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-rw-r--r--lstate.c52
-rw-r--r--lstate.h82
2 files changed, 134 insertions, 0 deletions
diff --git a/lstate.c b/lstate.c
new file mode 100644
index 00000000..653c4ba3
--- /dev/null
+++ b/lstate.c
@@ -0,0 +1,52 @@
+/*
+** $Id: $
+** Global State
+** See Copyright Notice in lua.h
+*/
+
+
+#include "lbuiltin.h"
+#include "ldo.h"
+#include "llex.h"
+#include "lmem.h"
+#include "lstate.h"
+#include "lstring.h"
+#include "ltable.h"
+#include "ltm.h"
+
+
+LState *lua_state = NULL;
+
+
+void lua_open (void)
+{
+ if (lua_state) return;
+ lua_state = luaM_new(LState);
+ L->numCblocks = 0;
+ L->Cstack.base = 0;
+ L->Cstack.lua2C = 0;
+ L->Cstack.num = 0;
+ L->errorJmp = NULL;
+ L->rootproto.next = NULL;
+ L->rootproto.marked = 0;
+ L->rootcl.next = NULL;
+ L->rootcl.marked = 0;
+ L->rootglobal.next = NULL;
+ L->rootglobal.marked = 0;
+ L->roottable.next = NULL;
+ L->roottable.marked = 0;
+ L->refArray = NULL;
+ L->refSize = 0;
+ L->Mbuffsize = 0;
+ L->Mbuffer = NULL;
+ L->GCthreshold = GARBAGE_BLOCK;
+ L->nblocks = 0;
+ luaD_init();
+ luaS_init();
+ luaX_init();
+ luaT_init();
+ L->globalbag.ttype = LUA_T_ARRAY;
+ L->globalbag.value.a = luaH_new(0);
+ luaB_predefine();
+}
+
diff --git a/lstate.h b/lstate.h
new file mode 100644
index 00000000..45897d5b
--- /dev/null
+++ b/lstate.h
@@ -0,0 +1,82 @@
+/*
+** $Id: $
+** Global State
+** See Copyright Notice in lua.h
+*/
+
+#ifndef lstate_h
+#define lstate_h
+
+#include "lobject.h"
+
+
+#define MAX_C_BLOCKS 10
+
+#define GARBAGE_BLOCK 150
+
+
+typedef int StkId; /* index to stack elements */
+
+struct Stack {
+ TObject *last;
+ TObject *stack;
+ TObject *top;
+};
+
+struct C_Lua_Stack {
+ StkId base; /* when Lua calls C or C calls Lua, points to */
+ /* the first slot after the last parameter. */
+ StkId lua2C; /* points to first element of "array" lua2C */
+ int num; /* size of "array" lua2C */
+};
+
+
+typedef struct {
+ int size;
+ int nuse; /* number of elements (including EMPTYs) */
+ TaggedString **hash;
+} stringtable;
+
+
+struct ref {
+ TObject o;
+ enum {LOCK, HOLD, FREE, COLLECTED} status;
+};
+
+
+typedef struct LState {
+ struct C_Lua_Stack Cblocks[MAX_C_BLOCKS];
+ int numCblocks; /* number of nested Cblocks */
+ TObject *functofind; /* auxiliar */
+ struct Stack stack; /* Lua stack */
+ struct C_Lua_Stack Cstack; /* C2lua struct */
+ int stacklimit; /* limit for stack overflow */
+ void *errorJmp; /* current error recover point */
+ TObject errorim; /* error tag method */
+ GCnode rootproto; /* list of all prototypes */
+ GCnode rootcl; /* list of all closures */
+ GCnode roottable; /* list of all tables */
+ GCnode rootglobal; /* list of strings with global values */
+ stringtable *string_root; /* array of hash tables for strings and udata */
+ struct IM *IMtable; /* table for tag methods */
+ int IMtable_size; /* size of IMtable */
+ int last_tag; /* last used tag in IMtable */
+ struct FuncState *mainState, *currState; /* point to local structs in yacc */
+ struct LexState *lexstate; /* point to local struct in yacc */
+ struct ref *refArray; /* locked objects */
+ int refSize; /* size of refArray */
+ unsigned long GCthreshold;
+ unsigned long nblocks; /* number of 'blocks' currently allocated */
+ TObject globalbag; /* table for generic use by C */
+ char *Mbuffer; /* global buffer, used by luaM_buffer */
+ unsigned long Mbuffsize; /* size of Mbuffer */
+} LState;
+
+
+extern LState *lua_state;
+
+
+#define L lua_state
+
+
+#endif