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authorTrond Norbye <Trond.Norbye@sun.com>2009-04-17 15:37:12 -0700
committerDustin Sallings <dustin@spy.net>2009-04-17 16:15:58 -0700
commit652884e33425aca52be61438482fc0b6f9b5ab08 (patch)
tree91c1bb1f207776dc78c18643e536714b8df4eb95 /cache.h
parent4c86fa592fcc7cb685c6e9d8b6aebe8dcbac6b3e (diff)
downloadmemcached-652884e33425aca52be61438482fc0b6f9b5ab08.tar.gz
Added documentation on the cache interface
Diffstat (limited to 'cache.h')
-rw-r--r--cache.h86
1 files changed, 79 insertions, 7 deletions
diff --git a/cache.h b/cache.h
index f720ee0..1269503 100644
--- a/cache.h
+++ b/cache.h
@@ -18,27 +18,99 @@
extern int cache_error;
#endif
-typedef int cache_constructor_t(void *, void *, int);
-typedef void cache_destructor_t(void *, void *);
+/**
+ * Constructor used to initialize allocated objects
+ *
+ * @param obj pointer to the object to initialized.
+ * @param notused1 This parameter is currently not used.
+ * @param notused2 This parameter is currently not used.
+ * @return you should return 0, but currently this is not checked
+ */
+typedef int cache_constructor_t(void* obj, void* notused1, int notused2);
+/**
+ * Destructor used to clean up allocated objects before they are
+ * returned to the operating system.
+ *
+ * @param obj pointer to the object to initialized.
+ * @param notused1 This parameter is currently not used.
+ * @param notused2 This parameter is currently not used.
+ * @return you should return 0, but currently this is not checked
+ */
+typedef void cache_destructor_t(void* obj, void* notused);
+/**
+ * Definition of the structure to keep track of the internal details of
+ * the cache allocator. Touching any of these variables results in
+ * undefined behavior.
+ */
typedef struct {
+ /** Mutex to protect access to the structure */
pthread_mutex_t mutex;
+ /** Name of the cache objects in this cache (provided by the caller) */
char *name;
+ /** List of pointers to available buffers in this cache */
void **ptr;
+ /** The size of each element in this cache */
size_t bufsize;
+ /** The capacity of the list of elements */
int freetotal;
+ /** The current number of free elements */
int freecurr;
+ /** The constructor to be called each time we allocate more memory */
cache_constructor_t* constructor;
+ /** The destructor to be called each time before we release memory */
cache_destructor_t* destructor;
} cache_t;
-
-cache_t* cache_create(const char *name, size_t bufsize, size_t align,
+/**
+ * Create an object cache.
+ *
+ * The object cache will let you allocate objects of the same size. It is fully
+ * MT safe, so you may allocate objects from multiple threads without having to
+ * do any syncrhonization in the application code.
+ *
+ * @param name the name of the object cache. This name may be used for debug purposes
+ * and may help you track down what kind of object you have problems with
+ * (buffer overruns, leakage etc)
+ * @param bufsize the size of each object in the cache
+ * @param align the alignment requirements of the objects in the cache.
+ * @param constructor the function to be called to initialize memory when we need
+ * to allocate more memory from the os.
+ * @param destructor the function to be called before we release the memory back
+ * to the os.
+ * @return a handle to an object cache if successful, NULL otherwise.
+ */
+cache_t* cache_create(const char* name, size_t bufsize, size_t align,
cache_constructor_t* constructor,
cache_destructor_t* destructor);
-void cache_destroy(cache_t*);
-void* cache_alloc(cache_t*);
-void cache_free(cache_t*, void*);
+/**
+ * Destroy an object cache.
+ *
+ * Destroy and invalidate an object cache. You should return all buffers allocated
+ * with cache_alloc by using cache_free before calling this function. Not doing
+ * so results in undefined behavior (the buffers may or may not be invalidated)
+ *
+ * @param handle the handle to the object cache to destroy.
+ */
+void cache_destroy(cache_t* handle);
+/**
+ * Allocate an object from the cache.
+ *
+ * @param handle the handle to the object cache to allocate from
+ * @return a pointer to an initialized object from the cache, or NULL if
+ * the allocation cannot be satisfied.
+ */
+void* cache_alloc(cache_t* handle);
+/**
+ * Return an object back to the cache.
+ *
+ * The caller should return the object in an initialized state so that
+ * the object may be returned in an expected state from cache_alloc.
+ *
+ * @param handle handle to the object cache to return the object to
+ * @param ptr pointer to the object to return.
+ */
+void cache_free(cache_t* handle, void* ptr);
#endif
#endif