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authorTimothy Arceri <tarceri@itsqueeze.com>2021-05-12 15:44:02 +1000
committerMarge Bot <eric+marge@anholt.net>2021-05-13 08:07:53 +0000
commit5aabc912739a99ddaee482e54b9ca3fc76a092f1 (patch)
treef4a4f774e1ab94cfe9f4e4d2ff39acf935c4fcb0
parent1a71d6aa6e13179526b41e627f00af25b1612556 (diff)
downloadmesa-5aabc912739a99ddaee482e54b9ca3fc76a092f1.tar.gz
glsl: add missing support for explicit components in interface blocks
From the ARB_enhanced_layouts spec: "As with input layout qualifiers, all shaders except compute shaders allow *location* layout qualifiers on output variable declarations, output block declarations, and output block member declarations. Of these, variables and block members (but not blocks) additionally allow the *component* layout qualifier." We previously had compile tests in piglit to make sure this was not a compile error but no execution tests. Fixes: d99a040bbf2c ("i965: enable ARB_enhanced_layouts for gen8+") Reviewed-by: Alejandro PiƱeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10763>
-rw-r--r--src/compiler/glsl/ast_to_hir.cpp12
-rw-r--r--src/compiler/glsl/link_interface_blocks.cpp3
-rw-r--r--src/compiler/glsl/lower_named_interface_blocks.cpp5
-rw-r--r--src/compiler/glsl_types.cpp5
-rw-r--r--src/compiler/glsl_types.h11
5 files changed, 34 insertions, 2 deletions
diff --git a/src/compiler/glsl/ast_to_hir.cpp b/src/compiler/glsl/ast_to_hir.cpp
index ba5321fc430..bee30a241c3 100644
--- a/src/compiler/glsl/ast_to_hir.cpp
+++ b/src/compiler/glsl/ast_to_hir.cpp
@@ -7564,6 +7564,18 @@ ast_process_struct_or_iface_block_members(exec_list *instructions,
}
}
+ if (qual->flags.q.explicit_component) {
+ unsigned qual_component;
+ if (process_qualifier_constant(state, &loc, "component",
+ qual->component, &qual_component)) {
+ validate_component_layout_for_type(state, &loc, fields[i].type,
+ qual_component);
+ fields[i].component = qual_component;
+ }
+ } else {
+ fields[i].component = -1;
+ }
+
/* Offset can only be used with std430 and std140 layouts an initial
* value of 0 is used for error detection.
*/
diff --git a/src/compiler/glsl/link_interface_blocks.cpp b/src/compiler/glsl/link_interface_blocks.cpp
index d954a89e903..7899cf56809 100644
--- a/src/compiler/glsl/link_interface_blocks.cpp
+++ b/src/compiler/glsl/link_interface_blocks.cpp
@@ -56,6 +56,9 @@ interstage_member_mismatch(struct gl_shader_program *prog,
if (c->fields.structure[i].location !=
p->fields.structure[i].location)
return true;
+ if (c->fields.structure[i].component !=
+ p->fields.structure[i].component)
+ return true;
if (c->fields.structure[i].patch !=
p->fields.structure[i].patch)
return true;
diff --git a/src/compiler/glsl/lower_named_interface_blocks.cpp b/src/compiler/glsl/lower_named_interface_blocks.cpp
index 01c50932a9a..98d27b7109e 100644
--- a/src/compiler/glsl/lower_named_interface_blocks.cpp
+++ b/src/compiler/glsl/lower_named_interface_blocks.cpp
@@ -180,7 +180,12 @@ flatten_named_interface_blocks_declarations::run(exec_list *instructions)
(ir_variable_mode) var->data.mode);
}
new_var->data.location = iface_t->fields.structure[i].location;
+ new_var->data.location_frac =
+ iface_t->fields.structure[i].component >= 0 ?
+ iface_t->fields.structure[i].component : 0;
new_var->data.explicit_location = (new_var->data.location >= 0);
+ new_var->data.explicit_component =
+ (iface_t->fields.structure[i].component >= 0);
new_var->data.offset = iface_t->fields.structure[i].offset;
new_var->data.explicit_xfb_offset =
(iface_t->fields.structure[i].offset >= 0);
diff --git a/src/compiler/glsl_types.cpp b/src/compiler/glsl_types.cpp
index cfeea9e8914..334c05e73bb 100644
--- a/src/compiler/glsl_types.cpp
+++ b/src/compiler/glsl_types.cpp
@@ -1244,6 +1244,9 @@ glsl_type::record_compare(const glsl_type *b, bool match_name,
if (match_locations && this->fields.structure[i].location
!= b->fields.structure[i].location)
return false;
+ if (this->fields.structure[i].component
+ != b->fields.structure[i].component)
+ return false;
if (this->fields.structure[i].offset
!= b->fields.structure[i].offset)
return false;
@@ -2949,6 +2952,7 @@ encode_glsl_struct_field(blob *blob, const glsl_struct_field *struct_field)
encode_type_to_blob(blob, struct_field->type);
blob_write_string(blob, struct_field->name);
blob_write_uint32(blob, struct_field->location);
+ blob_write_uint32(blob, struct_field->component);
blob_write_uint32(blob, struct_field->offset);
blob_write_uint32(blob, struct_field->xfb_buffer);
blob_write_uint32(blob, struct_field->xfb_stride);
@@ -2962,6 +2966,7 @@ decode_glsl_struct_field_from_blob(blob_reader *blob, glsl_struct_field *struct_
struct_field->type = decode_type_from_blob(blob);
struct_field->name = blob_read_string(blob);
struct_field->location = blob_read_uint32(blob);
+ struct_field->component = blob_read_uint32(blob);
struct_field->offset = blob_read_uint32(blob);
struct_field->xfb_buffer = blob_read_uint32(blob);
struct_field->xfb_stride = blob_read_uint32(blob);
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index 8157bceb64b..62b10885b4e 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -1373,6 +1373,12 @@ struct glsl_struct_field {
int location;
/**
+ * For interface blocks, members may explicitly assign the component used
+ * by a varying. Ignored for structs.
+ */
+ int component;
+
+ /**
* For interface blocks, members may have an explicit byte offset
* specified; -1 otherwise. Also used for xfb_offset layout qualifier.
*
@@ -1391,6 +1397,7 @@ struct glsl_struct_field {
* -1 otherwise.
*/
int xfb_stride;
+
/**
* Layout format, applicable to image variables only.
*/
@@ -1455,8 +1462,8 @@ struct glsl_struct_field {
};
#ifdef __cplusplus
#define DEFAULT_CONSTRUCTORS(_type, _name) \
- type(_type), name(_name), location(-1), offset(-1), xfb_buffer(0), \
- xfb_stride(0), image_format(PIPE_FORMAT_NONE), flags(0) \
+ type(_type), name(_name), location(-1), component(-1), offset(-1), \
+ xfb_buffer(0), xfb_stride(0), image_format(PIPE_FORMAT_NONE), flags(0) \
glsl_struct_field(const struct glsl_type *_type,
int _precision,