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authorNeil Roberts <nroberts@igalia.com>2019-07-10 13:01:38 +0200
committerNeil Roberts <nroberts@igalia.com>2019-07-11 08:04:54 +0200
commit74d71dac20f151fb3904ee83f6e6159a491dc9db (patch)
tree71175de71afc196edf623bfd98865d11ac06c2db /src/compiler/glsl_types.h
parent014be60398ecde48e5c4e033e79e4ceebf07571f (diff)
downloadmesa-74d71dac20f151fb3904ee83f6e6159a491dc9db.tar.gz
glsl: Add a constructor for glsl_struct_field to specify the precision
Adds a third constructor to glsl_struct_field which has an extra parameter to specify the precision. Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src/compiler/glsl_types.h')
-rw-r--r--src/compiler/glsl_types.h16
1 files changed, 12 insertions, 4 deletions
diff --git a/src/compiler/glsl_types.h b/src/compiler/glsl_types.h
index 439dccaf933..40f148a2171 100644
--- a/src/compiler/glsl_types.h
+++ b/src/compiler/glsl_types.h
@@ -1245,23 +1245,31 @@ struct glsl_struct_field {
unsigned implicit_sized_array:1;
#ifdef __cplusplus
-#define DEFAULT_CONSTRUCTORS(_type, _name) \
+#define DEFAULT_CONSTRUCTORS(_type, _precision, _name) \
type(_type), name(_name), location(-1), offset(-1), xfb_buffer(0), \
xfb_stride(0), interpolation(0), centroid(0), \
sample(0), matrix_layout(GLSL_MATRIX_LAYOUT_INHERITED), patch(0), \
- precision(GLSL_PRECISION_NONE), memory_read_only(0), \
+ precision(_precision), memory_read_only(0), \
memory_write_only(0), memory_coherent(0), memory_volatile(0), \
memory_restrict(0), image_format(0), explicit_xfb_buffer(0), \
implicit_sized_array(0)
+ glsl_struct_field(const struct glsl_type *_type,
+ int _precision,
+ const char *_name)
+ : DEFAULT_CONSTRUCTORS(_type, _precision, _name)
+ {
+ /* empty */
+ }
+
glsl_struct_field(const struct glsl_type *_type, const char *_name)
- : DEFAULT_CONSTRUCTORS(_type, _name)
+ : DEFAULT_CONSTRUCTORS(_type, GLSL_PRECISION_NONE, _name)
{
/* empty */
}
glsl_struct_field()
- : DEFAULT_CONSTRUCTORS(NULL, NULL)
+ : DEFAULT_CONSTRUCTORS(NULL, GLSL_PRECISION_NONE, NULL)
{
/* empty */
}