diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/util/shaderutil.c | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/src/util/shaderutil.c b/src/util/shaderutil.c index 2c0dfb0a..51d0839b 100644 --- a/src/util/shaderutil.c +++ b/src/util/shaderutil.c @@ -69,32 +69,6 @@ ShadersSupported(void) GetAttribLocation = glGetAttribLocation; return GL_TRUE; } - else if (GLAD_GL_ARB_vertex_shader && GLAD_GL_ARB_fragment_shader - && GLAD_GL_ARB_shader_objects) { - fprintf(stderr, "Warning: Trying ARB GLSL instead of OpenGL 2.x. This may not work.\n"); - CreateShader = glCreateShaderObjectARB; - DeleteShader = glDeleteObjectARB; - ShaderSource = (PFNGLSHADERSOURCEPROC)glShaderSourceARB; - GetShaderiv = glGetObjectParameterivARB; - GetShaderInfoLog = glGetInfoLogARB; - CreateProgram = glCreateProgramObjectARB; - DeleteProgram = glDeleteObjectARB; - AttachShader = glAttachObjectARB; - LinkProgram = glLinkProgramARB; - UseProgram = glUseProgramObjectARB; - GetProgramiv = glGetObjectParameterivARB; - GetProgramInfoLog = glGetInfoLogARB; - ValidateProgram = glValidateProgramARB; - Uniform1i = glUniform1iARB; - Uniform1fv = glUniform1fvARB; - Uniform2fv = glUniform2fvARB; - Uniform3fv = glUniform3fvARB; - Uniform4fv = glUniform4fvARB; - UniformMatrix4fv = glUniformMatrix4fvARB; - GetActiveAttrib = glGetActiveAttribARB; - GetAttribLocation = glGetAttribLocationARB; - return GL_TRUE; - } fprintf(stderr, "Sorry, GLSL not supported with this OpenGL.\n"); return GL_FALSE; } |