diff options
author | Chia-I Wu <olv@lunarg.com> | 2010-04-26 12:56:44 +0800 |
---|---|---|
committer | Chia-I Wu <olv@lunarg.com> | 2010-05-07 10:41:11 +0800 |
commit | 296adbd545b8efd38c9ed508166b2de2764a444b (patch) | |
tree | b146a292769007902a0aca98cfdd9d8ce7c44b59 /src/mapi | |
parent | 73ded0624de66bc83ae990530febb129d950d04b (diff) | |
download | mesa-296adbd545b8efd38c9ed508166b2de2764a444b.tar.gz |
glapi: Move to src/mapi/.
Move glapi to src/mapi/{glapi,es1api,es2api}.
Diffstat (limited to 'src/mapi')
84 files changed, 82894 insertions, 0 deletions
diff --git a/src/mapi/es1api/Makefile b/src/mapi/es1api/Makefile new file mode 100644 index 00000000000..9130d0b01c4 --- /dev/null +++ b/src/mapi/es1api/Makefile @@ -0,0 +1,60 @@ +# src/mapi/es1api/Makefile + +TOP := ../../.. +include $(TOP)/configs/current + +# this Makefile can build both libes1api.a and libes2api.a +ifeq ($(ES),) +ES := es1 +endif + +ESAPI = $(ES)api + +GLAPI := ../glapi +include $(GLAPI)/sources.mak +ESAPI_SOURCES := $(addprefix $(GLAPI)/, $(GLAPI_SOURCES)) +ESAPI_OBJECTS := $(GLAPI_SOURCES:.c=.o) +ESAPI_ASM_SOURCES := $(addprefix glapi/, $(GLAPI_ASM_SOURCES)) +ESAPI_ASM_OBJECTS := $(GLAPI_ASM_SOURCES:.S=.o) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mapi/$(ESAPI) \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/mesa + +.PHONY: default +default: depend lib$(ESAPI).a + +lib$(ESAPI).a: $(ESAPI_OBJECTS) $(ESAPI_ASM_OBJECTS) + @$(MKLIB) -o $(ESAPI) -static $(ESAPI_OBJECTS) $(ESAPI_ASM_OBJECTS) + +$(ESAPI_OBJECTS): %.o: $(GLAPI)/%.c + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + +$(ESAPI_ASM_OBJECTS): %.o: glapi/%.S + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + +$(ESAPI_SOURCES) $(ESAPI_ASM_SOURCES): | glapi-stamp + +glapi-stamp: + @$(MAKE) -C $(GLAPI)/gen-es $(ES) + @touch $@ + +.PHONY: clean +clean: + -rm -f $(ESAPI_OBJECTS) $(ESAPI_ASM_OBJECTS) + -rm -f lib$(ESAPI).a + -rm -f depend depend.bak + @$(MAKE) -C $(GLAPI)/gen-es clean-$(ES) + -rm -f glapi-stamp + +# nothing to install +install: + +depend: $(ESAPI_SOURCES) + @echo "running $(MKDEP)" + @touch depend + @$(MKDEP) $(MKDEP_OPTIONS) -f- $(DEFINES) $(INCLUDE_DIRS) \ + $(ESAPI_SOURCES) 2>/dev/null | \ + sed -e 's,^$(GLAPI)/,,' > depend diff --git a/src/mapi/es2api/Makefile b/src/mapi/es2api/Makefile new file mode 100644 index 00000000000..21816a694af --- /dev/null +++ b/src/mapi/es2api/Makefile @@ -0,0 +1,3 @@ +# src/mapi/es2api/Makefile +ES := es2 +include ../es1api/Makefile diff --git a/src/mapi/glapi/.gitignore b/src/mapi/glapi/.gitignore new file mode 100644 index 00000000000..e706bc23cab --- /dev/null +++ b/src/mapi/glapi/.gitignore @@ -0,0 +1,11 @@ +.cvsignore +glX_proto_common.pyo +glX_proto_common.pyc +typeexpr.pyo +typeexpr.pyc +license.pyo +license.pyc +gl_XML.pyo +gl_XML.pyc +glX_XML.pyo +glX_XML.pyc diff --git a/src/mapi/glapi/Makefile b/src/mapi/glapi/Makefile new file mode 100644 index 00000000000..13c8c54de21 --- /dev/null +++ b/src/mapi/glapi/Makefile @@ -0,0 +1,38 @@ +# src/mapi/glapi/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + +include sources.mak +GLAPI_OBJECTS = $(GLAPI_SOURCES:.c=.o) +GLAPI_ASM_OBJECTS = $(GLAPI_ASM_SOURCES:.S=.o) + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + -I$(TOP)/src/mapi \ + -I$(TOP)/src/mesa + +default: depend libglapi.a + +libglapi.a: $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) + @ $(MKLIB) -o glapi -static $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) + +$(GLAPI_OBJECTS): %.o: %.c + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + +$(GLAPI_ASM_OBJECTS): %.o: %.S + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + +install: + +clean: + -rm -f $(GLAPI_OBJECTS) $(GLAPI_ASM_OBJECTS) + -rm -f depend depend.bak libglapi.a + +depend: $(GLAPI_SOURCES) + @ echo "running $(MKDEP)" + @ touch depend + @$(MKDEP) $(MKDEP_OPTIONS) $(DEFINES) $(INCLUDE_DIRS) $(GLAPI_SOURCES) \ + > /dev/null 2>/dev/null + +-include depend diff --git a/src/mapi/glapi/SConscript b/src/mapi/glapi/SConscript new file mode 100644 index 00000000000..1ace2e6b2cd --- /dev/null +++ b/src/mapi/glapi/SConscript @@ -0,0 +1,64 @@ +####################################################################### +# SConscript for Mesa + + +Import('*') + +if env['platform'] != 'winddk': + + env = env.Clone() + + env.Append(CPPPATH = [ + '#/src/mapi', + '#/src/mesa', + ]) + + glapi_sources = [ + 'glapi.c', + 'glapi_dispatch.c', + 'glapi_entrypoint.c', + 'glapi_execmem.c', + 'glapi_getproc.c', + 'glapi_nop.c', + 'glthread.c', + ] + + # + # Assembly sources + # + if gcc and env['machine'] == 'x86': + env.Append(CPPDEFINES = [ + 'USE_X86_ASM', + 'USE_MMX_ASM', + 'USE_3DNOW_ASM', + 'USE_SSE_ASM', + ]) + glapi_sources += [ + 'glapi_x86.S', + ] + elif gcc and env['machine'] == 'x86_64': + env.Append(CPPDEFINES = [ + 'USE_X86_64_ASM', + ]) + glapi_sources += [ + 'glapi_x86-64.S' + ] + elif gcc and env['machine'] == 'ppc': + env.Append(CPPDEFINES = [ + 'USE_PPC_ASM', + 'USE_VMX_ASM', + ]) + glapi_sources += [ + ] + elif gcc and env['machine'] == 'sparc': + glapi_sources += [ + 'glapi_sparc.S' + ] + else: + pass + + glapi = env.ConvenienceLibrary( + target = 'glapi', + source = glapi_sources, + ) + Export('glapi') diff --git a/src/mapi/glapi/gen-es/Makefile b/src/mapi/glapi/gen-es/Makefile new file mode 100644 index 00000000000..bda8e9ef729 --- /dev/null +++ b/src/mapi/glapi/gen-es/Makefile @@ -0,0 +1,96 @@ +TOP = ../../../.. +GLAPI = ../gen +include $(TOP)/configs/current + +OUTPUTS := \ + glapi/glapidispatch.h \ + glapi/glapioffsets.h \ + glapi/glapitable.h \ + glapi/glapitemp.h \ + glapi/glprocs.h \ + glapi/glapi_sparc.S \ + glapi/glapi_x86-64.S \ + glapi/glapi_x86.S \ + main/remap_helper.h + +COMMON = gl_XML.py glX_XML.py license.py typeexpr.py +COMMON := $(addprefix $(GLAPI)/, $(COMMON)) + +ES1_APIXML := es1_API.xml +ES2_APIXML := es2_API.xml +ES1_OUTPUT_DIR := $(TOP)/src/mapi/es1api +ES2_OUTPUT_DIR := $(TOP)/src/mapi/es2api + +ES1_DEPS = $(ES1_APIXML) base1_API.xml es1_EXT.xml es_EXT.xml \ + es1_COMPAT.xml es_COMPAT.xml +ES2_DEPS = $(ES2_APIXML) base2_API.xml es2_EXT.xml es_EXT.xml \ + es2_COMPAT.xml es_COMPAT.xml + +ES1_OUTPUTS := $(addprefix $(ES1_OUTPUT_DIR)/, $(OUTPUTS)) +ES2_OUTPUTS := $(addprefix $(ES2_OUTPUT_DIR)/, $(OUTPUTS)) + +all: es1 es2 + +es1: $(ES1_OUTPUTS) +es2: $(ES2_OUTPUTS) + +$(ES1_OUTPUTS): APIXML := $(ES1_APIXML) +$(ES2_OUTPUTS): APIXML := $(ES2_APIXML) +$(ES1_OUTPUTS): $(ES1_DEPS) +$(ES2_OUTPUTS): $(ES2_DEPS) + +define gen-glapi + @mkdir -p $(dir $@) + $(PYTHON2) $(PYTHON_FLAGS) $< -f $(APIXML) $(1) > $@ +endef + +%/glapidispatch.h: $(GLAPI)/gl_table.py $(COMMON) + $(call gen-glapi,-c -m remap_table) + +%/glapioffsets.h: $(GLAPI)/gl_offsets.py $(COMMON) + $(call gen-glapi,-c) + +%/glapitable.h: $(GLAPI)/gl_table.py $(COMMON) + $(call gen-glapi,-c) + +%/glapitemp.h: $(GLAPI)/gl_apitemp.py $(COMMON) + $(call gen-glapi,-c) + +%/glprocs.h: $(GLAPI)/gl_procs.py $(COMMON) + $(call gen-glapi,-c) + +%/glapi_sparc.S: $(GLAPI)/gl_SPARC_asm.py $(COMMON) + $(call gen-glapi) + +%/glapi_x86-64.S: $(GLAPI)/gl_x86-64_asm.py $(COMMON) + $(call gen-glapi) + +%/glapi_x86.S: $(GLAPI)/gl_x86_asm.py $(COMMON) + $(call gen-glapi) + +%/main/remap_helper.h: $(GLAPI)/remap_helper.py $(COMMON) + $(call gen-glapi) + +verify_xml: + @if [ ! -f gl.h ]; then \ + echo "Please copy gl.h and gl2.h to this directory"; \ + exit 1; \ + fi + @echo "Verifying that es1_API.xml covers OpenGL ES 1.1..." + @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl.h > tmp.xml + @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es1_API.xml + @echo "Verifying that es2_API.xml covers OpenGL ES 2.0..." + @$(PYTHON2) $(PYTHON_FLAGS) gl_parse_header.py gl2.h > tmp.xml + @$(PYTHON2) $(PYTHON_FLAGS) gl_compare.py difference tmp.xml es2_API.xml + @rm -f tmp.xml + +clean-es1: + -rm -rf $(ES1_OUTPUT_DIR)/glapi + -rm -rf $(ES1_OUTPUT_DIR)/main + +clean-es2: + -rm -rf $(ES2_OUTPUT_DIR)/glapi + -rm -rf $(ES2_OUTPUT_DIR)/main + +clean: clean-es1 clean-es2 + -rm -f *~ *.pyc *.pyo diff --git a/src/mapi/glapi/gen-es/base1_API.xml b/src/mapi/glapi/gen-es/base1_API.xml new file mode 100644 index 00000000000..720be257ca2 --- /dev/null +++ b/src/mapi/glapi/gen-es/base1_API.xml @@ -0,0 +1,744 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<!-- OpenGL and OpenGL ES 1.x APIs + This file defines the base categories that can be shared by all APIs. + They are defined in an incremental fashion. +--> + +<OpenGLAPI> + +<!-- base subset of OpenGL 1.0 --> +<category name="base1.0"> + <enum name="FALSE" value="0x0"/> + <enum name="TRUE" value="0x1"/> + <enum name="ZERO" value="0x0"/> + <enum name="ONE" value="0x1"/> + <enum name="NO_ERROR" value="0x0"/> + + <enum name="POINTS" value="0x0000"/> + <enum name="LINES" value="0x0001"/> + <enum name="LINE_LOOP" value="0x0002"/> + <enum name="LINE_STRIP" value="0x0003"/> + <enum name="TRIANGLES" value="0x0004"/> + <enum name="TRIANGLE_STRIP" value="0x0005"/> + <enum name="TRIANGLE_FAN" value="0x0006"/> + <enum name="NEVER" value="0x0200"/> + <enum name="LESS" value="0x0201"/> + <enum name="EQUAL" value="0x0202"/> + <enum name="LEQUAL" value="0x0203"/> + <enum name="GREATER" value="0x0204"/> + <enum name="NOTEQUAL" value="0x0205"/> + <enum name="GEQUAL" value="0x0206"/> + <enum name="ALWAYS" value="0x0207"/> + <enum name="SRC_COLOR" value="0x0300"/> + <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/> + <enum name="SRC_ALPHA" value="0x0302"/> + <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/> + <enum name="DST_ALPHA" value="0x0304"/> + <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/> + <enum name="DST_COLOR" value="0x0306"/> + <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/> + <enum name="SRC_ALPHA_SATURATE" value="0x0308"/> + <enum name="FRONT" value="0x0404"/> + <enum name="BACK" value="0x0405"/> + <enum name="FRONT_AND_BACK" value="0x0408"/> + <enum name="INVALID_ENUM" value="0x0500"/> + <enum name="INVALID_VALUE" value="0x0501"/> + <enum name="INVALID_OPERATION" value="0x0502"/> + <enum name="OUT_OF_MEMORY" value="0x0505"/> + <enum name="CW" value="0x0900"/> + <enum name="CCW" value="0x0901"/> + <enum name="CULL_FACE" count="1" value="0x0B44"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_TEST" count="1" value="0x0B71"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_TEST" count="1" value="0x0B90"> + <size name="Get" mode="get"/> + </enum> + <enum name="DITHER" count="1" value="0x0BD0"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND" count="1" value="0x0BE2"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_TEST" count="1" value="0x0C11"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_ALIGNMENT" count="1" value="0x0D05"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A"> + <size name="Get" mode="get"/> + </enum> + <enum name="SUBPIXEL_BITS" count="1" value="0x0D50"> + <size name="Get" mode="get"/> + </enum> + <enum name="RED_BITS" count="1" value="0x0D52"> + <size name="Get" mode="get"/> + </enum> + <enum name="GREEN_BITS" count="1" value="0x0D53"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLUE_BITS" count="1" value="0x0D54"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_BITS" count="1" value="0x0D55"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_BITS" count="1" value="0x0D56"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BITS" count="1" value="0x0D57"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_2D" count="1" value="0x0DE1"> + <size name="Get" mode="get"/> + </enum> + <enum name="DONT_CARE" value="0x1100"/> + <enum name="FASTEST" value="0x1101"/> + <enum name="NICEST" value="0x1102"/> + <enum name="BYTE" count="1" value="0x1400"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_BYTE" count="1" value="0x1401"> + <size name="CallLists"/> + </enum> + <enum name="SHORT" count="2" value="0x1402"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_SHORT" count="2" value="0x1403"> + <size name="CallLists"/> + </enum> + <enum name="FLOAT" count="4" value="0x1406"> + <size name="CallLists"/> + </enum> + <enum name="INVERT" value="0x150A"/> + <enum name="TEXTURE" value="0x1702"/> + <enum name="ALPHA" value="0x1906"/> + <enum name="RGB" value="0x1907"/> + <enum name="RGBA" value="0x1908"/> + <enum name="LUMINANCE" value="0x1909"/> + <enum name="LUMINANCE_ALPHA" value="0x190A"/> + <enum name="KEEP" value="0x1E00"/> + <enum name="REPLACE" value="0x1E01"/> + <enum name="INCR" value="0x1E02"/> + <enum name="DECR" value="0x1E03"/> + <enum name="VENDOR" value="0x1F00"/> + <enum name="RENDERER" value="0x1F01"/> + <enum name="VERSION" value="0x1F02"/> + <enum name="EXTENSIONS" value="0x1F03"/> + <enum name="NEAREST" value="0x2600"/> + <enum name="LINEAR" value="0x2601"/> + <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/> + <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/> + <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/> + <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/> + <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_S" count="1" value="0x2802"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_T" count="1" value="0x2803"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="REPEAT" value="0x2901"/> + + <enum name="DEPTH_BUFFER_BIT" value="0x00000100"/> + <enum name="STENCIL_BUFFER_BIT" value="0x00000400"/> + <enum name="COLOR_BUFFER_BIT" value="0x00004000"/> + + <type name="float" size="4" float="true" glx_name="FLOAT32"/> + <type name="clampf" size="4" float="true" glx_name="FLOAT32"/> + + <type name="int" size="4" glx_name="CARD32"/> + <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> + <type name="sizei" size="4" glx_name="CARD32"/> + <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> + <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> + + <type name="short" size="2" glx_name="CARD16"/> + <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> + + <type name="byte" size="1" glx_name="CARD8"/> + <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> + <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> + + <type name="void" size="1"/> + + <function name="BlendFunc" offset="241"> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + <glx rop="160"/> + </function> + + <function name="Clear" offset="203"> + <param name="mask" type="GLbitfield"/> + <glx rop="127"/> + </function> + + <function name="ClearColor" offset="206"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="130"/> + </function> + + <function name="ClearStencil" offset="207"> + <param name="s" type="GLint"/> + <glx rop="131"/> + </function> + + <function name="ColorMask" offset="210"> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + <glx rop="134"/> + </function> + + <function name="CullFace" offset="152"> + <param name="mode" type="GLenum"/> + <glx rop="79"/> + </function> + + <function name="DepthFunc" offset="245"> + <param name="func" type="GLenum"/> + <glx rop="164"/> + </function> + + <function name="DepthMask" offset="211"> + <param name="flag" type="GLboolean"/> + <glx rop="135"/> + </function> + + <function name="Disable" offset="214"> + <param name="cap" type="GLenum"/> + <glx rop="138" handcode="client"/> + </function> + + <function name="Enable" offset="215"> + <param name="cap" type="GLenum"/> + <glx rop="139" handcode="client"/> + </function> + + <function name="Finish" offset="216"> + <glx sop="108" handcode="true"/> + </function> + + <function name="Flush" offset="217"> + <glx sop="142" handcode="true"/> + </function> + + <function name="FrontFace" offset="157"> + <param name="mode" type="GLenum"/> + <glx rop="84"/> + </function> + + <function name="GetError" offset="261"> + <return type="GLenum"/> + <glx sop="115" handcode="client"/> + </function> + + <function name="GetIntegerv" offset="263"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="117" handcode="client"/> + </function> + + <function name="GetString" offset="275"> + <param name="name" type="GLenum"/> + <return type="const GLubyte *"/> + <glx sop="129" handcode="true"/> + </function> + + <function name="Hint" offset="158"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="85"/> + </function> + + <function name="LineWidth" offset="168"> + <param name="width" type="GLfloat"/> + <glx rop="95"/> + </function> + + <function name="PixelStorei" offset="250"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx sop="110" handcode="client"/> + </function> + + <function name="ReadPixels" offset="256"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/> + <glx sop="111"/> + </function> + + <function name="Scissor" offset="176"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="103"/> + </function> + + <function name="StencilFunc" offset="243"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx rop="162"/> + </function> + + <function name="StencilMask" offset="209"> + <param name="mask" type="GLuint"/> + <glx rop="133"/> + </function> + + <function name="StencilOp" offset="244"> + <param name="fail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx rop="163"/> + </function> + + <function name="TexParameterf" offset="178"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="105"/> + </function> + + <function name="Viewport" offset="305"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="191"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="LINE_WIDTH" count="1" value="0x0B21"> + <size name="Get" mode="get"/> + </enum> + <enum name="CULL_FACE_MODE" count="1" value="0x0B45"> + <size name="Get" mode="get"/> + </enum> + <enum name="FRONT_FACE" count="1" value="0x0B46"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_RANGE" count="2" value="0x0B70"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_FUNC" count="1" value="0x0B74"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FUNC" count="1" value="0x0B92"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FAIL" count="1" value="0x0B94"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_REF" count="1" value="0x0B97"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98"> + <size name="Get" mode="get"/> + </enum> + <enum name="VIEWPORT" count="4" value="0x0BA2"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_BOX" count="4" value="0x0C10"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_WRITEMASK" count="4" value="0x0C23"> + <size name="Get" mode="get"/> + </enum> + + <function name="TexParameterfv" offset="179"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="106"/> + </function> + + <function name="TexParameteri" offset="180"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="107"/> + </function> + + <function name="TexParameteriv" offset="181"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="108"/> + </function> + + <function name="GetBooleanv" offset="258"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLboolean *" output="true" variable_param="pname"/> + <glx sop="112" handcode="client"/> + </function> + + <function name="GetFloatv" offset="262"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="116" handcode="client"/> + </function> + + <function name="GetTexParameterfv" offset="282"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="136"/> + </function> + + <function name="GetTexParameteriv" offset="283"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="137"/> + </function> + + <function name="IsEnabled" offset="286"> + <param name="cap" type="GLenum"/> + <return type="GLboolean"/> + <glx sop="140" handcode="client"/> + </function> +</category> + +<!-- base subset of OpenGL 1.1 --> +<category name="base1.1"> + <enum name="POLYGON_OFFSET_FILL" value="0x8037"/> + + <function name="BindTexture" offset="307"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + <glx rop="4117"/> + </function> + + <function name="CopyTexImage2D" offset="324"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4120"/> + </function> + + <function name="CopyTexSubImage2D" offset="326"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4122"/> + </function> + + <function name="DeleteTextures" offset="327"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx sop="144"/> + </function> + + <function name="DrawArrays" offset="310"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx rop="193" handcode="true"/> + </function> + + <function name="DrawElements" offset="311"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="GenTextures" offset="328"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx sop="145" always_array="true"/> + </function> + + <function name="PolygonOffset" offset="319"> + <param name="factor" type="GLfloat"/> + <param name="units" type="GLfloat"/> + <glx rop="192"/> + </function> + + <function name="TexSubImage2D" offset="333"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4100" large="true"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="POLYGON_OFFSET_UNITS" count="1" value="0x2A00"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_OFFSET_FACTOR" count="1" value="0x8038"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_2D" count="1" value="0x8069"> + <size name="Get" mode="get"/> + </enum> + + <function name="IsTexture" offset="330"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="146"/> + </function> +</category> + +<!-- base subset of OpenGL 1.2 --> +<category name="base1.2"> + <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/> + <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/> + <enum name="CLAMP_TO_EDGE" value="0x812F"/> + <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/> + <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- base subset of OpenGL 1.3 --> +<category name="base1.3"> + <enum name="SAMPLE_ALPHA_TO_COVERAGE" count="1" value="0x809E"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE" count="1" value="0x80A0"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE0" value="0x84C0"/> + <enum name="TEXTURE1" value="0x84C1"/> + <enum name="TEXTURE2" value="0x84C2"/> + <enum name="TEXTURE3" value="0x84C3"/> + <enum name="TEXTURE4" value="0x84C4"/> + <enum name="TEXTURE5" value="0x84C5"/> + <enum name="TEXTURE6" value="0x84C6"/> + <enum name="TEXTURE7" value="0x84C7"/> + <enum name="TEXTURE8" value="0x84C8"/> + <enum name="TEXTURE9" value="0x84C9"/> + <enum name="TEXTURE10" value="0x84CA"/> + <enum name="TEXTURE11" value="0x84CB"/> + <enum name="TEXTURE12" value="0x84CC"/> + <enum name="TEXTURE13" value="0x84CD"/> + <enum name="TEXTURE14" value="0x84CE"/> + <enum name="TEXTURE15" value="0x84CF"/> + <enum name="TEXTURE16" value="0x84D0"/> + <enum name="TEXTURE17" value="0x84D1"/> + <enum name="TEXTURE18" value="0x84D2"/> + <enum name="TEXTURE19" value="0x84D3"/> + <enum name="TEXTURE20" value="0x84D4"/> + <enum name="TEXTURE21" value="0x84D5"/> + <enum name="TEXTURE22" value="0x84D6"/> + <enum name="TEXTURE23" value="0x84D7"/> + <enum name="TEXTURE24" value="0x84D8"/> + <enum name="TEXTURE25" value="0x84D9"/> + <enum name="TEXTURE26" value="0x84DA"/> + <enum name="TEXTURE27" value="0x84DB"/> + <enum name="TEXTURE28" value="0x84DC"/> + <enum name="TEXTURE29" value="0x84DD"/> + <enum name="TEXTURE30" value="0x84DE"/> + <enum name="TEXTURE31" value="0x84DF"/> + <enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2"> + <size name="Get" mode="get"/> + </enum> + <enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveTexture" offset="374"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="CompressedTexImage2D" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="215" handcode="client"/> + </function> + + <function name="CompressedTexSubImage2D" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="218" handcode="client"/> + </function> + + <function name="SampleCoverage" offset="assign"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="229"/> + </function> + + <!-- these are not in OpenGL ES 1.0 --> + <enum name="SAMPLE_BUFFERS" count="1" value="0x80A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLES" count="1" value="0x80A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_VALUE" count="1" value="0x80AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_INVERT" count="1" value="0x80AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_TEXTURE" count="1" value="0x84E0"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- base subset of OpenGL 1.4 --> +<category name="base1.4"> + <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/> +</category> + +<!-- base subset of OpenGL 1.5 --> +<category name="base1.5"> + <enum name="BUFFER_SIZE" value="0x8764"/> + <enum name="BUFFER_USAGE" value="0x8765"/> + <enum name="ARRAY_BUFFER" value="0x8892"/> + <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/> + <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/> + <enum name="STATIC_DRAW" value="0x88E4"/> + <enum name="DYNAMIC_DRAW" value="0x88E8"/> + + <type name="intptr" size="4" glx_name="CARD32"/> + <type name="sizeiptr" size="4" glx_name="CARD32"/> + + <function name="BindBuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BufferData" offset="assign"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptr" counter="true"/> + <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/> + <param name="usage" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="BufferSubData" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr" counter="true"/> + <param name="data" type="const GLvoid *" count="size"/> + <glx ignore="true"/> + </function> + + <function name="DeleteBuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="const GLuint *" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GenBuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferParameteriv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="IsBuffer" offset="assign"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/base2_API.xml b/src/mapi/glapi/gen-es/base2_API.xml new file mode 100644 index 00000000000..b59ef62de64 --- /dev/null +++ b/src/mapi/glapi/gen-es/base2_API.xml @@ -0,0 +1,533 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<!-- OpenGL and OpenGL ES 2.x APIs --> + +<OpenGLAPI> + +<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- base subset of OpenGL 2.0 --> +<category name="base2.0"> + <enum name="BLEND_EQUATION_RGB" count="1" value="0x8009"> <!-- same as BLEND_EQUATION --> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" count="1" value="0x8622"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_SIZE" count="1" value="0x8623"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" count="1" value="0x8624"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_TYPE" count="1" value="0x8625"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="CURRENT_VERTEX_ATTRIB" count="1" value="0x8626"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/> + <enum name="STENCIL_BACK_FUNC" count="1" value="0x8800"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_FAIL" count="1" value="0x8801"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" count="1" value="0x8802"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_PASS" count="1" value="0x8803"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_EQUATION_ALPHA" count="1" value="0x883D"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_VERTEX_ATTRIBS" count="1" value="0x8869"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/> + <enum name="MAX_TEXTURE_IMAGE_UNITS" count="1" value="0x8872"> + <size name="Get" mode="get"/> + </enum> + <enum name="FRAGMENT_SHADER" value="0x8B30"/> + <enum name="VERTEX_SHADER" value="0x8B31"/> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/> + <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/> + <enum name="SHADER_TYPE" value="0x8B4F"/> + <enum name="FLOAT_VEC2" value="0x8B50"/> + <enum name="FLOAT_VEC3" value="0x8B51"/> + <enum name="FLOAT_VEC4" value="0x8B52"/> + <enum name="INT_VEC2" value="0x8B53"/> + <enum name="INT_VEC3" value="0x8B54"/> + <enum name="INT_VEC4" value="0x8B55"/> + <enum name="BOOL" value="0x8B56"/> + <enum name="BOOL_VEC2" value="0x8B57"/> + <enum name="BOOL_VEC3" value="0x8B58"/> + <enum name="BOOL_VEC4" value="0x8B59"/> + <enum name="FLOAT_MAT2" value="0x8B5A"/> + <enum name="FLOAT_MAT3" value="0x8B5B"/> + <enum name="FLOAT_MAT4" value="0x8B5C"/> + <enum name="SAMPLER_2D" value="0x8B5E"/> + <enum name="SAMPLER_CUBE" value="0x8B60"/> + <enum name="DELETE_STATUS" value="0x8B80"/> + <enum name="COMPILE_STATUS" value="0x8B81"/> + <enum name="LINK_STATUS" value="0x8B82"/> + <enum name="VALIDATE_STATUS" value="0x8B83"/> + <enum name="INFO_LOG_LENGTH" value="0x8B84"/> + <enum name="ATTACHED_SHADERS" value="0x8B85"/> + <enum name="ACTIVE_UNIFORMS" value="0x8B86"/> + <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/> + <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/> + <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/> + <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/> + <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/> + <enum name="CURRENT_PROGRAM" value="0x8B8D"/> + <enum name="STENCIL_BACK_REF" value="0x8CA3"/> + <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/> + <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/> + + <type name="char" size="1" glx_name="CARD8"/> + + <function name="AttachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BindAttribLocation" offset="assign"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="BlendEquationSeparate" offset="assign"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + <glx rop="4228"/> + </function> + + <function name="CompileShader" offset="assign"> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateProgram" offset="assign"> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateShader" offset="assign"> + <param name="type" type="GLenum"/> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteShader" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DetachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DisableVertexAttribArray" offset="assign"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="EnableVertexAttribArray" offset="assign"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveAttrib" offset="assign"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei "/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveUniform" offset="assign"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttachedShaders" offset="assign"> + <param name="program" type="GLuint"/> + <param name="maxCount" type="GLsizei"/> + <param name="count" type="GLsizei *" output="true"/> + <param name="obj" type="GLuint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttribLocation" offset="assign"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramiv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramInfoLog" offset="assign"> + <param name="program" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderiv" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderInfoLog" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderSource" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="source" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformfv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformiv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformLocation" offset="assign"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribfv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribiv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribPointerv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + <glx ignore="true"/> + </function> + + <function name="IsProgram" offset="assign"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="IsShader" offset="assign"> + <param name="shader" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="LinkProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ShaderSource" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLchar **"/> + <param name="length" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="StencilFuncSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="StencilOpSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="sfail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="StencilMaskSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1f" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1i" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1iv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2f" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2i" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2iv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3f" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3i" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3iv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4f" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="v3" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4i" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <param name="v3" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4iv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix2fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix3fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix4fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UseProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ValidateProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="VertexAttrib1f" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1fv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="VertexAttrib2f" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2fv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="VertexAttrib3f" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3fv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="VertexAttrib4f" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4fv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="VertexAttribPointer" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/es1_API.xml b/src/mapi/glapi/gen-es/es1_API.xml new file mode 100644 index 00000000000..3428ae5616a --- /dev/null +++ b/src/mapi/glapi/gen-es/es1_API.xml @@ -0,0 +1,1100 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<!-- OpenGL ES 1.x API --> + +<OpenGLAPI> + +<xi:include href="base1_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- core subset of OpenGL 1.3 defined in OpenGL ES 1.0 --> +<category name="core1.0"> + <!-- addition to base1.0 --> + <enum name="ADD" value="0x0104"/> + <enum name="STACK_OVERFLOW" value="0x0503"/> + <enum name="STACK_UNDERFLOW" value="0x0504"/> + <enum name="EXP" value="0x0800"/> + <enum name="EXP2" value="0x0801"/> + <enum name="POINT_SMOOTH" count="1" value="0x0B10"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_SMOOTH" count="1" value="0x0B20"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHTING" count="1" value="0x0B50"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATERIAL" count="1" value="0x0B57"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG" count="1" value="0x0B60"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_DENSITY" count="1" value="0x0B62"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_START" count="1" value="0x0B63"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_END" count="1" value="0x0B64"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_MODE" count="1" value="0x0B65"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COLOR" count="4" value="0x0B66"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMALIZE" count="1" value="0x0BA1"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST" count="1" value="0x0BC0"> + <size name="Get" mode="get"/> + </enum> + <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_HINT" count="1" value="0x0C54"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_LIGHTS" count="1" value="0x0D31"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39"> + <size name="Get" mode="get"/> + </enum> + <enum name="AMBIENT" count="4" value="0x1200"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="DIFFUSE" count="4" value="0x1201"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPECULAR" count="4" value="0x1202"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="POSITION" count="4" value="0x1203"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_DIRECTION" count="3" value="0x1204"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_EXPONENT" count="1" value="0x1205"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_CUTOFF" count="1" value="0x1206"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="LINEAR_ATTENUATION" count="1" value="0x1208"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="CLEAR" value="0x1500"/> + <enum name="AND" value="0x1501"/> + <enum name="AND_REVERSE" value="0x1502"/> + <enum name="COPY" value="0x1503"/> + <enum name="AND_INVERTED" value="0x1504"/> + <enum name="NOOP" value="0x1505"/> + <enum name="XOR" value="0x1506"/> + <enum name="OR" value="0x1507"/> + <enum name="NOR" value="0x1508"/> + <enum name="EQUIV" value="0x1509"/> + <enum name="OR_REVERSE" value="0x150B"/> + <enum name="COPY_INVERTED" value="0x150C"/> + <enum name="OR_INVERTED" value="0x150D"/> + <enum name="NAND" value="0x150E"/> + <enum name="SET" value="0x150F"/> + <enum name="EMISSION" count="4" value="0x1600"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="SHININESS" count="1" value="0x1601"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="MODELVIEW" value="0x1700"/> + <enum name="PROJECTION" value="0x1701"/> + <enum name="FLAT" value="0x1D00"/> + <enum name="SMOOTH" value="0x1D01"/> + <enum name="MODULATE" value="0x2100"/> + <enum name="DECAL" value="0x2101"/> + <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="TEXTURE_ENV" value="0x2300"/> + <enum name="LIGHT0" count="1" value="0x4000"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT1" count="1" value="0x4001"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT2" count="1" value="0x4002"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT3" count="1" value="0x4003"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT4" count="1" value="0x4004"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT5" count="1" value="0x4005"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT6" count="1" value="0x4006"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT7" count="1" value="0x4007"> + <size name="Get" mode="get"/> + </enum> + + <function name="AlphaFunc" offset="240"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx rop="159"/> + </function> + + <function name="Color4f" offset="29" vectorequiv="Color4fv"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function> + + <function name="Fogf" offset="153"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="80"/> + </function> + + <function name="Fogfv" offset="154"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="81"/> + </function> + + <function name="Lightf" offset="159"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="86"/> + </function> + + <function name="Lightfv" offset="160"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="87"/> + </function> + + <function name="LightModelf" offset="163"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="90"/> + </function> + + <function name="LightModelfv" offset="164"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="91"/> + </function> + + <function name="LoadIdentity" offset="290"> + <glx rop="176"/> + </function> + + <function name="LoadMatrixf" offset="291"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="177"/> + </function> + + <function name="LogicOp" offset="242"> + <param name="opcode" type="GLenum"/> + <glx rop="161"/> + </function> + + <function name="Materialf" offset="169"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="96"/> + </function> + + <function name="Materialfv" offset="170"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="97"/> + </function> + + <function name="MatrixMode" offset="293"> + <param name="mode" type="GLenum"/> + <glx rop="179"/> + </function> + + <function name="MultMatrixf" offset="294"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="180"/> + </function> + + <function name="Normal3f" offset="56" vectorequiv="Normal3fv"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function> + + <function name="PointSize" offset="173"> + <param name="size" type="GLfloat"/> + <glx rop="100"/> + </function> + + <function name="PopMatrix" offset="297"> + <glx rop="183"/> + </function> + + <function name="PushMatrix" offset="298"> + <glx rop="184"/> + </function> + + <function name="Rotatef" offset="300"> + <param name="angle" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="186"/> + </function> + + <function name="Scalef" offset="302"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="188"/> + </function> + + <function name="ShadeModel" offset="177"> + <param name="mode" type="GLenum"/> + <glx rop="104"/> + </function> + + <function name="TexEnvf" offset="184"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="111"/> + </function> + + <function name="TexEnvfv" offset="185"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="112"/> + </function> + + <function name="TexImage2D" offset="183"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> + <glx rop="110" large="true"/> + </function> + + <function name="Translatef" offset="304"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="190"/> + </function> + + <!-- addition to base1.1 --> + <enum name="COLOR_LOGIC_OP" value="0x0BF2"/> + <enum name="VERTEX_ARRAY" count="1" value="0x8074"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY" count="1" value="0x8075"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY" count="1" value="0x8076"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY" count="1" value="0x8078"> + <size name="Get" mode="get"/> + </enum> + + <function name="ColorPointer" offset="308"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DisableClientState" offset="309"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="EnableClientState" offset="313"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointer" offset="318"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointer" offset="320"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointer" offset="321"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <!-- addition to base1.2 --> + <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22"> + <size name="Get" mode="get"/> + </enum> + <enum name="RESCALE_NORMAL" count="1" value="0x803A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9"> + <size name="Get" mode="get"/> + </enum> + + <!-- addition to base1.3 --> + <enum name="MULTISAMPLE" count="1" value="0x809D"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_ONE" count="1" value="0x809F"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_UNITS" count="1" value="0x84E2"> + <size name="Get" mode="get"/> + </enum> + + <function name="ClientActiveTexture" offset="375"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord4f" offset="402" vectorequiv="MultiTexCoord4fv"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> +</category> + +<!-- core subset of OpenGL 1.5 defined in OpenGL ES 1.1 --> +<category name="core1.1"> + <!-- addition to base1.0 --> + <enum name="CURRENT_COLOR" count="4" value="0x0B00"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_NORMAL" count="3" value="0x0B02"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE" count="1" value="0x0B11"> + <size name="Get" mode="get"/> + </enum> + <enum name="SHADE_MODEL" count="1" value="0x0B54"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_MODE" count="1" value="0x0BA0"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST" count="1" value="0x0BE0"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC" count="1" value="0x0BE1"> + <size name="Get" mode="get"/> + </enum> + <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_SCALE" count="1" value="0x0D1C"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE0" count="1" value="0x3000"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE1" count="1" value="0x3001"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE2" count="1" value="0x3002"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE3" count="1" value="0x3003"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE4" count="1" value="0x3004"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE5" count="1" value="0x3005"> + <size name="Get" mode="get"/> + </enum> + + <function name="Color4ub" offset="35" vectorequiv="Color4ubv"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function> + + <function name="GetLightfv" offset="264"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="118"/> + </function> + + <function name="GetMaterialfv" offset="269"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="123"/> + </function> + + <function name="GetTexEnvfv" offset="276"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="130"/> + </function> + + <function name="GetTexEnviv" offset="277"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="131"/> + </function> + + <function name="TexEnvi" offset="186"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="113"/> + </function> + + <function name="TexEnviv" offset="187"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="114"/> + </function> + + <!-- addition to base1.1 --> + <enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_POINTER" value="0x808E"/> + <enum name="NORMAL_ARRAY_POINTER" value="0x808F"/> + <enum name="COLOR_ARRAY_POINTER" value="0x8090"/> + <enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/> + + <function name="GetPointerv" offset="329"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <!-- addition to base1.2 --> + + <!-- addition to base1.3 --> + <enum name="CLIENT_ACTIVE_TEXTURE" count="1" value="0x84E1"> + <size name="Get" mode="get"/> + </enum> + <enum name="SUBTRACT" value="0x84E7"/> + <enum name="COMBINE" value="0x8570"/> + <enum name="COMBINE_RGB" count="1" value="0x8571"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="COMBINE_ALPHA" count="1" value="0x8572"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="RGB_SCALE" count="1" value="0x8573"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="ADD_SIGNED" value="0x8574"/> + <enum name="INTERPOLATE" value="0x8575"/> + <enum name="CONSTANT" value="0x8576"/> + <enum name="PRIMARY_COLOR" value="0x8577"/> + <enum name="PREVIOUS" value="0x8578"/> + <enum name="OPERAND0_RGB" count="1" value="0x8590"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND1_RGB" count="1" value="0x8591"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND2_RGB" count="1" value="0x8592"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND0_ALPHA" count="1" value="0x8598"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND1_ALPHA" count="1" value="0x8599"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND2_ALPHA" count="1" value="0x859A"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="DOT3_RGB" value="0x86AE"/> + <enum name="DOT3_RGBA" value="0x86AF"/> + + <!-- addition to base1.4 --> + <enum name="POINT_SIZE_MIN" count="1" value="0x8126"> + <size name="PointParameterfv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_MAX" count="1" value="0x8127"> + <size name="PointParameterfv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128"> + <size name="PointParameterfv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129"> + <size name="PointParameterfv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP" count="1" value="0x8191"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + + <function name="PointParameterf" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> + </function> + + <!-- addition to base1.5 --> + <enum name="SRC0_RGB" value="0x8580"/> + <enum name="SRC1_RGB" value="0x8581"/> + <enum name="SRC2_RGB" value="0x8582"/> + <enum name="SRC0_ALPHA" value="0x8588"/> + <enum name="SRC1_ALPHA" value="0x8589"/> + <enum name="SRC2_ALPHA" value="0x858A"/> + <enum name="VERTEX_ARRAY_BUFFER_BINDING" count="1" value="0x8896"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_BUFFER_BINDING" count="1" value="0x8897"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_BUFFER_BINDING" count="1" value="0x8898"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" count="1" value="0x889A"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- OpenGL ES 1.0 --> +<category name="es1.0"> + <!-- addition to core1.0 --> + + <!-- from GL_OES_fixed_point --> + <enum name="FIXED" value="0x140C"/> + + <type name="fixed" size="4" /> + <type name="clampx" size="4" /> + + <function name="AlphaFuncx" offset="assign"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampx"/> + </function> + + <function name="ClearColorx" offset="assign"> + <param name="red" type="GLclampx"/> + <param name="green" type="GLclampx"/> + <param name="blue" type="GLclampx"/> + <param name="alpha" type="GLclampx"/> + </function> + + <function name="ClearDepthx" offset="assign"> + <param name="depth" type="GLclampx"/> + </function> + + <function name="Color4x" offset="assign"> + <param name="red" type="GLfixed"/> + <param name="green" type="GLfixed"/> + <param name="blue" type="GLfixed"/> + <param name="alpha" type="GLfixed"/> + </function> + + <function name="DepthRangex" offset="assign"> + <param name="zNear" type="GLclampx"/> + <param name="zFar" type="GLclampx"/> + </function> + + <function name="Fogx" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="Fogxv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="Frustumx" offset="assign"> + <param name="left" type="GLfixed"/> + <param name="right" type="GLfixed"/> + <param name="bottom" type="GLfixed"/> + <param name="top" type="GLfixed"/> + <param name="zNear" type="GLfixed"/> + <param name="zFar" type="GLfixed"/> + </function> + + <function name="LightModelx" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="LightModelxv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="Lightx" offset="assign"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="Lightxv" offset="assign"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="LineWidthx" offset="assign"> + <param name="width" type="GLfixed"/> + </function> + + <function name="LoadMatrixx" offset="assign"> + <param name="m" type="const GLfixed *" count="16"/> + </function> + + <function name="Materialx" offset="assign"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="Materialxv" offset="assign"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="MultMatrixx" offset="assign"> + <param name="m" type="const GLfixed *" count="16"/> + </function> + + <function name="MultiTexCoord4x" offset="assign"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfixed"/> + <param name="t" type="GLfixed"/> + <param name="r" type="GLfixed"/> + <param name="q" type="GLfixed"/> + </function> + + <function name="Normal3x" offset="assign"> + <param name="nx" type="GLfixed"/> + <param name="ny" type="GLfixed"/> + <param name="nz" type="GLfixed"/> + </function> + + <function name="Orthox" offset="assign"> + <param name="left" type="GLfixed"/> + <param name="right" type="GLfixed"/> + <param name="bottom" type="GLfixed"/> + <param name="top" type="GLfixed"/> + <param name="zNear" type="GLfixed"/> + <param name="zFar" type="GLfixed"/> + </function> + + <function name="PointSizex" offset="assign"> + <param name="size" type="GLfixed"/> + </function> + + <function name="PolygonOffsetx" offset="assign"> + <param name="factor" type="GLfixed"/> + <param name="units" type="GLfixed"/> + </function> + + <function name="Rotatex" offset="assign"> + <param name="angle" type="GLfixed"/> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <function name="SampleCoveragex" offset="assign"> + <param name="value" type="GLclampx"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="Scalex" offset="assign"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <function name="TexEnvx" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="TexEnvxv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="TexParameterx" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="Translatex" offset="assign"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <!-- from GL_OES_single_precision --> + <function name="ClearDepthf" offset="assign"> + <param name="depth" type="GLclampf"/> + </function> + + <function name="DepthRangef" offset="assign"> + <param name="zNear" type="GLclampf"/> + <param name="zFar" type="GLclampf"/> + </function> + + <function name="Frustumf" offset="assign"> + <param name="left" type="GLfloat"/> + <param name="right" type="GLfloat"/> + <param name="bottom" type="GLfloat"/> + <param name="top" type="GLfloat"/> + <param name="zNear" type="GLfloat"/> + <param name="zFar" type="GLfloat"/> + </function> + + <function name="Orthof" offset="assign"> + <param name="left" type="GLfloat"/> + <param name="right" type="GLfloat"/> + <param name="bottom" type="GLfloat"/> + <param name="top" type="GLfloat"/> + <param name="zNear" type="GLfloat"/> + <param name="zFar" type="GLfloat"/> + </function> +</category> + +<!-- OpenGL ES 1.1 --> +<category name="es1.1"> + <!-- addition to core1.1 --> + + <!-- from GL_OES_fixed_point --> + <function name="ClipPlanex" offset="assign"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLfixed *" count="4"/> + </function> + + <function name="GetClipPlanex" offset="assign"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLfixed *" output="true" count="4"/> + </function> + + <function name="GetFixedv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetLightxv" offset="assign"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetMaterialxv" offset="assign"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetTexEnvxv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetTexParameterxv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="PointParameterx" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="PointParameterxv" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *"/> + </function> + + <function name="TexParameterxv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <!-- from GL_OES_matrix_get --> + <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/> + <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/> + <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/> + + <!-- from GL_OES_single_precision --> + <function name="ClipPlanef" offset="assign"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLfloat *" count="4"/> + </function> + + <function name="GetClipPlanef" offset="assign"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLfloat *" output="true" count="4"/> + </function> +</category> + +<xi:include href="es1_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="es1_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/es1_COMPAT.xml b/src/mapi/glapi/gen-es/es1_COMPAT.xml new file mode 100644 index 00000000000..096cea88d6f --- /dev/null +++ b/src/mapi/glapi/gen-es/es1_COMPAT.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<OpenGLAPI> + +<!-- This file defines the functions that are needed by Mesa. It + makes sure the generated glapi headers are compatible with Mesa. + It mainly consists of missing functions and aliases in OpenGL ES. +--> + +<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- except for those defined by es_COMPAT.xml, these are also needed --> +<category name="compat"> + <!-- OpenGL 1.0 --> + <function name="TexGenf" alias="TexGenfOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfv" alias="TexGenfvOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeni" alias="TexGeniOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGeniv" alias="TexGenivOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function> + + <function name="GetTexGenfv" alias="GetTexGenfvOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGeniv" alias="GetTexGenivOES" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function> + + <!-- OpenGL 1.2 --> + <function name="BlendColor" offset="336" static_dispatch="false"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" alias="BlendEquationOES" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> + + <function name="TexImage3D" offset="371" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" offset="372" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" offset="373" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> + + <!-- GL_ARB_multitexture --> + <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" alias="ClientActiveTexture" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord4fARB" alias="MultiTexCoord4f" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/es1_EXT.xml b/src/mapi/glapi/gen-es/es1_EXT.xml new file mode 100644 index 00000000000..c1e86373d8b --- /dev/null +++ b/src/mapi/glapi/gen-es/es1_EXT.xml @@ -0,0 +1,699 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<!-- OpenGL ES 1.x extensions --> + +<OpenGLAPI> + +<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_blend_equation_separate" number="1"> + <enum name="BLEND_EQUATION_RGB_OES" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_EQUATION_ALPHA_OES" count="1" value="0x883D"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendEquationSeparateOES" offset="assign"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + <glx rop="4228"/> + </function> +</category> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_blend_func_separate" number="2"> + <enum name="BLEND_DST_RGB_OES" count="1" value="0x80C8"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_RGB_OES" count="1" value="0x80C9"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST_ALPHA_OES" count="1" value="0x80CA"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_ALPHA_OES" count="1" value="0x80CB"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendFuncSeparateOES" offset="assign"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + <glx rop="4134"/> + </function> +</category> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_blend_subtract" number="3"> + <enum name="FUNC_ADD_OES" value="0x8006"/> + <enum name="BLEND_EQUATION_OES" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_SUBTRACT_OES" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT_OES" value="0x800B"/> + + <function name="BlendEquationOES" offset="337"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> +</category> + +<!-- core addition to es1.0 and later --> +<category name="GL_OES_byte_coordinates" number="4"> + <enum name="BYTE" value="0x1400"/> +</category> + +<!-- optional for es1.1 --> +<category name="GL_OES_draw_texture" number="7"> + <enum name="TEXTURE_CROP_RECT_OES" value="0x8B9D"/> + + <function name="DrawTexiOES" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="width" type="GLint"/> + <param name="height" type="GLint"/> + </function> + + <function name="DrawTexivOES" offset="assign"> + <param name="coords" type="const GLint *" count="5"/> + </function> + + <function name="DrawTexfOES" offset="assign"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="width" type="GLfloat"/> + <param name="height" type="GLfloat"/> + </function> + + <function name="DrawTexfvOES" offset="assign"> + <param name="coords" type="const GLfloat *" count="5"/> + </function> + + <function name="DrawTexsOES" offset="assign"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="width" type="GLshort"/> + <param name="height" type="GLshort"/> + </function> + + <function name="DrawTexsvOES" offset="assign"> + <param name="coords" type="const GLshort *" count="5"/> + </function> + + <function name="DrawTexxOES" offset="assign"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + <param name="width" type="GLfixed"/> + <param name="height" type="GLfixed"/> + </function> + + <function name="DrawTexxvOES" offset="assign"> + <param name="coords" type="const GLfixed *" count="5"/> + </function> + + <!-- TexParameter{ifx}v is skipped here --> +</category> + +<!-- core addition to es1.0 and later --> +<category name="GL_OES_fixed_point" number="9"> + <enum name="FIXED_OES" value="0x140C"/> + + <!-- additon to es1.0 --> + <function name="AlphaFuncxOES" alias="AlphaFuncx"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampx"/> + </function> + + <function name="ClearColorxOES" alias="ClearColorx"> + <param name="red" type="GLclampx"/> + <param name="green" type="GLclampx"/> + <param name="blue" type="GLclampx"/> + <param name="alpha" type="GLclampx"/> + </function> + + <function name="ClearDepthxOES" alias="ClearDepthx"> + <param name="depth" type="GLclampx"/> + </function> + + <function name="Color4xOES" alias="Color4x"> + <param name="red" type="GLfixed"/> + <param name="green" type="GLfixed"/> + <param name="blue" type="GLfixed"/> + <param name="alpha" type="GLfixed"/> + </function> + + <function name="DepthRangexOES" alias="DepthRangex"> + <param name="zNear" type="GLclampx"/> + <param name="zFar" type="GLclampx"/> + </function> + + <function name="FogxOES" alias="Fogx"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="FogxvOES" alias="Fogxv"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="FrustumxOES" alias="Frustumx"> + <param name="left" type="GLfixed"/> + <param name="right" type="GLfixed"/> + <param name="bottom" type="GLfixed"/> + <param name="top" type="GLfixed"/> + <param name="zNear" type="GLfixed"/> + <param name="zFar" type="GLfixed"/> + </function> + + <function name="LightModelxOES" alias="LightModelx"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="LightModelxvOES" alias="LightModelxv"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="LightxOES" alias="Lightx"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="LightxvOES" alias="Lightxv"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="LineWidthxOES" alias="LineWidthx"> + <param name="width" type="GLfixed"/> + </function> + + <function name="LoadMatrixxOES" alias="LoadMatrixx"> + <param name="m" type="const GLfixed *" count="16"/> + </function> + + <function name="MaterialxOES" alias="Materialx"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="MaterialxvOES" alias="Materialxv"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="MultiTexCoord4xOES" alias="MultiTexCoord4x"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfixed"/> + <param name="t" type="GLfixed"/> + <param name="r" type="GLfixed"/> + <param name="q" type="GLfixed"/> + </function> + + <function name="MultMatrixxOES" alias="MultMatrixx"> + <param name="m" type="const GLfixed *" count="16"/> + </function> + + <function name="Normal3xOES" alias="Normal3x"> + <param name="nx" type="GLfixed"/> + <param name="ny" type="GLfixed"/> + <param name="nz" type="GLfixed"/> + </function> + + <function name="OrthoxOES" alias="Orthox"> + <param name="left" type="GLfixed"/> + <param name="right" type="GLfixed"/> + <param name="bottom" type="GLfixed"/> + <param name="top" type="GLfixed"/> + <param name="zNear" type="GLfixed"/> + <param name="zFar" type="GLfixed"/> + </function> + + <function name="PointSizexOES" alias="PointSizex"> + <param name="size" type="GLfixed"/> + </function> + + <function name="PolygonOffsetxOES" alias="PolygonOffsetx"> + <param name="factor" type="GLfixed"/> + <param name="units" type="GLfixed"/> + </function> + + <function name="RotatexOES" alias="Rotatex"> + <param name="angle" type="GLfixed"/> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <function name="SampleCoveragexOES" alias="SampleCoveragex"> + <param name="value" type="GLclampx"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="ScalexOES" alias="Scalex"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <function name="TexEnvxOES" alias="TexEnvx"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="TexEnvxvOES" alias="TexEnvxv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> + + <function name="TexParameterxOES" alias="TexParameterx"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="TranslatexOES" alias="Translatex"> + <param name="x" type="GLfixed"/> + <param name="y" type="GLfixed"/> + <param name="z" type="GLfixed"/> + </function> + + <!-- additon to es1.1 --> + <function name="ClipPlanexOES" alias="ClipPlanex"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLfixed *" count="4"/> + </function> + + <function name="GetClipPlanexOES" alias="GetClipPlanex"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLfixed *" output="true" count="4"/> + </function> + + <function name="GetFixedvOES" alias="GetFixedv"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetLightxvOES" alias="GetLightxv"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetMaterialxvOES" alias="GetMaterialxv"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetTexEnvxvOES" alias="GetTexEnvxv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="GetTexParameterxvOES" alias="GetTexParameterxv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="PointParameterxOES" alias="PointParameterx"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfixed"/> + </function> + + <function name="PointParameterxvOES" alias="PointParameterxv"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *"/> + </function> + + <function name="TexParameterxvOES" alias="TexParameterxv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> +</category> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_framebuffer_object" number="10"> + <enum name="NONE_OES" value="0"/> + <enum name="INVALID_FRAMEBUFFER_OPERATION_OES" value="0x0506"/> + <enum name="RGBA4_OES" value="0x8056"/> + <enum name="RGB5_A1_OES" value="0x8057"/> + <enum name="DEPTH_COMPONENT16_OES" value="0x81A5"/> + + <enum name="MAX_RENDERBUFFER_SIZE_OES" value="0x84E8"/> + <enum name="FRAMEBUFFER_BINDING_OES" value="0x8CA6"/> + <enum name="RENDERBUFFER_BINDING_OES" value="0x8CA7"/> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES" value="0x8CD0"/> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES" value="0x8CD1"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES" value="0x8CD2"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES" value="0x8CD3"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/> + <enum name="FRAMEBUFFER_COMPLETE_OES" value="0x8CD5"/> + <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES" value="0x8CD6"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES" value="0x8CD7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES" value="0x8CD9"/> + <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_OES" value="0x8CDA"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES" value="0x8CDB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES" value="0x8CDC"/> + <enum name="FRAMEBUFFER_UNSUPPORTED_OES" value="0x8CDD"/> + <enum name="COLOR_ATTACHMENT0_OES" value="0x8CE0"/> + <enum name="DEPTH_ATTACHMENT_OES" value="0x8D00"/> + <enum name="STENCIL_ATTACHMENT_OES" value="0x8D20"/> + <enum name="FRAMEBUFFER_OES" value="0x8D40"/> + <enum name="RENDERBUFFER_OES" value="0x8D41"/> + <enum name="RENDERBUFFER_WIDTH_OES" value="0x8D42"/> + <enum name="RENDERBUFFER_HEIGHT_OES" value="0x8D43"/> + <enum name="RENDERBUFFER_INTERNAL_FORMAT_OES" value="0x8D44"/> + <enum name="STENCIL_INDEX1_OES" value="0x8D46"/> + <enum name="STENCIL_INDEX4_OES" value="0x8D47"/> + <enum name="STENCIL_INDEX8_OES" value="0x8D48"/> + <enum name="RENDERBUFFER_RED_SIZE_OES" value="0x8D50"/> + <enum name="RENDERBUFFER_GREEN_SIZE_OES" value="0x8D51"/> + <enum name="RENDERBUFFER_BLUE_SIZE_OES" value="0x8D52"/> + <enum name="RENDERBUFFER_ALPHA_SIZE_OES" value="0x8D53"/> + <enum name="RENDERBUFFER_DEPTH_SIZE_OES" value="0x8D54"/> + <enum name="RENDERBUFFER_STENCIL_SIZE_OES" value="0x8D55"/> + <enum name="RGB565_OES" value="0x8D62"/> + + <function name="BindFramebufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + </function> + + <function name="BindRenderbufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="CheckFramebufferStatusOES" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="DeleteFramebuffersOES" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="const GLuint *" count="n"/> + </function> + + <function name="DeleteRenderbuffersOES" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="const GLuint *" count="n"/> + </function> + + <function name="FramebufferRenderbufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="FramebufferTexture2DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="GenerateMipmapOES" offset="assign"> + <param name="target" type="GLenum"/> + </function> + + <function name="GenFramebuffersOES" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="GenRenderbuffersOES" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="GetFramebufferAttachmentParameterivOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetRenderbufferParameterivOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="IsFramebufferOES" offset="assign"> + <param name="framebuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="IsRenderbufferOES" offset="assign"> + <param name="renderbuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="RenderbufferStorageOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> +</category> + +<!-- core addition to es1.1 --> +<category name="GL_OES_matrix_get" number="11"> + <enum name="MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898D"/> + <enum name="PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898E"/> + <enum name="TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES" value="0x898F"/> +</category> + +<!-- optional for es1.1 --> +<category name="GL_OES_matrix_palette" number="12"> + <enum name="MAX_VERTEX_UNITS_OES" value="0x86A4"/> + <enum name="WEIGHT_ARRAY_TYPE_OES" value="0x86A9"/> + <enum name="WEIGHT_ARRAY_STRIDE_OES" value="0x86AA"/> + <enum name="WEIGHT_ARRAY_SIZE_OES" value="0x86AB"/> + <enum name="WEIGHT_ARRAY_POINTER_OES" value="0x86AC"/> + <enum name="WEIGHT_ARRAY_OES" value="0x86AD"/> + <enum name="MATRIX_PALETTE_OES" value="0x8840"/> + <enum name="MAX_PALETTE_MATRICES_OES" value="0x8842"/> + <enum name="CURRENT_PALETTE_MATRIX_OES" value="0x8843"/> + <enum name="MATRIX_INDEX_ARRAY_OES" value="0x8844"/> + <enum name="MATRIX_INDEX_ARRAY_SIZE_OES" value="0x8846"/> + <enum name="MATRIX_INDEX_ARRAY_TYPE_OES" value="0x8847"/> + <enum name="MATRIX_INDEX_ARRAY_STRIDE_OES" value="0x8848"/> + <enum name="MATRIX_INDEX_ARRAY_POINTER_OES" value="0x8849"/> + <enum name="WEIGHT_ARRAY_BUFFER_BINDING_OES" value="0x889E"/> + <enum name="MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES" value="0x8B9E"/> + + <function name="CurrentPaletteMatrixOES"> + <param name="matrixpaletteindex" type="GLuint"/> + </function> + + <function name="LoadPaletteFromModelViewMatrixOES"> + </function> + + <function name="MatrixIndexPointerOES"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="WeightPointerOES"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<!-- required for es1.1 --> +<category name="GL_OES_point_size_array" number="14"> + <enum name="POINT_SIZE_ARRAY_TYPE_OES" value="0x898A"/> + <enum name="POINT_SIZE_ARRAY_STRIDE_OES" value="0x898B"/> + <enum name="POINT_SIZE_ARRAY_POINTER_OES" value="0x898C"/> + <enum name="POINT_SIZE_ARRAY_OES" value="0x8B9C"/> + <enum name="POINT_SIZE_ARRAY_BUFFER_BINDING_OES" value="0x8B9F"/> + + <function name="PointSizePointerOES" offset="assign"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<!-- required for es1.1 --> +<category name="GL_OES_point_sprite" number="15"> + <enum name="POINT_SPRITE_OES" value="0x8861"/> + <enum name="COORD_REPLACE_OES" value="0x8862"/> +</category> + +<!-- optional for es1.0 --> +<category name="GL_OES_query_matrix" number="16"> + <function name="QueryMatrixxOES" offset="assign"> + <param name="mantissa" type="GLfixed *" count="16" /> + <param name="exponent" type="GLint *" count="16" /> + <return type="GLbitfield"/> + </function> +</category> + +<!-- required for es1.0 and later --> +<category name="GL_OES_read_format" number="17"> + <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/> + <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/> +</category> + +<!-- core addition to es1.0 and later --> +<category name="GL_OES_single_precision" number="18"> + <!-- additon to es1.0 --> + <function name="ClearDepthfOES" alias="ClearDepthf"> + <param name="depth" type="GLclampf"/> + </function> + + <function name="DepthRangefOES" alias="DepthRangef"> + <param name="zNear" type="GLclampf"/> + <param name="zFar" type="GLclampf"/> + </function> + + <function name="FrustumfOES" alias="Frustumf"> + <param name="left" type="GLfloat"/> + <param name="right" type="GLfloat"/> + <param name="bottom" type="GLfloat"/> + <param name="top" type="GLfloat"/> + <param name="zNear" type="GLfloat"/> + <param name="zFar" type="GLfloat"/> + </function> + + <function name="OrthofOES" alias="Orthof"> + <param name="left" type="GLfloat"/> + <param name="right" type="GLfloat"/> + <param name="bottom" type="GLfloat"/> + <param name="top" type="GLfloat"/> + <param name="zNear" type="GLfloat"/> + <param name="zFar" type="GLfloat"/> + </function> + + <!-- additon to es1.1 --> + <function name="ClipPlanefOES" alias="ClipPlanef"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLfloat *" count="4"/> + </function> + + <function name="GetClipPlanefOES" alias="GetClipPlanef"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLfloat *" output="true" count="4"/> + </function> +</category> + +<!-- part of es1.1 extension pack --> +<category name="GL_OES_texture_cube_map" number="20"> + <enum name="TEXTURE_GEN_MODE_OES" value="0x2500"/> + <enum name="NORMAL_MAP_OES" value="0x8511"/> + <enum name="REFLECTION_MAP_OES" value="0x8512"/> + <enum name="TEXTURE_CUBE_MAP_OES" value="0x8513"/> + <enum name="TEXTURE_BINDING_CUBE_MAP_OES" value="0x8514"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_OES" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_OES" value="0x8516"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_OES" value="0x8517"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_OES" value="0x8518"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_OES" value="0x8519"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_OES" value="0x851A"/> + <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_OES" value="0x851C"/> + <enum name="TEXTURE_GEN_STR_OES" value="0x8D60"/> + + <function name="GetTexGenfvOES" offset="279"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGenivOES" offset="280"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function> + + <function name="GetTexGenxvOES" offset="assign"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfixed *" output="true" variable_param="pname"/> + </function> + + <function name="TexGenfOES" offset="190"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfvOES" offset="191"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeniOES" offset="192"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGenivOES" offset="193"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function> + + <function name="TexGenxOES" offset="assign"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="TexGenxvOES" offset="assign"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfixed *" variable_param="pname"/> + </function> +</category> + +<category name="GL_OES_texture_env_crossbar" number="21"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_texture_mirrored_repeat" number="22"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_EXT_texture_lod_bias" number="60"> + <enum name="TEXTURE_FILTER_CONTROL_EXT" value="0x8500"/> + <enum name="TEXTURE_LOD_BIAS_EXT" value="0x8501"/> + <enum name="MAX_TEXTURE_LOD_BIAS_EXT" value="0x84FD"/> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/es2_API.xml b/src/mapi/glapi/gen-es/es2_API.xml new file mode 100644 index 00000000000..f8af63b94fe --- /dev/null +++ b/src/mapi/glapi/gen-es/es2_API.xml @@ -0,0 +1,294 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<!-- OpenGL ES 2.x API --> + +<OpenGLAPI> + +<xi:include href="base2_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- core subset of OpenGL 2.0 defined in OpenGL ES 2.0 --> +<category name="core2.0"> + <!-- addition to base1.0 --> + <enum name="NONE" value="0x0"/> + <enum name="INT" count="4" value="0x1404"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_INT" count="4" value="0x1405"> + <size name="CallLists"/> + </enum> + <enum name="STENCIL_INDEX" value="0x1901"/> + <enum name="DEPTH_COMPONENT" value="0x1902"/> + + <function name="TexImage2D" offset="183"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> <!-- XXX the actual type is GLenum... --> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> + <glx rop="110" large="true"/> + </function> + + <!-- addition to base1.1 --> + <enum name="RGBA4" value="0x8056"/> + <enum name="RGB5_A1" value="0x8057"/> + + <!-- addition to base1.2 --> + <enum name="CONSTANT_COLOR" value="0x8001"/> + <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/> + <enum name="CONSTANT_ALPHA" value="0x8003"/> + <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/> + <enum name="BLEND_COLOR" count="4" value="0x8005"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_ADD" value="0x8006"/> + <enum name="BLEND_EQUATION" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_SUBTRACT" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/> + + <function name="BlendColor" offset="336"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" offset="337"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> + + <!-- addition to base1.3 --> + <enum name="TEXTURE_CUBE_MAP" count="1" value="0x8513"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_CUBE_MAP" count="1" value="0x8514"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X" value="0x8516"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y" value="0x8517"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y" value="0x8518"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z" value="0x8519"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z" value="0x851A"/> + <enum name="MAX_CUBE_MAP_TEXTURE_SIZE" count="1" value="0x851C"> + <size name="Get" mode="get"/> + </enum> + + <!-- addition to base1.4 --> + <enum name="BLEND_DST_RGB" count="1" value="0x80C8"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_RGB" count="1" value="0x80C9"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_COMPONENT16" value="0x81A5"/> + <enum name="MIRRORED_REPEAT" value="0x8370"/> + <enum name="INCR_WRAP" value="0x8507"/> + <enum name="DECR_WRAP" value="0x8508"/> + + <function name="BlendFuncSeparate" offset="assign"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + <glx rop="4134"/> + </function> + + <!-- addition to base1.5 --> + <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" count="1" value="0x889F"> + <size name="GetVertexAttribdv" mode="get"/> + <size name="GetVertexAttribfv" mode="get"/> + <size name="GetVertexAttribiv" mode="get"/> + </enum> + <enum name="STREAM_DRAW" value="0x88E0"/> + + <!-- addition to base2.0 --> + <!-- base2.0 should have everything defined --> +</category> + +<!-- OpenGL ES 2.0 --> +<category name="es2.0"> + <!-- addition to core2.0 --> + <enum name="LOW_FLOAT" value="0x8DF0"/> + <enum name="MEDIUM_FLOAT" value="0x8DF1"/> + <enum name="HIGH_FLOAT" value="0x8DF2"/> + <enum name="LOW_INT" value="0x8DF3"/> + <enum name="MEDIUM_INT" value="0x8DF4"/> + <enum name="HIGH_INT" value="0x8DF5"/> + <enum name="SHADER_BINARY_FORMATS" value="0x8DF8"/> + <enum name="NUM_SHADER_BINARY_FORMATS" value="0x8DF9"/> + <enum name="SHADER_COMPILER" value="0x8DFA"/> + <enum name="MAX_VERTEX_UNIFORM_VECTORS" value="0x8DFB"/> + <enum name="MAX_VARYING_VECTORS" value="0x8DFC"/> + <enum name="MAX_FRAGMENT_UNIFORM_VECTORS" value="0x8DFD"/> + + <function name="GetShaderPrecisionFormat" offset="assign"> + <param name="shadertype" type="GLenum"/> + <param name="precisiontype" type="GLenum"/> + <param name="range" type="GLint *"/> + <param name="precision" type="GLint *"/> + </function> + + <function name="ReleaseShaderCompiler" offset="assign"> + </function> + + <function name="ShaderBinary" offset="assign"> + <param name="n" type="GLsizei"/> + <param name="shaders" type="const GLuint *"/> + <param name="binaryformat" type="GLenum"/> + <param name="binary" type="const GLvoid *"/> + <param name="length" type="GLsizei"/> + </function> + + <!-- from GL_OES_fixed_point --> + <enum name="FIXED" value="0x140C"/> + <type name="fixed" size="4" /> + + <!-- from GL_OES_framebuffer_object --> + <enum name="INVALID_FRAMEBUFFER_OPERATION" value="0x0506"/> + <enum name="MAX_RENDERBUFFER_SIZE" value="0x84E8"/> + <enum name="FRAMEBUFFER_BINDING" value="0x8CA6"/> + <enum name="RENDERBUFFER_BINDING" value="0x8CA7"/> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" value="0x8CD0"/> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" value="0x8CD1"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" value="0x8CD2"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" value="0x8CD3"/> + <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/> + <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS" value="0x8CD9"/> + <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/> + <enum name="COLOR_ATTACHMENT0" value="0x8CE0"/> + <enum name="DEPTH_ATTACHMENT" value="0x8D00"/> + <enum name="STENCIL_ATTACHMENT" value="0x8D20"/> + <enum name="FRAMEBUFFER" value="0x8D40"/> + <enum name="RENDERBUFFER" value="0x8D41"/> + <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/> + <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/> + <enum name="RENDERBUFFER_INTERNAL_FORMAT" value="0x8D44"/> + <enum name="STENCIL_INDEX8" value="0x8D48"/> + <enum name="RENDERBUFFER_RED_SIZE" value="0x8D50"/> + <enum name="RENDERBUFFER_GREEN_SIZE" value="0x8D51"/> + <enum name="RENDERBUFFER_BLUE_SIZE" value="0x8D52"/> + <enum name="RENDERBUFFER_ALPHA_SIZE" value="0x8D53"/> + <enum name="RENDERBUFFER_DEPTH_SIZE" value="0x8D54"/> + <enum name="RENDERBUFFER_STENCIL_SIZE" value="0x8D55"/> + <enum name="RGB565" value="0x8D62"/> + + <function name="BindFramebuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + </function> + + <function name="BindRenderbuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="CheckFramebufferStatus" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="DeleteFramebuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="const GLuint *" count="n"/> + </function> + + <function name="DeleteRenderbuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="const GLuint *" count="n"/> + </function> + + <function name="FramebufferRenderbuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="FramebufferTexture2D" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="GenerateMipmap" offset="assign"> + <param name="target" type="GLenum"/> + </function> + + <function name="GenFramebuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="GenRenderbuffers" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="GetFramebufferAttachmentParameteriv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetRenderbufferParameteriv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="IsFramebuffer" offset="assign"> + <param name="framebuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="IsRenderbuffer" offset="assign"> + <param name="renderbuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="RenderbufferStorage" offset="assign"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <!-- from GL_OES_read_format --> + <enum name="IMPLEMENTATION_COLOR_READ_TYPE" value="0x8B9A"/> + <enum name="IMPLEMENTATION_COLOR_READ_FORMAT" value="0x8B9B"/> + + <!-- from GL_OES_single_precision --> + <function name="ClearDepthf" offset="assign"> + <param name="depth" type="GLclampf"/> + </function> + + <function name="DepthRangef" offset="assign"> + <param name="zNear" type="GLclampf"/> + <param name="zFar" type="GLclampf"/> + </function> +</category> + +<xi:include href="es2_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="es2_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/es2_COMPAT.xml b/src/mapi/glapi/gen-es/es2_COMPAT.xml new file mode 100644 index 00000000000..1bd3569635b --- /dev/null +++ b/src/mapi/glapi/gen-es/es2_COMPAT.xml @@ -0,0 +1,368 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<OpenGLAPI> + +<!-- This file defines the functions that are needed by Mesa. It + makes sure the generated glapi headers are compatible with Mesa. + It mainly consists of missing functions and aliases in OpenGL ES. +--> + +<xi:include href="es_COMPAT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<!-- except for those defined by es_COMPAT.xml, these are also needed --> +<category name="compat"> + <!-- OpenGL 1.0 --> + <function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function> + + <function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function> + + <function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function> + + <function name="Fogf" offset="153" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="80"/> + </function> + + <function name="Fogfv" offset="154" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="81"/> + </function> + + <function name="Lightf" offset="159" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="86"/> + </function> + + <function name="Lightfv" offset="160" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="87"/> + </function> + + <function name="LightModelf" offset="163" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="90"/> + </function> + + <function name="LightModelfv" offset="164" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="91"/> + </function> + + <function name="Materialf" offset="169" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="96"/> + </function> + + <function name="Materialfv" offset="170" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="97"/> + </function> + + <function name="PointSize" offset="173" static_dispatch="false"> + <param name="size" type="GLfloat"/> + <glx rop="100"/> + </function> + + <function name="ShadeModel" offset="177" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="104"/> + </function> + + <function name="TexEnvf" offset="184" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="111"/> + </function> + + <function name="TexEnvfv" offset="185" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="112"/> + </function> + + <function name="TexEnvi" offset="186" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="113"/> + </function> + + <function name="TexEnviv" offset="187" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="114"/> + </function> + + <function name="TexGenf" offset="190" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfv" offset="191" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeni" offset="192" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGeniv" offset="193" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function> + + <function name="AlphaFunc" offset="240" static_dispatch="false"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx rop="159"/> + </function> + + <function name="LogicOp" offset="242" static_dispatch="false"> + <param name="opcode" type="GLenum"/> + <glx rop="161"/> + </function> + + <function name="GetLightfv" offset="264" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="118"/> + </function> + + <function name="GetMaterialfv" offset="269" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="123"/> + </function> + + <function name="GetTexEnvfv" offset="276" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="130"/> + </function> + + <function name="GetTexEnviv" offset="277" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="131"/> + </function> + + <function name="GetTexGenfv" offset="279" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGeniv" offset="280" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function> + + <function name="LoadIdentity" offset="290" static_dispatch="false"> + <glx rop="176"/> + </function> + + <function name="LoadMatrixf" offset="291" static_dispatch="false"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="177"/> + </function> + + <function name="MatrixMode" offset="293" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="179"/> + </function> + + <function name="MultMatrixf" offset="294" static_dispatch="false"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="180"/> + </function> + + <function name="PopMatrix" offset="297" static_dispatch="false"> + <glx rop="183"/> + </function> + + <function name="PushMatrix" offset="298" static_dispatch="false"> + <glx rop="184"/> + </function> + + <function name="Rotatef" offset="300" static_dispatch="false"> + <param name="angle" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="186"/> + </function> + + <function name="Scalef" offset="302" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="188"/> + </function> + + <function name="Translatef" offset="304" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="190"/> + </function> + + <!-- OpenGL 1.1 --> + <function name="ColorPointer" offset="308" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DisableClientState" offset="309" static_dispatch="false"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="EnableClientState" offset="313" static_dispatch="false"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointer" offset="318" static_dispatch="false"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointer" offset="320" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointer" offset="321" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="GetPointerv" offset="329" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <!-- OpenGL 1.2 --> + <function name="TexImage3D" alias="TexImage3DOES" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" alias="TexSubImage3DOES" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" alias="CopyTexSubImage3DOES" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> + + <!-- GL_ARB_multitexture --> + <function name="ActiveTextureARB" alias="ActiveTexture" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" offset="375" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/es2_EXT.xml b/src/mapi/glapi/gen-es/es2_EXT.xml new file mode 100644 index 00000000000..4a67952e5c3 --- /dev/null +++ b/src/mapi/glapi/gen-es/es2_EXT.xml @@ -0,0 +1,162 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<!-- OpenGL ES 2.x extensions --> + +<OpenGLAPI> + +<xi:include href="es_EXT.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_OES_texture_3D" number="34"> + <enum name="TEXTURE_BINDING_3D_OES" value="0x806A"/> + <enum name="TEXTURE_3D_OES" value="0x806F"/> + <enum name="TEXTURE_WRAP_R_OES" value="0x8072"/> + <enum name="MAX_3D_TEXTURE_SIZE_OES" value="0x8073"/> + <enum name="SAMPLER_3D_OES" value="0x8B5F"/> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES" value="0x8CD4"/> + + <function name="CompressedTexImage3DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="216" handcode="client"/> + </function> + + <function name="CompressedTexSubImage3DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="219" handcode="client"/> + </function> + + <function name="CopyTexSubImage3DOES" offset="373"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function> + + <function name="FramebufferTexture3DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="zoffset" type="GLint"/> + <glx rop="4323"/> + </function> + + <function name="TexImage3DOES" offset="371"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3DOES" offset="372"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> +</category> + +<!-- the other name is OES_texture_float_linear --> +<category name="OES_texture_half_float_linear" number="35"> + <!-- No new functions, types, enums. --> +</category> + +<!-- the other name is OES_texture_float --> +<category name="OES_texture_half_float" number="36"> + <enum name="HALF_FLOAT_OES" value="0x8D61"/> +</category> + +<category name="GL_OES_texture_npot" number="37"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_vertex_half_float" number="38"> + <enum name="HALF_FLOAT_OES" value="0x8D61"/> +</category> + +<category name="GL_EXT_texture_type_2_10_10_10_REV" number="42"> + <enum name="UNSIGNED_INT_2_10_10_10_REV_EXT" value="0x8368"/> +</category> + +<category name="GL_OES_packed_depth_stencil" number="43"> + <enum name="DEPTH_STENCIL_OES" value="0x84F9"/> + <enum name="UNSIGNED_INT_24_8_OES" value="0x84FA"/> + <enum name="DEPTH24_STENCIL8_OES" value="0x88F0"/> +</category> + +<category name="GL_OES_depth_texture" number="44"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_standard_derivatives" number="45"> + <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT_OES" value="0x8B8B"/> +</category> + +<category name="GL_OES_vertex_type_10_10_10_2" number="46"> + <enum name="UNSIGNED_INT_10_10_10_2_OES" value="0x8DF6"/> + <enum name="INT_10_10_10_2_OES" value="0x8DF7"/> +</category> + +<category name="GL_OES_get_program_binary" number="47"> + <enum name="PROGRAM_BINARY_LENGTH_OES" value="0x8741"/> + <enum name="NUM_PROGRAM_BINARY_FORMATS_OES" value="0x87FE"/> + <enum name="PROGRAM_BINARY_FORMATS_OES" value="0x87FF"/> + + <function name="GetProgramBinaryOES" offset="assign"> + <param name="program" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="binaryFormat" type="GLenum *"/> + <param name="binary" type="GLvoid *"/> + </function> + + <function name="ProgramBinaryOES" offset="assign"> + <param name="program" type="GLuint"/> + <param name="binaryFormat" type="GLenum"/> + <param name="binary" type="const GLvoid *"/> + <param name="length" type="GLint"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/es_COMPAT.xml b/src/mapi/glapi/gen-es/es_COMPAT.xml new file mode 100644 index 00000000000..7c729261105 --- /dev/null +++ b/src/mapi/glapi/gen-es/es_COMPAT.xml @@ -0,0 +1,2646 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<OpenGLAPI> + +<!-- This file defines the following categories + + a subset of 1.0 + a subset of 1.1 + a subset of 1.2 + a subset of GL_ARB_multitexture + GL_APPLE_vertex_array_object + + to make sure the generated glapi headers are compatible with Mesa. + It is included by es1_COMPAT.xml and es2_COMPAT.xml. +--> + +<category name="1.0"> + <type name="double" size="8" float="true" glx_name="FLOAT64"/> + <type name="clampd" size="8" float="true" glx_name="FLOAT64"/> + + <type name="float" size="4" float="true" glx_name="FLOAT32"/> + <type name="clampf" size="4" float="true" glx_name="FLOAT32"/> + + <type name="int" size="4" glx_name="CARD32"/> + <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> + <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/> + <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> + <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> + + <type name="short" size="2" glx_name="CARD16"/> + <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> + + <type name="byte" size="1" glx_name="CARD8"/> + <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> + <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> + + <type name="void" size="1"/> + + <function name="NewList" offset="0" static_dispatch="false"> + <param name="list" type="GLuint"/> + <param name="mode" type="GLenum"/> + <glx sop="101"/> + </function> + + <function name="EndList" offset="1" static_dispatch="false"> + <glx sop="102"/> + </function> + + <function name="CallList" offset="2" static_dispatch="false"> + <param name="list" type="GLuint"/> + <glx rop="1"/> + </function> + + <function name="CallLists" offset="3" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="type" type="GLenum"/> + <param name="lists" type="const GLvoid *" variable_param="type" count="n"/> + <glx rop="2" large="true"/> + </function> + + <function name="DeleteLists" offset="4" static_dispatch="false"> + <param name="list" type="GLuint"/> + <param name="range" type="GLsizei"/> + <glx sop="103"/> + </function> + + <function name="GenLists" offset="5" static_dispatch="false"> + <param name="range" type="GLsizei"/> + <return type="GLuint"/> + <glx sop="104"/> + </function> + + <function name="ListBase" offset="6" static_dispatch="false"> + <param name="base" type="GLuint"/> + <glx rop="3"/> + </function> + + <function name="Begin" offset="7" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="4"/> + </function> + + <function name="Bitmap" offset="8" static_dispatch="false"> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="xorig" type="GLfloat"/> + <param name="yorig" type="GLfloat"/> + <param name="xmove" type="GLfloat"/> + <param name="ymove" type="GLfloat"/> + <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> + <glx rop="5" large="true"/> + </function> + + <function name="Color3b" offset="9" vectorequiv="Color3bv" static_dispatch="false"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="Color3bv" offset="10" static_dispatch="false"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="6"/> + </function> + + <function name="Color3d" offset="11" vectorequiv="Color3dv" static_dispatch="false"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="Color3dv" offset="12" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="7"/> + </function> + + <function name="Color3f" offset="13" vectorequiv="Color3fv" static_dispatch="false"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="Color3fv" offset="14" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="8"/> + </function> + + <function name="Color3i" offset="15" vectorequiv="Color3iv" static_dispatch="false"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="Color3iv" offset="16" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="9"/> + </function> + + <function name="Color3s" offset="17" vectorequiv="Color3sv" static_dispatch="false"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="Color3sv" offset="18" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="10"/> + </function> + + <function name="Color3ub" offset="19" vectorequiv="Color3ubv" static_dispatch="false"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="Color3ubv" offset="20" static_dispatch="false"> + <param name="v" type="const GLubyte *" count="3"/> + <glx rop="11"/> + </function> + + <function name="Color3ui" offset="21" vectorequiv="Color3uiv" static_dispatch="false"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="Color3uiv" offset="22" static_dispatch="false"> + <param name="v" type="const GLuint *" count="3"/> + <glx rop="12"/> + </function> + + <function name="Color3us" offset="23" vectorequiv="Color3usv" static_dispatch="false"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="Color3usv" offset="24" static_dispatch="false"> + <param name="v" type="const GLushort *" count="3"/> + <glx rop="13"/> + </function> + + <function name="Color4b" offset="25" vectorequiv="Color4bv" static_dispatch="false"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + <param name="alpha" type="GLbyte"/> + </function> + + <function name="Color4bv" offset="26" static_dispatch="false"> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="14"/> + </function> + + <function name="Color4d" offset="27" vectorequiv="Color4dv" static_dispatch="false"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + <param name="alpha" type="GLdouble"/> + </function> + + <function name="Color4dv" offset="28" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="15"/> + </function> + + <!--function name="Color4f" offset="29" vectorequiv="Color4fv" static_dispatch="false"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function--> + + <function name="Color4fv" offset="30" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="16"/> + </function> + + <function name="Color4i" offset="31" vectorequiv="Color4iv" static_dispatch="false"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + <param name="alpha" type="GLint"/> + </function> + + <function name="Color4iv" offset="32" static_dispatch="false"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="17"/> + </function> + + <function name="Color4s" offset="33" vectorequiv="Color4sv" static_dispatch="false"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + <param name="alpha" type="GLshort"/> + </function> + + <function name="Color4sv" offset="34" static_dispatch="false"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="18"/> + </function> + + <!--function name="Color4ub" offset="35" vectorequiv="Color4ubv" static_dispatch="false"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function--> + + <function name="Color4ubv" offset="36" static_dispatch="false"> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="19"/> + </function> + + <function name="Color4ui" offset="37" vectorequiv="Color4uiv" static_dispatch="false"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + <param name="alpha" type="GLuint"/> + </function> + + <function name="Color4uiv" offset="38" static_dispatch="false"> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="20"/> + </function> + + <function name="Color4us" offset="39" vectorequiv="Color4usv" static_dispatch="false"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + <param name="alpha" type="GLushort"/> + </function> + + <function name="Color4usv" offset="40" static_dispatch="false"> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="21"/> + </function> + + <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv" static_dispatch="false"> + <param name="flag" type="GLboolean"/> + </function> + + <function name="EdgeFlagv" offset="42" static_dispatch="false"> + <param name="flag" type="const GLboolean *" count="1"/> + <glx rop="22"/> + </function> + + <function name="End" offset="43" static_dispatch="false"> + <glx rop="23"/> + </function> + + <function name="Indexd" offset="44" vectorequiv="Indexdv" static_dispatch="false"> + <param name="c" type="GLdouble"/> + </function> + + <function name="Indexdv" offset="45" static_dispatch="false"> + <param name="c" type="const GLdouble *" count="1"/> + <glx rop="24"/> + </function> + + <function name="Indexf" offset="46" vectorequiv="Indexfv" static_dispatch="false"> + <param name="c" type="GLfloat"/> + </function> + + <function name="Indexfv" offset="47" static_dispatch="false"> + <param name="c" type="const GLfloat *" count="1"/> + <glx rop="25"/> + </function> + + <function name="Indexi" offset="48" vectorequiv="Indexiv" static_dispatch="false"> + <param name="c" type="GLint"/> + </function> + + <function name="Indexiv" offset="49" static_dispatch="false"> + <param name="c" type="const GLint *" count="1"/> + <glx rop="26"/> + </function> + + <function name="Indexs" offset="50" vectorequiv="Indexsv" static_dispatch="false"> + <param name="c" type="GLshort"/> + </function> + + <function name="Indexsv" offset="51" static_dispatch="false"> + <param name="c" type="const GLshort *" count="1"/> + <glx rop="27"/> + </function> + + <function name="Normal3b" offset="52" vectorequiv="Normal3bv" static_dispatch="false"> + <param name="nx" type="GLbyte"/> + <param name="ny" type="GLbyte"/> + <param name="nz" type="GLbyte"/> + </function> + + <function name="Normal3bv" offset="53" static_dispatch="false"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="28"/> + </function> + + <function name="Normal3d" offset="54" vectorequiv="Normal3dv" static_dispatch="false"> + <param name="nx" type="GLdouble"/> + <param name="ny" type="GLdouble"/> + <param name="nz" type="GLdouble"/> + </function> + + <function name="Normal3dv" offset="55" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="29"/> + </function> + + <!--function name="Normal3f" offset="56" vectorequiv="Normal3fv" static_dispatch="false"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function--> + + <function name="Normal3fv" offset="57" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="30"/> + </function> + + <function name="Normal3i" offset="58" vectorequiv="Normal3iv" static_dispatch="false"> + <param name="nx" type="GLint"/> + <param name="ny" type="GLint"/> + <param name="nz" type="GLint"/> + </function> + + <function name="Normal3iv" offset="59" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="31"/> + </function> + + <function name="Normal3s" offset="60" vectorequiv="Normal3sv" static_dispatch="false"> + <param name="nx" type="GLshort"/> + <param name="ny" type="GLshort"/> + <param name="nz" type="GLshort"/> + </function> + + <function name="Normal3sv" offset="61" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="32"/> + </function> + + <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="RasterPos2dv" offset="63" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="33"/> + </function> + + <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="RasterPos2fv" offset="65" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="34"/> + </function> + + <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="RasterPos2iv" offset="67" static_dispatch="false"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="35"/> + </function> + + <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="RasterPos2sv" offset="69" static_dispatch="false"> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="36"/> + </function> + + <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="RasterPos3dv" offset="71" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="37"/> + </function> + + <function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="RasterPos3fv" offset="73" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="38"/> + </function> + + <function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="RasterPos3iv" offset="75" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="39"/> + </function> + + <function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="RasterPos3sv" offset="77" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="40"/> + </function> + + <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="RasterPos4dv" offset="79" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="41"/> + </function> + + <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="RasterPos4fv" offset="81" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="42"/> + </function> + + <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="RasterPos4iv" offset="83" static_dispatch="false"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="43"/> + </function> + + <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="RasterPos4sv" offset="85" static_dispatch="false"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="44"/> + </function> + + <function name="Rectd" offset="86" vectorequiv="Rectdv" static_dispatch="false"> + <param name="x1" type="GLdouble"/> + <param name="y1" type="GLdouble"/> + <param name="x2" type="GLdouble"/> + <param name="y2" type="GLdouble"/> + </function> + + <function name="Rectdv" offset="87" static_dispatch="false"> + <param name="v1" type="const GLdouble *" count="2"/> + <param name="v2" type="const GLdouble *" count="2"/> + <glx rop="45"/> + </function> + + <function name="Rectf" offset="88" vectorequiv="Rectfv" static_dispatch="false"> + <param name="x1" type="GLfloat"/> + <param name="y1" type="GLfloat"/> + <param name="x2" type="GLfloat"/> + <param name="y2" type="GLfloat"/> + </function> + + <function name="Rectfv" offset="89" static_dispatch="false"> + <param name="v1" type="const GLfloat *" count="2"/> + <param name="v2" type="const GLfloat *" count="2"/> + <glx rop="46"/> + </function> + + <function name="Recti" offset="90" vectorequiv="Rectiv" static_dispatch="false"> + <param name="x1" type="GLint"/> + <param name="y1" type="GLint"/> + <param name="x2" type="GLint"/> + <param name="y2" type="GLint"/> + </function> + + <function name="Rectiv" offset="91" static_dispatch="false"> + <param name="v1" type="const GLint *" count="2"/> + <param name="v2" type="const GLint *" count="2"/> + <glx rop="47"/> + </function> + + <function name="Rects" offset="92" vectorequiv="Rectsv" static_dispatch="false"> + <param name="x1" type="GLshort"/> + <param name="y1" type="GLshort"/> + <param name="x2" type="GLshort"/> + <param name="y2" type="GLshort"/> + </function> + + <function name="Rectsv" offset="93" static_dispatch="false"> + <param name="v1" type="const GLshort *" count="2"/> + <param name="v2" type="const GLshort *" count="2"/> + <glx rop="48"/> + </function> + + <function name="TexCoord1d" offset="94" vectorequiv="TexCoord1dv" static_dispatch="false"> + <param name="s" type="GLdouble"/> + </function> + + <function name="TexCoord1dv" offset="95" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="49"/> + </function> + + <function name="TexCoord1f" offset="96" vectorequiv="TexCoord1fv" static_dispatch="false"> + <param name="s" type="GLfloat"/> + </function> + + <function name="TexCoord1fv" offset="97" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="50"/> + </function> + + <function name="TexCoord1i" offset="98" vectorequiv="TexCoord1iv" static_dispatch="false"> + <param name="s" type="GLint"/> + </function> + + <function name="TexCoord1iv" offset="99" static_dispatch="false"> + <param name="v" type="const GLint *" count="1"/> + <glx rop="51"/> + </function> + + <function name="TexCoord1s" offset="100" vectorequiv="TexCoord1sv" static_dispatch="false"> + <param name="s" type="GLshort"/> + </function> + + <function name="TexCoord1sv" offset="101" static_dispatch="false"> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="52"/> + </function> + + <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv" static_dispatch="false"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="TexCoord2dv" offset="103" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="53"/> + </function> + + <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv" static_dispatch="false"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="TexCoord2fv" offset="105" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="54"/> + </function> + + <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv" static_dispatch="false"> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="TexCoord2iv" offset="107" static_dispatch="false"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="55"/> + </function> + + <function name="TexCoord2s" offset="108" vectorequiv="TexCoord2sv" static_dispatch="false"> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="TexCoord2sv" offset="109" static_dispatch="false"> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="56"/> + </function> + + <function name="TexCoord3d" offset="110" vectorequiv="TexCoord3dv" static_dispatch="false"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="TexCoord3dv" offset="111" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="57"/> + </function> + + <function name="TexCoord3f" offset="112" vectorequiv="TexCoord3fv" static_dispatch="false"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="TexCoord3fv" offset="113" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="58"/> + </function> + + <function name="TexCoord3i" offset="114" vectorequiv="TexCoord3iv" static_dispatch="false"> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="TexCoord3iv" offset="115" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="59"/> + </function> + + <function name="TexCoord3s" offset="116" vectorequiv="TexCoord3sv" static_dispatch="false"> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="TexCoord3sv" offset="117" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="60"/> + </function> + + <function name="TexCoord4d" offset="118" vectorequiv="TexCoord4dv" static_dispatch="false"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="TexCoord4dv" offset="119" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="61"/> + </function> + + <function name="TexCoord4f" offset="120" vectorequiv="TexCoord4fv" static_dispatch="false"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="TexCoord4fv" offset="121" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="62"/> + </function> + + <function name="TexCoord4i" offset="122" vectorequiv="TexCoord4iv" static_dispatch="false"> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="TexCoord4iv" offset="123" static_dispatch="false"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="63"/> + </function> + + <function name="TexCoord4s" offset="124" vectorequiv="TexCoord4sv" static_dispatch="false"> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="TexCoord4sv" offset="125" static_dispatch="false"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="64"/> + </function> + + <function name="Vertex2d" offset="126" vectorequiv="Vertex2dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="Vertex2dv" offset="127" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="65"/> + </function> + + <function name="Vertex2f" offset="128" vectorequiv="Vertex2fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="Vertex2fv" offset="129" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="66"/> + </function> + + <function name="Vertex2i" offset="130" vectorequiv="Vertex2iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="Vertex2iv" offset="131" static_dispatch="false"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="67"/> + </function> + + <function name="Vertex2s" offset="132" vectorequiv="Vertex2sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="Vertex2sv" offset="133" static_dispatch="false"> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="68"/> + </function> + + <function name="Vertex3d" offset="134" vectorequiv="Vertex3dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="Vertex3dv" offset="135" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="69"/> + </function> + + <function name="Vertex3f" offset="136" vectorequiv="Vertex3fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Vertex3fv" offset="137" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="70"/> + </function> + + <function name="Vertex3i" offset="138" vectorequiv="Vertex3iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="Vertex3iv" offset="139" static_dispatch="false"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="71"/> + </function> + + <function name="Vertex3s" offset="140" vectorequiv="Vertex3sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="Vertex3sv" offset="141" static_dispatch="false"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="72"/> + </function> + + <function name="Vertex4d" offset="142" vectorequiv="Vertex4dv" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="Vertex4dv" offset="143" static_dispatch="false"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="73"/> + </function> + + <function name="Vertex4f" offset="144" vectorequiv="Vertex4fv" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="Vertex4fv" offset="145" static_dispatch="false"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="74"/> + </function> + + <function name="Vertex4i" offset="146" vectorequiv="Vertex4iv" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="Vertex4iv" offset="147" static_dispatch="false"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="75"/> + </function> + + <function name="Vertex4s" offset="148" vectorequiv="Vertex4sv" static_dispatch="false"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="Vertex4sv" offset="149" static_dispatch="false"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="76"/> + </function> + + <function name="ClipPlane" offset="150" static_dispatch="false"> + <param name="plane" type="GLenum"/> + <param name="equation" type="const GLdouble *" count="4"/> + <glx rop="77"/> + </function> + + <function name="ColorMaterial" offset="151" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="78"/> + </function> + + <!--function name="CullFace" offset="152" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="79"/> + </function> + + <function name="Fogf" offset="153" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="80"/> + </function> + + <function name="Fogfv" offset="154" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="81"/> + </function--> + + <function name="Fogi" offset="155" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="82"/> + </function> + + <function name="Fogiv" offset="156" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="83"/> + </function> + + <!--function name="FrontFace" offset="157" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="84"/> + </function> + + <function name="Hint" offset="158" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="85"/> + </function> + + <function name="Lightf" offset="159" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="86"/> + </function> + + <function name="Lightfv" offset="160" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="87"/> + </function--> + + <function name="Lighti" offset="161" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="88"/> + </function> + + <function name="Lightiv" offset="162" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="89"/> + </function> + + <!--function name="LightModelf" offset="163" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="90"/> + </function> + + <function name="LightModelfv" offset="164" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="91"/> + </function--> + + <function name="LightModeli" offset="165" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="92"/> + </function> + + <function name="LightModeliv" offset="166" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="93"/> + </function> + + <function name="LineStipple" offset="167" static_dispatch="false"> + <param name="factor" type="GLint"/> + <param name="pattern" type="GLushort"/> + <glx rop="94"/> + </function> + + <!--function name="LineWidth" offset="168" static_dispatch="false"> + <param name="width" type="GLfloat"/> + <glx rop="95"/> + </function> + + <function name="Materialf" offset="169" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="96"/> + </function> + + <function name="Materialfv" offset="170" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="97"/> + </function--> + + <function name="Materiali" offset="171" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="98"/> + </function> + + <function name="Materialiv" offset="172" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="99"/> + </function> + + <!--function name="PointSize" offset="173" static_dispatch="false"> + <param name="size" type="GLfloat"/> + <glx rop="100"/> + </function--> + + <function name="PolygonMode" offset="174" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx rop="101"/> + </function> + + <function name="PolygonStipple" offset="175" static_dispatch="false"> + <param name="mask" type="const GLubyte *" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> + <glx rop="102"/> + </function> + + <!--function name="Scissor" offset="176" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="103"/> + </function> + + <function name="ShadeModel" offset="177" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="104"/> + </function> + + <function name="TexParameterf" offset="178" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="105"/> + </function> + + <function name="TexParameterfv" offset="179" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="106"/> + </function> + + <function name="TexParameteri" offset="180" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="107"/> + </function> + + <function name="TexParameteriv" offset="181" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="108"/> + </function--> + + <function name="TexImage1D" offset="182" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> + <glx rop="109" large="true"/> + </function> + + <!--function name="TexImage2D" offset="183" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_send_null="true" img_pad_dimensions="true"/> + <glx rop="110" large="true"/> + </function> + + <function name="TexEnvf" offset="184" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="111"/> + </function> + + <function name="TexEnvfv" offset="185" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="112"/> + </function> + + <function name="TexEnvi" offset="186" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="113"/> + </function> + + <function name="TexEnviv" offset="187" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="114"/> + </function--> + + <function name="TexGend" offset="188" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLdouble"/> + <glx rop="115"/> + </function> + + <function name="TexGendv" offset="189" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLdouble *" variable_param="pname"/> + <glx rop="116"/> + </function> + + <!--function name="TexGenf" offset="190" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="117"/> + </function> + + <function name="TexGenfv" offset="191" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeni" offset="192" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGeniv" offset="193" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function--> + + <function name="FeedbackBuffer" offset="194" static_dispatch="false"> + <param name="size" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="buffer" type="GLfloat *" output="true"/> + <glx sop="105" handcode="true"/> + </function> + + <function name="SelectBuffer" offset="195" static_dispatch="false"> + <param name="size" type="GLsizei"/> + <param name="buffer" type="GLuint *" output="true"/> + <glx sop="106" handcode="true"/> + </function> + + <function name="RenderMode" offset="196" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <return type="GLint"/> + <glx sop="107" handcode="true"/> + </function> + + <function name="InitNames" offset="197" static_dispatch="false"> + <glx rop="121"/> + </function> + + <function name="LoadName" offset="198" static_dispatch="false"> + <param name="name" type="GLuint"/> + <glx rop="122"/> + </function> + + <function name="PassThrough" offset="199" static_dispatch="false"> + <param name="token" type="GLfloat"/> + <glx rop="123"/> + </function> + + <function name="PopName" offset="200" static_dispatch="false"> + <glx rop="124"/> + </function> + + <function name="PushName" offset="201" static_dispatch="false"> + <param name="name" type="GLuint"/> + <glx rop="125"/> + </function> + + <function name="DrawBuffer" offset="202" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="126"/> + </function> + + <!--function name="Clear" offset="203" static_dispatch="false"> + <param name="mask" type="GLbitfield"/> + <glx rop="127"/> + </function--> + + <function name="ClearAccum" offset="204" static_dispatch="false"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + <glx rop="128"/> + </function> + + <function name="ClearIndex" offset="205" static_dispatch="false"> + <param name="c" type="GLfloat"/> + <glx rop="129"/> + </function> + + <!--function name="ClearColor" offset="206" static_dispatch="false"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="130"/> + </function> + + <function name="ClearStencil" offset="207" static_dispatch="false"> + <param name="s" type="GLint"/> + <glx rop="131"/> + </function--> + + <function name="ClearDepth" offset="208" static_dispatch="false"> + <param name="depth" type="GLclampd"/> + <glx rop="132"/> + </function> + + <!--function name="StencilMask" offset="209" static_dispatch="false"> + <param name="mask" type="GLuint"/> + <glx rop="133"/> + </function> + + <function name="ColorMask" offset="210" static_dispatch="false"> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + <glx rop="134"/> + </function> + + <function name="DepthMask" offset="211" static_dispatch="false"> + <param name="flag" type="GLboolean"/> + <glx rop="135"/> + </function--> + + <function name="IndexMask" offset="212" static_dispatch="false"> + <param name="mask" type="GLuint"/> + <glx rop="136"/> + </function> + + <function name="Accum" offset="213" static_dispatch="false"> + <param name="op" type="GLenum"/> + <param name="value" type="GLfloat"/> + <glx rop="137"/> + </function> + + <!--function name="Disable" offset="214" static_dispatch="false"> + <param name="cap" type="GLenum"/> + <glx rop="138" handcode="client"/> + </function> + + <function name="Enable" offset="215" static_dispatch="false"> + <param name="cap" type="GLenum"/> + <glx rop="139" handcode="client"/> + </function> + + <function name="Finish" offset="216" static_dispatch="false"> + <glx sop="108" handcode="true"/> + </function> + + <function name="Flush" offset="217" static_dispatch="false"> + <glx sop="142" handcode="true"/> + </function--> + + <function name="PopAttrib" offset="218" static_dispatch="false"> + <glx rop="141"/> + </function> + + <function name="PushAttrib" offset="219" static_dispatch="false"> + <param name="mask" type="GLbitfield"/> + <glx rop="142"/> + </function> + + <function name="Map1d" offset="220" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="stride" type="GLint" client_only="true"/> + <param name="order" type="GLint"/> + <param name="points" type="const GLdouble *" variable_param="order"/> + <glx rop="143" handcode="true"/> + </function> + + <function name="Map1f" offset="221" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="stride" type="GLint" client_only="true"/> + <param name="order" type="GLint"/> + <param name="points" type="const GLfloat *" variable_param="order"/> + <glx rop="144" handcode="true"/> + </function> + + <function name="Map2d" offset="222" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="ustride" type="GLint" client_only="true"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLdouble"/> + <param name="v2" type="GLdouble"/> + <param name="vstride" type="GLint" client_only="true"/> + <param name="vorder" type="GLint"/> + <param name="points" type="const GLdouble *" variable_param="uorder"/> + <glx rop="145" handcode="true"/> + </function> + + <function name="Map2f" offset="223" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="ustride" type="GLint" client_only="true"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="vstride" type="GLint" client_only="true"/> + <param name="vorder" type="GLint"/> + <param name="points" type="const GLfloat *" variable_param="uorder"/> + <glx rop="146" handcode="true"/> + </function> + + <function name="MapGrid1d" offset="224" static_dispatch="false"> + <param name="un" type="GLint"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <glx rop="147"/> + </function> + + <function name="MapGrid1f" offset="225" static_dispatch="false"> + <param name="un" type="GLint"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <glx rop="148"/> + </function> + + <function name="MapGrid2d" offset="226" static_dispatch="false"> + <param name="un" type="GLint"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="vn" type="GLint"/> + <param name="v1" type="GLdouble"/> + <param name="v2" type="GLdouble"/> + <glx rop="149"/> + </function> + + <function name="MapGrid2f" offset="227" static_dispatch="false"> + <param name="un" type="GLint"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="vn" type="GLint"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx rop="150"/> + </function> + + <function name="EvalCoord1d" offset="228" vectorequiv="EvalCoord1dv" static_dispatch="false"> + <param name="u" type="GLdouble"/> + </function> + + <function name="EvalCoord1dv" offset="229" static_dispatch="false"> + <param name="u" type="const GLdouble *" count="1"/> + <glx rop="151"/> + </function> + + <function name="EvalCoord1f" offset="230" vectorequiv="EvalCoord1fv" static_dispatch="false"> + <param name="u" type="GLfloat"/> + </function> + + <function name="EvalCoord1fv" offset="231" static_dispatch="false"> + <param name="u" type="const GLfloat *" count="1"/> + <glx rop="152"/> + </function> + + <function name="EvalCoord2d" offset="232" vectorequiv="EvalCoord2dv" static_dispatch="false"> + <param name="u" type="GLdouble"/> + <param name="v" type="GLdouble"/> + </function> + + <function name="EvalCoord2dv" offset="233" static_dispatch="false"> + <param name="u" type="const GLdouble *" count="2"/> + <glx rop="153"/> + </function> + + <function name="EvalCoord2f" offset="234" vectorequiv="EvalCoord2fv" static_dispatch="false"> + <param name="u" type="GLfloat"/> + <param name="v" type="GLfloat"/> + </function> + + <function name="EvalCoord2fv" offset="235" static_dispatch="false"> + <param name="u" type="const GLfloat *" count="2"/> + <glx rop="154"/> + </function> + + <function name="EvalMesh1" offset="236" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="i1" type="GLint"/> + <param name="i2" type="GLint"/> + <glx rop="155"/> + </function> + + <function name="EvalPoint1" offset="237" static_dispatch="false"> + <param name="i" type="GLint"/> + <glx rop="156"/> + </function> + + <function name="EvalMesh2" offset="238" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="i1" type="GLint"/> + <param name="i2" type="GLint"/> + <param name="j1" type="GLint"/> + <param name="j2" type="GLint"/> + <glx rop="157"/> + </function> + + <function name="EvalPoint2" offset="239" static_dispatch="false"> + <param name="i" type="GLint"/> + <param name="j" type="GLint"/> + <glx rop="158"/> + </function> + + <!--function name="AlphaFunc" offset="240" static_dispatch="false"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx rop="159"/> + </function> + + <function name="BlendFunc" offset="241" static_dispatch="false"> + <param name="sfactor" type="GLenum"/> + <param name="dfactor" type="GLenum"/> + <glx rop="160"/> + </function> + + <function name="LogicOp" offset="242" static_dispatch="false"> + <param name="opcode" type="GLenum"/> + <glx rop="161"/> + </function> + + <function name="StencilFunc" offset="243" static_dispatch="false"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx rop="162"/> + </function> + + <function name="StencilOp" offset="244" static_dispatch="false"> + <param name="fail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx rop="163"/> + </function> + + <function name="DepthFunc" offset="245" static_dispatch="false"> + <param name="func" type="GLenum"/> + <glx rop="164"/> + </function--> + + <function name="PixelZoom" offset="246" static_dispatch="false"> + <param name="xfactor" type="GLfloat"/> + <param name="yfactor" type="GLfloat"/> + <glx rop="165"/> + </function> + + <function name="PixelTransferf" offset="247" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="166"/> + </function> + + <function name="PixelTransferi" offset="248" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="167"/> + </function> + + <function name="PixelStoref" offset="249" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx sop="109" handcode="client"/> + </function> + + <!--function name="PixelStorei" offset="250" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx sop="110" handcode="client"/> + </function--> + + <function name="PixelMapfv" offset="251" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="mapsize" type="GLsizei" counter="true"/> + <param name="values" type="const GLfloat *" count="mapsize"/> + <glx rop="168" large="true"/> + </function> + + <function name="PixelMapuiv" offset="252" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="mapsize" type="GLsizei" counter="true"/> + <param name="values" type="const GLuint *" count="mapsize"/> + <glx rop="169" large="true"/> + </function> + + <function name="PixelMapusv" offset="253" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="mapsize" type="GLsizei" counter="true"/> + <param name="values" type="const GLushort *" count="mapsize"/> + <glx rop="170" large="true"/> + </function> + + <function name="ReadBuffer" offset="254" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="171"/> + </function> + + <function name="CopyPixels" offset="255" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="type" type="GLenum"/> + <glx rop="172"/> + </function> + + <!--function name="ReadPixels" offset="256" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0"/> + <glx sop="111"/> + </function--> + + <function name="DrawPixels" offset="257" static_dispatch="false"> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="0" img_pad_dimensions="false"/> + <glx rop="173" large="true"/> + </function> + + <!--function name="GetBooleanv" offset="258" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLboolean *" output="true" variable_param="pname"/> + <glx sop="112" handcode="client"/> + </function--> + + <function name="GetClipPlane" offset="259" static_dispatch="false"> + <param name="plane" type="GLenum"/> + <param name="equation" type="GLdouble *" output="true" count="4"/> + <glx sop="113" always_array="true"/> + </function> + + <function name="GetDoublev" offset="260" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx sop="114" handcode="client"/> + </function> + + <!--function name="GetError" offset="261" static_dispatch="false"> + <return type="GLenum"/> + <glx sop="115" handcode="client"/> + </function> + + <function name="GetFloatv" offset="262" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="116" handcode="client"/> + </function> + + <function name="GetIntegerv" offset="263" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="117" handcode="client"/> + </function> + + <function name="GetLightfv" offset="264" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="118"/> + </function--> + + <function name="GetLightiv" offset="265" static_dispatch="false"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="119"/> + </function> + + <function name="GetMapdv" offset="266" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="v" type="GLdouble *" output="true" variable_param="target query"/> + <glx sop="120"/> + </function> + + <function name="GetMapfv" offset="267" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="v" type="GLfloat *" output="true" variable_param="target query"/> + <glx sop="121"/> + </function> + + <function name="GetMapiv" offset="268" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="query" type="GLenum"/> + <param name="v" type="GLint *" output="true" variable_param="target query"/> + <glx sop="122"/> + </function> + + <!--function name="GetMaterialfv" offset="269" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="123"/> + </function--> + + <function name="GetMaterialiv" offset="270" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="124"/> + </function> + + <function name="GetPixelMapfv" offset="271" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="values" type="GLfloat *" output="true" variable_param="map"/> + <glx sop="125"/> + </function> + + <function name="GetPixelMapuiv" offset="272" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="values" type="GLuint *" output="true" variable_param="map"/> + <glx sop="126"/> + </function> + + <function name="GetPixelMapusv" offset="273" static_dispatch="false"> + <param name="map" type="GLenum"/> + <param name="values" type="GLushort *" output="true" variable_param="map"/> + <glx sop="127"/> + </function> + + <function name="GetPolygonStipple" offset="274" static_dispatch="false"> + <param name="mask" type="GLubyte *" output="true" img_width="32" img_height="32" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP"/> + <glx sop="128"/> + </function> + + <!--function name="GetString" offset="275" static_dispatch="false"> + <param name="name" type="GLenum"/> + <return type="const GLubyte *"/> + <glx sop="129" handcode="true"/> + </function> + + <function name="GetTexEnvfv" offset="276" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="130"/> + </function> + + <function name="GetTexEnviv" offset="277" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="131"/> + </function--> + + <function name="GetTexGendv" offset="278" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx sop="132"/> + </function> + + <!--function name="GetTexGenfv" offset="279" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="133"/> + </function> + + <function name="GetTexGeniv" offset="280" static_dispatch="false"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="134"/> + </function--> + + <function name="GetTexImage" offset="281" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/> + <glx sop="135" dimensions_in_reply="true"/> + </function> + + <!--function name="GetTexParameterfv" offset="282" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="136"/> + </function> + + <function name="GetTexParameteriv" offset="283" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="137"/> + </function--> + + <function name="GetTexLevelParameterfv" offset="284" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="138"/> + </function> + + <function name="GetTexLevelParameteriv" offset="285" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="139"/> + </function> + + <!--function name="IsEnabled" offset="286" static_dispatch="false"> + <param name="cap" type="GLenum"/> + <return type="GLboolean"/> + <glx sop="140" handcode="client"/> + </function--> + + <function name="IsList" offset="287" static_dispatch="false"> + <param name="list" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="141"/> + </function> + + <function name="DepthRange" offset="288" static_dispatch="false"> + <param name="zNear" type="GLclampd"/> + <param name="zFar" type="GLclampd"/> + <glx rop="174"/> + </function> + + <function name="Frustum" offset="289" static_dispatch="false"> + <param name="left" type="GLdouble"/> + <param name="right" type="GLdouble"/> + <param name="bottom" type="GLdouble"/> + <param name="top" type="GLdouble"/> + <param name="zNear" type="GLdouble"/> + <param name="zFar" type="GLdouble"/> + <glx rop="175"/> + </function> + + <!--function name="LoadIdentity" offset="290" static_dispatch="false"> + <glx rop="176"/> + </function> + + <function name="LoadMatrixf" offset="291" static_dispatch="false"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="177"/> + </function--> + + <function name="LoadMatrixd" offset="292" static_dispatch="false"> + <param name="m" type="const GLdouble *" count="16"/> + <glx rop="178"/> + </function> + + <!--function name="MatrixMode" offset="293" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="179"/> + </function> + + <function name="MultMatrixf" offset="294" static_dispatch="false"> + <param name="m" type="const GLfloat *" count="16"/> + <glx rop="180"/> + </function--> + + <function name="MultMatrixd" offset="295" static_dispatch="false"> + <param name="m" type="const GLdouble *" count="16"/> + <glx rop="181"/> + </function> + + <function name="Ortho" offset="296" static_dispatch="false"> + <param name="left" type="GLdouble"/> + <param name="right" type="GLdouble"/> + <param name="bottom" type="GLdouble"/> + <param name="top" type="GLdouble"/> + <param name="zNear" type="GLdouble"/> + <param name="zFar" type="GLdouble"/> + <glx rop="182"/> + </function> + + <!--function name="PopMatrix" offset="297" static_dispatch="false"> + <glx rop="183"/> + </function> + + <function name="PushMatrix" offset="298" static_dispatch="false"> + <glx rop="184"/> + </function--> + + <function name="Rotated" offset="299" static_dispatch="false"> + <param name="angle" type="GLdouble"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="185"/> + </function> + + <!--function name="Rotatef" offset="300" static_dispatch="false"> + <param name="angle" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="186"/> + </function--> + + <function name="Scaled" offset="301" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="187"/> + </function> + + <!--function name="Scalef" offset="302" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="188"/> + </function--> + + <function name="Translated" offset="303" static_dispatch="false"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx rop="189"/> + </function> + + <!--function name="Translatef" offset="304" static_dispatch="false"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <glx rop="190"/> + </function> + + <function name="Viewport" offset="305" static_dispatch="false"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="191"/> + </function--> +</category> + +<category name="1.1"> + <function name="ArrayElement" offset="306" static_dispatch="false"> + <param name="i" type="GLint"/> + <glx handcode="true"/> + </function> + + <!--function name="ColorPointer" offset="308" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DisableClientState" offset="309" static_dispatch="false"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="DrawArrays" offset="310" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx rop="193" handcode="true"/> + </function> + + <function name="DrawElements" offset="311" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function--> + + <function name="EdgeFlagPointer" offset="312" static_dispatch="false"> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <!--function name="EnableClientState" offset="313" static_dispatch="false"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="GetPointerv" offset="329" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function--> + + <function name="IndexPointer" offset="314" static_dispatch="false"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="InterleavedArrays" offset="317" static_dispatch="false"> + <param name="format" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <!--function name="NormalPointer" offset="318" static_dispatch="false"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointer" offset="320" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointer" offset="321" static_dispatch="false"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="PolygonOffset" offset="319" static_dispatch="false"> + <param name="factor" type="GLfloat"/> + <param name="units" type="GLfloat"/> + <glx rop="192"/> + </function--> + + <function name="CopyTexImage1D" offset="323" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4119"/> + </function> + + <!--function name="CopyTexImage2D" offset="324" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4120"/> + </function--> + + <function name="CopyTexSubImage1D" offset="325" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4121"/> + </function> + + <!--function name="CopyTexSubImage2D" offset="326" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4122"/> + </function--> + + <function name="TexSubImage1D" offset="332" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4099" large="true"/> + </function> + + <!--function name="TexSubImage2D" offset="333" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4100" large="true"/> + </function--> + + <function name="AreTexturesResident" offset="322" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx sop="143" handcode="client" always_array="true"/> + </function> + + <!--function name="BindTexture" offset="307" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + <glx rop="4117"/> + </function> + + <function name="DeleteTextures" offset="327" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx sop="144"/> + </function> + + <function name="GenTextures" offset="328" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx sop="145" always_array="true"/> + </function> + + <function name="IsTexture" offset="330" static_dispatch="false"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="146"/> + </function--> + + <function name="PrioritizeTextures" offset="331" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="priorities" type="const GLclampf *" count="n"/> + <glx rop="4118"/> + </function> + + <function name="Indexub" offset="315" vectorequiv="Indexubv" static_dispatch="false"> + <param name="c" type="GLubyte"/> + </function> + + <function name="Indexubv" offset="316" static_dispatch="false"> + <param name="c" type="const GLubyte *" count="1"/> + <glx rop="194"/> + </function> + + <function name="PopClientAttrib" offset="334" static_dispatch="false"> + <glx handcode="true"/> + </function> + + <function name="PushClientAttrib" offset="335" static_dispatch="false"> + <param name="mask" type="GLbitfield"/> + <glx handcode="true"/> + </function> +</category> + +<category name="1.2"> + <!--function name="BlendColor" offset="336" static_dispatch="false"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" offset="337" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function--> + + <function name="DrawRangeElements" offset="338" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="ColorTable" offset="339" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="2053" large="true"/> + </function> + + <function name="ColorTableParameterfv" offset="340" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2054"/> + </function> + + <function name="ColorTableParameteriv" offset="341" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="2055"/> + </function> + + <function name="CopyColorTable" offset="342" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="2056"/> + </function> + + <function name="GetColorTable" offset="343" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="147" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterfv" offset="344" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="148"/> + </function> + + <function name="GetColorTableParameteriv" offset="345" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="149"/> + </function> + + <function name="ColorSubTable" offset="346" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="195" large="true"/> + </function> + + <function name="CopyColorSubTable" offset="347" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="196"/> + </function> + + <function name="ConvolutionFilter1D" offset="348" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4101" large="true"/> + </function> + + <function name="ConvolutionFilter2D" offset="349" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4102" large="true"/> + </function> + + <function name="ConvolutionParameterf" offset="350" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat"/> + <glx rop="4103"/> + </function> + + <function name="ConvolutionParameterfv" offset="351" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="4104"/> + </function> + + <function name="ConvolutionParameteri" offset="352" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint"/> + <glx rop="4105"/> + </function> + + <function name="ConvolutionParameteriv" offset="353" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4106"/> + </function> + + <function name="CopyConvolutionFilter1D" offset="354" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4107"/> + </function> + + <function name="CopyConvolutionFilter2D" offset="355" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4108"/> + </function> + + <function name="GetConvolutionFilter" offset="356" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/> + <glx sop="150" dimensions_in_reply="true"/> + </function> + + <function name="GetConvolutionParameterfv" offset="357" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="151"/> + </function> + + <function name="GetConvolutionParameteriv" offset="358" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="152"/> + </function> + + <function name="GetSeparableFilter" offset="359" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + <glx sop="153" handcode="true"/> + </function> + + <function name="SeparableFilter2D" offset="360" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="const GLvoid *"/> + <param name="column" type="const GLvoid *"/> + <glx rop="4109" handcode="true"/> + </function> + + <function name="GetHistogram" offset="361" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="154" dimensions_in_reply="true" img_reset="reset"/> + </function> + + <function name="GetHistogramParameterfv" offset="362" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="155"/> + </function> + + <function name="GetHistogramParameteriv" offset="363" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="156"/> + </function> + + <function name="GetMinmax" offset="364" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/> + <glx sop="157" img_reset="reset"/> + </function> + + <function name="GetMinmaxParameterfv" offset="365" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="158"/> + </function> + + <function name="GetMinmaxParameteriv" offset="366" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="159"/> + </function> + + <function name="Histogram" offset="367" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4110"/> + </function> + + <function name="Minmax" offset="368" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4111"/> + </function> + + <function name="ResetHistogram" offset="369" static_dispatch="false"> + <param name="target" type="GLenum"/> + <glx rop="4112"/> + </function> + + <function name="ResetMinmax" offset="370" static_dispatch="false"> + <param name="target" type="GLenum"/> + <glx rop="4113"/> + </function> + + <!--function name="TexImage3D" offset="371" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" offset="372" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" offset="373" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4123"/> + </function--> +</category> + +<category name="GL_ARB_multitexture" number="1"> + <!--function name="ActiveTextureARB" offset="374" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" offset="375" static_dispatch="false"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function--> + + <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + </function> + + <function name="MultiTexCoord1dvARB" offset="377" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="198"/> + </function> + + <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + </function> + + <function name="MultiTexCoord1fvARB" offset="379" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="199"/> + </function> + + <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + </function> + + <function name="MultiTexCoord1ivARB" offset="381" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="1"/> + <glx rop="200"/> + </function> + + <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + </function> + + <function name="MultiTexCoord1svARB" offset="383" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="201"/> + </function> + + <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="MultiTexCoord2dvARB" offset="385" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="202"/> + </function> + + <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="MultiTexCoord2fvARB" offset="387" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="203"/> + </function> + + <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="MultiTexCoord2ivARB" offset="389" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="2"/> + <glx rop="204"/> + </function> + + <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="MultiTexCoord2svARB" offset="391" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="205"/> + </function> + + <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="MultiTexCoord3dvARB" offset="393" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="206"/> + </function> + + <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="MultiTexCoord3fvARB" offset="395" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="207"/> + </function> + + <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="MultiTexCoord3ivARB" offset="397" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="3"/> + <glx rop="208"/> + </function> + + <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="MultiTexCoord3svARB" offset="399" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="209"/> + </function> + + <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="MultiTexCoord4dvARB" offset="401" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="210"/> + </function> + + <!--function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function--> + + <function name="MultiTexCoord4fvARB" offset="403" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="211"/> + </function> + + <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="MultiTexCoord4ivARB" offset="405" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="212"/> + </function> + + <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="MultiTexCoord4svARB" offset="407" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="213"/> + </function> +</category> + +<xi:include href="../gen/APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/es_EXT.xml b/src/mapi/glapi/gen-es/es_EXT.xml new file mode 100644 index 00000000000..113d8d74ddd --- /dev/null +++ b/src/mapi/glapi/gen-es/es_EXT.xml @@ -0,0 +1,125 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "../gen/gl_API.dtd"> + +<!-- OpenGL ES extensions --> + +<OpenGLAPI> + +<category name="GL_OES_compressed_paletted_texture" number="6"> + <enum name="PALETTE4_RGB8_OES" value="0x8B90"/> + <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/> + <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/> + <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/> + <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/> + <enum name="PALETTE8_RGB8_OES" value="0x8B95"/> + <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/> + <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/> + <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/> + <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/> +</category> + +<!-- 23. GL_OES_EGL_image --> +<xi:include href="../gen/OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_OES_depth24" number="24"> + <enum name="DEPTH_COMPONENT24_OES" value="0x81A6"/> +</category> + +<category name="GL_OES_depth32" number="25"> + <enum name="DEPTH_COMPONENT32_OES" value="0x81A7"/> +</category> + +<category name="GL_OES_element_index_uint" number="26"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_fbo_render_mipmap" number="27"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_OES_mapbuffer" number="29"> + <enum name="WRITE_ONLY_OES" value="0x88B9"/> + <enum name="BUFFER_ACCESS_OES" value="0x88BB"/> + <enum name="BUFFER_MAPPED_OES" value="0x88BC"/> + <enum name="BUFFER_MAP_POINTER_OES" value="0x88BD"/> + + <function name="GetBufferPointervOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **"/> + </function> + + <function name="MapBufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + </function> + + <function name="UnmapBufferOES" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + </function> +</category> + +<category name="GL_OES_rgb8_rgba8" number="30"> + <enum name="RGB8_OES" value="0x8051"/> + <enum name="RGBA8_OES" value="0x8058"/> +</category> + +<category name="GL_OES_stencil1" number="31"> + <enum name="STENCIL_INDEX1_OES" value="0x8D46"/> +</category> + +<category name="GL_OES_stencil4" number="32"> + <enum name="STENCIL_INDEX4_OES" value="0x8D47"/> +</category> + +<category name="GL_OES_stencil8" number="33"> + <enum name="STENCIL_INDEX8_OES" value="0x8D48"/> +</category> + +<category name="GL_EXT_texture_filter_anisotropic" number="41"> + <enum name="TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FE"/> + <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" value="0x84FF"/> +</category> + +<category name="GL_EXT_texture_compression_dxt1" number="49"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> +</category> + +<category name="GL_EXT_texture_format_BGRA8888" number="51"> + <enum name="BGRA_EXT" value="0x80E1"/> +</category> + +<category name="GL_EXT_blend_minmax" number="65"> + <enum name="MIN_EXT" value="0x8007"/> + <enum name="MAX_EXT" value="0x8008"/> +</category> + +<category name="GL_EXT_read_format_bgra" number="66"> + <enum name="BGRA_EXT" value="0x80E1"/> + <enum name="UNSIGNED_SHORT_4_4_4_4_REV_EXT" value="0x8365"/> + <enum name="UNSIGNED_SHORT_1_5_5_5_REV_EXT" value="0x8366"/> +</category> + +<category name="GL_EXT_multi_draw_arrays" number="69"> + <function name="MultiDrawArraysEXT" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. --> + <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. --> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> + + <function name="MultiDrawElementsEXT" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen-es/gl_compare.py b/src/mapi/glapi/gen-es/gl_compare.py new file mode 100644 index 00000000000..6b5e43bb98b --- /dev/null +++ b/src/mapi/glapi/gen-es/gl_compare.py @@ -0,0 +1,354 @@ +#!/usr/bin/python +# +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +import sys +import os.path +import getopt + +GLAPI = "../../glapi/gen" +sys.path.append(GLAPI) + +import gl_XML +import glX_XML + +class ApiSet(object): + def __init__(self, api, elts=["enum", "type", "function"]): + self.api = api + self.elts = elts + + def _check_enum(self, e1, e2, strict=True): + if e1.name != e2.name: + raise ValueError("%s: name mismatch" % e1.name) + if e1.value != e2.value: + raise ValueError("%s: value 0x%04x != 0x%04x" + % (e1.name, e1.value, e2.value)) + + def _check_type(self, t1, t2, strict=True): + if t1.name != t2.name: + raise ValueError("%s: name mismatch" % t1.name) + if t1.type_expr.string() != t2.type_expr.string(): + raise ValueError("%s: type %s != %s" + % (t1.name, t1.type_expr.string(), t2.type_expr.string())) + + def _check_function(self, f1, f2, strict=True): + if f1.name != f2.name: + raise ValueError("%s: name mismatch" % f1.name) + if f1.return_type != f2.return_type: + raise ValueError("%s: return type %s != %s" + % (f1.name, f1.return_type, f2.return_type)) + # there might be padded parameters + if strict and len(f1.parameters) != len(f2.parameters): + raise ValueError("%s: parameter length %d != %d" + % (f1.name, len(f1.parameters), len(f2.parameters))) + if f1.assign_offset != f2.assign_offset: + if ((f1.assign_offset and f2.offset < 0) or + (f2.assign_offset and f1.offset < 0)): + raise ValueError("%s: assign offset %d != %d" + % (f1.name, f1.assign_offset, f2.assign_offset)) + elif not f1.assign_offset: + if f1.offset != f2.offset: + raise ValueError("%s: offset %d != %d" + % (f1.name, f1.offset, f2.offset)) + + if strict: + l1 = f1.entry_points + l2 = f2.entry_points + l1.sort() + l2.sort() + if l1 != l2: + raise ValueError("%s: entry points %s != %s" + % (f1.name, l1, l2)) + + l1 = f1.static_entry_points + l2 = f2.static_entry_points + l1.sort() + l2.sort() + if l1 != l2: + raise ValueError("%s: static entry points %s != %s" + % (f1.name, l1, l2)) + + pad = 0 + for i in xrange(len(f1.parameters)): + p1 = f1.parameters[i] + p2 = f2.parameters[i + pad] + + if not strict and p1.is_padding != p2.is_padding: + if p1.is_padding: + pad -= 1 + continue + else: + pad += 1 + p2 = f2.parameters[i + pad] + + if strict and p1.name != p2.name: + raise ValueError("%s: parameter %d name %s != %s" + % (f1.name, i, p1.name, p2.name)) + if p1.type_expr.string() != p2.type_expr.string(): + if (strict or + # special case + f1.name == "TexImage2D" and p1.name != "internalformat"): + raise ValueError("%s: parameter %s type %s != %s" + % (f1.name, p1.name, p1.type_expr.string(), + p2.type_expr.string())) + + def union(self, other): + union = gl_XML.gl_api(None) + + if "enum" in self.elts: + union.enums_by_name = other.enums_by_name.copy() + for key, val in self.api.enums_by_name.iteritems(): + if key not in union.enums_by_name: + union.enums_by_name[key] = val + else: + self._check_enum(val, other.enums_by_name[key]) + + if "type" in self.elts: + union.types_by_name = other.types_by_name.copy() + for key, val in self.api.types_by_name.iteritems(): + if key not in union.types_by_name: + union.types_by_name[key] = val + else: + self._check_type(val, other.types_by_name[key]) + + if "function" in self.elts: + union.functions_by_name = other.functions_by_name.copy() + for key, val in self.api.functions_by_name.iteritems(): + if key not in union.functions_by_name: + union.functions_by_name[key] = val + else: + self._check_function(val, other.functions_by_name[key]) + + return union + + def intersection(self, other): + intersection = gl_XML.gl_api(None) + + if "enum" in self.elts: + for key, val in self.api.enums_by_name.iteritems(): + if key in other.enums_by_name: + self._check_enum(val, other.enums_by_name[key]) + intersection.enums_by_name[key] = val + + if "type" in self.elts: + for key, val in self.api.types_by_name.iteritems(): + if key in other.types_by_name: + self._check_type(val, other.types_by_name[key]) + intersection.types_by_name[key] = val + + if "function" in self.elts: + for key, val in self.api.functions_by_name.iteritems(): + if key in other.functions_by_name: + self._check_function(val, other.functions_by_name[key]) + intersection.functions_by_name[key] = val + + return intersection + + def difference(self, other): + difference = gl_XML.gl_api(None) + + if "enum" in self.elts: + for key, val in self.api.enums_by_name.iteritems(): + if key not in other.enums_by_name: + difference.enums_by_name[key] = val + else: + self._check_enum(val, other.enums_by_name[key]) + + if "type" in self.elts: + for key, val in self.api.types_by_name.iteritems(): + if key not in other.types_by_name: + difference.types_by_name[key] = val + else: + self._check_type(val, other.types_by_name[key]) + + if "function" in self.elts: + for key, val in self.api.functions_by_name.iteritems(): + if key not in other.functions_by_name: + difference.functions_by_name[key] = val + else: + self._check_function(val, other.functions_by_name[key], False) + + return difference + +def cmp_enum(e1, e2): + if e1.value < e2.value: + return -1 + elif e1.value > e2.value: + return 1 + else: + return 0 + +def cmp_type(t1, t2): + return t1.size - t2.size + +def cmp_function(f1, f2): + if f1.name > f2.name: + return 1 + elif f1.name < f2.name: + return -1 + else: + return 0 + +def spaces(n, str=""): + spaces = n - len(str) + if spaces < 1: + spaces = 1 + return " " * spaces + +def output_enum(e, indent=0): + attrs = 'name="%s"' % e.name + if e.default_count > 0: + tab = spaces(37, attrs) + attrs += '%scount="%d"' % (tab, e.default_count) + tab = spaces(48, attrs) + val = "%04x" % e.value + val = "0x" + val.upper() + attrs += '%svalue="%s"' % (tab, val) + + # no child + if not e.functions: + print '%s<enum %s/>' % (spaces(indent), attrs) + return + + print '%s<enum %s>' % (spaces(indent), attrs) + for key, val in e.functions.iteritems(): + attrs = 'name="%s"' % key + if val[0] != e.default_count: + attrs += ' count="%d"' % val[0] + if not val[1]: + attrs += ' mode="get"' + + print '%s<size %s/>' % (spaces(indent * 2), attrs) + + print '%s</enum>' % spaces(indent) + +def output_type(t, indent=0): + tab = spaces(16, t.name) + attrs = 'name="%s"%ssize="%d"' % (t.name, tab, t.size) + ctype = t.type_expr.string() + if ctype.find("unsigned") != -1: + attrs += ' unsigned="true"' + elif ctype.find("signed") == -1: + attrs += ' float="true"' + print '%s<type %s/>' % (spaces(indent), attrs) + +def output_function(f, indent=0): + attrs = 'name="%s"' % f.name + if f.offset > 0: + if f.assign_offset: + attrs += ' offset="assign"' + else: + attrs += ' offset="%d"' % f.offset + print '%s<function %s>' % (spaces(indent), attrs) + + for p in f.parameters: + attrs = 'name="%s" type="%s"' \ + % (p.name, p.type_expr.original_string) + print '%s<param %s/>' % (spaces(indent * 2), attrs) + if f.return_type != "void": + attrs = 'type="%s"' % f.return_type + print '%s<return %s/>' % (spaces(indent * 2), attrs) + + print '%s</function>' % spaces(indent) + +def output_category(api, indent=0): + enums = api.enums_by_name.values() + enums.sort(cmp_enum) + types = api.types_by_name.values() + types.sort(cmp_type) + functions = api.functions_by_name.values() + functions.sort(cmp_function) + + for e in enums: + output_enum(e, indent) + if enums and types: + print + for t in types: + output_type(t, indent) + if enums or types: + print + for f in functions: + output_function(f, indent) + if f != functions[-1]: + print + +def is_api_empty(api): + return bool(not api.enums_by_name and + not api.types_by_name and + not api.functions_by_name) + +def show_usage(ops): + print "Usage: %s [-k elts] <%s> <file1> <file2>" % (sys.argv[0], "|".join(ops)) + print " -k elts A comma separated string of types of elements to" + print " skip. Possible types are enum, type, and function." + sys.exit(1) + +def main(): + ops = ["union", "intersection", "difference"] + elts = ["enum", "type", "function"] + + try: + options, args = getopt.getopt(sys.argv[1:], "k:") + except Exception, e: + show_usage(ops) + + if len(args) != 3: + show_usage(ops) + op, file1, file2 = args + if op not in ops: + show_usage(ops) + + skips = [] + for opt, val in options: + if opt == "-k": + skips = val.split(",") + + for elt in skips: + try: + elts.remove(elt) + except ValueError: + show_usage(ops) + + api1 = gl_XML.parse_GL_API(file1, glX_XML.glx_item_factory()) + api2 = gl_XML.parse_GL_API(file2, glX_XML.glx_item_factory()) + + set = ApiSet(api1, elts) + func = getattr(set, op) + result = func(api2) + + if not is_api_empty(result): + cat_name = "%s_of_%s_and_%s" \ + % (op, os.path.basename(file1), os.path.basename(file2)) + + print '<?xml version="1.0"?>' + print '<!DOCTYPE OpenGLAPI SYSTEM "%s/gl_API.dtd">' % GLAPI + print + print '<OpenGLAPI>' + print + print '<category name="%s">' % (cat_name) + output_category(result, 4) + print '</category>' + print + print '</OpenGLAPI>' + +if __name__ == "__main__": + main() diff --git a/src/mapi/glapi/gen-es/gl_parse_header.py b/src/mapi/glapi/gen-es/gl_parse_header.py new file mode 100644 index 00000000000..5382eba35c3 --- /dev/null +++ b/src/mapi/glapi/gen-es/gl_parse_header.py @@ -0,0 +1,450 @@ +#!/usr/bin/python +# +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +import sys +import os.path +import getopt +import re + +GLAPI = "../../glapi/gen" +sys.path.append(GLAPI) + +class HeaderParser(object): + """Parser for GL header files.""" + + def __init__(self, verbose=0): + # match #if and #ifdef + self.IFDEF = re.compile('#\s*if(n?def\s+(?P<ifdef>\w+)|\s+(?P<if>.+))') + # match #endif + self.ENDIF = re.compile('#\s*endif') + # match typedef abc def; + self.TYPEDEF = re.compile('typedef\s+(?P<from>[\w ]+)\s+(?P<to>\w+);') + # match #define XYZ VAL + self.DEFINE = re.compile('#\s*define\s+(?P<key>\w+)(?P<value>\s+[\w"]*)?') + # match GLAPI + self.GLAPI = re.compile('^GL_?API(CALL)?\s+(?P<return>[\w\s*]+[\w*])\s+(GL)?_?APIENTRY\s+(?P<name>\w+)\s*\((?P<params>[\w\s(,*\[\])]+)\)\s*;') + + self.split_params = re.compile('\s*,\s*') + self.split_ctype = re.compile('(\W)') + # ignore GL_VERSION_X_Y + self.ignore_enum = re.compile('GL(_ES)?_VERSION(_ES_C[ML])?_\d_\d') + + self.verbose = verbose + self._reset() + + def _reset(self): + """Reset to initial state.""" + self.ifdef_levels = [] + self.need_char = False + + # use typeexpr? + def _format_ctype(self, ctype, fix=True): + """Format a ctype string, optionally fix it.""" + # split the type string + tmp = self.split_ctype.split(ctype) + tmp = [s for s in tmp if s and s != " "] + + pretty = "" + for i in xrange(len(tmp)): + # add missing GL prefix + if (fix and tmp[i] != "const" and tmp[i] != "*" and + not tmp[i].startswith("GL")): + tmp[i] = "GL" + tmp[i] + + if i == 0: + pretty = tmp[i] + else: + sep = " " + if tmp[i - 1] == "*": + sep = "" + pretty += sep + tmp[i] + return pretty + + # use typeexpr? + def _get_ctype_attrs(self, ctype): + """Get the attributes of a ctype.""" + is_float = (ctype.find("float") != -1 or ctype.find("double") != -1) + is_signed = not (ctype.find("unsigned") != -1) + + size = 0 + if ctype.find("char") != -1: + size = 1 + elif ctype.find("short") != -1: + size = 2 + elif ctype.find("int") != -1: + size = 4 + elif is_float: + if ctype.find("float") != -1: + size = 4 + else: + size = 8 + + return (size, is_float, is_signed) + + def _parse_define(self, line): + """Parse a #define line for an <enum>.""" + m = self.DEFINE.search(line) + if not m: + if self.verbose and line.find("#define") >= 0: + print "ignore %s" % (line) + return None + + key = m.group("key").strip() + val = m.group("value").strip() + + # enum must begin with GL_ and be all uppercase + if ((not (key.startswith("GL_") and key.isupper())) or + (self.ignore_enum.match(key) and val == "1")): + if self.verbose: + print "ignore enum %s" % (key) + return None + + return (key, val) + + def _parse_typedef(self, line): + """Parse a typedef line for a <type>.""" + m = self.TYPEDEF.search(line) + if not m: + if self.verbose and line.find("typedef") >= 0: + print "ignore %s" % (line) + return None + + f = m.group("from").strip() + t = m.group("to").strip() + if not t.startswith("GL"): + if self.verbose: + print "ignore type %s" % (t) + return None + attrs = self._get_ctype_attrs(f) + + return (f, t, attrs) + + def _parse_gl_api(self, line): + """Parse a GLAPI line for a <function>.""" + m = self.GLAPI.search(line) + if not m: + if self.verbose and line.find("APIENTRY") >= 0: + print "ignore %s" % (line) + return None + + rettype = m.group("return") + rettype = self._format_ctype(rettype) + if rettype == "GLvoid": + rettype = "" + + name = m.group("name") + + param_str = m.group("params") + chunks = self.split_params.split(param_str) + chunks = [s.strip() for s in chunks] + if len(chunks) == 1 and (chunks[0] == "void" or chunks[0] == "GLvoid"): + chunks = [] + + params = [] + for c in chunks: + # split type and variable name + idx = c.rfind("*") + if idx < 0: + idx = c.rfind(" ") + if idx >= 0: + idx += 1 + ctype = c[:idx] + var = c[idx:] + else: + ctype = c + var = "unnamed" + + # convert array to pointer + idx = var.find("[") + if idx >= 0: + var = var[:idx] + ctype += "*" + + ctype = self._format_ctype(ctype) + var = var.strip() + + if not self.need_char and ctype.find("GLchar") >= 0: + self.need_char = True + + params.append((ctype, var)) + + return (rettype, name, params) + + def _change_level(self, line): + """Parse a #ifdef line and change level.""" + m = self.IFDEF.search(line) + if m: + ifdef = m.group("ifdef") + if not ifdef: + ifdef = m.group("if") + self.ifdef_levels.append(ifdef) + return True + m = self.ENDIF.search(line) + if m: + self.ifdef_levels.pop() + return True + return False + + def _read_header(self, header): + """Open a header file and read its contents.""" + lines = [] + try: + fp = open(header, "rb") + lines = fp.readlines() + fp.close() + except IOError, e: + print "failed to read %s: %s" % (header, e) + return lines + + def _cmp_enum(self, enum1, enum2): + """Compare two enums.""" + # sort by length of the values as strings + val1 = enum1[1] + val2 = enum2[1] + ret = len(val1) - len(val2) + # sort by the values + if not ret: + val1 = int(val1, 16) + val2 = int(val2, 16) + ret = val1 - val2 + # in case int cannot hold the result + if ret > 0: + ret = 1 + elif ret < 0: + ret = -1 + # sort by the names + if not ret: + if enum1[0] < enum2[0]: + ret = -1 + elif enum1[0] > enum2[0]: + ret = 1 + return ret + + def _cmp_type(self, type1, type2): + """Compare two types.""" + attrs1 = type1[2] + attrs2 = type2[2] + # sort by type size + ret = attrs1[0] - attrs2[0] + # float is larger + if not ret: + ret = attrs1[1] - attrs2[1] + # signed is larger + if not ret: + ret = attrs1[2] - attrs2[2] + # reverse + ret = -ret + return ret + + def _cmp_function(self, func1, func2): + """Compare two functions.""" + name1 = func1[1] + name2 = func2[1] + ret = 0 + # sort by the names + if name1 < name2: + ret = -1 + elif name1 > name2: + ret = 1 + return ret + + def _postprocess_dict(self, hdict): + """Post-process a header dict and return an ordered list.""" + hlist = [] + largest = 0 + for key, cat in hdict.iteritems(): + size = len(cat["enums"]) + len(cat["types"]) + len(cat["functions"]) + # ignore empty category + if not size: + continue + + cat["enums"].sort(self._cmp_enum) + # remove duplicates + dup = [] + for i in xrange(1, len(cat["enums"])): + if cat["enums"][i] == cat["enums"][i - 1]: + dup.insert(0, i) + for i in dup: + e = cat["enums"].pop(i) + if self.verbose: + print "remove duplicate enum %s" % e[0] + + cat["types"].sort(self._cmp_type) + cat["functions"].sort(self._cmp_function) + + # largest category comes first + if size > largest: + hlist.insert(0, (key, cat)) + largest = size + else: + hlist.append((key, cat)) + return hlist + + def parse(self, header): + """Parse a header file.""" + self._reset() + + if self.verbose: + print "Parsing %s" % (header) + + hdict = {} + lines = self._read_header(header) + for line in lines: + if self._change_level(line): + continue + + # skip until the first ifdef (i.e. __gl_h_) + if not self.ifdef_levels: + continue + + cat_name = os.path.basename(header) + # check if we are in an extension + if (len(self.ifdef_levels) > 1 and + self.ifdef_levels[-1].startswith("GL_")): + cat_name = self.ifdef_levels[-1] + + try: + cat = hdict[cat_name] + except KeyError: + cat = { + "enums": [], + "types": [], + "functions": [] + } + hdict[cat_name] = cat + + key = "enums" + elem = self._parse_define(line) + if not elem: + key = "types" + elem = self._parse_typedef(line) + if not elem: + key = "functions" + elem = self._parse_gl_api(line) + + if elem: + cat[key].append(elem) + + if self.need_char: + if self.verbose: + print "define GLchar" + elem = self._parse_typedef("typedef char GLchar;") + cat["types"].append(elem) + return self._postprocess_dict(hdict) + +def spaces(n, str=""): + spaces = n - len(str) + if spaces < 1: + spaces = 1 + return " " * spaces + +def output_xml(name, hlist): + """Output a parsed header in OpenGLAPI XML.""" + + for i in xrange(len(hlist)): + cat_name, cat = hlist[i] + + print '<category name="%s">' % (cat_name) + indent = 4 + + for enum in cat["enums"]: + name = enum[0][3:] + value = enum[1] + tab = spaces(41, name) + attrs = 'name="%s"%svalue="%s"' % (name, tab, value) + print '%s<enum %s/>' % (spaces(indent), attrs) + + if cat["enums"] and cat["types"]: + print + + for type in cat["types"]: + ctype = type[0] + size, is_float, is_signed = type[2] + + attrs = 'name="%s"' % (type[1][2:]) + attrs += spaces(16, attrs) + 'size="%d"' % (size) + if is_float: + attrs += ' float="true"' + elif not is_signed: + attrs += ' unsigned="true"' + + print '%s<type %s/>' % (spaces(indent), attrs) + + for func in cat["functions"]: + print + ret = func[0] + name = func[1][2:] + params = func[2] + + attrs = 'name="%s" offset="assign"' % name + print '%s<function %s>' % (spaces(indent), attrs) + + for param in params: + attrs = 'name="%s" type="%s"' % (param[1], param[0]) + print '%s<param %s/>' % (spaces(indent * 2), attrs) + if ret: + attrs = 'type="%s"' % ret + print '%s<return %s/>' % (spaces(indent * 2), attrs) + + print '%s</function>' % spaces(indent) + + print '</category>' + print + +def show_usage(): + print "Usage: %s [-v] <header> ..." % sys.argv[0] + sys.exit(1) + +def main(): + try: + args, headers = getopt.getopt(sys.argv[1:], "v") + except Exception, e: + show_usage() + if not headers: + show_usage() + + verbose = 0 + for arg in args: + if arg[0] == "-v": + verbose += 1 + + need_xml_header = True + parser = HeaderParser(verbose) + for h in headers: + h = os.path.abspath(h) + hlist = parser.parse(h) + + if need_xml_header: + print '<?xml version="1.0"?>' + print '<!DOCTYPE OpenGLAPI SYSTEM "%s/gl_API.dtd">' % GLAPI + need_xml_header = False + + print + print '<!-- %s -->' % (h) + print '<OpenGLAPI>' + print + output_xml(h, hlist) + print '</OpenGLAPI>' + +if __name__ == '__main__': + main() diff --git a/src/mapi/glapi/gen/APPLE_object_purgeable.xml b/src/mapi/glapi/gen/APPLE_object_purgeable.xml new file mode 100644 index 00000000000..62fa64ad212 --- /dev/null +++ b/src/mapi/glapi/gen/APPLE_object_purgeable.xml @@ -0,0 +1,37 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_APPLE_object_purgeable" number="371"> + <enum name="RELEASED_APPLE" value="0x8A19"/> + <enum name="VOLATILE_APPLE" value="0x8A1A"/> + <enum name="RETAINED_APPLE" value="0x8A1B"/> + <enum name="UNDEFINED_APPLE" value="0x8A1C"/> + <enum name="PURGEABLE_APPLE" count="1" value="0x8A1D"> + <size name="GetObjectParameterivAPPLE" count="1" mode="get"/> + </enum> + + <enum name="BUFFER_OBJECT_APPLE" value="0x85B3"/> + + <function name="ObjectPurgeableAPPLE" offset="assign"> + <param name="objectType" type="GLenum"/> + <param name="name" type="GLuint"/> + <param name="option" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="ObjectUnpurgeableAPPLE" offset="assign"> + <param name="objectType" type="GLenum"/> + <param name="name" type="GLuint"/> + <param name="option" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="GetObjectParameterivAPPLE" offset="assign"> + <param name="objectType" type="GLenum"/> + <param name="name" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="value" type="GLint *" output="true"/> + </function> +</category> +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/APPLE_vertex_array_object.xml b/src/mapi/glapi/gen/APPLE_vertex_array_object.xml new file mode 100644 index 00000000000..bd8427eaf62 --- /dev/null +++ b/src/mapi/glapi/gen/APPLE_vertex_array_object.xml @@ -0,0 +1,27 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_APPLE_vertex_array_object" number="273"> + <enum name="VERTEX_ARRAY_BINDING_APPLE" value="0x85B5"/> + + <function name="BindVertexArrayAPPLE" offset="assign" static_dispatch="false"> + <param name="array" type="GLuint"/> + </function> + + <function name="DeleteVertexArraysAPPLE" offset="assign" static_dispatch="false"> + <param name="n" type="GLsizei"/> + <param name="arrays" type="const GLuint *" count="n"/> + </function> + + <function name="GenVertexArraysAPPLE" offset="assign" static_dispatch="false"> + <param name="n" type="GLsizei"/> + <param name="arrays" type="GLuint *" count="n" output="true"/> + </function> + + <function name="IsVertexArrayAPPLE" offset="assign" static_dispatch="false"> + <param name="array" type="GLuint"/> + <return type="GLboolean"/> + </function> +</category> +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_copy_buffer.xml b/src/mapi/glapi/gen/ARB_copy_buffer.xml new file mode 100644 index 00000000000..719816d817e --- /dev/null +++ b/src/mapi/glapi/gen/ARB_copy_buffer.xml @@ -0,0 +1,24 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_copy_buffer" number="59"> + + <enum name="COPY_READ_BUFFER" value="0x8F36"/> + <enum name="COPY_WRITE_BUFFER" value="0x8F37"/> + + <function name="CopyBufferSubData" offset="assign"> + <param name="readTarget" type="GLenum"/> + <param name="writeTarget" type="GLenum"/> + <param name="readOffset" type="GLintptr"/> + <param name="writeOffset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_depth_clamp.xml b/src/mapi/glapi/gen/ARB_depth_clamp.xml new file mode 100644 index 00000000000..157c9a86b12 --- /dev/null +++ b/src/mapi/glapi/gen/ARB_depth_clamp.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_depth_clamp" number="61"> + <enum name="DEPTH_CLAMP" count="1" value="0x864F"> + <size name="Get" mode="get"/> + </enum> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml b/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml new file mode 100644 index 00000000000..f4067f4c8dd --- /dev/null +++ b/src/mapi/glapi/gen/ARB_draw_elements_base_vertex.xml @@ -0,0 +1,40 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_draw_elements_base_vertex" number="62"> + + <function name="DrawElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="basevertex" type="GLint"/> + </function> + + <function name="DrawRangeElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="basevertex" type="GLint"/> + </function> + + <function name="MultiDrawElementsBaseVertex" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + <param name="basevertex" type="const GLint *"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_draw_instanced.xml b/src/mapi/glapi/gen/ARB_draw_instanced.xml new file mode 100644 index 00000000000..5741a588c9f --- /dev/null +++ b/src/mapi/glapi/gen/ARB_draw_instanced.xml @@ -0,0 +1,69 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="3.1"> + + <function name="DrawArraysInstanced" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="DrawElementsInstanced" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="primcount" type="GLsizei"/> + </function> + +</category> + + +<category name="GL_ARB_draw_instanced" number="44"> + + <function name="DrawArraysInstancedARB" alias="DrawArraysInstanced"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="DrawElementsInstancedARB" alias="DrawElementsInstanced"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="primcount" type="GLsizei"/> + </function> + +</category> + + +<category name="GL_EXT_draw_instanced" number="327"> + + <function name="DrawArraysInstancedEXT" alias="DrawArraysInstanced"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="DrawElementsInstancedEXT" alias="DrawElementsInstanced"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="primcount" type="GLsizei"/> + </function> + +</category> + + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_framebuffer_object.xml b/src/mapi/glapi/gen/ARB_framebuffer_object.xml new file mode 100644 index 00000000000..e6bdcd6e509 --- /dev/null +++ b/src/mapi/glapi/gen/ARB_framebuffer_object.xml @@ -0,0 +1,275 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> +<category name="GL_ARB_framebuffer_object" number="45"> + <enum name="FRAMEBUFFER" value="0x8D40"/> + <enum name="READ_FRAMEBUFFER" value="0x8CA8"/> + <enum name="DRAW_FRAMEBUFFER" value="0x8CA9"/> + + <enum name="RENDERBUFFER" value="0x8D41"/> + + <enum name="STENCIL_INDEX1" value="0x8D46"/> + <enum name="STENCIL_INDEX4" value="0x8D47"/> + <enum name="STENCIL_INDEX8" value="0x8D48"/> + <enum name="STENCIL_INDEX16" value="0x8D49"/> + + <enum name="RENDERBUFFER_WIDTH" value="0x8D42"/> + <enum name="RENDERBUFFER_HEIGHT" value="0x8D43"/> + <enum name="RENDERBUFFER_INTERNAL_FORMAT" value="0x8D44"/> + <enum name="RENDERBUFFER_RED_SIZE" value="0x8D50"/> + <enum name="RENDERBUFFER_GREEN_SIZE" value="0x8D51"/> + <enum name="RENDERBUFFER_BLUE_SIZE" value="0x8D52"/> + <enum name="RENDERBUFFER_ALPHA_SIZE" value="0x8D53"/> + <enum name="RENDERBUFFER_DEPTH_SIZE" value="0x8D54"/> + <enum name="RENDERBUFFER_STENCIL_SIZE" value="0x8D55"/> + <enum name="RENDERBUFFER_SAMPLES" value="0x8CAB"/> + + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE" count="1" value="0x8CD0"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME" count="1" value="0x8CD1"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL" count="1" value="0x8CD2"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE" count="1" value="0x8CD3"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER" count="1" value="0x8CD4"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING" count="1" value="0x8210"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE" count="1" value="0x8211"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_RED_SIZE" count="1" value="0x8212"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_GREEN_SIZE" count="1" value="0x8213"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_BLUE_SIZE" count="1" value="0x8214"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE" count="1" value="0x8215"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE" count="1" value="0x8216"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE" count="1" value="0x8217"> + <size name="GetFramebufferAttachmentParameteriv" mode="get"/> + </enum> + + <enum name="SRGB" value="0x8C40"/> + <enum name="UNSIGNED_NORMALIZED" value="0x8C17"/> + <enum name="FRAMEBUFFER_DEFAULT" value="0x8218"/> + <enum name="INDEX" value="0x8222"/> + + <enum name="COLOR_ATTACHMENT0" value="0x8CE0"/> + <enum name="COLOR_ATTACHMENT1" value="0x8CE1"/> + <enum name="COLOR_ATTACHMENT2" value="0x8CE2"/> + <enum name="COLOR_ATTACHMENT3" value="0x8CE3"/> + <enum name="COLOR_ATTACHMENT4" value="0x8CE4"/> + <enum name="COLOR_ATTACHMENT5" value="0x8CE5"/> + <enum name="COLOR_ATTACHMENT6" value="0x8CE6"/> + <enum name="COLOR_ATTACHMENT7" value="0x8CE7"/> + <enum name="COLOR_ATTACHMENT8" value="0x8CE8"/> + <enum name="COLOR_ATTACHMENT9" value="0x8CE9"/> + <enum name="COLOR_ATTACHMENT10" value="0x8CEA"/> + <enum name="COLOR_ATTACHMENT11" value="0x8CEB"/> + <enum name="COLOR_ATTACHMENT12" value="0x8CEC"/> + <enum name="COLOR_ATTACHMENT13" value="0x8CED"/> + <enum name="COLOR_ATTACHMENT14" value="0x8CEE"/> + <enum name="COLOR_ATTACHMENT15" value="0x8CEF"/> + <enum name="DEPTH_ATTACHMENT" value="0x8D00"/> + <enum name="STENCIL_ATTACHMENT" value="0x8D20"/> + <enum name="DEPTH_STENCIL_ATTACHMENT" value="0x821A"/> + + <enum name="MAX_SAMPLES" count="1" value="0x8D57"> + <size name="Get" mode="get"/> + </enum> + + <enum name="FRAMEBUFFER_COMPLETE" value="0x8CD5"/> + <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT" value="0x8CD6"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT" value="0x8CD7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER" value="0x8CDB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER" value="0x8CDC"/> + <enum name="FRAMEBUFFER_UNSUPPORTED" value="0x8CDD"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE" value="0x8D56"/> + <enum name="FRAMEBUFFER_UNDEFINED" value="0x8219"/> + + <enum name="FRAMEBUFFER_BINDING" count="1" value="0x8CA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_FRAMEBUFFER_BINDING" count="1" value="0x8CA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="READ_FRAMEBUFFER_BINDING" count="1" value="0x8CAA"> + <size name="Get" mode="get"/> + </enum> + <enum name="RENDERBUFFER_BINDING" count="1" value="0x8CA7"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_COLOR_ATTACHMENTS" count="1" value="0x8CDF"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_RENDERBUFFER_SIZE" count="1" value="0x84E8"> + <size name="Get" mode="get"/> + </enum> + + <enum name="INVALID_FRAMEBUFFER_OPERATION" value="0x0506"/> + + <enum name="DEPTH_STENCIL" value="0x84F9"/> + + <enum name="UNSIGNED_INT_24_8" value="0x84FA"/> + + <enum name="DEPTH24_STENCIL8" value="0x88F0"/> + + <enum name="TEXTURE_STENCIL_SIZE" count="1" value="0x88F1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + + + + <function name="IsRenderbuffer" alias="IsRenderbufferEXT"> + <param name="renderbuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BindRenderbuffer" alias="BindRenderbufferEXT"> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="DeleteRenderbuffers" alias="DeleteRenderbuffersEXT"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="const GLuint *" count="n"/> + </function> + + <function name="GenRenderbuffers" alias="GenRenderbuffersEXT"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="RenderbufferStorage" alias="RenderbufferStorageEXT"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="RenderbufferStorageMultisample" offset="assign"> + <param name="target" type="GLenum"/> + <param name="samples" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4331"/> + </function> + + <function name="GetRenderbufferParameteriv" alias="GetRenderbufferParameterivEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="IsFramebuffer" alias="IsFramebufferEXT"> + <param name="framebuffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BindFramebuffer" alias="BindFramebufferEXT"> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + </function> + + <function name="DeleteFramebuffers" alias="DeleteFramebuffersEXT"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="const GLuint *" count="n"/> + </function> + + <function name="GenFramebuffers" alias="GenFramebuffersEXT"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="GLuint *" count="n" output="true"/> + </function> + + <function name="CheckFramebufferStatus" alias="CheckFramebufferStatusEXT"> + <param name="target" type="GLenum"/> + <return type="GLenum"/> + </function> + + <function name="FramebufferTexture1D" alias="FramebufferTexture1DEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="FramebufferTexture2D" alias="FramebufferTexture2DEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="FramebufferTexture3D" alias="FramebufferTexture3DEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="zoffset" type="GLint"/> + </function> + + <function name="FramebufferTextureLayer" alias="FramebufferTextureLayerEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="layer" type="GLint"/> + </function> + + <function name="FramebufferRenderbuffer" alias="FramebufferRenderbufferEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + </function> + + <function name="GetFramebufferAttachmentParameteriv" alias="GetFramebufferAttachmentParameterivEXT"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="BlitFramebuffer" alias="BlitFramebufferEXT"> + <param name="srcX0" type="GLint"/> + <param name="srcY0" type="GLint"/> + <param name="srcX1" type="GLint"/> + <param name="srcY1" type="GLint"/> + <param name="dstX0" type="GLint"/> + <param name="dstY0" type="GLint"/> + <param name="dstX1" type="GLint"/> + <param name="dstY1" type="GLint"/> + <param name="mask" type="GLbitfield"/> + <param name="filter" type="GLenum"/> + </function> + + <function name="GenerateMipmap" alias="GenerateMipmapEXT"> + <param name="target" type="GLenum"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_map_buffer_range.xml b/src/mapi/glapi/gen/ARB_map_buffer_range.xml new file mode 100644 index 00000000000..afcb9b6ba6d --- /dev/null +++ b/src/mapi/glapi/gen/ARB_map_buffer_range.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_map_buffer_range" number="50"> + + <enum name="MAP_READ_BIT" value="0x0001"/> + <enum name="MAP_WRITE_BIT" value="0x0002"/> + <enum name="MAP_INVALIDATE_RANGE_BIT" value="0x0004"/> + <enum name="MAP_INVALIDATE_BUFFER_BIT" value="0x0008"/> + <enum name="MAP_FLUSH_EXPLICIT_BIT" value="0x0010"/> + <enum name="MAP_UNSYNCHRONIZED_BIT" value="0x0020"/> + + <function name="MapBufferRange" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="length" type="GLsizeiptr"/> + <param name="access" type="GLbitfield"/> + <return type="GLvoid *"/> + </function> + + <function name="FlushMappedBufferRange" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="length" type="GLsizeiptr"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_seamless_cube_map.xml b/src/mapi/glapi/gen/ARB_seamless_cube_map.xml new file mode 100644 index 00000000000..8dc827c5a89 --- /dev/null +++ b/src/mapi/glapi/gen/ARB_seamless_cube_map.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_ARB_seamless_cube_map" number="65"> + <enum name="TEXTURE_CUBE_MAP_SEAMLESS" count="1" value="0x88F4"> + <size name="Get" mode="get"/> + </enum> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_sync.xml b/src/mapi/glapi/gen/ARB_sync.xml new file mode 100644 index 00000000000..4e4eebac32a --- /dev/null +++ b/src/mapi/glapi/gen/ARB_sync.xml @@ -0,0 +1,84 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_ARB_sync" number="61"> + <type name="int64" size="8" glx_name="CARD64"/> + <type name="uint64" size="8" unsigned="true" glx_name="CARD64"/> + <type name="sync" size="8" unsigned="true" glx_name="CARD64"/> + + <enum name="MAX_SERVER_WAIT_TIMEOUT" count="1" value="0x9111"> + <size name="Get" mode="get"/> + </enum> + <enum name="OBJECT_TYPE" count="1" value="0x9112"> + <size name="GetSynciv" mode="get"/> + </enum> + <enum name="SYNC_CONDITION" count="1" value="0x9113"> + <size name="GetSynciv" mode="get"/> + </enum> + <enum name="SYNC_STATUS" count="1" value="0x9114"> + <size name="GetSynciv" mode="get"/> + </enum> + <enum name="SYNC_FLAGS" count="1" value="0x9115"> + <size name="GetSynciv" mode="get"/> + </enum> + + <enum name="SYNC_FENCE" value="0x9116"/> + <enum name="SYNC_GPU_COMMANDS_COMPLETE" value="0x9117"/> + <enum name="UNSIGNALED" value="0x9118"/> + <enum name="SIGNALED" value="0x9119"/> + <enum name="ALREADY_SIGNALED" value="0x911A"/> + <enum name="TIMEOUT_EXPIRED" value="0x911B"/> + <enum name="CONDITION_SATISFIED" value="0x911C"/> + <enum name="WAIT_FAILED" value="0x911D"/> + + <enum name="SYNC_FLUSH_COMMANDS_BIT" value="0x00000001"/> + + <!-- Not really an enum: + <enum name="TIMEOUT_IGNORED" value="0xFFFFFFFFFFFFFFFF"/> + --> + + + <function name="FenceSync" offset="assign"> + <param name="condition" type="GLenum"/> + <param name="flags" type="GLbitfield"/> + <return type="GLsync"/> + </function> + + <function name="IsSync" offset="assign"> + <param name="sync" type="GLsync"/> + <return type="GLboolean"/> + </function> + + <function name="DeleteSync" offset="assign"> + <param name="sync" type="GLsync"/> + </function> + + <function name="ClientWaitSync" offset="assign"> + <param name="sync" type="GLsync"/> + <param name="flags" type="GLbitfield"/> + <param name="timeout" type="GLuint64"/> + <return type="GLenum"/> + </function> + + <function name="WaitSync" offset="assign"> + <param name="sync" type="GLsync"/> + <param name="flags" type="GLbitfield"/> + <param name="timeout" type="GLuint64"/> + </function> + + <function name="GetInteger64v" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint64 *" output="true" variable_param="pname"/> + </function> + + <function name="GetSynciv" offset="assign"> + <param name="sync" type="GLsync"/> + <param name="pname" type="GLenum"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="values" type="GLint *" output="true" variable_param="pname"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/ARB_vertex_array_object.xml b/src/mapi/glapi/gen/ARB_vertex_array_object.xml new file mode 100644 index 00000000000..3b4ab64f557 --- /dev/null +++ b/src/mapi/glapi/gen/ARB_vertex_array_object.xml @@ -0,0 +1,34 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_ARB_vertex_array_object" number="54"> + + <enum name="VERTEX_ARRAY_BINDING" value="0x85B5"/> + + <function name="BindVertexArray" offset="assign"> + <param name="array" type="GLuint"/> + </function> + + <function name="DeleteVertexArrays" alias="DeleteVertexArraysAPPLE"> + <param name="n" type="GLsizei"/> + <param name="arrays" type="const GLuint *"/> + </function> + + <function name="GenVertexArrays" offset="assign"> + <param name="n" type="GLsizei"/> + <param name="arrays" type="GLuint *"/> + </function> + + <function name="IsVertexArray" alias="IsVertexArrayAPPLE"> + <param name="array" type="GLuint"/> + <return type="GLboolean"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/EXT_draw_buffers2.xml b/src/mapi/glapi/gen/EXT_draw_buffers2.xml new file mode 100644 index 00000000000..efbe61f74ed --- /dev/null +++ b/src/mapi/glapi/gen/EXT_draw_buffers2.xml @@ -0,0 +1,49 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_EXT_draw_buffers2" number="340"> + + <function name="ColorMaskIndexedEXT" offset="assign"> + <param name="buf" type="GLuint"/> + <param name="r" type="GLboolean"/> + <param name="g" type="GLboolean"/> + <param name="b" type="GLboolean"/> + <param name="a" type="GLboolean"/> + </function> + + <function name="GetBooleanIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLboolean *"/> + </function> + + <function name="GetIntegerIndexedvEXT" offset="assign"> + <param name="value" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLint *"/> + </function> + + <function name="EnableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="DisableIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name ="IsEnabledIndexedEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/EXT_framebuffer_object.xml b/src/mapi/glapi/gen/EXT_framebuffer_object.xml new file mode 100644 index 00000000000..4f418f7b64c --- /dev/null +++ b/src/mapi/glapi/gen/EXT_framebuffer_object.xml @@ -0,0 +1,235 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_EXT_framebuffer_object" number="310"> + <enum name="FRAMEBUFFER_EXT" value="0x8D40"/> + <enum name="RENDERBUFFER_EXT" value="0x8D41"/> + <enum name="RENDERBUFFER_WIDTH_EXT" value="0x8D42"/> + <enum name="RENDERBUFFER_HEIGHT_EXT" value="0x8D43"/> + <enum name="RENDERBUFFER_INTERNAL_FORMAT_EXT" value="0x8D44"/> + <enum name="STENCIL_INDEX_EXT" value="0x8D45"/> + <enum name="STENCIL_INDEX1_EXT" value="0x8D46"/> + <enum name="STENCIL_INDEX4_EXT" value="0x8D47"/> + <enum name="STENCIL_INDEX8_EXT" value="0x8D48"/> + <enum name="STENCIL_INDEX16_EXT" value="0x8D49"/> + + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT" count="1" value="0x8CD0"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT" count="1" value="0x8CD1"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT" count="1" value="0x8CD2"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT" count="1" value="0x8CD3"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT" count="1" value="0x8CD4"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + + <enum name="COLOR_ATTACHMENT0_EXT" value="0x8CE0"/> + <enum name="COLOR_ATTACHMENT1_EXT" value="0x8CE1"/> + <enum name="COLOR_ATTACHMENT2_EXT" value="0x8CE2"/> + <enum name="COLOR_ATTACHMENT3_EXT" value="0x8CE3"/> + <enum name="COLOR_ATTACHMENT4_EXT" value="0x8CE4"/> + <enum name="COLOR_ATTACHMENT5_EXT" value="0x8CE5"/> + <enum name="COLOR_ATTACHMENT6_EXT" value="0x8CE6"/> + <enum name="COLOR_ATTACHMENT7_EXT" value="0x8CE7"/> + <enum name="COLOR_ATTACHMENT8_EXT" value="0x8CE8"/> + <enum name="COLOR_ATTACHMENT9_EXT" value="0x8CE9"/> + <enum name="COLOR_ATTACHMENT10_EXT" value="0x8CEA"/> + <enum name="COLOR_ATTACHMENT11_EXT" value="0x8CEB"/> + <enum name="COLOR_ATTACHMENT12_EXT" value="0x8CEC"/> + <enum name="COLOR_ATTACHMENT13_EXT" value="0x8CED"/> + <enum name="COLOR_ATTACHMENT14_EXT" value="0x8CEE"/> + <enum name="COLOR_ATTACHMENT15_EXT" value="0x8CEF"/> + <enum name="DEPTH_ATTACHMENT_EXT" value="0x8D00"/> + <enum name="STENCIL_ATTACHMENT_EXT" value="0x8D20"/> + + <enum name="FRAMEBUFFER_COMPLETE_EXT" value="0x8CD5"/> + <enum name="FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT" value="0x8CD6"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT" value="0x8CD7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT" value="0x8CD8"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT" value="0x8CD9"/> + <enum name="FRAMEBUFFER_INCOMPLETE_FORMATS_EXT" value="0x8CDA"/> + <enum name="FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT" value="0x8CDB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT" value="0x8CDC"/> + <enum name="FRAMEBUFFER_UNSUPPORTED_EXT" value="0x8CDD"/> + <enum name="FRAMEBUFFER_STATUS_ERROR_EXT" value="0x8CDE"/> + <enum name="FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="RENDERBUFFER_BINDING_EXT" count="1" value="0x8CA7"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_COLOR_ATTACHMENTS_EXT" count="1" value="0x8CDF"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_RENDERBUFFER_SIZE_EXT" count="1" value="0x84E8"> + <size name="Get" mode="get"/> + </enum> + <enum name="INVALID_FRAMEBUFFER_OPERATION_EXT" value="0x0506"/> + + <function name="IsRenderbufferEXT" offset="assign"> + <param name="renderbuffer" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="1422"/> + </function> + + <function name="BindRenderbufferEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + <glx rop="4316"/> + </function> + + <function name="DeleteRenderbuffersEXT" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="const GLuint *" count="n"/> + <glx rop="4317"/> + </function> + + <function name="GenRenderbuffersEXT" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="renderbuffers" type="GLuint *" count="n" output="true"/> + <glx vendorpriv="1423" always_array="true"/> + </function> + + <function name="RenderbufferStorageEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4318"/> + </function> + + <function name="GetRenderbufferParameterivEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1424"/> + </function> + + <function name="IsFramebufferEXT" offset="assign"> + <param name="framebuffer" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="1425"/> + </function> + + <function name="BindFramebufferEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="framebuffer" type="GLuint"/> + <glx rop="4319"/> + </function> + + <function name="DeleteFramebuffersEXT" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="const GLuint *" count="n"/> + <glx rop="4320"/> + </function> + + <function name="GenFramebuffersEXT" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="framebuffers" type="GLuint *" count="n" output="true"/> + <glx vendorpriv="1426" always_array="true"/> + </function> + + <function name="CheckFramebufferStatusEXT" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLenum"/> + <glx vendorpriv="1427"/> + </function> + + <function name="FramebufferTexture1DEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <glx rop="4321"/> + </function> + + <function name="FramebufferTexture2DEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <glx rop="4322"/> + </function> + + <function name="FramebufferTexture3DEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="textarget" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="zoffset" type="GLint"/> + <glx rop="4323"/> + </function> + + <function name="FramebufferRenderbufferEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="renderbuffertarget" type="GLenum"/> + <param name="renderbuffer" type="GLuint"/> + <glx rop="4324"/> + </function> + + <function name="GetFramebufferAttachmentParameterivEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1428"/> + </function> + + <function name="GenerateMipmapEXT" offset="assign"> + <param name="target" type="GLenum"/> + <glx rop="4325"/> + </function> +</category> + +<category name="GL_EXT_framebuffer_blit" number="316"> + <enum name="READ_FRAMEBUFFER_EXT" value="0x8CA8"/> + <enum name="DRAW_FRAMEBUFFER_EXT" value="0x8CA9"/> + <enum name="DRAW_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="READ_FRAMEBUFFER_BINDING_EXT" count="1" value="0x8CAA"> + <size name="Get" mode="get"/> + </enum> + <function name="BlitFramebufferEXT" offset="assign" static_dispatch="false"> + <param name="srcX0" type="GLint"/> + <param name="srcY0" type="GLint"/> + <param name="srcX1" type="GLint"/> + <param name="srcY1" type="GLint"/> + <param name="dstX0" type="GLint"/> + <param name="dstY0" type="GLint"/> + <param name="dstX1" type="GLint"/> + <param name="dstY1" type="GLint"/> + <param name="mask" type="GLbitfield"/> + <param name="filter" type="GLenum"/> + <glx rop="4330"/> + </function> +</category> + +<category name="GL_EXT_framebuffer_multisample" number="317"> + <enum name="RENDERBUFFER_SAMPLES_EXT" value="0x8CAB"/> + <enum name="FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT" value="0x8D56"/> + <enum name="MAX_SAMPLES_EXT" count="1" value="0x8D57"> + <size name="Get" mode="get"/> + </enum> + + <function name="RenderbufferStorageMultisampleEXT" alias="RenderbufferStorageMultisample"> + <param name="target" type="GLenum"/> + <param name="samples" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/EXT_packed_depth_stencil.xml b/src/mapi/glapi/gen/EXT_packed_depth_stencil.xml new file mode 100644 index 00000000000..5be810302f3 --- /dev/null +++ b/src/mapi/glapi/gen/EXT_packed_depth_stencil.xml @@ -0,0 +1,18 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<category name="GL_EXT_packed_depth_stencil" number="312"> + <!-- These enums are shared with GL_NV_packed_depth_stencil. --> + <enum name="DEPTH_STENCIL_EXT" value="0x84F9"/> + <enum name="UNSIGNED_INT_24_8_EXT" value="0x84FA"/> + + <enum name="DEPTH24_STENCIL8_EXT" value="0x88F0"/> + + <enum name="TEXTURE_STENCIL_SIZE_EXT" count="1" value="0x88F1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/EXT_provoking_vertex.xml b/src/mapi/glapi/gen/EXT_provoking_vertex.xml new file mode 100644 index 00000000000..71d2c729091 --- /dev/null +++ b/src/mapi/glapi/gen/EXT_provoking_vertex.xml @@ -0,0 +1,35 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_EXT_provoking_vertex" number="364"> + + <enum name="FIRST_VERTEX_CONVENTION_EXT" value="0x8E4D"/> + <enum name="LAST_VERTEX_CONVENTION_EXT" value="0x8E4E"/> + <enum name="PROVOKING_VERTEX_EXT" value="0x8E4F"/> + <enum name="QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT" value="0x8E4C"/> + + <function name="ProvokingVertexEXT" offset="assign"> + <param name="mode" type="GLenum"/> + </function> + +</category> + +<category name="GL_ARB_provoking_vertex" number="64"> + + <enum name="FIRST_VERTEX_CONVENTION" value="0x8E4D"/> + <enum name="LAST_VERTEX_CONVENTION" value="0x8E4E"/> + <enum name="PROVOKING_VERTEX" value="0x8E4F"/> + <enum name="QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION" value="0x8E4C"/> + + <function name="ProvokingVertex" alias="ProvokingVertexEXT"> + <param name="mode" type="GLenum"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/EXT_texture_array.xml b/src/mapi/glapi/gen/EXT_texture_array.xml new file mode 100644 index 00000000000..b5b8bd406f7 --- /dev/null +++ b/src/mapi/glapi/gen/EXT_texture_array.xml @@ -0,0 +1,42 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_EXT_texture_array" number="329"> + <enum name="TEXTURE_1D_ARRAY_EXT" value="0x8C18"/> + <enum name="PROXY_TEXTURE_1D_ARRAY_EXT" value="0x8C19"/> + <enum name="TEXTURE_2D_ARRAY_EXT" value="0x8C1A"/> + <enum name="PROXY_TEXTURE_2D_ARRAY_EXT" value="0x8C1B"/> + + <enum name="TEXTURE_BINDING_1D_ARRAY_EXT" count="1" value="0x8C1C"> + <size name="Get" mode="get"/> + </enum> + + <enum name="TEXTURE_BINDING_2D_ARRAY_EXT" count="1" value="0x8C1D"> + <size name="Get" mode="get"/> + </enum> + + <enum name="MAX_ARRAY_TEXTURE_LAYERS_EXT" count="1" value="0x88FF"> + <size name="Get" mode="get"/> + </enum> + + <enum name="COMPARE_REF_DEPTH_TO_TEXTURE_EXT" count="1" value="0x884E"> + <size name="Get" mode="get"/> + </enum> + + <enum name="FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT" count="1" value="0x8CD4"> + <size name="GetFramebufferAttachmentParameterivEXT" mode="get"/> + </enum> + + <function name="FramebufferTextureLayerEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="layer" type="GLint"/> + <glx rop="237"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/EXT_transform_feedback.xml b/src/mapi/glapi/gen/EXT_transform_feedback.xml new file mode 100644 index 00000000000..abbed9b25b3 --- /dev/null +++ b/src/mapi/glapi/gen/EXT_transform_feedback.xml @@ -0,0 +1,123 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_EXT_transform_feedback" number="352"> + + <enum name="TRANSFORM_FEEDBACK_BUFFER_EXT" value="0x8C8E"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER_START_EXT" value="0x8C84"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT" value="0x8C85"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT" value="0x8C8F"/> + <enum name="INTERLEAVED_ATTRIBS_EXT" value="0x8C8C"/> + <enum name="SEPARATE_ATTRIBS_EXT" value="0x8C8D"/> + <enum name="PRIMITIVES_GENERATED_EXT" value="0x8C87"/> + <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT" value="0x8C88"/> + <enum name="RASTERIZER_DISCARD_EXT" value="0x8C89"/> + <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT" value="0x8C8A"/> + <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT" value="0x8C8B"/> + <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT" value="0x8C80"/> + <enum name="TRANSFORM_FEEDBACK_VARYINGS_EXT" value="0x8C83"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE_EXT" value="0x8C7F"/> + <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT" value="0x8C76"/> + + <function name="BindBufferRangeEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="buffer" type="GLuint"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> + + <function name="BindBufferOffsetEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="buffer" type="GLuint"/> + <param name="offset" type="GLintptr"/> + </function> + + <function name="BindBufferBaseEXT" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="BeginTransformFeedbackEXT" offset="assign"> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndTransformFeedbackEXT" offset="assign"> + </function> + + <function name="TransformFeedbackVaryingsEXT" offset="assign"> + <param name="program" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="varyings" type="const char **"/> + <param name="bufferMode" type="GLenum"/> + </function> + + <function name="GetTransformFeedbackVaryingEXT" offset="assign"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="size" type="GLsizei *"/> + <param name="type" type="GLenum *"/> + <param name="name" type="GLchar *"/> + </function> + + <!-- Note: the glGetIntegerIndexedvEXT() and glGetBooleanIndexedvEXT + functions are defined in the EXT_draw_buffers2.xml file --> + +</category> + + +<!