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/* Copyright (C) 2003 MySQL AB
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */
#ifndef SIMULATEDBLOCK_H
#define SIMULATEDBLOCK_H
#include <NdbTick.h>
#include <kernel_types.h>
#include <ndb_version.h>
#include <ndb_limits.h>
#include "VMSignal.hpp"
#include <RefConvert.hpp>
#include <BlockNumbers.h>
#include <GlobalSignalNumbers.h>
#include "pc.hpp"
#include "Pool.hpp"
#include <NodeInfo.hpp>
#include <NodeState.hpp>
#include "GlobalData.hpp"
#include "LongSignal.hpp"
#include <SignalLoggerManager.hpp>
#include <ErrorReporter.hpp>
#include <ErrorHandlingMacros.hpp>
#include "DLList.hpp"
#include "ArrayPool.hpp"
#include "DLHashTable.hpp"
#include "WOPool.hpp"
#include "RWPool.hpp"
#include "Callback.hpp"
#include "SafeCounter.hpp"
#include <mgmapi.h>
#include <mgmapi_config_parameters.h>
#include <mgmapi_config_parameters_debug.h>
#include <kernel_config_parameters.h>
#include <Configuration.hpp>
#include <signaldata/ReadConfig.hpp>
#include <signaldata/UpgradeStartup.hpp>
#include "ndbd_malloc_impl.hpp"
#include <blocks/record_types.hpp>
/**
* Something for filesystem access
*/
struct NewBaseAddrBits /* 32 bits */
{
unsigned int q : 4; /* Highest index - 2log */
/* Strings are treated as 16 bit indexed */
/* variables with the number of characters in */
/* index 0, byte 0 */
unsigned int v : 3; /* Size in bits - 2log */
unsigned int unused : 25 ;
};
typedef struct NewVar
{
Uint32 * WA;
Uint32 nrr;
Uint32 ClusterSize; /* Real Cluster size */
NewBaseAddrBits bits;
} NewVARIABLE; /* 128 bits */
struct Block_context
{
Block_context(class Configuration& cfg, class Ndbd_mem_manager& mm)
: m_config(cfg), m_mm(mm) {}
class Configuration& m_config;
class Ndbd_mem_manager& m_mm;
};
class SimulatedBlock {
friend class TraceLCP;
friend class SafeCounter;
friend class SafeCounterManager;
friend struct UpgradeStartup;
friend class AsyncFile;
friend class Pgman;
friend class Page_cache_client;
friend class Lgman;
friend class Logfile_client;
friend struct Pool_context;
public:
friend class BlockComponent;
virtual ~SimulatedBlock();
protected:
/**
* Constructor
*/
SimulatedBlock(BlockNumber blockNumber,
struct Block_context & ctx);
/**********************************************************
* Handling of execFunctions
*/
typedef void (SimulatedBlock::* ExecFunction)(Signal* signal);
void addRecSignalImpl(GlobalSignalNumber g, ExecFunction fun, bool f =false);
void installSimulatedBlockFunctions();
ExecFunction theExecArray[MAX_GSN+1];
public:
/**
*
*/
inline void executeFunction(GlobalSignalNumber gsn, Signal* signal);
public:
typedef void (SimulatedBlock::* CallbackFunction)(class Signal*,
Uint32 callbackData,
Uint32 returnCode);
struct Callback {
CallbackFunction m_callbackFunction;
Uint32 m_callbackData;
};
virtual const char* get_filename(Uint32 fd) const { return "";}
protected:
static Callback TheEmptyCallback;
void TheNULLCallbackFunction(class Signal*, Uint32, Uint32);
static Callback TheNULLCallback;
void execute(Signal* signal, Callback & c, Uint32 returnCode);
/**********************************************************
* Send signal - dialects
*/
void sendSignal(BlockReference ref,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf ) const ;
void sendSignal(NodeReceiverGroup rg,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf ) const ;
void sendSignal(BlockReference ref,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf,
LinearSectionPtr ptr[3],
Uint32 noOfSections) const ;
void sendSignal(NodeReceiverGroup rg,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf,
LinearSectionPtr ptr[3],
Uint32 noOfSections) const ;
// Send multiple signal with delay. In this VM the jobbufffer level has
