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-rw-r--r--src/table.c337
1 files changed, 337 insertions, 0 deletions
diff --git a/src/table.c b/src/table.c
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index 00000000..7b93df76
--- /dev/null
+++ b/src/table.c
@@ -0,0 +1,337 @@
+/*
+** table.c
+** Module to control static tables
+*/
+
+char *rcs_table="$Id: table.c,v 2.1 1994/04/20 22:07:57 celes Exp $";
+
+#include <stdlib.h>
+#include <string.h>
+
+#include "mm.h"
+
+#include "opcode.h"
+#include "hash.h"
+#include "inout.h"
+#include "table.h"
+#include "lua.h"
+
+#define streq(s1,s2) (s1[0]==s2[0]&&strcmp(s1+1,s2+1)==0)
+
+#ifndef MAXSYMBOL
+#define MAXSYMBOL 512
+#endif
+static Symbol tablebuffer[MAXSYMBOL] = {
+ {"type",{T_CFUNCTION,{lua_type}}},
+ {"tonumber",{T_CFUNCTION,{lua_obj2number}}},
+ {"next",{T_CFUNCTION,{lua_next}}},
+ {"nextvar",{T_CFUNCTION,{lua_nextvar}}},
+ {"print",{T_CFUNCTION,{lua_print}}},
+ {"dofile",{T_CFUNCTION,{lua_internaldofile}}},
+ {"dostring",{T_CFUNCTION,{lua_internaldostring}}}
+ };
+Symbol *lua_table=tablebuffer;
+Word lua_ntable=7;
+
+struct List
+{
+ Symbol *s;
+ struct List *next;
+};
+
+static struct List o6={ tablebuffer+6, 0};
+static struct List o5={ tablebuffer+5, &o6 };
+static struct List o4={ tablebuffer+4, &o5 };
+static struct List o3={ tablebuffer+3, &o4 };
+static struct List o2={ tablebuffer+2, &o3 };
+static struct List o1={ tablebuffer+1, &o2 };
+static struct List o0={ tablebuffer+0, &o1 };
+static struct List *searchlist=&o0;
+
+#ifndef MAXCONSTANT
+#define MAXCONSTANT 256
+#endif
+/* pre-defined constants need garbage collection extra byte */
+static char tm[] = " mark";
+static char ti[] = " nil";
+static char tn[] = " number";
+static char ts[] = " string";
+static char tt[] = " table";
+static char tf[] = " function";
+static char tc[] = " cfunction";
+static char tu[] = " userdata";
+static char *constantbuffer[MAXCONSTANT] = {tm+1, ti+1,
+ tn+1, ts+1,
+ tt+1, tf+1,
+ tc+1, tu+1
+ };
+char **lua_constant = constantbuffer;
+Word lua_nconstant=T_USERDATA+1;
+
+#ifndef MAXSTRING
+#define MAXSTRING 512
+#endif
+static char *stringbuffer[MAXSTRING];
+char **lua_string = stringbuffer;
+Word lua_nstring=0;
+
+#define MAXFILE 20
+char *lua_file[MAXFILE];
+int lua_nfile;
+
+
+#define markstring(s) (*((s)-1))
+
+
+/* Variables to controll garbage collection */
+Word lua_block=10; /* to check when garbage collector will be called */
+Word lua_nentity; /* counter of new entities (strings and arrays) */
+
+
+/*
+** Given a name, search it at symbol table and return its index. If not
+** found, allocate at end of table, checking oveflow and return its index.
+** On error, return -1.
+*/
+int lua_findsymbol (char *s)
+{
+ struct List *l, *p;
+ for (p=NULL, l=searchlist; l!=NULL; p=l, l=l->next)
+ if (streq(s,l->s->name))
+ {
+ if (p!=NULL)
+ {
+ p->next = l->next;
+ l->next = searchlist;
+ searchlist = l;
+ }
+ return (l->s-lua_table);
+ }
+
+ if (lua_ntable >= MAXSYMBOL-1)
+ {
+ lua_error ("symbol table overflow");
+ return -1;
+ }
+ s_name(lua_ntable) = strdup(s);
+ if (s_name(lua_ntable) == NULL)
+ {
+ lua_error ("not enough memory");
+ return -1;
+ }
+ s_tag(lua_ntable) = T_NIL;
+ p = malloc(sizeof(*p));
+ p->s = lua_table+lua_ntable;
+ p->next = searchlist;
+ searchlist = p;
+
+ return lua_ntable++;
+}
+
+/*
+** Given a constant string, search it at constant table and return its index.
+** If not found, allocate at end of the table, checking oveflow and return
+** its index.
+**
+** For each allocation, the function allocate a extra char to be used to
+** mark used string (it's necessary to deal with constant and string
+** uniformily). The function store at the table the second position allocated,
+** that represents the beginning of the real string. On error, return -1.
