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author | dormando <dormando@rydia.net> | 2018-07-11 19:35:14 -0700 |
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committer | dormando <dormando@rydia.net> | 2018-08-03 13:02:16 -0700 |
commit | 954f4e044b3f1641da66910e4564cd91dfb83712 (patch) | |
tree | 778598b0ab6976fb2726b8caaa9291a4922014e8 /storage.h | |
parent | 8c629d398914b5669d9b719d2d271dfe7b453221 (diff) | |
download | memcached-954f4e044b3f1641da66910e4564cd91dfb83712.tar.gz |
split storage writer into its own thread
trying out a simplified slab class backoff algorithm. The LRU maintainer
individually schedules slab classes by time, which leads to multiple wakeups
in a steady state as they get out of sync. This algorithm more simply skips
that class more often each time it runs the main loop, using a single
scheduled sleep instead.
if it goes to sleep for a long time, it also reduces the backoff for all
classes. if we're barely awake it should be fine to poke everything.
Diffstat (limited to 'storage.h')
-rw-r--r-- | storage.h | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -1,7 +1,9 @@ #ifndef STORAGE_H #define STORAGE_H -int lru_maintainer_store(void *storage, const int clsid); +int start_storage_write_thread(void *arg); +void storage_write_pause(void); +void storage_write_resume(void); int start_storage_compact_thread(void *arg); void storage_compact_pause(void); void storage_compact_resume(void); |