summaryrefslogtreecommitdiff
path: root/cache.h
diff options
context:
space:
mode:
authordormando <dormando@rydia.net>2019-10-05 13:22:45 -0700
committerdormando <dormando@rydia.net>2020-02-01 14:36:23 -0800
commitb2cadc45dfb514ef16c3353abe18845f146dfb2b (patch)
tree0f1adf576317d14c45bf87c178deafa426813491 /cache.h
parent1517d15ecbc3fda6903d6e68be84f0bda7828ec5 (diff)
downloadmemcached-b2cadc45dfb514ef16c3353abe18845f146dfb2b.tar.gz
network: response stacking for all commands
This change refactors most of memcached's networking frontend code. The goals with this change: - Decouple buffer memory from client connections where plausible, reducing memory usage for currently inactive TCP sessions. - Allow easy response stacking for all protocols. Previously every binary command generates a syscall during response. This is no longer true when multiple commands are read off the wire at once. The new meta protocol and most text protocol commands are similar. - Reduce code complexity for network handling. Remove automatic buffer adjustments, error checking, and so on. This is accomplished by removing the iovec, msg, and "write buffer" structures from connection objects. A `mc_resp` object is now used to represent an individual response. These objects contain small iovec's and enough detail to be late-combined on transmit. As a side effect, UDP mode now works with extstore :) Adding to the iovec always had a remote chance of memory failure, so every call had to be checked for an error. Now once a response object is allocated, most manipulations can happen without any checking. This is both a boost to code robustness and performance for some hot paths. This patch is the first in a series, focusing on the client response.
Diffstat (limited to 'cache.h')
-rw-r--r--cache.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/cache.h b/cache.h
index a602550..16fc0a7 100644
--- a/cache.h
+++ b/cache.h
@@ -55,6 +55,8 @@ typedef struct {
size_t bufsize;
/** The capacity of the list of elements */
int freetotal;
+ /** Total malloc'ed objects */
+ int total;
/** The current number of free elements */
int freecurr;
/** The constructor to be called each time we allocate more memory */