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-rw-r--r--src/lstate.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/lstate.h b/src/lstate.h
index 3ecd4977..81e12c40 100644
--- a/src/lstate.h
+++ b/src/lstate.h
@@ -1,5 +1,5 @@
/*
-** $Id: lstate.h,v 2.117 2014/10/07 18:29:13 roberto Exp $
+** $Id: lstate.h,v 2.119 2014/10/30 18:53:28 roberto Exp $
** Global State
** See Copyright Notice in lua.h
*/
@@ -21,10 +21,10 @@
** belong to one (and only one) of these lists, using field 'next' of
** the 'CommonHeader' for the link:
**
-** allgc: all objects not marked for finalization;
-** finobj: all objects marked for finalization;
-** tobefnz: all objects ready to be finalized;
-** fixedgc: all objects that are not to be collected (currently
+** 'allgc': all objects not marked for finalization;
+** 'finobj': all objects marked for finalization;
+** 'tobefnz': all objects ready to be finalized;
+** 'fixedgc': all objects that are not to be collected (currently
** only small strings, such as reserved words).
*/
@@ -103,11 +103,11 @@ typedef struct CallInfo {
/*
-** `global state', shared by all threads of this state
+** 'global state', shared by all threads of this state
*/
typedef struct global_State {
lua_Alloc frealloc; /* function to reallocate memory */
- void *ud; /* auxiliary data to `frealloc' */
+ void *ud; /* auxiliary data to 'frealloc' */
lu_mem totalbytes; /* number of bytes currently allocated - GCdebt */
l_mem GCdebt; /* bytes allocated not yet compensated by the collector */
lu_mem GCmemtrav; /* memory traversed by the GC */
@@ -133,7 +133,7 @@ typedef struct global_State {
Mbuffer buff; /* temporary buffer for string concatenation */
unsigned int gcfinnum; /* number of finalizers to call in each GC step */
int gcpause; /* size of pause between successive GCs */
- int gcstepmul; /* GC `granularity' */
+ int gcstepmul; /* GC 'granularity' */
lua_CFunction panic; /* to be called in unprotected errors */
struct lua_State *mainthread;
const lua_Number *version; /* pointer to version number */
@@ -144,7 +144,7 @@ typedef struct global_State {
/*
-** `per thread' state
+** 'per thread' state
*/
struct lua_State {
CommonHeader;