diff options
author | Emma Anholt <emma@anholt.net> | 2023-05-02 15:40:51 -0700 |
---|---|---|
committer | Marge Bot <emma+marge@anholt.net> | 2023-05-16 18:57:28 +0000 |
commit | 0f25bb8283b7f1354549d4e74d7189ceb719bdbe (patch) | |
tree | 1317adc2388b29cc2617c9478e1873480a4f2caa /src/gallium | |
parent | e31b7a3f9edc305cff4671cfadc7a99265d1b187 (diff) | |
download | mesa-0f25bb8283b7f1354549d4e74d7189ceb719bdbe.tar.gz |
nir: Add helpers for lazy var creation.
This should make writing some lowering/meta code easier. It also keeps
the num_inputs/outputs updated, when sometimes passes forgot to do so (for
example, nir_lower_input_attachments updated for one of the two vars it
creates). The names of the variables change in many cases, but it's
probably nicer to see "VERT_ATTRIB_POS" than "in_0" or whatever.
I've only converted mesa core (compiler and GL), not all the driver meta
code.
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22809>
Diffstat (limited to 'src/gallium')
-rw-r--r-- | src/gallium/auxiliary/nir/nir_draw_helpers.c | 11 | ||||
-rw-r--r-- | src/gallium/auxiliary/nir/nir_to_tgsi.c | 15 |
2 files changed, 5 insertions, 21 deletions
diff --git a/src/gallium/auxiliary/nir/nir_draw_helpers.c b/src/gallium/auxiliary/nir/nir_draw_helpers.c index ad0d6d15ea1..2b362433f77 100644 --- a/src/gallium/auxiliary/nir/nir_draw_helpers.c +++ b/src/gallium/auxiliary/nir/nir_draw_helpers.c @@ -50,16 +50,9 @@ typedef struct { static nir_ssa_def * load_frag_coord(nir_builder *b) { - nir_foreach_shader_in_variable(var, b->shader) { - if (var->data.location == VARYING_SLOT_POS) - return nir_load_var(b, var); - } - - nir_variable *pos = nir_variable_create(b->shader, nir_var_shader_in, - glsl_vec4_type(), NULL); - pos->data.location = VARYING_SLOT_POS; + nir_variable *pos = nir_get_variable_with_location(b->shader, nir_var_shader_in, + VARYING_SLOT_POS, glsl_vec4_type()); pos->data.interpolation = INTERP_MODE_NOPERSPECTIVE; - pos->data.driver_location = b->shader->num_inputs++; return nir_load_var(b, pos); } diff --git a/src/gallium/auxiliary/nir/nir_to_tgsi.c b/src/gallium/auxiliary/nir/nir_to_tgsi.c index 5d60915392f..cb95afa5383 100644 --- a/src/gallium/auxiliary/nir/nir_to_tgsi.c +++ b/src/gallium/auxiliary/nir/nir_to_tgsi.c @@ -3673,15 +3673,8 @@ nir_lower_primid_sysval_to_input_filter(const nir_instr *instr, const void *_dat static nir_ssa_def * nir_lower_primid_sysval_to_input_lower(nir_builder *b, nir_instr *instr, void *data) { - nir_variable *var = *(nir_variable **)data; - if (!var) { - var = nir_variable_create(b->shader, nir_var_shader_in, glsl_uint_type(), "gl_PrimitiveID"); - var->data.location = VARYING_SLOT_PRIMITIVE_ID; - b->shader->info.inputs_read |= VARYING_BIT_PRIMITIVE_ID; - var->data.driver_location = b->shader->num_inputs++; - - *(nir_variable **)data = var; - } + nir_variable *var = nir_get_variable_with_location(b->shader, nir_var_shader_in, + VARYING_SLOT_PRIMITIVE_ID, glsl_uint_type()); nir_io_semantics semantics = { .location = var->data.location, @@ -3695,11 +3688,9 @@ nir_lower_primid_sysval_to_input_lower(nir_builder *b, nir_instr *instr, void *d static bool nir_lower_primid_sysval_to_input(nir_shader *s) { - nir_variable *input = NULL; - return nir_shader_lower_instructions(s, nir_lower_primid_sysval_to_input_filter, - nir_lower_primid_sysval_to_input_lower, &input); + nir_lower_primid_sysval_to_input_lower, NULL); } const void * |