diff options
author | Erik Faye-Lund <erik.faye-lund@collabora.com> | 2023-01-09 09:32:10 +0100 |
---|---|---|
committer | Marge Bot <emma+marge@anholt.net> | 2023-04-26 08:09:37 +0000 |
commit | 1a42e8ac442a90ac9cd9aa8d05fc929d1b10b71f (patch) | |
tree | 6e7124a85a0fb287dea0877afd7b5642788686ab /docs | |
parent | 9f410bcb96b68d5e4716aee1091528c19f792139 (diff) | |
download | mesa-1a42e8ac442a90ac9cd9aa8d05fc929d1b10b71f.tar.gz |
docs: use correct tick for "doesn't"
Reviewed-by: Eric Engestrom <eric@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22286>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/drivers/anv.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/drivers/anv.rst b/docs/drivers/anv.rst index 5a5bbb716d1..66c35138669 100644 --- a/docs/drivers/anv.rst +++ b/docs/drivers/anv.rst @@ -294,7 +294,7 @@ indirect draws. Instead of loading HW registers with values using the command streamer, we generate entire set of ``3DPRIMITIVE`` instructions using a shader. The generated instructions contain the entire draw call parameters. This way the command streamer executes -only ``3DPRIMITIVE`` instructions and doesn´t do any data loading from +only ``3DPRIMITIVE`` instructions and doesn't do any data loading from memory or touch HW registers, feeding the 3D pipeline as fast as it can. |