-- Note: these 3.0 entrypoints might get moved to a new file --> + +<category name="3.0"> + + <function name="BindBufferRange" alias="BindBufferRangeEXT"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="buffer" type="GLuint"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> + + <function name="BindBufferBase" alias="BindBufferBaseEXT"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="BeginTransformFeedback" alias="BeginTransformFeedbackEXT"> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndTransformFeedback" alias="EndTransformFeedbackEXT"> + </function> + + <function name="TransformFeedbackVaryings" alias="TransformFeedbackVaryingsEXT"> + <param name="program" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="varyings" type="const char **"/> + <param name="bufferMode" type="GLenum"/> + </function> + + <function name="GetTransformFeedbackVarying" alias="GetTransformFeedbackVaryingEXT"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="size" type="GLsizei *"/> + <param name="type" type="GLenum *"/> + <param name="name" type="GLchar *"/> + </function> + +</category> + + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/GL3.xml b/src/mapi/glapi/gen/GL3.xml new file mode 100644 index 00000000000..0d8d935f0ae --- /dev/null +++ b/src/mapi/glapi/gen/GL3.xml @@ -0,0 +1,581 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="3.0"> + + <enum name="COMPARE_REF_TO_TEXTURE" value="0x884E"/> + <enum name="CLIP_DISTANCE0" value="0x3000"/> + <enum name="CLIP_DISTANCE1" value="0x3001"/> + <enum name="CLIP_DISTANCE2" value="0x3002"/> + <enum name="CLIP_DISTANCE3" value="0x3003"/> + <enum name="CLIP_DISTANCE4" value="0x3004"/> + <enum name="CLIP_DISTANCE5" value="0x3005"/> + <enum name="CLIP_DISTANCE6" value="0x3006"/> + <enum name="CLIP_DISTANCE7" value="0x3007"/> + <enum name="MAX_CLIP_DISTANCES" value="0x0D32"/> + <enum name="MAJOR_VERSION" value="0x821B"/> + <enum name="MINOR_VERSION" value="0x821C"/> + <enum name="NUM_EXTENSIONS" value="0x821D"/> + <enum name="CONTEXT_FLAGS" value="0x821E"/> + <enum name="DEPTH_BUFFER" value="0x8223"/> + <enum name="STENCIL_BUFFER" value="0x8224"/> + <enum name="COMPRESSED_RED" value="0x8225"/> + <enum name="COMPRESSED_RG" value="0x8226"/> + <enum name="CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT" value="0x0001"/> + <enum name="RGBA32F" value="0x8814"/> + <enum name="RGB32F" value="0x8815"/> + <enum name="RGBA16F" value="0x881A"/> + <enum name="RGB16F" value="0x881B"/> + <enum name="VERTEX_ATTRIB_ARRAY_INTEGER" value="0x88FD"/> + <enum name="MAX_ARRAY_TEXTURE_LAYERS" value="0x88FF"/> + <enum name="MIN_PROGRAM_TEXEL_OFFSET" value="0x8904"/> + <enum name="MAX_PROGRAM_TEXEL_OFFSET" value="0x8905"/> + <enum name="CLAMP_READ_COLOR" value="0x891C"/> + <enum name="FIXED_ONLY" value="0x891D"/> + <enum name="MAX_VARYING_COMPONENTS" value="0x8B4B"/> + <enum name="TEXTURE_1D_ARRAY" value="0x8C18"/> + <enum name="PROXY_TEXTURE_1D_ARRAY" value="0x8C19"/> + <enum name="TEXTURE_2D_ARRAY" value="0x8C1A"/> + <enum name="PROXY_TEXTURE_2D_ARRAY" value="0x8C1B"/> + <enum name="TEXTURE_BINDING_1D_ARRAY" value="0x8C1C"/> + <enum name="TEXTURE_BINDING_2D_ARRAY" value="0x8C1D"/> + <enum name="R11F_G11F_B10F" value="0x8C3A"/> + <enum name="UNSIGNED_INT_10F_11F_11F_REV" value="0x8C3B"/> + <enum name="RGB9_E5" value="0x8C3D"/> + <enum name="UNSIGNED_INT_5_9_9_9_REV" value="0x8C3E"/> + <enum name="TEXTURE_SHARED_SIZE" value="0x8C3F"/> + <enum name="TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH" value="0x8C76"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER_MODE" value="0x8C7F"/> + <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS" value="0x8C80"/> + <enum name="TRANSFORM_FEEDBACK_VARYINGS" value="0x8C83"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER_START" value="0x8C84"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER_SIZE" value="0x8C85"/> + <enum name="PRIMITIVES_GENERATED" value="0x8C87"/> + <enum name="TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN" value="0x8C88"/> + <enum name="RASTERIZER_DISCARD" value="0x8C89"/> + <enum name="MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS" value="0x8C8A"/> + <enum name="MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS" value="0x8C8B"/> + <enum name="INTERLEAVED_ATTRIBS" value="0x8C8C"/> + <enum name="SEPARATE_ATTRIBS" value="0x8C8D"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER" value="0x8C8E"/> + <enum name="TRANSFORM_FEEDBACK_BUFFER_BINDING" value="0x8C8F"/> + <enum name="RGBA32UI" value="0x8D70"/> + <enum name="RGB32UI" value="0x8D71"/> + <enum name="RGBA16UI" value="0x8D76"/> + <enum name="RGB16UI" value="0x8D77"/> + <enum name="RGBA8UI" value="0x8D7C"/> + <enum name="RGB8UI" value="0x8D7D"/> + <enum name="RGBA32I" value="0x8D82"/> + <enum name="RGB32I" value="0x8D83"/> + <enum name="RGBA16I" value="0x8D88"/> + <enum name="RGB16I" value="0x8D89"/> + <enum name="RGBA8I" value="0x8D8E"/> + <enum name="RGB8I" value="0x8D8F"/> + <enum name="RED_INTEGER" value="0x8D94"/> + <enum name="GREEN_INTEGER" value="0x8D95"/> + <enum name="BLUE_INTEGER" value="0x8D96"/> + <enum name="RGB_INTEGER" value="0x8D98"/> + <enum name="RGBA_INTEGER" value="0x8D99"/> + <enum name="BGR_INTEGER" value="0x8D9A"/> + <enum name="BGRA_INTEGER" value="0x8D9B"/> + <enum name="SAMPLER_1D_ARRAY" value="0x8DC0"/> + <enum name="SAMPLER_2D_ARRAY" value="0x8DC1"/> + <enum name="SAMPLER_1D_ARRAY_SHADOW" value="0x8DC3"/> + <enum name="SAMPLER_2D_ARRAY_SHADOW" value="0x8DC4"/> + <enum name="SAMPLER_CUBE_SHADOW" value="0x8DC5"/> + <enum name="UNSIGNED_INT_VEC2" value="0x8DC6"/> + <enum name="UNSIGNED_INT_VEC3" value="0x8DC7"/> + <enum name="UNSIGNED_INT_VEC4" value="0x8DC8"/> + <enum name="INT_SAMPLER_1D" value="0x8DC9"/> + <enum name="INT_SAMPLER_2D" value="0x8DCA"/> + <enum name="INT_SAMPLER_3D" value="0x8DCB"/> + <enum name="INT_SAMPLER_CUBE" value="0x8DCC"/> + <enum name="INT_SAMPLER_1D_ARRAY" value="0x8DCE"/> + <enum name="INT_SAMPLER_2D_ARRAY" value="0x8DCF"/> + <enum name="UNSIGNED_INT_SAMPLER_1D" value="0x8DD1"/> + <enum name="UNSIGNED_INT_SAMPLER_2D" value="0x8DD2"/> + <enum name="UNSIGNED_INT_SAMPLER_3D" value="0x8DD3"/> + <enum name="UNSIGNED_INT_SAMPLER_CUBE" value="0x8DD4"/> + <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY" value="0x8DD6"/> + <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY" value="0x8DD7"/> + <enum name="QUERY_WAIT" value="0x8E13"/> + <enum name="QUERY_NO_WAIT" value="0x8E14"/> + <enum name="QUERY_BY_REGION_WAIT" value="0x8E15"/> + <enum name="QUERY_BY_REGION_NO_WAIT" value="0x8E16"/> + <enum name="BUFFER_ACCESS_FLAGS" value="0x911F"/> + <enum name="BUFFER_MAP_LENGTH" value="0x9120"/> + <enum name="BUFFER_MAP_OFFSET" value="0x9121"/> + + <function name="ClearBufferiv" offset="assign"> + <param name="buffer" type="GLenum"/> + <param name="drawbuffer" type="GLint"/> + <param name="value" type="const GLint *"/> + </function> + + <function name="ClearBufferuiv" offset="assign"> + <param name="buffer" type="GLenum"/> + <param name="drawbuffer" type="GLint"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="ClearBufferfv" offset="assign"> + <param name="buffer" type="GLenum"/> + <param name="drawbuffer" type="GLint"/> + <param name="value" type="const GLfloat *"/> + </function> + + <function name="ClearBufferfi" offset="assign"> + <param name="buffer" type="GLenum"/> + <param name="drawbuffer" type="GLint"/> + <param name="depth" type="const GLfloat"/> + <param name="stencil" type="const GLint"/> + </function> + + <function name="GetStringi" offset="assign"> + <param name="name" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="const GLubyte *"/> + </function> + + <function name="IsEnabledi" offset="assign"> + <param name="cap" type="GLenum"/> + <param name="index" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="GetFragDataLocation" offset="assign"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + </function> + + <function name="BindFragDataLocation" offset="assign"> + <param name="program" type="GLuint"/> + <param name="color" type="GLuint"/> + <param name="name" type="const GLchar *"/> + </function> + + <function name="ColorMaski" offset="assign"> + <param name="index" type="GLuint"/> + <param name="r" type="GLboolean"/> + <param name="g" type="GLboolean"/> + <param name="b" type="GLboolean"/> + <param name="a" type="GLboolean"/> + </function> + + <function name="GetBooleani_v" offset="assign"> + <param name="cap" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="value" type="GLboolean *"/> + </function> + + <function name="GetIntegeri_v" offset="assign"> + <param name="cap" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="value" type="GLint *"/> + </function> + + <function name="Enablei" offset="assign"> + <param name="cap" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="Disablei" offset="assign"> + <param name="cap" type="GLenum"/> + <param name="index" type="GLuint"/> + </function> + + <function name="BeginTransformFeedback" offset="assign"> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndTransformFeedback" offset="assign"> + </function> + + <function name="BindBufferRange" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="buffer" type="GLuint"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> + + <function name="BindBufferBase" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="TransformFeedbackVaryings" offset="assign"> + <param name="program" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="varyings" type="const GLchar* *"/> + <param name="bufferMode" type="GLenum"/> + </function> + + <function name="GetTransformFeedbackVarying" offset="assign"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="size" type="GLsizei *"/> + <param name="type" type="GLenum *"/> + <param name="name" type="GLchar *"/> + </function> + + <function name="ClampColor" offset="assign"> + <param name="target" type="GLenum"/> + <param name="clamp" type="GLenum"/> + </function> + + <function name="BeginConditionalRender" offset="assign"> + <param name="id" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndConditionalRender" offset="assign"> + </function> + + <function name="VertexAttribIPointer" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="GetVertexAttribIiv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetVertexAttribIuiv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + </function> + + <function name="VertexAttribI1i" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + </function> + + <function name="VertexAttribI2i" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="VertexAttribI3i" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="VertexAttribI4i" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="VertexAttribI1ui" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + </function> + + <function name="VertexAttribI2ui" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + </function> + + <function name="VertexAttribI3ui" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + </function> + + <function name="VertexAttribI4ui" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + <param name="w" type="GLuint"/> + </function> + + <function name="VertexAttribI1iv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI2iv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI3iv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI4iv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI1uiv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI2uiv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI3uiv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI4uiv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI4bv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="VertexAttribI4sv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttribI4ubv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *"/> + </function> + + <function name="VertexAttribI4usv" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *"/> + </function> + + <function name="GetUniformuiv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLuint *"/> + </function> + + <function name="Uniform1ui" offset="assign"> + <param name="locatoin" type="GLint"/> + <param name="x" type="GLuint"/> + </function> + + <function name="Uniform2ui" offset="assign"> + <param name="location" type="GLint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + </function> + + <function name="Uniform3ui" offset="assign"> + <param name="location" type="GLint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + </function> + + <function name="Uniform4ui" offset="assign"> + <param name="location" type="GLint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + <param name="w" type="GLuint"/> + </function> + + <function name="Uniform1uiv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform2uiv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform3uiv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform4uiv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="TexParameterIiv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="value" type="const GLint *"/> + </function> + + <function name="TexParameterIuiv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="GetTexParameterIiv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="value" type="GLint *"/> + </function> + + <function name="GetTexParameterIuiv" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="value" type="GLuint *"/> + </function> + +</category> + + +<category name="3.1"> + + <enum name="SAMPLER_2D_RECT" value="0x8B63"/> + <enum name="SAMPLER_2D_RECT_SHADOW" value="0x8B64"/> + <enum name="SAMPLER_BUFFER" value="0x8DC2"/> + <enum name="INT_SAMPLER_2D_RECT" value="0x8DCD"/> + <enum name="INT_SAMPLER_BUFFER" value="0x8DD0"/> + <enum name="UNSIGNED_INT_SAMPLER_2D_RECT" value="0x8DD5"/> + <enum name="UNSIGNED_INT_SAMPLER_BUFFER" value="0x8DD8"/> + <enum name="TEXTURE_BUFFER" value="0x8C2A"/> + <enum name="MAX_TEXTURE_BUFFER_SIZE" value="0x8C2B"/> + <enum name="TEXTURE_BINDING_BUFFER" value="0x8C2C"/> + <enum name="TEXTURE_BUFFER_DATA_STORE_BINDING" value="0x8C2D"/> + <enum name="TEXTURE_BUFFER_FORMAT" value="0x8C2E"/> + <enum name="TEXTURE_RECTANGLE" value="0x84F5"/> + <enum name="TEXTURE_BINDING_RECTANGLE" value="0x84F6"/> + <enum name="PROXY_TEXTURE_RECTANGLE" value="0x84F7"/> + <enum name="MAX_RECTANGLE_TEXTURE_SIZE" value="0x84F8"/> + <enum name="RED_SNORM" value="0x8F90"/> + <enum name="RG_SNORM" value="0x8F91"/> + <enum name="RGB_SNORM" value="0x8F92"/> + <enum name="RGBA_SNORM" value="0x8F93"/> + <enum name="R8_SNORM" value="0x8F94"/> + <enum name="RG8_SNORM" value="0x8F95"/> + <enum name="RGB8_SNORM" value="0x8F96"/> + <enum name="RGBA8_SNORM" value="0x8F97"/> + <enum name="R16_SNORM" value="0x8F98"/> + <enum name="RG16_SNORM" value="0x8F99"/> + <enum name="RGB16_SNORM" value="0x8F9A"/> + <enum name="RGBA16_SNORM" value="0x8F9B"/> + <enum name="SIGNED_NORMALIZED" value="0x8F9C"/> + <enum name="PRIMITIVE_RESTART" value="0x8F9D"/> + <enum name="PRIMITIVE_RESTART_INDEX" value="0x8F9E"/> + + <function name="DrawArraysInstanced" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="DrawElementsInstanced" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="TexBuffer" offset="assign"> + <param name="target" type="GLenum"/> + <param name="internalFormat" type="GLenum"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="glPrimitiveRestartIndex" offset="assign"> + <param name="index" type="GLuint"/> + </function> + +</category> + + +<category name="3.2"> + + <enum name="CONTEXT_CORE_PROFILE_BIT" value="0x00000001"/> + <enum name="CONTEXT_COMPATIBILITY_PROFILE_BIT" value="0x00000002"/> + <enum name="LINES_ADJACENCY" value="0x000A"/> + <enum name="LINE_STRIP_ADJACENCY" value="0x000B"/> + <enum name="TRIANGLES_ADJACENCY" value="0x000C"/> + <enum name="TRIANGLE_STRIP_ADJACENCY" value="0x000D"/> + <enum name="PROGRAM_POINT_SIZE" value="0x8642"/> + <enum name="MAX_GEOMETRY_TEXTURE_IMAGE_UNITS" value="0x8C29"/> + <enum name="FRAMEBUFFER_ATTACHMENT_LAYERED" value="0x8DA7"/> + <enum name="FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS" value="0x8DA8"/> + <enum name="GEOMETRY_SHADER" value="0x8DD9"/> + <enum name="GEOMETRY_VERTICES_OUT" value="0x8916"/> + <enum name="GEOMETRY_INPUT_TYPE" value="0x8917"/> + <enum name="GEOMETRY_OUTPUT_TYPE" value="0x8918"/> + <enum name="MAX_GEOMETRY_UNIFORM_COMPONENTS" value="0x8DDF"/> + <enum name="MAX_GEOMETRY_OUTPUT_VERTICES" value="0x8DE0"/> + <enum name="MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS" value="0x8DE1"/> + <enum name="MAX_VERTEX_OUTPUT_COMPONENTS" value="0x9122"/> + <enum name="MAX_GEOMETRY_INPUT_COMPONENTS" value="0x9123"/> + <enum name="MAX_GEOMETRY_OUTPUT_COMPONENTS" value="0x9124"/> + <enum name="MAX_FRAGMENT_INPUT_COMPONENTS" value="0x9125"/> + <enum name="CONTEXT_PROFILE_MASK" value="0x9126"/> + + <function name="GetInteger64i_v" offset="assign"> + <param name="cap" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="data" type="GLint64 *"/> + </function> + + <function name="GetBufferParameteri64v" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint64 *"/> + </function> + + <function name="ProgramParameteri" offset="assign"> + <param name="program" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="value" type="GLint"/> + </function> + + <function name="FramebufferTexture" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + </function> + + <function name="FramebufferTextureFace" offset="assign"> + <param name="target" type="GLenum"/> + <param name="attachment" type="GLenum"/> + <param name="texture" type="GLuint"/> + <param name="level" type="GLint"/> + <param name="face" type="GLenum"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile new file mode 100644 index 00000000000..daa0a48ddae --- /dev/null +++ b/src/mapi/glapi/gen/Makefile @@ -0,0 +1,207 @@ +# This file isn't used during a normal compilation since we don't want to +# require Python in order to compile Mesa. +# Instead, when the Mesa developers update/change the API interface it's +# up to him/her to re-run this makefile and check in the newly generated files. + + +TOP = ../../../.. +include $(TOP)/configs/current + +MESA_DIR = $(TOP)/src/mesa +MESA_GLAPI_DIR = $(TOP)/src/mapi/glapi +MESA_GLX_DIR = $(TOP)/src/glx + +MESA_GLAPI_OUTPUTS = \ + $(MESA_GLAPI_DIR)/glprocs.h \ + $(MESA_GLAPI_DIR)/glapitemp.h \ + $(MESA_GLAPI_DIR)/glapioffsets.h \ + $(MESA_GLAPI_DIR)/glapitable.h \ + $(MESA_GLAPI_DIR)/glapidispatch.h + +MESA_GLAPI_ASM_OUTPUTS = \ + $(MESA_GLAPI_DIR)/glapi_x86.S \ + $(MESA_GLAPI_DIR)/glapi_x86-64.S \ + $(MESA_GLAPI_DIR)/glapi_sparc.S + +MESA_OUTPUTS = \ + $(MESA_GLAPI_OUTPUTS) \ + $(MESA_GLAPI_ASM_OUTPUTS) \ + $(MESA_DIR)/main/enums.c \ + $(MESA_DIR)/main/remap_helper.h \ + $(MESA_GLX_DIR)/indirect.c \ + $(MESA_GLX_DIR)/indirect.h \ + $(MESA_GLX_DIR)/indirect_init.c \ + $(MESA_GLX_DIR)/indirect_size.h \ + $(MESA_GLX_DIR)/indirect_size.c + +###################################################################### + +XORG_GLX_DIR = $(XORG_BASE)/glx +XORG_GLAPI_DIR = $(XORG_BASE)/glx/glapi + +XORG_GLAPI_FILES = \ + $(XORG_GLAPI_DIR)/glapi.h \ + $(XORG_GLAPI_DIR)/glapi.c \ + $(XORG_GLAPI_DIR)/glapi_getproc.c \ + $(XORG_GLAPI_DIR)/glapi_nop.c \ + $(XORG_GLAPI_DIR)/glthread.c \ + $(XORG_GLAPI_DIR)/glthread.h + +XORG_GLAPI_OUTPUTS = \ + $(XORG_GLAPI_DIR)/glprocs.h \ + $(XORG_GLAPI_DIR)/glapitemp.h \ + $(XORG_GLAPI_DIR)/glapioffsets.h \ + $(XORG_GLAPI_DIR)/glapitable.h \ + $(XORG_GLAPI_DIR)/glapidispatch.h + +XORG_OUTPUTS = \ + $(XORG_GLAPI_FILES) \ + $(XORG_GLAPI_OUTPUTS) \ + $(XORG_GLX_DIR)/indirect_dispatch.c \ + $(XORG_GLX_DIR)/indirect_dispatch_swap.c \ + $(XORG_GLX_DIR)/indirect_dispatch.h \ + $(XORG_GLX_DIR)/indirect_reqsize.c \ + $(XORG_GLX_DIR)/indirect_reqsize.h \ + $(XORG_GLX_DIR)/indirect_size.h \ + $(XORG_GLX_DIR)/indirect_size_get.c \ + $(XORG_GLX_DIR)/indirect_size_get.h \ + $(XORG_GLX_DIR)/indirect_table.c + +###################################################################### + +API_XML = \ + gl_API.xml \ + ARB_copy_buffer.xml \ + ARB_depth_clamp.xml \ + ARB_draw_elements_base_vertex.xml \ + ARB_draw_instanced.xml \ + ARB_framebuffer_object.xml \ + ARB_map_buffer_range.xml \ + ARB_seamless_cube_map.xml \ + ARB_sync.xml \ + ARB_vertex_array_object.xml \ + APPLE_object_purgeable.xml \ + APPLE_vertex_array_object.xml \ + EXT_draw_buffers2.xml \ + EXT_framebuffer_object.xml \ + EXT_packed_depth_stencil.xml \ + EXT_provoking_vertex.xml \ + EXT_texture_array.xml \ + EXT_transform_feedback.xml \ + NV_conditional_render.xml \ + OES_EGL_image.xml + +COMMON = $(API_XML) gl_XML.py glX_XML.py license.py typeexpr.py + +COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py + +###################################################################### + +all: mesa xorg + +mesa: $(MESA_OUTPUTS) + +xorg: check-xorg-source $(XORG_OUTPUTS) + +check-xorg-source: + @if ! test -d $(XORG_GLX_DIR); then \ + echo "ERROR: Must specify path to xserver/GL/GLX checkout; set XORG_GLX_DIR."; \ + exit 1; \ + fi + +clean: + -rm -f *~ *.pyo + -rm -f $(MESA_OUTPUTS) + +###################################################################### + +$(XORG_GLAPI_DIR)/%.c: $(MESA_GLAPI_DIR)/%.c + cp $< $@ + +$(XORG_GLAPI_DIR)/%.h: $(MESA_GLAPI_DIR)/%.h + cp $< $@ + +###################################################################### + +$(MESA_GLAPI_DIR)/glprocs.h: gl_procs.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapitemp.h: gl_apitemp.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapioffsets.h: gl_offsets.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapitable.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapidispatch.h: gl_table.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< -m remap_table > $@ + +###################################################################### + +$(MESA_GLAPI_DIR)/glapi_x86.S: gl_x86_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapi_x86-64.S: gl_x86-64_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +$(MESA_GLAPI_DIR)/glapi_sparc.S: gl_SPARC_asm.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_DIR)/main/enums.c: gl_enums.py $(COMMON) $(ES_API) + $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_API.xml \ + -f $(MESA_GLAPI_DIR)/gen-es/es1_API.xml \ + -f $(MESA_GLAPI_DIR)/gen-es/es2_API.xml > $@ + +$(MESA_DIR)/main/remap_helper.h: remap_helper.py $(COMMON) + $(PYTHON2) $(PYTHON_FLAGS) $< > $@ + +###################################################################### + +$(MESA_GLX_DIR)/indirect.c: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m proto | $(INDENT) $(INDENT_FLAGS) > $@ + +$(MESA_GLX_DIR)/indirect.h: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m init_h > $@ + +$(MESA_GLX_DIR)/indirect_init.c: glX_proto_send.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m init_c > $@ + +$(MESA_GLX_DIR)/indirect_size.h $(XORG_GLX_DIR)/indirect_size.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-set -h _INDIRECT_SIZE_H_ \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +$(MESA_GLX_DIR)/indirect_size.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c --only-set \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +###################################################################### + +$(XORG_GLX_DIR)/indirect_dispatch.c: glX_proto_recv.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c > $@ + +$(XORG_GLX_DIR)/indirect_dispatch_swap.c: glX_proto_recv.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_c -s > $@ + +$(XORG_GLX_DIR)/indirect_dispatch.h: glX_proto_recv.py gl_and_glX_API.xml $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m dispatch_h -f gl_and_glX_API.xml -s > $@ + +$(XORG_GLX_DIR)/indirect_size_get.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ + | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_size_get.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m size_c | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_reqsize.h: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_h --only-get -h '_INDIRECT_SIZE_GET_H_' \ + | $(INDENT) $(INDENT_FLAGS) -l200 > $@ + +$(XORG_GLX_DIR)/indirect_reqsize.c: glX_proto_size.py $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -m reqsize_c | $(INDENT) $(INDENT_FLAGS) > $@ + +$(XORG_GLX_DIR)/indirect_table.c: glX_server_table.py gl_and_glX_API.xml $(COMMON_GLX) + $(PYTHON2) $(PYTHON_FLAGS) $< -f gl_and_glX_API.xml > $@ diff --git a/src/mapi/glapi/gen/NV_conditional_render.xml b/src/mapi/glapi/gen/NV_conditional_render.xml new file mode 100644 index 00000000000..8bb31dd1fc9 --- /dev/null +++ b/src/mapi/glapi/gen/NV_conditional_render.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + + +<OpenGLAPI> + +<category name="GL_NV_condtitional_render" number="346"> + + <enum name="QUERY_WAIT_NV" value="0x8E13"/> + <enum name="QUERY_NO_WAIT_NV" value="0x8E14"/> + <enum name="QUERY_BY_REGION_WAIT_NV" value="0x8E15"/> + <enum name="QUERY_BY_REGION_NO_WAIT_NV" value="0x8E16"/> + + <function name="BeginConditionalRenderNV" offset="assign"> + <param name="query" type="GLuint"/> + <param name="mode" type="GLenum"/> + </function> + + <function name="EndConditionalRenderNV" offset="assign"> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/OES_EGL_image.xml b/src/mapi/glapi/gen/OES_EGL_image.xml new file mode 100644 index 00000000000..1cb43d49a41 --- /dev/null +++ b/src/mapi/glapi/gen/OES_EGL_image.xml @@ -0,0 +1,20 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_OES_EGL_image"> + + <function name="EGLImageTargetTexture2DOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="writeOffset" type="GLvoid *"/> + </function> + + <function name="EGLImageTargetRenderbufferStorageOES" offset="assign"> + <param name="target" type="GLenum"/> + <param name="writeOffset" type="GLvoid *"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/extension_helper.py b/src/mapi/glapi/gen/extension_helper.py new file mode 100644 index 00000000000..2c83b4e0d10 --- /dev/null +++ b/src/mapi/glapi/gen/extension_helper.py @@ -0,0 +1,324 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt, string + +vtxfmt = [ + "ArrayElement", \ + "Color3f", \ + "Color3fv", \ + "Color4f", \ + "Color4fv", \ + "EdgeFlag", \ + "EdgeFlagv", \ + "EvalCoord1f", \ + "EvalCoord1fv", \ + "EvalCoord2f", \ + "EvalCoord2fv", \ + "EvalPoint1", \ + "EvalPoint2", \ + "FogCoordfEXT", \ + "FogCoordfvEXT", \ + "Indexf", \ + "Indexfv", \ + "Materialfv", \ + "MultiTexCoord1fARB", \ + "MultiTexCoord1fvARB", \ + "MultiTexCoord2fARB", \ + "MultiTexCoord2fvARB", \ + "MultiTexCoord3fARB", \ + "MultiTexCoord3fvARB", \ + "MultiTexCoord4fARB", \ + "MultiTexCoord4fvARB", \ + "Normal3f", \ + "Normal3fv", \ + "SecondaryColor3fEXT", \ + "SecondaryColor3fvEXT", \ + "TexCoord1f", \ + "TexCoord1fv", \ + "TexCoord2f", \ + "TexCoord2fv", \ + "TexCoord3f", \ + "TexCoord3fv", \ + "TexCoord4f", \ + "TexCoord4fv", \ + "Vertex2f", \ + "Vertex2fv", \ + "Vertex3f", \ + "Vertex3fv", \ + "Vertex4f", \ + "Vertex4fv", \ + "CallList", \ + "CallLists", \ + "Begin", \ + "End", \ + "VertexAttrib1fNV", \ + "VertexAttrib1fvNV", \ + "VertexAttrib2fNV", \ + "VertexAttrib2fvNV", \ + "VertexAttrib3fNV", \ + "VertexAttrib3fvNV", \ + "VertexAttrib4fNV", \ + "VertexAttrib4fvNV", \ + "VertexAttrib1fARB", \ + "VertexAttrib1fvARB", \ + "VertexAttrib2fARB", \ + "VertexAttrib2fvARB", \ + "VertexAttrib3fARB", \ + "VertexAttrib3fvARB", \ + "VertexAttrib4fARB", \ + "VertexAttrib4fvARB", \ + "Rectf", \ + "DrawArrays", \ + "DrawElements", \ + "DrawRangeElements", \ + "EvalMesh1", \ + "EvalMesh2", \ +] + +def all_entrypoints_in_abi(f, abi, api): + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category not in abi: + return 0 + + return 1 + + +def any_entrypoints_in_abi(f, abi, api): + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category in abi: + return 1 + + return 0 + + +def condition_for_function(f, abi, all_not_in_ABI): + """Create a C-preprocessor condition for the function. + + There are two modes of operation. If all_not_in_ABI is set, a + condition is only created is all of the entry-point names for f are + not in the selected ABI. If all_not_in_ABI is not set, a condition + is created if any entryp-point name is not in the selected ABI. + """ + + condition = [] + for n in f.entry_points: + [category, num] = api.get_category_for_name( n ) + if category not in abi: + condition.append( 'defined(need_%s)' % (gl_XML.real_category_name( category )) ) + elif all_not_in_ABI: + return [] + + return condition + + +class PrintGlExtensionGlue(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "extension_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def printRealHeader(self): + print '#include "utils.h"' + print '#include "main/dispatch.h"' + print '' + return + + + def printBody(self, api): + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + + category_list = {} + + print '#ifndef NULL' + print '# define NULL 0' + print '#endif' + print '' + + for f in api.functionIterateAll(): + condition = condition_for_function(f, abi, 0) + if len(condition): + print '#if %s' % (string.join(condition, " || ")) + print 'static const char %s_names[] =' % (f.name) + + parameter_signature = '' + for p in f.parameterIterator(): + if p.is_padding: + continue + + # FIXME: This is a *really* ugly hack. :( + + tn = p.type_expr.get_base_type_node() + if p.is_pointer(): + parameter_signature += 'p' + elif tn.integer: + parameter_signature += 'i' + elif tn.size == 4: + parameter_signature += 'f' + else: + parameter_signature += 'd' + + print ' "%s\\0" /* Parameter signature */' % (parameter_signature) + + for n in f.entry_points: + print ' "gl%s\\0"' % (n) + + [category, num] = api.get_category_for_name( n ) + if category not in abi: + c = gl_XML.real_category_name(category) + if not category_list.has_key(c): + category_list[ c ] = [] + + category_list[ c ].append( f ) + + print ' "";' + print '#endif' + print '' + + keys = category_list.keys() + keys.sort() + + for category in keys: + print '#if defined(need_%s)' % (category) + print 'static const struct dri_extension_function %s_functions[] = {' % (category) + + for f in category_list[ category ]: + # A function either has an offset that is + # assigned by the ABI, or it has a remap + # index. + if any_entrypoints_in_abi(f, abi, api): + index_name = "-1" + offset = f.offset + else: + index_name = "%s_remap_index" % (f.name) + offset = -1 + + print ' { %s_names, %s, %d },' % (f.name, index_name, offset) + + + print ' { NULL, 0, 0 }' + print '};' + print '#endif' + print '' + + return + + +class PrintInitDispatch(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "extension_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def do_function_body(self, api, abi, vtxfmt_only): + last_condition_string = None + for f in api.functionIterateByOffset(): + if (f.name in vtxfmt) and not vtxfmt_only: + continue + + if (f.name not in vtxfmt) and vtxfmt_only: + continue + + condition = condition_for_function(f, abi, 1) + condition_string = string.join(condition, " || ") + + if condition_string != last_condition_string: + if last_condition_string: + print '#endif /* %s */' % (last_condition_string) + + if condition_string: + print '#if %s' % (condition_string) + + if vtxfmt_only: + print ' disp->%s = vfmt->%s;' % (f.name, f.name) + else: + print ' disp->%s = _mesa_%s;' % (f.name, f.name) + + last_condition_string = condition_string + + if last_condition_string: + print '#endif /* %s */' % (last_condition_string) + + + + def printBody(self, api): + abi = [ "1.0", "1.1", "1.2", "GL_ARB_multitexture" ] + + print 'void driver_init_exec_table(struct _glapi_table *disp)' + print '{' + self.do_function_body(api, abi, 0) + print '}' + print '' + print 'void driver_install_vtxfmt(struct _glapi_table *disp, const GLvertexformat *vfmt)' + print '{' + self.do_function_body(api, abi, 1) + print '}' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'extensions' or 'exec_init'." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:") + except Exception,e: + show_usage() + + mode = "extensions" + for (arg,val) in args: + if arg == "-f": + file_name = val + if arg == '-m': + mode = val + + + api = gl_XML.parse_GL_API( file_name ) + + if mode == "extensions": + printer = PrintGlExtensionGlue() + elif mode == "exec_init": + printer = PrintInitDispatch() + else: + show_usage() + + printer.Print( api ) diff --git a/src/mapi/glapi/gen/glX_API.xml b/src/mapi/glapi/gen/glX_API.xml new file mode 100644 index 00000000000..9e02aa498ee --- /dev/null +++ b/src/mapi/glapi/gen/glX_API.xml @@ -0,0 +1,220 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<!-- Right now this file is just used to generate the GLX protocol + decode tables on the server. The only information that is needed + for that purpose is the name of the function (or pseudo-function + in the case of Render of VendorPrivate) and its opcode. Once + this file is used for other purposes, additional information will + need to be added. + --> + +<category name="1.0" window_system="glX"> + <function name="Render"> + <glx sop="1"/> + </function> + + <function name="RenderLarge"> + <glx sop="2"/> + </function> + + <function name="CreateContext"> + <glx sop="3"/> + </function> + + <function name="DestroyContext"> + <glx sop="4"/> + </function> + + <function name="MakeCurrent"> + <glx sop="5"/> + </function> + + <function name="IsDirect"> + <glx sop="6"/> + </function> + + <function name="QueryVersion"> + <glx sop="7"/> + </function> + + <function name="WaitGL"> + <glx sop="8"/> + </function> + + <function name="WaitX"> + <glx sop="9"/> + </function> + + <function name="CopyContext"> + <glx sop="10"/> + </function> + + <function name="SwapBuffers"> + <glx sop="11"/> + </function> + + <function name="UseXFont"> + <glx sop="12"/> + </function> + + <function name="CreateGLXPixmap"> + <glx sop="13"/> + </function> + + <function name="GetVisualConfigs"> + <glx sop="14"/> + </function> + + <function name="DestroyGLXPixmap"> + <glx sop="15"/> + </function> + + <function name="VendorPrivate"> + <glx sop="16"/> + </function> + + <function name="VendorPrivateWithReply"> + <glx sop="17"/> + </function> + + <function name="QueryExtensionsString"> + <glx sop="18"/> + </function> +</category> + +<category name="1.1" window_system="glX"> + <function name="QueryServerString"> + <glx sop="19"/> + </function> + + <function name="ClientInfo"> + <glx sop="20"/> + </function> +</category> + +<category name="1.3" window_system="glX"> + <function name="GetFBConfigs"> + <glx sop="21"/> + </function> + + <function name="CreatePixmap"> + <glx sop="22"/> + </function> + + <function name="DestroyPixmap"> + <glx sop="23"/> + </function> + + <function name="CreateNewContext"> + <glx sop="24"/> + </function> + + <function name="QueryContext"> + <glx sop="25"/> + </function> + + <function name="MakeContextCurrent"> + <glx sop="26"/> + </function> + + <function name="CreatePbuffer"> + <glx sop="27"/> + </function> + + <function name="DestroyPbuffer"> + <glx sop="28"/> + </function> + + <function name="GetDrawableAttributes"> + <glx sop="29"/> + </function> + + <function name="ChangeDrawableAttributes"> + <glx sop="30"/> + </function> + + <function name="CreateWindow"> + <glx sop="31"/> + </function> + + <function name="DestroyWindow"> + <glx sop="32"/> + </function> +</category> + +<category name="GLX_SGI_swap_control" number="40" window_system="glX"> + <function name="SwapIntervalSGI"> + <return type="int"/> + <glx vendorpriv="65536"/> + </function> +</category> + +<category name="GLX_SGI_make_current_read" number="42" window_system="glX"> + <function name="MakeCurrentReadSGI"> +<!-- <param name="dpy" type="Display *"/> + <param name="draw" type="GLXDrawable"/> + <param name="read" type="GLXDrawable"/> + <param name="ctx" type="GLXContext"/> --> + <return type="Bool"/> + <glx vendorpriv="65537"/> + </function> +</category> + +<category name="GLX_EXT_import_context" number="47" window_system="glX"> + <function name="QueryContextInfoEXT"> + <glx vendorpriv="1024"/> + </function> +</category> + +<category name="GLX_SGIX_fbconfig" number="49" window_system="glX"> + <function name="GetFBConfigsSGIX"> + <glx vendorpriv="65540"/> + </function> + + <function name="CreateContextWithConfigSGIX"> + <glx vendorpriv="65541"/> + </function> + + <function name="CreateGLXPixmapWithConfigSGIX"> + <glx vendorpriv="65542"/> + </function> +</category> + +<category name="GLX_SGIX_pbuffer" number="50" window_system="glX"> + <function name="CreateGLXPbufferSGIX"> + <glx vendorpriv="65543"/> + </function> + + <function name="DestroyGLXPbufferSGIX"> + <glx vendorpriv="65544"/> + </function> + + <function name="ChangeDrawableAttributesSGIX"> + <glx vendorpriv="65545"/> + </function> + + <function name="GetDrawableAttributesSGIX"> + <glx vendorpriv="65546"/> + </function> +</category> + +<category name="GLX_MESA_copy_sub_buffer" number="215"> + <function name="CopySubBufferMESA"> + <glx vendorpriv="5154"/> + </function> +</category> + +<category name="GLX_EXT_texture_from_pixmap"> + <function name="BindTexImageEXT"> + <glx vendorpriv="1330"/> + </function> + + <function name="ReleaseTexImageEXT"> + <glx vendorpriv="1331"/> + </function> +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/glX_XML.py b/src/mapi/glapi/gen/glX_XML.py new file mode 100644 index 00000000000..4c2e0f95bf4 --- /dev/null +++ b/src/mapi/glapi/gen/glX_XML.py @@ -0,0 +1,570 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt, string + + +class glx_item_factory(gl_XML.gl_item_factory): + """Factory to create GLX protocol oriented objects derived from gl_item.""" + + def create_item(self, name, element, context): + if name == "function": + return glx_function(element, context) + elif name == "enum": + return glx_enum(element, context) + elif name == "api": + return glx_api(self) + else: + return gl_XML.gl_item_factory.create_item(self, name, element, context) + + +class glx_enum(gl_XML.gl_enum): + def __init__(self, element, context): + gl_XML.gl_enum.__init__(self, element, context) + + self.functions = {} + + child = element.children + while child: + if child.type == "element" and child.name == "size": + n = child.nsProp( "name", None ) + c = child.nsProp( "count", None ) + m = child.nsProp( "mode", None ) + + if not c: + c = self.default_count + else: + c = int(c) + + if m == "get": + mode = 0 + else: + mode = 1 + + if not self.functions.has_key(n): + self.functions[ n ] = [c, mode] + + child = child.next + + return + + +class glx_function(gl_XML.gl_function): + def __init__(self, element, context): + self.glx_rop = 0 + self.glx_sop = 0 + self.glx_vendorpriv = 0 + + self.glx_vendorpriv_names = [] + + # If this is set to true, it means that GLdouble parameters should be + # written to the GLX protocol packet in the order they appear in the + # prototype. This is different from the "classic" ordering. In the + # classic ordering GLdoubles are written to the protocol packet first, + # followed by non-doubles. NV_vertex_program was the first extension + # to break with this tradition. + + self.glx_doubles_in_order = 0 + + self.vectorequiv = None + self.output = None + self.can_be_large = 0 + self.reply_always_array = 0 + self.dimensions_in_reply = 0 + self.img_reset = None + + self.server_handcode = 0 + self.client_handcode = 0 + self.ignore = 0 + + self.count_parameter_list = [] + self.counter_list = [] + self.parameters_by_name = {} + self.offsets_calculated = 0 + + gl_XML.gl_function.__init__(self, element, context) + return + + + def process_element(self, element): + gl_XML.gl_function.process_element(self, element) + + # If the function already has a vector equivalent set, don't + # set it again. This can happen if an alias to a function + # appears after the function that it aliases. + + if not self.vectorequiv: + self.vectorequiv = element.nsProp("vectorequiv", None) + + + name = element.nsProp("name", None) + if name == self.name: + for param in self.parameters: + self.parameters_by_name[ param.name ] = param + + if len(param.count_parameter_list): + self.count_parameter_list.extend( param.count_parameter_list ) + + if param.counter and param.counter not in self.counter_list: + self.counter_list.append(param.counter) + + + child = element.children + while child: + if child.type == "element" and child.name == "glx": + rop = child.nsProp( 'rop', None ) + sop = child.nsProp( 'sop', None ) + vop = child.nsProp( 'vendorpriv', None ) + + if rop: + self.glx_rop = int(rop) + + if sop: + self.glx_sop = int(sop) + + if vop: + self.glx_vendorpriv = int(vop) + self.glx_vendorpriv_names.append(name) + + self.img_reset = child.nsProp( 'img_reset', None ) + + # The 'handcode' attribute can be one of 'true', + # 'false', 'client', or 'server'. + + handcode = child.nsProp( 'handcode', None ) + if handcode == "false": + self.server_handcode = 0 + self.client_handcode = 0 + elif handcode == "true": + self.server_handcode = 1 + self.client_handcode = 1 + elif handcode == "client": + self.server_handcode = 0 + self.client_handcode = 1 + elif handcode == "server": + self.server_handcode = 1 + self.client_handcode = 0 + else: + raise RuntimeError('Invalid handcode mode "%s" in function "%s".' % (handcode, self.name)) + + self.ignore = gl_XML.is_attr_true( child, 'ignore' ) + self.can_be_large = gl_XML.is_attr_true( child, 'large' ) + self.glx_doubles_in_order = gl_XML.is_attr_true( child, 'doubles_in_order' ) + self.reply_always_array = gl_XML.is_attr_true( child, 'always_array' ) + self.dimensions_in_reply = gl_XML.is_attr_true( child, 'dimensions_in_reply' ) + + child = child.next + + + # Do some validation of the GLX protocol information. As + # new tests are discovered, they should be added here. + + for param in self.parameters: + if param.is_output and self.glx_rop != 0: + raise RuntimeError("Render / RenderLarge commands cannot have outputs (%s)." % (self.name)) + + return + + + def has_variable_size_request(self): + """Determine if the GLX request packet is variable sized. + + The GLX request packet is variable sized in several common + situations. + + 1. The function has a non-output parameter that is counted + by another parameter (e.g., the 'textures' parameter of + glDeleteTextures). + + 2. The function has a non-output parameter whose count is + determined by another parameter that is an enum (e.g., the + 'params' parameter of glLightfv). + + 3. The function has a non-output parameter that is an + image. + + 4. The function must be hand-coded on the server. + """ + + if self.glx_rop == 0: + return 0 + + if self.server_handcode or self.images: + return 1 + + for param in self.parameters: + if not param.is_output: + if param.counter or len(param.count_parameter_list): + return 1 + + return 0 + + + def variable_length_parameter(self): + for param in self.parameters: + if not param.is_output: + if param.counter or len(param.count_parameter_list): + return param + + return None + + + def calculate_offsets(self): + if not self.offsets_calculated: + # Calculate the offset of the first function parameter + # in the GLX command packet. This byte offset is + # measured from the end of the Render / RenderLarge + # header. The offset for all non-pixel commends is + # zero. The offset for pixel commands depends on the + # number of dimensions of the pixel data. + + if len(self.images) and not self.images[0].is_output: + [dim, junk, junk, junk, junk] = self.images[0].get_dimensions() + + # The base size is the size of the pixel pack info + # header used by images with the specified number + # of dimensions. + + if dim <= 2: + offset = 20 + elif dim <= 4: + offset = 36 + else: + raise RuntimeError('Invalid number of dimensions %u for parameter "%s" in function "%s".' % (dim, self.image.name, self.name)) + else: + offset = 0 + + for param in self.parameterIterateGlxSend(): + if param.img_null_flag: + offset += 4 + + if param.name != self.img_reset: + param.offset = offset + if not param.is_variable_length() and not param.is_client_only: + offset += param.size() + + if self.pad_after( param ): + offset += 4 + + + self.offsets_calculated = 1 + return + + + def offset_of(self, param_name): + self.calculate_offsets() + return self.parameters_by_name[ param_name ].offset + + + def parameterIterateGlxSend(self, include_variable_parameters = 1): + """Create an iterator for parameters in GLX request order.""" + + # The parameter lists are usually quite short, so it's easier + # (i.e., less code) to just generate a new list with the + # required elements than it is to create a new iterator class. + + temp = [ [], [], [] ] + for param in self.parameters: + if param.is_output: continue + + if param.is_variable_length(): + temp[2].append( param ) + elif not self.glx_doubles_in_order and param.is_64_bit(): + temp[0].append( param ) + else: + temp[1].append( param ) + + parameters = temp[0] + parameters.extend( temp[1] ) + if include_variable_parameters: + parameters.extend( temp[2] ) + return parameters.__iter__() + + + def parameterIterateCounters(self): + temp = [] + for name in self.counter_list: + temp.append( self.parameters_by_name[ name ] ) + + return temp.__iter__() + + + def parameterIterateOutputs(self): + temp = [] + for p in self.parameters: + if p.is_output: + temp.append( p ) + + return temp + + + def command_fixed_length(self): + """Return the length, in bytes as an integer, of the + fixed-size portion of the command.""" + + if len(self.parameters) == 0: + return 0 + + self.calculate_offsets() + + size = 0 + for param in self.parameterIterateGlxSend(0): + if param.name != self.img_reset and not param.is_client_only: + if size == 0: + size = param.offset + param.size() + else: + size += param.size() + + if self.pad_after( param ): + size += 4 + + for param in self.images: + if param.img_null_flag or param.is_output: + size += 4 + + return size + + + def command_variable_length(self): + """Return the length, as a string, of the variable-sized + portion of the command.""" + + size_string = "" + for p in self.parameterIterateGlxSend(): + if (not p.is_output) and (p.is_variable_length() or p.is_image()): + # FIXME Replace the 1 in the size_string call + # FIXME w/0 to eliminate some un-needed parnes + # FIXME This would already be done, but it + # FIXME adds some extra diffs to the generated + # FIXME code. + + size_string = size_string + " + __GLX_PAD(%s)" % (p.size_string(1)) + + return size_string + + + def command_length(self): + size = self.command_fixed_length() + + if self.glx_rop != 0: + size += 4 + + size = ((size + 3) & ~3) + return "%u%s" % (size, self.command_variable_length()) + + + def opcode_real_value(self): + """Get the true numeric value of the GLX opcode + + Behaves similarly to opcode_value, except for + X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. + In these cases the value for the GLX opcode field (i.e., + 16 for X_GLXVendorPrivate or 17 for + X_GLXVendorPrivateWithReply) is returned. For other 'single' + commands, the opcode for the command (e.g., 101 for + X_GLsop_NewList) is returned.""" + + if self.glx_vendorpriv != 0: + if self.needs_reply(): + return 17 + else: + return 16 + else: + return self.opcode_value() + + + def opcode_value(self): + """Get the unique protocol opcode for the glXFunction""" + + if (self.glx_rop == 0) and self.vectorequiv: + equiv = self.context.functions_by_name[ self.vectorequiv ] + self.glx_rop = equiv.glx_rop + + + if self.glx_rop != 0: + return self.glx_rop + elif self.glx_sop != 0: + return self.glx_sop + elif self.glx_vendorpriv != 0: + return self.glx_vendorpriv + else: + return -1 + + + def opcode_rop_basename(self): + """Return either the name to be used for GLX protocol enum. + + Returns either the name of the function or the name of the + name of the equivalent vector (e.g., glVertex3fv for + glVertex3f) function.""" + + if self.vectorequiv == None: + return self.name + else: + return self.vectorequiv + + + def opcode_name(self): + """Get the unique protocol enum name for the glXFunction""" + + if (self.glx_rop == 0) and self.vectorequiv: + equiv = self.context.functions_by_name[ self.vectorequiv ] + self.glx_rop = equiv.glx_rop + self.glx_doubles_in_order = equiv.glx_doubles_in_order + + + if self.glx_rop != 0: + return "X_GLrop_%s" % (self.opcode_rop_basename()) + elif self.glx_sop != 0: + return "X_GLsop_%s" % (self.name) + elif self.glx_vendorpriv != 0: + return "X_GLvop_%s" % (self.name) + else: + raise RuntimeError('Function "%s" has no opcode.' % (self.name)) + + + def opcode_vendor_name(self, name): + if name in self.glx_vendorpriv_names: + return "X_GLvop_%s" % (name) + else: + raise RuntimeError('Function "%s" has no VendorPrivate opcode.' % (name)) + + + def opcode_real_name(self): + """Get the true protocol enum name for the GLX opcode + + Behaves similarly to opcode_name, except for + X_GLXVendorPrivate and X_GLXVendorPrivateWithReply commands. + In these cases the string 'X_GLXVendorPrivate' or + 'X_GLXVendorPrivateWithReply' is returned. For other + single or render commands 'X_GLsop' or 'X_GLrop' plus the + name of the function returned.""" + + if self.glx_vendorpriv != 0: + if self.needs_reply(): + return "X_GLXVendorPrivateWithReply" + else: + return "X_GLXVendorPrivate" + else: + return self.opcode_name() + + + def needs_reply(self): + try: + x = self._needs_reply + except Exception, e: + x = 0 + if self.return_type != 'void': + x = 1 + + for param in self.parameters: + if param.is_output: + x = 1 + break + + self._needs_reply = x + + return x + + + def pad_after(self, p): + """Returns the name of the field inserted after the + specified field to pad out the command header.""" + + for image in self.images: + if image.img_pad_dimensions: + if not image.height: + if p.name == image.width: + return "height" + elif p.name == image.img_xoff: + return "yoffset" + elif not image.extent: + if p.name == image.depth: + # Should this be "size4d"? + return "extent" + elif p.name == image.img_zoff: + return "woffset" + + return None + + + def has_different_protocol(self, name): + """Returns true if the named version of the function uses different protocol from the other versions. + + Some functions, such as glDeleteTextures and + glDeleteTexturesEXT are functionally identical, but have + different protocol. This function returns true if the + named function is an alias name and that named version uses + different protocol from the function that is aliased. + """ + + return (name in self.glx_vendorpriv_names) and self.glx_sop + + + def static_glx_name(self, name): + if self.has_different_protocol(name): + for n in self.glx_vendorpriv_names: + if n in self.static_entry_points: + return n + + return self.static_name(name) + + + def client_supported_for_indirect(self): + """Returns true if the function is supported on the client + side for indirect rendering.""" + + return not self.ignore and (self.offset != -1) and (self.glx_rop or self.glx_sop or self.glx_vendorpriv or self.vectorequiv or self.client_handcode) + + +class glx_function_iterator: + """Class to iterate over a list of glXFunctions""" + + def __init__(self, context): + self.iterator = context.functionIterateByOffset() + return + + + def __iter__(self): + return self + + + def next(self): + f = self.iterator.next() + + if f.client_supported_for_indirect(): + return f + else: + return self.next() + + +class glx_api(gl_XML.gl_api): + def functionIterateGlx(self): + return glx_function_iterator(self) + diff --git a/src/mapi/glapi/gen/glX_doc.py b/src/mapi/glapi/gen/glX_doc.py new file mode 100644 index 00000000000..e9fbbe6f169 --- /dev/null +++ b/src/mapi/glapi/gen/glX_doc.py @@ -0,0 +1,280 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML, glX_proto_common, license +import sys, getopt + + +class glx_doc_item_factory(glX_proto_common.glx_proto_item_factory): + """Factory to create GLX protocol documentation oriented objects derived from glItem.""" + + def create_item(self, name, element, context): + if name == "parameter": + return glx_doc_parameter(element, context) + else: + return glX_proto_common.glx_proto_item_factory.create_item(self, name, element, context) + + +class glx_doc_parameter(gl_XML.gl_parameter): + def packet_type(self, type_dict): + """Get the type string for the packet header + + GLX protocol documentation uses type names like CARD32, + FLOAT64, LISTofCARD8, and ENUM. This function converts the + type of the parameter to one of these names.""" + + list_of = "" + if self.is_array(): + list_of = "LISTof" + + t_name = self.get_base_type_string() + if not type_dict.has_key( t_name ): + type_name = "CARD8" + else: + type_name = type_dict[ t_name ] + + return "%s%s" % (list_of, type_name) + + + def packet_size(self): + p = None + s = self.size() + if s == 0: + a_prod = "n" + b_prod = self.p_type.size + + if not self.count_parameter_list and self.counter: + a_prod = self.counter + elif self.count_parameter_list and not self.counter or self.is_output: + pass + elif self.count_parameter_list and self.counter: + b_prod = self.counter + else: + raise RuntimeError("Parameter '%s' to function '%s' has size 0." % (self.name, self.context.name)) + + ss = "%s*%s" % (a_prod, b_prod) + + return [ss, p] + else: + if s % 4 != 0: + p = "p" + + return [str(s), p] + +class PrintGlxProtoText(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.license = "" + + + def printHeader(self): + return + + + def body_size(self, f): + # At some point, refactor this function and + # glXFunction::command_payload_length. + + size = 0; + size_str = "" + pad_str = "" + plus = "" + for p in f.parameterIterateGlxSend(): + [s, pad] = p.packet_size() + try: + size += int(s) + except Exception,e: + size_str += "%s%s" % (plus, s) + plus = "+" + + if pad != None: + pad_str = pad + + return [size, size_str, pad_str] + + + def print_render_header(self, f): + [size, size_str, pad_str] = self.body_size(f) + size += 4; + + if size_str == "": + s = "%u" % ((size + 3) & ~3) + elif pad_str != "": + s = "%u+%s+%s" % (size, size_str, pad_str) + else: + s = "%u+%s" % (size, size_str) + + print ' 2 %-15s rendering command length' % (s) + print ' 2 %-4u rendering command opcode' % (f.glx_rop) + return + + + def print_single_header(self, f): + [size, size_str, pad_str] = self.body_size(f) + size = ((size + 3) / 4) + 2; + + if f.glx_vendorpriv != 0: + size += 1 + + print ' 1 CARD8 opcode (X assigned)' + print ' 1 %-4u GLX opcode (%s)' % (f.opcode_real_value(), f.opcode_real_name()) + + if size_str == "": + s = "%u" % (size) + elif pad_str != "": + s = "%u+((%s+%s)/4)" % (size, size_str, pad_str) + else: + s = "%u+((%s)/4)" % (size, size_str) + + print ' 2 %-15s request length' % (s) + + if f.glx_vendorpriv != 0: + print ' 4 %-4u vendor specific opcode' % (f.opcode_value()) + + print ' 4 GLX_CONTEXT_TAG context tag' + + return + + + def print_reply(self, f): + print ' =>' + print ' 1 1 reply' + print ' 1 unused' + print ' 2 CARD16 sequence number' + + if f.output == None: + print ' 4 0 reply length' + elif f.reply_always_array: + print ' 4 m reply length' + else: + print ' 4 m reply length, m = (n == 1 ? 0 : n)' + + + output = None + for x in f.parameterIterateOutputs(): + output = x + break + + + unused = 24 + if f.return_type != 'void': + print ' 4 %-15s return value' % (f.return_type) + unused -= 4 + elif output != None: + print ' 4 unused' + unused -= 4 + + if output != None: + print ' 4 CARD32 n' + unused -= 4 + + if output != None: + if not f.reply_always_array: + print '' + print ' if (n = 1) this follows:' + print '' + print ' 4 CARD32 %s' % (output.name) + print ' %-2u unused' % (unused - 4) + print '' + print ' otherwise this follows:' + print '' + + print ' %-2u unused' % (unused) + + [s, pad] = output.packet_size() + print ' %-8s %-15s %s' % (s, output.packet_type( self.type_map ), output.name) + if pad != None: + try: + bytes = int(s) + bytes = 4 - (bytes & 3) + print ' %-8u %-15s unused' % (bytes, "") + except Exception,e: + print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s) + else: + print ' %-2u unused' % (unused) + + + def print_body(self, f): + for p in f.parameterIterateGlxSend(): + [s, pad] = p.packet_size() + print ' %-8s %-15s %s' % (s, p.packet_type( self.type_map ), p.name) + if pad != None: + try: + bytes = int(s) + bytes = 4 - (bytes & 3) + print ' %-8u %-15s unused' % (bytes, "") + except Exception,e: + print ' %-8s %-15s unused, %s=pad(%s)' % (pad, "", pad, s) + + def printBody(self, api): + self.type_map = {} + for t in api.typeIterate(): + self.type_map[ "GL" + t.name ] = t.glx_name + + + # At some point this should be expanded to support pixel + # functions, but I'm not going to lose any sleep over it now. + + for f in api.functionIterateByOffset(): + if f.client_handcode or f.server_handcode or f.vectorequiv or len(f.get_images()): + continue + + + if f.glx_rop: + print ' %s' % (f.name) + self.print_render_header(f) + elif f.glx_sop or f.glx_vendorpriv: + print ' %s' % (f.name) + self.print_single_header(f) + else: + continue + + self.print_body(f) + + if f.needs_reply(): + self.print_reply(f) + + print '' + return + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name, glx_doc_item_factory() ) + + printer = PrintGlxProtoText() + printer.Print( api ) diff --git a/src/mapi/glapi/gen/glX_proto_common.py b/src/mapi/glapi/gen/glX_proto_common.py new file mode 100644 index 00000000000..6f094e22b31 --- /dev/null +++ b/src/mapi/glapi/gen/glX_proto_common.py @@ -0,0 +1,95 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML +import string + + +class glx_proto_item_factory(glX_XML.glx_item_factory): + """Factory to create GLX protocol oriented objects derived from gl_item.""" + + def create_item(self, name, element, context): + if name == "type": + return glx_proto_type(element, context) + else: + return glX_XML.glx_item_factory.create_item(self, name, element, context) + + +class glx_proto_type(gl_XML.gl_type): + def __init__(self, element, context): + gl_XML.gl_type.__init__(self, element, context) + + self.glx_name = element.nsProp( "glx_name", None ) + return + + +class glx_print_proto(gl_XML.gl_print_base): + def size_call(self, func, outputs_also = 0): + """Create C code to calculate 'compsize'. + + Creates code to calculate 'compsize'. If the function does + not need 'compsize' to be calculated, None will be + returned.""" + + compsize = None + + for param in func.parameterIterator(): + if outputs_also or not param.is_output: + if param.is_image(): + [dim, w, h, d, junk] = param.get_dimensions() + + compsize = '__glImageSize(%s, %s, %s, %s, %s, %s)' % (w, h, d, param.img_format, param.img_type, param.img_target) + if not param.img_send_null: + compsize = '(%s != NULL) ? %s : 0' % (param.name, compsize) + + return compsize + + elif len(param.count_parameter_list): + parameters = string.join( param.count_parameter_list, "," ) + compsize = "__gl%s_size(%s)" % (func.name, parameters) + + return compsize + + return None + + + def emit_packet_size_calculation(self, f, bias): + # compsize is only used in the command size calculation if + # the function has a non-output parameter that has a non-empty + # counter_parameter_list. + + compsize = self.size_call(f) + if compsize: + print ' const GLuint compsize = %s;' % (compsize) + + if bias: + print ' const GLuint cmdlen = %s - %u;' % (f.command_length(), bias) + else: + print ' const GLuint cmdlen = %s;' % (f.command_length()) + + #print '' + return compsize diff --git a/src/mapi/glapi/gen/glX_proto_recv.py b/src/mapi/glapi/gen/glX_proto_recv.py new file mode 100644 index 00000000000..31745fcef77 --- /dev/null +++ b/src/mapi/glapi/gen/glX_proto_recv.py @@ -0,0 +1,554 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML, glX_proto_common, license +import sys, getopt, string + + +class PrintGlxDispatch_h(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_recv.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") + + self.header_tag = "_INDIRECT_DISPATCH_H_" + return + + + def printRealHeader(self): + self.printVisibility( "HIDDEN", "hidden" ) + print 'struct __GLXclientStateRec;' + print '' + return + + + def printBody(self, api): + for func in api.functionIterateAll(): + if not func.ignore and not func.vectorequiv: + if func.glx_rop: + print 'extern HIDDEN void __glXDisp_%s(GLbyte * pc);' % (func.name) + print 'extern HIDDEN void __glXDispSwap_%s(GLbyte * pc);' % (func.name) + elif func.glx_sop or func.glx_vendorpriv: + print 'extern HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) + print 'extern HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (func.name) + + if func.glx_sop and func.glx_vendorpriv: + n = func.glx_vendorpriv_names[0] + print 'extern HIDDEN int __glXDisp_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) + print 'extern HIDDEN int __glXDispSwap_%s(struct __GLXclientStateRec *, GLbyte *);' % (n) + + return + + +class PrintGlxDispatchFunctions(glX_proto_common.glx_print_proto): + def __init__(self, do_swap): + gl_XML.gl_print_base.__init__(self) + self.name = "glX_proto_recv.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") + + self.real_types = [ '', '', 'uint16_t', '', 'uint32_t', '', '', '', 'uint64_t' ] + self.do_swap = do_swap + return + + + def printRealHeader(self): + print '#include <X11/Xmd.h>' + print '#include <GL/gl.h>' + print '#include <GL/glxproto.h>' + + print '#include <inttypes.h>' + print '#include "indirect_size.h"' + print '#include "indirect_size_get.h"' + print '#include "indirect_dispatch.h"' + print '#include "glxserver.h"' + print '#include "glxbyteorder.h"' + print '#include "indirect_util.h"' + print '#include "singlesize.h"' + print '#include "glapi.h"' + print '#include "glapitable.h"' + print '#include "glthread.h"' + print '#include "glapidispatch.h"' + print '' + print '#define __GLX_PAD(x) (((x) + 3) & ~3)' + print '' + print 'typedef struct {' + print ' __GLX_PIXEL_3D_HDR;' + print '} __GLXpixel3DHeader;' + print '' + print 'extern GLboolean __glXErrorOccured( void );' + print 'extern void __glXClearErrorOccured( void );' + print '' + print 'static const unsigned dummy_answer[2] = {0, 0};' + print '' + return + + + def printBody(self, api): + if self.do_swap: + self.emit_swap_wrappers(api) + + + for func in api.functionIterateByOffset(): + if not func.ignore and not func.server_handcode and not func.vectorequiv and (func.glx_rop or func.glx_sop or func.glx_vendorpriv): + self.printFunction(func, func.name) + if func.glx_sop and func.glx_vendorpriv: + self.printFunction(func, func.glx_vendorpriv_names[0]) + + + return + + + def printFunction(self, f, name): + if (f.glx_sop or f.glx_vendorpriv) and (len(f.get_images()) != 0): + return + + if not self.do_swap: + base = '__glXDisp' + else: + base = '__glXDispSwap' + + if f.glx_rop: + print 'void %s_%s(GLbyte * pc)' % (base, name) + else: + print 'int %s_%s(__GLXclientState *cl, GLbyte *pc)' % (base, name) + + print '{' + + if f.glx_rop or f.vectorequiv: + self.printRenderFunction(f) + elif f.glx_sop or f.glx_vendorpriv: + if len(f.get_images()) == 0: + self.printSingleFunction(f, name) + else: + print "/* Missing GLX protocol for %s. */" % (name) + + print '}' + print '' + return + + + def swap_name(self, bytes): + return 'bswap_%u_array' % (8 * bytes) + + + def emit_swap_wrappers(self, api): + self.type_map = {} + already_done = [ ] + + for t in api.typeIterate(): + te = t.get_type_expression() + t_size = te.get_element_size() + + if t_size > 1 and t.glx_name: + + t_name = "GL" + t.name + self.type_map[ t_name ] = t.glx_name + + if t.glx_name not in already_done: + real_name = self.real_types[t_size] + + print 'static %s' % (t_name) + print 'bswap_%s( const void * src )' % (t.glx_name) + print '{' + print ' union { %s dst; %s ret; } x;' % (real_name, t_name) + print ' x.dst = bswap_%u( *(%s *) src );' % (t_size * 8, real_name) + print ' return x.ret;' + print '}' + print '' + already_done.append( t.glx_name ) + + for bits in [16, 32, 64]: + print 'static void *' + print 'bswap_%u_array( uint%u_t * src, unsigned count )' % (bits, bits) + print '{' + print ' unsigned i;' + print '' + print ' for ( i = 0 ; i < count ; i++ ) {' + print ' uint%u_t temp = bswap_%u( src[i] );' % (bits, bits) + print ' src[i] = temp;' + print ' }' + print '' + print ' return src;' + print '}' + print '' + + + def fetch_param(self, param): + t = param.type_string() + o = param.offset + element_size = param.size() / param.get_element_count() + + if self.do_swap and (element_size != 1): + if param.is_array(): + real_name = self.real_types[ element_size ] + + swap_func = self.swap_name( element_size ) + return ' (%-8s)%s( (%s *) (pc + %2s), %s )' % (t, swap_func, real_name, o, param.count) + else: + t_name = param.get_base_type_string() + return ' (%-8s)bswap_%-7s( pc + %2s )' % (t, self.type_map[ t_name ], o) + else: + if param.is_array(): + return ' (%-8s)(pc + %2u)' % (t, o) + else: + return '*(%-8s *)(pc + %2u)' % (t, o) + + return None + + + def emit_function_call(self, f, retval_assign, indent): + list = [] + + for param in f.parameterIterator(): + if param.is_padding: + continue + + if param.is_counter or param.is_image() or param.is_output or param.name in f.count_parameter_list or len(param.count_parameter_list): + location = param.name + else: + location = self.fetch_param(param) + + list.append( '%s %s' % (indent, location) ) + + + if len( list ): + print '%s %sCALL_%s( GET_DISPATCH(), (' % (indent, retval_assign, f.name) + print string.join( list, ",\n" ) + print '%s ) );' % (indent) + else: + print '%s %sCALL_%s( GET_DISPATCH(), () );' % (indent, retval_assign, f.name) + return + + + def common_func_print_just_start(self, f, indent): + align64 = 0 + need_blank = 0 + + + f.calculate_offsets() + for param in f.parameterIterateGlxSend(): + # If any parameter has a 64-bit base type, then we + # have to do alignment magic for the while thing. + + if param.is_64_bit(): + align64 = 1 + + + # FIXME img_null_flag is over-loaded. In addition to + # FIXME being used for images, it is used to signify + # FIXME NULL data pointers for vertex buffer object + # FIXME related functions. Re-name it to null_data + # FIXME or something similar. + + if param.img_null_flag: + print '%s const CARD32 ptr_is_null = *(CARD32 *)(pc + %s);' % (indent, param.offset - 4) + cond = '(ptr_is_null != 0) ? NULL : ' + else: + cond = "" + + + type_string = param.type_string() + + if param.is_image(): + offset = f.offset_of( param.name ) + + print '%s %s const %s = (%s) (%s(pc + %s));' % (indent, type_string, param.name, type_string, cond, offset) + + if param.depth: + print '%s __GLXpixel3DHeader * const hdr = (__GLXpixel3DHeader *)(pc);' % (indent) + else: + print '%s __GLXpixelHeader * const hdr = (__GLXpixelHeader *)(pc);' % (indent) + + need_blank = 1 + elif param.is_counter or param.name in f.count_parameter_list: + location = self.fetch_param(param) + print '%s const %s %s = %s;' % (indent, type_string, param.name, location) + need_blank = 1 + elif len(param.count_parameter_list): + if param.size() == 1 and not self.do_swap: + location = self.fetch_param(param) + print '%s %s %s = %s%s;' % (indent, type_string, param.name, cond, location) + else: + print '%s %s %s;' % (indent, type_string, param.name) + need_blank = 1 + + + + if need_blank: + print '' + + if align64: + print '#ifdef __GLX_ALIGN64' + + if f.has_variable_size_request(): + self.emit_packet_size_calculation(f, 4) + s = "cmdlen" + else: + s = str((f.command_fixed_length() + 3) & ~3) + + print ' if ((unsigned long)(pc) & 7) {' + print ' (void) memmove(pc-4, pc, %s);' % (s) + print ' pc -= 4;' + print ' }' + print '#endif' + print '' + + + need_blank = 0 + if self.do_swap: + for param in f.parameterIterateGlxSend(): + if param.count_parameter_list: + o = param.offset + count = param.get_element_count() + type_size = param.size() / count + + if param.counter: + count_name = param.counter + else: + count_name = str(count) + + # This is basically an ugly special- + # case for glCallLists. + + if type_size == 1: + x = [] + x.append( [1, ['BYTE', 'UNSIGNED_BYTE', '2_BYTES', '3_BYTES', '4_BYTES']] ) + x.append( [2, ['SHORT', 'UNSIGNED_SHORT']] ) + x.append( [4, ['INT', 'UNSIGNED_INT', 'FLOAT']] ) + + print ' switch(%s) {' % (param.count_parameter_list[0]) + for sub in x: + for t_name in sub[1]: + print ' case GL_%s:' % (t_name) + + if sub[0] == 1: + print ' %s = (%s) (pc + %s); break;' % (param.name, param.type_string(), o) + else: + swap_func = self.swap_name(sub[0]) + print ' %s = (%s) %s( (%s *) (pc + %s), %s ); break;' % (param.name, param.type_string(), swap_func, self.real_types[sub[0]], o, count_name) + print ' default:' + print ' return;' + print ' }' + else: + swap_func = self.swap_name(type_size) + compsize = self.size_call(f, 1) + print ' %s = (%s) %s( (%s *) (pc + %s), %s );' % (param.name, param.type_string(), swap_func, self.real_types[type_size], o, compsize) + + need_blank = 1 + + else: + for param in f.parameterIterateGlxSend(): + if param.count_parameter_list: + print '%s %s = (%s) (pc + %s);' % (indent, param.name, param.type_string(), param.offset) + need_blank = 1 + + + if need_blank: + print '' + + + return + + + def printSingleFunction(self, f, name): + if name not in f.glx_vendorpriv_names: + print ' xGLXSingleReq * const req = (xGLXSingleReq *) pc;' + else: + print ' xGLXVendorPrivateReq * const req = (xGLXVendorPrivateReq *) pc;' + + print ' int error;' + + if self.do_swap: + print ' __GLXcontext * const cx = __glXForceCurrent(cl, bswap_CARD32( &req->contextTag ), &error);' + else: + print ' __GLXcontext * const cx = __glXForceCurrent(cl, req->contextTag, &error);' + + print '' + if name not in f.glx_vendorpriv_names: + print ' pc += __GLX_SINGLE_HDR_SIZE;' + else: + print ' pc += __GLX_VENDPRIV_HDR_SIZE;' + + print ' if ( cx != NULL ) {' + self.common_func_print_just_start(f, " ") + + + if f.return_type != 'void': + print ' %s retval;' % (f.return_type) + retval_string = "retval" + retval_assign = "retval = " + else: + retval_string = "0" + retval_assign = "" + + + type_size = 0 + answer_string = "dummy_answer" + answer_count = "0" + is_array_string = "GL_FALSE" + + for param in f.parameterIterateOutputs(): + answer_type = param.get_base_type_string() + if answer_type == "GLvoid": + answer_type = "GLubyte" + + + c = param.get_element_count() + type_size = (param.size() / c) + if type_size == 1: + size_scale = "" + else: + size_scale = " * %u" % (type_size) + + + if param.count_parameter_list: + print ' const GLuint compsize = %s;' % (self.size_call(f, 1)) + print ' %s answerBuffer[200];' % (answer_type) + print ' %s %s = __glXGetAnswerBuffer(cl, compsize%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, size_scale, type_size ) + answer_string = param.name + answer_count = "compsize" + + print '' + print ' if (%s == NULL) return BadAlloc;' % (param.name) + print ' __glXClearErrorOccured();' + print '' + elif param.counter: + print ' %s answerBuffer[200];' % (answer_type) + print ' %s %s = __glXGetAnswerBuffer(cl, %s%s, answerBuffer, sizeof(answerBuffer), %u);' % (param.type_string(), param.name, param.counter, size_scale, type_size) + answer_string = param.name + answer_count = param.counter + elif c >= 1: + print ' %s %s[%u];' % (answer_type, param.name, c) + answer_string = param.name + answer_count = "%u" % (c) + + if f.reply_always_array: + is_array_string = "GL_TRUE" + + + self.emit_function_call(f, retval_assign, " ") + + + if f.needs_reply(): + if self.do_swap: + for param in f.parameterIterateOutputs(): + c = param.get_element_count() + type_size = (param.size() / c) + + if type_size > 1: + swap_name = self.swap_name( type_size ) + print ' (void) %s( (uint%u_t *) %s, %s );' % (swap_name, 8 * type_size, param.name, answer_count) + + + reply_func = '__glXSendReplySwap' + else: + reply_func = '__glXSendReply' + + print ' %s(cl->client, %s, %s, %u, %s, %s);' % (reply_func, answer_string, answer_count, type_size, is_array_string, retval_string) + #elif f.note_unflushed: + # print ' cx->hasUnflushedCommands = GL_TRUE;' + + print ' error = Success;' + print ' }' + print '' + print ' return error;' + return + + + def printRenderFunction(self, f): + # There are 4 distinct phases in a rendering dispatch function. + # In the first phase we compute the sizes and offsets of each + # element in the command. In the second phase we (optionally) + # re-align 64-bit data elements. In the third phase we + # (optionally) byte-swap array data. Finally, in the fourth + # phase we actually dispatch the function. + + self.common_func_print_just_start(f, "") + + images = f.get_images() + if len(images): + if self.do_swap: + pre = "bswap_CARD32( & " + post = " )" + else: + pre = "" + post = "" + + img = images[0] + + # swapBytes and lsbFirst are single byte fields, so + # the must NEVER be byte-swapped. + + if not (img.img_type == "GL_BITMAP" and img.img_format == "GL_COLOR_INDEX"): + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SWAP_BYTES, hdr->swapBytes) );' + + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_LSB_FIRST, hdr->lsbFirst) );' + + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ROW_LENGTH, (GLint) %shdr->rowLength%s) );' % (pre, post) + if img.depth: + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_IMAGE_HEIGHT, (GLint) %shdr->imageHeight%s) );' % (pre, post) + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_ROWS, (GLint) %shdr->skipRows%s) );' % (pre, post) + if img.depth: + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_IMAGES, (GLint) %shdr->skipImages%s) );' % (pre, post) + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_SKIP_PIXELS, (GLint) %shdr->skipPixels%s) );' % (pre, post) + print ' CALL_PixelStorei( GET_DISPATCH(), (GL_UNPACK_ALIGNMENT, (GLint) %shdr->alignment%s) );' % (pre, post) + print '' + + + self.emit_function_call(f, "", "") + return + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:s") + except Exception,e: + show_usage() + + mode = "dispatch_c" + do_swap = 0 + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-s": + do_swap = 1 + + if mode == "dispatch_c": + printer = PrintGlxDispatchFunctions(do_swap) + elif mode == "dispatch_h": + printer = PrintGlxDispatch_h() + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name, glX_proto_common.glx_proto_item_factory() ) + + printer.Print( api ) diff --git a/src/mapi/glapi/gen/glX_proto_send.py b/src/mapi/glapi/gen/glX_proto_send.py new file mode 100644 index 00000000000..c52b85bfb4f --- /dev/null +++ b/src/mapi/glapi/gen/glX_proto_send.py @@ -0,0 +1,1042 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> +# Jeremy Kolb <jkolb@brandeis.edu> + +import gl_XML, glX_XML, glX_proto_common, license +import sys, getopt, copy, string + +def convertStringForXCB(str): + tmp = "" + special = [ "ARB" ] + i = 0 + while i < len(str): + if str[i:i+3] in special: + tmp = '%s_%s' % (tmp, string.lower(str[i:i+3])) + i = i + 2; + elif str[i].isupper(): + tmp = '%s_%s' % (tmp, string.lower(str[i])) + else: + tmp = '%s%s' % (tmp, str[i]) + i += 1 + return tmp + +def hash_pixel_function(func): + """Generate a 'unique' key for a pixel function. The key is based on + the parameters written in the command packet. This includes any + padding that might be added for the original function and the 'NULL + image' flag.""" + + + h = "" + hash_pre = "" + hash_suf = "" + for param in func.parameterIterateGlxSend(): + if param.is_image(): + [dim, junk, junk, junk, junk] = param.get_dimensions() + + d = (dim + 1) & ~1 + hash_pre = "%uD%uD_" % (d - 1, d) + + if param.img_null_flag: + hash_suf = "_NF" + + h += "%u" % (param.size()) + + if func.pad_after(param): + h += "4" + + + n = func.name.replace("%uD" % (dim), "") + n = "__glx_%s_%uD%uD" % (n, d - 1, d) + + h = hash_pre + h + hash_suf + return [h, n] + + +class glx_pixel_function_stub(glX_XML.glx_function): + """Dummy class used to generate pixel "utility" functions that are + shared by multiple dimension image functions. For example, these + objects are used to generate shared functions used to send GLX + protocol for TexImage1D and TexImage2D, TexSubImage1D and + TexSubImage2D, etc.""" + + def __init__(self, func, name): + # The parameters to the utility function are the same as the + # parameters to the real function except for the added "pad" + # parameters. + + self.name = name + self.images = [] + self.parameters = [] + self.parameters_by_name = {} + for _p in func.parameterIterator(): + p = copy.copy(_p) + self.parameters.append(p) + self.parameters_by_name[ p.name ] = p + + + if p.is_image(): + self.images.append(p) + p.height = "height" + + if p.img_yoff == None: + p.img_yoff = "yoffset" + + if p.depth: + if p.extent == None: + p.extent = "extent" + + if p.img_woff == None: + p.img_woff = "woffset" + + + pad_name = func.pad_after(p) + if pad_name: + pad = copy.copy(p) + pad.name = pad_name + self.parameters.append(pad) + self.parameters_by_name[ pad.name ] = pad + + + self.return_type = func.return_type + + self.glx_rop = ~0 + self.glx_sop = 0 + self.glx_vendorpriv = 0 + + self.glx_doubles_in_order = func.glx_doubles_in_order + + self.vectorequiv = None + self.output = None + self.can_be_large = func.can_be_large + self.reply_always_array = func.reply_always_array + self.dimensions_in_reply = func.dimensions_in_reply + self.img_reset = None + + self.server_handcode = 0 + self.client_handcode = 0 + self.ignore = 0 + + self.count_parameter_list = func.count_parameter_list + self.counter_list = func.counter_list + self.offsets_calculated = 0 + return + + +class PrintGlxProtoStubs(glX_proto_common.glx_print_proto): + def __init__(self): + glX_proto_common.glx_print_proto.__init__(self) + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004, 2005", "IBM") + + + self.last_category = "" + self.generic_sizes = [3, 4, 6, 8, 12, 16, 24, 32] + self.pixel_stubs = {} + self.debug = 0 + return + + def printRealHeader(self): + print '' + print '#include <GL/gl.h>' + print '#include "indirect.h"' + print '#include "glxclient.h"' + print '#include "indirect_size.h"' + print '#include "glapidispatch.h"' + print '#include "glapi.h"' + print '#include "glthread.h"' + print '#include <GL/glxproto.h>' + print '#ifdef USE_XCB' + print '#include <X11/Xlib-xcb.h>' + print '#include <xcb/xcb.h>' + print '#include <xcb/glx.h>' + print '#endif /* USE_XCB */' + + print '' + print '#define __GLX_PAD(n) (((n) + 3) & ~3)' + print '' + self.printFastcall() + self.printNoinline() + print '' + print '#ifndef __GNUC__' + print '# define __builtin_expect(x, y) x' + print '#endif' + print '' + print '/* If the size and opcode values are known at compile-time, this will, on' + print ' * x86 at least, emit them with a single instruction.' + print ' */' + print '#define emit_header(dest, op, size) \\' + print ' do { union { short s[2]; int i; } temp; \\' + print ' temp.s[0] = (size); temp.s[1] = (op); \\' + print ' *((int *)(dest)) = temp.i; } while(0)' + print '' + print """NOINLINE CARD32 +__glXReadReply( Display *dpy, size_t size, void * dest, GLboolean reply_is_always_array ) +{ + xGLXSingleReply reply; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + if (size != 0) { + if ((reply.length > 0) || reply_is_always_array) { + const GLint bytes = (reply_is_always_array) + ? (4 * reply.length) : (reply.size * size); + const GLint extra = 4 - (bytes & 3); + + _XRead(dpy, dest, bytes); + if ( extra < 4 ) { + _XEatData(dpy, extra); + } + } + else { + (void) memcpy( dest, &(reply.pad3), size); + } + } + + return reply.retval; +} + +NOINLINE void +__glXReadPixelReply( Display *dpy, __GLXcontext * gc, unsigned max_dim, + GLint width, GLint height, GLint depth, GLenum format, GLenum type, + void * dest, GLboolean dimensions_in_reply ) +{ + xGLXSingleReply reply; + GLint size; + + (void) _XReply(dpy, (xReply *) & reply, 0, False); + + if ( dimensions_in_reply ) { + width = reply.pad3; + height = reply.pad4; + depth = reply.pad5; + + if ((height == 0) || (max_dim < 2)) { height = 1; } + if ((depth == 0) || (max_dim < 3)) { depth = 1; } + } + + size = reply.length * 4; + if (size != 0) { + void * buf = Xmalloc( size ); + + if ( buf == NULL ) { + _XEatData(dpy, size); + __glXSetError(gc, GL_OUT_OF_MEMORY); + } + else { + const GLint extra = 4 - (size & 3); + + _XRead(dpy, buf, size); + if ( extra < 4 ) { + _XEatData(dpy, extra); + } + + __glEmptyImage(gc, 3, width, height, depth, format, type, + buf, dest); + Xfree(buf); + } + } +} + +#define X_GLXSingle 0 + +NOINLINE FASTCALL GLubyte * +__glXSetupSingleRequest( __GLXcontext * gc, GLint sop, GLint cmdlen ) +{ + xGLXSingleReq * req; + Display * const dpy = gc->currentDpy; + + (void) __glXFlushRenderBuffer(gc, gc->pc); + LockDisplay(dpy); + GetReqExtra(GLXSingle, cmdlen, req); + req->reqType = gc->majorOpcode; + req->contextTag = gc->currentContextTag; + req->glxCode = sop; + return (GLubyte *)(req) + sz_xGLXSingleReq; +} + +NOINLINE FASTCALL GLubyte * +__glXSetupVendorRequest( __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ) +{ + xGLXVendorPrivateReq * req; + Display * const dpy = gc->currentDpy; + + (void) __glXFlushRenderBuffer(gc, gc->pc); + LockDisplay(dpy); + GetReqExtra(GLXVendorPrivate, cmdlen, req); + req->reqType = gc->majorOpcode; + req->glxCode = code; + req->vendorCode = vop; + req->contextTag = gc->currentContextTag; + return (GLubyte *)(req) + sz_xGLXVendorPrivateReq; +} + +const GLuint __glXDefaultPixelStore[9] = { 0, 0, 0, 0, 0, 0, 0, 0, 1 }; + +#define zero (__glXDefaultPixelStore+0) +#define one (__glXDefaultPixelStore+8) +#define default_pixel_store_1D (__glXDefaultPixelStore+4) +#define default_pixel_store_1D_size 20 +#define default_pixel_store_2D (__glXDefaultPixelStore+4) +#define default_pixel_store_2D_size 20 +#define default_pixel_store_3D (__glXDefaultPixelStore+0) +#define default_pixel_store_3D_size 36 +#define default_pixel_store_4D (__glXDefaultPixelStore+0) +#define default_pixel_store_4D_size 36 +""" + + for size in self.generic_sizes: + self.print_generic_function(size) + return + + + def printBody(self, api): + + self.pixel_stubs = {} + generated_stubs = [] + + for func in api.functionIterateGlx(): + if func.client_handcode: continue + + # If the function is a pixel function with a certain + # GLX protocol signature, create a fake stub function + # for it. For example, create a single stub function + # that is used to implement both glTexImage1D and + # glTexImage2D. + + if func.glx_rop != 0: + do_it = 0 + for image in func.get_images(): + if image.img_pad_dimensions: + do_it = 1 + break + + + if do_it: + [h, n] = hash_pixel_function(func) + + + self.pixel_stubs[ func.name ] = n + if h not in generated_stubs: + generated_stubs.append(h) + + fake_func = glx_pixel_function_stub( func, n ) + self.printFunction(fake_func, fake_func.name) + + + self.printFunction(func, func.name) + if func.glx_sop and func.glx_vendorpriv: + self.printFunction(func, func.glx_vendorpriv_names[0]) + + return + + + def printFunction(self, func, name): + footer = '}\n' + if func.glx_rop == ~0: + print 'static %s' % (func.return_type) + print '%s( unsigned opcode, unsigned dim, %s )' % (func.name, func.get_parameter_string()) + print '{' + else: + if func.has_different_protocol(name): + if func.return_type == "void": + ret_string = '' + else: + ret_string = "return " + + func_name = func.static_glx_name(name) + print '#define %s %d' % (func.opcode_vendor_name(name), func.glx_vendorpriv) + print '%s gl%s(%s)' % (func.return_type, func_name, func.get_parameter_string()) + print '{' + print ' __GLXcontext * const gc = __glXGetCurrentContext();' + print '' + print '#ifdef GLX_DIRECT_RENDERING' + print ' if (gc->driContext) {' + print ' %sCALL_%s(GET_DISPATCH(), (%s));' % (ret_string, func.name, func.get_called_parameter_string()) + print ' } else' + print '#endif' + print ' {' + + footer = '}\n}\n' + else: + print '#define %s %d' % (func.opcode_name(), func.opcode_value()) + + print '%s __indirect_gl%s(%s)' % (func.return_type, name, func.get_parameter_string()) + print '{' + + + if func.glx_rop != 0 or func.vectorequiv != None: + if len(func.images): + self.printPixelFunction(func) + else: + self.printRenderFunction(func) + elif func.glx_sop != 0 or func.glx_vendorpriv != 0: + self.printSingleFunction(func, name) + pass + else: + print "/* Missing GLX protocol for %s. */" % (name) + + print footer + return + + + def print_generic_function(self, n): + size = (n + 3) & ~3 + print """static FASTCALL NOINLINE void +generic_%u_byte( GLint rop, const void * ptr ) +{ + __GLXcontext * const gc = __glXGetCurrentContext(); + const GLuint cmdlen = %u; + + emit_header(gc->pc, rop, cmdlen); + (void) memcpy((void *)(gc->pc + 4), ptr, %u); + gc->pc += cmdlen; + if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); } +} +""" % (n, size + 4, size) + return + + + def common_emit_one_arg(self, p, pc, adjust, extra_offset): + if p.is_array(): + src_ptr = p.name + else: + src_ptr = "&" + p.name + + if p.is_padding: + print '(void) memset((void *)(%s + %u), 0, %s);' \ + % (pc, p.offset + adjust, p.size_string() ) + elif not extra_offset: + print '(void) memcpy((void *)(%s + %u), (void *)(%s), %s);' \ + % (pc, p.offset + adjust, src_ptr, p.size_string() ) + else: + print '(void) memcpy((void *)(%s + %u + %s), (void *)(%s), %s);' \ + % (pc, p.offset + adjust, extra_offset, src_ptr, p.size_string() ) + + def common_emit_args(self, f, pc, adjust, skip_vla): + extra_offset = None + + for p in f.parameterIterateGlxSend( not skip_vla ): + if p.name != f.img_reset: + self.common_emit_one_arg(p, pc, adjust, extra_offset) + + if p.is_variable_length(): + temp = p.size_string() + if extra_offset: + extra_offset += " + %s" % (temp) + else: + extra_offset = temp + + return + + + def pixel_emit_args(self, f, pc, large): + """Emit the arguments for a pixel function. This differs from + common_emit_args in that pixel functions may require padding + be inserted (i.e., for the missing width field for + TexImage1D), and they may also require a 'NULL image' flag + be inserted before the image data.""" + + if large: + adjust = 8 + else: + adjust = 4 + + for param in f.parameterIterateGlxSend(): + if not param.is_image(): + self.common_emit_one_arg(param, pc, adjust, None) + + if f.pad_after(param): + print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset + param.size()) + adjust) + + else: + [dim, width, height, depth, extent] = param.get_dimensions() + if f.glx_rop == ~0: + dim_str = "dim" + else: + dim_str = str(dim) + + if param.is_padding: + print '(void) memset((void *)(%s + %u), 0, %s);' \ + % (pc, (param.offset - 4) + adjust, param.size_string() ) + + if param.img_null_flag: + if large: + print '(void) memcpy((void *)(%s + %u), zero, 4);' % (pc, (param.offset - 4) + adjust) + else: + print '(void) memcpy((void *)(%s + %u), (void *)((%s == NULL) ? one : zero), 4);' % (pc, (param.offset - 4) + adjust, param.name) + + + pixHeaderPtr = "%s + %u" % (pc, adjust) + pcPtr = "%s + %u" % (pc, param.offset + adjust) + + if not large: + if param.img_send_null: + condition = '(compsize > 0) && (%s != NULL)' % (param.name) + else: + condition = 'compsize > 0' + + print 'if (%s) {' % (condition) + print ' (*gc->fillImage)(gc, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) + print '} else {' + print ' (void) memcpy( %s, default_pixel_store_%uD, default_pixel_store_%uD_size );' % (pixHeaderPtr, dim, dim) + print '}' + else: + print '__glXSendLargeImage(gc, compsize, %s, %s, %s, %s, %s, %s, %s, %s, %s);' % (dim_str, width, height, depth, param.img_format, param.img_type, param.name, pcPtr, pixHeaderPtr) + + return + + + def large_emit_begin(self, f, op_name = None): + if not op_name: + op_name = f.opcode_real_name() + + print 'const GLint op = %s;' % (op_name) + print 'const GLuint cmdlenLarge = cmdlen + 4;' + print 'GLubyte * const pc = __glXFlushRenderBuffer(gc, gc->pc);' + print '(void) memcpy((void *)(pc + 0), (void *)(&cmdlenLarge), 4);' + print '(void) memcpy((void *)(pc + 4), (void *)(&op), 4);' + return + + + def common_func_print_just_start(self, f, name): + print ' __GLXcontext * const gc = __glXGetCurrentContext();' + + # The only reason that single and vendor private commands need + # a variable called 'dpy' is becuase they use the SyncHandle + # macro. For whatever brain-dead reason, that macro is hard- + # coded to use a variable called 'dpy' instead of taking a + # parameter. + + # FIXME Simplify the logic related to skip_condition and + # FIXME condition_list in this function. Basically, remove + # FIXME skip_condition, and just append the "dpy != NULL" type + # FIXME condition to condition_list from the start. The only + # FIXME reason it's done in this confusing way now is to + # FIXME minimize the diffs in the generated code. + + if not f.glx_rop: + for p in f.parameterIterateOutputs(): + if p.is_image() and (p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP"): + print ' const __GLXattribute * const state = gc->client_state_private;' + break + + print ' Display * const dpy = gc->currentDpy;' + skip_condition = "dpy != NULL" + elif f.can_be_large: + skip_condition = "gc->currentDpy != NULL" + else: + skip_condition = None + + + if f.return_type != 'void': + print ' %s retval = (%s) 0;' % (f.return_type, f.return_type) + + + if name != None and name not in f.glx_vendorpriv_names: + print '#ifndef USE_XCB' + self.emit_packet_size_calculation(f, 0) + if name != None and name not in f.glx_vendorpriv_names: + print '#endif' + + condition_list = [] + for p in f.parameterIterateCounters(): + condition_list.append( "%s >= 0" % (p.name) ) + # 'counter' parameters cannot be negative + print " if (%s < 0) {" % p.name + print " __glXSetError(gc, GL_INVALID_VALUE);" + if f.return_type != 'void': + print " return 0;" + else: + print " return;" + print " }" + + if skip_condition: + condition_list.append( skip_condition ) + + if len( condition_list ) > 0: + if len( condition_list ) > 1: + skip_condition = "(%s)" % (string.join( condition_list, ") && (" )) + else: + skip_condition = "%s" % (condition_list.pop(0)) + + print ' if (__builtin_expect(%s, 1)) {' % (skip_condition) + return 1 + else: + return 0 + + + def printSingleFunction(self, f, name): + self.common_func_print_just_start(f, name) + + if self.debug: + print ' printf( "Enter %%s...\\n", "gl%s" );' % (f.name) + + if name not in f.glx_vendorpriv_names: + + # XCB specific: + print '#ifdef USE_XCB' + if self.debug: + print ' printf("\\tUsing XCB.\\n");' + print ' xcb_connection_t *c = XGetXCBConnection(dpy);' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + xcb_name = 'xcb_glx%s' % convertStringForXCB(name) + + iparams=[] + extra_iparams = [] + output = None + for p in f.parameterIterator(): + if p.is_output: + output = p + + if p.is_image(): + if p.img_format != "GL_COLOR_INDEX" or p.img_type != "GL_BITMAP": + extra_iparams.append("state->storePack.swapEndian") + else: + extra_iparams.append("0") + + # Hardcode this in. lsb_first param (apparently always GL_FALSE) + # also present in GetPolygonStipple, but taken care of above. + if xcb_name == "xcb_glx_read_pixels": + extra_iparams.append("0") + else: + iparams.append(p.name) + + + xcb_request = '%s(%s)' % (xcb_name, ", ".join(["c", "gc->currentContextTag"] + iparams + extra_iparams)) + + if f.needs_reply(): + print ' %s_reply_t *reply = %s_reply(c, %s, NULL);' % (xcb_name, xcb_name, xcb_request) + if output and f.reply_always_array: + print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) + + elif output and not f.reply_always_array: + if not output.is_image(): + print ' if (%s_data_length(reply) == 0)' % (xcb_name) + print ' (void)memcpy(%s, &reply->datum, sizeof(reply->datum));' % (output.name) + print ' else' + print ' (void)memcpy(%s, %s_data(reply), %s_data_length(reply) * sizeof(%s));' % (output.name, xcb_name, xcb_name, output.get_base_type_string()) + + + if f.return_type != 'void': + print ' retval = reply->ret_val;' + print ' free(reply);' + else: + print ' ' + xcb_request + ';' + print '#else' + # End of XCB specific. + + + if f.parameters != []: + pc_decl = "GLubyte const * pc =" + else: + pc_decl = "(void)" + + if name in f.glx_vendorpriv_names: + print ' %s __glXSetupVendorRequest(gc, %s, %s, cmdlen);' % (pc_decl, f.opcode_real_name(), f.opcode_vendor_name(name)) + else: + print ' %s __glXSetupSingleRequest(gc, %s, cmdlen);' % (pc_decl, f.opcode_name()) + + self.common_emit_args(f, "pc", 0, 0) + + images = f.get_images() + + for img in images: + if img.is_output: + o = f.command_fixed_length() - 4 + print ' *(int32_t *)(pc + %u) = 0;' % (o) + if img.img_format != "GL_COLOR_INDEX" or img.img_type != "GL_BITMAP": + print ' * (int8_t *)(pc + %u) = state->storePack.swapEndian;' % (o) + + if f.img_reset: + print ' * (int8_t *)(pc + %u) = %s;' % (o + 1, f.img_reset) + + + return_name = '' + if f.needs_reply(): + if f.return_type != 'void': + return_name = " retval" + return_str = " retval = (%s)" % (f.return_type) + else: + return_str = " (void)" + + got_reply = 0 + + for p in f.parameterIterateOutputs(): + if p.is_image(): + [dim, w, h, d, junk] = p.get_dimensions() + if f.dimensions_in_reply: + print " __glXReadPixelReply(dpy, gc, %u, 0, 0, 0, %s, %s, %s, GL_TRUE);" % (dim, p.img_format, p.img_type, p.name) + else: + print " __glXReadPixelReply(dpy, gc, %u, %s, %s, %s, %s, %s, %s, GL_FALSE);" % (dim, w, h, d, p.img_format, p.img_type, p.name) + + got_reply = 1 + else: + if f.reply_always_array: + aa = "GL_TRUE" + else: + aa = "GL_FALSE" + + # gl_parameter.size() returns the size + # of the entire data item. If the + # item is a fixed-size array, this is + # the size of the whole array. This + # is not what __glXReadReply wants. It + # wants the size of a single data + # element in the reply packet. + # Dividing by the array size (1 for + # non-arrays) gives us this. + + s = p.size() / p.get_element_count() + print " %s __glXReadReply(dpy, %s, %s, %s);" % (return_str, s, p.name, aa) + got_reply = 1 + + + # If a reply wasn't read to fill an output parameter, + # read a NULL reply to get the return value. + + if not got_reply: + print " %s __glXReadReply(dpy, 0, NULL, GL_FALSE);" % (return_str) + + + elif self.debug: + # Only emit the extra glFinish call for functions + # that don't already require a reply from the server. + print ' __indirect_glFinish();' + + if self.debug: + print ' printf( "Exit %%s.\\n", "gl%s" );' % (name) + + + print ' UnlockDisplay(dpy); SyncHandle();' + + if name not in f.glx_vendorpriv_names: + print '#endif /* USE_XCB */' + + print ' }' + print ' return%s;' % (return_name) + return + + + def printPixelFunction(self, f): + if self.pixel_stubs.has_key( f.name ): + # Normally gl_function::get_parameter_string could be + # used. However, this call needs to have the missing + # dimensions (e.g., a fake height value for + # glTexImage1D) added in. + + p_string = "" + for param in f.parameterIterateGlxSend(): + if param.is_padding: + continue + + p_string += ", " + param.name + + if param.is_image(): + [dim, junk, junk, junk, junk] = param.get_dimensions() + + if f.pad_after(param): + p_string += ", 1" + + print ' %s(%s, %u%s );' % (self.pixel_stubs[f.name] , f.opcode_name(), dim, p_string) + return + + + if self.common_func_print_just_start(f, None): + trailer = " }" + else: + trailer = None + + + if f.can_be_large: + print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' + print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + print ' }' + + if f.glx_rop == ~0: + opcode = "opcode" + else: + opcode = f.opcode_real_name() + + print 'emit_header(gc->pc, %s, cmdlen);' % (opcode) + + self.pixel_emit_args( f, "gc->pc", 0 ) + print 'gc->pc += cmdlen;' + print 'if (gc->pc > gc->limit) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' + + if f.can_be_large: + print '}' + print 'else {' + + self.large_emit_begin(f, opcode) + self.pixel_emit_args(f, "pc", 1) + + print '}' + + if trailer: print trailer + return + + + def printRenderFunction(self, f): + # There is a class of GL functions that take a single pointer + # as a parameter. This pointer points to a fixed-size chunk + # of data, and the protocol for this functions is very + # regular. Since they are so regular and there are so many + # of them, special case them with generic functions. On + # x86, this saves about 26KB in the libGL.so binary. + + if f.variable_length_parameter() == None and len(f.parameters) == 1: + p = f.parameters[0] + if p.is_pointer(): + cmdlen = f.command_fixed_length() + if cmdlen in self.generic_sizes: + print ' generic_%u_byte( %s, %s );' % (cmdlen, f.opcode_real_name(), p.name) + return + + if self.common_func_print_just_start(f, None): + trailer = " }" + else: + trailer = None + + if self.debug: + print 'printf( "Enter %%s...\\n", "gl%s" );' % (f.name) + + if f.can_be_large: + print 'if (cmdlen <= gc->maxSmallRenderCommandSize) {' + print ' if ( (gc->pc + cmdlen) > gc->bufEnd ) {' + print ' (void) __glXFlushRenderBuffer(gc, gc->pc);' + print ' }' + + print 'emit_header(gc->pc, %s, cmdlen);' % (f.opcode_real_name()) + + self.common_emit_args(f, "gc->pc", 4, 0) + print 'gc->pc += cmdlen;' + print 'if (__builtin_expect(gc->pc > gc->limit, 0)) { (void) __glXFlushRenderBuffer(gc, gc->pc); }' + + if f.can_be_large: + print '}' + print 'else {' + + self.large_emit_begin(f) + self.common_emit_args(f, "pc", 8, 1) + + p = f.variable_length_parameter() + print ' __glXSendLargeCommand(gc, pc, %u, %s, %s);' % (p.offset + 8, p.name, p.size_string()) + print '}' + + if self.debug: + print '__indirect_glFinish();' + print 'printf( "Exit %%s.\\n", "gl%s" );' % (f.name) + + if trailer: print trailer + return + + +class PrintGlxProtoInit_c(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") + return + + + def printRealHeader(self): + print """/** + * \\file indirect_init.c + * Initialize indirect rendering dispatch table. + * + * \\author Kevin E. Martin <kevin@precisioninsight.com> + * \\author Brian Paul <brian@precisioninsight.com> + * \\author Ian Romanick <idr@us.ibm.com> + */ + +#include "indirect_init.h" +#include "indirect.h" +#include "glapi.h" + + +/** + * No-op function used to initialize functions that have no GLX protocol + * support. + */ +static int NoOp(void) +{ + return 0; +} + +/** + * Create and initialize a new GL dispatch table. The table is initialized + * with GLX indirect rendering protocol functions. + */ +__GLapi * __glXNewIndirectAPI( void ) +{ + __GLapi *glAPI; + GLuint entries; + + entries = _glapi_get_dispatch_table_size(); + glAPI = (__GLapi *) Xmalloc(entries * sizeof(void *)); + + /* first, set all entries to point to no-op functions */ + { + int i; + void **dispatch = (void **) glAPI; + for (i = 0; i < entries; i++) { + dispatch[i] = (void *) NoOp; + } + } + + /* now, initialize the entries we understand */""" + + def printRealFooter(self): + print """ + return glAPI; +} +""" + return + + + def printBody(self, api): + for [name, number] in api.categoryIterate(): + if number != None: + preamble = '\n /* %3u. %s */\n\n' % (int(number), name) + else: + preamble = '\n /* %s */\n\n' % (name) + + for func in api.functionIterateByCategory(name): + if func.client_supported_for_indirect(): + print '%s glAPI->%s = __indirect_gl%s;' % (preamble, func.name, func.name) + preamble = '' + + return + + +class PrintGlxProtoInit_h(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_send.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright 1998-1999 Precision Insight, Inc., Cedar Park, Texas. +(C) Copyright IBM Corporation 2004""", "PRECISION INSIGHT, IBM") + self.header_tag = "_INDIRECT_H_" + + self.last_category = "" + return + + + def printRealHeader(self): + print """/** + * \\file + * Prototypes for indirect rendering functions. + * + * \\author Kevin E. Martin <kevin@precisioninsight.com> + * \\author Ian Romanick <idr@us.ibm.com> + */ +""" + self.printVisibility( "HIDDEN", "hidden" ) + self.printFastcall() + self.printNoinline() + + print """ +#include "glxclient.h" + +extern HIDDEN NOINLINE CARD32 __glXReadReply( Display *dpy, size_t size, + void * dest, GLboolean reply_is_always_array ); + +extern HIDDEN NOINLINE void __glXReadPixelReply( Display *dpy, + __GLXcontext * gc, unsigned max_dim, GLint width, GLint height, + GLint depth, GLenum format, GLenum type, void * dest, + GLboolean dimensions_in_reply ); + +extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupSingleRequest( + __GLXcontext * gc, GLint sop, GLint cmdlen ); + +extern HIDDEN NOINLINE FASTCALL GLubyte * __glXSetupVendorRequest( + __GLXcontext * gc, GLint code, GLint vop, GLint cmdlen ); +""" + + + def printBody(self, api): + for func in api.functionIterateGlx(): + params = func.get_parameter_string() + + print 'extern HIDDEN %s __indirect_gl%s(%s);' % (func.return_type, func.name, params) + + for n in func.entry_points: + if func.has_different_protocol(n): + asdf = func.static_glx_name(n) + if asdf not in func.static_entry_points: + print 'extern HIDDEN %s gl%s(%s);' % (func.return_type, asdf, params) + else: + print 'GLAPI %s GLAPIENTRY gl%s(%s);' % (func.return_type, asdf, params) + + break + + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode] [-d]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'proto', 'init_c' or 'init_h'." + print " -d Enable extra debug information in the generated code." + sys.exit(1) + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:d") + except Exception,e: + show_usage() + + debug = 0 + mode = "proto" + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-d": + debug = 1 + + if mode == "proto": + printer = PrintGlxProtoStubs() + elif mode == "init_c": + printer = PrintGlxProtoInit_c() + elif mode == "init_h": + printer = PrintGlxProtoInit_h() + else: + show_usage() + + + printer.debug = debug + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + + printer.Print( api ) diff --git a/src/mapi/glapi/gen/glX_proto_size.py b/src/mapi/glapi/gen/glX_proto_size.py new file mode 100644 index 00000000000..95cb5110cc3 --- /dev/null +++ b/src/mapi/glapi/gen/glX_proto_size.py @@ -0,0 +1,704 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML +import license +import sys, getopt, copy, string + + +class glx_enum_function: + def __init__(self, func_name, enum_dict): + self.name = func_name + self.mode = 1 + self.sig = None + + # "enums" is a set of lists. The element in the set is the + # value of the enum. The list is the list of names for that + # value. For example, [0x8126] = {"POINT_SIZE_MIN", + # "POINT_SIZE_MIN_ARB", "POINT_SIZE_MIN_EXT", + # "POINT_SIZE_MIN_SGIS"}. + + self.enums = {} + + # "count" is indexed by count values. Each element of count + # is a list of index to "enums" that have that number of + # associated data elements. For example, [4] = + # {GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, + # GL_AMBIENT_AND_DIFFUSE} (the enum names are used here, + # but the actual hexadecimal values would be in the array). + + self.count = {} + + + # Fill self.count and self.enums using the dictionary of enums + # that was passed in. The generic Get functions (e.g., + # GetBooleanv and friends) are handled specially here. In + # the data the generic Get functions are refered to as "Get". + + if func_name in ["GetIntegerv", "GetBooleanv", "GetFloatv", "GetDoublev"]: + match_name = "Get" + else: + match_name = func_name + + mode_set = 0 + for enum_name in enum_dict: + e = enum_dict[ enum_name ] + + if e.functions.has_key( match_name ): + [count, mode] = e.functions[ match_name ] + + if mode_set and mode != self.mode: + raise RuntimeError("Not all enums for %s have the same mode." % (func_name)) + + self.mode = mode + + if self.enums.has_key( e.value ): + if e.name not in self.enums[ e.value ]: + self.enums[ e.value ].append( e ) + else: + if not self.count.has_key( count ): + self.count[ count ] = [] + + self.enums[ e.value ] = [ e ] + self.count[ count ].append( e.value ) + + + return + + + def signature( self ): + if self.sig == None: + self.sig = "" + for i in self.count: + if i == None: + raise RuntimeError("i is None. WTF?") + + self.count[i].sort() + for e in self.count[i]: + self.sig += "%04x,%d," % (e, i) + + return self.sig + + + def is_set( self ): + return self.mode + + + def PrintUsingTable(self): + """Emit the body of the __gl*_size function using a pair + of look-up tables and a mask. The mask is calculated such + that (e & mask) is unique for all the valid values of e for + this function. The result of (e & mask) is used as an index + into the first look-up table. If it matches e, then the + same entry of the second table is returned. Otherwise zero + is returned. + + It seems like this should cause better code to be generated. + However, on x86 at least, the resulting .o file is about 20% + larger then the switch-statment version. I am leaving this + code in because the results may be different on other + platforms (e.g., PowerPC or x86-64).""" + + return 0 + count = 0 + for a in self.enums: + count += 1 + + if self.count.has_key(-1): + return 0 + + # Determine if there is some mask M, such that M = (2^N) - 1, + # that will generate unique values for all of the enums. + + mask = 0 + for i in [1, 2, 3, 4, 5, 6, 7, 8]: + mask = (1 << i) - 1 + + fail = 0; + for a in self.enums: + for b in self.enums: + if a != b: + if (a & mask) == (b & mask): + fail = 1; + + if not fail: + break; + else: + mask = 0 + + if (mask != 0) and (mask < (2 * count)): + masked_enums = {} + masked_count = {} + + for i in range(0, mask + 1): + masked_enums[i] = "0"; + masked_count[i] = 0; + + for c in self.count: + for e in self.count[c]: + i = e & mask + enum_obj = self.enums[e][0] + masked_enums[i] = '0x%04x /* %s */' % (e, enum_obj.name ) + masked_count[i] = c + + + print ' static const GLushort a[%u] = {' % (mask + 1) + for e in masked_enums: + print ' %s, ' % (masked_enums[e]) + print ' };' + + print ' static const GLubyte b[%u] = {' % (mask + 1) + for c in masked_count: + print ' %u, ' % (masked_count[c]) + print ' };' + + print ' const unsigned idx = (e & 0x%02xU);' % (mask) + print '' + print ' return (e == a[idx]) ? (GLint) b[idx] : 0;' + return 1; + else: + return 0; + + + def PrintUsingSwitch(self, name): + """Emit the body of the __gl*_size function using a + switch-statement.""" + + print ' switch( e ) {' + + for c in self.count: + for e in self.count[c]: + first = 1 + + # There may be multiple enums with the same + # value. This happens has extensions are + # promoted from vendor-specific or EXT to + # ARB and to the core. Emit the first one as + # a case label, and emit the others as + # commented-out case labels. + + list = {} + for enum_obj in self.enums[e]: + list[ enum_obj.priority() ] = enum_obj.name + + keys = list.keys() + keys.sort() + for k in keys: + j = list[k] + if first: + print ' case GL_%s:' % (j) + first = 0 + else: + print '/* case GL_%s:*/' % (j) + + if c == -1: + print ' return __gl%s_variable_size( e );' % (name) + else: + print ' return %u;' % (c) + + print ' default: return 0;' + print ' }' + + + def Print(self, name): + print 'INTERNAL PURE FASTCALL GLint' + print '__gl%s_size( GLenum e )' % (name) + print '{' + + if not self.PrintUsingTable(): + self.PrintUsingSwitch(name) + + print '}' + print '' + + +class glx_server_enum_function(glx_enum_function): + def __init__(self, func, enum_dict): + glx_enum_function.__init__(self, func.name, enum_dict) + + self.function = func + return + + + def signature( self ): + if self.sig == None: + sig = glx_enum_function.signature(self) + + p = self.function.variable_length_parameter() + if p: + sig += "%u" % (p.size()) + + self.sig = sig + + return self.sig; + + + def Print(self, name, printer): + f = self.function + printer.common_func_print_just_header( f ) + + fixup = [] + + foo = {} + for param_name in f.count_parameter_list: + o = f.offset_of( param_name ) + foo[o] = param_name + + for param_name in f.counter_list: + o = f.offset_of( param_name ) + foo[o] = param_name + + keys = foo.keys() + keys.sort() + for o in keys: + p = f.parameters_by_name[ foo[o] ] + + printer.common_emit_one_arg(p, "pc", 0) + fixup.append( p.name ) + + + print ' GLsizei compsize;' + print '' + + printer.common_emit_fixups(fixup) + + print '' + print ' compsize = __gl%s_size(%s);' % (f.name, string.join(f.count_parameter_list, ",")) + p = f.variable_length_parameter() + print ' return __GLX_PAD(%s);' % (p.size_string()) + + print '}' + print '' + + +class PrintGlxSizeStubs_common(gl_XML.gl_print_base): + do_get = (1 << 0) + do_set = (1 << 1) + + def __init__(self, which_functions): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_size.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2004", "IBM") + + self.emit_set = ((which_functions & PrintGlxSizeStubs_common.do_set) != 0) + self.emit_get = ((which_functions & PrintGlxSizeStubs_common.do_get) != 0) + return + + +class PrintGlxSizeStubs_c(PrintGlxSizeStubs_common): + def printRealHeader(self): + print '' + print '#include <GL/gl.h>' + if self.emit_get: + print '#include "indirect_size_get.h"' + print '#include "glxserver.h"' + print '#include "indirect_util.h"' + + print '#include "indirect_size.h"' + + print '' + self.printPure() + print '' + self.printFastcall() + print '' + self.printVisibility( "INTERNAL", "internal" ) + print '' + print '' + print '#if defined(__CYGWIN__) || defined(__MINGW32__) || defined(__APPLE__)' + print '# undef HAVE_ALIAS' + print '#endif' + print '#ifdef HAVE_ALIAS' + print '# define ALIAS2(from,to) \\' + print ' INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\' + print ' __attribute__ ((alias( # to )));' + print '# define ALIAS(from,to) ALIAS2( from, __gl ## to ## _size )' + print '#else' + print '# define ALIAS(from,to) \\' + print ' INTERNAL PURE FASTCALL GLint __gl ## from ## _size( GLenum e ) \\' + print ' { return __gl ## to ## _size( e ); }' + print '#endif' + print '' + print '' + + + def printBody(self, api): + enum_sigs = {} + aliases = [] + + for func in api.functionIterateGlx(): + ef = glx_enum_function( func.name, api.enums_by_name ) + if len(ef.enums) == 0: + continue + + if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get): + sig = ef.signature() + if enum_sigs.has_key( sig ): + aliases.append( [func.name, enum_sigs[ sig ]] ) + else: + enum_sigs[ sig ] = func.name + ef.Print( func.name ) + + + for [alias_name, real_name] in aliases: + print 'ALIAS( %s, %s )' % (alias_name, real_name) + + + +class PrintGlxSizeStubs_h(PrintGlxSizeStubs_common): + def printRealHeader(self): + print """/** + * \\file + * Prototypes for functions used to determine the number of data elements in + * various GLX protocol messages. + * + * \\author Ian Romanick <idr@us.ibm.com> + */ +""" + self.printPure(); + print '' + self.printFastcall(); + print '' + self.printVisibility( "INTERNAL", "internal" ); + print '' + + + def printBody(self, api): + for func in api.functionIterateGlx(): + ef = glx_enum_function( func.name, api.enums_by_name ) + if len(ef.enums) == 0: + continue + + if (ef.is_set() and self.emit_set) or (not ef.is_set() and self.emit_get): + print 'extern INTERNAL PURE FASTCALL GLint __gl%s_size(GLenum);' % (func.name) + + +class PrintGlxReqSize_common(gl_XML.gl_print_base): + """Common base class for PrintGlxSizeReq_h and PrintGlxSizeReq_h. + + The main purpose of this common base class is to provide the infrastructure + for the derrived classes to iterate over the same set of functions. + """ + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "glX_proto_size.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005", "IBM") + + +class PrintGlxReqSize_h(PrintGlxReqSize_common): + def __init__(self): + PrintGlxReqSize_common.__init__(self) + self.header_tag = "_INDIRECT_REQSIZE_H_" + + + def printRealHeader(self): + self.printVisibility("HIDDEN", "hidden") + print '' + self.printPure() + print '' + + + def printBody(self, api): + for func in api.functionIterateGlx(): + if not func.ignore and func.has_variable_size_request(): + print 'extern PURE HIDDEN int __glX%sReqSize(const GLbyte *pc, Bool swap);' % (func.name) + + +class PrintGlxReqSize_c(PrintGlxReqSize_common): + """Create the server-side 'request size' functions. + + Create the server-side functions that are used to determine what the + size of a varible length command should be. The server then uses + this value to determine if the incoming command packed it malformed. + """ + + def __init__(self): + PrintGlxReqSize_common.__init__(self) + self.counter_sigs = {} + + + def printRealHeader(self): + print '' + print '#include <GL/gl.h>' + print '#include "glxserver.h"' + print '#include "glxbyteorder.h"' + print '#include "indirect_size.h"' + print '#include "indirect_reqsize.h"' + print '' + print '#define __GLX_PAD(x) (((x) + 3) & ~3)' + print '' + print '#if defined(__CYGWIN__) || defined(__MINGW32__)' + print '# undef HAVE_ALIAS' + print '#endif' + print '#ifdef HAVE_ALIAS' + print '# define ALIAS2(from,to) \\' + print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' + print ' __attribute__ ((alias( # to )));' + print '# define ALIAS(from,to) ALIAS2( from, __glX ## to ## ReqSize )' + print '#else' + print '# define ALIAS(from,to) \\' + print ' GLint __glX ## from ## ReqSize( const GLbyte * pc, Bool swap ) \\' + print ' { return __glX ## to ## ReqSize( pc, swap ); }' + print '#endif' + print '' + print '' + + + def printBody(self, api): + aliases = [] + enum_functions = {} + enum_sigs = {} + + for func in api.functionIterateGlx(): + if not func.has_variable_size_request(): continue + + ef = glx_server_enum_function( func, api.enums_by_name ) + if len(ef.enums) == 0: continue + + sig = ef.signature() + + if not enum_functions.has_key(func.name): + enum_functions[ func.name ] = sig + + if not enum_sigs.has_key( sig ): + enum_sigs[ sig ] = ef + + + + for func in api.functionIterateGlx(): + # Even though server-handcode fuctions are on "the + # list", and prototypes are generated for them, there + # isn't enough information to generate a size + # function. If there was enough information, they + # probably wouldn't need to be handcoded in the first + # place! + + if func.server_handcode: continue + if not func.has_variable_size_request(): continue + + if enum_functions.has_key(func.name): + sig = enum_functions[func.name] + ef = enum_sigs[ sig ] + + if ef.name != func.name: + aliases.append( [func.name, ef.name] ) + else: + ef.Print( func.name, self ) + + elif func.images: + self.printPixelFunction(func) + elif func.has_variable_size_request(): + a = self.printCountedFunction(func) + if a: aliases.append(a) + + + for [alias_name, real_name] in aliases: + print 'ALIAS( %s, %s )' % (alias_name, real_name) + + return + + + def common_emit_fixups(self, fixup): + """Utility function to emit conditional byte-swaps.""" + + if fixup: + print ' if (swap) {' + for name in fixup: + print ' %s = bswap_32(%s);' % (name, name) + print ' }' + + return + + + def common_emit_one_arg(self, p, pc, adjust): + offset = p.offset + dst = p.string() + src = '(%s *)' % (p.type_string()) + print '%-18s = *%11s(%s + %u);' % (dst, src, pc, offset + adjust); + return + + + def common_func_print_just_header(self, f): + print 'int' + print '__glX%sReqSize( const GLbyte * pc, Bool swap )' % (f.name) + print '{' + + + def printPixelFunction(self, f): + self.common_func_print_just_header(f) + + f.offset_of( f.parameters[0].name ) + [dim, w, h, d, junk] = f.get_images()[0].get_dimensions() + + print ' GLint row_length = * (GLint *)(pc + 4);' + + if dim < 3: + fixup = ['row_length', 'skip_rows', 'alignment'] + print ' GLint image_height = 0;' + print ' GLint skip_images = 0;' + print ' GLint skip_rows = * (GLint *)(pc + 8);' + print ' GLint alignment = * (GLint *)(pc + 16);' + else: + fixup = ['row_length', 'image_height', 'skip_rows', 'skip_images', 'alignment'] + print ' GLint image_height = * (GLint *)(pc + 8);' + print ' GLint skip_rows = * (GLint *)(pc + 16);' + print ' GLint skip_images = * (GLint *)(pc + 20);' + print ' GLint alignment = * (GLint *)(pc + 32);' + + img = f.images[0] + for p in f.parameterIterateGlxSend(): + if p.name in [w, h, d, img.img_format, img.img_type, img.img_target]: + self.common_emit_one_arg(p, "pc", 0) + fixup.append( p.name ) + + print '' + + self.common_emit_fixups(fixup) + + if img.img_null_flag: + print '' + print ' if (*(CARD32 *) (pc + %s))' % (img.offset - 4) + print ' return 0;' + + print '' + print ' return __glXImageSize(%s, %s, %s, %s, %s, %s,' % (img.img_format, img.img_type, img.img_target, w, h, d ) + print ' image_height, row_length, skip_images,' + print ' skip_rows, alignment);' + print '}' + print '' + return + + + def printCountedFunction(self, f): + + sig = "" + offset = 0 + fixup = [] + params = [] + plus = '' + size = '' + param_offsets = {} + + # Calculate the offset of each counter parameter and the + # size string for the variable length parameter(s). While + # that is being done, calculate a unique signature for this + # function. + + for p in f.parameterIterateGlxSend(): + if p.is_counter: + fixup.append( p.name ) + params.append( p ) + elif p.counter: + s = p.size() + if s == 0: s = 1 + + sig += "(%u,%u)" % (f.offset_of(p.counter), s) + size += '%s%s' % (plus, p.size_string()) + plus = ' + ' + + + # If the calculated signature matches a function that has + # already be emitted, don't emit this function. Instead, add + # it to the list of function aliases. + + if self.counter_sigs.has_key(sig): + n = self.counter_sigs[sig]; + alias = [f.name, n] + else: + alias = None + self.counter_sigs[sig] = f.name + + self.common_func_print_just_header(f) + + for p in params: + self.common_emit_one_arg(p, "pc", 0) + + + print '' + self.common_emit_fixups(fixup) + print '' + + print ' return __GLX_PAD(%s);' % (size) + print '}' + print '' + + return alias + + +def show_usage(): + print "Usage: %s [-f input_file_name] -m output_mode [--only-get | --only-set] [--get-alias-set]" % sys.argv[0] + print " -m output_mode Output mode can be one of 'size_c' or 'size_h'." + print " --only-get Only emit 'get'-type functions." + print " --only-set Only emit 'set'-type functions." + print "" + print "By default, both 'get' and 'set'-type functions are emitted." + sys.exit(1) + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:h:", ["only-get", "only-set", "header-tag"]) + except Exception,e: + show_usage() + + mode = None + header_tag = None + which_functions = PrintGlxSizeStubs_common.do_get | PrintGlxSizeStubs_common.do_set + + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "--only-get": + which_functions = PrintGlxSizeStubs_common.do_get + elif arg == "--only-set": + which_functions = PrintGlxSizeStubs_common.do_set + elif (arg == '-h') or (arg == "--header-tag"): + header_tag = val + + if mode == "size_c": + printer = PrintGlxSizeStubs_c( which_functions ) + elif mode == "size_h": + printer = PrintGlxSizeStubs_h( which_functions ) + if header_tag: + printer.header_tag = header_tag + elif mode == "reqsize_c": + printer = PrintGlxReqSize_c() + elif mode == "reqsize_h": + printer = PrintGlxReqSize_h() + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + + + printer.Print( api ) diff --git a/src/mapi/glapi/gen/glX_server_table.py b/src/mapi/glapi/gen/glX_server_table.py new file mode 100644 index 00000000000..f3962f875b0 --- /dev/null +++ b/src/mapi/glapi/gen/glX_server_table.py @@ -0,0 +1,411 @@ +#!/bin/env python + +# (C) Copyright IBM Corporation 2005, 2006 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML, glX_proto_common, license +import sys, getopt + + +def log2(value): + for i in range(0, 30): + p = 1 << i + if p >= value: + return i + + return -1 + + +def round_down_to_power_of_two(n): + """Returns the nearest power-of-two less than or equal to n.""" + + for i in range(30, 0, -1): + p = 1 << i + if p <= n: + return p + + return -1 + + +class function_table: + def __init__(self, name, do_size_check): + self.name_base = name + self.do_size_check = do_size_check + + + self.max_bits = 1 + self.next_opcode_threshold = (1 << self.max_bits) + self.max_opcode = 0 + + self.functions = {} + self.lookup_table = [] + + # Minimum number of opcodes in a leaf node. + self.min_op_bits = 3 + self.min_op_count = (1 << self.min_op_bits) + return + + + def append(self, opcode, func): + self.functions[opcode] = func + + if opcode > self.max_opcode: + self.max_opcode = opcode + + if opcode > self.next_opcode_threshold: + bits = log2(opcode) + if (1 << bits) <= opcode: + bits += 1 + + self.max_bits = bits + self.next_opcode_threshold = 1 << bits + return + + + def divide_group(self, min_opcode, total): + """Divide the group starting min_opcode into subgroups. + Returns a tuple containing the number of bits consumed by + the node, the list of the children's tuple, and the number + of entries in the final array used by this node and its + children, and the depth of the subtree rooted at the node.""" + + remaining_bits = self.max_bits - total + next_opcode = min_opcode + (1 << remaining_bits) + empty_children = 0 + + for M in range(0, remaining_bits): + op_count = 1 << (remaining_bits - M); + child_count = 1 << M; + + empty_children = 0 + full_children = 0 + for i in range(min_opcode, next_opcode, op_count): + used = 0 + empty = 0 + + for j in range(i, i + op_count): + if self.functions.has_key(j): + used += 1; + else: + empty += 1; + + + if empty == op_count: + empty_children += 1 + + if used == op_count: + full_children += 1 + + if (empty_children > 0) or (full_children == child_count) or (op_count <= self.min_op_count): + break + + + # If all the remaining bits are used by this node, as is the + # case when M is 0 or remaining_bits, the node is a leaf. + + if (M == 0) or (M == remaining_bits): + return [remaining_bits, [], 0, 0] + else: + children = [] + count = 1 + depth = 1 + all_children_are_nonempty_leaf_nodes = 1 + for i in range(min_opcode, next_opcode, op_count): + n = self.divide_group(i, total + M) + + if not (n[1] == [] and not self.is_empty_leaf(i, n[0])): + all_children_are_nonempty_leaf_nodes = 0 + + children.append(n) + count += n[2] + 1 + + if n[3] >= depth: + depth = n[3] + 1 + + # If all of the child nodes are non-empty leaf nodes, pull + # them up and make this node a leaf. + + if all_children_are_nonempty_leaf_nodes: + return [remaining_bits, [], 0, 0] + else: + return [M, children, count, depth] + + + def is_empty_leaf(self, base_opcode, M): + for op in range(base_opcode, base_opcode + (1 << M)): + if self.functions.has_key(op): + return 0 + break + + return 1 + + + def dump_tree(self, node, base_opcode, remaining_bits, base_entry, depth): + M = node[0] + children = node[1] + child_M = remaining_bits - M + + + # This actually an error condition. + if children == []: + return + + print ' /* [%u] -> opcode range [%u, %u], node depth %u */' % (base_entry, base_opcode, base_opcode + (1 << remaining_bits), depth) + print ' %u,' % (M) + + base_entry += (1 << M) + 1 + + child_index = base_entry + child_base_opcode = base_opcode + for child in children: + if child[1] == []: + if self.is_empty_leaf(child_base_opcode, child_M): + print ' EMPTY_LEAF,' + else: + # Emit the index of the next dispatch + # function. Then add all the + # dispatch functions for this leaf + # node to the dispatch function + # lookup table. + + print ' LEAF(%u),' % (len(self.lookup_table)) + + for op in range(child_base_opcode, child_base_opcode + (1 << child_M)): + if self.functions.has_key(op): + func = self.functions[op] + size = func.command_fixed_length() + + if func.glx_rop != 0: + size += 4 + + size = ((size + 3) & ~3) + + if func.has_variable_size_request(): + size_name = "__glX%sReqSize" % (func.name) + else: + size_name = "" + + if func.glx_vendorpriv == op: + func_name = func.glx_vendorpriv_names[0] + else: + func_name = func.name + + temp = [op, "__glXDisp_%s" % (func_name), "__glXDispSwap_%s" % (func_name), size, size_name] + else: + temp = [op, "NULL", "NULL", 0, ""] + + self.lookup_table.append(temp) + else: + print ' %u,' % (child_index) + child_index += child[2] + + child_base_opcode += 1 << child_M + + print '' + + child_index = base_entry + for child in children: + if child[1] != []: + self.dump_tree(child, base_opcode, remaining_bits - M, child_index, depth + 1) + child_index += child[2] + + base_opcode += 1 << (remaining_bits - M) + + + def Print(self): + # Each dispatch table consists of two data structures. + # + # The first structure is an N-way tree where the opcode for + # the function is the key. Each node switches on a range of + # bits from the opcode. M bits are extracted from the opcde + # and are used as an index to select one of the N, where + # N = 2^M, children. + # + # The tree is stored as a flat array. The first value is the + # number of bits, M, used by the node. For inner nodes, the + # following 2^M values are indexes into the array for the + # child nodes. For leaf nodes, the followign 2^M values are + # indexes into the second data structure. + # + # If an inner node's child index is 0, the child is an empty + # leaf node. That is, none of the opcodes selectable from + # that child exist. Since most of the possible opcode space + # is unused, this allows compact data storage. + # + # The second data structure is an array of pairs of function + # pointers. Each function contains a pointer to a protocol + # decode function and a pointer to a byte-swapped protocol + # decode function. Elements in this array are selected by the + # leaf nodes of the first data structure. + # + # As the tree is traversed, an accumulator is kept. This + # accumulator counts the bits of the opcode consumed by the + # traversal. When accumulator + M = B, where B is the + # maximum number of bits in an opcode, the traversal has + # reached a leaf node. The traversal starts with the most + # significant bits and works down to the least significant + # bits. + # + # Creation of the tree is the most complicated part. At + # each node the elements are divided into groups of 2^M + # elements. The value of M selected is the smallest possible + # value where all of the groups are either empty or full, or + # the groups are a preset minimum size. If all the children + # of a node are non-empty leaf nodes, the children are merged + # to create a single leaf node that replaces the parent. + + tree = self.divide_group(0, 0) + + print '/*****************************************************************/' + print '/* tree depth = %u */' % (tree[3]) + print 'static const int_fast16_t %s_dispatch_tree[%u] = {' % (self.name_base, tree[2]) + self.dump_tree(tree, 0, self.max_bits, 0, 1) + print '};\n' + + # After dumping the tree, dump the function lookup table. + + print 'static const void *%s_function_table[%u][2] = {' % (self.name_base, len(self.lookup_table)) + index = 0 + for func in self.lookup_table: + opcode = func[0] + name = func[1] + name_swap = func[2] + + print ' /* [% 3u] = %5u */ {%s, %s},' % (index, opcode, name, name_swap) + + index += 1 + + print '};\n' + + if self.do_size_check: + var_table = [] + + print 'static const int_fast16_t %s_size_table[%u][2] = {' % (self.name_base, len(self.lookup_table)) + index = 0 + var_table = [] + for func in self.lookup_table: + opcode = func[0] + fixed = func[3] + var = func[4] + + if var != "": + var_offset = "%2u" % (len(var_table)) + var_table.append(var) + else: + var_offset = "~0" + + print ' /* [%3u] = %5u */ {%3u, %s},' % (index, opcode, fixed, var_offset) + index += 1 + + + print '};\n' + + + print 'static const gl_proto_size_func %s_size_func_table[%u] = {' % (self.name_base, len(var_table)) + for func in var_table: + print ' %s,' % (func) + + print '};\n' + + + print 'const struct __glXDispatchInfo %s_dispatch_info = {' % (self.name_base) + print ' %u,' % (self.max_bits) + print ' %s_dispatch_tree,' % (self.name_base) + print ' %s_function_table,' % (self.name_base) + if self.do_size_check: + print ' %s_size_table,' % (self.name_base) + print ' %s_size_func_table' % (self.name_base) + else: + print ' NULL,' + print ' NULL' + print '};\n' + return + + +class PrintGlxDispatchTables(glX_proto_common.glx_print_proto): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.name = "glX_server_table.py (from Mesa)" + self.license = license.bsd_license_template % ( "(C) Copyright IBM Corporation 2005, 2006", "IBM") + + self.rop_functions = function_table("Render", 1) + self.sop_functions = function_table("Single", 0) + self.vop_functions = function_table("VendorPriv", 0) + return + + + def printRealHeader(self): + print '#include <inttypes.h>' + print '#include "glxserver.h"' + print '#include "glxext.h"' + print '#include "indirect_dispatch.h"' + print '#include "indirect_reqsize.h"' + print '#include "g_disptab.h"' + print '#include "indirect_table.h"' + print '' + return + + + def printBody(self, api): + for f in api.functionIterateAll(): + if not f.ignore and f.vectorequiv == None: + if f.glx_rop != 0: + self.rop_functions.append(f.glx_rop, f) + if f.glx_sop != 0: + self.sop_functions.append(f.glx_sop, f) + if f.glx_vendorpriv != 0: + self.vop_functions.append(f.glx_vendorpriv, f) + + self.sop_functions.Print() + self.rop_functions.Print() + self.vop_functions.Print() + return + + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m") + except Exception,e: + show_usage() + + mode = "table_c" + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + + if mode == "table_c": + printer = PrintGlxDispatchTables() + else: + show_usage() + + + api = gl_XML.parse_GL_API( file_name, glX_XML.glx_item_factory() ) + + + printer.Print( api ) diff --git a/src/mapi/glapi/gen/gl_API.dtd b/src/mapi/glapi/gen/gl_API.dtd new file mode 100644 index 00000000000..30c646c9244 --- /dev/null +++ b/src/mapi/glapi/gen/gl_API.dtd @@ -0,0 +1,140 @@ +<!ELEMENT OpenGLAPI (category?, xi:include?, OpenGLAPI?)+> +<!ELEMENT category (type*, enum*, function*)*> +<!ELEMENT type EMPTY> +<!ELEMENT enum (size*)> +<!ELEMENT size EMPTY> +<!ELEMENT function (param*, return?, glx?)*> +<!ELEMENT param EMPTY> +<!ELEMENT return EMPTY> +<!ELEMENT glx EMPTY> + +<!ELEMENT xi:include (xi:fallback)?> +<!ATTLIST xi:include + xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude" + href CDATA #REQUIRED + parse (xml|text) "xml" + encoding CDATA #IMPLIED> +<!ELEMENT xi:fallback ANY> +<!ATTLIST xi:fallback + xmlns:xi CDATA #FIXED "http://www.w3.org/2001/XInclude"> + + +<!ATTLIST category name NMTOKEN #REQUIRED + number NMTOKEN #IMPLIED + window_system NMTOKEN #IMPLIED> +<!ATTLIST type name NMTOKEN #REQUIRED + size NMTOKEN #REQUIRED + float (true | false) "false" + unsigned (true | false) "false" + glx_name NMTOKEN #IMPLIED> +<!ATTLIST enum name NMTOKEN #REQUIRED + count CDATA #IMPLIED + value NMTOKEN #REQUIRED> +<!ATTLIST function name NMTOKEN #REQUIRED + alias NMTOKEN #IMPLIED + offset CDATA #IMPLIED + static_dispatch (true | false) "true" + vectorequiv NMTOKEN #IMPLIED> +<!ATTLIST size name NMTOKEN #REQUIRED + count NMTOKEN #IMPLIED + mode (get | set) "set"> +<!ATTLIST param name NMTOKEN #REQUIRED + type CDATA #REQUIRED + client_only (true | false) "false" + count NMTOKEN #IMPLIED + counter (true | false) "false" + count_scale NMTOKEN "1" + output (true | false) "false" + padding (true | false) "false" + img_width NMTOKEN #IMPLIED + img_height NMTOKEN #IMPLIED + img_depth NMTOKEN #IMPLIED + img_extent NMTOKEN #IMPLIED + img_xoff NMTOKEN #IMPLIED + img_yoff NMTOKEN #IMPLIED + img_zoff NMTOKEN #IMPLIED + img_woff NMTOKEN #IMPLIED + img_format NMTOKEN #IMPLIED + img_type NMTOKEN #IMPLIED + img_target NMTOKEN #IMPLIED + img_send_null (true | false) "false" + img_null_flag (true | false) "false" + img_pad_dimensions (true | false) "false" + variable_param NMTOKENS #IMPLIED> +<!ATTLIST return type CDATA "void"> +<!ATTLIST glx rop NMTOKEN #IMPLIED + sop NMTOKEN #IMPLIED + vendorpriv NMTOKEN #IMPLIED + large (true | false) "false" + doubles_in_order (true | false) "false" + always_array (true | false) "false" + handcode (true | false | client | server) "false" + img_reset NMTOKEN #IMPLIED + dimensions_in_reply (true | false) "false" + ignore (true | false) "false"> + +<!-- +The various attributes for param and glx have the meanings listed below. +When adding new functions, please annote them correctly. In most cases this +will just mean adding a '<glx ignore="true"/>' tag. + +param: + name - name of the parameter + type - fully qualified type (e.g., with "const", etc.) + client_only - boolean flag set on parameters which are interpreted only + by the client and are not present in the protocol encoding (e.g., + the stride parameters to Map1f, etc.) + count - for counted arrays (e.g., the 'lists' parameter to glCallLists), + the parameter or literal that represents the count. For functions + like glVertex3fv it will be a litteral, for others it will be one of + the parameters. + counter - this parameter is a counter that will be referenced by the + 'count' attribute in another parameter. + count_scale - literal value scale factor for the 'count' attribute. + See ProgramParameters4dvNV for an example. + output - this parameter is used to store the output of the function. + variable_param - name of parameter used to determine the number of + elements referenced by this parameter. This should be the name of a + single enum parameter. Most of the gl*Parameter[if]v functions use + this. Additionally, the enums that can be passed should be properly + annotated. + img_width / img_height / img_depth / img_extent - name of parameters + (or hardcoded integer) used for the dimensions of pixel data. + img_xoff / img_yoff / img_zoff / img_woff - name of parameters used + for x, y, z, and w offsets of pixel data. + img_format - name of parameter used as the pixel data format. + img_type - name of parameter used as the pixel data type. + img_target - name of parameter used as a texture target. Non-texture + pixel data should hardcode 0. + img_send_null - boolean flag to determine if blank pixel data should + be sent when a NULL pointer is passed. This is only used by + TexImage1D and TexImage2D. + img_null_flag - boolean flag to determine if an extra flag is used to + determine if a NULL pixel pointer was passed. This is used by + TexSubImage1D, TexSubImage2D, TexImage3D and others. + img_pad_dimensions - boolean flag to determine if dimension data and + offset data should be padded to the next even number of dimensions. + For example, this will insert an empty "height" field after the + "width" field in the protocol for TexImage1D. + +glx: + rop - Opcode value for "render" commands + sop - Opcode value for "single" commands + vendorpriv - Opcode value for vendor private (or vendor private with + reply) commands + large - set to "true" of the render command can use RenderLarge protocol. + doubles_in_order - older commands always put GLdouble data at the + start of the render packet. Newer commands (e.g., + ProgramEnvParameter4dvARB) put the in the order that they appear + in the parameter list. + always_array - some single commands take reply data as an array or as + return value data (e.g., glGetLightfv). Other single commands take + reply data only as an array (e.g., glGetClipPlane). + handcode - some functions are just too complicated to generate + (e.g., glSeperableFilter2D) or operate only on client-side data + (e.g., glVertexPointer) and must be handcoded. + ignore - some functions have an entry in the dispatch table, but aren't + suitable for protocol implementation (e.g., glLockArraysEXT). This + also applies to functions that don't have any GLX protocol specified + (e.g., glGetFogFuncSGIS). +--> diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml new file mode 100644 index 00000000000..31df7a5f801 --- /dev/null +++ b/src/mapi/glapi/gen/gl_API.xml @@ -0,0 +1,12512 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<!-- Core versions sorted by version number. --> + +<category name="1.0"> + <enum name="FALSE" value="0x0"/> + <enum name="TRUE" value="0x1"/> + <enum name="ZERO" value="0x0"/> + <enum name="ONE" value="0x1"/> + <enum name="NONE" value="0x0"/> + <enum name="NO_ERROR" value="0x0"/> + <enum name="POINTS" value="0x0000"/> + <enum name="LINES" value="0x0001"/> + <enum name="LINE_LOOP" value="0x0002"/> + <enum name="LINE_STRIP" value="0x0003"/> + <enum name="TRIANGLES" value="0x0004"/> + <enum name="TRIANGLE_STRIP" value="0x0005"/> + <enum name="TRIANGLE_FAN" value="0x0006"/> + <enum name="QUADS" value="0x0007"/> + <enum name="QUAD_STRIP" value="0x0008"/> + <enum name="POLYGON" value="0x0009"/> + <enum name="ACCUM" value="0x0100"/> + <enum name="LOAD" value="0x0101"/> + <enum name="RETURN" value="0x0102"/> + <enum name="MULT" value="0x0103"/> + <enum name="ADD" value="0x0104"/> + <enum name="NEVER" value="0x0200"/> + <enum name="LESS" value="0x0201"/> + <enum name="EQUAL" value="0x0202"/> + <enum name="LEQUAL" value="0x0203"/> + <enum name="GREATER" value="0x0204"/> + <enum name="NOTEQUAL" value="0x0205"/> + <enum name="GEQUAL" value="0x0206"/> + <enum name="ALWAYS" value="0x0207"/> + <enum name="SRC_COLOR" value="0x0300"/> + <enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/> + <enum name="SRC_ALPHA" value="0x0302"/> + <enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/> + <enum name="DST_ALPHA" value="0x0304"/> + <enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/> + <enum name="DST_COLOR" value="0x0306"/> + <enum name="ONE_MINUS_DST_COLOR" value="0x0307"/> + <enum name="SRC_ALPHA_SATURATE" value="0x0308"/> + <enum name="FRONT_LEFT" value="0x0400"/> + <enum name="FRONT_RIGHT" value="0x0401"/> + <enum name="BACK_LEFT" value="0x0402"/> + <enum name="BACK_RIGHT" value="0x0403"/> + <enum name="FRONT" value="0x0404"/> + <enum name="BACK" value="0x0405"/> + <enum name="LEFT" value="0x0406"/> + <enum name="RIGHT" value="0x0407"/> + <enum name="FRONT_AND_BACK" value="0x0408"/> + <enum name="AUX0" value="0x0409"/> + <enum name="AUX1" value="0x040A"/> + <enum name="AUX2" value="0x040B"/> + <enum name="AUX3" value="0x040C"/> + <enum name="INVALID_VALUE" value="0x0501"/> + <enum name="INVALID_ENUM" value="0x0500"/> + <enum name="INVALID_OPERATION" value="0x0502"/> + <enum name="STACK_OVERFLOW" value="0x0503"/> + <enum name="STACK_UNDERFLOW" value="0x0504"/> + <enum name="OUT_OF_MEMORY" value="0x0505"/> + <enum name="2D" value="0x0600"/> + <enum name="3D" value="0x0601"/> + <enum name="3D_COLOR" value="0x0602"/> + <enum name="3D_COLOR_TEXTURE" value="0x0603"/> + <enum name="4D_COLOR_TEXTURE" value="0x0604"/> + <enum name="PASS_THROUGH_TOKEN" value="0x0700"/> + <enum name="POINT_TOKEN" value="0x0701"/> + <enum name="LINE_TOKEN" value="0x0702"/> + <enum name="POLYGON_TOKEN" value="0x0703"/> + <enum name="BITMAP_TOKEN" value="0x0704"/> + <enum name="DRAW_PIXEL_TOKEN" value="0x0705"/> + <enum name="COPY_PIXEL_TOKEN" value="0x0706"/> + <enum name="LINE_RESET_TOKEN" value="0x0707"/> + <enum name="EXP" value="0x0800"/> + <enum name="EXP2" value="0x0801"/> + <enum name="CW" value="0x0900"/> + <enum name="CCW" value="0x0901"/> + <enum name="COEFF" value="0x0A00"/> + <enum name="ORDER" value="0x0A01"/> + <enum name="DOMAIN" value="0x0A02"/> + <enum name="CURRENT_COLOR" count="4" value="0x0B00"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_INDEX" count="1" value="0x0B01"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_NORMAL" count="3" value="0x0B02"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SMOOTH" count="1" value="0x0B10"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE" count="1" value="0x0B11"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_RANGE" count="2" value="0x0B12"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_SMOOTH" count="1" value="0x0B20"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_WIDTH" count="1" value="0x0B21"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_STIPPLE" count="1" value="0x0B24"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIST_MODE" count="1" value="0x0B30"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_LIST_NESTING" count="1" value="0x0B31"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIST_BASE" count="1" value="0x0B32"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIST_INDEX" count="1" value="0x0B33"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_MODE" count="2" value="0x0B40"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_SMOOTH" count="1" value="0x0B41"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_STIPPLE" count="1" value="0x0B42"> + <size name="Get" mode="get"/> + </enum> + <enum name="EDGE_FLAG" count="1" value="0x0B43"> + <size name="Get" mode="get"/> + </enum> + <enum name="CULL_FACE" count="1" value="0x0B44"> + <size name="Get" mode="get"/> + </enum> + <enum name="CULL_FACE_MODE" count="1" value="0x0B45"> + <size name="Get" mode="get"/> + </enum> + <enum name="FRONT_FACE" count="1" value="0x0B46"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHTING" count="1" value="0x0B50"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="SHADE_MODEL" count="1" value="0x0B54"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATERIAL" count="1" value="0x0B57"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG" count="1" value="0x0B60"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_INDEX" count="1" value="0x0B61"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_DENSITY" count="1" value="0x0B62"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_START" count="1" value="0x0B63"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_END" count="1" value="0x0B64"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_MODE" count="1" value="0x0B65"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COLOR" count="4" value="0x0B66"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_RANGE" count="2" value="0x0B70"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_TEST" count="1" value="0x0B71"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_WRITEMASK" count="1" value="0x0B72"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_FUNC" count="1" value="0x0B74"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_TEST" count="1" value="0x0B90"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FUNC" count="1" value="0x0B92"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_FAIL" count="1" value="0x0B94"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_REF" count="1" value="0x0B97"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_WRITEMASK" count="1" value="0x0B98"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_MODE" count="1" value="0x0BA0"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMALIZE" count="1" value="0x0BA1"> + <size name="Get" mode="get"/> + </enum> + <enum name="VIEWPORT" count="4" value="0x0BA2"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROJECTION_MATRIX" count="16" value="0x0BA7"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_MATRIX" count="16" value="0x0BA8"> + <size name="Get" mode="get"/> + </enum> + <enum name="ATTRIB_STACK_DEPTH" count="1" value="0x0BB0"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0BB1"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST" count="1" value="0x0BC0"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_TEST_REF" count="1" value="0x0BC2"> + <size name="Get" mode="get"/> + </enum> + <enum name="DITHER" count="1" value="0x0BD0"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST" count="1" value="0x0BE0"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC" count="1" value="0x0BE1"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND" count="1" value="0x0BE2"> + <size name="Get" mode="get"/> + </enum> + <enum name="LOGIC_OP_MODE" count="1" value="0x0BF0"> + <size name="Get" mode="get"/> + </enum> + <enum name="LOGIC_OP" count="1" value="0x0BF1"> + <size name="Get" mode="get"/> + </enum> + <enum name="AUX_BUFFERS" count="1" value="0x0C00"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER" count="1" value="0x0C01"> + <size name="Get" mode="get"/> + </enum> + <enum name="READ_BUFFER" count="1" value="0x0C02"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_BOX" count="4" value="0x0C10"> + <size name="Get" mode="get"/> + </enum> + <enum name="SCISSOR_TEST" count="1" value="0x0C11"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_CLEAR_VALUE" count="1" value="0x0C20"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_WRITEMASK" count="1" value="0x0C21"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_WRITEMASK" count="4" value="0x0C23"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_MODE" count="1" value="0x0C30"> + <size name="Get" mode="get"/> + </enum> + <enum name="RGBA_MODE" count="1" value="0x0C31"> + <size name="Get" mode="get"/> + </enum> + <enum name="DOUBLEBUFFER" count="1" value="0x0C32"> + <size name="Get" mode="get"/> + </enum> + <enum name="STEREO" count="1" value="0x0C33"> + <size name="Get" mode="get"/> + </enum> + <enum name="RENDER_MODE" count="1" value="0x0C40"> + <size name="Get" mode="get"/> + </enum> + <enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51"> + <size name="Get" mode="get"/> + </enum> + <enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52"> + <size name="Get" mode="get"/> + </enum> + <enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_HINT" count="1" value="0x0C54"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_GEN_S" count="1" value="0x0C60"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_GEN_T" count="1" value="0x0C61"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_GEN_R" count="1" value="0x0C62"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_GEN_Q" count="1" value="0x0C63"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_I_TO_I" count="1" value="0x0C70"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_S_TO_S" value="0x0C71"/> + <enum name="PIXEL_MAP_I_TO_R" value="0x0C72"/> + <enum name="PIXEL_MAP_I_TO_G" value="0x0C73"/> + <enum name="PIXEL_MAP_I_TO_B" value="0x0C74"/> + <enum name="PIXEL_MAP_I_TO_A" value="0x0C75"/> + <enum name="PIXEL_MAP_R_TO_R" value="0x0C76"/> + <enum name="PIXEL_MAP_G_TO_G" value="0x0C77"/> + <enum name="PIXEL_MAP_B_TO_B" value="0x0C78"/> + <enum name="PIXEL_MAP_A_TO_A" value="0x0C79"/> + <enum name="PIXEL_MAP_I_TO_I_SIZE" count="1" value="0x0CB0"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_S_TO_S_SIZE" count="1" value="0x0CB1"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_I_TO_R_SIZE" count="1" value="0x0CB2"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_I_TO_G_SIZE" count="1" value="0x0CB3"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_I_TO_B_SIZE" count="1" value="0x0CB4"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_I_TO_A_SIZE" count="1" value="0x0CB5"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_R_TO_R_SIZE" count="1" value="0x0CB6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_G_TO_G_SIZE" count="1" value="0x0CB7"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_B_TO_B_SIZE" count="1" value="0x0CB8"> + <size name="Get" mode="get"/> + </enum> + <enum name="PIXEL_MAP_A_TO_A_SIZE" count="1" value="0x0CB9"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_SWAP_BYTES" count="1" value="0x0CF0"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_LSB_FIRST" count="1" value="0x0CF1"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_ROW_LENGTH" count="1" value="0x0CF2"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_SKIP_PIXELS" count="1" value="0x0CF4"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_SKIP_ROWS" count="1" value="0x0CF3"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_SWAP_BYTES" count="1" value="0x0D00"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_LSB_FIRST" count="1" value="0x0D01"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_ROW_LENGTH" count="1" value="0x0D02"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_SKIP_ROWS" count="1" value="0x0D03"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_SKIP_PIXELS" count="1" value="0x0D04"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_ALIGNMENT" count="1" value="0x0D05"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP_COLOR" count="1" value="0x0D10"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP_STENCIL" count="1" value="0x0D11"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_SHIFT" count="1" value="0x0D12"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_OFFSET" count="1" value="0x0D13"> + <size name="Get" mode="get"/> + </enum> + <enum name="RED_SCALE" count="1" value="0x0D14"> + <size name="Get" mode="get"/> + </enum> + <enum name="RED_BIAS" count="1" value="0x0D15"> + <size name="Get" mode="get"/> + </enum> + <enum name="ZOOM_X" count="1" value="0x0D16"> + <size name="Get" mode="get"/> + </enum> + <enum name="ZOOM_Y" count="1" value="0x0D17"> + <size name="Get" mode="get"/> + </enum> + <enum name="GREEN_SCALE" count="1" value="0x0D18"> + <size name="Get" mode="get"/> + </enum> + <enum name="GREEN_BIAS" count="1" value="0x0D19"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLUE_SCALE" count="1" value="0x0D1A"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLUE_BIAS" count="1" value="0x0D1B"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_SCALE" count="1" value="0x0D1C"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_BIAS" count="1" value="0x0D1D"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_SCALE" count="1" value="0x0D1E"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_BIAS" count="1" value="0x0D1F"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_EVAL_ORDER" count="1" value="0x0D30"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_LIGHTS" count="1" value="0x0D31"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CLIP_PLANES" count="1" value="0x0D32"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PIXEL_MAP_TABLE" count="1" value="0x0D34"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_ATTRIB_STACK_DEPTH" count="1" value="0x0D35"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_MODELVIEW_STACK_DEPTH" count="1" value="0x0D36"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_NAME_STACK_DEPTH" count="1" value="0x0D37"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PROJECTION_STACK_DEPTH" count="1" value="0x0D38"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_STACK_DEPTH" count="1" value="0x0D39"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_VIEWPORT_DIMS" count="2" value="0x0D3A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0D3B"> + <size name="Get" mode="get"/> + </enum> + <enum name="SUBPIXEL_BITS" count="1" value="0x0D50"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_BITS" count="1" value="0x0D51"> + <size name="Get" mode="get"/> + </enum> + <enum name="RED_BITS" count="1" value="0x0D52"> + <size name="Get" mode="get"/> + </enum> + <enum name="GREEN_BITS" count="1" value="0x0D53"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLUE_BITS" count="1" value="0x0D54"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALPHA_BITS" count="1" value="0x0D55"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_BITS" count="1" value="0x0D56"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BITS" count="1" value="0x0D57"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACCUM_RED_BITS" count="1" value="0x0D58"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACCUM_GREEN_BITS" count="1" value="0x0D59"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACCUM_BLUE_BITS" count="1" value="0x0D5A"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACCUM_ALPHA_BITS" count="1" value="0x0D5B"> + <size name="Get" mode="get"/> + </enum> + <enum name="NAME_STACK_DEPTH" count="1" value="0x0D70"> + <size name="Get" mode="get"/> + </enum> + <enum name="AUTO_NORMAL" count="1" value="0x0D80"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP1_COLOR_4" count="4" value="0x0D90"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_INDEX" count="1" value="0x0D91"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_NORMAL" count="3" value="0x0D92"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_TEXTURE_COORD_1" count="1" value="0x0D93"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_TEXTURE_COORD_2" count="2" value="0x0D94"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_TEXTURE_COORD_3" count="3" value="0x0D95"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_TEXTURE_COORD_4" count="4" value="0x0D96"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_VERTEX_3" count="3" value="0x0D97"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_VERTEX_4" count="4" value="0x0D98"> + <size name="Map1d"/> + <size name="Map1f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_COLOR_4" count="4" value="0x0DB0"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_INDEX" count="1" value="0x0DB1"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_NORMAL" count="3" value="0x0DB2"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_TEXTURE_COORD_1" count="1" value="0x0DB3"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_TEXTURE_COORD_2" count="2" value="0x0DB4"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_TEXTURE_COORD_3" count="3" value="0x0DB5"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_TEXTURE_COORD_4" count="4" value="0x0DB6"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_VERTEX_3" count="3" value="0x0DB7"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP2_VERTEX_4" count="4" value="0x0DB8"> + <size name="Map2d"/> + <size name="Map2f"/> + <size name="Get" count="1" mode="get"/> + </enum> + <enum name="MAP1_GRID_DOMAIN" count="2" value="0x0DD0"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP1_GRID_SEGMENTS" count="1" value="0x0DD1"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP2_GRID_DOMAIN" count="4" value="0x0DD2"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAP2_GRID_SEGMENTS" count="2" value="0x0DD3"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_1D" count="1" value="0x0DE0"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_2D" count="1" value="0x0DE1"> + <size name="Get" mode="get"/> + </enum> + <enum name="FEEDBACK_BUFFER_POINTER" value="0x0DF0"/> + <enum name="FEEDBACK_BUFFER_SIZE" value="0x0DF1"/> + <enum name="FEEDBACK_BUFFER_TYPE" value="0x0DF2"/> + <enum name="SELECTION_BUFFER_POINTER" value="0x0DF3"/> + <enum name="SELECTION_BUFFER_SIZE" value="0x0DF4"/> + <enum name="TEXTURE_WIDTH" count="1" value="0x1000"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_HEIGHT" count="1" value="0x1001"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BORDER" count="1" value="0x1005"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPONENTS" count="1" value="0x1003"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BORDER_COLOR" count="4" value="0x1004"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="DONT_CARE" value="0x1100"/> + <enum name="FASTEST" value="0x1101"/> + <enum name="NICEST" value="0x1102"/> + <enum name="AMBIENT" count="4" value="0x1200"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="DIFFUSE" count="4" value="0x1201"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPECULAR" count="4" value="0x1202"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="POSITION" count="4" value="0x1203"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_DIRECTION" count="3" value="0x1204"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_EXPONENT" count="1" value="0x1205"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="SPOT_CUTOFF" count="1" value="0x1206"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="CONSTANT_ATTENUATION" count="1" value="0x1207"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="LINEAR_ATTENUATION" count="1" value="0x1208"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209"> + <size name="Lightfv"/> + <size name="Lightiv"/> + <size name="GetLightfv" mode="get"/> + <size name="GetLightiv" mode="get"/> + </enum> + <enum name="COMPILE" value="0x1300"/> + <enum name="COMPILE_AND_EXECUTE" value="0x1301"/> + <enum name="BYTE" count="1" value="0x1400"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_BYTE" count="1" value="0x1401"> + <size name="CallLists"/> + </enum> + <enum name="SHORT" count="2" value="0x1402"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_SHORT" count="2" value="0x1403"> + <size name="CallLists"/> + </enum> + <enum name="INT" count="4" value="0x1404"> + <size name="CallLists"/> + </enum> + <enum name="UNSIGNED_INT" count="4" value="0x1405"> + <size name="CallLists"/> + </enum> + <enum name="FLOAT" count="4" value="0x1406"> + <size name="CallLists"/> + </enum> + <enum name="2_BYTES" count="2" value="0x1407"> + <size name="CallLists"/> + </enum> + <enum name="3_BYTES" count="3" value="0x1408"> + <size name="CallLists"/> + </enum> + <enum name="4_BYTES" count="4" value="0x1409"> + <size name="CallLists"/> + </enum> + <enum name="HALF_FLOAT" count="2" value="0x140B"> + <size name="CallLists"/> + </enum> + <enum name="CLEAR" value="0x1500"/> + <enum name="AND" value="0x1501"/> + <enum name="AND_REVERSE" value="0x1502"/> + <enum name="COPY" value="0x1503"/> + <enum name="AND_INVERTED" value="0x1504"/> + <enum name="NOOP" value="0x1505"/> + <enum name="XOR" value="0x1506"/> + <enum name="OR" value="0x1507"/> + <enum name="NOR" value="0x1508"/> + <enum name="EQUIV" value="0x1509"/> + <enum name="INVERT" value="0x150A"/> + <enum name="OR_REVERSE" value="0x150B"/> + <enum name="COPY_INVERTED" value="0x150C"/> + <enum name="OR_INVERTED" value="0x150D"/> + <enum name="NAND" value="0x150E"/> + <enum name="SET" value="0x150F"/> + <enum name="EMISSION" count="4" value="0x1600"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="SHININESS" count="1" value="0x1601"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="COLOR_INDEXES" count="3" value="0x1603"> + <size name="Materialfv"/> + <size name="Materialiv"/> + <size name="GetMaterialfv" mode="get"/> + <size name="GetMaterialiv" mode="get"/> + </enum> + <enum name="MODELVIEW" value="0x1700"/> + <enum name="PROJECTION" value="0x1701"/> + <enum name="TEXTURE" value="0x1702"/> + <enum name="COLOR" value="0x1800"/> + <enum name="DEPTH" value="0x1801"/> + <enum name="STENCIL" value="0x1802"/> + <enum name="COLOR_INDEX" value="0x1900"/> + <enum name="STENCIL_INDEX" value="0x1901"/> + <enum name="DEPTH_COMPONENT" value="0x1902"/> + <enum name="RED" value="0x1903"/> + <enum name="GREEN" value="0x1904"/> + <enum name="BLUE" value="0x1905"/> + <enum name="ALPHA" value="0x1906"/> + <enum name="RGBA" value="0x1908"/> + <enum name="RGB" value="0x1907"/> + <enum name="LUMINANCE" value="0x1909"/> + <enum name="LUMINANCE_ALPHA" value="0x190A"/> + <enum name="BITMAP" value="0x1A00"/> + <enum name="POINT" value="0x1B00"/> + <enum name="LINE" value="0x1B01"/> + <enum name="FILL" value="0x1B02"/> + <enum name="FEEDBACK" value="0x1C01"/> + <enum name="RENDER" value="0x1C00"/> + <enum name="SELECT" value="0x1C02"/> + <enum name="FLAT" value="0x1D00"/> + <enum name="SMOOTH" value="0x1D01"/> + <enum name="KEEP" value="0x1E00"/> + <enum name="REPLACE" value="0x1E01"/> + <enum name="INCR" value="0x1E02"/> + <enum name="DECR" value="0x1E03"/> + <enum name="VENDOR" value="0x1F00"/> + <enum name="RENDERER" value="0x1F01"/> + <enum name="VERSION" value="0x1F02"/> + <enum name="EXTENSIONS" value="0x1F03"/> + <enum name="S" value="0x2000"/> + <enum name="T" value="0x2001"/> + <enum name="R" value="0x2002"/> + <enum name="Q" value="0x2003"/> + <enum name="MODULATE" value="0x2100"/> + <enum name="DECAL" value="0x2101"/> + <enum name="TEXTURE_ENV_MODE" count="1" value="0x2200"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="TEXTURE_ENV_COLOR" count="4" value="0x2201"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="TEXTURE_ENV" value="0x2300"/> + <enum name="EYE_LINEAR" value="0x2400"/> + <enum name="OBJECT_LINEAR" value="0x2401"/> + <enum name="SPHERE_MAP" value="0x2402"/> + <enum name="TEXTURE_GEN_MODE" count="1" value="0x2500"> + <size name="TexGendv"/> + <size name="TexGenfv"/> + <size name="TexGeniv"/> + <size name="GetTexGendv" mode="get"/> + <size name="GetTexGenfv" mode="get"/> + <size name="GetTexGeniv" mode="get"/> + </enum> + <enum name="OBJECT_PLANE" count="4" value="0x2501"> + <size name="TexGendv"/> + <size name="TexGenfv"/> + <size name="TexGeniv"/> + <size name="GetTexGendv" mode="get"/> + <size name="GetTexGenfv" mode="get"/> + <size name="GetTexGeniv" mode="get"/> + </enum> + <enum name="EYE_PLANE" count="4" value="0x2502"> + <size name="TexGendv"/> + <size name="TexGenfv"/> + <size name="TexGeniv"/> + <size name="GetTexGendv" mode="get"/> + <size name="GetTexGenfv" mode="get"/> + <size name="GetTexGeniv" mode="get"/> + </enum> + <enum name="NEAREST" value="0x2600"/> + <enum name="LINEAR" value="0x2601"/> + <enum name="NEAREST_MIPMAP_NEAREST" value="0x2700"/> + <enum name="LINEAR_MIPMAP_NEAREST" value="0x2701"/> + <enum name="NEAREST_MIPMAP_LINEAR" value="0x2702"/> + <enum name="LINEAR_MIPMAP_LINEAR" value="0x2703"/> + <enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MIN_FILTER" count="1" value="0x2801"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_S" count="1" value="0x2802"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_T" count="1" value="0x2803"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="CLAMP" value="0x2900"/> + <enum name="REPEAT" value="0x2901"/> + <enum name="CLIP_PLANE0" count="1" value="0x3000"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE1" count="1" value="0x3001"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE2" count="1" value="0x3002"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE3" count="1" value="0x3003"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE4" count="1" value="0x3004"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIP_PLANE5" count="1" value="0x3005"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT0" count="1" value="0x4000"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT1" count="1" value="0x4001"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT2" count="1" value="0x4002"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT3" count="1" value="0x4003"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT4" count="1" value="0x4004"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT5" count="1" value="0x4005"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT6" count="1" value="0x4006"> + <size name="Get" mode="get"/> + </enum> + <enum name="LIGHT7" count="1" value="0x4007"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_BIT" value="0x00000001"/> + <enum name="POINT_BIT" value="0x00000002"/> + <enum name="LINE_BIT" value="0x00000004"/> + <enum name="POLYGON_BIT" value="0x00000008"/> + <enum name="POLYGON_STIPPLE_BIT" value="0x00000010"/> + <enum name="PIXEL_MODE_BIT" value="0x00000020"/> + <enum 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name="int" size="4" glx_name="CARD32"/> + <type name="uint" size="4" unsigned="true" glx_name="CARD32"/> + <type name="sizei" size="4" unsigned="true" glx_name="CARD32"/> + <type name="enum" size="4" unsigned="true" glx_name="ENUM"/> + <type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/> + + <type name="short" size="2" glx_name="CARD16"/> + <type name="ushort" size="2" unsigned="true" glx_name="CARD16"/> + + <type name="byte" size="1" glx_name="CARD8"/> + <type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/> + <type name="boolean" size="1" unsigned="true" glx_name="CARD8"/> + + <type name="void" size="1"/> + + <function name="NewList" offset="0"> + <param name="list" type="GLuint"/> + <param name="mode" type="GLenum"/> + <glx sop="101"/> + </function> + + <function name="EndList" offset="1"> + <glx sop="102"/> + </function> + + <function name="CallList" offset="2"> + <param name="list" type="GLuint"/> + <glx rop="1"/> + </function> + + <function name="CallLists" offset="3"> + <param name="n" type="GLsizei" counter="true"/> + <param name="type" type="GLenum"/> + <param name="lists" type="const GLvoid *" variable_param="type" count="n"/> + <glx rop="2" large="true"/> + </function> + + <function name="DeleteLists" offset="4"> + <param name="list" type="GLuint"/> + <param name="range" type="GLsizei"/> + <glx sop="103"/> + </function> + + <function name="GenLists" offset="5"> + <param name="range" type="GLsizei"/> + <return type="GLuint"/> + <glx sop="104"/> + </function> + + <function name="ListBase" offset="6"> + <param name="base" type="GLuint"/> + <glx rop="3"/> + </function> + + <function name="Begin" offset="7"> + <param name="mode" type="GLenum"/> + <glx rop="4"/> + </function> + + <function name="Bitmap" offset="8"> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="xorig" type="GLfloat"/> + <param name="yorig" type="GLfloat"/> + <param name="xmove" type="GLfloat"/> + <param name="ymove" type="GLfloat"/> + <param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/> + <glx rop="5" large="true"/> + </function> + + <function name="Color3b" offset="9" vectorequiv="Color3bv"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="Color3bv" offset="10"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="6"/> + </function> + + <function name="Color3d" offset="11" vectorequiv="Color3dv"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="Color3dv" offset="12"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="7"/> + </function> + + <function name="Color3f" offset="13" vectorequiv="Color3fv"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="Color3fv" offset="14"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="8"/> + </function> + + <function name="Color3i" offset="15" vectorequiv="Color3iv"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="Color3iv" offset="16"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="9"/> + </function> + + <function name="Color3s" offset="17" vectorequiv="Color3sv"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="Color3sv" offset="18"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="10"/> + </function> + + <function name="Color3ub" offset="19" vectorequiv="Color3ubv"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="Color3ubv" offset="20"> + <param name="v" type="const GLubyte *" count="3"/> + <glx rop="11"/> + </function> + + <function name="Color3ui" offset="21" vectorequiv="Color3uiv"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="Color3uiv" offset="22"> + <param name="v" type="const GLuint *" count="3"/> + <glx rop="12"/> + </function> + + <function name="Color3us" offset="23" vectorequiv="Color3usv"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="Color3usv" offset="24"> + <param name="v" type="const GLushort *" count="3"/> + <glx rop="13"/> + </function> + + <function name="Color4b" offset="25" vectorequiv="Color4bv"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + <param name="alpha" type="GLbyte"/> + </function> + + <function name="Color4bv" offset="26"> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="14"/> + </function> + + <function name="Color4d" offset="27" vectorequiv="Color4dv"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + <param name="alpha" type="GLdouble"/> + </function> + + <function name="Color4dv" offset="28"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="15"/> + </function> + + <function name="Color4f" offset="29" vectorequiv="Color4fv"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + <param name="alpha" type="GLfloat"/> + </function> + + <function name="Color4fv" offset="30"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="16"/> + </function> + + <function name="Color4i" offset="31" vectorequiv="Color4iv"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + <param name="alpha" type="GLint"/> + </function> + + <function name="Color4iv" offset="32"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="17"/> + </function> + + <function name="Color4s" offset="33" vectorequiv="Color4sv"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + <param name="alpha" type="GLshort"/> + </function> + + <function name="Color4sv" offset="34"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="18"/> + </function> + + <function name="Color4ub" offset="35" vectorequiv="Color4ubv"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + <param name="alpha" type="GLubyte"/> + </function> + + <function name="Color4ubv" offset="36"> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="19"/> + </function> + + <function name="Color4ui" offset="37" vectorequiv="Color4uiv"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + <param name="alpha" type="GLuint"/> + </function> + + <function name="Color4uiv" offset="38"> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="20"/> + </function> + + <function name="Color4us" offset="39" vectorequiv="Color4usv"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + <param name="alpha" type="GLushort"/> + </function> + + <function name="Color4usv" offset="40"> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="21"/> + </function> + + <function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv"> + <param name="flag" type="GLboolean"/> + </function> + + <function name="EdgeFlagv" offset="42"> + <param name="flag" type="const GLboolean *" count="1"/> + <glx rop="22"/> + </function> + + <function name="End" offset="43"> + <glx rop="23"/> + </function> + + <function name="Indexd" offset="44" vectorequiv="Indexdv"> + <param name="c" type="GLdouble"/> + </function> + + <function name="Indexdv" offset="45"> + <param name="c" type="const GLdouble *" count="1"/> + <glx rop="24"/> + </function> + + <function name="Indexf" offset="46" vectorequiv="Indexfv"> + <param name="c" type="GLfloat"/> + </function> + + <function name="Indexfv" offset="47"> + <param name="c" type="const GLfloat *" count="1"/> + <glx rop="25"/> + </function> + + <function name="Indexi" offset="48" vectorequiv="Indexiv"> + <param name="c" type="GLint"/> + </function> + + <function name="Indexiv" offset="49"> + <param name="c" type="const GLint *" count="1"/> + <glx rop="26"/> + </function> + + <function name="Indexs" offset="50" vectorequiv="Indexsv"> + <param name="c" type="GLshort"/> + </function> + + <function name="Indexsv" offset="51"> + <param name="c" type="const GLshort *" count="1"/> + <glx rop="27"/> + </function> + + <function name="Normal3b" offset="52" vectorequiv="Normal3bv"> + <param name="nx" type="GLbyte"/> + <param name="ny" type="GLbyte"/> + <param name="nz" type="GLbyte"/> + </function> + + <function name="Normal3bv" offset="53"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="28"/> + </function> + + <function name="Normal3d" offset="54" vectorequiv="Normal3dv"> + <param name="nx" type="GLdouble"/> + <param name="ny" type="GLdouble"/> + <param name="nz" type="GLdouble"/> + </function> + + <function name="Normal3dv" offset="55"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="29"/> + </function> + + <function name="Normal3f" offset="56" vectorequiv="Normal3fv"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + </function> + + <function name="Normal3fv" offset="57"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="30"/> + </function> + + <function name="Normal3i" offset="58" vectorequiv="Normal3iv"> + <param name="nx" type="GLint"/> + <param name="ny" type="GLint"/> + <param name="nz" type="GLint"/> + </function> + + <function name="Normal3iv" offset="59"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="31"/> + </function> + + <function name="Normal3s" offset="60" vectorequiv="Normal3sv"> + <param name="nx" type="GLshort"/> + <param name="ny" type="GLshort"/> + <param name="nz" type="GLshort"/> + </function> + + <function name="Normal3sv" offset="61"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="32"/> + </function> + + <function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="RasterPos2dv" offset="63"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="33"/> + </function> + + <function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="RasterPos2fv" offset="65"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="34"/> + </function> + + <function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="RasterPos2iv" offset="67"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="35"/> + </function> + + <function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="RasterPos2sv" offset="69"> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="36"/> + </function> + + <function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="RasterPos3dv" offset="71"> + <param 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count="3"/> + <glx rop="40"/> + </function> + + <function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="RasterPos4dv" offset="79"> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="41"/> + </function> + + <function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="RasterPos4fv" offset="81"> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="42"/> + </function> + + <function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="RasterPos4iv" offset="83"> + <param name="v" type="const GLint *" count="4"/> + <glx rop="43"/> + </function> + + <function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="RasterPos4sv" offset="85"> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="44"/> + </function> + + <function name="Rectd" offset="86" vectorequiv="Rectdv"> + <param name="x1" type="GLdouble"/> + <param name="y1" type="GLdouble"/> + <param name="x2" type="GLdouble"/> + <param name="y2" type="GLdouble"/> + </function> + + <function name="Rectdv" offset="87"> + <param name="v1" type="const GLdouble *" count="2"/> + <param name="v2" type="const GLdouble *" count="2"/> + <glx rop="45"/> + </function> + + <function name="Rectf" offset="88" vectorequiv="Rectfv"> + <param name="x1" type="GLfloat"/> + <param name="y1" 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<param name="v" type="const GLshort *" count="1"/> + <glx rop="52"/> + </function> + + <function name="TexCoord2d" offset="102" vectorequiv="TexCoord2dv"> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="TexCoord2dv" offset="103"> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="53"/> + </function> + + <function name="TexCoord2f" offset="104" vectorequiv="TexCoord2fv"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="TexCoord2fv" offset="105"> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="54"/> + </function> + + <function name="TexCoord2i" offset="106" vectorequiv="TexCoord2iv"> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="TexCoord2iv" offset="107"> + <param name="v" type="const GLint *" count="2"/> + <glx rop="55"/> + </function> + + <function name="TexCoord2s" offset="108" 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+ <glx rop="117"/> + </function> + + <function name="TexGenfv" offset="191"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="118"/> + </function> + + <function name="TexGeni" offset="192"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="119"/> + </function> + + <function name="TexGeniv" offset="193"> + <param name="coord" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="120"/> + </function> + + <function name="FeedbackBuffer" offset="194"> + <param name="size" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="buffer" type="GLfloat *" output="true"/> + <glx sop="105" handcode="true"/> + </function> + + <function name="SelectBuffer" offset="195"> + <param name="size" type="GLsizei"/> + <param 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type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="123"/> + </function> + + <function name="GetMaterialiv" offset="270"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="124"/> + </function> + + <function name="GetPixelMapfv" offset="271"> + <param name="map" type="GLenum"/> + <param name="values" type="GLfloat *" output="true" variable_param="map"/> + <glx sop="125"/> + </function> + + <function name="GetPixelMapuiv" offset="272"> + <param name="map" type="GLenum"/> + <param name="values" type="GLuint *" output="true" variable_param="map"/> + <glx sop="126"/> + </function> + + <function name="GetPixelMapusv" offset="273"> + <param name="map" type="GLenum"/> + <param name="values" type="GLushort *" output="true" variable_param="map"/> + <glx sop="127"/> + </function> + + <function name="GetPolygonStipple" 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name="count" type="GLsizei"/> + <glx rop="193" handcode="true"/> + </function> + + <function name="DrawElements" offset="311"> + <param name="mode" type="GLenum"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="EdgeFlagPointer" offset="312"> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="EnableClientState" offset="313"> + <param name="array" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="GetPointerv" offset="329"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <function name="IndexPointer" offset="314"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="InterleavedArrays" offset="317"> + <param name="format" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointer" offset="318"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointer" offset="320"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointer" offset="321"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="PolygonOffset" offset="319"> + <param name="factor" type="GLfloat"/> + <param name="units" type="GLfloat"/> + <glx rop="192"/> + </function> + + <function name="CopyTexImage1D" offset="323"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4119"/> + </function> + + <function name="CopyTexImage2D" offset="324"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <glx rop="4120"/> + </function> + + <function name="CopyTexSubImage1D" offset="325"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4121"/> + </function> + + <function name="CopyTexSubImage2D" offset="326"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4122"/> + </function> + + <function name="TexSubImage1D" offset="332"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4099" large="true"/> + </function> + + <function name="TexSubImage2D" offset="333"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4100" large="true"/> + </function> + + <function name="AreTexturesResident" offset="322"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx sop="143" handcode="client" always_array="true"/> + </function> + + <function name="BindTexture" offset="307"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + <glx rop="4117"/> + </function> + + <function name="DeleteTextures" offset="327"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx sop="144"/> + </function> + + <function name="GenTextures" offset="328"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx sop="145" always_array="true"/> + </function> + + <function name="IsTexture" offset="330"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="146"/> + </function> + + <function name="PrioritizeTextures" offset="331"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="priorities" type="const GLclampf *" count="n"/> + <glx rop="4118"/> + </function> + + <function name="Indexub" offset="315" vectorequiv="Indexubv"> + <param name="c" type="GLubyte"/> + </function> + + <function name="Indexubv" offset="316"> + <param name="c" type="const GLubyte *" count="1"/> + <glx rop="194"/> + </function> + + <function name="PopClientAttrib" offset="334"> + <glx handcode="true"/> + </function> + + <function name="PushClientAttrib" offset="335"> + <param name="mask" type="GLbitfield"/> + <glx handcode="true"/> + </function> +</category> + +<category name="1.2"> + <enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/> + <enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/> + <enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/> + <enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/> + <enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/> + <enum name="RESCALE_NORMAL" count="1" value="0x803A"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_3D" count="1" value="0x806A"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_SKIP_IMAGES" count="1" value="0x806B"> + <size name="Get" mode="get"/> + </enum> + <enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_3D" count="1" value="0x806F"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_3D" value="0x8070"/> + <enum name="TEXTURE_DEPTH" count="1" value="0x8071"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_WRAP_R" count="1" value="0x8072"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073"> + <size name="Get" mode="get"/> + </enum> + <enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/> + <enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/> + <enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/> + <enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/> + <enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/> + <enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/> + <enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/> + <enum name="BGR" value="0x80E0"/> + <enum name="BGRA" value="0x80E1"/> + <enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLAMP_TO_EDGE" value="0x812F"/> + <enum name="TEXTURE_MIN_LOD" count="1" value="0x813A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_LOD" count="1" value="0x813B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="SINGLE_COLOR" value="0x81F9"/> + <enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/> + <enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22"> + <size name="Get" mode="get"/> + </enum> + <enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D"> + <size name="Get" mode="get"/> + </enum> + <enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E"> + <size name="Get" mode="get"/> + </enum> + + <!-- These enums are actually part of the ARB_imaging subset. --> + + <enum name="CONSTANT_COLOR" value="0x8001"/> + <enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/> + <enum name="CONSTANT_ALPHA" value="0x8003"/> + <enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/> + <enum name="BLEND_COLOR" count="4" value="0x8005"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_ADD" value="0x8006"/> + <enum name="MIN" value="0x8007"/> + <enum name="MAX" value="0x8008"/> + <enum name="BLEND_EQUATION" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="FUNC_SUBTRACT" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/> + <enum name="CONVOLUTION_1D" count="1" value="0x8010"> + <size name="Get" mode="get"/> + </enum> + <enum name="CONVOLUTION_2D" count="1" value="0x8011"> + <size name="Get" mode="get"/> + </enum> + <enum name="SEPARABLE_2D" count="1" value="0x8012"> + <size name="Get" mode="get"/> + </enum> + + <enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="REDUCE" value="0x8016"/> + <enum name="CONVOLUTION_FORMAT" count="1" value="0x8017"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_WIDTH" count="1" value="0x8018"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023"> + <size name="Get" mode="get"/> + </enum> + + <enum name="HISTOGRAM" count="1" value="0x8024"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_HISTOGRAM" value="0x8025"/> + <enum name="HISTOGRAM_WIDTH" count="1" value="0x8026"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_FORMAT" count="1" value="0x8027"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="HISTOGRAM_SINK" count="1" value="0x802D"> + <size name="GetHistogramParameterfv" mode="get"/> + <size name="GetHistogramParameteriv" mode="get"/> + </enum> + <enum name="MINMAX" count="1" value="0x802E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MINMAX_FORMAT" count="1" value="0x802F"> + <size name="GetMinmaxParameterfv" mode="get"/> + <size name="GetMinmaxParameteriv" mode="get"/> + </enum> + <enum name="MINMAX_SINK" count="1" value="0x8030"> + <size name="GetMinmaxParameterfv" mode="get"/> + <size name="GetMinmaxParameteriv" mode="get"/> + </enum> + + <enum name="COLOR_MATRIX" count="16" value="0x80B1"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB"> + <size name="Get" mode="get"/> + </enum> + + <enum name="COLOR_TABLE" count="1" value="0x80D0"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_COLOR_TABLE" value="0x80D3"/> + <enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/> + <enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/> + + <enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6"> + <size name="ColorTableParameterfv"/> + <size name="ColorTableParameteriv"/> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7"> + <size name="ColorTableParameterfv"/> + <size name="ColorTableParameteriv"/> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_GREEN_SIZE" count="1" value="0x80DB"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BLUE_SIZE" count="1" value="0x80DC"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_ALPHA_SIZE" count="1" value="0x80DD"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_LUMINANCE_SIZE" count="1" value="0x80DE"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_INTENSITY_SIZE" count="1" value="0x80DF"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + + + <function name="BlendColor" offset="336"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + <glx rop="4096"/> + </function> + + <function name="BlendEquation" offset="337"> + <param name="mode" type="GLenum"/> + <glx rop="4097"/> + </function> + + <function name="DrawRangeElements" offset="338"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="ColorTable" offset="339"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="2053" large="true"/> + </function> + + <function name="ColorTableParameterfv" offset="340"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2054"/> + </function> + + <function name="ColorTableParameteriv" offset="341"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="2055"/> + </function> + + <function name="CopyColorTable" offset="342"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="2056"/> + </function> + + <function name="GetColorTable" offset="343"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="147" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterfv" offset="344"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="148"/> + </function> + + <function name="GetColorTableParameteriv" offset="345"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="149"/> + </function> + + <function name="ColorSubTable" offset="346"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/> + <glx rop="195" large="true"/> + </function> + + <function name="CopyColorSubTable" offset="347"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="196"/> + </function> + + <function name="ConvolutionFilter1D" offset="348"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4101" large="true"/> + </function> + + <function name="ConvolutionFilter2D" offset="349"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4102" large="true"/> + </function> + + <function name="ConvolutionParameterf" offset="350"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat"/> + <glx rop="4103"/> + </function> + + <function name="ConvolutionParameterfv" offset="351"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="4104"/> + </function> + + <function name="ConvolutionParameteri" offset="352"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint"/> + <glx rop="4105"/> + </function> + + <function name="ConvolutionParameteriv" offset="353"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4106"/> + </function> + + <function name="CopyConvolutionFilter1D" offset="354"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <glx rop="4107"/> + </function> + + <function name="CopyConvolutionFilter2D" offset="355"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <glx rop="4108"/> + </function> + + <function name="GetConvolutionFilter" offset="356"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/> + <glx sop="150" dimensions_in_reply="true"/> + </function> + + <function name="GetConvolutionParameterfv" offset="357"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="151"/> + </function> + + <function name="GetConvolutionParameteriv" offset="358"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="152"/> + </function> + + <function name="GetSeparableFilter" offset="359"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + <glx sop="153" handcode="true"/> + </function> + + <function name="SeparableFilter2D" offset="360"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="const GLvoid *"/> + <param name="column" type="const GLvoid *"/> + <glx rop="4109" handcode="true"/> + </function> + + <function name="GetHistogram" offset="361"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx sop="154" dimensions_in_reply="true" img_reset="reset"/> + </function> + + <function name="GetHistogramParameterfv" offset="362"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="155"/> + </function> + + <function name="GetHistogramParameteriv" offset="363"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="156"/> + </function> + + <function name="GetMinmax" offset="364"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/> + <glx sop="157" img_reset="reset"/> + </function> + + <function name="GetMinmaxParameterfv" offset="365"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx sop="158"/> + </function> + + <function name="GetMinmaxParameteriv" offset="366"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="159"/> + </function> + + <function name="Histogram" offset="367"> + <param name="target" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4110"/> + </function> + + <function name="Minmax" offset="368"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + <glx rop="4111"/> + </function> + + <function name="ResetHistogram" offset="369"> + <param name="target" type="GLenum"/> + <glx rop="4112"/> + </function> + + <function name="ResetMinmax" offset="370"> + <param name="target" type="GLenum"/> + <glx rop="4113"/> + </function> + + <function name="TexImage3D" offset="371"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="4114" large="true"/> + </function> + + <function name="TexSubImage3D" offset="372"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="4115" large="true"/> + </function> + + <function name="CopyTexSubImage3D" offset="373"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" 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name="PRIMARY_COLOR" value="0x8577"/> + <enum name="PREVIOUS" value="0x8578"/> + <enum name="DOT3_RGB" value="0x86AE"/> + <enum name="DOT3_RGBA" value="0x86AF"/> + + <function name="ActiveTexture" alias="ActiveTextureARB"> + <param name="texture" type="GLenum"/> + </function> + + <function name="ClientActiveTexture" alias="ClientActiveTextureARB"> + <param name="texture" type="GLenum"/> + </function> + + <function name="MultiTexCoord1d" alias="MultiTexCoord1dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + </function> + + <function name="MultiTexCoord1dv" alias="MultiTexCoord1dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord1f" alias="MultiTexCoord1fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + </function> + + <function name="MultiTexCoord1fv" alias="MultiTexCoord1fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord1i" alias="MultiTexCoord1iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + </function> + + <function name="MultiTexCoord1iv" alias="MultiTexCoord1ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord1s" alias="MultiTexCoord1sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + </function> + + <function name="MultiTexCoord1sv" alias="MultiTexCoord1svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord2d" alias="MultiTexCoord2dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord2f" alias="MultiTexCoord2fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord2i" alias="MultiTexCoord2iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord2s" alias="MultiTexCoord2sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord3d" alias="MultiTexCoord3dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord3f" alias="MultiTexCoord3fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord3i" alias="MultiTexCoord3iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord3s" alias="MultiTexCoord3sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="MultiTexCoord4d" alias="MultiTexCoord4dARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="MultiTexCoord4f" alias="MultiTexCoord4fARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="MultiTexCoord4i" alias="MultiTexCoord4iARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="MultiTexCoord4s" alias="MultiTexCoord4sARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB"> + <param name="m" type="const GLfloat *"/> + </function> + + <function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB"> + <param name="m" type="const GLdouble *"/> + </function> + + <function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB"> + <param name="m" type="const GLfloat *"/> + </function> + + <function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB"> + <param name="m" type="const GLdouble *"/> + </function> + + <function name="SampleCoverage" alias="SampleCoverageARB"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="CompressedTexImage3D" alias="CompressedTexImage3DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexImage2D" alias="CompressedTexImage2DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexImage1D" alias="CompressedTexImage1DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="GetCompressedTexImage" alias="GetCompressedTexImageARB"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="img" type="GLvoid *" output="true"/> + </function> +</category> + +<category name="1.4"> + <enum name="BLEND_DST_RGB" count="1" value="0x80C8"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_RGB" count="1" value="0x80C9"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_DST_ALPHA" count="1" value="0x80CA"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB"> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_MIN" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_SIZE_MAX" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + <size name="Get" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP" count="1" value="0x8191"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP_HINT" value="0x8192"/> + <enum name="DEPTH_COMPONENT16" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32" value="0x81A7"/> + <enum name="MIRRORED_REPEAT" value="0x8370"/> + <enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE" value="0x8451"/> + <enum name="FRAGMENT_DEPTH" value="0x8452"/> + <enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/> + <enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_SUM" value="0x8458"/> + <enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/> + <enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/> + <enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="INCR_WRAP" value="0x8507"/> + <enum name="DECR_WRAP" value="0x8508"/> + <enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/> + + <function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> + + <function name="FogCoordf" alias="FogCoordfEXT"> + <param name="coord" type="GLfloat"/> + </function> + + <function name="FogCoordfv" alias="FogCoordfvEXT"> + <param name="coord" type="const GLfloat *"/> + </function> + + <function name="FogCoordd" alias="FogCoorddEXT"> + <param name="coord" type="GLdouble"/> + </function> + + <function name="FogCoorddv" alias="FogCoorddvEXT"> + <param name="coord" type="const GLdouble *"/> + </function> + + <function name="FogCoordPointer" alias="FogCoordPointerEXT"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="MultiDrawArrays" alias="MultiDrawArraysEXT"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. --> + <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. --> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="MultiDrawElements" alias="MultiDrawElementsEXT"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + </function> + + <function name="PointParameterf" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PointParameterfv" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="PointParameteri" alias="PointParameteriNV"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="PointParameteriv" alias="PointParameterivNV"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="SecondaryColor3b" alias="SecondaryColor3bEXT"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="SecondaryColor3d" alias="SecondaryColor3dEXT"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="SecondaryColor3f" alias="SecondaryColor3fEXT"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="SecondaryColor3i" alias="SecondaryColor3iEXT"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT"> + <param name="v" type="const GLint *"/> + </function> + + <function name="SecondaryColor3s" alias="SecondaryColor3sEXT"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="SecondaryColor3sv" alias="SecondaryColor3svEXT"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT"> + <param name="v" type="const GLubyte *"/> + </function> + + <function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT"> + <param name="v" type="const GLuint *"/> + </function> + + <function name="SecondaryColor3us" alias="SecondaryColor3usEXT"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT"> + <param name="v" type="const GLushort *"/> + </function> + + <function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="WindowPos2d" alias="WindowPos2dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="WindowPos2dv" alias="WindowPos2dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos2f" alias="WindowPos2fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="WindowPos2fv" alias="WindowPos2fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos2i" alias="WindowPos2iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="WindowPos2iv" alias="WindowPos2ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos2s" alias="WindowPos2sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="WindowPos2sv" alias="WindowPos2svMESA"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="WindowPos3d" alias="WindowPos3dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="WindowPos3dv" alias="WindowPos3dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos3f" alias="WindowPos3fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3fv" alias="WindowPos3fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos3i" alias="WindowPos3iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="WindowPos3iv" alias="WindowPos3ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos3s" alias="WindowPos3sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="WindowPos3sv" alias="WindowPos3svMESA"> + <param name="v" type="const GLshort *"/> + </function> +</category> + +<category name="1.5"> + <enum name="BUFFER_SIZE" value="0x8764"/> + <enum name="BUFFER_USAGE" value="0x8765"/> + <enum name="QUERY_COUNTER_BITS" value="0x8864"/> + <enum name="CURRENT_QUERY" value="0x8865"/> + <enum name="QUERY_RESULT" value="0x8866"/> + <enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/> + <enum name="ARRAY_BUFFER" value="0x8892"/> + <enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/> + <enum name="ARRAY_BUFFER_BINDING" value="0x8894"/> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/> + <enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/> + <enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/> + <enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/> + <enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/> + <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/> + <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/> + <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/> + <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/> + <enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/> + <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/> + <enum name="READ_ONLY" value="0x88B8"/> + <enum name="WRITE_ONLY" value="0x88B9"/> + <enum name="READ_WRITE" value="0x88BA"/> + <enum name="BUFFER_ACCESS" value="0x88BB"/> + <enum name="BUFFER_MAPPED" value="0x88BC"/> + <enum name="BUFFER_MAP_POINTER" value="0x88BD"/> + <enum name="STREAM_DRAW" value="0x88E0"/> + <enum name="STREAM_READ" value="0x88E1"/> + <enum name="STREAM_COPY" value="0x88E2"/> + <enum name="STATIC_DRAW" value="0x88E4"/> + <enum name="STATIC_READ" value="0x88E5"/> + <enum name="STATIC_COPY" value="0x88E6"/> + <enum name="DYNAMIC_DRAW" value="0x88E8"/> + <enum name="DYNAMIC_READ" value="0x88E9"/> + <enum name="DYNAMIC_COPY" value="0x88EA"/> + <enum name="SAMPLES_PASSED" count="1" value="0x8914"/> + <enum name="FOG_COORD_SRC" value="0x8450"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD" value="0x8451"/> + <enum name="CURRENT_FOG_COORD" count="1" value="0x8453"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/> + <enum name="FOG_COORD_ARRAY" count="1" value="0x8457"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/> + <enum name="SRC0_RGB" value="0x8580"/> + <enum name="SRC1_RGB" value="0x8581"/> + <enum name="SRC2_RGB" value="0x8582"/> + <enum name="SRC0_ALPHA" value="0x8588"/> + <enum name="SRC1_ALPHA" value="0x8589"/> + <enum name="SRC2_ALPHA" value="0x858A"/> + + <type name="intptr" size="4" glx_name="CARD32"/> + <type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/> + + <function name="BindBuffer" alias="BindBufferARB"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + </function> + + <function name="BufferData" alias="BufferDataARB"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="const GLvoid *"/> + <param name="usage" type="GLenum"/> + </function> + + <function name="BufferSubData" alias="BufferSubDataARB"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="DeleteBuffers" alias="DeleteBuffersARB"> + <param name="n" type="GLsizei"/> + <param name="buffer" type="const GLuint *"/> + </function> + + <function name="GenBuffers" alias="GenBuffersARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + </function> + + <function name="GetBufferParameteriv" alias="GetBufferParameterivARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetBufferPointerv" alias="GetBufferPointervARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + </function> + + <function name="GetBufferSubData" alias="GetBufferSubDataARB"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + <param name="data" type="GLvoid *" output="true"/> + </function> + + <function name="IsBuffer" alias="IsBufferARB"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="MapBuffer" alias="MapBufferARB"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + </function> + + <function name="UnmapBuffer" alias="UnmapBufferARB"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + </function> + + <function name="GenQueries" alias="GenQueriesARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="GLuint *" output="true" count="n"/> + </function> + + <function name="DeleteQueries" alias="DeleteQueriesARB"> + <param name="n" type="GLsizei"/> + <param name="ids" type="const GLuint *"/> + </function> + + <function name="IsQuery" alias="IsQueryARB"> + <param name="id" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="BeginQuery" alias="BeginQueryARB"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + </function> + + <function name="EndQuery" alias="EndQueryARB"> + <param name="target" type="GLenum"/> + </function> + + <function name="GetQueryiv" alias="GetQueryivARB"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetQueryObjectiv" alias="GetQueryObjectivARB"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *" output="true" variable_param="pname"/> + </function> +</category> + + +<category name="2.0"> + <!-- XXX some of the enums and functions probably need additional --> + <!