diff options
Diffstat (limited to 'VC++Files/strings/backup/strings.dsp')
-rw-r--r-- | VC++Files/strings/backup/strings.dsp | 244 |
1 files changed, 244 insertions, 0 deletions
diff --git a/VC++Files/strings/backup/strings.dsp b/VC++Files/strings/backup/strings.dsp new file mode 100644 index 00000000000..45b22c52e21 --- /dev/null +++ b/VC++Files/strings/backup/strings.dsp @@ -0,0 +1,244 @@ +# Microsoft Developer Studio Project File - Name="strings" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=strings - Win32 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "strings.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "strings.mak" CFG="strings - Win32 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "strings - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "strings - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "strings - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "release" +# PROP Intermediate_Dir "release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /O2 /I "../include" /D "NDEBUG" /D "DBUG_OFF" /D "_WINDOWS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 +# ADD RSC /l 0x409 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\lib_release\strings.lib" + +!ELSEIF "$(CFG)" == "strings - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "debug" +# PROP Intermediate_Dir "debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c +# ADD CPP /nologo /G6 /MTd /W3 /Z7 /Od /Gf /I "../include" /D "_DEBUG" /D "SAFEMALLOC" /D "_WINDOWS" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x409 +# ADD RSC /l 0x409 +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo /out:"..\lib_debug\strings.lib" + +!ENDIF + +# Begin Target + +# Name "strings - Win32 Release" +# Name "strings - Win32 Debug" +# Begin Source File + +SOURCE=.\atof.c +# End Source File +# Begin Source File + +SOURCE=.\bchange.c +# End Source File +# Begin Source File + +SOURCE=.\bcmp.c +# End Source File +# Begin Source File + +SOURCE=.\bfill.c +# End Source File +# Begin Source File + +SOURCE=.\bmove512.c +# End Source File +# Begin Source File + +SOURCE=".\ctype-big5.c" +# End Source File +# Begin Source File + +SOURCE=".\ctype-czech.c" +# End Source File +# Begin Source File + +SOURCE=".\ctype-euc_kr.c" +# End Source File +# Begin Source File + +SOURCE=".\ctype-gb2312.c" +# End Source File +# Begin Source File + +SOURCE=".\ctype-gbk.c" +# End Source File +# Begin Source File + +SOURCE=".\ctype-sjis.c" +# End Source File +# Begin Source File + +SOURCE=".\ctype-tis620.c" +# End Source File +# Begin Source File + +SOURCE=".\ctype-ujis.c" +# End Source File +# Begin Source File + +SOURCE=.\ctype.c +# End Source File +# Begin Source File + +SOURCE=.\int2str.c +# End Source File +# Begin Source File + +SOURCE=.\llstr.c +# End Source File +# Begin Source File + +SOURCE=.\longlong2str.c +# End Source File +# Begin Source File + +SOURCE=.\r_strinstr.c +# End Source File +# Begin Source File + +SOURCE=.\str2int.c +# End Source File +# Begin Source File + +SOURCE=.\Strings.asm + +!IF "$(CFG)" == "strings - Win32 Release" + +# Begin Custom Build +OutDir=.\release +InputPath=.\Strings.asm +InputName=Strings + +"$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + C:\masm\masm -Mx -t -DDOS386 -DM_I386 $(InputPath),$(OutDir)\$(InputName).obj,,, + +# End Custom Build + +!ELSEIF "$(CFG)" == "strings - Win32 Debug" + +# Begin Custom Build +OutDir=.\debug +InputPath=.\Strings.asm +InputName=Strings + +"$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + C:\masm\masm -Mx -t -DDOS386 -DM_I386 $(InputPath),$(Outdir)\$(InputName).obj,,, + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\strtol.c +# End Source File +# Begin Source File + +SOURCE=.\strtoll.c +# End Source File +# Begin Source File + +SOURCE=.\strtoul.c +# End Source File +# Begin Source File + +SOURCE=.\strtoull.c +# End Source File +# Begin Source File + +SOURCE=.\Strxmov.asm + +!IF "$(CFG)" == "strings - Win32 Release" + +# Begin Custom Build +OutDir=.\release +InputPath=.\Strxmov.asm +InputName=Strxmov + +"$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + C:\masm\masm -Mx -t -DDOS386 -DM_I386 $(InputPath),$(OutDir)\$(InputName).obj,,, + +# End Custom Build + +!ELSEIF "$(CFG)" == "strings - Win32 Debug" + +# Begin Custom Build +OutDir=.\debug +InputPath=.\Strxmov.asm +InputName=Strxmov + +"$(OutDir)\$(InputName).obj" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" + C:\masm\masm -Mx -t -DDOS386 -DM_I386 $(InputPath),$(Outdir)\$(InputName).obj,,, + +# End Custom Build + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=.\strxnmov.c +# End Source File +# End Target +# End Project |