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authordormando <dormando@rydia.net>2014-04-16 23:13:04 -0700
committerdormando <dormando@rydia.net>2014-04-16 23:20:21 -0700
commit05ca809cc4bda62f0c778be29bfdf565fa39142d (patch)
treecaaa069af4a731988f0d00cee92c804ce307617d /murmur3_hash.c
parentd5d4c4909f37b9ec157bb418fa821530dfb66c9f (diff)
downloadmemcached-05ca809cc4bda62f0c778be29bfdf565fa39142d.tar.gz
Make hash table algorithm selectable
jenkins hash is old. Lets try murmur3 to start! Default is the old one, so people aren't surprised.
Diffstat (limited to 'murmur3_hash.c')
-rw-r--r--murmur3_hash.c124
1 files changed, 124 insertions, 0 deletions
diff --git a/murmur3_hash.c b/murmur3_hash.c
new file mode 100644
index 0000000..4aa4f93
--- /dev/null
+++ b/murmur3_hash.c
@@ -0,0 +1,124 @@
+//-----------------------------------------------------------------------------
+// MurmurHash3 was written by Austin Appleby, and is placed in the public
+// domain. The author hereby disclaims copyright to this source code.
+
+// Note - The x86 and x64 versions do _not_ produce the same results, as the
+// algorithms are optimized for their respective platforms. You can still
+// compile and run any of them on any platform, but your performance with the
+// non-native version will be less than optimal.
+
+#include "murmur3_hash.h"
+
+//-----------------------------------------------------------------------------
+// Platform-specific functions and macros
+
+// Microsoft Visual Studio
+
+#if defined(_MSC_VER)
+
+#define FORCE_INLINE __forceinline
+
+#include <stdlib.h>
+
+#define ROTL32(x,y) _rotl(x,y)
+
+#define BIG_CONSTANT(x) (x)
+
+// Other compilers
+
+#else // defined(_MSC_VER)
+
+#define FORCE_INLINE inline __attribute__((always_inline))
+
+static inline uint32_t rotl32 ( uint32_t x, int8_t r )
+{
+ return (x << r) | (x >> (32 - r));
+}
+
+#define ROTL32(x,y) rotl32(x,y)
+
+#define BIG_CONSTANT(x) (x##LLU)
+
+#endif // !defined(_MSC_VER)
+
+//-----------------------------------------------------------------------------
+// Block read - if your platform needs to do endian-swapping or can only
+// handle aligned reads, do the conversion here
+
+static FORCE_INLINE uint32_t getblock32 ( const uint32_t * p, int i )
+{
+ return p[i];
+}
+
+//-----------------------------------------------------------------------------
+// Finalization mix - force all bits of a hash block to avalanche
+
+static FORCE_INLINE uint32_t fmix32 ( uint32_t h )
+{
+ h ^= h >> 16;
+ h *= 0x85ebca6b;
+ h ^= h >> 13;
+ h *= 0xc2b2ae35;
+ h ^= h >> 16;
+
+ return h;
+}
+
+//-----------------------------------------------------------------------------
+
+/* Defintion modified slightly from the public domain interface (no seed +
+ * return value */
+uint32_t MurmurHash3_x86_32 ( const void * key, size_t length)
+{
+ const uint8_t * data = (const uint8_t*)key;
+ const int nblocks = length / 4;
+
+ uint32_t h1 = 0;
+
+ uint32_t c1 = 0xcc9e2d51;
+ uint32_t c2 = 0x1b873593;
+
+ //----------
+ // body
+
+ const uint32_t * blocks = (const uint32_t *)(data + nblocks*4);
+
+ for(int i = -nblocks; i; i++)
+ {
+ uint32_t k1 = getblock32(blocks,i);
+
+ k1 *= c1;
+ k1 = ROTL32(k1,15);
+ k1 *= c2;
+
+ h1 ^= k1;
+ h1 = ROTL32(h1,13);
+ h1 = h1*5+0xe6546b64;
+ }
+
+ //----------
+ // tail
+
+ const uint8_t * tail = (const uint8_t*)(data + nblocks*4);
+
+ uint32_t k1 = 0;
+
+ switch(length & 3)
+ {
+ case 3: k1 ^= tail[2] << 16;
+ case 2: k1 ^= tail[1] << 8;
+ case 1: k1 ^= tail[0];
+ k1 *= c1; k1 = ROTL32(k1,15); k1 *= c2; h1 ^= k1;
+ };
+
+ //----------
+ // finalization
+
+ h1 ^= length;
+
+ h1 = fmix32(h1);
+
+ //*(uint32_t*)out = h1;
+ return h1;
+}
+