-- flags/attributes. --> + + <type name="char" size="1" glx_name="CARD8"/> + + <enum name="BLEND_EQUATION_RGB" value="0x8009"/> + <enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/> + <enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/> + <enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/> + <enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/> + <enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/> + <enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/> + <enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/> + <enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/> + <enum name="STENCIL_BACK_FUNC" value="0x8800"/> + <enum name="STENCIL_BACK_FAIL" value="0x8801"/> + <enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/> + <enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/> + <enum name="MAX_DRAW_BUFFERS" value="0x8824"/> + <enum name="DRAW_BUFFER0" value="0x8825"/> + <enum name="DRAW_BUFFER1" value="0x8826"/> + <enum name="DRAW_BUFFER2" value="0x8827"/> + <enum name="DRAW_BUFFER3" value="0x8828"/> + <enum name="DRAW_BUFFER4" value="0x8829"/> + <enum name="DRAW_BUFFER5" value="0x882A"/> + <enum name="DRAW_BUFFER6" value="0x882B"/> + <enum name="DRAW_BUFFER7" value="0x882C"/> + <enum name="DRAW_BUFFER8" value="0x882D"/> + <enum name="DRAW_BUFFER9" value="0x882E"/> + <enum name="DRAW_BUFFER10" value="0x882F"/> + <enum name="DRAW_BUFFER11" value="0x8830"/> + <enum name="DRAW_BUFFER12" value="0x8831"/> + <enum name="DRAW_BUFFER13" value="0x8832"/> + <enum name="DRAW_BUFFER14" value="0x8833"/> + <enum name="DRAW_BUFFER15" value="0x8834"/> + <enum name="BLEND_EQUATION_ALPHA" value="0x883D"/> + <enum name="POINT_SPRITE" value="0x8861"/> + <enum name="COORD_REPLACE" value="0x8862"/> + <enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/> + <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/> + <enum name="MAX_TEXTURE_COORDS" value="0x8871"/> + <enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/> + <enum name="FRAGMENT_SHADER" value="0x8B30"/> + <enum name="VERTEX_SHADER" value="0x8B31"/> + <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/> + <enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/> + <enum name="MAX_VARYING_FLOATS" value="0x8B4B"/> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/> + <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/> + <enum name="SHADER_TYPE" value="0x8B4F"/> + <enum name="FLOAT_VEC2" value="0x8B50"/> + <enum name="FLOAT_VEC3" value="0x8B51"/> + <enum name="FLOAT_VEC4" value="0x8B52"/> + <enum name="INT_VEC2" value="0x8B53"/> + <enum name="INT_VEC3" value="0x8B54"/> + <enum name="INT_VEC4" value="0x8B55"/> + <enum name="BOOL" value="0x8B56"/> + <enum name="BOOL_VEC2" value="0x8B57"/> + <enum name="BOOL_VEC3" value="0x8B58"/> + <enum name="BOOL_VEC4" value="0x8B59"/> + <enum name="FLOAT_MAT2" value="0x8B5A"/> + <enum name="FLOAT_MAT3" value="0x8B5B"/> + <enum name="FLOAT_MAT4" value="0x8B5C"/> + <enum name="SAMPLER_1D" value="0x8B5D"/> + <enum name="SAMPLER_2D" value="0x8B5E"/> + <enum name="SAMPLER_3D" value="0x8B5F"/> + <enum name="SAMPLER_CUBE" value="0x8B60"/> + <enum name="SAMPLER_1D_SHADOW" value="0x8B61"/> + <enum name="SAMPLER_2D_SHADOW" value="0x8B62"/> + <enum name="DELETE_STATUS" value="0x8B80"/> + <enum name="COMPILE_STATUS" value="0x8B81"/> + <enum name="LINK_STATUS" value="0x8B82"/> + <enum name="VALIDATE_STATUS" value="0x8B83"/> + <enum name="INFO_LOG_LENGTH" value="0x8B84"/> + <enum name="ATTACHED_SHADERS" value="0x8B85"/> + <enum name="ACTIVE_UNIFORMS" value="0x8B86"/> + <enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/> + <enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/> + <enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/> + <enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/> + <enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/> + <enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/> + <enum name="CURRENT_PROGRAM" value="0x8B8D"/> + <enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0"> + <size name="PointParameterfvEXT"/> + <size name="PointParameterivNV"/> + </enum> + <enum name="LOWER_LEFT" value="0x8CA1"/> + <enum name="UPPER_LEFT" value="0x8CA2"/> + <enum name="STENCIL_BACK_REF" value="0x8CA3"/> + <enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/> + <enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/> + + <function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + </function> + + <function name="DrawBuffers" alias="DrawBuffersARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + </function> + + <function name="StencilFuncSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="func" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="StencilOpSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="sfail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="StencilMaskSeparate" offset="assign"> + <param name="face" type="GLenum"/> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AttachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BindAttribLocation" alias="BindAttribLocationARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="CompileShader" alias="CompileShaderARB"> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateProgram" offset="assign"> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="CreateShader" offset="assign"> + <param name="type" type="GLenum"/> + <return type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteProgram" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteShader" offset="assign"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DetachShader" offset="assign"> + <param name="program" type="GLuint"/> + <param name="shader" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB"> + <param name="index" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveAttrib" alias="GetActiveAttribARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei "/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveUniform" alias="GetActiveUniformARB"> + <param name="program" type="GLuint"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttachedShaders" offset="assign"> + <param name="program" type="GLuint"/> + <param name="maxCount" type="GLsizei"/> + <param name="count" type="GLsizei *" output="true"/> + <param name="obj" type="GLuint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttribLocation" alias="GetAttribLocationARB"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramiv" offset="assign"> + <param name="program" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetProgramInfoLog" offset="assign"> + <param name="program" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderiv" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderInfoLog" offset="assign"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *"/> + <param name="infoLog" type="GLchar *"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderSource" alias="GetShaderSourceARB"> + <param name="shader" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="source" type="GLchar *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformLocation" alias="GetUniformLocationARB"> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformfv" alias="GetUniformfvARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformiv" alias="GetUniformivARB"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribdv" alias="GetVertexAttribdvARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribfv" alias="GetVertexAttribfvARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribiv" alias="GetVertexAttribivARB"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + <glx ignore="true"/> + </function> + + <function name="IsProgram" offset="assign"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="IsShader" offset="assign"> + <param name="shader" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="LinkProgram" alias="LinkProgramARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ShaderSource" alias="ShaderSourceARB"> + <param name="shader" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLchar **"/> + <param name="length" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UseProgram" alias="UseProgramObjectARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1f" alias="Uniform1fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform2f" alias="Uniform2fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform3f" alias="Uniform3fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx ignore="true"/> + </function> + <function name="Uniform4f" alias="Uniform4fARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="v3" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1i" alias="Uniform1iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform2i" alias="Uniform2iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform3i" alias="Uniform3iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <glx ignore="true"/> + </function> + <function name="Uniform4i" alias="Uniform4iARB"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <param name="v3" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fv" alias="Uniform1fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform2fv" alias="Uniform2fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform3fv" alias="Uniform3fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="Uniform4fv" alias="Uniform4fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1iv" alias="Uniform1ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform2iv" alias="Uniform2ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform3iv" alias="Uniform3ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + <function name="Uniform4iv" alias="Uniform4ivARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix2fv" alias="UniformMatrix2fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix3fv" alias="UniformMatrix3fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix4fv" alias="UniformMatrix4fvARB"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="ValidateProgram" alias="ValidateProgramARB"> + <param name="program" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="VertexAttrib1d" alias="VertexAttrib1dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + <function name="VertexAttrib1dv" alias="VertexAttrib1dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib1f" alias="VertexAttrib1fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + <function name="VertexAttrib1fv" alias="VertexAttrib1fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib1s" alias="VertexAttrib1sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + <function name="VertexAttrib1sv" alias="VertexAttrib1svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib2d" alias="VertexAttrib2dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + <function name="VertexAttrib2dv" alias="VertexAttrib2dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib2f" alias="VertexAttrib2fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + <function name="VertexAttrib2fv" alias="VertexAttrib2fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib2s" alias="VertexAttrib2sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + <function name="VertexAttrib2sv" alias="VertexAttrib2svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib3d" alias="VertexAttrib3dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + <function name="VertexAttrib3dv" alias="VertexAttrib3dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib3f" alias="VertexAttrib3fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + <function name="VertexAttrib3fv" alias="VertexAttrib3fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib3s" alias="VertexAttrib3sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + <function name="VertexAttrib3sv" alias="VertexAttrib3svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *"/> + </function> + <function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + <function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + <function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + <function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *"/> + </function> + <function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + <function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *"/> + </function> + <function name="VertexAttrib4bv" alias="VertexAttrib4bvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + </function> + <function name="VertexAttrib4d" alias="VertexAttrib4dARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + <function name="VertexAttrib4dv" alias="VertexAttrib4dvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *"/> + </function> + <function name="VertexAttrib4f" alias="VertexAttrib4fARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + <function name="VertexAttrib4fv" alias="VertexAttrib4fvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *"/> + </function> + <function name="VertexAttrib4iv" alias="VertexAttrib4ivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + </function> + <function name="VertexAttrib4s" alias="VertexAttrib4sARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + <function name="VertexAttrib4sv" alias="VertexAttrib4svARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + <function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + </function> + <function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + </function> + <function name="VertexAttrib4usv" alias="VertexAttrib4usvARB"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + </function> + + <function name="VertexAttribPointer" alias="VertexAttribPointerARB"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + +</category> + + +<category name="2.1"> + <!-- XXX some of the enums and functions probably need additional --> + <!-- flags/attributes. --> + + <enum name="CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/> + <enum name="PIXEL_PACK_BUFFER" value="0x88EB"/> + <enum name="PIXEL_UNPACK_BUFFER" value="0x88EC"/> + <enum name="PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/> + <enum name="PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/> + <enum name="FLOAT_MAT2x3" value="0x8B65"/> + <enum name="FLOAT_MAT2x4" value="0x8B66"/> + <enum name="FLOAT_MAT3x2" value="0x8B67"/> + <enum name="FLOAT_MAT3x4" value="0x8B68"/> + <enum name="FLOAT_MAT4x2" value="0x8B69"/> + <enum name="FLOAT_MAT4x3" value="0x8B6A"/> + <enum name="SRGB" value="0x8C40"/> + <enum name="SRGB8" value="0x8C41"/> + <enum name="SRGB_ALPHA" value="0x8C42"/> + <enum name="SRGB8_ALPHA8" value="0x8C43"/> + <enum name="SLUMINANCE_ALPHA" value="0x8C44"/> + <enum name="SLUMINANCE8_ALPHA8" value="0x8C45"/> + <enum name="SLUMINANCE" value="0x8C46"/> + <enum name="SLUMINANCE8" value="0x8C47"/> + <enum name="COMPRESSED_SRGB" value="0x8C48"/> + <enum name="COMPRESSED_SRGB_ALPHA" value="0x8C49"/> + <enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/> + <enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/> + + <function name="UniformMatrix2x3fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix3x2fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix2x4fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix4x2fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix3x4fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + <function name="UniformMatrix4x3fv" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + +</category> + + +<!-- ARB extensions sorted by extension number. --> + +<category name="GL_ARB_multitexture" number="1"> + <enum name="TEXTURE0_ARB" value="0x84C0"/> + <enum name="TEXTURE1_ARB" value="0x84C1"/> + <enum name="TEXTURE2_ARB" value="0x84C2"/> + <enum name="TEXTURE3_ARB" value="0x84C3"/> + <enum name="TEXTURE4_ARB" value="0x84C4"/> + <enum name="TEXTURE5_ARB" value="0x84C5"/> + <enum name="TEXTURE6_ARB" value="0x84C6"/> + <enum name="TEXTURE7_ARB" value="0x84C7"/> + <enum name="TEXTURE8_ARB" value="0x84C8"/> + <enum name="TEXTURE9_ARB" value="0x84C9"/> + <enum name="TEXTURE10_ARB" value="0x84CA"/> + <enum name="TEXTURE11_ARB" value="0x84CB"/> + <enum name="TEXTURE12_ARB" value="0x84CC"/> + <enum name="TEXTURE13_ARB" value="0x84CD"/> + <enum name="TEXTURE14_ARB" value="0x84CE"/> + <enum name="TEXTURE15_ARB" value="0x84CF"/> + <enum name="TEXTURE16_ARB" value="0x84D0"/> + <enum name="TEXTURE17_ARB" value="0x84D1"/> + <enum name="TEXTURE18_ARB" value="0x84D2"/> + <enum name="TEXTURE19_ARB" value="0x84D3"/> + <enum name="TEXTURE20_ARB" value="0x84D4"/> + <enum name="TEXTURE21_ARB" value="0x84D5"/> + <enum name="TEXTURE22_ARB" value="0x84D6"/> + <enum name="TEXTURE23_ARB" value="0x84D7"/> + <enum name="TEXTURE24_ARB" value="0x84D8"/> + <enum name="TEXTURE25_ARB" value="0x84D9"/> + <enum name="TEXTURE26_ARB" value="0x84DA"/> + <enum name="TEXTURE27_ARB" value="0x84DB"/> + <enum name="TEXTURE28_ARB" value="0x84DC"/> + <enum name="TEXTURE29_ARB" value="0x84DD"/> + <enum name="TEXTURE30_ARB" value="0x84DE"/> + <enum name="TEXTURE31_ARB" value="0x84DF"/> + <enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0"> + <size name="Get" mode="get"/> + </enum> + <enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveTextureARB" offset="374"> + <param name="texture" type="GLenum"/> + <glx rop="197"/> + </function> + + <function name="ClientActiveTextureARB" offset="375"> + <param name="texture" type="GLenum"/> + <glx handcode="true"/> + </function> + + <function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + </function> + + <function name="MultiTexCoord1dvARB" offset="377"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="198"/> + </function> + + <function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + </function> + + <function name="MultiTexCoord1fvARB" offset="379"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="199"/> + </function> + + <function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + </function> + + <function name="MultiTexCoord1ivARB" offset="381"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="1"/> + <glx rop="200"/> + </function> + + <function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + </function> + + <function name="MultiTexCoord1svARB" offset="383"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="201"/> + </function> + + <function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + </function> + + <function name="MultiTexCoord2dvARB" offset="385"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="202"/> + </function> + + <function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + </function> + + <function name="MultiTexCoord2fvARB" offset="387"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="203"/> + </function> + + <function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + </function> + + <function name="MultiTexCoord2ivARB" offset="389"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="2"/> + <glx rop="204"/> + </function> + + <function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + </function> + + <function name="MultiTexCoord2svARB" offset="391"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="205"/> + </function> + + <function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + </function> + + <function name="MultiTexCoord3dvARB" offset="393"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="206"/> + </function> + + <function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + </function> + + <function name="MultiTexCoord3fvARB" offset="395"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="207"/> + </function> + + <function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + </function> + + <function name="MultiTexCoord3ivARB" offset="397"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="3"/> + <glx rop="208"/> + </function> + + <function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + </function> + + <function name="MultiTexCoord3svARB" offset="399"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="209"/> + </function> + + <function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLdouble"/> + <param name="t" type="GLdouble"/> + <param name="r" type="GLdouble"/> + <param name="q" type="GLdouble"/> + </function> + + <function name="MultiTexCoord4dvARB" offset="401"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="210"/> + </function> + + <function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="q" type="GLfloat"/> + </function> + + <function name="MultiTexCoord4fvARB" offset="403"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="211"/> + </function> + + <function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLint"/> + <param name="t" type="GLint"/> + <param name="r" type="GLint"/> + <param name="q" type="GLint"/> + </function> + + <function name="MultiTexCoord4ivARB" offset="405"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="212"/> + </function> + + <function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB"> + <param name="target" type="GLenum"/> + <param name="s" type="GLshort"/> + <param name="t" type="GLshort"/> + <param name="r" type="GLshort"/> + <param name="q" type="GLshort"/> + </function> + + <function name="MultiTexCoord4svARB" offset="407"> + <param name="target" type="GLenum"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="213"/> + </function> +</category> + +<!-- ARB extension number 2 is a GLX extension. --> + +<category name="GL_ARB_transpose_matrix" number="3"> + <enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/> + <enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/> + <enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/> + <enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/> + + <function name="LoadTransposeMatrixfARB" offset="assign"> + <param name="m" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="LoadTransposeMatrixdARB" offset="assign"> + <param name="m" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="MultTransposeMatrixfARB" offset="assign"> + <param name="m" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="MultTransposeMatrixdARB" offset="assign"> + <param name="m" type="const GLdouble *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- ARB extension number 4 is a WGL extension. --> + +<category name="GL_ARB_multisample" number="5"> + <enum name="MULTISAMPLE_ARB" count="1" value="0x809D"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLES_ARB" count="1" value="0x80A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/> + + <function name="SampleCoverageARB" offset="assign"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="229"/> + </function> +</category> + +<category name="GL_ARB_texture_env_add" number="6"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_cube_map" number="7"> + <enum name="NORMAL_MAP_ARB" value="0x8511"/> + <enum name="REFLECTION_MAP_ARB" value="0x8512"/> + <enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/> + <enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/> + <enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/> + <enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/> + <enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- ARB extension number 8 is a WGL extension. --> +<!-- ARB extension number 9 is a WGL extension. --> +<!-- ARB extension number 10 is a WGL extension. --> +<!-- ARB extension number 11 is a WGL extension. --> + +<category name="GL_ARB_texture_compression" number="12"> + <enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/> + <enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/> + <enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/> + <enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/> + <enum name="COMPRESSED_RGB_ARB" value="0x84ED"/> + <enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/> + <enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/> + + <function name="CompressedTexImage3DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="216" handcode="client"/> + </function> + + <function name="CompressedTexImage2DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="215" handcode="client"/> + </function> + + <function name="CompressedTexImage1DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="214" handcode="client"/> + </function> + + <function name="CompressedTexSubImage3DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="219" handcode="client"/> + </function> + + <function name="CompressedTexSubImage2DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="218" handcode="client"/> + </function> + + <function name="CompressedTexSubImage1DARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="imageSize" type="GLsizei" counter="true"/> + <param name="data" type="const GLvoid *" count="imageSize"/> + <glx rop="217" handcode="client"/> + </function> + + <function name="GetCompressedTexImageARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="img" type="GLvoid *" output="true"/> + + <!-- This has to be hand coded because the image size is in the + "wrong" place. Technically, this should be a + 'always_array="true"' case. The size field in the reply would + be at offset 12. However, the size is actually at offset 16. + This is where the 'width' is in a GetTexImage reply. --> + <glx sop="160" handcode="true"/> + </function> +</category> + +<category name="GL_ARB_texture_border_clamp" number="13"> + <enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/> +</category> + +<category name="GL_ARB_point_parameters" number="14"> + <enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfARB" alias="PointParameterfEXT"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfvARB" alias="PointParameterfvEXT"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> + </function> +</category> + +<category name="GL_ARB_vertex_blend" number="15"> + <enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/> + <enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW0_ARB" count="16" value="0x1700"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW1_ARB" count="16" value="0x850A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW2_ARB" count="16" value="0x8722"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW3_ARB" count="16" value="0x8723"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW4_ARB" count="16" value="0x8724"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW5_ARB" count="16" value="0x8725"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW6_ARB" count="16" value="0x8726"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW7_ARB" count="16" value="0x8727"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW8_ARB" count="16" value="0x8728"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW9_ARB" count="16" value="0x8729"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW10_ARB" count="16" value="0x872A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW11_ARB" count="16" value="0x872B"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW12_ARB" count="16" value="0x872C"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW13_ARB" count="16" value="0x872D"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW14_ARB" count="16" value="0x872E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW15_ARB" count="16" value="0x872F"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW16_ARB" count="16" value="0x8730"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW17_ARB" count="16" value="0x8731"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW18_ARB" count="16" value="0x8732"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW19_ARB" count="16" value="0x8733"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW20_ARB" count="16" value="0x8734"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW21_ARB" count="16" value="0x8735"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW22_ARB" count="16" value="0x8736"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW23_ARB" count="16" value="0x8737"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW24_ARB" count="16" value="0x8738"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW25_ARB" count="16" value="0x8739"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW26_ARB" count="16" value="0x873A"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW27_ARB" count="16" value="0x873B"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW28_ARB" count="16" value="0x873C"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW29_ARB" count="16" value="0x873D"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW30_ARB" count="16" value="0x873E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MODELVIEW31_ARB" count="16" value="0x873F"> + <size name="Get" mode="get"/> + </enum> + + <function name="WeightbvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLbyte *"/> + </function> + + <function name="WeightsvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLshort *"/> + </function> + + <function name="WeightivARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLint *"/> + </function> + + <function name="WeightfvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLfloat *"/> + </function> + + <function name="WeightdvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLdouble *"/> + </function> + + <function name="WeightubvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLubyte *"/> + </function> + + <function name="WeightusvARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLushort *"/> + </function> + + <function name="WeightuivARB"> + <param name="size" type="GLint"/> + <param name="weights" type="const GLuint *"/> + </function> + + <function name="WeightPointerARB"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexBlendARB"> + <param name="count" type="GLint"/> + </function> +</category> + +<category name="GL_ARB_matrix_palette" number="16"> + <enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/> + + <function name="CurrentPaletteMatrixARB"> + <param name="index" type="GLint"/> + <glx ignore="true" rop="4329"/> + </function> + + <function name="MatrixIndexubvARB"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLubyte *" count="size"/> + <glx ignore="true" rop="4326"/> + </function> + + <function name="MatrixIndexusvARB"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLushort *" count="size"/> + <glx ignore="true" rop="4327"/> + </function> + + <function name="MatrixIndexuivARB"> + <param name="size" type="GLint" counter="true"/> + <param name="indices" type="const GLuint *" count="size"/> + <glx ignore="true" rop="4328"/> + </function> + + <function name="MatrixIndexPointerARB"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_ARB_texture_env_combine" number="17"> + <enum name="COMBINE_ARB" value="0x8570"/> + <enum name="COMBINE_RGB_ARB" value="0x8571"/> + <enum name="COMBINE_ALPHA_ARB" value="0x8572"/> + <enum name="SOURCE0_RGB_ARB" value="0x8580"/> + <enum name="SOURCE1_RGB_ARB" value="0x8581"/> + <enum name="SOURCE2_RGB_ARB" value="0x8582"/> + <enum name="SOURCE0_ALPHA_ARB" value="0x8588"/> + <enum name="SOURCE1_ALPHA_ARB" value="0x8589"/> + <enum name="SOURCE2_ALPHA_ARB" value="0x858A"/> + <enum name="OPERAND0_RGB_ARB" value="0x8590"/> + <enum name="OPERAND1_RGB_ARB" value="0x8591"/> + <enum name="OPERAND2_RGB_ARB" value="0x8592"/> + <enum name="OPERAND0_ALPHA_ARB" value="0x8598"/> + <enum name="OPERAND1_ALPHA_ARB" value="0x8599"/> + <enum name="OPERAND2_ALPHA_ARB" value="0x859A"/> + <enum name="RGB_SCALE_ARB" value="0x8573"/> + <enum name="ADD_SIGNED_ARB" value="0x8574"/> + <enum name="INTERPOLATE_ARB" value="0x8575"/> + <enum name="SUBTRACT_ARB" value="0x84E7"/> + <enum name="CONSTANT_ARB" value="0x8576"/> + <enum name="PRIMARY_COLOR_ARB" value="0x8577"/> + <enum name="PREVIOUS_ARB" value="0x8578"/> +</category> + +<category name="GL_ARB_texture_env_crossbar" number="18"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_env_dot3" number="19"> + <enum name="DOT3_RGB_ARB" value="0x86AE"/> + <enum name="DOT3_RGBA_ARB" value="0x86AF"/> +</category> + +<!-- ARB extension number 20 is a WGL extension. --> + +<category name="GL_ARB_texture_mirrored_repeat" number="21"> + <enum name="MIRRORED_REPEAT_ARB" value="0x8370"/> +</category> + +<category name="GL_ARB_depth_texture" number="22"> + <enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/> + <enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_shadow" number="23"> + <enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/> +</category> + +<category name="GL_ARB_shadow_ambient" number="24"> + <enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_window_pos" number="25"> + <function name="WindowPos2dARB" alias="WindowPos2dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="WindowPos2fARB" alias="WindowPos2fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="WindowPos2iARB" alias="WindowPos2iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="WindowPos2sARB" alias="WindowPos2sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="WindowPos2dvARB" alias="WindowPos2dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos2fvARB" alias="WindowPos2fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos2ivARB" alias="WindowPos2ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos2svARB" alias="WindowPos2svMESA"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="WindowPos3dARB" alias="WindowPos3dMESA"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="WindowPos3fARB" alias="WindowPos3fMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3iARB" alias="WindowPos3iMESA"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="WindowPos3sARB" alias="WindowPos3sMESA"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="WindowPos3dvARB" alias="WindowPos3dvMESA"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="WindowPos3fvARB" alias="WindowPos3fvMESA"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="WindowPos3ivARB" alias="WindowPos3ivMESA"> + <param name="v" type="const GLint *"/> + </function> + + <function name="WindowPos3svARB" alias="WindowPos3svMESA"> + <param name="v" type="const GLshort *"/> + </function> +</category> + +<category name="GL_ARB_vertex_program" number="26"> + <enum name="COLOR_SUM_ARB" count="1" value="0x8458"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_STRING_ARB" value="0x8628"/> + <enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640"> + <size name="Get" mode="get"/> + </enum> + <enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/> + <enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/> + <enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/> + <enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/> + <enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7"> + <size name="Get" mode="get"/> + </enum> + <enum name="MATRIX0_ARB" value="0x88C0"/> + <enum name="MATRIX1_ARB" value="0x88C1"/> + <enum name="MATRIX2_ARB" value="0x88C2"/> + <enum name="MATRIX3_ARB" value="0x88C3"/> + <enum name="MATRIX4_ARB" value="0x88C4"/> + <enum name="MATRIX5_ARB" value="0x88C5"/> + <enum name="MATRIX6_ARB" value="0x88C6"/> + <enum name="MATRIX7_ARB" value="0x88C7"/> + <enum name="MATRIX8_ARB" value="0x88C8"/> + <enum name="MATRIX9_ARB" value="0x88C9"/> + <enum name="MATRIX10_ARB" value="0x88CA"/> + <enum name="MATRIX11_ARB" value="0x88CB"/> + <enum name="MATRIX12_ARB" value="0x88CC"/> + <enum name="MATRIX13_ARB" value="0x88CD"/> + <enum name="MATRIX14_ARB" value="0x88CE"/> + <enum name="MATRIX15_ARB" value="0x88CF"/> + <enum name="MATRIX16_ARB" value="0x88D0"/> + <enum name="MATRIX17_ARB" value="0x88D1"/> + <enum name="MATRIX18_ARB" value="0x88D2"/> + <enum name="MATRIX19_ARB" value="0x88D3"/> + <enum name="MATRIX20_ARB" value="0x88D4"/> + <enum name="MATRIX21_ARB" value="0x88D5"/> + <enum name="MATRIX22_ARB" value="0x88D6"/> + <enum name="MATRIX23_ARB" value="0x88D7"/> + <enum name="MATRIX24_ARB" value="0x88D8"/> + <enum name="MATRIX25_ARB" value="0x88D9"/> + <enum name="MATRIX26_ARB" value="0x88DA"/> + <enum name="MATRIX27_ARB" value="0x88DB"/> + <enum name="MATRIX28_ARB" value="0x88DC"/> + <enum name="MATRIX29_ARB" value="0x88DD"/> + <enum name="MATRIX30_ARB" value="0x88DE"/> + <enum name="MATRIX31_ARB" value="0x88DF"/> + + <function name="GetVertexAttribdvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1301"/> + </function> + + <function name="GetVertexAttribfvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1302"/> + </function> + + <function name="GetVertexAttribivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx handcode="client" vendorpriv="1303"/> + </function> + + <function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="VertexAttrib1dvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="4197" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1fvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="4193"/> + </function> + + <function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + + <function name="VertexAttrib1svARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="4189"/> + </function> + + <function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="VertexAttrib2dvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="4198" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2fvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="4194"/> + </function> + + <function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="VertexAttrib2svARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="4190"/> + </function> + + <function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="VertexAttrib3dvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4199" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3fvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4195"/> + </function> + + <function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="VertexAttrib3svARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4191"/> + </function> + + <function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="VertexAttrib4dvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4200" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4fvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4196"/> + </function> + + <function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="VertexAttrib4svARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4192"/> + </function> + + <function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + + <function name="VertexAttrib4NubvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4201"/> + </function> + + <function name="VertexAttrib4bvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="4230"/> + </function> + + <function name="VertexAttrib4ivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="4231"/> + </function> + + <function name="VertexAttrib4ubvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4232"/> + </function> + + <function name="VertexAttrib4usvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="4233"/> + </function> + + <function name="VertexAttrib4uivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="4234"/> + </function> + + <function name="VertexAttrib4NbvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *" count="4"/> + <glx rop="4235"/> + </function> + + <function name="VertexAttrib4NsvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4236"/> + </function> + + <function name="VertexAttrib4NivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *" count="4"/> + <glx rop="4237"/> + </function> + + <function name="VertexAttrib4NusvARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *" count="4"/> + <glx rop="4238"/> + </function> + + <function name="VertexAttrib4NuivARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *" count="4"/> + <glx rop="4239"/> + </function> + + <function name="VertexAttribPointerARB" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="normalized" type="GLboolean"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="EnableVertexAttribArrayARB" offset="assign"> + <param name="index" type="GLuint"/> + <glx handcode="true"/> + </function> + + <function name="DisableVertexAttribArrayARB" offset="assign"> + <param name="index" type="GLuint"/> + <glx handcode="true"/> + </function> + + <function name="ProgramStringARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="string" type="const GLvoid *" count="len"/> + <glx rop="4217" large="true"/> + </function> + + <function name="BindProgramARB" alias="BindProgramNV"> + <param name="target" type="GLenum"/> + <param name="program" type="GLuint"/> + </function> + + <function name="DeleteProgramsARB" alias="DeleteProgramsNV"> + <param name="n" type="GLsizei"/> + <param name="programs" type="const GLuint *"/> + </function> + + <function name="GenProgramsARB" alias="GenProgramsNV"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="GLuint *" output="true" count="n"/> + </function> + + <function name="IsProgramARB" alias="IsProgramNV"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + </function> + + <function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramEnvParameter4dvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4185" doubles_in_order="true"/> + </function> + + <function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramEnvParameter4fvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4184"/> + </function> + + <function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramLocalParameter4dvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *" count="4"/> + <glx rop="4216" doubles_in_order="true"/> + </function> + + <function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramLocalParameter4fvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4215"/> + </function> + + <!-- The GetProgramEnvParameter[df]vARB are handcoded because there + is an extra CARD32 of padding after the "index" field. Originally, + GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV + shared the same GLX protocol. The pad field was where the pname + parameter was in the NV functions. When this error was discovered + and fixed, there was already at least one implementation of + GLX protocol for ARB_vertex_program, but there were no + implementations of NV_vertex_program. The sollution was to renumber + the opcodes for NV_vertex_program and convert the unused field in + the ARB_vertex_program protocol to unused padding. + --> + + <function name="GetProgramEnvParameterdvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1297" handcode="client" doubles_in_order="true"/> + </function> + + <function name="GetProgramEnvParameterfvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1296" handcode="client"/> + </function> + + <function name="GetProgramLocalParameterdvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1306" handcode="client" doubles_in_order="true"/> + </function> + + <function name="GetProgramLocalParameterfvARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1305" handcode="client"/> + </function> + + + <function name="GetProgramivARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1307"/> + </function> + + <function name="GetProgramStringARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="string" type="GLvoid *" output="true"/> + <glx vendorpriv="1308" handcode="server" always_array="true"/> + </function> + + <function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + </function> +</category> + +<category name="GL_ARB_fragment_program" number="27"> + <enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_vertex_buffer_object" number="28"> + <enum name="BUFFER_SIZE_ARB" count="1" value="0x8764"> + <size name="GetBufferParameterivARB" mode="get"/> + </enum> + <enum name="BUFFER_USAGE_ARB" count="1" value="0x8765"> + <size name="GetBufferParameterivARB" mode="get"/> + </enum> + <enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894"> + <size name="Get" mode="get"/> + </enum> + <enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896"> + <size name="Get" mode="get"/> + </enum> + <enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897"> + <size name="Get" mode="get"/> + </enum> + <enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898"> + <size name="Get" mode="get"/> + </enum> + <enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A"> + <size name="Get" mode="get"/> + </enum> + <enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B"> + <size name="Get" mode="get"/> + </enum> + <enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C"> + <size name="Get" mode="get"/> + </enum> + <enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D"> + <size name="Get" mode="get"/> + </enum> + <enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E"> + <size name="Get" mode="get"/> + </enum> + <enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F"> + <size name="GetVertexAttribdvARB" mode="get"/> + <size name="GetVertexAttribfvARB" mode="get"/> + <size name="GetVertexAttribivARB" mode="get"/> + </enum> + <enum name="READ_ONLY_ARB" value="0x88B8"/> + <enum name="WRITE_ONLY_ARB" value="0x88B9"/> + <enum name="READ_WRITE_ARB" value="0x88BA"/> + <enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB"> + <size name="GetBufferParameterivARB" mode="get"/> + </enum> + <enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC"> + <size name="GetBufferParameterivARB" mode="get"/> + </enum> + <enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/> + <enum name="STREAM_DRAW_ARB" value="0x88E0"/> + <enum name="STREAM_READ_ARB" value="0x88E1"/> + <enum name="STREAM_COPY_ARB" value="0x88E2"/> + <enum name="STATIC_DRAW_ARB" value="0x88E4"/> + <enum name="STATIC_READ_ARB" value="0x88E5"/> + <enum name="STATIC_COPY_ARB" value="0x88E6"/> + <enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/> + <enum name="DYNAMIC_READ_ARB" value="0x88E9"/> + <enum name="DYNAMIC_COPY_ARB" value="0x88EA"/> + + <type name="intptrARB" size="4" glx_name="CARD32"/> + <type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/> + + <function name="BindBufferARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="buffer" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BufferDataARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="size" type="GLsizeiptrARB" counter="true"/> + <param name="data" type="const GLvoid *" count="size" img_null_flag="true"/> + <param name="usage" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="BufferSubDataARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB" counter="true"/> + <param name="data" type="const GLvoid *" count="size"/> + <glx ignore="true"/> + </function> + + <function name="DeleteBuffersARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="const GLuint *" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GenBuffersARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="buffer" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferParameterivARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferPointervARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetBufferSubDataARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptrARB"/> + <param name="size" type="GLsizeiptrARB" counter="true"/> + <param name="data" type="GLvoid *" output="true" count="size"/> + <glx ignore="true"/> + </function> + + <function name="IsBufferARB" offset="assign"> + <param name="buffer" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="MapBufferARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="access" type="GLenum"/> + <return type="GLvoid *"/> + <glx ignore="true"/> + </function> + + <function name="UnmapBufferARB" offset="assign"> + <param name="target" type="GLenum"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_occlusion_query" number="29"> + <enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864"> + <size name="GetQueryivARB" mode="get"/> + </enum> + <enum name="CURRENT_QUERY_ARB" count="1" value="0x8865"> + <size name="GetQueryivARB" mode="get"/> + </enum> + <enum name="QUERY_RESULT_ARB" count="1" value="0x8866"> + <size name="GetQueryObjectivARB" mode="get"/> + <size name="GetQueryObjectuivARB" mode="get"/> + </enum> + <enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867"> + <size name="GetQueryObjectivARB" mode="get"/> + <size name="GetQueryObjectuivARB" mode="get"/> + </enum> + <enum name="SAMPLES_PASSED_ARB" value="0x8914"/> + + <function name="GenQueriesARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="GLuint *" output="true" count="n"/> + <glx sop="162" always_array="true"/> + </function> + + <function name="DeleteQueriesARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <glx sop="161"/> + </function> + + <function name="IsQueryARB" offset="assign"> + <param name="id" type="GLuint"/> + <return type="GLboolean"/> + <glx sop="163"/> + </function> + + <function name="BeginQueryARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <glx rop="231"/> + </function> + + <function name="EndQueryARB" offset="assign"> + <param name="target" type="GLenum"/> + <glx rop="232"/> + </function> + + <function name="GetQueryivARB" offset="assign"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="164"/> + </function> + + <function name="GetQueryObjectivARB" offset="assign"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx sop="165"/> + </function> + + <function name="GetQueryObjectuivARB" offset="assign"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *" output="true" variable_param="pname"/> + <glx sop="166"/> + </function> +</category> + +<category name="GL_ARB_shader_objects" number="30"> + <enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/> + <enum name="SHADER_OBJECT_ARB" value="0x8B48"/> + <enum name="OBJECT_TYPE_ARB" value="0x8B4E"/> + <enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/> + <enum name="FLOAT_VEC2_ARB" value="0x8B50"/> + <enum name="FLOAT_VEC3_ARB" value="0x8B51"/> + <enum name="FLOAT_VEC4_ARB" value="0x8B52"/> + <enum name="INT_VEC2_ARB" value="0x8B53"/> + <enum name="INT_VEC3_ARB" value="0x8B54"/> + <enum name="INT_VEC4_ARB" value="0x8B55"/> + <enum name="BOOL_ARB" value="0x8B56"/> + <enum name="BOOL_VEC2_ARB" value="0x8B57"/> + <enum name="BOOL_VEC3_ARB" value="0x8B58"/> + <enum name="BOOL_VEC4_ARB" value="0x8B59"/> + <enum name="FLOAT_MAT2_ARB" value="0x8B5A"/> + <enum name="FLOAT_MAT3_ARB" value="0x8B5B"/> + <enum name="FLOAT_MAT4_ARB" value="0x8B5C"/> + <enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/> + <enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/> + <enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/> + <enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/> + <enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/> + <enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/> + <enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/> + <enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/> + <enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/> + + <type name="charARB" size="1" glx_name="CARD8"/> + <type name="handleARB" size="4" glx_name="CARD32"/> + + <function name="DeleteObjectARB" offset="assign"> + <param name="obj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="GetHandleARB" offset="assign"> + <param name="pname" type="GLenum"/> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="DetachObjectARB" offset="assign"> + <param name="containerObj" type="GLhandleARB"/> + <param name="attachedObj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="CreateShaderObjectARB" offset="assign"> + <param name="shaderType" type="GLenum"/> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="ShaderSourceARB" offset="assign"> + <param name="shader" type="GLhandleARB"/> + <param name="count" type="GLsizei"/> + <param name="string" type="const GLcharARB **"/> + <param name="length" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="CompileShaderARB" offset="assign"> + <param name="shader" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="CreateProgramObjectARB" offset="assign"> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="AttachObjectARB" offset="assign"> + <param name="containerObj" type="GLhandleARB"/> + <param name="obj" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="LinkProgramARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="UseProgramObjectARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="ValidateProgramARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2fARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3fARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4fARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLfloat"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="v3" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1iARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2iARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3iARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4iARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLint"/> + <param name="v1" type="GLint"/> + <param name="v2" type="GLint"/> + <param name="v3" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform1ivARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform2ivARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform3ivARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="Uniform4ivARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix2fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix3fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="UniformMatrix4fvARB" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="transpose" type="GLboolean"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="GetObjectParameterfvARB" offset="assign"> + <param name="obj" type="GLhandleARB"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetObjectParameterivARB" offset="assign"> + <param name="obj" type="GLhandleARB"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetInfoLogARB" offset="assign"> + <param name="obj" type="GLhandleARB"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="infoLog" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttachedObjectsARB" offset="assign"> + <param name="containerObj" type="GLhandleARB"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="infoLog" type="GLhandleARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformLocationARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="name" type="const GLcharARB *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveUniformARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformfvARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="params" type="GLfloat *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetUniformivARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="location" type="GLint"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetShaderSourceARB" offset="assign"> + <param name="shader" type="GLhandleARB"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="source" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_vertex_shader" number="31"> + <enum name="VERTEX_SHADER_ARB" value="0x8B31"/> + <enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/> + <enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/> + <enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/> + <enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/> + <enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/> + + <function name="BindAttribLocationARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="name" type="const GLcharARB *"/> + <glx ignore="true"/> + </function> + + <function name="GetActiveAttribARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="index" type="GLuint"/> + <param name="bufSize" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="size" type="GLint *" output="true"/> + <param name="type" type="GLenum *" output="true"/> + <param name="name" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="GetAttribLocationARB" offset="assign"> + <param name="program" type="GLhandleARB"/> + <param name="name" type="const GLcharARB *"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ARB_fragment_shader" number="32"> + <enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/> + <enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/> +</category> + +<category name="GL_ARB_shading_language_100" number="33"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_texture_non_power_of_two" number="34"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_point_sprite" number="35"> + <enum name="POINT_SPRITE_ARB" count="1" value="0x8861"> + <size name="Get" mode="get"/> + </enum> + <enum name="COORD_REPLACE_ARB" count="1" value="0x8862"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> +</category> + +<category name="GL_ARB_fragment_program_shadow" number="36"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_ARB_draw_buffers" number="37"> + <enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834"> + <size name="Get" mode="get"/> + </enum> + + <function name="DrawBuffersARB" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + <glx rop="233" large="true"/> + </function> +</category> + +<category name="GL_ARB_texture_rectangle" number="38"> + <enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/> + <enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8"> + <size name="Get" mode="get"/> + </enum> +</category> + +<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + + +<!-- Non-ARB extensions sorted by extension number. --> + +<category name="GL_EXT_blend_color" number="2"> + <enum name="CONSTANT_COLOR_EXT" value="0x8001"/> + <enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/> + <enum name="CONSTANT_ALPHA_EXT" value="0x8003"/> + <enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/> + <enum name="BLEND_COLOR_EXT" count="4" value="0x8005"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendColorEXT" alias="BlendColor"> + <param name="red" type="GLclampf"/> + <param name="green" type="GLclampf"/> + <param name="blue" type="GLclampf"/> + <param name="alpha" type="GLclampf"/> + </function> +</category> + +<category name="GL_EXT_polygon_offset" number="3"> + <function name="PolygonOffsetEXT" offset="assign"> + <param name="factor" type="GLfloat"/> + <param name="bias" type="GLfloat"/> + <glx rop="4098" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture" number="4"> + <enum name="ALPHA4_EXT" value="0x803B"/> + <enum name="ALPHA8_EXT" value="0x803C"/> + <enum name="ALPHA12_EXT" value="0x803D"/> + <enum name="ALPHA16_EXT" value="0x803E"/> + <enum name="LUMINANCE4_EXT" value="0x803F"/> + <enum name="LUMINANCE8_EXT" value="0x8040"/> + <enum name="LUMINANCE12_EXT" value="0x8041"/> + <enum name="LUMINANCE16_EXT" value="0x8042"/> + <enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/> + <enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/> + <enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/> + <enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/> + <enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/> + <enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/> + <enum name="INTENSITY_EXT" value="0x8049"/> + <enum name="INTENSITY4_EXT" value="0x804A"/> + <enum name="INTENSITY8_EXT" value="0x804B"/> + <enum name="INTENSITY12_EXT" value="0x804C"/> + <enum name="INTENSITY16_EXT" value="0x804D"/> + <enum name="RGB2_EXT" value="0x804E"/> + <enum name="RGB4_EXT" value="0x804F"/> + <enum name="RGB5_EXT" value="0x8050"/> + <enum name="RGB8_EXT" value="0x8051"/> + <enum name="RGB10_EXT" value="0x8052"/> + <enum name="RGB12_EXT" value="0x8053"/> + <enum name="RGB16_EXT" value="0x8054"/> + <enum name="RGBA2_EXT" value="0x8055"/> + <enum name="RGBA4_EXT" value="0x8056"/> + <enum name="RGB5_A1_EXT" value="0x8057"/> + <enum name="RGBA8_EXT" value="0x8058"/> + <enum name="RGB10_A2_EXT" value="0x8059"/> + <enum name="RGBA12_EXT" value="0x805A"/> + <enum name="RGBA16_EXT" value="0x805B"/> + <enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + <enum name="REPLACE_EXT" value="0x8062"/> + <enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/> + <enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/> + <enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/> +</category> + +<!-- Extension number 5 is not listed in the extension registry. --> + +<category name="GL_EXT_texture3D" number="6"> + <function name="TexImage3DEXT" alias="TexImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *"/> + </function> + + <function name="TexSubImage3DEXT" alias="TexSubImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGIS_texture_filter4" number="7"> + <function name="GetTexFilterFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="filter" type="GLenum"/> + <param name="weights" type="GLfloat *" output="true"/> + <glx vendorpriv="4101" ignore="true"/> + </function> + + <function name="TexFilterFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="filter" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="weights" type="const GLfloat *" count="n"/> + <glx rop="2064" ignore="true"/> + </function> +</category> + +<!-- Extension number 8 is not listed in the extension registry. --> + +<category name="GL_EXT_subtexture" number="9"> + <function name="TexSubImage1DEXT" alias="TexSubImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *"/> + </function> + + <function name="TexSubImage2DEXT" alias="TexSubImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_EXT_copy_texture" number="10"> + <function name="CopyTexImage1DEXT" alias="CopyTexImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="border" type="GLint"/> + </function> + + <function name="CopyTexImage2DEXT" alias="CopyTexImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="border" type="GLint"/> + </function> + + <function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> +</category> + +<category name="GL_EXT_histogram" number="11"> + <enum name="HISTOGRAM_EXT" value="0x8024"/> + <enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/> + <enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D"> + <size name="GetHistogramParameterfvEXT" mode="get"/> + <size name="GetHistogramParameterivEXT" mode="get"/> + </enum> + <enum name="MINMAX_EXT" value="0x802E"/> + <enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F"> + <size name="GetMinmaxParameterfvEXT" mode="get"/> + <size name="GetMinmaxParameterivEXT" mode="get"/> + </enum> + <enum name="MINMAX_SINK_EXT" count="1" value="0x8030"> + <size name="GetMinmaxParameterfvEXT" mode="get"/> + <size name="GetMinmaxParameterivEXT" mode="get"/> + </enum> + <enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/> + + <function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/> + </function> + + <function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="6"/> + </function> + + <function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="7"/> + </function> + + <function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="reset" type="GLboolean"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/> + <glx vendorpriv="8" img_reset="reset"/> + </function> + + <function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="9"/> + </function> + + <function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="10"/> + </function> + + <function name="HistogramEXT" alias="Histogram" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + </function> + + <function name="MinmaxEXT" alias="Minmax" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="sink" type="GLboolean"/> + </function> + + <function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false"> + <param name="target" type="GLenum"/> + </function> + + <function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false"> + <param name="target" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_convolution" number="12"> + <enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="REDUCE_EXT" value="0x8016"/> + <enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B"> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022"> + <size name="Get" mode="get"/> + </enum> + <enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023"> + <size name="Get" mode="get"/> + </enum> + + <function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *"/> + </function> + + <function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="const GLvoid *"/> + </function> + + <function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat"/> + </function> + + <function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint"/> + </function> + + <function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + </function> + + <function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/> + <glx vendorpriv="1" dimensions_in_reply="true"/> + </function> + + <function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="2"/> + </function> + + <function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="3"/> + </function> + + <function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="GLvoid *" output="true"/> + <param name="column" type="GLvoid *" output="true"/> + <param name="span" type="GLvoid *" output="true"/> + <glx vendorpriv="4" handcode="true"/> + </function> + + <function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="row" type="const GLvoid *"/> + <param name="column" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGI_color_matrix" number="13"> + <enum name="COLOR_MATRIX_SGI" value="0x80B1"/> + <enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/> + <enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/> + <enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/> + <enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/> + <enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/> + <enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/> + <enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/> + <enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/> + <enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/> + <enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/> +</category> + +<category name="GL_SGI_color_table" number="14"> + <enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6"> + <size name="ColorTableParameterfvSGI"/> + <size name="ColorTableParameterivSGI"/> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7"> + <size name="ColorTableParameterfvSGI"/> + <size name="ColorTableParameterivSGI"/> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + <enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF"> + <size name="GetColorTableParameterfvSGI" mode="get"/> + <size name="GetColorTableParameterivSGI" mode="get"/> + </enum> + + <function name="ColorTableSGI" alias="ColorTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *"/> + </function> + + <function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> + + <function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx vendorpriv="4098" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="4099"/> + </function> + + <function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="4100"/> + </function> +</category> + +<category name="GL_SGIS_pixel_texture" number="15"> + <function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_texture4D" number="16"> + <function name="TexImage4DSGIS"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="size4d" type="GLsizei"/> + <param name="border" type="GLint"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/> + <glx rop="2057" ignore="true"/> + </function> + + <function name="TexSubImage4DSGIS"> + <param name="target" type="GLenum"/> + <param name="level" type="GLint"/> + <param name="xoffset" type="GLint"/> + <param name="yoffset" type="GLint"/> + <param name="zoffset" type="GLint"/> + <param name="woffset" type="GLint"/> + <param name="width" type="GLsizei"/> + <param name="height" type="GLsizei"/> + <param name="depth" type="GLsizei"/> + <param name="size4d" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="UNUSED" type="GLuint" padding="true"/> + <param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/> + <glx rop="2058" ignore="true"/> + </function> +</category> + +<category name="GL_SGI_texture_color_table" number="17"> + <enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/> + <enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/> +</category> + +<!-- Extension number 19 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_object" number="20"> + <function name="AreTexturesResidentEXT" alias="AreTexturesResident"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx vendorpriv="11" handcode="client" always_array="true"/> + </function> + + <function name="BindTextureEXT" alias="BindTexture"> + <param name="target" type="GLenum"/> + <param name="texture" type="GLuint"/> + </function> + + <function name="DeleteTexturesEXT" alias="DeleteTextures"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="const GLuint *" count="n"/> + <glx vendorpriv="12"/> + </function> + + <function name="GenTexturesEXT" alias="GenTextures"> + <param name="n" type="GLsizei" counter="true"/> + <param name="textures" type="GLuint *" output="true" count="n"/> + <glx vendorpriv="13" always_array="true"/> + </function> + + <function name="IsTextureEXT" alias="IsTexture"> + <param name="texture" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="14"/> + </function> + + <function name="PrioritizeTexturesEXT" alias="PrioritizeTextures"> + <param name="n" type="GLsizei"/> + <param name="textures" type="const GLuint *"/> + <param name="priorities" type="const GLclampf *"/> + </function> +</category> + +<category name="GL_SGIS_detail_texture" number="21"> + <function name="DetailTexFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n"/> + <glx rop="2051" ignore="true"/> + </function> + + <function name="GetDetailTexFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="points" type="GLfloat *" output="true"/> + <glx vendorpriv="4096" ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_sharpen_texture" number="22"> + <function name="SharpenTexFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="2052" ignore="true"/> + </function> + + <function name="GetSharpenTexFuncSGIS"> + <param name="target" type="GLenum"/> + <param name="points" type="GLfloat *" output="true"/> + <glx vendorpriv="4097" ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_multisample" number="25"> + <function name="SampleMaskSGIS" offset="assign" static_dispatch="false"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + <glx rop="2048"/> + </function> + + <function name="SamplePatternSGIS" offset="assign" static_dispatch="false"> + <param name="pattern" type="GLenum"/> + <glx rop="2049"/> + </function> +</category> + +<!-- Extension number 26 is not listed in the extension registry. --> + +<category name="GL_EXT_rescale_normal" number="27"> + <enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A"> + <size name="Get" mode="get"/> + </enum> +</category> + +<!-- Extension number 28 is a GLX extension. --> +<!-- Extension number 29 is not listed in the extension registry. --> + +<category name="GL_EXT_vertex_array" number="30"> + <function name="ArrayElementEXT" alias="ArrayElement"> + <param name="i" type="GLint"/> + </function> + + <function name="ColorPointerEXT" offset="assign"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="DrawArraysEXT" alias="DrawArrays"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + </function> + + <function name="EdgeFlagPointerEXT" offset="assign"> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLboolean *"/> + <glx handcode="true"/> + </function> + + <function name="GetPointervEXT" alias="GetPointerv"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **" output="true"/> + </function> + + <function name="IndexPointerEXT" offset="assign"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="NormalPointerEXT" offset="assign"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="TexCoordPointerEXT" offset="assign"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexPointerEXT" offset="assign"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_SGIS_generate_mipmap" number="32"> + <enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/> +</category> + +<category name="GL_SGIX_clipmap" number="33"> + <enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/> + <enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/> + <enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/> + <enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/> + <enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/> + <enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/> + <enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/> + <enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/> +</category> + +<category name="GL_SGIX_shadow" number="34"> + <enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/> + <enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/> +</category> + +<category name="GL_SGIS_texture_edge_clamp" number="35"> + <enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/> +</category> + +<category name="GL_SGIS_texture_border_clamp" number="36"> + <enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/> +</category> + +<category name="GL_EXT_blend_minmax" number="37"> + <enum name="FUNC_ADD_EXT" value="0x8006"/> + <enum name="MIN_EXT" value="0x8007"/> + <enum name="MAX_EXT" value="0x8008"/> + <enum name="BLEND_EQUATION_EXT" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendEquationEXT" alias="BlendEquation"> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_blend_subtract" number="38"> + <enum name="FUNC_SUBTRACT_EXT" value="0x800A"/> + <enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/> + + <!-- <function name="BlendEquationEXT" alias="BlendEquation"> + <param name="mode" type="GLenum"/> + </function> --> +</category> + +<!-- Extension number 40 is a GLX extension. --> +<!-- Extension number 41 is a GLX extension. --> +<!-- Extension number 42 is a GLX extension. --> +<!-- Extension number 43 is a GLX extension. --> +<!-- Extension number 44 is a GLX extension. --> +<!-- Extension number 46 is not listed in the extension registry. --> +<!-- Extension number 47 is a GLX extension. --> +<!-- Extension number 48 is not listed in the extension registry. --> +<!-- Extension number 49 is a GLX extension. --> +<!-- Extension number 50 is a GLX extension. --> + +<category name="GL_SGIX_sprite" number="52"> + <function name="SpriteParameterfSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameterfvSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameteriSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="SpriteParameterivSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_point_parameters" number="54"> + <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfEXT" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="2065"/> + </function> + + <function name="PointParameterfvEXT" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="2066"/> + </function> +</category> + +<category name="GL_SGIX_instruments" number="55"> + <function name="GetInstrumentsSGIX"> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="InstrumentsBufferSGIX"> + <param name="size" type="GLsizei"/> + <param name="buffer" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="PollInstrumentsSGIX"> + <param name="marker_p" type="GLint *" output="true"/> + <return type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="ReadInstrumentsSGIX"> + <param name="marker" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="StartInstrumentsSGIX"> + <glx ignore="true"/> + </function> + + <function name="StopInstrumentsSGIX"> + <param name="marker" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_texture_scale_bias" number="56"> + <enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/> + <enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/> +</category> + +<category name="GL_SGIX_framezoom" number="57"> + <function name="FrameZoomSGIX"> + <param name="factor" type="GLint"/> + <glx rop="2072" ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_tag_sample_buffer" number="58"> + <function name="TagSampleBufferSGIX"> + <glx rop="2050" ignore="true"/> + </function> +</category> + +<!-- Extension number 59 is not listed in the extension registry. --> + +<category name="GL_SGIX_reference_plane" number="60"> + <function name="ReferencePlaneSGIX"> + <param name="equation" type="const GLdouble *" count="4"/> + <glx rop="2071" ignore="true"/> + </function> +</category> + +<category name="GL_SGIX_flush_raster" number="61"> + <function name="FlushRasterSGIX"> + <glx vendorpriv="4105" ignore="true"/> + </function> +</category> + +<!-- Extension number 62 is a GLX extension. --> + +<category name="GL_SGIX_depth_texture" number="63"> + <enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/> + <enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/> + <enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/> +</category> + +<category name="GL_SGIS_fog_function" number="64"> + <function name="FogFuncSGIS"> + <param name="n" type="GLsizei" counter="true"/> + <param name="points" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="2067" ignore="true"/> + </function> + + <function name="GetFogFuncSGIS"> + <param name="points" type="GLfloat *" output="true"/> + <!-- GLX protocol for this function is unknown. --> + </function> +</category> + +<category name="GL_SGIX_fog_offset" number="65"> + <enum name="FOG_OFFSET_SGIX" value="0x8198"/> + <enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199"> + <size name="Fogfv"/> + <size name="Fogiv"/> + </enum> +</category> + +<category name="GL_HP_image_transform" number="66"> + <function name="ImageTransformParameteriHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="ImageTransformParameterfHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="ImageTransformParameterivHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="ImageTransformParameterfvHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetImageTransformParameterivHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + </function> + + <function name="GetImageTransformParameterfvHP"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + </function> +</category> + +<category name="GL_HP_convolution_border_modes" number="67"> + <enum name="IGNORE_BORDER_HP" value="0x8150"/> + <enum name="CONSTANT_BORDER_HP" value="0x8151"/> + <enum name="REPLICATE_BORDER_HP" value="0x8153"/> + <enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154"> + <size name="ConvolutionParameterfv"/> + <size name="ConvolutionParameteriv"/> + <size name="GetConvolutionParameterfv" mode="get"/> + <size name="GetConvolutionParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 68 is not listed in the extension registry. --> +<!-- Extension number 70 is not listed in the extension registry. --> +<!-- Extension number 71 is not listed in the extension registry. --> +<!-- Extension number 72 is not listed in the extension registry. --> +<!-- Extension number 73 is not listed in the extension registry. --> + +<category name="GL_EXT_color_subtable" number="74"> + <function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="count" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="data" type="const GLvoid *"/> + </function> + + <function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="start" type="GLsizei"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="width" type="GLsizei"/> + </function> +</category> + +<!-- Extension number 75 is a GLU extension. --> + +<category name="GL_PGI_misc_hints" number="77"> + <function name="HintPGI"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_paletted_texture" number="78"> + <enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF"> + <size name="GetColorTableParameterfv" mode="get"/> + <size name="GetColorTableParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED"> + <size name="GetTexLevelParameterfv" mode="get"/> + <size name="GetTexLevelParameteriv" mode="get"/> + </enum> + + <function name="ColorTableEXT" alias="ColorTable"> + <param name="target" type="GLenum"/> + <param name="internalformat" type="GLenum"/> + <param name="width" type="GLsizei"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="const GLvoid *"/> + </function> + + <function name="GetColorTableEXT" alias="GetColorTable"> + <param name="target" type="GLenum"/> + <param name="format" type="GLenum"/> + <param name="type" type="GLenum"/> + <param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/> + <glx vendorpriv="4098" dimensions_in_reply="true"/> + </function> + + <function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="4100"/> + </function> + + <function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="4099"/> + </function> +</category> + +<category name="GL_EXT_clip_volume_hint" number="79"> + <enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_SGIX_list_priority" number="80"> + <function name="GetListParameterfvSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetListParameterivSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterfSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterfvSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="ListParameteriSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="ListParameterivSGIX"> + <param name="list" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 82 is not listed in the extension registry. --> +<!-- Extension number 83 is a GLX extension. --> + +<category name="GL_SGIX_texture_lod_bias" number="84"> + <enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 85 is a GLU extension. --> +<!-- Extension number 86 is a GLX extension. --> +<!-- Extension number 87 is not listed in the extension registry. --> +<!-- Extension number 88 is not listed in the extension registry. --> +<!-- Extension number 89 is not listed in the extension registry. --> + + +<category name="GL_SGIX_shadow_ambient" number="90"> + <enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 91 is a GLX extension. --> +<!-- Extension number 92 is a GLX extension. --> + +<category name="GL_EXT_index_material" number="94"> + <function name="IndexMaterialEXT"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_index_func" number="95"> + <function name="IndexFuncEXT"> + <param name="func" type="GLenum"/> + <param name="ref" type="GLclampf"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_compiled_vertex_array" number="97"> + <function name="LockArraysEXT" offset="assign"> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <glx handcode="true" ignore="true"/> + </function> + + <function name="UnlockArraysEXT" offset="assign"> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_cull_vertex" number="98"> + <enum name="CULL_VERTEX_EXT" value="0x81AA"/> + <enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB"> + <size name="CullParameterfv"/> + <size name="CullParameterdv"/> + </enum> + <enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC"> + <size name="CullParameterfv"/> + <size name="CullParameterdv"/> + </enum> + + <function name="CullParameterdvEXT" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. --> + <glx ignore="true"/> + </function> + + <function name="CullParameterfvEXT" offset="assign" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. --> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 99 is not listed in the extension registry. --> +<!-- Extension number 100 is a GLU extension. --> + +<!-- Shouldn't this be EXT_fragment_lighting? --> +<category name="GL_SGIX_fragment_lighting" number="102"> + <function name="FragmentColorMaterialSGIX"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightfSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightfvSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightiSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightivSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelfSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelfvSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModeliSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentLightModelivSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialfSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialfvSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialiSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="FragmentMaterialivSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentLightfvSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentLightivSGIX"> + <param name="light" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentMaterialfvSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="GetFragmentMaterialivSGIX"> + <param name="face" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx ignore="true"/> + </function> + + <function name="LightEnviSGIX"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 103 is not listed in the extension registry. --> +<!-- Extension number 104 is not listed in the extension registry. --> +<!-- Extension number 105 is not listed in the extension registry. --> +<!-- Extension number 106 is not listed in the extension registry. --> +<!-- Extension number 107 is not listed in the extension registry. --> +<!-- Extension number 108 is not listed in the extension registry. --> +<!-- Extension number 109 is not listed in the extension registry. --> + +<category name="GL_IBM_rasterpos_clip" number="110"> + <enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_draw_range_elements" number="112"> + <function name="DrawRangeElementsEXT" alias="DrawRangeElements"> + <param name="mode" type="GLenum"/> + <param name="start" type="GLuint"/> + <param name="end" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- Extension number 115 is a GLX extension. --> +<!-- Extension number 116 is not listed in the extension registry. --> + +<category name="GL_EXT_light_texture" number="117"> + <function name="ApplyTextureEXT"> + <param name="mode" type="GLenum"/> + </function> + + <function name="TextureLightEXT"> + <param name="pname" type="GLenum"/> + </function> + + <function name="TextureMaterialEXT"> + <param name="face" type="GLenum"/> + <param name="mode" type="GLenum"/> + </function> +</category> + +<!-- Extension number 118 is not listed in the extension registry. --> +<!-- Extension number 121 is not listed in the extension registry. --> +<!-- Extension number 122 is not listed in the extension registry. --> +<!-- Extension number 123 is not listed in the extension registry. --> +<!-- Extension number 124 is not listed in the extension registry. --> +<!-- Extension number 125 is not listed in the extension registry. --> +<!-- Extension number 126 is not listed in the extension registry. --> +<!-- Extension number 128 is not listed in the extension registry. --> +<!-- Extension number 130 is not listed in the extension registry. --> +<!-- Extension number 131 is not listed in the extension registry. --> + +<category name="GL_SGIX_async" number="132"> + <function name="AsyncMarkerSGIX"> + <param name="marker" type="GLuint"/> + </function> + + <function name="FinishAsyncSGIX"> + <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. --> + <return type="GLint"/> + </function> + + <function name="PollAsyncSGIX"> + <param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. --> + <return type="GLint"/> + </function> + + <function name="GenAsyncMarkersSGIX"> + <param name="range" type="GLsizei"/> + <return type="GLuint"/> + </function> + + <function name="DeleteAsyncMarkersSGIX"> + <param name="marker" type="GLuint"/> + <param name="range" type="GLsizei"/> + </function> + + <function name="IsAsyncMarkerSGIX"> + <param name="marker" type="GLuint"/> + <return type="GLboolean"/> + </function> +</category> + +<category name="GL_INTEL_parallel_arrays" number="136"> + <function name="VertexPointervINTEL"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="NormalPointervINTEL"> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="ColorPointervINTEL"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> + + <function name="TexCoordPointervINTEL"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="pointer" type="const GLvoid **"/> + </function> +</category> + +<category name="GL_HP_occlusion_test" number="137"> + <enum name="OCCLUSION_TEST_HP" count="1" value="0x8165"> + <size name="Get" mode="get"/> + </enum> + <enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_pixel_transform" number="138"> + <function name="PixelTransformParameteriEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + + <function name="PixelTransformParameterfEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PixelTransformParameterivEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="PixelTransformParameterfvEXT"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> +</category> + +<!-- Extension number 140 is not listed in the extension registry. --> + +<category name="GL_EXT_shared_texture_palette" number="141"> + <enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/> +</category> + +<!-- Extension number 142 is a GLX extension. --> +<!-- Extension number 143 is not listed in the extension registry. --> + +<category name="GL_EXT_separate_specular_color" number="144"> + <enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8"> + <size name="LightModelfv"/> + <size name="LightModeliv"/> + </enum> + <enum name="SINGLE_COLOR_EXT" value="0x81F9"/> + <enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/> +</category> + +<category name="GL_EXT_secondary_color" number="145"> + <function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT"> + <param name="red" type="GLbyte"/> + <param name="green" type="GLbyte"/> + <param name="blue" type="GLbyte"/> + </function> + + <function name="SecondaryColor3bvEXT" offset="assign"> + <param name="v" type="const GLbyte *" count="3"/> + <glx rop="4126"/> + </function> + + <function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT"> + <param name="red" type="GLdouble"/> + <param name="green" type="GLdouble"/> + <param name="blue" type="GLdouble"/> + </function> + + <function name="SecondaryColor3dvEXT" offset="assign"> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4130"/> + </function> + + <function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT"> + <param name="red" type="GLfloat"/> + <param name="green" type="GLfloat"/> + <param name="blue" type="GLfloat"/> + </function> + + <function name="SecondaryColor3fvEXT" offset="assign"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4129"/> + </function> + + <function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT"> + <param name="red" type="GLint"/> + <param name="green" type="GLint"/> + <param name="blue" type="GLint"/> + </function> + + <function name="SecondaryColor3ivEXT" offset="assign"> + <param name="v" type="const GLint *" count="3"/> + <glx rop="4128"/> + </function> + + <function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT"> + <param name="red" type="GLshort"/> + <param name="green" type="GLshort"/> + <param name="blue" type="GLshort"/> + </function> + + <function name="SecondaryColor3svEXT" offset="assign"> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4127"/> + </function> + + <function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT"> + <param name="red" type="GLubyte"/> + <param name="green" type="GLubyte"/> + <param name="blue" type="GLubyte"/> + </function> + + <function name="SecondaryColor3ubvEXT" offset="assign"> + <param name="v" type="const GLubyte *" count="3"/> + <glx rop="4131"/> + </function> + + <function name="SecondaryColor3uiEXT" offset="assign" vectorequiv="SecondaryColor3uivEXT"> + <param name="red" type="GLuint"/> + <param name="green" type="GLuint"/> + <param name="blue" type="GLuint"/> + </function> + + <function name="SecondaryColor3uivEXT" offset="assign"> + <param name="v" type="const GLuint *" count="3"/> + <glx rop="4133"/> + </function> + + <function name="SecondaryColor3usEXT" offset="assign" vectorequiv="SecondaryColor3usvEXT"> + <param name="red" type="GLushort"/> + <param name="green" type="GLushort"/> + <param name="blue" type="GLushort"/> + </function> + + <function name="SecondaryColor3usvEXT" offset="assign"> + <param name="v" type="const GLushort *" count="3"/> + <glx rop="4132"/> + </function> + + <function name="SecondaryColorPointerEXT" offset="assign"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_EXT_texture_perturb_normal" number="147"> + <function name="TextureNormalEXT"> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_EXT_multi_draw_arrays" number="148"> + <function name="MultiDrawArraysEXT" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint *"/> <!-- Spec bug. Should be const. --> + <param name="count" type="GLsizei *"/> <!-- Spec bug. Should be const. --> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> + + <function name="MultiDrawElementsEXT" offset="assign"> + <param name="mode" type="GLenum"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid **"/> + <param name="primcount" type="GLsizei"/> + <glx handcode="true"/> + </function> +</category> + +<category name="GL_EXT_fog_coord" number="149"> + <function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT"> + <param name="coord" type="GLfloat"/> + </function> + + <function name="FogCoordfvEXT" offset="assign"> + <param name="coord" type="const GLfloat *" count="1"/> + <glx rop="4124"/> + </function> + + <function name="FogCoorddEXT" offset="assign" vectorequiv="FogCoorddvEXT"> + <param name="coord" type="GLdouble"/> + </function> + + <function name="FogCoorddvEXT" offset="assign"> + <param name="coord" type="const GLdouble *" count="1"/> + <glx rop="4125"/> + </function> + + <function name="FogCoordPointerEXT" offset="assign"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> +</category> + +<!-- Extension number 150 is not listed in the extension registry. --> +<!-- Extension number 151 is not listed in the extension registry. --> +<!-- Extension number 152 is not listed in the extension registry. --> +<!-- Extension number 153 is not listed in the extension registry. --> +<!-- Extension number 154 is not listed in the extension registry. --> + +<category name="GL_EXT_coordinate_frame" number="156"> + <function name="Tangent3bEXT"> + <param name="tx" type="GLbyte"/> + <param name="ty" type="GLbyte"/> + <param name="tz" type="GLbyte"/> + </function> + + <function name="Tangent3bvEXT"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="Tangent3dEXT"> + <param name="tx" type="GLdouble"/> + <param name="ty" type="GLdouble"/> + <param name="tz" type="GLdouble"/> + </function> + + <function name="Tangent3dvEXT"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="Tangent3fEXT"> + <param name="tx" type="GLfloat"/> + <param name="ty" type="GLfloat"/> + <param name="tz" type="GLfloat"/> + </function> + + <function name="Tangent3fvEXT"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Tangent3iEXT"> + <param name="tx" type="GLint"/> + <param name="ty" type="GLint"/> + <param name="tz" type="GLint"/> + </function> + + <function name="Tangent3ivEXT"> + <param name="v" type="const GLint *"/> + </function> + + <function name="Tangent3sEXT"> + <param name="tx" type="GLshort"/> + <param name="ty" type="GLshort"/> + <param name="tz" type="GLshort"/> + </function> + + <function name="Tangent3svEXT"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="Binormal3bEXT"> + <param name="bx" type="GLbyte"/> + <param name="by" type="GLbyte"/> + <param name="bz" type="GLbyte"/> + </function> + + <function name="Binormal3bvEXT"> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="Binormal3dEXT"> + <param name="bx" type="GLdouble"/> + <param name="by" type="GLdouble"/> + <param name="bz" type="GLdouble"/> + </function> + + <function name="Binormal3dvEXT"> + <param name="v" type="const GLdouble *"/> + </function> + + <function name="Binormal3fEXT"> + <param name="bx" type="GLfloat"/> + <param name="by" type="GLfloat"/> + <param name="bz" type="GLfloat"/> + </function> + + <function name="Binormal3fvEXT"> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Binormal3iEXT"> + <param name="bx" type="GLint"/> + <param name="by" type="GLint"/> + <param name="bz" type="GLint"/> + </function> + + <function name="Binormal3ivEXT"> + <param name="v" type="const GLint *"/> + </function> + + <function name="Binormal3sEXT"> + <param name="bx" type="GLshort"/> + <param name="by" type="GLshort"/> + <param name="bz" type="GLshort"/> + </function> + + <function name="Binormal3svEXT"> + <param name="v" type="const GLshort *"/> + </function> + + <function name="TangentPointerEXT"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="BinormalPointerEXT"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<!-- Extension number 157 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_combine" number="158"> + <enum name="COMBINE_EXT" value="0x8570"/> + <enum name="COMBINE_RGB_EXT" count="1" value="0x8571"/> + <enum name="COMBINE_ALPHA_EXT" count="1" value="0x8572"/> + <enum name="RGB_SCALE_EXT" count="1" value="0x8573"/> + <enum name="ADD_SIGNED_EXT" value="0x8574"/> + <enum name="INTERPOLATE_EXT" value="0x8575"/> + <enum name="CONSTANT_EXT" value="0x8576"/> + <enum name="PRIMARY_COLOR_EXT" value="0x8577"/> + <enum name="PREVIOUS_EXT" value="0x8578"/> + <enum name="SOURCE0_RGB_EXT" count="1" value="0x8580"/> + <enum name="SOURCE1_RGB_EXT" count="1" value="0x8581"/> + <enum name="SOURCE2_RGB_EXT" count="1" value="0x8582"/> + <enum name="SOURCE0_ALPHA_EXT" count="1" value="0x8588"/> + <enum name="SOURCE1_ALPHA_EXT" count="1" value="0x8589"/> + <enum name="SOURCE2_ALPHA_EXT" count="1" value="0x858A"/> + <enum name="OPERAND0_RGB_EXT" count="1" value="0x8590"/> + <enum name="OPERAND1_RGB_EXT" count="1" value="0x8591"/> + <enum name="OPERAND2_RGB_EXT" count="1" value="0x8592"/> + <enum name="OPERAND0_ALPHA_EXT" count="1" value="0x8598"/> + <enum name="OPERAND1_ALPHA_EXT" count="1" value="0x8599"/> + <enum name="OPERAND2_ALPHA_EXT" count="1" value="0x859A"/> +</category> + +<category name="GL_SGIX_pixel_texture" number="160"> + <function name="PixelTexGenSGIX" offset="assign" static_dispatch="false"> + <param name="mode" type="GLenum"/> + <glx rop="2059" ignore="true"/> + </function> +</category> + +<!-- Extension number 161 is not listed in the extension registry. --> +<!-- Extension number 162 is not listed in the extension registry. --> + +<category name="GL_SUNX_constant_data" number="163"> + <function name="FinishTextureSUNX"> + </function> +</category> + +<category name="GL_SUN_global_alpha" number="164"> + <function name="GlobalAlphaFactorbSUN"> + <param name="factor" type="GLbyte"/> + </function> + + <function name="GlobalAlphaFactorsSUN"> + <param name="factor" type="GLshort"/> + </function> + + <function name="GlobalAlphaFactoriSUN"> + <param name="factor" type="GLint"/> + </function> + + <function name="GlobalAlphaFactorfSUN"> + <param name="factor" type="GLfloat"/> + </function> + + <function name="GlobalAlphaFactordSUN"> + <param name="factor" type="GLdouble"/> + </function> + + <function name="GlobalAlphaFactorubSUN"> + <param name="factor" type="GLubyte"/> + </function> + + <function name="GlobalAlphaFactorusSUN"> + <param name="factor" type="GLushort"/> + </function> + + <function name="GlobalAlphaFactoruiSUN"> + <param name="factor" type="GLuint"/> + </function> +</category> + +<category name="GL_SUN_triangle_list" number="165"> + <function name="ReplacementCodeuiSUN"> + <param name="code" type="GLuint"/> + </function> + + <function name="ReplacementCodeusSUN"> + <param name="code" type="GLushort"/> + </function> + + <function name="ReplacementCodeubSUN"> + <param name="code" type="GLubyte"/> + </function> + + <function name="ReplacementCodeuivSUN"> + <param name="code" type="const GLuint *"/> + </function> + + <function name="ReplacementCodeusvSUN"> + <param name="code" type="const GLushort *"/> + </function> + + <function name="ReplacementCodeubvSUN"> + <param name="code" type="const GLubyte *"/> + </function> + + <function name="ReplacementCodePointerSUN"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SUN_vertex" number="166"> + <function name="Color4ubVertex2fSUN"> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="Color4ubVertex2fvSUN"> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Color4ubVertex3fSUN"> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Color4ubVertex3fvSUN"> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Color3fVertex3fSUN"> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Color3fVertex3fvSUN"> + <param name="c" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Normal3fVertex3fSUN"> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Normal3fVertex3fvSUN"> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="Color4fNormal3fVertex3fSUN"> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="Color4fNormal3fVertex3fvSUN"> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord4fVertex4fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="p" type="GLfloat"/> + <param name="q" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="TexCoord4fVertex4fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fColor4ubVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fColor4ubVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fColor3fVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fColor3fVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fNormal3fVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fNormal3fVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord2fColor4fNormal3fVertex3fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="TexCoord2fColor4fNormal3fVertex3fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="TexCoord4fColor4fNormal3fVertex4fSUN"> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="p" type="GLfloat"/> + <param name="q" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="TexCoord4fColor4fNormal3fVertex4fvSUN"> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiColor4ubVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="r" type="GLubyte"/> + <param name="g" type="GLubyte"/> + <param name="b" type="GLubyte"/> + <param name="a" type="GLubyte"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiColor4ubVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="c" type="const GLubyte *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiColor3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiColor3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="c" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiNormal3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiNormal3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN"> + <param name="rc" type="GLuint"/> + <param name="s" type="GLfloat"/> + <param name="t" type="GLfloat"/> + <param name="r" type="GLfloat"/> + <param name="g" type="GLfloat"/> + <param name="b" type="GLfloat"/> + <param name="a" type="GLfloat"/> + <param name="nx" type="GLfloat"/> + <param name="ny" type="GLfloat"/> + <param name="nz" type="GLfloat"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN"> + <param name="rc" type="const GLuint *"/> + <param name="tc" type="const GLfloat *"/> + <param name="c" type="const GLfloat *"/> + <param name="n" type="const GLfloat *"/> + <param name="v" type="const GLfloat *"/> + </function> +</category> + +<!-- Extension number 167 is a WGL extension. --> +<!-- Extension number 168 is a WGL extension. --> +<!-- Extension number 169 is a WGL extension. --> +<!-- Extension number 170 is a WGL extension. --> +<!-- Extension number 171 is a WGL extension. --> +<!-- Extension number 172 is a WGL extension. --> + +<category name="GL_EXT_blend_func_separate" number="173"> + <function name="BlendFuncSeparateEXT" offset="assign"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + <glx rop="4134"/> + </function> +</category> + +<category name="GL_EXT_stencil_wrap" number="176"> + <enum name="INCR_WRAP_EXT" value="0x8507"/> + <enum name="DECR_WRAP_EXT" value="0x8508"/> +</category> + +<!-- Extension number 177 is a WGL extension. --> + +<category name="GL_NV_texgen_reflection" number="179"> + <enum name="NORMAL_MAP_NV" value="0x8511"/> + <enum name="REFLECTION_MAP_NV" value="0x8512"/> +</category> + +<!-- Extension number 180 is not listed in the extension registry. --> + +<category name="GL_SUN_convolution_border_modes" number="182"> + <enum name="WRAP_BORDER_SUN" value="0x81D4"/> +</category> + +<!-- Extension number 183 is a GLX extension. --> +<!-- Extension number 184 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_add" number="185"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_EXT_texture_lod_bias" number="186"> + <enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_texture_filter_anisotropic" number="187"> + <enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FF"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_EXT_vertex_weighting" number="188"> + <function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT"> + <param name="weight" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="VertexWeightfvEXT"> + <param name="weight" type="const GLfloat *" count="1"/> + <glx rop="4135" ignore="true"/> + </function> + + <function name="VertexWeightPointerEXT"> + <param name="size" type="GLsizei"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_NV_light_max_exponent" number="189"> + <enum name="MAX_SHININESS_NV" count="1" value="0x8504"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_array_range" number="190"> + <function name="FlushVertexArrayRangeNV" offset="assign"> + <glx ignore="true"/> + </function> + + <function name="VertexArrayRangeNV" offset="assign"> + <param name="length" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_NV_register_combiners" number="191"> + <function name="CombinerParameterfvNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *" variable_param="pname"/> + <glx rop="4137" ignore="true"/> + </function> + + <function name="CombinerParameterfNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + <glx rop="4136" ignore="true"/> + </function> + + <function name="CombinerParameterivNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4139" ignore="true"/> + </function> + + <function name="CombinerParameteriNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="4138" ignore="true"/> + </function> + + <function name="CombinerInputNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="input" type="GLenum"/> + <param name="mapping" type="GLenum"/> + <param name="componentUsage" type="GLenum"/> + <glx rop="4140" ignore="true"/> + </function> + + <function name="CombinerOutputNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="abOutput" type="GLenum"/> + <param name="cdOutput" type="GLenum"/> + <param name="sumOutput" type="GLenum"/> + <param name="scale" type="GLenum"/> + <param name="bias" type="GLenum"/> + <param name="abDotProduct" type="GLboolean"/> + <param name="cdDotProduct" type="GLboolean"/> + <param name="muxSum" type="GLboolean"/> + <glx rop="4141" ignore="true"/> + </function> + + <function name="FinalCombinerInputNV" offset="assign"> + <param name="variable" type="GLenum"/> + <param name="input" type="GLenum"/> + <param name="mapping" type="GLenum"/> + <param name="componentUsage" type="GLenum"/> + <glx rop="4142" ignore="true"/> + </function> + + <function name="GetCombinerInputParameterfvNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1270" ignore="true"/> + </function> + + <function name="GetCombinerInputParameterivNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1271" ignore="true"/> + </function> + + <function name="GetCombinerOutputParameterfvNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1272" ignore="true"/> + </function> + + <function name="GetCombinerOutputParameterivNV" offset="assign"> + <param name="stage" type="GLenum"/> + <param name="portion" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1273" ignore="true"/> + </function> + + <function name="GetFinalCombinerInputParameterfvNV" offset="assign"> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + <glx vendorpriv="1274" ignore="true"/> + </function> + + <function name="GetFinalCombinerInputParameterivNV" offset="assign"> + <param name="variable" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx vendorpriv="1275" ignore="true"/> + </function> +</category> + +<category name="GL_NV_fog_distance" number="192"> + <enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A"> + <size name="Fogfv"/> + <size name="Fogiv"/> + <size name="Get" mode="get"/> + </enum> + <enum name="EYE_RADIAL_NV" value="0x855B"/> + <enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/> +</category> + +<category name="GL_NV_blend_square" number="194"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_NV_texture_env_combine4" number="195"> + <enum name="COMBINE4" value="0x8503"/> + <enum name="SOURCE3_RGB_NV" count="1" value="0x8583"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND3_RGB_NV" count="1" value="0x8593"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> +</category> + +<category name="GL_MESA_resize_buffers" number="196"> + <function name="ResizeBuffersMESA" offset="assign"> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_MESA_window_pos" number="197"> + <function name="WindowPos2dMESA" offset="assign"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2dvMESA" offset="assign"> + <param name="v" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2fMESA" offset="assign"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2fvMESA" offset="assign"> + <param name="v" type="const GLfloat *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2iMESA" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2ivMESA" offset="assign"> + <param name="v" type="const GLint *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2sMESA" offset="assign"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos2svMESA" offset="assign"> + <param name="v" type="const GLshort *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3dMESA" offset="assign"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3dvMESA" offset="assign"> + <param name="v" type="const GLdouble *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3fMESA" offset="assign" vectorequiv="WindowPos3fvMESA"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="WindowPos3fvMESA" offset="assign"> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="230"/> + </function> + + <function name="WindowPos3iMESA" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3ivMESA" offset="assign"> + <param name="v" type="const GLint *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3sMESA" offset="assign"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos3svMESA" offset="assign"> + <param name="v" type="const GLshort *"/> + <glx handcode="true"/> + </function> + + <function name="WindowPos4dMESA" offset="assign"> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4dvMESA" offset="assign"> + <param name="v" type="const GLdouble *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4fMESA" offset="assign"> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4fvMESA" offset="assign"> + <param name="v" type="const GLfloat *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4iMESA" offset="assign"> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4ivMESA" offset="assign"> + <param name="v" type="const GLint *"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4sMESA" offset="assign"> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + <glx ignore="true"/> + </function> + + <function name="WindowPos4svMESA" offset="assign"> + <param name="v" type="const GLshort *"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture_compression_s3tc" number="198"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/> +</category> + +<category name="GL_IBM_multimode_draw_arrays" number="200"> + <function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false"> + <param name="mode" type="const GLenum *"/> + <param name="first" type="const GLint *"/> + <param name="count" type="const GLsizei *"/> + <param name="primcount" type="GLsizei"/> + <param name="modestride" type="GLint"/> + <glx handcode="true" ignore="true"/> + </function> + + <function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false"> + <param name="mode" type="const GLenum *"/> + <param name="count" type="const GLsizei *"/> + <param name="type" type="GLenum"/> + <param name="indices" type="const GLvoid * const *"/> + <param name="primcount" type="GLsizei"/> + <param name="modestride" type="GLint"/> + <glx handcode="true" ignore="true"/> + </function> +</category> + +<category name="GL_IBM_vertex_array_lists" number="201"> + <function name="ColorPointerListIBM"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="SecondaryColorPointerListIBM"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="EdgeFlagPointerListIBM"> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLboolean **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="FogCoordPointerListIBM"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="IndexPointerListIBM"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="NormalPointerListIBM"> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="TexCoordPointerListIBM"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> + + <function name="VertexPointerListIBM"> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLint"/> + <param name="pointer" type="const GLvoid **"/> + <param name="ptrstride" type="GLint"/> + </function> +</category> + +<!-- Extension number 202 is not listed in the extension registry. --> +<!-- Extension number 203 is not listed in the extension registry. --> +<!-- Extension number 204 is not listed in the extension registry. --> +<!-- Extension number 205 is not listed in the extension registry. --> + +<category name="GL_3DFX_texture_compression_FXT1" number="206"> + <enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/> + <enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/> +</category> + +<category name="GL_3DFX_multisample" number="207"> + <enum name="MULTISAMPLE_3DFX" value="0x86B2"/> + <enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/> + <enum name="SAMPLES_3DFX" value="0x86B4"/> + <enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/> +</category> + +<category name="GL_3DFX_tbuffer" number="208"> + <function name="TbufferMask3DFX"> + <param name="mask" type="GLuint"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_EXT_multisample" number="209"> + <function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false"> + <param name="value" type="GLclampf"/> + <param name="invert" type="GLboolean"/> + </function> + + <function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false"> + <param name="pattern" type="GLenum"/> + </function> +</category> + +<!-- Extension number 211 is not listed in the extension registry. --> +<!-- Extension number 213 is not listed in the extension registry. --> + +<category name="GL_SGIS_texture_color_mask" number="214"> + <enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/> + + <function name="TextureColorMaskSGIS"> + <param name="red" type="GLboolean"/> + <param name="green" type="GLboolean"/> + <param name="blue" type="GLboolean"/> + <param name="alpha" type="GLboolean"/> + <glx rop="2082" ignore="true"/> + </function> +</category> + +<!-- Extension number 215 is a GLX extension. --> +<!-- Extension number 216 is a GLX extension. --> +<!-- Extension number 217 is a GLX extension. --> +<!-- Extension number 218 is a GLX extension. --> +<!-- Extension number 219 is not listed in the extension registry. --> + +<category name="GL_EXT_texture_env_dot3" number="220"> + <enum name="DOT3_RGB_EXT" value="0x8740"/> + <enum name="DOT3_RGBA_EXT" value="0x8741"/> +</category> + +<category name="GL_ATI_texture_mirror_once" number="221"> + <enum name="MIRROR_CLAMP_ATI" value="0x8742"/> + <enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/> +</category> + +<category name="GL_NV_fence" number="222"> + <function name="DeleteFencesNV" offset="assign" static_dispatch="false"> + <param name="n" type="GLsizei"/> + <param name="fences" type="const GLuint *"/> + <glx ignore="true"/> + </function> + + <function name="GenFencesNV" offset="assign" static_dispatch="false"> + <param name="n" type="GLsizei" counter="true"/> + <param name="fences" type="GLuint *" output="true" count="n"/> + <glx ignore="true"/> + </function> + + <function name="IsFenceNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="TestFenceNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <return type="GLboolean"/> + <glx ignore="true"/> + </function> + + <function name="GetFenceivNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + <glx ignore="true"/> + </function> + + <function name="FinishFenceNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="SetFenceNV" offset="assign" static_dispatch="false"> + <param name="fence" type="GLuint"/> + <param name="condition" type="GLenum"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_IBM_texture_mirrored_repeat" number="224"> + <enum name="MIRRORED_REPEAT_IBM" value="0x8370"/> +</category> + +<category name="GL_NV_evaluators" number="225"> + <function name="MapControlPointsNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="type" type="GLenum"/> + <param name="ustride" type="GLsizei"/> + <param name="vstride" type="GLsizei"/> + <param name="uorder" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="packed" type="GLboolean"/> + <param name="points" type="const GLvoid *"/> + </function> + + <function name="MapParameterivNV"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *"/> + </function> + + <function name="MapParameterfvNV"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetMapControlPointsNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="type" type="GLenum"/> + <param name="ustride" type="GLsizei"/> + <param name="vstride" type="GLsizei"/> + <param name="packed" type="GLboolean"/> + <param name="points" type="GLvoid *" output="true"/> + </function> + + <function name="GetMapParameterivNV"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetMapParameterfvNV"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="GetMapAttribParameterivNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true"/> + </function> + + <function name="GetMapAttribParameterfvNV"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> + + <function name="EvalMapsNV"> + <param name="target" type="GLenum"/> + <param name="mode" type="GLenum"/> + </function> +</category> + +<category name="GL_NV_packed_depth_stencil" number="226"> + <enum name="DEPTH_STENCIL_NV" value="0x84F9"/> + <enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/> +</category> + +<category name="GL_NV_register_combiners2" number="227"> + <function name="CombinerStageParameterfvNV"> + <param name="stage" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="GetCombinerStageParameterfvNV"> + <param name="stage" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true"/> + </function> +</category> + +<category name="GL_NV_texture_compression_vtc" number="228"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/> +</category> + +<category name="GL_NV_texture_rectangle" number="229"> + <enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5"> + <size name="Get" mode="get"/> + </enum> + <enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6"> + <size name="Get" mode="get"/> + </enum> + <enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/> + <enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program" number="233"> + <enum name="VERTEX_PROGRAM_NV" value="0x8620"/> + <enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/> + <enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626"> + <size name="GetVertexAttribdvNV" mode="get"/> + <size name="GetVertexAttribfvNV" mode="get"/> + <size name="GetVertexAttribivNV" mode="get"/> + </enum> + <enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="PROGRAM_STRING_NV" value="0x8628"/> + <enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/> + <enum name="IDENTITY_NV" value="0x862A"/> + <enum name="INVERSE_NV" value="0x862B"/> + <enum name="TRANSPOSE_NV" value="0x862C"/> + <enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/> + <enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/> + <enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/> + <enum name="MATRIX0_NV" value="0x8630"/> + <enum name="MATRIX1_NV" value="0x8631"/> + <enum name="MATRIX2_NV" value="0x8632"/> + <enum name="MATRIX3_NV" value="0x8633"/> + <enum name="MATRIX4_NV" value="0x8634"/> + <enum name="MATRIX5_NV" value="0x8635"/> + <enum name="MATRIX6_NV" value="0x8636"/> + <enum name="MATRIX7_NV" value="0x8637"/> + <enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/> + <enum name="CURRENT_MATRIX_NV" value="0x8641"/> + <enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/> + <enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/> + <enum name="PROGRAM_PARAMETER_NV" value="0x8644"/> + <enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/> + <enum name="PROGRAM_TARGET_NV" count="1" value="0x8646"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647"> + <size name="GetProgramivNV" mode="get"/> + </enum> + <enum name="TRACK_MATRIX_NV" value="0x8648"/> + <enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/> + <enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/> + <enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/> + <enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/> + <enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/> + <enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/> + <enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/> + <enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/> + <enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/> + <enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/> + <enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/> + <enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/> + <enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/> + <enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/> + <enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/> + <enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/> + <enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/> + <enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/> + <enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/> + <enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/> + <enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/> + <enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/> + <enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/> + <enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/> + <enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/> + <enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/> + <enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/> + <enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/> + <enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/> + <enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/> + <enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/> + <enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/> + <enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/> + <enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/> + <enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/> + <enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/> + <enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/> + <enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/> + <enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/> + <enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/> + <enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/> + <enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/> + <enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/> + <enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/> + <enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/> + <enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/> + <enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/> + <enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/> + <enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/> + <enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/> + <enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/> + + <function name="AreProgramsResidentNV" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <param name="residences" type="GLboolean *" output="true" count="n"/> + <return type="GLboolean"/> + <glx vendorpriv="1293"/> + </function> + + <function name="BindProgramNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="program" type="GLuint"/> + <glx rop="4180"/> + </function> + + <function name="DeleteProgramsNV" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="const GLuint *" count="n"/> + <glx vendorpriv="1294"/> + </function> + + <function name="ExecuteProgramNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <param name="params" type="const GLfloat *" count="4"/> + <glx rop="4181"/> + </function> + + <function name="GenProgramsNV" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="programs" type="GLuint *" output="true" count="n"/> + <glx vendorpriv="1295" always_array="true"/> + </function> + + <!-- This isn't 100% correct. Currently, the only valid value of pname + is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always + 4. This is why the pname parameter was removed in the ARB version + of these functions. + --> + + <function name="GetProgramParameterdvNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1297"/> + </function> + + <function name="GetProgramParameterfvNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1296"/> + </function> + + <function name="GetProgramivNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1298"/> + </function> + + <function name="GetProgramStringNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="program" type="GLubyte *" output="true"/> + <glx vendorpriv="1299" handcode="server" always_array="true"/> + </function> + + <function name="GetTrackMatrixivNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="address" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" count="1"/> + <glx vendorpriv="1300"/> + </function> + + <function name="GetVertexAttribdvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLdouble *" output="true" variable_param="pname"/> + <glx vendorpriv="1301"/> + </function> + + <function name="GetVertexAttribfvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLfloat *" output="true" variable_param="pname"/> + <glx vendorpriv="1302"/> + </function> + + <function name="GetVertexAttribivNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *" output="true" variable_param="pname"/> + <glx vendorpriv="1303"/> + </function> + + <function name="GetVertexAttribPointervNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="pointer" type="GLvoid **" output="true"/> + <glx handcode="true"/> + </function> + + <function name="IsProgramNV" offset="assign"> + <param name="program" type="GLuint"/> + <return type="GLboolean"/> + <glx vendorpriv="1304"/> + </function> + + <function name="LoadProgramNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="program" type="const GLubyte *" count="len"/> + <glx rop="4183"/> + </function> + + <function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLdouble *"/> + </function> + + <function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ProgramParameters4dvNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="num" type="GLuint" counter="true"/> + <param name="params" type="const GLdouble *" count="num" count_scale="4"/> + <glx rop="4187"/> + </function> + + <function name="ProgramParameters4fvNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="num" type="GLuint" counter="true"/> + <param name="params" type="const GLfloat *" count="num" count_scale="4"/> + <glx rop="4186"/> + </function> + + <function name="RequestResidentProgramsNV" offset="assign"> + <param name="n" type="GLsizei" counter="true"/> + <param name="ids" type="const GLuint *" count="n"/> + <glx rop="4182"/> + </function> + + <function name="TrackMatrixNV" offset="assign"> + <param name="target" type="GLenum"/> + <param name="address" type="GLuint"/> + <param name="matrix" type="GLenum"/> + <param name="transform" type="GLenum"/> + <glx rop="4188"/> + </function> + + <function name="VertexAttribPointerNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + <glx handcode="true"/> + </function> + + <function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + </function> + + <function name="VertexAttrib1svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="1"/> + <glx rop="4265"/> + </function> + + <function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + </function> + + <function name="VertexAttrib2svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="2"/> + <glx rop="4266"/> + </function> + + <function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + </function> + + <function name="VertexAttrib3svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="3"/> + <glx rop="4267"/> + </function> + + <function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLshort"/> + <param name="y" type="GLshort"/> + <param name="z" type="GLshort"/> + <param name="w" type="GLshort"/> + </function> + + <function name="VertexAttrib4svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *" count="4"/> + <glx rop="4268"/> + </function> + + <function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + </function> + + <function name="VertexAttrib1fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="1"/> + <glx rop="4269"/> + </function> + + <function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + </function> + + <function name="VertexAttrib2fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="2"/> + <glx rop="4270"/> + </function> + + <function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + </function> + + <function name="VertexAttrib3fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="3"/> + <glx rop="4271"/> + </function> + + <function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="VertexAttrib4fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4272"/> + </function> + + <function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + </function> + + <function name="VertexAttrib1dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="1"/> + <glx rop="4273" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + </function> + + <function name="VertexAttrib2dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="2"/> + <glx rop="4274" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + </function> + + <function name="VertexAttrib3dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="3"/> + <glx rop="4275" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="VertexAttrib4dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4276" doubles_in_order="true"/> + </function> + + <function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV"> + <param name="index" type="GLuint"/> + <param name="x" type="GLubyte"/> + <param name="y" type="GLubyte"/> + <param name="z" type="GLubyte"/> + <param name="w" type="GLubyte"/> + </function> + + <function name="VertexAttrib4ubvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *" count="4"/> + <glx rop="4277"/> + </function> + + <function name="VertexAttribs1svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n"/> + <glx rop="4202"/> + </function> + + <function name="VertexAttribs2svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="2"/> + <glx rop="4203"/> + </function> + + <function name="VertexAttribs3svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="3"/> + <glx rop="4204"/> + </function> + + <function name="VertexAttribs4svNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLshort *" count="n" count_scale="4"/> + <glx rop="4205"/> + </function> + + <function name="VertexAttribs1fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n"/> + <glx rop="4206"/> + </function> + + <function name="VertexAttribs2fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="2"/> + <glx rop="4207"/> + </function> + + <function name="VertexAttribs3fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="3"/> + <glx rop="4208"/> + </function> + + <function name="VertexAttribs4fvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLfloat *" count="n" count_scale="4"/> + <glx rop="4209"/> + </function> + + <function name="VertexAttribs1dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n"/> + <glx rop="4210" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs2dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="2"/> + <glx rop="4211" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs3dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="3"/> + <glx rop="4212" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs4dvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLdouble *" count="n" count_scale="4"/> + <glx rop="4213" doubles_in_order="true"/> + </function> + + <function name="VertexAttribs4ubvNV" offset="assign"> + <param name="index" type="GLuint"/> + <param name="n" type="GLsizei" counter="true"/> + <param name="v" type="const GLubyte *" count="n" count_scale="4"/> + <glx rop="4214"/> + </function> +</category> + +<!-- Extension number 234 is a GLX extension. --> + +<category name="GL_SGIX_texture_coordinate_clamp" number="235"> + <enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> + <enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<!-- Extension number 236 is not listed in the extension registry. --> +<!-- Extension number 237 is a GLX extension. --> +<!-- Extension number 238 is a GLX extension. --> +<!-- Extension number 242 is a WGL extension. --> + +<category name="GL_NV_copy_depth_to_color" number="243"> + <enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/> + <enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/> +</category> + +<category name="GL_ATI_envmap_bumpmap" number="244"> + <enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775"> + <size name="TexBumpParameterfv"/> + <size name="TexBumpParameteriv"/> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778"> + <size name="GetTexBumpParameterfv" mode="get"/> + <size name="GetTexBumpParameteriv" mode="get"/> + </enum> + <enum name="DUDV_ATI" value="0x8779"/> + <enum name="DU8DV8_ATI" value="0x877A"/> + <enum name="BUMP_ENVMAP_ATI" value="0x877B"/> + <enum name="BUMP_TARGET_ATI" count="1" value="0x877C"> + <size name="TexEnviv"/> + <size name="TexEnvfv"/> + <size name="GetTexEnviv" mode="get"/> + <size name="GetTexEnvfv" mode="get"/> + </enum> + <function name="TexBumpParameterfvATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="const GLfloat *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="TexBumpParameterivATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="const GLint *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="GetTexBumpParameterfvATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat *" variable_param="pname"/> + <glx ignore="true"/> + </function> + <function name="GetTexBumpParameterivATI" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint *" variable_param="pname"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_ATI_fragment_shader" number="245"> + <function name="GenFragmentShadersATI" offset="assign"> + <return type="GLuint"/> + <param name="range" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BindFragmentShaderATI" offset="assign"> + <param name="id" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="DeleteFragmentShaderATI" offset="assign"> + <param name="id" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="BeginFragmentShaderATI" offset="assign"> + <glx ignore="true"/> + </function> + + <function name="EndFragmentShaderATI" offset="assign"> + <glx ignore="true"/> + </function> + + <function name="PassTexCoordATI" offset="assign"> + <param name="dst" type="GLuint"/> + <param name="coord" type="GLuint"/> + <param name="swizzle" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="SampleMapATI" offset="assign"> + <param name="dst" type="GLuint"/> + <param name="interp" type="GLuint"/> + <param name="swizzle" type="GLenum"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp1ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp2ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="ColorFragmentOp3ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMask" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <param name="arg3" type="GLuint"/> + <param name="arg3Rep" type="GLuint"/> + <param name="arg3Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp1ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp2ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="AlphaFragmentOp3ATI" offset="assign"> + <param name="op" type="GLenum"/> + <param name="dst" type="GLuint"/> + <param name="dstMod" type="GLuint"/> + <param name="arg1" type="GLuint"/> + <param name="arg1Rep" type="GLuint"/> + <param name="arg1Mod" type="GLuint"/> + <param name="arg2" type="GLuint"/> + <param name="arg2Rep" type="GLuint"/> + <param name="arg2Mod" type="GLuint"/> + <param name="arg3" type="GLuint"/> + <param name="arg3Rep" type="GLuint"/> + <param name="arg3Mod" type="GLuint"/> + <glx ignore="true"/> + </function> + + <function name="SetFragmentShaderConstantATI" offset="assign"> + <param name="dst" type="GLuint"/> + <param name="value" type="const GLfloat *"/> + <glx ignore="true"/> + </function> +</category> + +<!-- Extension number 250 is a WGL extension. --> +<!-- Extension number 251 is a WGL extension. --> +<!-- Extension number 252 is a WGL extension. --> +<!-- Extension number 253 is a WGL extension. --> +<!-- Extension number 254 is a WGL extension. --> +<!-- Extension number 255 is a WGL extension. --> + +<category name="GL_SUN_mesh_array" number="257"> + <enum name="QUAD_MESH_SUN" value="0x8614"/> + <enum name="TRIANGLE_MESH_SUN" value="0x8615"/> + + <function name="DrawMeshArraysSUN"> + <param name="mode" type="GLenum"/> + <param name="first" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="width" type="GLsizei"/> + </function> +</category> + +<category name="GL_SUN_slice_accum" number="258"> + <enum name="SLICE_ACCUM_SUN" value="0x85CC"/> +</category> + +<category name="GL_NV_multisample_filter_hint" number="259"> + <enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_depth_clamp" number="260"> + <enum name="DEPTH_CLAMP_NV" count="1" value="0x864F"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_NV_point_sprite" number="262"> + <!-- These existing enums can be passed as a parameter to the function + added for this extension. --> + + <enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128"> + <size name="PointParameterivNV"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129"> + <size name="PointParameterivNV"/> + </enum> + + <enum name="POINT_SPRITE_NV" count="1" value="0x8861"> + <size name="Get" mode="get"/> + </enum> + <enum name="COORD_REPLACE_NV" count="1" value="0x8862"> + <size name="TexEnvfv"/> + <size name="TexEnviv"/> + <size name="GetTexEnvfv" mode="get"/> + <size name="GetTexEnviv" mode="get"/> + </enum> + <enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863"> + <size name="PointParameterfvEXT"/> + <size name="PointParameterivNV"/> + <size name="Get" mode="get"/> + </enum> + + <function name="PointParameteriNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + <glx rop="4221"/> + </function> + + <function name="PointParameterivNV" offset="assign"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLint *" variable_param="pname"/> + <glx rop="4222"/> + </function> +</category> + +<!-- Extension number 263 is a WGL extension. --> +<!-- Extension number 264 is a WGL extension. --> + +<category name="GL_EXT_shadow_funcs" number="267"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_EXT_stencil_two_side" number="268"> + <enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910"> + <size name="Get" mode="get"/> + </enum> + <enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911"> + <size name="Get" mode="get"/> + </enum> + + <function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false"> + <param name="face" type="GLenum"/> + <glx rop="4220"/> + </function> +</category> + +<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_APPLE_ycbcr_422" number="275"> + <enum name="YCBCR_422_APPLE" value="0x85B9"/> + <enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/> + <enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/> +</category> + +<category name="GL_S3_s3tc" number="276"> + <enum name="RGB_S3TC" value="0x83A0"/> + <enum name="RGB4_S3TC" value="0x83A1"/> + <enum name="RGBA_S3TC" value="0x83A2"/> + <enum name="RGBA4_S3TC" value="0x83A3"/> + <enum name="RGBA_DXT5_S3TC" value="0x83A4"/> + <enum name="RGBA4_DXT5_S3TC" value="0x83A5"/> +</category> + +<category name="GL_ATI_draw_buffers" number="277"> + <enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833"> + <size name="Get" mode="get"/> + </enum> + <enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834"> + <size name="Get" mode="get"/> + </enum> + + <function name="DrawBuffersATI" alias="DrawBuffersARB"> + <param name="n" type="GLsizei" counter="true"/> + <param name="bufs" type="const GLenum *" count="n"/> + </function> +</category> + +<!-- Extension number 278 is a WGL extension. --> + +<category name="GL_ATI_texture_env_combine3" number="279"> + <enum name="MODULATE_ADD_ATI" value="0x8744"/> + <enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/> + <enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/> +</category> + +<category name="GL_NV_fragment_program" number="282"> + <function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="x" type="GLfloat"/> + <param name="y" type="GLfloat"/> + <param name="z" type="GLfloat"/> + <param name="w" type="GLfloat"/> + </function> + + <function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="x" type="GLdouble"/> + <param name="y" type="GLdouble"/> + <param name="z" type="GLdouble"/> + <param name="w" type="GLdouble"/> + </function> + + <function name="ProgramNamedParameter4fvNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="v" type="const GLfloat *" count="4"/> + <glx rop="4218"/> + </function> + + <function name="ProgramNamedParameter4dvNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="v" type="const GLdouble *" count="4"/> + <glx rop="4219"/> + </function> + + <function name="GetProgramNamedParameterfvNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="params" type="GLfloat *" output="true" count="4"/> + <glx vendorpriv="1310" always_array="true"/> + </function> + + <function name="GetProgramNamedParameterdvNV" offset="assign"> + <param name="id" type="GLuint"/> + <param name="len" type="GLsizei" counter="true"/> + <param name="name" type="const GLubyte *" count="len"/> + <param name="params" type="GLdouble *" output="true" count="4"/> + <glx vendorpriv="1311" always_array="true"/> + </function> +</category> + +<category name="GL_NV_texture_expand_normal" number="286"> + <enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F"> + <size name="TexParameterfv"/> + <size name="TexParameteriv"/> + <size name="GetTexParameterfv" mode="get"/> + <size name="GetTexParameteriv" mode="get"/> + </enum> +</category> + +<category name="GL_OES_compressed_paletted_texture" number="294"> + <enum name="PALETTE4_RGB8_OES" value="0x8B90"/> + <enum name="PALETTE4_RGBA8_OES" value="0x8B91"/> + <enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/> + <enum name="PALETTE4_RGBA4_OES" value="0x8B93"/> + <enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/> + <enum name="PALETTE8_RGB8_OES" value="0x8B95"/> + <enum name="PALETTE8_RGBA8_OES" value="0x8B96"/> + <enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/> + <enum name="PALETTE8_RGBA4_OES" value="0x8B98"/> + <enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/> +</category> + +<category name="GL_OES_read_format" number="295"> + <enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/> + <enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/> +</category> + +<category name="GL_EXT_depth_bounds_test" number="297"> + <enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890"> + <size name="Get" mode="get"/> + </enum> + <enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891"> + <size name="Get" mode="get"/> + </enum> + + <function name="DepthBoundsEXT" offset="assign" static_dispatch="false"> + <param name="zmin" type="GLclampd"/> + <param name="zmax" type="GLclampd"/> + <glx rop="4229" ignore="true"/> + </function> +</category> + +<category name="GL_EXT_texture_mirror_clamp" number="298"> + <enum name="MIRROR_CLAMP_EXT" value="0x8742"/> + <enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/> + <enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/> +</category> + +<category name="GL_EXT_blend_equation_separate" number="299"> + <enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009"> + <size name="Get" mode="get"/> + </enum> + <enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D"> + <size name="Get" mode="get"/> + </enum> + + <function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + <glx rop="4228"/> + </function> +</category> + +<category name="GL_MESA_pack_invert" number="300"> + <enum name="PACK_INVERT_MESA" count="1" value="0x8758"> + <size name="Get" mode="get"/> + </enum> +</category> + +<category name="GL_MESA_ycbcr_texture" number="301"> + <enum name="YCBCR_MESA" value="0x8757"/> + <enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/> + <enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/> +</category> + +<category name="GL_EXT_pixel_buffer_object" number="302"> + <enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/> + <enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/> + <enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/> + <enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/> +</category> + +<category name="GL_NV_fragment_program_option" number="303"> + <!-- No new functions, types, enums. --> +</category> + +<category name="GL_NV_fragment_program2" number="304"> + <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8"> + <size name="GetProgramivARB" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program2_option" number="305"> + <enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4"> + <size name="GetProgramivARB" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5"> + <size name="GetProgramivARB" mode="get"/> + </enum> +</category> + +<category name="GL_NV_vertex_program3" number="306"> + <enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/> +</category> + +<!-- Extension number 307 is a GLX extension. --> +<!-- Extension number 308 is a GLX extension. --> + +<category name="GL_EXT_texture_compression_dxt1" number="309"> + <enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/> + <enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/> +</category> + +<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + + +<category name="GL_APPLE_flush_buffer_range" number="321"> + <enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12"> + <size name="GetBufferParameteriv" mode="get"/> + </enum> + <enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13"> + <size name="GetBufferParameteriv" mode="get"/> + </enum> + <function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="param" type="GLint"/> + </function> + <function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="offset" type="GLintptr"/> + <param name="size" type="GLsizeiptr"/> + </function> +</category> + +<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +<category name="GL_APPLE_texture_range" number="367"> + <enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + <size name="GetTexParameteriv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + </enum> + <enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF"> + <size name="TexParameteriv"/> + <size name="TexParameterfv"/> + </enum> + <enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7"> + <size name="GetTexParameteriv" mode="get"/> + <size name="GetTexParameterfv" mode="get"/> + </enum> + <enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8"> + <size name="GetTexParameterPointervAPPLE" mode="get"/> + </enum> + <function name="TextureRangeAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="length" type="GLsizei"/> + <param name="pointer" type="GLvoid *"/> + </function> + <function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLvoid **"/> + </function> +</category> + +<!-- Unnumbered extensions sorted by name. --> + +<category name="GL_ATI_blend_equation_separate"> + <function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false"> + <param name="modeRGB" type="GLenum"/> + <param name="modeA" type="GLenum"/> + </function> +</category> + +<category name="GL_ATI_separate_stencil"> + <enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802"> + <size name="Get" mode="get"/> + </enum> + <enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803"> + <size name="Get" mode="get"/> + </enum> + + <function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false"> + <param name="face" type="GLenum"/> + <param name="sfail" type="GLenum"/> + <param name="zfail" type="GLenum"/> + <param name="zpass" type="GLenum"/> + </function> + <function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false"> + <param name="frontfunc" type="GLenum"/> + <param name="backfunc" type="GLenum"/> + <param name="ref" type="GLint"/> + <param name="mask" type="GLuint"/> + </function> + +</category> + +<category name="GL_EXT_gpu_program_parameters"> + <function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="params" type="const GLfloat *"/> + </function> + + <function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false"> + <param name="target" type="GLenum"/> + <param name="index" type="GLuint"/> + <param name="count" type="GLsizei"/> + <param name="params" type="const GLfloat *"/> + </function> +</category> + +<category name="GL_EXT_timer_query"> + <enum name="TIME_ELAPSED_EXT" value="0x88BF"/> + <type name="int64EXT" size="8"/> + <type name="uint64EXT" unsigned="true" size="8"/> + <function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint64EXT *"/> + </function> + <function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false"> + <param name="id" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint64EXT *"/> + </function> +</category> + +<category name="GL_INGR_blend_func_separate"> + <function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false"> + <param name="sfactorRGB" type="GLenum"/> + <param name="dfactorRGB" type="GLenum"/> + <param name="sfactorAlpha" type="GLenum"/> + <param name="dfactorAlpha" type="GLenum"/> + </function> +</category> + +<category name="GL_MESA_texture_signed_rgba"> + <enum name="SIGNED_NORMALIZED" value="0x8F9C"/> + <enum name="RGBA_SNORM" value="0x8F93"/> + <enum name="RGBA8_SNORM" value="0x8F97"/> +</category> + +<category name="GL_MESA_shader_debug"> + <enum name="DEBUG_OBJECT_MESA" value="0x8759"/> + <enum name="DEBUG_PRINT_MESA" value="0x875A"/> + <enum name="DEBUG_ASSERT_MESA" value="0x875B"/> + <function name="CreateDebugObjectMESA"> + <return type="GLhandleARB"/> + <glx ignore="true"/> + </function> + <function name="ClearDebugLogMESA"> + <param name="obj" type="GLhandleARB"/> + <param name="logType" type="GLenum"/> + <param name="shaderType" type="GLenum"/> + <glx ignore="true"/> + </function> + <function name="GetDebugLogMESA"> + <param name="obj" type="GLhandleARB"/> + <param name="logType" type="GLenum"/> + <param name="shaderType" type="GLenum"/> + <param name="maxLength" type="GLsizei"/> + <param name="length" type="GLsizei *" output="true"/> + <param name="debugLog" type="GLcharARB *" output="true"/> + <glx ignore="true"/> + </function> + <function name="GetDebugLogLengthMESA"> + <return type="GLsizei"/> + <param name="obj" type="GLhandleARB"/> + <param name="logType" type="GLenum"/> + <param name="shaderType" type="GLenum"/> + <glx ignore="true"/> + </function> +</category> + +<category name="GL_SGIS_point_parameters"> + <enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128"> + <size name="PointParameterfvEXT"/> + </enum> + <enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129"> + <size name="PointParameterfvEXT"/> + </enum> + + <function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="param" type="GLfloat"/> + </function> + + <function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLfloat *"/> + </function> +</category> + +<category name="GL_SGIX_igloo_interface"> + <function name="IglooInterfaceSGIX"> + <param name="pname" type="GLenum"/> + <param name="params" type="const GLvoid *"/> + </function> +</category> + +<category name="GL_SGIX_polynomial_ffd"> + <function name="DeformationMap3dSGIX"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLdouble"/> + <param name="u2" type="GLdouble"/> + <param name="ustride" type="GLint"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLdouble"/> + <param name="v2" type="GLdouble"/> + <param name="vstride" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="w1" type="GLdouble"/> + <param name="w2" type="GLdouble"/> + <param name="wstride" type="GLint"/> + <param name="worder" type="GLint"/> + <param name="points" type="const GLdouble *"/> + </function> + + <function name="DeformationMap3fSGIX"> + <param name="target" type="GLenum"/> + <param name="u1" type="GLfloat"/> + <param name="u2" type="GLfloat"/> + <param name="ustride" type="GLint"/> + <param name="uorder" type="GLint"/> + <param name="v1" type="GLfloat"/> + <param name="v2" type="GLfloat"/> + <param name="vstride" type="GLint"/> + <param name="vorder" type="GLint"/> + <param name="w1" type="GLfloat"/> + <param name="w2" type="GLfloat"/> + <param name="wstride" type="GLint"/> + <param name="worder" type="GLint"/> + <param name="points" type="const GLfloat *"/> + </function> + + <function name="DeformSGIX"> + <param name="mask" type="GLenum"/> + </function> + + <function name="LoadIdentityDeformationMapSGIX"> + <param name="mask" type="GLenum"/> + </function> +</category> + +<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/gl_SPARC_asm.py b/src/mapi/glapi/gen/gl_SPARC_asm.py new file mode 100644 index 00000000000..33e752df38c --- /dev/null +++ b/src/mapi/glapi/gen/gl_SPARC_asm.py @@ -0,0 +1,275 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import license +import gl_XML, glX_XML +import sys, getopt + +class PrintGenericStubs(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + self.name = "gl_SPARC_asm.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + + + def printRealHeader(self): + print '#include "glapi/glapioffsets.h"' + print '' + print '#ifdef __arch64__' + print '#define GL_OFF(N)\t((N) * 8)' + print '#define GL_LL\t\tldx' + print '#define GL_TIE_LD(SYM)\t%tie_ldx(SYM)' + print '#define GL_STACK_SIZE\t128' + print '#else' + print '#define GL_OFF(N)\t((N) * 4)' + print '#define GL_LL\t\tld' + print '#define GL_TIE_LD(SYM)\t%tie_ld(SYM)' + print '#define GL_STACK_SIZE\t64' + print '#endif' + print '' + print '#define GLOBL_FN(x) .globl x ; .type x, @function' + print '#define HIDDEN(x) .hidden x' + print '' + print '\t.register %g2, #scratch' + print '\t.register %g3, #scratch' + print '' + print '\t.text' + print '' + print '\tGLOBL_FN(__glapi_sparc_icache_flush)' + print '\tHIDDEN(__glapi_sparc_icache_flush)' + print '\t.type\t__glapi_sparc_icache_flush, @function' + print '__glapi_sparc_icache_flush: /* %o0 = insn_addr */' + print '\tflush\t%o0' + print '\tretl' + print '\t nop' + print '' + print '\t.align\t32' + print '' + print '\t.type\t__glapi_sparc_get_pc, @function' + print '__glapi_sparc_get_pc:' + print '\tretl' + print '\t add\t%o7, %g2, %g2' + print '\t.size\t__glapi_sparc_get_pc, .-__glapi_sparc_get_pc' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\tGLOBL_FN(__glapi_sparc_get_dispatch)' + print '\tHIDDEN(__glapi_sparc_get_dispatch)' + print '__glapi_sparc_get_dispatch:' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' + print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' + print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' + print '\tretl' + print '\t mov\t%g2, %o0' + print '' + print '\t.data' + print '\t.align\t32' + print '' + print '\t/* --> sethi %hi(_glapi_tls_Dispatch), %g1 */' + print '\t/* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */' + print '\tGLOBL_FN(__glapi_sparc_tls_stub)' + print '\tHIDDEN(__glapi_sparc_tls_stub)' + print '__glapi_sparc_tls_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\tadd\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsrl\t%g3, 10, %g3' + print '\tsethi\t%tie_hi22(_glapi_tls_Dispatch), %g1' + print '\tadd\t%g1, %tie_lo10(_glapi_tls_Dispatch), %g1' + print '\tGL_LL\t[%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch)' + print '\tGL_LL\t[%g7+%g2], %g1' + print '\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '\t.size\t__glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_tls_stub;\t\t\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#elif defined(PTHREADS)' + print '' + print '\t/* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */' + print '\t/* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */' + print '\t/* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */' + print '\t/* 64-bit 0x0c --> sllx %g1, 32, %g1 */' + print '\t/* 64-bit 0x10 --> add %g1, %g2, %g1 */' + print '\t/* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */' + print '' + print '\t/* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */' + print '\t/* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */' + print '' + print '\t.data' + print '\t.align\t32' + print '' + print '\tGLOBL_FN(__glapi_sparc_pthread_stub)' + print '\tHIDDEN(__glapi_sparc_pthread_stub)' + print '__glapi_sparc_pthread_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsethi\t%hi(_glapi_Dispatch), %g1' + print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' + print '\tsrl\t%g3, 10, %g3' + print '\tGL_LL\t[%g2+%g1], %g2' + print '\tGL_LL\t[%g2], %g1' + print '\tcmp\t%g1, 0' + print '\tbe\t2f' + print '\t nop' + print '1:\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '2:\tsave\t%sp, GL_STACK_SIZE, %sp' + print '\tmov\t%g3, %l0' + print '\tcall\t_glapi_get_dispatch' + print '\t nop' + print '\tmov\t%o0, %g1' + print '\tmov\t%l0, %g3' + print '\tba\t1b' + print '\t restore %g0, %g0, %g0' + print '\t.size\t__glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_pthread_stub;\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#else /* Non-threaded version. */' + print '' + print '\t.type __glapi_sparc_nothread_stub, @function' + print '__glapi_sparc_nothread_stub: /* Call offset in %g3 */' + print '\tmov\t%o7, %g1' + print '\tsethi\t%hi(_GLOBAL_OFFSET_TABLE_-4), %g2' + print '\tcall\t__glapi_sparc_get_pc' + print '\t add\t%g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2' + print '\tmov\t%g1, %o7' + print '\tsrl\t%g3, 10, %g3' + print '\tsethi\t%hi(_glapi_Dispatch), %g1' + print '\tor\t%g1, %lo(_glapi_Dispatch), %g1' + print '\tGL_LL\t[%g2+%g1], %g2' + print '\tGL_LL\t[%g2], %g1' + print '\tGL_LL\t[%g1 + %g3], %g1' + print '\tjmp\t%g1' + print '\t nop' + print '\t.size\t__glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub' + print '' + print '#define GL_STUB(fn, off)\t\t\t\\' + print '\tGLOBL_FN(fn);\t\t\t\t\\' + print 'fn:\tba\t__glapi_sparc_nothread_stub;\t\\' + print '\t sethi\tGL_OFF(off), %g3;\t\t\\' + print '\t.size\tfn,.-fn;' + print '' + print '#endif' + print '' + print '#define GL_STUB_ALIAS(fn, alias) \\' + print ' .globl fn; \\' + print ' .set fn, alias' + print '' + print '\t.text' + print '\t.align\t32' + print '' + print '\t.globl\tgl_dispatch_functions_start' + print '\tHIDDEN(gl_dispatch_functions_start)' + print 'gl_dispatch_functions_start:' + print '' + return + + def printRealFooter(self): + print '' + print '\t.globl\tgl_dispatch_functions_end' + print '\tHIDDEN(gl_dispatch_functions_end)' + print 'gl_dispatch_functions_end:' + return + + def printBody(self, api): + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + + print '\tGL_STUB(gl%s, _gloffset_%s)' % (name, f.name) + + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(gl%s)' % (name) + + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + + if f.is_static_entry_point(f.name): + for n in f.entry_points: + if n != f.name: + text = '\tGL_STUB_ALIAS(gl%s, gl%s)' % (n, f.name) + + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/src/mapi/glapi/gen/gl_XML.py b/src/mapi/glapi/gen/gl_XML.py new file mode 100644 index 00000000000..660c8cfb711 --- /dev/null +++ b/src/mapi/glapi/gen/gl_XML.py @@ -0,0 +1,967 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import libxml2 +import re, sys, string +import typeexpr + + +def parse_GL_API( file_name, factory = None ): + doc = libxml2.readFile( file_name, None, libxml2.XML_PARSE_XINCLUDE + libxml2.XML_PARSE_NOBLANKS + libxml2.XML_PARSE_DTDVALID + libxml2.XML_PARSE_DTDATTR + libxml2.XML_PARSE_DTDLOAD + libxml2.XML_PARSE_NOENT ) + ret = doc.xincludeProcess() + + if not factory: + factory = gl_item_factory() + + api = factory.create_item( "api", None, None ) + api.process_element( doc ) + + # After the XML has been processed, we need to go back and assign + # dispatch offsets to the functions that request that their offsets + # be assigned by the scripts. Typically this means all functions + # that are not part of the ABI. + + for func in api.functionIterateByCategory(): + if func.assign_offset: + func.offset = api.next_offset; + api.next_offset += 1 + + doc.freeDoc() + + return api + + +def is_attr_true( element, name ): + """Read a name value from an element's attributes. + + The value read from the attribute list must be either 'true' or + 'false'. If the value is 'false', zero will be returned. If the + value is 'true', non-zero will be returned. An exception will be + raised for any other value.""" + + value = element.nsProp( name, None ) + if value == "true": + return 1 + elif value == "false": + return 0 + else: + raise RuntimeError('Invalid value "%s" for boolean "%s".' % (value, name)) + + +class gl_print_base: + """Base class of all API pretty-printers. + + In the model-view-controller pattern, this is the view. Any derived + class will want to over-ride the printBody, printRealHader, and + printRealFooter methods. Some derived classes may want to over-ride + printHeader and printFooter, or even Print (though this is unlikely). + """ + + def __init__(self): + # Name of the script that is generating the output file. + # Every derived class should set this to the name of its + # source file. + + self.name = "a" + + + # License on the *generated* source file. This may differ + # from the license on the script that is generating the file. + # Every derived class should set this to some reasonable + # value. + # + # See license.py for an example of a reasonable value. + + self.license = "The license for this file is unspecified." + + + # The header_tag is the name of the C preprocessor define + # used to prevent multiple inclusion. Typically only + # generated C header files need this to be set. Setting it + # causes code to be generated automatically in printHeader + # and printFooter. + + self.header_tag = None + + + # List of file-private defines that must be undefined at the + # end of the file. This can be used in header files to define + # names for use in the file, then undefine them at the end of + # the header file. + + self.undef_list = [] + return + + + def Print(self, api): + self.printHeader() + self.printBody(api) + self.printFooter() + return + + + def printHeader(self): + """Print the header associated with all files and call the printRealHeader method.""" + + print '/* DO NOT EDIT - This file generated automatically by %s script */' \ + % (self.name) + print '' + print '/*' + print ' * ' + self.license.replace('\n', '\n * ') + print ' */' + print '' + if self.header_tag: + print '#if !defined( %s )' % (self.header_tag) + print '# define %s' % (self.header_tag) + print '' + self.printRealHeader(); + return + + + def printFooter(self): + """Print the header associated with all files and call the printRealFooter method.""" + + self.printRealFooter() + + if self.undef_list: + print '' + for u in self.undef_list: + print "# undef %s" % (u) + + if self.header_tag: + print '' + print '#endif /* !defined( %s ) */' % (self.header_tag) + + + def printRealHeader(self): + """Print the "real" header for the created file. + + In the base class, this function is empty. All derived + classes should over-ride this function.""" + return + + + def printRealFooter(self): + """Print the "real" footer for the created file. + + In the base class, this function is empty. All derived + classes should over-ride this function.""" + return + + + def printPure(self): + """Conditionally define `PURE' function attribute. + + Conditionally defines a preprocessor macro `PURE' that wraps + GCC's `pure' function attribute. The conditional code can be + easilly adapted to other compilers that support a similar + feature. + + The name is also added to the file's undef_list. + """ + self.undef_list.append("PURE") + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PURE __attribute__((pure)) +# else +# define PURE +# endif""" + return + + + def printFastcall(self): + """Conditionally define `FASTCALL' function attribute. + + Conditionally defines a preprocessor macro `FASTCALL' that + wraps GCC's `fastcall' function attribute. The conditional + code can be easilly adapted to other compilers that support a + similar feature. + + The name is also added to the file's undef_list. + """ + + self.undef_list.append("FASTCALL") + print """# if defined(__i386__) && defined(__GNUC__) && !defined(__CYGWIN__) && !defined(__MINGW32__) +# define FASTCALL __attribute__((fastcall)) +# else +# define FASTCALL +# endif""" + return + + + def printVisibility(self, S, s): + """Conditionally define visibility function attribute. + + Conditionally defines a preprocessor macro name S that wraps + GCC's visibility function attribute. The visibility used is + the parameter s. The conditional code can be easilly adapted + to other compilers that support a similar feature. + + The name is also added to the file's undef_list. + """ + + self.undef_list.append(S) + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) +# define %s __attribute__((visibility("%s"))) +# else +# define %s +# endif""" % (S, s, S) + return + + + def printNoinline(self): + """Conditionally define `NOINLINE' function attribute. + + Conditionally defines a preprocessor macro `NOINLINE' that + wraps GCC's `noinline' function attribute. The conditional + code can be easilly adapted to other compilers that support a + similar feature. + + The name is also added to the file's undef_list. + """ + + self.undef_list.append("NOINLINE") + print """# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define NOINLINE __attribute__((noinline)) +# else +# define NOINLINE +# endif""" + return + + +def real_function_name(element): + name = element.nsProp( "name", None ) + alias = element.nsProp( "alias", None ) + + if alias: + return alias + else: + return name + + +def real_category_name(c): + if re.compile("[1-9][0-9]*[.][0-9]+").match(c): + return "GL_VERSION_" + c.replace(".", "_") + else: + return c + + +def classify_category(name, number): + """Based on the category name and number, select a numerical class for it. + + Categories are divided into four classes numbered 0 through 3. The + classes are: + + 0. Core GL versions, sorted by version number. + 1. ARB extensions, sorted by extension number. + 2. Non-ARB extensions, sorted by extension number. + 3. Un-numbered extensions, sorted by extension name. + """ + + try: + core_version = float(name) + except Exception,e: + core_version = 0.0 + + if core_version > 0.0: + cat_type = 0 + key = name + elif name.startswith("GL_ARB_") or name.startswith("GLX_ARB_") or name.startswith("WGL_ARB_"): + cat_type = 1 + key = int(number) + else: + if number != None: + cat_type = 2 + key = int(number) + else: + cat_type = 3 + key = name + + + return [cat_type, key] + + +def create_parameter_string(parameters, include_names): + """Create a parameter string from a list of gl_parameters.""" + + list = [] + for p in parameters: + if p.is_padding: + continue + + if include_names: + list.append( p.string() ) + else: + list.append( p.type_string() ) + + if len(list) == 0: list = ["void"] + + return string.join(list, ", ") + + +class gl_item: + def __init__(self, element, context): + self.context = context + self.name = element.nsProp( "name", None ) + self.category = real_category_name( element.parent.nsProp( "name", None ) ) + return + + +class gl_type( gl_item ): + def __init__(self, element, context): + gl_item.__init__(self, element, context) + self.size = int( element.nsProp( "size", None ), 0 ) + + te = typeexpr.type_expression( None ) + tn = typeexpr.type_node() + tn.size = int( element.nsProp( "size", None ), 0 ) + tn.integer = not is_attr_true( element, "float" ) + tn.unsigned = is_attr_true( element, "unsigned" ) + tn.name = "GL" + self.name + te.set_base_type_node( tn ) + + self.type_expr = te + return + + + def get_type_expression(self): + return self.type_expr + + +class gl_enum( gl_item ): + def __init__(self, element, context): + gl_item.__init__(self, element, context) + self.value = int( element.nsProp( "value", None ), 0 ) + + temp = element.nsProp( "count", None ) + if not temp or temp == "?": + self.default_count = -1 + else: + try: + c = int(temp) + except Exception,e: + raise RuntimeError('Invalid count value "%s" for enum "%s" in function "%s" when an integer was expected.' % (temp, self.name, n)) + + self.default_count = c + + return + + + def priority(self): + """Calculate a 'priority' for this enum name. + + When an enum is looked up by number, there may be many + possible names, but only one is the 'prefered' name. The + priority is used to select which name is the 'best'. + + Highest precedence is given to core GL name. ARB extension + names have the next highest, followed by EXT extension names. + Vendor extension names are the lowest. + """ + + if self.name.endswith( "_BIT" ): + bias = 1 + else: + bias = 0 + + if self.category.startswith( "GL_VERSION_" ): + priority = 0 + elif self.category.startswith( "GL_ARB_" ): + priority = 2 + elif self.category.startswith( "GL_EXT_" ): + priority = 4 + else: + priority = 6 + + return priority + bias + + + +class gl_parameter: + def __init__(self, element, context): + self.name = element.nsProp( "name", None ) + + ts = element.nsProp( "type", None ) + self.type_expr = typeexpr.type_expression( ts, context ) + + temp = element.nsProp( "variable_param", None ) + if temp: + self.count_parameter_list = temp.split( ' ' ) + else: + self.count_parameter_list = [] + + # The count tag can be either a numeric string or the name of + # a variable. If it is the name of a variable, the int(c) + # statement will throw an exception, and the except block will + # take over. + + c = element.nsProp( "count", None ) + try: + count = int(c) + self.count = count + self.counter = None + except Exception,e: + count = 1 + self.count = 0 + self.counter = c + + self.count_scale = int(element.nsProp( "count_scale", None )) + + elements = (count * self.count_scale) + if elements == 1: + elements = 0 + + #if ts == "GLdouble": + # print '/* stack size -> %s = %u (before)*/' % (self.name, self.type_expr.get_stack_size()) + # print '/* # elements = %u */' % (elements) + self.type_expr.set_elements( elements ) + #if ts == "GLdouble": + # print '/* stack size -> %s = %u (after) */' % (self.name, self.type_expr.get_stack_size()) + + self.is_client_only = is_attr_true( element, 'client_only' ) + self.is_counter = is_attr_true( element, 'counter' ) + self.is_output = is_attr_true( element, 'output' ) + + + # Pixel data has special parameters. + + self.width = element.nsProp('img_width', None) + self.height = element.nsProp('img_height', None) + self.depth = element.nsProp('img_depth', None) + self.extent = element.nsProp('img_extent', None) + + self.img_xoff = element.nsProp('img_xoff', None) + self.img_yoff = element.nsProp('img_yoff', None) + self.img_zoff = element.nsProp('img_zoff', None) + self.img_woff = element.nsProp('img_woff', None) + + self.img_format = element.nsProp('img_format', None) + self.img_type = element.nsProp('img_type', None) + self.img_target = element.nsProp('img_target', None) + + self.img_pad_dimensions = is_attr_true( element, 'img_pad_dimensions' ) + self.img_null_flag = is_attr_true( element, 'img_null_flag' ) + self.img_send_null = is_attr_true( element, 'img_send_null' ) + + self.is_padding = is_attr_true( element, 'padding' ) + return + + + def compatible(self, other): + return 1 + + + def is_array(self): + return self.is_pointer() + + + def is_pointer(self): + return self.type_expr.is_pointer() + + + def is_image(self): + if self.width: + return 1 + else: + return 0 + + + def is_variable_length(self): + return len(self.count_parameter_list) or self.counter + + + def is_64_bit(self): + count = self.type_expr.get_element_count() + if count: + if (self.size() / count) == 8: + return 1 + else: + if self.size() == 8: + return 1 + + return 0 + + + def string(self): + return self.type_expr.original_string + " " + self.name + + + def type_string(self): + return self.type_expr.original_string + + + def get_base_type_string(self): + return self.type_expr.get_base_name() + + + def get_dimensions(self): + if not self.width: + return [ 0, "0", "0", "0", "0" ] + + dim = 1 + w = self.width + h = "1" + d = "1" + e = "1" + + if self.height: + dim = 2 + h = self.height + + if self.depth: + dim = 3 + d = self.depth + + if self.extent: + dim = 4 + e = self.extent + + return [ dim, w, h, d, e ] + + + def get_stack_size(self): + return self.type_expr.get_stack_size() + + + def size(self): + if self.is_image(): + return 0 + else: + return self.type_expr.get_element_size() + + + def get_element_count(self): + c = self.type_expr.get_element_count() + if c == 0: + return 1 + + return c + + + def size_string(self, use_parens = 1): + s = self.size() + if self.counter or self.count_parameter_list: + list = [ "compsize" ] + + if self.counter and self.count_parameter_list: + list.append( self.counter ) + elif self.counter: + list = [ self.counter ] + + if s > 1: + list.append( str(s) ) + + if len(list) > 1 and use_parens : + return "(%s)" % (string.join(list, " * ")) + else: + return string.join(list, " * ") + + elif self.is_image(): + return "compsize" + else: + return str(s) + + + def format_string(self): + if self.type_expr.original_string == "GLenum": + return "0x%x" + else: + return self.type_expr.format_string() + + + +class gl_function( gl_item ): + def __init__(self, element, context): + self.context = context + self.name = None + + self.entry_points = [] + self.return_type = "void" + self.parameters = [] + self.offset = -1 + self.initialized = 0 + self.images = [] + + self.assign_offset = 0 + + self.static_entry_points = [] + + # Track the parameter string (for the function prototype) + # for each entry-point. This is done because some functions + # change their prototype slightly when promoted from extension + # to ARB extension to core. glTexImage3DEXT and glTexImage3D + # are good examples of this. Scripts that need to generate + # code for these differing aliases need to real prototype + # for each entry-point. Otherwise, they may generate code + # that won't compile. + + self.parameter_strings = {} + + self.process_element( element ) + + return + + + def process_element(self, element): + name = element.nsProp( "name", None ) + alias = element.nsProp( "alias", None ) + + if is_attr_true(element, "static_dispatch"): + self.static_entry_points.append(name) + + self.entry_points.append( name ) + if alias: + true_name = alias + else: + true_name = name + + # Only try to set the offset when a non-alias + # entry-point is being processes. + + offset = element.nsProp( "offset", None ) + if offset: + try: + o = int( offset ) + self.offset = o + except Exception, e: + self.offset = -1 + if offset == "assign": + self.assign_offset = 1 + + + if not self.name: + self.name = true_name + elif self.name != true_name: + raise RuntimeError("Function true name redefined. Was %s, now %s." % (self.name, true_name)) + + + # There are two possible cases. The first time an entry-point + # with data is seen, self.initialized will be 0. On that + # pass, we just fill in the data. The next time an + # entry-point with data is seen, self.initialized will be 1. + # On that pass we have to make that the new values match the + # valuse from the previous entry-point. + + parameters = [] + return_type = "void" + child = element.children + while child: + if child.type == "element": + if child.name == "return": + return_type = child.nsProp( "type", None ) + elif child.name == "param": + param = self.context.factory.create_item( "parameter", child, self.context) + parameters.append( param ) + + child = child.next + + + if self.initialized: + if self.return_type != return_type: + raise RuntimeError( "Return type changed in %s. Was %s, now %s." % (name, self.return_type, return_type)) + + if len(parameters) != len(self.parameters): + raise RuntimeError( "Parameter count mismatch in %s. Was %d, now %d." % (name, len(self.parameters), len(parameters))) + + for j in range(0, len(parameters)): + p1 = parameters[j] + p2 = self.parameters[j] + if not p1.compatible( p2 ): + raise RuntimeError( 'Parameter type mismatch in %s. "%s" was "%s", now "%s".' % (name, p2.name, p2.type_expr.original_string, p1.type_expr.original_string)) + + + if true_name == name or not self.initialized: + self.return_type = return_type + self.parameters = parameters + + for param in self.parameters: + if param.is_image(): + self.images.append( param ) + + if element.children: + self.initialized = 1 + self.parameter_strings[name] = create_parameter_string(parameters, 1) + else: + self.parameter_strings[name] = None + + return + + + def get_images(self): + """Return potentially empty list of input images.""" + return self.images + + + def parameterIterator(self): + return self.parameters.__iter__(); + + + def get_parameter_string(self, entrypoint = None): + if entrypoint: + s = self.parameter_strings[ entrypoint ] + if s: + return s + + return create_parameter_string( self.parameters, 1 ) + + def get_called_parameter_string(self): + p_string = "" + comma = "" + + for p in self.parameterIterator(): + p_string = p_string + comma + p.name + comma = ", " + + return p_string + + + def is_abi(self): + return (self.offset >= 0 and not self.assign_offset) + + def is_static_entry_point(self, name): + return name in self.static_entry_points + + def dispatch_name(self): + if self.name in self.static_entry_points: + return self.name + else: + return "_dispatch_stub_%u" % (self.offset) + + def static_name(self, name): + if name in self.static_entry_points: + return name + else: + return "_dispatch_stub_%u" % (self.offset) + + +class gl_item_factory: + """Factory to create objects derived from gl_item.""" + + def create_item(self, item_name, element, context): + if item_name == "function": + return gl_function(element, context) + if item_name == "type": + return gl_type(element, context) + elif item_name == "enum": + return gl_enum(element, context) + elif item_name == "parameter": + return gl_parameter(element, context) + elif item_name == "api": + return gl_api(self) + else: + return None + + +class gl_api: + def __init__(self, factory): + self.functions_by_name = {} + self.enums_by_name = {} + self.types_by_name = {} + + self.category_dict = {} + self.categories = [{}, {}, {}, {}] + + self.factory = factory + + self.next_offset = 0 + + typeexpr.create_initial_types() + return + + + def process_element(self, doc): + element = doc.children + while element.type != "element" or element.name != "OpenGLAPI": + element = element.next + + if element: + self.process_OpenGLAPI(element) + return + + + def process_OpenGLAPI(self, element): + child = element.children + while child: + if child.type == "element": + if child.name == "category": + self.process_category( child ) + elif child.name == "OpenGLAPI": + self.process_OpenGLAPI( child ) + + child = child.next + + return + + + def process_category(self, cat): + cat_name = cat.nsProp( "name", None ) + cat_number = cat.nsProp( "number", None ) + + [cat_type, key] = classify_category(cat_name, cat_number) + self.categories[cat_type][key] = [cat_name, cat_number] + + child = cat.children + while child: + if child.type == "element": + if child.name == "function": + func_name = real_function_name( child ) + + temp_name = child.nsProp( "name", None ) + self.category_dict[ temp_name ] = [cat_name, cat_number] + + if self.functions_by_name.has_key( func_name ): + func = self.functions_by_name[ func_name ] + func.process_element( child ) + else: + func = self.factory.create_item( "function", child, self ) + self.functions_by_name[ func_name ] = func + + if func.offset >= self.next_offset: + self.next_offset = func.offset + 1 + + + elif child.name == "enum": + enum = self.factory.create_item( "enum", child, self ) + self.enums_by_name[ enum.name ] = enum + elif child.name == "type": + t = self.factory.create_item( "type", child, self ) + self.types_by_name[ "GL" + t.name ] = t + + + child = child.next + + return + + + def functionIterateByCategory(self, cat = None): + """Iterate over functions by category. + + If cat is None, all known functions are iterated in category + order. See classify_category for details of the ordering. + Within a category, functions are sorted by name. If cat is + not None, then only functions in that category are iterated. + """ + lists = [{}, {}, {}, {}] + + for func in self.functionIterateAll(): + [cat_name, cat_number] = self.category_dict[func.name] + + if (cat == None) or (cat == cat_name): + [func_cat_type, key] = classify_category(cat_name, cat_number) + + if not lists[func_cat_type].has_key(key): + lists[func_cat_type][key] = {} + + lists[func_cat_type][key][func.name] = func + + + functions = [] + for func_cat_type in range(0,4): + keys = lists[func_cat_type].keys() + keys.sort() + + for key in keys: + names = lists[func_cat_type][key].keys() + names.sort() + + for name in names: + functions.append(lists[func_cat_type][key][name]) + + return functions.__iter__() + + + def functionIterateByOffset(self): + max_offset = -1 + for func in self.functions_by_name.itervalues(): + if func.offset > max_offset: + max_offset = func.offset + + + temp = [None for i in range(0, max_offset + 1)] + for func in self.functions_by_name.itervalues(): + if func.offset != -1: + temp[ func.offset ] = func + + + list = [] + for i in range(0, max_offset + 1): + if temp[i]: + list.append(temp[i]) + + return list.__iter__(); + + + def functionIterateAll(self): + return self.functions_by_name.itervalues() + + + def enumIterateByName(self): + keys = self.enums_by_name.keys() + keys.sort() + + list = [] + for enum in keys: + list.append( self.enums_by_name[ enum ] ) + + return list.__iter__() + + + def categoryIterate(self): + """Iterate over categories. + + Iterate over all known categories in the order specified by + classify_category. Each iterated value is a tuple of the + name and number (which may be None) of the category. + """ + + list = [] + for cat_type in range(0,4): + keys = self.categories[cat_type].keys() + keys.sort() + + for key in keys: + list.append(self.categories[cat_type][key]) + + return list.__iter__() + + + def get_category_for_name( self, name ): + if self.category_dict.has_key(name): + return self.category_dict[name] + else: + return ["<unknown category>", None] + + + def typeIterate(self): + return self.types_by_name.itervalues() + + + def find_type( self, type_name ): + if type_name in self.types_by_name: + return self.types_by_name[ type_name ].type_expr + else: + print "Unable to find base type matching \"%s\"." % (type_name) + return None diff --git a/src/mapi/glapi/gen/gl_and_glX_API.xml b/src/mapi/glapi/gen/gl_and_glX_API.xml new file mode 100644 index 00000000000..34c977e9c0c --- /dev/null +++ b/src/mapi/glapi/gen/gl_and_glX_API.xml @@ -0,0 +1,7 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> +<xi:include href="glX_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="gl_API.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +</OpenGLAPI>
