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authorErik Faye-Lund <erik.faye-lund@collabora.com>2021-04-15 15:49:02 +0200
committerMarge Bot <eric+marge@anholt.net>2021-04-26 08:39:02 +0000
commitdc310fc2e7374967970903ae212f01f24fea8262 (patch)
tree16409655da3219975e7c25e43fd4a778024e2844 /docs/opengles.rst
parentbc1d24e5525c606dd4f63daf2290eeb866f8125b (diff)
downloadmesa-dc310fc2e7374967970903ae212f01f24fea8262.tar.gz
docs: remove out-of-date gles info
This info is no longer true, so let's delete it. Reviewed-by: Eric Anholt <eric@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10281>
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diff --git a/docs/opengles.rst b/docs/opengles.rst
index a07d77823ff..b16e752b549 100644
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@@ -27,28 +27,3 @@ Run the Demos
-------------
There are some demos in ``mesa/demos`` repository.
-
-Developers
-----------
-
-Dispatch Table
-~~~~~~~~~~~~~~
-
-OpenGL ES has an additional indirection when dispatching functions
-
-::
-
- Mesa: glFoo() --> _mesa_Foo()
- OpenGL ES: glFoo() --> _es_Foo() --> _mesa_Foo()
-
-The indirection serves several purposes
-
-- When a function is in Mesa and the type matches, it checks the
- arguments and calls the Mesa function.
-- When a function is in Mesa but the type mismatches, it checks and
- converts the arguments before calling the Mesa function.
-- When a function is not available in Mesa, or accepts arguments that
- are not available in OpenGL, it provides its own implementation.
-
-Other than the last case, OpenGL ES uses ``APIspec.xml`` to generate
-functions to check and/or converts the arguments.