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authorRoberto Ierusalimschy <roberto@inf.puc-rio.br>2021-03-30 14:49:18 -0300
committerRoberto Ierusalimschy <roberto@inf.puc-rio.br>2021-03-30 14:49:18 -0300
commit36de01d9885562444ae2e2a3e0b7e01b3fb8743b (patch)
tree7aed386cc8d13e3b2a960404d2cf605d8090d571
parent7fbe2158089898f09d741e991737f282e514ffaa (diff)
downloadlua-github-36de01d9885562444ae2e2a3e0b7e01b3fb8743b.tar.gz
Changes in cache for function constants
In 'lcode.c', when adding constants to the list of constants of a function, integers represent themselves in the cache and floats with integral values get a small delta to avoid collision with integers. (This change avoids creating artificial addresses; the old implementation converted integers to pointers to index the cache.)
-rw-r--r--lcode.c34
-rw-r--r--testes/code.lua14
2 files changed, 40 insertions, 8 deletions
diff --git a/lcode.c b/lcode.c
index 80d975cb..9cba24f9 100644
--- a/lcode.c
+++ b/lcode.c
@@ -10,6 +10,7 @@
#include "lprefix.h"
+#include <float.h>
#include <limits.h>
#include <math.h>
#include <stdlib.h>
@@ -580,24 +581,41 @@ static int stringK (FuncState *fs, TString *s) {
/*
** Add an integer to list of constants and return its index.
-** Integers use userdata as keys to avoid collision with floats with
-** same value; conversion to 'void*' is used only for hashing, so there
-** are no "precision" problems.
*/
static int luaK_intK (FuncState *fs, lua_Integer n) {
- TValue k, o;
- setpvalue(&k, cast_voidp(cast_sizet(n)));
+ TValue o;
setivalue(&o, n);
- return addk(fs, &k, &o);
+ return addk(fs, &o, &o); /* use integer itself as key */
}
/*
-** Add a float to list of constants and return its index.
+** Add a float to list of constants and return its index. Floats
+** with integral values need a different key, to avoid collision
+** with actual integers. To that, we add to the number its smaller
+** power-of-two fraction that is still significant in its scale.
+** For doubles, that would be 1/2^52.
+** (This method is not bulletproof: there may be another float
+** with that value, and for floats larger than 2^53 the result is
+** still an integer. At worst, this only wastes an entry with
+** a duplicate.)
*/
static int luaK_numberK (FuncState *fs, lua_Number r) {
TValue o;
+ lua_Integer ik;
setfltvalue(&o, r);
- return addk(fs, &o, &o); /* use number itself as key */
+ if (!luaV_flttointeger(r, &ik, F2Ieq)) /* not an integral value? */
+ return addk(fs, &o, &o); /* use number itself as key */
+ else { /* must build an alternative key */
+ const int nbm = l_floatatt(MANT_DIG);
+ const lua_Number q = l_mathop(ldexp)(1.0, -nbm + 1);
+ const lua_Number k = (ik == 0) ? q : r + r*q; /* new key */
+ TValue kv;
+ setfltvalue(&kv, k);
+ /* result is not an integral value, unless value is too large */
+ lua_assert(!luaV_flttointeger(k, &ik, F2Ieq) ||
+ l_mathop(fabs)(r) >= l_mathop(1e6));
+ return addk(fs, &kv, &o);
+ }
}
diff --git a/testes/code.lua b/testes/code.lua
index 4e00309f..543743fc 100644
--- a/testes/code.lua
+++ b/testes/code.lua
@@ -69,6 +69,20 @@ foo = function (f, a)
checkKlist(foo, {100000, 100000.0, -100000, -100000.0})
+-- floats x integers
+foo = function (t, a)
+ t[a] = 1; t[a] = 1.0
+ t[a] = 1; t[a] = 1.0
+ t[a] = 2; t[a] = 2.0
+ t[a] = 0; t[a] = 0.0
+ t[a] = 1; t[a] = 1.0
+ t[a] = 2; t[a] = 2.0
+ t[a] = 0; t[a] = 0.0
+end
+
+checkKlist(foo, {1, 1.0, 2, 2.0, 0, 0.0})
+
+
-- testing opcodes
-- check that 'f' opcodes match '...'