\ No newline at end of file diff --git a/src/mapi/glapi/gen/gl_apitemp.py b/src/mapi/glapi/gen/gl_apitemp.py new file mode 100644 index 00000000000..41a40fbeb68 --- /dev/null +++ b/src/mapi/glapi/gen/gl_apitemp.py @@ -0,0 +1,320 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML, glX_XML +import license +import sys, getopt + +class PrintGlOffsets(gl_XML.gl_print_base): + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_apitemp.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + + self.es = es + + self.undef_list.append( "KEYWORD1" ) + self.undef_list.append( "KEYWORD1_ALT" ) + self.undef_list.append( "KEYWORD2" ) + self.undef_list.append( "NAME" ) + self.undef_list.append( "DISPATCH" ) + self.undef_list.append( "RETURN_DISPATCH" ) + self.undef_list.append( "DISPATCH_TABLE_NAME" ) + self.undef_list.append( "UNUSED_TABLE_NAME" ) + self.undef_list.append( "TABLE_ENTRY" ) + + + def printFunction(self, f, name): + p_string = "" + o_string = "" + t_string = "" + comma = "" + + if f.is_static_entry_point(name): + keyword = "KEYWORD1" + else: + keyword = "KEYWORD1_ALT" + + n = f.static_name(name) + + for p in f.parameterIterator(): + if p.is_padding: + continue + + if p.is_pointer(): + cast = "(const void *) " + else: + cast = "" + + t_string = t_string + comma + p.format_string() + p_string = p_string + comma + p.name + o_string = o_string + comma + cast + p.name + comma = ", " + + + if f.return_type != 'void': + dispatch = "RETURN_DISPATCH" + else: + dispatch = "DISPATCH" + + need_proto = False + if not f.is_static_entry_point(name): + need_proto = True + elif self.es: + cat, num = api.get_category_for_name(name) + if (cat.startswith("es") or cat.startswith("GL_OES")): + need_proto = True + if need_proto: + print '%s %s KEYWORD2 NAME(%s)(%s);' % (keyword, f.return_type, n, f.get_parameter_string(name)) + print '' + + print '%s %s KEYWORD2 NAME(%s)(%s)' % (keyword, f.return_type, n, f.get_parameter_string(name)) + print '{' + if p_string == "": + print ' %s(%s, (), (F, "gl%s();\\n"));' \ + % (dispatch, f.name, name) + else: + print ' %s(%s, (%s), (F, "gl%s(%s);\\n", %s));' \ + % (dispatch, f.name, p_string, name, t_string, o_string) + print '}' + print '' + return + + def printRealHeader(self): + print '' + self.printVisibility( "HIDDEN", "hidden" ) + print """ +/* + * This file is a template which generates the OpenGL API entry point + * functions. It should be included by a .c file which first defines + * the following macros: + * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 + * KEYWORD2 - usually nothing, but might be __stdcall on Win32 + * NAME(n) - builds the final function name (usually add "gl" prefix) + * DISPATCH(func, args, msg) - code to do dispatch of named function. + * msg is a printf-style debug message. + * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value + * + * Here is an example which generates the usual OpenGL functions: + * #define KEYWORD1 + * #define KEYWORD2 + * #define NAME(func) gl##func + * #define DISPATCH(func, args, msg) \\ + * struct _glapi_table *dispatch = CurrentDispatch; \\ + * (*dispatch->func) args + * #define RETURN DISPATCH(func, args, msg) \\ + * struct _glapi_table *dispatch = CurrentDispatch; \\ + * return (*dispatch->func) args + * + */ + + +#if defined( NAME ) +#ifndef KEYWORD1 +#define KEYWORD1 +#endif + +#ifndef KEYWORD1_ALT +#define KEYWORD1_ALT HIDDEN +#endif + +#ifndef KEYWORD2 +#define KEYWORD2 +#endif + +#ifndef DISPATCH +#error DISPATCH must be defined +#endif + +#ifndef RETURN_DISPATCH +#error RETURN_DISPATCH must be defined +#endif + +""" + return + + + + def printInitDispatch(self, api): + print """ +#endif /* defined( NAME ) */ + +/* + * This is how a dispatch table can be initialized with all the functions + * we generated above. + */ +#ifdef DISPATCH_TABLE_NAME + +#ifndef TABLE_ENTRY +#error TABLE_ENTRY must be defined +#endif + +#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined +#endif + +_glapi_proc DISPATCH_TABLE_NAME[] = {""" + for f in api.functionIterateByOffset(): + print ' TABLE_ENTRY(%s),' % (f.dispatch_name()) + + print ' /* A whole bunch of no-op functions. These might be called' + print ' * when someone tries to call a dynamically-registered' + print ' * extension function without a current rendering context.' + print ' */' + for i in range(1, 100): + print ' TABLE_ENTRY(Unused),' + + print '};' + print '#endif /* DISPATCH_TABLE_NAME */' + print '' + return + + + def printAliasedTable(self, api): + print """ +/* + * This is just used to silence compiler warnings. + * We list the functions which are not otherwise used. + */ +#ifdef UNUSED_TABLE_NAME +_glapi_proc UNUSED_TABLE_NAME[] = {""" + + normal_entries = [] + proto_entries = [] + for f in api.functionIterateByOffset(): + normal_ents, proto_ents = self.classifyEntryPoints(f) + + # exclude f.name + if f.name in normal_ents: + normal_ents.remove(f.name) + elif f.name in proto_ents: + proto_ents.remove(f.name) + + normal_ents = [f.static_name(ent) for ent in normal_ents] + proto_ents = [f.static_name(ent) for ent in proto_ents] + + normal_entries.extend(normal_ents) + proto_entries.extend(proto_ents) + + print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS' + for ent in normal_entries: + print ' TABLE_ENTRY(%s),' % (ent) + print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */' + print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS' + for ent in proto_entries: + print ' TABLE_ENTRY(%s),' % (ent) + print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */' + + print '};' + print '#endif /*UNUSED_TABLE_NAME*/' + print '' + return + + + def classifyEntryPoints(self, func): + normal_names = [] + normal_stubs = [] + proto_names = [] + proto_stubs = [] + # classify the entry points + for name in func.entry_points: + if func.has_different_protocol(name): + if func.is_static_entry_point(name): + proto_names.append(name) + else: + proto_stubs.append(name) + else: + if func.is_static_entry_point(name): + normal_names.append(name) + else: + normal_stubs.append(name) + # there can be at most one stub for a function + if normal_stubs: + normal_names.append(normal_stubs[0]) + elif proto_stubs: + proto_names.append(proto_stubs[0]) + + return (normal_names, proto_names) + + def printBody(self, api): + normal_entry_points = [] + proto_entry_points = [] + for func in api.functionIterateByOffset(): + normal_ents, proto_ents = self.classifyEntryPoints(func) + normal_entry_points.append((func, normal_ents)) + proto_entry_points.append((func, proto_ents)) + + print '#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS' + print '' + for func, ents in normal_entry_points: + for ent in ents: + self.printFunction(func, ent) + print '' + print '#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */' + print '' + print '/* these entry points might require different protocols */' + print '#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS' + print '' + for func, ents in proto_entry_points: + for ent in ents: + self.printFunction(func, ent) + print '' + print '#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */' + print '' + + self.printInitDispatch(api) + self.printAliasedTable(api) + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0] + print "-c Enable compatibility with OpenGL ES." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:c") + except Exception,e: + show_usage() + + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-c": + es = True + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + + printer = PrintGlOffsets(es) + printer.Print(api) diff --git a/src/mapi/glapi/gen/gl_enums.py b/src/mapi/glapi/gen/gl_enums.py new file mode 100644 index 00000000000..644e0855229 --- /dev/null +++ b/src/mapi/glapi/gen/gl_enums.py @@ -0,0 +1,247 @@ +#!/usr/bin/python2 +# -*- Mode: Python; py-indent-offset: 8 -*- + +# (C) Copyright Zack Rusin 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Zack Rusin <zack@kde.org> + +import license +import gl_XML +import sys, getopt + +class PrintGlEnums(gl_XML.gl_print_base): + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_enums.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2005 Brian Paul All Rights Reserved.""", "BRIAN PAUL") + self.enum_table = {} + + + def printRealHeader(self): + print '#include "main/glheader.h"' + print '#include "main/mfeatures.h"' + print '#include "main/enums.h"' + print '#include "main/imports.h"' + print '' + print 'typedef struct {' + print ' size_t offset;' + print ' int n;' + print '} enum_elt;' + print '' + return + + def print_code(self): + print """ +typedef int (*cfunc)(const void *, const void *); + +/** + * Compare a key name to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an element of the \c all_enums array. + */ +static int compar_name( const char *a, const enum_elt *b ) +{ + return strcmp( a, & enum_string_table[ b->offset ] ); +} + +/** + * Compare a key enum value to an element in the \c all_enums array. + * + * \c bsearch always passes the key as the first parameter and the pointer + * to the array element as the second parameter. We can elimiate some + * extra work by taking advantage of that fact. + * + * \param a Pointer to the desired enum name. + * \param b Pointer to an index into the \c all_enums array. + */ +static int compar_nr( const int *a, const unsigned *b ) +{ + return a[0] - all_enums[*b].n; +} + + +static char token_tmp[20]; + +const char *_mesa_lookup_enum_by_nr( int nr ) +{ + unsigned * i; + + i = (unsigned *) _mesa_bsearch(& nr, reduced_enums, + Elements(reduced_enums), + sizeof(reduced_enums[0]), + (cfunc) compar_nr); + + if ( i != NULL ) { + return & enum_string_table[ all_enums[ *i ].offset ]; + } + else { + /* this is not re-entrant safe, no big deal here */ + sprintf(token_tmp, "0x%x", nr); + return token_tmp; + } +} + +/* Get the name of an enum given that it is a primitive type. Avoids + * GL_FALSE/GL_POINTS ambiguity and others. + */ +const char *_mesa_lookup_prim_by_nr( int nr ) +{ + switch (nr) { + case GL_POINTS: return "GL_POINTS"; + case GL_LINES: return "GL_LINES"; + case GL_LINE_STRIP: return "GL_LINE_STRIP"; + case GL_LINE_LOOP: return "GL_LINE_LOOP"; + case GL_TRIANGLES: return "GL_TRIANGLES"; + case GL_TRIANGLE_STRIP: return "GL_TRIANGLE_STRIP"; + case GL_TRIANGLE_FAN: return "GL_TRIANGLE_FAN"; + case GL_QUADS: return "GL_QUADS"; + case GL_QUAD_STRIP: return "GL_QUAD_STRIP"; + case GL_POLYGON: return "GL_POLYGON"; + case GL_POLYGON+1: return "OUTSIDE_BEGIN_END"; + default: return "<invalid>"; + } +} + + + +int _mesa_lookup_enum_by_name( const char *symbol ) +{ + enum_elt * f = NULL; + + if ( symbol != NULL ) { + f = (enum_elt *) _mesa_bsearch(symbol, all_enums, + Elements(all_enums), + sizeof( enum_elt ), + (cfunc) compar_name); + } + + return (f != NULL) ? f->n : -1; +} + +""" + return + + + def printBody(self, api_list): + self.enum_table = {} + for api in api_list: + self.process_enums( api ) + + keys = self.enum_table.keys() + keys.sort() + + name_table = [] + enum_table = {} + + for enum in keys: + low_pri = 9 + for [name, pri] in self.enum_table[ enum ]: + name_table.append( [name, enum] ) + + if pri < low_pri: + low_pri = pri + enum_table[enum] = name + + + name_table.sort() + + string_offsets = {} + i = 0; + print 'LONGSTRING static const char enum_string_table[] = ' + for [name, enum] in name_table: + print ' "%s\\0"' % (name) + string_offsets[ name ] = i + i += len(name) + 1 + + print ' ;' + print '' + + + print 'static const enum_elt all_enums[%u] =' % (len(name_table)) + print '{' + for [name, enum] in name_table: + print ' { %5u, 0x%08X }, /* %s */' % (string_offsets[name], enum, name) + print '};' + print '' + + print 'static const unsigned reduced_enums[%u] =' % (len(keys)) + print '{' + for enum in keys: + name = enum_table[ enum ] + if [name, enum] not in name_table: + print ' /* Error! %s, 0x%04x */ 0,' % (name, enum) + else: + i = name_table.index( [name, enum] ) + + print ' %4u, /* %s */' % (i, name) + print '};' + + + self.print_code() + return + + + def process_enums(self, api): + for obj in api.enumIterateByName(): + if obj.value not in self.enum_table: + self.enum_table[ obj.value ] = [] + + + enum = self.enum_table[ obj.value ] + name = "GL_" + obj.name + priority = obj.priority() + already_in = False; + for n, p in enum: + if n == name: + already_in = True + if not already_in: + enum.append( [name, priority] ) + + +def show_usage(): + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + api_list = [] + for (arg,val) in args: + if arg == "-f": + api = gl_XML.parse_GL_API( val ) + api_list.append(api); + + printer = PrintGlEnums() + printer.Print( api_list ) diff --git a/src/mapi/glapi/gen/gl_offsets.py b/src/mapi/glapi/gen/gl_offsets.py new file mode 100644 index 00000000000..54867b34634 --- /dev/null +++ b/src/mapi/glapi/gen/gl_offsets.py @@ -0,0 +1,120 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt + +class PrintGlOffsets(gl_XML.gl_print_base): + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) + + self.es = es + self.name = "gl_offsets.py (from Mesa)" + self.header_tag = '_GLAPI_OFFSETS_H_' + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + return + + def printBody(self, api): + print '/* this file should not be included directly in mesa */' + print '' + + functions = [] + abi_functions = [] + alias_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + if not f.is_abi(): + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( f ) + + if self.es: + # remember functions with aliases + if len(f.entry_points) > 1: + alias_functions.append(f) + + for f in abi_functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + last_static = f.offset + + print '' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' + print '' + + for [f, index] in functions: + print '#define _gloffset_%s %d' % (f.name, f.offset) + + print '#define _gloffset_FIRST_DYNAMIC %d' % (api.next_offset) + + print '' + print '#else' + print '' + + for [f, index] in functions: + print '#define _gloffset_%s driDispatchRemapTable[%s_remap_index]' % (f.name, f.name) + + print '' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' + + if alias_functions: + print '' + print '/* define aliases for compatibility */' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define _gloffset_%s _gloffset_%s' % (name, f.name) + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-c]" % sys.argv[0] + print " -c Enable compatibility with OpenGL ES." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:c") + except Exception,e: + show_usage() + + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-c": + es = True + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlOffsets(es) + printer.Print( api ) diff --git a/src/mapi/glapi/gen/gl_procs.py b/src/mapi/glapi/gen/gl_procs.py new file mode 100644 index 00000000000..5de61fbdfe9 --- /dev/null +++ b/src/mapi/glapi/gen/gl_procs.py @@ -0,0 +1,215 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import license +import gl_XML, glX_XML +import sys, getopt + +class PrintGlProcs(gl_XML.gl_print_base): + def __init__(self, long_strings, es=False): + gl_XML.gl_print_base.__init__(self) + + self.es = es + self.long_strings = long_strings + self.name = "gl_procs.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004, 2006""", "BRIAN PAUL, IBM") + + + def printRealHeader(self): + print """ +/* This file is only included by glapi.c and is used for + * the GetProcAddress() function + */ + +typedef struct { + GLint Name_offset; +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) + _glapi_proc Address; +#endif + GLuint Offset; +} glprocs_table_t; + +#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } +#endif + +""" + return + + def printRealFooter(self): + print '' + print '#undef NAME_FUNC_OFFSET' + return + + def printFunctionString(self, name): + if self.long_strings: + print ' "gl%s\\0"' % (name) + else: + print " 'g','l',", + for c in name: + print "'%s'," % (c), + + print "'\\0'," + + + def printBody(self, api): + print '' + if self.long_strings: + print 'static const char gl_string_table[] =' + else: + print 'static const char gl_string_table[] = {' + + base_offset = 0 + table = [] + for func in api.functionIterateByOffset(): + name = func.dispatch_name() + self.printFunctionString(func.name) + table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name)) + + # The length of the function's name, plus 2 for "gl", + # plus 1 for the NUL. + + base_offset += len(func.name) + 3 + + + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if n != func.name: + name = func.dispatch_name() + self.printFunctionString( n ) + + if func.has_different_protocol(n): + alt_name = "gl" + func.static_glx_name(n) + table.append((base_offset, "gl" + name, alt_name, alt_name, func.name)) + else: + table.append((base_offset, "gl" + name, "gl" + name, "NULL", func.name)) + + base_offset += len(n) + 3 + + + if self.long_strings: + print ' ;' + else: + print '};' + + print '' + print '' + print "#ifdef USE_MGL_NAMESPACE" + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): + print '#define gl_dispatch_stub_%u mgl_dispatch_stub_%u' % (func.offset, func.offset) + break + print "#endif /* USE_MGL_NAMESPACE */" + print '' + print '' + print '#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING)' + for func in api.functionIterateByOffset(): + for n in func.entry_points: + if (not func.is_static_entry_point(func.name)) or (func.has_different_protocol(n) and not func.is_static_entry_point(n)): + print '%s GLAPIENTRY gl_dispatch_stub_%u(%s);' % (func.return_type, func.offset, func.get_parameter_string()) + break + + if self.es: + categories = {} + for func in api.functionIterateByOffset(): + for n in func.entry_points: + cat, num = api.get_category_for_name(n) + if (cat.startswith("es") or cat.startswith("GL_OES")): + if not categories.has_key(cat): + categories[cat] = [] + proto = 'GLAPI %s GLAPIENTRY %s(%s);' \ + % (func.return_type, "gl" + n, func.get_parameter_string(n)) + categories[cat].append(proto) + if categories: + print '' + print '/* OpenGL ES specific prototypes */' + print '' + keys = categories.keys() + keys.sort() + for key in keys: + print '/* category %s */' % key + print "\n".join(categories[key]) + print '' + + print '#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */' + + print '' + print 'static const glprocs_table_t static_functions[] = {' + + for info in table: + print ' NAME_FUNC_OFFSET(%5u, %s, %s, %s, _gloffset_%s),' % info + + print ' NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)' + print '};' + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] + print "-c Enable compatibility with OpenGL ES." + print "-m mode mode can be one of:" + print " long - Create code for compilers that can handle very" + print " long string constants. (default)" + print " short - Create code for compilers that can only handle" + print " ANSI C89 string constants." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") + except Exception,e: + show_usage() + + long_string = 1 + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + if val == "short": + long_string = 0 + elif val == "long": + long_string = 1 + else: + show_usage() + elif arg == "-c": + es = True + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer = PrintGlProcs(long_string, es) + printer.Print(api) diff --git a/src/mapi/glapi/gen/gl_table.py b/src/mapi/glapi/gen/gl_table.py new file mode 100644 index 00000000000..3bd7569e92a --- /dev/null +++ b/src/mapi/glapi/gen/gl_table.py @@ -0,0 +1,229 @@ +#!/usr/bin/python2 + +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import gl_XML +import license +import sys, getopt + +class PrintGlTable(gl_XML.gl_print_base): + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) + + self.es = es + self.header_tag = '_GLAPI_TABLE_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2003 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004""", "BRIAN PAUL, IBM") + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + arg_string = f.get_parameter_string() + print ' %s (GLAPIENTRYP %s)(%s); /* %d */' % (f.return_type, f.name, arg_string, f.offset) + + + def printRealHeader(self): + print '#ifndef GLAPIENTRYP' + print '# ifndef GLAPIENTRY' + print '# define GLAPIENTRY' + print '# endif' + print '' + print '# define GLAPIENTRYP GLAPIENTRY *' + print '#endif' + print '' + print '' + print 'struct _glapi_table' + print '{' + return + + + def printRealFooter(self): + print '};' + return + + +class PrintRemapTable(gl_XML.gl_print_base): + def __init__(self, es=False): + gl_XML.gl_print_base.__init__(self) + + self.es = es + self.header_tag = '_GLAPI_DISPATCH_H_' + self.name = "gl_table.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def printRealHeader(self): + print """ +/* this file should not be included directly in mesa */ + +/** + * \\file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ +""" + + return + + def printBody(self, api): + print '#define CALL_by_offset(disp, cast, offset, parameters) \\' + print ' (*(cast (GET_by_offset(disp, offset)))) parameters' + print '#define GET_by_offset(disp, offset) \\' + print ' (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL' + print '#define SET_by_offset(disp, offset, fn) \\' + print ' do { \\' + print ' if ( (offset) < 0 ) { \\' + print ' /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\\n", */ \\' + print ' /* __func__, __LINE__, disp, offset, # fn); */ \\' + print ' /* abort(); */ \\' + print ' } \\' + print ' else { \\' + print ' ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \\' + print ' } \\' + print ' } while(0)' + print '' + + functions = [] + abi_functions = [] + alias_functions = [] + count = 0 + for f in api.functionIterateByOffset(): + if not f.is_abi(): + functions.append( [f, count] ) + count += 1 + else: + abi_functions.append( f ) + + if self.es: + # remember functions with aliases + if len(f.entry_points) > 1: + alias_functions.append(f) + + + for f in abi_functions: + print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) + print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) + print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) + + + print '' + print '#if !defined(_GLAPI_USE_REMAP_TABLE)' + print '' + + for [f, index] in functions: + print '#define CALL_%s(disp, parameters) (*((disp)->%s)) parameters' % (f.name, f.name) + print '#define GET_%s(disp) ((disp)->%s)' % (f.name, f.name) + print '#define SET_%s(disp, fn) ((disp)->%s = fn)' % (f.name, f.name) + + print '' + print '#else' + print '' + print '#define driDispatchRemapTable_size %u' % (count) + print 'extern int driDispatchRemapTable[ driDispatchRemapTable_size ];' + print '' + + for [f, index] in functions: + print '#define %s_remap_index %u' % (f.name, index) + + print '' + + for [f, index] in functions: + arg_string = gl_XML.create_parameter_string( f.parameters, 0 ) + cast = '%s (GLAPIENTRYP)(%s)' % (f.return_type, arg_string) + + print '#define CALL_%s(disp, parameters) CALL_by_offset(disp, (%s), driDispatchRemapTable[%s_remap_index], parameters)' % (f.name, cast, f.name) + print '#define GET_%s(disp) GET_by_offset(disp, driDispatchRemapTable[%s_remap_index])' % (f.name, f.name) + print '#define SET_%s(disp, fn) SET_by_offset(disp, driDispatchRemapTable[%s_remap_index], fn)' % (f.name, f.name) + + + print '' + print '#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */' + + if alias_functions: + print '' + print '/* define aliases for compatibility */' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define CALL_%s(disp, parameters) CALL_%s(disp, parameters)' % (name, f.name) + print '#define GET_%s(disp) GET_%s(disp)' % (name, f.name) + print '#define SET_%s(disp, fn) SET_%s(disp, fn)' % (name, f.name) + print '' + + print '#if defined(_GLAPI_USE_REMAP_TABLE)' + for f in alias_functions: + for name in f.entry_points: + if name != f.name: + print '#define %s_remap_index %s_remap_index' % (name, f.name) + print '#endif /* defined(_GLAPI_USE_REMAP_TABLE) */' + print '' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m mode] [-c]" % sys.argv[0] + print " -m mode Mode can be 'table' or 'remap_table'." + print " -c Enable compatibility with OpenGL ES." + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:m:c") + except Exception,e: + show_usage() + + mode = "table" + es = False + for (arg,val) in args: + if arg == "-f": + file_name = val + elif arg == "-m": + mode = val + elif arg == "-c": + es = True + + if mode == "table": + printer = PrintGlTable(es) + elif mode == "remap_table": + printer = PrintRemapTable(es) + else: + show_usage() + + api = gl_XML.parse_GL_API( file_name ) + + printer.Print( api ) diff --git a/src/mapi/glapi/gen/gl_x86-64_asm.py b/src/mapi/glapi/gen/gl_x86-64_asm.py new file mode 100644 index 00000000000..e6e78c42f3b --- /dev/null +++ b/src/mapi/glapi/gen/gl_x86-64_asm.py @@ -0,0 +1,334 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import license +import gl_XML, glX_XML +import sys, getopt, copy + +def should_use_push(registers): + for [reg, offset] in registers: + if reg[1:4] == "xmm": + return 0 + + N = len(registers) + return (N & 1) != 0 + + +def local_size(registers): + # The x86-64 ABI says "the value (%rsp - 8) is always a multiple of + # 16 when control is transfered to the function entry point." This + # means that the local stack usage must be (16*N)+8 for some value + # of N. (16*N)+8 = (8*(2N))+8 = 8*(2N+1). As long as N is odd, we + # meet this requirement. + + N = (len(registers) | 1) + return 8*N + + +def save_all_regs(registers): + adjust_stack = 0 + if not should_use_push(registers): + adjust_stack = local_size(registers) + print '\tsubq\t$%u, %%rsp' % (adjust_stack) + + for [reg, stack_offset] in registers: + save_reg( reg, stack_offset, adjust_stack ) + return + + +def restore_all_regs(registers): + adjust_stack = 0 + if not should_use_push(registers): + adjust_stack = local_size(registers) + + temp = copy.deepcopy(registers) + while len(temp): + [reg, stack_offset] = temp.pop() + restore_reg(reg, stack_offset, adjust_stack) + + if adjust_stack: + print '\taddq\t$%u, %%rsp' % (adjust_stack) + return + + +def save_reg(reg, offset, use_move): + if use_move: + if offset == 0: + print '\tmovq\t%s, (%%rsp)' % (reg) + else: + print '\tmovq\t%s, %u(%%rsp)' % (reg, offset) + else: + print '\tpushq\t%s' % (reg) + + return + + +def restore_reg(reg, offset, use_move): + if use_move: + if offset == 0: + print '\tmovq\t(%%rsp), %s' % (reg) + else: + print '\tmovq\t%u(%%rsp), %s' % (offset, reg) + else: + print '\tpopq\t%s' % (reg) + + return + + +class PrintGenericStubs(gl_XML.gl_print_base): + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_x86-64_asm.py (from Mesa)" + self.license = license.bsd_license_template % ("(C) Copyright IBM Corporation 2005", "IBM") + return + + + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + size += p.get_stack_size() + + return size + + + def printRealHeader(self): + print "/* If we build with gcc's -fvisibility=hidden flag, we'll need to change" + print " * the symbol visibility mode to 'default'." + print ' */' + print '' + print '#include "x86/assyntax.h"' + print '' + print '#ifdef __GNUC__' + print '# pragma GCC visibility push(default)' + print '# define HIDDEN(x) .hidden x' + print '#else' + print '# define HIDDEN(x)' + print '#endif' + print '' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n))' + print '# define _glapi_Dispatch _mglapi_Dispatch' + print '# else' + print '# define GL_PREFIX(n) GLNAME(CONCAT(gl,n))' + print '# endif' + print '' + print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '# define THREADS' + print '#endif' + print '' + print '\t.text' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\t.globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch)' + print '_x86_64_get_get_dispatch:' + print '\tlea\t_x86_64_get_dispatch(%rip), %rax' + print '\tret' + print '' + print '\t.p2align\t4,,15' + print '_x86_64_get_dispatch:' + print '\tmovq\t_glapi_tls_Dispatch@GOTTPOFF(%rip), %rax' + print '\tmovq\t%fs:(%rax), %rax' + print '\tret' + print '\t.size\t_x86_64_get_dispatch, .-_x86_64_get_dispatch' + print '' + print '#elif defined(PTHREADS)' + print '' + print '\t.extern\t_glapi_Dispatch' + print '\t.extern\t_gl_DispatchTSD' + print '\t.extern\tpthread_getspecific' + print '' + print '\t.p2align\t4,,15' + print '_x86_64_get_dispatch:' + print '\tmovq\t_gl_DispatchTSD(%rip), %rdi' + print '\tjmp\tpthread_getspecific@PLT' + print '' + print '#elif defined(THREADS)' + print '' + print '\t.extern\t_glapi_get_dispatch' + print '' + print '#endif' + print '' + return + + + def printRealFooter(self): + print '' + print '#if defined(GLX_USE_TLS) && defined(__linux__)' + print ' .section ".note.ABI-tag", "a"' + print ' .p2align 2' + print ' .long 1f - 0f /* name length */' + print ' .long 3f - 2f /* data length */' + print ' .long 1 /* note length */' + print '0: .asciz "GNU" /* vendor name */' + print '1: .p2align 2' + print '2: .long 0 /* note data: the ABI tag */' + print ' .long 2,4,20 /* Minimum kernel version w/TLS */' + print '3: .p2align 2 /* pad out section */' + print '#endif /* GLX_USE_TLS */' + print '' + print '#if defined (__ELF__) && defined (__linux__)' + print ' .section .note.GNU-stack,"",%progbits' + print '#endif' + return + + + def printFunction(self, f): + + # The x86-64 ABI divides function parameters into a couple + # classes. For the OpenGL interface, the only ones that are + # relevent are INTEGER and SSE. Basically, the first 8 + # GLfloat or GLdouble parameters are placed in %xmm0 - %xmm7, + # the first 6 non-GLfloat / non-GLdouble parameters are placed + # in registers listed in int_parameters. + # + # If more parameters than that are required, they are passed + # on the stack. Therefore, we just have to make sure that + # %esp hasn't changed when we jump to the actual function. + # Since we're jumping to the function (and not calling it), we + # have to make sure of that anyway! + + int_parameters = ["%rdi", "%rsi", "%rdx", "%rcx", "%r8", "%r9"] + + int_class = 0 + sse_class = 0 + stack_offset = 0 + registers = [] + for p in f.parameterIterator(): + type_name = p.get_base_type_string() + + if p.is_pointer() or (type_name != "GLfloat" and type_name != "GLdouble"): + if int_class < 6: + registers.append( [int_parameters[int_class], stack_offset] ) + int_class += 1 + stack_offset += 8 + else: + if sse_class < 8: + registers.append( ["%%xmm%u" % (sse_class), stack_offset] ) + sse_class += 1 + stack_offset += 8 + + if ((int_class & 1) == 0) and (sse_class == 0): + registers.append( ["%rbp", 0] ) + + + name = f.dispatch_name() + + print '\t.p2align\t4,,15' + print '\t.globl\tGL_PREFIX(%s)' % (name) + print '\t.type\tGL_PREFIX(%s), @function' % (name) + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(GL_PREFIX(%s))' % (name) + print 'GL_PREFIX(%s):' % (name) + print '#if defined(GLX_USE_TLS)' + print '\tcall\t_x86_64_get_dispatch@PLT' + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '#elif defined(PTHREADS)' + + save_all_regs(registers) + print '\tcall\t_x86_64_get_dispatch@PLT' + restore_all_regs(registers) + + if f.offset == 0: + print '\tmovq\t(%rax), %r11' + else: + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + + print '\tjmp\t*%r11' + + print '#else' + print '\tmovq\t_glapi_Dispatch(%rip), %rax' + print '\ttestq\t%rax, %rax' + print '\tje\t1f' + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '1:' + + save_all_regs(registers) + print '\tcall\t_glapi_get_dispatch' + restore_all_regs(registers) + + print '\tmovq\t%u(%%rax), %%r11' % (f.offset * 8) + print '\tjmp\t*%r11' + print '#endif /* defined(GLX_USE_TLS) */' + + print '\t.size\tGL_PREFIX(%s), .-GL_PREFIX(%s)' % (name, name) + print '' + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + self.printFunction(f) + + + for f in api.functionIterateByOffset(): + dispatch = f.dispatch_name() + for n in f.entry_points: + if n != f.name: + if f.is_static_entry_point(n): + text = '\t.globl GL_PREFIX(%s) ; .set GL_PREFIX(%s), GL_PREFIX(%s)' % (n, n, dispatch) + + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text + + return + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/src/mapi/glapi/gen/gl_x86_asm.py b/src/mapi/glapi/gen/gl_x86_asm.py new file mode 100644 index 00000000000..10dfa1ddb34 --- /dev/null +++ b/src/mapi/glapi/gen/gl_x86_asm.py @@ -0,0 +1,270 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2004, 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import license +import gl_XML, glX_XML +import sys, getopt + +class PrintGenericStubs(gl_XML.gl_print_base): + + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "gl_x86_asm.py (from Mesa)" + self.license = license.bsd_license_template % ( \ +"""Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +(C) Copyright IBM Corporation 2004, 2005""", "BRIAN PAUL, IBM") + return + + + def get_stack_size(self, f): + size = 0 + for p in f.parameterIterator(): + if p.is_padding: + continue + + size += p.get_stack_size() + + return size + + + def printRealHeader(self): + print '#include "x86/assyntax.h"' + print '#include "glapi/glapioffsets.h"' + print '' + print '#if defined(STDCALL_API)' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2))' + print '# else' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2))' + print '# endif' + print '#else' + print '# if defined(USE_MGL_NAMESPACE)' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n))' + print '# define _glapi_Dispatch _mglapi_Dispatch' + print '# else' + print '# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n))' + print '# endif' + print '#endif' + print '' + print '#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX))' + print '' + print '#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__)' + print '#define GLOBL_FN(x) GLOBL x ; .type x, function' + print '#else' + print '#define GLOBL_FN(x) GLOBL x' + print '#endif' + print '' + print '#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS)' + print '# define THREADS' + print '#endif' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '#ifdef GLX_X86_READONLY_TEXT' + print '# define CTX_INSNS MOV_L(GS:(EAX), EAX)' + print '#else' + print '# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */' + print '#endif' + print '' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tCALL(_x86_get_dispatch) ;\t\t\t\\' + print '\tCTX_INSNS ; \\' + print '\tJMP(GL_OFFSET(off))' + print '' + print '#elif defined(PTHREADS)' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' + print '\tJE(1f) ;\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' + print '1:\tCALL(_x86_get_dispatch) ;\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#elif defined(THREADS)' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tTEST_L(EAX, EAX) ;\t\t\t\t\\' + print '\tJE(1f) ;\t\t\t\t\t\\' + print '\tJMP(GL_OFFSET(off)) ;\t\t\t\t\\' + print '1:\tCALL(_glapi_get_dispatch) ;\t\t\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#else /* Non-threaded version. */' + print '# define GL_STUB(fn,off,fn_alt)\t\t\t\\' + print 'ALIGNTEXT16;\t\t\t\t\t\t\\' + print 'GLOBL_FN(GL_PREFIX(fn, fn_alt));\t\t\t\\' + print 'GL_PREFIX(fn, fn_alt):\t\t\t\t\t\\' + print '\tMOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ;\t\\' + print '\tJMP(GL_OFFSET(off))' + print '#endif' + print '' + print '#ifdef HAVE_ALIAS' + print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' + print '\t.globl\tGL_PREFIX(fn, fn_alt) ;\t\t\t\\' + print '\t.set\tGL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt)' + print '#else' + print '# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt)\t\\' + print ' GL_STUB(fn, off, fn_alt)' + print '#endif' + print '' + print 'SEG_TEXT' + print '' + print '#ifdef GLX_USE_TLS' + print '' + print '\tGLOBL\tGLNAME(_x86_get_dispatch)' + print '\tHIDDEN(GLNAME(_x86_get_dispatch))' + print 'ALIGNTEXT16' + print 'GLNAME(_x86_get_dispatch):' + print '\tcall 1f' + print '1:\tpopl %eax' + print '\taddl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax' + print '\tmovl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax' + print '\tret' + print '' + print '#elif defined(PTHREADS)' + print 'EXTERN GLNAME(_glapi_Dispatch)' + print 'EXTERN GLNAME(_gl_DispatchTSD)' + print 'EXTERN GLNAME(pthread_getspecific)' + print '' + print 'ALIGNTEXT16' + print 'GLNAME(_x86_get_dispatch):' + print '\tSUB_L(CONST(24), ESP)' + print '\tPUSH_L(GLNAME(_gl_DispatchTSD))' + print '\tCALL(GLNAME(pthread_getspecific))' + print '\tADD_L(CONST(28), ESP)' + print '\tRET' + print '#elif defined(THREADS)' + print 'EXTERN GLNAME(_glapi_get_dispatch)' + print '#endif' + print '' + + print '#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT )' + print '\t\t.section\twtext, "awx", @progbits' + print '#endif /* defined( GLX_USE_TLS ) */' + + print '' + print '\t\tALIGNTEXT16' + print '\t\tGLOBL GLNAME(gl_dispatch_functions_start)' + print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_start))' + print 'GLNAME(gl_dispatch_functions_start):' + print '' + return + + + def printRealFooter(self): + print '' + print '\t\tGLOBL\tGLNAME(gl_dispatch_functions_end)' + print '\t\tHIDDEN(GLNAME(gl_dispatch_functions_end))' + print '\t\tALIGNTEXT16' + print 'GLNAME(gl_dispatch_functions_end):' + print '' + print '#if defined(GLX_USE_TLS) && defined(__linux__)' + print ' .section ".note.ABI-tag", "a"' + print ' .p2align 2' + print ' .long 1f - 0f /* name length */' + print ' .long 3f - 2f /* data length */' + print ' .long 1 /* note length */' + print '0: .asciz "GNU" /* vendor name */' + print '1: .p2align 2' + print '2: .long 0 /* note data: the ABI tag */' + print ' .long 2,4,20 /* Minimum kernel version w/TLS */' + print '3: .p2align 2 /* pad out section */' + print '#endif /* GLX_USE_TLS */' + print '' + print '#if defined (__ELF__) && defined (__linux__)' + print ' .section .note.GNU-stack,"",%progbits' + print '#endif' + return + + + def printBody(self, api): + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + stack = self.get_stack_size(f) + alt = "%s@%u" % (name, stack) + + print '\tGL_STUB(%s, _gloffset_%s, %s)' % (name, f.name, alt) + + if not f.is_static_entry_point(f.name): + print '\tHIDDEN(GL_PREFIX(%s, %s))' % (name, alt) + + + for f in api.functionIterateByOffset(): + name = f.dispatch_name() + stack = self.get_stack_size(f) + alt = "%s@%u" % (name, stack) + + for n in f.entry_points: + if f.is_static_entry_point(n): + if n != f.name: + alt2 = "%s@%u" % (n, stack) + text = '\tGL_STUB_ALIAS(%s, _gloffset_%s, %s, %s, %s)' % (n, f.name, alt2, name, alt) + + if f.has_different_protocol(n): + print '#ifndef GLX_INDIRECT_RENDERING' + print text + print '#endif' + else: + print text + + return + +def show_usage(): + print "Usage: %s [-f input_file_name] [-m output_mode]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + mode = "generic" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "m:f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == '-m': + mode = val + elif arg == "-f": + file_name = val + + if mode == "generic": + printer = PrintGenericStubs() + else: + print "ERROR: Invalid mode \"%s\" specified." % mode + show_usage() + + api = gl_XML.parse_GL_API(file_name, glX_XML.glx_item_factory()) + printer.Print(api) diff --git a/src/mapi/glapi/gen/license.py b/src/mapi/glapi/gen/license.py new file mode 100644 index 00000000000..02181648e4b --- /dev/null +++ b/src/mapi/glapi/gen/license.py @@ -0,0 +1,47 @@ +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +bsd_license_template = """%s +All Rights Reserved. + +Permission is hereby granted, free of charge, to any person obtaining a +copy of this software and associated documentation files (the "Software"), +to deal in the Software without restriction, including without limitation +the rights to use, copy, modify, merge, publish, distribute, sub license, +and/or sell copies of the Software, and to permit persons to whom the +Software is furnished to do so, subject to the following conditions: + +The above copyright notice and this permission notice (including the next +paragraph) shall be included in all copies or substantial portions of the +Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +%s, +AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, +WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF +OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE.""" diff --git a/src/mapi/glapi/gen/mesadef.py b/src/mapi/glapi/gen/mesadef.py new file mode 100644 index 00000000000..38b0246ba5b --- /dev/null +++ b/src/mapi/glapi/gen/mesadef.py @@ -0,0 +1,216 @@ +#!/usr/bin/env python + + +# Mesa 3-D graphics library +# Version: 4.1 +# +# Copyright (C) 1999-2001 Brian Paul All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# the rights to use, copy, modify, merge, publish, distribute, sublicense, +# and/or sell copies of the Software, and to permit persons to whom the +# Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice shall be included +# in all copies or substantial portions of the Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS +# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL +# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + +# Generate the mesa.def file for Windows. +# +# Usage: +# mesadef.py >mesa.def +# Then copy to src/mesa/drivers/windows/gdi +# +# Dependencies: +# The apispec file must be in the current directory. + + + +import apiparser +import string + + +def PrintHead(): + print '; DO NOT EDIT - This file generated automatically by mesadef.py script' + print 'DESCRIPTION \'Mesa (OpenGL work-alike) for Win32\'' + print 'VERSION 6.0' + print ';' + print '; Module definition file for Mesa (OPENGL32.DLL)' + print ';' + print '; Note: The OpenGL functions use the STDCALL' + print '; function calling convention. Microsoft\'s' + print '; OPENGL32 uses this convention and so must the' + print '; Mesa OPENGL32 so that the Mesa DLL can be used' + print '; as a drop-in replacement.' + print ';' + print '; The linker exports STDCALL entry points with' + print '; \'decorated\' names; e.g., _glBegin@0, where the' + print '; trailing number is the number of bytes of ' + print '; parameter data pushed onto the stack. The' + print '; callee is responsible for popping this data' + print '; off the stack, usually via a RETF n instruction.' + print ';' + print '; However, the Microsoft OPENGL32.DLL does not export' + print '; the decorated names, even though the calling convention' + print '; is STDCALL. So, this module definition file is' + print '; needed to force the Mesa OPENGL32.DLL to export the' + print '; symbols in the same manner as the Microsoft DLL.' + print '; Were it not for this problem, this file would not' + print '; be needed (for the gl* functions) since the entry' + print '; points are compiled with dllexport declspec.' + print ';' + print '; However, this file is still needed to export "internal"' + print '; Mesa symbols for the benefit of the OSMESA32.DLL.' + print ';' + print 'EXPORTS' + return +#enddef + + +def PrintTail(): + print ';' + print '; WGL API' + print '\twglChoosePixelFormat' + print '\twglCopyContext' + print '\twglCreateContext' + print '\twglCreateLayerContext' + print '\twglDeleteContext' + print '\twglDescribeLayerPlane' + print '\twglDescribePixelFormat' + print '\twglGetCurrentContext' + print '\twglGetCurrentDC' + print '\twglGetExtensionsStringARB' + print '\twglGetLayerPaletteEntries' + print '\twglGetPixelFormat' + print '\twglGetProcAddress' + print '\twglMakeCurrent' + print '\twglRealizeLayerPalette' + print '\twglSetLayerPaletteEntries' + print '\twglSetPixelFormat' + print '\twglShareLists' + print '\twglSwapBuffers' + print '\twglSwapLayerBuffers' + print '\twglUseFontBitmapsA' + print '\twglUseFontBitmapsW' + print '\twglUseFontOutlinesA' + print '\twglUseFontOutlinesW' + print ';' + print '; Mesa internals - mostly for OSMESA' + print '\t_ac_CreateContext' + print '\t_ac_DestroyContext' + print '\t_ac_InvalidateState' + print '\t_glapi_get_context' + print '\t_glapi_get_proc_address' + print '\t_mesa_buffer_data' + print '\t_mesa_buffer_map' + print '\t_mesa_buffer_subdata' + print '\t_mesa_choose_tex_format' + print '\t_mesa_compressed_texture_size' + print '\t_mesa_create_framebuffer' + print '\t_mesa_create_visual' + print '\t_mesa_delete_buffer_object' + print '\t_mesa_delete_texture_object' + print '\t_mesa_destroy_framebuffer' + print '\t_mesa_destroy_visual' + print '\t_mesa_enable_1_3_extensions' + print '\t_mesa_enable_1_4_extensions' + print '\t_mesa_enable_1_5_extensions' + print '\t_mesa_enable_sw_extensions' + print '\t_mesa_error' + print '\t_mesa_free_context_data' + print '\t_mesa_get_current_context' + print '\t_mesa_init_default_imports' + print '\t_mesa_initialize_context' + print '\t_mesa_make_current' + print '\t_mesa_new_buffer_object' + print '\t_mesa_new_texture_object' + print '\t_mesa_problem' + print '\t_mesa_ResizeBuffersMESA' + print '\t_mesa_store_compressed_teximage1d' + print '\t_mesa_store_compressed_teximage2d' + print '\t_mesa_store_compressed_teximage3d' + print '\t_mesa_store_compressed_texsubimage1d' + print '\t_mesa_store_compressed_texsubimage2d' + print '\t_mesa_store_compressed_texsubimage3d' + print '\t_mesa_store_teximage1d' + print '\t_mesa_store_teximage2d' + print '\t_mesa_store_teximage3d' + print '\t_mesa_store_texsubimage1d' + print '\t_mesa_store_texsubimage2d' + print '\t_mesa_store_texsubimage3d' + print '\t_mesa_test_proxy_teximage' + print '\t_mesa_Viewport' + print '\t_mesa_meta_CopyColorSubTable' + print '\t_mesa_meta_CopyColorTable' + print '\t_mesa_meta_CopyConvolutionFilter1D' + print '\t_mesa_meta_CopyConvolutionFilter2D' + print '\t_mesa_meta_CopyTexImage1D' + print '\t_mesa_meta_CopyTexImage2D' + print '\t_mesa_meta_CopyTexSubImage1D' + print '\t_mesa_meta_CopyTexSubImage2D' + print '\t_mesa_meta_CopyTexSubImage3D' + print '\t_swrast_Accum' + print '\t_swrast_alloc_buffers' + print '\t_swrast_Bitmap' + print '\t_swrast_CopyPixels' + print '\t_swrast_DrawPixels' + print '\t_swrast_GetDeviceDriverReference' + print '\t_swrast_Clear' + print '\t_swrast_choose_line' + print '\t_swrast_choose_triangle' + print '\t_swrast_CreateContext' + print '\t_swrast_DestroyContext' + print '\t_swrast_InvalidateState' + print '\t_swrast_ReadPixels' + print '\t_swrast_zbuffer_address' + print '\t_swsetup_Wakeup' + print '\t_swsetup_CreateContext' + print '\t_swsetup_DestroyContext' + print '\t_swsetup_InvalidateState' + print '\t_tnl_CreateContext' + print '\t_tnl_DestroyContext' + print '\t_tnl_InvalidateState' + print '\t_tnl_MakeCurrent' + print '\t_tnl_run_pipeline' +#enddef + + +records = [] + +def FindOffset(funcName): + for (name, alias, offset) in records: + if name == funcName: + return offset + #endif + #endfor + return -1 +#enddef + + +def EmitEntry(name, returnType, argTypeList, argNameList, alias, offset): + if alias == '': + dispatchName = name + else: + dispatchName = alias + if offset < 0: + offset = FindOffset(dispatchName) + if offset >= 0 and string.find(name, "unused") == -1: + print '\tgl%s' % (name) + # save this info in case we need to look up an alias later + records.append((name, dispatchName, offset)) + +#enddef + + +PrintHead() +apiparser.ProcessSpecFile("APIspec", EmitEntry) +PrintTail() diff --git a/src/mapi/glapi/gen/next_available_offset.sh b/src/mapi/glapi/gen/next_available_offset.sh new file mode 100755 index 00000000000..e7d6c2f4afa --- /dev/null +++ b/src/mapi/glapi/gen/next_available_offset.sh @@ -0,0 +1,39 @@ +#!/usr/bin/env bash +# +# (C) Copyright IBM Corporation 2004 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +# Trivial shell script to search the API definition file and print out the +# next numerically available API entry-point offset. This could probably +# be made smarter, but it would be better to use the existin Python +# framework to do that. This is just a quick-and-dirty hack. + +num=$(grep 'offset="' gl_API.xml |\ + sed 's/.\+ offset="//g;s/".*$//g' |\ + grep -v '?' |\ + sort -rn |\ + head -1) + +echo $((num + 1)) diff --git a/src/mapi/glapi/gen/remap_helper.py b/src/mapi/glapi/gen/remap_helper.py new file mode 100644 index 00000000000..69b8e5e9d02 --- /dev/null +++ b/src/mapi/glapi/gen/remap_helper.py @@ -0,0 +1,218 @@ +#!/usr/bin/env python + +# Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> +# All Rights Reserved. +# +# This is based on extension_helper.py by Ian Romanick. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. + +import gl_XML +import license +import sys, getopt, string + +def get_function_spec(func): + sig = "" + # derive parameter signature + for p in func.parameterIterator(): + if p.is_padding: + continue + # FIXME: This is a *really* ugly hack. :( + tn = p.type_expr.get_base_type_node() + if p.is_pointer(): + sig += 'p' + elif tn.integer: + sig += 'i' + elif tn.size == 4: + sig += 'f' + else: + sig += 'd' + + spec = [sig] + for ent in func.entry_points: + spec.append("gl" + ent) + + # spec is terminated by an empty string + spec.append('') + + return spec + +class PrintGlRemap(gl_XML.gl_print_base): + def __init__(self): + gl_XML.gl_print_base.__init__(self) + + self.name = "remap_helper.py (from Mesa)" + self.license = license.bsd_license_template % ("Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>", "Chia-I Wu") + return + + + def printRealHeader(self): + print '#include "main/dispatch.h"' + print '#include "main/remap.h"' + print '' + return + + + def printBody(self, api): + pool_indices = {} + + print '/* this is internal to remap.c */' + print '#ifdef need_MESA_remap_table' + print '' + print 'static const char _mesa_function_pool[] =' + + # output string pool + index = 0; + for f in api.functionIterateAll(): + pool_indices[f] = index + + spec = get_function_spec(f) + + # a function has either assigned offset, fixed offset, + # or no offset + if f.assign_offset: + comments = "will be remapped" + elif f.offset > 0: + comments = "offset %d" % f.offset + else: + comments = "dynamic" + + print ' /* _mesa_function_pool[%d]: %s (%s) */' \ + % (index, f.name, comments) + for line in spec: + print ' "%s\\0"' % line + index += len(line) + 1 + print ' ;' + print '' + + print '/* these functions need to be remapped */' + print 'static const struct gl_function_pool_remap MESA_remap_table_functions[] = {' + # output all functions that need to be remapped + # iterate by offsets so that they are sorted by remap indices + for f in api.functionIterateByOffset(): + if not f.assign_offset: + continue + print ' { %5d, %s_remap_index },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + # collect functions by versions/extensions + extension_functions = {} + abi_extensions = [] + for f in api.functionIterateAll(): + for n in f.entry_points: + category, num = api.get_category_for_name(n) + # consider only GL_VERSION_X_Y or extensions + c = gl_XML.real_category_name(category) + if c.startswith("GL_"): + if not extension_functions.has_key(c): + extension_functions[c] = [] + extension_functions[c].append(f) + # remember the ext names of the ABI + if (f.is_abi() and n == f.name and + c not in abi_extensions): + abi_extensions.append(c) + # ignore the ABI itself + for ext in abi_extensions: + extension_functions.pop(ext) + + extensions = extension_functions.keys() + extensions.sort() + + # output ABI functions that have alternative names (with ext suffix) + print '/* these functions are in the ABI, but have alternative names */' + print 'static const struct gl_function_remap MESA_alt_functions[] = {' + for ext in extensions: + funcs = [] + for f in extension_functions[ext]: + # test if the function is in the ABI and has alt names + if f.is_abi() and len(f.entry_points) > 1: + funcs.append(f) + if not funcs: + continue + print ' /* from %s */' % ext + for f in funcs: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + print '' + + print '#endif /* need_MESA_remap_table */' + print '' + + # output remap helpers for DRI drivers + + for ext in extensions: + funcs = [] + remapped = [] + for f in extension_functions[ext]: + if f.assign_offset: + # these are handled above + remapped.append(f) + else: + # these functions are either in the + # abi, or have offset -1 + funcs.append(f) + + print '#if defined(need_%s)' % (ext) + if remapped: + print '/* functions defined in MESA_remap_table_functions are excluded */' + + # output extension functions that need to be mapped + print 'static const struct gl_function_remap %s_functions[] = {' % (ext) + for f in funcs: + if f.offset >= 0: + print ' { %5d, _gloffset_%s },' \ + % (pool_indices[f], f.name) + else: + print ' { %5d, -1 }, /* %s */' % \ + (pool_indices[f], f.name) + print ' { -1, -1 }' + print '};' + + print '#endif' + print '' + + return + + +def show_usage(): + print "Usage: %s [-f input_file_name]" % sys.argv[0] + sys.exit(1) + +if __name__ == '__main__': + file_name = "gl_API.xml" + + try: + (args, trail) = getopt.getopt(sys.argv[1:], "f:") + except Exception,e: + show_usage() + + for (arg,val) in args: + if arg == "-f": + file_name = val + + api = gl_XML.parse_GL_API( file_name ) + + printer = PrintGlRemap() + printer.Print( api ) diff --git a/src/mapi/glapi/gen/typeexpr.py b/src/mapi/glapi/gen/typeexpr.py new file mode 100644 index 00000000000..8ba7de48627 --- /dev/null +++ b/src/mapi/glapi/gen/typeexpr.py @@ -0,0 +1,292 @@ +#!/usr/bin/env python + +# (C) Copyright IBM Corporation 2005 +# All Rights Reserved. +# +# Permission is hereby granted, free of charge, to any person obtaining a +# copy of this software and associated documentation files (the "Software"), +# to deal in the Software without restriction, including without limitation +# on the rights to use, copy, modify, merge, publish, distribute, sub +# license, and/or sell copies of the Software, and to permit persons to whom +# the Software is furnished to do so, subject to the following conditions: +# +# The above copyright notice and this permission notice (including the next +# paragraph) shall be included in all copies or substantial portions of the +# Software. +# +# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +# FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL +# IBM AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +# IN THE SOFTWARE. +# +# Authors: +# Ian Romanick <idr@us.ibm.com> + +import string, copy + +class type_node: + def __init__(self): + self.pointer = 0 # bool + self.const = 0 # bool + self.signed = 1 # bool + self.integer = 1 # bool + + # If elements is set to non-zero, then field is an array. + self.elements = 0 + + self.name = None + self.size = 0 # type's size in bytes + return + + + def string(self): + """Return string representation of this type_node.""" + s = "" + + if self.pointer: + s = "* " + + if self.const: + s += "const " + + if not self.pointer: + if self.integer: + if self.signed: + s += "signed " + else: + s += "unsigned " + + if self.name: + s += "%s " % (self.name) + + return s + + +class type_table: + def __init__(self): + self.types_by_name = {} + return + + + def add_type(self, type_expr): + self.types_by_name[ type_expr.get_base_name() ] = type_expr + return + + + def find_type(self, name): + if name in self.types_by_name: + return self.types_by_name[ name ] + else: + return None + + +def create_initial_types(): + tt = type_table() + + basic_types = [ + ("char", 1, 1), + ("short", 2, 1), + ("int", 4, 1), + ("long", 4, 1), + ("float", 4, 0), + ("double", 8, 0), + ("enum", 4, 1) + ] + + for (type_name, type_size, integer) in basic_types: + te = type_expression(None) + tn = type_node() + tn.name = type_name + tn.size = type_size + tn.integer = integer + te.expr.append(tn) + tt.add_type( te ) + + type_expression.built_in_types = tt + return + + +class type_expression: + built_in_types = None + + def __init__(self, type_string, extra_types = None): + self.expr = [] + + if not type_string: + return + + self.original_string = type_string + + if not type_expression.built_in_types: + raise RuntimeError("create_initial_types must be called before creating type_expression objects.") + + # Replace '*' with ' * ' in type_string. Then, split the string + # into tokens, separated by spaces. + tokens = string.split( string.replace( type_string, "*", " * " ) ) + + const = 0 + t = None + signed = 0 + unsigned = 0 + + for i in tokens: + if i == "const": + if t and t.pointer: + t.const = 1 + else: + const = 1 + elif i == "signed": + signed = 1 + elif i == "unsigned": + unsigned = 1 + elif i == "*": + # This is a quirky special-case because of the + # way the C works for types. If 'unsigned' is + # specified all by itself, it is treated the + # same as "unsigned int". + + if unsigned: + self.set_base_type( "int", signed, unsigned, const, extra_types ) + const = 0 + signed = 0 + unsigned = 0 + + if not self.expr: + raise RuntimeError("Invalid type expression (dangling pointer)") + + if signed: + raise RuntimeError("Invalid type expression (signed / unsigned applied to pointer)") + + t = type_node() + t.pointer = 1 + self.expr.append( t ) + else: + if self.expr: + raise RuntimeError('Invalid type expression (garbage after pointer qualifier -> "%s")' % (self.original_string)) + + self.set_base_type( i, signed, unsigned, const, extra_types ) + const = 0 + signed = 0 + unsigned = 0 + + if signed and unsigned: + raise RuntimeError("Invalid type expression (both signed and unsigned specified)") + + + if const: + raise RuntimeError("Invalid type expression (dangling const)") + + if unsigned: + raise RuntimeError("Invalid type expression (dangling signed)") + + if signed: + raise RuntimeError("Invalid type expression (dangling unsigned)") + + return + + + def set_base_type(self, type_name, signed, unsigned, const, extra_types): + te = type_expression.built_in_types.find_type( type_name ) + if not te: + te = extra_types.find_type( type_name ) + + if not te: + raise RuntimeError('Unknown base type "%s".' % (type_name)) + + self.expr = copy.deepcopy(te.expr) + + t = self.expr[ len(self.expr) - 1 ] + t.const = const + if signed: + t.signed = 1 + elif unsigned: + t.signed = 0 + + + def set_base_type_node(self, tn): + self.expr = [tn] + return + + + def set_elements(self, count): + tn = self.expr[0] + + tn.elements = count + return + + + def string(self): + s = "" + for t in self.expr: + s += t.string() + + return s + + + def get_base_type_node(self): + return self.expr[0] + + + def get_base_name(self): + if len(self.expr): + return self.expr[0].name + else: + return None + + + def get_element_size(self): + tn = self.expr[0] + + if tn.elements: + return tn.elements * tn.size + else: + return tn.size + + + def get_element_count(self): + tn = self.expr[0] + return tn.elements + + + def get_stack_size(self): + tn = self.expr[ len(self.expr) - 1 ] + + if tn.elements or tn.pointer: + return 4 + elif not tn.integer: + return tn.size + else: + return 4 + + + def is_pointer(self): + tn = self.expr[ len(self.expr) - 1 ] + return tn.pointer + + + def format_string(self): + tn = self.expr[ len(self.expr) - 1 ] + if tn.pointer: + return "%p" + elif not tn.integer: + return "%f" + else: + return "%d" + + + +if __name__ == '__main__': + + types_to_try = [ "int", "int *", "const int *", "int * const", "const int * const", \ + "unsigned * const *", \ + "float", "const double", "double * const"] + + create_initial_types() + + for t in types_to_try: + print 'Trying "%s"...' % (t) + te = type_expression( t ) + print 'Got "%s" (%u, %u).' % (te.string(), te.get_stack_size(), te.get_element_size()) diff --git a/src/mapi/glapi/glapi.c b/src/mapi/glapi/glapi.c new file mode 100644 index 00000000000..ce85cf6a87b --- /dev/null +++ b/src/mapi/glapi/glapi.c @@ -0,0 +1,293 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * This file manages the OpenGL API dispatch layer. + * The dispatch table (struct _glapi_table) is basically just a list + * of function pointers. + * There are functions to set/get the current dispatch table for the + * current thread and to manage registration/dispatch of dynamically + * added extension functions. + * + * It's intended that this file and the other glapi*.[ch] files are + * flexible enough to be reused in several places: XFree86, DRI- + * based libGL.so, and perhaps the SGI SI. + * + * NOTE: There are no dependencies on Mesa in this code. + * + * Versions (API changes): + * 2000/02/23 - original version for Mesa 3.3 and XFree86 4.0 + * 2001/01/16 - added dispatch override feature for Mesa 3.5 + * 2002/06/28 - added _glapi_set_warning_func(), Mesa 4.1. + * 2002/10/01 - _glapi_get_proc_address() will now generate new entrypoints + * itself (using offset ~0). _glapi_add_entrypoint() can be + * called afterward and it'll fill in the correct dispatch + * offset. This allows DRI libGL to avoid probing for DRI + * drivers! No changes to the public glapi interface. + */ + + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/glheader.h" +#include "main/compiler.h" +#endif + +#include "glapi/glapi.h" +#include "glapi/glapi_priv.h" + +extern _glapi_proc __glapi_noop_table[]; + + +/** + * \name Current dispatch and current context control variables + * + * Depending on whether or not multithreading is support, and the type of + * support available, several variables are used to store the current context + * pointer and the current dispatch table pointer. In the non-threaded case, + * the variables \c _glapi_Dispatch and \c _glapi_Context are used for this + * purpose. + * + * In the "normal" threaded case, the variables \c _glapi_Dispatch and + * \c _glapi_Context will be \c NULL if an application is detected as being + * multithreaded. Single-threaded applications will use \c _glapi_Dispatch + * and \c _glapi_Context just like the case without any threading support. + * When \c _glapi_Dispatch and \c _glapi_Context are \c NULL, the thread state + * data \c _gl_DispatchTSD and \c ContextTSD are used. Drivers and the + * static dispatch functions access these variables via \c _glapi_get_dispatch + * and \c _glapi_get_context. + * + * There is a race condition in setting \c _glapi_Dispatch to \c NULL. It is + * possible for the original thread to be setting it at the same instant a new + * thread, perhaps running on a different processor, is clearing it. Because + * of that, \c ThreadSafe, which can only ever be changed to \c GL_TRUE, is + * used to determine whether or not the application is multithreaded. + * + * In the TLS case, the variables \c _glapi_Dispatch and \c _glapi_Context are + * hardcoded to \c NULL. Instead the TLS variables \c _glapi_tls_Dispatch and + * \c _glapi_tls_Context are used. Having \c _glapi_Dispatch and + * \c _glapi_Context be hardcoded to \c NULL maintains binary compatability + * between TLS enabled loaders and non-TLS DRI drivers. + */ +/*@{*/ +#if defined(GLX_USE_TLS) + +PUBLIC __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))) + = (struct _glapi_table *) __glapi_noop_table; + +PUBLIC __thread void * _glapi_tls_Context + __attribute__((tls_model("initial-exec"))); + +PUBLIC const struct _glapi_table *_glapi_Dispatch = NULL; + +PUBLIC const void *_glapi_Context = NULL; + +#else + +#if defined(THREADS) + +static GLboolean ThreadSafe = GL_FALSE; /**< In thread-safe mode? */ + +_glthread_TSD _gl_DispatchTSD; /**< Per-thread dispatch pointer */ + +static _glthread_TSD ContextTSD; /**< Per-thread context pointer */ + +#endif /* defined(THREADS) */ + +PUBLIC struct _glapi_table *_glapi_Dispatch = (struct _glapi_table *) __glapi_noop_table; + +PUBLIC void *_glapi_Context = NULL; + +#endif /* defined(GLX_USE_TLS) */ +/*@}*/ + + + +#if defined(THREADS) && !defined(GLX_USE_TLS) + +void +_glapi_init_multithread(void) +{ + _glthread_InitTSD(&_gl_DispatchTSD); + _glthread_InitTSD(&ContextTSD); +} + +void +_glapi_destroy_multithread(void) +{ +#ifdef WIN32_THREADS + _glthread_DestroyTSD(&_gl_DispatchTSD); + _glthread_DestroyTSD(&ContextTSD); +#endif +} + +/** + * Mutex for multithread check. + */ +#ifdef WIN32_THREADS +/* _glthread_DECLARE_STATIC_MUTEX is broken on windows. There will be race! */ +#define CHECK_MULTITHREAD_LOCK() +#define CHECK_MULTITHREAD_UNLOCK() +#else +_glthread_DECLARE_STATIC_MUTEX(ThreadCheckMutex); +#define CHECK_MULTITHREAD_LOCK() _glthread_LOCK_MUTEX(ThreadCheckMutex) +#define CHECK_MULTITHREAD_UNLOCK() _glthread_UNLOCK_MUTEX(ThreadCheckMutex) +#endif + +/** + * We should call this periodically from a function such as glXMakeCurrent + * in order to test if multiple threads are being used. + */ +PUBLIC void +_glapi_check_multithread(void) +{ + static unsigned long knownID; + static GLboolean firstCall = GL_TRUE; + + if (ThreadSafe) + return; + + CHECK_MULTITHREAD_LOCK(); + if (firstCall) { + _glapi_init_multithread(); + + knownID = _glthread_GetID(); + firstCall = GL_FALSE; + } + else if (knownID != _glthread_GetID()) { + ThreadSafe = GL_TRUE; + _glapi_set_dispatch(NULL); + _glapi_set_context(NULL); + } + CHECK_MULTITHREAD_UNLOCK(); +} + +#else + +void +_glapi_init_multithread(void) { } + +void +_glapi_destroy_multithread(void) { } + +PUBLIC void +_glapi_check_multithread(void) { } + +#endif + + + +/** + * Set the current context pointer for this thread. + * The context pointer is an opaque type which should be cast to + * void from the real context pointer type. + */ +PUBLIC void +_glapi_set_context(void *context) +{ +#if defined(GLX_USE_TLS) + _glapi_tls_Context = context; +#elif defined(THREADS) + _glthread_SetTSD(&ContextTSD, context); + _glapi_Context = (ThreadSafe) ? NULL : context; +#else + _glapi_Context = context; +#endif +} + + + +/** + * Get the current context pointer for this thread. + * The context pointer is an opaque type which should be cast from + * void to the real context pointer type. + */ +PUBLIC void * +_glapi_get_context(void) +{ +#if defined(GLX_USE_TLS) + return _glapi_tls_Context; +#elif defined(THREADS) + return (ThreadSafe) ? _glthread_GetTSD(&ContextTSD) : _glapi_Context; +#else + return _glapi_Context; +#endif +} + + + +/** + * Set the global or per-thread dispatch table pointer. + * If the dispatch parameter is NULL we'll plug in the no-op dispatch + * table (__glapi_noop_table). + */ +PUBLIC void +_glapi_set_dispatch(struct _glapi_table *dispatch) +{ + init_glapi_relocs_once(); + + if (dispatch == NULL) { + /* use the no-op functions */ + dispatch = (struct _glapi_table *) __glapi_noop_table; + } +#ifdef DEBUG + else { + _glapi_check_table_not_null(dispatch); + _glapi_check_table(dispatch); + } +#endif + +#if defined(GLX_USE_TLS) + _glapi_tls_Dispatch = dispatch; +#elif defined(THREADS) + _glthread_SetTSD(&_gl_DispatchTSD, (void *) dispatch); + _glapi_Dispatch = (ThreadSafe) ? NULL : dispatch; +#else + _glapi_Dispatch = dispatch; +#endif +} + + + +/** + * Return pointer to current dispatch table for calling thread. + */ +PUBLIC struct _glapi_table * +_glapi_get_dispatch(void) +{ +#if defined(GLX_USE_TLS) + return _glapi_tls_Dispatch; +#elif defined(THREADS) + return (ThreadSafe) + ? (struct _glapi_table *) _glthread_GetTSD(&_gl_DispatchTSD) + : _glapi_Dispatch; +#else + return _glapi_Dispatch; +#endif +} diff --git a/src/mapi/glapi/glapi.h b/src/mapi/glapi/glapi.h new file mode 100644 index 00000000000..7dcf2e8910b --- /dev/null +++ b/src/mapi/glapi/glapi.h @@ -0,0 +1,172 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \mainpage Mesa GL API Module + * + * \section GLAPIIntroduction Introduction + * + * The Mesa GL API module is responsible for dispatching all the + * gl*() functions. All GL functions are dispatched by jumping through + * the current dispatch table (basically a struct full of function + * pointers.) + * + * A per-thread current dispatch table and per-thread current context + * pointer are managed by this module too. + * + * This module is intended to be non-Mesa-specific so it can be used + * with the X/DRI libGL also. + */ + + +#ifndef _GLAPI_H +#define _GLAPI_H + +#include "glthread.h" + + +struct _glapi_table; + +typedef void (*_glapi_proc)(void); /* generic function pointer */ + + +#if defined(USE_MGL_NAMESPACE) +#define _glapi_set_dispatch _mglapi_set_dispatch +#define _glapi_get_dispatch _mglapi_get_dispatch +#define _glapi_set_context _mglapi_set_context +#define _glapi_get_context _mglapi_get_context +#define _glapi_Dispatch _mglapi_Dispatch +#define _glapi_Context _mglapi_Context +#endif + + +#if defined(__GNUC__) +# define likely(x) __builtin_expect(!!(x), 1) +# define unlikely(x) __builtin_expect(!!(x), 0) +#else +# define likely(x) (x) +# define unlikely(x) (x) +#endif + + +/** + ** Define the GET_DISPATCH() and GET_CURRENT_CONTEXT() macros. + ** + ** \param C local variable which will hold the current context. + **/ +#if defined (GLX_USE_TLS) + +extern const struct _glapi_table *_glapi_Dispatch; + +extern const void *_glapi_Context; + +extern __thread struct _glapi_table * _glapi_tls_Dispatch + __attribute__((tls_model("initial-exec"))); + +extern __thread void * _glapi_tls_Context + __attribute__((tls_model("initial-exec"))); + +# define GET_DISPATCH() _glapi_tls_Dispatch + +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_tls_Context + +#else + +extern struct _glapi_table *_glapi_Dispatch; + +extern void *_glapi_Context; + +# ifdef THREADS + +# define GET_DISPATCH() \ + (likely(_glapi_Dispatch) ? _glapi_Dispatch : _glapi_get_dispatch()) + +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) \ + (likely(_glapi_Context) ? _glapi_Context : _glapi_get_context()) + +# else + +# define GET_DISPATCH() _glapi_Dispatch + +# define GET_CURRENT_CONTEXT(C) GLcontext *C = (GLcontext *) _glapi_Context + +# endif + +#endif /* defined (GLX_USE_TLS) */ + + +/** + ** GL API public functions + **/ + +extern void +_glapi_init_multithread(void); + + +extern void +_glapi_destroy_multithread(void); + + +extern void +_glapi_check_multithread(void); + + +extern void +_glapi_set_context(void *context); + + +extern void * +_glapi_get_context(void); + + +extern void +_glapi_set_dispatch(struct _glapi_table *dispatch); + + +extern struct _glapi_table * +_glapi_get_dispatch(void); + + +extern unsigned int +_glapi_get_dispatch_table_size(void); + + +extern int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ); + +extern int +_glapi_get_proc_offset(const char *funcName); + + +extern _glapi_proc +_glapi_get_proc_address(const char *funcName); + + +extern const char * +_glapi_get_proc_name(unsigned int offset); + + +#endif diff --git a/src/mapi/glapi/glapi_dispatch.c b/src/mapi/glapi/glapi_dispatch.c new file mode 100644 index 00000000000..ae59140ad3a --- /dev/null +++ b/src/mapi/glapi/glapi_dispatch.c @@ -0,0 +1,102 @@ +/* + * Mesa 3-D graphics library + * Version: 6.3 + * + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file glapi_dispatch.c + * + * This file generates all the gl* function entrypoints. This code is not + * used if optimized assembly stubs are available (e.g., using + * glapi/glapi_x86.S on IA32 or glapi/glapi_sparc.S on SPARC). + * + * \note + * This file is also used to build the client-side libGL that loads DRI-based + * device drivers. At build-time it is symlinked to src/glx. + * + * \author Brian Paul <brian@precisioninsight.com> + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/glheader.h" +#include "main/compiler.h" +#endif + +#include "glapi/glapi.h" +#include "glapi/glapitable.h" +#include "glapi/glapidispatch.h" +#include "glapi/glthread.h" + + +#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM)) + +#if defined(WIN32) +#define KEYWORD1 GLAPI +#else +#define KEYWORD1 PUBLIC +#endif + +#define KEYWORD2 GLAPIENTRY + +#if defined(USE_MGL_NAMESPACE) +#define NAME(func) mgl##func +#else +#define NAME(func) gl##func +#endif + +#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */ + +#define F stdout +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + fprintf MESSAGE; \ + CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + fprintf MESSAGE; \ + return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#else + +#define DISPATCH(FUNC, ARGS, MESSAGE) \ + CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ + return CALL_ ## FUNC(GET_DISPATCH(), ARGS); + +#endif /* logging */ + + +#ifndef GLAPIENTRY +#define GLAPIENTRY +#endif + +#ifdef GLX_INDIRECT_RENDERING +/* those link to libglapi.a should provide the entry points */ +#define _GLAPI_SKIP_PROTO_ENTRY_POINTS +#endif +#include "glapi/glapitemp.h" + +#endif /* USE_X86_ASM */ diff --git a/src/mapi/glapi/glapi_entrypoint.c b/src/mapi/glapi/glapi_entrypoint.c new file mode 100644 index 00000000000..239780e7539 --- /dev/null +++ b/src/mapi/glapi/glapi_entrypoint.c @@ -0,0 +1,352 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glapi_entrypoint.c + * + * Arch-specific code for manipulating GL API entrypoints (dispatch stubs). + */ + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/glheader.h" +#include "main/compiler.h" +#endif + +#include "glapi/glapi.h" +#include "glapi/glapi_priv.h" + + +#ifdef USE_X86_ASM + +#if defined( GLX_USE_TLS ) +extern GLubyte gl_dispatch_functions_start[]; +extern GLubyte gl_dispatch_functions_end[]; +#else +extern const GLubyte gl_dispatch_functions_start[]; +#endif + +#endif /* USE_X86_ASM */ + + +#if defined(DISPATCH_FUNCTION_SIZE) + +_glapi_proc +get_entrypoint_address(unsigned int functionOffset) +{ + return (_glapi_proc) (gl_dispatch_functions_start + + (DISPATCH_FUNCTION_SIZE * functionOffset)); +} + +#endif + + +#if defined(USE_X86_ASM) + +/** + * Perform platform-specific GL API entry-point fixups. + */ +static void +init_glapi_relocs( void ) +{ +#if defined(GLX_USE_TLS) && !defined(GLX_X86_READONLY_TEXT) + extern unsigned long _x86_get_dispatch(void); + char run_time_patch[] = { + 0x65, 0xa1, 0, 0, 0, 0 /* movl %gs:0,%eax */ + }; + GLuint *offset = (GLuint *) &run_time_patch[2]; /* 32-bits for x86/32 */ + const GLubyte * const get_disp = (const GLubyte *) run_time_patch; + GLubyte * curr_func = (GLubyte *) gl_dispatch_functions_start; + + *offset = _x86_get_dispatch(); + while ( curr_func != (GLubyte *) gl_dispatch_functions_end ) { + (void) memcpy( curr_func, get_disp, sizeof(run_time_patch)); + curr_func += DISPATCH_FUNCTION_SIZE; + } +#endif +} + + +/** + * Generate a dispatch function (entrypoint) which jumps through + * the given slot number (offset) in the current dispatch table. + * We need assembly language in order to accomplish this. + */ +_glapi_proc +generate_entrypoint(unsigned int functionOffset) +{ + /* 32 is chosen as something of a magic offset. For x86, the dispatch + * at offset 32 is the first one where the offset in the + * "jmp OFFSET*4(%eax)" can't be encoded in a single byte. + */ + const GLubyte * const template_func = gl_dispatch_functions_start + + (DISPATCH_FUNCTION_SIZE * 32); + GLubyte * const code = (GLubyte *) _glapi_exec_malloc(DISPATCH_FUNCTION_SIZE); + + + if ( code != NULL ) { + (void) memcpy(code, template_func, DISPATCH_FUNCTION_SIZE); + fill_in_entrypoint_offset( (_glapi_proc) code, functionOffset ); + } + + return (_glapi_proc) code; +} + + +/** + * This function inserts a new dispatch offset into the assembly language + * stub that was generated with the preceeding function. + */ +void +fill_in_entrypoint_offset(_glapi_proc entrypoint, unsigned int offset) +{ + GLubyte * const code = (GLubyte *) entrypoint; + +#if defined(GLX_USE_TLS) + *((unsigned int *)(code + 8)) = 4 * offset; +#elif defined(THREADS) + *((unsigned int *)(code + 11)) = 4 * offset; + *((unsigned int *)(code + 22)) = 4 * offset; +#else + *((unsigned int *)(code + 7)) = 4 * offset; +#endif +} + + +#elif defined(USE_SPARC_ASM) + +extern void __glapi_sparc_icache_flush(unsigned int *); + +static void +init_glapi_relocs( void ) +{ +#if defined(PTHREADS) || defined(GLX_USE_TLS) + static const unsigned int template[] = { +#ifdef GLX_USE_TLS + 0x05000000, /* sethi %hi(_glapi_tls_Dispatch), %g2 */ + 0x8730e00a, /* srl %g3, 10, %g3 */ + 0x8410a000, /* or %g2, %lo(_glapi_tls_Dispatch), %g2 */ +#ifdef __arch64__ + 0xc259c002, /* ldx [%g7 + %g2], %g1 */ + 0xc2584003, /* ldx [%g1 + %g3], %g1 */ +#else + 0xc201c002, /* ld [%g7 + %g2], %g1 */ + 0xc2004003, /* ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* jmp %g1 */ + 0x01000000, /* nop */ +#else +#ifdef __arch64__ + 0x03000000, /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + 0x05000000, /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + 0x82106000, /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 64-bit 0x0c --> srl %g3, 10, %g3 */ + 0x83287020, /* 64-bit 0x10 --> sllx %g1, 32, %g1 */ + 0x82004002, /* 64-bit 0x14 --> add %g1, %g2, %g1 */ + 0xc2586000, /* 64-bit 0x18 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#else + 0x03000000, /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + 0x8730e00a, /* 32-bit 0x04 --> srl %g3, 10, %g3 */ + 0xc2006000, /* 32-bit 0x08 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ +#endif + 0x80a06000, /* --> cmp %g1, 0 */ + 0x02800005, /* --> be +4*5 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0xc2584003, /* 64-bit --> ldx [%g1 + %g3], %g1 */ +#else + 0xc2004003, /* 32-bit --> ld [%g1 + %g3], %g1 */ +#endif + 0x81c04000, /* --> jmp %g1 */ + 0x01000000, /* --> nop */ +#ifdef __arch64__ + 0x9de3bf80, /* 64-bit --> save %sp, -128, %sp */ +#else + 0x9de3bfc0, /* 32-bit --> save %sp, -64, %sp */ +#endif + 0xa0100003, /* --> mov %g3, %l0 */ + 0x40000000, /* --> call _glapi_get_dispatch */ + 0x01000000, /* --> nop */ + 0x82100008, /* --> mov %o0, %g1 */ + 0x86100010, /* --> mov %l0, %g3 */ + 0x10bffff7, /* --> ba -4*9 */ + 0x81e80000, /* --> restore */ +#endif + }; +#ifdef GLX_USE_TLS + extern unsigned int __glapi_sparc_tls_stub; + extern unsigned long __glapi_sparc_get_dispatch(void); + unsigned int *code = &__glapi_sparc_tls_stub; + unsigned long dispatch = __glapi_sparc_get_dispatch(); +#else + extern unsigned int __glapi_sparc_pthread_stub; + unsigned int *code = &__glapi_sparc_pthread_stub; + unsigned long dispatch = (unsigned long) &_glapi_Dispatch; + unsigned long call_dest = (unsigned long ) &_glapi_get_dispatch; + int idx; +#endif + +#ifdef GLX_USE_TLS + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6]; + __glapi_sparc_icache_flush(&code[6]); +#else +#if defined(__arch64__) + code[0] = template[0] | (dispatch >> (32 + 10)); + code[1] = template[1] | ((dispatch & 0xffffffff) >> 10); + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | ((dispatch >> 32) & 0x3ff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + code[4] = template[4]; + code[5] = template[5]; + __glapi_sparc_icache_flush(&code[4]); + code[6] = template[6] | (dispatch & 0x3ff); + idx = 7; +#else + code[0] = template[0] | (dispatch >> 10); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | (dispatch & 0x3ff); + idx = 3; +#endif + code[idx + 0] = template[idx + 0]; + __glapi_sparc_icache_flush(&code[idx - 1]); + code[idx + 1] = template[idx + 1]; + code[idx + 2] = template[idx + 2]; + __glapi_sparc_icache_flush(&code[idx + 1]); + code[idx + 3] = template[idx + 3]; + code[idx + 4] = template[idx + 4]; + __glapi_sparc_icache_flush(&code[idx + 3]); + code[idx + 5] = template[idx + 5]; + code[idx + 6] = template[idx + 6]; + __glapi_sparc_icache_flush(&code[idx + 5]); + code[idx + 7] = template[idx + 7]; + code[idx + 8] = template[idx + 8] | + (((call_dest - ((unsigned long) &code[idx + 8])) + >> 2) & 0x3fffffff); + __glapi_sparc_icache_flush(&code[idx + 7]); + code[idx + 9] = template[idx + 9]; + code[idx + 10] = template[idx + 10]; + __glapi_sparc_icache_flush(&code[idx + 9]); + code[idx + 11] = template[idx + 11]; + code[idx + 12] = template[idx + 12]; + __glapi_sparc_icache_flush(&code[idx + 11]); + code[idx + 13] = template[idx + 13]; + __glapi_sparc_icache_flush(&code[idx + 13]); +#endif +#endif +} + + +_glapi_proc +generate_entrypoint(GLuint functionOffset) +{ +#if defined(PTHREADS) || defined(GLX_USE_TLS) + static const unsigned int template[] = { + 0x07000000, /* sethi %hi(0), %g3 */ + 0x8210000f, /* mov %o7, %g1 */ + 0x40000000, /* call */ + 0x9e100001, /* mov %g1, %o7 */ + }; +#ifdef GLX_USE_TLS + extern unsigned int __glapi_sparc_tls_stub; + unsigned long call_dest = (unsigned long ) &__glapi_sparc_tls_stub; +#else + extern unsigned int __glapi_sparc_pthread_stub; + unsigned long call_dest = (unsigned long ) &__glapi_sparc_pthread_stub; +#endif + unsigned int *code = (unsigned int *) _glapi_exec_malloc(sizeof(template)); + if (code) { + code[0] = template[0] | (functionOffset & 0x3fffff); + code[1] = template[1]; + __glapi_sparc_icache_flush(&code[0]); + code[2] = template[2] | + (((call_dest - ((unsigned long) &code[2])) + >> 2) & 0x3fffffff); + code[3] = template[3]; + __glapi_sparc_icache_flush(&code[2]); + } + return (_glapi_proc) code; +#endif +} + + +void +fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) +{ + unsigned int *code = (unsigned int *) entrypoint; + + code[0] &= ~0x3fffff; + code[0] |= (offset * sizeof(void *)) & 0x3fffff; + __glapi_sparc_icache_flush(&code[0]); +} + + +#else /* USE_*_ASM */ + +static void +init_glapi_relocs( void ) +{ +} + + +_glapi_proc +generate_entrypoint(GLuint functionOffset) +{ + (void) functionOffset; + return NULL; +} + + +void +fill_in_entrypoint_offset(_glapi_proc entrypoint, GLuint offset) +{ + /* an unimplemented architecture */ + (void) entrypoint; + (void) offset; +} + +#endif /* USE_*_ASM */ + + +void +init_glapi_relocs_once( void ) +{ +#if defined(PTHREADS) || defined(GLX_USE_TLS) + static pthread_once_t once_control = PTHREAD_ONCE_INIT; + pthread_once( & once_control, init_glapi_relocs ); +#endif +} diff --git a/src/mapi/glapi/glapi_execmem.c b/src/mapi/glapi/glapi_execmem.c new file mode 100644 index 00000000000..57f00be8dcc --- /dev/null +++ b/src/mapi/glapi/glapi_execmem.c @@ -0,0 +1,128 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5 + * + * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * \file glapi_execmem.c + * + * Function for allocating executable memory for dispatch stubs. + * + * Copied from main/execmem.c and simplified for dispatch stubs. + */ + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/compiler.h" +#endif + +#include "glapi/glthread.h" +#include "glapi/glapi_priv.h" + + +#if defined(__linux__) || defined(__OpenBSD__) || defined(_NetBSD__) || defined(__sun) + +#include <unistd.h> +#include <sys/mman.h> + +#ifdef MESA_SELINUX +#include <selinux/selinux.h> +#endif + + +#ifndef MAP_ANONYMOUS +#define MAP_ANONYMOUS MAP_ANON +#endif + + +#define EXEC_MAP_SIZE (4*1024) + +_glthread_DECLARE_STATIC_MUTEX(exec_mutex); + +static unsigned int head = 0; + +static unsigned char *exec_mem = NULL; + + +/* + * Dispatch stubs are of fixed size and never freed. Thus, we do not need to + * overlay a heap, we just mmap a page and manage through an index. + */ + +static int +init_map(void) +{ +#ifdef MESA_SELINUX + if (is_selinux_enabled()) { + if (!security_get_boolean_active("allow_execmem") || + !security_get_boolean_pending("allow_execmem")) + return 0; + } +#endif + + if (!exec_mem) + exec_mem = mmap(NULL, EXEC_MAP_SIZE, PROT_EXEC | PROT_READ | PROT_WRITE, + MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); + + return (exec_mem != MAP_FAILED); +} + + +void * +_glapi_exec_malloc(unsigned int size) +{ + void *addr = NULL; + + _glthread_LOCK_MUTEX(exec_mutex); + + if (!init_map()) + goto bail; + + /* free space check, assumes no integer overflow */ + if (head + size > EXEC_MAP_SIZE) + goto bail; + + /* allocation, assumes proper addr and size alignement */ + addr = exec_mem + head; + head += size; + +bail: + _glthread_UNLOCK_MUTEX(exec_mutex); + + return addr; +} + + +#else + +void * +_glapi_exec_malloc(unsigned int size) +{ + return malloc(size); +} + + +#endif diff --git a/src/mapi/glapi/glapi_getproc.c b/src/mapi/glapi/glapi_getproc.c new file mode 100644 index 00000000000..c73e8dd3b04 --- /dev/null +++ b/src/mapi/glapi/glapi_getproc.c @@ -0,0 +1,695 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * \file glapi_getproc.c + * + * Code for implementing glXGetProcAddress(), etc. + * This was originally in glapi.c but refactored out. + */ + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/glheader.h" +#include "main/compiler.h" +#endif + +#include "glapi/glapi.h" +#include "glapi/glapi_priv.h" +#include "glapi/glapitable.h" +#include "glapi/glapioffsets.h" + + +/********************************************************************** + * Static function management. + */ + + +#if !defined(DISPATCH_FUNCTION_SIZE) && !defined(XFree86Server) +# define NEED_FUNCTION_POINTER +#endif +#include "glapi/glprocs.h" + + +/** + * Search the table of static entrypoint functions for the named function + * and return the corresponding glprocs_table_t entry. + */ +static const glprocs_table_t * +get_static_proc( const char * n ) +{ + GLuint i; + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + const char *testName = gl_string_table + static_functions[i].Name_offset; +#ifdef MANGLE + /* skip the prefix on the name */ + if (strcmp(testName, n + 1) == 0) +#else + if (strcmp(testName, n) == 0) +#endif + { + return &static_functions[i]; + } + } + return NULL; +} + + +/** + * Return dispatch table offset of the named static (built-in) function. + * Return -1 if function not found. + */ +static GLint +get_static_proc_offset(const char *funcName) +{ + const glprocs_table_t * const f = get_static_proc( funcName ); + if (f == NULL) { + return -1; + } + + return f->Offset; +} + + +#if !defined(XFree86Server) + +/** + * Return dispatch function address for the named static (built-in) function. + * Return NULL if function not found. + */ +static _glapi_proc +get_static_proc_address(const char *funcName) +{ + const glprocs_table_t * const f = get_static_proc( funcName ); + if (f == NULL) { + return NULL; + } + +#if defined(DISPATCH_FUNCTION_SIZE) && defined(GLX_INDIRECT_RENDERING) + return (f->Address == NULL) + ? get_entrypoint_address(f->Offset) + : f->Address; +#elif defined(DISPATCH_FUNCTION_SIZE) + return get_entrypoint_address(f->Offset); +#else + return f->Address; +#endif +} + +#else + +static _glapi_proc +get_static_proc_address(const char *funcName) +{ + (void) funcName; + return NULL; +} + +#endif /* !defined(XFree86Server) */ + + +/** + * Return the name of the function at the given offset in the dispatch + * table. For debugging only. + */ +static const char * +get_static_proc_name( GLuint offset ) +{ + GLuint i; + for (i = 0; static_functions[i].Name_offset >= 0; i++) { + if (static_functions[i].Offset == offset) { + return gl_string_table + static_functions[i].Name_offset; + } + } + return NULL; +} + + + +/********************************************************************** + * Extension function management. + */ + + +/** + * Track information about a function added to the GL API. + */ +struct _glapi_function { + /** + * Name of the function. + */ + const char * name; + + + /** + * Text string that describes the types of the parameters passed to the + * named function. Parameter types are converted to characters using the + * following rules: + * - 'i' for \c GLint, \c GLuint, and \c GLenum + * - 'p' for any pointer type + * - 'f' for \c GLfloat and \c GLclampf + * - 'd' for \c GLdouble and \c GLclampd + */ + const char * parameter_signature; + + + /** + * Offset in the dispatch table where the pointer to the real function is + * located. If the driver has not requested that the named function be + * added to the dispatch table, this will have the value ~0. + */ + unsigned dispatch_offset; + + + /** + * Pointer to the dispatch stub for the named function. + * + * \todo + * The semantic of this field should be changed slightly. Currently, it + * is always expected to be non-\c NULL. However, it would be better to + * only allocate the entry-point stub when the application requests the + * function via \c glXGetProcAddress. This would save memory for all the + * functions that the driver exports but that the application never wants + * to call. + */ + _glapi_proc dispatch_stub; +}; + + +static struct _glapi_function ExtEntryTable[MAX_EXTENSION_FUNCS]; +static GLuint NumExtEntryPoints = 0; + + +static struct _glapi_function * +get_extension_proc(const char *funcName) +{ + GLuint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (strcmp(ExtEntryTable[i].name, funcName) == 0) { + return & ExtEntryTable[i]; + } + } + return NULL; +} + + +static GLint +get_extension_proc_offset(const char *funcName) +{ + const struct _glapi_function * const f = get_extension_proc( funcName ); + if (f == NULL) { + return -1; + } + + return f->dispatch_offset; +} + + +static _glapi_proc +get_extension_proc_address(const char *funcName) +{ + const struct _glapi_function * const f = get_extension_proc( funcName ); + if (f == NULL) { + return NULL; + } + + return f->dispatch_stub; +} + + +static const char * +get_extension_proc_name(GLuint offset) +{ + GLuint i; + for (i = 0; i < NumExtEntryPoints; i++) { + if (ExtEntryTable[i].dispatch_offset == offset) { + return ExtEntryTable[i].name; + } + } + return NULL; +} + + +/** + * strdup() is actually not a standard ANSI C or POSIX routine. + * Irix will not define it if ANSI mode is in effect. + */ +static char * +str_dup(const char *str) +{ + char *copy; + copy = (char*) malloc(strlen(str) + 1); + if (!copy) + return NULL; + strcpy(copy, str); + return copy; +} + + +/** + * Generate new entrypoint + * + * Use a temporary dispatch offset of ~0 (i.e. -1). Later, when the driver + * calls \c _glapi_add_dispatch we'll put in the proper offset. If that + * never happens, and the user calls this function, he'll segfault. That's + * what you get when you try calling a GL function that doesn't really exist. + * + * \param funcName Name of the function to create an entry-point for. + * + * \sa _glapi_add_entrypoint + */ + +static struct _glapi_function * +add_function_name( const char * funcName ) +{ + struct _glapi_function * entry = NULL; + _glapi_proc entrypoint = NULL; + char * name_dup = NULL; + + if (NumExtEntryPoints >= MAX_EXTENSION_FUNCS) + return NULL; + + if (funcName == NULL) + return NULL; + + name_dup = str_dup(funcName); + if (name_dup == NULL) + return NULL; + + entrypoint = generate_entrypoint(~0); + + if (entrypoint == NULL) { + free(name_dup); + return NULL; + } + + entry = & ExtEntryTable[NumExtEntryPoints]; + NumExtEntryPoints++; + + entry->name = name_dup; + entry->parameter_signature = NULL; + entry->dispatch_offset = ~0; + entry->dispatch_stub = entrypoint; + + return entry; +} + + +static struct _glapi_function * +set_entry_info( struct _glapi_function * entry, const char * signature, unsigned offset ) +{ + char * sig_dup = NULL; + + if (signature == NULL) + return NULL; + + sig_dup = str_dup(signature); + if (sig_dup == NULL) + return NULL; + + fill_in_entrypoint_offset(entry->dispatch_stub, offset); + + entry->parameter_signature = sig_dup; + entry->dispatch_offset = offset; + + return entry; +} + + +/** + * Fill-in the dispatch stub for the named function. + * + * This function is intended to be called by a hardware driver. When called, + * a dispatch stub may be created created for the function. A pointer to this + * dispatch function will be returned by glXGetProcAddress. + * + * \param function_names Array of pointers to function names that should + * share a common dispatch offset. + * \param parameter_signature String representing the types of the parameters + * passed to the named function. Parameter types + * are converted to characters using the following + * rules: + * - 'i' for \c GLint, \c GLuint, and \c GLenum + * - 'p' for any pointer type + * - 'f' for \c GLfloat and \c GLclampf + * - 'd' for \c GLdouble and \c GLclampd + * + * \returns + * The offset in the dispatch table of the named function. A pointer to the + * driver's implementation of the named function should be stored at + * \c dispatch_table[\c offset]. Return -1 if error/problem. + * + * \sa glXGetProcAddress + * + * \warning + * This function can only handle up to 8 names at a time. As far as I know, + * the maximum number of names ever associated with an existing GL function is + * 4 (\c glPointParameterfSGIS, \c glPointParameterfEXT, + * \c glPointParameterfARB, and \c glPointParameterf), so this should not be + * too painful of a limitation. + * + * \todo + * Determine whether or not \c parameter_signature should be allowed to be + * \c NULL. It doesn't seem like much of a hardship for drivers to have to + * pass in an empty string. + * + * \todo + * Determine if code should be added to reject function names that start with + * 'glX'. + * + * \bug + * Add code to compare \c parameter_signature with the parameter signature of + * a static function. In order to do that, we need to find a way to \b get + * the parameter signature of a static function. + */ + +PUBLIC int +_glapi_add_dispatch( const char * const * function_names, + const char * parameter_signature ) +{ + static int next_dynamic_offset = _gloffset_FIRST_DYNAMIC; + const char * const real_sig = (parameter_signature != NULL) + ? parameter_signature : ""; + struct _glapi_function * entry[8]; + GLboolean is_static[8]; + unsigned i; + int offset = ~0; + + init_glapi_relocs_once(); + + (void) memset( is_static, 0, sizeof( is_static ) ); + (void) memset( entry, 0, sizeof( entry ) ); + + /* Find the _single_ dispatch offset for all function names that already + * exist (and have a dispatch offset). + */ + + for ( i = 0 ; function_names[i] != NULL ; i++ ) { + const char * funcName = function_names[i]; + int static_offset; + int extension_offset; + + if (funcName[0] != 'g' || funcName[1] != 'l') + return -1; + + /* search built-in functions */ + static_offset = get_static_proc_offset(funcName); + + if (static_offset >= 0) { + + is_static[i] = GL_TRUE; + + /* FIXME: Make sure the parameter signatures match! How do we get + * FIXME: the parameter signature for static functions? + */ + + if ( (offset != ~0) && (static_offset != offset) ) { + return -1; + } + + offset = static_offset; + + continue; + } + + /* search added extension functions */ + entry[i] = get_extension_proc(funcName); + + if (entry[i] != NULL) { + extension_offset = entry[i]->dispatch_offset; + + /* The offset may be ~0 if the function name was added by + * glXGetProcAddress but never filled in by the driver. + */ + + if (extension_offset == ~0) { + continue; + } + + if (strcmp(real_sig, entry[i]->parameter_signature) != 0) { + return -1; + } + + if ( (offset != ~0) && (extension_offset != offset) ) { + return -1; + } + + offset = extension_offset; + } + } + + /* If all function names are either new (or with no dispatch offset), + * allocate a new dispatch offset. + */ + + if (offset == ~0) { + offset = next_dynamic_offset; + next_dynamic_offset++; + } + + /* Fill in the dispatch offset for the new function names (and those with + * no dispatch offset). + */ + + for ( i = 0 ; function_names[i] != NULL ; i++ ) { + if (is_static[i]) { + continue; + } + + /* generate entrypoints for new function names */ + if (entry[i] == NULL) { + entry[i] = add_function_name( function_names[i] ); + if (entry[i] == NULL) { + /* FIXME: Possible memory leak here. */ + return -1; + } + } + + if (entry[i]->dispatch_offset == ~0) { + set_entry_info( entry[i], real_sig, offset ); + } + } + + return offset; +} + + +/** + * Return offset of entrypoint for named function within dispatch table. + */ +PUBLIC GLint +_glapi_get_proc_offset(const char *funcName) +{ + GLint offset; + + /* search extension functions first */ + offset = get_extension_proc_offset(funcName); + if (offset >= 0) + return offset; + + /* search static functions */ + return get_static_proc_offset(funcName); +} + + + +/** + * Return pointer to the named function. If the function name isn't found + * in the name of static functions, try generating a new API entrypoint on + * the fly with assembly language. + */ +PUBLIC _glapi_proc +_glapi_get_proc_address(const char *funcName) +{ + _glapi_proc func; + struct _glapi_function * entry; + + init_glapi_relocs_once(); + +#ifdef MANGLE + /* skip the prefix on the name */ + if (funcName[1] != 'g' || funcName[2] != 'l') + return NULL; +#else + if (funcName[0] != 'g' || funcName[1] != 'l') + return NULL; +#endif + + /* search extension functions first */ + func = get_extension_proc_address(funcName); + if (func) + return func; + + /* search static functions */ + func = get_static_proc_address(funcName); + if (func) + return func; + + /* generate entrypoint, dispatch offset must be filled in by the driver */ + entry = add_function_name(funcName); + if (entry == NULL) + return NULL; + + return entry->dispatch_stub; +} + + + +/** + * Return the name of the function at the given dispatch offset. + * This is only intended for debugging. + */ +const char * +_glapi_get_proc_name(GLuint offset) +{ + const char * n; + + /* search built-in functions */ + n = get_static_proc_name(offset); + if ( n != NULL ) { + return n; + } + + /* search added extension functions */ + return get_extension_proc_name(offset); +} + + + +/********************************************************************** + * GL API table functions. + */ + + +/* + * The dispatch table size (number of entries) is the size of the + * _glapi_table struct plus the number of dynamic entries we can add. + * The extra slots can be filled in by DRI drivers that register new extension + * functions. + */ +#define DISPATCH_TABLE_SIZE (sizeof(struct _glapi_table) / sizeof(void *) + MAX_EXTENSION_FUNCS) + + +/** + * Return size of dispatch table struct as number of functions (or + * slots). + */ +PUBLIC GLuint +_glapi_get_dispatch_table_size(void) +{ + return DISPATCH_TABLE_SIZE; +} + + +/** + * Make sure there are no NULL pointers in the given dispatch table. + * Intended for debugging purposes. + */ +void +_glapi_check_table_not_null(const struct _glapi_table *table) +{ +#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ + const GLuint entries = _glapi_get_dispatch_table_size(); + const void **tab = (const void **) table; + GLuint i; + for (i = 1; i < entries; i++) { + assert(tab[i]); + } +#else + (void) table; +#endif +} + + +/** + * Do some spot checks to be sure that the dispatch table + * slots are assigned correctly. For debugging only. + */ +void +_glapi_check_table(const struct _glapi_table *table) +{ +#ifdef EXTRA_DEBUG /* set to DEBUG for extra DEBUG */ + { + GLuint BeginOffset = _glapi_get_proc_offset("glBegin"); + char *BeginFunc = (char*) &table->Begin; + GLuint offset = (BeginFunc - (char *) table) / sizeof(void *); + assert(BeginOffset == _gloffset_Begin); + assert(BeginOffset == offset); + } + { + GLuint viewportOffset = _glapi_get_proc_offset("glViewport"); + char *viewportFunc = (char*) &table->Viewport; + GLuint offset = (viewportFunc - (char *) table) / sizeof(void *); + assert(viewportOffset == _gloffset_Viewport); + assert(viewportOffset == offset); + } + { + GLuint VertexPointerOffset = _glapi_get_proc_offset("glVertexPointer"); + char *VertexPointerFunc = (char*) &table->VertexPointer; + GLuint offset = (VertexPointerFunc - (char *) table) / sizeof(void *); + assert(VertexPointerOffset == _gloffset_VertexPointer); + assert(VertexPointerOffset == offset); + } + { + GLuint ResetMinMaxOffset = _glapi_get_proc_offset("glResetMinmax"); + char *ResetMinMaxFunc = (char*) &table->ResetMinmax; + GLuint offset = (ResetMinMaxFunc - (char *) table) / sizeof(void *); + assert(ResetMinMaxOffset == _gloffset_ResetMinmax); + assert(ResetMinMaxOffset == offset); + } + { + GLuint blendColorOffset = _glapi_get_proc_offset("glBlendColor"); + char *blendColorFunc = (char*) &table->BlendColor; + GLuint offset = (blendColorFunc - (char *) table) / sizeof(void *); + assert(blendColorOffset == _gloffset_BlendColor); + assert(blendColorOffset == offset); + } + { + GLuint secondaryColor3fOffset = _glapi_get_proc_offset("glSecondaryColor3fEXT"); + char *secondaryColor3fFunc = (char*) &table->SecondaryColor3fEXT; + GLuint offset = (secondaryColor3fFunc - (char *) table) / sizeof(void *); + assert(secondaryColor3fOffset == _gloffset_SecondaryColor3fEXT); + assert(secondaryColor3fOffset == offset); + } + { + GLuint pointParameterivOffset = _glapi_get_proc_offset("glPointParameterivNV"); + char *pointParameterivFunc = (char*) &table->PointParameterivNV; + GLuint offset = (pointParameterivFunc - (char *) table) / sizeof(void *); + assert(pointParameterivOffset == _gloffset_PointParameterivNV); + assert(pointParameterivOffset == offset); + } + { + GLuint setFenceOffset = _glapi_get_proc_offset("glSetFenceNV"); + char *setFenceFunc = (char*) &table->SetFenceNV; + GLuint offset = (setFenceFunc - (char *) table) / sizeof(void *); + assert(setFenceOffset == _gloffset_SetFenceNV); + assert(setFenceOffset == offset); + } +#else + (void) table; +#endif +} diff --git a/src/mapi/glapi/glapi_nop.c b/src/mapi/glapi/glapi_nop.c new file mode 100644 index 00000000000..4257b1fbce6 --- /dev/null +++ b/src/mapi/glapi/glapi_nop.c @@ -0,0 +1,134 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * Copyright (C) 2010 VMWare, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/** + * No-op dispatch table. + * + * This file defines a special dispatch table which is loaded with no-op + * functions. + * + * When there's no current rendering context, calling a GL function like + * glBegin() is a no-op. Apps should never normally do this. So as a + * debugging aid, each of the no-op functions will emit a warning to + * stderr if the MESA_DEBUG or LIBGL_DEBUG env var is set. + */ + + + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/compiler.h" +#include "main/glheader.h" +#endif + +#include "glapi/glapi.h" + + +/* + * These stubs are kept so that the old DRI drivers still load. + */ +PUBLIC void +_glapi_noop_enable_warnings(GLboolean enable); + +PUBLIC void +_glapi_set_warning_func(_glapi_proc func); + +void +_glapi_noop_enable_warnings(GLboolean enable) +{ +} + +void +_glapi_set_warning_func(_glapi_proc func) +{ +} + +#ifdef DEBUG + +/** + * Called by each of the no-op GL entrypoints. + */ +static int +Warn(const char *func) +{ +#if !defined(_WIN32_WCE) + if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { + fprintf(stderr, "GL User Error: gl%s called without a rendering context\n", + func); + } +#endif + return 0; +} + + +/** + * This is called if the user somehow calls an unassigned GL dispatch function. + */ +static GLint +NoOpUnused(void) +{ + return Warn(" function"); +} + +/* + * Defines for the glapitemp.h functions. + */ +#define KEYWORD1 static +#define KEYWORD1_ALT static +#define KEYWORD2 GLAPIENTRY +#define NAME(func) NoOp##func +#define DISPATCH(func, args, msg) Warn(#func); +#define RETURN_DISPATCH(func, args, msg) Warn(#func); return 0 + + +/* + * Defines for the table of no-op entry points. + */ +#define TABLE_ENTRY(name) (_glapi_proc) NoOp##name + +#else + +static int +NoOpGeneric(void) +{ +#if !defined(_WIN32_WCE) + if (getenv("MESA_DEBUG") || getenv("LIBGL_DEBUG")) { + fprintf(stderr, "GL User Error: calling GL function without a rendering context\n"); + } +#endif + return 0; +} + +#define TABLE_ENTRY(name) (_glapi_proc) NoOpGeneric + +#endif + +#define DISPATCH_TABLE_NAME __glapi_noop_table +#define UNUSED_TABLE_NAME __unused_noop_functions + +#include "glapi/glapitemp.h" diff --git a/src/mapi/glapi/glapi_priv.h b/src/mapi/glapi/glapi_priv.h new file mode 100644 index 00000000000..da6fee63fe7 --- /dev/null +++ b/src/mapi/glapi/glapi_priv.h @@ -0,0 +1,99 @@ +/* + * Mesa 3-D graphics library + * Version: 7.1 + * + * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#ifndef _GLAPI_PRIV_H +#define _GLAPI_PRIV_H + +#include "glthread.h" +#include "glapi.h" + + + +/* getproc */ + +extern void +_glapi_check_table_not_null(const struct _glapi_table *table); + + +extern void +_glapi_check_table(const struct _glapi_table *table); + + +/* execmem */ + +extern void * +_glapi_exec_malloc(unsigned int size); + + +/* entrypoint */ + +extern void +init_glapi_relocs_once(void); + + +extern _glapi_proc +generate_entrypoint(unsigned int functionOffset); + + +extern void +fill_in_entrypoint_offset(_glapi_proc entrypoint, unsigned int offset); + + +extern _glapi_proc +get_entrypoint_address(unsigned int functionOffset); + + +/** + * Size (in bytes) of dispatch function (entrypoint). + */ +#if defined(USE_X86_ASM) +# if defined(GLX_USE_TLS) +# define DISPATCH_FUNCTION_SIZE 16 +# elif defined(THREADS) +# define DISPATCH_FUNCTION_SIZE 32 +# else +# define DISPATCH_FUNCTION_SIZE 16 +# endif +#endif + +#if defined(USE_X64_64_ASM) +# if defined(GLX_USE_TLS) +# define DISPATCH_FUNCTION_SIZE 16 +# endif +#endif + + +/** + * Number of extension functions which we can dynamically add at runtime. + * + * Number of extension functions is also subject to the size of backing exec + * mem we allocate. For the common case of dispatch stubs with size 16 bytes, + * the two limits will be hit simultaneously. For larger dispatch function + * sizes, MAX_EXTENSION_FUNCS is effectively reduced. + */ +#define MAX_EXTENSION_FUNCS 256 + + +#endif diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S new file mode 100644 index 00000000000..e9f887b78f2 --- /dev/null +++ b/src/mapi/glapi/glapi_sparc.S @@ -0,0 +1,1402 @@ +/* DO NOT EDIT - This file generated automatically by gl_SPARC_asm.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "glapi/glapioffsets.h" + +#ifdef __arch64__ +#define GL_OFF(N) ((N) * 8) +#define GL_LL ldx +#define GL_TIE_LD(SYM) %tie_ldx(SYM) +#define GL_STACK_SIZE 128 +#else +#define GL_OFF(N) ((N) * 4) +#define GL_LL ld +#define GL_TIE_LD(SYM) %tie_ld(SYM) +#define GL_STACK_SIZE 64 +#endif + +#define GLOBL_FN(x) .globl x ; .type x, @function +#define HIDDEN(x) .hidden x + + .register %g2, #scratch + .register %g3, #scratch + + .text + + GLOBL_FN(__glapi_sparc_icache_flush) + HIDDEN(__glapi_sparc_icache_flush) + .type __glapi_sparc_icache_flush, @function +__glapi_sparc_icache_flush: /* %o0 = insn_addr */ + flush %o0 + retl + nop + + .align 32 + + .type __glapi_sparc_get_pc, @function +__glapi_sparc_get_pc: + retl + add %o7, %g2, %g2 + .size __glapi_sparc_get_pc, .-__glapi_sparc_get_pc + +#ifdef GLX_USE_TLS + + GLOBL_FN(__glapi_sparc_get_dispatch) + HIDDEN(__glapi_sparc_get_dispatch) +__glapi_sparc_get_dispatch: + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + sethi %tie_hi22(_glapi_tls_Dispatch), %g1 + add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 + GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) + retl + mov %g2, %o0 + + .data + .align 32 + + /* --> sethi %hi(_glapi_tls_Dispatch), %g1 */ + /* --> or %g1, %lo(_glapi_tls_Dispatch), %g1 */ + GLOBL_FN(__glapi_sparc_tls_stub) + HIDDEN(__glapi_sparc_tls_stub) +__glapi_sparc_tls_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + srl %g3, 10, %g3 + sethi %tie_hi22(_glapi_tls_Dispatch), %g1 + add %g1, %tie_lo10(_glapi_tls_Dispatch), %g1 + GL_LL [%g2 + %g1], %g2, GL_TIE_LD(_glapi_tls_Dispatch) + GL_LL [%g7+%g2], %g1 + GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop + .size __glapi_sparc_tls_stub, .-__glapi_sparc_tls_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_tls_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#elif defined(PTHREADS) + + /* 64-bit 0x00 --> sethi %hh(_glapi_Dispatch), %g1 */ + /* 64-bit 0x04 --> sethi %lm(_glapi_Dispatch), %g2 */ + /* 64-bit 0x08 --> or %g1, %hm(_glapi_Dispatch), %g1 */ + /* 64-bit 0x0c --> sllx %g1, 32, %g1 */ + /* 64-bit 0x10 --> add %g1, %g2, %g1 */ + /* 64-bit 0x14 --> ldx [%g1 + %lo(_glapi_Dispatch)], %g1 */ + + /* 32-bit 0x00 --> sethi %hi(_glapi_Dispatch), %g1 */ + /* 32-bit 0x04 --> ld [%g1 + %lo(_glapi_Dispatch)], %g1 */ + + .data + .align 32 + + GLOBL_FN(__glapi_sparc_pthread_stub) + HIDDEN(__glapi_sparc_pthread_stub) +__glapi_sparc_pthread_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + sethi %hi(_glapi_Dispatch), %g1 + or %g1, %lo(_glapi_Dispatch), %g1 + srl %g3, 10, %g3 + GL_LL [%g2+%g1], %g2 + GL_LL [%g2], %g1 + cmp %g1, 0 + be 2f + nop +1: GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop +2: save %sp, GL_STACK_SIZE, %sp + mov %g3, %l0 + call _glapi_get_dispatch + nop + mov %o0, %g1 + mov %l0, %g3 + ba 1b + restore %g0, %g0, %g0 + .size __glapi_sparc_pthread_stub, .-__glapi_sparc_pthread_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_pthread_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#else /* Non-threaded version. */ + + .type __glapi_sparc_nothread_stub, @function +__glapi_sparc_nothread_stub: /* Call offset in %g3 */ + mov %o7, %g1 + sethi %hi(_GLOBAL_OFFSET_TABLE_-4), %g2 + call __glapi_sparc_get_pc + add %g2, %lo(_GLOBAL_OFFSET_TABLE_+4), %g2 + mov %g1, %o7 + srl %g3, 10, %g3 + sethi %hi(_glapi_Dispatch), %g1 + or %g1, %lo(_glapi_Dispatch), %g1 + GL_LL [%g2+%g1], %g2 + GL_LL [%g2], %g1 + GL_LL [%g1 + %g3], %g1 + jmp %g1 + nop + .size __glapi_sparc_nothread_stub, .-__glapi_sparc_nothread_stub + +#define GL_STUB(fn, off) \ + GLOBL_FN(fn); \ +fn: ba __glapi_sparc_nothread_stub; \ + sethi GL_OFF(off), %g3; \ + .size fn,.-fn; + +#endif + +#define GL_STUB_ALIAS(fn, alias) \ + .globl fn; \ + .set fn, alias + + .text + .align 32 + + .globl gl_dispatch_functions_start + HIDDEN(gl_dispatch_functions_start) +gl_dispatch_functions_start: + + GL_STUB(glNewList, _gloffset_NewList) + GL_STUB(glEndList, _gloffset_EndList) + GL_STUB(glCallList, _gloffset_CallList) + GL_STUB(glCallLists, _gloffset_CallLists) + GL_STUB(glDeleteLists, _gloffset_DeleteLists) + GL_STUB(glGenLists, _gloffset_GenLists) + GL_STUB(glListBase, _gloffset_ListBase) + GL_STUB(glBegin, _gloffset_Begin) + GL_STUB(glBitmap, _gloffset_Bitmap) + GL_STUB(glColor3b, _gloffset_Color3b) + GL_STUB(glColor3bv, _gloffset_Color3bv) + GL_STUB(glColor3d, _gloffset_Color3d) + GL_STUB(glColor3dv, _gloffset_Color3dv) + GL_STUB(glColor3f, _gloffset_Color3f) + GL_STUB(glColor3fv, _gloffset_Color3fv) + GL_STUB(glColor3i, _gloffset_Color3i) + GL_STUB(glColor3iv, _gloffset_Color3iv) + GL_STUB(glColor3s, _gloffset_Color3s) + GL_STUB(glColor3sv, _gloffset_Color3sv) + GL_STUB(glColor3ub, _gloffset_Color3ub) + GL_STUB(glColor3ubv, _gloffset_Color3ubv) + GL_STUB(glColor3ui, _gloffset_Color3ui) + GL_STUB(glColor3uiv, _gloffset_Color3uiv) + GL_STUB(glColor3us, _gloffset_Color3us) + GL_STUB(glColor3usv, _gloffset_Color3usv) + GL_STUB(glColor4b, _gloffset_Color4b) + GL_STUB(glColor4bv, _gloffset_Color4bv) + GL_STUB(glColor4d, _gloffset_Color4d) + GL_STUB(glColor4dv, _gloffset_Color4dv) + GL_STUB(glColor4f, _gloffset_Color4f) + GL_STUB(glColor4fv, _gloffset_Color4fv) + GL_STUB(glColor4i, _gloffset_Color4i) + GL_STUB(glColor4iv, _gloffset_Color4iv) + GL_STUB(glColor4s, _gloffset_Color4s) + GL_STUB(glColor4sv, _gloffset_Color4sv) + GL_STUB(glColor4ub, _gloffset_Color4ub) + GL_STUB(glColor4ubv, _gloffset_Color4ubv) + GL_STUB(glColor4ui, _gloffset_Color4ui) + GL_STUB(glColor4uiv, _gloffset_Color4uiv) + GL_STUB(glColor4us, _gloffset_Color4us) + GL_STUB(glColor4usv, _gloffset_Color4usv) + GL_STUB(glEdgeFlag, _gloffset_EdgeFlag) + GL_STUB(glEdgeFlagv, _gloffset_EdgeFlagv) + GL_STUB(glEnd, _gloffset_End) + GL_STUB(glIndexd, _gloffset_Indexd) + GL_STUB(glIndexdv, _gloffset_Indexdv) + GL_STUB(glIndexf, _gloffset_Indexf) + GL_STUB(glIndexfv, _gloffset_Indexfv) + GL_STUB(glIndexi, _gloffset_Indexi) + GL_STUB(glIndexiv, _gloffset_Indexiv) + GL_STUB(glIndexs, _gloffset_Indexs) + GL_STUB(glIndexsv, _gloffset_Indexsv) + GL_STUB(glNormal3b, _gloffset_Normal3b) + GL_STUB(glNormal3bv, _gloffset_Normal3bv) + GL_STUB(glNormal3d, _gloffset_Normal3d) + GL_STUB(glNormal3dv, _gloffset_Normal3dv) + GL_STUB(glNormal3f, _gloffset_Normal3f) + GL_STUB(glNormal3fv, _gloffset_Normal3fv) + GL_STUB(glNormal3i, _gloffset_Normal3i) + GL_STUB(glNormal3iv, _gloffset_Normal3iv) + GL_STUB(glNormal3s, _gloffset_Normal3s) + GL_STUB(glNormal3sv, _gloffset_Normal3sv) + GL_STUB(glRasterPos2d, _gloffset_RasterPos2d) + GL_STUB(glRasterPos2dv, _gloffset_RasterPos2dv) + GL_STUB(glRasterPos2f, _gloffset_RasterPos2f) + GL_STUB(glRasterPos2fv, _gloffset_RasterPos2fv) + GL_STUB(glRasterPos2i, _gloffset_RasterPos2i) + GL_STUB(glRasterPos2iv, _gloffset_RasterPos2iv) + GL_STUB(glRasterPos2s, _gloffset_RasterPos2s) + GL_STUB(glRasterPos2sv, _gloffset_RasterPos2sv) + GL_STUB(glRasterPos3d, _gloffset_RasterPos3d) + GL_STUB(glRasterPos3dv, _gloffset_RasterPos3dv) + GL_STUB(glRasterPos3f, _gloffset_RasterPos3f) + GL_STUB(glRasterPos3fv, _gloffset_RasterPos3fv) + GL_STUB(glRasterPos3i, _gloffset_RasterPos3i) + GL_STUB(glRasterPos3iv, _gloffset_RasterPos3iv) + GL_STUB(glRasterPos3s, _gloffset_RasterPos3s) + GL_STUB(glRasterPos3sv, _gloffset_RasterPos3sv) + GL_STUB(glRasterPos4d, _gloffset_RasterPos4d) + GL_STUB(glRasterPos4dv, _gloffset_RasterPos4dv) + GL_STUB(glRasterPos4f, _gloffset_RasterPos4f) + GL_STUB(glRasterPos4fv, _gloffset_RasterPos4fv) + GL_STUB(glRasterPos4i, _gloffset_RasterPos4i) + GL_STUB(glRasterPos4iv, _gloffset_RasterPos4iv) + GL_STUB(glRasterPos4s, _gloffset_RasterPos4s) + GL_STUB(glRasterPos4sv, _gloffset_RasterPos4sv) + GL_STUB(glRectd, _gloffset_Rectd) + GL_STUB(glRectdv, _gloffset_Rectdv) + GL_STUB(glRectf, _gloffset_Rectf) + GL_STUB(glRectfv, _gloffset_Rectfv) + GL_STUB(glRecti, _gloffset_Recti) + GL_STUB(glRectiv, _gloffset_Rectiv) + GL_STUB(glRects, _gloffset_Rects) + GL_STUB(glRectsv, _gloffset_Rectsv) + GL_STUB(glTexCoord1d, _gloffset_TexCoord1d) + GL_STUB(glTexCoord1dv, _gloffset_TexCoord1dv) + GL_STUB(glTexCoord1f, _gloffset_TexCoord1f) + GL_STUB(glTexCoord1fv, _gloffset_TexCoord1fv) + GL_STUB(glTexCoord1i, _gloffset_TexCoord1i) + GL_STUB(glTexCoord1iv, _gloffset_TexCoord1iv) + GL_STUB(glTexCoord1s, _gloffset_TexCoord1s) + GL_STUB(glTexCoord1sv, _gloffset_TexCoord1sv) + GL_STUB(glTexCoord2d, _gloffset_TexCoord2d) + GL_STUB(glTexCoord2dv, _gloffset_TexCoord2dv) + GL_STUB(glTexCoord2f, _gloffset_TexCoord2f) + GL_STUB(glTexCoord2fv, _gloffset_TexCoord2fv) + GL_STUB(glTexCoord2i, _gloffset_TexCoord2i) + GL_STUB(glTexCoord2iv, _gloffset_TexCoord2iv) + GL_STUB(glTexCoord2s, _gloffset_TexCoord2s) + GL_STUB(glTexCoord2sv, _gloffset_TexCoord2sv) + GL_STUB(glTexCoord3d, _gloffset_TexCoord3d) + GL_STUB(glTexCoord3dv, _gloffset_TexCoord3dv) + GL_STUB(glTexCoord3f, _gloffset_TexCoord3f) + GL_STUB(glTexCoord3fv, _gloffset_TexCoord3fv) + GL_STUB(glTexCoord3i, _gloffset_TexCoord3i) + GL_STUB(glTexCoord3iv, _gloffset_TexCoord3iv) + GL_STUB(glTexCoord3s, _gloffset_TexCoord3s) + GL_STUB(glTexCoord3sv, _gloffset_TexCoord3sv) + GL_STUB(glTexCoord4d, _gloffset_TexCoord4d) + GL_STUB(glTexCoord4dv, _gloffset_TexCoord4dv) + GL_STUB(glTexCoord4f, _gloffset_TexCoord4f) + GL_STUB(glTexCoord4fv, _gloffset_TexCoord4fv) + GL_STUB(glTexCoord4i, _gloffset_TexCoord4i) + GL_STUB(glTexCoord4iv, _gloffset_TexCoord4iv) + GL_STUB(glTexCoord4s, _gloffset_TexCoord4s) + GL_STUB(glTexCoord4sv, _gloffset_TexCoord4sv) + GL_STUB(glVertex2d, _gloffset_Vertex2d) + GL_STUB(glVertex2dv, _gloffset_Vertex2dv) + GL_STUB(glVertex2f, _gloffset_Vertex2f) + GL_STUB(glVertex2fv, _gloffset_Vertex2fv) + GL_STUB(glVertex2i, _gloffset_Vertex2i) + GL_STUB(glVertex2iv, _gloffset_Vertex2iv) + GL_STUB(glVertex2s, _gloffset_Vertex2s) + GL_STUB(glVertex2sv, _gloffset_Vertex2sv) + GL_STUB(glVertex3d, _gloffset_Vertex3d) + GL_STUB(glVertex3dv, _gloffset_Vertex3dv) + GL_STUB(glVertex3f, _gloffset_Vertex3f) + GL_STUB(glVertex3fv, _gloffset_Vertex3fv) + GL_STUB(glVertex3i, _gloffset_Vertex3i) + GL_STUB(glVertex3iv, _gloffset_Vertex3iv) + GL_STUB(glVertex3s, _gloffset_Vertex3s) + GL_STUB(glVertex3sv, _gloffset_Vertex3sv) + GL_STUB(glVertex4d, _gloffset_Vertex4d) + GL_STUB(glVertex4dv, _gloffset_Vertex4dv) + GL_STUB(glVertex4f, _gloffset_Vertex4f) + GL_STUB(glVertex4fv, _gloffset_Vertex4fv) + GL_STUB(glVertex4i, _gloffset_Vertex4i) + GL_STUB(glVertex4iv, _gloffset_Vertex4iv) + GL_STUB(glVertex4s, _gloffset_Vertex4s) + GL_STUB(glVertex4sv, _gloffset_Vertex4sv) + GL_STUB(glClipPlane, _gloffset_ClipPlane) + GL_STUB(glColorMaterial, _gloffset_ColorMaterial) + GL_STUB(glCullFace, _gloffset_CullFace) + GL_STUB(glFogf, _gloffset_Fogf) + GL_STUB(glFogfv, _gloffset_Fogfv) + GL_STUB(glFogi, _gloffset_Fogi) + GL_STUB(glFogiv, _gloffset_Fogiv) + GL_STUB(glFrontFace, _gloffset_FrontFace) + GL_STUB(glHint, _gloffset_Hint) + GL_STUB(glLightf, _gloffset_Lightf) + GL_STUB(glLightfv, _gloffset_Lightfv) + GL_STUB(glLighti, _gloffset_Lighti) + GL_STUB(glLightiv, _gloffset_Lightiv) + GL_STUB(glLightModelf, _gloffset_LightModelf) + GL_STUB(glLightModelfv, _gloffset_LightModelfv) + GL_STUB(glLightModeli, _gloffset_LightModeli) + GL_STUB(glLightModeliv, _gloffset_LightModeliv) + GL_STUB(glLineStipple, _gloffset_LineStipple) + GL_STUB(glLineWidth, _gloffset_LineWidth) + GL_STUB(glMaterialf, _gloffset_Materialf) + GL_STUB(glMaterialfv, _gloffset_Materialfv) + GL_STUB(glMateriali, _gloffset_Materiali) + GL_STUB(glMaterialiv, _gloffset_Materialiv) + GL_STUB(glPointSize, _gloffset_PointSize) + GL_STUB(glPolygonMode, _gloffset_PolygonMode) + GL_STUB(glPolygonStipple, _gloffset_PolygonStipple) + GL_STUB(glScissor, _gloffset_Scissor) + GL_STUB(glShadeModel, _gloffset_ShadeModel) + GL_STUB(glTexParameterf, _gloffset_TexParameterf) + GL_STUB(glTexParameterfv, _gloffset_TexParameterfv) + GL_STUB(glTexParameteri, _gloffset_TexParameteri) + GL_STUB(glTexParameteriv, _gloffset_TexParameteriv) + GL_STUB(glTexImage1D, _gloffset_TexImage1D) + GL_STUB(glTexImage2D, _gloffset_TexImage2D) + GL_STUB(glTexEnvf, _gloffset_TexEnvf) + GL_STUB(glTexEnvfv, _gloffset_TexEnvfv) + GL_STUB(glTexEnvi, _gloffset_TexEnvi) + GL_STUB(glTexEnviv, _gloffset_TexEnviv) + GL_STUB(glTexGend, _gloffset_TexGend) + GL_STUB(glTexGendv, _gloffset_TexGendv) + GL_STUB(glTexGenf, _gloffset_TexGenf) + GL_STUB(glTexGenfv, _gloffset_TexGenfv) + GL_STUB(glTexGeni, _gloffset_TexGeni) + GL_STUB(glTexGeniv, _gloffset_TexGeniv) + GL_STUB(glFeedbackBuffer, _gloffset_FeedbackBuffer) + GL_STUB(glSelectBuffer, _gloffset_SelectBuffer) + GL_STUB(glRenderMode, _gloffset_RenderMode) + GL_STUB(glInitNames, _gloffset_InitNames) + GL_STUB(glLoadName, _gloffset_LoadName) + GL_STUB(glPassThrough, _gloffset_PassThrough) + GL_STUB(glPopName, _gloffset_PopName) + GL_STUB(glPushName, _gloffset_PushName) + GL_STUB(glDrawBuffer, _gloffset_DrawBuffer) + GL_STUB(glClear, _gloffset_Clear) + GL_STUB(glClearAccum, _gloffset_ClearAccum) + GL_STUB(glClearIndex, _gloffset_ClearIndex) + GL_STUB(glClearColor, _gloffset_ClearColor) + GL_STUB(glClearStencil, _gloffset_ClearStencil) + GL_STUB(glClearDepth, _gloffset_ClearDepth) + GL_STUB(glStencilMask, _gloffset_StencilMask) + GL_STUB(glColorMask, _gloffset_ColorMask) + GL_STUB(glDepthMask, _gloffset_DepthMask) + GL_STUB(glIndexMask, _gloffset_IndexMask) + GL_STUB(glAccum, _gloffset_Accum) + GL_STUB(glDisable, _gloffset_Disable) + GL_STUB(glEnable, _gloffset_Enable) + GL_STUB(glFinish, _gloffset_Finish) + GL_STUB(glFlush, _gloffset_Flush) + GL_STUB(glPopAttrib, _gloffset_PopAttrib) + GL_STUB(glPushAttrib, _gloffset_PushAttrib) + GL_STUB(glMap1d, _gloffset_Map1d) + GL_STUB(glMap1f, _gloffset_Map1f) + GL_STUB(glMap2d, _gloffset_Map2d) + GL_STUB(glMap2f, _gloffset_Map2f) + GL_STUB(glMapGrid1d, _gloffset_MapGrid1d) + GL_STUB(glMapGrid1f, _gloffset_MapGrid1f) + GL_STUB(glMapGrid2d, _gloffset_MapGrid2d) + GL_STUB(glMapGrid2f, _gloffset_MapGrid2f) + GL_STUB(glEvalCoord1d, _gloffset_EvalCoord1d) + GL_STUB(glEvalCoord1dv, _gloffset_EvalCoord1dv) + GL_STUB(glEvalCoord1f, _gloffset_EvalCoord1f) + GL_STUB(glEvalCoord1fv, _gloffset_EvalCoord1fv) + GL_STUB(glEvalCoord2d, _gloffset_EvalCoord2d) + GL_STUB(glEvalCoord2dv, _gloffset_EvalCoord2dv) + GL_STUB(glEvalCoord2f, _gloffset_EvalCoord2f) + GL_STUB(glEvalCoord2fv, _gloffset_EvalCoord2fv) + GL_STUB(glEvalMesh1, _gloffset_EvalMesh1) + GL_STUB(glEvalPoint1, _gloffset_EvalPoint1) + GL_STUB(glEvalMesh2, _gloffset_EvalMesh2) + GL_STUB(glEvalPoint2, _gloffset_EvalPoint2) + GL_STUB(glAlphaFunc, _gloffset_AlphaFunc) + GL_STUB(glBlendFunc, _gloffset_BlendFunc) + GL_STUB(glLogicOp, _gloffset_LogicOp) + GL_STUB(glStencilFunc, _gloffset_StencilFunc) + GL_STUB(glStencilOp, _gloffset_StencilOp) + GL_STUB(glDepthFunc, _gloffset_DepthFunc) + GL_STUB(glPixelZoom, _gloffset_PixelZoom) + GL_STUB(glPixelTransferf, _gloffset_PixelTransferf) + GL_STUB(glPixelTransferi, _gloffset_PixelTransferi) + GL_STUB(glPixelStoref, _gloffset_PixelStoref) + GL_STUB(glPixelStorei, _gloffset_PixelStorei) + GL_STUB(glPixelMapfv, _gloffset_PixelMapfv) + GL_STUB(glPixelMapuiv, _gloffset_PixelMapuiv) + GL_STUB(glPixelMapusv, _gloffset_PixelMapusv) + GL_STUB(glReadBuffer, _gloffset_ReadBuffer) + GL_STUB(glCopyPixels, _gloffset_CopyPixels) + GL_STUB(glReadPixels, _gloffset_ReadPixels) + GL_STUB(glDrawPixels, _gloffset_DrawPixels) + GL_STUB(glGetBooleanv, _gloffset_GetBooleanv) + GL_STUB(glGetClipPlane, _gloffset_GetClipPlane) + GL_STUB(glGetDoublev, _gloffset_GetDoublev) + GL_STUB(glGetError, _gloffset_GetError) + GL_STUB(glGetFloatv, _gloffset_GetFloatv) + GL_STUB(glGetIntegerv, _gloffset_GetIntegerv) + GL_STUB(glGetLightfv, _gloffset_GetLightfv) + GL_STUB(glGetLightiv, _gloffset_GetLightiv) + GL_STUB(glGetMapdv, _gloffset_GetMapdv) + GL_STUB(glGetMapfv, _gloffset_GetMapfv) + GL_STUB(glGetMapiv, _gloffset_GetMapiv) + GL_STUB(glGetMaterialfv, _gloffset_GetMaterialfv) + GL_STUB(glGetMaterialiv, _gloffset_GetMaterialiv) + GL_STUB(glGetPixelMapfv, _gloffset_GetPixelMapfv) + GL_STUB(glGetPixelMapuiv, _gloffset_GetPixelMapuiv) + GL_STUB(glGetPixelMapusv, _gloffset_GetPixelMapusv) + GL_STUB(glGetPolygonStipple, _gloffset_GetPolygonStipple) + GL_STUB(glGetString, _gloffset_GetString) + GL_STUB(glGetTexEnvfv, _gloffset_GetTexEnvfv) + GL_STUB(glGetTexEnviv, _gloffset_GetTexEnviv) + GL_STUB(glGetTexGendv, _gloffset_GetTexGendv) + GL_STUB(glGetTexGenfv, _gloffset_GetTexGenfv) + GL_STUB(glGetTexGeniv, _gloffset_GetTexGeniv) + GL_STUB(glGetTexImage, _gloffset_GetTexImage) + GL_STUB(glGetTexParameterfv, _gloffset_GetTexParameterfv) + GL_STUB(glGetTexParameteriv, _gloffset_GetTexParameteriv) + GL_STUB(glGetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv) + GL_STUB(glGetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv) + GL_STUB(glIsEnabled, _gloffset_IsEnabled) + GL_STUB(glIsList, _gloffset_IsList) + GL_STUB(glDepthRange, _gloffset_DepthRange) + GL_STUB(glFrustum, _gloffset_Frustum) + GL_STUB(glLoadIdentity, _gloffset_LoadIdentity) + GL_STUB(glLoadMatrixf, _gloffset_LoadMatrixf) + GL_STUB(glLoadMatrixd, _gloffset_LoadMatrixd) + GL_STUB(glMatrixMode, _gloffset_MatrixMode) + GL_STUB(glMultMatrixf, _gloffset_MultMatrixf) + GL_STUB(glMultMatrixd, _gloffset_MultMatrixd) + GL_STUB(glOrtho, _gloffset_Ortho) + GL_STUB(glPopMatrix, _gloffset_PopMatrix) + GL_STUB(glPushMatrix, _gloffset_PushMatrix) + GL_STUB(glRotated, _gloffset_Rotated) + GL_STUB(glRotatef, _gloffset_Rotatef) + GL_STUB(glScaled, _gloffset_Scaled) + GL_STUB(glScalef, _gloffset_Scalef) + GL_STUB(glTranslated, _gloffset_Translated) + GL_STUB(glTranslatef, _gloffset_Translatef) + GL_STUB(glViewport, _gloffset_Viewport) + GL_STUB(glArrayElement, _gloffset_ArrayElement) + GL_STUB(glBindTexture, _gloffset_BindTexture) + GL_STUB(glColorPointer, _gloffset_ColorPointer) + GL_STUB(glDisableClientState, _gloffset_DisableClientState) + GL_STUB(glDrawArrays, _gloffset_DrawArrays) + GL_STUB(glDrawElements, _gloffset_DrawElements) + GL_STUB(glEdgeFlagPointer, _gloffset_EdgeFlagPointer) + GL_STUB(glEnableClientState, _gloffset_EnableClientState) + GL_STUB(glIndexPointer, _gloffset_IndexPointer) + GL_STUB(glIndexub, _gloffset_Indexub) + GL_STUB(glIndexubv, _gloffset_Indexubv) + GL_STUB(glInterleavedArrays, _gloffset_InterleavedArrays) + GL_STUB(glNormalPointer, _gloffset_NormalPointer) + GL_STUB(glPolygonOffset, _gloffset_PolygonOffset) + GL_STUB(glTexCoordPointer, _gloffset_TexCoordPointer) + GL_STUB(glVertexPointer, _gloffset_VertexPointer) + GL_STUB(glAreTexturesResident, _gloffset_AreTexturesResident) + GL_STUB(glCopyTexImage1D, _gloffset_CopyTexImage1D) + GL_STUB(glCopyTexImage2D, _gloffset_CopyTexImage2D) + GL_STUB(glCopyTexSubImage1D, _gloffset_CopyTexSubImage1D) + GL_STUB(glCopyTexSubImage2D, _gloffset_CopyTexSubImage2D) + GL_STUB(glDeleteTextures, _gloffset_DeleteTextures) + GL_STUB(glGenTextures, _gloffset_GenTextures) + GL_STUB(glGetPointerv, _gloffset_GetPointerv) + GL_STUB(glIsTexture, _gloffset_IsTexture) + GL_STUB(glPrioritizeTextures, _gloffset_PrioritizeTextures) + GL_STUB(glTexSubImage1D, _gloffset_TexSubImage1D) + GL_STUB(glTexSubImage2D, _gloffset_TexSubImage2D) + GL_STUB(glPopClientAttrib, _gloffset_PopClientAttrib) + GL_STUB(glPushClientAttrib, _gloffset_PushClientAttrib) + GL_STUB(glBlendColor, _gloffset_BlendColor) + GL_STUB(glBlendEquation, _gloffset_BlendEquation) + GL_STUB(glDrawRangeElements, _gloffset_DrawRangeElements) + GL_STUB(glColorTable, _gloffset_ColorTable) + GL_STUB(glColorTableParameterfv, _gloffset_ColorTableParameterfv) + GL_STUB(glColorTableParameteriv, _gloffset_ColorTableParameteriv) + GL_STUB(glCopyColorTable, _gloffset_CopyColorTable) + GL_STUB(glGetColorTable, _gloffset_GetColorTable) + GL_STUB(glGetColorTableParameterfv, _gloffset_GetColorTableParameterfv) + GL_STUB(glGetColorTableParameteriv, _gloffset_GetColorTableParameteriv) + GL_STUB(glColorSubTable, _gloffset_ColorSubTable) + GL_STUB(glCopyColorSubTable, _gloffset_CopyColorSubTable) + GL_STUB(glConvolutionFilter1D, _gloffset_ConvolutionFilter1D) + GL_STUB(glConvolutionFilter2D, _gloffset_ConvolutionFilter2D) + GL_STUB(glConvolutionParameterf, _gloffset_ConvolutionParameterf) + GL_STUB(glConvolutionParameterfv, _gloffset_ConvolutionParameterfv) + GL_STUB(glConvolutionParameteri, _gloffset_ConvolutionParameteri) + GL_STUB(glConvolutionParameteriv, _gloffset_ConvolutionParameteriv) + GL_STUB(glCopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D) + GL_STUB(glCopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D) + GL_STUB(glGetConvolutionFilter, _gloffset_GetConvolutionFilter) + GL_STUB(glGetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv) + GL_STUB(glGetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv) + GL_STUB(glGetSeparableFilter, _gloffset_GetSeparableFilter) + GL_STUB(glSeparableFilter2D, _gloffset_SeparableFilter2D) + GL_STUB(glGetHistogram, _gloffset_GetHistogram) + GL_STUB(glGetHistogramParameterfv, _gloffset_GetHistogramParameterfv) + GL_STUB(glGetHistogramParameteriv, _gloffset_GetHistogramParameteriv) + GL_STUB(glGetMinmax, _gloffset_GetMinmax) + GL_STUB(glGetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv) + GL_STUB(glGetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv) + GL_STUB(glHistogram, _gloffset_Histogram) + GL_STUB(glMinmax, _gloffset_Minmax) + GL_STUB(glResetHistogram, _gloffset_ResetHistogram) + GL_STUB(glResetMinmax, _gloffset_ResetMinmax) + GL_STUB(glTexImage3D, _gloffset_TexImage3D) + GL_STUB(glTexSubImage3D, _gloffset_TexSubImage3D) + GL_STUB(glCopyTexSubImage3D, _gloffset_CopyTexSubImage3D) + GL_STUB(glActiveTextureARB, _gloffset_ActiveTextureARB) + GL_STUB(glClientActiveTextureARB, _gloffset_ClientActiveTextureARB) + GL_STUB(glMultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB) + GL_STUB(glMultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB) + GL_STUB(glMultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB) + GL_STUB(glMultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB) + GL_STUB(glMultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB) + GL_STUB(glMultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB) + GL_STUB(glMultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB) + GL_STUB(glMultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB) + GL_STUB(glMultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB) + GL_STUB(glMultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB) + GL_STUB(glMultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB) + GL_STUB(glMultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB) + GL_STUB(glMultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB) + GL_STUB(glMultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB) + GL_STUB(glMultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB) + GL_STUB(glMultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB) + GL_STUB(glMultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB) + GL_STUB(glMultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB) + GL_STUB(glMultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB) + GL_STUB(glMultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB) + GL_STUB(glMultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB) + GL_STUB(glMultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB) + GL_STUB(glMultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB) + GL_STUB(glMultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB) + GL_STUB(glMultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB) + GL_STUB(glMultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB) + GL_STUB(glMultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB) + GL_STUB(glMultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB) + GL_STUB(glMultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB) + GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB) + GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB) + GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB) + GL_STUB(glAttachShader, _gloffset_AttachShader) + GL_STUB(glCreateProgram, _gloffset_CreateProgram) + GL_STUB(glCreateShader, _gloffset_CreateShader) + GL_STUB(glDeleteProgram, _gloffset_DeleteProgram) + GL_STUB(glDeleteShader, _gloffset_DeleteShader) + GL_STUB(glDetachShader, _gloffset_DetachShader) + GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders) + GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog) + GL_STUB(glGetProgramiv, _gloffset_GetProgramiv) + GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog) + GL_STUB(glGetShaderiv, _gloffset_GetShaderiv) + GL_STUB(glIsProgram, _gloffset_IsProgram) + GL_STUB(glIsShader, _gloffset_IsShader) + GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) + GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) + GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) + GL_STUB(glUniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv) + GL_STUB(glUniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv) + GL_STUB(glUniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv) + GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv) + GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv) + GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv) + GL_STUB(glDrawArraysInstanced, _gloffset_DrawArraysInstanced) + GL_STUB(glDrawElementsInstanced, _gloffset_DrawElementsInstanced) + GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB) + GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB) + GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB) + GL_STUB(glMultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB) + GL_STUB(glSampleCoverageARB, _gloffset_SampleCoverageARB) + GL_STUB(glCompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB) + GL_STUB(glCompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB) + GL_STUB(glCompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB) + GL_STUB(glCompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB) + GL_STUB(glCompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB) + GL_STUB(glCompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB) + GL_STUB(glGetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB) + GL_STUB(glDisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB) + GL_STUB(glEnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB) + GL_STUB(glGetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB) + GL_STUB(glGetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB) + GL_STUB(glGetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB) + GL_STUB(glGetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB) + GL_STUB(glGetProgramStringARB, _gloffset_GetProgramStringARB) + GL_STUB(glGetProgramivARB, _gloffset_GetProgramivARB) + GL_STUB(glGetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB) + GL_STUB(glGetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB) + GL_STUB(glGetVertexAttribivARB, _gloffset_GetVertexAttribivARB) + GL_STUB(glProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB) + GL_STUB(glProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB) + GL_STUB(glProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB) + GL_STUB(glProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB) + GL_STUB(glProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB) + GL_STUB(glProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB) + GL_STUB(glProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB) + GL_STUB(glProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB) + GL_STUB(glProgramStringARB, _gloffset_ProgramStringARB) + GL_STUB(glVertexAttrib1dARB, _gloffset_VertexAttrib1dARB) + GL_STUB(glVertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB) + GL_STUB(glVertexAttrib1fARB, _gloffset_VertexAttrib1fARB) + GL_STUB(glVertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB) + GL_STUB(glVertexAttrib1sARB, _gloffset_VertexAttrib1sARB) + GL_STUB(glVertexAttrib1svARB, _gloffset_VertexAttrib1svARB) + GL_STUB(glVertexAttrib2dARB, _gloffset_VertexAttrib2dARB) + GL_STUB(glVertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB) + GL_STUB(glVertexAttrib2fARB, _gloffset_VertexAttrib2fARB) + GL_STUB(glVertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB) + GL_STUB(glVertexAttrib2sARB, _gloffset_VertexAttrib2sARB) + GL_STUB(glVertexAttrib2svARB, _gloffset_VertexAttrib2svARB) + GL_STUB(glVertexAttrib3dARB, _gloffset_VertexAttrib3dARB) + GL_STUB(glVertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB) + GL_STUB(glVertexAttrib3fARB, _gloffset_VertexAttrib3fARB) + GL_STUB(glVertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB) + GL_STUB(glVertexAttrib3sARB, _gloffset_VertexAttrib3sARB) + GL_STUB(glVertexAttrib3svARB, _gloffset_VertexAttrib3svARB) + GL_STUB(glVertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB) + GL_STUB(glVertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB) + GL_STUB(glVertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB) + GL_STUB(glVertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB) + GL_STUB(glVertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB) + GL_STUB(glVertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB) + GL_STUB(glVertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB) + GL_STUB(glVertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB) + GL_STUB(glVertexAttrib4dARB, _gloffset_VertexAttrib4dARB) + GL_STUB(glVertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB) + GL_STUB(glVertexAttrib4fARB, _gloffset_VertexAttrib4fARB) + GL_STUB(glVertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB) + GL_STUB(glVertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB) + GL_STUB(glVertexAttrib4sARB, _gloffset_VertexAttrib4sARB) + GL_STUB(glVertexAttrib4svARB, _gloffset_VertexAttrib4svARB) + GL_STUB(glVertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB) + GL_STUB(glVertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB) + GL_STUB(glVertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB) + GL_STUB(glVertexAttribPointerARB, _gloffset_VertexAttribPointerARB) + GL_STUB(glBindBufferARB, _gloffset_BindBufferARB) + GL_STUB(glBufferDataARB, _gloffset_BufferDataARB) + GL_STUB(glBufferSubDataARB, _gloffset_BufferSubDataARB) + GL_STUB(glDeleteBuffersARB, _gloffset_DeleteBuffersARB) + GL_STUB(glGenBuffersARB, _gloffset_GenBuffersARB) + GL_STUB(glGetBufferParameterivARB, _gloffset_GetBufferParameterivARB) + GL_STUB(glGetBufferPointervARB, _gloffset_GetBufferPointervARB) + GL_STUB(glGetBufferSubDataARB, _gloffset_GetBufferSubDataARB) + GL_STUB(glIsBufferARB, _gloffset_IsBufferARB) + GL_STUB(glMapBufferARB, _gloffset_MapBufferARB) + GL_STUB(glUnmapBufferARB, _gloffset_UnmapBufferARB) + GL_STUB(glBeginQueryARB, _gloffset_BeginQueryARB) + GL_STUB(glDeleteQueriesARB, _gloffset_DeleteQueriesARB) + GL_STUB(glEndQueryARB, _gloffset_EndQueryARB) + GL_STUB(glGenQueriesARB, _gloffset_GenQueriesARB) + GL_STUB(glGetQueryObjectivARB, _gloffset_GetQueryObjectivARB) + GL_STUB(glGetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB) + GL_STUB(glGetQueryivARB, _gloffset_GetQueryivARB) + GL_STUB(glIsQueryARB, _gloffset_IsQueryARB) + GL_STUB(glAttachObjectARB, _gloffset_AttachObjectARB) + GL_STUB(glCompileShaderARB, _gloffset_CompileShaderARB) + GL_STUB(glCreateProgramObjectARB, _gloffset_CreateProgramObjectARB) + GL_STUB(glCreateShaderObjectARB, _gloffset_CreateShaderObjectARB) + GL_STUB(glDeleteObjectARB, _gloffset_DeleteObjectARB) + GL_STUB(glDetachObjectARB, _gloffset_DetachObjectARB) + GL_STUB(glGetActiveUniformARB, _gloffset_GetActiveUniformARB) + GL_STUB(glGetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB) + GL_STUB(glGetHandleARB, _gloffset_GetHandleARB) + GL_STUB(glGetInfoLogARB, _gloffset_GetInfoLogARB) + GL_STUB(glGetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB) + GL_STUB(glGetObjectParameterivARB, _gloffset_GetObjectParameterivARB) + GL_STUB(glGetShaderSourceARB, _gloffset_GetShaderSourceARB) + GL_STUB(glGetUniformLocationARB, _gloffset_GetUniformLocationARB) + GL_STUB(glGetUniformfvARB, _gloffset_GetUniformfvARB) + GL_STUB(glGetUniformivARB, _gloffset_GetUniformivARB) + GL_STUB(glLinkProgramARB, _gloffset_LinkProgramARB) + GL_STUB(glShaderSourceARB, _gloffset_ShaderSourceARB) + GL_STUB(glUniform1fARB, _gloffset_Uniform1fARB) + GL_STUB(glUniform1fvARB, _gloffset_Uniform1fvARB) + GL_STUB(glUniform1iARB, _gloffset_Uniform1iARB) + GL_STUB(glUniform1ivARB, _gloffset_Uniform1ivARB) + GL_STUB(glUniform2fARB, _gloffset_Uniform2fARB) + GL_STUB(glUniform2fvARB, _gloffset_Uniform2fvARB) + GL_STUB(glUniform2iARB, _gloffset_Uniform2iARB) + GL_STUB(glUniform2ivARB, _gloffset_Uniform2ivARB) + GL_STUB(glUniform3fARB, _gloffset_Uniform3fARB) + GL_STUB(glUniform3fvARB, _gloffset_Uniform3fvARB) + GL_STUB(glUniform3iARB, _gloffset_Uniform3iARB) + GL_STUB(glUniform3ivARB, _gloffset_Uniform3ivARB) + GL_STUB(glUniform4fARB, _gloffset_Uniform4fARB) + GL_STUB(glUniform4fvARB, _gloffset_Uniform4fvARB) + GL_STUB(glUniform4iARB, _gloffset_Uniform4iARB) + GL_STUB(glUniform4ivARB, _gloffset_Uniform4ivARB) + GL_STUB(glUniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB) + GL_STUB(glUniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB) + GL_STUB(glUniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB) + GL_STUB(glUseProgramObjectARB, _gloffset_UseProgramObjectARB) + GL_STUB(glValidateProgramARB, _gloffset_ValidateProgramARB) + GL_STUB(glBindAttribLocationARB, _gloffset_BindAttribLocationARB) + GL_STUB(glGetActiveAttribARB, _gloffset_GetActiveAttribARB) + GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) + GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) + GL_STUB(glRenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample) + GL_STUB(glFlushMappedBufferRange, _gloffset_FlushMappedBufferRange) + GL_STUB(glMapBufferRange, _gloffset_MapBufferRange) + GL_STUB(glBindVertexArray, _gloffset_BindVertexArray) + GL_STUB(glGenVertexArrays, _gloffset_GenVertexArrays) + GL_STUB(glCopyBufferSubData, _gloffset_CopyBufferSubData) + GL_STUB(glClientWaitSync, _gloffset_ClientWaitSync) + GL_STUB(glDeleteSync, _gloffset_DeleteSync) + GL_STUB(glFenceSync, _gloffset_FenceSync) + GL_STUB(glGetInteger64v, _gloffset_GetInteger64v) + GL_STUB(glGetSynciv, _gloffset_GetSynciv) + GL_STUB(glIsSync, _gloffset_IsSync) + GL_STUB(glWaitSync, _gloffset_WaitSync) + GL_STUB(glDrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex) + GL_STUB(glDrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex) + GL_STUB(glMultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex) + GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) + GL_STUB(gl_dispatch_stub_580, _gloffset_GetPixelTexGenParameterfvSGIS) + HIDDEN(gl_dispatch_stub_580) + GL_STUB(gl_dispatch_stub_581, _gloffset_GetPixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_581) + GL_STUB(gl_dispatch_stub_582, _gloffset_PixelTexGenParameterfSGIS) + HIDDEN(gl_dispatch_stub_582) + GL_STUB(gl_dispatch_stub_583, _gloffset_PixelTexGenParameterfvSGIS) + HIDDEN(gl_dispatch_stub_583) + GL_STUB(gl_dispatch_stub_584, _gloffset_PixelTexGenParameteriSGIS) + HIDDEN(gl_dispatch_stub_584) + GL_STUB(gl_dispatch_stub_585, _gloffset_PixelTexGenParameterivSGIS) + HIDDEN(gl_dispatch_stub_585) + GL_STUB(gl_dispatch_stub_586, _gloffset_SampleMaskSGIS) + HIDDEN(gl_dispatch_stub_586) + GL_STUB(gl_dispatch_stub_587, _gloffset_SamplePatternSGIS) + HIDDEN(gl_dispatch_stub_587) + GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) + GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) + GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) + GL_STUB(glNormalPointerEXT, _gloffset_NormalPointerEXT) + GL_STUB(glTexCoordPointerEXT, _gloffset_TexCoordPointerEXT) + GL_STUB(glVertexPointerEXT, _gloffset_VertexPointerEXT) + GL_STUB(glPointParameterfEXT, _gloffset_PointParameterfEXT) + GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) + GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) + GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) + GL_STUB(gl_dispatch_stub_598, _gloffset_CullParameterdvEXT) + HIDDEN(gl_dispatch_stub_598) + GL_STUB(gl_dispatch_stub_599, _gloffset_CullParameterfvEXT) + HIDDEN(gl_dispatch_stub_599) + GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) + GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) + GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) + GL_STUB(glSecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT) + GL_STUB(glSecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT) + GL_STUB(glSecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT) + GL_STUB(glSecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT) + GL_STUB(glSecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT) + GL_STUB(glSecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT) + GL_STUB(glSecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT) + GL_STUB(glSecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT) + GL_STUB(glSecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT) + GL_STUB(glSecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT) + GL_STUB(glSecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT) + GL_STUB(glSecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT) + GL_STUB(glSecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT) + GL_STUB(glSecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT) + GL_STUB(glMultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT) + GL_STUB(glMultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT) + GL_STUB(glFogCoordPointerEXT, _gloffset_FogCoordPointerEXT) + GL_STUB(glFogCoorddEXT, _gloffset_FogCoorddEXT) + GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) + GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) + GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) + GL_STUB(gl_dispatch_stub_624, _gloffset_PixelTexGenSGIX) + HIDDEN(gl_dispatch_stub_624) + GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) + GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) + GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) + GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV) + GL_STUB(glCombinerOutputNV, _gloffset_CombinerOutputNV) + GL_STUB(glCombinerParameterfNV, _gloffset_CombinerParameterfNV) + GL_STUB(glCombinerParameterfvNV, _gloffset_CombinerParameterfvNV) + GL_STUB(glCombinerParameteriNV, _gloffset_CombinerParameteriNV) + GL_STUB(glCombinerParameterivNV, _gloffset_CombinerParameterivNV) + GL_STUB(glFinalCombinerInputNV, _gloffset_FinalCombinerInputNV) + GL_STUB(glGetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV) + GL_STUB(glGetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV) + GL_STUB(glGetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV) + GL_STUB(glGetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV) + GL_STUB(glGetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV) + GL_STUB(glGetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV) + GL_STUB(glResizeBuffersMESA, _gloffset_ResizeBuffersMESA) + GL_STUB(glWindowPos2dMESA, _gloffset_WindowPos2dMESA) + GL_STUB(glWindowPos2dvMESA, _gloffset_WindowPos2dvMESA) + GL_STUB(glWindowPos2fMESA, _gloffset_WindowPos2fMESA) + GL_STUB(glWindowPos2fvMESA, _gloffset_WindowPos2fvMESA) + GL_STUB(glWindowPos2iMESA, _gloffset_WindowPos2iMESA) + GL_STUB(glWindowPos2ivMESA, _gloffset_WindowPos2ivMESA) + GL_STUB(glWindowPos2sMESA, _gloffset_WindowPos2sMESA) + GL_STUB(glWindowPos2svMESA, _gloffset_WindowPos2svMESA) + GL_STUB(glWindowPos3dMESA, _gloffset_WindowPos3dMESA) + GL_STUB(glWindowPos3dvMESA, _gloffset_WindowPos3dvMESA) + GL_STUB(glWindowPos3fMESA, _gloffset_WindowPos3fMESA) + GL_STUB(glWindowPos3fvMESA, _gloffset_WindowPos3fvMESA) + GL_STUB(glWindowPos3iMESA, _gloffset_WindowPos3iMESA) + GL_STUB(glWindowPos3ivMESA, _gloffset_WindowPos3ivMESA) + GL_STUB(glWindowPos3sMESA, _gloffset_WindowPos3sMESA) + GL_STUB(glWindowPos3svMESA, _gloffset_WindowPos3svMESA) + GL_STUB(glWindowPos4dMESA, _gloffset_WindowPos4dMESA) + GL_STUB(glWindowPos4dvMESA, _gloffset_WindowPos4dvMESA) + GL_STUB(glWindowPos4fMESA, _gloffset_WindowPos4fMESA) + GL_STUB(glWindowPos4fvMESA, _gloffset_WindowPos4fvMESA) + GL_STUB(glWindowPos4iMESA, _gloffset_WindowPos4iMESA) + GL_STUB(glWindowPos4ivMESA, _gloffset_WindowPos4ivMESA) + GL_STUB(glWindowPos4sMESA, _gloffset_WindowPos4sMESA) + GL_STUB(glWindowPos4svMESA, _gloffset_WindowPos4svMESA) + GL_STUB(gl_dispatch_stub_666, _gloffset_MultiModeDrawArraysIBM) + HIDDEN(gl_dispatch_stub_666) + GL_STUB(gl_dispatch_stub_667, _gloffset_MultiModeDrawElementsIBM) + HIDDEN(gl_dispatch_stub_667) + GL_STUB(gl_dispatch_stub_668, _gloffset_DeleteFencesNV) + HIDDEN(gl_dispatch_stub_668) + GL_STUB(gl_dispatch_stub_669, _gloffset_FinishFenceNV) + HIDDEN(gl_dispatch_stub_669) + GL_STUB(gl_dispatch_stub_670, _gloffset_GenFencesNV) + HIDDEN(gl_dispatch_stub_670) + GL_STUB(gl_dispatch_stub_671, _gloffset_GetFenceivNV) + HIDDEN(gl_dispatch_stub_671) + GL_STUB(gl_dispatch_stub_672, _gloffset_IsFenceNV) + HIDDEN(gl_dispatch_stub_672) + GL_STUB(gl_dispatch_stub_673, _gloffset_SetFenceNV) + HIDDEN(gl_dispatch_stub_673) + GL_STUB(gl_dispatch_stub_674, _gloffset_TestFenceNV) + HIDDEN(gl_dispatch_stub_674) + GL_STUB(glAreProgramsResidentNV, _gloffset_AreProgramsResidentNV) + GL_STUB(glBindProgramNV, _gloffset_BindProgramNV) + GL_STUB(glDeleteProgramsNV, _gloffset_DeleteProgramsNV) + GL_STUB(glExecuteProgramNV, _gloffset_ExecuteProgramNV) + GL_STUB(glGenProgramsNV, _gloffset_GenProgramsNV) + GL_STUB(glGetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV) + GL_STUB(glGetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV) + GL_STUB(glGetProgramStringNV, _gloffset_GetProgramStringNV) + GL_STUB(glGetProgramivNV, _gloffset_GetProgramivNV) + GL_STUB(glGetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV) + GL_STUB(glGetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV) + GL_STUB(glGetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV) + GL_STUB(glGetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV) + GL_STUB(glGetVertexAttribivNV, _gloffset_GetVertexAttribivNV) + GL_STUB(glIsProgramNV, _gloffset_IsProgramNV) + GL_STUB(glLoadProgramNV, _gloffset_LoadProgramNV) + GL_STUB(glProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV) + GL_STUB(glProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV) + GL_STUB(glRequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV) + GL_STUB(glTrackMatrixNV, _gloffset_TrackMatrixNV) + GL_STUB(glVertexAttrib1dNV, _gloffset_VertexAttrib1dNV) + GL_STUB(glVertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV) + GL_STUB(glVertexAttrib1fNV, _gloffset_VertexAttrib1fNV) + GL_STUB(glVertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV) + GL_STUB(glVertexAttrib1sNV, _gloffset_VertexAttrib1sNV) + GL_STUB(glVertexAttrib1svNV, _gloffset_VertexAttrib1svNV) + GL_STUB(glVertexAttrib2dNV, _gloffset_VertexAttrib2dNV) + GL_STUB(glVertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV) + GL_STUB(glVertexAttrib2fNV, _gloffset_VertexAttrib2fNV) + GL_STUB(glVertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV) + GL_STUB(glVertexAttrib2sNV, _gloffset_VertexAttrib2sNV) + GL_STUB(glVertexAttrib2svNV, _gloffset_VertexAttrib2svNV) + GL_STUB(glVertexAttrib3dNV, _gloffset_VertexAttrib3dNV) + GL_STUB(glVertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV) + GL_STUB(glVertexAttrib3fNV, _gloffset_VertexAttrib3fNV) + GL_STUB(glVertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV) + GL_STUB(glVertexAttrib3sNV, _gloffset_VertexAttrib3sNV) + GL_STUB(glVertexAttrib3svNV, _gloffset_VertexAttrib3svNV) + GL_STUB(glVertexAttrib4dNV, _gloffset_VertexAttrib4dNV) + GL_STUB(glVertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV) + GL_STUB(glVertexAttrib4fNV, _gloffset_VertexAttrib4fNV) + GL_STUB(glVertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV) + GL_STUB(glVertexAttrib4sNV, _gloffset_VertexAttrib4sNV) + GL_STUB(glVertexAttrib4svNV, _gloffset_VertexAttrib4svNV) + GL_STUB(glVertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV) + GL_STUB(glVertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV) + GL_STUB(glVertexAttribPointerNV, _gloffset_VertexAttribPointerNV) + GL_STUB(glVertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV) + GL_STUB(glVertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV) + GL_STUB(glVertexAttribs1svNV, _gloffset_VertexAttribs1svNV) + GL_STUB(glVertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV) + GL_STUB(glVertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV) + GL_STUB(glVertexAttribs2svNV, _gloffset_VertexAttribs2svNV) + GL_STUB(glVertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV) + GL_STUB(glVertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV) + GL_STUB(glVertexAttribs3svNV, _gloffset_VertexAttribs3svNV) + GL_STUB(glVertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV) + GL_STUB(glVertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV) + GL_STUB(glVertexAttribs4svNV, _gloffset_VertexAttribs4svNV) + GL_STUB(glVertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV) + GL_STUB(glGetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI) + GL_STUB(glGetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI) + GL_STUB(glTexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI) + GL_STUB(glTexBumpParameterivATI, _gloffset_TexBumpParameterivATI) + GL_STUB(glAlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI) + GL_STUB(glAlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI) + GL_STUB(glAlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI) + GL_STUB(glBeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI) + GL_STUB(glBindFragmentShaderATI, _gloffset_BindFragmentShaderATI) + GL_STUB(glColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI) + GL_STUB(glColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI) + GL_STUB(glColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI) + GL_STUB(glDeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI) + GL_STUB(glEndFragmentShaderATI, _gloffset_EndFragmentShaderATI) + GL_STUB(glGenFragmentShadersATI, _gloffset_GenFragmentShadersATI) + GL_STUB(glPassTexCoordATI, _gloffset_PassTexCoordATI) + GL_STUB(glSampleMapATI, _gloffset_SampleMapATI) + GL_STUB(glSetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI) + GL_STUB(glPointParameteriNV, _gloffset_PointParameteriNV) + GL_STUB(glPointParameterivNV, _gloffset_PointParameterivNV) + GL_STUB(gl_dispatch_stub_755, _gloffset_ActiveStencilFaceEXT) + HIDDEN(gl_dispatch_stub_755) + GL_STUB(gl_dispatch_stub_756, _gloffset_BindVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_756) + GL_STUB(gl_dispatch_stub_757, _gloffset_DeleteVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_757) + GL_STUB(gl_dispatch_stub_758, _gloffset_GenVertexArraysAPPLE) + HIDDEN(gl_dispatch_stub_758) + GL_STUB(gl_dispatch_stub_759, _gloffset_IsVertexArrayAPPLE) + HIDDEN(gl_dispatch_stub_759) + GL_STUB(glGetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV) + GL_STUB(glGetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV) + GL_STUB(glProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV) + GL_STUB(glProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV) + GL_STUB(glProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV) + GL_STUB(glProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV) + GL_STUB(gl_dispatch_stub_766, _gloffset_DepthBoundsEXT) + HIDDEN(gl_dispatch_stub_766) + GL_STUB(gl_dispatch_stub_767, _gloffset_BlendEquationSeparateEXT) + HIDDEN(gl_dispatch_stub_767) + GL_STUB(glBindFramebufferEXT, _gloffset_BindFramebufferEXT) + GL_STUB(glBindRenderbufferEXT, _gloffset_BindRenderbufferEXT) + GL_STUB(glCheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT) + GL_STUB(glDeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT) + GL_STUB(glDeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT) + GL_STUB(glFramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT) + GL_STUB(glFramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT) + GL_STUB(glFramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT) + GL_STUB(glFramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT) + GL_STUB(glGenFramebuffersEXT, _gloffset_GenFramebuffersEXT) + GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT) + GL_STUB(glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT) + GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT) + GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT) + GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) + GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) + GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) + GL_STUB(gl_dispatch_stub_785, _gloffset_BlitFramebufferEXT) + HIDDEN(gl_dispatch_stub_785) + GL_STUB(gl_dispatch_stub_786, _gloffset_BufferParameteriAPPLE) + HIDDEN(gl_dispatch_stub_786) + GL_STUB(gl_dispatch_stub_787, _gloffset_FlushMappedBufferRangeAPPLE) + HIDDEN(gl_dispatch_stub_787) + GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) + GL_STUB(glColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT) + GL_STUB(glDisableIndexedEXT, _gloffset_DisableIndexedEXT) + GL_STUB(glEnableIndexedEXT, _gloffset_EnableIndexedEXT) + GL_STUB(glGetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT) + GL_STUB(glGetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT) + GL_STUB(glIsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT) + GL_STUB(glBeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV) + GL_STUB(glEndConditionalRenderNV, _gloffset_EndConditionalRenderNV) + GL_STUB(glBeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT) + GL_STUB(glBindBufferBaseEXT, _gloffset_BindBufferBaseEXT) + GL_STUB(glBindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT) + GL_STUB(glBindBufferRangeEXT, _gloffset_BindBufferRangeEXT) + GL_STUB(glEndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT) + GL_STUB(glGetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT) + GL_STUB(glTransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT) + GL_STUB(glProvokingVertexEXT, _gloffset_ProvokingVertexEXT) + GL_STUB(gl_dispatch_stub_805, _gloffset_GetTexParameterPointervAPPLE) + HIDDEN(gl_dispatch_stub_805) + GL_STUB(gl_dispatch_stub_806, _gloffset_TextureRangeAPPLE) + HIDDEN(gl_dispatch_stub_806) + GL_STUB(glGetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE) + GL_STUB(glObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE) + GL_STUB(glObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE) + GL_STUB(gl_dispatch_stub_810, _gloffset_StencilFuncSeparateATI) + HIDDEN(gl_dispatch_stub_810) + GL_STUB(gl_dispatch_stub_811, _gloffset_ProgramEnvParameters4fvEXT) + HIDDEN(gl_dispatch_stub_811) + GL_STUB(gl_dispatch_stub_812, _gloffset_ProgramLocalParameters4fvEXT) + HIDDEN(gl_dispatch_stub_812) + GL_STUB(gl_dispatch_stub_813, _gloffset_GetQueryObjecti64vEXT) + HIDDEN(gl_dispatch_stub_813) + GL_STUB(gl_dispatch_stub_814, _gloffset_GetQueryObjectui64vEXT) + HIDDEN(gl_dispatch_stub_814) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES) + GL_STUB(glEGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES) + GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) + GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) + GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glAreTexturesResidentEXT, glAreTexturesResident) +#endif + GL_STUB_ALIAS(glCopyTexImage1DEXT, glCopyTexImage1D) + GL_STUB_ALIAS(glCopyTexImage2DEXT, glCopyTexImage2D) + GL_STUB_ALIAS(glCopyTexSubImage1DEXT, glCopyTexSubImage1D) + GL_STUB_ALIAS(glCopyTexSubImage2DEXT, glCopyTexSubImage2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glDeleteTexturesEXT, glDeleteTextures) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGenTexturesEXT, glGenTextures) +#endif + GL_STUB_ALIAS(glGetPointervEXT, glGetPointerv) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glIsTextureEXT, glIsTexture) +#endif + GL_STUB_ALIAS(glPrioritizeTexturesEXT, glPrioritizeTextures) + GL_STUB_ALIAS(glTexSubImage1DEXT, glTexSubImage1D) + GL_STUB_ALIAS(glTexSubImage2DEXT, glTexSubImage2D) + GL_STUB_ALIAS(glBlendColorEXT, glBlendColor) + GL_STUB_ALIAS(glBlendEquationEXT, glBlendEquation) + GL_STUB_ALIAS(glDrawRangeElementsEXT, glDrawRangeElements) + GL_STUB_ALIAS(glColorTableSGI, glColorTable) + GL_STUB_ALIAS(glColorTableEXT, glColorTable) + GL_STUB_ALIAS(glColorTableParameterfvSGI, glColorTableParameterfv) + GL_STUB_ALIAS(glColorTableParameterivSGI, glColorTableParameteriv) + GL_STUB_ALIAS(glCopyColorTableSGI, glCopyColorTable) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableSGI, glGetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableEXT, glGetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterfvSGI, glGetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterfvEXT, glGetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterivSGI, glGetColorTableParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetColorTableParameterivEXT, glGetColorTableParameteriv) +#endif + GL_STUB_ALIAS(glColorSubTableEXT, glColorSubTable) + GL_STUB_ALIAS(glCopyColorSubTableEXT, glCopyColorSubTable) + GL_STUB_ALIAS(glConvolutionFilter1DEXT, glConvolutionFilter1D) + GL_STUB_ALIAS(glConvolutionFilter2DEXT, glConvolutionFilter2D) + GL_STUB_ALIAS(glConvolutionParameterfEXT, glConvolutionParameterf) + GL_STUB_ALIAS(glConvolutionParameterfvEXT, glConvolutionParameterfv) + GL_STUB_ALIAS(glConvolutionParameteriEXT, glConvolutionParameteri) + GL_STUB_ALIAS(glConvolutionParameterivEXT, glConvolutionParameteriv) + GL_STUB_ALIAS(glCopyConvolutionFilter1DEXT, glCopyConvolutionFilter1D) + GL_STUB_ALIAS(glCopyConvolutionFilter2DEXT, glCopyConvolutionFilter2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionFilterEXT, glGetConvolutionFilter) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionParameterfvEXT, glGetConvolutionParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetConvolutionParameterivEXT, glGetConvolutionParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetSeparableFilterEXT, glGetSeparableFilter) +#endif + GL_STUB_ALIAS(glSeparableFilter2DEXT, glSeparableFilter2D) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramEXT, glGetHistogram) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramParameterfvEXT, glGetHistogramParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetHistogramParameterivEXT, glGetHistogramParameteriv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxEXT, glGetMinmax) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxParameterfvEXT, glGetMinmaxParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(glGetMinmaxParameterivEXT, glGetMinmaxParameteriv) +#endif + GL_STUB_ALIAS(glHistogramEXT, glHistogram) + GL_STUB_ALIAS(glMinmaxEXT, glMinmax) + GL_STUB_ALIAS(glResetHistogramEXT, glResetHistogram) + GL_STUB_ALIAS(glResetMinmaxEXT, glResetMinmax) + GL_STUB_ALIAS(glTexImage3DEXT, glTexImage3D) + GL_STUB_ALIAS(glTexSubImage3DEXT, glTexSubImage3D) + GL_STUB_ALIAS(glCopyTexSubImage3DEXT, glCopyTexSubImage3D) + GL_STUB_ALIAS(glActiveTexture, glActiveTextureARB) + GL_STUB_ALIAS(glClientActiveTexture, glClientActiveTextureARB) + GL_STUB_ALIAS(glMultiTexCoord1d, glMultiTexCoord1dARB) + GL_STUB_ALIAS(glMultiTexCoord1dv, glMultiTexCoord1dvARB) + GL_STUB_ALIAS(glMultiTexCoord1f, glMultiTexCoord1fARB) + GL_STUB_ALIAS(glMultiTexCoord1fv, glMultiTexCoord1fvARB) + GL_STUB_ALIAS(glMultiTexCoord1i, glMultiTexCoord1iARB) + GL_STUB_ALIAS(glMultiTexCoord1iv, glMultiTexCoord1ivARB) + GL_STUB_ALIAS(glMultiTexCoord1s, glMultiTexCoord1sARB) + GL_STUB_ALIAS(glMultiTexCoord1sv, glMultiTexCoord1svARB) + GL_STUB_ALIAS(glMultiTexCoord2d, glMultiTexCoord2dARB) + GL_STUB_ALIAS(glMultiTexCoord2dv, glMultiTexCoord2dvARB) + GL_STUB_ALIAS(glMultiTexCoord2f, glMultiTexCoord2fARB) + GL_STUB_ALIAS(glMultiTexCoord2fv, glMultiTexCoord2fvARB) + GL_STUB_ALIAS(glMultiTexCoord2i, glMultiTexCoord2iARB) + GL_STUB_ALIAS(glMultiTexCoord2iv, glMultiTexCoord2ivARB) + GL_STUB_ALIAS(glMultiTexCoord2s, glMultiTexCoord2sARB) + GL_STUB_ALIAS(glMultiTexCoord2sv, glMultiTexCoord2svARB) + GL_STUB_ALIAS(glMultiTexCoord3d, glMultiTexCoord3dARB) + GL_STUB_ALIAS(glMultiTexCoord3dv, glMultiTexCoord3dvARB) + GL_STUB_ALIAS(glMultiTexCoord3f, glMultiTexCoord3fARB) + GL_STUB_ALIAS(glMultiTexCoord3fv, glMultiTexCoord3fvARB) + GL_STUB_ALIAS(glMultiTexCoord3i, glMultiTexCoord3iARB) + GL_STUB_ALIAS(glMultiTexCoord3iv, glMultiTexCoord3ivARB) + GL_STUB_ALIAS(glMultiTexCoord3s, glMultiTexCoord3sARB) + GL_STUB_ALIAS(glMultiTexCoord3sv, glMultiTexCoord3svARB) + GL_STUB_ALIAS(glMultiTexCoord4d, glMultiTexCoord4dARB) + GL_STUB_ALIAS(glMultiTexCoord4dv, glMultiTexCoord4dvARB) + GL_STUB_ALIAS(glMultiTexCoord4f, glMultiTexCoord4fARB) + GL_STUB_ALIAS(glMultiTexCoord4fv, glMultiTexCoord4fvARB) + GL_STUB_ALIAS(glMultiTexCoord4i, glMultiTexCoord4iARB) + GL_STUB_ALIAS(glMultiTexCoord4iv, glMultiTexCoord4ivARB) + GL_STUB_ALIAS(glMultiTexCoord4s, glMultiTexCoord4sARB) + GL_STUB_ALIAS(glMultiTexCoord4sv, glMultiTexCoord4svARB) + GL_STUB_ALIAS(glStencilOpSeparateATI, glStencilOpSeparate) + GL_STUB_ALIAS(glDrawArraysInstancedARB, glDrawArraysInstanced) + GL_STUB_ALIAS(glDrawArraysInstancedEXT, glDrawArraysInstanced) + GL_STUB_ALIAS(glDrawElementsInstancedARB, glDrawElementsInstanced) + GL_STUB_ALIAS(glDrawElementsInstancedEXT, glDrawElementsInstanced) + GL_STUB_ALIAS(glLoadTransposeMatrixd, glLoadTransposeMatrixdARB) + GL_STUB_ALIAS(glLoadTransposeMatrixf, glLoadTransposeMatrixfARB) + GL_STUB_ALIAS(glMultTransposeMatrixd, glMultTransposeMatrixdARB) + GL_STUB_ALIAS(glMultTransposeMatrixf, glMultTransposeMatrixfARB) + GL_STUB_ALIAS(glSampleCoverage, glSampleCoverageARB) + GL_STUB_ALIAS(glCompressedTexImage1D, glCompressedTexImage1DARB) + GL_STUB_ALIAS(glCompressedTexImage2D, glCompressedTexImage2DARB) + GL_STUB_ALIAS(glCompressedTexImage3D, glCompressedTexImage3DARB) + GL_STUB_ALIAS(glCompressedTexSubImage1D, glCompressedTexSubImage1DARB) + GL_STUB_ALIAS(glCompressedTexSubImage2D, glCompressedTexSubImage2DARB) + GL_STUB_ALIAS(glCompressedTexSubImage3D, glCompressedTexSubImage3DARB) + GL_STUB_ALIAS(glGetCompressedTexImage, glGetCompressedTexImageARB) + GL_STUB_ALIAS(glDisableVertexAttribArray, glDisableVertexAttribArrayARB) + GL_STUB_ALIAS(glEnableVertexAttribArray, glEnableVertexAttribArrayARB) + GL_STUB_ALIAS(glGetVertexAttribdv, glGetVertexAttribdvARB) + GL_STUB_ALIAS(glGetVertexAttribfv, glGetVertexAttribfvARB) + GL_STUB_ALIAS(glGetVertexAttribiv, glGetVertexAttribivARB) + GL_STUB_ALIAS(glProgramParameter4dNV, glProgramEnvParameter4dARB) + GL_STUB_ALIAS(glProgramParameter4dvNV, glProgramEnvParameter4dvARB) + GL_STUB_ALIAS(glProgramParameter4fNV, glProgramEnvParameter4fARB) + GL_STUB_ALIAS(glProgramParameter4fvNV, glProgramEnvParameter4fvARB) + GL_STUB_ALIAS(glVertexAttrib1d, glVertexAttrib1dARB) + GL_STUB_ALIAS(glVertexAttrib1dv, glVertexAttrib1dvARB) + GL_STUB_ALIAS(glVertexAttrib1f, glVertexAttrib1fARB) + GL_STUB_ALIAS(glVertexAttrib1fv, glVertexAttrib1fvARB) + GL_STUB_ALIAS(glVertexAttrib1s, glVertexAttrib1sARB) + GL_STUB_ALIAS(glVertexAttrib1sv, glVertexAttrib1svARB) + GL_STUB_ALIAS(glVertexAttrib2d, glVertexAttrib2dARB) + GL_STUB_ALIAS(glVertexAttrib2dv, glVertexAttrib2dvARB) + GL_STUB_ALIAS(glVertexAttrib2f, glVertexAttrib2fARB) + GL_STUB_ALIAS(glVertexAttrib2fv, glVertexAttrib2fvARB) + GL_STUB_ALIAS(glVertexAttrib2s, glVertexAttrib2sARB) + GL_STUB_ALIAS(glVertexAttrib2sv, glVertexAttrib2svARB) + GL_STUB_ALIAS(glVertexAttrib3d, glVertexAttrib3dARB) + GL_STUB_ALIAS(glVertexAttrib3dv, glVertexAttrib3dvARB) + GL_STUB_ALIAS(glVertexAttrib3f, glVertexAttrib3fARB) + GL_STUB_ALIAS(glVertexAttrib3fv, glVertexAttrib3fvARB) + GL_STUB_ALIAS(glVertexAttrib3s, glVertexAttrib3sARB) + GL_STUB_ALIAS(glVertexAttrib3sv, glVertexAttrib3svARB) + GL_STUB_ALIAS(glVertexAttrib4Nbv, glVertexAttrib4NbvARB) + GL_STUB_ALIAS(glVertexAttrib4Niv, glVertexAttrib4NivARB) + GL_STUB_ALIAS(glVertexAttrib4Nsv, glVertexAttrib4NsvARB) + GL_STUB_ALIAS(glVertexAttrib4Nub, glVertexAttrib4NubARB) + GL_STUB_ALIAS(glVertexAttrib4Nubv, glVertexAttrib4NubvARB) + GL_STUB_ALIAS(glVertexAttrib4Nuiv, glVertexAttrib4NuivARB) + GL_STUB_ALIAS(glVertexAttrib4Nusv, glVertexAttrib4NusvARB) + GL_STUB_ALIAS(glVertexAttrib4bv, glVertexAttrib4bvARB) + GL_STUB_ALIAS(glVertexAttrib4d, glVertexAttrib4dARB) + GL_STUB_ALIAS(glVertexAttrib4dv, glVertexAttrib4dvARB) + GL_STUB_ALIAS(glVertexAttrib4f, glVertexAttrib4fARB) + GL_STUB_ALIAS(glVertexAttrib4fv, glVertexAttrib4fvARB) + GL_STUB_ALIAS(glVertexAttrib4iv, glVertexAttrib4ivARB) + GL_STUB_ALIAS(glVertexAttrib4s, glVertexAttrib4sARB) + GL_STUB_ALIAS(glVertexAttrib4sv, glVertexAttrib4svARB) + GL_STUB_ALIAS(glVertexAttrib4ubv, glVertexAttrib4ubvARB) + GL_STUB_ALIAS(glVertexAttrib4uiv, glVertexAttrib4uivARB) + GL_STUB_ALIAS(glVertexAttrib4usv, glVertexAttrib4usvARB) + GL_STUB_ALIAS(glVertexAttribPointer, glVertexAttribPointerARB) + GL_STUB_ALIAS(glBindBuffer, glBindBufferARB) + GL_STUB_ALIAS(glBufferData, glBufferDataARB) + GL_STUB_ALIAS(glBufferSubData, glBufferSubDataARB) + GL_STUB_ALIAS(glDeleteBuffers, glDeleteBuffersARB) + GL_STUB_ALIAS(glGenBuffers, glGenBuffersARB) + GL_STUB_ALIAS(glGetBufferParameteriv, glGetBufferParameterivARB) + GL_STUB_ALIAS(glGetBufferPointerv, glGetBufferPointervARB) + GL_STUB_ALIAS(glGetBufferSubData, glGetBufferSubDataARB) + GL_STUB_ALIAS(glIsBuffer, glIsBufferARB) + GL_STUB_ALIAS(glMapBuffer, glMapBufferARB) + GL_STUB_ALIAS(glUnmapBuffer, glUnmapBufferARB) + GL_STUB_ALIAS(glBeginQuery, glBeginQueryARB) + GL_STUB_ALIAS(glDeleteQueries, glDeleteQueriesARB) + GL_STUB_ALIAS(glEndQuery, glEndQueryARB) + GL_STUB_ALIAS(glGenQueries, glGenQueriesARB) + GL_STUB_ALIAS(glGetQueryObjectiv, glGetQueryObjectivARB) + GL_STUB_ALIAS(glGetQueryObjectuiv, glGetQueryObjectuivARB) + GL_STUB_ALIAS(glGetQueryiv, glGetQueryivARB) + GL_STUB_ALIAS(glIsQuery, glIsQueryARB) + GL_STUB_ALIAS(glCompileShader, glCompileShaderARB) + GL_STUB_ALIAS(glGetActiveUniform, glGetActiveUniformARB) + GL_STUB_ALIAS(glGetShaderSource, glGetShaderSourceARB) + GL_STUB_ALIAS(glGetUniformLocation, glGetUniformLocationARB) + GL_STUB_ALIAS(glGetUniformfv, glGetUniformfvARB) + GL_STUB_ALIAS(glGetUniformiv, glGetUniformivARB) + GL_STUB_ALIAS(glLinkProgram, glLinkProgramARB) + GL_STUB_ALIAS(glShaderSource, glShaderSourceARB) + GL_STUB_ALIAS(glUniform1f, glUniform1fARB) + GL_STUB_ALIAS(glUniform1fv, glUniform1fvARB) + GL_STUB_ALIAS(glUniform1i, glUniform1iARB) + GL_STUB_ALIAS(glUniform1iv, glUniform1ivARB) + GL_STUB_ALIAS(glUniform2f, glUniform2fARB) + GL_STUB_ALIAS(glUniform2fv, glUniform2fvARB) + GL_STUB_ALIAS(glUniform2i, glUniform2iARB) + GL_STUB_ALIAS(glUniform2iv, glUniform2ivARB) + GL_STUB_ALIAS(glUniform3f, glUniform3fARB) + GL_STUB_ALIAS(glUniform3fv, glUniform3fvARB) + GL_STUB_ALIAS(glUniform3i, glUniform3iARB) + GL_STUB_ALIAS(glUniform3iv, glUniform3ivARB) + GL_STUB_ALIAS(glUniform4f, glUniform4fARB) + GL_STUB_ALIAS(glUniform4fv, glUniform4fvARB) + GL_STUB_ALIAS(glUniform4i, glUniform4iARB) + GL_STUB_ALIAS(glUniform4iv, glUniform4ivARB) + GL_STUB_ALIAS(glUniformMatrix2fv, glUniformMatrix2fvARB) + GL_STUB_ALIAS(glUniformMatrix3fv, glUniformMatrix3fvARB) + GL_STUB_ALIAS(glUniformMatrix4fv, glUniformMatrix4fvARB) + GL_STUB_ALIAS(glUseProgram, glUseProgramObjectARB) + GL_STUB_ALIAS(glValidateProgram, glValidateProgramARB) + GL_STUB_ALIAS(glBindAttribLocation, glBindAttribLocationARB) + GL_STUB_ALIAS(glGetActiveAttrib, glGetActiveAttribARB) + GL_STUB_ALIAS(glGetAttribLocation, glGetAttribLocationARB) + GL_STUB_ALIAS(glDrawBuffers, glDrawBuffersARB) + GL_STUB_ALIAS(glDrawBuffersATI, glDrawBuffersARB) + GL_STUB_ALIAS(glRenderbufferStorageMultisampleEXT, glRenderbufferStorageMultisample) + GL_STUB_ALIAS(glPointParameterf, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfARB, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfSGIS, glPointParameterfEXT) + GL_STUB_ALIAS(glPointParameterfv, glPointParameterfvEXT) + GL_STUB_ALIAS(glPointParameterfvARB, glPointParameterfvEXT) + GL_STUB_ALIAS(glPointParameterfvSGIS, glPointParameterfvEXT) + GL_STUB_ALIAS(glSecondaryColor3b, glSecondaryColor3bEXT) + GL_STUB_ALIAS(glSecondaryColor3bv, glSecondaryColor3bvEXT) + GL_STUB_ALIAS(glSecondaryColor3d, glSecondaryColor3dEXT) + GL_STUB_ALIAS(glSecondaryColor3dv, glSecondaryColor3dvEXT) + GL_STUB_ALIAS(glSecondaryColor3f, glSecondaryColor3fEXT) + GL_STUB_ALIAS(glSecondaryColor3fv, glSecondaryColor3fvEXT) + GL_STUB_ALIAS(glSecondaryColor3i, glSecondaryColor3iEXT) + GL_STUB_ALIAS(glSecondaryColor3iv, glSecondaryColor3ivEXT) + GL_STUB_ALIAS(glSecondaryColor3s, glSecondaryColor3sEXT) + GL_STUB_ALIAS(glSecondaryColor3sv, glSecondaryColor3svEXT) + GL_STUB_ALIAS(glSecondaryColor3ub, glSecondaryColor3ubEXT) + GL_STUB_ALIAS(glSecondaryColor3ubv, glSecondaryColor3ubvEXT) + GL_STUB_ALIAS(glSecondaryColor3ui, glSecondaryColor3uiEXT) + GL_STUB_ALIAS(glSecondaryColor3uiv, glSecondaryColor3uivEXT) + GL_STUB_ALIAS(glSecondaryColor3us, glSecondaryColor3usEXT) + GL_STUB_ALIAS(glSecondaryColor3usv, glSecondaryColor3usvEXT) + GL_STUB_ALIAS(glSecondaryColorPointer, glSecondaryColorPointerEXT) + GL_STUB_ALIAS(glMultiDrawArrays, glMultiDrawArraysEXT) + GL_STUB_ALIAS(glMultiDrawElements, glMultiDrawElementsEXT) + GL_STUB_ALIAS(glFogCoordPointer, glFogCoordPointerEXT) + GL_STUB_ALIAS(glFogCoordd, glFogCoorddEXT) + GL_STUB_ALIAS(glFogCoorddv, glFogCoorddvEXT) + GL_STUB_ALIAS(glFogCoordf, glFogCoordfEXT) + GL_STUB_ALIAS(glFogCoordfv, glFogCoordfvEXT) + GL_STUB_ALIAS(glBlendFuncSeparate, glBlendFuncSeparateEXT) + GL_STUB_ALIAS(glBlendFuncSeparateINGR, glBlendFuncSeparateEXT) + GL_STUB_ALIAS(glWindowPos2d, glWindowPos2dMESA) + GL_STUB_ALIAS(glWindowPos2dARB, glWindowPos2dMESA) + GL_STUB_ALIAS(glWindowPos2dv, glWindowPos2dvMESA) + GL_STUB_ALIAS(glWindowPos2dvARB, glWindowPos2dvMESA) + GL_STUB_ALIAS(glWindowPos2f, glWindowPos2fMESA) + GL_STUB_ALIAS(glWindowPos2fARB, glWindowPos2fMESA) + GL_STUB_ALIAS(glWindowPos2fv, glWindowPos2fvMESA) + GL_STUB_ALIAS(glWindowPos2fvARB, glWindowPos2fvMESA) + GL_STUB_ALIAS(glWindowPos2i, glWindowPos2iMESA) + GL_STUB_ALIAS(glWindowPos2iARB, glWindowPos2iMESA) + GL_STUB_ALIAS(glWindowPos2iv, glWindowPos2ivMESA) + GL_STUB_ALIAS(glWindowPos2ivARB, glWindowPos2ivMESA) + GL_STUB_ALIAS(glWindowPos2s, glWindowPos2sMESA) + GL_STUB_ALIAS(glWindowPos2sARB, glWindowPos2sMESA) + GL_STUB_ALIAS(glWindowPos2sv, glWindowPos2svMESA) + GL_STUB_ALIAS(glWindowPos2svARB, glWindowPos2svMESA) + GL_STUB_ALIAS(glWindowPos3d, glWindowPos3dMESA) + GL_STUB_ALIAS(glWindowPos3dARB, glWindowPos3dMESA) + GL_STUB_ALIAS(glWindowPos3dv, glWindowPos3dvMESA) + GL_STUB_ALIAS(glWindowPos3dvARB, glWindowPos3dvMESA) + GL_STUB_ALIAS(glWindowPos3f, glWindowPos3fMESA) + GL_STUB_ALIAS(glWindowPos3fARB, glWindowPos3fMESA) + GL_STUB_ALIAS(glWindowPos3fv, glWindowPos3fvMESA) + GL_STUB_ALIAS(glWindowPos3fvARB, glWindowPos3fvMESA) + GL_STUB_ALIAS(glWindowPos3i, glWindowPos3iMESA) + GL_STUB_ALIAS(glWindowPos3iARB, glWindowPos3iMESA) + GL_STUB_ALIAS(glWindowPos3iv, glWindowPos3ivMESA) + GL_STUB_ALIAS(glWindowPos3ivARB, glWindowPos3ivMESA) + GL_STUB_ALIAS(glWindowPos3s, glWindowPos3sMESA) + GL_STUB_ALIAS(glWindowPos3sARB, glWindowPos3sMESA) + GL_STUB_ALIAS(glWindowPos3sv, glWindowPos3svMESA) + GL_STUB_ALIAS(glWindowPos3svARB, glWindowPos3svMESA) + GL_STUB_ALIAS(glBindProgramARB, glBindProgramNV) + GL_STUB_ALIAS(glDeleteProgramsARB, glDeleteProgramsNV) + GL_STUB_ALIAS(glGenProgramsARB, glGenProgramsNV) + GL_STUB_ALIAS(glGetVertexAttribPointerv, glGetVertexAttribPointervNV) + GL_STUB_ALIAS(glGetVertexAttribPointervARB, glGetVertexAttribPointervNV) + GL_STUB_ALIAS(glIsProgramARB, glIsProgramNV) + GL_STUB_ALIAS(glPointParameteri, glPointParameteriNV) + GL_STUB_ALIAS(glPointParameteriv, glPointParameterivNV) + GL_STUB_ALIAS(glBindFramebuffer, glBindFramebufferEXT) + GL_STUB_ALIAS(glBindRenderbuffer, glBindRenderbufferEXT) + GL_STUB_ALIAS(glCheckFramebufferStatus, glCheckFramebufferStatusEXT) + GL_STUB_ALIAS(glDeleteFramebuffers, glDeleteFramebuffersEXT) + GL_STUB_ALIAS(glDeleteRenderbuffers, glDeleteRenderbuffersEXT) + GL_STUB_ALIAS(glFramebufferRenderbuffer, glFramebufferRenderbufferEXT) + GL_STUB_ALIAS(glFramebufferTexture1D, glFramebufferTexture1DEXT) + GL_STUB_ALIAS(glFramebufferTexture2D, glFramebufferTexture2DEXT) + GL_STUB_ALIAS(glFramebufferTexture3D, glFramebufferTexture3DEXT) + GL_STUB_ALIAS(glGenFramebuffers, glGenFramebuffersEXT) + GL_STUB_ALIAS(glGenRenderbuffers, glGenRenderbuffersEXT) + GL_STUB_ALIAS(glGenerateMipmap, glGenerateMipmapEXT) + GL_STUB_ALIAS(glGetFramebufferAttachmentParameteriv, glGetFramebufferAttachmentParameterivEXT) + GL_STUB_ALIAS(glGetRenderbufferParameteriv, glGetRenderbufferParameterivEXT) + GL_STUB_ALIAS(glIsFramebuffer, glIsFramebufferEXT) + GL_STUB_ALIAS(glIsRenderbuffer, glIsRenderbufferEXT) + GL_STUB_ALIAS(glRenderbufferStorage, glRenderbufferStorageEXT) + GL_STUB_ALIAS(glFramebufferTextureLayer, glFramebufferTextureLayerEXT) + GL_STUB_ALIAS(glBeginTransformFeedback, glBeginTransformFeedbackEXT) + GL_STUB_ALIAS(glBindBufferBase, glBindBufferBaseEXT) + GL_STUB_ALIAS(glBindBufferRange, glBindBufferRangeEXT) + GL_STUB_ALIAS(glEndTransformFeedback, glEndTransformFeedbackEXT) + GL_STUB_ALIAS(glGetTransformFeedbackVarying, glGetTransformFeedbackVaryingEXT) + GL_STUB_ALIAS(glTransformFeedbackVaryings, glTransformFeedbackVaryingsEXT) + GL_STUB_ALIAS(glProvokingVertex, glProvokingVertexEXT) + + .globl gl_dispatch_functions_end + HIDDEN(gl_dispatch_functions_end) +gl_dispatch_functions_end: diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S new file mode 100644 index 00000000000..96930162175 --- /dev/null +++ b/src/mapi/glapi/glapi_x86-64.S @@ -0,0 +1,31286 @@ +/* DO NOT EDIT - This file generated automatically by gl_x86-64_asm.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +/* If we build with gcc's -fvisibility=hidden flag, we'll need to change + * the symbol visibility mode to 'default'. + */ + +#include "x86/assyntax.h" + +#ifdef __GNUC__ +# pragma GCC visibility push(default) +# define HIDDEN(x) .hidden x +#else +# define HIDDEN(x) +#endif + +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n) GLNAME(CONCAT(mgl,n)) +# define _glapi_Dispatch _mglapi_Dispatch +# else +# define GL_PREFIX(n) GLNAME(CONCAT(gl,n)) +# endif + +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +# define THREADS +#endif + + .text + +#ifdef GLX_USE_TLS + + .globl _x86_64_get_get_dispatch; HIDDEN(_x86_64_get_get_dispatch) +_x86_64_get_get_dispatch: + lea _x86_64_get_dispatch(%rip), %rax + ret + + .p2align 4,,15 +_x86_64_get_dispatch: + movq _glapi_tls_Dispatch@GOTTPOFF(%rip), %rax + movq %fs:(%rax), %rax + ret + .size _x86_64_get_dispatch, .-_x86_64_get_dispatch + +#elif defined(PTHREADS) + + .extern _glapi_Dispatch + .extern _gl_DispatchTSD + .extern pthread_getspecific + + .p2align 4,,15 +_x86_64_get_dispatch: + movq _gl_DispatchTSD(%rip), %rdi + jmp pthread_getspecific@PLT + +#elif defined(THREADS) + + .extern _glapi_get_dispatch + +#endif + + .p2align 4,,15 + .globl GL_PREFIX(NewList) + .type GL_PREFIX(NewList), @function +GL_PREFIX(NewList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 0(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq (%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 0(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 0(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NewList), .-GL_PREFIX(NewList) + + .p2align 4,,15 + .globl GL_PREFIX(EndList) + .type GL_PREFIX(EndList), @function +GL_PREFIX(EndList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 8(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 8(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 8(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 8(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndList), .-GL_PREFIX(EndList) + + .p2align 4,,15 + .globl GL_PREFIX(CallList) + .type GL_PREFIX(CallList), @function +GL_PREFIX(CallList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 16(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 16(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 16(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 16(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CallList), .-GL_PREFIX(CallList) + + .p2align 4,,15 + .globl GL_PREFIX(CallLists) + .type GL_PREFIX(CallLists), @function +GL_PREFIX(CallLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 24(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 24(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 24(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 24(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CallLists), .-GL_PREFIX(CallLists) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteLists) + .type GL_PREFIX(DeleteLists), @function +GL_PREFIX(DeleteLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 32(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 32(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 32(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 32(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteLists), .-GL_PREFIX(DeleteLists) + + .p2align 4,,15 + .globl GL_PREFIX(GenLists) + .type GL_PREFIX(GenLists), @function +GL_PREFIX(GenLists): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 40(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 40(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 40(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 40(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenLists), .-GL_PREFIX(GenLists) + + .p2align 4,,15 + .globl GL_PREFIX(ListBase) + .type GL_PREFIX(ListBase), @function +GL_PREFIX(ListBase): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 48(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 48(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 48(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 48(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ListBase), .-GL_PREFIX(ListBase) + + .p2align 4,,15 + .globl GL_PREFIX(Begin) + .type GL_PREFIX(Begin), @function +GL_PREFIX(Begin): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 56(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 56(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 56(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 56(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Begin), .-GL_PREFIX(Begin) + + .p2align 4,,15 + .globl GL_PREFIX(Bitmap) + .type GL_PREFIX(Bitmap), @function +GL_PREFIX(Bitmap): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 64(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + movq %rdx, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %rdx + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 64(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 64(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + movq %rdx, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %rdx + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 64(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Bitmap), .-GL_PREFIX(Bitmap) + + .p2align 4,,15 + .globl GL_PREFIX(Color3b) + .type GL_PREFIX(Color3b), @function +GL_PREFIX(Color3b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 72(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 72(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 72(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 72(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3b), .-GL_PREFIX(Color3b) + + .p2align 4,,15 + .globl GL_PREFIX(Color3bv) + .type GL_PREFIX(Color3bv), @function +GL_PREFIX(Color3bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 80(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 80(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 80(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 80(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3bv), .-GL_PREFIX(Color3bv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3d) + .type GL_PREFIX(Color3d), @function +GL_PREFIX(Color3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 88(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 88(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 88(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 88(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3d), .-GL_PREFIX(Color3d) + + .p2align 4,,15 + .globl GL_PREFIX(Color3dv) + .type GL_PREFIX(Color3dv), @function +GL_PREFIX(Color3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 96(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 96(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 96(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 96(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3dv), .-GL_PREFIX(Color3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3f) + .type GL_PREFIX(Color3f), @function +GL_PREFIX(Color3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 104(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3f), .-GL_PREFIX(Color3f) + + .p2align 4,,15 + .globl GL_PREFIX(Color3fv) + .type GL_PREFIX(Color3fv), @function +GL_PREFIX(Color3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3fv), .-GL_PREFIX(Color3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3i) + .type GL_PREFIX(Color3i), @function +GL_PREFIX(Color3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3i), .-GL_PREFIX(Color3i) + + .p2align 4,,15 + .globl GL_PREFIX(Color3iv) + .type GL_PREFIX(Color3iv), @function +GL_PREFIX(Color3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3iv), .-GL_PREFIX(Color3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3s) + .type GL_PREFIX(Color3s), @function +GL_PREFIX(Color3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3s), .-GL_PREFIX(Color3s) + + .p2align 4,,15 + .globl GL_PREFIX(Color3sv) + .type GL_PREFIX(Color3sv), @function +GL_PREFIX(Color3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3sv), .-GL_PREFIX(Color3sv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ub) + .type GL_PREFIX(Color3ub), @function +GL_PREFIX(Color3ub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ub), .-GL_PREFIX(Color3ub) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ubv) + .type GL_PREFIX(Color3ubv), @function +GL_PREFIX(Color3ubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ubv), .-GL_PREFIX(Color3ubv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3ui) + .type GL_PREFIX(Color3ui), @function +GL_PREFIX(Color3ui): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3ui), .-GL_PREFIX(Color3ui) + + .p2align 4,,15 + .globl GL_PREFIX(Color3uiv) + .type GL_PREFIX(Color3uiv), @function +GL_PREFIX(Color3uiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3uiv), .-GL_PREFIX(Color3uiv) + + .p2align 4,,15 + .globl GL_PREFIX(Color3us) + .type GL_PREFIX(Color3us), @function +GL_PREFIX(Color3us): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3us), .-GL_PREFIX(Color3us) + + .p2align 4,,15 + .globl GL_PREFIX(Color3usv) + .type GL_PREFIX(Color3usv), @function +GL_PREFIX(Color3usv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color3usv), .-GL_PREFIX(Color3usv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4b) + .type GL_PREFIX(Color4b), @function +GL_PREFIX(Color4b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4b), .-GL_PREFIX(Color4b) + + .p2align 4,,15 + .globl GL_PREFIX(Color4bv) + .type GL_PREFIX(Color4bv), @function +GL_PREFIX(Color4bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4bv), .-GL_PREFIX(Color4bv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4d) + .type GL_PREFIX(Color4d), @function +GL_PREFIX(Color4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 216(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4d), .-GL_PREFIX(Color4d) + + .p2align 4,,15 + .globl GL_PREFIX(Color4dv) + .type GL_PREFIX(Color4dv), @function +GL_PREFIX(Color4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4dv), .-GL_PREFIX(Color4dv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4f) + .type GL_PREFIX(Color4f), @function +GL_PREFIX(Color4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 232(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4f), .-GL_PREFIX(Color4f) + + .p2align 4,,15 + .globl GL_PREFIX(Color4fv) + .type GL_PREFIX(Color4fv), @function +GL_PREFIX(Color4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4fv), .-GL_PREFIX(Color4fv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4i) + .type GL_PREFIX(Color4i), @function +GL_PREFIX(Color4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4i), .-GL_PREFIX(Color4i) + + .p2align 4,,15 + .globl GL_PREFIX(Color4iv) + .type GL_PREFIX(Color4iv), @function +GL_PREFIX(Color4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4iv), .-GL_PREFIX(Color4iv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4s) + .type GL_PREFIX(Color4s), @function +GL_PREFIX(Color4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4s), .-GL_PREFIX(Color4s) + + .p2align 4,,15 + .globl GL_PREFIX(Color4sv) + .type GL_PREFIX(Color4sv), @function +GL_PREFIX(Color4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4sv), .-GL_PREFIX(Color4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ub) + .type GL_PREFIX(Color4ub), @function +GL_PREFIX(Color4ub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ub), .-GL_PREFIX(Color4ub) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ubv) + .type GL_PREFIX(Color4ubv), @function +GL_PREFIX(Color4ubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ubv), .-GL_PREFIX(Color4ubv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4ui) + .type GL_PREFIX(Color4ui), @function +GL_PREFIX(Color4ui): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4ui), .-GL_PREFIX(Color4ui) + + .p2align 4,,15 + .globl GL_PREFIX(Color4uiv) + .type GL_PREFIX(Color4uiv), @function +GL_PREFIX(Color4uiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4uiv), .-GL_PREFIX(Color4uiv) + + .p2align 4,,15 + .globl GL_PREFIX(Color4us) + .type GL_PREFIX(Color4us), @function +GL_PREFIX(Color4us): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4us), .-GL_PREFIX(Color4us) + + .p2align 4,,15 + .globl GL_PREFIX(Color4usv) + .type GL_PREFIX(Color4usv), @function +GL_PREFIX(Color4usv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Color4usv), .-GL_PREFIX(Color4usv) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlag) + .type GL_PREFIX(EdgeFlag), @function +GL_PREFIX(EdgeFlag): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlag), .-GL_PREFIX(EdgeFlag) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagv) + .type GL_PREFIX(EdgeFlagv), @function +GL_PREFIX(EdgeFlagv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagv), .-GL_PREFIX(EdgeFlagv) + + .p2align 4,,15 + .globl GL_PREFIX(End) + .type GL_PREFIX(End), @function +GL_PREFIX(End): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 344(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(End), .-GL_PREFIX(End) + + .p2align 4,,15 + .globl GL_PREFIX(Indexd) + .type GL_PREFIX(Indexd), @function +GL_PREFIX(Indexd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 352(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexd), .-GL_PREFIX(Indexd) + + .p2align 4,,15 + .globl GL_PREFIX(Indexdv) + .type GL_PREFIX(Indexdv), @function +GL_PREFIX(Indexdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexdv), .-GL_PREFIX(Indexdv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexf) + .type GL_PREFIX(Indexf), @function +GL_PREFIX(Indexf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 368(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexf), .-GL_PREFIX(Indexf) + + .p2align 4,,15 + .globl GL_PREFIX(Indexfv) + .type GL_PREFIX(Indexfv), @function +GL_PREFIX(Indexfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexfv), .-GL_PREFIX(Indexfv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexi) + .type GL_PREFIX(Indexi), @function +GL_PREFIX(Indexi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexi), .-GL_PREFIX(Indexi) + + .p2align 4,,15 + .globl GL_PREFIX(Indexiv) + .type GL_PREFIX(Indexiv), @function +GL_PREFIX(Indexiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexiv), .-GL_PREFIX(Indexiv) + + .p2align 4,,15 + .globl GL_PREFIX(Indexs) + .type GL_PREFIX(Indexs), @function +GL_PREFIX(Indexs): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexs), .-GL_PREFIX(Indexs) + + .p2align 4,,15 + .globl GL_PREFIX(Indexsv) + .type GL_PREFIX(Indexsv), @function +GL_PREFIX(Indexsv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexsv), .-GL_PREFIX(Indexsv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3b) + .type GL_PREFIX(Normal3b), @function +GL_PREFIX(Normal3b): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3b), .-GL_PREFIX(Normal3b) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3bv) + .type GL_PREFIX(Normal3bv), @function +GL_PREFIX(Normal3bv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3bv), .-GL_PREFIX(Normal3bv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3d) + .type GL_PREFIX(Normal3d), @function +GL_PREFIX(Normal3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 432(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3d), .-GL_PREFIX(Normal3d) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3dv) + .type GL_PREFIX(Normal3dv), @function +GL_PREFIX(Normal3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3dv), .-GL_PREFIX(Normal3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3f) + .type GL_PREFIX(Normal3f), @function +GL_PREFIX(Normal3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 448(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3f), .-GL_PREFIX(Normal3f) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3fv) + .type GL_PREFIX(Normal3fv), @function +GL_PREFIX(Normal3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3fv), .-GL_PREFIX(Normal3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3i) + .type GL_PREFIX(Normal3i), @function +GL_PREFIX(Normal3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3i), .-GL_PREFIX(Normal3i) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3iv) + .type GL_PREFIX(Normal3iv), @function +GL_PREFIX(Normal3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3iv), .-GL_PREFIX(Normal3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3s) + .type GL_PREFIX(Normal3s), @function +GL_PREFIX(Normal3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3s), .-GL_PREFIX(Normal3s) + + .p2align 4,,15 + .globl GL_PREFIX(Normal3sv) + .type GL_PREFIX(Normal3sv), @function +GL_PREFIX(Normal3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Normal3sv), .-GL_PREFIX(Normal3sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2d) + .type GL_PREFIX(RasterPos2d), @function +GL_PREFIX(RasterPos2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 496(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2d), .-GL_PREFIX(RasterPos2d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2dv) + .type GL_PREFIX(RasterPos2dv), @function +GL_PREFIX(RasterPos2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2dv), .-GL_PREFIX(RasterPos2dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2f) + .type GL_PREFIX(RasterPos2f), @function +GL_PREFIX(RasterPos2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 512(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2f), .-GL_PREFIX(RasterPos2f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2fv) + .type GL_PREFIX(RasterPos2fv), @function +GL_PREFIX(RasterPos2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2fv), .-GL_PREFIX(RasterPos2fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2i) + .type GL_PREFIX(RasterPos2i), @function +GL_PREFIX(RasterPos2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2i), .-GL_PREFIX(RasterPos2i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2iv) + .type GL_PREFIX(RasterPos2iv), @function +GL_PREFIX(RasterPos2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2iv), .-GL_PREFIX(RasterPos2iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2s) + .type GL_PREFIX(RasterPos2s), @function +GL_PREFIX(RasterPos2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2s), .-GL_PREFIX(RasterPos2s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos2sv) + .type GL_PREFIX(RasterPos2sv), @function +GL_PREFIX(RasterPos2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos2sv), .-GL_PREFIX(RasterPos2sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3d) + .type GL_PREFIX(RasterPos3d), @function +GL_PREFIX(RasterPos3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 560(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3d), .-GL_PREFIX(RasterPos3d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3dv) + .type GL_PREFIX(RasterPos3dv), @function +GL_PREFIX(RasterPos3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3dv), .-GL_PREFIX(RasterPos3dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3f) + .type GL_PREFIX(RasterPos3f), @function +GL_PREFIX(RasterPos3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 576(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3f), .-GL_PREFIX(RasterPos3f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3fv) + .type GL_PREFIX(RasterPos3fv), @function +GL_PREFIX(RasterPos3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3fv), .-GL_PREFIX(RasterPos3fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3i) + .type GL_PREFIX(RasterPos3i), @function +GL_PREFIX(RasterPos3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3i), .-GL_PREFIX(RasterPos3i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3iv) + .type GL_PREFIX(RasterPos3iv), @function +GL_PREFIX(RasterPos3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3iv), .-GL_PREFIX(RasterPos3iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3s) + .type GL_PREFIX(RasterPos3s), @function +GL_PREFIX(RasterPos3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3s), .-GL_PREFIX(RasterPos3s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos3sv) + .type GL_PREFIX(RasterPos3sv), @function +GL_PREFIX(RasterPos3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos3sv), .-GL_PREFIX(RasterPos3sv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4d) + .type GL_PREFIX(RasterPos4d), @function +GL_PREFIX(RasterPos4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 624(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4d), .-GL_PREFIX(RasterPos4d) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4dv) + .type GL_PREFIX(RasterPos4dv), @function +GL_PREFIX(RasterPos4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4dv), .-GL_PREFIX(RasterPos4dv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4f) + .type GL_PREFIX(RasterPos4f), @function +GL_PREFIX(RasterPos4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 640(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4f), .-GL_PREFIX(RasterPos4f) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4fv) + .type GL_PREFIX(RasterPos4fv), @function +GL_PREFIX(RasterPos4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4fv), .-GL_PREFIX(RasterPos4fv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4i) + .type GL_PREFIX(RasterPos4i), @function +GL_PREFIX(RasterPos4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4i), .-GL_PREFIX(RasterPos4i) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4iv) + .type GL_PREFIX(RasterPos4iv), @function +GL_PREFIX(RasterPos4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4iv), .-GL_PREFIX(RasterPos4iv) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4s) + .type GL_PREFIX(RasterPos4s), @function +GL_PREFIX(RasterPos4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4s), .-GL_PREFIX(RasterPos4s) + + .p2align 4,,15 + .globl GL_PREFIX(RasterPos4sv) + .type GL_PREFIX(RasterPos4sv), @function +GL_PREFIX(RasterPos4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RasterPos4sv), .-GL_PREFIX(RasterPos4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Rectd) + .type GL_PREFIX(Rectd), @function +GL_PREFIX(Rectd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 688(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectd), .-GL_PREFIX(Rectd) + + .p2align 4,,15 + .globl GL_PREFIX(Rectdv) + .type GL_PREFIX(Rectdv), @function +GL_PREFIX(Rectdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectdv), .-GL_PREFIX(Rectdv) + + .p2align 4,,15 + .globl GL_PREFIX(Rectf) + .type GL_PREFIX(Rectf), @function +GL_PREFIX(Rectf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 704(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectf), .-GL_PREFIX(Rectf) + + .p2align 4,,15 + .globl GL_PREFIX(Rectfv) + .type GL_PREFIX(Rectfv), @function +GL_PREFIX(Rectfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectfv), .-GL_PREFIX(Rectfv) + + .p2align 4,,15 + .globl GL_PREFIX(Recti) + .type GL_PREFIX(Recti), @function +GL_PREFIX(Recti): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Recti), .-GL_PREFIX(Recti) + + .p2align 4,,15 + .globl GL_PREFIX(Rectiv) + .type GL_PREFIX(Rectiv), @function +GL_PREFIX(Rectiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectiv), .-GL_PREFIX(Rectiv) + + .p2align 4,,15 + .globl GL_PREFIX(Rects) + .type GL_PREFIX(Rects), @function +GL_PREFIX(Rects): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rects), .-GL_PREFIX(Rects) + + .p2align 4,,15 + .globl GL_PREFIX(Rectsv) + .type GL_PREFIX(Rectsv), @function +GL_PREFIX(Rectsv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rectsv), .-GL_PREFIX(Rectsv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1d) + .type GL_PREFIX(TexCoord1d), @function +GL_PREFIX(TexCoord1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 752(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1d), .-GL_PREFIX(TexCoord1d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1dv) + .type GL_PREFIX(TexCoord1dv), @function +GL_PREFIX(TexCoord1dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1dv), .-GL_PREFIX(TexCoord1dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1f) + .type GL_PREFIX(TexCoord1f), @function +GL_PREFIX(TexCoord1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 768(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1f), .-GL_PREFIX(TexCoord1f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1fv) + .type GL_PREFIX(TexCoord1fv), @function +GL_PREFIX(TexCoord1fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1fv), .-GL_PREFIX(TexCoord1fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1i) + .type GL_PREFIX(TexCoord1i), @function +GL_PREFIX(TexCoord1i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1i), .-GL_PREFIX(TexCoord1i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1iv) + .type GL_PREFIX(TexCoord1iv), @function +GL_PREFIX(TexCoord1iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1iv), .-GL_PREFIX(TexCoord1iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1s) + .type GL_PREFIX(TexCoord1s), @function +GL_PREFIX(TexCoord1s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1s), .-GL_PREFIX(TexCoord1s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord1sv) + .type GL_PREFIX(TexCoord1sv), @function +GL_PREFIX(TexCoord1sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord1sv), .-GL_PREFIX(TexCoord1sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2d) + .type GL_PREFIX(TexCoord2d), @function +GL_PREFIX(TexCoord2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 816(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2d), .-GL_PREFIX(TexCoord2d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2dv) + .type GL_PREFIX(TexCoord2dv), @function +GL_PREFIX(TexCoord2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2dv), .-GL_PREFIX(TexCoord2dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2f) + .type GL_PREFIX(TexCoord2f), @function +GL_PREFIX(TexCoord2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 832(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2f), .-GL_PREFIX(TexCoord2f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2fv) + .type GL_PREFIX(TexCoord2fv), @function +GL_PREFIX(TexCoord2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2fv), .-GL_PREFIX(TexCoord2fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2i) + .type GL_PREFIX(TexCoord2i), @function +GL_PREFIX(TexCoord2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2i), .-GL_PREFIX(TexCoord2i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2iv) + .type GL_PREFIX(TexCoord2iv), @function +GL_PREFIX(TexCoord2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2iv), .-GL_PREFIX(TexCoord2iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2s) + .type GL_PREFIX(TexCoord2s), @function +GL_PREFIX(TexCoord2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2s), .-GL_PREFIX(TexCoord2s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord2sv) + .type GL_PREFIX(TexCoord2sv), @function +GL_PREFIX(TexCoord2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord2sv), .-GL_PREFIX(TexCoord2sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3d) + .type GL_PREFIX(TexCoord3d), @function +GL_PREFIX(TexCoord3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 880(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3d), .-GL_PREFIX(TexCoord3d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3dv) + .type GL_PREFIX(TexCoord3dv), @function +GL_PREFIX(TexCoord3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3dv), .-GL_PREFIX(TexCoord3dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3f) + .type GL_PREFIX(TexCoord3f), @function +GL_PREFIX(TexCoord3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 896(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3f), .-GL_PREFIX(TexCoord3f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3fv) + .type GL_PREFIX(TexCoord3fv), @function +GL_PREFIX(TexCoord3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3fv), .-GL_PREFIX(TexCoord3fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3i) + .type GL_PREFIX(TexCoord3i), @function +GL_PREFIX(TexCoord3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3i), .-GL_PREFIX(TexCoord3i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3iv) + .type GL_PREFIX(TexCoord3iv), @function +GL_PREFIX(TexCoord3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3iv), .-GL_PREFIX(TexCoord3iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3s) + .type GL_PREFIX(TexCoord3s), @function +GL_PREFIX(TexCoord3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3s), .-GL_PREFIX(TexCoord3s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord3sv) + .type GL_PREFIX(TexCoord3sv), @function +GL_PREFIX(TexCoord3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord3sv), .-GL_PREFIX(TexCoord3sv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4d) + .type GL_PREFIX(TexCoord4d), @function +GL_PREFIX(TexCoord4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 944(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4d), .-GL_PREFIX(TexCoord4d) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4dv) + .type GL_PREFIX(TexCoord4dv), @function +GL_PREFIX(TexCoord4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4dv), .-GL_PREFIX(TexCoord4dv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4f) + .type GL_PREFIX(TexCoord4f), @function +GL_PREFIX(TexCoord4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 960(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4f), .-GL_PREFIX(TexCoord4f) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4fv) + .type GL_PREFIX(TexCoord4fv), @function +GL_PREFIX(TexCoord4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4fv), .-GL_PREFIX(TexCoord4fv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4i) + .type GL_PREFIX(TexCoord4i), @function +GL_PREFIX(TexCoord4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4i), .-GL_PREFIX(TexCoord4i) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4iv) + .type GL_PREFIX(TexCoord4iv), @function +GL_PREFIX(TexCoord4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4iv), .-GL_PREFIX(TexCoord4iv) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4s) + .type GL_PREFIX(TexCoord4s), @function +GL_PREFIX(TexCoord4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4s), .-GL_PREFIX(TexCoord4s) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoord4sv) + .type GL_PREFIX(TexCoord4sv), @function +GL_PREFIX(TexCoord4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoord4sv), .-GL_PREFIX(TexCoord4sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2d) + .type GL_PREFIX(Vertex2d), @function +GL_PREFIX(Vertex2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1008(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2d), .-GL_PREFIX(Vertex2d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2dv) + .type GL_PREFIX(Vertex2dv), @function +GL_PREFIX(Vertex2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2dv), .-GL_PREFIX(Vertex2dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2f) + .type GL_PREFIX(Vertex2f), @function +GL_PREFIX(Vertex2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1024(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2f), .-GL_PREFIX(Vertex2f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2fv) + .type GL_PREFIX(Vertex2fv), @function +GL_PREFIX(Vertex2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2fv), .-GL_PREFIX(Vertex2fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2i) + .type GL_PREFIX(Vertex2i), @function +GL_PREFIX(Vertex2i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2i), .-GL_PREFIX(Vertex2i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2iv) + .type GL_PREFIX(Vertex2iv), @function +GL_PREFIX(Vertex2iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2iv), .-GL_PREFIX(Vertex2iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2s) + .type GL_PREFIX(Vertex2s), @function +GL_PREFIX(Vertex2s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2s), .-GL_PREFIX(Vertex2s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex2sv) + .type GL_PREFIX(Vertex2sv), @function +GL_PREFIX(Vertex2sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex2sv), .-GL_PREFIX(Vertex2sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3d) + .type GL_PREFIX(Vertex3d), @function +GL_PREFIX(Vertex3d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1072(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3d), .-GL_PREFIX(Vertex3d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3dv) + .type GL_PREFIX(Vertex3dv), @function +GL_PREFIX(Vertex3dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3dv), .-GL_PREFIX(Vertex3dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3f) + .type GL_PREFIX(Vertex3f), @function +GL_PREFIX(Vertex3f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1088(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3f), .-GL_PREFIX(Vertex3f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3fv) + .type GL_PREFIX(Vertex3fv), @function +GL_PREFIX(Vertex3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3fv), .-GL_PREFIX(Vertex3fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3i) + .type GL_PREFIX(Vertex3i), @function +GL_PREFIX(Vertex3i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3i), .-GL_PREFIX(Vertex3i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3iv) + .type GL_PREFIX(Vertex3iv), @function +GL_PREFIX(Vertex3iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3iv), .-GL_PREFIX(Vertex3iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3s) + .type GL_PREFIX(Vertex3s), @function +GL_PREFIX(Vertex3s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3s), .-GL_PREFIX(Vertex3s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex3sv) + .type GL_PREFIX(Vertex3sv), @function +GL_PREFIX(Vertex3sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex3sv), .-GL_PREFIX(Vertex3sv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4d) + .type GL_PREFIX(Vertex4d), @function +GL_PREFIX(Vertex4d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1136(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4d), .-GL_PREFIX(Vertex4d) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4dv) + .type GL_PREFIX(Vertex4dv), @function +GL_PREFIX(Vertex4dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4dv), .-GL_PREFIX(Vertex4dv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4f) + .type GL_PREFIX(Vertex4f), @function +GL_PREFIX(Vertex4f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1152(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4f), .-GL_PREFIX(Vertex4f) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4fv) + .type GL_PREFIX(Vertex4fv), @function +GL_PREFIX(Vertex4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4fv), .-GL_PREFIX(Vertex4fv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4i) + .type GL_PREFIX(Vertex4i), @function +GL_PREFIX(Vertex4i): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4i), .-GL_PREFIX(Vertex4i) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4iv) + .type GL_PREFIX(Vertex4iv), @function +GL_PREFIX(Vertex4iv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4iv), .-GL_PREFIX(Vertex4iv) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4s) + .type GL_PREFIX(Vertex4s), @function +GL_PREFIX(Vertex4s): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4s), .-GL_PREFIX(Vertex4s) + + .p2align 4,,15 + .globl GL_PREFIX(Vertex4sv) + .type GL_PREFIX(Vertex4sv), @function +GL_PREFIX(Vertex4sv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Vertex4sv), .-GL_PREFIX(Vertex4sv) + + .p2align 4,,15 + .globl GL_PREFIX(ClipPlane) + .type GL_PREFIX(ClipPlane), @function +GL_PREFIX(ClipPlane): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClipPlane), .-GL_PREFIX(ClipPlane) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMaterial) + .type GL_PREFIX(ColorMaterial), @function +GL_PREFIX(ColorMaterial): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMaterial), .-GL_PREFIX(ColorMaterial) + + .p2align 4,,15 + .globl GL_PREFIX(CullFace) + .type GL_PREFIX(CullFace), @function +GL_PREFIX(CullFace): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CullFace), .-GL_PREFIX(CullFace) + + .p2align 4,,15 + .globl GL_PREFIX(Fogf) + .type GL_PREFIX(Fogf), @function +GL_PREFIX(Fogf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1224(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogf), .-GL_PREFIX(Fogf) + + .p2align 4,,15 + .globl GL_PREFIX(Fogfv) + .type GL_PREFIX(Fogfv), @function +GL_PREFIX(Fogfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogfv), .-GL_PREFIX(Fogfv) + + .p2align 4,,15 + .globl GL_PREFIX(Fogi) + .type GL_PREFIX(Fogi), @function +GL_PREFIX(Fogi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogi), .-GL_PREFIX(Fogi) + + .p2align 4,,15 + .globl GL_PREFIX(Fogiv) + .type GL_PREFIX(Fogiv), @function +GL_PREFIX(Fogiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Fogiv), .-GL_PREFIX(Fogiv) + + .p2align 4,,15 + .globl GL_PREFIX(FrontFace) + .type GL_PREFIX(FrontFace), @function +GL_PREFIX(FrontFace): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FrontFace), .-GL_PREFIX(FrontFace) + + .p2align 4,,15 + .globl GL_PREFIX(Hint) + .type GL_PREFIX(Hint), @function +GL_PREFIX(Hint): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Hint), .-GL_PREFIX(Hint) + + .p2align 4,,15 + .globl GL_PREFIX(Lightf) + .type GL_PREFIX(Lightf), @function +GL_PREFIX(Lightf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1272(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightf), .-GL_PREFIX(Lightf) + + .p2align 4,,15 + .globl GL_PREFIX(Lightfv) + .type GL_PREFIX(Lightfv), @function +GL_PREFIX(Lightfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightfv), .-GL_PREFIX(Lightfv) + + .p2align 4,,15 + .globl GL_PREFIX(Lighti) + .type GL_PREFIX(Lighti), @function +GL_PREFIX(Lighti): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lighti), .-GL_PREFIX(Lighti) + + .p2align 4,,15 + .globl GL_PREFIX(Lightiv) + .type GL_PREFIX(Lightiv), @function +GL_PREFIX(Lightiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Lightiv), .-GL_PREFIX(Lightiv) + + .p2align 4,,15 + .globl GL_PREFIX(LightModelf) + .type GL_PREFIX(LightModelf), @function +GL_PREFIX(LightModelf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1304(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModelf), .-GL_PREFIX(LightModelf) + + .p2align 4,,15 + .globl GL_PREFIX(LightModelfv) + .type GL_PREFIX(LightModelfv), @function +GL_PREFIX(LightModelfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModelfv), .-GL_PREFIX(LightModelfv) + + .p2align 4,,15 + .globl GL_PREFIX(LightModeli) + .type GL_PREFIX(LightModeli), @function +GL_PREFIX(LightModeli): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModeli), .-GL_PREFIX(LightModeli) + + .p2align 4,,15 + .globl GL_PREFIX(LightModeliv) + .type GL_PREFIX(LightModeliv), @function +GL_PREFIX(LightModeliv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LightModeliv), .-GL_PREFIX(LightModeliv) + + .p2align 4,,15 + .globl GL_PREFIX(LineStipple) + .type GL_PREFIX(LineStipple), @function +GL_PREFIX(LineStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LineStipple), .-GL_PREFIX(LineStipple) + + .p2align 4,,15 + .globl GL_PREFIX(LineWidth) + .type GL_PREFIX(LineWidth), @function +GL_PREFIX(LineWidth): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1344(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LineWidth), .-GL_PREFIX(LineWidth) + + .p2align 4,,15 + .globl GL_PREFIX(Materialf) + .type GL_PREFIX(Materialf), @function +GL_PREFIX(Materialf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1352(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialf), .-GL_PREFIX(Materialf) + + .p2align 4,,15 + .globl GL_PREFIX(Materialfv) + .type GL_PREFIX(Materialfv), @function +GL_PREFIX(Materialfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialfv), .-GL_PREFIX(Materialfv) + + .p2align 4,,15 + .globl GL_PREFIX(Materiali) + .type GL_PREFIX(Materiali), @function +GL_PREFIX(Materiali): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materiali), .-GL_PREFIX(Materiali) + + .p2align 4,,15 + .globl GL_PREFIX(Materialiv) + .type GL_PREFIX(Materialiv), @function +GL_PREFIX(Materialiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Materialiv), .-GL_PREFIX(Materialiv) + + .p2align 4,,15 + .globl GL_PREFIX(PointSize) + .type GL_PREFIX(PointSize), @function +GL_PREFIX(PointSize): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1384(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointSize), .-GL_PREFIX(PointSize) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonMode) + .type GL_PREFIX(PolygonMode), @function +GL_PREFIX(PolygonMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonMode), .-GL_PREFIX(PolygonMode) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonStipple) + .type GL_PREFIX(PolygonStipple), @function +GL_PREFIX(PolygonStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonStipple), .-GL_PREFIX(PolygonStipple) + + .p2align 4,,15 + .globl GL_PREFIX(Scissor) + .type GL_PREFIX(Scissor), @function +GL_PREFIX(Scissor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scissor), .-GL_PREFIX(Scissor) + + .p2align 4,,15 + .globl GL_PREFIX(ShadeModel) + .type GL_PREFIX(ShadeModel), @function +GL_PREFIX(ShadeModel): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ShadeModel), .-GL_PREFIX(ShadeModel) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterf) + .type GL_PREFIX(TexParameterf), @function +GL_PREFIX(TexParameterf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1424(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterf), .-GL_PREFIX(TexParameterf) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameterfv) + .type GL_PREFIX(TexParameterfv), @function +GL_PREFIX(TexParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameterfv), .-GL_PREFIX(TexParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameteri) + .type GL_PREFIX(TexParameteri), @function +GL_PREFIX(TexParameteri): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameteri), .-GL_PREFIX(TexParameteri) + + .p2align 4,,15 + .globl GL_PREFIX(TexParameteriv) + .type GL_PREFIX(TexParameteriv), @function +GL_PREFIX(TexParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexParameteriv), .-GL_PREFIX(TexParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage1D) + .type GL_PREFIX(TexImage1D), @function +GL_PREFIX(TexImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage1D), .-GL_PREFIX(TexImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage2D) + .type GL_PREFIX(TexImage2D), @function +GL_PREFIX(TexImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage2D), .-GL_PREFIX(TexImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvf) + .type GL_PREFIX(TexEnvf), @function +GL_PREFIX(TexEnvf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1472(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvf), .-GL_PREFIX(TexEnvf) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvfv) + .type GL_PREFIX(TexEnvfv), @function +GL_PREFIX(TexEnvfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvfv), .-GL_PREFIX(TexEnvfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnvi) + .type GL_PREFIX(TexEnvi), @function +GL_PREFIX(TexEnvi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnvi), .-GL_PREFIX(TexEnvi) + + .p2align 4,,15 + .globl GL_PREFIX(TexEnviv) + .type GL_PREFIX(TexEnviv), @function +GL_PREFIX(TexEnviv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexEnviv), .-GL_PREFIX(TexEnviv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGend) + .type GL_PREFIX(TexGend), @function +GL_PREFIX(TexGend): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1504(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGend), .-GL_PREFIX(TexGend) + + .p2align 4,,15 + .globl GL_PREFIX(TexGendv) + .type GL_PREFIX(TexGendv), @function +GL_PREFIX(TexGendv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGendv), .-GL_PREFIX(TexGendv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGenf) + .type GL_PREFIX(TexGenf), @function +GL_PREFIX(TexGenf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1520(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 1520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGenf), .-GL_PREFIX(TexGenf) + + .p2align 4,,15 + .globl GL_PREFIX(TexGenfv) + .type GL_PREFIX(TexGenfv), @function +GL_PREFIX(TexGenfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGenfv), .-GL_PREFIX(TexGenfv) + + .p2align 4,,15 + .globl GL_PREFIX(TexGeni) + .type GL_PREFIX(TexGeni), @function +GL_PREFIX(TexGeni): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGeni), .-GL_PREFIX(TexGeni) + + .p2align 4,,15 + .globl GL_PREFIX(TexGeniv) + .type GL_PREFIX(TexGeniv), @function +GL_PREFIX(TexGeniv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexGeniv), .-GL_PREFIX(TexGeniv) + + .p2align 4,,15 + .globl GL_PREFIX(FeedbackBuffer) + .type GL_PREFIX(FeedbackBuffer), @function +GL_PREFIX(FeedbackBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FeedbackBuffer), .-GL_PREFIX(FeedbackBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(SelectBuffer) + .type GL_PREFIX(SelectBuffer), @function +GL_PREFIX(SelectBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SelectBuffer), .-GL_PREFIX(SelectBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(RenderMode) + .type GL_PREFIX(RenderMode), @function +GL_PREFIX(RenderMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderMode), .-GL_PREFIX(RenderMode) + + .p2align 4,,15 + .globl GL_PREFIX(InitNames) + .type GL_PREFIX(InitNames), @function +GL_PREFIX(InitNames): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1576(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(InitNames), .-GL_PREFIX(InitNames) + + .p2align 4,,15 + .globl GL_PREFIX(LoadName) + .type GL_PREFIX(LoadName), @function +GL_PREFIX(LoadName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadName), .-GL_PREFIX(LoadName) + + .p2align 4,,15 + .globl GL_PREFIX(PassThrough) + .type GL_PREFIX(PassThrough), @function +GL_PREFIX(PassThrough): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1592(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PassThrough), .-GL_PREFIX(PassThrough) + + .p2align 4,,15 + .globl GL_PREFIX(PopName) + .type GL_PREFIX(PopName), @function +GL_PREFIX(PopName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1600(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopName), .-GL_PREFIX(PopName) + + .p2align 4,,15 + .globl GL_PREFIX(PushName) + .type GL_PREFIX(PushName), @function +GL_PREFIX(PushName): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushName), .-GL_PREFIX(PushName) + + .p2align 4,,15 + .globl GL_PREFIX(DrawBuffer) + .type GL_PREFIX(DrawBuffer), @function +GL_PREFIX(DrawBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawBuffer), .-GL_PREFIX(DrawBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(Clear) + .type GL_PREFIX(Clear), @function +GL_PREFIX(Clear): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Clear), .-GL_PREFIX(Clear) + + .p2align 4,,15 + .globl GL_PREFIX(ClearAccum) + .type GL_PREFIX(ClearAccum), @function +GL_PREFIX(ClearAccum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1632(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 1632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearAccum), .-GL_PREFIX(ClearAccum) + + .p2align 4,,15 + .globl GL_PREFIX(ClearIndex) + .type GL_PREFIX(ClearIndex), @function +GL_PREFIX(ClearIndex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1640(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearIndex), .-GL_PREFIX(ClearIndex) + + .p2align 4,,15 + .globl GL_PREFIX(ClearColor) + .type GL_PREFIX(ClearColor), @function +GL_PREFIX(ClearColor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearColor), .-GL_PREFIX(ClearColor) + + .p2align 4,,15 + .globl GL_PREFIX(ClearStencil) + .type GL_PREFIX(ClearStencil), @function +GL_PREFIX(ClearStencil): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearStencil), .-GL_PREFIX(ClearStencil) + + .p2align 4,,15 + .globl GL_PREFIX(ClearDepth) + .type GL_PREFIX(ClearDepth), @function +GL_PREFIX(ClearDepth): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClearDepth), .-GL_PREFIX(ClearDepth) + + .p2align 4,,15 + .globl GL_PREFIX(StencilMask) + .type GL_PREFIX(StencilMask), @function +GL_PREFIX(StencilMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilMask), .-GL_PREFIX(StencilMask) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMask) + .type GL_PREFIX(ColorMask), @function +GL_PREFIX(ColorMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMask), .-GL_PREFIX(ColorMask) + + .p2align 4,,15 + .globl GL_PREFIX(DepthMask) + .type GL_PREFIX(DepthMask), @function +GL_PREFIX(DepthMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthMask), .-GL_PREFIX(DepthMask) + + .p2align 4,,15 + .globl GL_PREFIX(IndexMask) + .type GL_PREFIX(IndexMask), @function +GL_PREFIX(IndexMask): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexMask), .-GL_PREFIX(IndexMask) + + .p2align 4,,15 + .globl GL_PREFIX(Accum) + .type GL_PREFIX(Accum), @function +GL_PREFIX(Accum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1704(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Accum), .-GL_PREFIX(Accum) + + .p2align 4,,15 + .globl GL_PREFIX(Disable) + .type GL_PREFIX(Disable), @function +GL_PREFIX(Disable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Disable), .-GL_PREFIX(Disable) + + .p2align 4,,15 + .globl GL_PREFIX(Enable) + .type GL_PREFIX(Enable), @function +GL_PREFIX(Enable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Enable), .-GL_PREFIX(Enable) + + .p2align 4,,15 + .globl GL_PREFIX(Finish) + .type GL_PREFIX(Finish), @function +GL_PREFIX(Finish): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1728(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Finish), .-GL_PREFIX(Finish) + + .p2align 4,,15 + .globl GL_PREFIX(Flush) + .type GL_PREFIX(Flush), @function +GL_PREFIX(Flush): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1736(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Flush), .-GL_PREFIX(Flush) + + .p2align 4,,15 + .globl GL_PREFIX(PopAttrib) + .type GL_PREFIX(PopAttrib), @function +GL_PREFIX(PopAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 1744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1744(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 1744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopAttrib), .-GL_PREFIX(PopAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(PushAttrib) + .type GL_PREFIX(PushAttrib), @function +GL_PREFIX(PushAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushAttrib), .-GL_PREFIX(PushAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(Map1d) + .type GL_PREFIX(Map1d), @function +GL_PREFIX(Map1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1760(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map1d), .-GL_PREFIX(Map1d) + + .p2align 4,,15 + .globl GL_PREFIX(Map1f) + .type GL_PREFIX(Map1f), @function +GL_PREFIX(Map1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1768(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %rcx, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %rcx + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map1f), .-GL_PREFIX(Map1f) + + .p2align 4,,15 + .globl GL_PREFIX(Map2d) + .type GL_PREFIX(Map2d), @function +GL_PREFIX(Map2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _x86_64_get_dispatch@PLT + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1776(%rax), %r11 + jmp *%r11 +1: + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _glapi_get_dispatch + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map2d), .-GL_PREFIX(Map2d) + + .p2align 4,,15 + .globl GL_PREFIX(Map2f) + .type GL_PREFIX(Map2f), @function +GL_PREFIX(Map2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _x86_64_get_dispatch@PLT + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1784(%rax), %r11 + jmp *%r11 +1: + subq $88, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %rdx, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + movq %rcx, 56(%rsp) + movq %r8, 64(%rsp) + movq %r9, 72(%rsp) + call _glapi_get_dispatch + movq 72(%rsp), %r9 + movq 64(%rsp), %r8 + movq 56(%rsp), %rcx + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %rdx + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $88, %rsp + movq 1784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Map2f), .-GL_PREFIX(Map2f) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid1d) + .type GL_PREFIX(MapGrid1d), @function +GL_PREFIX(MapGrid1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1792(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid1d), .-GL_PREFIX(MapGrid1d) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid1f) + .type GL_PREFIX(MapGrid1f), @function +GL_PREFIX(MapGrid1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid1f), .-GL_PREFIX(MapGrid1f) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid2d) + .type GL_PREFIX(MapGrid2d), @function +GL_PREFIX(MapGrid2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1808(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid2d), .-GL_PREFIX(MapGrid2d) + + .p2align 4,,15 + .globl GL_PREFIX(MapGrid2f) + .type GL_PREFIX(MapGrid2f), @function +GL_PREFIX(MapGrid2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1816(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %rsi, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %rsi + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $56, %rsp + movq 1816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapGrid2f), .-GL_PREFIX(MapGrid2f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1d) + .type GL_PREFIX(EvalCoord1d), @function +GL_PREFIX(EvalCoord1d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1824(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1d), .-GL_PREFIX(EvalCoord1d) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1dv) + .type GL_PREFIX(EvalCoord1dv), @function +GL_PREFIX(EvalCoord1dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1dv), .-GL_PREFIX(EvalCoord1dv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1f) + .type GL_PREFIX(EvalCoord1f), @function +GL_PREFIX(EvalCoord1f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1840(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 1840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1f), .-GL_PREFIX(EvalCoord1f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord1fv) + .type GL_PREFIX(EvalCoord1fv), @function +GL_PREFIX(EvalCoord1fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord1fv), .-GL_PREFIX(EvalCoord1fv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2d) + .type GL_PREFIX(EvalCoord2d), @function +GL_PREFIX(EvalCoord2d): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1856(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2d), .-GL_PREFIX(EvalCoord2d) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2dv) + .type GL_PREFIX(EvalCoord2dv), @function +GL_PREFIX(EvalCoord2dv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2dv), .-GL_PREFIX(EvalCoord2dv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2f) + .type GL_PREFIX(EvalCoord2f), @function +GL_PREFIX(EvalCoord2f): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1872(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2f), .-GL_PREFIX(EvalCoord2f) + + .p2align 4,,15 + .globl GL_PREFIX(EvalCoord2fv) + .type GL_PREFIX(EvalCoord2fv), @function +GL_PREFIX(EvalCoord2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalCoord2fv), .-GL_PREFIX(EvalCoord2fv) + + .p2align 4,,15 + .globl GL_PREFIX(EvalMesh1) + .type GL_PREFIX(EvalMesh1), @function +GL_PREFIX(EvalMesh1): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalMesh1), .-GL_PREFIX(EvalMesh1) + + .p2align 4,,15 + .globl GL_PREFIX(EvalPoint1) + .type GL_PREFIX(EvalPoint1), @function +GL_PREFIX(EvalPoint1): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalPoint1), .-GL_PREFIX(EvalPoint1) + + .p2align 4,,15 + .globl GL_PREFIX(EvalMesh2) + .type GL_PREFIX(EvalMesh2), @function +GL_PREFIX(EvalMesh2): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 1904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalMesh2), .-GL_PREFIX(EvalMesh2) + + .p2align 4,,15 + .globl GL_PREFIX(EvalPoint2) + .type GL_PREFIX(EvalPoint2), @function +GL_PREFIX(EvalPoint2): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EvalPoint2), .-GL_PREFIX(EvalPoint2) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFunc) + .type GL_PREFIX(AlphaFunc), @function +GL_PREFIX(AlphaFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFunc), .-GL_PREFIX(AlphaFunc) + + .p2align 4,,15 + .globl GL_PREFIX(BlendFunc) + .type GL_PREFIX(BlendFunc), @function +GL_PREFIX(BlendFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendFunc), .-GL_PREFIX(BlendFunc) + + .p2align 4,,15 + .globl GL_PREFIX(LogicOp) + .type GL_PREFIX(LogicOp), @function +GL_PREFIX(LogicOp): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LogicOp), .-GL_PREFIX(LogicOp) + + .p2align 4,,15 + .globl GL_PREFIX(StencilFunc) + .type GL_PREFIX(StencilFunc), @function +GL_PREFIX(StencilFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilFunc), .-GL_PREFIX(StencilFunc) + + .p2align 4,,15 + .globl GL_PREFIX(StencilOp) + .type GL_PREFIX(StencilOp), @function +GL_PREFIX(StencilOp): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 1952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 1952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilOp), .-GL_PREFIX(StencilOp) + + .p2align 4,,15 + .globl GL_PREFIX(DepthFunc) + .type GL_PREFIX(DepthFunc), @function +GL_PREFIX(DepthFunc): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 1960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 1960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthFunc), .-GL_PREFIX(DepthFunc) + + .p2align 4,,15 + .globl GL_PREFIX(PixelZoom) + .type GL_PREFIX(PixelZoom), @function +GL_PREFIX(PixelZoom): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1968(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 1968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelZoom), .-GL_PREFIX(PixelZoom) + + .p2align 4,,15 + .globl GL_PREFIX(PixelTransferf) + .type GL_PREFIX(PixelTransferf), @function +GL_PREFIX(PixelTransferf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1976(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelTransferf), .-GL_PREFIX(PixelTransferf) + + .p2align 4,,15 + .globl GL_PREFIX(PixelTransferi) + .type GL_PREFIX(PixelTransferi), @function +GL_PREFIX(PixelTransferi): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 1984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 1984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelTransferi), .-GL_PREFIX(PixelTransferi) + + .p2align 4,,15 + .globl GL_PREFIX(PixelStoref) + .type GL_PREFIX(PixelStoref), @function +GL_PREFIX(PixelStoref): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 1992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 1992(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 1992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelStoref), .-GL_PREFIX(PixelStoref) + + .p2align 4,,15 + .globl GL_PREFIX(PixelStorei) + .type GL_PREFIX(PixelStorei), @function +GL_PREFIX(PixelStorei): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelStorei), .-GL_PREFIX(PixelStorei) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapfv) + .type GL_PREFIX(PixelMapfv), @function +GL_PREFIX(PixelMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapfv), .-GL_PREFIX(PixelMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapuiv) + .type GL_PREFIX(PixelMapuiv), @function +GL_PREFIX(PixelMapuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapuiv), .-GL_PREFIX(PixelMapuiv) + + .p2align 4,,15 + .globl GL_PREFIX(PixelMapusv) + .type GL_PREFIX(PixelMapusv), @function +GL_PREFIX(PixelMapusv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PixelMapusv), .-GL_PREFIX(PixelMapusv) + + .p2align 4,,15 + .globl GL_PREFIX(ReadBuffer) + .type GL_PREFIX(ReadBuffer), @function +GL_PREFIX(ReadBuffer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ReadBuffer), .-GL_PREFIX(ReadBuffer) + + .p2align 4,,15 + .globl GL_PREFIX(CopyPixels) + .type GL_PREFIX(CopyPixels), @function +GL_PREFIX(CopyPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyPixels), .-GL_PREFIX(CopyPixels) + + .p2align 4,,15 + .globl GL_PREFIX(ReadPixels) + .type GL_PREFIX(ReadPixels), @function +GL_PREFIX(ReadPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ReadPixels), .-GL_PREFIX(ReadPixels) + + .p2align 4,,15 + .globl GL_PREFIX(DrawPixels) + .type GL_PREFIX(DrawPixels), @function +GL_PREFIX(DrawPixels): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawPixels), .-GL_PREFIX(DrawPixels) + + .p2align 4,,15 + .globl GL_PREFIX(GetBooleanv) + .type GL_PREFIX(GetBooleanv), @function +GL_PREFIX(GetBooleanv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanv), .-GL_PREFIX(GetBooleanv) + + .p2align 4,,15 + .globl GL_PREFIX(GetClipPlane) + .type GL_PREFIX(GetClipPlane), @function +GL_PREFIX(GetClipPlane): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetClipPlane), .-GL_PREFIX(GetClipPlane) + + .p2align 4,,15 + .globl GL_PREFIX(GetDoublev) + .type GL_PREFIX(GetDoublev), @function +GL_PREFIX(GetDoublev): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetDoublev), .-GL_PREFIX(GetDoublev) + + .p2align 4,,15 + .globl GL_PREFIX(GetError) + .type GL_PREFIX(GetError), @function +GL_PREFIX(GetError): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2088(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetError), .-GL_PREFIX(GetError) + + .p2align 4,,15 + .globl GL_PREFIX(GetFloatv) + .type GL_PREFIX(GetFloatv), @function +GL_PREFIX(GetFloatv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFloatv), .-GL_PREFIX(GetFloatv) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerv) + .type GL_PREFIX(GetIntegerv), @function +GL_PREFIX(GetIntegerv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerv), .-GL_PREFIX(GetIntegerv) + + .p2align 4,,15 + .globl GL_PREFIX(GetLightfv) + .type GL_PREFIX(GetLightfv), @function +GL_PREFIX(GetLightfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetLightfv), .-GL_PREFIX(GetLightfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetLightiv) + .type GL_PREFIX(GetLightiv), @function +GL_PREFIX(GetLightiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetLightiv), .-GL_PREFIX(GetLightiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapdv) + .type GL_PREFIX(GetMapdv), @function +GL_PREFIX(GetMapdv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapdv), .-GL_PREFIX(GetMapdv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapfv) + .type GL_PREFIX(GetMapfv), @function +GL_PREFIX(GetMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapfv), .-GL_PREFIX(GetMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMapiv) + .type GL_PREFIX(GetMapiv), @function +GL_PREFIX(GetMapiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMapiv), .