// no effect on on delayed signals
//
void sendSignalWithDelay(BlockReference ref,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 delayInMilliSeconds,
Uint32 length) const ;
void EXECUTE_DIRECT(Uint32 block,
Uint32 gsn,
Signal* signal,
Uint32 len);
class SectionSegmentPool& getSectionSegmentPool();
void releaseSections(Signal* signal);
/**********************************************************
* Fragmented signals
*/
/**
* Assemble fragments
*
* @return true if all fragments has arrived
* false otherwise
*/
bool assembleFragments(Signal * signal);
void sendFragmentedSignal(BlockReference ref,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf,
Callback & = TheEmptyCallback,
Uint32 messageSize = 240);
void sendFragmentedSignal(NodeReceiverGroup rg,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf,
Callback & = TheEmptyCallback,
Uint32 messageSize = 240);
void sendFragmentedSignal(BlockReference ref,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf,
LinearSectionPtr ptr[3],
Uint32 noOfSections,
Callback &,
Uint32 messageSize = 240);
void sendFragmentedSignal(NodeReceiverGroup rg,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf,
LinearSectionPtr ptr[3],
Uint32 noOfSections,
Callback &,
Uint32 messageSize = 240);
/**********************************************************
* Fragmented signals structures
*/
/**
* Struct used when assembling fragmented long signals at receiver side
*/
struct FragmentInfo {
FragmentInfo(Uint32 fragId, Uint32 sender);
Uint32 m_senderRef;
Uint32 m_fragmentId;
Uint32 m_sectionPtrI[3];
union {
Uint32 nextPool;
Uint32 nextHash;
};
Uint32 prevHash;
inline bool equal(FragmentInfo & p) const {
return m_senderRef == p.m_senderRef && m_fragmentId == p.m_fragmentId;
}
inline Uint32 hashValue() const {
return m_senderRef + m_fragmentId ;
}
}; // sizeof() = 32 bytes
/**
* Struct used when sending fragmented signals
*/
struct FragmentSendInfo {
FragmentSendInfo();
enum Status {
SendNotComplete = 0,
SendComplete = 1
};
Uint8 m_status;
Uint8 m_prio;
Uint16 m_fragInfo;
Uint16 m_gsn;
Uint16 m_messageSize; // Size of each fragment
Uint32 m_fragmentId;
union {
Ptr<struct SectionSegment> m_segmented;
LinearSectionPtr m_linear;
} m_sectionPtr[3];
LinearSectionPtr m_theDataSection;
NodeReceiverGroup m_nodeReceiverGroup; // 3
Callback m_callback;
union {
Uint32 nextPool;
Uint32 nextList;
};
Uint32 prevList;
};
/**
* setupFragmentSendInfo
* Setup a struct to be used with sendSignalFragment
* Used by sendFragmentedSignal
*/
bool sendFirstFragment(FragmentSendInfo & info,
NodeReceiverGroup rg,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf,
LinearSectionPtr ptr[3],
Uint32 noOfSections,
Uint32 messageSize = 240);
bool sendFirstFragment(FragmentSendInfo & info,
NodeReceiverGroup rg,
GlobalSignalNumber gsn,
Signal* signal,
Uint32 length,
JobBufferLevel jbuf,
Uint32 messageSize = 240);
/**
* Send signal fragment
*
* @see sendFragmentedSignal
*/
void sendNextSegmentedFragment(Signal* signal, FragmentSendInfo & info);
/**
* Send signal fragment
*
* @see sendFragmentedSignal
*/
void sendNextLinearFragment(Signal* signal, FragmentSendInfo & info);
BlockNumber number() const;
BlockReference reference() const;
NodeId getOwnNodeId() const;
/**
* Refresh Watch Dog in initialising code
*
*/
void refresh_watch_dog(Uint32 place = 1);
void update_watch_dog_timer(Uint32 interval);
/**
* Prog error
* This function should be called when this node should be shutdown
* If the cause of the shutdown is known use extradata to add an
* errormessage describing the problem
*/
void progError(int line, int err_code, const char* extradata=NULL) const ;
private:
void signal_error(Uint32, Uint32, Uint32, const char*, int) const ;
