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authorErik Faye-Lund <erik.faye-lund@collabora.com>2022-11-11 08:58:24 +0100
committerMarge Bot <emma+marge@anholt.net>2022-11-15 10:01:15 +0000
commita5f319a38e4ade9ebb0736583cfa89098c7a6576 (patch)
tree563b307fc2dcab0aede381e94ba2886aa70bd318 /docs/gallium
parent474ba56f78aaa7e32a60b103008f0e204837000a (diff)
downloadmesa-a5f319a38e4ade9ebb0736583cfa89098c7a6576.tar.gz
docs/tgsi: xDArray -> xD_ARRAY
This matches what we have in tgsi_strings.c, as well as the non-constant part of the corresponding enum tgsi_texture_type values. Reviewed-by: David Heidelberg <david.heidelberg@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19719>
Diffstat (limited to 'docs/gallium')
-rw-r--r--docs/gallium/tgsi.rst6
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/gallium/tgsi.rst b/docs/gallium/tgsi.rst
index b3059dc4616..986c67bb422 100644
--- a/docs/gallium/tgsi.rst
+++ b/docs/gallium/tgsi.rst
@@ -3576,7 +3576,7 @@ DCL SVIEW[#], resource, type(s)
Declares a shader input sampler view and assigns it to a SVIEW[#]
register.
-resource can be one of BUFFER, 1D, 2D, 3D, 1DArray and 2DArray.
+resource can be one of BUFFER, 1D, 2D, 3D, 1D_ARRAY and 2D_ARRAY.
type must be 1 or 4 entries (if specifying on a per-component
level) out of UNORM, SNORM, SINT, UINT and FLOAT.
@@ -3604,8 +3604,8 @@ DCL RES[#], resource [, WR] [, RAW]
Declares a shader input resource and assigns it to a RES[#]
register.
-resource can be one of BUFFER, 1D, 2D, 3D, CUBE, 1DArray and
-2DArray.
+resource can be one of BUFFER, 1D, 2D, 3D, CUBE, 1D_ARRAY and
+2D_ARRAY.
If the RAW keyword is not specified, the texture data will be
subject to conversion, swizzling and scaling as required to yield