-GL_PREFIX(GetMapiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMaterialfv) + .type GL_PREFIX(GetMaterialfv), @function +GL_PREFIX(GetMaterialfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMaterialfv), .-GL_PREFIX(GetMaterialfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMaterialiv) + .type GL_PREFIX(GetMaterialiv), @function +GL_PREFIX(GetMaterialiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMaterialiv), .-GL_PREFIX(GetMaterialiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapfv) + .type GL_PREFIX(GetPixelMapfv), @function +GL_PREFIX(GetPixelMapfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapfv), .-GL_PREFIX(GetPixelMapfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapuiv) + .type GL_PREFIX(GetPixelMapuiv), @function +GL_PREFIX(GetPixelMapuiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapuiv), .-GL_PREFIX(GetPixelMapuiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPixelMapusv) + .type GL_PREFIX(GetPixelMapusv), @function +GL_PREFIX(GetPixelMapusv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPixelMapusv), .-GL_PREFIX(GetPixelMapusv) + + .p2align 4,,15 + .globl GL_PREFIX(GetPolygonStipple) + .type GL_PREFIX(GetPolygonStipple), @function +GL_PREFIX(GetPolygonStipple): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPolygonStipple), .-GL_PREFIX(GetPolygonStipple) + + .p2align 4,,15 + .globl GL_PREFIX(GetString) + .type GL_PREFIX(GetString), @function +GL_PREFIX(GetString): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetString), .-GL_PREFIX(GetString) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexEnvfv) + .type GL_PREFIX(GetTexEnvfv), @function +GL_PREFIX(GetTexEnvfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexEnvfv), .-GL_PREFIX(GetTexEnvfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexEnviv) + .type GL_PREFIX(GetTexEnviv), @function +GL_PREFIX(GetTexEnviv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexEnviv), .-GL_PREFIX(GetTexEnviv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGendv) + .type GL_PREFIX(GetTexGendv), @function +GL_PREFIX(GetTexGendv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGendv), .-GL_PREFIX(GetTexGendv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGenfv) + .type GL_PREFIX(GetTexGenfv), @function +GL_PREFIX(GetTexGenfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGenfv), .-GL_PREFIX(GetTexGenfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexGeniv) + .type GL_PREFIX(GetTexGeniv), @function +GL_PREFIX(GetTexGeniv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexGeniv), .-GL_PREFIX(GetTexGeniv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexImage) + .type GL_PREFIX(GetTexImage), @function +GL_PREFIX(GetTexImage): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexImage), .-GL_PREFIX(GetTexImage) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameterfv) + .type GL_PREFIX(GetTexParameterfv), @function +GL_PREFIX(GetTexParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameterfv), .-GL_PREFIX(GetTexParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexParameteriv) + .type GL_PREFIX(GetTexParameteriv), @function +GL_PREFIX(GetTexParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexParameteriv), .-GL_PREFIX(GetTexParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexLevelParameterfv) + .type GL_PREFIX(GetTexLevelParameterfv), @function +GL_PREFIX(GetTexLevelParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexLevelParameterfv), .-GL_PREFIX(GetTexLevelParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexLevelParameteriv) + .type GL_PREFIX(GetTexLevelParameteriv), @function +GL_PREFIX(GetTexLevelParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexLevelParameteriv), .-GL_PREFIX(GetTexLevelParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabled) + .type GL_PREFIX(IsEnabled), @function +GL_PREFIX(IsEnabled): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabled), .-GL_PREFIX(IsEnabled) + + .p2align 4,,15 + .globl GL_PREFIX(IsList) + .type GL_PREFIX(IsList), @function +GL_PREFIX(IsList): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsList), .-GL_PREFIX(IsList) + + .p2align 4,,15 + .globl GL_PREFIX(DepthRange) + .type GL_PREFIX(DepthRange), @function +GL_PREFIX(DepthRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DepthRange), .-GL_PREFIX(DepthRange) + + .p2align 4,,15 + .globl GL_PREFIX(Frustum) + .type GL_PREFIX(Frustum), @function +GL_PREFIX(Frustum): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2312(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Frustum), .-GL_PREFIX(Frustum) + + .p2align 4,,15 + .globl GL_PREFIX(LoadIdentity) + .type GL_PREFIX(LoadIdentity), @function +GL_PREFIX(LoadIdentity): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2320(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadIdentity), .-GL_PREFIX(LoadIdentity) + + .p2align 4,,15 + .globl GL_PREFIX(LoadMatrixf) + .type GL_PREFIX(LoadMatrixf), @function +GL_PREFIX(LoadMatrixf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadMatrixf), .-GL_PREFIX(LoadMatrixf) + + .p2align 4,,15 + .globl GL_PREFIX(LoadMatrixd) + .type GL_PREFIX(LoadMatrixd), @function +GL_PREFIX(LoadMatrixd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadMatrixd), .-GL_PREFIX(LoadMatrixd) + + .p2align 4,,15 + .globl GL_PREFIX(MatrixMode) + .type GL_PREFIX(MatrixMode), @function +GL_PREFIX(MatrixMode): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MatrixMode), .-GL_PREFIX(MatrixMode) + + .p2align 4,,15 + .globl GL_PREFIX(MultMatrixf) + .type GL_PREFIX(MultMatrixf), @function +GL_PREFIX(MultMatrixf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultMatrixf), .-GL_PREFIX(MultMatrixf) + + .p2align 4,,15 + .globl GL_PREFIX(MultMatrixd) + .type GL_PREFIX(MultMatrixd), @function +GL_PREFIX(MultMatrixd): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultMatrixd), .-GL_PREFIX(MultMatrixd) + + .p2align 4,,15 + .globl GL_PREFIX(Ortho) + .type GL_PREFIX(Ortho), @function +GL_PREFIX(Ortho): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2368(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + movq %xmm4, 32(%rsp) + movq %xmm5, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm5 + movq 32(%rsp), %xmm4 + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $56, %rsp + movq 2368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Ortho), .-GL_PREFIX(Ortho) + + .p2align 4,,15 + .globl GL_PREFIX(PopMatrix) + .type GL_PREFIX(PopMatrix), @function +GL_PREFIX(PopMatrix): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2376(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopMatrix), .-GL_PREFIX(PopMatrix) + + .p2align 4,,15 + .globl GL_PREFIX(PushMatrix) + .type GL_PREFIX(PushMatrix), @function +GL_PREFIX(PushMatrix): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2384(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushMatrix), .-GL_PREFIX(PushMatrix) + + .p2align 4,,15 + .globl GL_PREFIX(Rotated) + .type GL_PREFIX(Rotated), @function +GL_PREFIX(Rotated): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2392(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rotated), .-GL_PREFIX(Rotated) + + .p2align 4,,15 + .globl GL_PREFIX(Rotatef) + .type GL_PREFIX(Rotatef), @function +GL_PREFIX(Rotatef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2400(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 2400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Rotatef), .-GL_PREFIX(Rotatef) + + .p2align 4,,15 + .globl GL_PREFIX(Scaled) + .type GL_PREFIX(Scaled), @function +GL_PREFIX(Scaled): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2408(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scaled), .-GL_PREFIX(Scaled) + + .p2align 4,,15 + .globl GL_PREFIX(Scalef) + .type GL_PREFIX(Scalef), @function +GL_PREFIX(Scalef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2416(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Scalef), .-GL_PREFIX(Scalef) + + .p2align 4,,15 + .globl GL_PREFIX(Translated) + .type GL_PREFIX(Translated), @function +GL_PREFIX(Translated): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2424(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Translated), .-GL_PREFIX(Translated) + + .p2align 4,,15 + .globl GL_PREFIX(Translatef) + .type GL_PREFIX(Translatef), @function +GL_PREFIX(Translatef): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2432(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Translatef), .-GL_PREFIX(Translatef) + + .p2align 4,,15 + .globl GL_PREFIX(Viewport) + .type GL_PREFIX(Viewport), @function +GL_PREFIX(Viewport): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Viewport), .-GL_PREFIX(Viewport) + + .p2align 4,,15 + .globl GL_PREFIX(ArrayElement) + .type GL_PREFIX(ArrayElement), @function +GL_PREFIX(ArrayElement): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ArrayElement), .-GL_PREFIX(ArrayElement) + + .p2align 4,,15 + .globl GL_PREFIX(BindTexture) + .type GL_PREFIX(BindTexture), @function +GL_PREFIX(BindTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindTexture), .-GL_PREFIX(BindTexture) + + .p2align 4,,15 + .globl GL_PREFIX(ColorPointer) + .type GL_PREFIX(ColorPointer), @function +GL_PREFIX(ColorPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorPointer), .-GL_PREFIX(ColorPointer) + + .p2align 4,,15 + .globl GL_PREFIX(DisableClientState) + .type GL_PREFIX(DisableClientState), @function +GL_PREFIX(DisableClientState): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableClientState), .-GL_PREFIX(DisableClientState) + + .p2align 4,,15 + .globl GL_PREFIX(DrawArrays) + .type GL_PREFIX(DrawArrays), @function +GL_PREFIX(DrawArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawArrays), .-GL_PREFIX(DrawArrays) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElements) + .type GL_PREFIX(DrawElements), @function +GL_PREFIX(DrawElements): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElements), .-GL_PREFIX(DrawElements) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagPointer) + .type GL_PREFIX(EdgeFlagPointer), @function +GL_PREFIX(EdgeFlagPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagPointer), .-GL_PREFIX(EdgeFlagPointer) + + .p2align 4,,15 + .globl GL_PREFIX(EnableClientState) + .type GL_PREFIX(EnableClientState), @function +GL_PREFIX(EnableClientState): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableClientState), .-GL_PREFIX(EnableClientState) + + .p2align 4,,15 + .globl GL_PREFIX(IndexPointer) + .type GL_PREFIX(IndexPointer), @function +GL_PREFIX(IndexPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexPointer), .-GL_PREFIX(IndexPointer) + + .p2align 4,,15 + .globl GL_PREFIX(Indexub) + .type GL_PREFIX(Indexub), @function +GL_PREFIX(Indexub): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexub), .-GL_PREFIX(Indexub) + + .p2align 4,,15 + .globl GL_PREFIX(Indexubv) + .type GL_PREFIX(Indexubv), @function +GL_PREFIX(Indexubv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Indexubv), .-GL_PREFIX(Indexubv) + + .p2align 4,,15 + .globl GL_PREFIX(InterleavedArrays) + .type GL_PREFIX(InterleavedArrays), @function +GL_PREFIX(InterleavedArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(InterleavedArrays), .-GL_PREFIX(InterleavedArrays) + + .p2align 4,,15 + .globl GL_PREFIX(NormalPointer) + .type GL_PREFIX(NormalPointer), @function +GL_PREFIX(NormalPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NormalPointer), .-GL_PREFIX(NormalPointer) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonOffset) + .type GL_PREFIX(PolygonOffset), @function +GL_PREFIX(PolygonOffset): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2552(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 2552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonOffset), .-GL_PREFIX(PolygonOffset) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoordPointer) + .type GL_PREFIX(TexCoordPointer), @function +GL_PREFIX(TexCoordPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoordPointer), .-GL_PREFIX(TexCoordPointer) + + .p2align 4,,15 + .globl GL_PREFIX(VertexPointer) + .type GL_PREFIX(VertexPointer), @function +GL_PREFIX(VertexPointer): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexPointer), .-GL_PREFIX(VertexPointer) + + .p2align 4,,15 + .globl GL_PREFIX(AreTexturesResident) + .type GL_PREFIX(AreTexturesResident), @function +GL_PREFIX(AreTexturesResident): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AreTexturesResident), .-GL_PREFIX(AreTexturesResident) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexImage1D) + .type GL_PREFIX(CopyTexImage1D), @function +GL_PREFIX(CopyTexImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexImage1D), .-GL_PREFIX(CopyTexImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexImage2D) + .type GL_PREFIX(CopyTexImage2D), @function +GL_PREFIX(CopyTexImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexImage2D), .-GL_PREFIX(CopyTexImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage1D) + .type GL_PREFIX(CopyTexSubImage1D), @function +GL_PREFIX(CopyTexSubImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage1D), .-GL_PREFIX(CopyTexSubImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage2D) + .type GL_PREFIX(CopyTexSubImage2D), @function +GL_PREFIX(CopyTexSubImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage2D), .-GL_PREFIX(CopyTexSubImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteTextures) + .type GL_PREFIX(DeleteTextures), @function +GL_PREFIX(DeleteTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteTextures), .-GL_PREFIX(DeleteTextures) + + .p2align 4,,15 + .globl GL_PREFIX(GenTextures) + .type GL_PREFIX(GenTextures), @function +GL_PREFIX(GenTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenTextures), .-GL_PREFIX(GenTextures) + + .p2align 4,,15 + .globl GL_PREFIX(GetPointerv) + .type GL_PREFIX(GetPointerv), @function +GL_PREFIX(GetPointerv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 2632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 2632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetPointerv), .-GL_PREFIX(GetPointerv) + + .p2align 4,,15 + .globl GL_PREFIX(IsTexture) + .type GL_PREFIX(IsTexture), @function +GL_PREFIX(IsTexture): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsTexture), .-GL_PREFIX(IsTexture) + + .p2align 4,,15 + .globl GL_PREFIX(PrioritizeTextures) + .type GL_PREFIX(PrioritizeTextures), @function +GL_PREFIX(PrioritizeTextures): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PrioritizeTextures), .-GL_PREFIX(PrioritizeTextures) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage1D) + .type GL_PREFIX(TexSubImage1D), @function +GL_PREFIX(TexSubImage1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2656(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage1D), .-GL_PREFIX(TexSubImage1D) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage2D) + .type GL_PREFIX(TexSubImage2D), @function +GL_PREFIX(TexSubImage2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage2D), .-GL_PREFIX(TexSubImage2D) + + .p2align 4,,15 + .globl GL_PREFIX(PopClientAttrib) + .type GL_PREFIX(PopClientAttrib), @function +GL_PREFIX(PopClientAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 2672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2672(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 2672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PopClientAttrib), .-GL_PREFIX(PopClientAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(PushClientAttrib) + .type GL_PREFIX(PushClientAttrib), @function +GL_PREFIX(PushClientAttrib): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PushClientAttrib), .-GL_PREFIX(PushClientAttrib) + + .p2align 4,,15 + .globl GL_PREFIX(BlendColor) + .type GL_PREFIX(BlendColor), @function +GL_PREFIX(BlendColor): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendColor), .-GL_PREFIX(BlendColor) + + .p2align 4,,15 + .globl GL_PREFIX(BlendEquation) + .type GL_PREFIX(BlendEquation), @function +GL_PREFIX(BlendEquation): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendEquation), .-GL_PREFIX(BlendEquation) + + .p2align 4,,15 + .globl GL_PREFIX(DrawRangeElements) + .type GL_PREFIX(DrawRangeElements), @function +GL_PREFIX(DrawRangeElements): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawRangeElements), .-GL_PREFIX(DrawRangeElements) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTable) + .type GL_PREFIX(ColorTable), @function +GL_PREFIX(ColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTable), .-GL_PREFIX(ColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTableParameterfv) + .type GL_PREFIX(ColorTableParameterfv), @function +GL_PREFIX(ColorTableParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTableParameterfv), .-GL_PREFIX(ColorTableParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(ColorTableParameteriv) + .type GL_PREFIX(ColorTableParameteriv), @function +GL_PREFIX(ColorTableParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorTableParameteriv), .-GL_PREFIX(ColorTableParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(CopyColorTable) + .type GL_PREFIX(CopyColorTable), @function +GL_PREFIX(CopyColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyColorTable), .-GL_PREFIX(CopyColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTable) + .type GL_PREFIX(GetColorTable), @function +GL_PREFIX(GetColorTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTable), .-GL_PREFIX(GetColorTable) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTableParameterfv) + .type GL_PREFIX(GetColorTableParameterfv), @function +GL_PREFIX(GetColorTableParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTableParameterfv), .-GL_PREFIX(GetColorTableParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetColorTableParameteriv) + .type GL_PREFIX(GetColorTableParameteriv), @function +GL_PREFIX(GetColorTableParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetColorTableParameteriv), .-GL_PREFIX(GetColorTableParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(ColorSubTable) + .type GL_PREFIX(ColorSubTable), @function +GL_PREFIX(ColorSubTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorSubTable), .-GL_PREFIX(ColorSubTable) + + .p2align 4,,15 + .globl GL_PREFIX(CopyColorSubTable) + .type GL_PREFIX(CopyColorSubTable), @function +GL_PREFIX(CopyColorSubTable): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyColorSubTable), .-GL_PREFIX(CopyColorSubTable) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionFilter1D) + .type GL_PREFIX(ConvolutionFilter1D), @function +GL_PREFIX(ConvolutionFilter1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionFilter1D), .-GL_PREFIX(ConvolutionFilter1D) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionFilter2D) + .type GL_PREFIX(ConvolutionFilter2D), @function +GL_PREFIX(ConvolutionFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionFilter2D), .-GL_PREFIX(ConvolutionFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameterf) + .type GL_PREFIX(ConvolutionParameterf), @function +GL_PREFIX(ConvolutionParameterf): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 2800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2800(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $24, %rsp + movq 2800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameterf), .-GL_PREFIX(ConvolutionParameterf) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameterfv) + .type GL_PREFIX(ConvolutionParameterfv), @function +GL_PREFIX(ConvolutionParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameterfv), .-GL_PREFIX(ConvolutionParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameteri) + .type GL_PREFIX(ConvolutionParameteri), @function +GL_PREFIX(ConvolutionParameteri): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameteri), .-GL_PREFIX(ConvolutionParameteri) + + .p2align 4,,15 + .globl GL_PREFIX(ConvolutionParameteriv) + .type GL_PREFIX(ConvolutionParameteriv), @function +GL_PREFIX(ConvolutionParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ConvolutionParameteriv), .-GL_PREFIX(ConvolutionParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(CopyConvolutionFilter1D) + .type GL_PREFIX(CopyConvolutionFilter1D), @function +GL_PREFIX(CopyConvolutionFilter1D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyConvolutionFilter1D), .-GL_PREFIX(CopyConvolutionFilter1D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyConvolutionFilter2D) + .type GL_PREFIX(CopyConvolutionFilter2D), @function +GL_PREFIX(CopyConvolutionFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyConvolutionFilter2D), .-GL_PREFIX(CopyConvolutionFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionFilter) + .type GL_PREFIX(GetConvolutionFilter), @function +GL_PREFIX(GetConvolutionFilter): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionFilter), .-GL_PREFIX(GetConvolutionFilter) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionParameterfv) + .type GL_PREFIX(GetConvolutionParameterfv), @function +GL_PREFIX(GetConvolutionParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionParameterfv), .-GL_PREFIX(GetConvolutionParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetConvolutionParameteriv) + .type GL_PREFIX(GetConvolutionParameteriv), @function +GL_PREFIX(GetConvolutionParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetConvolutionParameteriv), .-GL_PREFIX(GetConvolutionParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetSeparableFilter) + .type GL_PREFIX(GetSeparableFilter), @function +GL_PREFIX(GetSeparableFilter): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSeparableFilter), .-GL_PREFIX(GetSeparableFilter) + + .p2align 4,,15 + .globl GL_PREFIX(SeparableFilter2D) + .type GL_PREFIX(SeparableFilter2D), @function +GL_PREFIX(SeparableFilter2D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SeparableFilter2D), .-GL_PREFIX(SeparableFilter2D) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogram) + .type GL_PREFIX(GetHistogram), @function +GL_PREFIX(GetHistogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogram), .-GL_PREFIX(GetHistogram) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogramParameterfv) + .type GL_PREFIX(GetHistogramParameterfv), @function +GL_PREFIX(GetHistogramParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogramParameterfv), .-GL_PREFIX(GetHistogramParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetHistogramParameteriv) + .type GL_PREFIX(GetHistogramParameteriv), @function +GL_PREFIX(GetHistogramParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHistogramParameteriv), .-GL_PREFIX(GetHistogramParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmax) + .type GL_PREFIX(GetMinmax), @function +GL_PREFIX(GetMinmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmax), .-GL_PREFIX(GetMinmax) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmaxParameterfv) + .type GL_PREFIX(GetMinmaxParameterfv), @function +GL_PREFIX(GetMinmaxParameterfv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmaxParameterfv), .-GL_PREFIX(GetMinmaxParameterfv) + + .p2align 4,,15 + .globl GL_PREFIX(GetMinmaxParameteriv) + .type GL_PREFIX(GetMinmaxParameteriv), @function +GL_PREFIX(GetMinmaxParameteriv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetMinmaxParameteriv), .-GL_PREFIX(GetMinmaxParameteriv) + + .p2align 4,,15 + .globl GL_PREFIX(Histogram) + .type GL_PREFIX(Histogram), @function +GL_PREFIX(Histogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Histogram), .-GL_PREFIX(Histogram) + + .p2align 4,,15 + .globl GL_PREFIX(Minmax) + .type GL_PREFIX(Minmax), @function +GL_PREFIX(Minmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 2944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 2944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Minmax), .-GL_PREFIX(Minmax) + + .p2align 4,,15 + .globl GL_PREFIX(ResetHistogram) + .type GL_PREFIX(ResetHistogram), @function +GL_PREFIX(ResetHistogram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResetHistogram), .-GL_PREFIX(ResetHistogram) + + .p2align 4,,15 + .globl GL_PREFIX(ResetMinmax) + .type GL_PREFIX(ResetMinmax), @function +GL_PREFIX(ResetMinmax): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResetMinmax), .-GL_PREFIX(ResetMinmax) + + .p2align 4,,15 + .globl GL_PREFIX(TexImage3D) + .type GL_PREFIX(TexImage3D), @function +GL_PREFIX(TexImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexImage3D), .-GL_PREFIX(TexImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(TexSubImage3D) + .type GL_PREFIX(TexSubImage3D), @function +GL_PREFIX(TexSubImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexSubImage3D), .-GL_PREFIX(TexSubImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(CopyTexSubImage3D) + .type GL_PREFIX(CopyTexSubImage3D), @function +GL_PREFIX(CopyTexSubImage3D): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 2984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyTexSubImage3D), .-GL_PREFIX(CopyTexSubImage3D) + + .p2align 4,,15 + .globl GL_PREFIX(ActiveTextureARB) + .type GL_PREFIX(ActiveTextureARB), @function +GL_PREFIX(ActiveTextureARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 2992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 2992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 2992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 2992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ActiveTextureARB), .-GL_PREFIX(ActiveTextureARB) + + .p2align 4,,15 + .globl GL_PREFIX(ClientActiveTextureARB) + .type GL_PREFIX(ClientActiveTextureARB), @function +GL_PREFIX(ClientActiveTextureARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClientActiveTextureARB), .-GL_PREFIX(ClientActiveTextureARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1dARB) + .type GL_PREFIX(MultiTexCoord1dARB), @function +GL_PREFIX(MultiTexCoord1dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3008(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1dARB), .-GL_PREFIX(MultiTexCoord1dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1dvARB) + .type GL_PREFIX(MultiTexCoord1dvARB), @function +GL_PREFIX(MultiTexCoord1dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1dvARB), .-GL_PREFIX(MultiTexCoord1dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1fARB) + .type GL_PREFIX(MultiTexCoord1fARB), @function +GL_PREFIX(MultiTexCoord1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3024(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1fARB), .-GL_PREFIX(MultiTexCoord1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1fvARB) + .type GL_PREFIX(MultiTexCoord1fvARB), @function +GL_PREFIX(MultiTexCoord1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1fvARB), .-GL_PREFIX(MultiTexCoord1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1iARB) + .type GL_PREFIX(MultiTexCoord1iARB), @function +GL_PREFIX(MultiTexCoord1iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1iARB), .-GL_PREFIX(MultiTexCoord1iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1ivARB) + .type GL_PREFIX(MultiTexCoord1ivARB), @function +GL_PREFIX(MultiTexCoord1ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1ivARB), .-GL_PREFIX(MultiTexCoord1ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1sARB) + .type GL_PREFIX(MultiTexCoord1sARB), @function +GL_PREFIX(MultiTexCoord1sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1sARB), .-GL_PREFIX(MultiTexCoord1sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord1svARB) + .type GL_PREFIX(MultiTexCoord1svARB), @function +GL_PREFIX(MultiTexCoord1svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord1svARB), .-GL_PREFIX(MultiTexCoord1svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2dARB) + .type GL_PREFIX(MultiTexCoord2dARB), @function +GL_PREFIX(MultiTexCoord2dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3072(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2dARB), .-GL_PREFIX(MultiTexCoord2dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2dvARB) + .type GL_PREFIX(MultiTexCoord2dvARB), @function +GL_PREFIX(MultiTexCoord2dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2dvARB), .-GL_PREFIX(MultiTexCoord2dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2fARB) + .type GL_PREFIX(MultiTexCoord2fARB), @function +GL_PREFIX(MultiTexCoord2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3088(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2fARB), .-GL_PREFIX(MultiTexCoord2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2fvARB) + .type GL_PREFIX(MultiTexCoord2fvARB), @function +GL_PREFIX(MultiTexCoord2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2fvARB), .-GL_PREFIX(MultiTexCoord2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2iARB) + .type GL_PREFIX(MultiTexCoord2iARB), @function +GL_PREFIX(MultiTexCoord2iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2iARB), .-GL_PREFIX(MultiTexCoord2iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2ivARB) + .type GL_PREFIX(MultiTexCoord2ivARB), @function +GL_PREFIX(MultiTexCoord2ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2ivARB), .-GL_PREFIX(MultiTexCoord2ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2sARB) + .type GL_PREFIX(MultiTexCoord2sARB), @function +GL_PREFIX(MultiTexCoord2sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2sARB), .-GL_PREFIX(MultiTexCoord2sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord2svARB) + .type GL_PREFIX(MultiTexCoord2svARB), @function +GL_PREFIX(MultiTexCoord2svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord2svARB), .-GL_PREFIX(MultiTexCoord2svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3dARB) + .type GL_PREFIX(MultiTexCoord3dARB), @function +GL_PREFIX(MultiTexCoord3dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3136(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3dARB), .-GL_PREFIX(MultiTexCoord3dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3dvARB) + .type GL_PREFIX(MultiTexCoord3dvARB), @function +GL_PREFIX(MultiTexCoord3dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3dvARB), .-GL_PREFIX(MultiTexCoord3dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3fARB) + .type GL_PREFIX(MultiTexCoord3fARB), @function +GL_PREFIX(MultiTexCoord3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3152(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3fARB), .-GL_PREFIX(MultiTexCoord3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3fvARB) + .type GL_PREFIX(MultiTexCoord3fvARB), @function +GL_PREFIX(MultiTexCoord3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3fvARB), .-GL_PREFIX(MultiTexCoord3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3iARB) + .type GL_PREFIX(MultiTexCoord3iARB), @function +GL_PREFIX(MultiTexCoord3iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3iARB), .-GL_PREFIX(MultiTexCoord3iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3ivARB) + .type GL_PREFIX(MultiTexCoord3ivARB), @function +GL_PREFIX(MultiTexCoord3ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3ivARB), .-GL_PREFIX(MultiTexCoord3ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3sARB) + .type GL_PREFIX(MultiTexCoord3sARB), @function +GL_PREFIX(MultiTexCoord3sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3sARB), .-GL_PREFIX(MultiTexCoord3sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord3svARB) + .type GL_PREFIX(MultiTexCoord3svARB), @function +GL_PREFIX(MultiTexCoord3svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord3svARB), .-GL_PREFIX(MultiTexCoord3svARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4dARB) + .type GL_PREFIX(MultiTexCoord4dARB), @function +GL_PREFIX(MultiTexCoord4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3200(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4dARB), .-GL_PREFIX(MultiTexCoord4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4dvARB) + .type GL_PREFIX(MultiTexCoord4dvARB), @function +GL_PREFIX(MultiTexCoord4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4dvARB), .-GL_PREFIX(MultiTexCoord4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4fARB) + .type GL_PREFIX(MultiTexCoord4fARB), @function +GL_PREFIX(MultiTexCoord4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3216(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4fARB), .-GL_PREFIX(MultiTexCoord4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4fvARB) + .type GL_PREFIX(MultiTexCoord4fvARB), @function +GL_PREFIX(MultiTexCoord4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4fvARB), .-GL_PREFIX(MultiTexCoord4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4iARB) + .type GL_PREFIX(MultiTexCoord4iARB), @function +GL_PREFIX(MultiTexCoord4iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4iARB), .-GL_PREFIX(MultiTexCoord4iARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4ivARB) + .type GL_PREFIX(MultiTexCoord4ivARB), @function +GL_PREFIX(MultiTexCoord4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4ivARB), .-GL_PREFIX(MultiTexCoord4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4sARB) + .type GL_PREFIX(MultiTexCoord4sARB), @function +GL_PREFIX(MultiTexCoord4sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4sARB), .-GL_PREFIX(MultiTexCoord4sARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultiTexCoord4svARB) + .type GL_PREFIX(MultiTexCoord4svARB), @function +GL_PREFIX(MultiTexCoord4svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiTexCoord4svARB), .-GL_PREFIX(MultiTexCoord4svARB) + + .p2align 4,,15 + .globl GL_PREFIX(AttachShader) + .type GL_PREFIX(AttachShader), @function +GL_PREFIX(AttachShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AttachShader), .-GL_PREFIX(AttachShader) + + .p2align 4,,15 + .globl GL_PREFIX(CreateProgram) + .type GL_PREFIX(CreateProgram), @function +GL_PREFIX(CreateProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 3272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3272(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 3272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateProgram), .-GL_PREFIX(CreateProgram) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShader) + .type GL_PREFIX(CreateShader), @function +GL_PREFIX(CreateShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShader), .-GL_PREFIX(CreateShader) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteProgram) + .type GL_PREFIX(DeleteProgram), @function +GL_PREFIX(DeleteProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteProgram), .-GL_PREFIX(DeleteProgram) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteShader) + .type GL_PREFIX(DeleteShader), @function +GL_PREFIX(DeleteShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteShader), .-GL_PREFIX(DeleteShader) + + .p2align 4,,15 + .globl GL_PREFIX(DetachShader) + .type GL_PREFIX(DetachShader), @function +GL_PREFIX(DetachShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DetachShader), .-GL_PREFIX(DetachShader) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttachedShaders) + .type GL_PREFIX(GetAttachedShaders), @function +GL_PREFIX(GetAttachedShaders): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttachedShaders), .-GL_PREFIX(GetAttachedShaders) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramInfoLog) + .type GL_PREFIX(GetProgramInfoLog), @function +GL_PREFIX(GetProgramInfoLog): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramInfoLog), .-GL_PREFIX(GetProgramInfoLog) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramiv) + .type GL_PREFIX(GetProgramiv), @function +GL_PREFIX(GetProgramiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramiv), .-GL_PREFIX(GetProgramiv) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderInfoLog) + .type GL_PREFIX(GetShaderInfoLog), @function +GL_PREFIX(GetShaderInfoLog): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderInfoLog), .-GL_PREFIX(GetShaderInfoLog) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderiv) + .type GL_PREFIX(GetShaderiv), @function +GL_PREFIX(GetShaderiv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderiv), .-GL_PREFIX(GetShaderiv) + + .p2align 4,,15 + .globl GL_PREFIX(IsProgram) + .type GL_PREFIX(IsProgram), @function +GL_PREFIX(IsProgram): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsProgram), .-GL_PREFIX(IsProgram) + + .p2align 4,,15 + .globl GL_PREFIX(IsShader) + .type GL_PREFIX(IsShader), @function +GL_PREFIX(IsShader): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsShader), .-GL_PREFIX(IsShader) + + .p2align 4,,15 + .globl GL_PREFIX(StencilFuncSeparate) + .type GL_PREFIX(StencilFuncSeparate), @function +GL_PREFIX(StencilFuncSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilFuncSeparate), .-GL_PREFIX(StencilFuncSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(StencilMaskSeparate) + .type GL_PREFIX(StencilMaskSeparate), @function +GL_PREFIX(StencilMaskSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilMaskSeparate), .-GL_PREFIX(StencilMaskSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(StencilOpSeparate) + .type GL_PREFIX(StencilOpSeparate), @function +GL_PREFIX(StencilOpSeparate): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(StencilOpSeparate), .-GL_PREFIX(StencilOpSeparate) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2x3fv) + .type GL_PREFIX(UniformMatrix2x3fv), @function +GL_PREFIX(UniformMatrix2x3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2x3fv), .-GL_PREFIX(UniformMatrix2x3fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2x4fv) + .type GL_PREFIX(UniformMatrix2x4fv), @function +GL_PREFIX(UniformMatrix2x4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2x4fv), .-GL_PREFIX(UniformMatrix2x4fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3x2fv) + .type GL_PREFIX(UniformMatrix3x2fv), @function +GL_PREFIX(UniformMatrix3x2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3x2fv), .-GL_PREFIX(UniformMatrix3x2fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3x4fv) + .type GL_PREFIX(UniformMatrix3x4fv), @function +GL_PREFIX(UniformMatrix3x4fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3x4fv), .-GL_PREFIX(UniformMatrix3x4fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4x2fv) + .type GL_PREFIX(UniformMatrix4x2fv), @function +GL_PREFIX(UniformMatrix4x2fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4x2fv), .-GL_PREFIX(UniformMatrix4x2fv) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4x3fv) + .type GL_PREFIX(UniformMatrix4x3fv), @function +GL_PREFIX(UniformMatrix4x3fv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4x3fv), .-GL_PREFIX(UniformMatrix4x3fv) + + .p2align 4,,15 + .globl GL_PREFIX(DrawArraysInstanced) + .type GL_PREFIX(DrawArraysInstanced), @function +GL_PREFIX(DrawArraysInstanced): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawArraysInstanced), .-GL_PREFIX(DrawArraysInstanced) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElementsInstanced) + .type GL_PREFIX(DrawElementsInstanced), @function +GL_PREFIX(DrawElementsInstanced): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElementsInstanced), .-GL_PREFIX(DrawElementsInstanced) + + .p2align 4,,15 + .globl GL_PREFIX(LoadTransposeMatrixdARB) + .type GL_PREFIX(LoadTransposeMatrixdARB), @function +GL_PREFIX(LoadTransposeMatrixdARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadTransposeMatrixdARB), .-GL_PREFIX(LoadTransposeMatrixdARB) + + .p2align 4,,15 + .globl GL_PREFIX(LoadTransposeMatrixfARB) + .type GL_PREFIX(LoadTransposeMatrixfARB), @function +GL_PREFIX(LoadTransposeMatrixfARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadTransposeMatrixfARB), .-GL_PREFIX(LoadTransposeMatrixfARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultTransposeMatrixdARB) + .type GL_PREFIX(MultTransposeMatrixdARB), @function +GL_PREFIX(MultTransposeMatrixdARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultTransposeMatrixdARB), .-GL_PREFIX(MultTransposeMatrixdARB) + + .p2align 4,,15 + .globl GL_PREFIX(MultTransposeMatrixfARB) + .type GL_PREFIX(MultTransposeMatrixfARB), @function +GL_PREFIX(MultTransposeMatrixfARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultTransposeMatrixfARB), .-GL_PREFIX(MultTransposeMatrixfARB) + + .p2align 4,,15 + .globl GL_PREFIX(SampleCoverageARB) + .type GL_PREFIX(SampleCoverageARB), @function +GL_PREFIX(SampleCoverageARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SampleCoverageARB), .-GL_PREFIX(SampleCoverageARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage1DARB) + .type GL_PREFIX(CompressedTexImage1DARB), @function +GL_PREFIX(CompressedTexImage1DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage1DARB), .-GL_PREFIX(CompressedTexImage1DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage2DARB) + .type GL_PREFIX(CompressedTexImage2DARB), @function +GL_PREFIX(CompressedTexImage2DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage2DARB), .-GL_PREFIX(CompressedTexImage2DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexImage3DARB) + .type GL_PREFIX(CompressedTexImage3DARB), @function +GL_PREFIX(CompressedTexImage3DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexImage3DARB), .-GL_PREFIX(CompressedTexImage3DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage1DARB) + .type GL_PREFIX(CompressedTexSubImage1DARB), @function +GL_PREFIX(CompressedTexSubImage1DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage1DARB), .-GL_PREFIX(CompressedTexSubImage1DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage2DARB) + .type GL_PREFIX(CompressedTexSubImage2DARB), @function +GL_PREFIX(CompressedTexSubImage2DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage2DARB), .-GL_PREFIX(CompressedTexSubImage2DARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompressedTexSubImage3DARB) + .type GL_PREFIX(CompressedTexSubImage3DARB), @function +GL_PREFIX(CompressedTexSubImage3DARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompressedTexSubImage3DARB), .-GL_PREFIX(CompressedTexSubImage3DARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetCompressedTexImageARB) + .type GL_PREFIX(GetCompressedTexImageARB), @function +GL_PREFIX(GetCompressedTexImageARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCompressedTexImageARB), .-GL_PREFIX(GetCompressedTexImageARB) + + .p2align 4,,15 + .globl GL_PREFIX(DisableVertexAttribArrayARB) + .type GL_PREFIX(DisableVertexAttribArrayARB), @function +GL_PREFIX(DisableVertexAttribArrayARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableVertexAttribArrayARB), .-GL_PREFIX(DisableVertexAttribArrayARB) + + .p2align 4,,15 + .globl GL_PREFIX(EnableVertexAttribArrayARB) + .type GL_PREFIX(EnableVertexAttribArrayARB), @function +GL_PREFIX(EnableVertexAttribArrayARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 3560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 3560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableVertexAttribArrayARB), .-GL_PREFIX(EnableVertexAttribArrayARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramEnvParameterdvARB) + .type GL_PREFIX(GetProgramEnvParameterdvARB), @function +GL_PREFIX(GetProgramEnvParameterdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramEnvParameterdvARB), .-GL_PREFIX(GetProgramEnvParameterdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramEnvParameterfvARB) + .type GL_PREFIX(GetProgramEnvParameterfvARB), @function +GL_PREFIX(GetProgramEnvParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramEnvParameterfvARB), .-GL_PREFIX(GetProgramEnvParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramLocalParameterdvARB) + .type GL_PREFIX(GetProgramLocalParameterdvARB), @function +GL_PREFIX(GetProgramLocalParameterdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramLocalParameterdvARB), .-GL_PREFIX(GetProgramLocalParameterdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramLocalParameterfvARB) + .type GL_PREFIX(GetProgramLocalParameterfvARB), @function +GL_PREFIX(GetProgramLocalParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramLocalParameterfvARB), .-GL_PREFIX(GetProgramLocalParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramStringARB) + .type GL_PREFIX(GetProgramStringARB), @function +GL_PREFIX(GetProgramStringARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramStringARB), .-GL_PREFIX(GetProgramStringARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramivARB) + .type GL_PREFIX(GetProgramivARB), @function +GL_PREFIX(GetProgramivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramivARB), .-GL_PREFIX(GetProgramivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribdvARB) + .type GL_PREFIX(GetVertexAttribdvARB), @function +GL_PREFIX(GetVertexAttribdvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribdvARB), .-GL_PREFIX(GetVertexAttribdvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribfvARB) + .type GL_PREFIX(GetVertexAttribfvARB), @function +GL_PREFIX(GetVertexAttribfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribfvARB), .-GL_PREFIX(GetVertexAttribfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribivARB) + .type GL_PREFIX(GetVertexAttribivARB), @function +GL_PREFIX(GetVertexAttribivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribivARB), .-GL_PREFIX(GetVertexAttribivARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4dARB) + .type GL_PREFIX(ProgramEnvParameter4dARB), @function +GL_PREFIX(ProgramEnvParameter4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3640(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4dARB), .-GL_PREFIX(ProgramEnvParameter4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4dvARB) + .type GL_PREFIX(ProgramEnvParameter4dvARB), @function +GL_PREFIX(ProgramEnvParameter4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4dvARB), .-GL_PREFIX(ProgramEnvParameter4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4fARB) + .type GL_PREFIX(ProgramEnvParameter4fARB), @function +GL_PREFIX(ProgramEnvParameter4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3656(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4fARB), .-GL_PREFIX(ProgramEnvParameter4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramEnvParameter4fvARB) + .type GL_PREFIX(ProgramEnvParameter4fvARB), @function +GL_PREFIX(ProgramEnvParameter4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramEnvParameter4fvARB), .-GL_PREFIX(ProgramEnvParameter4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4dARB) + .type GL_PREFIX(ProgramLocalParameter4dARB), @function +GL_PREFIX(ProgramLocalParameter4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3672(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4dARB), .-GL_PREFIX(ProgramLocalParameter4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4dvARB) + .type GL_PREFIX(ProgramLocalParameter4dvARB), @function +GL_PREFIX(ProgramLocalParameter4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4dvARB), .-GL_PREFIX(ProgramLocalParameter4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4fARB) + .type GL_PREFIX(ProgramLocalParameter4fARB), @function +GL_PREFIX(ProgramLocalParameter4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _x86_64_get_dispatch@PLT + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3688(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %xmm0, 16(%rsp) + movq %xmm1, 24(%rsp) + movq %xmm2, 32(%rsp) + movq %xmm3, 40(%rsp) + call _glapi_get_dispatch + movq 40(%rsp), %xmm3 + movq 32(%rsp), %xmm2 + movq 24(%rsp), %xmm1 + movq 16(%rsp), %xmm0 + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 3688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4fARB), .-GL_PREFIX(ProgramLocalParameter4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramLocalParameter4fvARB) + .type GL_PREFIX(ProgramLocalParameter4fvARB), @function +GL_PREFIX(ProgramLocalParameter4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramLocalParameter4fvARB), .-GL_PREFIX(ProgramLocalParameter4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramStringARB) + .type GL_PREFIX(ProgramStringARB), @function +GL_PREFIX(ProgramStringARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramStringARB), .-GL_PREFIX(ProgramStringARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dARB) + .type GL_PREFIX(VertexAttrib1dARB), @function +GL_PREFIX(VertexAttrib1dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3712(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dARB), .-GL_PREFIX(VertexAttrib1dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dvARB) + .type GL_PREFIX(VertexAttrib1dvARB), @function +GL_PREFIX(VertexAttrib1dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dvARB), .-GL_PREFIX(VertexAttrib1dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fARB) + .type GL_PREFIX(VertexAttrib1fARB), @function +GL_PREFIX(VertexAttrib1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3728(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fARB), .-GL_PREFIX(VertexAttrib1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fvARB) + .type GL_PREFIX(VertexAttrib1fvARB), @function +GL_PREFIX(VertexAttrib1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fvARB), .-GL_PREFIX(VertexAttrib1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1sARB) + .type GL_PREFIX(VertexAttrib1sARB), @function +GL_PREFIX(VertexAttrib1sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1sARB), .-GL_PREFIX(VertexAttrib1sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1svARB) + .type GL_PREFIX(VertexAttrib1svARB), @function +GL_PREFIX(VertexAttrib1svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1svARB), .-GL_PREFIX(VertexAttrib1svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dARB) + .type GL_PREFIX(VertexAttrib2dARB), @function +GL_PREFIX(VertexAttrib2dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3760(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dARB), .-GL_PREFIX(VertexAttrib2dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dvARB) + .type GL_PREFIX(VertexAttrib2dvARB), @function +GL_PREFIX(VertexAttrib2dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dvARB), .-GL_PREFIX(VertexAttrib2dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fARB) + .type GL_PREFIX(VertexAttrib2fARB), @function +GL_PREFIX(VertexAttrib2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3776(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 3776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fARB), .-GL_PREFIX(VertexAttrib2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fvARB) + .type GL_PREFIX(VertexAttrib2fvARB), @function +GL_PREFIX(VertexAttrib2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fvARB), .-GL_PREFIX(VertexAttrib2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2sARB) + .type GL_PREFIX(VertexAttrib2sARB), @function +GL_PREFIX(VertexAttrib2sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 3792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 3792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2sARB), .-GL_PREFIX(VertexAttrib2sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2svARB) + .type GL_PREFIX(VertexAttrib2svARB), @function +GL_PREFIX(VertexAttrib2svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2svARB), .-GL_PREFIX(VertexAttrib2svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dARB) + .type GL_PREFIX(VertexAttrib3dARB), @function +GL_PREFIX(VertexAttrib3dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3808(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dARB), .-GL_PREFIX(VertexAttrib3dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dvARB) + .type GL_PREFIX(VertexAttrib3dvARB), @function +GL_PREFIX(VertexAttrib3dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dvARB), .-GL_PREFIX(VertexAttrib3dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fARB) + .type GL_PREFIX(VertexAttrib3fARB), @function +GL_PREFIX(VertexAttrib3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3824(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fARB), .-GL_PREFIX(VertexAttrib3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fvARB) + .type GL_PREFIX(VertexAttrib3fvARB), @function +GL_PREFIX(VertexAttrib3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fvARB), .-GL_PREFIX(VertexAttrib3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3sARB) + .type GL_PREFIX(VertexAttrib3sARB), @function +GL_PREFIX(VertexAttrib3sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3sARB), .-GL_PREFIX(VertexAttrib3sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3svARB) + .type GL_PREFIX(VertexAttrib3svARB), @function +GL_PREFIX(VertexAttrib3svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3svARB), .-GL_PREFIX(VertexAttrib3svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NbvARB) + .type GL_PREFIX(VertexAttrib4NbvARB), @function +GL_PREFIX(VertexAttrib4NbvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NbvARB), .-GL_PREFIX(VertexAttrib4NbvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NivARB) + .type GL_PREFIX(VertexAttrib4NivARB), @function +GL_PREFIX(VertexAttrib4NivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NivARB), .-GL_PREFIX(VertexAttrib4NivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NsvARB) + .type GL_PREFIX(VertexAttrib4NsvARB), @function +GL_PREFIX(VertexAttrib4NsvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NsvARB), .-GL_PREFIX(VertexAttrib4NsvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NubARB) + .type GL_PREFIX(VertexAttrib4NubARB), @function +GL_PREFIX(VertexAttrib4NubARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NubARB), .-GL_PREFIX(VertexAttrib4NubARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NubvARB) + .type GL_PREFIX(VertexAttrib4NubvARB), @function +GL_PREFIX(VertexAttrib4NubvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NubvARB), .-GL_PREFIX(VertexAttrib4NubvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NuivARB) + .type GL_PREFIX(VertexAttrib4NuivARB), @function +GL_PREFIX(VertexAttrib4NuivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NuivARB), .-GL_PREFIX(VertexAttrib4NuivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4NusvARB) + .type GL_PREFIX(VertexAttrib4NusvARB), @function +GL_PREFIX(VertexAttrib4NusvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4NusvARB), .-GL_PREFIX(VertexAttrib4NusvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4bvARB) + .type GL_PREFIX(VertexAttrib4bvARB), @function +GL_PREFIX(VertexAttrib4bvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4bvARB), .-GL_PREFIX(VertexAttrib4bvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dARB) + .type GL_PREFIX(VertexAttrib4dARB), @function +GL_PREFIX(VertexAttrib4dARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3920(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dARB), .-GL_PREFIX(VertexAttrib4dARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dvARB) + .type GL_PREFIX(VertexAttrib4dvARB), @function +GL_PREFIX(VertexAttrib4dvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dvARB), .-GL_PREFIX(VertexAttrib4dvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fARB) + .type GL_PREFIX(VertexAttrib4fARB), @function +GL_PREFIX(VertexAttrib4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3936(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 3936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fARB), .-GL_PREFIX(VertexAttrib4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fvARB) + .type GL_PREFIX(VertexAttrib4fvARB), @function +GL_PREFIX(VertexAttrib4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fvARB), .-GL_PREFIX(VertexAttrib4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ivARB) + .type GL_PREFIX(VertexAttrib4ivARB), @function +GL_PREFIX(VertexAttrib4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ivARB), .-GL_PREFIX(VertexAttrib4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4sARB) + .type GL_PREFIX(VertexAttrib4sARB), @function +GL_PREFIX(VertexAttrib4sARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 3960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4sARB), .-GL_PREFIX(VertexAttrib4sARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4svARB) + .type GL_PREFIX(VertexAttrib4svARB), @function +GL_PREFIX(VertexAttrib4svARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4svARB), .-GL_PREFIX(VertexAttrib4svARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubvARB) + .type GL_PREFIX(VertexAttrib4ubvARB), @function +GL_PREFIX(VertexAttrib4ubvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubvARB), .-GL_PREFIX(VertexAttrib4ubvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4uivARB) + .type GL_PREFIX(VertexAttrib4uivARB), @function +GL_PREFIX(VertexAttrib4uivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4uivARB), .-GL_PREFIX(VertexAttrib4uivARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4usvARB) + .type GL_PREFIX(VertexAttrib4usvARB), @function +GL_PREFIX(VertexAttrib4usvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 3992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 3992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 3992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 3992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4usvARB), .-GL_PREFIX(VertexAttrib4usvARB) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribPointerARB) + .type GL_PREFIX(VertexAttribPointerARB), @function +GL_PREFIX(VertexAttribPointerARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribPointerARB), .-GL_PREFIX(VertexAttribPointerARB) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferARB) + .type GL_PREFIX(BindBufferARB), @function +GL_PREFIX(BindBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferARB), .-GL_PREFIX(BindBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(BufferDataARB) + .type GL_PREFIX(BufferDataARB), @function +GL_PREFIX(BufferDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BufferDataARB), .-GL_PREFIX(BufferDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(BufferSubDataARB) + .type GL_PREFIX(BufferSubDataARB), @function +GL_PREFIX(BufferSubDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BufferSubDataARB), .-GL_PREFIX(BufferSubDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteBuffersARB) + .type GL_PREFIX(DeleteBuffersARB), @function +GL_PREFIX(DeleteBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteBuffersARB), .-GL_PREFIX(DeleteBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(GenBuffersARB) + .type GL_PREFIX(GenBuffersARB), @function +GL_PREFIX(GenBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenBuffersARB), .-GL_PREFIX(GenBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferParameterivARB) + .type GL_PREFIX(GetBufferParameterivARB), @function +GL_PREFIX(GetBufferParameterivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferParameterivARB), .-GL_PREFIX(GetBufferParameterivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferPointervARB) + .type GL_PREFIX(GetBufferPointervARB), @function +GL_PREFIX(GetBufferPointervARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferPointervARB), .-GL_PREFIX(GetBufferPointervARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetBufferSubDataARB) + .type GL_PREFIX(GetBufferSubDataARB), @function +GL_PREFIX(GetBufferSubDataARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBufferSubDataARB), .-GL_PREFIX(GetBufferSubDataARB) + + .p2align 4,,15 + .globl GL_PREFIX(IsBufferARB) + .type GL_PREFIX(IsBufferARB), @function +GL_PREFIX(IsBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsBufferARB), .-GL_PREFIX(IsBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(MapBufferARB) + .type GL_PREFIX(MapBufferARB), @function +GL_PREFIX(MapBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapBufferARB), .-GL_PREFIX(MapBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(UnmapBufferARB) + .type GL_PREFIX(UnmapBufferARB), @function +GL_PREFIX(UnmapBufferARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UnmapBufferARB), .-GL_PREFIX(UnmapBufferARB) + + .p2align 4,,15 + .globl GL_PREFIX(BeginQueryARB) + .type GL_PREFIX(BeginQueryARB), @function +GL_PREFIX(BeginQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginQueryARB), .-GL_PREFIX(BeginQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteQueriesARB) + .type GL_PREFIX(DeleteQueriesARB), @function +GL_PREFIX(DeleteQueriesARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteQueriesARB), .-GL_PREFIX(DeleteQueriesARB) + + .p2align 4,,15 + .globl GL_PREFIX(EndQueryARB) + .type GL_PREFIX(EndQueryARB), @function +GL_PREFIX(EndQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndQueryARB), .-GL_PREFIX(EndQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(GenQueriesARB) + .type GL_PREFIX(GenQueriesARB), @function +GL_PREFIX(GenQueriesARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenQueriesARB), .-GL_PREFIX(GenQueriesARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryObjectivARB) + .type GL_PREFIX(GetQueryObjectivARB), @function +GL_PREFIX(GetQueryObjectivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryObjectivARB), .-GL_PREFIX(GetQueryObjectivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryObjectuivARB) + .type GL_PREFIX(GetQueryObjectuivARB), @function +GL_PREFIX(GetQueryObjectuivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryObjectuivARB), .-GL_PREFIX(GetQueryObjectuivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetQueryivARB) + .type GL_PREFIX(GetQueryivARB), @function +GL_PREFIX(GetQueryivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetQueryivARB), .-GL_PREFIX(GetQueryivARB) + + .p2align 4,,15 + .globl GL_PREFIX(IsQueryARB) + .type GL_PREFIX(IsQueryARB), @function +GL_PREFIX(IsQueryARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsQueryARB), .-GL_PREFIX(IsQueryARB) + + .p2align 4,,15 + .globl GL_PREFIX(AttachObjectARB) + .type GL_PREFIX(AttachObjectARB), @function +GL_PREFIX(AttachObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AttachObjectARB), .-GL_PREFIX(AttachObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(CompileShaderARB) + .type GL_PREFIX(CompileShaderARB), @function +GL_PREFIX(CompileShaderARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CompileShaderARB), .-GL_PREFIX(CompileShaderARB) + + .p2align 4,,15 + .globl GL_PREFIX(CreateProgramObjectARB) + .type GL_PREFIX(CreateProgramObjectARB), @function +GL_PREFIX(CreateProgramObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4176(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateProgramObjectARB), .-GL_PREFIX(CreateProgramObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShaderObjectARB) + .type GL_PREFIX(CreateShaderObjectARB), @function +GL_PREFIX(CreateShaderObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShaderObjectARB), .-GL_PREFIX(CreateShaderObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteObjectARB) + .type GL_PREFIX(DeleteObjectARB), @function +GL_PREFIX(DeleteObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteObjectARB), .-GL_PREFIX(DeleteObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(DetachObjectARB) + .type GL_PREFIX(DetachObjectARB), @function +GL_PREFIX(DetachObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DetachObjectARB), .-GL_PREFIX(DetachObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetActiveUniformARB) + .type GL_PREFIX(GetActiveUniformARB), @function +GL_PREFIX(GetActiveUniformARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetActiveUniformARB), .-GL_PREFIX(GetActiveUniformARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttachedObjectsARB) + .type GL_PREFIX(GetAttachedObjectsARB), @function +GL_PREFIX(GetAttachedObjectsARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttachedObjectsARB), .-GL_PREFIX(GetAttachedObjectsARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetHandleARB) + .type GL_PREFIX(GetHandleARB), @function +GL_PREFIX(GetHandleARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetHandleARB), .-GL_PREFIX(GetHandleARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetInfoLogARB) + .type GL_PREFIX(GetInfoLogARB), @function +GL_PREFIX(GetInfoLogARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInfoLogARB), .-GL_PREFIX(GetInfoLogARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterfvARB) + .type GL_PREFIX(GetObjectParameterfvARB), @function +GL_PREFIX(GetObjectParameterfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterfvARB), .-GL_PREFIX(GetObjectParameterfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterivARB) + .type GL_PREFIX(GetObjectParameterivARB), @function +GL_PREFIX(GetObjectParameterivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterivARB), .-GL_PREFIX(GetObjectParameterivARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetShaderSourceARB) + .type GL_PREFIX(GetShaderSourceARB), @function +GL_PREFIX(GetShaderSourceARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetShaderSourceARB), .-GL_PREFIX(GetShaderSourceARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformLocationARB) + .type GL_PREFIX(GetUniformLocationARB), @function +GL_PREFIX(GetUniformLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformLocationARB), .-GL_PREFIX(GetUniformLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformfvARB) + .type GL_PREFIX(GetUniformfvARB), @function +GL_PREFIX(GetUniformfvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformfvARB), .-GL_PREFIX(GetUniformfvARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformivARB) + .type GL_PREFIX(GetUniformivARB), @function +GL_PREFIX(GetUniformivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformivARB), .-GL_PREFIX(GetUniformivARB) + + .p2align 4,,15 + .globl GL_PREFIX(LinkProgramARB) + .type GL_PREFIX(LinkProgramARB), @function +GL_PREFIX(LinkProgramARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LinkProgramARB), .-GL_PREFIX(LinkProgramARB) + + .p2align 4,,15 + .globl GL_PREFIX(ShaderSourceARB) + .type GL_PREFIX(ShaderSourceARB), @function +GL_PREFIX(ShaderSourceARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ShaderSourceARB), .-GL_PREFIX(ShaderSourceARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1fARB) + .type GL_PREFIX(Uniform1fARB), @function +GL_PREFIX(Uniform1fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4304(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1fARB), .-GL_PREFIX(Uniform1fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1fvARB) + .type GL_PREFIX(Uniform1fvARB), @function +GL_PREFIX(Uniform1fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1fvARB), .-GL_PREFIX(Uniform1fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1iARB) + .type GL_PREFIX(Uniform1iARB), @function +GL_PREFIX(Uniform1iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1iARB), .-GL_PREFIX(Uniform1iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1ivARB) + .type GL_PREFIX(Uniform1ivARB), @function +GL_PREFIX(Uniform1ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1ivARB), .-GL_PREFIX(Uniform1ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2fARB) + .type GL_PREFIX(Uniform2fARB), @function +GL_PREFIX(Uniform2fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4336(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2fARB), .-GL_PREFIX(Uniform2fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2fvARB) + .type GL_PREFIX(Uniform2fvARB), @function +GL_PREFIX(Uniform2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2fvARB), .-GL_PREFIX(Uniform2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2iARB) + .type GL_PREFIX(Uniform2iARB), @function +GL_PREFIX(Uniform2iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2iARB), .-GL_PREFIX(Uniform2iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2ivARB) + .type GL_PREFIX(Uniform2ivARB), @function +GL_PREFIX(Uniform2ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2ivARB), .-GL_PREFIX(Uniform2ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3fARB) + .type GL_PREFIX(Uniform3fARB), @function +GL_PREFIX(Uniform3fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4368(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3fARB), .-GL_PREFIX(Uniform3fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3fvARB) + .type GL_PREFIX(Uniform3fvARB), @function +GL_PREFIX(Uniform3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3fvARB), .-GL_PREFIX(Uniform3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3iARB) + .type GL_PREFIX(Uniform3iARB), @function +GL_PREFIX(Uniform3iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3iARB), .-GL_PREFIX(Uniform3iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3ivARB) + .type GL_PREFIX(Uniform3ivARB), @function +GL_PREFIX(Uniform3ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3ivARB), .-GL_PREFIX(Uniform3ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4fARB) + .type GL_PREFIX(Uniform4fARB), @function +GL_PREFIX(Uniform4fARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4400(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 4400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4fARB), .-GL_PREFIX(Uniform4fARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4fvARB) + .type GL_PREFIX(Uniform4fvARB), @function +GL_PREFIX(Uniform4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4fvARB), .-GL_PREFIX(Uniform4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4iARB) + .type GL_PREFIX(Uniform4iARB), @function +GL_PREFIX(Uniform4iARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4iARB), .-GL_PREFIX(Uniform4iARB) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4ivARB) + .type GL_PREFIX(Uniform4ivARB), @function +GL_PREFIX(Uniform4ivARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4ivARB), .-GL_PREFIX(Uniform4ivARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix2fvARB) + .type GL_PREFIX(UniformMatrix2fvARB), @function +GL_PREFIX(UniformMatrix2fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix2fvARB), .-GL_PREFIX(UniformMatrix2fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix3fvARB) + .type GL_PREFIX(UniformMatrix3fvARB), @function +GL_PREFIX(UniformMatrix3fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix3fvARB), .-GL_PREFIX(UniformMatrix3fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UniformMatrix4fvARB) + .type GL_PREFIX(UniformMatrix4fvARB), @function +GL_PREFIX(UniformMatrix4fvARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UniformMatrix4fvARB), .-GL_PREFIX(UniformMatrix4fvARB) + + .p2align 4,,15 + .globl GL_PREFIX(UseProgramObjectARB) + .type GL_PREFIX(UseProgramObjectARB), @function +GL_PREFIX(UseProgramObjectARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UseProgramObjectARB), .-GL_PREFIX(UseProgramObjectARB) + + .p2align 4,,15 + .globl GL_PREFIX(ValidateProgramARB) + .type GL_PREFIX(ValidateProgramARB), @function +GL_PREFIX(ValidateProgramARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ValidateProgramARB), .-GL_PREFIX(ValidateProgramARB) + + .p2align 4,,15 + .globl GL_PREFIX(BindAttribLocationARB) + .type GL_PREFIX(BindAttribLocationARB), @function +GL_PREFIX(BindAttribLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindAttribLocationARB), .-GL_PREFIX(BindAttribLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetActiveAttribARB) + .type GL_PREFIX(GetActiveAttribARB), @function +GL_PREFIX(GetActiveAttribARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetActiveAttribARB), .-GL_PREFIX(GetActiveAttribARB) + + .p2align 4,,15 + .globl GL_PREFIX(GetAttribLocationARB) + .type GL_PREFIX(GetAttribLocationARB), @function +GL_PREFIX(GetAttribLocationARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetAttribLocationARB), .-GL_PREFIX(GetAttribLocationARB) + + .p2align 4,,15 + .globl GL_PREFIX(DrawBuffersARB) + .type GL_PREFIX(DrawBuffersARB), @function +GL_PREFIX(DrawBuffersARB): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawBuffersARB), .-GL_PREFIX(DrawBuffersARB) + + .p2align 4,,15 + .globl GL_PREFIX(RenderbufferStorageMultisample) + .type GL_PREFIX(RenderbufferStorageMultisample), @function +GL_PREFIX(RenderbufferStorageMultisample): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderbufferStorageMultisample), .-GL_PREFIX(RenderbufferStorageMultisample) + + .p2align 4,,15 + .globl GL_PREFIX(FlushMappedBufferRange) + .type GL_PREFIX(FlushMappedBufferRange), @function +GL_PREFIX(FlushMappedBufferRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FlushMappedBufferRange), .-GL_PREFIX(FlushMappedBufferRange) + + .p2align 4,,15 + .globl GL_PREFIX(MapBufferRange) + .type GL_PREFIX(MapBufferRange), @function +GL_PREFIX(MapBufferRange): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MapBufferRange), .-GL_PREFIX(MapBufferRange) + + .p2align 4,,15 + .globl GL_PREFIX(BindVertexArray) + .type GL_PREFIX(BindVertexArray), @function +GL_PREFIX(BindVertexArray): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindVertexArray), .-GL_PREFIX(BindVertexArray) + + .p2align 4,,15 + .globl GL_PREFIX(GenVertexArrays) + .type GL_PREFIX(GenVertexArrays), @function +GL_PREFIX(GenVertexArrays): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenVertexArrays), .-GL_PREFIX(GenVertexArrays) + + .p2align 4,,15 + .globl GL_PREFIX(CopyBufferSubData) + .type GL_PREFIX(CopyBufferSubData), @function +GL_PREFIX(CopyBufferSubData): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CopyBufferSubData), .-GL_PREFIX(CopyBufferSubData) + + .p2align 4,,15 + .globl GL_PREFIX(ClientWaitSync) + .type GL_PREFIX(ClientWaitSync), @function +GL_PREFIX(ClientWaitSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ClientWaitSync), .-GL_PREFIX(ClientWaitSync) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteSync) + .type GL_PREFIX(DeleteSync), @function +GL_PREFIX(DeleteSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteSync), .-GL_PREFIX(DeleteSync) + + .p2align 4,,15 + .globl GL_PREFIX(FenceSync) + .type GL_PREFIX(FenceSync), @function +GL_PREFIX(FenceSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FenceSync), .-GL_PREFIX(FenceSync) + + .p2align 4,,15 + .globl GL_PREFIX(GetInteger64v) + .type GL_PREFIX(GetInteger64v), @function +GL_PREFIX(GetInteger64v): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetInteger64v), .-GL_PREFIX(GetInteger64v) + + .p2align 4,,15 + .globl GL_PREFIX(GetSynciv) + .type GL_PREFIX(GetSynciv), @function +GL_PREFIX(GetSynciv): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetSynciv), .-GL_PREFIX(GetSynciv) + + .p2align 4,,15 + .globl GL_PREFIX(IsSync) + .type GL_PREFIX(IsSync), @function +GL_PREFIX(IsSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsSync), .-GL_PREFIX(IsSync) + + .p2align 4,,15 + .globl GL_PREFIX(WaitSync) + .type GL_PREFIX(WaitSync), @function +GL_PREFIX(WaitSync): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WaitSync), .-GL_PREFIX(WaitSync) + + .p2align 4,,15 + .globl GL_PREFIX(DrawElementsBaseVertex) + .type GL_PREFIX(DrawElementsBaseVertex), @function +GL_PREFIX(DrawElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawElementsBaseVertex), .-GL_PREFIX(DrawElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(DrawRangeElementsBaseVertex) + .type GL_PREFIX(DrawRangeElementsBaseVertex), @function +GL_PREFIX(DrawRangeElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DrawRangeElementsBaseVertex), .-GL_PREFIX(DrawRangeElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawElementsBaseVertex) + .type GL_PREFIX(MultiDrawElementsBaseVertex), @function +GL_PREFIX(MultiDrawElementsBaseVertex): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawElementsBaseVertex), .-GL_PREFIX(MultiDrawElementsBaseVertex) + + .p2align 4,,15 + .globl GL_PREFIX(PolygonOffsetEXT) + .type GL_PREFIX(PolygonOffsetEXT), @function +GL_PREFIX(PolygonOffsetEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4632(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PolygonOffsetEXT), .-GL_PREFIX(PolygonOffsetEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_580) + .type GL_PREFIX(_dispatch_stub_580), @function + HIDDEN(GL_PREFIX(_dispatch_stub_580)) +GL_PREFIX(_dispatch_stub_580): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_580), .-GL_PREFIX(_dispatch_stub_580) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_581) + .type GL_PREFIX(_dispatch_stub_581), @function + HIDDEN(GL_PREFIX(_dispatch_stub_581)) +GL_PREFIX(_dispatch_stub_581): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_581), .-GL_PREFIX(_dispatch_stub_581) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_582) + .type GL_PREFIX(_dispatch_stub_582), @function + HIDDEN(GL_PREFIX(_dispatch_stub_582)) +GL_PREFIX(_dispatch_stub_582): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4656(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_582), .-GL_PREFIX(_dispatch_stub_582) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_583) + .type GL_PREFIX(_dispatch_stub_583), @function + HIDDEN(GL_PREFIX(_dispatch_stub_583)) +GL_PREFIX(_dispatch_stub_583): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_583), .-GL_PREFIX(_dispatch_stub_583) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_584) + .type GL_PREFIX(_dispatch_stub_584), @function + HIDDEN(GL_PREFIX(_dispatch_stub_584)) +GL_PREFIX(_dispatch_stub_584): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4672(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_584), .-GL_PREFIX(_dispatch_stub_584) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_585) + .type GL_PREFIX(_dispatch_stub_585), @function + HIDDEN(GL_PREFIX(_dispatch_stub_585)) +GL_PREFIX(_dispatch_stub_585): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_585), .-GL_PREFIX(_dispatch_stub_585) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_586) + .type GL_PREFIX(_dispatch_stub_586), @function + HIDDEN(GL_PREFIX(_dispatch_stub_586)) +GL_PREFIX(_dispatch_stub_586): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_586), .-GL_PREFIX(_dispatch_stub_586) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_587) + .type GL_PREFIX(_dispatch_stub_587), @function + HIDDEN(GL_PREFIX(_dispatch_stub_587)) +GL_PREFIX(_dispatch_stub_587): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_587), .-GL_PREFIX(_dispatch_stub_587) + + .p2align 4,,15 + .globl GL_PREFIX(ColorPointerEXT) + .type GL_PREFIX(ColorPointerEXT), @function +GL_PREFIX(ColorPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4704(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorPointerEXT), .-GL_PREFIX(ColorPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EdgeFlagPointerEXT) + .type GL_PREFIX(EdgeFlagPointerEXT), @function +GL_PREFIX(EdgeFlagPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EdgeFlagPointerEXT), .-GL_PREFIX(EdgeFlagPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IndexPointerEXT) + .type GL_PREFIX(IndexPointerEXT), @function +GL_PREFIX(IndexPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4720(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IndexPointerEXT), .-GL_PREFIX(IndexPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(NormalPointerEXT) + .type GL_PREFIX(NormalPointerEXT), @function +GL_PREFIX(NormalPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(NormalPointerEXT), .-GL_PREFIX(NormalPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TexCoordPointerEXT) + .type GL_PREFIX(TexCoordPointerEXT), @function +GL_PREFIX(TexCoordPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexCoordPointerEXT), .-GL_PREFIX(TexCoordPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexPointerEXT) + .type GL_PREFIX(VertexPointerEXT), @function +GL_PREFIX(VertexPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexPointerEXT), .-GL_PREFIX(VertexPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterfEXT) + .type GL_PREFIX(PointParameterfEXT), @function +GL_PREFIX(PointParameterfEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4752(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 4752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterfEXT), .-GL_PREFIX(PointParameterfEXT) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterfvEXT) + .type GL_PREFIX(PointParameterfvEXT), @function +GL_PREFIX(PointParameterfvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterfvEXT), .-GL_PREFIX(PointParameterfvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(LockArraysEXT) + .type GL_PREFIX(LockArraysEXT), @function +GL_PREFIX(LockArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LockArraysEXT), .-GL_PREFIX(LockArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(UnlockArraysEXT) + .type GL_PREFIX(UnlockArraysEXT), @function +GL_PREFIX(UnlockArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 4776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4776(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 4776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UnlockArraysEXT), .-GL_PREFIX(UnlockArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_598) + .type GL_PREFIX(_dispatch_stub_598), @function + HIDDEN(GL_PREFIX(_dispatch_stub_598)) +GL_PREFIX(_dispatch_stub_598): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_598), .-GL_PREFIX(_dispatch_stub_598) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_599) + .type GL_PREFIX(_dispatch_stub_599), @function + HIDDEN(GL_PREFIX(_dispatch_stub_599)) +GL_PREFIX(_dispatch_stub_599): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 4792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 4792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_599), .-GL_PREFIX(_dispatch_stub_599) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3bEXT) + .type GL_PREFIX(SecondaryColor3bEXT), @function +GL_PREFIX(SecondaryColor3bEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3bEXT), .-GL_PREFIX(SecondaryColor3bEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3bvEXT) + .type GL_PREFIX(SecondaryColor3bvEXT), @function +GL_PREFIX(SecondaryColor3bvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3bvEXT), .-GL_PREFIX(SecondaryColor3bvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3dEXT) + .type GL_PREFIX(SecondaryColor3dEXT), @function +GL_PREFIX(SecondaryColor3dEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4816(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3dEXT), .-GL_PREFIX(SecondaryColor3dEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3dvEXT) + .type GL_PREFIX(SecondaryColor3dvEXT), @function +GL_PREFIX(SecondaryColor3dvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3dvEXT), .-GL_PREFIX(SecondaryColor3dvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3fEXT) + .type GL_PREFIX(SecondaryColor3fEXT), @function +GL_PREFIX(SecondaryColor3fEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4832(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 4832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3fEXT), .-GL_PREFIX(SecondaryColor3fEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3fvEXT) + .type GL_PREFIX(SecondaryColor3fvEXT), @function +GL_PREFIX(SecondaryColor3fvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3fvEXT), .-GL_PREFIX(SecondaryColor3fvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3iEXT) + .type GL_PREFIX(SecondaryColor3iEXT), @function +GL_PREFIX(SecondaryColor3iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3iEXT), .-GL_PREFIX(SecondaryColor3iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ivEXT) + .type GL_PREFIX(SecondaryColor3ivEXT), @function +GL_PREFIX(SecondaryColor3ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ivEXT), .-GL_PREFIX(SecondaryColor3ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3sEXT) + .type GL_PREFIX(SecondaryColor3sEXT), @function +GL_PREFIX(SecondaryColor3sEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3sEXT), .-GL_PREFIX(SecondaryColor3sEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3svEXT) + .type GL_PREFIX(SecondaryColor3svEXT), @function +GL_PREFIX(SecondaryColor3svEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3svEXT), .-GL_PREFIX(SecondaryColor3svEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ubEXT) + .type GL_PREFIX(SecondaryColor3ubEXT), @function +GL_PREFIX(SecondaryColor3ubEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ubEXT), .-GL_PREFIX(SecondaryColor3ubEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3ubvEXT) + .type GL_PREFIX(SecondaryColor3ubvEXT), @function +GL_PREFIX(SecondaryColor3ubvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3ubvEXT), .-GL_PREFIX(SecondaryColor3ubvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3uiEXT) + .type GL_PREFIX(SecondaryColor3uiEXT), @function +GL_PREFIX(SecondaryColor3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3uiEXT), .-GL_PREFIX(SecondaryColor3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3uivEXT) + .type GL_PREFIX(SecondaryColor3uivEXT), @function +GL_PREFIX(SecondaryColor3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3uivEXT), .-GL_PREFIX(SecondaryColor3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3usEXT) + .type GL_PREFIX(SecondaryColor3usEXT), @function +GL_PREFIX(SecondaryColor3usEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3usEXT), .-GL_PREFIX(SecondaryColor3usEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColor3usvEXT) + .type GL_PREFIX(SecondaryColor3usvEXT), @function +GL_PREFIX(SecondaryColor3usvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColor3usvEXT), .-GL_PREFIX(SecondaryColor3usvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(SecondaryColorPointerEXT) + .type GL_PREFIX(SecondaryColorPointerEXT), @function +GL_PREFIX(SecondaryColorPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SecondaryColorPointerEXT), .-GL_PREFIX(SecondaryColorPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawArraysEXT) + .type GL_PREFIX(MultiDrawArraysEXT), @function +GL_PREFIX(MultiDrawArraysEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4936(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawArraysEXT), .-GL_PREFIX(MultiDrawArraysEXT) + + .p2align 4,,15 + .globl GL_PREFIX(MultiDrawElementsEXT) + .type GL_PREFIX(MultiDrawElementsEXT), @function +GL_PREFIX(MultiDrawElementsEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 4944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(MultiDrawElementsEXT), .-GL_PREFIX(MultiDrawElementsEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordPointerEXT) + .type GL_PREFIX(FogCoordPointerEXT), @function +GL_PREFIX(FogCoordPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 4952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 4952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordPointerEXT), .-GL_PREFIX(FogCoordPointerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoorddEXT) + .type GL_PREFIX(FogCoorddEXT), @function +GL_PREFIX(FogCoorddEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 4960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4960(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 4960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoorddEXT), .-GL_PREFIX(FogCoorddEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoorddvEXT) + .type GL_PREFIX(FogCoorddvEXT), @function +GL_PREFIX(FogCoorddvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoorddvEXT), .-GL_PREFIX(FogCoorddvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordfEXT) + .type GL_PREFIX(FogCoordfEXT), @function +GL_PREFIX(FogCoordfEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $8, %rsp + movq %xmm0, (%rsp) + call _x86_64_get_dispatch@PLT + movq (%rsp), %xmm0 + addq $8, %rsp + movq 4976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4976(%rax), %r11 + jmp *%r11 +1: + subq $8, %rsp + movq %xmm0, (%rsp) + call _glapi_get_dispatch + movq (%rsp), %xmm0 + addq $8, %rsp + movq 4976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordfEXT), .-GL_PREFIX(FogCoordfEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FogCoordfvEXT) + .type GL_PREFIX(FogCoordfvEXT), @function +GL_PREFIX(FogCoordfvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4984(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FogCoordfvEXT), .-GL_PREFIX(FogCoordfvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_624) + .type GL_PREFIX(_dispatch_stub_624), @function + HIDDEN(GL_PREFIX(_dispatch_stub_624)) +GL_PREFIX(_dispatch_stub_624): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 4992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 4992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 4992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 4992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_624), .-GL_PREFIX(_dispatch_stub_624) + + .p2align 4,,15 + .globl GL_PREFIX(BlendFuncSeparateEXT) + .type GL_PREFIX(BlendFuncSeparateEXT), @function +GL_PREFIX(BlendFuncSeparateEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BlendFuncSeparateEXT), .-GL_PREFIX(BlendFuncSeparateEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FlushVertexArrayRangeNV) + .type GL_PREFIX(FlushVertexArrayRangeNV), @function +GL_PREFIX(FlushVertexArrayRangeNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5008(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FlushVertexArrayRangeNV), .-GL_PREFIX(FlushVertexArrayRangeNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexArrayRangeNV) + .type GL_PREFIX(VertexArrayRangeNV), @function +GL_PREFIX(VertexArrayRangeNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexArrayRangeNV), .-GL_PREFIX(VertexArrayRangeNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerInputNV) + .type GL_PREFIX(CombinerInputNV), @function +GL_PREFIX(CombinerInputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerInputNV), .-GL_PREFIX(CombinerInputNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerOutputNV) + .type GL_PREFIX(CombinerOutputNV), @function +GL_PREFIX(CombinerOutputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerOutputNV), .-GL_PREFIX(CombinerOutputNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterfNV) + .type GL_PREFIX(CombinerParameterfNV), @function +GL_PREFIX(CombinerParameterfNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5040(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterfNV), .-GL_PREFIX(CombinerParameterfNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterfvNV) + .type GL_PREFIX(CombinerParameterfvNV), @function +GL_PREFIX(CombinerParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterfvNV), .-GL_PREFIX(CombinerParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameteriNV) + .type GL_PREFIX(CombinerParameteriNV), @function +GL_PREFIX(CombinerParameteriNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameteriNV), .-GL_PREFIX(CombinerParameteriNV) + + .p2align 4,,15 + .globl GL_PREFIX(CombinerParameterivNV) + .type GL_PREFIX(CombinerParameterivNV), @function +GL_PREFIX(CombinerParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CombinerParameterivNV), .-GL_PREFIX(CombinerParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(FinalCombinerInputNV) + .type GL_PREFIX(FinalCombinerInputNV), @function +GL_PREFIX(FinalCombinerInputNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FinalCombinerInputNV), .-GL_PREFIX(FinalCombinerInputNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerInputParameterfvNV) + .type GL_PREFIX(GetCombinerInputParameterfvNV), @function +GL_PREFIX(GetCombinerInputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerInputParameterfvNV), .-GL_PREFIX(GetCombinerInputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerInputParameterivNV) + .type GL_PREFIX(GetCombinerInputParameterivNV), @function +GL_PREFIX(GetCombinerInputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerInputParameterivNV), .-GL_PREFIX(GetCombinerInputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerOutputParameterfvNV) + .type GL_PREFIX(GetCombinerOutputParameterfvNV), @function +GL_PREFIX(GetCombinerOutputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5096(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerOutputParameterfvNV), .-GL_PREFIX(GetCombinerOutputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetCombinerOutputParameterivNV) + .type GL_PREFIX(GetCombinerOutputParameterivNV), @function +GL_PREFIX(GetCombinerOutputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetCombinerOutputParameterivNV), .-GL_PREFIX(GetCombinerOutputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetFinalCombinerInputParameterfvNV) + .type GL_PREFIX(GetFinalCombinerInputParameterfvNV), @function +GL_PREFIX(GetFinalCombinerInputParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5112(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFinalCombinerInputParameterfvNV), .-GL_PREFIX(GetFinalCombinerInputParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetFinalCombinerInputParameterivNV) + .type GL_PREFIX(GetFinalCombinerInputParameterivNV), @function +GL_PREFIX(GetFinalCombinerInputParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFinalCombinerInputParameterivNV), .-GL_PREFIX(GetFinalCombinerInputParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(ResizeBuffersMESA) + .type GL_PREFIX(ResizeBuffersMESA), @function +GL_PREFIX(ResizeBuffersMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5128(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ResizeBuffersMESA), .-GL_PREFIX(ResizeBuffersMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2dMESA) + .type GL_PREFIX(WindowPos2dMESA), @function +GL_PREFIX(WindowPos2dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5136(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2dMESA), .-GL_PREFIX(WindowPos2dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2dvMESA) + .type GL_PREFIX(WindowPos2dvMESA), @function +GL_PREFIX(WindowPos2dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2dvMESA), .-GL_PREFIX(WindowPos2dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2fMESA) + .type GL_PREFIX(WindowPos2fMESA), @function +GL_PREFIX(WindowPos2fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5152(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2fMESA), .-GL_PREFIX(WindowPos2fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2fvMESA) + .type GL_PREFIX(WindowPos2fvMESA), @function +GL_PREFIX(WindowPos2fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2fvMESA), .-GL_PREFIX(WindowPos2fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2iMESA) + .type GL_PREFIX(WindowPos2iMESA), @function +GL_PREFIX(WindowPos2iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2iMESA), .-GL_PREFIX(WindowPos2iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2ivMESA) + .type GL_PREFIX(WindowPos2ivMESA), @function +GL_PREFIX(WindowPos2ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2ivMESA), .-GL_PREFIX(WindowPos2ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2sMESA) + .type GL_PREFIX(WindowPos2sMESA), @function +GL_PREFIX(WindowPos2sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2sMESA), .-GL_PREFIX(WindowPos2sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos2svMESA) + .type GL_PREFIX(WindowPos2svMESA), @function +GL_PREFIX(WindowPos2svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos2svMESA), .-GL_PREFIX(WindowPos2svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3dMESA) + .type GL_PREFIX(WindowPos3dMESA), @function +GL_PREFIX(WindowPos3dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5200(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3dMESA), .-GL_PREFIX(WindowPos3dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3dvMESA) + .type GL_PREFIX(WindowPos3dvMESA), @function +GL_PREFIX(WindowPos3dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3dvMESA), .-GL_PREFIX(WindowPos3dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3fMESA) + .type GL_PREFIX(WindowPos3fMESA), @function +GL_PREFIX(WindowPos3fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5216(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $24, %rsp + movq 5216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3fMESA), .-GL_PREFIX(WindowPos3fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3fvMESA) + .type GL_PREFIX(WindowPos3fvMESA), @function +GL_PREFIX(WindowPos3fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3fvMESA), .-GL_PREFIX(WindowPos3fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3iMESA) + .type GL_PREFIX(WindowPos3iMESA), @function +GL_PREFIX(WindowPos3iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3iMESA), .-GL_PREFIX(WindowPos3iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3ivMESA) + .type GL_PREFIX(WindowPos3ivMESA), @function +GL_PREFIX(WindowPos3ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3ivMESA), .-GL_PREFIX(WindowPos3ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3sMESA) + .type GL_PREFIX(WindowPos3sMESA), @function +GL_PREFIX(WindowPos3sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3sMESA), .-GL_PREFIX(WindowPos3sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos3svMESA) + .type GL_PREFIX(WindowPos3svMESA), @function +GL_PREFIX(WindowPos3svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos3svMESA), .-GL_PREFIX(WindowPos3svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4dMESA) + .type GL_PREFIX(WindowPos4dMESA), @function +GL_PREFIX(WindowPos4dMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5264(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4dMESA), .-GL_PREFIX(WindowPos4dMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4dvMESA) + .type GL_PREFIX(WindowPos4dvMESA), @function +GL_PREFIX(WindowPos4dvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4dvMESA), .-GL_PREFIX(WindowPos4dvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4fMESA) + .type GL_PREFIX(WindowPos4fMESA), @function +GL_PREFIX(WindowPos4fMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5280(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %xmm0, (%rsp) + movq %xmm1, 8(%rsp) + movq %xmm2, 16(%rsp) + movq %xmm3, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm3 + movq 16(%rsp), %xmm2 + movq 8(%rsp), %xmm1 + movq (%rsp), %xmm0 + addq $40, %rsp + movq 5280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4fMESA), .-GL_PREFIX(WindowPos4fMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4fvMESA) + .type GL_PREFIX(WindowPos4fvMESA), @function +GL_PREFIX(WindowPos4fvMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4fvMESA), .-GL_PREFIX(WindowPos4fvMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4iMESA) + .type GL_PREFIX(WindowPos4iMESA), @function +GL_PREFIX(WindowPos4iMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4iMESA), .-GL_PREFIX(WindowPos4iMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4ivMESA) + .type GL_PREFIX(WindowPos4ivMESA), @function +GL_PREFIX(WindowPos4ivMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4ivMESA), .-GL_PREFIX(WindowPos4ivMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4sMESA) + .type GL_PREFIX(WindowPos4sMESA), @function +GL_PREFIX(WindowPos4sMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4sMESA), .-GL_PREFIX(WindowPos4sMESA) + + .p2align 4,,15 + .globl GL_PREFIX(WindowPos4svMESA) + .type GL_PREFIX(WindowPos4svMESA), @function +GL_PREFIX(WindowPos4svMESA): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(WindowPos4svMESA), .-GL_PREFIX(WindowPos4svMESA) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_666) + .type GL_PREFIX(_dispatch_stub_666), @function + HIDDEN(GL_PREFIX(_dispatch_stub_666)) +GL_PREFIX(_dispatch_stub_666): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_666), .-GL_PREFIX(_dispatch_stub_666) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_667) + .type GL_PREFIX(_dispatch_stub_667), @function + HIDDEN(GL_PREFIX(_dispatch_stub_667)) +GL_PREFIX(_dispatch_stub_667): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_667), .-GL_PREFIX(_dispatch_stub_667) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_668) + .type GL_PREFIX(_dispatch_stub_668), @function + HIDDEN(GL_PREFIX(_dispatch_stub_668)) +GL_PREFIX(_dispatch_stub_668): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_668), .-GL_PREFIX(_dispatch_stub_668) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_669) + .type GL_PREFIX(_dispatch_stub_669), @function + HIDDEN(GL_PREFIX(_dispatch_stub_669)) +GL_PREFIX(_dispatch_stub_669): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_669), .-GL_PREFIX(_dispatch_stub_669) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_670) + .type GL_PREFIX(_dispatch_stub_670), @function + HIDDEN(GL_PREFIX(_dispatch_stub_670)) +GL_PREFIX(_dispatch_stub_670): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_670), .-GL_PREFIX(_dispatch_stub_670) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_671) + .type GL_PREFIX(_dispatch_stub_671), @function + HIDDEN(GL_PREFIX(_dispatch_stub_671)) +GL_PREFIX(_dispatch_stub_671): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5368(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_671), .-GL_PREFIX(_dispatch_stub_671) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_672) + .type GL_PREFIX(_dispatch_stub_672), @function + HIDDEN(GL_PREFIX(_dispatch_stub_672)) +GL_PREFIX(_dispatch_stub_672): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_672), .-GL_PREFIX(_dispatch_stub_672) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_673) + .type GL_PREFIX(_dispatch_stub_673), @function + HIDDEN(GL_PREFIX(_dispatch_stub_673)) +GL_PREFIX(_dispatch_stub_673): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_673), .-GL_PREFIX(_dispatch_stub_673) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_674) + .type GL_PREFIX(_dispatch_stub_674), @function + HIDDEN(GL_PREFIX(_dispatch_stub_674)) +GL_PREFIX(_dispatch_stub_674): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_674), .-GL_PREFIX(_dispatch_stub_674) + + .p2align 4,,15 + .globl GL_PREFIX(AreProgramsResidentNV) + .type GL_PREFIX(AreProgramsResidentNV), @function +GL_PREFIX(AreProgramsResidentNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AreProgramsResidentNV), .-GL_PREFIX(AreProgramsResidentNV) + + .p2align 4,,15 + .globl GL_PREFIX(BindProgramNV) + .type GL_PREFIX(BindProgramNV), @function +GL_PREFIX(BindProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindProgramNV), .-GL_PREFIX(BindProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteProgramsNV) + .type GL_PREFIX(DeleteProgramsNV), @function +GL_PREFIX(DeleteProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteProgramsNV), .-GL_PREFIX(DeleteProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(ExecuteProgramNV) + .type GL_PREFIX(ExecuteProgramNV), @function +GL_PREFIX(ExecuteProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ExecuteProgramNV), .-GL_PREFIX(ExecuteProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(GenProgramsNV) + .type GL_PREFIX(GenProgramsNV), @function +GL_PREFIX(GenProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenProgramsNV), .-GL_PREFIX(GenProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramParameterdvNV) + .type GL_PREFIX(GetProgramParameterdvNV), @function +GL_PREFIX(GetProgramParameterdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramParameterdvNV), .-GL_PREFIX(GetProgramParameterdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramParameterfvNV) + .type GL_PREFIX(GetProgramParameterfvNV), @function +GL_PREFIX(GetProgramParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramParameterfvNV), .-GL_PREFIX(GetProgramParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramStringNV) + .type GL_PREFIX(GetProgramStringNV), @function +GL_PREFIX(GetProgramStringNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramStringNV), .-GL_PREFIX(GetProgramStringNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramivNV) + .type GL_PREFIX(GetProgramivNV), @function +GL_PREFIX(GetProgramivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramivNV), .-GL_PREFIX(GetProgramivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetTrackMatrixivNV) + .type GL_PREFIX(GetTrackMatrixivNV), @function +GL_PREFIX(GetTrackMatrixivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTrackMatrixivNV), .-GL_PREFIX(GetTrackMatrixivNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribPointervNV) + .type GL_PREFIX(GetVertexAttribPointervNV), @function +GL_PREFIX(GetVertexAttribPointervNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribPointervNV), .-GL_PREFIX(GetVertexAttribPointervNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribdvNV) + .type GL_PREFIX(GetVertexAttribdvNV), @function +GL_PREFIX(GetVertexAttribdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribdvNV), .-GL_PREFIX(GetVertexAttribdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribfvNV) + .type GL_PREFIX(GetVertexAttribfvNV), @function +GL_PREFIX(GetVertexAttribfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribfvNV), .-GL_PREFIX(GetVertexAttribfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribivNV) + .type GL_PREFIX(GetVertexAttribivNV), @function +GL_PREFIX(GetVertexAttribivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribivNV), .-GL_PREFIX(GetVertexAttribivNV) + + .p2align 4,,15 + .globl GL_PREFIX(IsProgramNV) + .type GL_PREFIX(IsProgramNV), @function +GL_PREFIX(IsProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsProgramNV), .-GL_PREFIX(IsProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(LoadProgramNV) + .type GL_PREFIX(LoadProgramNV), @function +GL_PREFIX(LoadProgramNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(LoadProgramNV), .-GL_PREFIX(LoadProgramNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramParameters4dvNV) + .type GL_PREFIX(ProgramParameters4dvNV), @function +GL_PREFIX(ProgramParameters4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramParameters4dvNV), .-GL_PREFIX(ProgramParameters4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramParameters4fvNV) + .type GL_PREFIX(ProgramParameters4fvNV), @function +GL_PREFIX(ProgramParameters4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramParameters4fvNV), .-GL_PREFIX(ProgramParameters4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(RequestResidentProgramsNV) + .type GL_PREFIX(RequestResidentProgramsNV), @function +GL_PREFIX(RequestResidentProgramsNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RequestResidentProgramsNV), .-GL_PREFIX(RequestResidentProgramsNV) + + .p2align 4,,15 + .globl GL_PREFIX(TrackMatrixNV) + .type GL_PREFIX(TrackMatrixNV), @function +GL_PREFIX(TrackMatrixNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TrackMatrixNV), .-GL_PREFIX(TrackMatrixNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dNV) + .type GL_PREFIX(VertexAttrib1dNV), @function +GL_PREFIX(VertexAttrib1dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5560(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dNV), .-GL_PREFIX(VertexAttrib1dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1dvNV) + .type GL_PREFIX(VertexAttrib1dvNV), @function +GL_PREFIX(VertexAttrib1dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1dvNV), .-GL_PREFIX(VertexAttrib1dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fNV) + .type GL_PREFIX(VertexAttrib1fNV), @function +GL_PREFIX(VertexAttrib1fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _x86_64_get_dispatch@PLT + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5576(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + call _glapi_get_dispatch + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fNV), .-GL_PREFIX(VertexAttrib1fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1fvNV) + .type GL_PREFIX(VertexAttrib1fvNV), @function +GL_PREFIX(VertexAttrib1fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1fvNV), .-GL_PREFIX(VertexAttrib1fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1sNV) + .type GL_PREFIX(VertexAttrib1sNV), @function +GL_PREFIX(VertexAttrib1sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1sNV), .-GL_PREFIX(VertexAttrib1sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib1svNV) + .type GL_PREFIX(VertexAttrib1svNV), @function +GL_PREFIX(VertexAttrib1svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib1svNV), .-GL_PREFIX(VertexAttrib1svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dNV) + .type GL_PREFIX(VertexAttrib2dNV), @function +GL_PREFIX(VertexAttrib2dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5608(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dNV), .-GL_PREFIX(VertexAttrib2dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2dvNV) + .type GL_PREFIX(VertexAttrib2dvNV), @function +GL_PREFIX(VertexAttrib2dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2dvNV), .-GL_PREFIX(VertexAttrib2dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fNV) + .type GL_PREFIX(VertexAttrib2fNV), @function +GL_PREFIX(VertexAttrib2fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _x86_64_get_dispatch@PLT + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5624(%rax), %r11 + jmp *%r11 +1: + subq $24, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + call _glapi_get_dispatch + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $24, %rsp + movq 5624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fNV), .-GL_PREFIX(VertexAttrib2fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2fvNV) + .type GL_PREFIX(VertexAttrib2fvNV), @function +GL_PREFIX(VertexAttrib2fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2fvNV), .-GL_PREFIX(VertexAttrib2fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2sNV) + .type GL_PREFIX(VertexAttrib2sNV), @function +GL_PREFIX(VertexAttrib2sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2sNV), .-GL_PREFIX(VertexAttrib2sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib2svNV) + .type GL_PREFIX(VertexAttrib2svNV), @function +GL_PREFIX(VertexAttrib2svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib2svNV), .-GL_PREFIX(VertexAttrib2svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dNV) + .type GL_PREFIX(VertexAttrib3dNV), @function +GL_PREFIX(VertexAttrib3dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5656(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5656(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5656(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5656(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dNV), .-GL_PREFIX(VertexAttrib3dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3dvNV) + .type GL_PREFIX(VertexAttrib3dvNV), @function +GL_PREFIX(VertexAttrib3dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5664(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5664(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5664(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5664(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3dvNV), .-GL_PREFIX(VertexAttrib3dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fNV) + .type GL_PREFIX(VertexAttrib3fNV), @function +GL_PREFIX(VertexAttrib3fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5672(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _x86_64_get_dispatch@PLT + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5672(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5672(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + call _glapi_get_dispatch + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5672(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fNV), .-GL_PREFIX(VertexAttrib3fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3fvNV) + .type GL_PREFIX(VertexAttrib3fvNV), @function +GL_PREFIX(VertexAttrib3fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5680(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5680(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5680(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5680(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3fvNV), .-GL_PREFIX(VertexAttrib3fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3sNV) + .type GL_PREFIX(VertexAttrib3sNV), @function +GL_PREFIX(VertexAttrib3sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5688(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5688(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5688(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5688(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3sNV), .-GL_PREFIX(VertexAttrib3sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib3svNV) + .type GL_PREFIX(VertexAttrib3svNV), @function +GL_PREFIX(VertexAttrib3svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5696(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5696(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5696(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5696(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib3svNV), .-GL_PREFIX(VertexAttrib3svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dNV) + .type GL_PREFIX(VertexAttrib4dNV), @function +GL_PREFIX(VertexAttrib4dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5704(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5704(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5704(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5704(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dNV), .-GL_PREFIX(VertexAttrib4dNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4dvNV) + .type GL_PREFIX(VertexAttrib4dvNV), @function +GL_PREFIX(VertexAttrib4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5712(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5712(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5712(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5712(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4dvNV), .-GL_PREFIX(VertexAttrib4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fNV) + .type GL_PREFIX(VertexAttrib4fNV), @function +GL_PREFIX(VertexAttrib4fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5720(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _x86_64_get_dispatch@PLT + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5720(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5720(%rax), %r11 + jmp *%r11 +1: + subq $40, %rsp + movq %rdi, (%rsp) + movq %xmm0, 8(%rsp) + movq %xmm1, 16(%rsp) + movq %xmm2, 24(%rsp) + movq %xmm3, 32(%rsp) + call _glapi_get_dispatch + movq 32(%rsp), %xmm3 + movq 24(%rsp), %xmm2 + movq 16(%rsp), %xmm1 + movq 8(%rsp), %xmm0 + movq (%rsp), %rdi + addq $40, %rsp + movq 5720(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fNV), .-GL_PREFIX(VertexAttrib4fNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4fvNV) + .type GL_PREFIX(VertexAttrib4fvNV), @function +GL_PREFIX(VertexAttrib4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5728(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5728(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5728(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5728(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4fvNV), .-GL_PREFIX(VertexAttrib4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4sNV) + .type GL_PREFIX(VertexAttrib4sNV), @function +GL_PREFIX(VertexAttrib4sNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5736(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5736(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5736(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5736(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4sNV), .-GL_PREFIX(VertexAttrib4sNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4svNV) + .type GL_PREFIX(VertexAttrib4svNV), @function +GL_PREFIX(VertexAttrib4svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5744(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5744(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5744(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4svNV), .-GL_PREFIX(VertexAttrib4svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubNV) + .type GL_PREFIX(VertexAttrib4ubNV), @function +GL_PREFIX(VertexAttrib4ubNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5752(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5752(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5752(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubNV), .-GL_PREFIX(VertexAttrib4ubNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttrib4ubvNV) + .type GL_PREFIX(VertexAttrib4ubvNV), @function +GL_PREFIX(VertexAttrib4ubvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5760(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5760(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5760(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5760(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttrib4ubvNV), .-GL_PREFIX(VertexAttrib4ubvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribPointerNV) + .type GL_PREFIX(VertexAttribPointerNV), @function +GL_PREFIX(VertexAttribPointerNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5768(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5768(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5768(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribPointerNV), .-GL_PREFIX(VertexAttribPointerNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1dvNV) + .type GL_PREFIX(VertexAttribs1dvNV), @function +GL_PREFIX(VertexAttribs1dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5776(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5776(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5776(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5776(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1dvNV), .-GL_PREFIX(VertexAttribs1dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1fvNV) + .type GL_PREFIX(VertexAttribs1fvNV), @function +GL_PREFIX(VertexAttribs1fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5784(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5784(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5784(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5784(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1fvNV), .-GL_PREFIX(VertexAttribs1fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs1svNV) + .type GL_PREFIX(VertexAttribs1svNV), @function +GL_PREFIX(VertexAttribs1svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5792(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5792(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5792(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5792(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs1svNV), .-GL_PREFIX(VertexAttribs1svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2dvNV) + .type GL_PREFIX(VertexAttribs2dvNV), @function +GL_PREFIX(VertexAttribs2dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5800(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5800(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5800(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5800(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2dvNV), .-GL_PREFIX(VertexAttribs2dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2fvNV) + .type GL_PREFIX(VertexAttribs2fvNV), @function +GL_PREFIX(VertexAttribs2fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5808(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5808(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5808(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5808(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2fvNV), .-GL_PREFIX(VertexAttribs2fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs2svNV) + .type GL_PREFIX(VertexAttribs2svNV), @function +GL_PREFIX(VertexAttribs2svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5816(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5816(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5816(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5816(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs2svNV), .-GL_PREFIX(VertexAttribs2svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3dvNV) + .type GL_PREFIX(VertexAttribs3dvNV), @function +GL_PREFIX(VertexAttribs3dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5824(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5824(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5824(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5824(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3dvNV), .-GL_PREFIX(VertexAttribs3dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3fvNV) + .type GL_PREFIX(VertexAttribs3fvNV), @function +GL_PREFIX(VertexAttribs3fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5832(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5832(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5832(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5832(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3fvNV), .-GL_PREFIX(VertexAttribs3fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs3svNV) + .type GL_PREFIX(VertexAttribs3svNV), @function +GL_PREFIX(VertexAttribs3svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5840(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5840(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5840(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5840(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs3svNV), .-GL_PREFIX(VertexAttribs3svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4dvNV) + .type GL_PREFIX(VertexAttribs4dvNV), @function +GL_PREFIX(VertexAttribs4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5848(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5848(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5848(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5848(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4dvNV), .-GL_PREFIX(VertexAttribs4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4fvNV) + .type GL_PREFIX(VertexAttribs4fvNV), @function +GL_PREFIX(VertexAttribs4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5856(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5856(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5856(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5856(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4fvNV), .-GL_PREFIX(VertexAttribs4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4svNV) + .type GL_PREFIX(VertexAttribs4svNV), @function +GL_PREFIX(VertexAttribs4svNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5864(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5864(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5864(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5864(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4svNV), .-GL_PREFIX(VertexAttribs4svNV) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribs4ubvNV) + .type GL_PREFIX(VertexAttribs4ubvNV), @function +GL_PREFIX(VertexAttribs4ubvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5872(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 5872(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5872(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 5872(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribs4ubvNV), .-GL_PREFIX(VertexAttribs4ubvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterfvATI) + .type GL_PREFIX(GetTexBumpParameterfvATI), @function +GL_PREFIX(GetTexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterfvATI), .-GL_PREFIX(GetTexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(GetTexBumpParameterivATI) + .type GL_PREFIX(GetTexBumpParameterivATI), @function +GL_PREFIX(GetTexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTexBumpParameterivATI), .-GL_PREFIX(GetTexBumpParameterivATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterfvATI) + .type GL_PREFIX(TexBumpParameterfvATI), @function +GL_PREFIX(TexBumpParameterfvATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterfvATI), .-GL_PREFIX(TexBumpParameterfvATI) + + .p2align 4,,15 + .globl GL_PREFIX(TexBumpParameterivATI) + .type GL_PREFIX(TexBumpParameterivATI), @function +GL_PREFIX(TexBumpParameterivATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5904(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 5904(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5904(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 5904(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TexBumpParameterivATI), .-GL_PREFIX(TexBumpParameterivATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp1ATI) + .type GL_PREFIX(AlphaFragmentOp1ATI), @function +GL_PREFIX(AlphaFragmentOp1ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5912(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5912(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5912(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5912(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp1ATI), .-GL_PREFIX(AlphaFragmentOp1ATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp2ATI) + .type GL_PREFIX(AlphaFragmentOp2ATI), @function +GL_PREFIX(AlphaFragmentOp2ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5920(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5920(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5920(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5920(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp2ATI), .-GL_PREFIX(AlphaFragmentOp2ATI) + + .p2align 4,,15 + .globl GL_PREFIX(AlphaFragmentOp3ATI) + .type GL_PREFIX(AlphaFragmentOp3ATI), @function +GL_PREFIX(AlphaFragmentOp3ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5928(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5928(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5928(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5928(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(AlphaFragmentOp3ATI), .-GL_PREFIX(AlphaFragmentOp3ATI) + + .p2align 4,,15 + .globl GL_PREFIX(BeginFragmentShaderATI) + .type GL_PREFIX(BeginFragmentShaderATI), @function +GL_PREFIX(BeginFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5936(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5936(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5936(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5936(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginFragmentShaderATI), .-GL_PREFIX(BeginFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(BindFragmentShaderATI) + .type GL_PREFIX(BindFragmentShaderATI), @function +GL_PREFIX(BindFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5944(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5944(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5944(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5944(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFragmentShaderATI), .-GL_PREFIX(BindFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp1ATI) + .type GL_PREFIX(ColorFragmentOp1ATI), @function +GL_PREFIX(ColorFragmentOp1ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5952(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5952(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5952(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5952(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp1ATI), .-GL_PREFIX(ColorFragmentOp1ATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp2ATI) + .type GL_PREFIX(ColorFragmentOp2ATI), @function +GL_PREFIX(ColorFragmentOp2ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5960(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5960(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5960(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5960(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp2ATI), .-GL_PREFIX(ColorFragmentOp2ATI) + + .p2align 4,,15 + .globl GL_PREFIX(ColorFragmentOp3ATI) + .type GL_PREFIX(ColorFragmentOp3ATI), @function +GL_PREFIX(ColorFragmentOp3ATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5968(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5968(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5968(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 5968(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorFragmentOp3ATI), .-GL_PREFIX(ColorFragmentOp3ATI) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteFragmentShaderATI) + .type GL_PREFIX(DeleteFragmentShaderATI), @function +GL_PREFIX(DeleteFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5976(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5976(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5976(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5976(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteFragmentShaderATI), .-GL_PREFIX(DeleteFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(EndFragmentShaderATI) + .type GL_PREFIX(EndFragmentShaderATI), @function +GL_PREFIX(EndFragmentShaderATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5984(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 5984(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5984(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 5984(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndFragmentShaderATI), .-GL_PREFIX(EndFragmentShaderATI) + + .p2align 4,,15 + .globl GL_PREFIX(GenFragmentShadersATI) + .type GL_PREFIX(GenFragmentShadersATI), @function +GL_PREFIX(GenFragmentShadersATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 5992(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 5992(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 5992(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 5992(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenFragmentShadersATI), .-GL_PREFIX(GenFragmentShadersATI) + + .p2align 4,,15 + .globl GL_PREFIX(PassTexCoordATI) + .type GL_PREFIX(PassTexCoordATI), @function +GL_PREFIX(PassTexCoordATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6000(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6000(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6000(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6000(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PassTexCoordATI), .-GL_PREFIX(PassTexCoordATI) + + .p2align 4,,15 + .globl GL_PREFIX(SampleMapATI) + .type GL_PREFIX(SampleMapATI), @function +GL_PREFIX(SampleMapATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6008(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6008(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6008(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6008(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SampleMapATI), .-GL_PREFIX(SampleMapATI) + + .p2align 4,,15 + .globl GL_PREFIX(SetFragmentShaderConstantATI) + .type GL_PREFIX(SetFragmentShaderConstantATI), @function +GL_PREFIX(SetFragmentShaderConstantATI): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6016(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6016(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6016(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6016(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(SetFragmentShaderConstantATI), .-GL_PREFIX(SetFragmentShaderConstantATI) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameteriNV) + .type GL_PREFIX(PointParameteriNV), @function +GL_PREFIX(PointParameteriNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6024(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6024(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6024(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6024(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameteriNV), .-GL_PREFIX(PointParameteriNV) + + .p2align 4,,15 + .globl GL_PREFIX(PointParameterivNV) + .type GL_PREFIX(PointParameterivNV), @function +GL_PREFIX(PointParameterivNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6032(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6032(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6032(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6032(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(PointParameterivNV), .-GL_PREFIX(PointParameterivNV) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_755) + .type GL_PREFIX(_dispatch_stub_755), @function + HIDDEN(GL_PREFIX(_dispatch_stub_755)) +GL_PREFIX(_dispatch_stub_755): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6040(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6040(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6040(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6040(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_755), .-GL_PREFIX(_dispatch_stub_755) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_756) + .type GL_PREFIX(_dispatch_stub_756), @function + HIDDEN(GL_PREFIX(_dispatch_stub_756)) +GL_PREFIX(_dispatch_stub_756): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6048(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6048(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6048(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6048(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_756), .-GL_PREFIX(_dispatch_stub_756) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_757) + .type GL_PREFIX(_dispatch_stub_757), @function + HIDDEN(GL_PREFIX(_dispatch_stub_757)) +GL_PREFIX(_dispatch_stub_757): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6056(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6056(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6056(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6056(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_757), .-GL_PREFIX(_dispatch_stub_757) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_758) + .type GL_PREFIX(_dispatch_stub_758), @function + HIDDEN(GL_PREFIX(_dispatch_stub_758)) +GL_PREFIX(_dispatch_stub_758): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6064(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6064(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6064(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6064(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_758), .-GL_PREFIX(_dispatch_stub_758) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_759) + .type GL_PREFIX(_dispatch_stub_759), @function + HIDDEN(GL_PREFIX(_dispatch_stub_759)) +GL_PREFIX(_dispatch_stub_759): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6072(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6072(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6072(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6072(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_759), .-GL_PREFIX(_dispatch_stub_759) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramNamedParameterdvNV) + .type GL_PREFIX(GetProgramNamedParameterdvNV), @function +GL_PREFIX(GetProgramNamedParameterdvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6080(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6080(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6080(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6080(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramNamedParameterdvNV), .-GL_PREFIX(GetProgramNamedParameterdvNV) + + .p2align 4,,15 + .globl GL_PREFIX(GetProgramNamedParameterfvNV) + .type GL_PREFIX(GetProgramNamedParameterfvNV), @function +GL_PREFIX(GetProgramNamedParameterfvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6088(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6088(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6088(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6088(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetProgramNamedParameterfvNV), .-GL_PREFIX(GetProgramNamedParameterfvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4dNV) + .type GL_PREFIX(ProgramNamedParameter4dNV), @function +GL_PREFIX(ProgramNamedParameter4dNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6096(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6096(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6096(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6096(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4dNV), .-GL_PREFIX(ProgramNamedParameter4dNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4dvNV) + .type GL_PREFIX(ProgramNamedParameter4dvNV), @function +GL_PREFIX(ProgramNamedParameter4dvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6104(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6104(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6104(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6104(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4dvNV), .-GL_PREFIX(ProgramNamedParameter4dvNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4fNV) + .type GL_PREFIX(ProgramNamedParameter4fNV), @function +GL_PREFIX(ProgramNamedParameter4fNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6112(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _x86_64_get_dispatch@PLT + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6112(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6112(%rax), %r11 + jmp *%r11 +1: + subq $56, %rsp + movq %rdi, (%rsp) + movq %rsi, 8(%rsp) + movq %rdx, 16(%rsp) + movq %xmm0, 24(%rsp) + movq %xmm1, 32(%rsp) + movq %xmm2, 40(%rsp) + movq %xmm3, 48(%rsp) + call _glapi_get_dispatch + movq 48(%rsp), %xmm3 + movq 40(%rsp), %xmm2 + movq 32(%rsp), %xmm1 + movq 24(%rsp), %xmm0 + movq 16(%rsp), %rdx + movq 8(%rsp), %rsi + movq (%rsp), %rdi + addq $56, %rsp + movq 6112(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4fNV), .-GL_PREFIX(ProgramNamedParameter4fNV) + + .p2align 4,,15 + .globl GL_PREFIX(ProgramNamedParameter4fvNV) + .type GL_PREFIX(ProgramNamedParameter4fvNV), @function +GL_PREFIX(ProgramNamedParameter4fvNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6120(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6120(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6120(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6120(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProgramNamedParameter4fvNV), .-GL_PREFIX(ProgramNamedParameter4fvNV) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_766) + .type GL_PREFIX(_dispatch_stub_766), @function + HIDDEN(GL_PREFIX(_dispatch_stub_766)) +GL_PREFIX(_dispatch_stub_766): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6128(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6128(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6128(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6128(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_766), .-GL_PREFIX(_dispatch_stub_766) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_767) + .type GL_PREFIX(_dispatch_stub_767), @function + HIDDEN(GL_PREFIX(_dispatch_stub_767)) +GL_PREFIX(_dispatch_stub_767): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6136(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6136(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6136(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6136(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_767), .-GL_PREFIX(_dispatch_stub_767) + + .p2align 4,,15 + .globl GL_PREFIX(BindFramebufferEXT) + .type GL_PREFIX(BindFramebufferEXT), @function +GL_PREFIX(BindFramebufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6144(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6144(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6144(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6144(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFramebufferEXT), .-GL_PREFIX(BindFramebufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindRenderbufferEXT) + .type GL_PREFIX(BindRenderbufferEXT), @function +GL_PREFIX(BindRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6152(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6152(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6152(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6152(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindRenderbufferEXT), .-GL_PREFIX(BindRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(CheckFramebufferStatusEXT) + .type GL_PREFIX(CheckFramebufferStatusEXT), @function +GL_PREFIX(CheckFramebufferStatusEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6160(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6160(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6160(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6160(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CheckFramebufferStatusEXT), .-GL_PREFIX(CheckFramebufferStatusEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteFramebuffersEXT) + .type GL_PREFIX(DeleteFramebuffersEXT), @function +GL_PREFIX(DeleteFramebuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6168(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6168(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6168(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6168(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteFramebuffersEXT), .-GL_PREFIX(DeleteFramebuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DeleteRenderbuffersEXT) + .type GL_PREFIX(DeleteRenderbuffersEXT), @function +GL_PREFIX(DeleteRenderbuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6176(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6176(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6176(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6176(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DeleteRenderbuffersEXT), .-GL_PREFIX(DeleteRenderbuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferRenderbufferEXT) + .type GL_PREFIX(FramebufferRenderbufferEXT), @function +GL_PREFIX(FramebufferRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6184(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6184(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6184(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6184(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferRenderbufferEXT), .-GL_PREFIX(FramebufferRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture1DEXT) + .type GL_PREFIX(FramebufferTexture1DEXT), @function +GL_PREFIX(FramebufferTexture1DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6192(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6192(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6192(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture1DEXT), .-GL_PREFIX(FramebufferTexture1DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture2DEXT) + .type GL_PREFIX(FramebufferTexture2DEXT), @function +GL_PREFIX(FramebufferTexture2DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6200(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6200(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6200(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture2DEXT), .-GL_PREFIX(FramebufferTexture2DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTexture3DEXT) + .type GL_PREFIX(FramebufferTexture3DEXT), @function +GL_PREFIX(FramebufferTexture3DEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6208(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6208(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6208(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6208(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTexture3DEXT), .-GL_PREFIX(FramebufferTexture3DEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenFramebuffersEXT) + .type GL_PREFIX(GenFramebuffersEXT), @function +GL_PREFIX(GenFramebuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6216(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6216(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6216(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6216(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenFramebuffersEXT), .-GL_PREFIX(GenFramebuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenRenderbuffersEXT) + .type GL_PREFIX(GenRenderbuffersEXT), @function +GL_PREFIX(GenRenderbuffersEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6224(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6224(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6224(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenRenderbuffersEXT), .-GL_PREFIX(GenRenderbuffersEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GenerateMipmapEXT) + .type GL_PREFIX(GenerateMipmapEXT), @function +GL_PREFIX(GenerateMipmapEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6232(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6232(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6232(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GenerateMipmapEXT), .-GL_PREFIX(GenerateMipmapEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + .type GL_PREFIX(GetFramebufferAttachmentParameterivEXT), @function +GL_PREFIX(GetFramebufferAttachmentParameterivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6240(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6240(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6240(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6240(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFramebufferAttachmentParameterivEXT), .-GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetRenderbufferParameterivEXT) + .type GL_PREFIX(GetRenderbufferParameterivEXT), @function +GL_PREFIX(GetRenderbufferParameterivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6248(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6248(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6248(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6248(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetRenderbufferParameterivEXT), .-GL_PREFIX(GetRenderbufferParameterivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsFramebufferEXT) + .type GL_PREFIX(IsFramebufferEXT), @function +GL_PREFIX(IsFramebufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6256(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6256(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6256(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6256(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsFramebufferEXT), .-GL_PREFIX(IsFramebufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsRenderbufferEXT) + .type GL_PREFIX(IsRenderbufferEXT), @function +GL_PREFIX(IsRenderbufferEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6264(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6264(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6264(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6264(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsRenderbufferEXT), .-GL_PREFIX(IsRenderbufferEXT) + + .p2align 4,,15 + .globl GL_PREFIX(RenderbufferStorageEXT) + .type GL_PREFIX(RenderbufferStorageEXT), @function +GL_PREFIX(RenderbufferStorageEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6272(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6272(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6272(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6272(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(RenderbufferStorageEXT), .-GL_PREFIX(RenderbufferStorageEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_785) + .type GL_PREFIX(_dispatch_stub_785), @function + HIDDEN(GL_PREFIX(_dispatch_stub_785)) +GL_PREFIX(_dispatch_stub_785): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6280(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6280(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6280(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6280(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_785), .-GL_PREFIX(_dispatch_stub_785) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_786) + .type GL_PREFIX(_dispatch_stub_786), @function + HIDDEN(GL_PREFIX(_dispatch_stub_786)) +GL_PREFIX(_dispatch_stub_786): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6288(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6288(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6288(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6288(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_786), .-GL_PREFIX(_dispatch_stub_786) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_787) + .type GL_PREFIX(_dispatch_stub_787), @function + HIDDEN(GL_PREFIX(_dispatch_stub_787)) +GL_PREFIX(_dispatch_stub_787): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6296(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6296(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6296(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6296(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_787), .-GL_PREFIX(_dispatch_stub_787) + + .p2align 4,,15 + .globl GL_PREFIX(FramebufferTextureLayerEXT) + .type GL_PREFIX(FramebufferTextureLayerEXT), @function +GL_PREFIX(FramebufferTextureLayerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6304(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6304(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6304(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6304(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ColorMaskIndexedEXT) + .type GL_PREFIX(ColorMaskIndexedEXT), @function +GL_PREFIX(ColorMaskIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6312(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6312(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6312(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6312(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(DisableIndexedEXT) + .type GL_PREFIX(DisableIndexedEXT), @function +GL_PREFIX(DisableIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6320(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6320(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6320(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EnableIndexedEXT) + .type GL_PREFIX(EnableIndexedEXT), @function +GL_PREFIX(EnableIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6328(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6328(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6328(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetBooleanIndexedvEXT) + .type GL_PREFIX(GetBooleanIndexedvEXT), @function +GL_PREFIX(GetBooleanIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6336(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6336(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6336(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetIntegerIndexedvEXT) + .type GL_PREFIX(GetIntegerIndexedvEXT), @function +GL_PREFIX(GetIntegerIndexedvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6344(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6344(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6344(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(IsEnabledIndexedEXT) + .type GL_PREFIX(IsEnabledIndexedEXT), @function +GL_PREFIX(IsEnabledIndexedEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6352(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6352(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6352(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6352(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BeginConditionalRenderNV) + .type GL_PREFIX(BeginConditionalRenderNV), @function +GL_PREFIX(BeginConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6360(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6360(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6360(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(EndConditionalRenderNV) + .type GL_PREFIX(EndConditionalRenderNV), @function +GL_PREFIX(EndConditionalRenderNV): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6368(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6368(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6368(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6368(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) + + .p2align 4,,15 + .globl GL_PREFIX(BeginTransformFeedbackEXT) + .type GL_PREFIX(BeginTransformFeedbackEXT), @function +GL_PREFIX(BeginTransformFeedbackEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6376(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6376(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6376(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferBaseEXT) + .type GL_PREFIX(BindBufferBaseEXT), @function +GL_PREFIX(BindBufferBaseEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferOffsetEXT) + .type GL_PREFIX(BindBufferOffsetEXT), @function +GL_PREFIX(BindBufferOffsetEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) + + .p2align 4,,15 + .globl GL_PREFIX(BindBufferRangeEXT) + .type GL_PREFIX(BindBufferRangeEXT), @function +GL_PREFIX(BindBufferRangeEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) + + .p2align 4,,15 + .globl GL_PREFIX(EndTransformFeedbackEXT) + .type GL_PREFIX(EndTransformFeedbackEXT), @function +GL_PREFIX(EndTransformFeedbackEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + movq 6408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6408(%rax), %r11 + jmp *%r11 +1: + pushq %rbp + call _glapi_get_dispatch + popq %rbp + movq 6408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetTransformFeedbackVaryingEXT) + .type GL_PREFIX(GetTransformFeedbackVaryingEXT), @function +GL_PREFIX(GetTransformFeedbackVaryingEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + pushq %r9 + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %r9 + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) + + .p2align 4,,15 + .globl GL_PREFIX(TransformFeedbackVaryingsEXT) + .type GL_PREFIX(TransformFeedbackVaryingsEXT), @function +GL_PREFIX(TransformFeedbackVaryingsEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) + + .p2align 4,,15 + .globl GL_PREFIX(ProvokingVertexEXT) + .type GL_PREFIX(ProvokingVertexEXT), @function +GL_PREFIX(ProvokingVertexEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_805) + .type GL_PREFIX(_dispatch_stub_805), @function + HIDDEN(GL_PREFIX(_dispatch_stub_805)) +GL_PREFIX(_dispatch_stub_805): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_805), .-GL_PREFIX(_dispatch_stub_805) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_806) + .type GL_PREFIX(_dispatch_stub_806), @function + HIDDEN(GL_PREFIX(_dispatch_stub_806)) +GL_PREFIX(_dispatch_stub_806): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_806), .-GL_PREFIX(_dispatch_stub_806) + + .p2align 4,,15 + .globl GL_PREFIX(GetObjectParameterivAPPLE) + .type GL_PREFIX(GetObjectParameterivAPPLE), @function +GL_PREFIX(GetObjectParameterivAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(ObjectPurgeableAPPLE) + .type GL_PREFIX(ObjectPurgeableAPPLE), @function +GL_PREFIX(ObjectPurgeableAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(ObjectUnpurgeableAPPLE) + .type GL_PREFIX(ObjectUnpurgeableAPPLE), @function +GL_PREFIX(ObjectUnpurgeableAPPLE): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_810) + .type GL_PREFIX(_dispatch_stub_810), @function + HIDDEN(GL_PREFIX(_dispatch_stub_810)) +GL_PREFIX(_dispatch_stub_810): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_810), .-GL_PREFIX(_dispatch_stub_810) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_811) + .type GL_PREFIX(_dispatch_stub_811), @function + HIDDEN(GL_PREFIX(_dispatch_stub_811)) +GL_PREFIX(_dispatch_stub_811): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_811), .-GL_PREFIX(_dispatch_stub_811) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_812) + .type GL_PREFIX(_dispatch_stub_812), @function + HIDDEN(GL_PREFIX(_dispatch_stub_812)) +GL_PREFIX(_dispatch_stub_812): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_812), .-GL_PREFIX(_dispatch_stub_812) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_813) + .type GL_PREFIX(_dispatch_stub_813), @function + HIDDEN(GL_PREFIX(_dispatch_stub_813)) +GL_PREFIX(_dispatch_stub_813): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_813), .-GL_PREFIX(_dispatch_stub_813) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_814) + .type GL_PREFIX(_dispatch_stub_814), @function + HIDDEN(GL_PREFIX(_dispatch_stub_814)) +GL_PREFIX(_dispatch_stub_814): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(_dispatch_stub_814), .-GL_PREFIX(_dispatch_stub_814) + + .p2align 4,,15 + .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) + .type GL_PREFIX(EGLImageTargetRenderbufferStorageOES), @function +GL_PREFIX(EGLImageTargetRenderbufferStorageOES): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) + + .p2align 4,,15 + .globl GL_PREFIX(EGLImageTargetTexture2DOES) + .type GL_PREFIX(EGLImageTargetTexture2DOES), @function +GL_PREFIX(EGLImageTargetTexture2DOES): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) + + .globl GL_PREFIX(ArrayElementEXT) ; .set GL_PREFIX(ArrayElementEXT), GL_PREFIX(ArrayElement) + .globl GL_PREFIX(BindTextureEXT) ; .set GL_PREFIX(BindTextureEXT), GL_PREFIX(BindTexture) + .globl GL_PREFIX(DrawArraysEXT) ; .set GL_PREFIX(DrawArraysEXT), GL_PREFIX(DrawArrays) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(AreTexturesResidentEXT) ; .set GL_PREFIX(AreTexturesResidentEXT), GL_PREFIX(AreTexturesResident) +#endif + .globl GL_PREFIX(CopyTexImage1DEXT) ; .set GL_PREFIX(CopyTexImage1DEXT), GL_PREFIX(CopyTexImage1D) + .globl GL_PREFIX(CopyTexImage2DEXT) ; .set GL_PREFIX(CopyTexImage2DEXT), GL_PREFIX(CopyTexImage2D) + .globl GL_PREFIX(CopyTexSubImage1DEXT) ; .set GL_PREFIX(CopyTexSubImage1DEXT), GL_PREFIX(CopyTexSubImage1D) + .globl GL_PREFIX(CopyTexSubImage2DEXT) ; .set GL_PREFIX(CopyTexSubImage2DEXT), GL_PREFIX(CopyTexSubImage2D) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(DeleteTexturesEXT) ; .set GL_PREFIX(DeleteTexturesEXT), GL_PREFIX(DeleteTextures) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GenTexturesEXT) ; .set GL_PREFIX(GenTexturesEXT), GL_PREFIX(GenTextures) +#endif + .globl GL_PREFIX(GetPointervEXT) ; .set GL_PREFIX(GetPointervEXT), GL_PREFIX(GetPointerv) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(IsTextureEXT) ; .set GL_PREFIX(IsTextureEXT), GL_PREFIX(IsTexture) +#endif + .globl GL_PREFIX(PrioritizeTexturesEXT) ; .set GL_PREFIX(PrioritizeTexturesEXT), GL_PREFIX(PrioritizeTextures) + .globl GL_PREFIX(TexSubImage1DEXT) ; .set GL_PREFIX(TexSubImage1DEXT), GL_PREFIX(TexSubImage1D) + .globl GL_PREFIX(TexSubImage2DEXT) ; .set GL_PREFIX(TexSubImage2DEXT), GL_PREFIX(TexSubImage2D) + .globl GL_PREFIX(BlendColorEXT) ; .set GL_PREFIX(BlendColorEXT), GL_PREFIX(BlendColor) + .globl GL_PREFIX(BlendEquationEXT) ; .set GL_PREFIX(BlendEquationEXT), GL_PREFIX(BlendEquation) + .globl GL_PREFIX(DrawRangeElementsEXT) ; .set GL_PREFIX(DrawRangeElementsEXT), GL_PREFIX(DrawRangeElements) + .globl GL_PREFIX(ColorTableEXT) ; .set GL_PREFIX(ColorTableEXT), GL_PREFIX(ColorTable) +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableEXT) ; .set GL_PREFIX(GetColorTableEXT), GL_PREFIX(GetColorTable) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableParameterfvEXT) ; .set GL_PREFIX(GetColorTableParameterfvEXT), GL_PREFIX(GetColorTableParameterfv) +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl GL_PREFIX(GetColorTableParameterivEXT) ; .set GL_PREFIX(GetColorTableParameterivEXT), GL_PREFIX(GetColorTableParameteriv) +#endif + .globl GL_PREFIX(TexImage3DEXT) ; .set GL_PREFIX(TexImage3DEXT), GL_PREFIX(TexImage3D) + .globl GL_PREFIX(TexSubImage3DEXT) ; .set GL_PREFIX(TexSubImage3DEXT), GL_PREFIX(TexSubImage3D) + .globl GL_PREFIX(CopyTexSubImage3DEXT) ; .set GL_PREFIX(CopyTexSubImage3DEXT), GL_PREFIX(CopyTexSubImage3D) + .globl GL_PREFIX(ActiveTexture) ; .set GL_PREFIX(ActiveTexture), GL_PREFIX(ActiveTextureARB) + .globl GL_PREFIX(ClientActiveTexture) ; .set GL_PREFIX(ClientActiveTexture), GL_PREFIX(ClientActiveTextureARB) + .globl GL_PREFIX(MultiTexCoord1d) ; .set GL_PREFIX(MultiTexCoord1d), GL_PREFIX(MultiTexCoord1dARB) + .globl GL_PREFIX(MultiTexCoord1dv) ; .set GL_PREFIX(MultiTexCoord1dv), GL_PREFIX(MultiTexCoord1dvARB) + .globl GL_PREFIX(MultiTexCoord1f) ; .set GL_PREFIX(MultiTexCoord1f), GL_PREFIX(MultiTexCoord1fARB) + .globl GL_PREFIX(MultiTexCoord1fv) ; .set GL_PREFIX(MultiTexCoord1fv), GL_PREFIX(MultiTexCoord1fvARB) + .globl GL_PREFIX(MultiTexCoord1i) ; .set GL_PREFIX(MultiTexCoord1i), GL_PREFIX(MultiTexCoord1iARB) + .globl GL_PREFIX(MultiTexCoord1iv) ; .set GL_PREFIX(MultiTexCoord1iv), GL_PREFIX(MultiTexCoord1ivARB) + .globl GL_PREFIX(MultiTexCoord1s) ; .set GL_PREFIX(MultiTexCoord1s), GL_PREFIX(MultiTexCoord1sARB) + .globl GL_PREFIX(MultiTexCoord1sv) ; .set GL_PREFIX(MultiTexCoord1sv), GL_PREFIX(MultiTexCoord1svARB) + .globl GL_PREFIX(MultiTexCoord2d) ; .set GL_PREFIX(MultiTexCoord2d), GL_PREFIX(MultiTexCoord2dARB) + .globl GL_PREFIX(MultiTexCoord2dv) ; .set GL_PREFIX(MultiTexCoord2dv), GL_PREFIX(MultiTexCoord2dvARB) + .globl GL_PREFIX(MultiTexCoord2f) ; .set GL_PREFIX(MultiTexCoord2f), GL_PREFIX(MultiTexCoord2fARB) + .globl GL_PREFIX(MultiTexCoord2fv) ; .set GL_PREFIX(MultiTexCoord2fv), GL_PREFIX(MultiTexCoord2fvARB) + .globl GL_PREFIX(MultiTexCoord2i) ; .set GL_PREFIX(MultiTexCoord2i), GL_PREFIX(MultiTexCoord2iARB) + .globl GL_PREFIX(MultiTexCoord2iv) ; .set GL_PREFIX(MultiTexCoord2iv), GL_PREFIX(MultiTexCoord2ivARB) + .globl GL_PREFIX(MultiTexCoord2s) ; .set GL_PREFIX(MultiTexCoord2s), GL_PREFIX(MultiTexCoord2sARB) + .globl GL_PREFIX(MultiTexCoord2sv) ; .set GL_PREFIX(MultiTexCoord2sv), GL_PREFIX(MultiTexCoord2svARB) + .globl GL_PREFIX(MultiTexCoord3d) ; .set GL_PREFIX(MultiTexCoord3d), GL_PREFIX(MultiTexCoord3dARB) + .globl GL_PREFIX(MultiTexCoord3dv) ; .set GL_PREFIX(MultiTexCoord3dv), GL_PREFIX(MultiTexCoord3dvARB) + .globl GL_PREFIX(MultiTexCoord3f) ; .set GL_PREFIX(MultiTexCoord3f), GL_PREFIX(MultiTexCoord3fARB) + .globl GL_PREFIX(MultiTexCoord3fv) ; .set GL_PREFIX(MultiTexCoord3fv), GL_PREFIX(MultiTexCoord3fvARB) + .globl GL_PREFIX(MultiTexCoord3i) ; .set GL_PREFIX(MultiTexCoord3i), GL_PREFIX(MultiTexCoord3iARB) + .globl GL_PREFIX(MultiTexCoord3iv) ; .set GL_PREFIX(MultiTexCoord3iv), GL_PREFIX(MultiTexCoord3ivARB) + .globl GL_PREFIX(MultiTexCoord3s) ; .set GL_PREFIX(MultiTexCoord3s), GL_PREFIX(MultiTexCoord3sARB) + .globl GL_PREFIX(MultiTexCoord3sv) ; .set GL_PREFIX(MultiTexCoord3sv), GL_PREFIX(MultiTexCoord3svARB) + .globl GL_PREFIX(MultiTexCoord4d) ; .set GL_PREFIX(MultiTexCoord4d), GL_PREFIX(MultiTexCoord4dARB) + .globl GL_PREFIX(MultiTexCoord4dv) ; .set GL_PREFIX(MultiTexCoord4dv), GL_PREFIX(MultiTexCoord4dvARB) + .globl GL_PREFIX(MultiTexCoord4f) ; .set GL_PREFIX(MultiTexCoord4f), GL_PREFIX(MultiTexCoord4fARB) + .globl GL_PREFIX(MultiTexCoord4fv) ; .set GL_PREFIX(MultiTexCoord4fv), GL_PREFIX(MultiTexCoord4fvARB) + .globl GL_PREFIX(MultiTexCoord4i) ; .set GL_PREFIX(MultiTexCoord4i), GL_PREFIX(MultiTexCoord4iARB) + .globl GL_PREFIX(MultiTexCoord4iv) ; .set GL_PREFIX(MultiTexCoord4iv), GL_PREFIX(MultiTexCoord4ivARB) + .globl GL_PREFIX(MultiTexCoord4s) ; .set GL_PREFIX(MultiTexCoord4s), GL_PREFIX(MultiTexCoord4sARB) + .globl GL_PREFIX(MultiTexCoord4sv) ; .set GL_PREFIX(MultiTexCoord4sv), GL_PREFIX(MultiTexCoord4svARB) + .globl GL_PREFIX(DrawArraysInstancedARB) ; .set GL_PREFIX(DrawArraysInstancedARB), GL_PREFIX(DrawArraysInstanced) + .globl GL_PREFIX(DrawArraysInstancedEXT) ; .set GL_PREFIX(DrawArraysInstancedEXT), GL_PREFIX(DrawArraysInstanced) + .globl GL_PREFIX(DrawElementsInstancedARB) ; .set GL_PREFIX(DrawElementsInstancedARB), GL_PREFIX(DrawElementsInstanced) + .globl GL_PREFIX(DrawElementsInstancedEXT) ; .set GL_PREFIX(DrawElementsInstancedEXT), GL_PREFIX(DrawElementsInstanced) + .globl GL_PREFIX(LoadTransposeMatrixd) ; .set GL_PREFIX(LoadTransposeMatrixd), GL_PREFIX(LoadTransposeMatrixdARB) + .globl GL_PREFIX(LoadTransposeMatrixf) ; .set GL_PREFIX(LoadTransposeMatrixf), GL_PREFIX(LoadTransposeMatrixfARB) + .globl GL_PREFIX(MultTransposeMatrixd) ; .set GL_PREFIX(MultTransposeMatrixd), GL_PREFIX(MultTransposeMatrixdARB) + .globl GL_PREFIX(MultTransposeMatrixf) ; .set GL_PREFIX(MultTransposeMatrixf), GL_PREFIX(MultTransposeMatrixfARB) + .globl GL_PREFIX(SampleCoverage) ; .set GL_PREFIX(SampleCoverage), GL_PREFIX(SampleCoverageARB) + .globl GL_PREFIX(CompressedTexImage1D) ; .set GL_PREFIX(CompressedTexImage1D), GL_PREFIX(CompressedTexImage1DARB) + .globl GL_PREFIX(CompressedTexImage2D) ; .set GL_PREFIX(CompressedTexImage2D), GL_PREFIX(CompressedTexImage2DARB) + .globl GL_PREFIX(CompressedTexImage3D) ; .set GL_PREFIX(CompressedTexImage3D), GL_PREFIX(CompressedTexImage3DARB) + .globl GL_PREFIX(CompressedTexSubImage1D) ; .set GL_PREFIX(CompressedTexSubImage1D), GL_PREFIX(CompressedTexSubImage1DARB) + .globl GL_PREFIX(CompressedTexSubImage2D) ; .set GL_PREFIX(CompressedTexSubImage2D), GL_PREFIX(CompressedTexSubImage2DARB) + .globl GL_PREFIX(CompressedTexSubImage3D) ; .set GL_PREFIX(CompressedTexSubImage3D), GL_PREFIX(CompressedTexSubImage3DARB) + .globl GL_PREFIX(GetCompressedTexImage) ; .set GL_PREFIX(GetCompressedTexImage), GL_PREFIX(GetCompressedTexImageARB) + .globl GL_PREFIX(DisableVertexAttribArray) ; .set GL_PREFIX(DisableVertexAttribArray), GL_PREFIX(DisableVertexAttribArrayARB) + .globl GL_PREFIX(EnableVertexAttribArray) ; .set GL_PREFIX(EnableVertexAttribArray), GL_PREFIX(EnableVertexAttribArrayARB) + .globl GL_PREFIX(GetVertexAttribdv) ; .set GL_PREFIX(GetVertexAttribdv), GL_PREFIX(GetVertexAttribdvARB) + .globl GL_PREFIX(GetVertexAttribfv) ; .set GL_PREFIX(GetVertexAttribfv), GL_PREFIX(GetVertexAttribfvARB) + .globl GL_PREFIX(GetVertexAttribiv) ; .set GL_PREFIX(GetVertexAttribiv), GL_PREFIX(GetVertexAttribivARB) + .globl GL_PREFIX(ProgramParameter4dNV) ; .set GL_PREFIX(ProgramParameter4dNV), GL_PREFIX(ProgramEnvParameter4dARB) + .globl GL_PREFIX(ProgramParameter4dvNV) ; .set GL_PREFIX(ProgramParameter4dvNV), GL_PREFIX(ProgramEnvParameter4dvARB) + .globl GL_PREFIX(ProgramParameter4fNV) ; .set GL_PREFIX(ProgramParameter4fNV), GL_PREFIX(ProgramEnvParameter4fARB) + .globl GL_PREFIX(ProgramParameter4fvNV) ; .set GL_PREFIX(ProgramParameter4fvNV), GL_PREFIX(ProgramEnvParameter4fvARB) + .globl GL_PREFIX(VertexAttrib1d) ; .set GL_PREFIX(VertexAttrib1d), GL_PREFIX(VertexAttrib1dARB) + .globl GL_PREFIX(VertexAttrib1dv) ; .set GL_PREFIX(VertexAttrib1dv), GL_PREFIX(VertexAttrib1dvARB) + .globl GL_PREFIX(VertexAttrib1f) ; .set GL_PREFIX(VertexAttrib1f), GL_PREFIX(VertexAttrib1fARB) + .globl GL_PREFIX(VertexAttrib1fv) ; .set GL_PREFIX(VertexAttrib1fv), GL_PREFIX(VertexAttrib1fvARB) + .globl GL_PREFIX(VertexAttrib1s) ; .set GL_PREFIX(VertexAttrib1s), GL_PREFIX(VertexAttrib1sARB) + .globl GL_PREFIX(VertexAttrib1sv) ; .set GL_PREFIX(VertexAttrib1sv), GL_PREFIX(VertexAttrib1svARB) + .globl GL_PREFIX(VertexAttrib2d) ; .set GL_PREFIX(VertexAttrib2d), GL_PREFIX(VertexAttrib2dARB) + .globl GL_PREFIX(VertexAttrib2dv) ; .set GL_PREFIX(VertexAttrib2dv), GL_PREFIX(VertexAttrib2dvARB) + .globl GL_PREFIX(VertexAttrib2f) ; .set GL_PREFIX(VertexAttrib2f), GL_PREFIX(VertexAttrib2fARB) + .globl GL_PREFIX(VertexAttrib2fv) ; .set GL_PREFIX(VertexAttrib2fv), GL_PREFIX(VertexAttrib2fvARB) + .globl GL_PREFIX(VertexAttrib2s) ; .set GL_PREFIX(VertexAttrib2s), GL_PREFIX(VertexAttrib2sARB) + .globl GL_PREFIX(VertexAttrib2sv) ; .set GL_PREFIX(VertexAttrib2sv), GL_PREFIX(VertexAttrib2svARB) + .globl GL_PREFIX(VertexAttrib3d) ; .set GL_PREFIX(VertexAttrib3d), GL_PREFIX(VertexAttrib3dARB) + .globl GL_PREFIX(VertexAttrib3dv) ; .set GL_PREFIX(VertexAttrib3dv), GL_PREFIX(VertexAttrib3dvARB) + .globl GL_PREFIX(VertexAttrib3f) ; .set GL_PREFIX(VertexAttrib3f), GL_PREFIX(VertexAttrib3fARB) + .globl GL_PREFIX(VertexAttrib3fv) ; .set GL_PREFIX(VertexAttrib3fv), GL_PREFIX(VertexAttrib3fvARB) + .globl GL_PREFIX(VertexAttrib3s) ; .set GL_PREFIX(VertexAttrib3s), GL_PREFIX(VertexAttrib3sARB) + .globl GL_PREFIX(VertexAttrib3sv) ; .set GL_PREFIX(VertexAttrib3sv), GL_PREFIX(VertexAttrib3svARB) + .globl GL_PREFIX(VertexAttrib4Nbv) ; .set GL_PREFIX(VertexAttrib4Nbv), GL_PREFIX(VertexAttrib4NbvARB) + .globl GL_PREFIX(VertexAttrib4Niv) ; .set GL_PREFIX(VertexAttrib4Niv), GL_PREFIX(VertexAttrib4NivARB) + .globl GL_PREFIX(VertexAttrib4Nsv) ; .set GL_PREFIX(VertexAttrib4Nsv), GL_PREFIX(VertexAttrib4NsvARB) + .globl GL_PREFIX(VertexAttrib4Nub) ; .set GL_PREFIX(VertexAttrib4Nub), GL_PREFIX(VertexAttrib4NubARB) + .globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB) + .globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB) + .globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB) + .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB) + .globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB) + .globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB) + .globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB) + .globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB) + .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB) + .globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB) + .globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB) + .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB) + .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB) + .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB) + .globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB) + .globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB) + .globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB) + .globl GL_PREFIX(BufferSubData) ; .set GL_PREFIX(BufferSubData), GL_PREFIX(BufferSubDataARB) + .globl GL_PREFIX(DeleteBuffers) ; .set GL_PREFIX(DeleteBuffers), GL_PREFIX(DeleteBuffersARB) + .globl GL_PREFIX(GenBuffers) ; .set GL_PREFIX(GenBuffers), GL_PREFIX(GenBuffersARB) + .globl GL_PREFIX(GetBufferParameteriv) ; .set GL_PREFIX(GetBufferParameteriv), GL_PREFIX(GetBufferParameterivARB) + .globl GL_PREFIX(GetBufferPointerv) ; .set GL_PREFIX(GetBufferPointerv), GL_PREFIX(GetBufferPointervARB) + .globl GL_PREFIX(GetBufferSubData) ; .set GL_PREFIX(GetBufferSubData), GL_PREFIX(GetBufferSubDataARB) + .globl GL_PREFIX(IsBuffer) ; .set GL_PREFIX(IsBuffer), GL_PREFIX(IsBufferARB) + .globl GL_PREFIX(MapBuffer) ; .set GL_PREFIX(MapBuffer), GL_PREFIX(MapBufferARB) + .globl GL_PREFIX(UnmapBuffer) ; .set GL_PREFIX(UnmapBuffer), GL_PREFIX(UnmapBufferARB) + .globl GL_PREFIX(BeginQuery) ; .set GL_PREFIX(BeginQuery), GL_PREFIX(BeginQueryARB) + .globl GL_PREFIX(DeleteQueries) ; .set GL_PREFIX(DeleteQueries), GL_PREFIX(DeleteQueriesARB) + .globl GL_PREFIX(EndQuery) ; .set GL_PREFIX(EndQuery), GL_PREFIX(EndQueryARB) + .globl GL_PREFIX(GenQueries) ; .set GL_PREFIX(GenQueries), GL_PREFIX(GenQueriesARB) + .globl GL_PREFIX(GetQueryObjectiv) ; .set GL_PREFIX(GetQueryObjectiv), GL_PREFIX(GetQueryObjectivARB) + .globl GL_PREFIX(GetQueryObjectuiv) ; .set GL_PREFIX(GetQueryObjectuiv), GL_PREFIX(GetQueryObjectuivARB) + .globl GL_PREFIX(GetQueryiv) ; .set GL_PREFIX(GetQueryiv), GL_PREFIX(GetQueryivARB) + .globl GL_PREFIX(IsQuery) ; .set GL_PREFIX(IsQuery), GL_PREFIX(IsQueryARB) + .globl GL_PREFIX(CompileShader) ; .set GL_PREFIX(CompileShader), GL_PREFIX(CompileShaderARB) + .globl GL_PREFIX(GetActiveUniform) ; .set GL_PREFIX(GetActiveUniform), GL_PREFIX(GetActiveUniformARB) + .globl GL_PREFIX(GetShaderSource) ; .set GL_PREFIX(GetShaderSource), GL_PREFIX(GetShaderSourceARB) + .globl GL_PREFIX(GetUniformLocation) ; .set GL_PREFIX(GetUniformLocation), GL_PREFIX(GetUniformLocationARB) + .globl GL_PREFIX(GetUniformfv) ; .set GL_PREFIX(GetUniformfv), GL_PREFIX(GetUniformfvARB) + .globl GL_PREFIX(GetUniformiv) ; .set GL_PREFIX(GetUniformiv), GL_PREFIX(GetUniformivARB) + .globl GL_PREFIX(LinkProgram) ; .set GL_PREFIX(LinkProgram), GL_PREFIX(LinkProgramARB) + .globl GL_PREFIX(ShaderSource) ; .set GL_PREFIX(ShaderSource), GL_PREFIX(ShaderSourceARB) + .globl GL_PREFIX(Uniform1f) ; .set GL_PREFIX(Uniform1f), GL_PREFIX(Uniform1fARB) + .globl GL_PREFIX(Uniform1fv) ; .set GL_PREFIX(Uniform1fv), GL_PREFIX(Uniform1fvARB) + .globl GL_PREFIX(Uniform1i) ; .set GL_PREFIX(Uniform1i), GL_PREFIX(Uniform1iARB) + .globl GL_PREFIX(Uniform1iv) ; .set GL_PREFIX(Uniform1iv), GL_PREFIX(Uniform1ivARB) + .globl GL_PREFIX(Uniform2f) ; .set GL_PREFIX(Uniform2f), GL_PREFIX(Uniform2fARB) + .globl GL_PREFIX(Uniform2fv) ; .set GL_PREFIX(Uniform2fv), GL_PREFIX(Uniform2fvARB) + .globl GL_PREFIX(Uniform2i) ; .set GL_PREFIX(Uniform2i), GL_PREFIX(Uniform2iARB) + .globl GL_PREFIX(Uniform2iv) ; .set GL_PREFIX(Uniform2iv), GL_PREFIX(Uniform2ivARB) + .globl GL_PREFIX(Uniform3f) ; .set GL_PREFIX(Uniform3f), GL_PREFIX(Uniform3fARB) + .globl GL_PREFIX(Uniform3fv) ; .set GL_PREFIX(Uniform3fv), GL_PREFIX(Uniform3fvARB) + .globl GL_PREFIX(Uniform3i) ; .set GL_PREFIX(Uniform3i), GL_PREFIX(Uniform3iARB) + .globl GL_PREFIX(Uniform3iv) ; .set GL_PREFIX(Uniform3iv), GL_PREFIX(Uniform3ivARB) + .globl GL_PREFIX(Uniform4f) ; .set GL_PREFIX(Uniform4f), GL_PREFIX(Uniform4fARB) + .globl GL_PREFIX(Uniform4fv) ; .set GL_PREFIX(Uniform4fv), GL_PREFIX(Uniform4fvARB) + .globl GL_PREFIX(Uniform4i) ; .set GL_PREFIX(Uniform4i), GL_PREFIX(Uniform4iARB) + .globl GL_PREFIX(Uniform4iv) ; .set GL_PREFIX(Uniform4iv), GL_PREFIX(Uniform4ivARB) + .globl GL_PREFIX(UniformMatrix2fv) ; .set GL_PREFIX(UniformMatrix2fv), GL_PREFIX(UniformMatrix2fvARB) + .globl GL_PREFIX(UniformMatrix3fv) ; .set GL_PREFIX(UniformMatrix3fv), GL_PREFIX(UniformMatrix3fvARB) + .globl GL_PREFIX(UniformMatrix4fv) ; .set GL_PREFIX(UniformMatrix4fv), GL_PREFIX(UniformMatrix4fvARB) + .globl GL_PREFIX(UseProgram) ; .set GL_PREFIX(UseProgram), GL_PREFIX(UseProgramObjectARB) + .globl GL_PREFIX(ValidateProgram) ; .set GL_PREFIX(ValidateProgram), GL_PREFIX(ValidateProgramARB) + .globl GL_PREFIX(BindAttribLocation) ; .set GL_PREFIX(BindAttribLocation), GL_PREFIX(BindAttribLocationARB) + .globl GL_PREFIX(GetActiveAttrib) ; .set GL_PREFIX(GetActiveAttrib), GL_PREFIX(GetActiveAttribARB) + .globl GL_PREFIX(GetAttribLocation) ; .set GL_PREFIX(GetAttribLocation), GL_PREFIX(GetAttribLocationARB) + .globl GL_PREFIX(DrawBuffers) ; .set GL_PREFIX(DrawBuffers), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(DrawBuffersATI) ; .set GL_PREFIX(DrawBuffersATI), GL_PREFIX(DrawBuffersARB) + .globl GL_PREFIX(RenderbufferStorageMultisampleEXT) ; .set GL_PREFIX(RenderbufferStorageMultisampleEXT), GL_PREFIX(RenderbufferStorageMultisample) + .globl GL_PREFIX(PointParameterf) ; .set GL_PREFIX(PointParameterf), GL_PREFIX(PointParameterfEXT) + .globl GL_PREFIX(PointParameterfARB) ; .set GL_PREFIX(PointParameterfARB), GL_PREFIX(PointParameterfEXT) + .globl GL_PREFIX(PointParameterfv) ; .set GL_PREFIX(PointParameterfv), GL_PREFIX(PointParameterfvEXT) + .globl GL_PREFIX(PointParameterfvARB) ; .set GL_PREFIX(PointParameterfvARB), GL_PREFIX(PointParameterfvEXT) + .globl GL_PREFIX(SecondaryColor3b) ; .set GL_PREFIX(SecondaryColor3b), GL_PREFIX(SecondaryColor3bEXT) + .globl GL_PREFIX(SecondaryColor3bv) ; .set GL_PREFIX(SecondaryColor3bv), GL_PREFIX(SecondaryColor3bvEXT) + .globl GL_PREFIX(SecondaryColor3d) ; .set GL_PREFIX(SecondaryColor3d), GL_PREFIX(SecondaryColor3dEXT) + .globl GL_PREFIX(SecondaryColor3dv) ; .set GL_PREFIX(SecondaryColor3dv), GL_PREFIX(SecondaryColor3dvEXT) + .globl GL_PREFIX(SecondaryColor3f) ; .set GL_PREFIX(SecondaryColor3f), GL_PREFIX(SecondaryColor3fEXT) + .globl GL_PREFIX(SecondaryColor3fv) ; .set GL_PREFIX(SecondaryColor3fv), GL_PREFIX(SecondaryColor3fvEXT) + .globl GL_PREFIX(SecondaryColor3i) ; .set GL_PREFIX(SecondaryColor3i), GL_PREFIX(SecondaryColor3iEXT) + .globl GL_PREFIX(SecondaryColor3iv) ; .set GL_PREFIX(SecondaryColor3iv), GL_PREFIX(SecondaryColor3ivEXT) + .globl GL_PREFIX(SecondaryColor3s) ; .set GL_PREFIX(SecondaryColor3s), GL_PREFIX(SecondaryColor3sEXT) + .globl GL_PREFIX(SecondaryColor3sv) ; .set GL_PREFIX(SecondaryColor3sv), GL_PREFIX(SecondaryColor3svEXT) + .globl GL_PREFIX(SecondaryColor3ub) ; .set GL_PREFIX(SecondaryColor3ub), GL_PREFIX(SecondaryColor3ubEXT) + .globl GL_PREFIX(SecondaryColor3ubv) ; .set GL_PREFIX(SecondaryColor3ubv), GL_PREFIX(SecondaryColor3ubvEXT) + .globl GL_PREFIX(SecondaryColor3ui) ; .set GL_PREFIX(SecondaryColor3ui), GL_PREFIX(SecondaryColor3uiEXT) + .globl GL_PREFIX(SecondaryColor3uiv) ; .set GL_PREFIX(SecondaryColor3uiv), GL_PREFIX(SecondaryColor3uivEXT) + .globl GL_PREFIX(SecondaryColor3us) ; .set GL_PREFIX(SecondaryColor3us), GL_PREFIX(SecondaryColor3usEXT) + .globl GL_PREFIX(SecondaryColor3usv) ; .set GL_PREFIX(SecondaryColor3usv), GL_PREFIX(SecondaryColor3usvEXT) + .globl GL_PREFIX(SecondaryColorPointer) ; .set GL_PREFIX(SecondaryColorPointer), GL_PREFIX(SecondaryColorPointerEXT) + .globl GL_PREFIX(MultiDrawArrays) ; .set GL_PREFIX(MultiDrawArrays), GL_PREFIX(MultiDrawArraysEXT) + .globl GL_PREFIX(MultiDrawElements) ; .set GL_PREFIX(MultiDrawElements), GL_PREFIX(MultiDrawElementsEXT) + .globl GL_PREFIX(FogCoordPointer) ; .set GL_PREFIX(FogCoordPointer), GL_PREFIX(FogCoordPointerEXT) + .globl GL_PREFIX(FogCoordd) ; .set GL_PREFIX(FogCoordd), GL_PREFIX(FogCoorddEXT) + .globl GL_PREFIX(FogCoorddv) ; .set GL_PREFIX(FogCoorddv), GL_PREFIX(FogCoorddvEXT) + .globl GL_PREFIX(FogCoordf) ; .set GL_PREFIX(FogCoordf), GL_PREFIX(FogCoordfEXT) + .globl GL_PREFIX(FogCoordfv) ; .set GL_PREFIX(FogCoordfv), GL_PREFIX(FogCoordfvEXT) + .globl GL_PREFIX(BlendFuncSeparate) ; .set GL_PREFIX(BlendFuncSeparate), GL_PREFIX(BlendFuncSeparateEXT) + .globl GL_PREFIX(WindowPos2d) ; .set GL_PREFIX(WindowPos2d), GL_PREFIX(WindowPos2dMESA) + .globl GL_PREFIX(WindowPos2dARB) ; .set GL_PREFIX(WindowPos2dARB), GL_PREFIX(WindowPos2dMESA) + .globl GL_PREFIX(WindowPos2dv) ; .set GL_PREFIX(WindowPos2dv), GL_PREFIX(WindowPos2dvMESA) + .globl GL_PREFIX(WindowPos2dvARB) ; .set GL_PREFIX(WindowPos2dvARB), GL_PREFIX(WindowPos2dvMESA) + .globl GL_PREFIX(WindowPos2f) ; .set GL_PREFIX(WindowPos2f), GL_PREFIX(WindowPos2fMESA) + .globl GL_PREFIX(WindowPos2fARB) ; .set GL_PREFIX(WindowPos2fARB), GL_PREFIX(WindowPos2fMESA) + .globl GL_PREFIX(WindowPos2fv) ; .set GL_PREFIX(WindowPos2fv), GL_PREFIX(WindowPos2fvMESA) + .globl GL_PREFIX(WindowPos2fvARB) ; .set GL_PREFIX(WindowPos2fvARB), GL_PREFIX(WindowPos2fvMESA) + .globl GL_PREFIX(WindowPos2i) ; .set GL_PREFIX(WindowPos2i), GL_PREFIX(WindowPos2iMESA) + .globl GL_PREFIX(WindowPos2iARB) ; .set GL_PREFIX(WindowPos2iARB), GL_PREFIX(WindowPos2iMESA) + .globl GL_PREFIX(WindowPos2iv) ; .set GL_PREFIX(WindowPos2iv), GL_PREFIX(WindowPos2ivMESA) + .globl GL_PREFIX(WindowPos2ivARB) ; .set GL_PREFIX(WindowPos2ivARB), GL_PREFIX(WindowPos2ivMESA) + .globl GL_PREFIX(WindowPos2s) ; .set GL_PREFIX(WindowPos2s), GL_PREFIX(WindowPos2sMESA) + .globl GL_PREFIX(WindowPos2sARB) ; .set GL_PREFIX(WindowPos2sARB), GL_PREFIX(WindowPos2sMESA) + .globl GL_PREFIX(WindowPos2sv) ; .set GL_PREFIX(WindowPos2sv), GL_PREFIX(WindowPos2svMESA) + .globl GL_PREFIX(WindowPos2svARB) ; .set GL_PREFIX(WindowPos2svARB), GL_PREFIX(WindowPos2svMESA) + .globl GL_PREFIX(WindowPos3d) ; .set GL_PREFIX(WindowPos3d), GL_PREFIX(WindowPos3dMESA) + .globl GL_PREFIX(WindowPos3dARB) ; .set GL_PREFIX(WindowPos3dARB), GL_PREFIX(WindowPos3dMESA) + .globl GL_PREFIX(WindowPos3dv) ; .set GL_PREFIX(WindowPos3dv), GL_PREFIX(WindowPos3dvMESA) + .globl GL_PREFIX(WindowPos3dvARB) ; .set GL_PREFIX(WindowPos3dvARB), GL_PREFIX(WindowPos3dvMESA) + .globl GL_PREFIX(WindowPos3f) ; .set GL_PREFIX(WindowPos3f), GL_PREFIX(WindowPos3fMESA) + .globl GL_PREFIX(WindowPos3fARB) ; .set GL_PREFIX(WindowPos3fARB), GL_PREFIX(WindowPos3fMESA) + .globl GL_PREFIX(WindowPos3fv) ; .set GL_PREFIX(WindowPos3fv), GL_PREFIX(WindowPos3fvMESA) + .globl GL_PREFIX(WindowPos3fvARB) ; .set GL_PREFIX(WindowPos3fvARB), GL_PREFIX(WindowPos3fvMESA) + .globl GL_PREFIX(WindowPos3i) ; .set GL_PREFIX(WindowPos3i), GL_PREFIX(WindowPos3iMESA) + .globl GL_PREFIX(WindowPos3iARB) ; .set GL_PREFIX(WindowPos3iARB), GL_PREFIX(WindowPos3iMESA) + .globl GL_PREFIX(WindowPos3iv) ; .set GL_PREFIX(WindowPos3iv), GL_PREFIX(WindowPos3ivMESA) + .globl GL_PREFIX(WindowPos3ivARB) ; .set GL_PREFIX(WindowPos3ivARB), GL_PREFIX(WindowPos3ivMESA) + .globl GL_PREFIX(WindowPos3s) ; .set GL_PREFIX(WindowPos3s), GL_PREFIX(WindowPos3sMESA) + .globl GL_PREFIX(WindowPos3sARB) ; .set GL_PREFIX(WindowPos3sARB), GL_PREFIX(WindowPos3sMESA) + .globl GL_PREFIX(WindowPos3sv) ; .set GL_PREFIX(WindowPos3sv), GL_PREFIX(WindowPos3svMESA) + .globl GL_PREFIX(WindowPos3svARB) ; .set GL_PREFIX(WindowPos3svARB), GL_PREFIX(WindowPos3svMESA) + .globl GL_PREFIX(BindProgramARB) ; .set GL_PREFIX(BindProgramARB), GL_PREFIX(BindProgramNV) + .globl GL_PREFIX(DeleteProgramsARB) ; .set GL_PREFIX(DeleteProgramsARB), GL_PREFIX(DeleteProgramsNV) + .globl GL_PREFIX(GenProgramsARB) ; .set GL_PREFIX(GenProgramsARB), GL_PREFIX(GenProgramsNV) + .globl GL_PREFIX(GetVertexAttribPointerv) ; .set GL_PREFIX(GetVertexAttribPointerv), GL_PREFIX(GetVertexAttribPointervNV) + .globl GL_PREFIX(GetVertexAttribPointervARB) ; .set GL_PREFIX(GetVertexAttribPointervARB), GL_PREFIX(GetVertexAttribPointervNV) + .globl GL_PREFIX(IsProgramARB) ; .set GL_PREFIX(IsProgramARB), GL_PREFIX(IsProgramNV) + .globl GL_PREFIX(PointParameteri) ; .set GL_PREFIX(PointParameteri), GL_PREFIX(PointParameteriNV) + .globl GL_PREFIX(PointParameteriv) ; .set GL_PREFIX(PointParameteriv), GL_PREFIX(PointParameterivNV) + .globl GL_PREFIX(DeleteVertexArrays) ; .set GL_PREFIX(DeleteVertexArrays), GL_PREFIX(_dispatch_stub_757) + .globl GL_PREFIX(IsVertexArray) ; .set GL_PREFIX(IsVertexArray), GL_PREFIX(_dispatch_stub_759) + .globl GL_PREFIX(BlendEquationSeparate) ; .set GL_PREFIX(BlendEquationSeparate), GL_PREFIX(_dispatch_stub_767) + .globl GL_PREFIX(BindFramebuffer) ; .set GL_PREFIX(BindFramebuffer), GL_PREFIX(BindFramebufferEXT) + .globl GL_PREFIX(BindRenderbuffer) ; .set GL_PREFIX(BindRenderbuffer), GL_PREFIX(BindRenderbufferEXT) + .globl GL_PREFIX(CheckFramebufferStatus) ; .set GL_PREFIX(CheckFramebufferStatus), GL_PREFIX(CheckFramebufferStatusEXT) + .globl GL_PREFIX(DeleteFramebuffers) ; .set GL_PREFIX(DeleteFramebuffers), GL_PREFIX(DeleteFramebuffersEXT) + .globl GL_PREFIX(DeleteRenderbuffers) ; .set GL_PREFIX(DeleteRenderbuffers), GL_PREFIX(DeleteRenderbuffersEXT) + .globl GL_PREFIX(FramebufferRenderbuffer) ; .set GL_PREFIX(FramebufferRenderbuffer), GL_PREFIX(FramebufferRenderbufferEXT) + .globl GL_PREFIX(FramebufferTexture1D) ; .set GL_PREFIX(FramebufferTexture1D), GL_PREFIX(FramebufferTexture1DEXT) + .globl GL_PREFIX(FramebufferTexture2D) ; .set GL_PREFIX(FramebufferTexture2D), GL_PREFIX(FramebufferTexture2DEXT) + .globl GL_PREFIX(FramebufferTexture3D) ; .set GL_PREFIX(FramebufferTexture3D), GL_PREFIX(FramebufferTexture3DEXT) + .globl GL_PREFIX(GenFramebuffers) ; .set GL_PREFIX(GenFramebuffers), GL_PREFIX(GenFramebuffersEXT) + .globl GL_PREFIX(GenRenderbuffers) ; .set GL_PREFIX(GenRenderbuffers), GL_PREFIX(GenRenderbuffersEXT) + .globl GL_PREFIX(GenerateMipmap) ; .set GL_PREFIX(GenerateMipmap), GL_PREFIX(GenerateMipmapEXT) + .globl GL_PREFIX(GetFramebufferAttachmentParameteriv) ; .set GL_PREFIX(GetFramebufferAttachmentParameteriv), GL_PREFIX(GetFramebufferAttachmentParameterivEXT) + .globl GL_PREFIX(GetRenderbufferParameteriv) ; .set GL_PREFIX(GetRenderbufferParameteriv), GL_PREFIX(GetRenderbufferParameterivEXT) + .globl GL_PREFIX(IsFramebuffer) ; .set GL_PREFIX(IsFramebuffer), GL_PREFIX(IsFramebufferEXT) + .globl GL_PREFIX(IsRenderbuffer) ; .set GL_PREFIX(IsRenderbuffer), GL_PREFIX(IsRenderbufferEXT) + .globl GL_PREFIX(RenderbufferStorage) ; .set GL_PREFIX(RenderbufferStorage), GL_PREFIX(RenderbufferStorageEXT) + .globl GL_PREFIX(BlitFramebuffer) ; .set GL_PREFIX(BlitFramebuffer), GL_PREFIX(_dispatch_stub_785) + .globl GL_PREFIX(FramebufferTextureLayer) ; .set GL_PREFIX(FramebufferTextureLayer), GL_PREFIX(FramebufferTextureLayerEXT) + .globl GL_PREFIX(BeginTransformFeedback) ; .set GL_PREFIX(BeginTransformFeedback), GL_PREFIX(BeginTransformFeedbackEXT) + .globl GL_PREFIX(BindBufferBase) ; .set GL_PREFIX(BindBufferBase), GL_PREFIX(BindBufferBaseEXT) + .globl GL_PREFIX(BindBufferRange) ; .set GL_PREFIX(BindBufferRange), GL_PREFIX(BindBufferRangeEXT) + .globl GL_PREFIX(EndTransformFeedback) ; .set GL_PREFIX(EndTransformFeedback), GL_PREFIX(EndTransformFeedbackEXT) + .globl GL_PREFIX(GetTransformFeedbackVarying) ; .set GL_PREFIX(GetTransformFeedbackVarying), GL_PREFIX(GetTransformFeedbackVaryingEXT) + .globl GL_PREFIX(TransformFeedbackVaryings) ; .set GL_PREFIX(TransformFeedbackVaryings), GL_PREFIX(TransformFeedbackVaryingsEXT) + .globl GL_PREFIX(ProvokingVertex) ; .set GL_PREFIX(ProvokingVertex), GL_PREFIX(ProvokingVertexEXT) + +#if defined(GLX_USE_TLS) && defined(__linux__) + .section ".note.ABI-tag", "a" + .p2align 2 + .long 1f - 0f /* name length */ + .long 3f - 2f /* data length */ + .long 1 /* note length */ +0: .asciz "GNU" /* vendor name */ +1: .p2align 2 +2: .long 0 /* note data: the ABI tag */ + .long 2,4,20 /* Minimum kernel version w/TLS */ +3: .p2align 2 /* pad out section */ +#endif /* GLX_USE_TLS */ + +#if defined (__ELF__) && defined (__linux__) + .section .note.GNU-stack,"",%progbits +#endif diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S new file mode 100644 index 00000000000..317f595454a --- /dev/null +++ b/src/mapi/glapi/glapi_x86.S @@ -0,0 +1,1316 @@ +/* DO NOT EDIT - This file generated automatically by gl_x86_asm.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004, 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#include "x86/assyntax.h" +#include "glapi/glapioffsets.h" + +#if defined(STDCALL_API) +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n2)) +# else +# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n2)) +# endif +#else +# if defined(USE_MGL_NAMESPACE) +# define GL_PREFIX(n,n2) GLNAME(CONCAT(mgl,n)) +# define _glapi_Dispatch _mglapi_Dispatch +# else +# define GL_PREFIX(n,n2) GLNAME(CONCAT(gl,n)) +# endif +#endif + +#define GL_OFFSET(x) CODEPTR(REGOFF(4 * x, EAX)) + +#if defined(GNU_ASSEMBLER) && !defined(__DJGPP__) && !defined(__MINGW32__) && !defined(__APPLE__) +#define GLOBL_FN(x) GLOBL x ; .type x, function +#else +#define GLOBL_FN(x) GLOBL x +#endif + +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +# define THREADS +#endif + +#ifdef GLX_USE_TLS + +#ifdef GLX_X86_READONLY_TEXT +# define CTX_INSNS MOV_L(GS:(EAX), EAX) +#else +# define CTX_INSNS NOP /* Pad for init_glapi_relocs() */ +#endif + +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + CALL(_x86_get_dispatch) ; \ + CTX_INSNS ; \ + JMP(GL_OFFSET(off)) + +#elif defined(PTHREADS) +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + TEST_L(EAX, EAX) ; \ + JE(1f) ; \ + JMP(GL_OFFSET(off)) ; \ +1: CALL(_x86_get_dispatch) ; \ + JMP(GL_OFFSET(off)) +#elif defined(THREADS) +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + TEST_L(EAX, EAX) ; \ + JE(1f) ; \ + JMP(GL_OFFSET(off)) ; \ +1: CALL(_glapi_get_dispatch) ; \ + JMP(GL_OFFSET(off)) +#else /* Non-threaded version. */ +# define GL_STUB(fn,off,fn_alt) \ +ALIGNTEXT16; \ +GLOBL_FN(GL_PREFIX(fn, fn_alt)); \ +GL_PREFIX(fn, fn_alt): \ + MOV_L(CONTENT(GLNAME(_glapi_Dispatch)), EAX) ; \ + JMP(GL_OFFSET(off)) +#endif + +#ifdef HAVE_ALIAS +# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ + .globl GL_PREFIX(fn, fn_alt) ; \ + .set GL_PREFIX(fn, fn_alt), GL_PREFIX(alias, alias_alt) +#else +# define GL_STUB_ALIAS(fn,off,fn_alt,alias,alias_alt) \ + GL_STUB(fn, off, fn_alt) +#endif + +SEG_TEXT + +#ifdef GLX_USE_TLS + + GLOBL GLNAME(_x86_get_dispatch) + HIDDEN(GLNAME(_x86_get_dispatch)) +ALIGNTEXT16 +GLNAME(_x86_get_dispatch): + call 1f +1: popl %eax + addl $_GLOBAL_OFFSET_TABLE_+[.