const NodeId theNodeId;
const BlockNumber theNumber;
const BlockReference theReference;
protected:
Block_context m_ctx;
NewVARIABLE* allocateBat(int batSize);
void freeBat();
static const NewVARIABLE* getBat (BlockNumber blockNo);
static Uint16 getBatSize(BlockNumber blockNo);
static BlockReference calcTcBlockRef (NodeId aNode);
static BlockReference calcLqhBlockRef (NodeId aNode);
static BlockReference calcAccBlockRef (NodeId aNode);
static BlockReference calcTupBlockRef (NodeId aNode);
static BlockReference calcTuxBlockRef (NodeId aNode);
static BlockReference calcDihBlockRef (NodeId aNode);
static BlockReference calcQmgrBlockRef (NodeId aNode);
static BlockReference calcDictBlockRef (NodeId aNode);
static BlockReference calcNdbCntrBlockRef (NodeId aNode);
static BlockReference calcTrixBlockRef (NodeId aNode);
static BlockReference calcBackupBlockRef (NodeId aNode);
static BlockReference calcSumaBlockRef (NodeId aNode);
static BlockReference calcApiClusterMgrBlockRef (NodeId aNode);
/**
* allocRecord
* Allocates memory for the datastructures where ndb keeps the data
*
*/
void* allocRecord(const char * type, size_t s, size_t n, bool clear = true, Uint32 paramId = 0);
void* allocRecordAligned(const char * type, size_t s, size_t n, void **unaligned_buffer, Uint32 align = NDB_O_DIRECT_WRITE_ALIGNMENT, bool clear = true, Uint32 paramId = 0);
/**
* Deallocate record
*
* NOTE: Also resets pointer
*/
void deallocRecord(void **, const char * type, size_t s, size_t n);
/**
* General info event (sent to cluster log)
*/
void infoEvent(const char * msg, ...) const ;
void warningEvent(const char * msg, ...) const ;
/**
* Get node state
*/
const NodeState & getNodeState() const;
/**
* Get node info
*/
const NodeInfo & getNodeInfo(NodeId nodeId) const;
NodeInfo & setNodeInfo(NodeId);
const NodeVersionInfo& getNodeVersionInfo() const;
NodeVersionInfo& setNodeVersionInfo();
/**********************
* Xfrm stuff
*/
/**
* @return length
*/
Uint32 xfrm_key(Uint32 tab, const Uint32* src,
Uint32 *dst, Uint32 dstSize,
Uint32 keyPartLen[MAX_ATTRIBUTES_IN_INDEX]) const;
Uint32 xfrm_attr(Uint32 attrDesc, CHARSET_INFO* cs,
const Uint32* src, Uint32 & srcPos,
Uint32* dst, Uint32 & dstPos, Uint32 dstSize) const;
/**
*
*/
Uint32 create_distr_key(Uint32 tableId,
Uint32 *data,
const Uint32 keyPaLen[MAX_ATTRIBUTES_IN_INDEX])const;
private:
NewVARIABLE* NewVarRef; /* New Base Address Table for block */
Uint16 theBATSize; /* # entries in BAT */
protected:
ArrayPool<GlobalPage>& m_global_page_pool;
ArrayPool<GlobalPage>& m_shared_page_pool;
private:
/**
* Node state
*/
NodeState theNodeState;
void execNDB_TAMPER(Signal * signal);
void execNODE_STATE_REP(Signal* signal);
void execCHANGE_NODE_STATE_REQ(Signal* signal);
void execSIGNAL_DROPPED_REP(Signal* signal);
void execCONTINUE_FRAGMENTED(Signal* signal);
void execAPI_START_REP(Signal* signal);
void execNODE_START_REP(Signal* signal);
Uint32 c_fragmentIdCounter;
ArrayPool<FragmentInfo> c_fragmentInfoPool;
DLHashTable<FragmentInfo> c_fragmentInfoHash;
bool c_fragSenderRunning;
ArrayPool<FragmentSendInfo> c_fragmentSendPool;
DLList<FragmentSendInfo> c_linearFragmentSendList;
DLList<FragmentSendInfo> c_segmentedFragmentSendList;
public:
class MutexManager {
friend class Mutex;
friend class SimulatedBlock;
friend class DbUtil;
public:
MutexManager(class SimulatedBlock &);
bool setSize(Uint32 maxNoOfActiveMutexes);
Uint32 getSize() const ; // Get maxNoOfActiveMutexes
private:
/**
* core interface
*/
struct ActiveMutex {
Uint32 m_gsn; // state
Uint32 m_mutexId;
Uint32 m_mutexKey;
Callback m_callback;
union {
Uint32 nextPool;
Uint32 nextList;
};
Uint32 prevList;
};
typedef Ptr<ActiveMutex> ActiveMutexPtr;