+**
+*/
+int lua_findconstant (char *s)
+{
+ int i;
+ for (i=0; i<lua_nconstant; i++)
+ if (streq(s,lua_constant[i]))
+ return i;
+ if (lua_nconstant >= MAXCONSTANT-1)
+ {
+ lua_error ("lua: constant string table overflow");
+ return -1;
+ }
+ {
+ char *c = calloc(strlen(s)+2,sizeof(char));
+ c++; /* create mark space */
+ lua_constant[lua_nconstant++] = strcpy(c,s);
+ }
+ return (lua_nconstant-1);
+}
+
+
+/*
+** Traverse symbol table objects
+*/
+void lua_travsymbol (void (*fn)(Object *))
+{
+ int i;
+ for (i=0; i<lua_ntable; i++)
+ fn(&s_object(i));
+}
+
+
+/*
+** Mark an object if it is a string or a unmarked array.
+*/
+void lua_markobject (Object *o)
+{
+ if (tag(o) == T_STRING)
+ markstring (svalue(o)) = 1;
+ else if (tag(o) == T_ARRAY)
+ lua_hashmark (avalue(o));
+}
+
+
+/*
+** Garbage collection.
+** Delete all unused strings and arrays.
+*/
+void lua_pack (void)
+{
+ /* mark stack strings */
+ lua_travstack(lua_markobject);
+
+ /* mark symbol table strings */
+ lua_travsymbol(lua_markobject);
+
+ lua_stringcollector();
+ lua_hashcollector();
+
+ lua_nentity = 0; /* reset counter */
+}
+
+/*
+** Garbage collection to atrings.
+** Delete all unmarked strings
+*/
+void lua_stringcollector (void)
+{
+ int i, j;
+ for (i=j=0; i<lua_nstring; i++)
+ if (markstring(lua_string[i]) == 1)
+ {
+ lua_string[j++] = lua_string[i];
+ markstring(lua_string[i]) = 0;
+ }
+ else
+ {
+ free (lua_string[i]-1);
+ }
+ lua_nstring = j;
+}
+
+/*
+** Allocate a new string at string table. The given string is already
+** allocated with mark space and the function puts it at the end of the
+** table, checking overflow, and returns its own pointer, or NULL on error.
+*/
+char *lua_createstring (char *s)
+{
+ int i;
+ if (s == NULL) return NULL;
+
+ for (i=0; i<lua_nstring; i++)
+ if (streq(s,lua_string[i]))
+ {
+ free(s-1);
+ return lua_string[i];
+ }
+
+ if (lua_nentity == lua_block || lua_nstring >= MAXSTRING-1)
+ {
+ lua_pack ();
+ if (lua_nstring >= MAXSTRING-1)
+ {
+ lua_error ("string table overflow");
+ return NULL;
+ }
+ }
+ lua_string[lua_nstring++] = s;
+ lua_nentity++;
+ return s;
+}
+
+/*
+** Add a file name at file table, checking overflow. This function also set
+** the external variable "lua_filename" with the function filename set.
+** Return 0 on success or 1 on error.
+*/
+int lua_addfile (char *fn)
+{
+ if (lua_nfile >= MAXFILE-1)
+ {
+ lua_error ("too many files");
+ return 1;
+ }
+ if ((lua_file[lua_nfile++] = strdup (fn)) == NULL)
+ {
+ lua_error ("not enough memory");
+ return 1;
+ }
+ return 0;
+}
+
+/*
+** Delete a file from file stack
+*/
+int lua_delfile (void)
+{
+ lua_nfile--;
+ return 1;
+}
+
+/*
+** Return the last file name set.
+*/
+char *lua_filename (void)
+{
+ return lua_file[lua_nfile-1];
+}
+
+/*
+** Internal function: return next global variable
+*/
+void lua_nextvar (void)
+{
+ int index;
+ Object *o = lua_getparam (1);
+ if (o == NULL)
+ { lua_error ("too few arguments to function `nextvar'"); return; }
+ if (lua_getparam (2) != NULL)
+ { lua_error ("too many arguments to function `nextvar'"); return; }
+ if (tag(o) == T_NIL)
+ {
+ index = 0;
+ }
+ else if (tag(o) != T_STRING)
+ {
+ lua_error ("incorrect argument to function `nextvar'");
+ return;
+ }
+ else
+ {
+ for (index=0; index<lua_ntable; index++)
+ if (streq(s_name(index),svalue(o))) break;
+ if (index == lua_ntable)
+ {
+ lua_error ("name not found in function `nextvar'");
+ return;
+ }
+ index++;
+ while (index < lua_ntable && tag(&s_object(index)) == T_NIL) index++;
+
+ if (index == lua_ntable)
+ {
+ lua_pushnil();
+ lua_pushnil();
+ return;
+ }
+ }
+ {
+ Object name;
+ tag(&name) = T_STRING;
+ svalue(&name) = lua_createstring(lua_strdup(s_name(index)));
+ if (lua_pushobject (&name)) return;
+ if (lua_pushobject (&s_object(index))) return;
+ }
+}