-1b], %eax + movl _glapi_tls_Dispatch@GOTNTPOFF(%eax), %eax + ret + +#elif defined(PTHREADS) +EXTERN GLNAME(_glapi_Dispatch) +EXTERN GLNAME(_gl_DispatchTSD) +EXTERN GLNAME(pthread_getspecific) + +ALIGNTEXT16 +GLNAME(_x86_get_dispatch): + SUB_L(CONST(24), ESP) + PUSH_L(GLNAME(_gl_DispatchTSD)) + CALL(GLNAME(pthread_getspecific)) + ADD_L(CONST(28), ESP) + RET +#elif defined(THREADS) +EXTERN GLNAME(_glapi_get_dispatch) +#endif + +#if defined( GLX_USE_TLS ) && !defined( GLX_X86_READONLY_TEXT ) + .section wtext, "awx", @progbits +#endif /* defined( GLX_USE_TLS ) */ + + ALIGNTEXT16 + GLOBL GLNAME(gl_dispatch_functions_start) + HIDDEN(GLNAME(gl_dispatch_functions_start)) +GLNAME(gl_dispatch_functions_start): + + GL_STUB(NewList, _gloffset_NewList, NewList@8) + GL_STUB(EndList, _gloffset_EndList, EndList@0) + GL_STUB(CallList, _gloffset_CallList, CallList@4) + GL_STUB(CallLists, _gloffset_CallLists, CallLists@12) + GL_STUB(DeleteLists, _gloffset_DeleteLists, DeleteLists@8) + GL_STUB(GenLists, _gloffset_GenLists, GenLists@4) + GL_STUB(ListBase, _gloffset_ListBase, ListBase@4) + GL_STUB(Begin, _gloffset_Begin, Begin@4) + GL_STUB(Bitmap, _gloffset_Bitmap, Bitmap@28) + GL_STUB(Color3b, _gloffset_Color3b, Color3b@12) + GL_STUB(Color3bv, _gloffset_Color3bv, Color3bv@4) + GL_STUB(Color3d, _gloffset_Color3d, Color3d@24) + GL_STUB(Color3dv, _gloffset_Color3dv, Color3dv@4) + GL_STUB(Color3f, _gloffset_Color3f, Color3f@12) + GL_STUB(Color3fv, _gloffset_Color3fv, Color3fv@4) + GL_STUB(Color3i, _gloffset_Color3i, Color3i@12) + GL_STUB(Color3iv, _gloffset_Color3iv, Color3iv@4) + GL_STUB(Color3s, _gloffset_Color3s, Color3s@12) + GL_STUB(Color3sv, _gloffset_Color3sv, Color3sv@4) + GL_STUB(Color3ub, _gloffset_Color3ub, Color3ub@12) + GL_STUB(Color3ubv, _gloffset_Color3ubv, Color3ubv@4) + GL_STUB(Color3ui, _gloffset_Color3ui, Color3ui@12) + GL_STUB(Color3uiv, _gloffset_Color3uiv, Color3uiv@4) + GL_STUB(Color3us, _gloffset_Color3us, Color3us@12) + GL_STUB(Color3usv, _gloffset_Color3usv, Color3usv@4) + GL_STUB(Color4b, _gloffset_Color4b, Color4b@16) + GL_STUB(Color4bv, _gloffset_Color4bv, Color4bv@4) + GL_STUB(Color4d, _gloffset_Color4d, Color4d@32) + GL_STUB(Color4dv, _gloffset_Color4dv, Color4dv@4) + GL_STUB(Color4f, _gloffset_Color4f, Color4f@16) + GL_STUB(Color4fv, _gloffset_Color4fv, Color4fv@4) + GL_STUB(Color4i, _gloffset_Color4i, Color4i@16) + GL_STUB(Color4iv, _gloffset_Color4iv, Color4iv@4) + GL_STUB(Color4s, _gloffset_Color4s, Color4s@16) + GL_STUB(Color4sv, _gloffset_Color4sv, Color4sv@4) + GL_STUB(Color4ub, _gloffset_Color4ub, Color4ub@16) + GL_STUB(Color4ubv, _gloffset_Color4ubv, Color4ubv@4) + GL_STUB(Color4ui, _gloffset_Color4ui, Color4ui@16) + GL_STUB(Color4uiv, _gloffset_Color4uiv, Color4uiv@4) + GL_STUB(Color4us, _gloffset_Color4us, Color4us@16) + GL_STUB(Color4usv, _gloffset_Color4usv, Color4usv@4) + GL_STUB(EdgeFlag, _gloffset_EdgeFlag, EdgeFlag@4) + GL_STUB(EdgeFlagv, _gloffset_EdgeFlagv, EdgeFlagv@4) + GL_STUB(End, _gloffset_End, End@0) + GL_STUB(Indexd, _gloffset_Indexd, Indexd@8) + GL_STUB(Indexdv, _gloffset_Indexdv, Indexdv@4) + GL_STUB(Indexf, _gloffset_Indexf, Indexf@4) + GL_STUB(Indexfv, _gloffset_Indexfv, Indexfv@4) + GL_STUB(Indexi, _gloffset_Indexi, Indexi@4) + GL_STUB(Indexiv, _gloffset_Indexiv, Indexiv@4) + GL_STUB(Indexs, _gloffset_Indexs, Indexs@4) + GL_STUB(Indexsv, _gloffset_Indexsv, Indexsv@4) + GL_STUB(Normal3b, _gloffset_Normal3b, Normal3b@12) + GL_STUB(Normal3bv, _gloffset_Normal3bv, Normal3bv@4) + GL_STUB(Normal3d, _gloffset_Normal3d, Normal3d@24) + GL_STUB(Normal3dv, _gloffset_Normal3dv, Normal3dv@4) + GL_STUB(Normal3f, _gloffset_Normal3f, Normal3f@12) + GL_STUB(Normal3fv, _gloffset_Normal3fv, Normal3fv@4) + GL_STUB(Normal3i, _gloffset_Normal3i, Normal3i@12) + GL_STUB(Normal3iv, _gloffset_Normal3iv, Normal3iv@4) + GL_STUB(Normal3s, _gloffset_Normal3s, Normal3s@12) + GL_STUB(Normal3sv, _gloffset_Normal3sv, Normal3sv@4) + GL_STUB(RasterPos2d, _gloffset_RasterPos2d, RasterPos2d@16) + GL_STUB(RasterPos2dv, _gloffset_RasterPos2dv, RasterPos2dv@4) + GL_STUB(RasterPos2f, _gloffset_RasterPos2f, RasterPos2f@8) + GL_STUB(RasterPos2fv, _gloffset_RasterPos2fv, RasterPos2fv@4) + GL_STUB(RasterPos2i, _gloffset_RasterPos2i, RasterPos2i@8) + GL_STUB(RasterPos2iv, _gloffset_RasterPos2iv, RasterPos2iv@4) + GL_STUB(RasterPos2s, _gloffset_RasterPos2s, RasterPos2s@8) + GL_STUB(RasterPos2sv, _gloffset_RasterPos2sv, RasterPos2sv@4) + GL_STUB(RasterPos3d, _gloffset_RasterPos3d, RasterPos3d@24) + GL_STUB(RasterPos3dv, _gloffset_RasterPos3dv, RasterPos3dv@4) + GL_STUB(RasterPos3f, _gloffset_RasterPos3f, RasterPos3f@12) + GL_STUB(RasterPos3fv, _gloffset_RasterPos3fv, RasterPos3fv@4) + GL_STUB(RasterPos3i, _gloffset_RasterPos3i, RasterPos3i@12) + GL_STUB(RasterPos3iv, _gloffset_RasterPos3iv, RasterPos3iv@4) + GL_STUB(RasterPos3s, _gloffset_RasterPos3s, RasterPos3s@12) + GL_STUB(RasterPos3sv, _gloffset_RasterPos3sv, RasterPos3sv@4) + GL_STUB(RasterPos4d, _gloffset_RasterPos4d, RasterPos4d@32) + GL_STUB(RasterPos4dv, _gloffset_RasterPos4dv, RasterPos4dv@4) + GL_STUB(RasterPos4f, _gloffset_RasterPos4f, RasterPos4f@16) + GL_STUB(RasterPos4fv, _gloffset_RasterPos4fv, RasterPos4fv@4) + GL_STUB(RasterPos4i, _gloffset_RasterPos4i, RasterPos4i@16) + GL_STUB(RasterPos4iv, _gloffset_RasterPos4iv, RasterPos4iv@4) + GL_STUB(RasterPos4s, _gloffset_RasterPos4s, RasterPos4s@16) + GL_STUB(RasterPos4sv, _gloffset_RasterPos4sv, RasterPos4sv@4) + GL_STUB(Rectd, _gloffset_Rectd, Rectd@32) + GL_STUB(Rectdv, _gloffset_Rectdv, Rectdv@8) + GL_STUB(Rectf, _gloffset_Rectf, Rectf@16) + GL_STUB(Rectfv, _gloffset_Rectfv, Rectfv@8) + GL_STUB(Recti, _gloffset_Recti, Recti@16) + GL_STUB(Rectiv, _gloffset_Rectiv, Rectiv@8) + GL_STUB(Rects, _gloffset_Rects, Rects@16) + GL_STUB(Rectsv, _gloffset_Rectsv, Rectsv@8) + GL_STUB(TexCoord1d, _gloffset_TexCoord1d, TexCoord1d@8) + GL_STUB(TexCoord1dv, _gloffset_TexCoord1dv, TexCoord1dv@4) + GL_STUB(TexCoord1f, _gloffset_TexCoord1f, TexCoord1f@4) + GL_STUB(TexCoord1fv, _gloffset_TexCoord1fv, TexCoord1fv@4) + GL_STUB(TexCoord1i, _gloffset_TexCoord1i, TexCoord1i@4) + GL_STUB(TexCoord1iv, _gloffset_TexCoord1iv, TexCoord1iv@4) + GL_STUB(TexCoord1s, _gloffset_TexCoord1s, TexCoord1s@4) + GL_STUB(TexCoord1sv, _gloffset_TexCoord1sv, TexCoord1sv@4) + GL_STUB(TexCoord2d, _gloffset_TexCoord2d, TexCoord2d@16) + GL_STUB(TexCoord2dv, _gloffset_TexCoord2dv, TexCoord2dv@4) + GL_STUB(TexCoord2f, _gloffset_TexCoord2f, TexCoord2f@8) + GL_STUB(TexCoord2fv, _gloffset_TexCoord2fv, TexCoord2fv@4) + GL_STUB(TexCoord2i, _gloffset_TexCoord2i, TexCoord2i@8) + GL_STUB(TexCoord2iv, _gloffset_TexCoord2iv, TexCoord2iv@4) + GL_STUB(TexCoord2s, _gloffset_TexCoord2s, TexCoord2s@8) + GL_STUB(TexCoord2sv, _gloffset_TexCoord2sv, TexCoord2sv@4) + GL_STUB(TexCoord3d, _gloffset_TexCoord3d, TexCoord3d@24) + GL_STUB(TexCoord3dv, _gloffset_TexCoord3dv, TexCoord3dv@4) + GL_STUB(TexCoord3f, _gloffset_TexCoord3f, TexCoord3f@12) + GL_STUB(TexCoord3fv, _gloffset_TexCoord3fv, TexCoord3fv@4) + GL_STUB(TexCoord3i, _gloffset_TexCoord3i, TexCoord3i@12) + GL_STUB(TexCoord3iv, _gloffset_TexCoord3iv, TexCoord3iv@4) + GL_STUB(TexCoord3s, _gloffset_TexCoord3s, TexCoord3s@12) + GL_STUB(TexCoord3sv, _gloffset_TexCoord3sv, TexCoord3sv@4) + GL_STUB(TexCoord4d, _gloffset_TexCoord4d, TexCoord4d@32) + GL_STUB(TexCoord4dv, _gloffset_TexCoord4dv, TexCoord4dv@4) + GL_STUB(TexCoord4f, _gloffset_TexCoord4f, TexCoord4f@16) + GL_STUB(TexCoord4fv, _gloffset_TexCoord4fv, TexCoord4fv@4) + GL_STUB(TexCoord4i, _gloffset_TexCoord4i, TexCoord4i@16) + GL_STUB(TexCoord4iv, _gloffset_TexCoord4iv, TexCoord4iv@4) + GL_STUB(TexCoord4s, _gloffset_TexCoord4s, TexCoord4s@16) + GL_STUB(TexCoord4sv, _gloffset_TexCoord4sv, TexCoord4sv@4) + GL_STUB(Vertex2d, _gloffset_Vertex2d, Vertex2d@16) + GL_STUB(Vertex2dv, _gloffset_Vertex2dv, Vertex2dv@4) + GL_STUB(Vertex2f, _gloffset_Vertex2f, Vertex2f@8) + GL_STUB(Vertex2fv, _gloffset_Vertex2fv, Vertex2fv@4) + GL_STUB(Vertex2i, _gloffset_Vertex2i, Vertex2i@8) + GL_STUB(Vertex2iv, _gloffset_Vertex2iv, Vertex2iv@4) + GL_STUB(Vertex2s, _gloffset_Vertex2s, Vertex2s@8) + GL_STUB(Vertex2sv, _gloffset_Vertex2sv, Vertex2sv@4) + GL_STUB(Vertex3d, _gloffset_Vertex3d, Vertex3d@24) + GL_STUB(Vertex3dv, _gloffset_Vertex3dv, Vertex3dv@4) + GL_STUB(Vertex3f, _gloffset_Vertex3f, Vertex3f@12) + GL_STUB(Vertex3fv, _gloffset_Vertex3fv, Vertex3fv@4) + GL_STUB(Vertex3i, _gloffset_Vertex3i, Vertex3i@12) + GL_STUB(Vertex3iv, _gloffset_Vertex3iv, Vertex3iv@4) + GL_STUB(Vertex3s, _gloffset_Vertex3s, Vertex3s@12) + GL_STUB(Vertex3sv, _gloffset_Vertex3sv, Vertex3sv@4) + GL_STUB(Vertex4d, _gloffset_Vertex4d, Vertex4d@32) + GL_STUB(Vertex4dv, _gloffset_Vertex4dv, Vertex4dv@4) + GL_STUB(Vertex4f, _gloffset_Vertex4f, Vertex4f@16) + GL_STUB(Vertex4fv, _gloffset_Vertex4fv, Vertex4fv@4) + GL_STUB(Vertex4i, _gloffset_Vertex4i, Vertex4i@16) + GL_STUB(Vertex4iv, _gloffset_Vertex4iv, Vertex4iv@4) + GL_STUB(Vertex4s, _gloffset_Vertex4s, Vertex4s@16) + GL_STUB(Vertex4sv, _gloffset_Vertex4sv, Vertex4sv@4) + GL_STUB(ClipPlane, _gloffset_ClipPlane, ClipPlane@8) + GL_STUB(ColorMaterial, _gloffset_ColorMaterial, ColorMaterial@8) + GL_STUB(CullFace, _gloffset_CullFace, CullFace@4) + GL_STUB(Fogf, _gloffset_Fogf, Fogf@8) + GL_STUB(Fogfv, _gloffset_Fogfv, Fogfv@8) + GL_STUB(Fogi, _gloffset_Fogi, Fogi@8) + GL_STUB(Fogiv, _gloffset_Fogiv, Fogiv@8) + GL_STUB(FrontFace, _gloffset_FrontFace, FrontFace@4) + GL_STUB(Hint, _gloffset_Hint, Hint@8) + GL_STUB(Lightf, _gloffset_Lightf, Lightf@12) + GL_STUB(Lightfv, _gloffset_Lightfv, Lightfv@12) + GL_STUB(Lighti, _gloffset_Lighti, Lighti@12) + GL_STUB(Lightiv, _gloffset_Lightiv, Lightiv@12) + GL_STUB(LightModelf, _gloffset_LightModelf, LightModelf@8) + GL_STUB(LightModelfv, _gloffset_LightModelfv, LightModelfv@8) + GL_STUB(LightModeli, _gloffset_LightModeli, LightModeli@8) + GL_STUB(LightModeliv, _gloffset_LightModeliv, LightModeliv@8) + GL_STUB(LineStipple, _gloffset_LineStipple, LineStipple@8) + GL_STUB(LineWidth, _gloffset_LineWidth, LineWidth@4) + GL_STUB(Materialf, _gloffset_Materialf, Materialf@12) + GL_STUB(Materialfv, _gloffset_Materialfv, Materialfv@12) + GL_STUB(Materiali, _gloffset_Materiali, Materiali@12) + GL_STUB(Materialiv, _gloffset_Materialiv, Materialiv@12) + GL_STUB(PointSize, _gloffset_PointSize, PointSize@4) + GL_STUB(PolygonMode, _gloffset_PolygonMode, PolygonMode@8) + GL_STUB(PolygonStipple, _gloffset_PolygonStipple, PolygonStipple@4) + GL_STUB(Scissor, _gloffset_Scissor, Scissor@16) + GL_STUB(ShadeModel, _gloffset_ShadeModel, ShadeModel@4) + GL_STUB(TexParameterf, _gloffset_TexParameterf, TexParameterf@12) + GL_STUB(TexParameterfv, _gloffset_TexParameterfv, TexParameterfv@12) + GL_STUB(TexParameteri, _gloffset_TexParameteri, TexParameteri@12) + GL_STUB(TexParameteriv, _gloffset_TexParameteriv, TexParameteriv@12) + GL_STUB(TexImage1D, _gloffset_TexImage1D, TexImage1D@32) + GL_STUB(TexImage2D, _gloffset_TexImage2D, TexImage2D@36) + GL_STUB(TexEnvf, _gloffset_TexEnvf, TexEnvf@12) + GL_STUB(TexEnvfv, _gloffset_TexEnvfv, TexEnvfv@12) + GL_STUB(TexEnvi, _gloffset_TexEnvi, TexEnvi@12) + GL_STUB(TexEnviv, _gloffset_TexEnviv, TexEnviv@12) + GL_STUB(TexGend, _gloffset_TexGend, TexGend@16) + GL_STUB(TexGendv, _gloffset_TexGendv, TexGendv@12) + GL_STUB(TexGenf, _gloffset_TexGenf, TexGenf@12) + GL_STUB(TexGenfv, _gloffset_TexGenfv, TexGenfv@12) + GL_STUB(TexGeni, _gloffset_TexGeni, TexGeni@12) + GL_STUB(TexGeniv, _gloffset_TexGeniv, TexGeniv@12) + GL_STUB(FeedbackBuffer, _gloffset_FeedbackBuffer, FeedbackBuffer@12) + GL_STUB(SelectBuffer, _gloffset_SelectBuffer, SelectBuffer@8) + GL_STUB(RenderMode, _gloffset_RenderMode, RenderMode@4) + GL_STUB(InitNames, _gloffset_InitNames, InitNames@0) + GL_STUB(LoadName, _gloffset_LoadName, LoadName@4) + GL_STUB(PassThrough, _gloffset_PassThrough, PassThrough@4) + GL_STUB(PopName, _gloffset_PopName, PopName@0) + GL_STUB(PushName, _gloffset_PushName, PushName@4) + GL_STUB(DrawBuffer, _gloffset_DrawBuffer, DrawBuffer@4) + GL_STUB(Clear, _gloffset_Clear, Clear@4) + GL_STUB(ClearAccum, _gloffset_ClearAccum, ClearAccum@16) + GL_STUB(ClearIndex, _gloffset_ClearIndex, ClearIndex@4) + GL_STUB(ClearColor, _gloffset_ClearColor, ClearColor@16) + GL_STUB(ClearStencil, _gloffset_ClearStencil, ClearStencil@4) + GL_STUB(ClearDepth, _gloffset_ClearDepth, ClearDepth@8) + GL_STUB(StencilMask, _gloffset_StencilMask, StencilMask@4) + GL_STUB(ColorMask, _gloffset_ColorMask, ColorMask@16) + GL_STUB(DepthMask, _gloffset_DepthMask, DepthMask@4) + GL_STUB(IndexMask, _gloffset_IndexMask, IndexMask@4) + GL_STUB(Accum, _gloffset_Accum, Accum@8) + GL_STUB(Disable, _gloffset_Disable, Disable@4) + GL_STUB(Enable, _gloffset_Enable, Enable@4) + GL_STUB(Finish, _gloffset_Finish, Finish@0) + GL_STUB(Flush, _gloffset_Flush, Flush@0) + GL_STUB(PopAttrib, _gloffset_PopAttrib, PopAttrib@0) + GL_STUB(PushAttrib, _gloffset_PushAttrib, PushAttrib@4) + GL_STUB(Map1d, _gloffset_Map1d, Map1d@32) + GL_STUB(Map1f, _gloffset_Map1f, Map1f@24) + GL_STUB(Map2d, _gloffset_Map2d, Map2d@56) + GL_STUB(Map2f, _gloffset_Map2f, Map2f@40) + GL_STUB(MapGrid1d, _gloffset_MapGrid1d, MapGrid1d@20) + GL_STUB(MapGrid1f, _gloffset_MapGrid1f, MapGrid1f@12) + GL_STUB(MapGrid2d, _gloffset_MapGrid2d, MapGrid2d@40) + GL_STUB(MapGrid2f, _gloffset_MapGrid2f, MapGrid2f@24) + GL_STUB(EvalCoord1d, _gloffset_EvalCoord1d, EvalCoord1d@8) + GL_STUB(EvalCoord1dv, _gloffset_EvalCoord1dv, EvalCoord1dv@4) + GL_STUB(EvalCoord1f, _gloffset_EvalCoord1f, EvalCoord1f@4) + GL_STUB(EvalCoord1fv, _gloffset_EvalCoord1fv, EvalCoord1fv@4) + GL_STUB(EvalCoord2d, _gloffset_EvalCoord2d, EvalCoord2d@16) + GL_STUB(EvalCoord2dv, _gloffset_EvalCoord2dv, EvalCoord2dv@4) + GL_STUB(EvalCoord2f, _gloffset_EvalCoord2f, EvalCoord2f@8) + GL_STUB(EvalCoord2fv, _gloffset_EvalCoord2fv, EvalCoord2fv@4) + GL_STUB(EvalMesh1, _gloffset_EvalMesh1, EvalMesh1@12) + GL_STUB(EvalPoint1, _gloffset_EvalPoint1, EvalPoint1@4) + GL_STUB(EvalMesh2, _gloffset_EvalMesh2, EvalMesh2@20) + GL_STUB(EvalPoint2, _gloffset_EvalPoint2, EvalPoint2@8) + GL_STUB(AlphaFunc, _gloffset_AlphaFunc, AlphaFunc@8) + GL_STUB(BlendFunc, _gloffset_BlendFunc, BlendFunc@8) + GL_STUB(LogicOp, _gloffset_LogicOp, LogicOp@4) + GL_STUB(StencilFunc, _gloffset_StencilFunc, StencilFunc@12) + GL_STUB(StencilOp, _gloffset_StencilOp, StencilOp@12) + GL_STUB(DepthFunc, _gloffset_DepthFunc, DepthFunc@4) + GL_STUB(PixelZoom, _gloffset_PixelZoom, PixelZoom@8) + GL_STUB(PixelTransferf, _gloffset_PixelTransferf, PixelTransferf@8) + GL_STUB(PixelTransferi, _gloffset_PixelTransferi, PixelTransferi@8) + GL_STUB(PixelStoref, _gloffset_PixelStoref, PixelStoref@8) + GL_STUB(PixelStorei, _gloffset_PixelStorei, PixelStorei@8) + GL_STUB(PixelMapfv, _gloffset_PixelMapfv, PixelMapfv@12) + GL_STUB(PixelMapuiv, _gloffset_PixelMapuiv, PixelMapuiv@12) + GL_STUB(PixelMapusv, _gloffset_PixelMapusv, PixelMapusv@12) + GL_STUB(ReadBuffer, _gloffset_ReadBuffer, ReadBuffer@4) + GL_STUB(CopyPixels, _gloffset_CopyPixels, CopyPixels@20) + GL_STUB(ReadPixels, _gloffset_ReadPixels, ReadPixels@28) + GL_STUB(DrawPixels, _gloffset_DrawPixels, DrawPixels@20) + GL_STUB(GetBooleanv, _gloffset_GetBooleanv, GetBooleanv@8) + GL_STUB(GetClipPlane, _gloffset_GetClipPlane, GetClipPlane@8) + GL_STUB(GetDoublev, _gloffset_GetDoublev, GetDoublev@8) + GL_STUB(GetError, _gloffset_GetError, GetError@0) + GL_STUB(GetFloatv, _gloffset_GetFloatv, GetFloatv@8) + GL_STUB(GetIntegerv, _gloffset_GetIntegerv, GetIntegerv@8) + GL_STUB(GetLightfv, _gloffset_GetLightfv, GetLightfv@12) + GL_STUB(GetLightiv, _gloffset_GetLightiv, GetLightiv@12) + GL_STUB(GetMapdv, _gloffset_GetMapdv, GetMapdv@12) + GL_STUB(GetMapfv, _gloffset_GetMapfv, GetMapfv@12) + GL_STUB(GetMapiv, _gloffset_GetMapiv, GetMapiv@12) + GL_STUB(GetMaterialfv, _gloffset_GetMaterialfv, GetMaterialfv@12) + GL_STUB(GetMaterialiv, _gloffset_GetMaterialiv, GetMaterialiv@12) + GL_STUB(GetPixelMapfv, _gloffset_GetPixelMapfv, GetPixelMapfv@8) + GL_STUB(GetPixelMapuiv, _gloffset_GetPixelMapuiv, GetPixelMapuiv@8) + GL_STUB(GetPixelMapusv, _gloffset_GetPixelMapusv, GetPixelMapusv@8) + GL_STUB(GetPolygonStipple, _gloffset_GetPolygonStipple, GetPolygonStipple@4) + GL_STUB(GetString, _gloffset_GetString, GetString@4) + GL_STUB(GetTexEnvfv, _gloffset_GetTexEnvfv, GetTexEnvfv@12) + GL_STUB(GetTexEnviv, _gloffset_GetTexEnviv, GetTexEnviv@12) + GL_STUB(GetTexGendv, _gloffset_GetTexGendv, GetTexGendv@12) + GL_STUB(GetTexGenfv, _gloffset_GetTexGenfv, GetTexGenfv@12) + GL_STUB(GetTexGeniv, _gloffset_GetTexGeniv, GetTexGeniv@12) + GL_STUB(GetTexImage, _gloffset_GetTexImage, GetTexImage@20) + GL_STUB(GetTexParameterfv, _gloffset_GetTexParameterfv, GetTexParameterfv@12) + GL_STUB(GetTexParameteriv, _gloffset_GetTexParameteriv, GetTexParameteriv@12) + GL_STUB(GetTexLevelParameterfv, _gloffset_GetTexLevelParameterfv, GetTexLevelParameterfv@16) + GL_STUB(GetTexLevelParameteriv, _gloffset_GetTexLevelParameteriv, GetTexLevelParameteriv@16) + GL_STUB(IsEnabled, _gloffset_IsEnabled, IsEnabled@4) + GL_STUB(IsList, _gloffset_IsList, IsList@4) + GL_STUB(DepthRange, _gloffset_DepthRange, DepthRange@16) + GL_STUB(Frustum, _gloffset_Frustum, Frustum@48) + GL_STUB(LoadIdentity, _gloffset_LoadIdentity, LoadIdentity@0) + GL_STUB(LoadMatrixf, _gloffset_LoadMatrixf, LoadMatrixf@4) + GL_STUB(LoadMatrixd, _gloffset_LoadMatrixd, LoadMatrixd@4) + GL_STUB(MatrixMode, _gloffset_MatrixMode, MatrixMode@4) + GL_STUB(MultMatrixf, _gloffset_MultMatrixf, MultMatrixf@4) + GL_STUB(MultMatrixd, _gloffset_MultMatrixd, MultMatrixd@4) + GL_STUB(Ortho, _gloffset_Ortho, Ortho@48) + GL_STUB(PopMatrix, _gloffset_PopMatrix, PopMatrix@0) + GL_STUB(PushMatrix, _gloffset_PushMatrix, PushMatrix@0) + GL_STUB(Rotated, _gloffset_Rotated, Rotated@32) + GL_STUB(Rotatef, _gloffset_Rotatef, Rotatef@16) + GL_STUB(Scaled, _gloffset_Scaled, Scaled@24) + GL_STUB(Scalef, _gloffset_Scalef, Scalef@12) + GL_STUB(Translated, _gloffset_Translated, Translated@24) + GL_STUB(Translatef, _gloffset_Translatef, Translatef@12) + GL_STUB(Viewport, _gloffset_Viewport, Viewport@16) + GL_STUB(ArrayElement, _gloffset_ArrayElement, ArrayElement@4) + GL_STUB(BindTexture, _gloffset_BindTexture, BindTexture@8) + GL_STUB(ColorPointer, _gloffset_ColorPointer, ColorPointer@16) + GL_STUB(DisableClientState, _gloffset_DisableClientState, DisableClientState@4) + GL_STUB(DrawArrays, _gloffset_DrawArrays, DrawArrays@12) + GL_STUB(DrawElements, _gloffset_DrawElements, DrawElements@16) + GL_STUB(EdgeFlagPointer, _gloffset_EdgeFlagPointer, EdgeFlagPointer@8) + GL_STUB(EnableClientState, _gloffset_EnableClientState, EnableClientState@4) + GL_STUB(IndexPointer, _gloffset_IndexPointer, IndexPointer@12) + GL_STUB(Indexub, _gloffset_Indexub, Indexub@4) + GL_STUB(Indexubv, _gloffset_Indexubv, Indexubv@4) + GL_STUB(InterleavedArrays, _gloffset_InterleavedArrays, InterleavedArrays@12) + GL_STUB(NormalPointer, _gloffset_NormalPointer, NormalPointer@12) + GL_STUB(PolygonOffset, _gloffset_PolygonOffset, PolygonOffset@8) + GL_STUB(TexCoordPointer, _gloffset_TexCoordPointer, TexCoordPointer@16) + GL_STUB(VertexPointer, _gloffset_VertexPointer, VertexPointer@16) + GL_STUB(AreTexturesResident, _gloffset_AreTexturesResident, AreTexturesResident@12) + GL_STUB(CopyTexImage1D, _gloffset_CopyTexImage1D, CopyTexImage1D@28) + GL_STUB(CopyTexImage2D, _gloffset_CopyTexImage2D, CopyTexImage2D@32) + GL_STUB(CopyTexSubImage1D, _gloffset_CopyTexSubImage1D, CopyTexSubImage1D@24) + GL_STUB(CopyTexSubImage2D, _gloffset_CopyTexSubImage2D, CopyTexSubImage2D@32) + GL_STUB(DeleteTextures, _gloffset_DeleteTextures, DeleteTextures@8) + GL_STUB(GenTextures, _gloffset_GenTextures, GenTextures@8) + GL_STUB(GetPointerv, _gloffset_GetPointerv, GetPointerv@8) + GL_STUB(IsTexture, _gloffset_IsTexture, IsTexture@4) + GL_STUB(PrioritizeTextures, _gloffset_PrioritizeTextures, PrioritizeTextures@12) + GL_STUB(TexSubImage1D, _gloffset_TexSubImage1D, TexSubImage1D@28) + GL_STUB(TexSubImage2D, _gloffset_TexSubImage2D, TexSubImage2D@36) + GL_STUB(PopClientAttrib, _gloffset_PopClientAttrib, PopClientAttrib@0) + GL_STUB(PushClientAttrib, _gloffset_PushClientAttrib, PushClientAttrib@4) + GL_STUB(BlendColor, _gloffset_BlendColor, BlendColor@16) + GL_STUB(BlendEquation, _gloffset_BlendEquation, BlendEquation@4) + GL_STUB(DrawRangeElements, _gloffset_DrawRangeElements, DrawRangeElements@24) + GL_STUB(ColorTable, _gloffset_ColorTable, ColorTable@24) + GL_STUB(ColorTableParameterfv, _gloffset_ColorTableParameterfv, ColorTableParameterfv@12) + GL_STUB(ColorTableParameteriv, _gloffset_ColorTableParameteriv, ColorTableParameteriv@12) + GL_STUB(CopyColorTable, _gloffset_CopyColorTable, CopyColorTable@20) + GL_STUB(GetColorTable, _gloffset_GetColorTable, GetColorTable@16) + GL_STUB(GetColorTableParameterfv, _gloffset_GetColorTableParameterfv, GetColorTableParameterfv@12) + GL_STUB(GetColorTableParameteriv, _gloffset_GetColorTableParameteriv, GetColorTableParameteriv@12) + GL_STUB(ColorSubTable, _gloffset_ColorSubTable, ColorSubTable@24) + GL_STUB(CopyColorSubTable, _gloffset_CopyColorSubTable, CopyColorSubTable@20) + GL_STUB(ConvolutionFilter1D, _gloffset_ConvolutionFilter1D, ConvolutionFilter1D@24) + GL_STUB(ConvolutionFilter2D, _gloffset_ConvolutionFilter2D, ConvolutionFilter2D@28) + GL_STUB(ConvolutionParameterf, _gloffset_ConvolutionParameterf, ConvolutionParameterf@12) + GL_STUB(ConvolutionParameterfv, _gloffset_ConvolutionParameterfv, ConvolutionParameterfv@12) + GL_STUB(ConvolutionParameteri, _gloffset_ConvolutionParameteri, ConvolutionParameteri@12) + GL_STUB(ConvolutionParameteriv, _gloffset_ConvolutionParameteriv, ConvolutionParameteriv@12) + GL_STUB(CopyConvolutionFilter1D, _gloffset_CopyConvolutionFilter1D, CopyConvolutionFilter1D@20) + GL_STUB(CopyConvolutionFilter2D, _gloffset_CopyConvolutionFilter2D, CopyConvolutionFilter2D@24) + GL_STUB(GetConvolutionFilter, _gloffset_GetConvolutionFilter, GetConvolutionFilter@16) + GL_STUB(GetConvolutionParameterfv, _gloffset_GetConvolutionParameterfv, GetConvolutionParameterfv@12) + GL_STUB(GetConvolutionParameteriv, _gloffset_GetConvolutionParameteriv, GetConvolutionParameteriv@12) + GL_STUB(GetSeparableFilter, _gloffset_GetSeparableFilter, GetSeparableFilter@24) + GL_STUB(SeparableFilter2D, _gloffset_SeparableFilter2D, SeparableFilter2D@32) + GL_STUB(GetHistogram, _gloffset_GetHistogram, GetHistogram@20) + GL_STUB(GetHistogramParameterfv, _gloffset_GetHistogramParameterfv, GetHistogramParameterfv@12) + GL_STUB(GetHistogramParameteriv, _gloffset_GetHistogramParameteriv, GetHistogramParameteriv@12) + GL_STUB(GetMinmax, _gloffset_GetMinmax, GetMinmax@20) + GL_STUB(GetMinmaxParameterfv, _gloffset_GetMinmaxParameterfv, GetMinmaxParameterfv@12) + GL_STUB(GetMinmaxParameteriv, _gloffset_GetMinmaxParameteriv, GetMinmaxParameteriv@12) + GL_STUB(Histogram, _gloffset_Histogram, Histogram@16) + GL_STUB(Minmax, _gloffset_Minmax, Minmax@12) + GL_STUB(ResetHistogram, _gloffset_ResetHistogram, ResetHistogram@4) + GL_STUB(ResetMinmax, _gloffset_ResetMinmax, ResetMinmax@4) + GL_STUB(TexImage3D, _gloffset_TexImage3D, TexImage3D@40) + GL_STUB(TexSubImage3D, _gloffset_TexSubImage3D, TexSubImage3D@44) + GL_STUB(CopyTexSubImage3D, _gloffset_CopyTexSubImage3D, CopyTexSubImage3D@36) + GL_STUB(ActiveTextureARB, _gloffset_ActiveTextureARB, ActiveTextureARB@4) + GL_STUB(ClientActiveTextureARB, _gloffset_ClientActiveTextureARB, ClientActiveTextureARB@4) + GL_STUB(MultiTexCoord1dARB, _gloffset_MultiTexCoord1dARB, MultiTexCoord1dARB@12) + GL_STUB(MultiTexCoord1dvARB, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) + GL_STUB(MultiTexCoord1fARB, _gloffset_MultiTexCoord1fARB, MultiTexCoord1fARB@8) + GL_STUB(MultiTexCoord1fvARB, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) + GL_STUB(MultiTexCoord1iARB, _gloffset_MultiTexCoord1iARB, MultiTexCoord1iARB@8) + GL_STUB(MultiTexCoord1ivARB, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) + GL_STUB(MultiTexCoord1sARB, _gloffset_MultiTexCoord1sARB, MultiTexCoord1sARB@8) + GL_STUB(MultiTexCoord1svARB, _gloffset_MultiTexCoord1svARB, MultiTexCoord1svARB@8) + GL_STUB(MultiTexCoord2dARB, _gloffset_MultiTexCoord2dARB, MultiTexCoord2dARB@20) + GL_STUB(MultiTexCoord2dvARB, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) + GL_STUB(MultiTexCoord2fARB, _gloffset_MultiTexCoord2fARB, MultiTexCoord2fARB@12) + GL_STUB(MultiTexCoord2fvARB, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) + GL_STUB(MultiTexCoord2iARB, _gloffset_MultiTexCoord2iARB, MultiTexCoord2iARB@12) + GL_STUB(MultiTexCoord2ivARB, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) + GL_STUB(MultiTexCoord2sARB, _gloffset_MultiTexCoord2sARB, MultiTexCoord2sARB@12) + GL_STUB(MultiTexCoord2svARB, _gloffset_MultiTexCoord2svARB, MultiTexCoord2svARB@8) + GL_STUB(MultiTexCoord3dARB, _gloffset_MultiTexCoord3dARB, MultiTexCoord3dARB@28) + GL_STUB(MultiTexCoord3dvARB, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) + GL_STUB(MultiTexCoord3fARB, _gloffset_MultiTexCoord3fARB, MultiTexCoord3fARB@16) + GL_STUB(MultiTexCoord3fvARB, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) + GL_STUB(MultiTexCoord3iARB, _gloffset_MultiTexCoord3iARB, MultiTexCoord3iARB@16) + GL_STUB(MultiTexCoord3ivARB, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) + GL_STUB(MultiTexCoord3sARB, _gloffset_MultiTexCoord3sARB, MultiTexCoord3sARB@16) + GL_STUB(MultiTexCoord3svARB, _gloffset_MultiTexCoord3svARB, MultiTexCoord3svARB@8) + GL_STUB(MultiTexCoord4dARB, _gloffset_MultiTexCoord4dARB, MultiTexCoord4dARB@36) + GL_STUB(MultiTexCoord4dvARB, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) + GL_STUB(MultiTexCoord4fARB, _gloffset_MultiTexCoord4fARB, MultiTexCoord4fARB@20) + GL_STUB(MultiTexCoord4fvARB, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) + GL_STUB(MultiTexCoord4iARB, _gloffset_MultiTexCoord4iARB, MultiTexCoord4iARB@20) + GL_STUB(MultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) + GL_STUB(MultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB, MultiTexCoord4sARB@20) + GL_STUB(MultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB, MultiTexCoord4svARB@8) + GL_STUB(AttachShader, _gloffset_AttachShader, AttachShader@8) + GL_STUB(CreateProgram, _gloffset_CreateProgram, CreateProgram@0) + GL_STUB(CreateShader, _gloffset_CreateShader, CreateShader@4) + GL_STUB(DeleteProgram, _gloffset_DeleteProgram, DeleteProgram@4) + GL_STUB(DeleteShader, _gloffset_DeleteShader, DeleteShader@4) + GL_STUB(DetachShader, _gloffset_DetachShader, DetachShader@8) + GL_STUB(GetAttachedShaders, _gloffset_GetAttachedShaders, GetAttachedShaders@16) + GL_STUB(GetProgramInfoLog, _gloffset_GetProgramInfoLog, GetProgramInfoLog@16) + GL_STUB(GetProgramiv, _gloffset_GetProgramiv, GetProgramiv@12) + GL_STUB(GetShaderInfoLog, _gloffset_GetShaderInfoLog, GetShaderInfoLog@16) + GL_STUB(GetShaderiv, _gloffset_GetShaderiv, GetShaderiv@12) + GL_STUB(IsProgram, _gloffset_IsProgram, IsProgram@4) + GL_STUB(IsShader, _gloffset_IsShader, IsShader@4) + GL_STUB(StencilFuncSeparate, _gloffset_StencilFuncSeparate, StencilFuncSeparate@16) + GL_STUB(StencilMaskSeparate, _gloffset_StencilMaskSeparate, StencilMaskSeparate@8) + GL_STUB(StencilOpSeparate, _gloffset_StencilOpSeparate, StencilOpSeparate@16) + GL_STUB(UniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv, UniformMatrix2x3fv@16) + GL_STUB(UniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv, UniformMatrix2x4fv@16) + GL_STUB(UniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv, UniformMatrix3x2fv@16) + GL_STUB(UniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv, UniformMatrix3x4fv@16) + GL_STUB(UniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv, UniformMatrix4x2fv@16) + GL_STUB(UniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv, UniformMatrix4x3fv@16) + GL_STUB(DrawArraysInstanced, _gloffset_DrawArraysInstanced, DrawArraysInstanced@16) + GL_STUB(DrawElementsInstanced, _gloffset_DrawElementsInstanced, DrawElementsInstanced@20) + GL_STUB(LoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) + GL_STUB(LoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) + GL_STUB(MultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) + GL_STUB(MultTransposeMatrixfARB, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) + GL_STUB(SampleCoverageARB, _gloffset_SampleCoverageARB, SampleCoverageARB@8) + GL_STUB(CompressedTexImage1DARB, _gloffset_CompressedTexImage1DARB, CompressedTexImage1DARB@28) + GL_STUB(CompressedTexImage2DARB, _gloffset_CompressedTexImage2DARB, CompressedTexImage2DARB@32) + GL_STUB(CompressedTexImage3DARB, _gloffset_CompressedTexImage3DARB, CompressedTexImage3DARB@36) + GL_STUB(CompressedTexSubImage1DARB, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) + GL_STUB(CompressedTexSubImage2DARB, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) + GL_STUB(CompressedTexSubImage3DARB, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) + GL_STUB(GetCompressedTexImageARB, _gloffset_GetCompressedTexImageARB, GetCompressedTexImageARB@12) + GL_STUB(DisableVertexAttribArrayARB, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) + GL_STUB(EnableVertexAttribArrayARB, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) + GL_STUB(GetProgramEnvParameterdvARB, _gloffset_GetProgramEnvParameterdvARB, GetProgramEnvParameterdvARB@12) + GL_STUB(GetProgramEnvParameterfvARB, _gloffset_GetProgramEnvParameterfvARB, GetProgramEnvParameterfvARB@12) + GL_STUB(GetProgramLocalParameterdvARB, _gloffset_GetProgramLocalParameterdvARB, GetProgramLocalParameterdvARB@12) + GL_STUB(GetProgramLocalParameterfvARB, _gloffset_GetProgramLocalParameterfvARB, GetProgramLocalParameterfvARB@12) + GL_STUB(GetProgramStringARB, _gloffset_GetProgramStringARB, GetProgramStringARB@12) + GL_STUB(GetProgramivARB, _gloffset_GetProgramivARB, GetProgramivARB@12) + GL_STUB(GetVertexAttribdvARB, _gloffset_GetVertexAttribdvARB, GetVertexAttribdvARB@12) + GL_STUB(GetVertexAttribfvARB, _gloffset_GetVertexAttribfvARB, GetVertexAttribfvARB@12) + GL_STUB(GetVertexAttribivARB, _gloffset_GetVertexAttribivARB, GetVertexAttribivARB@12) + GL_STUB(ProgramEnvParameter4dARB, _gloffset_ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) + GL_STUB(ProgramEnvParameter4dvARB, _gloffset_ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) + GL_STUB(ProgramEnvParameter4fARB, _gloffset_ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) + GL_STUB(ProgramEnvParameter4fvARB, _gloffset_ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) + GL_STUB(ProgramLocalParameter4dARB, _gloffset_ProgramLocalParameter4dARB, ProgramLocalParameter4dARB@40) + GL_STUB(ProgramLocalParameter4dvARB, _gloffset_ProgramLocalParameter4dvARB, ProgramLocalParameter4dvARB@12) + GL_STUB(ProgramLocalParameter4fARB, _gloffset_ProgramLocalParameter4fARB, ProgramLocalParameter4fARB@24) + GL_STUB(ProgramLocalParameter4fvARB, _gloffset_ProgramLocalParameter4fvARB, ProgramLocalParameter4fvARB@12) + GL_STUB(ProgramStringARB, _gloffset_ProgramStringARB, ProgramStringARB@16) + GL_STUB(VertexAttrib1dARB, _gloffset_VertexAttrib1dARB, VertexAttrib1dARB@12) + GL_STUB(VertexAttrib1dvARB, _gloffset_VertexAttrib1dvARB, VertexAttrib1dvARB@8) + GL_STUB(VertexAttrib1fARB, _gloffset_VertexAttrib1fARB, VertexAttrib1fARB@8) + GL_STUB(VertexAttrib1fvARB, _gloffset_VertexAttrib1fvARB, VertexAttrib1fvARB@8) + GL_STUB(VertexAttrib1sARB, _gloffset_VertexAttrib1sARB, VertexAttrib1sARB@8) + GL_STUB(VertexAttrib1svARB, _gloffset_VertexAttrib1svARB, VertexAttrib1svARB@8) + GL_STUB(VertexAttrib2dARB, _gloffset_VertexAttrib2dARB, VertexAttrib2dARB@20) + GL_STUB(VertexAttrib2dvARB, _gloffset_VertexAttrib2dvARB, VertexAttrib2dvARB@8) + GL_STUB(VertexAttrib2fARB, _gloffset_VertexAttrib2fARB, VertexAttrib2fARB@12) + GL_STUB(VertexAttrib2fvARB, _gloffset_VertexAttrib2fvARB, VertexAttrib2fvARB@8) + GL_STUB(VertexAttrib2sARB, _gloffset_VertexAttrib2sARB, VertexAttrib2sARB@12) + GL_STUB(VertexAttrib2svARB, _gloffset_VertexAttrib2svARB, VertexAttrib2svARB@8) + GL_STUB(VertexAttrib3dARB, _gloffset_VertexAttrib3dARB, VertexAttrib3dARB@28) + GL_STUB(VertexAttrib3dvARB, _gloffset_VertexAttrib3dvARB, VertexAttrib3dvARB@8) + GL_STUB(VertexAttrib3fARB, _gloffset_VertexAttrib3fARB, VertexAttrib3fARB@16) + GL_STUB(VertexAttrib3fvARB, _gloffset_VertexAttrib3fvARB, VertexAttrib3fvARB@8) + GL_STUB(VertexAttrib3sARB, _gloffset_VertexAttrib3sARB, VertexAttrib3sARB@16) + GL_STUB(VertexAttrib3svARB, _gloffset_VertexAttrib3svARB, VertexAttrib3svARB@8) + GL_STUB(VertexAttrib4NbvARB, _gloffset_VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) + GL_STUB(VertexAttrib4NivARB, _gloffset_VertexAttrib4NivARB, VertexAttrib4NivARB@8) + GL_STUB(VertexAttrib4NsvARB, _gloffset_VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) + GL_STUB(VertexAttrib4NubARB, _gloffset_VertexAttrib4NubARB, VertexAttrib4NubARB@20) + GL_STUB(VertexAttrib4NubvARB, _gloffset_VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) + GL_STUB(VertexAttrib4NuivARB, _gloffset_VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) + GL_STUB(VertexAttrib4NusvARB, _gloffset_VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) + GL_STUB(VertexAttrib4bvARB, _gloffset_VertexAttrib4bvARB, VertexAttrib4bvARB@8) + GL_STUB(VertexAttrib4dARB, _gloffset_VertexAttrib4dARB, VertexAttrib4dARB@36) + GL_STUB(VertexAttrib4dvARB, _gloffset_VertexAttrib4dvARB, VertexAttrib4dvARB@8) + GL_STUB(VertexAttrib4fARB, _gloffset_VertexAttrib4fARB, VertexAttrib4fARB@20) + GL_STUB(VertexAttrib4fvARB, _gloffset_VertexAttrib4fvARB, VertexAttrib4fvARB@8) + GL_STUB(VertexAttrib4ivARB, _gloffset_VertexAttrib4ivARB, VertexAttrib4ivARB@8) + GL_STUB(VertexAttrib4sARB, _gloffset_VertexAttrib4sARB, VertexAttrib4sARB@20) + GL_STUB(VertexAttrib4svARB, _gloffset_VertexAttrib4svARB, VertexAttrib4svARB@8) + GL_STUB(VertexAttrib4ubvARB, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) + GL_STUB(VertexAttrib4uivARB, _gloffset_VertexAttrib4uivARB, VertexAttrib4uivARB@8) + GL_STUB(VertexAttrib4usvARB, _gloffset_VertexAttrib4usvARB, VertexAttrib4usvARB@8) + GL_STUB(VertexAttribPointerARB, _gloffset_VertexAttribPointerARB, VertexAttribPointerARB@24) + GL_STUB(BindBufferARB, _gloffset_BindBufferARB, BindBufferARB@8) + GL_STUB(BufferDataARB, _gloffset_BufferDataARB, BufferDataARB@16) + GL_STUB(BufferSubDataARB, _gloffset_BufferSubDataARB, BufferSubDataARB@16) + GL_STUB(DeleteBuffersARB, _gloffset_DeleteBuffersARB, DeleteBuffersARB@8) + GL_STUB(GenBuffersARB, _gloffset_GenBuffersARB, GenBuffersARB@8) + GL_STUB(GetBufferParameterivARB, _gloffset_GetBufferParameterivARB, GetBufferParameterivARB@12) + GL_STUB(GetBufferPointervARB, _gloffset_GetBufferPointervARB, GetBufferPointervARB@12) + GL_STUB(GetBufferSubDataARB, _gloffset_GetBufferSubDataARB, GetBufferSubDataARB@16) + GL_STUB(IsBufferARB, _gloffset_IsBufferARB, IsBufferARB@4) + GL_STUB(MapBufferARB, _gloffset_MapBufferARB, MapBufferARB@8) + GL_STUB(UnmapBufferARB, _gloffset_UnmapBufferARB, UnmapBufferARB@4) + GL_STUB(BeginQueryARB, _gloffset_BeginQueryARB, BeginQueryARB@8) + GL_STUB(DeleteQueriesARB, _gloffset_DeleteQueriesARB, DeleteQueriesARB@8) + GL_STUB(EndQueryARB, _gloffset_EndQueryARB, EndQueryARB@4) + GL_STUB(GenQueriesARB, _gloffset_GenQueriesARB, GenQueriesARB@8) + GL_STUB(GetQueryObjectivARB, _gloffset_GetQueryObjectivARB, GetQueryObjectivARB@12) + GL_STUB(GetQueryObjectuivARB, _gloffset_GetQueryObjectuivARB, GetQueryObjectuivARB@12) + GL_STUB(GetQueryivARB, _gloffset_GetQueryivARB, GetQueryivARB@12) + GL_STUB(IsQueryARB, _gloffset_IsQueryARB, IsQueryARB@4) + GL_STUB(AttachObjectARB, _gloffset_AttachObjectARB, AttachObjectARB@8) + GL_STUB(CompileShaderARB, _gloffset_CompileShaderARB, CompileShaderARB@4) + GL_STUB(CreateProgramObjectARB, _gloffset_CreateProgramObjectARB, CreateProgramObjectARB@0) + GL_STUB(CreateShaderObjectARB, _gloffset_CreateShaderObjectARB, CreateShaderObjectARB@4) + GL_STUB(DeleteObjectARB, _gloffset_DeleteObjectARB, DeleteObjectARB@4) + GL_STUB(DetachObjectARB, _gloffset_DetachObjectARB, DetachObjectARB@8) + GL_STUB(GetActiveUniformARB, _gloffset_GetActiveUniformARB, GetActiveUniformARB@28) + GL_STUB(GetAttachedObjectsARB, _gloffset_GetAttachedObjectsARB, GetAttachedObjectsARB@16) + GL_STUB(GetHandleARB, _gloffset_GetHandleARB, GetHandleARB@4) + GL_STUB(GetInfoLogARB, _gloffset_GetInfoLogARB, GetInfoLogARB@16) + GL_STUB(GetObjectParameterfvARB, _gloffset_GetObjectParameterfvARB, GetObjectParameterfvARB@12) + GL_STUB(GetObjectParameterivARB, _gloffset_GetObjectParameterivARB, GetObjectParameterivARB@12) + GL_STUB(GetShaderSourceARB, _gloffset_GetShaderSourceARB, GetShaderSourceARB@16) + GL_STUB(GetUniformLocationARB, _gloffset_GetUniformLocationARB, GetUniformLocationARB@8) + GL_STUB(GetUniformfvARB, _gloffset_GetUniformfvARB, GetUniformfvARB@12) + GL_STUB(GetUniformivARB, _gloffset_GetUniformivARB, GetUniformivARB@12) + GL_STUB(LinkProgramARB, _gloffset_LinkProgramARB, LinkProgramARB@4) + GL_STUB(ShaderSourceARB, _gloffset_ShaderSourceARB, ShaderSourceARB@16) + GL_STUB(Uniform1fARB, _gloffset_Uniform1fARB, Uniform1fARB@8) + GL_STUB(Uniform1fvARB, _gloffset_Uniform1fvARB, Uniform1fvARB@12) + GL_STUB(Uniform1iARB, _gloffset_Uniform1iARB, Uniform1iARB@8) + GL_STUB(Uniform1ivARB, _gloffset_Uniform1ivARB, Uniform1ivARB@12) + GL_STUB(Uniform2fARB, _gloffset_Uniform2fARB, Uniform2fARB@12) + GL_STUB(Uniform2fvARB, _gloffset_Uniform2fvARB, Uniform2fvARB@12) + GL_STUB(Uniform2iARB, _gloffset_Uniform2iARB, Uniform2iARB@12) + GL_STUB(Uniform2ivARB, _gloffset_Uniform2ivARB, Uniform2ivARB@12) + GL_STUB(Uniform3fARB, _gloffset_Uniform3fARB, Uniform3fARB@16) + GL_STUB(Uniform3fvARB, _gloffset_Uniform3fvARB, Uniform3fvARB@12) + GL_STUB(Uniform3iARB, _gloffset_Uniform3iARB, Uniform3iARB@16) + GL_STUB(Uniform3ivARB, _gloffset_Uniform3ivARB, Uniform3ivARB@12) + GL_STUB(Uniform4fARB, _gloffset_Uniform4fARB, Uniform4fARB@20) + GL_STUB(Uniform4fvARB, _gloffset_Uniform4fvARB, Uniform4fvARB@12) + GL_STUB(Uniform4iARB, _gloffset_Uniform4iARB, Uniform4iARB@20) + GL_STUB(Uniform4ivARB, _gloffset_Uniform4ivARB, Uniform4ivARB@12) + GL_STUB(UniformMatrix2fvARB, _gloffset_UniformMatrix2fvARB, UniformMatrix2fvARB@16) + GL_STUB(UniformMatrix3fvARB, _gloffset_UniformMatrix3fvARB, UniformMatrix3fvARB@16) + GL_STUB(UniformMatrix4fvARB, _gloffset_UniformMatrix4fvARB, UniformMatrix4fvARB@16) + GL_STUB(UseProgramObjectARB, _gloffset_UseProgramObjectARB, UseProgramObjectARB@4) + GL_STUB(ValidateProgramARB, _gloffset_ValidateProgramARB, ValidateProgramARB@4) + GL_STUB(BindAttribLocationARB, _gloffset_BindAttribLocationARB, BindAttribLocationARB@12) + GL_STUB(GetActiveAttribARB, _gloffset_GetActiveAttribARB, GetActiveAttribARB@28) + GL_STUB(GetAttribLocationARB, _gloffset_GetAttribLocationARB, GetAttribLocationARB@8) + GL_STUB(DrawBuffersARB, _gloffset_DrawBuffersARB, DrawBuffersARB@8) + GL_STUB(RenderbufferStorageMultisample, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) + GL_STUB(FlushMappedBufferRange, _gloffset_FlushMappedBufferRange, FlushMappedBufferRange@12) + GL_STUB(MapBufferRange, _gloffset_MapBufferRange, MapBufferRange@16) + GL_STUB(BindVertexArray, _gloffset_BindVertexArray, BindVertexArray@4) + GL_STUB(GenVertexArrays, _gloffset_GenVertexArrays, GenVertexArrays@8) + GL_STUB(CopyBufferSubData, _gloffset_CopyBufferSubData, CopyBufferSubData@20) + GL_STUB(ClientWaitSync, _gloffset_ClientWaitSync, ClientWaitSync@12) + GL_STUB(DeleteSync, _gloffset_DeleteSync, DeleteSync@4) + GL_STUB(FenceSync, _gloffset_FenceSync, FenceSync@8) + GL_STUB(GetInteger64v, _gloffset_GetInteger64v, GetInteger64v@8) + GL_STUB(GetSynciv, _gloffset_GetSynciv, GetSynciv@20) + GL_STUB(IsSync, _gloffset_IsSync, IsSync@4) + GL_STUB(WaitSync, _gloffset_WaitSync, WaitSync@12) + GL_STUB(DrawElementsBaseVertex, _gloffset_DrawElementsBaseVertex, DrawElementsBaseVertex@20) + GL_STUB(DrawRangeElementsBaseVertex, _gloffset_DrawRangeElementsBaseVertex, DrawRangeElementsBaseVertex@28) + GL_STUB(MultiDrawElementsBaseVertex, _gloffset_MultiDrawElementsBaseVertex, MultiDrawElementsBaseVertex@24) + GL_STUB(PolygonOffsetEXT, _gloffset_PolygonOffsetEXT, PolygonOffsetEXT@8) + GL_STUB(_dispatch_stub_580, _gloffset_GetPixelTexGenParameterfvSGIS, _dispatch_stub_580@8) + HIDDEN(GL_PREFIX(_dispatch_stub_580, _dispatch_stub_580@8)) + GL_STUB(_dispatch_stub_581, _gloffset_GetPixelTexGenParameterivSGIS, _dispatch_stub_581@8) + HIDDEN(GL_PREFIX(_dispatch_stub_581, _dispatch_stub_581@8)) + GL_STUB(_dispatch_stub_582, _gloffset_PixelTexGenParameterfSGIS, _dispatch_stub_582@8) + HIDDEN(GL_PREFIX(_dispatch_stub_582, _dispatch_stub_582@8)) + GL_STUB(_dispatch_stub_583, _gloffset_PixelTexGenParameterfvSGIS, _dispatch_stub_583@8) + HIDDEN(GL_PREFIX(_dispatch_stub_583, _dispatch_stub_583@8)) + GL_STUB(_dispatch_stub_584, _gloffset_PixelTexGenParameteriSGIS, _dispatch_stub_584@8) + HIDDEN(GL_PREFIX(_dispatch_stub_584, _dispatch_stub_584@8)) + GL_STUB(_dispatch_stub_585, _gloffset_PixelTexGenParameterivSGIS, _dispatch_stub_585@8) + HIDDEN(GL_PREFIX(_dispatch_stub_585, _dispatch_stub_585@8)) + GL_STUB(_dispatch_stub_586, _gloffset_SampleMaskSGIS, _dispatch_stub_586@8) + HIDDEN(GL_PREFIX(_dispatch_stub_586, _dispatch_stub_586@8)) + GL_STUB(_dispatch_stub_587, _gloffset_SamplePatternSGIS, _dispatch_stub_587@4) + HIDDEN(GL_PREFIX(_dispatch_stub_587, _dispatch_stub_587@4)) + GL_STUB(ColorPointerEXT, _gloffset_ColorPointerEXT, ColorPointerEXT@20) + GL_STUB(EdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT, EdgeFlagPointerEXT@12) + GL_STUB(IndexPointerEXT, _gloffset_IndexPointerEXT, IndexPointerEXT@16) + GL_STUB(NormalPointerEXT, _gloffset_NormalPointerEXT, NormalPointerEXT@16) + GL_STUB(TexCoordPointerEXT, _gloffset_TexCoordPointerEXT, TexCoordPointerEXT@20) + GL_STUB(VertexPointerEXT, _gloffset_VertexPointerEXT, VertexPointerEXT@20) + GL_STUB(PointParameterfEXT, _gloffset_PointParameterfEXT, PointParameterfEXT@8) + GL_STUB(PointParameterfvEXT, _gloffset_PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB(LockArraysEXT, _gloffset_LockArraysEXT, LockArraysEXT@8) + GL_STUB(UnlockArraysEXT, _gloffset_UnlockArraysEXT, UnlockArraysEXT@0) + GL_STUB(_dispatch_stub_598, _gloffset_CullParameterdvEXT, _dispatch_stub_598@8) + HIDDEN(GL_PREFIX(_dispatch_stub_598, _dispatch_stub_598@8)) + GL_STUB(_dispatch_stub_599, _gloffset_CullParameterfvEXT, _dispatch_stub_599@8) + HIDDEN(GL_PREFIX(_dispatch_stub_599, _dispatch_stub_599@8)) + GL_STUB(SecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT, SecondaryColor3bEXT@12) + GL_STUB(SecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) + GL_STUB(SecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT, SecondaryColor3dEXT@24) + GL_STUB(SecondaryColor3dvEXT, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) + GL_STUB(SecondaryColor3fEXT, _gloffset_SecondaryColor3fEXT, SecondaryColor3fEXT@12) + GL_STUB(SecondaryColor3fvEXT, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) + GL_STUB(SecondaryColor3iEXT, _gloffset_SecondaryColor3iEXT, SecondaryColor3iEXT@12) + GL_STUB(SecondaryColor3ivEXT, _gloffset_SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) + GL_STUB(SecondaryColor3sEXT, _gloffset_SecondaryColor3sEXT, SecondaryColor3sEXT@12) + GL_STUB(SecondaryColor3svEXT, _gloffset_SecondaryColor3svEXT, SecondaryColor3svEXT@4) + GL_STUB(SecondaryColor3ubEXT, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) + GL_STUB(SecondaryColor3ubvEXT, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) + GL_STUB(SecondaryColor3uiEXT, _gloffset_SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) + GL_STUB(SecondaryColor3uivEXT, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) + GL_STUB(SecondaryColor3usEXT, _gloffset_SecondaryColor3usEXT, SecondaryColor3usEXT@12) + GL_STUB(SecondaryColor3usvEXT, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) + GL_STUB(SecondaryColorPointerEXT, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) + GL_STUB(MultiDrawArraysEXT, _gloffset_MultiDrawArraysEXT, MultiDrawArraysEXT@16) + GL_STUB(MultiDrawElementsEXT, _gloffset_MultiDrawElementsEXT, MultiDrawElementsEXT@20) + GL_STUB(FogCoordPointerEXT, _gloffset_FogCoordPointerEXT, FogCoordPointerEXT@12) + GL_STUB(FogCoorddEXT, _gloffset_FogCoorddEXT, FogCoorddEXT@8) + GL_STUB(FogCoorddvEXT, _gloffset_FogCoorddvEXT, FogCoorddvEXT@4) + GL_STUB(FogCoordfEXT, _gloffset_FogCoordfEXT, FogCoordfEXT@4) + GL_STUB(FogCoordfvEXT, _gloffset_FogCoordfvEXT, FogCoordfvEXT@4) + GL_STUB(_dispatch_stub_624, _gloffset_PixelTexGenSGIX, _dispatch_stub_624@4) + HIDDEN(GL_PREFIX(_dispatch_stub_624, _dispatch_stub_624@4)) + GL_STUB(BlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) + GL_STUB(FlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV, FlushVertexArrayRangeNV@0) + GL_STUB(VertexArrayRangeNV, _gloffset_VertexArrayRangeNV, VertexArrayRangeNV@8) + GL_STUB(CombinerInputNV, _gloffset_CombinerInputNV, CombinerInputNV@24) + GL_STUB(CombinerOutputNV, _gloffset_CombinerOutputNV, CombinerOutputNV@40) + GL_STUB(CombinerParameterfNV, _gloffset_CombinerParameterfNV, CombinerParameterfNV@8) + GL_STUB(CombinerParameterfvNV, _gloffset_CombinerParameterfvNV, CombinerParameterfvNV@8) + GL_STUB(CombinerParameteriNV, _gloffset_CombinerParameteriNV, CombinerParameteriNV@8) + GL_STUB(CombinerParameterivNV, _gloffset_CombinerParameterivNV, CombinerParameterivNV@8) + GL_STUB(FinalCombinerInputNV, _gloffset_FinalCombinerInputNV, FinalCombinerInputNV@16) + GL_STUB(GetCombinerInputParameterfvNV, _gloffset_GetCombinerInputParameterfvNV, GetCombinerInputParameterfvNV@20) + GL_STUB(GetCombinerInputParameterivNV, _gloffset_GetCombinerInputParameterivNV, GetCombinerInputParameterivNV@20) + GL_STUB(GetCombinerOutputParameterfvNV, _gloffset_GetCombinerOutputParameterfvNV, GetCombinerOutputParameterfvNV@16) + GL_STUB(GetCombinerOutputParameterivNV, _gloffset_GetCombinerOutputParameterivNV, GetCombinerOutputParameterivNV@16) + GL_STUB(GetFinalCombinerInputParameterfvNV, _gloffset_GetFinalCombinerInputParameterfvNV, GetFinalCombinerInputParameterfvNV@12) + GL_STUB(GetFinalCombinerInputParameterivNV, _gloffset_GetFinalCombinerInputParameterivNV, GetFinalCombinerInputParameterivNV@12) + GL_STUB(ResizeBuffersMESA, _gloffset_ResizeBuffersMESA, ResizeBuffersMESA@0) + GL_STUB(WindowPos2dMESA, _gloffset_WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB(WindowPos2dvMESA, _gloffset_WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB(WindowPos2fMESA, _gloffset_WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB(WindowPos2fvMESA, _gloffset_WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB(WindowPos2iMESA, _gloffset_WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB(WindowPos2ivMESA, _gloffset_WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB(WindowPos2sMESA, _gloffset_WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB(WindowPos2svMESA, _gloffset_WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB(WindowPos3dMESA, _gloffset_WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB(WindowPos3dvMESA, _gloffset_WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB(WindowPos3fMESA, _gloffset_WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB(WindowPos3fvMESA, _gloffset_WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB(WindowPos3iMESA, _gloffset_WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB(WindowPos3ivMESA, _gloffset_WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB(WindowPos3sMESA, _gloffset_WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB(WindowPos3svMESA, _gloffset_WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB(WindowPos4dMESA, _gloffset_WindowPos4dMESA, WindowPos4dMESA@32) + GL_STUB(WindowPos4dvMESA, _gloffset_WindowPos4dvMESA, WindowPos4dvMESA@4) + GL_STUB(WindowPos4fMESA, _gloffset_WindowPos4fMESA, WindowPos4fMESA@16) + GL_STUB(WindowPos4fvMESA, _gloffset_WindowPos4fvMESA, WindowPos4fvMESA@4) + GL_STUB(WindowPos4iMESA, _gloffset_WindowPos4iMESA, WindowPos4iMESA@16) + GL_STUB(WindowPos4ivMESA, _gloffset_WindowPos4ivMESA, WindowPos4ivMESA@4) + GL_STUB(WindowPos4sMESA, _gloffset_WindowPos4sMESA, WindowPos4sMESA@16) + GL_STUB(WindowPos4svMESA, _gloffset_WindowPos4svMESA, WindowPos4svMESA@4) + GL_STUB(_dispatch_stub_666, _gloffset_MultiModeDrawArraysIBM, _dispatch_stub_666@20) + HIDDEN(GL_PREFIX(_dispatch_stub_666, _dispatch_stub_666@20)) + GL_STUB(_dispatch_stub_667, _gloffset_MultiModeDrawElementsIBM, _dispatch_stub_667@24) + HIDDEN(GL_PREFIX(_dispatch_stub_667, _dispatch_stub_667@24)) + GL_STUB(_dispatch_stub_668, _gloffset_DeleteFencesNV, _dispatch_stub_668@8) + HIDDEN(GL_PREFIX(_dispatch_stub_668, _dispatch_stub_668@8)) + GL_STUB(_dispatch_stub_669, _gloffset_FinishFenceNV, _dispatch_stub_669@4) + HIDDEN(GL_PREFIX(_dispatch_stub_669, _dispatch_stub_669@4)) + GL_STUB(_dispatch_stub_670, _gloffset_GenFencesNV, _dispatch_stub_670@8) + HIDDEN(GL_PREFIX(_dispatch_stub_670, _dispatch_stub_670@8)) + GL_STUB(_dispatch_stub_671, _gloffset_GetFenceivNV, _dispatch_stub_671@12) + HIDDEN(GL_PREFIX(_dispatch_stub_671, _dispatch_stub_671@12)) + GL_STUB(_dispatch_stub_672, _gloffset_IsFenceNV, _dispatch_stub_672@4) + HIDDEN(GL_PREFIX(_dispatch_stub_672, _dispatch_stub_672@4)) + GL_STUB(_dispatch_stub_673, _gloffset_SetFenceNV, _dispatch_stub_673@8) + HIDDEN(GL_PREFIX(_dispatch_stub_673, _dispatch_stub_673@8)) + GL_STUB(_dispatch_stub_674, _gloffset_TestFenceNV, _dispatch_stub_674@4) + HIDDEN(GL_PREFIX(_dispatch_stub_674, _dispatch_stub_674@4)) + GL_STUB(AreProgramsResidentNV, _gloffset_AreProgramsResidentNV, AreProgramsResidentNV@12) + GL_STUB(BindProgramNV, _gloffset_BindProgramNV, BindProgramNV@8) + GL_STUB(DeleteProgramsNV, _gloffset_DeleteProgramsNV, DeleteProgramsNV@8) + GL_STUB(ExecuteProgramNV, _gloffset_ExecuteProgramNV, ExecuteProgramNV@12) + GL_STUB(GenProgramsNV, _gloffset_GenProgramsNV, GenProgramsNV@8) + GL_STUB(GetProgramParameterdvNV, _gloffset_GetProgramParameterdvNV, GetProgramParameterdvNV@16) + GL_STUB(GetProgramParameterfvNV, _gloffset_GetProgramParameterfvNV, GetProgramParameterfvNV@16) + GL_STUB(GetProgramStringNV, _gloffset_GetProgramStringNV, GetProgramStringNV@12) + GL_STUB(GetProgramivNV, _gloffset_GetProgramivNV, GetProgramivNV@12) + GL_STUB(GetTrackMatrixivNV, _gloffset_GetTrackMatrixivNV, GetTrackMatrixivNV@16) + GL_STUB(GetVertexAttribPointervNV, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB(GetVertexAttribdvNV, _gloffset_GetVertexAttribdvNV, GetVertexAttribdvNV@12) + GL_STUB(GetVertexAttribfvNV, _gloffset_GetVertexAttribfvNV, GetVertexAttribfvNV@12) + GL_STUB(GetVertexAttribivNV, _gloffset_GetVertexAttribivNV, GetVertexAttribivNV@12) + GL_STUB(IsProgramNV, _gloffset_IsProgramNV, IsProgramNV@4) + GL_STUB(LoadProgramNV, _gloffset_LoadProgramNV, LoadProgramNV@16) + GL_STUB(ProgramParameters4dvNV, _gloffset_ProgramParameters4dvNV, ProgramParameters4dvNV@16) + GL_STUB(ProgramParameters4fvNV, _gloffset_ProgramParameters4fvNV, ProgramParameters4fvNV@16) + GL_STUB(RequestResidentProgramsNV, _gloffset_RequestResidentProgramsNV, RequestResidentProgramsNV@8) + GL_STUB(TrackMatrixNV, _gloffset_TrackMatrixNV, TrackMatrixNV@16) + GL_STUB(VertexAttrib1dNV, _gloffset_VertexAttrib1dNV, VertexAttrib1dNV@12) + GL_STUB(VertexAttrib1dvNV, _gloffset_VertexAttrib1dvNV, VertexAttrib1dvNV@8) + GL_STUB(VertexAttrib1fNV, _gloffset_VertexAttrib1fNV, VertexAttrib1fNV@8) + GL_STUB(VertexAttrib1fvNV, _gloffset_VertexAttrib1fvNV, VertexAttrib1fvNV@8) + GL_STUB(VertexAttrib1sNV, _gloffset_VertexAttrib1sNV, VertexAttrib1sNV@8) + GL_STUB(VertexAttrib1svNV, _gloffset_VertexAttrib1svNV, VertexAttrib1svNV@8) + GL_STUB(VertexAttrib2dNV, _gloffset_VertexAttrib2dNV, VertexAttrib2dNV@20) + GL_STUB(VertexAttrib2dvNV, _gloffset_VertexAttrib2dvNV, VertexAttrib2dvNV@8) + GL_STUB(VertexAttrib2fNV, _gloffset_VertexAttrib2fNV, VertexAttrib2fNV@12) + GL_STUB(VertexAttrib2fvNV, _gloffset_VertexAttrib2fvNV, VertexAttrib2fvNV@8) + GL_STUB(VertexAttrib2sNV, _gloffset_VertexAttrib2sNV, VertexAttrib2sNV@12) + GL_STUB(VertexAttrib2svNV, _gloffset_VertexAttrib2svNV, VertexAttrib2svNV@8) + GL_STUB(VertexAttrib3dNV, _gloffset_VertexAttrib3dNV, VertexAttrib3dNV@28) + GL_STUB(VertexAttrib3dvNV, _gloffset_VertexAttrib3dvNV, VertexAttrib3dvNV@8) + GL_STUB(VertexAttrib3fNV, _gloffset_VertexAttrib3fNV, VertexAttrib3fNV@16) + GL_STUB(VertexAttrib3fvNV, _gloffset_VertexAttrib3fvNV, VertexAttrib3fvNV@8) + GL_STUB(VertexAttrib3sNV, _gloffset_VertexAttrib3sNV, VertexAttrib3sNV@16) + GL_STUB(VertexAttrib3svNV, _gloffset_VertexAttrib3svNV, VertexAttrib3svNV@8) + GL_STUB(VertexAttrib4dNV, _gloffset_VertexAttrib4dNV, VertexAttrib4dNV@36) + GL_STUB(VertexAttrib4dvNV, _gloffset_VertexAttrib4dvNV, VertexAttrib4dvNV@8) + GL_STUB(VertexAttrib4fNV, _gloffset_VertexAttrib4fNV, VertexAttrib4fNV@20) + GL_STUB(VertexAttrib4fvNV, _gloffset_VertexAttrib4fvNV, VertexAttrib4fvNV@8) + GL_STUB(VertexAttrib4sNV, _gloffset_VertexAttrib4sNV, VertexAttrib4sNV@20) + GL_STUB(VertexAttrib4svNV, _gloffset_VertexAttrib4svNV, VertexAttrib4svNV@8) + GL_STUB(VertexAttrib4ubNV, _gloffset_VertexAttrib4ubNV, VertexAttrib4ubNV@20) + GL_STUB(VertexAttrib4ubvNV, _gloffset_VertexAttrib4ubvNV, VertexAttrib4ubvNV@8) + GL_STUB(VertexAttribPointerNV, _gloffset_VertexAttribPointerNV, VertexAttribPointerNV@20) + GL_STUB(VertexAttribs1dvNV, _gloffset_VertexAttribs1dvNV, VertexAttribs1dvNV@12) + GL_STUB(VertexAttribs1fvNV, _gloffset_VertexAttribs1fvNV, VertexAttribs1fvNV@12) + GL_STUB(VertexAttribs1svNV, _gloffset_VertexAttribs1svNV, VertexAttribs1svNV@12) + GL_STUB(VertexAttribs2dvNV, _gloffset_VertexAttribs2dvNV, VertexAttribs2dvNV@12) + GL_STUB(VertexAttribs2fvNV, _gloffset_VertexAttribs2fvNV, VertexAttribs2fvNV@12) + GL_STUB(VertexAttribs2svNV, _gloffset_VertexAttribs2svNV, VertexAttribs2svNV@12) + GL_STUB(VertexAttribs3dvNV, _gloffset_VertexAttribs3dvNV, VertexAttribs3dvNV@12) + GL_STUB(VertexAttribs3fvNV, _gloffset_VertexAttribs3fvNV, VertexAttribs3fvNV@12) + GL_STUB(VertexAttribs3svNV, _gloffset_VertexAttribs3svNV, VertexAttribs3svNV@12) + GL_STUB(VertexAttribs4dvNV, _gloffset_VertexAttribs4dvNV, VertexAttribs4dvNV@12) + GL_STUB(VertexAttribs4fvNV, _gloffset_VertexAttribs4fvNV, VertexAttribs4fvNV@12) + GL_STUB(VertexAttribs4svNV, _gloffset_VertexAttribs4svNV, VertexAttribs4svNV@12) + GL_STUB(VertexAttribs4ubvNV, _gloffset_VertexAttribs4ubvNV, VertexAttribs4ubvNV@12) + GL_STUB(GetTexBumpParameterfvATI, _gloffset_GetTexBumpParameterfvATI, GetTexBumpParameterfvATI@8) + GL_STUB(GetTexBumpParameterivATI, _gloffset_GetTexBumpParameterivATI, GetTexBumpParameterivATI@8) + GL_STUB(TexBumpParameterfvATI, _gloffset_TexBumpParameterfvATI, TexBumpParameterfvATI@8) + GL_STUB(TexBumpParameterivATI, _gloffset_TexBumpParameterivATI, TexBumpParameterivATI@8) + GL_STUB(AlphaFragmentOp1ATI, _gloffset_AlphaFragmentOp1ATI, AlphaFragmentOp1ATI@24) + GL_STUB(AlphaFragmentOp2ATI, _gloffset_AlphaFragmentOp2ATI, AlphaFragmentOp2ATI@36) + GL_STUB(AlphaFragmentOp3ATI, _gloffset_AlphaFragmentOp3ATI, AlphaFragmentOp3ATI@48) + GL_STUB(BeginFragmentShaderATI, _gloffset_BeginFragmentShaderATI, BeginFragmentShaderATI@0) + GL_STUB(BindFragmentShaderATI, _gloffset_BindFragmentShaderATI, BindFragmentShaderATI@4) + GL_STUB(ColorFragmentOp1ATI, _gloffset_ColorFragmentOp1ATI, ColorFragmentOp1ATI@28) + GL_STUB(ColorFragmentOp2ATI, _gloffset_ColorFragmentOp2ATI, ColorFragmentOp2ATI@40) + GL_STUB(ColorFragmentOp3ATI, _gloffset_ColorFragmentOp3ATI, ColorFragmentOp3ATI@52) + GL_STUB(DeleteFragmentShaderATI, _gloffset_DeleteFragmentShaderATI, DeleteFragmentShaderATI@4) + GL_STUB(EndFragmentShaderATI, _gloffset_EndFragmentShaderATI, EndFragmentShaderATI@0) + GL_STUB(GenFragmentShadersATI, _gloffset_GenFragmentShadersATI, GenFragmentShadersATI@4) + GL_STUB(PassTexCoordATI, _gloffset_PassTexCoordATI, PassTexCoordATI@12) + GL_STUB(SampleMapATI, _gloffset_SampleMapATI, SampleMapATI@12) + GL_STUB(SetFragmentShaderConstantATI, _gloffset_SetFragmentShaderConstantATI, SetFragmentShaderConstantATI@8) + GL_STUB(PointParameteriNV, _gloffset_PointParameteriNV, PointParameteriNV@8) + GL_STUB(PointParameterivNV, _gloffset_PointParameterivNV, PointParameterivNV@8) + GL_STUB(_dispatch_stub_755, _gloffset_ActiveStencilFaceEXT, _dispatch_stub_755@4) + HIDDEN(GL_PREFIX(_dispatch_stub_755, _dispatch_stub_755@4)) + GL_STUB(_dispatch_stub_756, _gloffset_BindVertexArrayAPPLE, _dispatch_stub_756@4) + HIDDEN(GL_PREFIX(_dispatch_stub_756, _dispatch_stub_756@4)) + GL_STUB(_dispatch_stub_757, _gloffset_DeleteVertexArraysAPPLE, _dispatch_stub_757@8) + HIDDEN(GL_PREFIX(_dispatch_stub_757, _dispatch_stub_757@8)) + GL_STUB(_dispatch_stub_758, _gloffset_GenVertexArraysAPPLE, _dispatch_stub_758@8) + HIDDEN(GL_PREFIX(_dispatch_stub_758, _dispatch_stub_758@8)) + GL_STUB(_dispatch_stub_759, _gloffset_IsVertexArrayAPPLE, _dispatch_stub_759@4) + HIDDEN(GL_PREFIX(_dispatch_stub_759, _dispatch_stub_759@4)) + GL_STUB(GetProgramNamedParameterdvNV, _gloffset_GetProgramNamedParameterdvNV, GetProgramNamedParameterdvNV@16) + GL_STUB(GetProgramNamedParameterfvNV, _gloffset_GetProgramNamedParameterfvNV, GetProgramNamedParameterfvNV@16) + GL_STUB(ProgramNamedParameter4dNV, _gloffset_ProgramNamedParameter4dNV, ProgramNamedParameter4dNV@44) + GL_STUB(ProgramNamedParameter4dvNV, _gloffset_ProgramNamedParameter4dvNV, ProgramNamedParameter4dvNV@16) + GL_STUB(ProgramNamedParameter4fNV, _gloffset_ProgramNamedParameter4fNV, ProgramNamedParameter4fNV@28) + GL_STUB(ProgramNamedParameter4fvNV, _gloffset_ProgramNamedParameter4fvNV, ProgramNamedParameter4fvNV@16) + GL_STUB(_dispatch_stub_766, _gloffset_DepthBoundsEXT, _dispatch_stub_766@16) + HIDDEN(GL_PREFIX(_dispatch_stub_766, _dispatch_stub_766@16)) + GL_STUB(_dispatch_stub_767, _gloffset_BlendEquationSeparateEXT, _dispatch_stub_767@8) + HIDDEN(GL_PREFIX(_dispatch_stub_767, _dispatch_stub_767@8)) + GL_STUB(BindFramebufferEXT, _gloffset_BindFramebufferEXT, BindFramebufferEXT@8) + GL_STUB(BindRenderbufferEXT, _gloffset_BindRenderbufferEXT, BindRenderbufferEXT@8) + GL_STUB(CheckFramebufferStatusEXT, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) + GL_STUB(DeleteFramebuffersEXT, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) + GL_STUB(DeleteRenderbuffersEXT, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) + GL_STUB(FramebufferRenderbufferEXT, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) + GL_STUB(FramebufferTexture1DEXT, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) + GL_STUB(FramebufferTexture2DEXT, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) + GL_STUB(FramebufferTexture3DEXT, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) + GL_STUB(GenFramebuffersEXT, _gloffset_GenFramebuffersEXT, GenFramebuffersEXT@8) + GL_STUB(GenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT, GenRenderbuffersEXT@8) + GL_STUB(GenerateMipmapEXT, _gloffset_GenerateMipmapEXT, GenerateMipmapEXT@4) + GL_STUB(GetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB(GetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) + GL_STUB(IsFramebufferEXT, _gloffset_IsFramebufferEXT, IsFramebufferEXT@4) + GL_STUB(IsRenderbufferEXT, _gloffset_IsRenderbufferEXT, IsRenderbufferEXT@4) + GL_STUB(RenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB(_dispatch_stub_785, _gloffset_BlitFramebufferEXT, _dispatch_stub_785@40) + HIDDEN(GL_PREFIX(_dispatch_stub_785, _dispatch_stub_785@40)) + GL_STUB(_dispatch_stub_786, _gloffset_BufferParameteriAPPLE, _dispatch_stub_786@12) + HIDDEN(GL_PREFIX(_dispatch_stub_786, _dispatch_stub_786@12)) + GL_STUB(_dispatch_stub_787, _gloffset_FlushMappedBufferRangeAPPLE, _dispatch_stub_787@12) + HIDDEN(GL_PREFIX(_dispatch_stub_787, _dispatch_stub_787@12)) + GL_STUB(FramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, _gloffset_ColorMaskIndexedEXT, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, _gloffset_DisableIndexedEXT, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, _gloffset_EnableIndexedEXT, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, _gloffset_GetBooleanIndexedvEXT, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, _gloffset_GetIntegerIndexedvEXT, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, _gloffset_IsEnabledIndexedEXT, IsEnabledIndexedEXT@8) + GL_STUB(BeginConditionalRenderNV, _gloffset_BeginConditionalRenderNV, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, _gloffset_EndConditionalRenderNV, EndConditionalRenderNV@0) + GL_STUB(BeginTransformFeedbackEXT, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) + GL_STUB(BindBufferBaseEXT, _gloffset_BindBufferBaseEXT, BindBufferBaseEXT@12) + GL_STUB(BindBufferOffsetEXT, _gloffset_BindBufferOffsetEXT, BindBufferOffsetEXT@16) + GL_STUB(BindBufferRangeEXT, _gloffset_BindBufferRangeEXT, BindBufferRangeEXT@20) + GL_STUB(EndTransformFeedbackEXT, _gloffset_EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) + GL_STUB(GetTransformFeedbackVaryingEXT, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) + GL_STUB(TransformFeedbackVaryingsEXT, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) + GL_STUB(ProvokingVertexEXT, _gloffset_ProvokingVertexEXT, ProvokingVertexEXT@4) + GL_STUB(_dispatch_stub_805, _gloffset_GetTexParameterPointervAPPLE, _dispatch_stub_805@12) + HIDDEN(GL_PREFIX(_dispatch_stub_805, _dispatch_stub_805@12)) + GL_STUB(_dispatch_stub_806, _gloffset_TextureRangeAPPLE, _dispatch_stub_806@12) + HIDDEN(GL_PREFIX(_dispatch_stub_806, _dispatch_stub_806@12)) + GL_STUB(GetObjectParameterivAPPLE, _gloffset_GetObjectParameterivAPPLE, GetObjectParameterivAPPLE@16) + GL_STUB(ObjectPurgeableAPPLE, _gloffset_ObjectPurgeableAPPLE, ObjectPurgeableAPPLE@12) + GL_STUB(ObjectUnpurgeableAPPLE, _gloffset_ObjectUnpurgeableAPPLE, ObjectUnpurgeableAPPLE@12) + GL_STUB(_dispatch_stub_810, _gloffset_StencilFuncSeparateATI, _dispatch_stub_810@16) + HIDDEN(GL_PREFIX(_dispatch_stub_810, _dispatch_stub_810@16)) + GL_STUB(_dispatch_stub_811, _gloffset_ProgramEnvParameters4fvEXT, _dispatch_stub_811@16) + HIDDEN(GL_PREFIX(_dispatch_stub_811, _dispatch_stub_811@16)) + GL_STUB(_dispatch_stub_812, _gloffset_ProgramLocalParameters4fvEXT, _dispatch_stub_812@16) + HIDDEN(GL_PREFIX(_dispatch_stub_812, _dispatch_stub_812@16)) + GL_STUB(_dispatch_stub_813, _gloffset_GetQueryObjecti64vEXT, _dispatch_stub_813@12) + HIDDEN(GL_PREFIX(_dispatch_stub_813, _dispatch_stub_813@12)) + GL_STUB(_dispatch_stub_814, _gloffset_GetQueryObjectui64vEXT, _dispatch_stub_814@12) + HIDDEN(GL_PREFIX(_dispatch_stub_814, _dispatch_stub_814@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, _gloffset_EGLImageTargetRenderbufferStorageOES, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, _gloffset_EGLImageTargetTexture2DOES, EGLImageTargetTexture2DOES@8) + GL_STUB_ALIAS(ArrayElementEXT, _gloffset_ArrayElement, ArrayElementEXT@4, ArrayElement, ArrayElement@4) + GL_STUB_ALIAS(BindTextureEXT, _gloffset_BindTexture, BindTextureEXT@8, BindTexture, BindTexture@8) + GL_STUB_ALIAS(DrawArraysEXT, _gloffset_DrawArrays, DrawArraysEXT@12, DrawArrays, DrawArrays@12) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(AreTexturesResidentEXT, _gloffset_AreTexturesResident, AreTexturesResidentEXT@12, AreTexturesResident, AreTexturesResident@12) +#endif + GL_STUB_ALIAS(CopyTexImage1DEXT, _gloffset_CopyTexImage1D, CopyTexImage1DEXT@28, CopyTexImage1D, CopyTexImage1D@28) + GL_STUB_ALIAS(CopyTexImage2DEXT, _gloffset_CopyTexImage2D, CopyTexImage2DEXT@32, CopyTexImage2D, CopyTexImage2D@32) + GL_STUB_ALIAS(CopyTexSubImage1DEXT, _gloffset_CopyTexSubImage1D, CopyTexSubImage1DEXT@24, CopyTexSubImage1D, CopyTexSubImage1D@24) + GL_STUB_ALIAS(CopyTexSubImage2DEXT, _gloffset_CopyTexSubImage2D, CopyTexSubImage2DEXT@32, CopyTexSubImage2D, CopyTexSubImage2D@32) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(DeleteTexturesEXT, _gloffset_DeleteTextures, DeleteTexturesEXT@8, DeleteTextures, DeleteTextures@8) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GenTexturesEXT, _gloffset_GenTextures, GenTexturesEXT@8, GenTextures, GenTextures@8) +#endif + GL_STUB_ALIAS(GetPointervEXT, _gloffset_GetPointerv, GetPointervEXT@8, GetPointerv, GetPointerv@8) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(IsTextureEXT, _gloffset_IsTexture, IsTextureEXT@4, IsTexture, IsTexture@4) +#endif + GL_STUB_ALIAS(PrioritizeTexturesEXT, _gloffset_PrioritizeTextures, PrioritizeTexturesEXT@12, PrioritizeTextures, PrioritizeTextures@12) + GL_STUB_ALIAS(TexSubImage1DEXT, _gloffset_TexSubImage1D, TexSubImage1DEXT@28, TexSubImage1D, TexSubImage1D@28) + GL_STUB_ALIAS(TexSubImage2DEXT, _gloffset_TexSubImage2D, TexSubImage2DEXT@36, TexSubImage2D, TexSubImage2D@36) + GL_STUB_ALIAS(BlendColorEXT, _gloffset_BlendColor, BlendColorEXT@16, BlendColor, BlendColor@16) + GL_STUB_ALIAS(BlendEquationEXT, _gloffset_BlendEquation, BlendEquationEXT@4, BlendEquation, BlendEquation@4) + GL_STUB_ALIAS(DrawRangeElementsEXT, _gloffset_DrawRangeElements, DrawRangeElementsEXT@24, DrawRangeElements, DrawRangeElements@24) + GL_STUB_ALIAS(ColorTableEXT, _gloffset_ColorTable, ColorTableEXT@24, ColorTable, ColorTable@24) +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableEXT, _gloffset_GetColorTable, GetColorTableEXT@16, GetColorTable, GetColorTable@16) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv, GetColorTableParameterfvEXT@12, GetColorTableParameterfv, GetColorTableParameterfv@12) +#endif +#ifndef GLX_INDIRECT_RENDERING + GL_STUB_ALIAS(GetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv, GetColorTableParameterivEXT@12, GetColorTableParameteriv, GetColorTableParameteriv@12) +#endif + GL_STUB_ALIAS(TexImage3DEXT, _gloffset_TexImage3D, TexImage3DEXT@40, TexImage3D, TexImage3D@40) + GL_STUB_ALIAS(TexSubImage3DEXT, _gloffset_TexSubImage3D, TexSubImage3DEXT@44, TexSubImage3D, TexSubImage3D@44) + GL_STUB_ALIAS(CopyTexSubImage3DEXT, _gloffset_CopyTexSubImage3D, CopyTexSubImage3DEXT@36, CopyTexSubImage3D, CopyTexSubImage3D@36) + GL_STUB_ALIAS(ActiveTexture, _gloffset_ActiveTextureARB, ActiveTexture@4, ActiveTextureARB, ActiveTextureARB@4) + GL_STUB_ALIAS(ClientActiveTexture, _gloffset_ClientActiveTextureARB, ClientActiveTexture@4, ClientActiveTextureARB, ClientActiveTextureARB@4) + GL_STUB_ALIAS(MultiTexCoord1d, _gloffset_MultiTexCoord1dARB, MultiTexCoord1d@12, MultiTexCoord1dARB, MultiTexCoord1dARB@12) + GL_STUB_ALIAS(MultiTexCoord1dv, _gloffset_MultiTexCoord1dvARB, MultiTexCoord1dv@8, MultiTexCoord1dvARB, MultiTexCoord1dvARB@8) + GL_STUB_ALIAS(MultiTexCoord1f, _gloffset_MultiTexCoord1fARB, MultiTexCoord1f@8, MultiTexCoord1fARB, MultiTexCoord1fARB@8) + GL_STUB_ALIAS(MultiTexCoord1fv, _gloffset_MultiTexCoord1fvARB, MultiTexCoord1fv@8, MultiTexCoord1fvARB, MultiTexCoord1fvARB@8) + GL_STUB_ALIAS(MultiTexCoord1i, _gloffset_MultiTexCoord1iARB, MultiTexCoord1i@8, MultiTexCoord1iARB, MultiTexCoord1iARB@8) + GL_STUB_ALIAS(MultiTexCoord1iv, _gloffset_MultiTexCoord1ivARB, MultiTexCoord1iv@8, MultiTexCoord1ivARB, MultiTexCoord1ivARB@8) + GL_STUB_ALIAS(MultiTexCoord1s, _gloffset_MultiTexCoord1sARB, MultiTexCoord1s@8, MultiTexCoord1sARB, MultiTexCoord1sARB@8) + GL_STUB_ALIAS(MultiTexCoord1sv, _gloffset_MultiTexCoord1svARB, MultiTexCoord1sv@8, MultiTexCoord1svARB, MultiTexCoord1svARB@8) + GL_STUB_ALIAS(MultiTexCoord2d, _gloffset_MultiTexCoord2dARB, MultiTexCoord2d@20, MultiTexCoord2dARB, MultiTexCoord2dARB@20) + GL_STUB_ALIAS(MultiTexCoord2dv, _gloffset_MultiTexCoord2dvARB, MultiTexCoord2dv@8, MultiTexCoord2dvARB, MultiTexCoord2dvARB@8) + GL_STUB_ALIAS(MultiTexCoord2f, _gloffset_MultiTexCoord2fARB, MultiTexCoord2f@12, MultiTexCoord2fARB, MultiTexCoord2fARB@12) + GL_STUB_ALIAS(MultiTexCoord2fv, _gloffset_MultiTexCoord2fvARB, MultiTexCoord2fv@8, MultiTexCoord2fvARB, MultiTexCoord2fvARB@8) + GL_STUB_ALIAS(MultiTexCoord2i, _gloffset_MultiTexCoord2iARB, MultiTexCoord2i@12, MultiTexCoord2iARB, MultiTexCoord2iARB@12) + GL_STUB_ALIAS(MultiTexCoord2iv, _gloffset_MultiTexCoord2ivARB, MultiTexCoord2iv@8, MultiTexCoord2ivARB, MultiTexCoord2ivARB@8) + GL_STUB_ALIAS(MultiTexCoord2s, _gloffset_MultiTexCoord2sARB, MultiTexCoord2s@12, MultiTexCoord2sARB, MultiTexCoord2sARB@12) + GL_STUB_ALIAS(MultiTexCoord2sv, _gloffset_MultiTexCoord2svARB, MultiTexCoord2sv@8, MultiTexCoord2svARB, MultiTexCoord2svARB@8) + GL_STUB_ALIAS(MultiTexCoord3d, _gloffset_MultiTexCoord3dARB, MultiTexCoord3d@28, MultiTexCoord3dARB, MultiTexCoord3dARB@28) + GL_STUB_ALIAS(MultiTexCoord3dv, _gloffset_MultiTexCoord3dvARB, MultiTexCoord3dv@8, MultiTexCoord3dvARB, MultiTexCoord3dvARB@8) + GL_STUB_ALIAS(MultiTexCoord3f, _gloffset_MultiTexCoord3fARB, MultiTexCoord3f@16, MultiTexCoord3fARB, MultiTexCoord3fARB@16) + GL_STUB_ALIAS(MultiTexCoord3fv, _gloffset_MultiTexCoord3fvARB, MultiTexCoord3fv@8, MultiTexCoord3fvARB, MultiTexCoord3fvARB@8) + GL_STUB_ALIAS(MultiTexCoord3i, _gloffset_MultiTexCoord3iARB, MultiTexCoord3i@16, MultiTexCoord3iARB, MultiTexCoord3iARB@16) + GL_STUB_ALIAS(MultiTexCoord3iv, _gloffset_MultiTexCoord3ivARB, MultiTexCoord3iv@8, MultiTexCoord3ivARB, MultiTexCoord3ivARB@8) + GL_STUB_ALIAS(MultiTexCoord3s, _gloffset_MultiTexCoord3sARB, MultiTexCoord3s@16, MultiTexCoord3sARB, MultiTexCoord3sARB@16) + GL_STUB_ALIAS(MultiTexCoord3sv, _gloffset_MultiTexCoord3svARB, MultiTexCoord3sv@8, MultiTexCoord3svARB, MultiTexCoord3svARB@8) + GL_STUB_ALIAS(MultiTexCoord4d, _gloffset_MultiTexCoord4dARB, MultiTexCoord4d@36, MultiTexCoord4dARB, MultiTexCoord4dARB@36) + GL_STUB_ALIAS(MultiTexCoord4dv, _gloffset_MultiTexCoord4dvARB, MultiTexCoord4dv@8, MultiTexCoord4dvARB, MultiTexCoord4dvARB@8) + GL_STUB_ALIAS(MultiTexCoord4f, _gloffset_MultiTexCoord4fARB, MultiTexCoord4f@20, MultiTexCoord4fARB, MultiTexCoord4fARB@20) + GL_STUB_ALIAS(MultiTexCoord4fv, _gloffset_MultiTexCoord4fvARB, MultiTexCoord4fv@8, MultiTexCoord4fvARB, MultiTexCoord4fvARB@8) + GL_STUB_ALIAS(MultiTexCoord4i, _gloffset_MultiTexCoord4iARB, MultiTexCoord4i@20, MultiTexCoord4iARB, MultiTexCoord4iARB@20) + GL_STUB_ALIAS(MultiTexCoord4iv, _gloffset_MultiTexCoord4ivARB, MultiTexCoord4iv@8, MultiTexCoord4ivARB, MultiTexCoord4ivARB@8) + GL_STUB_ALIAS(MultiTexCoord4s, _gloffset_MultiTexCoord4sARB, MultiTexCoord4s@20, MultiTexCoord4sARB, MultiTexCoord4sARB@20) + GL_STUB_ALIAS(MultiTexCoord4sv, _gloffset_MultiTexCoord4svARB, MultiTexCoord4sv@8, MultiTexCoord4svARB, MultiTexCoord4svARB@8) + GL_STUB_ALIAS(DrawArraysInstancedARB, _gloffset_DrawArraysInstanced, DrawArraysInstancedARB@16, DrawArraysInstanced, DrawArraysInstanced@16) + GL_STUB_ALIAS(DrawArraysInstancedEXT, _gloffset_DrawArraysInstanced, DrawArraysInstancedEXT@16, DrawArraysInstanced, DrawArraysInstanced@16) + GL_STUB_ALIAS(DrawElementsInstancedARB, _gloffset_DrawElementsInstanced, DrawElementsInstancedARB@20, DrawElementsInstanced, DrawElementsInstanced@20) + GL_STUB_ALIAS(DrawElementsInstancedEXT, _gloffset_DrawElementsInstanced, DrawElementsInstancedEXT@20, DrawElementsInstanced, DrawElementsInstanced@20) + GL_STUB_ALIAS(LoadTransposeMatrixd, _gloffset_LoadTransposeMatrixdARB, LoadTransposeMatrixd@4, LoadTransposeMatrixdARB, LoadTransposeMatrixdARB@4) + GL_STUB_ALIAS(LoadTransposeMatrixf, _gloffset_LoadTransposeMatrixfARB, LoadTransposeMatrixf@4, LoadTransposeMatrixfARB, LoadTransposeMatrixfARB@4) + GL_STUB_ALIAS(MultTransposeMatrixd, _gloffset_MultTransposeMatrixdARB, MultTransposeMatrixd@4, MultTransposeMatrixdARB, MultTransposeMatrixdARB@4) + GL_STUB_ALIAS(MultTransposeMatrixf, _gloffset_MultTransposeMatrixfARB, MultTransposeMatrixf@4, MultTransposeMatrixfARB, MultTransposeMatrixfARB@4) + GL_STUB_ALIAS(SampleCoverage, _gloffset_SampleCoverageARB, SampleCoverage@8, SampleCoverageARB, SampleCoverageARB@8) + GL_STUB_ALIAS(CompressedTexImage1D, _gloffset_CompressedTexImage1DARB, CompressedTexImage1D@28, CompressedTexImage1DARB, CompressedTexImage1DARB@28) + GL_STUB_ALIAS(CompressedTexImage2D, _gloffset_CompressedTexImage2DARB, CompressedTexImage2D@32, CompressedTexImage2DARB, CompressedTexImage2DARB@32) + GL_STUB_ALIAS(CompressedTexImage3D, _gloffset_CompressedTexImage3DARB, CompressedTexImage3D@36, CompressedTexImage3DARB, CompressedTexImage3DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage1D, _gloffset_CompressedTexSubImage1DARB, CompressedTexSubImage1D@28, CompressedTexSubImage1DARB, CompressedTexSubImage1DARB@28) + GL_STUB_ALIAS(CompressedTexSubImage2D, _gloffset_CompressedTexSubImage2DARB, CompressedTexSubImage2D@36, CompressedTexSubImage2DARB, CompressedTexSubImage2DARB@36) + GL_STUB_ALIAS(CompressedTexSubImage3D, _gloffset_CompressedTexSubImage3DARB, CompressedTexSubImage3D@44, CompressedTexSubImage3DARB, CompressedTexSubImage3DARB@44) + GL_STUB_ALIAS(GetCompressedTexImage, _gloffset_GetCompressedTexImageARB, GetCompressedTexImage@12, GetCompressedTexImageARB, GetCompressedTexImageARB@12) + GL_STUB_ALIAS(DisableVertexAttribArray, _gloffset_DisableVertexAttribArrayARB, DisableVertexAttribArray@4, DisableVertexAttribArrayARB, DisableVertexAttribArrayARB@4) + GL_STUB_ALIAS(EnableVertexAttribArray, _gloffset_EnableVertexAttribArrayARB, EnableVertexAttribArray@4, EnableVertexAttribArrayARB, EnableVertexAttribArrayARB@4) + GL_STUB_ALIAS(GetVertexAttribdv, _gloffset_GetVertexAttribdvARB, GetVertexAttribdv@12, GetVertexAttribdvARB, GetVertexAttribdvARB@12) + GL_STUB_ALIAS(GetVertexAttribfv, _gloffset_GetVertexAttribfvARB, GetVertexAttribfv@12, GetVertexAttribfvARB, GetVertexAttribfvARB@12) + GL_STUB_ALIAS(GetVertexAttribiv, _gloffset_GetVertexAttribivARB, GetVertexAttribiv@12, GetVertexAttribivARB, GetVertexAttribivARB@12) + GL_STUB_ALIAS(ProgramParameter4dNV, _gloffset_ProgramEnvParameter4dARB, ProgramParameter4dNV@40, ProgramEnvParameter4dARB, ProgramEnvParameter4dARB@40) + GL_STUB_ALIAS(ProgramParameter4dvNV, _gloffset_ProgramEnvParameter4dvARB, ProgramParameter4dvNV@12, ProgramEnvParameter4dvARB, ProgramEnvParameter4dvARB@12) + GL_STUB_ALIAS(ProgramParameter4fNV, _gloffset_ProgramEnvParameter4fARB, ProgramParameter4fNV@24, ProgramEnvParameter4fARB, ProgramEnvParameter4fARB@24) + GL_STUB_ALIAS(ProgramParameter4fvNV, _gloffset_ProgramEnvParameter4fvARB, ProgramParameter4fvNV@12, ProgramEnvParameter4fvARB, ProgramEnvParameter4fvARB@12) + GL_STUB_ALIAS(VertexAttrib1d, _gloffset_VertexAttrib1dARB, VertexAttrib1d@12, VertexAttrib1dARB, VertexAttrib1dARB@12) + GL_STUB_ALIAS(VertexAttrib1dv, _gloffset_VertexAttrib1dvARB, VertexAttrib1dv@8, VertexAttrib1dvARB, VertexAttrib1dvARB@8) + GL_STUB_ALIAS(VertexAttrib1f, _gloffset_VertexAttrib1fARB, VertexAttrib1f@8, VertexAttrib1fARB, VertexAttrib1fARB@8) + GL_STUB_ALIAS(VertexAttrib1fv, _gloffset_VertexAttrib1fvARB, VertexAttrib1fv@8, VertexAttrib1fvARB, VertexAttrib1fvARB@8) + GL_STUB_ALIAS(VertexAttrib1s, _gloffset_VertexAttrib1sARB, VertexAttrib1s@8, VertexAttrib1sARB, VertexAttrib1sARB@8) + GL_STUB_ALIAS(VertexAttrib1sv, _gloffset_VertexAttrib1svARB, VertexAttrib1sv@8, VertexAttrib1svARB, VertexAttrib1svARB@8) + GL_STUB_ALIAS(VertexAttrib2d, _gloffset_VertexAttrib2dARB, VertexAttrib2d@20, VertexAttrib2dARB, VertexAttrib2dARB@20) + GL_STUB_ALIAS(VertexAttrib2dv, _gloffset_VertexAttrib2dvARB, VertexAttrib2dv@8, VertexAttrib2dvARB, VertexAttrib2dvARB@8) + GL_STUB_ALIAS(VertexAttrib2f, _gloffset_VertexAttrib2fARB, VertexAttrib2f@12, VertexAttrib2fARB, VertexAttrib2fARB@12) + GL_STUB_ALIAS(VertexAttrib2fv, _gloffset_VertexAttrib2fvARB, VertexAttrib2fv@8, VertexAttrib2fvARB, VertexAttrib2fvARB@8) + GL_STUB_ALIAS(VertexAttrib2s, _gloffset_VertexAttrib2sARB, VertexAttrib2s@12, VertexAttrib2sARB, VertexAttrib2sARB@12) + GL_STUB_ALIAS(VertexAttrib2sv, _gloffset_VertexAttrib2svARB, VertexAttrib2sv@8, VertexAttrib2svARB, VertexAttrib2svARB@8) + GL_STUB_ALIAS(VertexAttrib3d, _gloffset_VertexAttrib3dARB, VertexAttrib3d@28, VertexAttrib3dARB, VertexAttrib3dARB@28) + GL_STUB_ALIAS(VertexAttrib3dv, _gloffset_VertexAttrib3dvARB, VertexAttrib3dv@8, VertexAttrib3dvARB, VertexAttrib3dvARB@8) + GL_STUB_ALIAS(VertexAttrib3f, _gloffset_VertexAttrib3fARB, VertexAttrib3f@16, VertexAttrib3fARB, VertexAttrib3fARB@16) + GL_STUB_ALIAS(VertexAttrib3fv, _gloffset_VertexAttrib3fvARB, VertexAttrib3fv@8, VertexAttrib3fvARB, VertexAttrib3fvARB@8) + GL_STUB_ALIAS(VertexAttrib3s, _gloffset_VertexAttrib3sARB, VertexAttrib3s@16, VertexAttrib3sARB, VertexAttrib3sARB@16) + GL_STUB_ALIAS(VertexAttrib3sv, _gloffset_VertexAttrib3svARB, VertexAttrib3sv@8, VertexAttrib3svARB, VertexAttrib3svARB@8) + GL_STUB_ALIAS(VertexAttrib4Nbv, _gloffset_VertexAttrib4NbvARB, VertexAttrib4Nbv@8, VertexAttrib4NbvARB, VertexAttrib4NbvARB@8) + GL_STUB_ALIAS(VertexAttrib4Niv, _gloffset_VertexAttrib4NivARB, VertexAttrib4Niv@8, VertexAttrib4NivARB, VertexAttrib4NivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nsv, _gloffset_VertexAttrib4NsvARB, VertexAttrib4Nsv@8, VertexAttrib4NsvARB, VertexAttrib4NsvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nub, _gloffset_VertexAttrib4NubARB, VertexAttrib4Nub@20, VertexAttrib4NubARB, VertexAttrib4NubARB@20) + GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8) + GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8) + GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8) + GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8) + GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36) + GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8) + GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20) + GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8) + GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8) + GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20) + GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8) + GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8) + GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8) + GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8) + GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24) + GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8) + GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16) + GL_STUB_ALIAS(BufferSubData, _gloffset_BufferSubDataARB, BufferSubData@16, BufferSubDataARB, BufferSubDataARB@16) + GL_STUB_ALIAS(DeleteBuffers, _gloffset_DeleteBuffersARB, DeleteBuffers@8, DeleteBuffersARB, DeleteBuffersARB@8) + GL_STUB_ALIAS(GenBuffers, _gloffset_GenBuffersARB, GenBuffers@8, GenBuffersARB, GenBuffersARB@8) + GL_STUB_ALIAS(GetBufferParameteriv, _gloffset_GetBufferParameterivARB, GetBufferParameteriv@12, GetBufferParameterivARB, GetBufferParameterivARB@12) + GL_STUB_ALIAS(GetBufferPointerv, _gloffset_GetBufferPointervARB, GetBufferPointerv@12, GetBufferPointervARB, GetBufferPointervARB@12) + GL_STUB_ALIAS(GetBufferSubData, _gloffset_GetBufferSubDataARB, GetBufferSubData@16, GetBufferSubDataARB, GetBufferSubDataARB@16) + GL_STUB_ALIAS(IsBuffer, _gloffset_IsBufferARB, IsBuffer@4, IsBufferARB, IsBufferARB@4) + GL_STUB_ALIAS(MapBuffer, _gloffset_MapBufferARB, MapBuffer@8, MapBufferARB, MapBufferARB@8) + GL_STUB_ALIAS(UnmapBuffer, _gloffset_UnmapBufferARB, UnmapBuffer@4, UnmapBufferARB, UnmapBufferARB@4) + GL_STUB_ALIAS(BeginQuery, _gloffset_BeginQueryARB, BeginQuery@8, BeginQueryARB, BeginQueryARB@8) + GL_STUB_ALIAS(DeleteQueries, _gloffset_DeleteQueriesARB, DeleteQueries@8, DeleteQueriesARB, DeleteQueriesARB@8) + GL_STUB_ALIAS(EndQuery, _gloffset_EndQueryARB, EndQuery@4, EndQueryARB, EndQueryARB@4) + GL_STUB_ALIAS(GenQueries, _gloffset_GenQueriesARB, GenQueries@8, GenQueriesARB, GenQueriesARB@8) + GL_STUB_ALIAS(GetQueryObjectiv, _gloffset_GetQueryObjectivARB, GetQueryObjectiv@12, GetQueryObjectivARB, GetQueryObjectivARB@12) + GL_STUB_ALIAS(GetQueryObjectuiv, _gloffset_GetQueryObjectuivARB, GetQueryObjectuiv@12, GetQueryObjectuivARB, GetQueryObjectuivARB@12) + GL_STUB_ALIAS(GetQueryiv, _gloffset_GetQueryivARB, GetQueryiv@12, GetQueryivARB, GetQueryivARB@12) + GL_STUB_ALIAS(IsQuery, _gloffset_IsQueryARB, IsQuery@4, IsQueryARB, IsQueryARB@4) + GL_STUB_ALIAS(CompileShader, _gloffset_CompileShaderARB, CompileShader@4, CompileShaderARB, CompileShaderARB@4) + GL_STUB_ALIAS(GetActiveUniform, _gloffset_GetActiveUniformARB, GetActiveUniform@28, GetActiveUniformARB, GetActiveUniformARB@28) + GL_STUB_ALIAS(GetShaderSource, _gloffset_GetShaderSourceARB, GetShaderSource@16, GetShaderSourceARB, GetShaderSourceARB@16) + GL_STUB_ALIAS(GetUniformLocation, _gloffset_GetUniformLocationARB, GetUniformLocation@8, GetUniformLocationARB, GetUniformLocationARB@8) + GL_STUB_ALIAS(GetUniformfv, _gloffset_GetUniformfvARB, GetUniformfv@12, GetUniformfvARB, GetUniformfvARB@12) + GL_STUB_ALIAS(GetUniformiv, _gloffset_GetUniformivARB, GetUniformiv@12, GetUniformivARB, GetUniformivARB@12) + GL_STUB_ALIAS(LinkProgram, _gloffset_LinkProgramARB, LinkProgram@4, LinkProgramARB, LinkProgramARB@4) + GL_STUB_ALIAS(ShaderSource, _gloffset_ShaderSourceARB, ShaderSource@16, ShaderSourceARB, ShaderSourceARB@16) + GL_STUB_ALIAS(Uniform1f, _gloffset_Uniform1fARB, Uniform1f@8, Uniform1fARB, Uniform1fARB@8) + GL_STUB_ALIAS(Uniform1fv, _gloffset_Uniform1fvARB, Uniform1fv@12, Uniform1fvARB, Uniform1fvARB@12) + GL_STUB_ALIAS(Uniform1i, _gloffset_Uniform1iARB, Uniform1i@8, Uniform1iARB, Uniform1iARB@8) + GL_STUB_ALIAS(Uniform1iv, _gloffset_Uniform1ivARB, Uniform1iv@12, Uniform1ivARB, Uniform1ivARB@12) + GL_STUB_ALIAS(Uniform2f, _gloffset_Uniform2fARB, Uniform2f@12, Uniform2fARB, Uniform2fARB@12) + GL_STUB_ALIAS(Uniform2fv, _gloffset_Uniform2fvARB, Uniform2fv@12, Uniform2fvARB, Uniform2fvARB@12) + GL_STUB_ALIAS(Uniform2i, _gloffset_Uniform2iARB, Uniform2i@12, Uniform2iARB, Uniform2iARB@12) + GL_STUB_ALIAS(Uniform2iv, _gloffset_Uniform2ivARB, Uniform2iv@12, Uniform2ivARB, Uniform2ivARB@12) + GL_STUB_ALIAS(Uniform3f, _gloffset_Uniform3fARB, Uniform3f@16, Uniform3fARB, Uniform3fARB@16) + GL_STUB_ALIAS(Uniform3fv, _gloffset_Uniform3fvARB, Uniform3fv@12, Uniform3fvARB, Uniform3fvARB@12) + GL_STUB_ALIAS(Uniform3i, _gloffset_Uniform3iARB, Uniform3i@16, Uniform3iARB, Uniform3iARB@16) + GL_STUB_ALIAS(Uniform3iv, _gloffset_Uniform3ivARB, Uniform3iv@12, Uniform3ivARB, Uniform3ivARB@12) + GL_STUB_ALIAS(Uniform4f, _gloffset_Uniform4fARB, Uniform4f@20, Uniform4fARB, Uniform4fARB@20) + GL_STUB_ALIAS(Uniform4fv, _gloffset_Uniform4fvARB, Uniform4fv@12, Uniform4fvARB, Uniform4fvARB@12) + GL_STUB_ALIAS(Uniform4i, _gloffset_Uniform4iARB, Uniform4i@20, Uniform4iARB, Uniform4iARB@20) + GL_STUB_ALIAS(Uniform4iv, _gloffset_Uniform4ivARB, Uniform4iv@12, Uniform4ivARB, Uniform4ivARB@12) + GL_STUB_ALIAS(UniformMatrix2fv, _gloffset_UniformMatrix2fvARB, UniformMatrix2fv@16, UniformMatrix2fvARB, UniformMatrix2fvARB@16) + GL_STUB_ALIAS(UniformMatrix3fv, _gloffset_UniformMatrix3fvARB, UniformMatrix3fv@16, UniformMatrix3fvARB, UniformMatrix3fvARB@16) + GL_STUB_ALIAS(UniformMatrix4fv, _gloffset_UniformMatrix4fvARB, UniformMatrix4fv@16, UniformMatrix4fvARB, UniformMatrix4fvARB@16) + GL_STUB_ALIAS(UseProgram, _gloffset_UseProgramObjectARB, UseProgram@4, UseProgramObjectARB, UseProgramObjectARB@4) + GL_STUB_ALIAS(ValidateProgram, _gloffset_ValidateProgramARB, ValidateProgram@4, ValidateProgramARB, ValidateProgramARB@4) + GL_STUB_ALIAS(BindAttribLocation, _gloffset_BindAttribLocationARB, BindAttribLocation@12, BindAttribLocationARB, BindAttribLocationARB@12) + GL_STUB_ALIAS(GetActiveAttrib, _gloffset_GetActiveAttribARB, GetActiveAttrib@28, GetActiveAttribARB, GetActiveAttribARB@28) + GL_STUB_ALIAS(GetAttribLocation, _gloffset_GetAttribLocationARB, GetAttribLocation@8, GetAttribLocationARB, GetAttribLocationARB@8) + GL_STUB_ALIAS(DrawBuffers, _gloffset_DrawBuffersARB, DrawBuffers@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(DrawBuffersATI, _gloffset_DrawBuffersARB, DrawBuffersATI@8, DrawBuffersARB, DrawBuffersARB@8) + GL_STUB_ALIAS(RenderbufferStorageMultisampleEXT, _gloffset_RenderbufferStorageMultisample, RenderbufferStorageMultisampleEXT@20, RenderbufferStorageMultisample, RenderbufferStorageMultisample@20) + GL_STUB_ALIAS(PointParameterf, _gloffset_PointParameterfEXT, PointParameterf@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfARB, _gloffset_PointParameterfEXT, PointParameterfARB@8, PointParameterfEXT, PointParameterfEXT@8) + GL_STUB_ALIAS(PointParameterfv, _gloffset_PointParameterfvEXT, PointParameterfv@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(PointParameterfvARB, _gloffset_PointParameterfvEXT, PointParameterfvARB@8, PointParameterfvEXT, PointParameterfvEXT@8) + GL_STUB_ALIAS(SecondaryColor3b, _gloffset_SecondaryColor3bEXT, SecondaryColor3b@12, SecondaryColor3bEXT, SecondaryColor3bEXT@12) + GL_STUB_ALIAS(SecondaryColor3bv, _gloffset_SecondaryColor3bvEXT, SecondaryColor3bv@4, SecondaryColor3bvEXT, SecondaryColor3bvEXT@4) + GL_STUB_ALIAS(SecondaryColor3d, _gloffset_SecondaryColor3dEXT, SecondaryColor3d@24, SecondaryColor3dEXT, SecondaryColor3dEXT@24) + GL_STUB_ALIAS(SecondaryColor3dv, _gloffset_SecondaryColor3dvEXT, SecondaryColor3dv@4, SecondaryColor3dvEXT, SecondaryColor3dvEXT@4) + GL_STUB_ALIAS(SecondaryColor3f, _gloffset_SecondaryColor3fEXT, SecondaryColor3f@12, SecondaryColor3fEXT, SecondaryColor3fEXT@12) + GL_STUB_ALIAS(SecondaryColor3fv, _gloffset_SecondaryColor3fvEXT, SecondaryColor3fv@4, SecondaryColor3fvEXT, SecondaryColor3fvEXT@4) + GL_STUB_ALIAS(SecondaryColor3i, _gloffset_SecondaryColor3iEXT, SecondaryColor3i@12, SecondaryColor3iEXT, SecondaryColor3iEXT@12) + GL_STUB_ALIAS(SecondaryColor3iv, _gloffset_SecondaryColor3ivEXT, SecondaryColor3iv@4, SecondaryColor3ivEXT, SecondaryColor3ivEXT@4) + GL_STUB_ALIAS(SecondaryColor3s, _gloffset_SecondaryColor3sEXT, SecondaryColor3s@12, SecondaryColor3sEXT, SecondaryColor3sEXT@12) + GL_STUB_ALIAS(SecondaryColor3sv, _gloffset_SecondaryColor3svEXT, SecondaryColor3sv@4, SecondaryColor3svEXT, SecondaryColor3svEXT@4) + GL_STUB_ALIAS(SecondaryColor3ub, _gloffset_SecondaryColor3ubEXT, SecondaryColor3ub@12, SecondaryColor3ubEXT, SecondaryColor3ubEXT@12) + GL_STUB_ALIAS(SecondaryColor3ubv, _gloffset_SecondaryColor3ubvEXT, SecondaryColor3ubv@4, SecondaryColor3ubvEXT, SecondaryColor3ubvEXT@4) + GL_STUB_ALIAS(SecondaryColor3ui, _gloffset_SecondaryColor3uiEXT, SecondaryColor3ui@12, SecondaryColor3uiEXT, SecondaryColor3uiEXT@12) + GL_STUB_ALIAS(SecondaryColor3uiv, _gloffset_SecondaryColor3uivEXT, SecondaryColor3uiv@4, SecondaryColor3uivEXT, SecondaryColor3uivEXT@4) + GL_STUB_ALIAS(SecondaryColor3us, _gloffset_SecondaryColor3usEXT, SecondaryColor3us@12, SecondaryColor3usEXT, SecondaryColor3usEXT@12) + GL_STUB_ALIAS(SecondaryColor3usv, _gloffset_SecondaryColor3usvEXT, SecondaryColor3usv@4, SecondaryColor3usvEXT, SecondaryColor3usvEXT@4) + GL_STUB_ALIAS(SecondaryColorPointer, _gloffset_SecondaryColorPointerEXT, SecondaryColorPointer@16, SecondaryColorPointerEXT, SecondaryColorPointerEXT@16) + GL_STUB_ALIAS(MultiDrawArrays, _gloffset_MultiDrawArraysEXT, MultiDrawArrays@16, MultiDrawArraysEXT, MultiDrawArraysEXT@16) + GL_STUB_ALIAS(MultiDrawElements, _gloffset_MultiDrawElementsEXT, MultiDrawElements@20, MultiDrawElementsEXT, MultiDrawElementsEXT@20) + GL_STUB_ALIAS(FogCoordPointer, _gloffset_FogCoordPointerEXT, FogCoordPointer@12, FogCoordPointerEXT, FogCoordPointerEXT@12) + GL_STUB_ALIAS(FogCoordd, _gloffset_FogCoorddEXT, FogCoordd@8, FogCoorddEXT, FogCoorddEXT@8) + GL_STUB_ALIAS(FogCoorddv, _gloffset_FogCoorddvEXT, FogCoorddv@4, FogCoorddvEXT, FogCoorddvEXT@4) + GL_STUB_ALIAS(FogCoordf, _gloffset_FogCoordfEXT, FogCoordf@4, FogCoordfEXT, FogCoordfEXT@4) + GL_STUB_ALIAS(FogCoordfv, _gloffset_FogCoordfvEXT, FogCoordfv@4, FogCoordfvEXT, FogCoordfvEXT@4) + GL_STUB_ALIAS(BlendFuncSeparate, _gloffset_BlendFuncSeparateEXT, BlendFuncSeparate@16, BlendFuncSeparateEXT, BlendFuncSeparateEXT@16) + GL_STUB_ALIAS(WindowPos2d, _gloffset_WindowPos2dMESA, WindowPos2d@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dARB, _gloffset_WindowPos2dMESA, WindowPos2dARB@16, WindowPos2dMESA, WindowPos2dMESA@16) + GL_STUB_ALIAS(WindowPos2dv, _gloffset_WindowPos2dvMESA, WindowPos2dv@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2dvARB, _gloffset_WindowPos2dvMESA, WindowPos2dvARB@4, WindowPos2dvMESA, WindowPos2dvMESA@4) + GL_STUB_ALIAS(WindowPos2f, _gloffset_WindowPos2fMESA, WindowPos2f@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fARB, _gloffset_WindowPos2fMESA, WindowPos2fARB@8, WindowPos2fMESA, WindowPos2fMESA@8) + GL_STUB_ALIAS(WindowPos2fv, _gloffset_WindowPos2fvMESA, WindowPos2fv@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2fvARB, _gloffset_WindowPos2fvMESA, WindowPos2fvARB@4, WindowPos2fvMESA, WindowPos2fvMESA@4) + GL_STUB_ALIAS(WindowPos2i, _gloffset_WindowPos2iMESA, WindowPos2i@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iARB, _gloffset_WindowPos2iMESA, WindowPos2iARB@8, WindowPos2iMESA, WindowPos2iMESA@8) + GL_STUB_ALIAS(WindowPos2iv, _gloffset_WindowPos2ivMESA, WindowPos2iv@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2ivARB, _gloffset_WindowPos2ivMESA, WindowPos2ivARB@4, WindowPos2ivMESA, WindowPos2ivMESA@4) + GL_STUB_ALIAS(WindowPos2s, _gloffset_WindowPos2sMESA, WindowPos2s@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sARB, _gloffset_WindowPos2sMESA, WindowPos2sARB@8, WindowPos2sMESA, WindowPos2sMESA@8) + GL_STUB_ALIAS(WindowPos2sv, _gloffset_WindowPos2svMESA, WindowPos2sv@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos2svARB, _gloffset_WindowPos2svMESA, WindowPos2svARB@4, WindowPos2svMESA, WindowPos2svMESA@4) + GL_STUB_ALIAS(WindowPos3d, _gloffset_WindowPos3dMESA, WindowPos3d@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dARB, _gloffset_WindowPos3dMESA, WindowPos3dARB@24, WindowPos3dMESA, WindowPos3dMESA@24) + GL_STUB_ALIAS(WindowPos3dv, _gloffset_WindowPos3dvMESA, WindowPos3dv@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3dvARB, _gloffset_WindowPos3dvMESA, WindowPos3dvARB@4, WindowPos3dvMESA, WindowPos3dvMESA@4) + GL_STUB_ALIAS(WindowPos3f, _gloffset_WindowPos3fMESA, WindowPos3f@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fARB, _gloffset_WindowPos3fMESA, WindowPos3fARB@12, WindowPos3fMESA, WindowPos3fMESA@12) + GL_STUB_ALIAS(WindowPos3fv, _gloffset_WindowPos3fvMESA, WindowPos3fv@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3fvARB, _gloffset_WindowPos3fvMESA, WindowPos3fvARB@4, WindowPos3fvMESA, WindowPos3fvMESA@4) + GL_STUB_ALIAS(WindowPos3i, _gloffset_WindowPos3iMESA, WindowPos3i@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iARB, _gloffset_WindowPos3iMESA, WindowPos3iARB@12, WindowPos3iMESA, WindowPos3iMESA@12) + GL_STUB_ALIAS(WindowPos3iv, _gloffset_WindowPos3ivMESA, WindowPos3iv@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3ivARB, _gloffset_WindowPos3ivMESA, WindowPos3ivARB@4, WindowPos3ivMESA, WindowPos3ivMESA@4) + GL_STUB_ALIAS(WindowPos3s, _gloffset_WindowPos3sMESA, WindowPos3s@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sARB, _gloffset_WindowPos3sMESA, WindowPos3sARB@12, WindowPos3sMESA, WindowPos3sMESA@12) + GL_STUB_ALIAS(WindowPos3sv, _gloffset_WindowPos3svMESA, WindowPos3sv@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(WindowPos3svARB, _gloffset_WindowPos3svMESA, WindowPos3svARB@4, WindowPos3svMESA, WindowPos3svMESA@4) + GL_STUB_ALIAS(BindProgramARB, _gloffset_BindProgramNV, BindProgramARB@8, BindProgramNV, BindProgramNV@8) + GL_STUB_ALIAS(DeleteProgramsARB, _gloffset_DeleteProgramsNV, DeleteProgramsARB@8, DeleteProgramsNV, DeleteProgramsNV@8) + GL_STUB_ALIAS(GenProgramsARB, _gloffset_GenProgramsNV, GenProgramsARB@8, GenProgramsNV, GenProgramsNV@8) + GL_STUB_ALIAS(GetVertexAttribPointerv, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointerv@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(GetVertexAttribPointervARB, _gloffset_GetVertexAttribPointervNV, GetVertexAttribPointervARB@12, GetVertexAttribPointervNV, GetVertexAttribPointervNV@12) + GL_STUB_ALIAS(IsProgramARB, _gloffset_IsProgramNV, IsProgramARB@4, IsProgramNV, IsProgramNV@4) + GL_STUB_ALIAS(PointParameteri, _gloffset_PointParameteriNV, PointParameteri@8, PointParameteriNV, PointParameteriNV@8) + GL_STUB_ALIAS(PointParameteriv, _gloffset_PointParameterivNV, PointParameteriv@8, PointParameterivNV, PointParameterivNV@8) + GL_STUB_ALIAS(DeleteVertexArrays, _gloffset_DeleteVertexArraysAPPLE, DeleteVertexArrays@8, _dispatch_stub_757, _dispatch_stub_757@8) + GL_STUB_ALIAS(IsVertexArray, _gloffset_IsVertexArrayAPPLE, IsVertexArray@4, _dispatch_stub_759, _dispatch_stub_759@4) + GL_STUB_ALIAS(BlendEquationSeparate, _gloffset_BlendEquationSeparateEXT, BlendEquationSeparate@8, _dispatch_stub_767, _dispatch_stub_767@8) + GL_STUB_ALIAS(BindFramebuffer, _gloffset_BindFramebufferEXT, BindFramebuffer@8, BindFramebufferEXT, BindFramebufferEXT@8) + GL_STUB_ALIAS(BindRenderbuffer, _gloffset_BindRenderbufferEXT, BindRenderbuffer@8, BindRenderbufferEXT, BindRenderbufferEXT@8) + GL_STUB_ALIAS(CheckFramebufferStatus, _gloffset_CheckFramebufferStatusEXT, CheckFramebufferStatus@4, CheckFramebufferStatusEXT, CheckFramebufferStatusEXT@4) + GL_STUB_ALIAS(DeleteFramebuffers, _gloffset_DeleteFramebuffersEXT, DeleteFramebuffers@8, DeleteFramebuffersEXT, DeleteFramebuffersEXT@8) + GL_STUB_ALIAS(DeleteRenderbuffers, _gloffset_DeleteRenderbuffersEXT, DeleteRenderbuffers@8, DeleteRenderbuffersEXT, DeleteRenderbuffersEXT@8) + GL_STUB_ALIAS(FramebufferRenderbuffer, _gloffset_FramebufferRenderbufferEXT, FramebufferRenderbuffer@16, FramebufferRenderbufferEXT, FramebufferRenderbufferEXT@16) + GL_STUB_ALIAS(FramebufferTexture1D, _gloffset_FramebufferTexture1DEXT, FramebufferTexture1D@20, FramebufferTexture1DEXT, FramebufferTexture1DEXT@20) + GL_STUB_ALIAS(FramebufferTexture2D, _gloffset_FramebufferTexture2DEXT, FramebufferTexture2D@20, FramebufferTexture2DEXT, FramebufferTexture2DEXT@20) + GL_STUB_ALIAS(FramebufferTexture3D, _gloffset_FramebufferTexture3DEXT, FramebufferTexture3D@24, FramebufferTexture3DEXT, FramebufferTexture3DEXT@24) + GL_STUB_ALIAS(GenFramebuffers, _gloffset_GenFramebuffersEXT, GenFramebuffers@8, GenFramebuffersEXT, GenFramebuffersEXT@8) + GL_STUB_ALIAS(GenRenderbuffers, _gloffset_GenRenderbuffersEXT, GenRenderbuffers@8, GenRenderbuffersEXT, GenRenderbuffersEXT@8) + GL_STUB_ALIAS(GenerateMipmap, _gloffset_GenerateMipmapEXT, GenerateMipmap@4, GenerateMipmapEXT, GenerateMipmapEXT@4) + GL_STUB_ALIAS(GetFramebufferAttachmentParameteriv, _gloffset_GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameteriv@16, GetFramebufferAttachmentParameterivEXT, GetFramebufferAttachmentParameterivEXT@16) + GL_STUB_ALIAS(GetRenderbufferParameteriv, _gloffset_GetRenderbufferParameterivEXT, GetRenderbufferParameteriv@12, GetRenderbufferParameterivEXT, GetRenderbufferParameterivEXT@12) + GL_STUB_ALIAS(IsFramebuffer, _gloffset_IsFramebufferEXT, IsFramebuffer@4, IsFramebufferEXT, IsFramebufferEXT@4) + GL_STUB_ALIAS(IsRenderbuffer, _gloffset_IsRenderbufferEXT, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) + GL_STUB_ALIAS(RenderbufferStorage, _gloffset_RenderbufferStorageEXT, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) + GL_STUB_ALIAS(BlitFramebuffer, _gloffset_BlitFramebufferEXT, BlitFramebuffer@40, _dispatch_stub_785, _dispatch_stub_785@40) + GL_STUB_ALIAS(FramebufferTextureLayer, _gloffset_FramebufferTextureLayerEXT, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(BeginTransformFeedback, _gloffset_BeginTransformFeedbackEXT, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) + GL_STUB_ALIAS(BindBufferBase, _gloffset_BindBufferBaseEXT, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) + GL_STUB_ALIAS(BindBufferRange, _gloffset_BindBufferRangeEXT, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) + GL_STUB_ALIAS(EndTransformFeedback, _gloffset_EndTransformFeedbackEXT, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) + GL_STUB_ALIAS(GetTransformFeedbackVarying, _gloffset_GetTransformFeedbackVaryingEXT, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) + GL_STUB_ALIAS(TransformFeedbackVaryings, _gloffset_TransformFeedbackVaryingsEXT, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) + GL_STUB_ALIAS(ProvokingVertex, _gloffset_ProvokingVertexEXT, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) + + GLOBL GLNAME(gl_dispatch_functions_end) + HIDDEN(GLNAME(gl_dispatch_functions_end)) + ALIGNTEXT16 +GLNAME(gl_dispatch_functions_end): + +#if defined(GLX_USE_TLS) && defined(__linux__) + .section ".note.ABI-tag", "a" + .p2align 2 + .long 1f - 0f /* name length */ + .long 3f - 2f /* data length */ + .long 1 /* note length */ +0: .asciz "GNU" /* vendor name */ +1: .p2align 2 +2: .long 0 /* note data: the ABI tag */ + .long 2,4,20 /* Minimum kernel version w/TLS */ +3: .p2align 2 /* pad out section */ +#endif /* GLX_USE_TLS */ + +#if defined (__ELF__) && defined (__linux__) + .section .note.GNU-stack,"",%progbits +#endif diff --git a/src/mapi/glapi/glapidispatch.h b/src/mapi/glapi/glapidispatch.h new file mode 100644 index 00000000000..f66876fe8d2 --- /dev/null +++ b/src/mapi/glapi/glapidispatch.h @@ -0,0 +1,4161 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +#define CALL_NewList(disp, parameters) (*((disp)->NewList)) parameters +#define GET_NewList(disp) ((disp)->NewList) +#define SET_NewList(disp, fn) ((disp)->NewList = fn) +#define CALL_EndList(disp, parameters) (*((disp)->EndList)) parameters +#define GET_EndList(disp) ((disp)->EndList) +#define SET_EndList(disp, fn) ((disp)->EndList = fn) +#define CALL_CallList(disp, parameters) (*((disp)->CallList)) parameters +#define GET_CallList(disp) ((disp)->CallList) +#define SET_CallList(disp, fn) ((disp)->CallList = fn) +#define CALL_CallLists(disp, parameters) (*((disp)->CallLists)) parameters +#define GET_CallLists(disp) ((disp)->CallLists) +#define SET_CallLists(disp, fn) ((disp)->CallLists = fn) +#define CALL_DeleteLists(disp, parameters) (*((disp)->DeleteLists)) parameters +#define GET_DeleteLists(disp) ((disp)->DeleteLists) +#define SET_DeleteLists(disp, fn) ((disp)->DeleteLists = fn) +#define CALL_GenLists(disp, parameters) (*((disp)->GenLists)) parameters +#define GET_GenLists(disp) ((disp)->GenLists) +#define SET_GenLists(disp, fn) ((disp)->GenLists = fn) +#define CALL_ListBase(disp, parameters) (*((disp)->ListBase)) parameters +#define GET_ListBase(disp) ((disp)->ListBase) +#define SET_ListBase(disp, fn) ((disp)->ListBase = fn) +#define CALL_Begin(disp, parameters) (*((disp)->Begin)) parameters +#define GET_Begin(disp) ((disp)->Begin) +#define SET_Begin(disp, fn) ((disp)->Begin = fn) +#define CALL_Bitmap(disp, parameters) (*((disp)->Bitmap)) parameters +#define GET_Bitmap(disp) ((disp)->Bitmap) +#define SET_Bitmap(disp, fn) ((disp)->Bitmap = fn) +#define CALL_Color3b(disp, parameters) (*((disp)->Color3b)) parameters +#define GET_Color3b(disp) ((disp)->Color3b) +#define SET_Color3b(disp, fn) ((disp)->Color3b = fn) +#define CALL_Color3bv(disp, parameters) (*((disp)->Color3bv)) parameters +#define GET_Color3bv(disp) ((disp)->Color3bv) +#define SET_Color3bv(disp, fn) ((disp)->Color3bv = fn) +#define CALL_Color3d(disp, parameters) (*((disp)->Color3d)) parameters +#define GET_Color3d(disp) ((disp)->Color3d) +#define SET_Color3d(disp, fn) ((disp)->Color3d = fn) +#define CALL_Color3dv(disp, parameters) (*((disp)->Color3dv)) parameters +#define GET_Color3dv(disp) ((disp)->Color3dv) +#define SET_Color3dv(disp, fn) ((disp)->Color3dv = fn) +#define CALL_Color3f(disp, parameters) (*((disp)->Color3f)) parameters +#define GET_Color3f(disp) ((disp)->Color3f) +#define SET_Color3f(disp, fn) ((disp)->Color3f = fn) +#define CALL_Color3fv(disp, parameters) (*((disp)->Color3fv)) parameters +#define GET_Color3fv(disp) ((disp)->Color3fv) +#define SET_Color3fv(disp, fn) ((disp)->Color3fv = fn) +#define CALL_Color3i(disp, parameters) (*((disp)->Color3i)) parameters +#define GET_Color3i(disp) ((disp)->Color3i) +#define SET_Color3i(disp, fn) ((disp)->Color3i = fn) +#define CALL_Color3iv(disp, parameters) (*((disp)->Color3iv)) parameters +#define GET_Color3iv(disp) ((disp)->Color3iv) +#define SET_Color3iv(disp, fn) ((disp)->Color3iv = fn) +#define CALL_Color3s(disp, parameters) (*((disp)->Color3s)) parameters +#define GET_Color3s(disp) ((disp)->Color3s) +#define SET_Color3s(disp, fn) ((disp)->Color3s = fn) +#define CALL_Color3sv(disp, parameters) (*((disp)->Color3sv)) parameters +#define GET_Color3sv(disp) ((disp)->Color3sv) +#define SET_Color3sv(disp, fn) ((disp)->Color3sv = fn) +#define CALL_Color3ub(disp, parameters) (*((disp)->Color3ub)) parameters +#define GET_Color3ub(disp) ((disp)->Color3ub) +#define SET_Color3ub(disp, fn) ((disp)->Color3ub = fn) +#define CALL_Color3ubv(disp, parameters) (*((disp)->Color3ubv)) parameters +#define GET_Color3ubv(disp) ((disp)->Color3ubv) +#define SET_Color3ubv(disp, fn) ((disp)->Color3ubv = fn) +#define CALL_Color3ui(disp, parameters) (*((disp)->Color3ui)) parameters +#define GET_Color3ui(disp) ((disp)->Color3ui) +#define SET_Color3ui(disp, fn) ((disp)->Color3ui = fn) +#define CALL_Color3uiv(disp, parameters) (*((disp)->Color3uiv)) parameters +#define GET_Color3uiv(disp) ((disp)->Color3uiv) +#define SET_Color3uiv(disp, fn) ((disp)->Color3uiv = fn) +#define CALL_Color3us(disp, parameters) (*((disp)->Color3us)) parameters +#define GET_Color3us(disp) ((disp)->Color3us) +#define SET_Color3us(disp, fn) ((disp)->Color3us = fn) +#define CALL_Color3usv(disp, parameters) (*((disp)->Color3usv)) parameters +#define GET_Color3usv(disp) ((disp)->Color3usv) +#define SET_Color3usv(disp, fn) ((disp)->Color3usv = fn) +#define CALL_Color4b(disp, parameters) (*((disp)->Color4b)) parameters +#define GET_Color4b(disp) ((disp)->Color4b) +#define SET_Color4b(disp, fn) ((disp)->Color4b = fn) +#define CALL_Color4bv(disp, parameters) (*((disp)->Color4bv)) parameters +#define GET_Color4bv(disp) ((disp)->Color4bv) +#define SET_Color4bv(disp, fn) ((disp)->Color4bv = fn) +#define CALL_Color4d(disp, parameters) (*((disp)->Color4d)) parameters +#define GET_Color4d(disp) ((disp)->Color4d) +#define SET_Color4d(disp, fn) ((disp)->Color4d = fn) +#define CALL_Color4dv(disp, parameters) (*((disp)->Color4dv)) parameters +#define GET_Color4dv(disp) ((disp)->Color4dv) +#define SET_Color4dv(disp, fn) ((disp)->Color4dv = fn) +#define CALL_Color4f(disp, parameters) (*((disp)->Color4f)) parameters +#define GET_Color4f(disp) ((disp)->Color4f) +#define SET_Color4f(disp, fn) ((disp)->Color4f = fn) +#define CALL_Color4fv(disp, parameters) (*((disp)->Color4fv)) parameters +#define GET_Color4fv(disp) ((disp)->Color4fv) +#define SET_Color4fv(disp, fn) ((disp)->Color4fv = fn) +#define CALL_Color4i(disp, parameters) (*((disp)->Color4i)) parameters +#define GET_Color4i(disp) ((disp)->Color4i) +#define SET_Color4i(disp, fn) ((disp)->Color4i = fn) +#define CALL_Color4iv(disp, parameters) (*((disp)->Color4iv)) parameters +#define GET_Color4iv(disp) ((disp)->Color4iv) +#define SET_Color4iv(disp, fn) ((disp)->Color4iv = fn) +#define CALL_Color4s(disp, parameters) (*((disp)->Color4s)) parameters +#define GET_Color4s(disp) ((disp)->Color4s) +#define SET_Color4s(disp, fn) ((disp)->Color4s = fn) +#define CALL_Color4sv(disp, parameters) (*((disp)->Color4sv)) parameters +#define GET_Color4sv(disp) ((disp)->Color4sv) +#define SET_Color4sv(disp, fn) ((disp)->Color4sv = fn) +#define CALL_Color4ub(disp, parameters) (*((disp)->Color4ub)) parameters +#define GET_Color4ub(disp) ((disp)->Color4ub) +#define SET_Color4ub(disp, fn) ((disp)->Color4ub = fn) +#define CALL_Color4ubv(disp, parameters) (*((disp)->Color4ubv)) parameters +#define GET_Color4ubv(disp) ((disp)->Color4ubv) +#define SET_Color4ubv(disp, fn) ((disp)->Color4ubv = fn) +#define CALL_Color4ui(disp, parameters) (*((disp)->Color4ui)) parameters +#define GET_Color4ui(disp) ((disp)->Color4ui) +#define SET_Color4ui(disp, fn) ((disp)->Color4ui = fn) +#define CALL_Color4uiv(disp, parameters) (*((disp)->Color4uiv)) parameters +#define GET_Color4uiv(disp) ((disp)->Color4uiv) +#define SET_Color4uiv(disp, fn) ((disp)->Color4uiv = fn) +#define CALL_Color4us(disp, parameters) (*((disp)->Color4us)) parameters +#define GET_Color4us(disp) ((disp)->Color4us) +#define SET_Color4us(disp, fn) ((disp)->Color4us = fn) +#define CALL_Color4usv(disp, parameters) (*((disp)->Color4usv)) parameters +#define GET_Color4usv(disp) ((disp)->Color4usv) +#define SET_Color4usv(disp, fn) ((disp)->Color4usv = fn) +#define CALL_EdgeFlag(disp, parameters) (*((disp)->EdgeFlag)) parameters +#define GET_EdgeFlag(disp) ((disp)->EdgeFlag) +#define SET_EdgeFlag(disp, fn) ((disp)->EdgeFlag = fn) +#define CALL_EdgeFlagv(disp, parameters) (*((disp)->EdgeFlagv)) parameters +#define GET_EdgeFlagv(disp) ((disp)->EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) ((disp)->EdgeFlagv = fn) +#define CALL_End(disp, parameters) (*((disp)->End)) parameters +#define GET_End(disp) ((disp)->End) +#define SET_End(disp, fn) ((disp)->End = fn) +#define CALL_Indexd(disp, parameters) (*((disp)->Indexd)) parameters +#define GET_Indexd(disp) ((disp)->Indexd) +#define SET_Indexd(disp, fn) ((disp)->Indexd = fn) +#define CALL_Indexdv(disp, parameters) (*((disp)->Indexdv)) parameters +#define GET_Indexdv(disp) ((disp)->Indexdv) +#define SET_Indexdv(disp, fn) ((disp)->Indexdv = fn) +#define CALL_Indexf(disp, parameters) (*((disp)->Indexf)) parameters +#define GET_Indexf(disp) ((disp)->Indexf) +#define SET_Indexf(disp, fn) ((disp)->Indexf = fn) +#define CALL_Indexfv(disp, parameters) (*((disp)->Indexfv)) parameters +#define GET_Indexfv(disp) ((disp)->Indexfv) +#define SET_Indexfv(disp, fn) ((disp)->Indexfv = fn) +#define CALL_Indexi(disp, parameters) (*((disp)->Indexi)) parameters +#define GET_Indexi(disp) ((disp)->Indexi) +#define SET_Indexi(disp, fn) ((disp)->Indexi = fn) +#define CALL_Indexiv(disp, parameters) (*((disp)->Indexiv)) parameters +#define GET_Indexiv(disp) ((disp)->Indexiv) +#define SET_Indexiv(disp, fn) ((disp)->Indexiv = fn) +#define CALL_Indexs(disp, parameters) (*((disp)->Indexs)) parameters +#define GET_Indexs(disp) ((disp)->Indexs) +#define SET_Indexs(disp, fn) ((disp)->Indexs = fn) +#define CALL_Indexsv(disp, parameters) (*((disp)->Indexsv)) parameters +#define GET_Indexsv(disp) ((disp)->Indexsv) +#define SET_Indexsv(disp, fn) ((disp)->Indexsv = fn) +#define CALL_Normal3b(disp, parameters) (*((disp)->Normal3b)) parameters +#define GET_Normal3b(disp) ((disp)->Normal3b) +#define SET_Normal3b(disp, fn) ((disp)->Normal3b = fn) +#define CALL_Normal3bv(disp, parameters) (*((disp)->Normal3bv)) parameters +#define GET_Normal3bv(disp) ((disp)->Normal3bv) +#define SET_Normal3bv(disp, fn) ((disp)->Normal3bv = fn) +#define CALL_Normal3d(disp, parameters) (*((disp)->Normal3d)) parameters +#define GET_Normal3d(disp) ((disp)->Normal3d) +#define SET_Normal3d(disp, fn) ((disp)->Normal3d = fn) +#define CALL_Normal3dv(disp, parameters) (*((disp)->Normal3dv)) parameters +#define GET_Normal3dv(disp) ((disp)->Normal3dv) +#define SET_Normal3dv(disp, fn) ((disp)->Normal3dv = fn) +#define CALL_Normal3f(disp, parameters) (*((disp)->Normal3f)) parameters +#define GET_Normal3f(disp) ((disp)->Normal3f) +#define SET_Normal3f(disp, fn) ((disp)->Normal3f = fn) +#define CALL_Normal3fv(disp, parameters) (*((disp)->Normal3fv)) parameters +#define GET_Normal3fv(disp) ((disp)->Normal3fv) +#define SET_Normal3fv(disp, fn) ((disp)->Normal3fv = fn) +#define CALL_Normal3i(disp, parameters) (*((disp)->Normal3i)) parameters +#define GET_Normal3i(disp) ((disp)->Normal3i) +#define SET_Normal3i(disp, fn) ((disp)->Normal3i = fn) +#define CALL_Normal3iv(disp, parameters) (*((disp)->Normal3iv)) parameters +#define GET_Normal3iv(disp) ((disp)->Normal3iv) +#define SET_Normal3iv(disp, fn) ((disp)->Normal3iv = fn) +#define CALL_Normal3s(disp, parameters) (*((disp)->Normal3s)) parameters +#define GET_Normal3s(disp) ((disp)->Normal3s) +#define SET_Normal3s(disp, fn) ((disp)->Normal3s = fn) +#define CALL_Normal3sv(disp, parameters) (*((disp)->Normal3sv)) parameters +#define GET_Normal3sv(disp) ((disp)->Normal3sv) +#define SET_Normal3sv(disp, fn) ((disp)->Normal3sv = fn) +#define CALL_RasterPos2d(disp, parameters) (*((disp)->RasterPos2d)) parameters +#define GET_RasterPos2d(disp) ((disp)->RasterPos2d) +#define SET_RasterPos2d(disp, fn) ((disp)->RasterPos2d = fn) +#define CALL_RasterPos2dv(disp, parameters) (*((disp)->RasterPos2dv)) parameters +#define GET_RasterPos2dv(disp) ((disp)->RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) ((disp)->RasterPos2dv = fn) +#define CALL_RasterPos2f(disp, parameters) (*((disp)->RasterPos2f)) parameters +#define GET_RasterPos2f(disp) ((disp)->RasterPos2f) +#define SET_RasterPos2f(disp, fn) ((disp)->RasterPos2f = fn) +#define CALL_RasterPos2fv(disp, parameters) (*((disp)->RasterPos2fv)) parameters +#define GET_RasterPos2fv(disp) ((disp)->RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) ((disp)->RasterPos2fv = fn) +#define CALL_RasterPos2i(disp, parameters) (*((disp)->RasterPos2i)) parameters +#define GET_RasterPos2i(disp) ((disp)->RasterPos2i) +#define SET_RasterPos2i(disp, fn) ((disp)->RasterPos2i = fn) +#define CALL_RasterPos2iv(disp, parameters) (*((disp)->RasterPos2iv)) parameters +#define GET_RasterPos2iv(disp) ((disp)->RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) ((disp)->RasterPos2iv = fn) +#define CALL_RasterPos2s(disp, parameters) (*((disp)->RasterPos2s)) parameters +#define GET_RasterPos2s(disp) ((disp)->RasterPos2s) +#define SET_RasterPos2s(disp, fn) ((disp)->RasterPos2s = fn) +#define CALL_RasterPos2sv(disp, parameters) (*((disp)->RasterPos2sv)) parameters +#define GET_RasterPos2sv(disp) ((disp)->RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) ((disp)->RasterPos2sv = fn) +#define CALL_RasterPos3d(disp, parameters) (*((disp)->RasterPos3d)) parameters +#define GET_RasterPos3d(disp) ((disp)->RasterPos3d) +#define SET_RasterPos3d(disp, fn) ((disp)->RasterPos3d = fn) +#define CALL_RasterPos3dv(disp, parameters) (*((disp)->RasterPos3dv)) parameters +#define GET_RasterPos3dv(disp) ((disp)->RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) ((disp)->RasterPos3dv = fn) +#define CALL_RasterPos3f(disp, parameters) (*((disp)->RasterPos3f)) parameters +#define GET_RasterPos3f(disp) ((disp)->RasterPos3f) +#define SET_RasterPos3f(disp, fn) ((disp)->RasterPos3f = fn) +#define CALL_RasterPos3fv(disp, parameters) (*((disp)->RasterPos3fv)) parameters +#define GET_RasterPos3fv(disp) ((disp)->RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) ((disp)->RasterPos3fv = fn) +#define CALL_RasterPos3i(disp, parameters) (*((disp)->RasterPos3i)) parameters +#define GET_RasterPos3i(disp) ((disp)->RasterPos3i) +#define SET_RasterPos3i(disp, fn) ((disp)->RasterPos3i = fn) +#define CALL_RasterPos3iv(disp, parameters) (*((disp)->RasterPos3iv)) parameters +#define GET_RasterPos3iv(disp) ((disp)->RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) ((disp)->RasterPos3iv = fn) +#define CALL_RasterPos3s(disp, parameters) (*((disp)->RasterPos3s)) parameters +#define GET_RasterPos3s(disp) ((disp)->RasterPos3s) +#define SET_RasterPos3s(disp, fn) ((disp)->RasterPos3s = fn) +#define CALL_RasterPos3sv(disp, parameters) (*((disp)->RasterPos3sv)) parameters +#define GET_RasterPos3sv(disp) ((disp)->RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) ((disp)->RasterPos3sv = fn) +#define CALL_RasterPos4d(disp, parameters) (*((disp)->RasterPos4d)) parameters +#define GET_RasterPos4d(disp) ((disp)->RasterPos4d) +#define SET_RasterPos4d(disp, fn) ((disp)->RasterPos4d = fn) +#define CALL_RasterPos4dv(disp, parameters) (*((disp)->RasterPos4dv)) parameters +#define GET_RasterPos4dv(disp) ((disp)->RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) ((disp)->RasterPos4dv = fn) +#define CALL_RasterPos4f(disp, parameters) (*((disp)->RasterPos4f)) parameters +#define GET_RasterPos4f(disp) ((disp)->RasterPos4f) +#define SET_RasterPos4f(disp, fn) ((disp)->RasterPos4f = fn) +#define CALL_RasterPos4fv(disp, parameters) (*((disp)->RasterPos4fv)) parameters +#define GET_RasterPos4fv(disp) ((disp)->RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) ((disp)->RasterPos4fv = fn) +#define CALL_RasterPos4i(disp, parameters) (*((disp)->RasterPos4i)) parameters +#define GET_RasterPos4i(disp) ((disp)->RasterPos4i) +#define SET_RasterPos4i(disp, fn) ((disp)->RasterPos4i = fn) +#define CALL_RasterPos4iv(disp, parameters) (*((disp)->RasterPos4iv)) parameters +#define GET_RasterPos4iv(disp) ((disp)->RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) ((disp)->RasterPos4iv = fn) +#define CALL_RasterPos4s(disp, parameters) (*((disp)->RasterPos4s)) parameters +#define GET_RasterPos4s(disp) ((disp)->RasterPos4s) +#define SET_RasterPos4s(disp, fn) ((disp)->RasterPos4s = fn) +#define CALL_RasterPos4sv(disp, parameters) (*((disp)->RasterPos4sv)) parameters +#define GET_RasterPos4sv(disp) ((disp)->RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) ((disp)->RasterPos4sv = fn) +#define CALL_Rectd(disp, parameters) (*((disp)->Rectd)) parameters +#define GET_Rectd(disp) ((disp)->Rectd) +#define SET_Rectd(disp, fn) ((disp)->Rectd = fn) +#define CALL_Rectdv(disp, parameters) (*((disp)->Rectdv)) parameters +#define GET_Rectdv(disp) ((disp)->Rectdv) +#define SET_Rectdv(disp, fn) ((disp)->Rectdv = fn) +#define CALL_Rectf(disp, parameters) (*((disp)->Rectf)) parameters +#define GET_Rectf(disp) ((disp)->Rectf) +#define SET_Rectf(disp, fn) ((disp)->Rectf = fn) +#define CALL_Rectfv(disp, parameters) (*((disp)->Rectfv)) parameters +#define GET_Rectfv(disp) ((disp)->Rectfv) +#define SET_Rectfv(disp, fn) ((disp)->Rectfv = fn) +#define CALL_Recti(disp, parameters) (*((disp)->Recti)) parameters +#define GET_Recti(disp) ((disp)->Recti) +#define SET_Recti(disp, fn) ((disp)->Recti = fn) +#define CALL_Rectiv(disp, parameters) (*((disp)->Rectiv)) parameters +#define GET_Rectiv(disp) ((disp)->Rectiv) +#define SET_Rectiv(disp, fn) ((disp)->Rectiv = fn) +#define CALL_Rects(disp, parameters) (*((disp)->Rects)) parameters +#define GET_Rects(disp) ((disp)->Rects) +#define SET_Rects(disp, fn) ((disp)->Rects = fn) +#define CALL_Rectsv(disp, parameters) (*((disp)->Rectsv)) parameters +#define GET_Rectsv(disp) ((disp)->Rectsv) +#define SET_Rectsv(disp, fn) ((disp)->Rectsv = fn) +#define CALL_TexCoord1d(disp, parameters) (*((disp)->TexCoord1d)) parameters +#define GET_TexCoord1d(disp) ((disp)->TexCoord1d) +#define SET_TexCoord1d(disp, fn) ((disp)->TexCoord1d = fn) +#define CALL_TexCoord1dv(disp, parameters) (*((disp)->TexCoord1dv)) parameters +#define GET_TexCoord1dv(disp) ((disp)->TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) ((disp)->TexCoord1dv = fn) +#define CALL_TexCoord1f(disp, parameters) (*((disp)->TexCoord1f)) parameters +#define GET_TexCoord1f(disp) ((disp)->TexCoord1f) +#define SET_TexCoord1f(disp, fn) ((disp)->TexCoord1f = fn) +#define CALL_TexCoord1fv(disp, parameters) (*((disp)->TexCoord1fv)) parameters +#define GET_TexCoord1fv(disp) ((disp)->TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) ((disp)->TexCoord1fv = fn) +#define CALL_TexCoord1i(disp, parameters) (*((disp)->TexCoord1i)) parameters +#define GET_TexCoord1i(disp) ((disp)->TexCoord1i) +#define SET_TexCoord1i(disp, fn) ((disp)->TexCoord1i = fn) +#define CALL_TexCoord1iv(disp, parameters) (*((disp)->TexCoord1iv)) parameters +#define GET_TexCoord1iv(disp) ((disp)->TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) ((disp)->TexCoord1iv = fn) +#define CALL_TexCoord1s(disp, parameters) (*((disp)->TexCoord1s)) parameters +#define GET_TexCoord1s(disp) ((disp)->TexCoord1s) +#define SET_TexCoord1s(disp, fn) ((disp)->TexCoord1s = fn) +#define CALL_TexCoord1sv(disp, parameters) (*((disp)->TexCoord1sv)) parameters +#define GET_TexCoord1sv(disp) ((disp)->TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) ((disp)->TexCoord1sv = fn) +#define CALL_TexCoord2d(disp, parameters) (*((disp)->TexCoord2d)) parameters +#define GET_TexCoord2d(disp) ((disp)->TexCoord2d) +#define SET_TexCoord2d(disp, fn) ((disp)->TexCoord2d = fn) +#define CALL_TexCoord2dv(disp, parameters) (*((disp)->TexCoord2dv)) parameters +#define GET_TexCoord2dv(disp) ((disp)->TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) ((disp)->TexCoord2dv = fn) +#define CALL_TexCoord2f(disp, parameters) (*((disp)->TexCoord2f)) parameters +#define GET_TexCoord2f(disp) ((disp)->TexCoord2f) +#define SET_TexCoord2f(disp, fn) ((disp)->TexCoord2f = fn) +#define CALL_TexCoord2fv(disp, parameters) (*((disp)->TexCoord2fv)) parameters +#define GET_TexCoord2fv(disp) ((disp)->TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) ((disp)->TexCoord2fv = fn) +#define CALL_TexCoord2i(disp, parameters) (*((disp)->TexCoord2i)) parameters +#define GET_TexCoord2i(disp) ((disp)->TexCoord2i) +#define SET_TexCoord2i(disp, fn) ((disp)->TexCoord2i = fn) +#define CALL_TexCoord2iv(disp, parameters) (*((disp)->TexCoord2iv)) parameters +#define GET_TexCoord2iv(disp) ((disp)->TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) ((disp)->TexCoord2iv = fn) +#define CALL_TexCoord2s(disp, parameters) (*((disp)->TexCoord2s)) parameters +#define GET_TexCoord2s(disp) ((disp)->TexCoord2s) +#define SET_TexCoord2s(disp, fn) ((disp)->TexCoord2s = fn) +#define CALL_TexCoord2sv(disp, parameters) (*((disp)->TexCoord2sv)) parameters +#define GET_TexCoord2sv(disp) ((disp)->TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) ((disp)->TexCoord2sv = fn) +#define CALL_TexCoord3d(disp, parameters) (*((disp)->TexCoord3d)) parameters +#define GET_TexCoord3d(disp) ((disp)->TexCoord3d) +#define SET_TexCoord3d(disp, fn) ((disp)->TexCoord3d = fn) +#define CALL_TexCoord3dv(disp, parameters) (*((disp)->TexCoord3dv)) parameters +#define GET_TexCoord3dv(disp) ((disp)->TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) ((disp)->TexCoord3dv = fn) +#define CALL_TexCoord3f(disp, parameters) (*((disp)->TexCoord3f)) parameters +#define GET_TexCoord3f(disp) ((disp)->TexCoord3f) +#define SET_TexCoord3f(disp, fn) ((disp)->TexCoord3f = fn) +#define CALL_TexCoord3fv(disp, parameters) (*((disp)->TexCoord3fv)) parameters +#define GET_TexCoord3fv(disp) ((disp)->TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) ((disp)->TexCoord3fv = fn) +#define CALL_TexCoord3i(disp, parameters) (*((disp)->TexCoord3i)) parameters +#define GET_TexCoord3i(disp) ((disp)->TexCoord3i) +#define SET_TexCoord3i(disp, fn) ((disp)->TexCoord3i = fn) +#define CALL_TexCoord3iv(disp, parameters) (*((disp)->TexCoord3iv)) parameters +#define GET_TexCoord3iv(disp) ((disp)->TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) ((disp)->TexCoord3iv = fn) +#define CALL_TexCoord3s(disp, parameters) (*((disp)->TexCoord3s)) parameters +#define GET_TexCoord3s(disp) ((disp)->TexCoord3s) +#define SET_TexCoord3s(disp, fn) ((disp)->TexCoord3s = fn) +#define CALL_TexCoord3sv(disp, parameters) (*((disp)->TexCoord3sv)) parameters +#define GET_TexCoord3sv(disp) ((disp)->TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) ((disp)->TexCoord3sv = fn) +#define CALL_TexCoord4d(disp, parameters) (*((disp)->TexCoord4d)) parameters +#define GET_TexCoord4d(disp) ((disp)->TexCoord4d) +#define SET_TexCoord4d(disp, fn) ((disp)->TexCoord4d = fn) +#define CALL_TexCoord4dv(disp, parameters) (*((disp)->TexCoord4dv)) parameters +#define GET_TexCoord4dv(disp) ((disp)->TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) ((disp)->TexCoord4dv = fn) +#define CALL_TexCoord4f(disp, parameters) (*((disp)->TexCoord4f)) parameters +#define GET_TexCoord4f(disp) ((disp)->TexCoord4f) +#define SET_TexCoord4f(disp, fn) ((disp)->TexCoord4f = fn) +#define CALL_TexCoord4fv(disp, parameters) (*((disp)->TexCoord4fv)) parameters +#define GET_TexCoord4fv(disp) ((disp)->TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) ((disp)->TexCoord4fv = fn) +#define CALL_TexCoord4i(disp, parameters) (*((disp)->TexCoord4i)) parameters +#define GET_TexCoord4i(disp) ((disp)->TexCoord4i) +#define SET_TexCoord4i(disp, fn) ((disp)->TexCoord4i = fn) +#define CALL_TexCoord4iv(disp, parameters) (*((disp)->TexCoord4iv)) parameters +#define GET_TexCoord4iv(disp) ((disp)->TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) ((disp)->TexCoord4iv = fn) +#define CALL_TexCoord4s(disp, parameters) (*((disp)->TexCoord4s)) parameters +#define GET_TexCoord4s(disp) ((disp)->TexCoord4s) +#define SET_TexCoord4s(disp, fn) ((disp)->TexCoord4s = fn) +#define CALL_TexCoord4sv(disp, parameters) (*((disp)->TexCoord4sv)) parameters +#define GET_TexCoord4sv(disp) ((disp)->TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) ((disp)->TexCoord4sv = fn) +#define CALL_Vertex2d(disp, parameters) (*((disp)->Vertex2d)) parameters +#define GET_Vertex2d(disp) ((disp)->Vertex2d) +#define SET_Vertex2d(disp, fn) ((disp)->Vertex2d = fn) +#define CALL_Vertex2dv(disp, parameters) (*((disp)->Vertex2dv)) parameters +#define GET_Vertex2dv(disp) ((disp)->Vertex2dv) +#define SET_Vertex2dv(disp, fn) ((disp)->Vertex2dv = fn) +#define CALL_Vertex2f(disp, parameters) (*((disp)->Vertex2f)) parameters +#define GET_Vertex2f(disp) ((disp)->Vertex2f) +#define SET_Vertex2f(disp, fn) ((disp)->Vertex2f = fn) +#define CALL_Vertex2fv(disp, parameters) (*((disp)->Vertex2fv)) parameters +#define GET_Vertex2fv(disp) ((disp)->Vertex2fv) +#define SET_Vertex2fv(disp, fn) ((disp)->Vertex2fv = fn) +#define CALL_Vertex2i(disp, parameters) (*((disp)->Vertex2i)) parameters +#define GET_Vertex2i(disp) ((disp)->Vertex2i) +#define SET_Vertex2i(disp, fn) ((disp)->Vertex2i = fn) +#define CALL_Vertex2iv(disp, parameters) (*((disp)->Vertex2iv)) parameters +#define GET_Vertex2iv(disp) ((disp)->Vertex2iv) +#define SET_Vertex2iv(disp, fn) ((disp)->Vertex2iv = fn) +#define CALL_Vertex2s(disp, parameters) (*((disp)->Vertex2s)) parameters +#define GET_Vertex2s(disp) ((disp)->Vertex2s) +#define SET_Vertex2s(disp, fn) ((disp)->Vertex2s = fn) +#define CALL_Vertex2sv(disp, parameters) (*((disp)->Vertex2sv)) parameters +#define GET_Vertex2sv(disp) ((disp)->Vertex2sv) +#define SET_Vertex2sv(disp, fn) ((disp)->Vertex2sv = fn) +#define CALL_Vertex3d(disp, parameters) (*((disp)->Vertex3d)) parameters +#define GET_Vertex3d(disp) ((disp)->Vertex3d) +#define SET_Vertex3d(disp, fn) ((disp)->Vertex3d = fn) +#define CALL_Vertex3dv(disp, parameters) (*((disp)->Vertex3dv)) parameters +#define GET_Vertex3dv(disp) ((disp)->Vertex3dv) +#define SET_Vertex3dv(disp, fn) ((disp)->Vertex3dv = fn) +#define CALL_Vertex3f(disp, parameters) (*((disp)->Vertex3f)) parameters +#define GET_Vertex3f(disp) ((disp)->Vertex3f) +#define SET_Vertex3f(disp, fn) ((disp)->Vertex3f = fn) +#define CALL_Vertex3fv(disp, parameters) (*((disp)->Vertex3fv)) parameters +#define GET_Vertex3fv(disp) ((disp)->Vertex3fv) +#define SET_Vertex3fv(disp, fn) ((disp)->Vertex3fv = fn) +#define CALL_Vertex3i(disp, parameters) (*((disp)->Vertex3i)) parameters +#define GET_Vertex3i(disp) ((disp)->Vertex3i) +#define SET_Vertex3i(disp, fn) ((disp)->Vertex3i = fn) +#define CALL_Vertex3iv(disp, parameters) (*((disp)->Vertex3iv)) parameters +#define GET_Vertex3iv(disp) ((disp)->Vertex3iv) +#define SET_Vertex3iv(disp, fn) ((disp)->Vertex3iv = fn) +#define CALL_Vertex3s(disp, parameters) (*((disp)->Vertex3s)) parameters +#define GET_Vertex3s(disp) ((disp)->Vertex3s) +#define SET_Vertex3s(disp, fn) ((disp)->Vertex3s = fn) +#define CALL_Vertex3sv(disp, parameters) (*((disp)->Vertex3sv)) parameters +#define GET_Vertex3sv(disp) ((disp)->Vertex3sv) +#define SET_Vertex3sv(disp, fn) ((disp)->Vertex3sv = fn) +#define CALL_Vertex4d(disp, parameters) (*((disp)->Vertex4d)) parameters +#define GET_Vertex4d(disp) ((disp)->Vertex4d) +#define SET_Vertex4d(disp, fn) ((disp)->Vertex4d = fn) +#define CALL_Vertex4dv(disp, parameters) (*((disp)->Vertex4dv)) parameters +#define GET_Vertex4dv(disp) ((disp)->Vertex4dv) +#define SET_Vertex4dv(disp, fn) ((disp)->Vertex4dv = fn) +#define CALL_Vertex4f(disp, parameters) (*((disp)->Vertex4f)) parameters +#define GET_Vertex4f(disp) ((disp)->Vertex4f) +#define SET_Vertex4f(disp, fn) ((disp)->Vertex4f = fn) +#define CALL_Vertex4fv(disp, parameters) (*((disp)->Vertex4fv)) parameters +#define GET_Vertex4fv(disp) ((disp)->Vertex4fv) +#define SET_Vertex4fv(disp, fn) ((disp)->Vertex4fv = fn) +#define CALL_Vertex4i(disp, parameters) (*((disp)->Vertex4i)) parameters +#define GET_Vertex4i(disp) ((disp)->Vertex4i) +#define SET_Vertex4i(disp, fn) ((disp)->Vertex4i = fn) +#define CALL_Vertex4iv(disp, parameters) (*((disp)->Vertex4iv)) parameters +#define GET_Vertex4iv(disp) ((disp)->Vertex4iv) +#define SET_Vertex4iv(disp, fn) ((disp)->Vertex4iv = fn) +#define CALL_Vertex4s(disp, parameters) (*((disp)->Vertex4s)) parameters +#define GET_Vertex4s(disp) ((disp)->Vertex4s) +#define SET_Vertex4s(disp, fn) ((disp)->Vertex4s = fn) +#define CALL_Vertex4sv(disp, parameters) (*((disp)->Vertex4sv)) parameters +#define GET_Vertex4sv(disp) ((disp)->Vertex4sv) +#define SET_Vertex4sv(disp, fn) ((disp)->Vertex4sv = fn) +#define CALL_ClipPlane(disp, parameters) (*((disp)->ClipPlane)) parameters +#define GET_ClipPlane(disp) ((disp)->ClipPlane) +#define SET_ClipPlane(disp, fn) ((disp)->ClipPlane = fn) +#define CALL_ColorMaterial(disp, parameters) (*((disp)->ColorMaterial)) parameters +#define GET_ColorMaterial(disp) ((disp)->ColorMaterial) +#define SET_ColorMaterial(disp, fn) ((disp)->ColorMaterial = fn) +#define CALL_CullFace(disp, parameters) (*((disp)->CullFace)) parameters +#define GET_CullFace(disp) ((disp)->CullFace) +#define SET_CullFace(disp, fn) ((disp)->CullFace = fn) +#define CALL_Fogf(disp, parameters) (*((disp)->Fogf)) parameters +#define GET_Fogf(disp) ((disp)->Fogf) +#define SET_Fogf(disp, fn) ((disp)->Fogf = fn) +#define CALL_Fogfv(disp, parameters) (*((disp)->Fogfv)) parameters +#define GET_Fogfv(disp) ((disp)->Fogfv) +#define SET_Fogfv(disp, fn) ((disp)->Fogfv = fn) +#define CALL_Fogi(disp, parameters) (*((disp)->Fogi)) parameters +#define GET_Fogi(disp) ((disp)->Fogi) +#define SET_Fogi(disp, fn) ((disp)->Fogi = fn) +#define CALL_Fogiv(disp, parameters) (*((disp)->Fogiv)) parameters +#define GET_Fogiv(disp) ((disp)->Fogiv) +#define SET_Fogiv(disp, fn) ((disp)->Fogiv = fn) +#define CALL_FrontFace(disp, parameters) (*((disp)->FrontFace)) parameters +#define GET_FrontFace(disp) ((disp)->FrontFace) +#define SET_FrontFace(disp, fn) ((disp)->FrontFace = fn) +#define CALL_Hint(disp, parameters) (*((disp)->Hint)) parameters +#define GET_Hint(disp) ((disp)->Hint) +#define SET_Hint(disp, fn) ((disp)->Hint = fn) +#define CALL_Lightf(disp, parameters) (*((disp)->Lightf)) parameters +#define GET_Lightf(disp) ((disp)->Lightf) +#define SET_Lightf(disp, fn) ((disp)->Lightf = fn) +#define CALL_Lightfv(disp, parameters) (*((disp)->Lightfv)) parameters +#define GET_Lightfv(disp) ((disp)->Lightfv) +#define SET_Lightfv(disp, fn) ((disp)->Lightfv = fn) +#define CALL_Lighti(disp, parameters) (*((disp)->Lighti)) parameters +#define GET_Lighti(disp) ((disp)->Lighti) +#define SET_Lighti(disp, fn) ((disp)->Lighti = fn) +#define CALL_Lightiv(disp, parameters) (*((disp)->Lightiv)) parameters +#define GET_Lightiv(disp) ((disp)->Lightiv) +#define SET_Lightiv(disp, fn) ((disp)->Lightiv = fn) +#define CALL_LightModelf(disp, parameters) (*((disp)->LightModelf)) parameters +#define GET_LightModelf(disp) ((disp)->LightModelf) +#define SET_LightModelf(disp, fn) ((disp)->LightModelf = fn) +#define CALL_LightModelfv(disp, parameters) (*((disp)->LightModelfv)) parameters +#define GET_LightModelfv(disp) ((disp)->LightModelfv) +#define SET_LightModelfv(disp, fn) ((disp)->LightModelfv = fn) +#define CALL_LightModeli(disp, parameters) (*((disp)->LightModeli)) parameters +#define GET_LightModeli(disp) ((disp)->LightModeli) +#define SET_LightModeli(disp, fn) ((disp)->LightModeli = fn) +#define CALL_LightModeliv(disp, parameters) (*((disp)->LightModeliv)) parameters +#define GET_LightModeliv(disp) ((disp)->LightModeliv) +#define SET_LightModeliv(disp, fn) ((disp)->LightModeliv = fn) +#define CALL_LineStipple(disp, parameters) (*((disp)->LineStipple)) parameters +#define GET_LineStipple(disp) ((disp)->LineStipple) +#define SET_LineStipple(disp, fn) ((disp)->LineStipple = fn) +#define CALL_LineWidth(disp, parameters) (*((disp)->LineWidth)) parameters +#define GET_LineWidth(disp) ((disp)->LineWidth) +#define SET_LineWidth(disp, fn) ((disp)->LineWidth = fn) +#define CALL_Materialf(disp, parameters) (*((disp)->Materialf)) parameters +#define GET_Materialf(disp) ((disp)->Materialf) +#define SET_Materialf(disp, fn) ((disp)->Materialf = fn) +#define CALL_Materialfv(disp, parameters) (*((disp)->Materialfv)) parameters +#define GET_Materialfv(disp) ((disp)->Materialfv) +#define SET_Materialfv(disp, fn) ((disp)->Materialfv = fn) +#define CALL_Materiali(disp, parameters) (*((disp)->Materiali)) parameters +#define GET_Materiali(disp) ((disp)->Materiali) +#define SET_Materiali(disp, fn) ((disp)->Materiali = fn) +#define CALL_Materialiv(disp, parameters) (*((disp)->Materialiv)) parameters +#define GET_Materialiv(disp) ((disp)->Materialiv) +#define SET_Materialiv(disp, fn) ((disp)->Materialiv = fn) +#define CALL_PointSize(disp, parameters) (*((disp)->PointSize)) parameters +#define GET_PointSize(disp) ((disp)->PointSize) +#define SET_PointSize(disp, fn) ((disp)->PointSize = fn) +#define CALL_PolygonMode(disp, parameters) (*((disp)->PolygonMode)) parameters +#define GET_PolygonMode(disp) ((disp)->PolygonMode) +#define SET_PolygonMode(disp, fn) ((disp)->PolygonMode = fn) +#define CALL_PolygonStipple(disp, parameters) (*((disp)->PolygonStipple)) parameters +#define GET_PolygonStipple(disp) ((disp)->PolygonStipple) +#define SET_PolygonStipple(disp, fn) ((disp)->PolygonStipple = fn) +#define CALL_Scissor(disp, parameters) (*((disp)->Scissor)) parameters +#define GET_Scissor(disp) ((disp)->Scissor) +#define SET_Scissor(disp, fn) ((disp)->Scissor = fn) +#define CALL_ShadeModel(disp, parameters) (*((disp)->ShadeModel)) parameters +#define GET_ShadeModel(disp) ((disp)->ShadeModel) +#define SET_ShadeModel(disp, fn) ((disp)->ShadeModel = fn) +#define CALL_TexParameterf(disp, parameters) (*((disp)->TexParameterf)) parameters +#define GET_TexParameterf(disp) ((disp)->TexParameterf) +#define SET_TexParameterf(disp, fn) ((disp)->TexParameterf = fn) +#define CALL_TexParameterfv(disp, parameters) (*((disp)->TexParameterfv)) parameters +#define GET_TexParameterfv(disp) ((disp)->TexParameterfv) +#define SET_TexParameterfv(disp, fn) ((disp)->TexParameterfv = fn) +#define CALL_TexParameteri(disp, parameters) (*((disp)->TexParameteri)) parameters +#define GET_TexParameteri(disp) ((disp)->TexParameteri) +#define SET_TexParameteri(disp, fn) ((disp)->TexParameteri = fn) +#define CALL_TexParameteriv(disp, parameters) (*((disp)->TexParameteriv)) parameters +#define GET_TexParameteriv(disp) ((disp)->TexParameteriv) +#define SET_TexParameteriv(disp, fn) ((disp)->TexParameteriv = fn) +#define CALL_TexImage1D(disp, parameters) (*((disp)->TexImage1D)) parameters +#define GET_TexImage1D(disp) ((disp)->TexImage1D) +#define SET_TexImage1D(disp, fn) ((disp)->TexImage1D = fn) +#define CALL_TexImage2D(disp, parameters) (*((disp)->TexImage2D)) parameters +#define GET_TexImage2D(disp) ((disp)->TexImage2D) +#define SET_TexImage2D(disp, fn) ((disp)->TexImage2D = fn) +#define CALL_TexEnvf(disp, parameters) (*((disp)->TexEnvf)) parameters +#define GET_TexEnvf(disp) ((disp)->TexEnvf) +#define SET_TexEnvf(disp, fn) ((disp)->TexEnvf = fn) +#define CALL_TexEnvfv(disp, parameters) (*((disp)->TexEnvfv)) parameters +#define GET_TexEnvfv(disp) ((disp)->TexEnvfv) +#define SET_TexEnvfv(disp, fn) ((disp)->TexEnvfv = fn) +#define CALL_TexEnvi(disp, parameters) (*((disp)->TexEnvi)) parameters +#define GET_TexEnvi(disp) ((disp)->TexEnvi) +#define SET_TexEnvi(disp, fn) ((disp)->TexEnvi = fn) +#define CALL_TexEnviv(disp, parameters) (*((disp)->TexEnviv)) parameters +#define GET_TexEnviv(disp) ((disp)->TexEnviv) +#define SET_TexEnviv(disp, fn) ((disp)->TexEnviv = fn) +#define CALL_TexGend(disp, parameters) (*((disp)->TexGend)) parameters +#define GET_TexGend(disp) ((disp)->TexGend) +#define SET_TexGend(disp, fn) ((disp)->TexGend = fn) +#define CALL_TexGendv(disp, parameters) (*((disp)->TexGendv)) parameters +#define GET_TexGendv(disp) ((disp)->TexGendv) +#define SET_TexGendv(disp, fn) ((disp)->TexGendv = fn) +#define CALL_TexGenf(disp, parameters) (*((disp)->TexGenf)) parameters +#define GET_TexGenf(disp) ((disp)->TexGenf) +#define SET_TexGenf(disp, fn) ((disp)->TexGenf = fn) +#define CALL_TexGenfv(disp, parameters) (*((disp)->TexGenfv)) parameters +#define GET_TexGenfv(disp) ((disp)->TexGenfv) +#define SET_TexGenfv(disp, fn) ((disp)->TexGenfv = fn) +#define CALL_TexGeni(disp, parameters) (*((disp)->TexGeni)) parameters +#define GET_TexGeni(disp) ((disp)->TexGeni) +#define SET_TexGeni(disp, fn) ((disp)->TexGeni = fn) +#define CALL_TexGeniv(disp, parameters) (*((disp)->TexGeniv)) parameters +#define GET_TexGeniv(disp) ((disp)->TexGeniv) +#define SET_TexGeniv(disp, fn) ((disp)->TexGeniv = fn) +#define CALL_FeedbackBuffer(disp, parameters) (*((disp)->FeedbackBuffer)) parameters +#define GET_FeedbackBuffer(disp) ((disp)->FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) ((disp)->FeedbackBuffer = fn) +#define CALL_SelectBuffer(disp, parameters) (*((disp)->SelectBuffer)) parameters +#define GET_SelectBuffer(disp) ((disp)->SelectBuffer) +#define SET_SelectBuffer(disp, fn) ((disp)->SelectBuffer = fn) +#define CALL_RenderMode(disp, parameters) (*((disp)->RenderMode)) parameters +#define GET_RenderMode(disp) ((disp)->RenderMode) +#define SET_RenderMode(disp, fn) ((disp)->RenderMode = fn) +#define CALL_InitNames(disp, parameters) (*((disp)->InitNames)) parameters +#define GET_InitNames(disp) ((disp)->InitNames) +#define SET_InitNames(disp, fn) ((disp)->InitNames = fn) +#define CALL_LoadName(disp, parameters) (*((disp)->LoadName)) parameters +#define GET_LoadName(disp) ((disp)->LoadName) +#define SET_LoadName(disp, fn) ((disp)->LoadName = fn) +#define CALL_PassThrough(disp, parameters) (*((disp)->PassThrough)) parameters +#define GET_PassThrough(disp) ((disp)->PassThrough) +#define SET_PassThrough(disp, fn) ((disp)->PassThrough = fn) +#define CALL_PopName(disp, parameters) (*((disp)->PopName)) parameters +#define GET_PopName(disp) ((disp)->PopName) +#define SET_PopName(disp, fn) ((disp)->PopName = fn) +#define CALL_PushName(disp, parameters) (*((disp)->PushName)) parameters +#define GET_PushName(disp) ((disp)->PushName) +#define SET_PushName(disp, fn) ((disp)->PushName = fn) +#define CALL_DrawBuffer(disp, parameters) (*((disp)->DrawBuffer)) parameters +#define GET_DrawBuffer(disp) ((disp)->DrawBuffer) +#define SET_DrawBuffer(disp, fn) ((disp)->DrawBuffer = fn) +#define CALL_Clear(disp, parameters) (*((disp)->Clear)) parameters +#define GET_Clear(disp) ((disp)->Clear) +#define SET_Clear(disp, fn) ((disp)->Clear = fn) +#define CALL_ClearAccum(disp, parameters) (*((disp)->ClearAccum)) parameters +#define GET_ClearAccum(disp) ((disp)->ClearAccum) +#define SET_ClearAccum(disp, fn) ((disp)->ClearAccum = fn) +#define CALL_ClearIndex(disp, parameters) (*((disp)->ClearIndex)) parameters +#define GET_ClearIndex(disp) ((disp)->ClearIndex) +#define SET_ClearIndex(disp, fn) ((disp)->ClearIndex = fn) +#define CALL_ClearColor(disp, parameters) (*((disp)->ClearColor)) parameters +#define GET_ClearColor(disp) ((disp)->ClearColor) +#define SET_ClearColor(disp, fn) ((disp)->ClearColor = fn) +#define CALL_ClearStencil(disp, parameters) (*((disp)->ClearStencil)) parameters +#define GET_ClearStencil(disp) ((disp)->ClearStencil) +#define SET_ClearStencil(disp, fn) ((disp)->ClearStencil = fn) +#define CALL_ClearDepth(disp, parameters) (*((disp)->ClearDepth)) parameters +#define GET_ClearDepth(disp) ((disp)->ClearDepth) +#define SET_ClearDepth(disp, fn) ((disp)->ClearDepth = fn) +#define CALL_StencilMask(disp, parameters) (*((disp)->StencilMask)) parameters +#define GET_StencilMask(disp) ((disp)->StencilMask) +#define SET_StencilMask(disp, fn) ((disp)->StencilMask = fn) +#define CALL_ColorMask(disp, parameters) (*((disp)->ColorMask)) parameters +#define GET_ColorMask(disp) ((disp)->ColorMask) +#define SET_ColorMask(disp, fn) ((disp)->ColorMask = fn) +#define CALL_DepthMask(disp, parameters) (*((disp)->DepthMask)) parameters +#define GET_DepthMask(disp) ((disp)->DepthMask) +#define SET_DepthMask(disp, fn) ((disp)->DepthMask = fn) +#define CALL_IndexMask(disp, parameters) (*((disp)->IndexMask)) parameters +#define GET_IndexMask(disp) ((disp)->IndexMask) +#define SET_IndexMask(disp, fn) ((disp)->IndexMask = fn) +#define CALL_Accum(disp, parameters) (*((disp)->Accum)) parameters +#define GET_Accum(disp) ((disp)->Accum) +#define SET_Accum(disp, fn) ((disp)->Accum = fn) +#define CALL_Disable(disp, parameters) (*((disp)->Disable)) parameters +#define GET_Disable(disp) ((disp)->Disable) +#define SET_Disable(disp, fn) ((disp)->Disable = fn) +#define CALL_Enable(disp, parameters) (*((disp)->Enable)) parameters +#define GET_Enable(disp) ((disp)->Enable) +#define SET_Enable(disp, fn) ((disp)->Enable = fn) +#define CALL_Finish(disp, parameters) (*((disp)->Finish)) parameters +#define GET_Finish(disp) ((disp)->Finish) +#define SET_Finish(disp, fn) ((disp)->Finish = fn) +#define CALL_Flush(disp, parameters) (*((disp)->Flush)) parameters +#define GET_Flush(disp) ((disp)->Flush) +#define SET_Flush(disp, fn) ((disp)->Flush = fn) +#define CALL_PopAttrib(disp, parameters) (*((disp)->PopAttrib)) parameters +#define GET_PopAttrib(disp) ((disp)->PopAttrib) +#define SET_PopAttrib(disp, fn) ((disp)->PopAttrib = fn) +#define CALL_PushAttrib(disp, parameters) (*((disp)->PushAttrib)) parameters +#define GET_PushAttrib(disp) ((disp)->PushAttrib) +#define SET_PushAttrib(disp, fn) ((disp)->PushAttrib = fn) +#define CALL_Map1d(disp, parameters) (*((disp)->Map1d)) parameters +#define GET_Map1d(disp) ((disp)->Map1d) +#define SET_Map1d(disp, fn) ((disp)->Map1d = fn) +#define CALL_Map1f(disp, parameters) (*((disp)->Map1f)) parameters +#define GET_Map1f(disp) ((disp)->Map1f) +#define SET_Map1f(disp, fn) ((disp)->Map1f = fn) +#define CALL_Map2d(disp, parameters) (*((disp)->Map2d)) parameters +#define GET_Map2d(disp) ((disp)->Map2d) +#define SET_Map2d(disp, fn) ((disp)->Map2d = fn) +#define CALL_Map2f(disp, parameters) (*((disp)->Map2f)) parameters +#define GET_Map2f(disp) ((disp)->Map2f) +#define SET_Map2f(disp, fn) ((disp)->Map2f = fn) +#define CALL_MapGrid1d(disp, parameters) (*((disp)->MapGrid1d)) parameters +#define GET_MapGrid1d(disp) ((disp)->MapGrid1d) +#define SET_MapGrid1d(disp, fn) ((disp)->MapGrid1d = fn) +#define CALL_MapGrid1f(disp, parameters) (*((disp)->MapGrid1f)) parameters +#define GET_MapGrid1f(disp) ((disp)->MapGrid1f) +#define SET_MapGrid1f(disp, fn) ((disp)->MapGrid1f = fn) +#define CALL_MapGrid2d(disp, parameters) (*((disp)->MapGrid2d)) parameters +#define GET_MapGrid2d(disp) ((disp)->MapGrid2d) +#define SET_MapGrid2d(disp, fn) ((disp)->MapGrid2d = fn) +#define CALL_MapGrid2f(disp, parameters) (*((disp)->MapGrid2f)) parameters +#define GET_MapGrid2f(disp) ((disp)->MapGrid2f) +#define SET_MapGrid2f(disp, fn) ((disp)->MapGrid2f = fn) +#define CALL_EvalCoord1d(disp, parameters) (*((disp)->EvalCoord1d)) parameters +#define GET_EvalCoord1d(disp) ((disp)->EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) ((disp)->EvalCoord1d = fn) +#define CALL_EvalCoord1dv(disp, parameters) (*((disp)->EvalCoord1dv)) parameters +#define GET_EvalCoord1dv(disp) ((disp)->EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) ((disp)->EvalCoord1dv = fn) +#define CALL_EvalCoord1f(disp, parameters) (*((disp)->EvalCoord1f)) parameters +#define GET_EvalCoord1f(disp) ((disp)->EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) ((disp)->EvalCoord1f = fn) +#define CALL_EvalCoord1fv(disp, parameters) (*((disp)->EvalCoord1fv)) parameters +#define GET_EvalCoord1fv(disp) ((disp)->EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) ((disp)->EvalCoord1fv = fn) +#define CALL_EvalCoord2d(disp, parameters) (*((disp)->EvalCoord2d)) parameters +#define GET_EvalCoord2d(disp) ((disp)->EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) ((disp)->EvalCoord2d = fn) +#define CALL_EvalCoord2dv(disp, parameters) (*((disp)->EvalCoord2dv)) parameters +#define GET_EvalCoord2dv(disp) ((disp)->EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) ((disp)->EvalCoord2dv = fn) +#define CALL_EvalCoord2f(disp, parameters) (*((disp)->EvalCoord2f)) parameters +#define GET_EvalCoord2f(disp) ((disp)->EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) ((disp)->EvalCoord2f = fn) +#define CALL_EvalCoord2fv(disp, parameters) (*((disp)->EvalCoord2fv)) parameters +#define GET_EvalCoord2fv(disp) ((disp)->EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) ((disp)->EvalCoord2fv = fn) +#define CALL_EvalMesh1(disp, parameters) (*((disp)->EvalMesh1)) parameters +#define GET_EvalMesh1(disp) ((disp)->EvalMesh1) +#define SET_EvalMesh1(disp, fn) ((disp)->EvalMesh1 = fn) +#define CALL_EvalPoint1(disp, parameters) (*((disp)->EvalPoint1)) parameters +#define GET_EvalPoint1(disp) ((disp)->EvalPoint1) +#define SET_EvalPoint1(disp, fn) ((disp)->EvalPoint1 = fn) +#define CALL_EvalMesh2(disp, parameters) (*((disp)->EvalMesh2)) parameters +#define GET_EvalMesh2(disp) ((disp)->EvalMesh2) +#define SET_EvalMesh2(disp, fn) ((disp)->EvalMesh2 = fn) +#define CALL_EvalPoint2(disp, parameters) (*((disp)->EvalPoint2)) parameters +#define GET_EvalPoint2(disp) ((disp)->EvalPoint2) +#define SET_EvalPoint2(disp, fn) ((disp)->EvalPoint2 = fn) +#define CALL_AlphaFunc(disp, parameters) (*((disp)->AlphaFunc)) parameters +#define GET_AlphaFunc(disp) ((disp)->AlphaFunc) +#define SET_AlphaFunc(disp, fn) ((disp)->AlphaFunc = fn) +#define CALL_BlendFunc(disp, parameters) (*((disp)->BlendFunc)) parameters +#define GET_BlendFunc(disp) ((disp)->BlendFunc) +#define SET_BlendFunc(disp, fn) ((disp)->BlendFunc = fn) +#define CALL_LogicOp(disp, parameters) (*((disp)->LogicOp)) parameters +#define GET_LogicOp(disp) ((disp)->LogicOp) +#define SET_LogicOp(disp, fn) ((disp)->LogicOp = fn) +#define CALL_StencilFunc(disp, parameters) (*((disp)->StencilFunc)) parameters +#define GET_StencilFunc(disp) ((disp)->StencilFunc) +#define SET_StencilFunc(disp, fn) ((disp)->StencilFunc = fn) +#define CALL_StencilOp(disp, parameters) (*((disp)->StencilOp)) parameters +#define GET_StencilOp(disp) ((disp)->StencilOp) +#define SET_StencilOp(disp, fn) ((disp)->StencilOp = fn) +#define CALL_DepthFunc(disp, parameters) (*((disp)->DepthFunc)) parameters +#define GET_DepthFunc(disp) ((disp)->DepthFunc) +#define SET_DepthFunc(disp, fn) ((disp)->DepthFunc = fn) +#define CALL_PixelZoom(disp, parameters) (*((disp)->PixelZoom)) parameters +#define GET_PixelZoom(disp) ((disp)->PixelZoom) +#define SET_PixelZoom(disp, fn) ((disp)->PixelZoom = fn) +#define CALL_PixelTransferf(disp, parameters) (*((disp)->PixelTransferf)) parameters +#define GET_PixelTransferf(disp) ((disp)->PixelTransferf) +#define SET_PixelTransferf(disp, fn) ((disp)->PixelTransferf = fn) +#define CALL_PixelTransferi(disp, parameters) (*((disp)->PixelTransferi)) parameters +#define GET_PixelTransferi(disp) ((disp)->PixelTransferi) +#define SET_PixelTransferi(disp, fn) ((disp)->PixelTransferi = fn) +#define CALL_PixelStoref(disp, parameters) (*((disp)->PixelStoref)) parameters +#define GET_PixelStoref(disp) ((disp)->PixelStoref) +#define SET_PixelStoref(disp, fn) ((disp)->PixelStoref = fn) +#define CALL_PixelStorei(disp, parameters) (*((disp)->PixelStorei)) parameters +#define GET_PixelStorei(disp) ((disp)->PixelStorei) +#define SET_PixelStorei(disp, fn) ((disp)->PixelStorei = fn) +#define CALL_PixelMapfv(disp, parameters) (*((disp)->PixelMapfv)) parameters +#define GET_PixelMapfv(disp) ((disp)->PixelMapfv) +#define SET_PixelMapfv(disp, fn) ((disp)->PixelMapfv = fn) +#define CALL_PixelMapuiv(disp, parameters) (*((disp)->PixelMapuiv)) parameters +#define GET_PixelMapuiv(disp) ((disp)->PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) ((disp)->PixelMapuiv = fn) +#define CALL_PixelMapusv(disp, parameters) (*((disp)->PixelMapusv)) parameters +#define GET_PixelMapusv(disp) ((disp)->PixelMapusv) +#define SET_PixelMapusv(disp, fn) ((disp)->PixelMapusv = fn) +#define CALL_ReadBuffer(disp, parameters) (*((disp)->ReadBuffer)) parameters +#define GET_ReadBuffer(disp) ((disp)->ReadBuffer) +#define SET_ReadBuffer(disp, fn) ((disp)->ReadBuffer = fn) +#define CALL_CopyPixels(disp, parameters) (*((disp)->CopyPixels)) parameters +#define GET_CopyPixels(disp) ((disp)->CopyPixels) +#define SET_CopyPixels(disp, fn) ((disp)->CopyPixels = fn) +#define CALL_ReadPixels(disp, parameters) (*((disp)->ReadPixels)) parameters +#define GET_ReadPixels(disp) ((disp)->ReadPixels) +#define SET_ReadPixels(disp, fn) ((disp)->ReadPixels = fn) +#define CALL_DrawPixels(disp, parameters) (*((disp)->DrawPixels)) parameters +#define GET_DrawPixels(disp) ((disp)->DrawPixels) +#define SET_DrawPixels(disp, fn) ((disp)->DrawPixels = fn) +#define CALL_GetBooleanv(disp, parameters) (*((disp)->GetBooleanv)) parameters +#define GET_GetBooleanv(disp) ((disp)->GetBooleanv) +#define SET_GetBooleanv(disp, fn) ((disp)->GetBooleanv = fn) +#define CALL_GetClipPlane(disp, parameters) (*((disp)->GetClipPlane)) parameters +#define GET_GetClipPlane(disp) ((disp)->GetClipPlane) +#define SET_GetClipPlane(disp, fn) ((disp)->GetClipPlane = fn) +#define CALL_GetDoublev(disp, parameters) (*((disp)->GetDoublev)) parameters +#define GET_GetDoublev(disp) ((disp)->GetDoublev) +#define SET_GetDoublev(disp, fn) ((disp)->GetDoublev = fn) +#define CALL_GetError(disp, parameters) (*((disp)->GetError)) parameters +#define GET_GetError(disp) ((disp)->GetError) +#define SET_GetError(disp, fn) ((disp)->GetError = fn) +#define CALL_GetFloatv(disp, parameters) (*((disp)->GetFloatv)) parameters +#define GET_GetFloatv(disp) ((disp)->GetFloatv) +#define SET_GetFloatv(disp, fn) ((disp)->GetFloatv = fn) +#define CALL_GetIntegerv(disp, parameters) (*((disp)->GetIntegerv)) parameters +#define GET_GetIntegerv(disp) ((disp)->GetIntegerv) +#define SET_GetIntegerv(disp, fn) ((disp)->GetIntegerv = fn) +#define CALL_GetLightfv(disp, parameters) (*((disp)->GetLightfv)) parameters +#define GET_GetLightfv(disp) ((disp)->GetLightfv) +#define SET_GetLightfv(disp, fn) ((disp)->GetLightfv = fn) +#define CALL_GetLightiv(disp, parameters) (*((disp)->GetLightiv)) parameters +#define GET_GetLightiv(disp) ((disp)->GetLightiv) +#define SET_GetLightiv(disp, fn) ((disp)->GetLightiv = fn) +#define CALL_GetMapdv(disp, parameters) (*((disp)->GetMapdv)) parameters +#define GET_GetMapdv(disp) ((disp)->GetMapdv) +#define SET_GetMapdv(disp, fn) ((disp)->GetMapdv = fn) +#define CALL_GetMapfv(disp, parameters) (*((disp)->GetMapfv)) parameters +#define GET_GetMapfv(disp) ((disp)->GetMapfv) +#define SET_GetMapfv(disp, fn) ((disp)->GetMapfv = fn) +#define CALL_GetMapiv(disp, parameters) (*((disp)->GetMapiv)) parameters +#define GET_GetMapiv(disp) ((disp)->GetMapiv) +#define SET_GetMapiv(disp, fn) ((disp)->GetMapiv = fn) +#define CALL_GetMaterialfv(disp, parameters) (*((disp)->GetMaterialfv)) parameters +#define GET_GetMaterialfv(disp) ((disp)->GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) ((disp)->GetMaterialfv = fn) +#define CALL_GetMaterialiv(disp, parameters) (*((disp)->GetMaterialiv)) parameters +#define GET_GetMaterialiv(disp) ((disp)->GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) ((disp)->GetMaterialiv = fn) +#define CALL_GetPixelMapfv(disp, parameters) (*((disp)->GetPixelMapfv)) parameters +#define GET_GetPixelMapfv(disp) ((disp)->GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) ((disp)->GetPixelMapfv = fn) +#define CALL_GetPixelMapuiv(disp, parameters) (*((disp)->GetPixelMapuiv)) parameters +#define GET_GetPixelMapuiv(disp) ((disp)->GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) ((disp)->GetPixelMapuiv = fn) +#define CALL_GetPixelMapusv(disp, parameters) (*((disp)->GetPixelMapusv)) parameters +#define GET_GetPixelMapusv(disp) ((disp)->GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) ((disp)->GetPixelMapusv = fn) +#define CALL_GetPolygonStipple(disp, parameters) (*((disp)->GetPolygonStipple)) parameters +#define GET_GetPolygonStipple(disp) ((disp)->GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) ((disp)->GetPolygonStipple = fn) +#define CALL_GetString(disp, parameters) (*((disp)->GetString)) parameters +#define GET_GetString(disp) ((disp)->GetString) +#define SET_GetString(disp, fn) ((disp)->GetString = fn) +#define CALL_GetTexEnvfv(disp, parameters) (*((disp)->GetTexEnvfv)) parameters +#define GET_GetTexEnvfv(disp) ((disp)->GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) ((disp)->GetTexEnvfv = fn) +#define CALL_GetTexEnviv(disp, parameters) (*((disp)->GetTexEnviv)) parameters +#define GET_GetTexEnviv(disp) ((disp)->GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) ((disp)->GetTexEnviv = fn) +#define CALL_GetTexGendv(disp, parameters) (*((disp)->GetTexGendv)) parameters +#define GET_GetTexGendv(disp) ((disp)->GetTexGendv) +#define SET_GetTexGendv(disp, fn) ((disp)->GetTexGendv = fn) +#define CALL_GetTexGenfv(disp, parameters) (*((disp)->GetTexGenfv)) parameters +#define GET_GetTexGenfv(disp) ((disp)->GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) ((disp)->GetTexGenfv = fn) +#define CALL_GetTexGeniv(disp, parameters) (*((disp)->GetTexGeniv)) parameters +#define GET_GetTexGeniv(disp) ((disp)->GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) ((disp)->GetTexGeniv = fn) +#define CALL_GetTexImage(disp, parameters) (*((disp)->GetTexImage)) parameters +#define GET_GetTexImage(disp) ((disp)->GetTexImage) +#define SET_GetTexImage(disp, fn) ((disp)->GetTexImage = fn) +#define CALL_GetTexParameterfv(disp, parameters) (*((disp)->GetTexParameterfv)) parameters +#define GET_GetTexParameterfv(disp) ((disp)->GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) ((disp)->GetTexParameterfv = fn) +#define CALL_GetTexParameteriv(disp, parameters) (*((disp)->GetTexParameteriv)) parameters +#define GET_GetTexParameteriv(disp) ((disp)->GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) ((disp)->GetTexParameteriv = fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) (*((disp)->GetTexLevelParameterfv)) parameters +#define GET_GetTexLevelParameterfv(disp) ((disp)->GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) ((disp)->GetTexLevelParameterfv = fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) (*((disp)->GetTexLevelParameteriv)) parameters +#define GET_GetTexLevelParameteriv(disp) ((disp)->GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) ((disp)->GetTexLevelParameteriv = fn) +#define CALL_IsEnabled(disp, parameters) (*((disp)->IsEnabled)) parameters +#define GET_IsEnabled(disp) ((disp)->IsEnabled) +#define SET_IsEnabled(disp, fn) ((disp)->IsEnabled = fn) +#define CALL_IsList(disp, parameters) (*((disp)->IsList)) parameters +#define GET_IsList(disp) ((disp)->IsList) +#define SET_IsList(disp, fn) ((disp)->IsList = fn) +#define CALL_DepthRange(disp, parameters) (*((disp)->DepthRange)) parameters +#define GET_DepthRange(disp) ((disp)->DepthRange) +#define SET_DepthRange(disp, fn) ((disp)->DepthRange = fn) +#define CALL_Frustum(disp, parameters) (*((disp)->Frustum)) parameters +#define GET_Frustum(disp) ((disp)->Frustum) +#define SET_Frustum(disp, fn) ((disp)->Frustum = fn) +#define CALL_LoadIdentity(disp, parameters) (*((disp)->LoadIdentity)) parameters +#define GET_LoadIdentity(disp) ((disp)->LoadIdentity) +#define SET_LoadIdentity(disp, fn) ((disp)->LoadIdentity = fn) +#define CALL_LoadMatrixf(disp, parameters) (*((disp)->LoadMatrixf)) parameters +#define GET_LoadMatrixf(disp) ((disp)->LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) ((disp)->LoadMatrixf = fn) +#define CALL_LoadMatrixd(disp, parameters) (*((disp)->LoadMatrixd)) parameters +#define GET_LoadMatrixd(disp) ((disp)->LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) ((disp)->LoadMatrixd = fn) +#define CALL_MatrixMode(disp, parameters) (*((disp)->MatrixMode)) parameters +#define GET_MatrixMode(disp) ((disp)->MatrixMode) +#define SET_MatrixMode(disp, fn) ((disp)->MatrixMode = fn) +#define CALL_MultMatrixf(disp, parameters) (*((disp)->MultMatrixf)) parameters +#define GET_MultMatrixf(disp) ((disp)->MultMatrixf) +#define SET_MultMatrixf(disp, fn) ((disp)->MultMatrixf = fn) +#define CALL_MultMatrixd(disp, parameters) (*((disp)->MultMatrixd)) parameters +#define GET_MultMatrixd(disp) ((disp)->MultMatrixd) +#define SET_MultMatrixd(disp, fn) ((disp)->MultMatrixd = fn) +#define CALL_Ortho(disp, parameters) (*((disp)->Ortho)) parameters +#define GET_Ortho(disp) ((disp)->Ortho) +#define SET_Ortho(disp, fn) ((disp)->Ortho = fn) +#define CALL_PopMatrix(disp, parameters) (*((disp)->PopMatrix)) parameters +#define GET_PopMatrix(disp) ((disp)->PopMatrix) +#define SET_PopMatrix(disp, fn) ((disp)->PopMatrix = fn) +#define CALL_PushMatrix(disp, parameters) (*((disp)->PushMatrix)) parameters +#define GET_PushMatrix(disp) ((disp)->PushMatrix) +#define SET_PushMatrix(disp, fn) ((disp)->PushMatrix = fn) +#define CALL_Rotated(disp, parameters) (*((disp)->Rotated)) parameters +#define GET_Rotated(disp) ((disp)->Rotated) +#define SET_Rotated(disp, fn) ((disp)->Rotated = fn) +#define CALL_Rotatef(disp, parameters) (*((disp)->Rotatef)) parameters +#define GET_Rotatef(disp) ((disp)->Rotatef) +#define SET_Rotatef(disp, fn) ((disp)->Rotatef = fn) +#define CALL_Scaled(disp, parameters) (*((disp)->Scaled)) parameters +#define GET_Scaled(disp) ((disp)->Scaled) +#define SET_Scaled(disp, fn) ((disp)->Scaled = fn) +#define CALL_Scalef(disp, parameters) (*((disp)->Scalef)) parameters +#define GET_Scalef(disp) ((disp)->Scalef) +#define SET_Scalef(disp, fn) ((disp)->Scalef = fn) +#define CALL_Translated(disp, parameters) (*((disp)->Translated)) parameters +#define GET_Translated(disp) ((disp)->Translated) +#define SET_Translated(disp, fn) ((disp)->Translated = fn) +#define CALL_Translatef(disp, parameters) (*((disp)->Translatef)) parameters +#define GET_Translatef(disp) ((disp)->Translatef) +#define SET_Translatef(disp, fn) ((disp)->Translatef = fn) +#define CALL_Viewport(disp, parameters) (*((disp)->Viewport)) parameters +#define GET_Viewport(disp) ((disp)->Viewport) +#define SET_Viewport(disp, fn) ((disp)->Viewport = fn) +#define CALL_ArrayElement(disp, parameters) (*((disp)->ArrayElement)) parameters +#define GET_ArrayElement(disp) ((disp)->ArrayElement) +#define SET_ArrayElement(disp, fn) ((disp)->ArrayElement = fn) +#define CALL_BindTexture(disp, parameters) (*((disp)->BindTexture)) parameters +#define GET_BindTexture(disp) ((disp)->BindTexture) +#define SET_BindTexture(disp, fn) ((disp)->BindTexture = fn) +#define CALL_ColorPointer(disp, parameters) (*((disp)->ColorPointer)) parameters +#define GET_ColorPointer(disp) ((disp)->ColorPointer) +#define SET_ColorPointer(disp, fn) ((disp)->ColorPointer = fn) +#define CALL_DisableClientState(disp, parameters) (*((disp)->DisableClientState)) parameters +#define GET_DisableClientState(disp) ((disp)->DisableClientState) +#define SET_DisableClientState(disp, fn) ((disp)->DisableClientState = fn) +#define CALL_DrawArrays(disp, parameters) (*((disp)->DrawArrays)) parameters +#define GET_DrawArrays(disp) ((disp)->DrawArrays) +#define SET_DrawArrays(disp, fn) ((disp)->DrawArrays = fn) +#define CALL_DrawElements(disp, parameters) (*((disp)->DrawElements)) parameters +#define GET_DrawElements(disp) ((disp)->DrawElements) +#define SET_DrawElements(disp, fn) ((disp)->DrawElements = fn) +#define CALL_EdgeFlagPointer(disp, parameters) (*((disp)->EdgeFlagPointer)) parameters +#define GET_EdgeFlagPointer(disp) ((disp)->EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) ((disp)->EdgeFlagPointer = fn) +#define CALL_EnableClientState(disp, parameters) (*((disp)->EnableClientState)) parameters +#define GET_EnableClientState(disp) ((disp)->EnableClientState) +#define SET_EnableClientState(disp, fn) ((disp)->EnableClientState = fn) +#define CALL_IndexPointer(disp, parameters) (*((disp)->IndexPointer)) parameters +#define GET_IndexPointer(disp) ((disp)->IndexPointer) +#define SET_IndexPointer(disp, fn) ((disp)->IndexPointer = fn) +#define CALL_Indexub(disp, parameters) (*((disp)->Indexub)) parameters +#define GET_Indexub(disp) ((disp)->Indexub) +#define SET_Indexub(disp, fn) ((disp)->Indexub = fn) +#define CALL_Indexubv(disp, parameters) (*((disp)->Indexubv)) parameters +#define GET_Indexubv(disp) ((disp)->Indexubv) +#define SET_Indexubv(disp, fn) ((disp)->Indexubv = fn) +#define CALL_InterleavedArrays(disp, parameters) (*((disp)->InterleavedArrays)) parameters +#define GET_InterleavedArrays(disp) ((disp)->InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) ((disp)->InterleavedArrays = fn) +#define CALL_NormalPointer(disp, parameters) (*((disp)->NormalPointer)) parameters +#define GET_NormalPointer(disp) ((disp)->NormalPointer) +#define SET_NormalPointer(disp, fn) ((disp)->NormalPointer = fn) +#define CALL_PolygonOffset(disp, parameters) (*((disp)->PolygonOffset)) parameters +#define GET_PolygonOffset(disp) ((disp)->PolygonOffset) +#define SET_PolygonOffset(disp, fn) ((disp)->PolygonOffset = fn) +#define CALL_TexCoordPointer(disp, parameters) (*((disp)->TexCoordPointer)) parameters +#define GET_TexCoordPointer(disp) ((disp)->TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) ((disp)->TexCoordPointer = fn) +#define CALL_VertexPointer(disp, parameters) (*((disp)->VertexPointer)) parameters +#define GET_VertexPointer(disp) ((disp)->VertexPointer) +#define SET_VertexPointer(disp, fn) ((disp)->VertexPointer = fn) +#define CALL_AreTexturesResident(disp, parameters) (*((disp)->AreTexturesResident)) parameters +#define GET_AreTexturesResident(disp) ((disp)->AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) ((disp)->AreTexturesResident = fn) +#define CALL_CopyTexImage1D(disp, parameters) (*((disp)->CopyTexImage1D)) parameters +#define GET_CopyTexImage1D(disp) ((disp)->CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) ((disp)->CopyTexImage1D = fn) +#define CALL_CopyTexImage2D(disp, parameters) (*((disp)->CopyTexImage2D)) parameters +#define GET_CopyTexImage2D(disp) ((disp)->CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) ((disp)->CopyTexImage2D = fn) +#define CALL_CopyTexSubImage1D(disp, parameters) (*((disp)->CopyTexSubImage1D)) parameters +#define GET_CopyTexSubImage1D(disp) ((disp)->CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) ((disp)->CopyTexSubImage1D = fn) +#define CALL_CopyTexSubImage2D(disp, parameters) (*((disp)->CopyTexSubImage2D)) parameters +#define GET_CopyTexSubImage2D(disp) ((disp)->CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) ((disp)->CopyTexSubImage2D = fn) +#define CALL_DeleteTextures(disp, parameters) (*((disp)->DeleteTextures)) parameters +#define GET_DeleteTextures(disp) ((disp)->DeleteTextures) +#define SET_DeleteTextures(disp, fn) ((disp)->DeleteTextures = fn) +#define CALL_GenTextures(disp, parameters) (*((disp)->GenTextures)) parameters +#define GET_GenTextures(disp) ((disp)->GenTextures) +#define SET_GenTextures(disp, fn) ((disp)->GenTextures = fn) +#define CALL_GetPointerv(disp, parameters) (*((disp)->GetPointerv)) parameters +#define GET_GetPointerv(disp) ((disp)->GetPointerv) +#define SET_GetPointerv(disp, fn) ((disp)->GetPointerv = fn) +#define CALL_IsTexture(disp, parameters) (*((disp)->IsTexture)) parameters +#define GET_IsTexture(disp) ((disp)->IsTexture) +#define SET_IsTexture(disp, fn) ((disp)->IsTexture = fn) +#define CALL_PrioritizeTextures(disp, parameters) (*((disp)->PrioritizeTextures)) parameters +#define GET_PrioritizeTextures(disp) ((disp)->PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) ((disp)->PrioritizeTextures = fn) +#define CALL_TexSubImage1D(disp, parameters) (*((disp)->TexSubImage1D)) parameters +#define GET_TexSubImage1D(disp) ((disp)->TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) ((disp)->TexSubImage1D = fn) +#define CALL_TexSubImage2D(disp, parameters) (*((disp)->TexSubImage2D)) parameters +#define GET_TexSubImage2D(disp) ((disp)->TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) ((disp)->TexSubImage2D = fn) +#define CALL_PopClientAttrib(disp, parameters) (*((disp)->PopClientAttrib)) parameters +#define GET_PopClientAttrib(disp) ((disp)->PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) ((disp)->PopClientAttrib = fn) +#define CALL_PushClientAttrib(disp, parameters) (*((disp)->PushClientAttrib)) parameters +#define GET_PushClientAttrib(disp) ((disp)->PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) ((disp)->PushClientAttrib = fn) +#define CALL_BlendColor(disp, parameters) (*((disp)->BlendColor)) parameters +#define GET_BlendColor(disp) ((disp)->BlendColor) +#define SET_BlendColor(disp, fn) ((disp)->BlendColor = fn) +#define CALL_BlendEquation(disp, parameters) (*((disp)->BlendEquation)) parameters +#define GET_BlendEquation(disp) ((disp)->BlendEquation) +#define SET_BlendEquation(disp, fn) ((disp)->BlendEquation = fn) +#define CALL_DrawRangeElements(disp, parameters) (*((disp)->DrawRangeElements)) parameters +#define GET_DrawRangeElements(disp) ((disp)->DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) ((disp)->DrawRangeElements = fn) +#define CALL_ColorTable(disp, parameters) (*((disp)->ColorTable)) parameters +#define GET_ColorTable(disp) ((disp)->ColorTable) +#define SET_ColorTable(disp, fn) ((disp)->ColorTable = fn) +#define CALL_ColorTableParameterfv(disp, parameters) (*((disp)->ColorTableParameterfv)) parameters +#define GET_ColorTableParameterfv(disp) ((disp)->ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) ((disp)->ColorTableParameterfv = fn) +#define CALL_ColorTableParameteriv(disp, parameters) (*((disp)->ColorTableParameteriv)) parameters +#define GET_ColorTableParameteriv(disp) ((disp)->ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) ((disp)->ColorTableParameteriv = fn) +#define CALL_CopyColorTable(disp, parameters) (*((disp)->CopyColorTable)) parameters +#define GET_CopyColorTable(disp) ((disp)->CopyColorTable) +#define SET_CopyColorTable(disp, fn) ((disp)->CopyColorTable = fn) +#define CALL_GetColorTable(disp, parameters) (*((disp)->GetColorTable)) parameters +#define GET_GetColorTable(disp) ((disp)->GetColorTable) +#define SET_GetColorTable(disp, fn) ((disp)->GetColorTable = fn) +#define CALL_GetColorTableParameterfv(disp, parameters) (*((disp)->GetColorTableParameterfv)) parameters +#define GET_GetColorTableParameterfv(disp) ((disp)->GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) ((disp)->GetColorTableParameterfv = fn) +#define CALL_GetColorTableParameteriv(disp, parameters) (*((disp)->GetColorTableParameteriv)) parameters +#define GET_GetColorTableParameteriv(disp) ((disp)->GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) ((disp)->GetColorTableParameteriv = fn) +#define CALL_ColorSubTable(disp, parameters) (*((disp)->ColorSubTable)) parameters +#define GET_ColorSubTable(disp) ((disp)->ColorSubTable) +#define SET_ColorSubTable(disp, fn) ((disp)->ColorSubTable = fn) +#define CALL_CopyColorSubTable(disp, parameters) (*((disp)->CopyColorSubTable)) parameters +#define GET_CopyColorSubTable(disp) ((disp)->CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) ((disp)->CopyColorSubTable = fn) +#define CALL_ConvolutionFilter1D(disp, parameters) (*((disp)->ConvolutionFilter1D)) parameters +#define GET_ConvolutionFilter1D(disp) ((disp)->ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) ((disp)->ConvolutionFilter1D = fn) +#define CALL_ConvolutionFilter2D(disp, parameters) (*((disp)->ConvolutionFilter2D)) parameters +#define GET_ConvolutionFilter2D(disp) ((disp)->ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) ((disp)->ConvolutionFilter2D = fn) +#define CALL_ConvolutionParameterf(disp, parameters) (*((disp)->ConvolutionParameterf)) parameters +#define GET_ConvolutionParameterf(disp) ((disp)->ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) ((disp)->ConvolutionParameterf = fn) +#define CALL_ConvolutionParameterfv(disp, parameters) (*((disp)->ConvolutionParameterfv)) parameters +#define GET_ConvolutionParameterfv(disp) ((disp)->ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) ((disp)->ConvolutionParameterfv = fn) +#define CALL_ConvolutionParameteri(disp, parameters) (*((disp)->ConvolutionParameteri)) parameters +#define GET_ConvolutionParameteri(disp) ((disp)->ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) ((disp)->ConvolutionParameteri = fn) +#define CALL_ConvolutionParameteriv(disp, parameters) (*((disp)->ConvolutionParameteriv)) parameters +#define GET_ConvolutionParameteriv(disp) ((disp)->ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) ((disp)->ConvolutionParameteriv = fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) (*((disp)->CopyConvolutionFilter1D)) parameters +#define GET_CopyConvolutionFilter1D(disp) ((disp)->CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) ((disp)->CopyConvolutionFilter1D = fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) (*((disp)->CopyConvolutionFilter2D)) parameters +#define GET_CopyConvolutionFilter2D(disp) ((disp)->CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) ((disp)->CopyConvolutionFilter2D = fn) +#define CALL_GetConvolutionFilter(disp, parameters) (*((disp)->GetConvolutionFilter)) parameters +#define GET_GetConvolutionFilter(disp) ((disp)->GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) ((disp)->GetConvolutionFilter = fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) (*((disp)->GetConvolutionParameterfv)) parameters +#define GET_GetConvolutionParameterfv(disp) ((disp)->GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) ((disp)->GetConvolutionParameterfv = fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) (*((disp)->GetConvolutionParameteriv)) parameters +#define GET_GetConvolutionParameteriv(disp) ((disp)->GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) ((disp)->GetConvolutionParameteriv = fn) +#define CALL_GetSeparableFilter(disp, parameters) (*((disp)->GetSeparableFilter)) parameters +#define GET_GetSeparableFilter(disp) ((disp)->GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) ((disp)->GetSeparableFilter = fn) +#define CALL_SeparableFilter2D(disp, parameters) (*((disp)->SeparableFilter2D)) parameters +#define GET_SeparableFilter2D(disp) ((disp)->SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) ((disp)->SeparableFilter2D = fn) +#define CALL_GetHistogram(disp, parameters) (*((disp)->GetHistogram)) parameters +#define GET_GetHistogram(disp) ((disp)->GetHistogram) +#define SET_GetHistogram(disp, fn) ((disp)->GetHistogram = fn) +#define CALL_GetHistogramParameterfv(disp, parameters) (*((disp)->GetHistogramParameterfv)) parameters +#define GET_GetHistogramParameterfv(disp) ((disp)->GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) ((disp)->GetHistogramParameterfv = fn) +#define CALL_GetHistogramParameteriv(disp, parameters) (*((disp)->GetHistogramParameteriv)) parameters +#define GET_GetHistogramParameteriv(disp) ((disp)->GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) ((disp)->GetHistogramParameteriv = fn) +#define CALL_GetMinmax(disp, parameters) (*((disp)->GetMinmax)) parameters +#define GET_GetMinmax(disp) ((disp)->GetMinmax) +#define SET_GetMinmax(disp, fn) ((disp)->GetMinmax = fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) (*((disp)->GetMinmaxParameterfv)) parameters +#define GET_GetMinmaxParameterfv(disp) ((disp)->GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) ((disp)->GetMinmaxParameterfv = fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) (*((disp)->GetMinmaxParameteriv)) parameters +#define GET_GetMinmaxParameteriv(disp) ((disp)->GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) ((disp)->GetMinmaxParameteriv = fn) +#define CALL_Histogram(disp, parameters) (*((disp)->Histogram)) parameters +#define GET_Histogram(disp) ((disp)->Histogram) +#define SET_Histogram(disp, fn) ((disp)->Histogram = fn) +#define CALL_Minmax(disp, parameters) (*((disp)->Minmax)) parameters +#define GET_Minmax(disp) ((disp)->Minmax) +#define SET_Minmax(disp, fn) ((disp)->Minmax = fn) +#define CALL_ResetHistogram(disp, parameters) (*((disp)->ResetHistogram)) parameters +#define GET_ResetHistogram(disp) ((disp)->ResetHistogram) +#define SET_ResetHistogram(disp, fn) ((disp)->ResetHistogram = fn) +#define CALL_ResetMinmax(disp, parameters) (*((disp)->ResetMinmax)) parameters +#define GET_ResetMinmax(disp) ((disp)->ResetMinmax) +#define SET_ResetMinmax(disp, fn) ((disp)->ResetMinmax = fn) +#define CALL_TexImage3D(disp, parameters) (*((disp)->TexImage3D)) parameters +#define GET_TexImage3D(disp) ((disp)->TexImage3D) +#define SET_TexImage3D(disp, fn) ((disp)->TexImage3D = fn) +#define CALL_TexSubImage3D(disp, parameters) (*((disp)->TexSubImage3D)) parameters +#define GET_TexSubImage3D(disp) ((disp)->TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) ((disp)->TexSubImage3D = fn) +#define CALL_CopyTexSubImage3D(disp, parameters) (*((disp)->CopyTexSubImage3D)) parameters +#define GET_CopyTexSubImage3D(disp) ((disp)->CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) ((disp)->CopyTexSubImage3D = fn) +#define CALL_ActiveTextureARB(disp, parameters) (*((disp)->ActiveTextureARB)) parameters +#define GET_ActiveTextureARB(disp) ((disp)->ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) ((disp)->ActiveTextureARB = fn) +#define CALL_ClientActiveTextureARB(disp, parameters) (*((disp)->ClientActiveTextureARB)) parameters +#define GET_ClientActiveTextureARB(disp) ((disp)->ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) ((disp)->ClientActiveTextureARB = fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) (*((disp)->MultiTexCoord1dARB)) parameters +#define GET_MultiTexCoord1dARB(disp) ((disp)->MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) ((disp)->MultiTexCoord1dARB = fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) (*((disp)->MultiTexCoord1dvARB)) parameters +#define GET_MultiTexCoord1dvARB(disp) ((disp)->MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) ((disp)->MultiTexCoord1dvARB = fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) (*((disp)->MultiTexCoord1fARB)) parameters +#define GET_MultiTexCoord1fARB(disp) ((disp)->MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) ((disp)->MultiTexCoord1fARB = fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) (*((disp)->MultiTexCoord1fvARB)) parameters +#define GET_MultiTexCoord1fvARB(disp) ((disp)->MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) ((disp)->MultiTexCoord1fvARB = fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) (*((disp)->MultiTexCoord1iARB)) parameters +#define GET_MultiTexCoord1iARB(disp) ((disp)->MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) ((disp)->MultiTexCoord1iARB = fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) (*((disp)->MultiTexCoord1ivARB)) parameters +#define GET_MultiTexCoord1ivARB(disp) ((disp)->MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) ((disp)->MultiTexCoord1ivARB = fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) (*((disp)->MultiTexCoord1sARB)) parameters +#define GET_MultiTexCoord1sARB(disp) ((disp)->MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) ((disp)->MultiTexCoord1sARB = fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) (*((disp)->MultiTexCoord1svARB)) parameters +#define GET_MultiTexCoord1svARB(disp) ((disp)->MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) ((disp)->MultiTexCoord1svARB = fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) (*((disp)->MultiTexCoord2dARB)) parameters +#define GET_MultiTexCoord2dARB(disp) ((disp)->MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) ((disp)->MultiTexCoord2dARB = fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) (*((disp)->MultiTexCoord2dvARB)) parameters +#define GET_MultiTexCoord2dvARB(disp) ((disp)->MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) ((disp)->MultiTexCoord2dvARB = fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) (*((disp)->MultiTexCoord2fARB)) parameters +#define GET_MultiTexCoord2fARB(disp) ((disp)->MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) ((disp)->MultiTexCoord2fARB = fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) (*((disp)->MultiTexCoord2fvARB)) parameters +#define GET_MultiTexCoord2fvARB(disp) ((disp)->MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) ((disp)->MultiTexCoord2fvARB = fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) (*((disp)->MultiTexCoord2iARB)) parameters +#define GET_MultiTexCoord2iARB(disp) ((disp)->MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) ((disp)->MultiTexCoord2iARB = fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) (*((disp)->MultiTexCoord2ivARB)) parameters +#define GET_MultiTexCoord2ivARB(disp) ((disp)->MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) ((disp)->MultiTexCoord2ivARB = fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) (*((disp)->MultiTexCoord2sARB)) parameters +#define GET_MultiTexCoord2sARB(disp) ((disp)->MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) ((disp)->MultiTexCoord2sARB = fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) (*((disp)->MultiTexCoord2svARB)) parameters +#define GET_MultiTexCoord2svARB(disp) ((disp)->MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) ((disp)->MultiTexCoord2svARB = fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) (*((disp)->MultiTexCoord3dARB)) parameters +#define GET_MultiTexCoord3dARB(disp) ((disp)->MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) ((disp)->MultiTexCoord3dARB = fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) (*((disp)->MultiTexCoord3dvARB)) parameters +#define GET_MultiTexCoord3dvARB(disp) ((disp)->MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) ((disp)->MultiTexCoord3dvARB = fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) (*((disp)->MultiTexCoord3fARB)) parameters +#define GET_MultiTexCoord3fARB(disp) ((disp)->MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) ((disp)->MultiTexCoord3fARB = fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) (*((disp)->MultiTexCoord3fvARB)) parameters +#define GET_MultiTexCoord3fvARB(disp) ((disp)->MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) ((disp)->MultiTexCoord3fvARB = fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) (*((disp)->MultiTexCoord3iARB)) parameters +#define GET_MultiTexCoord3iARB(disp) ((disp)->MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) ((disp)->MultiTexCoord3iARB = fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) (*((disp)->MultiTexCoord3ivARB)) parameters +#define GET_MultiTexCoord3ivARB(disp) ((disp)->MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) ((disp)->MultiTexCoord3ivARB = fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) (*((disp)->MultiTexCoord3sARB)) parameters +#define GET_MultiTexCoord3sARB(disp) ((disp)->MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) ((disp)->MultiTexCoord3sARB = fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) (*((disp)->MultiTexCoord3svARB)) parameters +#define GET_MultiTexCoord3svARB(disp) ((disp)->MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) ((disp)->MultiTexCoord3svARB = fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) (*((disp)->MultiTexCoord4dARB)) parameters +#define GET_MultiTexCoord4dARB(disp) ((disp)->MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) ((disp)->MultiTexCoord4dARB = fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) (*((disp)->MultiTexCoord4dvARB)) parameters +#define GET_MultiTexCoord4dvARB(disp) ((disp)->MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) ((disp)->MultiTexCoord4dvARB = fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) (*((disp)->MultiTexCoord4fARB)) parameters +#define GET_MultiTexCoord4fARB(disp) ((disp)->MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) ((disp)->MultiTexCoord4fARB = fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) (*((disp)->MultiTexCoord4fvARB)) parameters +#define GET_MultiTexCoord4fvARB(disp) ((disp)->MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) ((disp)->MultiTexCoord4fvARB = fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) (*((disp)->MultiTexCoord4iARB)) parameters +#define GET_MultiTexCoord4iARB(disp) ((disp)->MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) ((disp)->MultiTexCoord4iARB = fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) (*((disp)->MultiTexCoord4ivARB)) parameters +#define GET_MultiTexCoord4ivARB(disp) ((disp)->MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) ((disp)->MultiTexCoord4ivARB = fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) (*((disp)->MultiTexCoord4sARB)) parameters +#define GET_MultiTexCoord4sARB(disp) ((disp)->MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) ((disp)->MultiTexCoord4sARB = fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) (*((disp)->MultiTexCoord4svARB)) parameters +#define GET_MultiTexCoord4svARB(disp) ((disp)->MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) ((disp)->MultiTexCoord4svARB = fn) + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define CALL_AttachShader(disp, parameters) (*((disp)->AttachShader)) parameters +#define GET_AttachShader(disp) ((disp)->AttachShader) +#define SET_AttachShader(disp, fn) ((disp)->AttachShader = fn) +#define CALL_CreateProgram(disp, parameters) (*((disp)->CreateProgram)) parameters +#define GET_CreateProgram(disp) ((disp)->CreateProgram) +#define SET_CreateProgram(disp, fn) ((disp)->CreateProgram = fn) +#define CALL_CreateShader(disp, parameters) (*((disp)->CreateShader)) parameters +#define GET_CreateShader(disp) ((disp)->CreateShader) +#define SET_CreateShader(disp, fn) ((disp)->CreateShader = fn) +#define CALL_DeleteProgram(disp, parameters) (*((disp)->DeleteProgram)) parameters +#define GET_DeleteProgram(disp) ((disp)->DeleteProgram) +#define SET_DeleteProgram(disp, fn) ((disp)->DeleteProgram = fn) +#define CALL_DeleteShader(disp, parameters) (*((disp)->DeleteShader)) parameters +#define GET_DeleteShader(disp) ((disp)->DeleteShader) +#define SET_DeleteShader(disp, fn) ((disp)->DeleteShader = fn) +#define CALL_DetachShader(disp, parameters) (*((disp)->DetachShader)) parameters +#define GET_DetachShader(disp) ((disp)->DetachShader) +#define SET_DetachShader(disp, fn) ((disp)->DetachShader = fn) +#define CALL_GetAttachedShaders(disp, parameters) (*((disp)->GetAttachedShaders)) parameters +#define GET_GetAttachedShaders(disp) ((disp)->GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) ((disp)->GetAttachedShaders = fn) +#define CALL_GetProgramInfoLog(disp, parameters) (*((disp)->GetProgramInfoLog)) parameters +#define GET_GetProgramInfoLog(disp) ((disp)->GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) ((disp)->GetProgramInfoLog = fn) +#define CALL_GetProgramiv(disp, parameters) (*((disp)->GetProgramiv)) parameters +#define GET_GetProgramiv(disp) ((disp)->GetProgramiv) +#define SET_GetProgramiv(disp, fn) ((disp)->GetProgramiv = fn) +#define CALL_GetShaderInfoLog(disp, parameters) (*((disp)->GetShaderInfoLog)) parameters +#define GET_GetShaderInfoLog(disp) ((disp)->GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) ((disp)->GetShaderInfoLog = fn) +#define CALL_GetShaderiv(disp, parameters) (*((disp)->GetShaderiv)) parameters +#define GET_GetShaderiv(disp) ((disp)->GetShaderiv) +#define SET_GetShaderiv(disp, fn) ((disp)->GetShaderiv = fn) +#define CALL_IsProgram(disp, parameters) (*((disp)->IsProgram)) parameters +#define GET_IsProgram(disp) ((disp)->IsProgram) +#define SET_IsProgram(disp, fn) ((disp)->IsProgram = fn) +#define CALL_IsShader(disp, parameters) (*((disp)->IsShader)) parameters +#define GET_IsShader(disp) ((disp)->IsShader) +#define SET_IsShader(disp, fn) ((disp)->IsShader = fn) +#define CALL_StencilFuncSeparate(disp, parameters) (*((disp)->StencilFuncSeparate)) parameters +#define GET_StencilFuncSeparate(disp) ((disp)->StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) ((disp)->StencilFuncSeparate = fn) +#define CALL_StencilMaskSeparate(disp, parameters) (*((disp)->StencilMaskSeparate)) parameters +#define GET_StencilMaskSeparate(disp) ((disp)->StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) ((disp)->StencilMaskSeparate = fn) +#define CALL_StencilOpSeparate(disp, parameters) (*((disp)->StencilOpSeparate)) parameters +#define GET_StencilOpSeparate(disp) ((disp)->StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) ((disp)->StencilOpSeparate = fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) (*((disp)->UniformMatrix2x3fv)) parameters +#define GET_UniformMatrix2x3fv(disp) ((disp)->UniformMatrix2x3fv) +#define SET_UniformMatrix2x3fv(disp, fn) ((disp)->UniformMatrix2x3fv = fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) (*((disp)->UniformMatrix2x4fv)) parameters +#define GET_UniformMatrix2x4fv(disp) ((disp)->UniformMatrix2x4fv) +#define SET_UniformMatrix2x4fv(disp, fn) ((disp)->UniformMatrix2x4fv = fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) (*((disp)->UniformMatrix3x2fv)) parameters +#define GET_UniformMatrix3x2fv(disp) ((disp)->UniformMatrix3x2fv) +#define SET_UniformMatrix3x2fv(disp, fn) ((disp)->UniformMatrix3x2fv = fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) (*((disp)->UniformMatrix3x4fv)) parameters +#define GET_UniformMatrix3x4fv(disp) ((disp)->UniformMatrix3x4fv) +#define SET_UniformMatrix3x4fv(disp, fn) ((disp)->UniformMatrix3x4fv = fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) (*((disp)->UniformMatrix4x2fv)) parameters +#define GET_UniformMatrix4x2fv(disp) ((disp)->UniformMatrix4x2fv) +#define SET_UniformMatrix4x2fv(disp, fn) ((disp)->UniformMatrix4x2fv = fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) (*((disp)->UniformMatrix4x3fv)) parameters +#define GET_UniformMatrix4x3fv(disp) ((disp)->UniformMatrix4x3fv) +#define SET_UniformMatrix4x3fv(disp, fn) ((disp)->UniformMatrix4x3fv = fn) +#define CALL_DrawArraysInstanced(disp, parameters) (*((disp)->DrawArraysInstanced)) parameters +#define GET_DrawArraysInstanced(disp) ((disp)->DrawArraysInstanced) +#define SET_DrawArraysInstanced(disp, fn) ((disp)->DrawArraysInstanced = fn) +#define CALL_DrawElementsInstanced(disp, parameters) (*((disp)->DrawElementsInstanced)) parameters +#define GET_DrawElementsInstanced(disp) ((disp)->DrawElementsInstanced) +#define SET_DrawElementsInstanced(disp, fn) ((disp)->DrawElementsInstanced = fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) (*((disp)->LoadTransposeMatrixdARB)) parameters +#define GET_LoadTransposeMatrixdARB(disp) ((disp)->LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) ((disp)->LoadTransposeMatrixdARB = fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) (*((disp)->LoadTransposeMatrixfARB)) parameters +#define GET_LoadTransposeMatrixfARB(disp) ((disp)->LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) ((disp)->LoadTransposeMatrixfARB = fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) (*((disp)->MultTransposeMatrixdARB)) parameters +#define GET_MultTransposeMatrixdARB(disp) ((disp)->MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) ((disp)->MultTransposeMatrixdARB = fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) (*((disp)->MultTransposeMatrixfARB)) parameters +#define GET_MultTransposeMatrixfARB(disp) ((disp)->MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) ((disp)->MultTransposeMatrixfARB = fn) +#define CALL_SampleCoverageARB(disp, parameters) (*((disp)->SampleCoverageARB)) parameters +#define GET_SampleCoverageARB(disp) ((disp)->SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) ((disp)->SampleCoverageARB = fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) (*((disp)->CompressedTexImage1DARB)) parameters +#define GET_CompressedTexImage1DARB(disp) ((disp)->CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) ((disp)->CompressedTexImage1DARB = fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) (*((disp)->CompressedTexImage2DARB)) parameters +#define GET_CompressedTexImage2DARB(disp) ((disp)->CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) ((disp)->CompressedTexImage2DARB = fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) (*((disp)->CompressedTexImage3DARB)) parameters +#define GET_CompressedTexImage3DARB(disp) ((disp)->CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) ((disp)->CompressedTexImage3DARB = fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) (*((disp)->CompressedTexSubImage1DARB)) parameters +#define GET_CompressedTexSubImage1DARB(disp) ((disp)->CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) ((disp)->CompressedTexSubImage1DARB = fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) (*((disp)->CompressedTexSubImage2DARB)) parameters +#define GET_CompressedTexSubImage2DARB(disp) ((disp)->CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) ((disp)->CompressedTexSubImage2DARB = fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) (*((disp)->CompressedTexSubImage3DARB)) parameters +#define GET_CompressedTexSubImage3DARB(disp) ((disp)->CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) ((disp)->CompressedTexSubImage3DARB = fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) (*((disp)->GetCompressedTexImageARB)) parameters +#define GET_GetCompressedTexImageARB(disp) ((disp)->GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) ((disp)->GetCompressedTexImageARB = fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) (*((disp)->DisableVertexAttribArrayARB)) parameters +#define GET_DisableVertexAttribArrayARB(disp) ((disp)->DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) ((disp)->DisableVertexAttribArrayARB = fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) (*((disp)->EnableVertexAttribArrayARB)) parameters +#define GET_EnableVertexAttribArrayARB(disp) ((disp)->EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) ((disp)->EnableVertexAttribArrayARB = fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) (*((disp)->GetProgramEnvParameterdvARB)) parameters +#define GET_GetProgramEnvParameterdvARB(disp) ((disp)->GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) ((disp)->GetProgramEnvParameterdvARB = fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) (*((disp)->GetProgramEnvParameterfvARB)) parameters +#define GET_GetProgramEnvParameterfvARB(disp) ((disp)->GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) ((disp)->GetProgramEnvParameterfvARB = fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) (*((disp)->GetProgramLocalParameterdvARB)) parameters +#define GET_GetProgramLocalParameterdvARB(disp) ((disp)->GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) ((disp)->GetProgramLocalParameterdvARB = fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) (*((disp)->GetProgramLocalParameterfvARB)) parameters +#define GET_GetProgramLocalParameterfvARB(disp) ((disp)->GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) ((disp)->GetProgramLocalParameterfvARB = fn) +#define CALL_GetProgramStringARB(disp, parameters) (*((disp)->GetProgramStringARB)) parameters +#define GET_GetProgramStringARB(disp) ((disp)->GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) ((disp)->GetProgramStringARB = fn) +#define CALL_GetProgramivARB(disp, parameters) (*((disp)->GetProgramivARB)) parameters +#define GET_GetProgramivARB(disp) ((disp)->GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) ((disp)->GetProgramivARB = fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) (*((disp)->GetVertexAttribdvARB)) parameters +#define GET_GetVertexAttribdvARB(disp) ((disp)->GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) ((disp)->GetVertexAttribdvARB = fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) (*((disp)->GetVertexAttribfvARB)) parameters +#define GET_GetVertexAttribfvARB(disp) ((disp)->GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) ((disp)->GetVertexAttribfvARB = fn) +#define CALL_GetVertexAttribivARB(disp, parameters) (*((disp)->GetVertexAttribivARB)) parameters +#define GET_GetVertexAttribivARB(disp) ((disp)->GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) ((disp)->GetVertexAttribivARB = fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) (*((disp)->ProgramEnvParameter4dARB)) parameters +#define GET_ProgramEnvParameter4dARB(disp) ((disp)->ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) ((disp)->ProgramEnvParameter4dARB = fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) (*((disp)->ProgramEnvParameter4dvARB)) parameters +#define GET_ProgramEnvParameter4dvARB(disp) ((disp)->ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) ((disp)->ProgramEnvParameter4dvARB = fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) (*((disp)->ProgramEnvParameter4fARB)) parameters +#define GET_ProgramEnvParameter4fARB(disp) ((disp)->ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) ((disp)->ProgramEnvParameter4fARB = fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) (*((disp)->ProgramEnvParameter4fvARB)) parameters +#define GET_ProgramEnvParameter4fvARB(disp) ((disp)->ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) ((disp)->ProgramEnvParameter4fvARB = fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) (*((disp)->ProgramLocalParameter4dARB)) parameters +#define GET_ProgramLocalParameter4dARB(disp) ((disp)->ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) ((disp)->ProgramLocalParameter4dARB = fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) (*((disp)->ProgramLocalParameter4dvARB)) parameters +#define GET_ProgramLocalParameter4dvARB(disp) ((disp)->ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) ((disp)->ProgramLocalParameter4dvARB = fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) (*((disp)->ProgramLocalParameter4fARB)) parameters +#define GET_ProgramLocalParameter4fARB(disp) ((disp)->ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) ((disp)->ProgramLocalParameter4fARB = fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) (*((disp)->ProgramLocalParameter4fvARB)) parameters +#define GET_ProgramLocalParameter4fvARB(disp) ((disp)->ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) ((disp)->ProgramLocalParameter4fvARB = fn) +#define CALL_ProgramStringARB(disp, parameters) (*((disp)->ProgramStringARB)) parameters +#define GET_ProgramStringARB(disp) ((disp)->ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) ((disp)->ProgramStringARB = fn) +#define CALL_VertexAttrib1dARB(disp, parameters) (*((disp)->VertexAttrib1dARB)) parameters +#define GET_VertexAttrib1dARB(disp) ((disp)->VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) ((disp)->VertexAttrib1dARB = fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) (*((disp)->VertexAttrib1dvARB)) parameters +#define GET_VertexAttrib1dvARB(disp) ((disp)->VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) ((disp)->VertexAttrib1dvARB = fn) +#define CALL_VertexAttrib1fARB(disp, parameters) (*((disp)->VertexAttrib1fARB)) parameters +#define GET_VertexAttrib1fARB(disp) ((disp)->VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) ((disp)->VertexAttrib1fARB = fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) (*((disp)->VertexAttrib1fvARB)) parameters +#define GET_VertexAttrib1fvARB(disp) ((disp)->VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) ((disp)->VertexAttrib1fvARB = fn) +#define CALL_VertexAttrib1sARB(disp, parameters) (*((disp)->VertexAttrib1sARB)) parameters +#define GET_VertexAttrib1sARB(disp) ((disp)->VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) ((disp)->VertexAttrib1sARB = fn) +#define CALL_VertexAttrib1svARB(disp, parameters) (*((disp)->VertexAttrib1svARB)) parameters +#define GET_VertexAttrib1svARB(disp) ((disp)->VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) ((disp)->VertexAttrib1svARB = fn) +#define CALL_VertexAttrib2dARB(disp, parameters) (*((disp)->VertexAttrib2dARB)) parameters +#define GET_VertexAttrib2dARB(disp) ((disp)->VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) ((disp)->VertexAttrib2dARB = fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) (*((disp)->VertexAttrib2dvARB)) parameters +#define GET_VertexAttrib2dvARB(disp) ((disp)->VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) ((disp)->VertexAttrib2dvARB = fn) +#define CALL_VertexAttrib2fARB(disp, parameters) (*((disp)->VertexAttrib2fARB)) parameters +#define GET_VertexAttrib2fARB(disp) ((disp)->VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) ((disp)->VertexAttrib2fARB = fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) (*((disp)->VertexAttrib2fvARB)) parameters +#define GET_VertexAttrib2fvARB(disp) ((disp)->VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) ((disp)->VertexAttrib2fvARB = fn) +#define CALL_VertexAttrib2sARB(disp, parameters) (*((disp)->VertexAttrib2sARB)) parameters +#define GET_VertexAttrib2sARB(disp) ((disp)->VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) ((disp)->VertexAttrib2sARB = fn) +#define CALL_VertexAttrib2svARB(disp, parameters) (*((disp)->VertexAttrib2svARB)) parameters +#define GET_VertexAttrib2svARB(disp) ((disp)->VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) ((disp)->VertexAttrib2svARB = fn) +#define CALL_VertexAttrib3dARB(disp, parameters) (*((disp)->VertexAttrib3dARB)) parameters +#define GET_VertexAttrib3dARB(disp) ((disp)->VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) ((disp)->VertexAttrib3dARB = fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) (*((disp)->VertexAttrib3dvARB)) parameters +#define GET_VertexAttrib3dvARB(disp) ((disp)->VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) ((disp)->VertexAttrib3dvARB = fn) +#define CALL_VertexAttrib3fARB(disp, parameters) (*((disp)->VertexAttrib3fARB)) parameters +#define GET_VertexAttrib3fARB(disp) ((disp)->VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) ((disp)->VertexAttrib3fARB = fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) (*((disp)->VertexAttrib3fvARB)) parameters +#define GET_VertexAttrib3fvARB(disp) ((disp)->VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) ((disp)->VertexAttrib3fvARB = fn) +#define CALL_VertexAttrib3sARB(disp, parameters) (*((disp)->VertexAttrib3sARB)) parameters +#define GET_VertexAttrib3sARB(disp) ((disp)->VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) ((disp)->VertexAttrib3sARB = fn) +#define CALL_VertexAttrib3svARB(disp, parameters) (*((disp)->VertexAttrib3svARB)) parameters +#define GET_VertexAttrib3svARB(disp) ((disp)->VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) ((disp)->VertexAttrib3svARB = fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) (*((disp)->VertexAttrib4NbvARB)) parameters +#define GET_VertexAttrib4NbvARB(disp) ((disp)->VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) ((disp)->VertexAttrib4NbvARB = fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) (*((disp)->VertexAttrib4NivARB)) parameters +#define GET_VertexAttrib4NivARB(disp) ((disp)->VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) ((disp)->VertexAttrib4NivARB = fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) (*((disp)->VertexAttrib4NsvARB)) parameters +#define GET_VertexAttrib4NsvARB(disp) ((disp)->VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) ((disp)->VertexAttrib4NsvARB = fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) (*((disp)->VertexAttrib4NubARB)) parameters +#define GET_VertexAttrib4NubARB(disp) ((disp)->VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) ((disp)->VertexAttrib4NubARB = fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) (*((disp)->VertexAttrib4NubvARB)) parameters +#define GET_VertexAttrib4NubvARB(disp) ((disp)->VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) ((disp)->VertexAttrib4NubvARB = fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) (*((disp)->VertexAttrib4NuivARB)) parameters +#define GET_VertexAttrib4NuivARB(disp) ((disp)->VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) ((disp)->VertexAttrib4NuivARB = fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) (*((disp)->VertexAttrib4NusvARB)) parameters +#define GET_VertexAttrib4NusvARB(disp) ((disp)->VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) ((disp)->VertexAttrib4NusvARB = fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) (*((disp)->VertexAttrib4bvARB)) parameters +#define GET_VertexAttrib4bvARB(disp) ((disp)->VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) ((disp)->VertexAttrib4bvARB = fn) +#define CALL_VertexAttrib4dARB(disp, parameters) (*((disp)->VertexAttrib4dARB)) parameters +#define GET_VertexAttrib4dARB(disp) ((disp)->VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) ((disp)->VertexAttrib4dARB = fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) (*((disp)->VertexAttrib4dvARB)) parameters +#define GET_VertexAttrib4dvARB(disp) ((disp)->VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) ((disp)->VertexAttrib4dvARB = fn) +#define CALL_VertexAttrib4fARB(disp, parameters) (*((disp)->VertexAttrib4fARB)) parameters +#define GET_VertexAttrib4fARB(disp) ((disp)->VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) ((disp)->VertexAttrib4fARB = fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) (*((disp)->VertexAttrib4fvARB)) parameters +#define GET_VertexAttrib4fvARB(disp) ((disp)->VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) ((disp)->VertexAttrib4fvARB = fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) (*((disp)->VertexAttrib4ivARB)) parameters +#define GET_VertexAttrib4ivARB(disp) ((disp)->VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) ((disp)->VertexAttrib4ivARB = fn) +#define CALL_VertexAttrib4sARB(disp, parameters) (*((disp)->VertexAttrib4sARB)) parameters +#define GET_VertexAttrib4sARB(disp) ((disp)->VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) ((disp)->VertexAttrib4sARB = fn) +#define CALL_VertexAttrib4svARB(disp, parameters) (*((disp)->VertexAttrib4svARB)) parameters +#define GET_VertexAttrib4svARB(disp) ((disp)->VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) ((disp)->VertexAttrib4svARB = fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) (*((disp)->VertexAttrib4ubvARB)) parameters +#define GET_VertexAttrib4ubvARB(disp) ((disp)->VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) ((disp)->VertexAttrib4ubvARB = fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) (*((disp)->VertexAttrib4uivARB)) parameters +#define GET_VertexAttrib4uivARB(disp) ((disp)->VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) ((disp)->VertexAttrib4uivARB = fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) (*((disp)->VertexAttrib4usvARB)) parameters +#define GET_VertexAttrib4usvARB(disp) ((disp)->VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) ((disp)->VertexAttrib4usvARB = fn) +#define CALL_VertexAttribPointerARB(disp, parameters) (*((disp)->VertexAttribPointerARB)) parameters +#define GET_VertexAttribPointerARB(disp) ((disp)->VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) ((disp)->VertexAttribPointerARB = fn) +#define CALL_BindBufferARB(disp, parameters) (*((disp)->BindBufferARB)) parameters +#define GET_BindBufferARB(disp) ((disp)->BindBufferARB) +#define SET_BindBufferARB(disp, fn) ((disp)->BindBufferARB = fn) +#define CALL_BufferDataARB(disp, parameters) (*((disp)->BufferDataARB)) parameters +#define GET_BufferDataARB(disp) ((disp)->BufferDataARB) +#define SET_BufferDataARB(disp, fn) ((disp)->BufferDataARB = fn) +#define CALL_BufferSubDataARB(disp, parameters) (*((disp)->BufferSubDataARB)) parameters +#define GET_BufferSubDataARB(disp) ((disp)->BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) ((disp)->BufferSubDataARB = fn) +#define CALL_DeleteBuffersARB(disp, parameters) (*((disp)->DeleteBuffersARB)) parameters +#define GET_DeleteBuffersARB(disp) ((disp)->DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) ((disp)->DeleteBuffersARB = fn) +#define CALL_GenBuffersARB(disp, parameters) (*((disp)->GenBuffersARB)) parameters +#define GET_GenBuffersARB(disp) ((disp)->GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) ((disp)->GenBuffersARB = fn) +#define CALL_GetBufferParameterivARB(disp, parameters) (*((disp)->GetBufferParameterivARB)) parameters +#define GET_GetBufferParameterivARB(disp) ((disp)->GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) ((disp)->GetBufferParameterivARB = fn) +#define CALL_GetBufferPointervARB(disp, parameters) (*((disp)->GetBufferPointervARB)) parameters +#define GET_GetBufferPointervARB(disp) ((disp)->GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) ((disp)->GetBufferPointervARB = fn) +#define CALL_GetBufferSubDataARB(disp, parameters) (*((disp)->GetBufferSubDataARB)) parameters +#define GET_GetBufferSubDataARB(disp) ((disp)->GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) ((disp)->GetBufferSubDataARB = fn) +#define CALL_IsBufferARB(disp, parameters) (*((disp)->IsBufferARB)) parameters +#define GET_IsBufferARB(disp) ((disp)->IsBufferARB) +#define SET_IsBufferARB(disp, fn) ((disp)->IsBufferARB = fn) +#define CALL_MapBufferARB(disp, parameters) (*((disp)->MapBufferARB)) parameters +#define GET_MapBufferARB(disp) ((disp)->MapBufferARB) +#define SET_MapBufferARB(disp, fn) ((disp)->MapBufferARB = fn) +#define CALL_UnmapBufferARB(disp, parameters) (*((disp)->UnmapBufferARB)) parameters +#define GET_UnmapBufferARB(disp) ((disp)->UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) ((disp)->UnmapBufferARB = fn) +#define CALL_BeginQueryARB(disp, parameters) (*((disp)->BeginQueryARB)) parameters +#define GET_BeginQueryARB(disp) ((disp)->BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) ((disp)->BeginQueryARB = fn) +#define CALL_DeleteQueriesARB(disp, parameters) (*((disp)->DeleteQueriesARB)) parameters +#define GET_DeleteQueriesARB(disp) ((disp)->DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) ((disp)->DeleteQueriesARB = fn) +#define CALL_EndQueryARB(disp, parameters) (*((disp)->EndQueryARB)) parameters +#define GET_EndQueryARB(disp) ((disp)->EndQueryARB) +#define SET_EndQueryARB(disp, fn) ((disp)->EndQueryARB = fn) +#define CALL_GenQueriesARB(disp, parameters) (*((disp)->GenQueriesARB)) parameters +#define GET_GenQueriesARB(disp) ((disp)->GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) ((disp)->GenQueriesARB = fn) +#define CALL_GetQueryObjectivARB(disp, parameters) (*((disp)->GetQueryObjectivARB)) parameters +#define GET_GetQueryObjectivARB(disp) ((disp)->GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) ((disp)->GetQueryObjectivARB = fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) (*((disp)->GetQueryObjectuivARB)) parameters +#define GET_GetQueryObjectuivARB(disp) ((disp)->GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) ((disp)->GetQueryObjectuivARB = fn) +#define CALL_GetQueryivARB(disp, parameters) (*((disp)->GetQueryivARB)) parameters +#define GET_GetQueryivARB(disp) ((disp)->GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) ((disp)->GetQueryivARB = fn) +#define CALL_IsQueryARB(disp, parameters) (*((disp)->IsQueryARB)) parameters +#define GET_IsQueryARB(disp) ((disp)->IsQueryARB) +#define SET_IsQueryARB(disp, fn) ((disp)->IsQueryARB = fn) +#define CALL_AttachObjectARB(disp, parameters) (*((disp)->AttachObjectARB)) parameters +#define GET_AttachObjectARB(disp) ((disp)->AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) ((disp)->AttachObjectARB = fn) +#define CALL_CompileShaderARB(disp, parameters) (*((disp)->CompileShaderARB)) parameters +#define GET_CompileShaderARB(disp) ((disp)->CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) ((disp)->CompileShaderARB = fn) +#define CALL_CreateProgramObjectARB(disp, parameters) (*((disp)->CreateProgramObjectARB)) parameters +#define GET_CreateProgramObjectARB(disp) ((disp)->CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) ((disp)->CreateProgramObjectARB = fn) +#define CALL_CreateShaderObjectARB(disp, parameters) (*((disp)->CreateShaderObjectARB)) parameters +#define GET_CreateShaderObjectARB(disp) ((disp)->CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) ((disp)->CreateShaderObjectARB = fn) +#define CALL_DeleteObjectARB(disp, parameters) (*((disp)->DeleteObjectARB)) parameters +#define GET_DeleteObjectARB(disp) ((disp)->DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) ((disp)->DeleteObjectARB = fn) +#define CALL_DetachObjectARB(disp, parameters) (*((disp)->DetachObjectARB)) parameters +#define GET_DetachObjectARB(disp) ((disp)->DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) ((disp)->DetachObjectARB = fn) +#define CALL_GetActiveUniformARB(disp, parameters) (*((disp)->GetActiveUniformARB)) parameters +#define GET_GetActiveUniformARB(disp) ((disp)->GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) ((disp)->GetActiveUniformARB = fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) (*((disp)->GetAttachedObjectsARB)) parameters +#define GET_GetAttachedObjectsARB(disp) ((disp)->GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) ((disp)->GetAttachedObjectsARB = fn) +#define CALL_GetHandleARB(disp, parameters) (*((disp)->GetHandleARB)) parameters +#define GET_GetHandleARB(disp) ((disp)->GetHandleARB) +#define SET_GetHandleARB(disp, fn) ((disp)->GetHandleARB = fn) +#define CALL_GetInfoLogARB(disp, parameters) (*((disp)->GetInfoLogARB)) parameters +#define GET_GetInfoLogARB(disp) ((disp)->GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) ((disp)->GetInfoLogARB = fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) (*((disp)->GetObjectParameterfvARB)) parameters +#define GET_GetObjectParameterfvARB(disp) ((disp)->GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) ((disp)->GetObjectParameterfvARB = fn) +#define CALL_GetObjectParameterivARB(disp, parameters) (*((disp)->GetObjectParameterivARB)) parameters +#define GET_GetObjectParameterivARB(disp) ((disp)->GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) ((disp)->GetObjectParameterivARB = fn) +#define CALL_GetShaderSourceARB(disp, parameters) (*((disp)->GetShaderSourceARB)) parameters +#define GET_GetShaderSourceARB(disp) ((disp)->GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) ((disp)->GetShaderSourceARB = fn) +#define CALL_GetUniformLocationARB(disp, parameters) (*((disp)->GetUniformLocationARB)) parameters +#define GET_GetUniformLocationARB(disp) ((disp)->GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) ((disp)->GetUniformLocationARB = fn) +#define CALL_GetUniformfvARB(disp, parameters) (*((disp)->GetUniformfvARB)) parameters +#define GET_GetUniformfvARB(disp) ((disp)->GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) ((disp)->GetUniformfvARB = fn) +#define CALL_GetUniformivARB(disp, parameters) (*((disp)->GetUniformivARB)) parameters +#define GET_GetUniformivARB(disp) ((disp)->GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) ((disp)->GetUniformivARB = fn) +#define CALL_LinkProgramARB(disp, parameters) (*((disp)->LinkProgramARB)) parameters +#define GET_LinkProgramARB(disp) ((disp)->LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) ((disp)->LinkProgramARB = fn) +#define CALL_ShaderSourceARB(disp, parameters) (*((disp)->ShaderSourceARB)) parameters +#define GET_ShaderSourceARB(disp) ((disp)->ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) ((disp)->ShaderSourceARB = fn) +#define CALL_Uniform1fARB(disp, parameters) (*((disp)->Uniform1fARB)) parameters +#define GET_Uniform1fARB(disp) ((disp)->Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) ((disp)->Uniform1fARB = fn) +#define CALL_Uniform1fvARB(disp, parameters) (*((disp)->Uniform1fvARB)) parameters +#define GET_Uniform1fvARB(disp) ((disp)->Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) ((disp)->Uniform1fvARB = fn) +#define CALL_Uniform1iARB(disp, parameters) (*((disp)->Uniform1iARB)) parameters +#define GET_Uniform1iARB(disp) ((disp)->Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) ((disp)->Uniform1iARB = fn) +#define CALL_Uniform1ivARB(disp, parameters) (*((disp)->Uniform1ivARB)) parameters +#define GET_Uniform1ivARB(disp) ((disp)->Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) ((disp)->Uniform1ivARB = fn) +#define CALL_Uniform2fARB(disp, parameters) (*((disp)->Uniform2fARB)) parameters +#define GET_Uniform2fARB(disp) ((disp)->Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) ((disp)->Uniform2fARB = fn) +#define CALL_Uniform2fvARB(disp, parameters) (*((disp)->Uniform2fvARB)) parameters +#define GET_Uniform2fvARB(disp) ((disp)->Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) ((disp)->Uniform2fvARB = fn) +#define CALL_Uniform2iARB(disp, parameters) (*((disp)->Uniform2iARB)) parameters +#define GET_Uniform2iARB(disp) ((disp)->Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) ((disp)->Uniform2iARB = fn) +#define CALL_Uniform2ivARB(disp, parameters) (*((disp)->Uniform2ivARB)) parameters +#define GET_Uniform2ivARB(disp) ((disp)->Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) ((disp)->Uniform2ivARB = fn) +#define CALL_Uniform3fARB(disp, parameters) (*((disp)->Uniform3fARB)) parameters +#define GET_Uniform3fARB(disp) ((disp)->Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) ((disp)->Uniform3fARB = fn) +#define CALL_Uniform3fvARB(disp, parameters) (*((disp)->Uniform3fvARB)) parameters +#define GET_Uniform3fvARB(disp) ((disp)->Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) ((disp)->Uniform3fvARB = fn) +#define CALL_Uniform3iARB(disp, parameters) (*((disp)->Uniform3iARB)) parameters +#define GET_Uniform3iARB(disp) ((disp)->Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) ((disp)->Uniform3iARB = fn) +#define CALL_Uniform3ivARB(disp, parameters) (*((disp)->Uniform3ivARB)) parameters +#define GET_Uniform3ivARB(disp) ((disp)->Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) ((disp)->Uniform3ivARB = fn) +#define CALL_Uniform4fARB(disp, parameters) (*((disp)->Uniform4fARB)) parameters +#define GET_Uniform4fARB(disp) ((disp)->Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) ((disp)->Uniform4fARB = fn) +#define CALL_Uniform4fvARB(disp, parameters) (*((disp)->Uniform4fvARB)) parameters +#define GET_Uniform4fvARB(disp) ((disp)->Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) ((disp)->Uniform4fvARB = fn) +#define CALL_Uniform4iARB(disp, parameters) (*((disp)->Uniform4iARB)) parameters +#define GET_Uniform4iARB(disp) ((disp)->Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) ((disp)->Uniform4iARB = fn) +#define CALL_Uniform4ivARB(disp, parameters) (*((disp)->Uniform4ivARB)) parameters +#define GET_Uniform4ivARB(disp) ((disp)->Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) ((disp)->Uniform4ivARB = fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) (*((disp)->UniformMatrix2fvARB)) parameters +#define GET_UniformMatrix2fvARB(disp) ((disp)->UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) ((disp)->UniformMatrix2fvARB = fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) (*((disp)->UniformMatrix3fvARB)) parameters +#define GET_UniformMatrix3fvARB(disp) ((disp)->UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) ((disp)->UniformMatrix3fvARB = fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) (*((disp)->UniformMatrix4fvARB)) parameters +#define GET_UniformMatrix4fvARB(disp) ((disp)->UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) ((disp)->UniformMatrix4fvARB = fn) +#define CALL_UseProgramObjectARB(disp, parameters) (*((disp)->UseProgramObjectARB)) parameters +#define GET_UseProgramObjectARB(disp) ((disp)->UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) ((disp)->UseProgramObjectARB = fn) +#define CALL_ValidateProgramARB(disp, parameters) (*((disp)->ValidateProgramARB)) parameters +#define GET_ValidateProgramARB(disp) ((disp)->ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) ((disp)->ValidateProgramARB = fn) +#define CALL_BindAttribLocationARB(disp, parameters) (*((disp)->BindAttribLocationARB)) parameters +#define GET_BindAttribLocationARB(disp) ((disp)->BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) ((disp)->BindAttribLocationARB = fn) +#define CALL_GetActiveAttribARB(disp, parameters) (*((disp)->GetActiveAttribARB)) parameters +#define GET_GetActiveAttribARB(disp) ((disp)->GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) ((disp)->GetActiveAttribARB = fn) +#define CALL_GetAttribLocationARB(disp, parameters) (*((disp)->GetAttribLocationARB)) parameters +#define GET_GetAttribLocationARB(disp) ((disp)->GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) ((disp)->GetAttribLocationARB = fn) +#define CALL_DrawBuffersARB(disp, parameters) (*((disp)->DrawBuffersARB)) parameters +#define GET_DrawBuffersARB(disp) ((disp)->DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) ((disp)->DrawBuffersARB = fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) (*((disp)->RenderbufferStorageMultisample)) parameters +#define GET_RenderbufferStorageMultisample(disp) ((disp)->RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) ((disp)->RenderbufferStorageMultisample = fn) +#define CALL_FlushMappedBufferRange(disp, parameters) (*((disp)->FlushMappedBufferRange)) parameters +#define GET_FlushMappedBufferRange(disp) ((disp)->FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) ((disp)->FlushMappedBufferRange = fn) +#define CALL_MapBufferRange(disp, parameters) (*((disp)->MapBufferRange)) parameters +#define GET_MapBufferRange(disp) ((disp)->MapBufferRange) +#define SET_MapBufferRange(disp, fn) ((disp)->MapBufferRange = fn) +#define CALL_BindVertexArray(disp, parameters) (*((disp)->BindVertexArray)) parameters +#define GET_BindVertexArray(disp) ((disp)->BindVertexArray) +#define SET_BindVertexArray(disp, fn) ((disp)->BindVertexArray = fn) +#define CALL_GenVertexArrays(disp, parameters) (*((disp)->GenVertexArrays)) parameters +#define GET_GenVertexArrays(disp) ((disp)->GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) ((disp)->GenVertexArrays = fn) +#define CALL_CopyBufferSubData(disp, parameters) (*((disp)->CopyBufferSubData)) parameters +#define GET_CopyBufferSubData(disp) ((disp)->CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) ((disp)->CopyBufferSubData = fn) +#define CALL_ClientWaitSync(disp, parameters) (*((disp)->ClientWaitSync)) parameters +#define GET_ClientWaitSync(disp) ((disp)->ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) ((disp)->ClientWaitSync = fn) +#define CALL_DeleteSync(disp, parameters) (*((disp)->DeleteSync)) parameters +#define GET_DeleteSync(disp) ((disp)->DeleteSync) +#define SET_DeleteSync(disp, fn) ((disp)->DeleteSync = fn) +#define CALL_FenceSync(disp, parameters) (*((disp)->FenceSync)) parameters +#define GET_FenceSync(disp) ((disp)->FenceSync) +#define SET_FenceSync(disp, fn) ((disp)->FenceSync = fn) +#define CALL_GetInteger64v(disp, parameters) (*((disp)->GetInteger64v)) parameters +#define GET_GetInteger64v(disp) ((disp)->GetInteger64v) +#define SET_GetInteger64v(disp, fn) ((disp)->GetInteger64v = fn) +#define CALL_GetSynciv(disp, parameters) (*((disp)->GetSynciv)) parameters +#define GET_GetSynciv(disp) ((disp)->GetSynciv) +#define SET_GetSynciv(disp, fn) ((disp)->GetSynciv = fn) +#define CALL_IsSync(disp, parameters) (*((disp)->IsSync)) parameters +#define GET_IsSync(disp) ((disp)->IsSync) +#define SET_IsSync(disp, fn) ((disp)->IsSync = fn) +#define CALL_WaitSync(disp, parameters) (*((disp)->WaitSync)) parameters +#define GET_WaitSync(disp) ((disp)->WaitSync) +#define SET_WaitSync(disp, fn) ((disp)->WaitSync = fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) (*((disp)->DrawElementsBaseVertex)) parameters +#define GET_DrawElementsBaseVertex(disp) ((disp)->DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) ((disp)->DrawElementsBaseVertex = fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) (*((disp)->DrawRangeElementsBaseVertex)) parameters +#define GET_DrawRangeElementsBaseVertex(disp) ((disp)->DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) ((disp)->DrawRangeElementsBaseVertex = fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) (*((disp)->MultiDrawElementsBaseVertex)) parameters +#define GET_MultiDrawElementsBaseVertex(disp) ((disp)->MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) ((disp)->MultiDrawElementsBaseVertex = fn) +#define CALL_PolygonOffsetEXT(disp, parameters) (*((disp)->PolygonOffsetEXT)) parameters +#define GET_PolygonOffsetEXT(disp) ((disp)->PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) ((disp)->PolygonOffsetEXT = fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterfvSGIS)) parameters +#define GET_GetPixelTexGenParameterfvSGIS(disp) ((disp)->GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) ((disp)->GetPixelTexGenParameterfvSGIS = fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) (*((disp)->GetPixelTexGenParameterivSGIS)) parameters +#define GET_GetPixelTexGenParameterivSGIS(disp) ((disp)->GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) ((disp)->GetPixelTexGenParameterivSGIS = fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfSGIS)) parameters +#define GET_PixelTexGenParameterfSGIS(disp) ((disp)->PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) ((disp)->PixelTexGenParameterfSGIS = fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) (*((disp)->PixelTexGenParameterfvSGIS)) parameters +#define GET_PixelTexGenParameterfvSGIS(disp) ((disp)->PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) ((disp)->PixelTexGenParameterfvSGIS = fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) (*((disp)->PixelTexGenParameteriSGIS)) parameters +#define GET_PixelTexGenParameteriSGIS(disp) ((disp)->PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) ((disp)->PixelTexGenParameteriSGIS = fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) (*((disp)->PixelTexGenParameterivSGIS)) parameters +#define GET_PixelTexGenParameterivSGIS(disp) ((disp)->PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) ((disp)->PixelTexGenParameterivSGIS = fn) +#define CALL_SampleMaskSGIS(disp, parameters) (*((disp)->SampleMaskSGIS)) parameters +#define GET_SampleMaskSGIS(disp) ((disp)->SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) ((disp)->SampleMaskSGIS = fn) +#define CALL_SamplePatternSGIS(disp, parameters) (*((disp)->SamplePatternSGIS)) parameters +#define GET_SamplePatternSGIS(disp) ((disp)->SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) ((disp)->SamplePatternSGIS = fn) +#define CALL_ColorPointerEXT(disp, parameters) (*((disp)->ColorPointerEXT)) parameters +#define GET_ColorPointerEXT(disp) ((disp)->ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) ((disp)->ColorPointerEXT = fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) (*((disp)->EdgeFlagPointerEXT)) parameters +#define GET_EdgeFlagPointerEXT(disp) ((disp)->EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) ((disp)->EdgeFlagPointerEXT = fn) +#define CALL_IndexPointerEXT(disp, parameters) (*((disp)->IndexPointerEXT)) parameters +#define GET_IndexPointerEXT(disp) ((disp)->IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) ((disp)->IndexPointerEXT = fn) +#define CALL_NormalPointerEXT(disp, parameters) (*((disp)->NormalPointerEXT)) parameters +#define GET_NormalPointerEXT(disp) ((disp)->NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) ((disp)->NormalPointerEXT = fn) +#define CALL_TexCoordPointerEXT(disp, parameters) (*((disp)->TexCoordPointerEXT)) parameters +#define GET_TexCoordPointerEXT(disp) ((disp)->TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) ((disp)->TexCoordPointerEXT = fn) +#define CALL_VertexPointerEXT(disp, parameters) (*((disp)->VertexPointerEXT)) parameters +#define GET_VertexPointerEXT(disp) ((disp)->VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) ((disp)->VertexPointerEXT = fn) +#define CALL_PointParameterfEXT(disp, parameters) (*((disp)->PointParameterfEXT)) parameters +#define GET_PointParameterfEXT(disp) ((disp)->PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) ((disp)->PointParameterfEXT = fn) +#define CALL_PointParameterfvEXT(disp, parameters) (*((disp)->PointParameterfvEXT)) parameters +#define GET_PointParameterfvEXT(disp) ((disp)->PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) ((disp)->PointParameterfvEXT = fn) +#define CALL_LockArraysEXT(disp, parameters) (*((disp)->LockArraysEXT)) parameters +#define GET_LockArraysEXT(disp) ((disp)->LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) ((disp)->LockArraysEXT = fn) +#define CALL_UnlockArraysEXT(disp, parameters) (*((disp)->UnlockArraysEXT)) parameters +#define GET_UnlockArraysEXT(disp) ((disp)->UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) ((disp)->UnlockArraysEXT = fn) +#define CALL_CullParameterdvEXT(disp, parameters) (*((disp)->CullParameterdvEXT)) parameters +#define GET_CullParameterdvEXT(disp) ((disp)->CullParameterdvEXT) +#define SET_CullParameterdvEXT(disp, fn) ((disp)->CullParameterdvEXT = fn) +#define CALL_CullParameterfvEXT(disp, parameters) (*((disp)->CullParameterfvEXT)) parameters +#define GET_CullParameterfvEXT(disp) ((disp)->CullParameterfvEXT) +#define SET_CullParameterfvEXT(disp, fn) ((disp)->CullParameterfvEXT = fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) (*((disp)->SecondaryColor3bEXT)) parameters +#define GET_SecondaryColor3bEXT(disp) ((disp)->SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) ((disp)->SecondaryColor3bEXT = fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) (*((disp)->SecondaryColor3bvEXT)) parameters +#define GET_SecondaryColor3bvEXT(disp) ((disp)->SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) ((disp)->SecondaryColor3bvEXT = fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) (*((disp)->SecondaryColor3dEXT)) parameters +#define GET_SecondaryColor3dEXT(disp) ((disp)->SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) ((disp)->SecondaryColor3dEXT = fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) (*((disp)->SecondaryColor3dvEXT)) parameters +#define GET_SecondaryColor3dvEXT(disp) ((disp)->SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) ((disp)->SecondaryColor3dvEXT = fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) (*((disp)->SecondaryColor3fEXT)) parameters +#define GET_SecondaryColor3fEXT(disp) ((disp)->SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) ((disp)->SecondaryColor3fEXT = fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) (*((disp)->SecondaryColor3fvEXT)) parameters +#define GET_SecondaryColor3fvEXT(disp) ((disp)->SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) ((disp)->SecondaryColor3fvEXT = fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) (*((disp)->SecondaryColor3iEXT)) parameters +#define GET_SecondaryColor3iEXT(disp) ((disp)->SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) ((disp)->SecondaryColor3iEXT = fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) (*((disp)->SecondaryColor3ivEXT)) parameters +#define GET_SecondaryColor3ivEXT(disp) ((disp)->SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) ((disp)->SecondaryColor3ivEXT = fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) (*((disp)->SecondaryColor3sEXT)) parameters +#define GET_SecondaryColor3sEXT(disp) ((disp)->SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) ((disp)->SecondaryColor3sEXT = fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) (*((disp)->SecondaryColor3svEXT)) parameters +#define GET_SecondaryColor3svEXT(disp) ((disp)->SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) ((disp)->SecondaryColor3svEXT = fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) (*((disp)->SecondaryColor3ubEXT)) parameters +#define GET_SecondaryColor3ubEXT(disp) ((disp)->SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) ((disp)->SecondaryColor3ubEXT = fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) (*((disp)->SecondaryColor3ubvEXT)) parameters +#define GET_SecondaryColor3ubvEXT(disp) ((disp)->SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) ((disp)->SecondaryColor3ubvEXT = fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) (*((disp)->SecondaryColor3uiEXT)) parameters +#define GET_SecondaryColor3uiEXT(disp) ((disp)->SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) ((disp)->SecondaryColor3uiEXT = fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) (*((disp)->SecondaryColor3uivEXT)) parameters +#define GET_SecondaryColor3uivEXT(disp) ((disp)->SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) ((disp)->SecondaryColor3uivEXT = fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) (*((disp)->SecondaryColor3usEXT)) parameters +#define GET_SecondaryColor3usEXT(disp) ((disp)->SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) ((disp)->SecondaryColor3usEXT = fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) (*((disp)->SecondaryColor3usvEXT)) parameters +#define GET_SecondaryColor3usvEXT(disp) ((disp)->SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) ((disp)->SecondaryColor3usvEXT = fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) (*((disp)->SecondaryColorPointerEXT)) parameters +#define GET_SecondaryColorPointerEXT(disp) ((disp)->SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) ((disp)->SecondaryColorPointerEXT = fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) (*((disp)->MultiDrawArraysEXT)) parameters +#define GET_MultiDrawArraysEXT(disp) ((disp)->MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) ((disp)->MultiDrawArraysEXT = fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) (*((disp)->MultiDrawElementsEXT)) parameters +#define GET_MultiDrawElementsEXT(disp) ((disp)->MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) ((disp)->MultiDrawElementsEXT = fn) +#define CALL_FogCoordPointerEXT(disp, parameters) (*((disp)->FogCoordPointerEXT)) parameters +#define GET_FogCoordPointerEXT(disp) ((disp)->FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) ((disp)->FogCoordPointerEXT = fn) +#define CALL_FogCoorddEXT(disp, parameters) (*((disp)->FogCoorddEXT)) parameters +#define GET_FogCoorddEXT(disp) ((disp)->FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) ((disp)->FogCoorddEXT = fn) +#define CALL_FogCoorddvEXT(disp, parameters) (*((disp)->FogCoorddvEXT)) parameters +#define GET_FogCoorddvEXT(disp) ((disp)->FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) ((disp)->FogCoorddvEXT = fn) +#define CALL_FogCoordfEXT(disp, parameters) (*((disp)->FogCoordfEXT)) parameters +#define GET_FogCoordfEXT(disp) ((disp)->FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) ((disp)->FogCoordfEXT = fn) +#define CALL_FogCoordfvEXT(disp, parameters) (*((disp)->FogCoordfvEXT)) parameters +#define GET_FogCoordfvEXT(disp) ((disp)->FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) ((disp)->FogCoordfvEXT = fn) +#define CALL_PixelTexGenSGIX(disp, parameters) (*((disp)->PixelTexGenSGIX)) parameters +#define GET_PixelTexGenSGIX(disp) ((disp)->PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) ((disp)->PixelTexGenSGIX = fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) (*((disp)->BlendFuncSeparateEXT)) parameters +#define GET_BlendFuncSeparateEXT(disp) ((disp)->BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) ((disp)->BlendFuncSeparateEXT = fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) (*((disp)->FlushVertexArrayRangeNV)) parameters +#define GET_FlushVertexArrayRangeNV(disp) ((disp)->FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) ((disp)->FlushVertexArrayRangeNV = fn) +#define CALL_VertexArrayRangeNV(disp, parameters) (*((disp)->VertexArrayRangeNV)) parameters +#define GET_VertexArrayRangeNV(disp) ((disp)->VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) ((disp)->VertexArrayRangeNV = fn) +#define CALL_CombinerInputNV(disp, parameters) (*((disp)->CombinerInputNV)) parameters +#define GET_CombinerInputNV(disp) ((disp)->CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) ((disp)->CombinerInputNV = fn) +#define CALL_CombinerOutputNV(disp, parameters) (*((disp)->CombinerOutputNV)) parameters +#define GET_CombinerOutputNV(disp) ((disp)->CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) ((disp)->CombinerOutputNV = fn) +#define CALL_CombinerParameterfNV(disp, parameters) (*((disp)->CombinerParameterfNV)) parameters +#define GET_CombinerParameterfNV(disp) ((disp)->CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) ((disp)->CombinerParameterfNV = fn) +#define CALL_CombinerParameterfvNV(disp, parameters) (*((disp)->CombinerParameterfvNV)) parameters +#define GET_CombinerParameterfvNV(disp) ((disp)->CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) ((disp)->CombinerParameterfvNV = fn) +#define CALL_CombinerParameteriNV(disp, parameters) (*((disp)->CombinerParameteriNV)) parameters +#define GET_CombinerParameteriNV(disp) ((disp)->CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) ((disp)->CombinerParameteriNV = fn) +#define CALL_CombinerParameterivNV(disp, parameters) (*((disp)->CombinerParameterivNV)) parameters +#define GET_CombinerParameterivNV(disp) ((disp)->CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) ((disp)->CombinerParameterivNV = fn) +#define CALL_FinalCombinerInputNV(disp, parameters) (*((disp)->FinalCombinerInputNV)) parameters +#define GET_FinalCombinerInputNV(disp) ((disp)->FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) ((disp)->FinalCombinerInputNV = fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetCombinerInputParameterfvNV)) parameters +#define GET_GetCombinerInputParameterfvNV(disp) ((disp)->GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) ((disp)->GetCombinerInputParameterfvNV = fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) (*((disp)->GetCombinerInputParameterivNV)) parameters +#define GET_GetCombinerInputParameterivNV(disp) ((disp)->GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) ((disp)->GetCombinerInputParameterivNV = fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) (*((disp)->GetCombinerOutputParameterfvNV)) parameters +#define GET_GetCombinerOutputParameterfvNV(disp) ((disp)->GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) ((disp)->GetCombinerOutputParameterfvNV = fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) (*((disp)->GetCombinerOutputParameterivNV)) parameters +#define GET_GetCombinerOutputParameterivNV(disp) ((disp)->GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) ((disp)->GetCombinerOutputParameterivNV = fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterfvNV)) parameters +#define GET_GetFinalCombinerInputParameterfvNV(disp) ((disp)->GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) ((disp)->GetFinalCombinerInputParameterfvNV = fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) (*((disp)->GetFinalCombinerInputParameterivNV)) parameters +#define GET_GetFinalCombinerInputParameterivNV(disp) ((disp)->GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) ((disp)->GetFinalCombinerInputParameterivNV = fn) +#define CALL_ResizeBuffersMESA(disp, parameters) (*((disp)->ResizeBuffersMESA)) parameters +#define GET_ResizeBuffersMESA(disp) ((disp)->ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) ((disp)->ResizeBuffersMESA = fn) +#define CALL_WindowPos2dMESA(disp, parameters) (*((disp)->WindowPos2dMESA)) parameters +#define GET_WindowPos2dMESA(disp) ((disp)->WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) ((disp)->WindowPos2dMESA = fn) +#define CALL_WindowPos2dvMESA(disp, parameters) (*((disp)->WindowPos2dvMESA)) parameters +#define GET_WindowPos2dvMESA(disp) ((disp)->WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) ((disp)->WindowPos2dvMESA = fn) +#define CALL_WindowPos2fMESA(disp, parameters) (*((disp)->WindowPos2fMESA)) parameters +#define GET_WindowPos2fMESA(disp) ((disp)->WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) ((disp)->WindowPos2fMESA = fn) +#define CALL_WindowPos2fvMESA(disp, parameters) (*((disp)->WindowPos2fvMESA)) parameters +#define GET_WindowPos2fvMESA(disp) ((disp)->WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) ((disp)->WindowPos2fvMESA = fn) +#define CALL_WindowPos2iMESA(disp, parameters) (*((disp)->WindowPos2iMESA)) parameters +#define GET_WindowPos2iMESA(disp) ((disp)->WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) ((disp)->WindowPos2iMESA = fn) +#define CALL_WindowPos2ivMESA(disp, parameters) (*((disp)->WindowPos2ivMESA)) parameters +#define GET_WindowPos2ivMESA(disp) ((disp)->WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) ((disp)->WindowPos2ivMESA = fn) +#define CALL_WindowPos2sMESA(disp, parameters) (*((disp)->WindowPos2sMESA)) parameters +#define GET_WindowPos2sMESA(disp) ((disp)->WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) ((disp)->WindowPos2sMESA = fn) +#define CALL_WindowPos2svMESA(disp, parameters) (*((disp)->WindowPos2svMESA)) parameters +#define GET_WindowPos2svMESA(disp) ((disp)->WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) ((disp)->WindowPos2svMESA = fn) +#define CALL_WindowPos3dMESA(disp, parameters) (*((disp)->WindowPos3dMESA)) parameters +#define GET_WindowPos3dMESA(disp) ((disp)->WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) ((disp)->WindowPos3dMESA = fn) +#define CALL_WindowPos3dvMESA(disp, parameters) (*((disp)->WindowPos3dvMESA)) parameters +#define GET_WindowPos3dvMESA(disp) ((disp)->WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) ((disp)->WindowPos3dvMESA = fn) +#define CALL_WindowPos3fMESA(disp, parameters) (*((disp)->WindowPos3fMESA)) parameters +#define GET_WindowPos3fMESA(disp) ((disp)->WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) ((disp)->WindowPos3fMESA = fn) +#define CALL_WindowPos3fvMESA(disp, parameters) (*((disp)->WindowPos3fvMESA)) parameters +#define GET_WindowPos3fvMESA(disp) ((disp)->WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) ((disp)->WindowPos3fvMESA = fn) +#define CALL_WindowPos3iMESA(disp, parameters) (*((disp)->WindowPos3iMESA)) parameters +#define GET_WindowPos3iMESA(disp) ((disp)->WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) ((disp)->WindowPos3iMESA = fn) +#define CALL_WindowPos3ivMESA(disp, parameters) (*((disp)->WindowPos3ivMESA)) parameters +#define GET_WindowPos3ivMESA(disp) ((disp)->WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) ((disp)->WindowPos3ivMESA = fn) +#define CALL_WindowPos3sMESA(disp, parameters) (*((disp)->WindowPos3sMESA)) parameters +#define GET_WindowPos3sMESA(disp) ((disp)->WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) ((disp)->WindowPos3sMESA = fn) +#define CALL_WindowPos3svMESA(disp, parameters) (*((disp)->WindowPos3svMESA)) parameters +#define GET_WindowPos3svMESA(disp) ((disp)->WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) ((disp)->WindowPos3svMESA = fn) +#define CALL_WindowPos4dMESA(disp, parameters) (*((disp)->WindowPos4dMESA)) parameters +#define GET_WindowPos4dMESA(disp) ((disp)->WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) ((disp)->WindowPos4dMESA = fn) +#define CALL_WindowPos4dvMESA(disp, parameters) (*((disp)->WindowPos4dvMESA)) parameters +#define GET_WindowPos4dvMESA(disp) ((disp)->WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) ((disp)->WindowPos4dvMESA = fn) +#define CALL_WindowPos4fMESA(disp, parameters) (*((disp)->WindowPos4fMESA)) parameters +#define GET_WindowPos4fMESA(disp) ((disp)->WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) ((disp)->WindowPos4fMESA = fn) +#define CALL_WindowPos4fvMESA(disp, parameters) (*((disp)->WindowPos4fvMESA)) parameters +#define GET_WindowPos4fvMESA(disp) ((disp)->WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) ((disp)->WindowPos4fvMESA = fn) +#define CALL_WindowPos4iMESA(disp, parameters) (*((disp)->WindowPos4iMESA)) parameters +#define GET_WindowPos4iMESA(disp) ((disp)->WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) ((disp)->WindowPos4iMESA = fn) +#define CALL_WindowPos4ivMESA(disp, parameters) (*((disp)->WindowPos4ivMESA)) parameters +#define GET_WindowPos4ivMESA(disp) ((disp)->WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) ((disp)->WindowPos4ivMESA = fn) +#define CALL_WindowPos4sMESA(disp, parameters) (*((disp)->WindowPos4sMESA)) parameters +#define GET_WindowPos4sMESA(disp) ((disp)->WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) ((disp)->WindowPos4sMESA = fn) +#define CALL_WindowPos4svMESA(disp, parameters) (*((disp)->WindowPos4svMESA)) parameters +#define GET_WindowPos4svMESA(disp) ((disp)->WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) ((disp)->WindowPos4svMESA = fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) (*((disp)->MultiModeDrawArraysIBM)) parameters +#define GET_MultiModeDrawArraysIBM(disp) ((disp)->MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) ((disp)->MultiModeDrawArraysIBM = fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) (*((disp)->MultiModeDrawElementsIBM)) parameters +#define GET_MultiModeDrawElementsIBM(disp) ((disp)->MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) ((disp)->MultiModeDrawElementsIBM = fn) +#define CALL_DeleteFencesNV(disp, parameters) (*((disp)->DeleteFencesNV)) parameters +#define GET_DeleteFencesNV(disp) ((disp)->DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) ((disp)->DeleteFencesNV = fn) +#define CALL_FinishFenceNV(disp, parameters) (*((disp)->FinishFenceNV)) parameters +#define GET_FinishFenceNV(disp) ((disp)->FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) ((disp)->FinishFenceNV = fn) +#define CALL_GenFencesNV(disp, parameters) (*((disp)->GenFencesNV)) parameters +#define GET_GenFencesNV(disp) ((disp)->GenFencesNV) +#define SET_GenFencesNV(disp, fn) ((disp)->GenFencesNV = fn) +#define CALL_GetFenceivNV(disp, parameters) (*((disp)->GetFenceivNV)) parameters +#define GET_GetFenceivNV(disp) ((disp)->GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) ((disp)->GetFenceivNV = fn) +#define CALL_IsFenceNV(disp, parameters) (*((disp)->IsFenceNV)) parameters +#define GET_IsFenceNV(disp) ((disp)->IsFenceNV) +#define SET_IsFenceNV(disp, fn) ((disp)->IsFenceNV = fn) +#define CALL_SetFenceNV(disp, parameters) (*((disp)->SetFenceNV)) parameters +#define GET_SetFenceNV(disp) ((disp)->SetFenceNV) +#define SET_SetFenceNV(disp, fn) ((disp)->SetFenceNV = fn) +#define CALL_TestFenceNV(disp, parameters) (*((disp)->TestFenceNV)) parameters +#define GET_TestFenceNV(disp) ((disp)->TestFenceNV) +#define SET_TestFenceNV(disp, fn) ((disp)->TestFenceNV = fn) +#define CALL_AreProgramsResidentNV(disp, parameters) (*((disp)->AreProgramsResidentNV)) parameters +#define GET_AreProgramsResidentNV(disp) ((disp)->AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) ((disp)->AreProgramsResidentNV = fn) +#define CALL_BindProgramNV(disp, parameters) (*((disp)->BindProgramNV)) parameters +#define GET_BindProgramNV(disp) ((disp)->BindProgramNV) +#define SET_BindProgramNV(disp, fn) ((disp)->BindProgramNV = fn) +#define CALL_DeleteProgramsNV(disp, parameters) (*((disp)->DeleteProgramsNV)) parameters +#define GET_DeleteProgramsNV(disp) ((disp)->DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) ((disp)->DeleteProgramsNV = fn) +#define CALL_ExecuteProgramNV(disp, parameters) (*((disp)->ExecuteProgramNV)) parameters +#define GET_ExecuteProgramNV(disp) ((disp)->ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) ((disp)->ExecuteProgramNV = fn) +#define CALL_GenProgramsNV(disp, parameters) (*((disp)->GenProgramsNV)) parameters +#define GET_GenProgramsNV(disp) ((disp)->GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) ((disp)->GenProgramsNV = fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) (*((disp)->GetProgramParameterdvNV)) parameters +#define GET_GetProgramParameterdvNV(disp) ((disp)->GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) ((disp)->GetProgramParameterdvNV = fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) (*((disp)->GetProgramParameterfvNV)) parameters +#define GET_GetProgramParameterfvNV(disp) ((disp)->GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) ((disp)->GetProgramParameterfvNV = fn) +#define CALL_GetProgramStringNV(disp, parameters) (*((disp)->GetProgramStringNV)) parameters +#define GET_GetProgramStringNV(disp) ((disp)->GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) ((disp)->GetProgramStringNV = fn) +#define CALL_GetProgramivNV(disp, parameters) (*((disp)->GetProgramivNV)) parameters +#define GET_GetProgramivNV(disp) ((disp)->GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) ((disp)->GetProgramivNV = fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) (*((disp)->GetTrackMatrixivNV)) parameters +#define GET_GetTrackMatrixivNV(disp) ((disp)->GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) ((disp)->GetTrackMatrixivNV = fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) (*((disp)->GetVertexAttribPointervNV)) parameters +#define GET_GetVertexAttribPointervNV(disp) ((disp)->GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) ((disp)->GetVertexAttribPointervNV = fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) (*((disp)->GetVertexAttribdvNV)) parameters +#define GET_GetVertexAttribdvNV(disp) ((disp)->GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) ((disp)->GetVertexAttribdvNV = fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) (*((disp)->GetVertexAttribfvNV)) parameters +#define GET_GetVertexAttribfvNV(disp) ((disp)->GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) ((disp)->GetVertexAttribfvNV = fn) +#define CALL_GetVertexAttribivNV(disp, parameters) (*((disp)->GetVertexAttribivNV)) parameters +#define GET_GetVertexAttribivNV(disp) ((disp)->GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) ((disp)->GetVertexAttribivNV = fn) +#define CALL_IsProgramNV(disp, parameters) (*((disp)->IsProgramNV)) parameters +#define GET_IsProgramNV(disp) ((disp)->IsProgramNV) +#define SET_IsProgramNV(disp, fn) ((disp)->IsProgramNV = fn) +#define CALL_LoadProgramNV(disp, parameters) (*((disp)->LoadProgramNV)) parameters +#define GET_LoadProgramNV(disp) ((disp)->LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) ((disp)->LoadProgramNV = fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) (*((disp)->ProgramParameters4dvNV)) parameters +#define GET_ProgramParameters4dvNV(disp) ((disp)->ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) ((disp)->ProgramParameters4dvNV = fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) (*((disp)->ProgramParameters4fvNV)) parameters +#define GET_ProgramParameters4fvNV(disp) ((disp)->ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) ((disp)->ProgramParameters4fvNV = fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) (*((disp)->RequestResidentProgramsNV)) parameters +#define GET_RequestResidentProgramsNV(disp) ((disp)->RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) ((disp)->RequestResidentProgramsNV = fn) +#define CALL_TrackMatrixNV(disp, parameters) (*((disp)->TrackMatrixNV)) parameters +#define GET_TrackMatrixNV(disp) ((disp)->TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) ((disp)->TrackMatrixNV = fn) +#define CALL_VertexAttrib1dNV(disp, parameters) (*((disp)->VertexAttrib1dNV)) parameters +#define GET_VertexAttrib1dNV(disp) ((disp)->VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) ((disp)->VertexAttrib1dNV = fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) (*((disp)->VertexAttrib1dvNV)) parameters +#define GET_VertexAttrib1dvNV(disp) ((disp)->VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) ((disp)->VertexAttrib1dvNV = fn) +#define CALL_VertexAttrib1fNV(disp, parameters) (*((disp)->VertexAttrib1fNV)) parameters +#define GET_VertexAttrib1fNV(disp) ((disp)->VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) ((disp)->VertexAttrib1fNV = fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) (*((disp)->VertexAttrib1fvNV)) parameters +#define GET_VertexAttrib1fvNV(disp) ((disp)->VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) ((disp)->VertexAttrib1fvNV = fn) +#define CALL_VertexAttrib1sNV(disp, parameters) (*((disp)->VertexAttrib1sNV)) parameters +#define GET_VertexAttrib1sNV(disp) ((disp)->VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) ((disp)->VertexAttrib1sNV = fn) +#define CALL_VertexAttrib1svNV(disp, parameters) (*((disp)->VertexAttrib1svNV)) parameters +#define GET_VertexAttrib1svNV(disp) ((disp)->VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) ((disp)->VertexAttrib1svNV = fn) +#define CALL_VertexAttrib2dNV(disp, parameters) (*((disp)->VertexAttrib2dNV)) parameters +#define GET_VertexAttrib2dNV(disp) ((disp)->VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) ((disp)->VertexAttrib2dNV = fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) (*((disp)->VertexAttrib2dvNV)) parameters +#define GET_VertexAttrib2dvNV(disp) ((disp)->VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) ((disp)->VertexAttrib2dvNV = fn) +#define CALL_VertexAttrib2fNV(disp, parameters) (*((disp)->VertexAttrib2fNV)) parameters +#define GET_VertexAttrib2fNV(disp) ((disp)->VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) ((disp)->VertexAttrib2fNV = fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) (*((disp)->VertexAttrib2fvNV)) parameters +#define GET_VertexAttrib2fvNV(disp) ((disp)->VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) ((disp)->VertexAttrib2fvNV = fn) +#define CALL_VertexAttrib2sNV(disp, parameters) (*((disp)->VertexAttrib2sNV)) parameters +#define GET_VertexAttrib2sNV(disp) ((disp)->VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) ((disp)->VertexAttrib2sNV = fn) +#define CALL_VertexAttrib2svNV(disp, parameters) (*((disp)->VertexAttrib2svNV)) parameters +#define GET_VertexAttrib2svNV(disp) ((disp)->VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) ((disp)->VertexAttrib2svNV = fn) +#define CALL_VertexAttrib3dNV(disp, parameters) (*((disp)->VertexAttrib3dNV)) parameters +#define GET_VertexAttrib3dNV(disp) ((disp)->VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) ((disp)->VertexAttrib3dNV = fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) (*((disp)->VertexAttrib3dvNV)) parameters +#define GET_VertexAttrib3dvNV(disp) ((disp)->VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) ((disp)->VertexAttrib3dvNV = fn) +#define CALL_VertexAttrib3fNV(disp, parameters) (*((disp)->VertexAttrib3fNV)) parameters +#define GET_VertexAttrib3fNV(disp) ((disp)->VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) ((disp)->VertexAttrib3fNV = fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) (*((disp)->VertexAttrib3fvNV)) parameters +#define GET_VertexAttrib3fvNV(disp) ((disp)->VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) ((disp)->VertexAttrib3fvNV = fn) +#define CALL_VertexAttrib3sNV(disp, parameters) (*((disp)->VertexAttrib3sNV)) parameters +#define GET_VertexAttrib3sNV(disp) ((disp)->VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) ((disp)->VertexAttrib3sNV = fn) +#define CALL_VertexAttrib3svNV(disp, parameters) (*((disp)->VertexAttrib3svNV)) parameters +#define GET_VertexAttrib3svNV(disp) ((disp)->VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) ((disp)->VertexAttrib3svNV = fn) +#define CALL_VertexAttrib4dNV(disp, parameters) (*((disp)->VertexAttrib4dNV)) parameters +#define GET_VertexAttrib4dNV(disp) ((disp)->VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) ((disp)->VertexAttrib4dNV = fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) (*((disp)->VertexAttrib4dvNV)) parameters +#define GET_VertexAttrib4dvNV(disp) ((disp)->VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) ((disp)->VertexAttrib4dvNV = fn) +#define CALL_VertexAttrib4fNV(disp, parameters) (*((disp)->VertexAttrib4fNV)) parameters +#define GET_VertexAttrib4fNV(disp) ((disp)->VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) ((disp)->VertexAttrib4fNV = fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) (*((disp)->VertexAttrib4fvNV)) parameters +#define GET_VertexAttrib4fvNV(disp) ((disp)->VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) ((disp)->VertexAttrib4fvNV = fn) +#define CALL_VertexAttrib4sNV(disp, parameters) (*((disp)->VertexAttrib4sNV)) parameters +#define GET_VertexAttrib4sNV(disp) ((disp)->VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) ((disp)->VertexAttrib4sNV = fn) +#define CALL_VertexAttrib4svNV(disp, parameters) (*((disp)->VertexAttrib4svNV)) parameters +#define GET_VertexAttrib4svNV(disp) ((disp)->VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) ((disp)->VertexAttrib4svNV = fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) (*((disp)->VertexAttrib4ubNV)) parameters +#define GET_VertexAttrib4ubNV(disp) ((disp)->VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) ((disp)->VertexAttrib4ubNV = fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) (*((disp)->VertexAttrib4ubvNV)) parameters +#define GET_VertexAttrib4ubvNV(disp) ((disp)->VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) ((disp)->VertexAttrib4ubvNV = fn) +#define CALL_VertexAttribPointerNV(disp, parameters) (*((disp)->VertexAttribPointerNV)) parameters +#define GET_VertexAttribPointerNV(disp) ((disp)->VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) ((disp)->VertexAttribPointerNV = fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) (*((disp)->VertexAttribs1dvNV)) parameters +#define GET_VertexAttribs1dvNV(disp) ((disp)->VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) ((disp)->VertexAttribs1dvNV = fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) (*((disp)->VertexAttribs1fvNV)) parameters +#define GET_VertexAttribs1fvNV(disp) ((disp)->VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) ((disp)->VertexAttribs1fvNV = fn) +#define CALL_VertexAttribs1svNV(disp, parameters) (*((disp)->VertexAttribs1svNV)) parameters +#define GET_VertexAttribs1svNV(disp) ((disp)->VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) ((disp)->VertexAttribs1svNV = fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) (*((disp)->VertexAttribs2dvNV)) parameters +#define GET_VertexAttribs2dvNV(disp) ((disp)->VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) ((disp)->VertexAttribs2dvNV = fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) (*((disp)->VertexAttribs2fvNV)) parameters +#define GET_VertexAttribs2fvNV(disp) ((disp)->VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) ((disp)->VertexAttribs2fvNV = fn) +#define CALL_VertexAttribs2svNV(disp, parameters) (*((disp)->VertexAttribs2svNV)) parameters +#define GET_VertexAttribs2svNV(disp) ((disp)->VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) ((disp)->VertexAttribs2svNV = fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) (*((disp)->VertexAttribs3dvNV)) parameters +#define GET_VertexAttribs3dvNV(disp) ((disp)->VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) ((disp)->VertexAttribs3dvNV = fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) (*((disp)->VertexAttribs3fvNV)) parameters +#define GET_VertexAttribs3fvNV(disp) ((disp)->VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) ((disp)->VertexAttribs3fvNV = fn) +#define CALL_VertexAttribs3svNV(disp, parameters) (*((disp)->VertexAttribs3svNV)) parameters +#define GET_VertexAttribs3svNV(disp) ((disp)->VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) ((disp)->VertexAttribs3svNV = fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) (*((disp)->VertexAttribs4dvNV)) parameters +#define GET_VertexAttribs4dvNV(disp) ((disp)->VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) ((disp)->VertexAttribs4dvNV = fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) (*((disp)->VertexAttribs4fvNV)) parameters +#define GET_VertexAttribs4fvNV(disp) ((disp)->VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) ((disp)->VertexAttribs4fvNV = fn) +#define CALL_VertexAttribs4svNV(disp, parameters) (*((disp)->VertexAttribs4svNV)) parameters +#define GET_VertexAttribs4svNV(disp) ((disp)->VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) ((disp)->VertexAttribs4svNV = fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) (*((disp)->VertexAttribs4ubvNV)) parameters +#define GET_VertexAttribs4ubvNV(disp) ((disp)->VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) ((disp)->VertexAttribs4ubvNV = fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) (*((disp)->GetTexBumpParameterfvATI)) parameters +#define GET_GetTexBumpParameterfvATI(disp) ((disp)->GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) ((disp)->GetTexBumpParameterfvATI = fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) (*((disp)->GetTexBumpParameterivATI)) parameters +#define GET_GetTexBumpParameterivATI(disp) ((disp)->GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) ((disp)->GetTexBumpParameterivATI = fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) (*((disp)->TexBumpParameterfvATI)) parameters +#define GET_TexBumpParameterfvATI(disp) ((disp)->TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) ((disp)->TexBumpParameterfvATI = fn) +#define CALL_TexBumpParameterivATI(disp, parameters) (*((disp)->TexBumpParameterivATI)) parameters +#define GET_TexBumpParameterivATI(disp) ((disp)->TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) ((disp)->TexBumpParameterivATI = fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) (*((disp)->AlphaFragmentOp1ATI)) parameters +#define GET_AlphaFragmentOp1ATI(disp) ((disp)->AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) ((disp)->AlphaFragmentOp1ATI = fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) (*((disp)->AlphaFragmentOp2ATI)) parameters +#define GET_AlphaFragmentOp2ATI(disp) ((disp)->AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) ((disp)->AlphaFragmentOp2ATI = fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) (*((disp)->AlphaFragmentOp3ATI)) parameters +#define GET_AlphaFragmentOp3ATI(disp) ((disp)->AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) ((disp)->AlphaFragmentOp3ATI = fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) (*((disp)->BeginFragmentShaderATI)) parameters +#define GET_BeginFragmentShaderATI(disp) ((disp)->BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) ((disp)->BeginFragmentShaderATI = fn) +#define CALL_BindFragmentShaderATI(disp, parameters) (*((disp)->BindFragmentShaderATI)) parameters +#define GET_BindFragmentShaderATI(disp) ((disp)->BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) ((disp)->BindFragmentShaderATI = fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) (*((disp)->ColorFragmentOp1ATI)) parameters +#define GET_ColorFragmentOp1ATI(disp) ((disp)->ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) ((disp)->ColorFragmentOp1ATI = fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) (*((disp)->ColorFragmentOp2ATI)) parameters +#define GET_ColorFragmentOp2ATI(disp) ((disp)->ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) ((disp)->ColorFragmentOp2ATI = fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) (*((disp)->ColorFragmentOp3ATI)) parameters +#define GET_ColorFragmentOp3ATI(disp) ((disp)->ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) ((disp)->ColorFragmentOp3ATI = fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) (*((disp)->DeleteFragmentShaderATI)) parameters +#define GET_DeleteFragmentShaderATI(disp) ((disp)->DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) ((disp)->DeleteFragmentShaderATI = fn) +#define CALL_EndFragmentShaderATI(disp, parameters) (*((disp)->EndFragmentShaderATI)) parameters +#define GET_EndFragmentShaderATI(disp) ((disp)->EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) ((disp)->EndFragmentShaderATI = fn) +#define CALL_GenFragmentShadersATI(disp, parameters) (*((disp)->GenFragmentShadersATI)) parameters +#define GET_GenFragmentShadersATI(disp) ((disp)->GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) ((disp)->GenFragmentShadersATI = fn) +#define CALL_PassTexCoordATI(disp, parameters) (*((disp)->PassTexCoordATI)) parameters +#define GET_PassTexCoordATI(disp) ((disp)->PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) ((disp)->PassTexCoordATI = fn) +#define CALL_SampleMapATI(disp, parameters) (*((disp)->SampleMapATI)) parameters +#define GET_SampleMapATI(disp) ((disp)->SampleMapATI) +#define SET_SampleMapATI(disp, fn) ((disp)->SampleMapATI = fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) (*((disp)->SetFragmentShaderConstantATI)) parameters +#define GET_SetFragmentShaderConstantATI(disp) ((disp)->SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) ((disp)->SetFragmentShaderConstantATI = fn) +#define CALL_PointParameteriNV(disp, parameters) (*((disp)->PointParameteriNV)) parameters +#define GET_PointParameteriNV(disp) ((disp)->PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) ((disp)->PointParameteriNV = fn) +#define CALL_PointParameterivNV(disp, parameters) (*((disp)->PointParameterivNV)) parameters +#define GET_PointParameterivNV(disp) ((disp)->PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) ((disp)->PointParameterivNV = fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) (*((disp)->ActiveStencilFaceEXT)) parameters +#define GET_ActiveStencilFaceEXT(disp) ((disp)->ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) ((disp)->ActiveStencilFaceEXT = fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) (*((disp)->BindVertexArrayAPPLE)) parameters +#define GET_BindVertexArrayAPPLE(disp) ((disp)->BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) ((disp)->BindVertexArrayAPPLE = fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) (*((disp)->DeleteVertexArraysAPPLE)) parameters +#define GET_DeleteVertexArraysAPPLE(disp) ((disp)->DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) ((disp)->DeleteVertexArraysAPPLE = fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) (*((disp)->GenVertexArraysAPPLE)) parameters +#define GET_GenVertexArraysAPPLE(disp) ((disp)->GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) ((disp)->GenVertexArraysAPPLE = fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) (*((disp)->IsVertexArrayAPPLE)) parameters +#define GET_IsVertexArrayAPPLE(disp) ((disp)->IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) ((disp)->IsVertexArrayAPPLE = fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) (*((disp)->GetProgramNamedParameterdvNV)) parameters +#define GET_GetProgramNamedParameterdvNV(disp) ((disp)->GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) ((disp)->GetProgramNamedParameterdvNV = fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) (*((disp)->GetProgramNamedParameterfvNV)) parameters +#define GET_GetProgramNamedParameterfvNV(disp) ((disp)->GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) ((disp)->GetProgramNamedParameterfvNV = fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) (*((disp)->ProgramNamedParameter4dNV)) parameters +#define GET_ProgramNamedParameter4dNV(disp) ((disp)->ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) ((disp)->ProgramNamedParameter4dNV = fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) (*((disp)->ProgramNamedParameter4dvNV)) parameters +#define GET_ProgramNamedParameter4dvNV(disp) ((disp)->ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) ((disp)->ProgramNamedParameter4dvNV = fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) (*((disp)->ProgramNamedParameter4fNV)) parameters +#define GET_ProgramNamedParameter4fNV(disp) ((disp)->ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) ((disp)->ProgramNamedParameter4fNV = fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) (*((disp)->ProgramNamedParameter4fvNV)) parameters +#define GET_ProgramNamedParameter4fvNV(disp) ((disp)->ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) ((disp)->ProgramNamedParameter4fvNV = fn) +#define CALL_DepthBoundsEXT(disp, parameters) (*((disp)->DepthBoundsEXT)) parameters +#define GET_DepthBoundsEXT(disp) ((disp)->DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) ((disp)->DepthBoundsEXT = fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) (*((disp)->BlendEquationSeparateEXT)) parameters +#define GET_BlendEquationSeparateEXT(disp) ((disp)->BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) ((disp)->BlendEquationSeparateEXT = fn) +#define CALL_BindFramebufferEXT(disp, parameters) (*((disp)->BindFramebufferEXT)) parameters +#define GET_BindFramebufferEXT(disp) ((disp)->BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) ((disp)->BindFramebufferEXT = fn) +#define CALL_BindRenderbufferEXT(disp, parameters) (*((disp)->BindRenderbufferEXT)) parameters +#define GET_BindRenderbufferEXT(disp) ((disp)->BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) ((disp)->BindRenderbufferEXT = fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) (*((disp)->CheckFramebufferStatusEXT)) parameters +#define GET_CheckFramebufferStatusEXT(disp) ((disp)->CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) ((disp)->CheckFramebufferStatusEXT = fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) (*((disp)->DeleteFramebuffersEXT)) parameters +#define GET_DeleteFramebuffersEXT(disp) ((disp)->DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) ((disp)->DeleteFramebuffersEXT = fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) (*((disp)->DeleteRenderbuffersEXT)) parameters +#define GET_DeleteRenderbuffersEXT(disp) ((disp)->DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) ((disp)->DeleteRenderbuffersEXT = fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) (*((disp)->FramebufferRenderbufferEXT)) parameters +#define GET_FramebufferRenderbufferEXT(disp) ((disp)->FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) ((disp)->FramebufferRenderbufferEXT = fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) (*((disp)->FramebufferTexture1DEXT)) parameters +#define GET_FramebufferTexture1DEXT(disp) ((disp)->FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) ((disp)->FramebufferTexture1DEXT = fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) (*((disp)->FramebufferTexture2DEXT)) parameters +#define GET_FramebufferTexture2DEXT(disp) ((disp)->FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) ((disp)->FramebufferTexture2DEXT = fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) (*((disp)->FramebufferTexture3DEXT)) parameters +#define GET_FramebufferTexture3DEXT(disp) ((disp)->FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) ((disp)->FramebufferTexture3DEXT = fn) +#define CALL_GenFramebuffersEXT(disp, parameters) (*((disp)->GenFramebuffersEXT)) parameters +#define GET_GenFramebuffersEXT(disp) ((disp)->GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) ((disp)->GenFramebuffersEXT = fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) (*((disp)->GenRenderbuffersEXT)) parameters +#define GET_GenRenderbuffersEXT(disp) ((disp)->GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) ((disp)->GenRenderbuffersEXT = fn) +#define CALL_GenerateMipmapEXT(disp, parameters) (*((disp)->GenerateMipmapEXT)) parameters +#define GET_GenerateMipmapEXT(disp) ((disp)->GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) ((disp)->GenerateMipmapEXT = fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) (*((disp)->GetFramebufferAttachmentParameterivEXT)) parameters +#define GET_GetFramebufferAttachmentParameterivEXT(disp) ((disp)->GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) ((disp)->GetFramebufferAttachmentParameterivEXT = fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) (*((disp)->GetRenderbufferParameterivEXT)) parameters +#define GET_GetRenderbufferParameterivEXT(disp) ((disp)->GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) ((disp)->GetRenderbufferParameterivEXT = fn) +#define CALL_IsFramebufferEXT(disp, parameters) (*((disp)->IsFramebufferEXT)) parameters +#define GET_IsFramebufferEXT(disp) ((disp)->IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) ((disp)->IsFramebufferEXT = fn) +#define CALL_IsRenderbufferEXT(disp, parameters) (*((disp)->IsRenderbufferEXT)) parameters +#define GET_IsRenderbufferEXT(disp) ((disp)->IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) ((disp)->IsRenderbufferEXT = fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) (*((disp)->RenderbufferStorageEXT)) parameters +#define GET_RenderbufferStorageEXT(disp) ((disp)->RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) ((disp)->RenderbufferStorageEXT = fn) +#define CALL_BlitFramebufferEXT(disp, parameters) (*((disp)->BlitFramebufferEXT)) parameters +#define GET_BlitFramebufferEXT(disp) ((disp)->BlitFramebufferEXT) +#define SET_BlitFramebufferEXT(disp, fn) ((disp)->BlitFramebufferEXT = fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) (*((disp)->BufferParameteriAPPLE)) parameters +#define GET_BufferParameteriAPPLE(disp) ((disp)->BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) ((disp)->BufferParameteriAPPLE = fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) (*((disp)->FlushMappedBufferRangeAPPLE)) parameters +#define GET_FlushMappedBufferRangeAPPLE(disp) ((disp)->FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) ((disp)->FlushMappedBufferRangeAPPLE = fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) (*((disp)->FramebufferTextureLayerEXT)) parameters +#define GET_FramebufferTextureLayerEXT(disp) ((disp)->FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) ((disp)->FramebufferTextureLayerEXT = fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) (*((disp)->ColorMaskIndexedEXT)) parameters +#define GET_ColorMaskIndexedEXT(disp) ((disp)->ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) ((disp)->ColorMaskIndexedEXT = fn) +#define CALL_DisableIndexedEXT(disp, parameters) (*((disp)->DisableIndexedEXT)) parameters +#define GET_DisableIndexedEXT(disp) ((disp)->DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) ((disp)->DisableIndexedEXT = fn) +#define CALL_EnableIndexedEXT(disp, parameters) (*((disp)->EnableIndexedEXT)) parameters +#define GET_EnableIndexedEXT(disp) ((disp)->EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) ((disp)->EnableIndexedEXT = fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) (*((disp)->GetBooleanIndexedvEXT)) parameters +#define GET_GetBooleanIndexedvEXT(disp) ((disp)->GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) ((disp)->GetBooleanIndexedvEXT = fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) (*((disp)->GetIntegerIndexedvEXT)) parameters +#define GET_GetIntegerIndexedvEXT(disp) ((disp)->GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) ((disp)->GetIntegerIndexedvEXT = fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) (*((disp)->IsEnabledIndexedEXT)) parameters +#define GET_IsEnabledIndexedEXT(disp) ((disp)->IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) ((disp)->IsEnabledIndexedEXT = fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) (*((disp)->BeginConditionalRenderNV)) parameters +#define GET_BeginConditionalRenderNV(disp) ((disp)->BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) ((disp)->BeginConditionalRenderNV = fn) +#define CALL_EndConditionalRenderNV(disp, parameters) (*((disp)->EndConditionalRenderNV)) parameters +#define GET_EndConditionalRenderNV(disp) ((disp)->EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) ((disp)->EndConditionalRenderNV = fn) +#define CALL_BeginTransformFeedbackEXT(disp, parameters) (*((disp)->BeginTransformFeedbackEXT)) parameters +#define GET_BeginTransformFeedbackEXT(disp) ((disp)->BeginTransformFeedbackEXT) +#define SET_BeginTransformFeedbackEXT(disp, fn) ((disp)->BeginTransformFeedbackEXT = fn) +#define CALL_BindBufferBaseEXT(disp, parameters) (*((disp)->BindBufferBaseEXT)) parameters +#define GET_BindBufferBaseEXT(disp) ((disp)->BindBufferBaseEXT) +#define SET_BindBufferBaseEXT(disp, fn) ((disp)->BindBufferBaseEXT = fn) +#define CALL_BindBufferOffsetEXT(disp, parameters) (*((disp)->BindBufferOffsetEXT)) parameters +#define GET_BindBufferOffsetEXT(disp) ((disp)->BindBufferOffsetEXT) +#define SET_BindBufferOffsetEXT(disp, fn) ((disp)->BindBufferOffsetEXT = fn) +#define CALL_BindBufferRangeEXT(disp, parameters) (*((disp)->BindBufferRangeEXT)) parameters +#define GET_BindBufferRangeEXT(disp) ((disp)->BindBufferRangeEXT) +#define SET_BindBufferRangeEXT(disp, fn) ((disp)->BindBufferRangeEXT = fn) +#define CALL_EndTransformFeedbackEXT(disp, parameters) (*((disp)->EndTransformFeedbackEXT)) parameters +#define GET_EndTransformFeedbackEXT(disp) ((disp)->EndTransformFeedbackEXT) +#define SET_EndTransformFeedbackEXT(disp, fn) ((disp)->EndTransformFeedbackEXT = fn) +#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) (*((disp)->GetTransformFeedbackVaryingEXT)) parameters +#define GET_GetTransformFeedbackVaryingEXT(disp) ((disp)->GetTransformFeedbackVaryingEXT) +#define SET_GetTransformFeedbackVaryingEXT(disp, fn) ((disp)->GetTransformFeedbackVaryingEXT = fn) +#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) (*((disp)->TransformFeedbackVaryingsEXT)) parameters +#define GET_TransformFeedbackVaryingsEXT(disp) ((disp)->TransformFeedbackVaryingsEXT) +#define SET_TransformFeedbackVaryingsEXT(disp, fn) ((disp)->TransformFeedbackVaryingsEXT = fn) +#define CALL_ProvokingVertexEXT(disp, parameters) (*((disp)->ProvokingVertexEXT)) parameters +#define GET_ProvokingVertexEXT(disp) ((disp)->ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) ((disp)->ProvokingVertexEXT = fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) (*((disp)->GetTexParameterPointervAPPLE)) parameters +#define GET_GetTexParameterPointervAPPLE(disp) ((disp)->GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) ((disp)->GetTexParameterPointervAPPLE = fn) +#define CALL_TextureRangeAPPLE(disp, parameters) (*((disp)->TextureRangeAPPLE)) parameters +#define GET_TextureRangeAPPLE(disp) ((disp)->TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) ((disp)->TextureRangeAPPLE = fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) (*((disp)->GetObjectParameterivAPPLE)) parameters +#define GET_GetObjectParameterivAPPLE(disp) ((disp)->GetObjectParameterivAPPLE) +#define SET_GetObjectParameterivAPPLE(disp, fn) ((disp)->GetObjectParameterivAPPLE = fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) (*((disp)->ObjectPurgeableAPPLE)) parameters +#define GET_ObjectPurgeableAPPLE(disp) ((disp)->ObjectPurgeableAPPLE) +#define SET_ObjectPurgeableAPPLE(disp, fn) ((disp)->ObjectPurgeableAPPLE = fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) (*((disp)->ObjectUnpurgeableAPPLE)) parameters +#define GET_ObjectUnpurgeableAPPLE(disp) ((disp)->ObjectUnpurgeableAPPLE) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) ((disp)->ObjectUnpurgeableAPPLE = fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) (*((disp)->StencilFuncSeparateATI)) parameters +#define GET_StencilFuncSeparateATI(disp) ((disp)->StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) ((disp)->StencilFuncSeparateATI = fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) (*((disp)->ProgramEnvParameters4fvEXT)) parameters +#define GET_ProgramEnvParameters4fvEXT(disp) ((disp)->ProgramEnvParameters4fvEXT) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) ((disp)->ProgramEnvParameters4fvEXT = fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) (*((disp)->ProgramLocalParameters4fvEXT)) parameters +#define GET_ProgramLocalParameters4fvEXT(disp) ((disp)->ProgramLocalParameters4fvEXT) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) ((disp)->ProgramLocalParameters4fvEXT = fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) (*((disp)->GetQueryObjecti64vEXT)) parameters +#define GET_GetQueryObjecti64vEXT(disp) ((disp)->GetQueryObjecti64vEXT) +#define SET_GetQueryObjecti64vEXT(disp, fn) ((disp)->GetQueryObjecti64vEXT = fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) (*((disp)->GetQueryObjectui64vEXT)) parameters +#define GET_GetQueryObjectui64vEXT(disp) ((disp)->GetQueryObjectui64vEXT) +#define SET_GetQueryObjectui64vEXT(disp, fn) ((disp)->GetQueryObjectui64vEXT = fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) (*((disp)->EGLImageTargetRenderbufferStorageOES)) parameters +#define GET_EGLImageTargetRenderbufferStorageOES(disp) ((disp)->EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) ((disp)->EGLImageTargetRenderbufferStorageOES = fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) (*((disp)->EGLImageTargetTexture2DOES)) parameters +#define GET_EGLImageTargetTexture2DOES(disp) ((disp)->EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) ((disp)->EGLImageTargetTexture2DOES = fn) + +#else + +#define driDispatchRemapTable_size 409 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define AttachShader_remap_index 0 +#define CreateProgram_remap_index 1 +#define CreateShader_remap_index 2 +#define DeleteProgram_remap_index 3 +#define DeleteShader_remap_index 4 +#define DetachShader_remap_index 5 +#define GetAttachedShaders_remap_index 6 +#define GetProgramInfoLog_remap_index 7 +#define GetProgramiv_remap_index 8 +#define GetShaderInfoLog_remap_index 9 +#define GetShaderiv_remap_index 10 +#define IsProgram_remap_index 11 +#define IsShader_remap_index 12 +#define StencilFuncSeparate_remap_index 13 +#define StencilMaskSeparate_remap_index 14 +#define StencilOpSeparate_remap_index 15 +#define UniformMatrix2x3fv_remap_index 16 +#define UniformMatrix2x4fv_remap_index 17 +#define UniformMatrix3x2fv_remap_index 18 +#define UniformMatrix3x4fv_remap_index 19 +#define UniformMatrix4x2fv_remap_index 20 +#define UniformMatrix4x3fv_remap_index 21 +#define DrawArraysInstanced_remap_index 22 +#define DrawElementsInstanced_remap_index 23 +#define LoadTransposeMatrixdARB_remap_index 24 +#define LoadTransposeMatrixfARB_remap_index 25 +#define MultTransposeMatrixdARB_remap_index 26 +#define MultTransposeMatrixfARB_remap_index 27 +#define SampleCoverageARB_remap_index 28 +#define CompressedTexImage1DARB_remap_index 29 +#define CompressedTexImage2DARB_remap_index 30 +#define CompressedTexImage3DARB_remap_index 31 +#define CompressedTexSubImage1DARB_remap_index 32 +#define CompressedTexSubImage2DARB_remap_index 33 +#define CompressedTexSubImage3DARB_remap_index 34 +#define GetCompressedTexImageARB_remap_index 35 +#define DisableVertexAttribArrayARB_remap_index 36 +#define EnableVertexAttribArrayARB_remap_index 37 +#define GetProgramEnvParameterdvARB_remap_index 38 +#define GetProgramEnvParameterfvARB_remap_index 39 +#define GetProgramLocalParameterdvARB_remap_index 40 +#define GetProgramLocalParameterfvARB_remap_index 41 +#define GetProgramStringARB_remap_index 42 +#define GetProgramivARB_remap_index 43 +#define GetVertexAttribdvARB_remap_index 44 +#define GetVertexAttribfvARB_remap_index 45 +#define GetVertexAttribivARB_remap_index 46 +#define ProgramEnvParameter4dARB_remap_index 47 +#define ProgramEnvParameter4dvARB_remap_index 48 +#define ProgramEnvParameter4fARB_remap_index 49 +#define ProgramEnvParameter4fvARB_remap_index 50 +#define ProgramLocalParameter4dARB_remap_index 51 +#define ProgramLocalParameter4dvARB_remap_index 52 +#define ProgramLocalParameter4fARB_remap_index 53 +#define ProgramLocalParameter4fvARB_remap_index 54 +#define ProgramStringARB_remap_index 55 +#define VertexAttrib1dARB_remap_index 56 +#define VertexAttrib1dvARB_remap_index 57 +#define VertexAttrib1fARB_remap_index 58 +#define VertexAttrib1fvARB_remap_index 59 +#define VertexAttrib1sARB_remap_index 60 +#define VertexAttrib1svARB_remap_index 61 +#define VertexAttrib2dARB_remap_index 62 +#define VertexAttrib2dvARB_remap_index 63 +#define VertexAttrib2fARB_remap_index 64 +#define VertexAttrib2fvARB_remap_index 65 +#define VertexAttrib2sARB_remap_index 66 +#define VertexAttrib2svARB_remap_index 67 +#define VertexAttrib3dARB_remap_index 68 +#define VertexAttrib3dvARB_remap_index 69 +#define VertexAttrib3fARB_remap_index 70 +#define VertexAttrib3fvARB_remap_index 71 +#define VertexAttrib3sARB_remap_index 72 +#define VertexAttrib3svARB_remap_index 73 +#define VertexAttrib4NbvARB_remap_index 74 +#define VertexAttrib4NivARB_remap_index 75 +#define VertexAttrib4NsvARB_remap_index 76 +#define VertexAttrib4NubARB_remap_index 77 +#define VertexAttrib4NubvARB_remap_index 78 +#define VertexAttrib4NuivARB_remap_index 79 +#define VertexAttrib4NusvARB_remap_index 80 +#define VertexAttrib4bvARB_remap_index 81 +#define VertexAttrib4dARB_remap_index 82 +#define VertexAttrib4dvARB_remap_index 83 +#define VertexAttrib4fARB_remap_index 84 +#define VertexAttrib4fvARB_remap_index 85 +#define VertexAttrib4ivARB_remap_index 86 +#define VertexAttrib4sARB_remap_index 87 +#define VertexAttrib4svARB_remap_index 88 +#define VertexAttrib4ubvARB_remap_index 89 +#define VertexAttrib4uivARB_remap_index 90 +#define VertexAttrib4usvARB_remap_index 91 +#define VertexAttribPointerARB_remap_index 92 +#define BindBufferARB_remap_index 93 +#define BufferDataARB_remap_index 94 +#define BufferSubDataARB_remap_index 95 +#define DeleteBuffersARB_remap_index 96 +#define GenBuffersARB_remap_index 97 +#define GetBufferParameterivARB_remap_index 98 +#define GetBufferPointervARB_remap_index 99 +#define GetBufferSubDataARB_remap_index 100 +#define IsBufferARB_remap_index 101 +#define MapBufferARB_remap_index 102 +#define UnmapBufferARB_remap_index 103 +#define BeginQueryARB_remap_index 104 +#define DeleteQueriesARB_remap_index 105 +#define EndQueryARB_remap_index 106 +#define GenQueriesARB_remap_index 107 +#define GetQueryObjectivARB_remap_index 108 +#define GetQueryObjectuivARB_remap_index 109 +#define GetQueryivARB_remap_index 110 +#define IsQueryARB_remap_index 111 +#define AttachObjectARB_remap_index 112 +#define CompileShaderARB_remap_index 113 +#define CreateProgramObjectARB_remap_index 114 +#define CreateShaderObjectARB_remap_index 115 +#define DeleteObjectARB_remap_index 116 +#define DetachObjectARB_remap_index 117 +#define GetActiveUniformARB_remap_index 118 +#define GetAttachedObjectsARB_remap_index 119 +#define GetHandleARB_remap_index 120 +#define GetInfoLogARB_remap_index 121 +#define GetObjectParameterfvARB_remap_index 122 +#define GetObjectParameterivARB_remap_index 123 +#define GetShaderSourceARB_remap_index 124 +#define GetUniformLocationARB_remap_index 125 +#define GetUniformfvARB_remap_index 126 +#define GetUniformivARB_remap_index 127 +#define LinkProgramARB_remap_index 128 +#define ShaderSourceARB_remap_index 129 +#define Uniform1fARB_remap_index 130 +#define Uniform1fvARB_remap_index 131 +#define Uniform1iARB_remap_index 132 +#define Uniform1ivARB_remap_index 133 +#define Uniform2fARB_remap_index 134 +#define Uniform2fvARB_remap_index 135 +#define Uniform2iARB_remap_index 136 +#define Uniform2ivARB_remap_index 137 +#define Uniform3fARB_remap_index 138 +#define Uniform3fvARB_remap_index 139 +#define Uniform3iARB_remap_index 140 +#define Uniform3ivARB_remap_index 141 +#define Uniform4fARB_remap_index 142 +#define Uniform4fvARB_remap_index 143 +#define Uniform4iARB_remap_index 144 +#define Uniform4ivARB_remap_index 145 +#define UniformMatrix2fvARB_remap_index 146 +#define UniformMatrix3fvARB_remap_index 147 +#define UniformMatrix4fvARB_remap_index 148 +#define UseProgramObjectARB_remap_index 149 +#define ValidateProgramARB_remap_index 150 +#define BindAttribLocationARB_remap_index 151 +#define GetActiveAttribARB_remap_index 152 +#define GetAttribLocationARB_remap_index 153 +#define DrawBuffersARB_remap_index 154 +#define RenderbufferStorageMultisample_remap_index 155 +#define FlushMappedBufferRange_remap_index 156 +#define MapBufferRange_remap_index 157 +#define BindVertexArray_remap_index 158 +#define GenVertexArrays_remap_index 159 +#define CopyBufferSubData_remap_index 160 +#define ClientWaitSync_remap_index 161 +#define DeleteSync_remap_index 162 +#define FenceSync_remap_index 163 +#define GetInteger64v_remap_index 164 +#define GetSynciv_remap_index 165 +#define IsSync_remap_index 166 +#define WaitSync_remap_index 167 +#define DrawElementsBaseVertex_remap_index 168 +#define DrawRangeElementsBaseVertex_remap_index 169 +#define MultiDrawElementsBaseVertex_remap_index 170 +#define PolygonOffsetEXT_remap_index 171 +#define GetPixelTexGenParameterfvSGIS_remap_index 172 +#define GetPixelTexGenParameterivSGIS_remap_index 173 +#define PixelTexGenParameterfSGIS_remap_index 174 +#define PixelTexGenParameterfvSGIS_remap_index 175 +#define PixelTexGenParameteriSGIS_remap_index 176 +#define PixelTexGenParameterivSGIS_remap_index 177 +#define SampleMaskSGIS_remap_index 178 +#define SamplePatternSGIS_remap_index 179 +#define ColorPointerEXT_remap_index 180 +#define EdgeFlagPointerEXT_remap_index 181 +#define IndexPointerEXT_remap_index 182 +#define NormalPointerEXT_remap_index 183 +#define TexCoordPointerEXT_remap_index 184 +#define VertexPointerEXT_remap_index 185 +#define PointParameterfEXT_remap_index 186 +#define PointParameterfvEXT_remap_index 187 +#define LockArraysEXT_remap_index 188 +#define UnlockArraysEXT_remap_index 189 +#define CullParameterdvEXT_remap_index 190 +#define CullParameterfvEXT_remap_index 191 +#define SecondaryColor3bEXT_remap_index 192 +#define SecondaryColor3bvEXT_remap_index 193 +#define SecondaryColor3dEXT_remap_index 194 +#define SecondaryColor3dvEXT_remap_index 195 +#define SecondaryColor3fEXT_remap_index 196 +#define SecondaryColor3fvEXT_remap_index 197 +#define SecondaryColor3iEXT_remap_index 198 +#define SecondaryColor3ivEXT_remap_index 199 +#define SecondaryColor3sEXT_remap_index 200 +#define SecondaryColor3svEXT_remap_index 201 +#define SecondaryColor3ubEXT_remap_index 202 +#define SecondaryColor3ubvEXT_remap_index 203 +#define SecondaryColor3uiEXT_remap_index 204 +#define SecondaryColor3uivEXT_remap_index 205 +#define SecondaryColor3usEXT_remap_index 206 +#define SecondaryColor3usvEXT_remap_index 207 +#define SecondaryColorPointerEXT_remap_index 208 +#define MultiDrawArraysEXT_remap_index 209 +#define MultiDrawElementsEXT_remap_index 210 +#define FogCoordPointerEXT_remap_index 211 +#define FogCoorddEXT_remap_index 212 +#define FogCoorddvEXT_remap_index 213 +#define FogCoordfEXT_remap_index 214 +#define FogCoordfvEXT_remap_index 215 +#define PixelTexGenSGIX_remap_index 216 +#define BlendFuncSeparateEXT_remap_index 217 +#define FlushVertexArrayRangeNV_remap_index 218 +#define VertexArrayRangeNV_remap_index 219 +#define CombinerInputNV_remap_index 220 +#define CombinerOutputNV_remap_index 221 +#define CombinerParameterfNV_remap_index 222 +#define CombinerParameterfvNV_remap_index 223 +#define CombinerParameteriNV_remap_index 224 +#define CombinerParameterivNV_remap_index 225 +#define FinalCombinerInputNV_remap_index 226 +#define GetCombinerInputParameterfvNV_remap_index 227 +#define GetCombinerInputParameterivNV_remap_index 228 +#define GetCombinerOutputParameterfvNV_remap_index 229 +#define GetCombinerOutputParameterivNV_remap_index 230 +#define GetFinalCombinerInputParameterfvNV_remap_index 231 +#define GetFinalCombinerInputParameterivNV_remap_index 232 +#define ResizeBuffersMESA_remap_index 233 +#define WindowPos2dMESA_remap_index 234 +#define WindowPos2dvMESA_remap_index 235 +#define WindowPos2fMESA_remap_index 236 +#define WindowPos2fvMESA_remap_index 237 +#define WindowPos2iMESA_remap_index 238 +#define WindowPos2ivMESA_remap_index 239 +#define WindowPos2sMESA_remap_index 240 +#define WindowPos2svMESA_remap_index 241 +#define WindowPos3dMESA_remap_index 242 +#define WindowPos3dvMESA_remap_index 243 +#define WindowPos3fMESA_remap_index 244 +#define WindowPos3fvMESA_remap_index 245 +#define WindowPos3iMESA_remap_index 246 +#define WindowPos3ivMESA_remap_index 247 +#define WindowPos3sMESA_remap_index 248 +#define WindowPos3svMESA_remap_index 249 +#define WindowPos4dMESA_remap_index 250 +#define WindowPos4dvMESA_remap_index 251 +#define WindowPos4fMESA_remap_index 252 +#define WindowPos4fvMESA_remap_index 253 +#define WindowPos4iMESA_remap_index 254 +#define WindowPos4ivMESA_remap_index 255 +#define WindowPos4sMESA_remap_index 256 +#define WindowPos4svMESA_remap_index 257 +#define MultiModeDrawArraysIBM_remap_index 258 +#define MultiModeDrawElementsIBM_remap_index 259 +#define DeleteFencesNV_remap_index 260 +#define FinishFenceNV_remap_index 261 +#define GenFencesNV_remap_index 262 +#define GetFenceivNV_remap_index 263 +#define IsFenceNV_remap_index 264 +#define SetFenceNV_remap_index 265 +#define TestFenceNV_remap_index 266 +#define AreProgramsResidentNV_remap_index 267 +#define BindProgramNV_remap_index 268 +#define DeleteProgramsNV_remap_index 269 +#define ExecuteProgramNV_remap_index 270 +#define GenProgramsNV_remap_index 271 +#define GetProgramParameterdvNV_remap_index 272 +#define GetProgramParameterfvNV_remap_index 273 +#define GetProgramStringNV_remap_index 274 +#define GetProgramivNV_remap_index 275 +#define GetTrackMatrixivNV_remap_index 276 +#define GetVertexAttribPointervNV_remap_index 277 +#define GetVertexAttribdvNV_remap_index 278 +#define GetVertexAttribfvNV_remap_index 279 +#define GetVertexAttribivNV_remap_index 280 +#define IsProgramNV_remap_index 281 +#define LoadProgramNV_remap_index 282 +#define ProgramParameters4dvNV_remap_index 283 +#define ProgramParameters4fvNV_remap_index 284 +#define RequestResidentProgramsNV_remap_index 285 +#define TrackMatrixNV_remap_index 286 +#define VertexAttrib1dNV_remap_index 287 +#define VertexAttrib1dvNV_remap_index 288 +#define VertexAttrib1fNV_remap_index 289 +#define VertexAttrib1fvNV_remap_index 290 +#define VertexAttrib1sNV_remap_index 291 +#define VertexAttrib1svNV_remap_index 292 +#define VertexAttrib2dNV_remap_index 293 +#define VertexAttrib2dvNV_remap_index 294 +#define VertexAttrib2fNV_remap_index 295 +#define VertexAttrib2fvNV_remap_index 296 +#define VertexAttrib2sNV_remap_index 297 +#define VertexAttrib2svNV_remap_index 298 +#define VertexAttrib3dNV_remap_index 299 +#define VertexAttrib3dvNV_remap_index 300 +#define VertexAttrib3fNV_remap_index 301 +#define VertexAttrib3fvNV_remap_index 302 +#define VertexAttrib3sNV_remap_index 303 +#define VertexAttrib3svNV_remap_index 304 +#define VertexAttrib4dNV_remap_index 305 +#define VertexAttrib4dvNV_remap_index 306 +#define VertexAttrib4fNV_remap_index 307 +#define VertexAttrib4fvNV_remap_index 308 +#define VertexAttrib4sNV_remap_index 309 +#define VertexAttrib4svNV_remap_index 310 +#define VertexAttrib4ubNV_remap_index 311 +#define VertexAttrib4ubvNV_remap_index 312 +#define VertexAttribPointerNV_remap_index 313 +#define VertexAttribs1dvNV_remap_index 314 +#define VertexAttribs1fvNV_remap_index 315 +#define VertexAttribs1svNV_remap_index 316 +#define VertexAttribs2dvNV_remap_index 317 +#define VertexAttribs2fvNV_remap_index 318 +#define VertexAttribs2svNV_remap_index 319 +#define VertexAttribs3dvNV_remap_index 320 +#define VertexAttribs3fvNV_remap_index 321 +#define VertexAttribs3svNV_remap_index 322 +#define VertexAttribs4dvNV_remap_index 323 +#define VertexAttribs4fvNV_remap_index 324 +#define VertexAttribs4svNV_remap_index 325 +#define VertexAttribs4ubvNV_remap_index 326 +#define GetTexBumpParameterfvATI_remap_index 327 +#define GetTexBumpParameterivATI_remap_index 328 +#define TexBumpParameterfvATI_remap_index 329 +#define TexBumpParameterivATI_remap_index 330 +#define AlphaFragmentOp1ATI_remap_index 331 +#define AlphaFragmentOp2ATI_remap_index 332 +#define AlphaFragmentOp3ATI_remap_index 333 +#define BeginFragmentShaderATI_remap_index 334 +#define BindFragmentShaderATI_remap_index 335 +#define ColorFragmentOp1ATI_remap_index 336 +#define ColorFragmentOp2ATI_remap_index 337 +#define ColorFragmentOp3ATI_remap_index 338 +#define DeleteFragmentShaderATI_remap_index 339 +#define EndFragmentShaderATI_remap_index 340 +#define GenFragmentShadersATI_remap_index 341 +#define PassTexCoordATI_remap_index 342 +#define SampleMapATI_remap_index 343 +#define SetFragmentShaderConstantATI_remap_index 344 +#define PointParameteriNV_remap_index 345 +#define PointParameterivNV_remap_index 346 +#define ActiveStencilFaceEXT_remap_index 347 +#define BindVertexArrayAPPLE_remap_index 348 +#define DeleteVertexArraysAPPLE_remap_index 349 +#define GenVertexArraysAPPLE_remap_index 350 +#define IsVertexArrayAPPLE_remap_index 351 +#define GetProgramNamedParameterdvNV_remap_index 352 +#define GetProgramNamedParameterfvNV_remap_index 353 +#define ProgramNamedParameter4dNV_remap_index 354 +#define ProgramNamedParameter4dvNV_remap_index 355 +#define ProgramNamedParameter4fNV_remap_index 356 +#define ProgramNamedParameter4fvNV_remap_index 357 +#define DepthBoundsEXT_remap_index 358 +#define BlendEquationSeparateEXT_remap_index 359 +#define BindFramebufferEXT_remap_index 360 +#define BindRenderbufferEXT_remap_index 361 +#define CheckFramebufferStatusEXT_remap_index 362 +#define DeleteFramebuffersEXT_remap_index 363 +#define DeleteRenderbuffersEXT_remap_index 364 +#define FramebufferRenderbufferEXT_remap_index 365 +#define FramebufferTexture1DEXT_remap_index 366 +#define FramebufferTexture2DEXT_remap_index 367 +#define FramebufferTexture3DEXT_remap_index 368 +#define GenFramebuffersEXT_remap_index 369 +#define GenRenderbuffersEXT_remap_index 370 +#define GenerateMipmapEXT_remap_index 371 +#define GetFramebufferAttachmentParameterivEXT_remap_index 372 +#define GetRenderbufferParameterivEXT_remap_index 373 +#define IsFramebufferEXT_remap_index 374 +#define IsRenderbufferEXT_remap_index 375 +#define RenderbufferStorageEXT_remap_index 376 +#define BlitFramebufferEXT_remap_index 377 +#define BufferParameteriAPPLE_remap_index 378 +#define FlushMappedBufferRangeAPPLE_remap_index 379 +#define FramebufferTextureLayerEXT_remap_index 380 +#define ColorMaskIndexedEXT_remap_index 381 +#define DisableIndexedEXT_remap_index 382 +#define EnableIndexedEXT_remap_index 383 +#define GetBooleanIndexedvEXT_remap_index 384 +#define GetIntegerIndexedvEXT_remap_index 385 +#define IsEnabledIndexedEXT_remap_index 386 +#define BeginConditionalRenderNV_remap_index 387 +#define EndConditionalRenderNV_remap_index 388 +#define BeginTransformFeedbackEXT_remap_index 389 +#define BindBufferBaseEXT_remap_index 390 +#define BindBufferOffsetEXT_remap_index 391 +#define BindBufferRangeEXT_remap_index 392 +#define EndTransformFeedbackEXT_remap_index 393 +#define GetTransformFeedbackVaryingEXT_remap_index 394 +#define TransformFeedbackVaryingsEXT_remap_index 395 +#define ProvokingVertexEXT_remap_index 396 +#define GetTexParameterPointervAPPLE_remap_index 397 +#define TextureRangeAPPLE_remap_index 398 +#define GetObjectParameterivAPPLE_remap_index 399 +#define ObjectPurgeableAPPLE_remap_index 400 +#define ObjectUnpurgeableAPPLE_remap_index 401 +#define StencilFuncSeparateATI_remap_index 402 +#define ProgramEnvParameters4fvEXT_remap_index 403 +#define ProgramLocalParameters4fvEXT_remap_index 404 +#define GetQueryObjecti64vEXT_remap_index 405 +#define GetQueryObjectui64vEXT_remap_index 406 +#define EGLImageTargetRenderbufferStorageOES_remap_index 407 +#define EGLImageTargetTexture2DOES_remap_index 408 + +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[AttachShader_remap_index], parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index]) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachShader_remap_index], fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgram_remap_index], parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index]) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgram_remap_index], fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShader_remap_index], parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index]) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShader_remap_index], fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteProgram_remap_index], parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index]) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgram_remap_index], fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteShader_remap_index], parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index]) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteShader_remap_index], fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), driDispatchRemapTable[DetachShader_remap_index], parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index]) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachShader_remap_index], fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), driDispatchRemapTable[GetAttachedShaders_remap_index], parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index]) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedShaders_remap_index], fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetProgramInfoLog_remap_index], parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index]) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramInfoLog_remap_index], fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramiv_remap_index], parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index]) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramiv_remap_index], fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), driDispatchRemapTable[GetShaderInfoLog_remap_index], parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index]) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderInfoLog_remap_index], fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetShaderiv_remap_index], parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index]) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderiv_remap_index], fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgram_remap_index], parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index]) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgram_remap_index], fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsShader_remap_index], parameters) +#define GET_IsShader(disp) GET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index]) +#define SET_IsShader(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsShader_remap_index], fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparate_remap_index], parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index]) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparate_remap_index], fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[StencilMaskSeparate_remap_index], parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index]) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilMaskSeparate_remap_index], fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[StencilOpSeparate_remap_index], parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index]) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilOpSeparate_remap_index], fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x3fv_remap_index], parameters) +#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index]) +#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x3fv_remap_index], fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2x4fv_remap_index], parameters) +#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index]) +#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2x4fv_remap_index], fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x2fv_remap_index], parameters) +#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index]) +#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x2fv_remap_index], fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3x4fv_remap_index], parameters) +#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index]) +#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3x4fv_remap_index], fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x2fv_remap_index], parameters) +#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index]) +#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x2fv_remap_index], fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4x3fv_remap_index], parameters) +#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index]) +#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4x3fv_remap_index], fn) +#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), driDispatchRemapTable[DrawArraysInstanced_remap_index], parameters) +#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index]) +#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawArraysInstanced_remap_index], fn) +#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), driDispatchRemapTable[DrawElementsInstanced_remap_index], parameters) +#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index]) +#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsInstanced_remap_index], fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index], fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index], fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixdARB_remap_index], fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultTransposeMatrixfARB_remap_index], fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleCoverageARB_remap_index], parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index]) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleCoverageARB_remap_index], fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage1DARB_remap_index], parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index]) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage1DARB_remap_index], fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage2DARB_remap_index], parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index]) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage2DARB_remap_index], fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexImage3DARB_remap_index], parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index]) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexImage3DARB_remap_index], fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index], fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index], fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index], fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), driDispatchRemapTable[GetCompressedTexImageARB_remap_index], parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index]) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCompressedTexImageARB_remap_index], fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index], fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index], fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index], fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index], fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index], fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), driDispatchRemapTable[GetProgramStringARB_remap_index], parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index]) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringARB_remap_index], fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetProgramivARB_remap_index], parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index]) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivARB_remap_index], fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvARB_remap_index], parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index]) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvARB_remap_index], fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvARB_remap_index], parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index]) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvARB_remap_index], fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivARB_remap_index], parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index]) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index], fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index], fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index], fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index], fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index], fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[ProgramStringARB_remap_index], parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index]) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramStringARB_remap_index], fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dARB_remap_index], parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index]) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dARB_remap_index], fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvARB_remap_index], parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index]) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvARB_remap_index], fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fARB_remap_index], parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index]) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fARB_remap_index], fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvARB_remap_index], parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index]) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvARB_remap_index], fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sARB_remap_index], parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index]) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sARB_remap_index], fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svARB_remap_index], parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index]) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svARB_remap_index], fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dARB_remap_index], parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index]) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dARB_remap_index], fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvARB_remap_index], parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index]) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvARB_remap_index], fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fARB_remap_index], parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index]) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fARB_remap_index], fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvARB_remap_index], parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index]) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvARB_remap_index], fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sARB_remap_index], parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index]) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sARB_remap_index], fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svARB_remap_index], parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index]) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svARB_remap_index], fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dARB_remap_index], parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index]) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dARB_remap_index], fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvARB_remap_index], parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index]) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvARB_remap_index], fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fARB_remap_index], parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index]) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fARB_remap_index], fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvARB_remap_index], parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index]) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvARB_remap_index], fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sARB_remap_index], parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index]) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sARB_remap_index], fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svARB_remap_index], parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index]) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svARB_remap_index], fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NbvARB_remap_index], fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4NivARB_remap_index], parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index]) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NivARB_remap_index], fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NsvARB_remap_index], fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4NubARB_remap_index], parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index]) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubARB_remap_index], fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NubvARB_remap_index], fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NuivARB_remap_index], fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4NusvARB_remap_index], fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), driDispatchRemapTable[VertexAttrib4bvARB_remap_index], parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index]) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4bvARB_remap_index], fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dARB_remap_index], parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index]) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dARB_remap_index], fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvARB_remap_index], parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index]) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvARB_remap_index], fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fARB_remap_index], parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index]) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fARB_remap_index], fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvARB_remap_index], parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index]) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvARB_remap_index], fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), driDispatchRemapTable[VertexAttrib4ivARB_remap_index], parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index]) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ivARB_remap_index], fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sARB_remap_index], parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index]) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sARB_remap_index], fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svARB_remap_index], parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index]) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svARB_remap_index], fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvARB_remap_index], fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), driDispatchRemapTable[VertexAttrib4uivARB_remap_index], parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index]) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4uivARB_remap_index], fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), driDispatchRemapTable[VertexAttrib4usvARB_remap_index], parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index]) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4usvARB_remap_index], fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerARB_remap_index], parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index]) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerARB_remap_index], fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindBufferARB_remap_index], parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index]) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferARB_remap_index], fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), driDispatchRemapTable[BufferDataARB_remap_index], parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index]) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferDataARB_remap_index], fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), driDispatchRemapTable[BufferSubDataARB_remap_index], parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index]) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferSubDataARB_remap_index], fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteBuffersARB_remap_index], parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index]) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteBuffersARB_remap_index], fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenBuffersARB_remap_index], parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index]) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenBuffersARB_remap_index], fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetBufferParameterivARB_remap_index], parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index]) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferParameterivARB_remap_index], fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetBufferPointervARB_remap_index], parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index]) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferPointervARB_remap_index], fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), driDispatchRemapTable[GetBufferSubDataARB_remap_index], parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index]) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBufferSubDataARB_remap_index], fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsBufferARB_remap_index], parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index]) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsBufferARB_remap_index], fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[MapBufferARB_remap_index], parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index]) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferARB_remap_index], fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[UnmapBufferARB_remap_index], parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index]) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnmapBufferARB_remap_index], fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BeginQueryARB_remap_index], parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index]) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginQueryARB_remap_index], fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteQueriesARB_remap_index], parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index]) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteQueriesARB_remap_index], fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[EndQueryARB_remap_index], parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index]) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndQueryARB_remap_index], fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenQueriesARB_remap_index], parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index]) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenQueriesARB_remap_index], fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetQueryObjectivARB_remap_index], parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index]) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectivARB_remap_index], fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), driDispatchRemapTable[GetQueryObjectuivARB_remap_index], parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index]) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectuivARB_remap_index], fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetQueryivARB_remap_index], parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index]) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryivARB_remap_index], fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsQueryARB_remap_index], parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index]) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsQueryARB_remap_index], fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[AttachObjectARB_remap_index], parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index]) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AttachObjectARB_remap_index], fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[CompileShaderARB_remap_index], parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index]) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CompileShaderARB_remap_index], fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), driDispatchRemapTable[CreateProgramObjectARB_remap_index], parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index]) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateProgramObjectARB_remap_index], fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CreateShaderObjectARB_remap_index], parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index]) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CreateShaderObjectARB_remap_index], fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[DeleteObjectARB_remap_index], parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index]) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteObjectARB_remap_index], fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), driDispatchRemapTable[DetachObjectARB_remap_index], parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index]) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DetachObjectARB_remap_index], fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveUniformARB_remap_index], parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index]) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveUniformARB_remap_index], fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), driDispatchRemapTable[GetAttachedObjectsARB_remap_index], parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index]) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttachedObjectsARB_remap_index], fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GetHandleARB_remap_index], parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index]) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetHandleARB_remap_index], fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetInfoLogARB_remap_index], parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index]) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInfoLogARB_remap_index], fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), driDispatchRemapTable[GetObjectParameterfvARB_remap_index], parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index]) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterfvARB_remap_index], fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivARB_remap_index], parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index]) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivARB_remap_index], fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), driDispatchRemapTable[GetShaderSourceARB_remap_index], parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index]) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetShaderSourceARB_remap_index], fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetUniformLocationARB_remap_index], parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index]) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformLocationARB_remap_index], fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), driDispatchRemapTable[GetUniformfvARB_remap_index], parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index]) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformfvARB_remap_index], fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), driDispatchRemapTable[GetUniformivARB_remap_index], parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index]) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetUniformivARB_remap_index], fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[LinkProgramARB_remap_index], parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index]) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LinkProgramARB_remap_index], fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), driDispatchRemapTable[ShaderSourceARB_remap_index], parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index]) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ShaderSourceARB_remap_index], fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), driDispatchRemapTable[Uniform1fARB_remap_index], parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index]) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fARB_remap_index], fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform1fvARB_remap_index], parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index]) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1fvARB_remap_index], fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[Uniform1iARB_remap_index], parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index]) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1iARB_remap_index], fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform1ivARB_remap_index], parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index]) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform1ivARB_remap_index], fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), driDispatchRemapTable[Uniform2fARB_remap_index], parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index]) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fARB_remap_index], fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform2fvARB_remap_index], parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index]) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2fvARB_remap_index], fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[Uniform2iARB_remap_index], parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index]) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2iARB_remap_index], fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform2ivARB_remap_index], parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index]) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform2ivARB_remap_index], fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform3fARB_remap_index], parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index]) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fARB_remap_index], fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform3fvARB_remap_index], parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index]) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3fvARB_remap_index], fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform3iARB_remap_index], parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index]) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3iARB_remap_index], fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform3ivARB_remap_index], parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index]) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform3ivARB_remap_index], fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[Uniform4fARB_remap_index], parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index]) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fARB_remap_index], fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), driDispatchRemapTable[Uniform4fvARB_remap_index], parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index]) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4fvARB_remap_index], fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), driDispatchRemapTable[Uniform4iARB_remap_index], parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index]) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4iARB_remap_index], fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), driDispatchRemapTable[Uniform4ivARB_remap_index], parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index]) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[Uniform4ivARB_remap_index], fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix2fvARB_remap_index], parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index]) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix2fvARB_remap_index], fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix3fvARB_remap_index], parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index]) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix3fvARB_remap_index], fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), driDispatchRemapTable[UniformMatrix4fvARB_remap_index], parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index]) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UniformMatrix4fvARB_remap_index], fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[UseProgramObjectARB_remap_index], parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index]) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UseProgramObjectARB_remap_index], fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), driDispatchRemapTable[ValidateProgramARB_remap_index], parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index]) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ValidateProgramARB_remap_index], fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), driDispatchRemapTable[BindAttribLocationARB_remap_index], parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index]) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindAttribLocationARB_remap_index], fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), driDispatchRemapTable[GetActiveAttribARB_remap_index], parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index]) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetActiveAttribARB_remap_index], fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), driDispatchRemapTable[GetAttribLocationARB_remap_index], parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index]) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetAttribLocationARB_remap_index], fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), driDispatchRemapTable[DrawBuffersARB_remap_index], parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index]) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawBuffersARB_remap_index], fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageMultisample_remap_index], fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRange_remap_index], parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index]) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRange_remap_index], fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), driDispatchRemapTable[MapBufferRange_remap_index], parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index]) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MapBufferRange_remap_index], fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArray_remap_index], parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index]) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArray_remap_index], fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArrays_remap_index], parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index]) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArrays_remap_index], fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), driDispatchRemapTable[CopyBufferSubData_remap_index], parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index]) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CopyBufferSubData_remap_index], fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[ClientWaitSync_remap_index], parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index]) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ClientWaitSync_remap_index], fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[DeleteSync_remap_index], parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index]) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteSync_remap_index], fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), driDispatchRemapTable[FenceSync_remap_index], parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index]) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FenceSync_remap_index], fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), driDispatchRemapTable[GetInteger64v_remap_index], parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index]) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetInteger64v_remap_index], fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), driDispatchRemapTable[GetSynciv_remap_index], parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index]) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetSynciv_remap_index], fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), driDispatchRemapTable[IsSync_remap_index], parameters) +#define GET_IsSync(disp) GET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index]) +#define SET_IsSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsSync_remap_index], fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), driDispatchRemapTable[WaitSync_remap_index], parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index]) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WaitSync_remap_index], fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawElementsBaseVertex_remap_index], parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index]) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawElementsBaseVertex_remap_index], fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index], fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index], fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[PolygonOffsetEXT_remap_index], parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index]) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PolygonOffsetEXT_remap_index], fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index], fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index], fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index], fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), driDispatchRemapTable[SampleMaskSGIS_remap_index], parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index]) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMaskSGIS_remap_index], fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[SamplePatternSGIS_remap_index], parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index]) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SamplePatternSGIS_remap_index], fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[ColorPointerEXT_remap_index], parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index]) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorPointerEXT_remap_index], fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EdgeFlagPointerEXT_remap_index], fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[IndexPointerEXT_remap_index], parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index]) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IndexPointerEXT_remap_index], fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[NormalPointerEXT_remap_index], parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index]) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[NormalPointerEXT_remap_index], fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[TexCoordPointerEXT_remap_index], parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index]) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexCoordPointerEXT_remap_index], fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexPointerEXT_remap_index], parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index]) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexPointerEXT_remap_index], fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[PointParameterfEXT_remap_index], parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index]) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfEXT_remap_index], fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[PointParameterfvEXT_remap_index], parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index]) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterfvEXT_remap_index], fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), driDispatchRemapTable[LockArraysEXT_remap_index], parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index]) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LockArraysEXT_remap_index], fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[UnlockArraysEXT_remap_index], parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index]) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[UnlockArraysEXT_remap_index], fn) +#define CALL_CullParameterdvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), driDispatchRemapTable[CullParameterdvEXT_remap_index], parameters) +#define GET_CullParameterdvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index]) +#define SET_CullParameterdvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterdvEXT_remap_index], fn) +#define CALL_CullParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[CullParameterfvEXT_remap_index], parameters) +#define GET_CullParameterfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index]) +#define SET_CullParameterfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CullParameterfvEXT_remap_index], fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), driDispatchRemapTable[SecondaryColor3bEXT_remap_index], parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index]) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bEXT_remap_index], fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3bvEXT_remap_index], fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[SecondaryColor3dEXT_remap_index], parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index]) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dEXT_remap_index], fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3dvEXT_remap_index], fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[SecondaryColor3fEXT_remap_index], parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index]) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fEXT_remap_index], fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3fvEXT_remap_index], fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[SecondaryColor3iEXT_remap_index], parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index]) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3iEXT_remap_index], fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ivEXT_remap_index], fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[SecondaryColor3sEXT_remap_index], parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index]) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3sEXT_remap_index], fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[SecondaryColor3svEXT_remap_index], parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index]) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3svEXT_remap_index], fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubEXT_remap_index], fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index], fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uiEXT_remap_index], fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3uivEXT_remap_index], fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), driDispatchRemapTable[SecondaryColor3usEXT_remap_index], parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index]) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usEXT_remap_index], fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColor3usvEXT_remap_index], fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SecondaryColorPointerEXT_remap_index], fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *, GLsizei *, GLsizei)), driDispatchRemapTable[MultiDrawArraysEXT_remap_index], parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index]) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawArraysEXT_remap_index], fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), driDispatchRemapTable[MultiDrawElementsEXT_remap_index], parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index]) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiDrawElementsEXT_remap_index], fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[FogCoordPointerEXT_remap_index], parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index]) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordPointerEXT_remap_index], fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), driDispatchRemapTable[FogCoorddEXT_remap_index], parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index]) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddEXT_remap_index], fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[FogCoorddvEXT_remap_index], parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index]) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoorddvEXT_remap_index], fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), driDispatchRemapTable[FogCoordfEXT_remap_index], parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index]) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfEXT_remap_index], fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[FogCoordfvEXT_remap_index], parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index]) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FogCoordfvEXT_remap_index], fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[PixelTexGenSGIX_remap_index], parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index]) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PixelTexGenSGIX_remap_index], fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendFuncSeparateEXT_remap_index], fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index], fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), driDispatchRemapTable[VertexArrayRangeNV_remap_index], parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index]) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexArrayRangeNV_remap_index], fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[CombinerInputNV_remap_index], parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index]) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerInputNV_remap_index], fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[CombinerOutputNV_remap_index], parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index]) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerOutputNV_remap_index], fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), driDispatchRemapTable[CombinerParameterfNV_remap_index], parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index]) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfNV_remap_index], fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[CombinerParameterfvNV_remap_index], parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index]) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterfvNV_remap_index], fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[CombinerParameteriNV_remap_index], parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index]) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameteriNV_remap_index], fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[CombinerParameterivNV_remap_index], parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index]) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CombinerParameterivNV_remap_index], fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), driDispatchRemapTable[FinalCombinerInputNV_remap_index], parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index]) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinalCombinerInputNV_remap_index], fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index], fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index], fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index], fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[ResizeBuffersMESA_remap_index], parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index]) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ResizeBuffersMESA_remap_index], fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), driDispatchRemapTable[WindowPos2dMESA_remap_index], parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index]) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dMESA_remap_index], fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos2dvMESA_remap_index], parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index]) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2dvMESA_remap_index], fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), driDispatchRemapTable[WindowPos2fMESA_remap_index], parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index]) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fMESA_remap_index], fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos2fvMESA_remap_index], parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index]) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2fvMESA_remap_index], fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), driDispatchRemapTable[WindowPos2iMESA_remap_index], parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index]) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2iMESA_remap_index], fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos2ivMESA_remap_index], parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index]) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2ivMESA_remap_index], fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), driDispatchRemapTable[WindowPos2sMESA_remap_index], parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index]) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2sMESA_remap_index], fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos2svMESA_remap_index], parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index]) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos2svMESA_remap_index], fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos3dMESA_remap_index], parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index]) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dMESA_remap_index], fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos3dvMESA_remap_index], parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index]) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3dvMESA_remap_index], fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos3fMESA_remap_index], parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index]) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fMESA_remap_index], fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos3fvMESA_remap_index], parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index]) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3fvMESA_remap_index], fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), driDispatchRemapTable[WindowPos3iMESA_remap_index], parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index]) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3iMESA_remap_index], fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos3ivMESA_remap_index], parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index]) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3ivMESA_remap_index], fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos3sMESA_remap_index], parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index]) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3sMESA_remap_index], fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos3svMESA_remap_index], parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index]) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos3svMESA_remap_index], fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[WindowPos4dMESA_remap_index], parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index]) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dMESA_remap_index], fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), driDispatchRemapTable[WindowPos4dvMESA_remap_index], parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index]) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4dvMESA_remap_index], fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[WindowPos4fMESA_remap_index], parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index]) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fMESA_remap_index], fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), driDispatchRemapTable[WindowPos4fvMESA_remap_index], parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index]) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4fvMESA_remap_index], fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), driDispatchRemapTable[WindowPos4iMESA_remap_index], parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index]) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4iMESA_remap_index], fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), driDispatchRemapTable[WindowPos4ivMESA_remap_index], parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index]) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4ivMESA_remap_index], fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[WindowPos4sMESA_remap_index], parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index]) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4sMESA_remap_index], fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), driDispatchRemapTable[WindowPos4svMESA_remap_index], parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index]) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, driDispatchRemapTable[WindowPos4svMESA_remap_index], fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index], fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index], fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFencesNV_remap_index], parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index]) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFencesNV_remap_index], fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[FinishFenceNV_remap_index], parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index]) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FinishFenceNV_remap_index], fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFencesNV_remap_index], parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index]) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFencesNV_remap_index], fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetFenceivNV_remap_index], parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index]) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFenceivNV_remap_index], fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFenceNV_remap_index], parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index]) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFenceNV_remap_index], fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[SetFenceNV_remap_index], parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index]) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFenceNV_remap_index], fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[TestFenceNV_remap_index], parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index]) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TestFenceNV_remap_index], fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), driDispatchRemapTable[AreProgramsResidentNV_remap_index], parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index]) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AreProgramsResidentNV_remap_index], fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindProgramNV_remap_index], parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index]) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindProgramNV_remap_index], fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteProgramsNV_remap_index], parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index]) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteProgramsNV_remap_index], fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), driDispatchRemapTable[ExecuteProgramNV_remap_index], parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index]) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ExecuteProgramNV_remap_index], fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenProgramsNV_remap_index], parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index]) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenProgramsNV_remap_index], fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetProgramParameterdvNV_remap_index], parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index]) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterdvNV_remap_index], fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetProgramParameterfvNV_remap_index], parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index]) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramParameterfvNV_remap_index], fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), driDispatchRemapTable[GetProgramStringNV_remap_index], parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index]) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramStringNV_remap_index], fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetProgramivNV_remap_index], parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index]) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramivNV_remap_index], fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetTrackMatrixivNV_remap_index], parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index]) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTrackMatrixivNV_remap_index], fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribPointervNV_remap_index], fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), driDispatchRemapTable[GetVertexAttribdvNV_remap_index], parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index]) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribdvNV_remap_index], fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), driDispatchRemapTable[GetVertexAttribfvNV_remap_index], parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index]) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribfvNV_remap_index], fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), driDispatchRemapTable[GetVertexAttribivNV_remap_index], parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index]) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetVertexAttribivNV_remap_index], fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsProgramNV_remap_index], parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index]) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsProgramNV_remap_index], fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[LoadProgramNV_remap_index], parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index]) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[LoadProgramNV_remap_index], fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), driDispatchRemapTable[ProgramParameters4dvNV_remap_index], parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index]) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4dvNV_remap_index], fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), driDispatchRemapTable[ProgramParameters4fvNV_remap_index], parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index]) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramParameters4fvNV_remap_index], fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[RequestResidentProgramsNV_remap_index], parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index]) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RequestResidentProgramsNV_remap_index], fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), driDispatchRemapTable[TrackMatrixNV_remap_index], parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index]) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TrackMatrixNV_remap_index], fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), driDispatchRemapTable[VertexAttrib1dNV_remap_index], parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index]) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dNV_remap_index], fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib1dvNV_remap_index], parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index]) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1dvNV_remap_index], fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), driDispatchRemapTable[VertexAttrib1fNV_remap_index], parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index]) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fNV_remap_index], fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib1fvNV_remap_index], parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index]) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1fvNV_remap_index], fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), driDispatchRemapTable[VertexAttrib1sNV_remap_index], parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index]) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1sNV_remap_index], fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib1svNV_remap_index], parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index]) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib1svNV_remap_index], fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib2dNV_remap_index], parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index]) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dNV_remap_index], fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib2dvNV_remap_index], parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index]) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2dvNV_remap_index], fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib2fNV_remap_index], parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index]) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fNV_remap_index], fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib2fvNV_remap_index], parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index]) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2fvNV_remap_index], fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib2sNV_remap_index], parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index]) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2sNV_remap_index], fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib2svNV_remap_index], parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index]) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib2svNV_remap_index], fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib3dNV_remap_index], parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index]) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dNV_remap_index], fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib3dvNV_remap_index], parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index]) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3dvNV_remap_index], fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib3fNV_remap_index], parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index]) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fNV_remap_index], fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib3fvNV_remap_index], parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index]) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3fvNV_remap_index], fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib3sNV_remap_index], parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index]) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3sNV_remap_index], fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib3svNV_remap_index], parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index]) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib3svNV_remap_index], fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[VertexAttrib4dNV_remap_index], parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index]) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dNV_remap_index], fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), driDispatchRemapTable[VertexAttrib4dvNV_remap_index], parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index]) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4dvNV_remap_index], fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[VertexAttrib4fNV_remap_index], parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index]) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fNV_remap_index], fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[VertexAttrib4fvNV_remap_index], parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index]) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4fvNV_remap_index], fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), driDispatchRemapTable[VertexAttrib4sNV_remap_index], parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index]) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4sNV_remap_index], fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), driDispatchRemapTable[VertexAttrib4svNV_remap_index], parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index]) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4svNV_remap_index], fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), driDispatchRemapTable[VertexAttrib4ubNV_remap_index], parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index]) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubNV_remap_index], fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttrib4ubvNV_remap_index], fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), driDispatchRemapTable[VertexAttribPointerNV_remap_index], parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index]) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribPointerNV_remap_index], fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs1dvNV_remap_index], parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index]) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1dvNV_remap_index], fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs1fvNV_remap_index], parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index]) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1fvNV_remap_index], fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs1svNV_remap_index], parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index]) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs1svNV_remap_index], fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs2dvNV_remap_index], parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index]) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2dvNV_remap_index], fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs2fvNV_remap_index], parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index]) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2fvNV_remap_index], fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs2svNV_remap_index], parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index]) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs2svNV_remap_index], fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs3dvNV_remap_index], parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index]) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3dvNV_remap_index], fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs3fvNV_remap_index], parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index]) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3fvNV_remap_index], fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs3svNV_remap_index], parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index]) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs3svNV_remap_index], fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), driDispatchRemapTable[VertexAttribs4dvNV_remap_index], parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index]) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4dvNV_remap_index], fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[VertexAttribs4fvNV_remap_index], parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index]) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4fvNV_remap_index], fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), driDispatchRemapTable[VertexAttribs4svNV_remap_index], parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index]) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4svNV_remap_index], fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[VertexAttribs4ubvNV_remap_index], fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index], fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexBumpParameterivATI_remap_index], fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), driDispatchRemapTable[TexBumpParameterfvATI_remap_index], parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index]) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterfvATI_remap_index], fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[TexBumpParameterivATI_remap_index], parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index]) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TexBumpParameterivATI_remap_index], fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index], fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index], fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index], fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[BeginFragmentShaderATI_remap_index], parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index]) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginFragmentShaderATI_remap_index], fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindFragmentShaderATI_remap_index], parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index]) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFragmentShaderATI_remap_index], fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp1ATI_remap_index], fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp2ATI_remap_index], fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorFragmentOp3ATI_remap_index], fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFragmentShaderATI_remap_index], fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndFragmentShaderATI_remap_index], parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index]) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndFragmentShaderATI_remap_index], fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[GenFragmentShadersATI_remap_index], parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index]) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFragmentShadersATI_remap_index], fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[PassTexCoordATI_remap_index], parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index]) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PassTexCoordATI_remap_index], fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), driDispatchRemapTable[SampleMapATI_remap_index], parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index]) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SampleMapATI_remap_index], fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index], fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), driDispatchRemapTable[PointParameteriNV_remap_index], parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index]) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameteriNV_remap_index], fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), driDispatchRemapTable[PointParameterivNV_remap_index], parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index]) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[PointParameterivNV_remap_index], fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ActiveStencilFaceEXT_remap_index], fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindVertexArrayAPPLE_remap_index], fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index], fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenVertexArraysAPPLE_remap_index], fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsVertexArrayAPPLE_remap_index], fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index], fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index], fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index], fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index], fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), driDispatchRemapTable[DepthBoundsEXT_remap_index], parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index]) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DepthBoundsEXT_remap_index], fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlendEquationSeparateEXT_remap_index], fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindFramebufferEXT_remap_index], parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index]) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindFramebufferEXT_remap_index], fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[BindRenderbufferEXT_remap_index], parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index]) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindRenderbufferEXT_remap_index], fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index], fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteFramebuffersEXT_remap_index], fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index], fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index], fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture1DEXT_remap_index], fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture2DEXT_remap_index], fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTexture3DEXT_remap_index], fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenFramebuffersEXT_remap_index], parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index]) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenFramebuffersEXT_remap_index], fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), driDispatchRemapTable[GenRenderbuffersEXT_remap_index], parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index]) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenRenderbuffersEXT_remap_index], fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[GenerateMipmapEXT_remap_index], parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index]) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GenerateMipmapEXT_remap_index], fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index], fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index], fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsFramebufferEXT_remap_index], parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index]) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsFramebufferEXT_remap_index], fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), driDispatchRemapTable[IsRenderbufferEXT_remap_index], parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index]) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsRenderbufferEXT_remap_index], fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), driDispatchRemapTable[RenderbufferStorageEXT_remap_index], parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index]) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[RenderbufferStorageEXT_remap_index], fn) +#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), driDispatchRemapTable[BlitFramebufferEXT_remap_index], parameters) +#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index]) +#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BlitFramebufferEXT_remap_index], fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), driDispatchRemapTable[BufferParameteriAPPLE_remap_index], parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index]) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BufferParameteriAPPLE_remap_index], fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index], fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index], fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ColorMaskIndexedEXT_remap_index], fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[DisableIndexedEXT_remap_index], parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index]) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[DisableIndexedEXT_remap_index], fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[EnableIndexedEXT_remap_index], parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index]) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EnableIndexedEXT_remap_index], fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index], fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index], fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[IsEnabledIndexedEXT_remap_index], fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), driDispatchRemapTable[BeginConditionalRenderNV_remap_index], parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index]) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginConditionalRenderNV_remap_index], fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndConditionalRenderNV_remap_index], parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index]) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndConditionalRenderNV_remap_index], fn) +#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], parameters) +#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]) +#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index], fn) +#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), driDispatchRemapTable[BindBufferBaseEXT_remap_index], parameters) +#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index]) +#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferBaseEXT_remap_index], fn) +#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), driDispatchRemapTable[BindBufferOffsetEXT_remap_index], parameters) +#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index]) +#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferOffsetEXT_remap_index], fn) +#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), driDispatchRemapTable[BindBufferRangeEXT_remap_index], parameters) +#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index]) +#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[BindBufferRangeEXT_remap_index], fn) +#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], parameters) +#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]) +#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EndTransformFeedbackEXT_remap_index], fn) +#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], parameters) +#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]) +#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index], fn) +#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], parameters) +#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]) +#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index], fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), driDispatchRemapTable[ProvokingVertexEXT_remap_index], parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index]) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProvokingVertexEXT_remap_index], fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index], fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), driDispatchRemapTable[TextureRangeAPPLE_remap_index], parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index]) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[TextureRangeAPPLE_remap_index], fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], parameters) +#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]) +#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index], fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], parameters) +#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]) +#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index], fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], parameters) +#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index], fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), driDispatchRemapTable[StencilFuncSeparateATI_remap_index], parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index]) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, driDispatchRemapTable[StencilFuncSeparateATI_remap_index], fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], parameters) +#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index], fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], parameters) +#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index], fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], parameters) +#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]) +#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index], fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], parameters) +#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]) +#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index], fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index], fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index], fn) + +#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mapi/glapi/glapioffsets.h b/src/mapi/glapi/glapioffsets.h new file mode 100644 index 00000000000..a8133b40737 --- /dev/null +++ b/src/mapi/glapi/glapioffsets.h @@ -0,0 +1,1270 @@ +/* DO NOT EDIT - This file generated automatically by gl_offsets.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_OFFSETS_H_ ) +# define _GLAPI_OFFSETS_H_ + +/* this file should not be included directly in mesa */ + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenf 190 +#define _gloffset_TexGenfv 191 +#define _gloffset_TexGeni 192 +#define _gloffset_TexGeniv 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfv 279 +#define _gloffset_GetTexGeniv 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquation 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTextureARB 374 +#define _gloffset_ClientActiveTextureARB 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4fARB 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define _gloffset_AttachShader 408 +#define _gloffset_CreateProgram 409 +#define _gloffset_CreateShader 410 +#define _gloffset_DeleteProgram 411 +#define _gloffset_DeleteShader 412 +#define _gloffset_DetachShader 413 +#define _gloffset_GetAttachedShaders 414 +#define _gloffset_GetProgramInfoLog 415 +#define _gloffset_GetProgramiv 416 +#define _gloffset_GetShaderInfoLog 417 +#define _gloffset_GetShaderiv 418 +#define _gloffset_IsProgram 419 +#define _gloffset_IsShader 420 +#define _gloffset_StencilFuncSeparate 421 +#define _gloffset_StencilMaskSeparate 422 +#define _gloffset_StencilOpSeparate 423 +#define _gloffset_UniformMatrix2x3fv 424 +#define _gloffset_UniformMatrix2x4fv 425 +#define _gloffset_UniformMatrix3x2fv 426 +#define _gloffset_UniformMatrix3x4fv 427 +#define _gloffset_UniformMatrix4x2fv 428 +#define _gloffset_UniformMatrix4x3fv 429 +#define _gloffset_DrawArraysInstanced 430 +#define _gloffset_DrawElementsInstanced 431 +#define _gloffset_LoadTransposeMatrixdARB 432 +#define _gloffset_LoadTransposeMatrixfARB 433 +#define _gloffset_MultTransposeMatrixdARB 434 +#define _gloffset_MultTransposeMatrixfARB 435 +#define _gloffset_SampleCoverageARB 436 +#define _gloffset_CompressedTexImage1DARB 437 +#define _gloffset_CompressedTexImage2DARB 438 +#define _gloffset_CompressedTexImage3DARB 439 +#define _gloffset_CompressedTexSubImage1DARB 440 +#define _gloffset_CompressedTexSubImage2DARB 441 +#define _gloffset_CompressedTexSubImage3DARB 442 +#define _gloffset_GetCompressedTexImageARB 443 +#define _gloffset_DisableVertexAttribArrayARB 444 +#define _gloffset_EnableVertexAttribArrayARB 445 +#define _gloffset_GetProgramEnvParameterdvARB 446 +#define _gloffset_GetProgramEnvParameterfvARB 447 +#define _gloffset_GetProgramLocalParameterdvARB 448 +#define _gloffset_GetProgramLocalParameterfvARB 449 +#define _gloffset_GetProgramStringARB 450 +#define _gloffset_GetProgramivARB 451 +#define _gloffset_GetVertexAttribdvARB 452 +#define _gloffset_GetVertexAttribfvARB 453 +#define _gloffset_GetVertexAttribivARB 454 +#define _gloffset_ProgramEnvParameter4dARB 455 +#define _gloffset_ProgramEnvParameter4dvARB 456 +#define _gloffset_ProgramEnvParameter4fARB 457 +#define _gloffset_ProgramEnvParameter4fvARB 458 +#define _gloffset_ProgramLocalParameter4dARB 459 +#define _gloffset_ProgramLocalParameter4dvARB 460 +#define _gloffset_ProgramLocalParameter4fARB 461 +#define _gloffset_ProgramLocalParameter4fvARB 462 +#define _gloffset_ProgramStringARB 463 +#define _gloffset_VertexAttrib1dARB 464 +#define _gloffset_VertexAttrib1dvARB 465 +#define _gloffset_VertexAttrib1fARB 466 +#define _gloffset_VertexAttrib1fvARB 467 +#define _gloffset_VertexAttrib1sARB 468 +#define _gloffset_VertexAttrib1svARB 469 +#define _gloffset_VertexAttrib2dARB 470 +#define _gloffset_VertexAttrib2dvARB 471 +#define _gloffset_VertexAttrib2fARB 472 +#define _gloffset_VertexAttrib2fvARB 473 +#define _gloffset_VertexAttrib2sARB 474 +#define _gloffset_VertexAttrib2svARB 475 +#define _gloffset_VertexAttrib3dARB 476 +#define _gloffset_VertexAttrib3dvARB 477 +#define _gloffset_VertexAttrib3fARB 478 +#define _gloffset_VertexAttrib3fvARB 479 +#define _gloffset_VertexAttrib3sARB 480 +#define _gloffset_VertexAttrib3svARB 481 +#define _gloffset_VertexAttrib4NbvARB 482 +#define _gloffset_VertexAttrib4NivARB 483 +#define _gloffset_VertexAttrib4NsvARB 484 +#define _gloffset_VertexAttrib4NubARB 485 +#define _gloffset_VertexAttrib4NubvARB 486 +#define _gloffset_VertexAttrib4NuivARB 487 +#define _gloffset_VertexAttrib4NusvARB 488 +#define _gloffset_VertexAttrib4bvARB 489 +#define _gloffset_VertexAttrib4dARB 490 +#define _gloffset_VertexAttrib4dvARB 491 +#define _gloffset_VertexAttrib4fARB 492 +#define _gloffset_VertexAttrib4fvARB 493 +#define _gloffset_VertexAttrib4ivARB 494 +#define _gloffset_VertexAttrib4sARB 495 +#define _gloffset_VertexAttrib4svARB 496 +#define _gloffset_VertexAttrib4ubvARB 497 +#define _gloffset_VertexAttrib4uivARB 498 +#define _gloffset_VertexAttrib4usvARB 499 +#define _gloffset_VertexAttribPointerARB 500 +#define _gloffset_BindBufferARB 501 +#define _gloffset_BufferDataARB 502 +#define _gloffset_BufferSubDataARB 503 +#define _gloffset_DeleteBuffersARB 504 +#define _gloffset_GenBuffersARB 505 +#define _gloffset_GetBufferParameterivARB 506 +#define _gloffset_GetBufferPointervARB 507 +#define _gloffset_GetBufferSubDataARB 508 +#define _gloffset_IsBufferARB 509 +#define _gloffset_MapBufferARB 510 +#define _gloffset_UnmapBufferARB 511 +#define _gloffset_BeginQueryARB 512 +#define _gloffset_DeleteQueriesARB 513 +#define _gloffset_EndQueryARB 514 +#define _gloffset_GenQueriesARB 515 +#define _gloffset_GetQueryObjectivARB 516 +#define _gloffset_GetQueryObjectuivARB 517 +#define _gloffset_GetQueryivARB 518 +#define _gloffset_IsQueryARB 519 +#define _gloffset_AttachObjectARB 520 +#define _gloffset_CompileShaderARB 521 +#define _gloffset_CreateProgramObjectARB 522 +#define _gloffset_CreateShaderObjectARB 523 +#define _gloffset_DeleteObjectARB 524 +#define _gloffset_DetachObjectARB 525 +#define _gloffset_GetActiveUniformARB 526 +#define _gloffset_GetAttachedObjectsARB 527 +#define _gloffset_GetHandleARB 528 +#define _gloffset_GetInfoLogARB 529 +#define _gloffset_GetObjectParameterfvARB 530 +#define _gloffset_GetObjectParameterivARB 531 +#define _gloffset_GetShaderSourceARB 532 +#define _gloffset_GetUniformLocationARB 533 +#define _gloffset_GetUniformfvARB 534 +#define _gloffset_GetUniformivARB 535 +#define _gloffset_LinkProgramARB 536 +#define _gloffset_ShaderSourceARB 537 +#define _gloffset_Uniform1fARB 538 +#define _gloffset_Uniform1fvARB 539 +#define _gloffset_Uniform1iARB 540 +#define _gloffset_Uniform1ivARB 541 +#define _gloffset_Uniform2fARB 542 +#define _gloffset_Uniform2fvARB 543 +#define _gloffset_Uniform2iARB 544 +#define _gloffset_Uniform2ivARB 545 +#define _gloffset_Uniform3fARB 546 +#define _gloffset_Uniform3fvARB 547 +#define _gloffset_Uniform3iARB 548 +#define _gloffset_Uniform3ivARB 549 +#define _gloffset_Uniform4fARB 550 +#define _gloffset_Uniform4fvARB 551 +#define _gloffset_Uniform4iARB 552 +#define _gloffset_Uniform4ivARB 553 +#define _gloffset_UniformMatrix2fvARB 554 +#define _gloffset_UniformMatrix3fvARB 555 +#define _gloffset_UniformMatrix4fvARB 556 +#define _gloffset_UseProgramObjectARB 557 +#define _gloffset_ValidateProgramARB 558 +#define _gloffset_BindAttribLocationARB 559 +#define _gloffset_GetActiveAttribARB 560 +#define _gloffset_GetAttribLocationARB 561 +#define _gloffset_DrawBuffersARB 562 +#define _gloffset_RenderbufferStorageMultisample 563 +#define _gloffset_FlushMappedBufferRange 564 +#define _gloffset_MapBufferRange 565 +#define _gloffset_BindVertexArray 566 +#define _gloffset_GenVertexArrays 567 +#define _gloffset_CopyBufferSubData 568 +#define _gloffset_ClientWaitSync 569 +#define _gloffset_DeleteSync 570 +#define _gloffset_FenceSync 571 +#define _gloffset_GetInteger64v 572 +#define _gloffset_GetSynciv 573 +#define _gloffset_IsSync 574 +#define _gloffset_WaitSync 575 +#define _gloffset_DrawElementsBaseVertex 576 +#define _gloffset_DrawRangeElementsBaseVertex 577 +#define _gloffset_MultiDrawElementsBaseVertex 578 +#define _gloffset_PolygonOffsetEXT 579 +#define _gloffset_GetPixelTexGenParameterfvSGIS 580 +#define _gloffset_GetPixelTexGenParameterivSGIS 581 +#define _gloffset_PixelTexGenParameterfSGIS 582 +#define _gloffset_PixelTexGenParameterfvSGIS 583 +#define _gloffset_PixelTexGenParameteriSGIS 584 +#define _gloffset_PixelTexGenParameterivSGIS 585 +#define _gloffset_SampleMaskSGIS 586 +#define _gloffset_SamplePatternSGIS 587 +#define _gloffset_ColorPointerEXT 588 +#define _gloffset_EdgeFlagPointerEXT 589 +#define _gloffset_IndexPointerEXT 590 +#define _gloffset_NormalPointerEXT 591 +#define _gloffset_TexCoordPointerEXT 592 +#define _gloffset_VertexPointerEXT 593 +#define _gloffset_PointParameterfEXT 594 +#define _gloffset_PointParameterfvEXT 595 +#define _gloffset_LockArraysEXT 596 +#define _gloffset_UnlockArraysEXT 597 +#define _gloffset_CullParameterdvEXT 598 +#define _gloffset_CullParameterfvEXT 599 +#define _gloffset_SecondaryColor3bEXT 600 +#define _gloffset_SecondaryColor3bvEXT 601 +#define _gloffset_SecondaryColor3dEXT 602 +#define _gloffset_SecondaryColor3dvEXT 603 +#define _gloffset_SecondaryColor3fEXT 604 +#define _gloffset_SecondaryColor3fvEXT 605 +#define _gloffset_SecondaryColor3iEXT 606 +#define _gloffset_SecondaryColor3ivEXT 607 +#define _gloffset_SecondaryColor3sEXT 608 +#define _gloffset_SecondaryColor3svEXT 609 +#define _gloffset_SecondaryColor3ubEXT 610 +#define _gloffset_SecondaryColor3ubvEXT 611 +#define _gloffset_SecondaryColor3uiEXT 612 +#define _gloffset_SecondaryColor3uivEXT 613 +#define _gloffset_SecondaryColor3usEXT 614 +#define _gloffset_SecondaryColor3usvEXT 615 +#define _gloffset_SecondaryColorPointerEXT 616 +#define _gloffset_MultiDrawArraysEXT 617 +#define _gloffset_MultiDrawElementsEXT 618 +#define _gloffset_FogCoordPointerEXT 619 +#define _gloffset_FogCoorddEXT 620 +#define _gloffset_FogCoorddvEXT 621 +#define _gloffset_FogCoordfEXT 622 +#define _gloffset_FogCoordfvEXT 623 +#define _gloffset_PixelTexGenSGIX 624 +#define _gloffset_BlendFuncSeparateEXT 625 +#define _gloffset_FlushVertexArrayRangeNV 626 +#define _gloffset_VertexArrayRangeNV 627 +#define _gloffset_CombinerInputNV 628 +#define _gloffset_CombinerOutputNV 629 +#define _gloffset_CombinerParameterfNV 630 +#define _gloffset_CombinerParameterfvNV 631 +#define _gloffset_CombinerParameteriNV 632 +#define _gloffset_CombinerParameterivNV 633 +#define _gloffset_FinalCombinerInputNV 634 +#define _gloffset_GetCombinerInputParameterfvNV 635 +#define _gloffset_GetCombinerInputParameterivNV 636 +#define _gloffset_GetCombinerOutputParameterfvNV 637 +#define _gloffset_GetCombinerOutputParameterivNV 638 +#define _gloffset_GetFinalCombinerInputParameterfvNV 639 +#define _gloffset_GetFinalCombinerInputParameterivNV 640 +#define _gloffset_ResizeBuffersMESA 641 +#define _gloffset_WindowPos2dMESA 642 +#define _gloffset_WindowPos2dvMESA 643 +#define _gloffset_WindowPos2fMESA 644 +#define _gloffset_WindowPos2fvMESA 645 +#define _gloffset_WindowPos2iMESA 646 +#define _gloffset_WindowPos2ivMESA 647 +#define _gloffset_WindowPos2sMESA 648 +#define _gloffset_WindowPos2svMESA 649 +#define _gloffset_WindowPos3dMESA 650 +#define _gloffset_WindowPos3dvMESA 651 +#define _gloffset_WindowPos3fMESA 652 +#define _gloffset_WindowPos3fvMESA 653 +#define _gloffset_WindowPos3iMESA 654 +#define _gloffset_WindowPos3ivMESA 655 +#define _gloffset_WindowPos3sMESA 656 +#define _gloffset_WindowPos3svMESA 657 +#define _gloffset_WindowPos4dMESA 658 +#define _gloffset_WindowPos4dvMESA 659 +#define _gloffset_WindowPos4fMESA 660 +#define _gloffset_WindowPos4fvMESA 661 +#define _gloffset_WindowPos4iMESA 662 +#define _gloffset_WindowPos4ivMESA 663 +#define _gloffset_WindowPos4sMESA 664 +#define _gloffset_WindowPos4svMESA 665 +#define _gloffset_MultiModeDrawArraysIBM 666 +#define _gloffset_MultiModeDrawElementsIBM 667 +#define _gloffset_DeleteFencesNV 668 +#define _gloffset_FinishFenceNV 669 +#define _gloffset_GenFencesNV 670 +#define _gloffset_GetFenceivNV 671 +#define _gloffset_IsFenceNV 672 +#define _gloffset_SetFenceNV 673 +#define _gloffset_TestFenceNV 674 +#define _gloffset_AreProgramsResidentNV 675 +#define _gloffset_BindProgramNV 676 +#define _gloffset_DeleteProgramsNV 677 +#define _gloffset_ExecuteProgramNV 678 +#define _gloffset_GenProgramsNV 679 +#define _gloffset_GetProgramParameterdvNV 680 +#define _gloffset_GetProgramParameterfvNV 681 +#define _gloffset_GetProgramStringNV 682 +#define _gloffset_GetProgramivNV 683 +#define _gloffset_GetTrackMatrixivNV 684 +#define _gloffset_GetVertexAttribPointervNV 685 +#define _gloffset_GetVertexAttribdvNV 686 +#define _gloffset_GetVertexAttribfvNV 687 +#define _gloffset_GetVertexAttribivNV 688 +#define _gloffset_IsProgramNV 689 +#define _gloffset_LoadProgramNV 690 +#define _gloffset_ProgramParameters4dvNV 691 +#define _gloffset_ProgramParameters4fvNV 692 +#define _gloffset_RequestResidentProgramsNV 693 +#define _gloffset_TrackMatrixNV 694 +#define _gloffset_VertexAttrib1dNV 695 +#define _gloffset_VertexAttrib1dvNV 696 +#define _gloffset_VertexAttrib1fNV 697 +#define _gloffset_VertexAttrib1fvNV 698 +#define _gloffset_VertexAttrib1sNV 699 +#define _gloffset_VertexAttrib1svNV 700 +#define _gloffset_VertexAttrib2dNV 701 +#define _gloffset_VertexAttrib2dvNV 702 +#define _gloffset_VertexAttrib2fNV 703 +#define _gloffset_VertexAttrib2fvNV 704 +#define _gloffset_VertexAttrib2sNV 705 +#define _gloffset_VertexAttrib2svNV 706 +#define _gloffset_VertexAttrib3dNV 707 +#define _gloffset_VertexAttrib3dvNV 708 +#define _gloffset_VertexAttrib3fNV 709 +#define _gloffset_VertexAttrib3fvNV 710 +#define _gloffset_VertexAttrib3sNV 711 +#define _gloffset_VertexAttrib3svNV 712 +#define _gloffset_VertexAttrib4dNV 713 +#define _gloffset_VertexAttrib4dvNV 714 +#define _gloffset_VertexAttrib4fNV 715 +#define _gloffset_VertexAttrib4fvNV 716 +#define _gloffset_VertexAttrib4sNV 717 +#define _gloffset_VertexAttrib4svNV 718 +#define _gloffset_VertexAttrib4ubNV 719 +#define _gloffset_VertexAttrib4ubvNV 720 +#define _gloffset_VertexAttribPointerNV 721 +#define _gloffset_VertexAttribs1dvNV 722 +#define _gloffset_VertexAttribs1fvNV 723 +#define _gloffset_VertexAttribs1svNV 724 +#define _gloffset_VertexAttribs2dvNV 725 +#define _gloffset_VertexAttribs2fvNV 726 +#define _gloffset_VertexAttribs2svNV 727 +#define _gloffset_VertexAttribs3dvNV 728 +#define _gloffset_VertexAttribs3fvNV 729 +#define _gloffset_VertexAttribs3svNV 730 +#define _gloffset_VertexAttribs4dvNV 731 +#define _gloffset_VertexAttribs4fvNV 732 +#define _gloffset_VertexAttribs4svNV 733 +#define _gloffset_VertexAttribs4ubvNV 734 +#define _gloffset_GetTexBumpParameterfvATI 735 +#define _gloffset_GetTexBumpParameterivATI 736 +#define _gloffset_TexBumpParameterfvATI 737 +#define _gloffset_TexBumpParameterivATI 738 +#define _gloffset_AlphaFragmentOp1ATI 739 +#define _gloffset_AlphaFragmentOp2ATI 740 +#define _gloffset_AlphaFragmentOp3ATI 741 +#define _gloffset_BeginFragmentShaderATI 742 +#define _gloffset_BindFragmentShaderATI 743 +#define _gloffset_ColorFragmentOp1ATI 744 +#define _gloffset_ColorFragmentOp2ATI 745 +#define _gloffset_ColorFragmentOp3ATI 746 +#define _gloffset_DeleteFragmentShaderATI 747 +#define _gloffset_EndFragmentShaderATI 748 +#define _gloffset_GenFragmentShadersATI 749 +#define _gloffset_PassTexCoordATI 750 +#define _gloffset_SampleMapATI 751 +#define _gloffset_SetFragmentShaderConstantATI 752 +#define _gloffset_PointParameteriNV 753 +#define _gloffset_PointParameterivNV 754 +#define _gloffset_ActiveStencilFaceEXT 755 +#define _gloffset_BindVertexArrayAPPLE 756 +#define _gloffset_DeleteVertexArraysAPPLE 757 +#define _gloffset_GenVertexArraysAPPLE 758 +#define _gloffset_IsVertexArrayAPPLE 759 +#define _gloffset_GetProgramNamedParameterdvNV 760 +#define _gloffset_GetProgramNamedParameterfvNV 761 +#define _gloffset_ProgramNamedParameter4dNV 762 +#define _gloffset_ProgramNamedParameter4dvNV 763 +#define _gloffset_ProgramNamedParameter4fNV 764 +#define _gloffset_ProgramNamedParameter4fvNV 765 +#define _gloffset_DepthBoundsEXT 766 +#define _gloffset_BlendEquationSeparateEXT 767 +#define _gloffset_BindFramebufferEXT 768 +#define _gloffset_BindRenderbufferEXT 769 +#define _gloffset_CheckFramebufferStatusEXT 770 +#define _gloffset_DeleteFramebuffersEXT 771 +#define _gloffset_DeleteRenderbuffersEXT 772 +#define _gloffset_FramebufferRenderbufferEXT 773 +#define _gloffset_FramebufferTexture1DEXT 774 +#define _gloffset_FramebufferTexture2DEXT 775 +#define _gloffset_FramebufferTexture3DEXT 776 +#define _gloffset_GenFramebuffersEXT 777 +#define _gloffset_GenRenderbuffersEXT 778 +#define _gloffset_GenerateMipmapEXT 779 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 780 +#define _gloffset_GetRenderbufferParameterivEXT 781 +#define _gloffset_IsFramebufferEXT 782 +#define _gloffset_IsRenderbufferEXT 783 +#define _gloffset_RenderbufferStorageEXT 784 +#define _gloffset_BlitFramebufferEXT 785 +#define _gloffset_BufferParameteriAPPLE 786 +#define _gloffset_FlushMappedBufferRangeAPPLE 787 +#define _gloffset_FramebufferTextureLayerEXT 788 +#define _gloffset_ColorMaskIndexedEXT 789 +#define _gloffset_DisableIndexedEXT 790 +#define _gloffset_EnableIndexedEXT 791 +#define _gloffset_GetBooleanIndexedvEXT 792 +#define _gloffset_GetIntegerIndexedvEXT 793 +#define _gloffset_IsEnabledIndexedEXT 794 +#define _gloffset_BeginConditionalRenderNV 795 +#define _gloffset_EndConditionalRenderNV 796 +#define _gloffset_BeginTransformFeedbackEXT 797 +#define _gloffset_BindBufferBaseEXT 798 +#define _gloffset_BindBufferOffsetEXT 799 +#define _gloffset_BindBufferRangeEXT 800 +#define _gloffset_EndTransformFeedbackEXT 801 +#define _gloffset_GetTransformFeedbackVaryingEXT 802 +#define _gloffset_TransformFeedbackVaryingsEXT 803 +#define _gloffset_ProvokingVertexEXT 804 +#define _gloffset_GetTexParameterPointervAPPLE 805 +#define _gloffset_TextureRangeAPPLE 806 +#define _gloffset_GetObjectParameterivAPPLE 807 +#define _gloffset_ObjectPurgeableAPPLE 808 +#define _gloffset_ObjectUnpurgeableAPPLE 809 +#define _gloffset_StencilFuncSeparateATI 810 +#define _gloffset_ProgramEnvParameters4fvEXT 811 +#define _gloffset_ProgramLocalParameters4fvEXT 812 +#define _gloffset_GetQueryObjecti64vEXT 813 +#define _gloffset_GetQueryObjectui64vEXT 814 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 815 +#define _gloffset_EGLImageTargetTexture2DOES 816 +#define _gloffset_FIRST_DYNAMIC 817 + +#else + +#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] +#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] +#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] +#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] +#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] +#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] +#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] +#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] +#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] +#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] +#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] +#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] +#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] +#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] +#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] +#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] +#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] +#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] +#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] +#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] +#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] +#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] +#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index] +#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index] +#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] +#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] +#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] +#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] +#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] +#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] +#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] +#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] +#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] +#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] +#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] +#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] +#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] +#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] +#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] +#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] +#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] +#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] +#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] +#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] +#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] +#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] +#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] +#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] +#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] +#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] +#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] +#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] +#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] +#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] +#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] +#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] +#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] +#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] +#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] +#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] +#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] +#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] +#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] +#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] +#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] +#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] +#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] +#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] +#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] +#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] +#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] +#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] +#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] +#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] +#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] +#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] +#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] +#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] +#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] +#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] +#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] +#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] +#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] +#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] +#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] +#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] +#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] +#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] +#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] +#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] +#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] +#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] +#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] +#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] +#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] +#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] +#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] +#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] +#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] +#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] +#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] +#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] +#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] +#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] +#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] +#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] +#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] +#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] +#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] +#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] +#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] +#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] +#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] +#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] +#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] +#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] +#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] +#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] +#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] +#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] +#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] +#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] +#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] +#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] +#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] +#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] +#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] +#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] +#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] +#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] +#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] +#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] +#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] +#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] +#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] +#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] +#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] +#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] +#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] +#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] +#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] +#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] +#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] +#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] +#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] +#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] +#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] +#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] +#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] +#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] +#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] +#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] +#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] +#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] +#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] +#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] +#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] +#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] +#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] +#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] +#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] +#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] +#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] +#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] +#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] +#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] +#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] +#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] +#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] +#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] +#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] +#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] +#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] +#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] +#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] +#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] +#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] +#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] +#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] +#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] +#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] +#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] +#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] +#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] +#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] +#define _gloffset_CullParameterdvEXT driDispatchRemapTable[CullParameterdvEXT_remap_index] +#define _gloffset_CullParameterfvEXT driDispatchRemapTable[CullParameterfvEXT_remap_index] +#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] +#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] +#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] +#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] +#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] +#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] +#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] +#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] +#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] +#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] +#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] +#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] +#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] +#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] +#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] +#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] +#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] +#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] +#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] +#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] +#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] +#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] +#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] +#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] +#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] +#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] +#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] +#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] +#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] +#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] +#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] +#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] +#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] +#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] +#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] +#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] +#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] +#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] +#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] +#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] +#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] +#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] +#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] +#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] +#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] +#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] +#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] +#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] +#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] +#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] +#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] +#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] +#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] +#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] +#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] +#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] +#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] +#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] +#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] +#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] +#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] +#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] +#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] +#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] +#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] +#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] +#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] +#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] +#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] +#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] +#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] +#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] +#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] +#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] +#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] +#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] +#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] +#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] +#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] +#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] +#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] +#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] +#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] +#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] +#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] +#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] +#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] +#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] +#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] +#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] +#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] +#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] +#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] +#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] +#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] +#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] +#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] +#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] +#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] +#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] +#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] +#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] +#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] +#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] +#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] +#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] +#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] +#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] +#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] +#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] +#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] +#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] +#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] +#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] +#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] +#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] +#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] +#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] +#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] +#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] +#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] +#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] +#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] +#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] +#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] +#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] +#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] +#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] +#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] +#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] +#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] +#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] +#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] +#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] +#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] +#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] +#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] +#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] +#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] +#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] +#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] +#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] +#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] +#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] +#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] +#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] +#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] +#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] +#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] +#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] +#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] +#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] +#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] +#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] +#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] +#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] +#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] +#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] +#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] +#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] +#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] +#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] +#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] +#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] +#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] +#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] +#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] +#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] +#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] +#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] +#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] +#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] +#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] +#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] +#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] +#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] +#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] +#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] +#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] +#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] +#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] +#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] +#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] +#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] +#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] +#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] +#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] +#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] +#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] +#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] +#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] +#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] +#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] + +#endif /* !defined(_GLAPI_USE_REMAP_TABLE) */ + +#endif /* !defined( _GLAPI_OFFSETS_H_ ) */ diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h new file mode 100644 index 00000000000..faf274f2704 --- /dev/null +++ b/src/mapi/glapi/glapitable.h @@ -0,0 +1,862 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_TABLE_H_ ) +# define _GLAPI_TABLE_H_ + +#ifndef GLAPIENTRYP +# ifndef GLAPIENTRY +# define GLAPIENTRY +# endif + +# define GLAPIENTRYP GLAPIENTRY * +#endif + + +struct _glapi_table +{ + void (GLAPIENTRYP NewList)(GLuint list, GLenum mode); /* 0 */ + void (GLAPIENTRYP EndList)(void); /* 1 */ + void (GLAPIENTRYP CallList)(GLuint list); /* 2 */ + void (GLAPIENTRYP CallLists)(GLsizei n, GLenum type, const GLvoid * lists); /* 3 */ + void (GLAPIENTRYP DeleteLists)(GLuint list, GLsizei range); /* 4 */ + GLuint (GLAPIENTRYP GenLists)(GLsizei range); /* 5 */ + void (GLAPIENTRYP ListBase)(GLuint base); /* 6 */ + void (GLAPIENTRYP Begin)(GLenum mode); /* 7 */ + void (GLAPIENTRYP Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap); /* 8 */ + void (GLAPIENTRYP Color3b)(GLbyte red, GLbyte green, GLbyte blue); /* 9 */ + void (GLAPIENTRYP Color3bv)(const GLbyte * v); /* 10 */ + void (GLAPIENTRYP Color3d)(GLdouble red, GLdouble green, GLdouble blue); /* 11 */ + void (GLAPIENTRYP Color3dv)(const GLdouble * v); /* 12 */ + void (GLAPIENTRYP Color3f)(GLfloat red, GLfloat green, GLfloat blue); /* 13 */ + void (GLAPIENTRYP Color3fv)(const GLfloat * v); /* 14 */ + void (GLAPIENTRYP Color3i)(GLint red, GLint green, GLint blue); /* 15 */ + void (GLAPIENTRYP Color3iv)(const GLint * v); /* 16 */ + void (GLAPIENTRYP Color3s)(GLshort red, GLshort green, GLshort blue); /* 17 */ + void (GLAPIENTRYP Color3sv)(const GLshort * v); /* 18 */ + void (GLAPIENTRYP Color3ub)(GLubyte red, GLubyte green, GLubyte blue); /* 19 */ + void (GLAPIENTRYP Color3ubv)(const GLubyte * v); /* 20 */ + void (GLAPIENTRYP Color3ui)(GLuint red, GLuint green, GLuint blue); /* 21 */ + void (GLAPIENTRYP Color3uiv)(const GLuint * v); /* 22 */ + void (GLAPIENTRYP Color3us)(GLushort red, GLushort green, GLushort blue); /* 23 */ + void (GLAPIENTRYP Color3usv)(const GLushort * v); /* 24 */ + void (GLAPIENTRYP Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha); /* 25 */ + void (GLAPIENTRYP Color4bv)(const GLbyte * v); /* 26 */ + void (GLAPIENTRYP Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha); /* 27 */ + void (GLAPIENTRYP Color4dv)(const GLdouble * v); /* 28 */ + void (GLAPIENTRYP Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 29 */ + void (GLAPIENTRYP Color4fv)(const GLfloat * v); /* 30 */ + void (GLAPIENTRYP Color4i)(GLint red, GLint green, GLint blue, GLint alpha); /* 31 */ + void (GLAPIENTRYP Color4iv)(const GLint * v); /* 32 */ + void (GLAPIENTRYP Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha); /* 33 */ + void (GLAPIENTRYP Color4sv)(const GLshort * v); /* 34 */ + void (GLAPIENTRYP Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha); /* 35 */ + void (GLAPIENTRYP Color4ubv)(const GLubyte * v); /* 36 */ + void (GLAPIENTRYP Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha); /* 37 */ + void (GLAPIENTRYP Color4uiv)(const GLuint * v); /* 38 */ + void (GLAPIENTRYP Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha); /* 39 */ + void (GLAPIENTRYP Color4usv)(const GLushort * v); /* 40 */ + void (GLAPIENTRYP EdgeFlag)(GLboolean flag); /* 41 */ + void (GLAPIENTRYP EdgeFlagv)(const GLboolean * flag); /* 42 */ + void (GLAPIENTRYP End)(void); /* 43 */ + void (GLAPIENTRYP Indexd)(GLdouble c); /* 44 */ + void (GLAPIENTRYP Indexdv)(const GLdouble * c); /* 45 */ + void (GLAPIENTRYP Indexf)(GLfloat c); /* 46 */ + void (GLAPIENTRYP Indexfv)(const GLfloat * c); /* 47 */ + void (GLAPIENTRYP Indexi)(GLint c); /* 48 */ + void (GLAPIENTRYP Indexiv)(const GLint * c); /* 49 */ + void (GLAPIENTRYP Indexs)(GLshort c); /* 50 */ + void (GLAPIENTRYP Indexsv)(const GLshort * c); /* 51 */ + void (GLAPIENTRYP Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz); /* 52 */ + void (GLAPIENTRYP Normal3bv)(const GLbyte * v); /* 53 */ + void (GLAPIENTRYP Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz); /* 54 */ + void (GLAPIENTRYP Normal3dv)(const GLdouble * v); /* 55 */ + void (GLAPIENTRYP Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz); /* 56 */ + void (GLAPIENTRYP Normal3fv)(const GLfloat * v); /* 57 */ + void (GLAPIENTRYP Normal3i)(GLint nx, GLint ny, GLint nz); /* 58 */ + void (GLAPIENTRYP Normal3iv)(const GLint * v); /* 59 */ + void (GLAPIENTRYP Normal3s)(GLshort nx, GLshort ny, GLshort nz); /* 60 */ + void (GLAPIENTRYP Normal3sv)(const GLshort * v); /* 61 */ + void (GLAPIENTRYP RasterPos2d)(GLdouble x, GLdouble y); /* 62 */ + void (GLAPIENTRYP RasterPos2dv)(const GLdouble * v); /* 63 */ + void (GLAPIENTRYP RasterPos2f)(GLfloat x, GLfloat y); /* 64 */ + void (GLAPIENTRYP RasterPos2fv)(const GLfloat * v); /* 65 */ + void (GLAPIENTRYP RasterPos2i)(GLint x, GLint y); /* 66 */ + void (GLAPIENTRYP RasterPos2iv)(const GLint * v); /* 67 */ + void (GLAPIENTRYP RasterPos2s)(GLshort x, GLshort y); /* 68 */ + void (GLAPIENTRYP RasterPos2sv)(const GLshort * v); /* 69 */ + void (GLAPIENTRYP RasterPos3d)(GLdouble x, GLdouble y, GLdouble z); /* 70 */ + void (GLAPIENTRYP RasterPos3dv)(const GLdouble * v); /* 71 */ + void (GLAPIENTRYP RasterPos3f)(GLfloat x, GLfloat y, GLfloat z); /* 72 */ + void (GLAPIENTRYP RasterPos3fv)(const GLfloat * v); /* 73 */ + void (GLAPIENTRYP RasterPos3i)(GLint x, GLint y, GLint z); /* 74 */ + void (GLAPIENTRYP RasterPos3iv)(const GLint * v); /* 75 */ + void (GLAPIENTRYP RasterPos3s)(GLshort x, GLshort y, GLshort z); /* 76 */ + void (GLAPIENTRYP RasterPos3sv)(const GLshort * v); /* 77 */ + void (GLAPIENTRYP RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 78 */ + void (GLAPIENTRYP RasterPos4dv)(const GLdouble * v); /* 79 */ + void (GLAPIENTRYP RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 80 */ + void (GLAPIENTRYP RasterPos4fv)(const GLfloat * v); /* 81 */ + void (GLAPIENTRYP RasterPos4i)(GLint x, GLint y, GLint z, GLint w); /* 82 */ + void (GLAPIENTRYP RasterPos4iv)(const GLint * v); /* 83 */ + void (GLAPIENTRYP RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 84 */ + void (GLAPIENTRYP RasterPos4sv)(const GLshort * v); /* 85 */ + void (GLAPIENTRYP Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2); /* 86 */ + void (GLAPIENTRYP Rectdv)(const GLdouble * v1, const GLdouble * v2); /* 87 */ + void (GLAPIENTRYP Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2); /* 88 */ + void (GLAPIENTRYP Rectfv)(const GLfloat * v1, const GLfloat * v2); /* 89 */ + void (GLAPIENTRYP Recti)(GLint x1, GLint y1, GLint x2, GLint y2); /* 90 */ + void (GLAPIENTRYP Rectiv)(const GLint * v1, const GLint * v2); /* 91 */ + void (GLAPIENTRYP Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2); /* 92 */ + void (GLAPIENTRYP Rectsv)(const GLshort * v1, const GLshort * v2); /* 93 */ + void (GLAPIENTRYP TexCoord1d)(GLdouble s); /* 94 */ + void (GLAPIENTRYP TexCoord1dv)(const GLdouble * v); /* 95 */ + void (GLAPIENTRYP TexCoord1f)(GLfloat s); /* 96 */ + void (GLAPIENTRYP TexCoord1fv)(const GLfloat * v); /* 97 */ + void (GLAPIENTRYP TexCoord1i)(GLint s); /* 98 */ + void (GLAPIENTRYP TexCoord1iv)(const GLint * v); /* 99 */ + void (GLAPIENTRYP TexCoord1s)(GLshort s); /* 100 */ + void (GLAPIENTRYP TexCoord1sv)(const GLshort * v); /* 101 */ + void (GLAPIENTRYP TexCoord2d)(GLdouble s, GLdouble t); /* 102 */ + void (GLAPIENTRYP TexCoord2dv)(const GLdouble * v); /* 103 */ + void (GLAPIENTRYP TexCoord2f)(GLfloat s, GLfloat t); /* 104 */ + void (GLAPIENTRYP TexCoord2fv)(const GLfloat * v); /* 105 */ + void (GLAPIENTRYP TexCoord2i)(GLint s, GLint t); /* 106 */ + void (GLAPIENTRYP TexCoord2iv)(const GLint * v); /* 107 */ + void (GLAPIENTRYP TexCoord2s)(GLshort s, GLshort t); /* 108 */ + void (GLAPIENTRYP TexCoord2sv)(const GLshort * v); /* 109 */ + void (GLAPIENTRYP TexCoord3d)(GLdouble s, GLdouble t, GLdouble r); /* 110 */ + void (GLAPIENTRYP TexCoord3dv)(const GLdouble * v); /* 111 */ + void (GLAPIENTRYP TexCoord3f)(GLfloat s, GLfloat t, GLfloat r); /* 112 */ + void (GLAPIENTRYP TexCoord3fv)(const GLfloat * v); /* 113 */ + void (GLAPIENTRYP TexCoord3i)(GLint s, GLint t, GLint r); /* 114 */ + void (GLAPIENTRYP TexCoord3iv)(const GLint * v); /* 115 */ + void (GLAPIENTRYP TexCoord3s)(GLshort s, GLshort t, GLshort r); /* 116 */ + void (GLAPIENTRYP TexCoord3sv)(const GLshort * v); /* 117 */ + void (GLAPIENTRYP TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 118 */ + void (GLAPIENTRYP TexCoord4dv)(const GLdouble * v); /* 119 */ + void (GLAPIENTRYP TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 120 */ + void (GLAPIENTRYP TexCoord4fv)(const GLfloat * v); /* 121 */ + void (GLAPIENTRYP TexCoord4i)(GLint s, GLint t, GLint r, GLint q); /* 122 */ + void (GLAPIENTRYP TexCoord4iv)(const GLint * v); /* 123 */ + void (GLAPIENTRYP TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q); /* 124 */ + void (GLAPIENTRYP TexCoord4sv)(const GLshort * v); /* 125 */ + void (GLAPIENTRYP Vertex2d)(GLdouble x, GLdouble y); /* 126 */ + void (GLAPIENTRYP Vertex2dv)(const GLdouble * v); /* 127 */ + void (GLAPIENTRYP Vertex2f)(GLfloat x, GLfloat y); /* 128 */ + void (GLAPIENTRYP Vertex2fv)(const GLfloat * v); /* 129 */ + void (GLAPIENTRYP Vertex2i)(GLint x, GLint y); /* 130 */ + void (GLAPIENTRYP Vertex2iv)(const GLint * v); /* 131 */ + void (GLAPIENTRYP Vertex2s)(GLshort x, GLshort y); /* 132 */ + void (GLAPIENTRYP Vertex2sv)(const GLshort * v); /* 133 */ + void (GLAPIENTRYP Vertex3d)(GLdouble x, GLdouble y, GLdouble z); /* 134 */ + void (GLAPIENTRYP Vertex3dv)(const GLdouble * v); /* 135 */ + void (GLAPIENTRYP Vertex3f)(GLfloat x, GLfloat y, GLfloat z); /* 136 */ + void (GLAPIENTRYP Vertex3fv)(const GLfloat * v); /* 137 */ + void (GLAPIENTRYP Vertex3i)(GLint x, GLint y, GLint z); /* 138 */ + void (GLAPIENTRYP Vertex3iv)(const GLint * v); /* 139 */ + void (GLAPIENTRYP Vertex3s)(GLshort x, GLshort y, GLshort z); /* 140 */ + void (GLAPIENTRYP Vertex3sv)(const GLshort * v); /* 141 */ + void (GLAPIENTRYP Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 142 */ + void (GLAPIENTRYP Vertex4dv)(const GLdouble * v); /* 143 */ + void (GLAPIENTRYP Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 144 */ + void (GLAPIENTRYP Vertex4fv)(const GLfloat * v); /* 145 */ + void (GLAPIENTRYP Vertex4i)(GLint x, GLint y, GLint z, GLint w); /* 146 */ + void (GLAPIENTRYP Vertex4iv)(const GLint * v); /* 147 */ + void (GLAPIENTRYP Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w); /* 148 */ + void (GLAPIENTRYP Vertex4sv)(const GLshort * v); /* 149 */ + void (GLAPIENTRYP ClipPlane)(GLenum plane, const GLdouble * equation); /* 150 */ + void (GLAPIENTRYP ColorMaterial)(GLenum face, GLenum mode); /* 151 */ + void (GLAPIENTRYP CullFace)(GLenum mode); /* 152 */ + void (GLAPIENTRYP Fogf)(GLenum pname, GLfloat param); /* 153 */ + void (GLAPIENTRYP Fogfv)(GLenum pname, const GLfloat * params); /* 154 */ + void (GLAPIENTRYP Fogi)(GLenum pname, GLint param); /* 155 */ + void (GLAPIENTRYP Fogiv)(GLenum pname, const GLint * params); /* 156 */ + void (GLAPIENTRYP FrontFace)(GLenum mode); /* 157 */ + void (GLAPIENTRYP Hint)(GLenum target, GLenum mode); /* 158 */ + void (GLAPIENTRYP Lightf)(GLenum light, GLenum pname, GLfloat param); /* 159 */ + void (GLAPIENTRYP Lightfv)(GLenum light, GLenum pname, const GLfloat * params); /* 160 */ + void (GLAPIENTRYP Lighti)(GLenum light, GLenum pname, GLint param); /* 161 */ + void (GLAPIENTRYP Lightiv)(GLenum light, GLenum pname, const GLint * params); /* 162 */ + void (GLAPIENTRYP LightModelf)(GLenum pname, GLfloat param); /* 163 */ + void (GLAPIENTRYP LightModelfv)(GLenum pname, const GLfloat * params); /* 164 */ + void (GLAPIENTRYP LightModeli)(GLenum pname, GLint param); /* 165 */ + void (GLAPIENTRYP LightModeliv)(GLenum pname, const GLint * params); /* 166 */ + void (GLAPIENTRYP LineStipple)(GLint factor, GLushort pattern); /* 167 */ + void (GLAPIENTRYP LineWidth)(GLfloat width); /* 168 */ + void (GLAPIENTRYP Materialf)(GLenum face, GLenum pname, GLfloat param); /* 169 */ + void (GLAPIENTRYP Materialfv)(GLenum face, GLenum pname, const GLfloat * params); /* 170 */ + void (GLAPIENTRYP Materiali)(GLenum face, GLenum pname, GLint param); /* 171 */ + void (GLAPIENTRYP Materialiv)(GLenum face, GLenum pname, const GLint * params); /* 172 */ + void (GLAPIENTRYP PointSize)(GLfloat size); /* 173 */ + void (GLAPIENTRYP PolygonMode)(GLenum face, GLenum mode); /* 174 */ + void (GLAPIENTRYP PolygonStipple)(const GLubyte * mask); /* 175 */ + void (GLAPIENTRYP Scissor)(GLint x, GLint y, GLsizei width, GLsizei height); /* 176 */ + void (GLAPIENTRYP ShadeModel)(GLenum mode); /* 177 */ + void (GLAPIENTRYP TexParameterf)(GLenum target, GLenum pname, GLfloat param); /* 178 */ + void (GLAPIENTRYP TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 179 */ + void (GLAPIENTRYP TexParameteri)(GLenum target, GLenum pname, GLint param); /* 180 */ + void (GLAPIENTRYP TexParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 181 */ + void (GLAPIENTRYP TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 182 */ + void (GLAPIENTRYP TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 183 */ + void (GLAPIENTRYP TexEnvf)(GLenum target, GLenum pname, GLfloat param); /* 184 */ + void (GLAPIENTRYP TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params); /* 185 */ + void (GLAPIENTRYP TexEnvi)(GLenum target, GLenum pname, GLint param); /* 186 */ + void (GLAPIENTRYP TexEnviv)(GLenum target, GLenum pname, const GLint * params); /* 187 */ + void (GLAPIENTRYP TexGend)(GLenum coord, GLenum pname, GLdouble param); /* 188 */ + void (GLAPIENTRYP TexGendv)(GLenum coord, GLenum pname, const GLdouble * params); /* 189 */ + void (GLAPIENTRYP TexGenf)(GLenum coord, GLenum pname, GLfloat param); /* 190 */ + void (GLAPIENTRYP TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params); /* 191 */ + void (GLAPIENTRYP TexGeni)(GLenum coord, GLenum pname, GLint param); /* 192 */ + void (GLAPIENTRYP TexGeniv)(GLenum coord, GLenum pname, const GLint * params); /* 193 */ + void (GLAPIENTRYP FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer); /* 194 */ + void (GLAPIENTRYP SelectBuffer)(GLsizei size, GLuint * buffer); /* 195 */ + GLint (GLAPIENTRYP RenderMode)(GLenum mode); /* 196 */ + void (GLAPIENTRYP InitNames)(void); /* 197 */ + void (GLAPIENTRYP LoadName)(GLuint name); /* 198 */ + void (GLAPIENTRYP PassThrough)(GLfloat token); /* 199 */ + void (GLAPIENTRYP PopName)(void); /* 200 */ + void (GLAPIENTRYP PushName)(GLuint name); /* 201 */ + void (GLAPIENTRYP DrawBuffer)(GLenum mode); /* 202 */ + void (GLAPIENTRYP Clear)(GLbitfield mask); /* 203 */ + void (GLAPIENTRYP ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); /* 204 */ + void (GLAPIENTRYP ClearIndex)(GLfloat c); /* 205 */ + void (GLAPIENTRYP ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 206 */ + void (GLAPIENTRYP ClearStencil)(GLint s); /* 207 */ + void (GLAPIENTRYP ClearDepth)(GLclampd depth); /* 208 */ + void (GLAPIENTRYP StencilMask)(GLuint mask); /* 209 */ + void (GLAPIENTRYP ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); /* 210 */ + void (GLAPIENTRYP DepthMask)(GLboolean flag); /* 211 */ + void (GLAPIENTRYP IndexMask)(GLuint mask); /* 212 */ + void (GLAPIENTRYP Accum)(GLenum op, GLfloat value); /* 213 */ + void (GLAPIENTRYP Disable)(GLenum cap); /* 214 */ + void (GLAPIENTRYP Enable)(GLenum cap); /* 215 */ + void (GLAPIENTRYP Finish)(void); /* 216 */ + void (GLAPIENTRYP Flush)(void); /* 217 */ + void (GLAPIENTRYP PopAttrib)(void); /* 218 */ + void (GLAPIENTRYP PushAttrib)(GLbitfield mask); /* 219 */ + void (GLAPIENTRYP Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points); /* 220 */ + void (GLAPIENTRYP Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points); /* 221 */ + void (GLAPIENTRYP Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points); /* 222 */ + void (GLAPIENTRYP Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points); /* 223 */ + void (GLAPIENTRYP MapGrid1d)(GLint un, GLdouble u1, GLdouble u2); /* 224 */ + void (GLAPIENTRYP MapGrid1f)(GLint un, GLfloat u1, GLfloat u2); /* 225 */ + void (GLAPIENTRYP MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2); /* 226 */ + void (GLAPIENTRYP MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2); /* 227 */ + void (GLAPIENTRYP EvalCoord1d)(GLdouble u); /* 228 */ + void (GLAPIENTRYP EvalCoord1dv)(const GLdouble * u); /* 229 */ + void (GLAPIENTRYP EvalCoord1f)(GLfloat u); /* 230 */ + void (GLAPIENTRYP EvalCoord1fv)(const GLfloat * u); /* 231 */ + void (GLAPIENTRYP EvalCoord2d)(GLdouble u, GLdouble v); /* 232 */ + void (GLAPIENTRYP EvalCoord2dv)(const GLdouble * u); /* 233 */ + void (GLAPIENTRYP EvalCoord2f)(GLfloat u, GLfloat v); /* 234 */ + void (GLAPIENTRYP EvalCoord2fv)(const GLfloat * u); /* 235 */ + void (GLAPIENTRYP EvalMesh1)(GLenum mode, GLint i1, GLint i2); /* 236 */ + void (GLAPIENTRYP EvalPoint1)(GLint i); /* 237 */ + void (GLAPIENTRYP EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2); /* 238 */ + void (GLAPIENTRYP EvalPoint2)(GLint i, GLint j); /* 239 */ + void (GLAPIENTRYP AlphaFunc)(GLenum func, GLclampf ref); /* 240 */ + void (GLAPIENTRYP BlendFunc)(GLenum sfactor, GLenum dfactor); /* 241 */ + void (GLAPIENTRYP LogicOp)(GLenum opcode); /* 242 */ + void (GLAPIENTRYP StencilFunc)(GLenum func, GLint ref, GLuint mask); /* 243 */ + void (GLAPIENTRYP StencilOp)(GLenum fail, GLenum zfail, GLenum zpass); /* 244 */ + void (GLAPIENTRYP DepthFunc)(GLenum func); /* 245 */ + void (GLAPIENTRYP PixelZoom)(GLfloat xfactor, GLfloat yfactor); /* 246 */ + void (GLAPIENTRYP PixelTransferf)(GLenum pname, GLfloat param); /* 247 */ + void (GLAPIENTRYP PixelTransferi)(GLenum pname, GLint param); /* 248 */ + void (GLAPIENTRYP PixelStoref)(GLenum pname, GLfloat param); /* 249 */ + void (GLAPIENTRYP PixelStorei)(GLenum pname, GLint param); /* 250 */ + void (GLAPIENTRYP PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values); /* 251 */ + void (GLAPIENTRYP PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values); /* 252 */ + void (GLAPIENTRYP PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values); /* 253 */ + void (GLAPIENTRYP ReadBuffer)(GLenum mode); /* 254 */ + void (GLAPIENTRYP CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type); /* 255 */ + void (GLAPIENTRYP ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels); /* 256 */ + void (GLAPIENTRYP DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 257 */ + void (GLAPIENTRYP GetBooleanv)(GLenum pname, GLboolean * params); /* 258 */ + void (GLAPIENTRYP GetClipPlane)(GLenum plane, GLdouble * equation); /* 259 */ + void (GLAPIENTRYP GetDoublev)(GLenum pname, GLdouble * params); /* 260 */ + GLenum (GLAPIENTRYP GetError)(void); /* 261 */ + void (GLAPIENTRYP GetFloatv)(GLenum pname, GLfloat * params); /* 262 */ + void (GLAPIENTRYP GetIntegerv)(GLenum pname, GLint * params); /* 263 */ + void (GLAPIENTRYP GetLightfv)(GLenum light, GLenum pname, GLfloat * params); /* 264 */ + void (GLAPIENTRYP GetLightiv)(GLenum light, GLenum pname, GLint * params); /* 265 */ + void (GLAPIENTRYP GetMapdv)(GLenum target, GLenum query, GLdouble * v); /* 266 */ + void (GLAPIENTRYP GetMapfv)(GLenum target, GLenum query, GLfloat * v); /* 267 */ + void (GLAPIENTRYP GetMapiv)(GLenum target, GLenum query, GLint * v); /* 268 */ + void (GLAPIENTRYP GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params); /* 269 */ + void (GLAPIENTRYP GetMaterialiv)(GLenum face, GLenum pname, GLint * params); /* 270 */ + void (GLAPIENTRYP GetPixelMapfv)(GLenum map, GLfloat * values); /* 271 */ + void (GLAPIENTRYP GetPixelMapuiv)(GLenum map, GLuint * values); /* 272 */ + void (GLAPIENTRYP GetPixelMapusv)(GLenum map, GLushort * values); /* 273 */ + void (GLAPIENTRYP GetPolygonStipple)(GLubyte * mask); /* 274 */ + const GLubyte * (GLAPIENTRYP GetString)(GLenum name); /* 275 */ + void (GLAPIENTRYP GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params); /* 276 */ + void (GLAPIENTRYP GetTexEnviv)(GLenum target, GLenum pname, GLint * params); /* 277 */ + void (GLAPIENTRYP GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params); /* 278 */ + void (GLAPIENTRYP GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params); /* 279 */ + void (GLAPIENTRYP GetTexGeniv)(GLenum coord, GLenum pname, GLint * params); /* 280 */ + void (GLAPIENTRYP GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels); /* 281 */ + void (GLAPIENTRYP GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 282 */ + void (GLAPIENTRYP GetTexParameteriv)(GLenum target, GLenum pname, GLint * params); /* 283 */ + void (GLAPIENTRYP GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params); /* 284 */ + void (GLAPIENTRYP GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params); /* 285 */ + GLboolean (GLAPIENTRYP IsEnabled)(GLenum cap); /* 286 */ + GLboolean (GLAPIENTRYP IsList)(GLuint list); /* 287 */ + void (GLAPIENTRYP DepthRange)(GLclampd zNear, GLclampd zFar); /* 288 */ + void (GLAPIENTRYP Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 289 */ + void (GLAPIENTRYP LoadIdentity)(void); /* 290 */ + void (GLAPIENTRYP LoadMatrixf)(const GLfloat * m); /* 291 */ + void (GLAPIENTRYP LoadMatrixd)(const GLdouble * m); /* 292 */ + void (GLAPIENTRYP MatrixMode)(GLenum mode); /* 293 */ + void (GLAPIENTRYP MultMatrixf)(const GLfloat * m); /* 294 */ + void (GLAPIENTRYP MultMatrixd)(const GLdouble * m); /* 295 */ + void (GLAPIENTRYP Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); /* 296 */ + void (GLAPIENTRYP PopMatrix)(void); /* 297 */ + void (GLAPIENTRYP PushMatrix)(void); /* 298 */ + void (GLAPIENTRYP Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z); /* 299 */ + void (GLAPIENTRYP Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z); /* 300 */ + void (GLAPIENTRYP Scaled)(GLdouble x, GLdouble y, GLdouble z); /* 301 */ + void (GLAPIENTRYP Scalef)(GLfloat x, GLfloat y, GLfloat z); /* 302 */ + void (GLAPIENTRYP Translated)(GLdouble x, GLdouble y, GLdouble z); /* 303 */ + void (GLAPIENTRYP Translatef)(GLfloat x, GLfloat y, GLfloat z); /* 304 */ + void (GLAPIENTRYP Viewport)(GLint x, GLint y, GLsizei width, GLsizei height); /* 305 */ + void (GLAPIENTRYP ArrayElement)(GLint i); /* 306 */ + void (GLAPIENTRYP BindTexture)(GLenum target, GLuint texture); /* 307 */ + void (GLAPIENTRYP ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 308 */ + void (GLAPIENTRYP DisableClientState)(GLenum array); /* 309 */ + void (GLAPIENTRYP DrawArrays)(GLenum mode, GLint first, GLsizei count); /* 310 */ + void (GLAPIENTRYP DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices); /* 311 */ + void (GLAPIENTRYP EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer); /* 312 */ + void (GLAPIENTRYP EnableClientState)(GLenum array); /* 313 */ + void (GLAPIENTRYP IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 314 */ + void (GLAPIENTRYP Indexub)(GLubyte c); /* 315 */ + void (GLAPIENTRYP Indexubv)(const GLubyte * c); /* 316 */ + void (GLAPIENTRYP InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer); /* 317 */ + void (GLAPIENTRYP NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 318 */ + void (GLAPIENTRYP PolygonOffset)(GLfloat factor, GLfloat units); /* 319 */ + void (GLAPIENTRYP TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 320 */ + void (GLAPIENTRYP VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 321 */ + GLboolean (GLAPIENTRYP AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences); /* 322 */ + void (GLAPIENTRYP CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); /* 323 */ + void (GLAPIENTRYP CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); /* 324 */ + void (GLAPIENTRYP CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); /* 325 */ + void (GLAPIENTRYP CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 326 */ + void (GLAPIENTRYP DeleteTextures)(GLsizei n, const GLuint * textures); /* 327 */ + void (GLAPIENTRYP GenTextures)(GLsizei n, GLuint * textures); /* 328 */ + void (GLAPIENTRYP GetPointerv)(GLenum pname, GLvoid ** params); /* 329 */ + GLboolean (GLAPIENTRYP IsTexture)(GLuint texture); /* 330 */ + void (GLAPIENTRYP PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities); /* 331 */ + void (GLAPIENTRYP TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels); /* 332 */ + void (GLAPIENTRYP TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels); /* 333 */ + void (GLAPIENTRYP PopClientAttrib)(void); /* 334 */ + void (GLAPIENTRYP PushClientAttrib)(GLbitfield mask); /* 335 */ + void (GLAPIENTRYP BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); /* 336 */ + void (GLAPIENTRYP BlendEquation)(GLenum mode); /* 337 */ + void (GLAPIENTRYP DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices); /* 338 */ + void (GLAPIENTRYP ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); /* 339 */ + void (GLAPIENTRYP ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 340 */ + void (GLAPIENTRYP ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 341 */ + void (GLAPIENTRYP CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 342 */ + void (GLAPIENTRYP GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table); /* 343 */ + void (GLAPIENTRYP GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 344 */ + void (GLAPIENTRYP GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params); /* 345 */ + void (GLAPIENTRYP ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); /* 346 */ + void (GLAPIENTRYP CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); /* 347 */ + void (GLAPIENTRYP ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); /* 348 */ + void (GLAPIENTRYP ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); /* 349 */ + void (GLAPIENTRYP ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params); /* 350 */ + void (GLAPIENTRYP ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params); /* 351 */ + void (GLAPIENTRYP ConvolutionParameteri)(GLenum target, GLenum pname, GLint params); /* 352 */ + void (GLAPIENTRYP ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params); /* 353 */ + void (GLAPIENTRYP CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); /* 354 */ + void (GLAPIENTRYP CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); /* 355 */ + void (GLAPIENTRYP GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image); /* 356 */ + void (GLAPIENTRYP GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 357 */ + void (GLAPIENTRYP GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params); /* 358 */ + void (GLAPIENTRYP GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); /* 359 */ + void (GLAPIENTRYP SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); /* 360 */ + void (GLAPIENTRYP GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 361 */ + void (GLAPIENTRYP GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 362 */ + void (GLAPIENTRYP GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params); /* 363 */ + void (GLAPIENTRYP GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); /* 364 */ + void (GLAPIENTRYP GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params); /* 365 */ + void (GLAPIENTRYP GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params); /* 366 */ + void (GLAPIENTRYP Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); /* 367 */ + void (GLAPIENTRYP Minmax)(GLenum target, GLenum internalformat, GLboolean sink); /* 368 */ + void (GLAPIENTRYP ResetHistogram)(GLenum target); /* 369 */ + void (GLAPIENTRYP ResetMinmax)(GLenum target); /* 370 */ + void (GLAPIENTRYP TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels); /* 371 */ + void (GLAPIENTRYP TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels); /* 372 */ + void (GLAPIENTRYP CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* 373 */ + void (GLAPIENTRYP ActiveTextureARB)(GLenum texture); /* 374 */ + void (GLAPIENTRYP ClientActiveTextureARB)(GLenum texture); /* 375 */ + void (GLAPIENTRYP MultiTexCoord1dARB)(GLenum target, GLdouble s); /* 376 */ + void (GLAPIENTRYP MultiTexCoord1dvARB)(GLenum target, const GLdouble * v); /* 377 */ + void (GLAPIENTRYP MultiTexCoord1fARB)(GLenum target, GLfloat s); /* 378 */ + void (GLAPIENTRYP MultiTexCoord1fvARB)(GLenum target, const GLfloat * v); /* 379 */ + void (GLAPIENTRYP MultiTexCoord1iARB)(GLenum target, GLint s); /* 380 */ + void (GLAPIENTRYP MultiTexCoord1ivARB)(GLenum target, const GLint * v); /* 381 */ + void (GLAPIENTRYP MultiTexCoord1sARB)(GLenum target, GLshort s); /* 382 */ + void (GLAPIENTRYP MultiTexCoord1svARB)(GLenum target, const GLshort * v); /* 383 */ + void (GLAPIENTRYP MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t); /* 384 */ + void (GLAPIENTRYP MultiTexCoord2dvARB)(GLenum target, const GLdouble * v); /* 385 */ + void (GLAPIENTRYP MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t); /* 386 */ + void (GLAPIENTRYP MultiTexCoord2fvARB)(GLenum target, const GLfloat * v); /* 387 */ + void (GLAPIENTRYP MultiTexCoord2iARB)(GLenum target, GLint s, GLint t); /* 388 */ + void (GLAPIENTRYP MultiTexCoord2ivARB)(GLenum target, const GLint * v); /* 389 */ + void (GLAPIENTRYP MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t); /* 390 */ + void (GLAPIENTRYP MultiTexCoord2svARB)(GLenum target, const GLshort * v); /* 391 */ + void (GLAPIENTRYP MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r); /* 392 */ + void (GLAPIENTRYP MultiTexCoord3dvARB)(GLenum target, const GLdouble * v); /* 393 */ + void (GLAPIENTRYP MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r); /* 394 */ + void (GLAPIENTRYP MultiTexCoord3fvARB)(GLenum target, const GLfloat * v); /* 395 */ + void (GLAPIENTRYP MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r); /* 396 */ + void (GLAPIENTRYP MultiTexCoord3ivARB)(GLenum target, const GLint * v); /* 397 */ + void (GLAPIENTRYP MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r); /* 398 */ + void (GLAPIENTRYP MultiTexCoord3svARB)(GLenum target, const GLshort * v); /* 399 */ + void (GLAPIENTRYP MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); /* 400 */ + void (GLAPIENTRYP MultiTexCoord4dvARB)(GLenum target, const GLdouble * v); /* 401 */ + void (GLAPIENTRYP MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); /* 402 */ + void (GLAPIENTRYP MultiTexCoord4fvARB)(GLenum target, const GLfloat * v); /* 403 */ + void (GLAPIENTRYP MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q); /* 404 */ + void (GLAPIENTRYP MultiTexCoord4ivARB)(GLenum target, const GLint * v); /* 405 */ + void (GLAPIENTRYP MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); /* 406 */ + void (GLAPIENTRYP MultiTexCoord4svARB)(GLenum target, const GLshort * v); /* 407 */ + void (GLAPIENTRYP AttachShader)(GLuint program, GLuint shader); /* 408 */ + GLuint (GLAPIENTRYP CreateProgram)(void); /* 409 */ + GLuint (GLAPIENTRYP CreateShader)(GLenum type); /* 410 */ + void (GLAPIENTRYP DeleteProgram)(GLuint program); /* 411 */ + void (GLAPIENTRYP DeleteShader)(GLuint program); /* 412 */ + void (GLAPIENTRYP DetachShader)(GLuint program, GLuint shader); /* 413 */ + void (GLAPIENTRYP GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj); /* 414 */ + void (GLAPIENTRYP GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 415 */ + void (GLAPIENTRYP GetProgramiv)(GLuint program, GLenum pname, GLint * params); /* 416 */ + void (GLAPIENTRYP GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); /* 417 */ + void (GLAPIENTRYP GetShaderiv)(GLuint shader, GLenum pname, GLint * params); /* 418 */ + GLboolean (GLAPIENTRYP IsProgram)(GLuint program); /* 419 */ + GLboolean (GLAPIENTRYP IsShader)(GLuint shader); /* 420 */ + void (GLAPIENTRYP StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask); /* 