bool seize(ActiveMutexPtr& ptr);
void release(Uint32 activeMutexPtrI);
void getPtr(ActiveMutexPtr& ptr);
void create(Signal*, ActiveMutexPtr&);
void destroy(Signal*, ActiveMutexPtr&);
void lock(Signal*, ActiveMutexPtr&);
void trylock(Signal*, ActiveMutexPtr&);
void unlock(Signal*, ActiveMutexPtr&);
private:
void execUTIL_CREATE_LOCK_REF(Signal* signal);
void execUTIL_CREATE_LOCK_CONF(Signal* signal);
void execUTIL_DESTORY_LOCK_REF(Signal* signal);
void execUTIL_DESTORY_LOCK_CONF(Signal* signal);
void execUTIL_LOCK_REF(Signal* signal);
void execUTIL_LOCK_CONF(Signal* signal);
void execUTIL_UNLOCK_REF(Signal* signal);
void execUTIL_UNLOCK_CONF(Signal* signal);
SimulatedBlock & m_block;
ArrayPool<ActiveMutex> m_mutexPool;
DLList<ActiveMutex> m_activeMutexes;
BlockReference reference() const;
void progError(int line, int err_code, const char* extra = 0);
};
friend class MutexManager;
MutexManager c_mutexMgr;
void ignoreMutexUnlockCallback(Signal* signal, Uint32 ptrI, Uint32 retVal);
SafeCounterManager c_counterMgr;
private:
void execUTIL_CREATE_LOCK_REF(Signal* signal);
void execUTIL_CREATE_LOCK_CONF(Signal* signal);
void execUTIL_DESTORY_LOCK_REF(Signal* signal);
void execUTIL_DESTORY_LOCK_CONF(Signal* signal);
void execUTIL_LOCK_REF(Signal* signal);
void execUTIL_LOCK_CONF(Signal* signal);
void execUTIL_UNLOCK_REF(Signal* signal);
void execUTIL_UNLOCK_CONF(Signal* signal);
protected:
void execUPGRADE(Signal* signal);
void fsRefError(Signal* signal, Uint32 line, const char *msg);
void execFSWRITEREF(Signal* signal);
void execFSREADREF(Signal* signal);
void execFSOPENREF(Signal* signal);
void execFSCLOSEREF(Signal* signal);
void execFSREMOVEREF(Signal* signal);
void execFSSYNCREF(Signal* signal);
void execFSAPPENDREF(Signal* signal);
// Variable for storing inserted errors, see pc.H
ERROR_INSERT_VARIABLE;
#ifdef VM_TRACE_TIME
public:
void clearTimes();
void printTimes(FILE * output);
void addTime(Uint32 gsn, Uint64 time);
void subTime(Uint32 gsn, Uint64 time);
struct TimeTrace {
Uint32 cnt;
Uint64 sum, sub;
} m_timeTrace[MAX_GSN+1];
Uint32 m_currentGsn;
#endif
#ifdef VM_TRACE
Ptr<void> **m_global_variables;
void clear_global_variables();
void init_globals_list(void ** tmp, size_t cnt);
#endif
};
inline
void
SimulatedBlock::executeFunction(GlobalSignalNumber gsn, Signal* signal){
ExecFunction f = theExecArray[gsn];
if(gsn <= MAX_GSN && f != 0){
#ifdef VM_TRACE
clear_global_variables();
#endif
(this->*f)(signal);
return;
}
/**
* This point only passed if an error has occurred
*/
char errorMsg[255];
if (!(gsn <= MAX_GSN)) {
BaseString::snprintf(errorMsg, 255, "Illegal signal received (GSN %d too high)", gsn);
ERROR_SET(fatal, NDBD_EXIT_PRGERR, errorMsg, errorMsg);
}
if (!(theExecArray[gsn] != 0)) {
BaseString::snprintf(errorMsg, 255, "Illegal signal received (GSN %d not added)", gsn);
ERROR_SET(fatal, NDBD_EXIT_PRGERR, errorMsg, errorMsg);
}
ndbrequire(false);
}
inline
void
SimulatedBlock::execute(Signal* signal, Callback & c, Uint32 returnCode){
CallbackFunction fun = c.m_callbackFunction;
if (fun == TheNULLCallback.m_callbackFunction)
return;
ndbrequire(fun != 0);
c.m_callbackFunction = NULL;
(this->*fun)(signal, c.m_callbackData, returnCode);
}
inline
BlockNumber
SimulatedBlock::number() const {
return theNumber;
}
inline
BlockReference
SimulatedBlock::reference() const {
return theReference;
}
inline
NodeId
SimulatedBlock::getOwnNodeId() const {
return theNodeId;
}
inline
BlockReference
SimulatedBlock::calcTcBlockRef (NodeId aNodeId){
return numberToRef(DBTC, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcLqhBlockRef (NodeId aNodeId){
return numberToRef(DBLQH, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcAccBlockRef (NodeId aNodeId){
