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authorErik Faye-Lund <erik.faye-lund@collabora.com>2022-11-08 13:14:19 +0100
committerMarge Bot <emma+marge@anholt.net>2022-11-09 16:10:55 +0000
commit24372e4882a50d59d4a14797ee1f6da8324c064f (patch)
tree6f5c0d9fd60a44c33fa8c0b077a492616528dcec /docs/gallium
parentb51d1af1c13bafc872c2ca8de604004c49af3000 (diff)
downloadmesa-24372e4882a50d59d4a14797ee1f6da8324c064f.tar.gz
docs: NV_gpu_shader4 -> NV_gpu_program4
There's no GL_NV_gpu_shader4 extension, and the TEX opcode is defined in NV_gpu_program4. Correct the mistake. Reviewed-by: Eric Engestrom <eric@igalia.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19594>
Diffstat (limited to 'docs/gallium')
-rw-r--r--docs/gallium/tgsi.rst2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/gallium/tgsi.rst b/docs/gallium/tgsi.rst
index c4e6daf4ec2..7534c1a4e41 100644
--- a/docs/gallium/tgsi.rst
+++ b/docs/gallium/tgsi.rst
@@ -899,7 +899,7 @@ XXX doesn't look like most of the opcodes really belong here.
.. opcode:: TXF - Texel Fetch
- As per NV_gpu_shader4, extract a single texel from a specified texture
+ As per NV_gpu_program4, extract a single texel from a specified texture
image or PIPE_BUFFER resource. The source sampler may not be a CUBE or
SHADOW. *src0* is a
four-component signed integer vector used to identify the single texel