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authordormando <dormando@rydia.net>2018-07-11 19:35:14 -0700
committerdormando <dormando@rydia.net>2018-08-03 13:02:16 -0700
commit954f4e044b3f1641da66910e4564cd91dfb83712 (patch)
tree778598b0ab6976fb2726b8caaa9291a4922014e8 /storage.h
parent8c629d398914b5669d9b719d2d271dfe7b453221 (diff)
downloadmemcached-954f4e044b3f1641da66910e4564cd91dfb83712.tar.gz
split storage writer into its own thread
trying out a simplified slab class backoff algorithm. The LRU maintainer individually schedules slab classes by time, which leads to multiple wakeups in a steady state as they get out of sync. This algorithm more simply skips that class more often each time it runs the main loop, using a single scheduled sleep instead. if it goes to sleep for a long time, it also reduces the backoff for all classes. if we're barely awake it should be fine to poke everything.
Diffstat (limited to 'storage.h')
-rw-r--r--storage.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/storage.h b/storage.h
index c267692..875962c 100644
--- a/storage.h
+++ b/storage.h
@@ -1,7 +1,9 @@
#ifndef STORAGE_H
#define STORAGE_H
-int lru_maintainer_store(void *storage, const int clsid);
+int start_storage_write_thread(void *arg);
+void storage_write_pause(void);
+void storage_write_resume(void);
int start_storage_compact_thread(void *arg);
void storage_compact_pause(void);
void storage_compact_resume(void);