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authordormando <dormando@rydia.net>2016-08-11 14:43:16 -0700
committerdormando <dormando@rydia.net>2016-08-11 14:43:16 -0700
commit0b3d32cc10cb57f8a2afa3216517545325524b4e (patch)
treeb8dfc1eaf634cf48ba76338941573c039cf6f217 /cache.h
parent27f4b99e20ab917763dc6867e95da02e0bff2ef2 (diff)
downloadmemcached-0b3d32cc10cb57f8a2afa3216517545325524b4e.tar.gz
typo in cache.h
reported by javierhonduco on github
Diffstat (limited to 'cache.h')
-rw-r--r--cache.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/cache.h b/cache.h
index 7338d5d..c9ebdd8 100644
--- a/cache.h
+++ b/cache.h
@@ -67,7 +67,7 @@ typedef struct {
*
* The object cache will let you allocate objects of the same size. It is fully
* MT safe, so you may allocate objects from multiple threads without having to
- * do any syncrhonization in the application code.
+ * do any synchronization in the application code.
*
* @param name the name of the object cache. This name may be used for debug purposes
* and may help you track down what kind of object you have problems with