return numberToRef(DBACC, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcTupBlockRef (NodeId aNodeId){
return numberToRef(DBTUP, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcTuxBlockRef (NodeId aNodeId){
return numberToRef(DBTUX, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcDihBlockRef (NodeId aNodeId){
return numberToRef(DBDIH, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcDictBlockRef (NodeId aNodeId){
return numberToRef(DBDICT, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcQmgrBlockRef (NodeId aNodeId){
return numberToRef(QMGR, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcNdbCntrBlockRef (NodeId aNodeId){
return numberToRef(NDBCNTR, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcTrixBlockRef (NodeId aNodeId){
return numberToRef(TRIX, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcBackupBlockRef (NodeId aNodeId){
return numberToRef(BACKUP, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcSumaBlockRef (NodeId aNodeId){
return numberToRef(SUMA, aNodeId);
}
inline
BlockReference
SimulatedBlock::calcApiClusterMgrBlockRef (NodeId aNodeId){
return numberToRef(API_CLUSTERMGR, aNodeId);
}
inline
const NodeState &
SimulatedBlock::getNodeState() const {
return theNodeState;
}
inline
const NodeInfo &
SimulatedBlock::getNodeInfo(NodeId nodeId) const {
ndbrequire(nodeId > 0 && nodeId < MAX_NODES);
return globalData.m_nodeInfo[nodeId];
}
inline
const NodeVersionInfo &
SimulatedBlock::getNodeVersionInfo() const {
return globalData.m_versionInfo;
}
inline
NodeVersionInfo &
SimulatedBlock::setNodeVersionInfo() {
return globalData.m_versionInfo;
}
inline
void
SimulatedBlock::EXECUTE_DIRECT(Uint32 block,
Uint32 gsn,
Signal* signal,
Uint32 len){
signal->setLength(len);
#ifdef VM_TRACE
if(globalData.testOn){
signal->header.theVerId_signalNumber = gsn;
signal->header.theReceiversBlockNumber = block;
signal->header.theSendersBlockRef = reference();
globalSignalLoggers.executeDirect(signal->header,
0, // in
&signal->theData[0],
globalData.ownId);
}
#endif
SimulatedBlock* b = globalData.getBlock(block);
#ifdef VM_TRACE_TIME
Uint32 us1, us2;
Uint64 ms1, ms2;
NdbTick_CurrentMicrosecond(&ms1, &us1);
Uint32 tGsn = m_currentGsn;
b->m_currentGsn = gsn;
#endif
b->executeFunction(gsn, signal);
#ifdef VM_TRACE_TIME
NdbTick_CurrentMicrosecond(&ms2, &us2);
Uint64 diff = ms2;
diff -= ms1;
diff *= 1000000;
diff += us2;
diff -= us1;
b->addTime(gsn, diff);
m_currentGsn = tGsn;
subTime(tGsn, diff);
#endif
#ifdef VM_TRACE
if(globalData.testOn){
signal->header.theVerId_signalNumber = gsn;
signal->header.theReceiversBlockNumber = block;
signal->header.theSendersBlockRef = reference();
globalSignalLoggers.executeDirect(signal->header,
1, // out
&signal->theData[0],
globalData.ownId);
}
#endif
}
#ifdef VM_TRACE_TIME
inline
void
SimulatedBlock::addTime(Uint32 gsn, Uint64 time){
m_timeTrace[gsn].cnt ++;
m_timeTrace[gsn].sum += time;
}
inline
void
SimulatedBlock::subTime(Uint32 gsn, Uint64 time){
m_timeTrace[gsn].sub += time;
}
#endif
/**
* Defines for backward compatiblility
*/
#define BLOCK_DEFINES(BLOCK) \
typedef void (BLOCK::* ExecSignalLocal) (Signal* signal); \
typedef void (BLOCK::* BlockCallback)(Signal*, Uint32 callb, Uint32 retCode); \
inline CallbackFunction safe_cast(BlockCallback f){ \
return static_cast<CallbackFunction>(f); \
} \
public:\
private: \
void addRecSignal(GlobalSignalNumber gsn, ExecSignalLocal f, bool force = false)
#define BLOCK_CONSTRUCTOR(BLOCK)
#define BLOCK_FUNCTIONS(BLOCK) \
void \
BLOCK::addRecSignal(GlobalSignalNumber gsn, ExecSignalLocal f, bool force){ \
addRecSignalImpl(gsn, (ExecFunction)f, force);\
}
#include "Mutex.hpp"
#endif
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