421 */ + void (GLAPIENTRYP StencilMaskSeparate)(GLenum face, GLuint mask); /* 422 */ + void (GLAPIENTRYP StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); /* 423 */ + void (GLAPIENTRYP UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 424 */ + void (GLAPIENTRYP UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 425 */ + void (GLAPIENTRYP UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 426 */ + void (GLAPIENTRYP UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 427 */ + void (GLAPIENTRYP UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 428 */ + void (GLAPIENTRYP UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 429 */ + void (GLAPIENTRYP DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); /* 430 */ + void (GLAPIENTRYP DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount); /* 431 */ + void (GLAPIENTRYP LoadTransposeMatrixdARB)(const GLdouble * m); /* 432 */ + void (GLAPIENTRYP LoadTransposeMatrixfARB)(const GLfloat * m); /* 433 */ + void (GLAPIENTRYP MultTransposeMatrixdARB)(const GLdouble * m); /* 434 */ + void (GLAPIENTRYP MultTransposeMatrixfARB)(const GLfloat * m); /* 435 */ + void (GLAPIENTRYP SampleCoverageARB)(GLclampf value, GLboolean invert); /* 436 */ + void (GLAPIENTRYP CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data); /* 437 */ + void (GLAPIENTRYP CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data); /* 438 */ + void (GLAPIENTRYP CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data); /* 439 */ + void (GLAPIENTRYP CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data); /* 440 */ + void (GLAPIENTRYP CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data); /* 441 */ + void (GLAPIENTRYP CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data); /* 442 */ + void (GLAPIENTRYP GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img); /* 443 */ + void (GLAPIENTRYP DisableVertexAttribArrayARB)(GLuint index); /* 444 */ + void (GLAPIENTRYP EnableVertexAttribArrayARB)(GLuint index); /* 445 */ + void (GLAPIENTRYP GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 446 */ + void (GLAPIENTRYP GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 447 */ + void (GLAPIENTRYP GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params); /* 448 */ + void (GLAPIENTRYP GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params); /* 449 */ + void (GLAPIENTRYP GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string); /* 450 */ + void (GLAPIENTRYP GetProgramivARB)(GLenum target, GLenum pname, GLint * params); /* 451 */ + void (GLAPIENTRYP GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params); /* 452 */ + void (GLAPIENTRYP GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params); /* 453 */ + void (GLAPIENTRYP GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params); /* 454 */ + void (GLAPIENTRYP ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 455 */ + void (GLAPIENTRYP ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 456 */ + void (GLAPIENTRYP ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 457 */ + void (GLAPIENTRYP ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 458 */ + void (GLAPIENTRYP ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 459 */ + void (GLAPIENTRYP ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params); /* 460 */ + void (GLAPIENTRYP ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 461 */ + void (GLAPIENTRYP ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params); /* 462 */ + void (GLAPIENTRYP ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string); /* 463 */ + void (GLAPIENTRYP VertexAttrib1dARB)(GLuint index, GLdouble x); /* 464 */ + void (GLAPIENTRYP VertexAttrib1dvARB)(GLuint index, const GLdouble * v); /* 465 */ + void (GLAPIENTRYP VertexAttrib1fARB)(GLuint index, GLfloat x); /* 466 */ + void (GLAPIENTRYP VertexAttrib1fvARB)(GLuint index, const GLfloat * v); /* 467 */ + void (GLAPIENTRYP VertexAttrib1sARB)(GLuint index, GLshort x); /* 468 */ + void (GLAPIENTRYP VertexAttrib1svARB)(GLuint index, const GLshort * v); /* 469 */ + void (GLAPIENTRYP VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y); /* 470 */ + void (GLAPIENTRYP VertexAttrib2dvARB)(GLuint index, const GLdouble * v); /* 471 */ + void (GLAPIENTRYP VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y); /* 472 */ + void (GLAPIENTRYP VertexAttrib2fvARB)(GLuint index, const GLfloat * v); /* 473 */ + void (GLAPIENTRYP VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y); /* 474 */ + void (GLAPIENTRYP VertexAttrib2svARB)(GLuint index, const GLshort * v); /* 475 */ + void (GLAPIENTRYP VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 476 */ + void (GLAPIENTRYP VertexAttrib3dvARB)(GLuint index, const GLdouble * v); /* 477 */ + void (GLAPIENTRYP VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 478 */ + void (GLAPIENTRYP VertexAttrib3fvARB)(GLuint index, const GLfloat * v); /* 479 */ + void (GLAPIENTRYP VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z); /* 480 */ + void (GLAPIENTRYP VertexAttrib3svARB)(GLuint index, const GLshort * v); /* 481 */ + void (GLAPIENTRYP VertexAttrib4NbvARB)(GLuint index, const GLbyte * v); /* 482 */ + void (GLAPIENTRYP VertexAttrib4NivARB)(GLuint index, const GLint * v); /* 483 */ + void (GLAPIENTRYP VertexAttrib4NsvARB)(GLuint index, const GLshort * v); /* 484 */ + void (GLAPIENTRYP VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 485 */ + void (GLAPIENTRYP VertexAttrib4NubvARB)(GLuint index, const GLubyte * v); /* 486 */ + void (GLAPIENTRYP VertexAttrib4NuivARB)(GLuint index, const GLuint * v); /* 487 */ + void (GLAPIENTRYP VertexAttrib4NusvARB)(GLuint index, const GLushort * v); /* 488 */ + void (GLAPIENTRYP VertexAttrib4bvARB)(GLuint index, const GLbyte * v); /* 489 */ + void (GLAPIENTRYP VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 490 */ + void (GLAPIENTRYP VertexAttrib4dvARB)(GLuint index, const GLdouble * v); /* 491 */ + void (GLAPIENTRYP VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 492 */ + void (GLAPIENTRYP VertexAttrib4fvARB)(GLuint index, const GLfloat * v); /* 493 */ + void (GLAPIENTRYP VertexAttrib4ivARB)(GLuint index, const GLint * v); /* 494 */ + void (GLAPIENTRYP VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 495 */ + void (GLAPIENTRYP VertexAttrib4svARB)(GLuint index, const GLshort * v); /* 496 */ + void (GLAPIENTRYP VertexAttrib4ubvARB)(GLuint index, const GLubyte * v); /* 497 */ + void (GLAPIENTRYP VertexAttrib4uivARB)(GLuint index, const GLuint * v); /* 498 */ + void (GLAPIENTRYP VertexAttrib4usvARB)(GLuint index, const GLushort * v); /* 499 */ + void (GLAPIENTRYP VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer); /* 500 */ + void (GLAPIENTRYP BindBufferARB)(GLenum target, GLuint buffer); /* 501 */ + void (GLAPIENTRYP BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage); /* 502 */ + void (GLAPIENTRYP BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data); /* 503 */ + void (GLAPIENTRYP DeleteBuffersARB)(GLsizei n, const GLuint * buffer); /* 504 */ + void (GLAPIENTRYP GenBuffersARB)(GLsizei n, GLuint * buffer); /* 505 */ + void (GLAPIENTRYP GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params); /* 506 */ + void (GLAPIENTRYP GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params); /* 507 */ + void (GLAPIENTRYP GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data); /* 508 */ + GLboolean (GLAPIENTRYP IsBufferARB)(GLuint buffer); /* 509 */ + GLvoid * (GLAPIENTRYP MapBufferARB)(GLenum target, GLenum access); /* 510 */ + GLboolean (GLAPIENTRYP UnmapBufferARB)(GLenum target); /* 511 */ + void (GLAPIENTRYP BeginQueryARB)(GLenum target, GLuint id); /* 512 */ + void (GLAPIENTRYP DeleteQueriesARB)(GLsizei n, const GLuint * ids); /* 513 */ + void (GLAPIENTRYP EndQueryARB)(GLenum target); /* 514 */ + void (GLAPIENTRYP GenQueriesARB)(GLsizei n, GLuint * ids); /* 515 */ + void (GLAPIENTRYP GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params); /* 516 */ + void (GLAPIENTRYP GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params); /* 517 */ + void (GLAPIENTRYP GetQueryivARB)(GLenum target, GLenum pname, GLint * params); /* 518 */ + GLboolean (GLAPIENTRYP IsQueryARB)(GLuint id); /* 519 */ + void (GLAPIENTRYP AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj); /* 520 */ + void (GLAPIENTRYP CompileShaderARB)(GLhandleARB shader); /* 521 */ + GLhandleARB (GLAPIENTRYP CreateProgramObjectARB)(void); /* 522 */ + GLhandleARB (GLAPIENTRYP CreateShaderObjectARB)(GLenum shaderType); /* 523 */ + void (GLAPIENTRYP DeleteObjectARB)(GLhandleARB obj); /* 524 */ + void (GLAPIENTRYP DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj); /* 525 */ + void (GLAPIENTRYP GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 526 */ + void (GLAPIENTRYP GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog); /* 527 */ + GLhandleARB (GLAPIENTRYP GetHandleARB)(GLenum pname); /* 528 */ + void (GLAPIENTRYP GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); /* 529 */ + void (GLAPIENTRYP GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params); /* 530 */ + void (GLAPIENTRYP GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params); /* 531 */ + void (GLAPIENTRYP GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source); /* 532 */ + GLint (GLAPIENTRYP GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name); /* 533 */ + void (GLAPIENTRYP GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params); /* 534 */ + void (GLAPIENTRYP GetUniformivARB)(GLhandleARB program, GLint location, GLint * params); /* 535 */ + void (GLAPIENTRYP LinkProgramARB)(GLhandleARB program); /* 536 */ + void (GLAPIENTRYP ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length); /* 537 */ + void (GLAPIENTRYP Uniform1fARB)(GLint location, GLfloat v0); /* 538 */ + void (GLAPIENTRYP Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 539 */ + void (GLAPIENTRYP Uniform1iARB)(GLint location, GLint v0); /* 540 */ + void (GLAPIENTRYP Uniform1ivARB)(GLint location, GLsizei count, const GLint * value); /* 541 */ + void (GLAPIENTRYP Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1); /* 542 */ + void (GLAPIENTRYP Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 543 */ + void (GLAPIENTRYP Uniform2iARB)(GLint location, GLint v0, GLint v1); /* 544 */ + void (GLAPIENTRYP Uniform2ivARB)(GLint location, GLsizei count, const GLint * value); /* 545 */ + void (GLAPIENTRYP Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); /* 546 */ + void (GLAPIENTRYP Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 547 */ + void (GLAPIENTRYP Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2); /* 548 */ + void (GLAPIENTRYP Uniform3ivARB)(GLint location, GLsizei count, const GLint * value); /* 549 */ + void (GLAPIENTRYP Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); /* 550 */ + void (GLAPIENTRYP Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value); /* 551 */ + void (GLAPIENTRYP Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); /* 552 */ + void (GLAPIENTRYP Uniform4ivARB)(GLint location, GLsizei count, const GLint * value); /* 553 */ + void (GLAPIENTRYP UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 554 */ + void (GLAPIENTRYP UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 555 */ + void (GLAPIENTRYP UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); /* 556 */ + void (GLAPIENTRYP UseProgramObjectARB)(GLhandleARB program); /* 557 */ + void (GLAPIENTRYP ValidateProgramARB)(GLhandleARB program); /* 558 */ + void (GLAPIENTRYP BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name); /* 559 */ + void (GLAPIENTRYP GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); /* 560 */ + GLint (GLAPIENTRYP GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name); /* 561 */ + void (GLAPIENTRYP DrawBuffersARB)(GLsizei n, const GLenum * bufs); /* 562 */ + void (GLAPIENTRYP RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); /* 563 */ + void (GLAPIENTRYP FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length); /* 564 */ + GLvoid * (GLAPIENTRYP MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); /* 565 */ + void (GLAPIENTRYP BindVertexArray)(GLuint array); /* 566 */ + void (GLAPIENTRYP GenVertexArrays)(GLsizei n, GLuint * arrays); /* 567 */ + void (GLAPIENTRYP CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); /* 568 */ + GLenum (GLAPIENTRYP ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 569 */ + void (GLAPIENTRYP DeleteSync)(GLsync sync); /* 570 */ + GLsync (GLAPIENTRYP FenceSync)(GLenum condition, GLbitfield flags); /* 571 */ + void (GLAPIENTRYP GetInteger64v)(GLenum pname, GLint64 * params); /* 572 */ + void (GLAPIENTRYP GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values); /* 573 */ + GLboolean (GLAPIENTRYP IsSync)(GLsync sync); /* 574 */ + void (GLAPIENTRYP WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout); /* 575 */ + void (GLAPIENTRYP DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 576 */ + void (GLAPIENTRYP DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex); /* 577 */ + void (GLAPIENTRYP MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex); /* 578 */ + void (GLAPIENTRYP PolygonOffsetEXT)(GLfloat factor, GLfloat bias); /* 579 */ + void (GLAPIENTRYP GetPixelTexGenParameterfvSGIS)(GLenum pname, GLfloat * params); /* 580 */ + void (GLAPIENTRYP GetPixelTexGenParameterivSGIS)(GLenum pname, GLint * params); /* 581 */ + void (GLAPIENTRYP PixelTexGenParameterfSGIS)(GLenum pname, GLfloat param); /* 582 */ + void (GLAPIENTRYP PixelTexGenParameterfvSGIS)(GLenum pname, const GLfloat * params); /* 583 */ + void (GLAPIENTRYP PixelTexGenParameteriSGIS)(GLenum pname, GLint param); /* 584 */ + void (GLAPIENTRYP PixelTexGenParameterivSGIS)(GLenum pname, const GLint * params); /* 585 */ + void (GLAPIENTRYP SampleMaskSGIS)(GLclampf value, GLboolean invert); /* 586 */ + void (GLAPIENTRYP SamplePatternSGIS)(GLenum pattern); /* 587 */ + void (GLAPIENTRYP ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 588 */ + void (GLAPIENTRYP EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer); /* 589 */ + void (GLAPIENTRYP IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 590 */ + void (GLAPIENTRYP NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 591 */ + void (GLAPIENTRYP TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 592 */ + void (GLAPIENTRYP VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer); /* 593 */ + void (GLAPIENTRYP PointParameterfEXT)(GLenum pname, GLfloat param); /* 594 */ + void (GLAPIENTRYP PointParameterfvEXT)(GLenum pname, const GLfloat * params); /* 595 */ + void (GLAPIENTRYP LockArraysEXT)(GLint first, GLsizei count); /* 596 */ + void (GLAPIENTRYP UnlockArraysEXT)(void); /* 597 */ + void (GLAPIENTRYP CullParameterdvEXT)(GLenum pname, GLdouble * params); /* 598 */ + void (GLAPIENTRYP CullParameterfvEXT)(GLenum pname, GLfloat * params); /* 599 */ + void (GLAPIENTRYP SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue); /* 600 */ + void (GLAPIENTRYP SecondaryColor3bvEXT)(const GLbyte * v); /* 601 */ + void (GLAPIENTRYP SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue); /* 602 */ + void (GLAPIENTRYP SecondaryColor3dvEXT)(const GLdouble * v); /* 603 */ + void (GLAPIENTRYP SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue); /* 604 */ + void (GLAPIENTRYP SecondaryColor3fvEXT)(const GLfloat * v); /* 605 */ + void (GLAPIENTRYP SecondaryColor3iEXT)(GLint red, GLint green, GLint blue); /* 606 */ + void (GLAPIENTRYP SecondaryColor3ivEXT)(const GLint * v); /* 607 */ + void (GLAPIENTRYP SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue); /* 608 */ + void (GLAPIENTRYP SecondaryColor3svEXT)(const GLshort * v); /* 609 */ + void (GLAPIENTRYP SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue); /* 610 */ + void (GLAPIENTRYP SecondaryColor3ubvEXT)(const GLubyte * v); /* 611 */ + void (GLAPIENTRYP SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue); /* 612 */ + void (GLAPIENTRYP SecondaryColor3uivEXT)(const GLuint * v); /* 613 */ + void (GLAPIENTRYP SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue); /* 614 */ + void (GLAPIENTRYP SecondaryColor3usvEXT)(const GLushort * v); /* 615 */ + void (GLAPIENTRYP SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 616 */ + void (GLAPIENTRYP MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount); /* 617 */ + void (GLAPIENTRYP MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount); /* 618 */ + void (GLAPIENTRYP FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer); /* 619 */ + void (GLAPIENTRYP FogCoorddEXT)(GLdouble coord); /* 620 */ + void (GLAPIENTRYP FogCoorddvEXT)(const GLdouble * coord); /* 621 */ + void (GLAPIENTRYP FogCoordfEXT)(GLfloat coord); /* 622 */ + void (GLAPIENTRYP FogCoordfvEXT)(const GLfloat * coord); /* 623 */ + void (GLAPIENTRYP PixelTexGenSGIX)(GLenum mode); /* 624 */ + void (GLAPIENTRYP BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); /* 625 */ + void (GLAPIENTRYP FlushVertexArrayRangeNV)(void); /* 626 */ + void (GLAPIENTRYP VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer); /* 627 */ + void (GLAPIENTRYP CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 628 */ + void (GLAPIENTRYP CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum); /* 629 */ + void (GLAPIENTRYP CombinerParameterfNV)(GLenum pname, GLfloat param); /* 630 */ + void (GLAPIENTRYP CombinerParameterfvNV)(GLenum pname, const GLfloat * params); /* 631 */ + void (GLAPIENTRYP CombinerParameteriNV)(GLenum pname, GLint param); /* 632 */ + void (GLAPIENTRYP CombinerParameterivNV)(GLenum pname, const GLint * params); /* 633 */ + void (GLAPIENTRYP FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage); /* 634 */ + void (GLAPIENTRYP GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params); /* 635 */ + void (GLAPIENTRYP GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params); /* 636 */ + void (GLAPIENTRYP GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params); /* 637 */ + void (GLAPIENTRYP GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params); /* 638 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params); /* 639 */ + void (GLAPIENTRYP GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params); /* 640 */ + void (GLAPIENTRYP ResizeBuffersMESA)(void); /* 641 */ + void (GLAPIENTRYP WindowPos2dMESA)(GLdouble x, GLdouble y); /* 642 */ + void (GLAPIENTRYP WindowPos2dvMESA)(const GLdouble * v); /* 643 */ + void (GLAPIENTRYP WindowPos2fMESA)(GLfloat x, GLfloat y); /* 644 */ + void (GLAPIENTRYP WindowPos2fvMESA)(const GLfloat * v); /* 645 */ + void (GLAPIENTRYP WindowPos2iMESA)(GLint x, GLint y); /* 646 */ + void (GLAPIENTRYP WindowPos2ivMESA)(const GLint * v); /* 647 */ + void (GLAPIENTRYP WindowPos2sMESA)(GLshort x, GLshort y); /* 648 */ + void (GLAPIENTRYP WindowPos2svMESA)(const GLshort * v); /* 649 */ + void (GLAPIENTRYP WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z); /* 650 */ + void (GLAPIENTRYP WindowPos3dvMESA)(const GLdouble * v); /* 651 */ + void (GLAPIENTRYP WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z); /* 652 */ + void (GLAPIENTRYP WindowPos3fvMESA)(const GLfloat * v); /* 653 */ + void (GLAPIENTRYP WindowPos3iMESA)(GLint x, GLint y, GLint z); /* 654 */ + void (GLAPIENTRYP WindowPos3ivMESA)(const GLint * v); /* 655 */ + void (GLAPIENTRYP WindowPos3sMESA)(GLshort x, GLshort y, GLshort z); /* 656 */ + void (GLAPIENTRYP WindowPos3svMESA)(const GLshort * v); /* 657 */ + void (GLAPIENTRYP WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 658 */ + void (GLAPIENTRYP WindowPos4dvMESA)(const GLdouble * v); /* 659 */ + void (GLAPIENTRYP WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 660 */ + void (GLAPIENTRYP WindowPos4fvMESA)(const GLfloat * v); /* 661 */ + void (GLAPIENTRYP WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w); /* 662 */ + void (GLAPIENTRYP WindowPos4ivMESA)(const GLint * v); /* 663 */ + void (GLAPIENTRYP WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w); /* 664 */ + void (GLAPIENTRYP WindowPos4svMESA)(const GLshort * v); /* 665 */ + void (GLAPIENTRYP MultiModeDrawArraysIBM)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); /* 666 */ + void (GLAPIENTRYP MultiModeDrawElementsIBM)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); /* 667 */ + void (GLAPIENTRYP DeleteFencesNV)(GLsizei n, const GLuint * fences); /* 668 */ + void (GLAPIENTRYP FinishFenceNV)(GLuint fence); /* 669 */ + void (GLAPIENTRYP GenFencesNV)(GLsizei n, GLuint * fences); /* 670 */ + void (GLAPIENTRYP GetFenceivNV)(GLuint fence, GLenum pname, GLint * params); /* 671 */ + GLboolean (GLAPIENTRYP IsFenceNV)(GLuint fence); /* 672 */ + void (GLAPIENTRYP SetFenceNV)(GLuint fence, GLenum condition); /* 673 */ + GLboolean (GLAPIENTRYP TestFenceNV)(GLuint fence); /* 674 */ + GLboolean (GLAPIENTRYP AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences); /* 675 */ + void (GLAPIENTRYP BindProgramNV)(GLenum target, GLuint program); /* 676 */ + void (GLAPIENTRYP DeleteProgramsNV)(GLsizei n, const GLuint * programs); /* 677 */ + void (GLAPIENTRYP ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params); /* 678 */ + void (GLAPIENTRYP GenProgramsNV)(GLsizei n, GLuint * programs); /* 679 */ + void (GLAPIENTRYP GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params); /* 680 */ + void (GLAPIENTRYP GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params); /* 681 */ + void (GLAPIENTRYP GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program); /* 682 */ + void (GLAPIENTRYP GetProgramivNV)(GLuint id, GLenum pname, GLint * params); /* 683 */ + void (GLAPIENTRYP GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params); /* 684 */ + void (GLAPIENTRYP GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer); /* 685 */ + void (GLAPIENTRYP GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params); /* 686 */ + void (GLAPIENTRYP GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params); /* 687 */ + void (GLAPIENTRYP GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params); /* 688 */ + GLboolean (GLAPIENTRYP IsProgramNV)(GLuint program); /* 689 */ + void (GLAPIENTRYP LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); /* 690 */ + void (GLAPIENTRYP ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params); /* 691 */ + void (GLAPIENTRYP ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params); /* 692 */ + void (GLAPIENTRYP RequestResidentProgramsNV)(GLsizei n, const GLuint * ids); /* 693 */ + void (GLAPIENTRYP TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform); /* 694 */ + void (GLAPIENTRYP VertexAttrib1dNV)(GLuint index, GLdouble x); /* 695 */ + void (GLAPIENTRYP VertexAttrib1dvNV)(GLuint index, const GLdouble * v); /* 696 */ + void (GLAPIENTRYP VertexAttrib1fNV)(GLuint index, GLfloat x); /* 697 */ + void (GLAPIENTRYP VertexAttrib1fvNV)(GLuint index, const GLfloat * v); /* 698 */ + void (GLAPIENTRYP VertexAttrib1sNV)(GLuint index, GLshort x); /* 699 */ + void (GLAPIENTRYP VertexAttrib1svNV)(GLuint index, const GLshort * v); /* 700 */ + void (GLAPIENTRYP VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y); /* 701 */ + void (GLAPIENTRYP VertexAttrib2dvNV)(GLuint index, const GLdouble * v); /* 702 */ + void (GLAPIENTRYP VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y); /* 703 */ + void (GLAPIENTRYP VertexAttrib2fvNV)(GLuint index, const GLfloat * v); /* 704 */ + void (GLAPIENTRYP VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y); /* 705 */ + void (GLAPIENTRYP VertexAttrib2svNV)(GLuint index, const GLshort * v); /* 706 */ + void (GLAPIENTRYP VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z); /* 707 */ + void (GLAPIENTRYP VertexAttrib3dvNV)(GLuint index, const GLdouble * v); /* 708 */ + void (GLAPIENTRYP VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z); /* 709 */ + void (GLAPIENTRYP VertexAttrib3fvNV)(GLuint index, const GLfloat * v); /* 710 */ + void (GLAPIENTRYP VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z); /* 711 */ + void (GLAPIENTRYP VertexAttrib3svNV)(GLuint index, const GLshort * v); /* 712 */ + void (GLAPIENTRYP VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 713 */ + void (GLAPIENTRYP VertexAttrib4dvNV)(GLuint index, const GLdouble * v); /* 714 */ + void (GLAPIENTRYP VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 715 */ + void (GLAPIENTRYP VertexAttrib4fvNV)(GLuint index, const GLfloat * v); /* 716 */ + void (GLAPIENTRYP VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); /* 717 */ + void (GLAPIENTRYP VertexAttrib4svNV)(GLuint index, const GLshort * v); /* 718 */ + void (GLAPIENTRYP VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); /* 719 */ + void (GLAPIENTRYP VertexAttrib4ubvNV)(GLuint index, const GLubyte * v); /* 720 */ + void (GLAPIENTRYP VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 721 */ + void (GLAPIENTRYP VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 722 */ + void (GLAPIENTRYP VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 723 */ + void (GLAPIENTRYP VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v); /* 724 */ + void (GLAPIENTRYP VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 725 */ + void (GLAPIENTRYP VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 726 */ + void (GLAPIENTRYP VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v); /* 727 */ + void (GLAPIENTRYP VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 728 */ + void (GLAPIENTRYP VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 729 */ + void (GLAPIENTRYP VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v); /* 730 */ + void (GLAPIENTRYP VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v); /* 731 */ + void (GLAPIENTRYP VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v); /* 732 */ + void (GLAPIENTRYP VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v); /* 733 */ + void (GLAPIENTRYP VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v); /* 734 */ + void (GLAPIENTRYP GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param); /* 735 */ + void (GLAPIENTRYP GetTexBumpParameterivATI)(GLenum pname, GLint * param); /* 736 */ + void (GLAPIENTRYP TexBumpParameterfvATI)(GLenum pname, const GLfloat * param); /* 737 */ + void (GLAPIENTRYP TexBumpParameterivATI)(GLenum pname, const GLint * param); /* 738 */ + void (GLAPIENTRYP AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 739 */ + void (GLAPIENTRYP AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 740 */ + void (GLAPIENTRYP AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 741 */ + void (GLAPIENTRYP BeginFragmentShaderATI)(void); /* 742 */ + void (GLAPIENTRYP BindFragmentShaderATI)(GLuint id); /* 743 */ + void (GLAPIENTRYP ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod); /* 744 */ + void (GLAPIENTRYP ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod); /* 745 */ + void (GLAPIENTRYP ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod); /* 746 */ + void (GLAPIENTRYP DeleteFragmentShaderATI)(GLuint id); /* 747 */ + void (GLAPIENTRYP EndFragmentShaderATI)(void); /* 748 */ + GLuint (GLAPIENTRYP GenFragmentShadersATI)(GLuint range); /* 749 */ + void (GLAPIENTRYP PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle); /* 750 */ + void (GLAPIENTRYP SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle); /* 751 */ + void (GLAPIENTRYP SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value); /* 752 */ + void (GLAPIENTRYP PointParameteriNV)(GLenum pname, GLint param); /* 753 */ + void (GLAPIENTRYP PointParameterivNV)(GLenum pname, const GLint * params); /* 754 */ + void (GLAPIENTRYP ActiveStencilFaceEXT)(GLenum face); /* 755 */ + void (GLAPIENTRYP BindVertexArrayAPPLE)(GLuint array); /* 756 */ + void (GLAPIENTRYP DeleteVertexArraysAPPLE)(GLsizei n, const GLuint * arrays); /* 757 */ + void (GLAPIENTRYP GenVertexArraysAPPLE)(GLsizei n, GLuint * arrays); /* 758 */ + GLboolean (GLAPIENTRYP IsVertexArrayAPPLE)(GLuint array); /* 759 */ + void (GLAPIENTRYP GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params); /* 760 */ + void (GLAPIENTRYP GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params); /* 761 */ + void (GLAPIENTRYP ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w); /* 762 */ + void (GLAPIENTRYP ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v); /* 763 */ + void (GLAPIENTRYP ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); /* 764 */ + void (GLAPIENTRYP ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v); /* 765 */ + void (GLAPIENTRYP DepthBoundsEXT)(GLclampd zmin, GLclampd zmax); /* 766 */ + void (GLAPIENTRYP BlendEquationSeparateEXT)(GLenum modeRGB, GLenum modeA); /* 767 */ + void (GLAPIENTRYP BindFramebufferEXT)(GLenum target, GLuint framebuffer); /* 768 */ + void (GLAPIENTRYP BindRenderbufferEXT)(GLenum target, GLuint renderbuffer); /* 769 */ + GLenum (GLAPIENTRYP CheckFramebufferStatusEXT)(GLenum target); /* 770 */ + void (GLAPIENTRYP DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers); /* 771 */ + void (GLAPIENTRYP DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers); /* 772 */ + void (GLAPIENTRYP FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); /* 773 */ + void (GLAPIENTRYP FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 774 */ + void (GLAPIENTRYP FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); /* 775 */ + void (GLAPIENTRYP FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); /* 776 */ + void (GLAPIENTRYP GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers); /* 777 */ + void (GLAPIENTRYP GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers); /* 778 */ + void (GLAPIENTRYP GenerateMipmapEXT)(GLenum target); /* 779 */ + void (GLAPIENTRYP GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params); /* 780 */ + void (GLAPIENTRYP GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params); /* 781 */ + GLboolean (GLAPIENTRYP IsFramebufferEXT)(GLuint framebuffer); /* 782 */ + GLboolean (GLAPIENTRYP IsRenderbufferEXT)(GLuint renderbuffer); /* 783 */ + void (GLAPIENTRYP RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); /* 784 */ + void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 785 */ + void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 786 */ + void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 787 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 788 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 789 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 790 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 791 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 792 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 793 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 794 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 795 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 796 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 797 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 798 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 799 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 800 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 801 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 802 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 803 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 804 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 805 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 806 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 807 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 808 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 809 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 810 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 811 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 812 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 813 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 814 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 815 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 816 */ +}; + +#endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h new file mode 100644 index 00000000000..3ed337f8254 --- /dev/null +++ b/src/mapi/glapi/glapitemp.h @@ -0,0 +1,7144 @@ +/* DO NOT EDIT - This file generated automatically by gl_apitemp.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) && defined(__ELF__) +# define HIDDEN __attribute__((visibility("hidden"))) +# else +# define HIDDEN +# endif + +/* + * This file is a template which generates the OpenGL API entry point + * functions. It should be included by a .c file which first defines + * the following macros: + * KEYWORD1 - usually nothing, but might be __declspec(dllexport) on Win32 + * KEYWORD2 - usually nothing, but might be __stdcall on Win32 + * NAME(n) - builds the final function name (usually add "gl" prefix) + * DISPATCH(func, args, msg) - code to do dispatch of named function. + * msg is a printf-style debug message. + * RETURN_DISPATCH(func, args, msg) - code to do dispatch with a return value + * + * Here is an example which generates the usual OpenGL functions: + * #define KEYWORD1 + * #define KEYWORD2 + * #define NAME(func) gl##func + * #define DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * (*dispatch->func) args + * #define RETURN DISPATCH(func, args, msg) \ + * struct _glapi_table *dispatch = CurrentDispatch; \ + * return (*dispatch->func) args + * + */ + + +#if defined( NAME ) +#ifndef KEYWORD1 +#define KEYWORD1 +#endif + +#ifndef KEYWORD1_ALT +#define KEYWORD1_ALT HIDDEN +#endif + +#ifndef KEYWORD2 +#define KEYWORD2 +#endif + +#ifndef DISPATCH +#error DISPATCH must be defined +#endif + +#ifndef RETURN_DISPATCH +#error RETURN_DISPATCH must be defined +#endif + + +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + +KEYWORD1 void KEYWORD2 NAME(NewList)(GLuint list, GLenum mode) +{ + DISPATCH(NewList, (list, mode), (F, "glNewList(%d, 0x%x);\n", list, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndList)(void) +{ + DISPATCH(EndList, (), (F, "glEndList();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(CallList)(GLuint list) +{ + DISPATCH(CallList, (list), (F, "glCallList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(CallLists)(GLsizei n, GLenum type, const GLvoid * lists) +{ + DISPATCH(CallLists, (n, type, lists), (F, "glCallLists(%d, 0x%x, %p);\n", n, type, (const void *) lists)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteLists)(GLuint list, GLsizei range) +{ + DISPATCH(DeleteLists, (list, range), (F, "glDeleteLists(%d, %d);\n", list, range)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenLists)(GLsizei range) +{ + RETURN_DISPATCH(GenLists, (range), (F, "glGenLists(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(ListBase)(GLuint base) +{ + DISPATCH(ListBase, (base), (F, "glListBase(%d);\n", base)); +} + +KEYWORD1 void KEYWORD2 NAME(Begin)(GLenum mode) +{ + DISPATCH(Begin, (mode), (F, "glBegin(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Bitmap)(GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte * bitmap) +{ + DISPATCH(Bitmap, (width, height, xorig, yorig, xmove, ymove, bitmap), (F, "glBitmap(%d, %d, %f, %f, %f, %f, %p);\n", width, height, xorig, yorig, xmove, ymove, (const void *) bitmap)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3bv)(const GLbyte * v) +{ + DISPATCH(Color3bv, (v), (F, "glColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3dv)(const GLdouble * v) +{ + DISPATCH(Color3dv, (v), (F, "glColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(Color3f, (red, green, blue), (F, "glColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3fv)(const GLfloat * v) +{ + DISPATCH(Color3fv, (v), (F, "glColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(Color3i, (red, green, blue), (F, "glColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3iv)(const GLint * v) +{ + DISPATCH(Color3iv, (v), (F, "glColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(Color3s, (red, green, blue), (F, "glColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3sv)(const GLshort * v) +{ + DISPATCH(Color3sv, (v), (F, "glColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(Color3ub, (red, green, blue), (F, "glColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ubv)(const GLubyte * v) +{ + DISPATCH(Color3ubv, (v), (F, "glColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(Color3ui, (red, green, blue), (F, "glColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3uiv)(const GLuint * v) +{ + DISPATCH(Color3uiv, (v), (F, "glColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(Color3us, (red, green, blue), (F, "glColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(Color3usv)(const GLushort * v) +{ + DISPATCH(Color3usv, (v), (F, "glColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4b)(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) +{ + DISPATCH(Color4b, (red, green, blue, alpha), (F, "glColor4b(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4bv)(const GLbyte * v) +{ + DISPATCH(Color4bv, (v), (F, "glColor4bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4d)(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) +{ + DISPATCH(Color4d, (red, green, blue, alpha), (F, "glColor4d(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4dv)(const GLdouble * v) +{ + DISPATCH(Color4dv, (v), (F, "glColor4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4f)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(Color4f, (red, green, blue, alpha), (F, "glColor4f(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4fv)(const GLfloat * v) +{ + DISPATCH(Color4fv, (v), (F, "glColor4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4i)(GLint red, GLint green, GLint blue, GLint alpha) +{ + DISPATCH(Color4i, (red, green, blue, alpha), (F, "glColor4i(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4iv)(const GLint * v) +{ + DISPATCH(Color4iv, (v), (F, "glColor4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4s)(GLshort red, GLshort green, GLshort blue, GLshort alpha) +{ + DISPATCH(Color4s, (red, green, blue, alpha), (F, "glColor4s(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4sv)(const GLshort * v) +{ + DISPATCH(Color4sv, (v), (F, "glColor4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ub)(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) +{ + DISPATCH(Color4ub, (red, green, blue, alpha), (F, "glColor4ub(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ubv)(const GLubyte * v) +{ + DISPATCH(Color4ubv, (v), (F, "glColor4ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4ui)(GLuint red, GLuint green, GLuint blue, GLuint alpha) +{ + DISPATCH(Color4ui, (red, green, blue, alpha), (F, "glColor4ui(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4uiv)(const GLuint * v) +{ + DISPATCH(Color4uiv, (v), (F, "glColor4uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4us)(GLushort red, GLushort green, GLushort blue, GLushort alpha) +{ + DISPATCH(Color4us, (red, green, blue, alpha), (F, "glColor4us(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(Color4usv)(const GLushort * v) +{ + DISPATCH(Color4usv, (v), (F, "glColor4usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlag)(GLboolean flag) +{ + DISPATCH(EdgeFlag, (flag), (F, "glEdgeFlag(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagv)(const GLboolean * flag) +{ + DISPATCH(EdgeFlagv, (flag), (F, "glEdgeFlagv(%p);\n", (const void *) flag)); +} + +KEYWORD1 void KEYWORD2 NAME(End)(void) +{ + DISPATCH(End, (), (F, "glEnd();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Indexd)(GLdouble c) +{ + DISPATCH(Indexd, (c), (F, "glIndexd(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexdv)(const GLdouble * c) +{ + DISPATCH(Indexdv, (c), (F, "glIndexdv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexf)(GLfloat c) +{ + DISPATCH(Indexf, (c), (F, "glIndexf(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexfv)(const GLfloat * c) +{ + DISPATCH(Indexfv, (c), (F, "glIndexfv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexi)(GLint c) +{ + DISPATCH(Indexi, (c), (F, "glIndexi(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexiv)(const GLint * c) +{ + DISPATCH(Indexiv, (c), (F, "glIndexiv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexs)(GLshort c) +{ + DISPATCH(Indexs, (c), (F, "glIndexs(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexsv)(const GLshort * c) +{ + DISPATCH(Indexsv, (c), (F, "glIndexsv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3b)(GLbyte nx, GLbyte ny, GLbyte nz) +{ + DISPATCH(Normal3b, (nx, ny, nz), (F, "glNormal3b(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3bv)(const GLbyte * v) +{ + DISPATCH(Normal3bv, (v), (F, "glNormal3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3d)(GLdouble nx, GLdouble ny, GLdouble nz) +{ + DISPATCH(Normal3d, (nx, ny, nz), (F, "glNormal3d(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3dv)(const GLdouble * v) +{ + DISPATCH(Normal3dv, (v), (F, "glNormal3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3f)(GLfloat nx, GLfloat ny, GLfloat nz) +{ + DISPATCH(Normal3f, (nx, ny, nz), (F, "glNormal3f(%f, %f, %f);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3fv)(const GLfloat * v) +{ + DISPATCH(Normal3fv, (v), (F, "glNormal3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3i)(GLint nx, GLint ny, GLint nz) +{ + DISPATCH(Normal3i, (nx, ny, nz), (F, "glNormal3i(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3iv)(const GLint * v) +{ + DISPATCH(Normal3iv, (v), (F, "glNormal3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3s)(GLshort nx, GLshort ny, GLshort nz) +{ + DISPATCH(Normal3s, (nx, ny, nz), (F, "glNormal3s(%d, %d, %d);\n", nx, ny, nz)); +} + +KEYWORD1 void KEYWORD2 NAME(Normal3sv)(const GLshort * v) +{ + DISPATCH(Normal3sv, (v), (F, "glNormal3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(RasterPos2d, (x, y), (F, "glRasterPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2dv)(const GLdouble * v) +{ + DISPATCH(RasterPos2dv, (v), (F, "glRasterPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(RasterPos2f, (x, y), (F, "glRasterPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2fv)(const GLfloat * v) +{ + DISPATCH(RasterPos2fv, (v), (F, "glRasterPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2i)(GLint x, GLint y) +{ + DISPATCH(RasterPos2i, (x, y), (F, "glRasterPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2iv)(const GLint * v) +{ + DISPATCH(RasterPos2iv, (v), (F, "glRasterPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2s)(GLshort x, GLshort y) +{ + DISPATCH(RasterPos2s, (x, y), (F, "glRasterPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos2sv)(const GLshort * v) +{ + DISPATCH(RasterPos2sv, (v), (F, "glRasterPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(RasterPos3d, (x, y, z), (F, "glRasterPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3dv)(const GLdouble * v) +{ + DISPATCH(RasterPos3dv, (v), (F, "glRasterPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(RasterPos3f, (x, y, z), (F, "glRasterPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3fv)(const GLfloat * v) +{ + DISPATCH(RasterPos3fv, (v), (F, "glRasterPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(RasterPos3i, (x, y, z), (F, "glRasterPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3iv)(const GLint * v) +{ + DISPATCH(RasterPos3iv, (v), (F, "glRasterPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(RasterPos3s, (x, y, z), (F, "glRasterPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos3sv)(const GLshort * v) +{ + DISPATCH(RasterPos3sv, (v), (F, "glRasterPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(RasterPos4d, (x, y, z, w), (F, "glRasterPos4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4dv)(const GLdouble * v) +{ + DISPATCH(RasterPos4dv, (v), (F, "glRasterPos4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(RasterPos4f, (x, y, z, w), (F, "glRasterPos4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4fv)(const GLfloat * v) +{ + DISPATCH(RasterPos4fv, (v), (F, "glRasterPos4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(RasterPos4i, (x, y, z, w), (F, "glRasterPos4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4iv)(const GLint * v) +{ + DISPATCH(RasterPos4iv, (v), (F, "glRasterPos4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(RasterPos4s, (x, y, z, w), (F, "glRasterPos4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(RasterPos4sv)(const GLshort * v) +{ + DISPATCH(RasterPos4sv, (v), (F, "glRasterPos4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectd)(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) +{ + DISPATCH(Rectd, (x1, y1, x2, y2), (F, "glRectd(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectdv)(const GLdouble * v1, const GLdouble * v2) +{ + DISPATCH(Rectdv, (v1, v2), (F, "glRectdv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectf)(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) +{ + DISPATCH(Rectf, (x1, y1, x2, y2), (F, "glRectf(%f, %f, %f, %f);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectfv)(const GLfloat * v1, const GLfloat * v2) +{ + DISPATCH(Rectfv, (v1, v2), (F, "glRectfv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Recti)(GLint x1, GLint y1, GLint x2, GLint y2) +{ + DISPATCH(Recti, (x1, y1, x2, y2), (F, "glRecti(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectiv)(const GLint * v1, const GLint * v2) +{ + DISPATCH(Rectiv, (v1, v2), (F, "glRectiv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rects)(GLshort x1, GLshort y1, GLshort x2, GLshort y2) +{ + DISPATCH(Rects, (x1, y1, x2, y2), (F, "glRects(%d, %d, %d, %d);\n", x1, y1, x2, y2)); +} + +KEYWORD1 void KEYWORD2 NAME(Rectsv)(const GLshort * v1, const GLshort * v2) +{ + DISPATCH(Rectsv, (v1, v2), (F, "glRectsv(%p, %p);\n", (const void *) v1, (const void *) v2)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1d)(GLdouble s) +{ + DISPATCH(TexCoord1d, (s), (F, "glTexCoord1d(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1dv)(const GLdouble * v) +{ + DISPATCH(TexCoord1dv, (v), (F, "glTexCoord1dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1f)(GLfloat s) +{ + DISPATCH(TexCoord1f, (s), (F, "glTexCoord1f(%f);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1fv)(const GLfloat * v) +{ + DISPATCH(TexCoord1fv, (v), (F, "glTexCoord1fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1i)(GLint s) +{ + DISPATCH(TexCoord1i, (s), (F, "glTexCoord1i(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1iv)(const GLint * v) +{ + DISPATCH(TexCoord1iv, (v), (F, "glTexCoord1iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1s)(GLshort s) +{ + DISPATCH(TexCoord1s, (s), (F, "glTexCoord1s(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord1sv)(const GLshort * v) +{ + DISPATCH(TexCoord1sv, (v), (F, "glTexCoord1sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2d)(GLdouble s, GLdouble t) +{ + DISPATCH(TexCoord2d, (s, t), (F, "glTexCoord2d(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2dv)(const GLdouble * v) +{ + DISPATCH(TexCoord2dv, (v), (F, "glTexCoord2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2f)(GLfloat s, GLfloat t) +{ + DISPATCH(TexCoord2f, (s, t), (F, "glTexCoord2f(%f, %f);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2fv)(const GLfloat * v) +{ + DISPATCH(TexCoord2fv, (v), (F, "glTexCoord2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2i)(GLint s, GLint t) +{ + DISPATCH(TexCoord2i, (s, t), (F, "glTexCoord2i(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2iv)(const GLint * v) +{ + DISPATCH(TexCoord2iv, (v), (F, "glTexCoord2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2s)(GLshort s, GLshort t) +{ + DISPATCH(TexCoord2s, (s, t), (F, "glTexCoord2s(%d, %d);\n", s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord2sv)(const GLshort * v) +{ + DISPATCH(TexCoord2sv, (v), (F, "glTexCoord2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3d)(GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(TexCoord3d, (s, t, r), (F, "glTexCoord3d(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3dv)(const GLdouble * v) +{ + DISPATCH(TexCoord3dv, (v), (F, "glTexCoord3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3f)(GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(TexCoord3f, (s, t, r), (F, "glTexCoord3f(%f, %f, %f);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3fv)(const GLfloat * v) +{ + DISPATCH(TexCoord3fv, (v), (F, "glTexCoord3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3i)(GLint s, GLint t, GLint r) +{ + DISPATCH(TexCoord3i, (s, t, r), (F, "glTexCoord3i(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3iv)(const GLint * v) +{ + DISPATCH(TexCoord3iv, (v), (F, "glTexCoord3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3s)(GLshort s, GLshort t, GLshort r) +{ + DISPATCH(TexCoord3s, (s, t, r), (F, "glTexCoord3s(%d, %d, %d);\n", s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord3sv)(const GLshort * v) +{ + DISPATCH(TexCoord3sv, (v), (F, "glTexCoord3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4d)(GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(TexCoord4d, (s, t, r, q), (F, "glTexCoord4d(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4dv)(const GLdouble * v) +{ + DISPATCH(TexCoord4dv, (v), (F, "glTexCoord4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4f)(GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(TexCoord4f, (s, t, r, q), (F, "glTexCoord4f(%f, %f, %f, %f);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4fv)(const GLfloat * v) +{ + DISPATCH(TexCoord4fv, (v), (F, "glTexCoord4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4i)(GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(TexCoord4i, (s, t, r, q), (F, "glTexCoord4i(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4iv)(const GLint * v) +{ + DISPATCH(TexCoord4iv, (v), (F, "glTexCoord4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4s)(GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(TexCoord4s, (s, t, r, q), (F, "glTexCoord4s(%d, %d, %d, %d);\n", s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoord4sv)(const GLshort * v) +{ + DISPATCH(TexCoord4sv, (v), (F, "glTexCoord4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2d)(GLdouble x, GLdouble y) +{ + DISPATCH(Vertex2d, (x, y), (F, "glVertex2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2dv)(const GLdouble * v) +{ + DISPATCH(Vertex2dv, (v), (F, "glVertex2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2f)(GLfloat x, GLfloat y) +{ + DISPATCH(Vertex2f, (x, y), (F, "glVertex2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2fv)(const GLfloat * v) +{ + DISPATCH(Vertex2fv, (v), (F, "glVertex2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2i)(GLint x, GLint y) +{ + DISPATCH(Vertex2i, (x, y), (F, "glVertex2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2iv)(const GLint * v) +{ + DISPATCH(Vertex2iv, (v), (F, "glVertex2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2s)(GLshort x, GLshort y) +{ + DISPATCH(Vertex2s, (x, y), (F, "glVertex2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex2sv)(const GLshort * v) +{ + DISPATCH(Vertex2sv, (v), (F, "glVertex2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Vertex3d, (x, y, z), (F, "glVertex3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3dv)(const GLdouble * v) +{ + DISPATCH(Vertex3dv, (v), (F, "glVertex3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Vertex3f, (x, y, z), (F, "glVertex3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3fv)(const GLfloat * v) +{ + DISPATCH(Vertex3fv, (v), (F, "glVertex3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(Vertex3i, (x, y, z), (F, "glVertex3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3iv)(const GLint * v) +{ + DISPATCH(Vertex3iv, (v), (F, "glVertex3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(Vertex3s, (x, y, z), (F, "glVertex3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex3sv)(const GLshort * v) +{ + DISPATCH(Vertex3sv, (v), (F, "glVertex3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4d)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(Vertex4d, (x, y, z, w), (F, "glVertex4d(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4dv)(const GLdouble * v) +{ + DISPATCH(Vertex4dv, (v), (F, "glVertex4dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(Vertex4f, (x, y, z, w), (F, "glVertex4f(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4fv)(const GLfloat * v) +{ + DISPATCH(Vertex4fv, (v), (F, "glVertex4fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4i)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(Vertex4i, (x, y, z, w), (F, "glVertex4i(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4iv)(const GLint * v) +{ + DISPATCH(Vertex4iv, (v), (F, "glVertex4iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(Vertex4s, (x, y, z, w), (F, "glVertex4s(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(Vertex4sv)(const GLshort * v) +{ + DISPATCH(Vertex4sv, (v), (F, "glVertex4sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ClipPlane)(GLenum plane, const GLdouble * equation) +{ + DISPATCH(ClipPlane, (plane, equation), (F, "glClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaterial)(GLenum face, GLenum mode) +{ + DISPATCH(ColorMaterial, (face, mode), (F, "glColorMaterial(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CullFace)(GLenum mode) +{ + DISPATCH(CullFace, (mode), (F, "glCullFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogf)(GLenum pname, GLfloat param) +{ + DISPATCH(Fogf, (pname, param), (F, "glFogf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(Fogfv, (pname, params), (F, "glFogfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogi)(GLenum pname, GLint param) +{ + DISPATCH(Fogi, (pname, param), (F, "glFogi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Fogiv)(GLenum pname, const GLint * params) +{ + DISPATCH(Fogiv, (pname, params), (F, "glFogiv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FrontFace)(GLenum mode) +{ + DISPATCH(FrontFace, (mode), (F, "glFrontFace(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Hint)(GLenum target, GLenum mode) +{ + DISPATCH(Hint, (target, mode), (F, "glHint(0x%x, 0x%x);\n", target, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightf)(GLenum light, GLenum pname, GLfloat param) +{ + DISPATCH(Lightf, (light, pname, param), (F, "glLightf(0x%x, 0x%x, %f);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightfv)(GLenum light, GLenum pname, const GLfloat * params) +{ + DISPATCH(Lightfv, (light, pname, params), (F, "glLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Lighti)(GLenum light, GLenum pname, GLint param) +{ + DISPATCH(Lighti, (light, pname, param), (F, "glLighti(0x%x, 0x%x, %d);\n", light, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Lightiv)(GLenum light, GLenum pname, const GLint * params) +{ + DISPATCH(Lightiv, (light, pname, params), (F, "glLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelf)(GLenum pname, GLfloat param) +{ + DISPATCH(LightModelf, (pname, param), (F, "glLightModelf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModelfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(LightModelfv, (pname, params), (F, "glLightModelfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeli)(GLenum pname, GLint param) +{ + DISPATCH(LightModeli, (pname, param), (F, "glLightModeli(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(LightModeliv)(GLenum pname, const GLint * params) +{ + DISPATCH(LightModeliv, (pname, params), (F, "glLightModeliv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LineStipple)(GLint factor, GLushort pattern) +{ + DISPATCH(LineStipple, (factor, pattern), (F, "glLineStipple(%d, %d);\n", factor, pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(LineWidth)(GLfloat width) +{ + DISPATCH(LineWidth, (width), (F, "glLineWidth(%f);\n", width)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialf)(GLenum face, GLenum pname, GLfloat param) +{ + DISPATCH(Materialf, (face, pname, param), (F, "glMaterialf(0x%x, 0x%x, %f);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialfv)(GLenum face, GLenum pname, const GLfloat * params) +{ + DISPATCH(Materialfv, (face, pname, params), (F, "glMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Materiali)(GLenum face, GLenum pname, GLint param) +{ + DISPATCH(Materiali, (face, pname, param), (F, "glMateriali(0x%x, 0x%x, %d);\n", face, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(Materialiv)(GLenum face, GLenum pname, const GLint * params) +{ + DISPATCH(Materialiv, (face, pname, params), (F, "glMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointSize)(GLfloat size) +{ + DISPATCH(PointSize, (size), (F, "glPointSize(%f);\n", size)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonMode)(GLenum face, GLenum mode) +{ + DISPATCH(PolygonMode, (face, mode), (F, "glPolygonMode(0x%x, 0x%x);\n", face, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonStipple)(const GLubyte * mask) +{ + DISPATCH(PolygonStipple, (mask), (F, "glPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Scissor)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Scissor, (x, y, width, height), (F, "glScissor(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ShadeModel)(GLenum mode) +{ + DISPATCH(ShadeModel, (mode), (F, "glShadeModel(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexParameterf, (target, pname, param), (F, "glTexParameterf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexParameterfv, (target, pname, params), (F, "glTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteri)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexParameteri, (target, pname, param), (F, "glTexParameteri(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexParameteriv, (target, pname, params), (F, "glTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage1D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage1D, (target, level, internalformat, width, border, format, type, pixels), (F, "glTexImage1D(0x%x, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage2D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage2D, (target, level, internalformat, width, height, border, format, type, pixels), (F, "glTexImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvf)(GLenum target, GLenum pname, GLfloat param) +{ + DISPATCH(TexEnvf, (target, pname, param), (F, "glTexEnvf(0x%x, 0x%x, %f);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexEnvfv, (target, pname, params), (F, "glTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnvi)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(TexEnvi, (target, pname, param), (F, "glTexEnvi(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexEnviv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(TexEnviv, (target, pname, params), (F, "glTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGend)(GLenum coord, GLenum pname, GLdouble param) +{ + DISPATCH(TexGend, (coord, pname, param), (F, "glTexGend(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGendv)(GLenum coord, GLenum pname, const GLdouble * params) +{ + DISPATCH(TexGendv, (coord, pname, params), (F, "glTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenf)(GLenum coord, GLenum pname, GLfloat param) +{ + DISPATCH(TexGenf, (coord, pname, param), (F, "glTexGenf(0x%x, 0x%x, %f);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGenfv)(GLenum coord, GLenum pname, const GLfloat * params) +{ + DISPATCH(TexGenfv, (coord, pname, params), (F, "glTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeni)(GLenum coord, GLenum pname, GLint param) +{ + DISPATCH(TexGeni, (coord, pname, param), (F, "glTexGeni(0x%x, 0x%x, %d);\n", coord, pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexGeniv)(GLenum coord, GLenum pname, const GLint * params) +{ + DISPATCH(TexGeniv, (coord, pname, params), (F, "glTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FeedbackBuffer)(GLsizei size, GLenum type, GLfloat * buffer) +{ + DISPATCH(FeedbackBuffer, (size, type, buffer), (F, "glFeedbackBuffer(%d, 0x%x, %p);\n", size, type, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(SelectBuffer)(GLsizei size, GLuint * buffer) +{ + DISPATCH(SelectBuffer, (size, buffer), (F, "glSelectBuffer(%d, %p);\n", size, (const void *) buffer)); +} + +KEYWORD1 GLint KEYWORD2 NAME(RenderMode)(GLenum mode) +{ + RETURN_DISPATCH(RenderMode, (mode), (F, "glRenderMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(InitNames)(void) +{ + DISPATCH(InitNames, (), (F, "glInitNames();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadName)(GLuint name) +{ + DISPATCH(LoadName, (name), (F, "glLoadName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(PassThrough)(GLfloat token) +{ + DISPATCH(PassThrough, (token), (F, "glPassThrough(%f);\n", token)); +} + +KEYWORD1 void KEYWORD2 NAME(PopName)(void) +{ + DISPATCH(PopName, (), (F, "glPopName();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushName)(GLuint name) +{ + DISPATCH(PushName, (name), (F, "glPushName(%d);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffer)(GLenum mode) +{ + DISPATCH(DrawBuffer, (mode), (F, "glDrawBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(Clear)(GLbitfield mask) +{ + DISPATCH(Clear, (mask), (F, "glClear(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearAccum)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) +{ + DISPATCH(ClearAccum, (red, green, blue, alpha), (F, "glClearAccum(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearIndex)(GLfloat c) +{ + DISPATCH(ClearIndex, (c), (F, "glClearIndex(%f);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(ClearColor, (red, green, blue, alpha), (F, "glClearColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearStencil)(GLint s) +{ + DISPATCH(ClearStencil, (s), (F, "glClearStencil(%d);\n", s)); +} + +KEYWORD1 void KEYWORD2 NAME(ClearDepth)(GLclampd depth) +{ + DISPATCH(ClearDepth, (depth), (F, "glClearDepth(%f);\n", depth)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMask)(GLuint mask) +{ + DISPATCH(StencilMask, (mask), (F, "glStencilMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMask)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) +{ + DISPATCH(ColorMask, (red, green, blue, alpha), (F, "glColorMask(%d, %d, %d, %d);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthMask)(GLboolean flag) +{ + DISPATCH(DepthMask, (flag), (F, "glDepthMask(%d);\n", flag)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexMask)(GLuint mask) +{ + DISPATCH(IndexMask, (mask), (F, "glIndexMask(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Accum)(GLenum op, GLfloat value) +{ + DISPATCH(Accum, (op, value), (F, "glAccum(0x%x, %f);\n", op, value)); +} + +KEYWORD1 void KEYWORD2 NAME(Disable)(GLenum cap) +{ + DISPATCH(Disable, (cap), (F, "glDisable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Enable)(GLenum cap) +{ + DISPATCH(Enable, (cap), (F, "glEnable(0x%x);\n", cap)); +} + +KEYWORD1 void KEYWORD2 NAME(Finish)(void) +{ + DISPATCH(Finish, (), (F, "glFinish();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Flush)(void) +{ + DISPATCH(Flush, (), (F, "glFlush();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PopAttrib)(void) +{ + DISPATCH(PopAttrib, (), (F, "glPopAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushAttrib)(GLbitfield mask) +{ + DISPATCH(PushAttrib, (mask), (F, "glPushAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1d)(GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble * points) +{ + DISPATCH(Map1d, (target, u1, u2, stride, order, points), (F, "glMap1d(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map1f)(GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat * points) +{ + DISPATCH(Map1f, (target, u1, u2, stride, order, points), (F, "glMap1f(0x%x, %f, %f, %d, %d, %p);\n", target, u1, u2, stride, order, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) +{ + DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) +{ + DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1d)(GLint un, GLdouble u1, GLdouble u2) +{ + DISPATCH(MapGrid1d, (un, u1, u2), (F, "glMapGrid1d(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid1f)(GLint un, GLfloat u1, GLfloat u2) +{ + DISPATCH(MapGrid1f, (un, u1, u2), (F, "glMapGrid1f(%d, %f, %f);\n", un, u1, u2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2d)(GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) +{ + DISPATCH(MapGrid2d, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2d(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(MapGrid2f)(GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) +{ + DISPATCH(MapGrid2f, (un, u1, u2, vn, v1, v2), (F, "glMapGrid2f(%d, %f, %f, %d, %f, %f);\n", un, u1, u2, vn, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1d)(GLdouble u) +{ + DISPATCH(EvalCoord1d, (u), (F, "glEvalCoord1d(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord1dv, (u), (F, "glEvalCoord1dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1f)(GLfloat u) +{ + DISPATCH(EvalCoord1f, (u), (F, "glEvalCoord1f(%f);\n", u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord1fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord1fv, (u), (F, "glEvalCoord1fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2d)(GLdouble u, GLdouble v) +{ + DISPATCH(EvalCoord2d, (u, v), (F, "glEvalCoord2d(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2dv)(const GLdouble * u) +{ + DISPATCH(EvalCoord2dv, (u), (F, "glEvalCoord2dv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2f)(GLfloat u, GLfloat v) +{ + DISPATCH(EvalCoord2f, (u, v), (F, "glEvalCoord2f(%f, %f);\n", u, v)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalCoord2fv)(const GLfloat * u) +{ + DISPATCH(EvalCoord2fv, (u), (F, "glEvalCoord2fv(%p);\n", (const void *) u)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh1)(GLenum mode, GLint i1, GLint i2) +{ + DISPATCH(EvalMesh1, (mode, i1, i2), (F, "glEvalMesh1(0x%x, %d, %d);\n", mode, i1, i2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint1)(GLint i) +{ + DISPATCH(EvalPoint1, (i), (F, "glEvalPoint1(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalMesh2)(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) +{ + DISPATCH(EvalMesh2, (mode, i1, i2, j1, j2), (F, "glEvalMesh2(0x%x, %d, %d, %d, %d);\n", mode, i1, i2, j1, j2)); +} + +KEYWORD1 void KEYWORD2 NAME(EvalPoint2)(GLint i, GLint j) +{ + DISPATCH(EvalPoint2, (i, j), (F, "glEvalPoint2(%d, %d);\n", i, j)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFunc)(GLenum func, GLclampf ref) +{ + DISPATCH(AlphaFunc, (func, ref), (F, "glAlphaFunc(0x%x, %f);\n", func, ref)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFunc)(GLenum sfactor, GLenum dfactor) +{ + DISPATCH(BlendFunc, (sfactor, dfactor), (F, "glBlendFunc(0x%x, 0x%x);\n", sfactor, dfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(LogicOp)(GLenum opcode) +{ + DISPATCH(LogicOp, (opcode), (F, "glLogicOp(0x%x);\n", opcode)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFunc)(GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFunc, (func, ref, mask), (F, "glStencilFunc(0x%x, %d, %d);\n", func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOp)(GLenum fail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOp, (fail, zfail, zpass), (F, "glStencilOp(0x%x, 0x%x, 0x%x);\n", fail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthFunc)(GLenum func) +{ + DISPATCH(DepthFunc, (func), (F, "glDepthFunc(0x%x);\n", func)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelZoom)(GLfloat xfactor, GLfloat yfactor) +{ + DISPATCH(PixelZoom, (xfactor, yfactor), (F, "glPixelZoom(%f, %f);\n", xfactor, yfactor)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferf)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTransferf, (pname, param), (F, "glPixelTransferf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelTransferi)(GLenum pname, GLint param) +{ + DISPATCH(PixelTransferi, (pname, param), (F, "glPixelTransferi(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStoref)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelStoref, (pname, param), (F, "glPixelStoref(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelStorei)(GLenum pname, GLint param) +{ + DISPATCH(PixelStorei, (pname, param), (F, "glPixelStorei(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapfv)(GLenum map, GLsizei mapsize, const GLfloat * values) +{ + DISPATCH(PixelMapfv, (map, mapsize, values), (F, "glPixelMapfv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapuiv)(GLenum map, GLsizei mapsize, const GLuint * values) +{ + DISPATCH(PixelMapuiv, (map, mapsize, values), (F, "glPixelMapuiv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(PixelMapusv)(GLenum map, GLsizei mapsize, const GLushort * values) +{ + DISPATCH(PixelMapusv, (map, mapsize, values), (F, "glPixelMapusv(0x%x, %d, %p);\n", map, mapsize, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadBuffer)(GLenum mode) +{ + DISPATCH(ReadBuffer, (mode), (F, "glReadBuffer(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) +{ + DISPATCH(CopyPixels, (x, y, width, height, type), (F, "glCopyPixels(%d, %d, %d, %d, 0x%x);\n", x, y, width, height, type)); +} + +KEYWORD1 void KEYWORD2 NAME(ReadPixels)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(ReadPixels, (x, y, width, height, format, type, pixels), (F, "glReadPixels(%d, %d, %d, %d, 0x%x, 0x%x, %p);\n", x, y, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawPixels)(GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(DrawPixels, (width, height, format, type, pixels), (F, "glDrawPixels(%d, %d, 0x%x, 0x%x, %p);\n", width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanv)(GLenum pname, GLboolean * params) +{ + DISPATCH(GetBooleanv, (pname, params), (F, "glGetBooleanv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetClipPlane)(GLenum plane, GLdouble * equation) +{ + DISPATCH(GetClipPlane, (plane, equation), (F, "glGetClipPlane(0x%x, %p);\n", plane, (const void *) equation)); +} + +KEYWORD1 void KEYWORD2 NAME(GetDoublev)(GLenum pname, GLdouble * params) +{ + DISPATCH(GetDoublev, (pname, params), (F, "glGetDoublev(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(GetError)(void) +{ + RETURN_DISPATCH(GetError, (), (F, "glGetError();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetFloatv)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetFloatv, (pname, params), (F, "glGetFloatv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerv)(GLenum pname, GLint * params) +{ + DISPATCH(GetIntegerv, (pname, params), (F, "glGetIntegerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightfv)(GLenum light, GLenum pname, GLfloat * params) +{ + DISPATCH(GetLightfv, (light, pname, params), (F, "glGetLightfv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetLightiv)(GLenum light, GLenum pname, GLint * params) +{ + DISPATCH(GetLightiv, (light, pname, params), (F, "glGetLightiv(0x%x, 0x%x, %p);\n", light, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapdv)(GLenum target, GLenum query, GLdouble * v) +{ + DISPATCH(GetMapdv, (target, query, v), (F, "glGetMapdv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapfv)(GLenum target, GLenum query, GLfloat * v) +{ + DISPATCH(GetMapfv, (target, query, v), (F, "glGetMapfv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMapiv)(GLenum target, GLenum query, GLint * v) +{ + DISPATCH(GetMapiv, (target, query, v), (F, "glGetMapiv(0x%x, 0x%x, %p);\n", target, query, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialfv)(GLenum face, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMaterialfv, (face, pname, params), (F, "glGetMaterialfv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMaterialiv)(GLenum face, GLenum pname, GLint * params) +{ + DISPATCH(GetMaterialiv, (face, pname, params), (F, "glGetMaterialiv(0x%x, 0x%x, %p);\n", face, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapfv)(GLenum map, GLfloat * values) +{ + DISPATCH(GetPixelMapfv, (map, values), (F, "glGetPixelMapfv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapuiv)(GLenum map, GLuint * values) +{ + DISPATCH(GetPixelMapuiv, (map, values), (F, "glGetPixelMapuiv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPixelMapusv)(GLenum map, GLushort * values) +{ + DISPATCH(GetPixelMapusv, (map, values), (F, "glGetPixelMapusv(0x%x, %p);\n", map, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPolygonStipple)(GLubyte * mask) +{ + DISPATCH(GetPolygonStipple, (mask), (F, "glGetPolygonStipple(%p);\n", (const void *) mask)); +} + +KEYWORD1 const GLubyte * KEYWORD2 NAME(GetString)(GLenum name) +{ + RETURN_DISPATCH(GetString, (name), (F, "glGetString(0x%x);\n", name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnvfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexEnvfv, (target, pname, params), (F, "glGetTexEnvfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexEnviv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexEnviv, (target, pname, params), (F, "glGetTexEnviv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGendv)(GLenum coord, GLenum pname, GLdouble * params) +{ + DISPATCH(GetTexGendv, (coord, pname, params), (F, "glGetTexGendv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGenfv)(GLenum coord, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexGenfv, (coord, pname, params), (F, "glGetTexGenfv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexGeniv)(GLenum coord, GLenum pname, GLint * params) +{ + DISPATCH(GetTexGeniv, (coord, pname, params), (F, "glGetTexGeniv(0x%x, 0x%x, %p);\n", coord, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexImage)(GLenum target, GLint level, GLenum format, GLenum type, GLvoid * pixels) +{ + DISPATCH(GetTexImage, (target, level, format, type, pixels), (F, "glGetTexImage(0x%x, %d, 0x%x, 0x%x, %p);\n", target, level, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexParameterfv, (target, pname, params), (F, "glGetTexParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetTexParameteriv, (target, pname, params), (F, "glGetTexParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameterfv)(GLenum target, GLint level, GLenum pname, GLfloat * params) +{ + DISPATCH(GetTexLevelParameterfv, (target, level, pname, params), (F, "glGetTexLevelParameterfv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexLevelParameteriv)(GLenum target, GLint level, GLenum pname, GLint * params) +{ + DISPATCH(GetTexLevelParameteriv, (target, level, pname, params), (F, "glGetTexLevelParameteriv(0x%x, %d, 0x%x, %p);\n", target, level, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabled)(GLenum cap) +{ + RETURN_DISPATCH(IsEnabled, (cap), (F, "glIsEnabled(0x%x);\n", cap)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsList)(GLuint list) +{ + RETURN_DISPATCH(IsList, (list), (F, "glIsList(%d);\n", list)); +} + +KEYWORD1 void KEYWORD2 NAME(DepthRange)(GLclampd zNear, GLclampd zFar) +{ + DISPATCH(DepthRange, (zNear, zFar), (F, "glDepthRange(%f, %f);\n", zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(Frustum)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Frustum, (left, right, bottom, top, zNear, zFar), (F, "glFrustum(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadIdentity)(void) +{ + DISPATCH(LoadIdentity, (), (F, "glLoadIdentity();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadMatrixf, (m), (F, "glLoadMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadMatrixd, (m), (F, "glLoadMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MatrixMode)(GLenum mode) +{ + DISPATCH(MatrixMode, (mode), (F, "glMatrixMode(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixf)(const GLfloat * m) +{ + DISPATCH(MultMatrixf, (m), (F, "glMultMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultMatrixd)(const GLdouble * m) +{ + DISPATCH(MultMatrixd, (m), (F, "glMultMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(Ortho)(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) +{ + DISPATCH(Ortho, (left, right, bottom, top, zNear, zFar), (F, "glOrtho(%f, %f, %f, %f, %f, %f);\n", left, right, bottom, top, zNear, zFar)); +} + +KEYWORD1 void KEYWORD2 NAME(PopMatrix)(void) +{ + DISPATCH(PopMatrix, (), (F, "glPopMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushMatrix)(void) +{ + DISPATCH(PushMatrix, (), (F, "glPushMatrix();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(Rotated)(GLdouble angle, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Rotated, (angle, x, y, z), (F, "glRotated(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Rotatef)(GLfloat angle, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Rotatef, (angle, x, y, z), (F, "glRotatef(%f, %f, %f, %f);\n", angle, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scaled)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Scaled, (x, y, z), (F, "glScaled(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Scalef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Scalef, (x, y, z), (F, "glScalef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translated)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(Translated, (x, y, z), (F, "glTranslated(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Translatef)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(Translatef, (x, y, z), (F, "glTranslatef(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(Viewport)(GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(Viewport, (x, y, width, height), (F, "glViewport(%d, %d, %d, %d);\n", x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElement)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElement(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(ArrayElementEXT)(GLint i) +{ + DISPATCH(ArrayElement, (i), (F, "glArrayElementEXT(%d);\n", i)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTexture)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTexture(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(BindTextureEXT)(GLenum target, GLuint texture) +{ + DISPATCH(BindTexture, (target, texture), (F, "glBindTextureEXT(0x%x, %d);\n", target, texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(ColorPointer, (size, type, stride, pointer), (F, "glColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableClientState)(GLenum array) +{ + DISPATCH(DisableClientState, (array), (F, "glDisableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArrays)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArrays(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysEXT)(GLenum mode, GLint first, GLsizei count) +{ + DISPATCH(DrawArrays, (mode, first, count), (F, "glDrawArraysEXT(0x%x, %d, %d);\n", mode, first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElements)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawElements, (mode, count, type, indices), (F, "glDrawElements(0x%x, %d, 0x%x, %p);\n", mode, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointer)(GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(EdgeFlagPointer, (stride, pointer), (F, "glEdgeFlagPointer(%d, %p);\n", stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableClientState)(GLenum array) +{ + DISPATCH(EnableClientState, (array), (F, "glEnableClientState(0x%x);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(IndexPointer, (type, stride, pointer), (F, "glIndexPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexub)(GLubyte c) +{ + DISPATCH(Indexub, (c), (F, "glIndexub(%d);\n", c)); +} + +KEYWORD1 void KEYWORD2 NAME(Indexubv)(const GLubyte * c) +{ + DISPATCH(Indexubv, (c), (F, "glIndexubv(%p);\n", (const void *) c)); +} + +KEYWORD1 void KEYWORD2 NAME(InterleavedArrays)(GLenum format, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(InterleavedArrays, (format, stride, pointer), (F, "glInterleavedArrays(0x%x, %d, %p);\n", format, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(NormalPointer, (type, stride, pointer), (F, "glNormalPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffset)(GLfloat factor, GLfloat units) +{ + DISPATCH(PolygonOffset, (factor, units), (F, "glPolygonOffset(%f, %f);\n", factor, units)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointer, (size, type, stride, pointer), (F, "glTexCoordPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexPointer, (size, type, stride, pointer), (F, "glVertexPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResident)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResident(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage1DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) +{ + DISPATCH(CopyTexImage1D, (target, level, internalformat, x, y, width, border), (F, "glCopyTexImage1DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexImage2DEXT)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) +{ + DISPATCH(CopyTexImage2D, (target, level, internalformat, x, y, width, height, border), (F, "glCopyTexImage2DEXT(0x%x, %d, 0x%x, %d, %d, %d, %d, %d);\n", target, level, internalformat, x, y, width, height, border)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1D(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyTexSubImage1D, (target, level, xoffset, x, y, width), (F, "glCopyTexSubImage1DEXT(0x%x, %d, %d, %d, %d, %d);\n", target, level, xoffset, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2D(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage2D, (target, level, xoffset, yoffset, x, y, width, height), (F, "glCopyTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTextures)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTextures)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTextures(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointerv)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointerv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetPointervEXT)(GLenum pname, GLvoid ** params) +{ + DISPATCH(GetPointerv, (pname, params), (F, "glGetPointervEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTexture)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTexture(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTextures)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTextures(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(PrioritizeTexturesEXT)(GLsizei n, const GLuint * textures, const GLclampf * priorities) +{ + DISPATCH(PrioritizeTextures, (n, textures, priorities), (F, "glPrioritizeTexturesEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) priorities)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1D(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage1DEXT)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage1D, (target, level, xoffset, width, format, type, pixels), (F, "glTexSubImage1DEXT(0x%x, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, width, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage2DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage2D, (target, level, xoffset, yoffset, width, height, format, type, pixels), (F, "glTexSubImage2DEXT(0x%x, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, width, height, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(PopClientAttrib)(void) +{ + DISPATCH(PopClientAttrib, (), (F, "glPopClientAttrib();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(PushClientAttrib)(GLbitfield mask) +{ + DISPATCH(PushClientAttrib, (mask), (F, "glPushClientAttrib(%d);\n", mask)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColor)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColor(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendColorEXT)(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) +{ + DISPATCH(BlendColor, (red, green, blue, alpha), (F, "glBlendColorEXT(%f, %f, %f, %f);\n", red, green, blue, alpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquation)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquation(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationEXT)(GLenum mode) +{ + DISPATCH(BlendEquation, (mode), (F, "glBlendEquationEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElements)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElements(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsEXT)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) +{ + DISPATCH(DrawRangeElements, (mode, start, end, count, type, indices), (F, "glDrawRangeElementsEXT(0x%x, %d, %d, %d, 0x%x, %p);\n", mode, start, end, count, type, (const void *) indices)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTable)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTable(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableEXT)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_339)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * table) +{ + DISPATCH(ColorTable, (target, internalformat, width, format, type, table), (F, "glColorTableSGI(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_340)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ColorTableParameterfv, (target, pname, params), (F, "glColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorTableParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_341)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ColorTableParameteriv, (target, pname, params), (F, "glColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorTable)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTable(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_342)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorTable, (target, internalformat, x, y, width), (F, "glCopyColorTableSGI(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTable)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTable(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorSubTable)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTable(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_346)(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid * data) +{ + DISPATCH(ColorSubTable, (target, start, count, format, type, data), (F, "glColorSubTableEXT(0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, start, count, format, type, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyColorSubTable)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTable(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_347)(GLenum target, GLsizei start, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyColorSubTable, (target, start, x, y, width), (F, "glCopyColorSubTableEXT(0x%x, %d, %d, %d, %d);\n", target, start, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter1D)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1D(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_348)(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter1D, (target, internalformat, width, format, type, image), (F, "glConvolutionFilter1DEXT(0x%x, 0x%x, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_349)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * image) +{ + DISPATCH(ConvolutionFilter2D, (target, internalformat, width, height, format, type, image), (F, "glConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p);\n", target, internalformat, width, height, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterf)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterf(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_350)(GLenum target, GLenum pname, GLfloat params) +{ + DISPATCH(ConvolutionParameterf, (target, pname, params), (F, "glConvolutionParameterfEXT(0x%x, 0x%x, %f);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameterfv)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_351)(GLenum target, GLenum pname, const GLfloat * params) +{ + DISPATCH(ConvolutionParameterfv, (target, pname, params), (F, "glConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteri)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteri(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_352)(GLenum target, GLenum pname, GLint params) +{ + DISPATCH(ConvolutionParameteri, (target, pname, params), (F, "glConvolutionParameteriEXT(0x%x, 0x%x, %d);\n", target, pname, params)); +} + +KEYWORD1 void KEYWORD2 NAME(ConvolutionParameteriv)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_353)(GLenum target, GLenum pname, const GLint * params) +{ + DISPATCH(ConvolutionParameteriv, (target, pname, params), (F, "glConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter1D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1D(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_354)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width) +{ + DISPATCH(CopyConvolutionFilter1D, (target, internalformat, x, y, width), (F, "glCopyConvolutionFilter1DEXT(0x%x, 0x%x, %d, %d, %d);\n", target, internalformat, x, y, width)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyConvolutionFilter2D)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2D(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_355)(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyConvolutionFilter2D, (target, internalformat, x, y, width, height), (F, "glCopyConvolutionFilter2DEXT(0x%x, 0x%x, %d, %d, %d, %d);\n", target, internalformat, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionFilter)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilter(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetConvolutionParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSeparableFilter)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilter(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1 void KEYWORD2 NAME(SeparableFilter2D)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2D(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_360)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid * row, const GLvoid * column) +{ + DISPATCH(SeparableFilter2D, (target, internalformat, width, height, format, type, row, column), (F, "glSeparableFilter2DEXT(0x%x, 0x%x, %d, %d, 0x%x, 0x%x, %p, %p);\n", target, internalformat, width, height, format, type, (const void *) row, (const void *) column)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogram)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogram(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetHistogramParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmax)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmax(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameterfv)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetMinmaxParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Histogram)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogram(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_367)(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Histogram, (target, width, internalformat, sink), (F, "glHistogramEXT(0x%x, %d, 0x%x, %d);\n", target, width, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(Minmax)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmax(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_368)(GLenum target, GLenum internalformat, GLboolean sink) +{ + DISPATCH(Minmax, (target, internalformat, sink), (F, "glMinmaxEXT(0x%x, 0x%x, %d);\n", target, internalformat, sink)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetHistogram)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogram(0x%x);\n", target)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_369)(GLenum target) +{ + DISPATCH(ResetHistogram, (target), (F, "glResetHistogramEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(ResetMinmax)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmax(0x%x);\n", target)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_370)(GLenum target) +{ + DISPATCH(ResetMinmax, (target), (F, "glResetMinmaxEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3D)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3D(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexImage3DEXT)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexImage3D, (target, level, internalformat, width, height, depth, border, format, type, pixels), (F, "glTexImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, internalformat, width, height, depth, border, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(TexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid * pixels) +{ + DISPATCH(TexSubImage3D, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels), (F, "glTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, 0x%x, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, (const void *) pixels)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyTexSubImage3DEXT)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) +{ + DISPATCH(CopyTexSubImage3D, (target, level, xoffset, yoffset, zoffset, x, y, width, height), (F, "glCopyTexSubImage3DEXT(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", target, level, xoffset, yoffset, zoffset, x, y, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTexture)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ActiveTextureARB)(GLenum texture) +{ + DISPATCH(ActiveTextureARB, (texture), (F, "glActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTexture)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTexture(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(ClientActiveTextureARB)(GLenum texture) +{ + DISPATCH(ClientActiveTextureARB, (texture), (F, "glClientActiveTextureARB(0x%x);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1d)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1d(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dARB)(GLenum target, GLdouble s) +{ + DISPATCH(MultiTexCoord1dARB, (target, s), (F, "glMultiTexCoord1dARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord1dvARB, (target, v), (F, "glMultiTexCoord1dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1f)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1f(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fARB)(GLenum target, GLfloat s) +{ + DISPATCH(MultiTexCoord1fARB, (target, s), (F, "glMultiTexCoord1fARB(0x%x, %f);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord1fvARB, (target, v), (F, "glMultiTexCoord1fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1i)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1i(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iARB)(GLenum target, GLint s) +{ + DISPATCH(MultiTexCoord1iARB, (target, s), (F, "glMultiTexCoord1iARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord1ivARB, (target, v), (F, "glMultiTexCoord1ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1s)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1s(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sARB)(GLenum target, GLshort s) +{ + DISPATCH(MultiTexCoord1sARB, (target, s), (F, "glMultiTexCoord1sARB(0x%x, %d);\n", target, s)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord1svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord1svARB, (target, v), (F, "glMultiTexCoord1svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2d)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2d(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dARB)(GLenum target, GLdouble s, GLdouble t) +{ + DISPATCH(MultiTexCoord2dARB, (target, s, t), (F, "glMultiTexCoord2dARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord2dvARB, (target, v), (F, "glMultiTexCoord2dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2f)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2f(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fARB)(GLenum target, GLfloat s, GLfloat t) +{ + DISPATCH(MultiTexCoord2fARB, (target, s, t), (F, "glMultiTexCoord2fARB(0x%x, %f, %f);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord2fvARB, (target, v), (F, "glMultiTexCoord2fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2i)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2i(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iARB)(GLenum target, GLint s, GLint t) +{ + DISPATCH(MultiTexCoord2iARB, (target, s, t), (F, "glMultiTexCoord2iARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord2ivARB, (target, v), (F, "glMultiTexCoord2ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2s)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2s(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sARB)(GLenum target, GLshort s, GLshort t) +{ + DISPATCH(MultiTexCoord2sARB, (target, s, t), (F, "glMultiTexCoord2sARB(0x%x, %d, %d);\n", target, s, t)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord2svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord2svARB, (target, v), (F, "glMultiTexCoord2svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3d)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3d(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r) +{ + DISPATCH(MultiTexCoord3dARB, (target, s, t, r), (F, "glMultiTexCoord3dARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord3dvARB, (target, v), (F, "glMultiTexCoord3dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3f)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3f(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r) +{ + DISPATCH(MultiTexCoord3fARB, (target, s, t, r), (F, "glMultiTexCoord3fARB(0x%x, %f, %f, %f);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord3fvARB, (target, v), (F, "glMultiTexCoord3fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3i)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3i(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iARB)(GLenum target, GLint s, GLint t, GLint r) +{ + DISPATCH(MultiTexCoord3iARB, (target, s, t, r), (F, "glMultiTexCoord3iARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord3ivARB, (target, v), (F, "glMultiTexCoord3ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3s)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3s(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sARB)(GLenum target, GLshort s, GLshort t, GLshort r) +{ + DISPATCH(MultiTexCoord3sARB, (target, s, t, r), (F, "glMultiTexCoord3sARB(0x%x, %d, %d, %d);\n", target, s, t, r)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord3svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord3svARB, (target, v), (F, "glMultiTexCoord3svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4d)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4d(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dARB)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) +{ + DISPATCH(MultiTexCoord4dARB, (target, s, t, r, q), (F, "glMultiTexCoord4dARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dv)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4dvARB)(GLenum target, const GLdouble * v) +{ + DISPATCH(MultiTexCoord4dvARB, (target, v), (F, "glMultiTexCoord4dvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4f)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4f(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fARB)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) +{ + DISPATCH(MultiTexCoord4fARB, (target, s, t, r, q), (F, "glMultiTexCoord4fARB(0x%x, %f, %f, %f, %f);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fv)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4fvARB)(GLenum target, const GLfloat * v) +{ + DISPATCH(MultiTexCoord4fvARB, (target, v), (F, "glMultiTexCoord4fvARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4i)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4i(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iARB)(GLenum target, GLint s, GLint t, GLint r, GLint q) +{ + DISPATCH(MultiTexCoord4iARB, (target, s, t, r, q), (F, "glMultiTexCoord4iARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4iv)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4iv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4ivARB)(GLenum target, const GLint * v) +{ + DISPATCH(MultiTexCoord4ivARB, (target, v), (F, "glMultiTexCoord4ivARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4s)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4s(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sARB)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) +{ + DISPATCH(MultiTexCoord4sARB, (target, s, t, r, q), (F, "glMultiTexCoord4sARB(0x%x, %d, %d, %d, %d);\n", target, s, t, r, q)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4sv)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4sv(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiTexCoord4svARB)(GLenum target, const GLshort * v) +{ + DISPATCH(MultiTexCoord4svARB, (target, v), (F, "glMultiTexCoord4svARB(0x%x, %p);\n", target, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(AttachShader)(GLuint program, GLuint shader) +{ + DISPATCH(AttachShader, (program, shader), (F, "glAttachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateProgram)(void) +{ + RETURN_DISPATCH(CreateProgram, (), (F, "glCreateProgram();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShader)(GLenum type) +{ + RETURN_DISPATCH(CreateShader, (type), (F, "glCreateShader(0x%x);\n", type)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgram)(GLuint program) +{ + DISPATCH(DeleteProgram, (program), (F, "glDeleteProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteShader)(GLuint program) +{ + DISPATCH(DeleteShader, (program), (F, "glDeleteShader(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachShader)(GLuint program, GLuint shader) +{ + DISPATCH(DetachShader, (program, shader), (F, "glDetachShader(%d, %d);\n", program, shader)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedShaders)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * obj) +{ + DISPATCH(GetAttachedShaders, (program, maxCount, count, obj), (F, "glGetAttachedShaders(%d, %d, %p, %p);\n", program, maxCount, (const void *) count, (const void *) obj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramInfoLog)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetProgramInfoLog, (program, bufSize, length, infoLog), (F, "glGetProgramInfoLog(%d, %d, %p, %p);\n", program, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramiv)(GLuint program, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramiv, (program, pname, params), (F, "glGetProgramiv(%d, 0x%x, %p);\n", program, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderInfoLog)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog) +{ + DISPATCH(GetShaderInfoLog, (shader, bufSize, length, infoLog), (F, "glGetShaderInfoLog(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderiv)(GLuint shader, GLenum pname, GLint * params) +{ + DISPATCH(GetShaderiv, (shader, pname, params), (F, "glGetShaderiv(%d, 0x%x, %p);\n", shader, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgram)(GLuint program) +{ + RETURN_DISPATCH(IsProgram, (program), (F, "glIsProgram(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsShader)(GLuint shader) +{ + RETURN_DISPATCH(IsShader, (shader), (F, "glIsShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilFuncSeparate)(GLenum face, GLenum func, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparate, (face, func, ref, mask), (F, "glStencilFuncSeparate(0x%x, 0x%x, %d, %d);\n", face, func, ref, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilMaskSeparate)(GLenum face, GLuint mask) +{ + DISPATCH(StencilMaskSeparate, (face, mask), (F, "glStencilMaskSeparate(0x%x, %d);\n", face, mask)); +} + +KEYWORD1 void KEYWORD2 NAME(StencilOpSeparate)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_423)(GLenum face, GLenum sfail, GLenum zfail, GLenum zpass) +{ + DISPATCH(StencilOpSeparate, (face, sfail, zfail, zpass), (F, "glStencilOpSeparateATI(0x%x, 0x%x, 0x%x, 0x%x);\n", face, sfail, zfail, zpass)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2x3fv, (location, count, transpose, value), (F, "glUniformMatrix2x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2x4fv, (location, count, transpose, value), (F, "glUniformMatrix2x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3x2fv, (location, count, transpose, value), (F, "glUniformMatrix3x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3x4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3x4fv, (location, count, transpose, value), (F, "glUniformMatrix3x4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4x2fv, (location, count, transpose, value), (F, "glUniformMatrix4x2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4x3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4x3fv, (location, count, transpose, value), (F, "glUniformMatrix4x3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstanced)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstanced(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedARB)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedARB(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawArraysInstancedEXT)(GLenum mode, GLint first, GLsizei count, GLsizei primcount) +{ + DISPATCH(DrawArraysInstanced, (mode, first, count, primcount), (F, "glDrawArraysInstancedEXT(0x%x, %d, %d, %d);\n", mode, first, count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstanced)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstanced(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedARB)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedARB(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsInstancedEXT)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLsizei primcount) +{ + DISPATCH(DrawElementsInstanced, (mode, count, type, indices, primcount), (F, "glDrawElementsInstancedEXT(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(LoadTransposeMatrixdARB, (m), (F, "glLoadTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(LoadTransposeMatrixfARB, (m), (F, "glLoadTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixd)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixd(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixdARB)(const GLdouble * m) +{ + DISPATCH(MultTransposeMatrixdARB, (m), (F, "glMultTransposeMatrixdARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixf)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixf(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(MultTransposeMatrixfARB)(const GLfloat * m) +{ + DISPATCH(MultTransposeMatrixfARB, (m), (F, "glMultTransposeMatrixfARB(%p);\n", (const void *) m)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverage)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverage(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleCoverageARB)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleCoverageARB, (value, invert), (F, "glSampleCoverageARB(%f, %d);\n", value, invert)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1D(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage1DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage1DARB, (target, level, internalformat, width, border, imageSize, data), (F, "glCompressedTexImage1DARB(0x%x, %d, 0x%x, %d, %d, %d, %p);\n", target, level, internalformat, width, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2D(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage2DARB, (target, level, internalformat, width, height, border, imageSize, data), (F, "glCompressedTexImage2DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3D)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3D(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexImage3DARB, (target, level, internalformat, width, height, depth, border, imageSize, data), (F, "glCompressedTexImage3DARB(0x%x, %d, 0x%x, %d, %d, %d, %d, %d, %p);\n", target, level, internalformat, width, height, depth, border, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1D)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1D(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage1DARB)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage1DARB, (target, level, xoffset, width, format, imageSize, data), (F, "glCompressedTexSubImage1DARB(0x%x, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, width, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2D(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage2DARB, (target, level, xoffset, yoffset, width, height, format, imageSize, data), (F, "glCompressedTexSubImage2DARB(0x%x, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, width, height, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3D)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3D(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(CompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid * data) +{ + DISPATCH(CompressedTexSubImage3DARB, (target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data), (F, "glCompressedTexSubImage3DARB(0x%x, %d, %d, %d, %d, %d, %d, %d, 0x%x, %d, %p);\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImage)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImage(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCompressedTexImageARB)(GLenum target, GLint level, GLvoid * img) +{ + DISPATCH(GetCompressedTexImageARB, (target, level, img), (F, "glGetCompressedTexImageARB(0x%x, %d, %p);\n", target, level, (const void *) img)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArray)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArray(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(DisableVertexAttribArrayARB, (index), (F, "glDisableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArray)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArray(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableVertexAttribArrayARB)(GLuint index) +{ + DISPATCH(EnableVertexAttribArrayARB, (index), (F, "glEnableVertexAttribArrayARB(%d);\n", index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramEnvParameterdvARB, (target, index, params), (F, "glGetProgramEnvParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramEnvParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramEnvParameterfvARB, (target, index, params), (F, "glGetProgramEnvParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterdvARB)(GLenum target, GLuint index, GLdouble * params) +{ + DISPATCH(GetProgramLocalParameterdvARB, (target, index, params), (F, "glGetProgramLocalParameterdvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramLocalParameterfvARB)(GLenum target, GLuint index, GLfloat * params) +{ + DISPATCH(GetProgramLocalParameterfvARB, (target, index, params), (F, "glGetProgramLocalParameterfvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringARB)(GLenum target, GLenum pname, GLvoid * string) +{ + DISPATCH(GetProgramStringARB, (target, pname, string), (F, "glGetProgramStringARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivARB, (target, pname, params), (F, "glGetProgramivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdv)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvARB)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvARB, (index, pname, params), (F, "glGetVertexAttribdvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfv)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvARB)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvARB, (index, pname, params), (F, "glGetVertexAttribfvARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribiv)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribiv(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivARB)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivARB, (index, pname, params), (F, "glGetVertexAttribivARB(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dNV)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramEnvParameter4dARB, (target, index, x, y, z, w), (F, "glProgramParameter4dNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramEnvParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4dvNV)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramEnvParameter4dvARB, (target, index, params), (F, "glProgramParameter4dvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramEnvParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fNV)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramEnvParameter4fARB, (target, index, x, y, z, w), (F, "glProgramParameter4fNV(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramEnvParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramEnvParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameter4fvNV)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameter4fvARB, (target, index, params), (F, "glProgramParameter4fvNV(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dARB)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramLocalParameter4dARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4dARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4dvARB)(GLenum target, GLuint index, const GLdouble * params) +{ + DISPATCH(ProgramLocalParameter4dvARB, (target, index, params), (F, "glProgramLocalParameter4dvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fARB)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramLocalParameter4fARB, (target, index, x, y, z, w), (F, "glProgramLocalParameter4fARB(0x%x, %d, %f, %f, %f, %f);\n", target, index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramLocalParameter4fvARB)(GLenum target, GLuint index, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameter4fvARB, (target, index, params), (F, "glProgramLocalParameter4fvARB(0x%x, %d, %p);\n", target, index, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramStringARB)(GLenum target, GLenum format, GLsizei len, const GLvoid * string) +{ + DISPATCH(ProgramStringARB, (target, format, len, string), (F, "glProgramStringARB(0x%x, 0x%x, %d, %p);\n", target, format, len, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1d)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1d(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dARB)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dARB, (index, x), (F, "glVertexAttrib1dARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvARB, (index, v), (F, "glVertexAttrib1dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1f)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1f(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fARB)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fARB, (index, x), (F, "glVertexAttrib1fARB(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvARB, (index, v), (F, "glVertexAttrib1fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1s)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1s(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sARB)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sARB, (index, x), (F, "glVertexAttrib1sARB(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svARB, (index, v), (F, "glVertexAttrib1svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2d)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2d(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dARB)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dARB, (index, x, y), (F, "glVertexAttrib2dARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvARB, (index, v), (F, "glVertexAttrib2dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2f)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2f(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fARB, (index, x, y), (F, "glVertexAttrib2fARB(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvARB, (index, v), (F, "glVertexAttrib2fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2s)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2s(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sARB)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sARB, (index, x, y), (F, "glVertexAttrib2sARB(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svARB, (index, v), (F, "glVertexAttrib2svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3d)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3d(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dARB, (index, x, y, z), (F, "glVertexAttrib3dARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvARB, (index, v), (F, "glVertexAttrib3dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3f)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3f(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fARB, (index, x, y, z), (F, "glVertexAttrib3fARB(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvARB, (index, v), (F, "glVertexAttrib3fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3s)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3s(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sARB)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sARB, (index, x, y, z), (F, "glVertexAttrib3sARB(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svARB, (index, v), (F, "glVertexAttrib3svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nbv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4Nbv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NbvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4NbvARB, (index, v), (F, "glVertexAttrib4NbvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Niv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4Niv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4NivARB, (index, v), (F, "glVertexAttrib4NivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nsv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4Nsv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NsvARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4NsvARB, (index, v), (F, "glVertexAttrib4NsvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nub)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4Nub(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubARB)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4NubARB, (index, x, y, z, w), (F, "glVertexAttrib4NubARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4Nubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4NubvARB, (index, v), (F, "glVertexAttrib4NubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nuiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4Nuiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NuivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4NuivARB, (index, v), (F, "glVertexAttrib4NuivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4Nusv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4Nusv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4NusvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4d)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4d(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dARB)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dARB, (index, x, y, z, w), (F, "glVertexAttrib4dARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dv)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvARB)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvARB, (index, v), (F, "glVertexAttrib4dvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4f)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4f(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fARB, (index, x, y, z, w), (F, "glVertexAttrib4fARB(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fv)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4s)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4s(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sARB)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sARB, (index, x, y, z, w), (F, "glVertexAttrib4sARB(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sv)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4sv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svARB)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointer)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointer(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerARB)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerARB, (index, size, type, normalized, stride, pointer), (F, "glVertexAttribPointerARB(%d, %d, 0x%x, %d, %d, %p);\n", index, size, type, normalized, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBuffer)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBuffer(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferARB)(GLenum target, GLuint buffer) +{ + DISPATCH(BindBufferARB, (target, buffer), (F, "glBindBufferARB(0x%x, %d);\n", target, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferData)(GLenum target, GLsizeiptr size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferData(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferDataARB)(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage) +{ + DISPATCH(BufferDataARB, (target, size, data, usage), (F, "glBufferDataARB(0x%x, %d, %p, 0x%x);\n", target, size, (const void *) data, usage)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(BufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data) +{ + DISPATCH(BufferSubDataARB, (target, offset, size, data), (F, "glBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffers)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteBuffersARB)(GLsizei n, const GLuint * buffer) +{ + DISPATCH(DeleteBuffersARB, (n, buffer), (F, "glDeleteBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffers)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffers(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GenBuffersARB)(GLsizei n, GLuint * buffer) +{ + DISPATCH(GenBuffersARB, (n, buffer), (F, "glGenBuffersARB(%d, %p);\n", n, (const void *) buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferParameterivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetBufferParameterivARB, (target, pname, params), (F, "glGetBufferParameterivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointerv)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointerv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferPointervARB)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetBufferPointervARB, (target, pname, params), (F, "glGetBufferPointervARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubData)(GLenum target, GLintptr offset, GLsizeiptr size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubData(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBufferSubDataARB)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid * data) +{ + DISPATCH(GetBufferSubDataARB, (target, offset, size, data), (F, "glGetBufferSubDataARB(0x%x, %d, %d, %p);\n", target, offset, size, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBuffer)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBuffer(%d);\n", buffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsBufferARB)(GLuint buffer) +{ + RETURN_DISPATCH(IsBufferARB, (buffer), (F, "glIsBufferARB(%d);\n", buffer)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBuffer)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBuffer(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferARB)(GLenum target, GLenum access) +{ + RETURN_DISPATCH(MapBufferARB, (target, access), (F, "glMapBufferARB(0x%x, 0x%x);\n", target, access)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBuffer)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBuffer(0x%x);\n", target)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(UnmapBufferARB)(GLenum target) +{ + RETURN_DISPATCH(UnmapBufferARB, (target), (F, "glUnmapBufferARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQuery)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQuery(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginQueryARB)(GLenum target, GLuint id) +{ + DISPATCH(BeginQueryARB, (target, id), (F, "glBeginQueryARB(0x%x, %d);\n", target, id)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueries)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteQueriesARB)(GLsizei n, const GLuint * ids) +{ + DISPATCH(DeleteQueriesARB, (n, ids), (F, "glDeleteQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQuery)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQuery(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(EndQueryARB)(GLenum target) +{ + DISPATCH(EndQueryARB, (target), (F, "glEndQueryARB(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueries)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueries(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GenQueriesARB)(GLsizei n, GLuint * ids) +{ + DISPATCH(GenQueriesARB, (n, ids), (F, "glGenQueriesARB(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectiv)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectivARB)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryObjectivARB, (id, pname, params), (F, "glGetQueryObjectivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuiv)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuiv(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryObjectuivARB)(GLuint id, GLenum pname, GLuint * params) +{ + DISPATCH(GetQueryObjectuivARB, (id, pname, params), (F, "glGetQueryObjectuivARB(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryiv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryiv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetQueryivARB)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetQueryivARB, (target, pname, params), (F, "glGetQueryivARB(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQuery)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQuery(%d);\n", id)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsQueryARB)(GLuint id) +{ + RETURN_DISPATCH(IsQueryARB, (id), (F, "glIsQueryARB(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(AttachObjectARB)(GLhandleARB containerObj, GLhandleARB obj) +{ + DISPATCH(AttachObjectARB, (containerObj, obj), (F, "glAttachObjectARB(%d, %d);\n", containerObj, obj)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShader)(GLuint shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShader(%d);\n", shader)); +} + +KEYWORD1 void KEYWORD2 NAME(CompileShaderARB)(GLhandleARB shader) +{ + DISPATCH(CompileShaderARB, (shader), (F, "glCompileShaderARB(%d);\n", shader)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateProgramObjectARB)(void) +{ + RETURN_DISPATCH(CreateProgramObjectARB, (), (F, "glCreateProgramObjectARB();\n")); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(CreateShaderObjectARB)(GLenum shaderType) +{ + RETURN_DISPATCH(CreateShaderObjectARB, (shaderType), (F, "glCreateShaderObjectARB(0x%x);\n", shaderType)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteObjectARB)(GLhandleARB obj) +{ + DISPATCH(DeleteObjectARB, (obj), (F, "glDeleteObjectARB(%d);\n", obj)); +} + +KEYWORD1 void KEYWORD2 NAME(DetachObjectARB)(GLhandleARB containerObj, GLhandleARB attachedObj) +{ + DISPATCH(DetachObjectARB, (containerObj, attachedObj), (F, "glDetachObjectARB(%d, %d);\n", containerObj, attachedObj)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniform)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniform(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveUniformARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveUniformARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveUniformARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetAttachedObjectsARB)(GLhandleARB containerObj, GLsizei maxLength, GLsizei * length, GLhandleARB * infoLog) +{ + DISPATCH(GetAttachedObjectsARB, (containerObj, maxLength, length, infoLog), (F, "glGetAttachedObjectsARB(%d, %d, %p, %p);\n", containerObj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 GLhandleARB KEYWORD2 NAME(GetHandleARB)(GLenum pname) +{ + RETURN_DISPATCH(GetHandleARB, (pname), (F, "glGetHandleARB(0x%x);\n", pname)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInfoLogARB)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) +{ + DISPATCH(GetInfoLogARB, (obj, maxLength, length, infoLog), (F, "glGetInfoLogARB(%d, %d, %p, %p);\n", obj, maxLength, (const void *) length, (const void *) infoLog)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterfvARB)(GLhandleARB obj, GLenum pname, GLfloat * params) +{ + DISPATCH(GetObjectParameterfvARB, (obj, pname, params), (F, "glGetObjectParameterfvARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivARB)(GLhandleARB obj, GLenum pname, GLint * params) +{ + DISPATCH(GetObjectParameterivARB, (obj, pname, params), (F, "glGetObjectParameterivARB(%d, 0x%x, %p);\n", obj, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSource)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source) +{ + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSource(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); +} + +KEYWORD1 void KEYWORD2 NAME(GetShaderSourceARB)(GLhandleARB shader, GLsizei bufSize, GLsizei * length, GLcharARB * source) +{ + DISPATCH(GetShaderSourceARB, (shader, bufSize, length, source), (F, "glGetShaderSourceARB(%d, %d, %p, %p);\n", shader, bufSize, (const void *) length, (const void *) source)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetUniformLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetUniformLocationARB, (program, name), (F, "glGetUniformLocationARB(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfv)(GLuint program, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformfvARB)(GLhandleARB program, GLint location, GLfloat * params) +{ + DISPATCH(GetUniformfvARB, (program, location, params), (F, "glGetUniformfvARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformiv)(GLuint program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformiv(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformivARB)(GLhandleARB program, GLint location, GLint * params) +{ + DISPATCH(GetUniformivARB, (program, location, params), (F, "glGetUniformivARB(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgram)(GLuint program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LinkProgramARB)(GLhandleARB program) +{ + DISPATCH(LinkProgramARB, (program), (F, "glLinkProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSource)(GLuint shader, GLsizei count, const GLchar ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSource(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(ShaderSourceARB)(GLhandleARB shader, GLsizei count, const GLcharARB ** string, const GLint * length) +{ + DISPATCH(ShaderSourceARB, (shader, count, string, length), (F, "glShaderSourceARB(%d, %d, %p, %p);\n", shader, count, (const void *) string, (const void *) length)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1f)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1f(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fARB)(GLint location, GLfloat v0) +{ + DISPATCH(Uniform1fARB, (location, v0), (F, "glUniform1fARB(%d, %f);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform1fvARB, (location, count, value), (F, "glUniform1fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1i)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1i(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iARB)(GLint location, GLint v0) +{ + DISPATCH(Uniform1iARB, (location, v0), (F, "glUniform1iARB(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform1ivARB, (location, count, value), (F, "glUniform1ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2f)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2f(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fARB)(GLint location, GLfloat v0, GLfloat v1) +{ + DISPATCH(Uniform2fARB, (location, v0, v1), (F, "glUniform2fARB(%d, %f, %f);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform2fvARB, (location, count, value), (F, "glUniform2fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2i)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2i(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iARB)(GLint location, GLint v0, GLint v1) +{ + DISPATCH(Uniform2iARB, (location, v0, v1), (F, "glUniform2iARB(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform2ivARB, (location, count, value), (F, "glUniform2ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3f(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) +{ + DISPATCH(Uniform3fARB, (location, v0, v1, v2), (F, "glUniform3fARB(%d, %f, %f, %f);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform3fvARB, (location, count, value), (F, "glUniform3fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3i)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3i(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iARB)(GLint location, GLint v0, GLint v1, GLint v2) +{ + DISPATCH(Uniform3iARB, (location, v0, v1, v2), (F, "glUniform3iARB(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform3ivARB, (location, count, value), (F, "glUniform3ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4f)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4f(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fARB)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) +{ + DISPATCH(Uniform4fARB, (location, v0, v1, v2, v3), (F, "glUniform4fARB(%d, %f, %f, %f, %f);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fv)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4fvARB)(GLint location, GLsizei count, const GLfloat * value) +{ + DISPATCH(Uniform4fvARB, (location, count, value), (F, "glUniform4fvARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4i)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4i(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iARB)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) +{ + DISPATCH(Uniform4iARB, (location, v0, v1, v2, v3), (F, "glUniform4iARB(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4iv)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4iv(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4ivARB)(GLint location, GLsizei count, const GLint * value) +{ + DISPATCH(Uniform4ivARB, (location, count, value), (F, "glUniform4ivARB(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix2fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix2fvARB, (location, count, transpose, value), (F, "glUniformMatrix2fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix3fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix3fvARB, (location, count, transpose, value), (F, "glUniformMatrix3fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fv(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UniformMatrix4fvARB)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) +{ + DISPATCH(UniformMatrix4fvARB, (location, count, transpose, value), (F, "glUniformMatrix4fvARB(%d, %d, %d, %p);\n", location, count, transpose, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgram)(GLuint program) +{ + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(UseProgramObjectARB)(GLhandleARB program) +{ + DISPATCH(UseProgramObjectARB, (program), (F, "glUseProgramObjectARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgram)(GLuint program) +{ + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgram(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(ValidateProgramARB)(GLhandleARB program) +{ + DISPATCH(ValidateProgramARB, (program), (F, "glValidateProgramARB(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocation)(GLuint program, GLuint index, const GLchar * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocation(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(BindAttribLocationARB)(GLhandleARB program, GLuint index, const GLcharARB * name) +{ + DISPATCH(BindAttribLocationARB, (program, index, name), (F, "glBindAttribLocationARB(%d, %d, %p);\n", program, index, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttrib)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttrib(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetActiveAttribARB)(GLhandleARB program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name) +{ + DISPATCH(GetActiveAttribARB, (program, index, bufSize, length, size, type, name), (F, "glGetActiveAttribARB(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocation)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocation(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetAttribLocationARB)(GLhandleARB program, const GLcharARB * name) +{ + RETURN_DISPATCH(GetAttribLocationARB, (program, name), (F, "glGetAttribLocationARB(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffers)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffers(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersARB)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersARB(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawBuffersATI)(GLsizei n, const GLenum * bufs) +{ + DISPATCH(DrawBuffersARB, (n, bufs), (F, "glDrawBuffersATI(%d, %p);\n", n, (const void *) bufs)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisample)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisample(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageMultisampleEXT)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageMultisample, (target, samples, internalformat, width, height), (F, "glRenderbufferStorageMultisampleEXT(0x%x, %d, 0x%x, %d, %d);\n", target, samples, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushMappedBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length) +{ + DISPATCH(FlushMappedBufferRange, (target, offset, length), (F, "glFlushMappedBufferRange(0x%x, %d, %d);\n", target, offset, length)); +} + +KEYWORD1 GLvoid * KEYWORD2 NAME(MapBufferRange)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) +{ + RETURN_DISPATCH(MapBufferRange, (target, offset, length, access), (F, "glMapBufferRange(0x%x, %d, %d, %d);\n", target, offset, length, access)); +} + +KEYWORD1 void KEYWORD2 NAME(BindVertexArray)(GLuint array) +{ + DISPATCH(BindVertexArray, (array), (F, "glBindVertexArray(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(GenVertexArrays)(GLsizei n, GLuint * arrays) +{ + DISPATCH(GenVertexArrays, (n, arrays), (F, "glGenVertexArrays(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1 void KEYWORD2 NAME(CopyBufferSubData)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size) +{ + DISPATCH(CopyBufferSubData, (readTarget, writeTarget, readOffset, writeOffset, size), (F, "glCopyBufferSubData(0x%x, 0x%x, %d, %d, %d);\n", readTarget, writeTarget, readOffset, writeOffset, size)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ClientWaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + RETURN_DISPATCH(ClientWaitSync, (sync, flags, timeout), (F, "glClientWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteSync)(GLsync sync) +{ + DISPATCH(DeleteSync, (sync), (F, "glDeleteSync(%d);\n", sync)); +} + +KEYWORD1 GLsync KEYWORD2 NAME(FenceSync)(GLenum condition, GLbitfield flags) +{ + RETURN_DISPATCH(FenceSync, (condition, flags), (F, "glFenceSync(0x%x, %d);\n", condition, flags)); +} + +KEYWORD1 void KEYWORD2 NAME(GetInteger64v)(GLenum pname, GLint64 * params) +{ + DISPATCH(GetInteger64v, (pname, params), (F, "glGetInteger64v(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetSynciv)(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei * length, GLint * values) +{ + DISPATCH(GetSynciv, (sync, pname, bufSize, length, values), (F, "glGetSynciv(%d, 0x%x, %d, %p, %p);\n", sync, pname, bufSize, (const void *) length, (const void *) values)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsSync)(GLsync sync) +{ + RETURN_DISPATCH(IsSync, (sync), (F, "glIsSync(%d);\n", sync)); +} + +KEYWORD1 void KEYWORD2 NAME(WaitSync)(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + DISPATCH(WaitSync, (sync, flags, timeout), (F, "glWaitSync(%d, %d, %d);\n", sync, flags, timeout)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawElementsBaseVertex)(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawElementsBaseVertex, (mode, count, type, indices, basevertex), (F, "glDrawElementsBaseVertex(0x%x, %d, 0x%x, %p, %d);\n", mode, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(DrawRangeElementsBaseVertex)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) +{ + DISPATCH(DrawRangeElementsBaseVertex, (mode, start, end, count, type, indices, basevertex), (F, "glDrawRangeElementsBaseVertex(0x%x, %d, %d, %d, 0x%x, %p, %d);\n", mode, start, end, count, type, (const void *) indices, basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsBaseVertex)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount, const GLint * basevertex) +{ + DISPATCH(MultiDrawElementsBaseVertex, (mode, count, type, indices, primcount, basevertex), (F, "glMultiDrawElementsBaseVertex(0x%x, %p, 0x%x, %p, %d, %p);\n", mode, (const void *) count, type, (const void *) indices, primcount, (const void *) basevertex)); +} + +KEYWORD1 void KEYWORD2 NAME(PolygonOffsetEXT)(GLfloat factor, GLfloat bias) +{ + DISPATCH(PolygonOffsetEXT, (factor, bias), (F, "glPolygonOffsetEXT(%f, %f);\n", factor, bias)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_580)(GLenum pname, GLfloat * params) +{ + DISPATCH(GetPixelTexGenParameterfvSGIS, (pname, params), (F, "glGetPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_581)(GLenum pname, GLint * params) +{ + DISPATCH(GetPixelTexGenParameterivSGIS, (pname, params), (F, "glGetPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_582)(GLenum pname, GLfloat param) +{ + DISPATCH(PixelTexGenParameterfSGIS, (pname, param), (F, "glPixelTexGenParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_583)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PixelTexGenParameterfvSGIS, (pname, params), (F, "glPixelTexGenParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_584)(GLenum pname, GLint param) +{ + DISPATCH(PixelTexGenParameteriSGIS, (pname, param), (F, "glPixelTexGenParameteriSGIS(0x%x, %d);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pname, const GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_585)(GLenum pname, const GLint * params) +{ + DISPATCH(PixelTexGenParameterivSGIS, (pname, params), (F, "glPixelTexGenParameterivSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_586)(GLclampf value, GLboolean invert); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_586)(GLclampf value, GLboolean invert) +{ + DISPATCH(SampleMaskSGIS, (value, invert), (F, "glSampleMaskSGIS(%f, %d);\n", value, invert)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum pattern); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_587)(GLenum pattern) +{ + DISPATCH(SamplePatternSGIS, (pattern), (F, "glSamplePatternSGIS(0x%x);\n", pattern)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(ColorPointerEXT, (size, type, stride, count, pointer), (F, "glColorPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(EdgeFlagPointerEXT)(GLsizei stride, GLsizei count, const GLboolean * pointer) +{ + DISPATCH(EdgeFlagPointerEXT, (stride, count, pointer), (F, "glEdgeFlagPointerEXT(%d, %d, %p);\n", stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(IndexPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(IndexPointerEXT, (type, stride, count, pointer), (F, "glIndexPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(NormalPointerEXT)(GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(NormalPointerEXT, (type, stride, count, pointer), (F, "glNormalPointerEXT(0x%x, %d, %d, %p);\n", type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(TexCoordPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(TexCoordPointerEXT, (size, type, stride, count, pointer), (F, "glTexCoordPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexPointerEXT)(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid * pointer) +{ + DISPATCH(VertexPointerEXT, (size, type, stride, count, pointer), (F, "glVertexPointerEXT(%d, 0x%x, %d, %d, %p);\n", size, type, stride, count, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterf)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterf(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfARB)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfARB(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfEXT)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfEXT(0x%x, %f);\n", pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_594)(GLenum pname, GLfloat param) +{ + DISPATCH(PointParameterfEXT, (pname, param), (F, "glPointParameterfSGIS(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfv)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvARB)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvARB(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterfvEXT)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_595)(GLenum pname, const GLfloat * params) +{ + DISPATCH(PointParameterfvEXT, (pname, params), (F, "glPointParameterfvSGIS(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(LockArraysEXT)(GLint first, GLsizei count) +{ + DISPATCH(LockArraysEXT, (first, count), (F, "glLockArraysEXT(%d, %d);\n", first, count)); +} + +KEYWORD1 void KEYWORD2 NAME(UnlockArraysEXT)(void) +{ + DISPATCH(UnlockArraysEXT, (), (F, "glUnlockArraysEXT();\n")); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_598)(GLenum pname, GLdouble * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_598)(GLenum pname, GLdouble * params) +{ + DISPATCH(CullParameterdvEXT, (pname, params), (F, "glCullParameterdvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_599)(GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_599)(GLenum pname, GLfloat * params) +{ + DISPATCH(CullParameterfvEXT, (pname, params), (F, "glCullParameterfvEXT(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3b)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3b(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bEXT)(GLbyte red, GLbyte green, GLbyte blue) +{ + DISPATCH(SecondaryColor3bEXT, (red, green, blue), (F, "glSecondaryColor3bEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bv)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3bvEXT)(const GLbyte * v) +{ + DISPATCH(SecondaryColor3bvEXT, (v), (F, "glSecondaryColor3bvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3d)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3d(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dEXT)(GLdouble red, GLdouble green, GLdouble blue) +{ + DISPATCH(SecondaryColor3dEXT, (red, green, blue), (F, "glSecondaryColor3dEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dv)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3dvEXT)(const GLdouble * v) +{ + DISPATCH(SecondaryColor3dvEXT, (v), (F, "glSecondaryColor3dvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3f)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3f(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fEXT)(GLfloat red, GLfloat green, GLfloat blue) +{ + DISPATCH(SecondaryColor3fEXT, (red, green, blue), (F, "glSecondaryColor3fEXT(%f, %f, %f);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fv)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3fvEXT)(const GLfloat * v) +{ + DISPATCH(SecondaryColor3fvEXT, (v), (F, "glSecondaryColor3fvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3i)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3i(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iEXT)(GLint red, GLint green, GLint blue) +{ + DISPATCH(SecondaryColor3iEXT, (red, green, blue), (F, "glSecondaryColor3iEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3iv)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ivEXT)(const GLint * v) +{ + DISPATCH(SecondaryColor3ivEXT, (v), (F, "glSecondaryColor3ivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3s)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3s(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sEXT)(GLshort red, GLshort green, GLshort blue) +{ + DISPATCH(SecondaryColor3sEXT, (red, green, blue), (F, "glSecondaryColor3sEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3sv)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3svEXT)(const GLshort * v) +{ + DISPATCH(SecondaryColor3svEXT, (v), (F, "glSecondaryColor3svEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ub)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ub(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubEXT)(GLubyte red, GLubyte green, GLubyte blue) +{ + DISPATCH(SecondaryColor3ubEXT, (red, green, blue), (F, "glSecondaryColor3ubEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubv)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ubvEXT)(const GLubyte * v) +{ + DISPATCH(SecondaryColor3ubvEXT, (v), (F, "glSecondaryColor3ubvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3ui)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3ui(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiEXT)(GLuint red, GLuint green, GLuint blue) +{ + DISPATCH(SecondaryColor3uiEXT, (red, green, blue), (F, "glSecondaryColor3uiEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uiv)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uiv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3uivEXT)(const GLuint * v) +{ + DISPATCH(SecondaryColor3uivEXT, (v), (F, "glSecondaryColor3uivEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3us)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3us(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usEXT)(GLushort red, GLushort green, GLushort blue) +{ + DISPATCH(SecondaryColor3usEXT, (red, green, blue), (F, "glSecondaryColor3usEXT(%d, %d, %d);\n", red, green, blue)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usv)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColor3usvEXT)(const GLushort * v) +{ + DISPATCH(SecondaryColor3usvEXT, (v), (F, "glSecondaryColor3usvEXT(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointer)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointer(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(SecondaryColorPointerEXT)(GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(SecondaryColorPointerEXT, (size, type, stride, pointer), (F, "glSecondaryColorPointerEXT(%d, 0x%x, %d, %p);\n", size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArrays)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArrays(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawArraysEXT)(GLenum mode, GLint * first, GLsizei * count, GLsizei primcount) +{ + DISPATCH(MultiDrawArraysEXT, (mode, first, count, primcount), (F, "glMultiDrawArraysEXT(0x%x, %p, %p, %d);\n", mode, (const void *) first, (const void *) count, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElements)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElements(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(MultiDrawElementsEXT)(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) +{ + DISPATCH(MultiDrawElementsEXT, (mode, count, type, indices, primcount), (F, "glMultiDrawElementsEXT(0x%x, %p, 0x%x, %p, %d);\n", mode, (const void *) count, type, (const void *) indices, primcount)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointer)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointer(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordPointerEXT)(GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(FogCoordPointerEXT, (type, stride, pointer), (F, "glFogCoordPointerEXT(0x%x, %d, %p);\n", type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordd)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoordd(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddEXT)(GLdouble coord) +{ + DISPATCH(FogCoorddEXT, (coord), (F, "glFogCoorddEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddv)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoorddvEXT)(const GLdouble * coord) +{ + DISPATCH(FogCoorddvEXT, (coord), (F, "glFogCoorddvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordf)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordf(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfEXT)(GLfloat coord) +{ + DISPATCH(FogCoordfEXT, (coord), (F, "glFogCoordfEXT(%f);\n", coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfv)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfv(%p);\n", (const void *) coord)); +} + +KEYWORD1 void KEYWORD2 NAME(FogCoordfvEXT)(const GLfloat * coord) +{ + DISPATCH(FogCoordfvEXT, (coord), (F, "glFogCoordfvEXT(%p);\n", (const void *) coord)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_624)(GLenum mode); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_624)(GLenum mode) +{ + DISPATCH(PixelTexGenSGIX, (mode), (F, "glPixelTexGenSGIX(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparate)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparate(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendFuncSeparateEXT)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateEXT(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_625)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) +{ + DISPATCH(BlendFuncSeparateEXT, (sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha), (F, "glBlendFuncSeparateINGR(0x%x, 0x%x, 0x%x, 0x%x);\n", sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha)); +} + +KEYWORD1 void KEYWORD2 NAME(FlushVertexArrayRangeNV)(void) +{ + DISPATCH(FlushVertexArrayRangeNV, (), (F, "glFlushVertexArrayRangeNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(VertexArrayRangeNV)(GLsizei length, const GLvoid * pointer) +{ + DISPATCH(VertexArrayRangeNV, (length, pointer), (F, "glVertexArrayRangeNV(%d, %p);\n", length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerInputNV)(GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(CombinerInputNV, (stage, portion, variable, input, mapping, componentUsage), (F, "glCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x);\n", stage, portion, variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerOutputNV)(GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum) +{ + DISPATCH(CombinerOutputNV, (stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum), (F, "glCombinerOutputNV(0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, 0x%x, %d, %d, %d);\n", stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfNV)(GLenum pname, GLfloat param) +{ + DISPATCH(CombinerParameterfNV, (pname, param), (F, "glCombinerParameterfNV(0x%x, %f);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterfvNV)(GLenum pname, const GLfloat * params) +{ + DISPATCH(CombinerParameterfvNV, (pname, params), (F, "glCombinerParameterfvNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(CombinerParameteriNV, (pname, param), (F, "glCombinerParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(CombinerParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(CombinerParameterivNV, (pname, params), (F, "glCombinerParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(FinalCombinerInputNV)(GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage) +{ + DISPATCH(FinalCombinerInputNV, (variable, input, mapping, componentUsage), (F, "glFinalCombinerInputNV(0x%x, 0x%x, 0x%x, 0x%x);\n", variable, input, mapping, componentUsage)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterfvNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerInputParameterfvNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterfvNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerInputParameterivNV)(GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerInputParameterivNV, (stage, portion, variable, pname, params), (F, "glGetCombinerInputParameterivNV(0x%x, 0x%x, 0x%x, 0x%x, %p);\n", stage, portion, variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterfvNV)(GLenum stage, GLenum portion, GLenum pname, GLfloat * params) +{ + DISPATCH(GetCombinerOutputParameterfvNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterfvNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetCombinerOutputParameterivNV)(GLenum stage, GLenum portion, GLenum pname, GLint * params) +{ + DISPATCH(GetCombinerOutputParameterivNV, (stage, portion, pname, params), (F, "glGetCombinerOutputParameterivNV(0x%x, 0x%x, 0x%x, %p);\n", stage, portion, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterfvNV)(GLenum variable, GLenum pname, GLfloat * params) +{ + DISPATCH(GetFinalCombinerInputParameterfvNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterfvNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFinalCombinerInputParameterivNV)(GLenum variable, GLenum pname, GLint * params) +{ + DISPATCH(GetFinalCombinerInputParameterivNV, (variable, pname, params), (F, "glGetFinalCombinerInputParameterivNV(0x%x, 0x%x, %p);\n", variable, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ResizeBuffersMESA)(void) +{ + DISPATCH(ResizeBuffersMESA, (), (F, "glResizeBuffersMESA();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2d)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2d(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dARB)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dMESA)(GLdouble x, GLdouble y) +{ + DISPATCH(WindowPos2dMESA, (x, y), (F, "glWindowPos2dMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dv)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos2dvMESA, (v), (F, "glWindowPos2dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2f)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2f(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fARB)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fARB(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fMESA)(GLfloat x, GLfloat y) +{ + DISPATCH(WindowPos2fMESA, (x, y), (F, "glWindowPos2fMESA(%f, %f);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fv)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos2fvMESA, (v), (F, "glWindowPos2fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2i)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2i(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iARB)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iMESA)(GLint x, GLint y) +{ + DISPATCH(WindowPos2iMESA, (x, y), (F, "glWindowPos2iMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2iv)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivARB)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos2ivMESA, (v), (F, "glWindowPos2ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2s)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2s(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sARB)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sARB(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sMESA)(GLshort x, GLshort y) +{ + DISPATCH(WindowPos2sMESA, (x, y), (F, "glWindowPos2sMESA(%d, %d);\n", x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2sv)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svARB)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos2svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos2svMESA, (v), (F, "glWindowPos2svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3d)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3d(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dARB)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dMESA)(GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(WindowPos3dMESA, (x, y, z), (F, "glWindowPos3dMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dv)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvARB)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos3dvMESA, (v), (F, "glWindowPos3dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3f)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3f(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fARB)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fARB(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fMESA)(GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(WindowPos3fMESA, (x, y, z), (F, "glWindowPos3fMESA(%f, %f, %f);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fv)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvARB)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos3fvMESA, (v), (F, "glWindowPos3fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3i)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3i(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iARB)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iMESA)(GLint x, GLint y, GLint z) +{ + DISPATCH(WindowPos3iMESA, (x, y, z), (F, "glWindowPos3iMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3iv)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3iv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivARB)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos3ivMESA, (v), (F, "glWindowPos3ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3s)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3s(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sARB)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sARB(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sMESA)(GLshort x, GLshort y, GLshort z) +{ + DISPATCH(WindowPos3sMESA, (x, y, z), (F, "glWindowPos3sMESA(%d, %d, %d);\n", x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3sv)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3sv(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svARB)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svARB(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos3svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos3svMESA, (v), (F, "glWindowPos3svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dMESA)(GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(WindowPos4dMESA, (x, y, z, w), (F, "glWindowPos4dMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4dvMESA)(const GLdouble * v) +{ + DISPATCH(WindowPos4dvMESA, (v), (F, "glWindowPos4dvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fMESA)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(WindowPos4fMESA, (x, y, z, w), (F, "glWindowPos4fMESA(%f, %f, %f, %f);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4fvMESA)(const GLfloat * v) +{ + DISPATCH(WindowPos4fvMESA, (v), (F, "glWindowPos4fvMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4iMESA)(GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(WindowPos4iMESA, (x, y, z, w), (F, "glWindowPos4iMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4ivMESA)(const GLint * v) +{ + DISPATCH(WindowPos4ivMESA, (v), (F, "glWindowPos4ivMESA(%p);\n", (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4sMESA)(GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(WindowPos4sMESA, (x, y, z, w), (F, "glWindowPos4sMESA(%d, %d, %d, %d);\n", x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(WindowPos4svMESA)(const GLshort * v) +{ + DISPATCH(WindowPos4svMESA, (v), (F, "glWindowPos4svMESA(%p);\n", (const void *) v)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_666)(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawArraysIBM, (mode, first, count, primcount, modestride), (F, "glMultiModeDrawArraysIBM(%p, %p, %p, %d, %d);\n", (const void *) mode, (const void *) first, (const void *) count, primcount, modestride)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_667)(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride) +{ + DISPATCH(MultiModeDrawElementsIBM, (mode, count, type, indices, primcount, modestride), (F, "glMultiModeDrawElementsIBM(%p, %p, 0x%x, %p, %d, %d);\n", (const void *) mode, (const void *) count, type, (const void *) indices, primcount, modestride)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, const GLuint * fences); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_668)(GLsizei n, const GLuint * fences) +{ + DISPATCH(DeleteFencesNV, (n, fences), (F, "glDeleteFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_669)(GLuint fence) +{ + DISPATCH(FinishFenceNV, (fence), (F, "glFinishFenceNV(%d);\n", fence)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLsizei n, GLuint * fences); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_670)(GLsizei n, GLuint * fences) +{ + DISPATCH(GenFencesNV, (n, fences), (F, "glGenFencesNV(%d, %p);\n", n, (const void *) fences)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_671)(GLuint fence, GLenum pname, GLint * params) +{ + DISPATCH(GetFenceivNV, (fence, pname, params), (F, "glGetFenceivNV(%d, 0x%x, %p);\n", fence, pname, (const void *) params)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_672)(GLuint fence) +{ + RETURN_DISPATCH(IsFenceNV, (fence), (F, "glIsFenceNV(%d);\n", fence)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_673)(GLuint fence, GLenum condition); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_673)(GLuint fence, GLenum condition) +{ + DISPATCH(SetFenceNV, (fence, condition), (F, "glSetFenceNV(%d, 0x%x);\n", fence, condition)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_674)(GLuint fence); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_674)(GLuint fence) +{ + RETURN_DISPATCH(TestFenceNV, (fence), (F, "glTestFenceNV(%d);\n", fence)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(AreProgramsResidentNV)(GLsizei n, const GLuint * ids, GLboolean * residences) +{ + RETURN_DISPATCH(AreProgramsResidentNV, (n, ids, residences), (F, "glAreProgramsResidentNV(%d, %p, %p);\n", n, (const void *) ids, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramARB)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramARB(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(BindProgramNV)(GLenum target, GLuint program) +{ + DISPATCH(BindProgramNV, (target, program), (F, "glBindProgramNV(0x%x, %d);\n", target, program)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsARB)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteProgramsNV)(GLsizei n, const GLuint * programs) +{ + DISPATCH(DeleteProgramsNV, (n, programs), (F, "glDeleteProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(ExecuteProgramNV)(GLenum target, GLuint id, const GLfloat * params) +{ + DISPATCH(ExecuteProgramNV, (target, id, params), (F, "glExecuteProgramNV(0x%x, %d, %p);\n", target, id, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsARB)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsARB(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GenProgramsNV)(GLsizei n, GLuint * programs) +{ + DISPATCH(GenProgramsNV, (n, programs), (F, "glGenProgramsNV(%d, %p);\n", n, (const void *) programs)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterdvNV)(GLenum target, GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetProgramParameterdvNV, (target, index, pname, params), (F, "glGetProgramParameterdvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramParameterfvNV)(GLenum target, GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetProgramParameterfvNV, (target, index, pname, params), (F, "glGetProgramParameterfvNV(0x%x, %d, 0x%x, %p);\n", target, index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramStringNV)(GLuint id, GLenum pname, GLubyte * program) +{ + DISPATCH(GetProgramStringNV, (id, pname, program), (F, "glGetProgramStringNV(%d, 0x%x, %p);\n", id, pname, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramivNV)(GLuint id, GLenum pname, GLint * params) +{ + DISPATCH(GetProgramivNV, (id, pname, params), (F, "glGetProgramivNV(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTrackMatrixivNV)(GLenum target, GLuint address, GLenum pname, GLint * params) +{ + DISPATCH(GetTrackMatrixivNV, (target, address, pname, params), (F, "glGetTrackMatrixivNV(0x%x, %d, 0x%x, %p);\n", target, address, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointerv)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointerv(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervARB)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervARB(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribPointervNV)(GLuint index, GLenum pname, GLvoid ** pointer) +{ + DISPATCH(GetVertexAttribPointervNV, (index, pname, pointer), (F, "glGetVertexAttribPointervNV(%d, 0x%x, %p);\n", index, pname, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribdvNV)(GLuint index, GLenum pname, GLdouble * params) +{ + DISPATCH(GetVertexAttribdvNV, (index, pname, params), (F, "glGetVertexAttribdvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribfvNV)(GLuint index, GLenum pname, GLfloat * params) +{ + DISPATCH(GetVertexAttribfvNV, (index, pname, params), (F, "glGetVertexAttribfvNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribivNV)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribivNV, (index, pname, params), (F, "glGetVertexAttribivNV(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramARB)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramARB(%d);\n", program)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsProgramNV)(GLuint program) +{ + RETURN_DISPATCH(IsProgramNV, (program), (F, "glIsProgramNV(%d);\n", program)); +} + +KEYWORD1 void KEYWORD2 NAME(LoadProgramNV)(GLenum target, GLuint id, GLsizei len, const GLubyte * program) +{ + DISPATCH(LoadProgramNV, (target, id, len, program), (F, "glLoadProgramNV(0x%x, %d, %d, %p);\n", target, id, len, (const void *) program)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4dvNV)(GLenum target, GLuint index, GLuint num, const GLdouble * params) +{ + DISPATCH(ProgramParameters4dvNV, (target, index, num, params), (F, "glProgramParameters4dvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramParameters4fvNV)(GLenum target, GLuint index, GLuint num, const GLfloat * params) +{ + DISPATCH(ProgramParameters4fvNV, (target, index, num, params), (F, "glProgramParameters4fvNV(0x%x, %d, %d, %p);\n", target, index, num, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(RequestResidentProgramsNV)(GLsizei n, const GLuint * ids) +{ + DISPATCH(RequestResidentProgramsNV, (n, ids), (F, "glRequestResidentProgramsNV(%d, %p);\n", n, (const void *) ids)); +} + +KEYWORD1 void KEYWORD2 NAME(TrackMatrixNV)(GLenum target, GLuint address, GLenum matrix, GLenum transform) +{ + DISPATCH(TrackMatrixNV, (target, address, matrix, transform), (F, "glTrackMatrixNV(0x%x, %d, 0x%x, 0x%x);\n", target, address, matrix, transform)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dNV)(GLuint index, GLdouble x) +{ + DISPATCH(VertexAttrib1dNV, (index, x), (F, "glVertexAttrib1dNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib1dvNV, (index, v), (F, "glVertexAttrib1dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fNV)(GLuint index, GLfloat x) +{ + DISPATCH(VertexAttrib1fNV, (index, x), (F, "glVertexAttrib1fNV(%d, %f);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib1fvNV, (index, v), (F, "glVertexAttrib1fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1sNV)(GLuint index, GLshort x) +{ + DISPATCH(VertexAttrib1sNV, (index, x), (F, "glVertexAttrib1sNV(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib1svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib1svNV, (index, v), (F, "glVertexAttrib1svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dNV)(GLuint index, GLdouble x, GLdouble y) +{ + DISPATCH(VertexAttrib2dNV, (index, x, y), (F, "glVertexAttrib2dNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib2dvNV, (index, v), (F, "glVertexAttrib2dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) +{ + DISPATCH(VertexAttrib2fNV, (index, x, y), (F, "glVertexAttrib2fNV(%d, %f, %f);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib2fvNV, (index, v), (F, "glVertexAttrib2fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2sNV)(GLuint index, GLshort x, GLshort y) +{ + DISPATCH(VertexAttrib2sNV, (index, x, y), (F, "glVertexAttrib2sNV(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib2svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib2svNV, (index, v), (F, "glVertexAttrib2svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z) +{ + DISPATCH(VertexAttrib3dNV, (index, x, y, z), (F, "glVertexAttrib3dNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib3dvNV, (index, v), (F, "glVertexAttrib3dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) +{ + DISPATCH(VertexAttrib3fNV, (index, x, y, z), (F, "glVertexAttrib3fNV(%d, %f, %f, %f);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib3fvNV, (index, v), (F, "glVertexAttrib3fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3sNV)(GLuint index, GLshort x, GLshort y, GLshort z) +{ + DISPATCH(VertexAttrib3sNV, (index, x, y, z), (F, "glVertexAttrib3sNV(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib3svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib3svNV, (index, v), (F, "glVertexAttrib3svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dNV)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(VertexAttrib4dNV, (index, x, y, z, w), (F, "glVertexAttrib4dNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4dvNV)(GLuint index, const GLdouble * v) +{ + DISPATCH(VertexAttrib4dvNV, (index, v), (F, "glVertexAttrib4dvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(VertexAttrib4fNV, (index, x, y, z, w), (F, "glVertexAttrib4fNV(%d, %f, %f, %f, %f);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) +{ + DISPATCH(VertexAttrib4fvNV, (index, v), (F, "glVertexAttrib4fvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4sNV)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) +{ + DISPATCH(VertexAttrib4sNV, (index, x, y, z, w), (F, "glVertexAttrib4sNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4svNV)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttrib4svNV, (index, v), (F, "glVertexAttrib4svNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubNV)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) +{ + DISPATCH(VertexAttrib4ubNV, (index, x, y, z, w), (F, "glVertexAttrib4ubNV(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvNV)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttrib4ubvNV, (index, v), (F, "glVertexAttrib4ubvNV(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribPointerNV)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribPointerNV, (index, size, type, stride, pointer), (F, "glVertexAttribPointerNV(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs1dvNV, (index, n, v), (F, "glVertexAttribs1dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs1fvNV, (index, n, v), (F, "glVertexAttribs1fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs1svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs1svNV, (index, n, v), (F, "glVertexAttribs1svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs2dvNV, (index, n, v), (F, "glVertexAttribs2dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs2fvNV, (index, n, v), (F, "glVertexAttribs2fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs2svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs2svNV, (index, n, v), (F, "glVertexAttribs2svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs3dvNV, (index, n, v), (F, "glVertexAttribs3dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs3fvNV, (index, n, v), (F, "glVertexAttribs3fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs3svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs3svNV, (index, n, v), (F, "glVertexAttribs3svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4dvNV)(GLuint index, GLsizei n, const GLdouble * v) +{ + DISPATCH(VertexAttribs4dvNV, (index, n, v), (F, "glVertexAttribs4dvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4fvNV)(GLuint index, GLsizei n, const GLfloat * v) +{ + DISPATCH(VertexAttribs4fvNV, (index, n, v), (F, "glVertexAttribs4fvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4svNV)(GLuint index, GLsizei n, const GLshort * v) +{ + DISPATCH(VertexAttribs4svNV, (index, n, v), (F, "glVertexAttribs4svNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribs4ubvNV)(GLuint index, GLsizei n, const GLubyte * v) +{ + DISPATCH(VertexAttribs4ubvNV, (index, n, v), (F, "glVertexAttribs4ubvNV(%d, %d, %p);\n", index, n, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterfvATI)(GLenum pname, GLfloat * param) +{ + DISPATCH(GetTexBumpParameterfvATI, (pname, param), (F, "glGetTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTexBumpParameterivATI)(GLenum pname, GLint * param) +{ + DISPATCH(GetTexBumpParameterivATI, (pname, param), (F, "glGetTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterfvATI)(GLenum pname, const GLfloat * param) +{ + DISPATCH(TexBumpParameterfvATI, (pname, param), (F, "glTexBumpParameterfvATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(TexBumpParameterivATI)(GLenum pname, const GLint * param) +{ + DISPATCH(TexBumpParameterivATI, (pname, param), (F, "glTexBumpParameterivATI(0x%x, %p);\n", pname, (const void *) param)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(AlphaFragmentOp1ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod), (F, "glAlphaFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(AlphaFragmentOp2ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glAlphaFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(AlphaFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(AlphaFragmentOp3ATI, (op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glAlphaFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginFragmentShaderATI)(void) +{ + DISPATCH(BeginFragmentShaderATI, (), (F, "glBeginFragmentShaderATI();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(BindFragmentShaderATI)(GLuint id) +{ + DISPATCH(BindFragmentShaderATI, (id), (F, "glBindFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp1ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod) +{ + DISPATCH(ColorFragmentOp1ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod), (F, "glColorFragmentOp1ATI(0x%x, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp2ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod) +{ + DISPATCH(ColorFragmentOp2ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod), (F, "glColorFragmentOp2ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorFragmentOp3ATI)(GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod) +{ + DISPATCH(ColorFragmentOp3ATI, (op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod), (F, "glColorFragmentOp3ATI(0x%x, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d);\n", op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFragmentShaderATI)(GLuint id) +{ + DISPATCH(DeleteFragmentShaderATI, (id), (F, "glDeleteFragmentShaderATI(%d);\n", id)); +} + +KEYWORD1 void KEYWORD2 NAME(EndFragmentShaderATI)(void) +{ + DISPATCH(EndFragmentShaderATI, (), (F, "glEndFragmentShaderATI();\n")); +} + +KEYWORD1 GLuint KEYWORD2 NAME(GenFragmentShadersATI)(GLuint range) +{ + RETURN_DISPATCH(GenFragmentShadersATI, (range), (F, "glGenFragmentShadersATI(%d);\n", range)); +} + +KEYWORD1 void KEYWORD2 NAME(PassTexCoordATI)(GLuint dst, GLuint coord, GLenum swizzle) +{ + DISPATCH(PassTexCoordATI, (dst, coord, swizzle), (F, "glPassTexCoordATI(%d, %d, 0x%x);\n", dst, coord, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SampleMapATI)(GLuint dst, GLuint interp, GLenum swizzle) +{ + DISPATCH(SampleMapATI, (dst, interp, swizzle), (F, "glSampleMapATI(%d, %d, 0x%x);\n", dst, interp, swizzle)); +} + +KEYWORD1 void KEYWORD2 NAME(SetFragmentShaderConstantATI)(GLuint dst, const GLfloat * value) +{ + DISPATCH(SetFragmentShaderConstantATI, (dst, value), (F, "glSetFragmentShaderConstantATI(%d, %p);\n", dst, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteri)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteri(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriNV)(GLenum pname, GLint param) +{ + DISPATCH(PointParameteriNV, (pname, param), (F, "glPointParameteriNV(0x%x, %d);\n", pname, param)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameteriv)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameteriv(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(PointParameterivNV)(GLenum pname, const GLint * params) +{ + DISPATCH(PointParameterivNV, (pname, params), (F, "glPointParameterivNV(0x%x, %p);\n", pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLenum face); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_755)(GLenum face) +{ + DISPATCH(ActiveStencilFaceEXT, (face), (F, "glActiveStencilFaceEXT(0x%x);\n", face)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLuint array); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_756)(GLuint array) +{ + DISPATCH(BindVertexArrayAPPLE, (array), (F, "glBindVertexArrayAPPLE(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteVertexArrays)(GLsizei n, const GLuint * arrays) +{ + DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArrays(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_757)(GLsizei n, const GLuint * arrays); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_757)(GLsizei n, const GLuint * arrays) +{ + DISPATCH(DeleteVertexArraysAPPLE, (n, arrays), (F, "glDeleteVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_758)(GLsizei n, GLuint * arrays); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_758)(GLsizei n, GLuint * arrays) +{ + DISPATCH(GenVertexArraysAPPLE, (n, arrays), (F, "glGenVertexArraysAPPLE(%d, %p);\n", n, (const void *) arrays)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsVertexArray)(GLuint array) +{ + RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArray(%d);\n", array)); +} + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_759)(GLuint array); + +KEYWORD1_ALT GLboolean KEYWORD2 NAME(_dispatch_stub_759)(GLuint array) +{ + RETURN_DISPATCH(IsVertexArrayAPPLE, (array), (F, "glIsVertexArrayAPPLE(%d);\n", array)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterdvNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble * params) +{ + DISPATCH(GetProgramNamedParameterdvNV, (id, len, name, params), (F, "glGetProgramNamedParameterdvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetProgramNamedParameterfvNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat * params) +{ + DISPATCH(GetProgramNamedParameterfvNV, (id, len, name, params), (F, "glGetProgramNamedParameterfvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dNV)(GLuint id, GLsizei len, const GLubyte * name, GLdouble x, GLdouble y, GLdouble z, GLdouble w) +{ + DISPATCH(ProgramNamedParameter4dNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4dNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4dvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLdouble * v) +{ + DISPATCH(ProgramNamedParameter4dvNV, (id, len, name, v), (F, "glProgramNamedParameter4dvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fNV)(GLuint id, GLsizei len, const GLubyte * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w) +{ + DISPATCH(ProgramNamedParameter4fNV, (id, len, name, x, y, z, w), (F, "glProgramNamedParameter4fNV(%d, %d, %p, %f, %f, %f, %f);\n", id, len, (const void *) name, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(ProgramNamedParameter4fvNV)(GLuint id, GLsizei len, const GLubyte * name, const GLfloat * v) +{ + DISPATCH(ProgramNamedParameter4fvNV, (id, len, name, v), (F, "glProgramNamedParameter4fvNV(%d, %d, %p, %p);\n", id, len, (const void *) name, (const void *) v)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLclampd zmin, GLclampd zmax); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_766)(GLclampd zmin, GLclampd zmax) +{ + DISPATCH(DepthBoundsEXT, (zmin, zmax), (F, "glDepthBoundsEXT(%f, %f);\n", zmin, zmax)); +} + +KEYWORD1 void KEYWORD2 NAME(BlendEquationSeparate)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparate(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum modeRGB, GLenum modeA); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_767)(GLenum modeRGB, GLenum modeA) +{ + DISPATCH(BlendEquationSeparateEXT, (modeRGB, modeA), (F, "glBlendEquationSeparateEXT(0x%x, 0x%x);\n", modeRGB, modeA)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebuffer)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebuffer(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindFramebufferEXT)(GLenum target, GLuint framebuffer) +{ + DISPATCH(BindFramebufferEXT, (target, framebuffer), (F, "glBindFramebufferEXT(0x%x, %d);\n", target, framebuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbuffer)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbuffer(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindRenderbufferEXT)(GLenum target, GLuint renderbuffer) +{ + DISPATCH(BindRenderbufferEXT, (target, renderbuffer), (F, "glBindRenderbufferEXT(0x%x, %d);\n", target, renderbuffer)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatus)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatus(0x%x);\n", target)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(CheckFramebufferStatusEXT)(GLenum target) +{ + RETURN_DISPATCH(CheckFramebufferStatusEXT, (target), (F, "glCheckFramebufferStatusEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffers)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteFramebuffersEXT)(GLsizei n, const GLuint * framebuffers) +{ + DISPATCH(DeleteFramebuffersEXT, (n, framebuffers), (F, "glDeleteFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffers)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteRenderbuffersEXT)(GLsizei n, const GLuint * renderbuffers) +{ + DISPATCH(DeleteRenderbuffersEXT, (n, renderbuffers), (F, "glDeleteRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbuffer)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbuffer(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferRenderbufferEXT)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) +{ + DISPATCH(FramebufferRenderbufferEXT, (target, attachment, renderbuffertarget, renderbuffer), (F, "glFramebufferRenderbufferEXT(0x%x, 0x%x, 0x%x, %d);\n", target, attachment, renderbuffertarget, renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture1DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture1DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture1DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2D(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture2DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) +{ + DISPATCH(FramebufferTexture2DEXT, (target, attachment, textarget, texture, level), (F, "glFramebufferTexture2DEXT(0x%x, 0x%x, 0x%x, %d, %d);\n", target, attachment, textarget, texture, level)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3D)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3D(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTexture3DEXT)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) +{ + DISPATCH(FramebufferTexture3DEXT, (target, attachment, textarget, texture, level, zoffset), (F, "glFramebufferTexture3DEXT(0x%x, 0x%x, 0x%x, %d, %d, %d);\n", target, attachment, textarget, texture, level, zoffset)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffers)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffers(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenFramebuffersEXT)(GLsizei n, GLuint * framebuffers) +{ + DISPATCH(GenFramebuffersEXT, (n, framebuffers), (F, "glGenFramebuffersEXT(%d, %p);\n", n, (const void *) framebuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffers)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffers(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenRenderbuffersEXT)(GLsizei n, GLuint * renderbuffers) +{ + DISPATCH(GenRenderbuffersEXT, (n, renderbuffers), (F, "glGenRenderbuffersEXT(%d, %p);\n", n, (const void *) renderbuffers)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmap)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmap(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GenerateMipmapEXT)(GLenum target) +{ + DISPATCH(GenerateMipmapEXT, (target), (F, "glGenerateMipmapEXT(0x%x);\n", target)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameteriv)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameteriv(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetFramebufferAttachmentParameterivEXT)(GLenum target, GLenum attachment, GLenum pname, GLint * params) +{ + DISPATCH(GetFramebufferAttachmentParameterivEXT, (target, attachment, pname, params), (F, "glGetFramebufferAttachmentParameterivEXT(0x%x, 0x%x, 0x%x, %p);\n", target, attachment, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameteriv)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameteriv(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetRenderbufferParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetRenderbufferParameterivEXT, (target, pname, params), (F, "glGetRenderbufferParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebuffer)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebuffer(%d);\n", framebuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsFramebufferEXT)(GLuint framebuffer) +{ + RETURN_DISPATCH(IsFramebufferEXT, (framebuffer), (F, "glIsFramebufferEXT(%d);\n", framebuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbuffer)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbuffer(%d);\n", renderbuffer)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsRenderbufferEXT)(GLuint renderbuffer) +{ + RETURN_DISPATCH(IsRenderbufferEXT, (renderbuffer), (F, "glIsRenderbufferEXT(%d);\n", renderbuffer)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorage)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorage(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(RenderbufferStorageEXT)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) +{ + DISPATCH(RenderbufferStorageEXT, (target, internalformat, width, height), (F, "glRenderbufferStorageEXT(0x%x, 0x%x, %d, %d);\n", target, internalformat, width, height)); +} + +KEYWORD1 void KEYWORD2 NAME(BlitFramebuffer)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_785)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) +{ + DISPATCH(BlitFramebufferEXT, (srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter), (F, "glBlitFramebufferEXT(%d, %d, %d, %d, %d, %d, %d, %d, %d, 0x%x);\n", srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLenum pname, GLint param); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_786)(GLenum target, GLenum pname, GLint param) +{ + DISPATCH(BufferParameteriAPPLE, (target, pname, param), (F, "glBufferParameteriAPPLE(0x%x, 0x%x, %d);\n", target, pname, param)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum target, GLintptr offset, GLsizeiptr size); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_787)(GLenum target, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + +KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) +{ + DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayerEXT(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); +} + +KEYWORD1 void KEYWORD2 NAME(ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a) +{ + DISPATCH(ColorMaskIndexedEXT, (buf, r, g, b, a), (F, "glColorMaskIndexedEXT(%d, %d, %d, %d, %d);\n", buf, r, g, b, a)); +} + +KEYWORD1 void KEYWORD2 NAME(DisableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(DisableIndexedEXT, (target, index), (F, "glDisableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(EnableIndexedEXT)(GLenum target, GLuint index) +{ + DISPATCH(EnableIndexedEXT, (target, index), (F, "glEnableIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data) +{ + DISPATCH(GetBooleanIndexedvEXT, (value, index, data), (F, "glGetBooleanIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 void KEYWORD2 NAME(GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data) +{ + DISPATCH(GetIntegerIndexedvEXT, (value, index, data), (F, "glGetIntegerIndexedvEXT(0x%x, %d, %p);\n", value, index, (const void *) data)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsEnabledIndexedEXT)(GLenum target, GLuint index) +{ + RETURN_DISPATCH(IsEnabledIndexedEXT, (target, index), (F, "glIsEnabledIndexedEXT(0x%x, %d);\n", target, index)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginConditionalRenderNV)(GLuint query, GLenum mode) +{ + DISPATCH(BeginConditionalRenderNV, (query, mode), (F, "glBeginConditionalRenderNV(%d, 0x%x);\n", query, mode)); +} + +KEYWORD1 void KEYWORD2 NAME(EndConditionalRenderNV)(void) +{ + DISPATCH(EndConditionalRenderNV, (), (F, "glEndConditionalRenderNV();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedbackEXT)(GLenum mode) +{ + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedbackEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BeginTransformFeedback)(GLenum mode) +{ + DISPATCH(BeginTransformFeedbackEXT, (mode), (F, "glBeginTransformFeedback(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer) +{ + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBaseEXT(0x%x, %d, %d);\n", target, index, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferBase)(GLenum target, GLuint index, GLuint buffer) +{ + DISPATCH(BindBufferBaseEXT, (target, index, buffer), (F, "glBindBufferBase(0x%x, %d, %d);\n", target, index, buffer)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset) +{ + DISPATCH(BindBufferOffsetEXT, (target, index, buffer, offset), (F, "glBindBufferOffsetEXT(0x%x, %d, %d, %d);\n", target, index, buffer, offset)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRangeEXT(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(BindBufferRange)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) +{ + DISPATCH(BindBufferRangeEXT, (target, index, buffer, offset, size), (F, "glBindBufferRange(0x%x, %d, %d, %d, %d);\n", target, index, buffer, offset, size)); +} + +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedbackEXT)(void) +{ + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedbackEXT();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(EndTransformFeedback)(void) +{ + DISPATCH(EndTransformFeedbackEXT, (), (F, "glEndTransformFeedback();\n")); +} + +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVaryingEXT(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetTransformFeedbackVarying)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name) +{ + DISPATCH(GetTransformFeedbackVaryingEXT, (program, index, bufSize, length, size, type, name), (F, "glGetTransformFeedbackVarying(%d, %d, %d, %p, %p, %p, %p);\n", program, index, bufSize, (const void *) length, (const void *) size, (const void *) type, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) +{ + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryingsEXT(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + +KEYWORD1 void KEYWORD2 NAME(TransformFeedbackVaryings)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode) +{ + DISPATCH(TransformFeedbackVaryingsEXT, (program, count, varyings, bufferMode), (F, "glTransformFeedbackVaryings(%d, %d, %p, 0x%x);\n", program, count, (const void *) varyings, bufferMode)); +} + +KEYWORD1 void KEYWORD2 NAME(ProvokingVertexEXT)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertexEXT(0x%x);\n", mode)); +} + +KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) +{ + DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_805)(GLenum target, GLenum pname, GLvoid ** params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_805)(GLenum target, GLenum pname, GLvoid ** params) +{ + DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLenum target, GLsizei length, GLvoid * pointer); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_806)(GLenum target, GLsizei length, GLvoid * pointer) +{ + DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); +} + +KEYWORD1 void KEYWORD2 NAME(GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value) +{ + DISPATCH(GetObjectParameterivAPPLE, (objectType, name, pname, value), (F, "glGetObjectParameterivAPPLE(0x%x, %d, 0x%x, %p);\n", objectType, name, pname, (const void *) value)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectPurgeableAPPLE, (objectType, name, option), (F, "glObjectPurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option) +{ + RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_810)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_810)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +{ + DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_811)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_811)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +{ + DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_812)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_812)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +{ + DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLuint id, GLenum pname, GLint64EXT * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_813)(GLuint id, GLenum pname, GLint64EXT * params) +{ + DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLuint id, GLenum pname, GLuint64EXT * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_814)(GLuint id, GLenum pname, GLuint64EXT * params) +{ + DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetRenderbufferStorageOES, (target, writeOffset), (F, "glEGLImageTargetRenderbufferStorageOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + +KEYWORD1 void KEYWORD2 NAME(EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset) +{ + DISPATCH(EGLImageTargetTexture2DOES, (target, writeOffset), (F, "glEGLImageTargetTexture2DOES(0x%x, %p);\n", target, (const void *) writeOffset)); +} + + +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ + +/* these entry points might require different protocols */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + +KEYWORD1 GLboolean KEYWORD2 NAME(AreTexturesResidentEXT)(GLsizei n, const GLuint * textures, GLboolean * residences) +{ + RETURN_DISPATCH(AreTexturesResident, (n, textures, residences), (F, "glAreTexturesResidentEXT(%d, %p, %p);\n", n, (const void *) textures, (const void *) residences)); +} + +KEYWORD1 void KEYWORD2 NAME(DeleteTexturesEXT)(GLsizei n, const GLuint * textures) +{ + DISPATCH(DeleteTextures, (n, textures), (F, "glDeleteTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 void KEYWORD2 NAME(GenTexturesEXT)(GLsizei n, GLuint * textures) +{ + DISPATCH(GenTextures, (n, textures), (F, "glGenTexturesEXT(%d, %p);\n", n, (const void *) textures)); +} + +KEYWORD1 GLboolean KEYWORD2 NAME(IsTextureEXT)(GLuint texture) +{ + RETURN_DISPATCH(IsTexture, (texture), (F, "glIsTextureEXT(%d);\n", texture)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableEXT)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_343)(GLenum target, GLenum format, GLenum type, GLvoid * table) +{ + DISPATCH(GetColorTable, (target, format, type, table), (F, "glGetColorTableSGI(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) table)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterfvEXT)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_344)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetColorTableParameterfv, (target, pname, params), (F, "glGetColorTableParameterfvSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetColorTableParameterivEXT)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_345)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetColorTableParameteriv, (target, pname, params), (F, "glGetColorTableParameterivSGI(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_356)(GLenum target, GLenum format, GLenum type, GLvoid * image) +{ + DISPATCH(GetConvolutionFilter, (target, format, type, image), (F, "glGetConvolutionFilterEXT(0x%x, 0x%x, 0x%x, %p);\n", target, format, type, (const void *) image)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_357)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetConvolutionParameterfv, (target, pname, params), (F, "glGetConvolutionParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_358)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetConvolutionParameteriv, (target, pname, params), (F, "glGetConvolutionParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_359)(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span) +{ + DISPATCH(GetSeparableFilter, (target, format, type, row, column, span), (F, "glGetSeparableFilterEXT(0x%x, 0x%x, 0x%x, %p, %p, %p);\n", target, format, type, (const void *) row, (const void *) column, (const void *) span)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_361)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetHistogram, (target, reset, format, type, values), (F, "glGetHistogramEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_362)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetHistogramParameterfv, (target, pname, params), (F, "glGetHistogramParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_363)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetHistogramParameteriv, (target, pname, params), (F, "glGetHistogramParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_364)(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values) +{ + DISPATCH(GetMinmax, (target, reset, format, type, values), (F, "glGetMinmaxEXT(0x%x, %d, 0x%x, 0x%x, %p);\n", target, reset, format, type, (const void *) values)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_365)(GLenum target, GLenum pname, GLfloat * params) +{ + DISPATCH(GetMinmaxParameterfv, (target, pname, params), (F, "glGetMinmaxParameterfvEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params); + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_366)(GLenum target, GLenum pname, GLint * params) +{ + DISPATCH(GetMinmaxParameteriv, (target, pname, params), (F, "glGetMinmaxParameterivEXT(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); +} + + +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ + + +#endif /* defined( NAME ) */ + +/* + * This is how a dispatch table can be initialized with all the functions + * we generated above. + */ +#ifdef DISPATCH_TABLE_NAME + +#ifndef TABLE_ENTRY +#error TABLE_ENTRY must be defined +#endif + +#ifdef _GLAPI_SKIP_NORMAL_ENTRY_POINTS +#error _GLAPI_SKIP_NORMAL_ENTRY_POINTS must not be defined +#endif + +_glapi_proc DISPATCH_TABLE_NAME[] = { + TABLE_ENTRY(NewList), + TABLE_ENTRY(EndList), + TABLE_ENTRY(CallList), + TABLE_ENTRY(CallLists), + TABLE_ENTRY(DeleteLists), + TABLE_ENTRY(GenLists), + TABLE_ENTRY(ListBase), + TABLE_ENTRY(Begin), + TABLE_ENTRY(Bitmap), + TABLE_ENTRY(Color3b), + TABLE_ENTRY(Color3bv), + TABLE_ENTRY(Color3d), + TABLE_ENTRY(Color3dv), + TABLE_ENTRY(Color3f), + TABLE_ENTRY(Color3fv), + TABLE_ENTRY(Color3i), + TABLE_ENTRY(Color3iv), + TABLE_ENTRY(Color3s), + TABLE_ENTRY(Color3sv), + TABLE_ENTRY(Color3ub), + TABLE_ENTRY(Color3ubv), + TABLE_ENTRY(Color3ui), + TABLE_ENTRY(Color3uiv), + TABLE_ENTRY(Color3us), + TABLE_ENTRY(Color3usv), + TABLE_ENTRY(Color4b), + TABLE_ENTRY(Color4bv), + TABLE_ENTRY(Color4d), + TABLE_ENTRY(Color4dv), + TABLE_ENTRY(Color4f), + TABLE_ENTRY(Color4fv), + TABLE_ENTRY(Color4i), + TABLE_ENTRY(Color4iv), + TABLE_ENTRY(Color4s), + TABLE_ENTRY(Color4sv), + TABLE_ENTRY(Color4ub), + TABLE_ENTRY(Color4ubv), + TABLE_ENTRY(Color4ui), + TABLE_ENTRY(Color4uiv), + TABLE_ENTRY(Color4us), + TABLE_ENTRY(Color4usv), + TABLE_ENTRY(EdgeFlag), + TABLE_ENTRY(EdgeFlagv), + TABLE_ENTRY(End), + TABLE_ENTRY(Indexd), + TABLE_ENTRY(Indexdv), + TABLE_ENTRY(Indexf), + TABLE_ENTRY(Indexfv), + TABLE_ENTRY(Indexi), + TABLE_ENTRY(Indexiv), + TABLE_ENTRY(Indexs), + TABLE_ENTRY(Indexsv), + TABLE_ENTRY(Normal3b), + TABLE_ENTRY(Normal3bv), + TABLE_ENTRY(Normal3d), + TABLE_ENTRY(Normal3dv), + TABLE_ENTRY(Normal3f), + TABLE_ENTRY(Normal3fv), + TABLE_ENTRY(Normal3i), + TABLE_ENTRY(Normal3iv), + TABLE_ENTRY(Normal3s), + TABLE_ENTRY(Normal3sv), + TABLE_ENTRY(RasterPos2d), + TABLE_ENTRY(RasterPos2dv), + TABLE_ENTRY(RasterPos2f), + TABLE_ENTRY(RasterPos2fv), + TABLE_ENTRY(RasterPos2i), + TABLE_ENTRY(RasterPos2iv), + TABLE_ENTRY(RasterPos2s), + TABLE_ENTRY(RasterPos2sv), + TABLE_ENTRY(RasterPos3d), + TABLE_ENTRY(RasterPos3dv), + TABLE_ENTRY(RasterPos3f), + TABLE_ENTRY(RasterPos3fv), + TABLE_ENTRY(RasterPos3i), + TABLE_ENTRY(RasterPos3iv), + TABLE_ENTRY(RasterPos3s), + TABLE_ENTRY(RasterPos3sv), + TABLE_ENTRY(RasterPos4d), + TABLE_ENTRY(RasterPos4dv), + TABLE_ENTRY(RasterPos4f), + TABLE_ENTRY(RasterPos4fv), + TABLE_ENTRY(RasterPos4i), + TABLE_ENTRY(RasterPos4iv), + TABLE_ENTRY(RasterPos4s), + TABLE_ENTRY(RasterPos4sv), + TABLE_ENTRY(Rectd), + TABLE_ENTRY(Rectdv), + TABLE_ENTRY(Rectf), + TABLE_ENTRY(Rectfv), + TABLE_ENTRY(Recti), + TABLE_ENTRY(Rectiv), + TABLE_ENTRY(Rects), + TABLE_ENTRY(Rectsv), + TABLE_ENTRY(TexCoord1d), + TABLE_ENTRY(TexCoord1dv), + TABLE_ENTRY(TexCoord1f), + TABLE_ENTRY(TexCoord1fv), + TABLE_ENTRY(TexCoord1i), + TABLE_ENTRY(TexCoord1iv), + TABLE_ENTRY(TexCoord1s), + TABLE_ENTRY(TexCoord1sv), + TABLE_ENTRY(TexCoord2d), + TABLE_ENTRY(TexCoord2dv), + TABLE_ENTRY(TexCoord2f), + TABLE_ENTRY(TexCoord2fv), + TABLE_ENTRY(TexCoord2i), + TABLE_ENTRY(TexCoord2iv), + TABLE_ENTRY(TexCoord2s), + TABLE_ENTRY(TexCoord2sv), + TABLE_ENTRY(TexCoord3d), + TABLE_ENTRY(TexCoord3dv), + TABLE_ENTRY(TexCoord3f), + TABLE_ENTRY(TexCoord3fv), + TABLE_ENTRY(TexCoord3i), + TABLE_ENTRY(TexCoord3iv), + TABLE_ENTRY(TexCoord3s), + TABLE_ENTRY(TexCoord3sv), + TABLE_ENTRY(TexCoord4d), + TABLE_ENTRY(TexCoord4dv), + TABLE_ENTRY(TexCoord4f), + TABLE_ENTRY(TexCoord4fv), + TABLE_ENTRY(TexCoord4i), + TABLE_ENTRY(TexCoord4iv), + TABLE_ENTRY(TexCoord4s), + TABLE_ENTRY(TexCoord4sv), + TABLE_ENTRY(Vertex2d), + TABLE_ENTRY(Vertex2dv), + TABLE_ENTRY(Vertex2f), + TABLE_ENTRY(Vertex2fv), + TABLE_ENTRY(Vertex2i), + TABLE_ENTRY(Vertex2iv), + TABLE_ENTRY(Vertex2s), + TABLE_ENTRY(Vertex2sv), + TABLE_ENTRY(Vertex3d), + TABLE_ENTRY(Vertex3dv), + TABLE_ENTRY(Vertex3f), + TABLE_ENTRY(Vertex3fv), + TABLE_ENTRY(Vertex3i), + TABLE_ENTRY(Vertex3iv), + TABLE_ENTRY(Vertex3s), + TABLE_ENTRY(Vertex3sv), + TABLE_ENTRY(Vertex4d), + TABLE_ENTRY(Vertex4dv), + TABLE_ENTRY(Vertex4f), + TABLE_ENTRY(Vertex4fv), + TABLE_ENTRY(Vertex4i), + TABLE_ENTRY(Vertex4iv), + TABLE_ENTRY(Vertex4s), + TABLE_ENTRY(Vertex4sv), + TABLE_ENTRY(ClipPlane), + TABLE_ENTRY(ColorMaterial), + TABLE_ENTRY(CullFace), + TABLE_ENTRY(Fogf), + TABLE_ENTRY(Fogfv), + TABLE_ENTRY(Fogi), + TABLE_ENTRY(Fogiv), + TABLE_ENTRY(FrontFace), + TABLE_ENTRY(Hint), + TABLE_ENTRY(Lightf), + TABLE_ENTRY(Lightfv), + TABLE_ENTRY(Lighti), + TABLE_ENTRY(Lightiv), + TABLE_ENTRY(LightModelf), + TABLE_ENTRY(LightModelfv), + TABLE_ENTRY(LightModeli), + TABLE_ENTRY(LightModeliv), + TABLE_ENTRY(LineStipple), + TABLE_ENTRY(LineWidth), + TABLE_ENTRY(Materialf), + TABLE_ENTRY(Materialfv), + TABLE_ENTRY(Materiali), + TABLE_ENTRY(Materialiv), + TABLE_ENTRY(PointSize), + TABLE_ENTRY(PolygonMode), + TABLE_ENTRY(PolygonStipple), + TABLE_ENTRY(Scissor), + TABLE_ENTRY(ShadeModel), + TABLE_ENTRY(TexParameterf), + TABLE_ENTRY(TexParameterfv), + TABLE_ENTRY(TexParameteri), + TABLE_ENTRY(TexParameteriv), + TABLE_ENTRY(TexImage1D), + TABLE_ENTRY(TexImage2D), + TABLE_ENTRY(TexEnvf), + TABLE_ENTRY(TexEnvfv), + TABLE_ENTRY(TexEnvi), + TABLE_ENTRY(TexEnviv), + TABLE_ENTRY(TexGend), + TABLE_ENTRY(TexGendv), + TABLE_ENTRY(TexGenf), + TABLE_ENTRY(TexGenfv), + TABLE_ENTRY(TexGeni), + TABLE_ENTRY(TexGeniv), + TABLE_ENTRY(FeedbackBuffer), + TABLE_ENTRY(SelectBuffer), + TABLE_ENTRY(RenderMode), + TABLE_ENTRY(InitNames), + TABLE_ENTRY(LoadName), + TABLE_ENTRY(PassThrough), + TABLE_ENTRY(PopName), + TABLE_ENTRY(PushName), + TABLE_ENTRY(DrawBuffer), + TABLE_ENTRY(Clear), + TABLE_ENTRY(ClearAccum), + TABLE_ENTRY(ClearIndex), + TABLE_ENTRY(ClearColor), + TABLE_ENTRY(ClearStencil), + TABLE_ENTRY(ClearDepth), + TABLE_ENTRY(StencilMask), + TABLE_ENTRY(ColorMask), + TABLE_ENTRY(DepthMask), + TABLE_ENTRY(IndexMask), + TABLE_ENTRY(Accum), + TABLE_ENTRY(Disable), + TABLE_ENTRY(Enable), + TABLE_ENTRY(Finish), + TABLE_ENTRY(Flush), + TABLE_ENTRY(PopAttrib), + TABLE_ENTRY(PushAttrib), + TABLE_ENTRY(Map1d), + TABLE_ENTRY(Map1f), + TABLE_ENTRY(Map2d), + TABLE_ENTRY(Map2f), + TABLE_ENTRY(MapGrid1d), + TABLE_ENTRY(MapGrid1f), + TABLE_ENTRY(MapGrid2d), + TABLE_ENTRY(MapGrid2f), + TABLE_ENTRY(EvalCoord1d), + TABLE_ENTRY(EvalCoord1dv), + TABLE_ENTRY(EvalCoord1f), + TABLE_ENTRY(EvalCoord1fv), + TABLE_ENTRY(EvalCoord2d), + TABLE_ENTRY(EvalCoord2dv), + TABLE_ENTRY(EvalCoord2f), + TABLE_ENTRY(EvalCoord2fv), + TABLE_ENTRY(EvalMesh1), + TABLE_ENTRY(EvalPoint1), + TABLE_ENTRY(EvalMesh2), + TABLE_ENTRY(EvalPoint2), + TABLE_ENTRY(AlphaFunc), + TABLE_ENTRY(BlendFunc), + TABLE_ENTRY(LogicOp), + TABLE_ENTRY(StencilFunc), + TABLE_ENTRY(StencilOp), + TABLE_ENTRY(DepthFunc), + TABLE_ENTRY(PixelZoom), + TABLE_ENTRY(PixelTransferf), + TABLE_ENTRY(PixelTransferi), + TABLE_ENTRY(PixelStoref), + TABLE_ENTRY(PixelStorei), + TABLE_ENTRY(PixelMapfv), + TABLE_ENTRY(PixelMapuiv), + TABLE_ENTRY(PixelMapusv), + TABLE_ENTRY(ReadBuffer), + TABLE_ENTRY(CopyPixels), + TABLE_ENTRY(ReadPixels), + TABLE_ENTRY(DrawPixels), + TABLE_ENTRY(GetBooleanv), + TABLE_ENTRY(GetClipPlane), + TABLE_ENTRY(GetDoublev), + TABLE_ENTRY(GetError), + TABLE_ENTRY(GetFloatv), + TABLE_ENTRY(GetIntegerv), + TABLE_ENTRY(GetLightfv), + TABLE_ENTRY(GetLightiv), + TABLE_ENTRY(GetMapdv), + TABLE_ENTRY(GetMapfv), + TABLE_ENTRY(GetMapiv), + TABLE_ENTRY(GetMaterialfv), + TABLE_ENTRY(GetMaterialiv), + TABLE_ENTRY(GetPixelMapfv), + TABLE_ENTRY(GetPixelMapuiv), + TABLE_ENTRY(GetPixelMapusv), + TABLE_ENTRY(GetPolygonStipple), + TABLE_ENTRY(GetString), + TABLE_ENTRY(GetTexEnvfv), + TABLE_ENTRY(GetTexEnviv), + TABLE_ENTRY(GetTexGendv), + TABLE_ENTRY(GetTexGenfv), + TABLE_ENTRY(GetTexGeniv), + TABLE_ENTRY(GetTexImage), + TABLE_ENTRY(GetTexParameterfv), + TABLE_ENTRY(GetTexParameteriv), + TABLE_ENTRY(GetTexLevelParameterfv), + TABLE_ENTRY(GetTexLevelParameteriv), + TABLE_ENTRY(IsEnabled), + TABLE_ENTRY(IsList), + TABLE_ENTRY(DepthRange), + TABLE_ENTRY(Frustum), + TABLE_ENTRY(LoadIdentity), + TABLE_ENTRY(LoadMatrixf), + TABLE_ENTRY(LoadMatrixd), + TABLE_ENTRY(MatrixMode), + TABLE_ENTRY(MultMatrixf), + TABLE_ENTRY(MultMatrixd), + TABLE_ENTRY(Ortho), + TABLE_ENTRY(PopMatrix), + TABLE_ENTRY(PushMatrix), + TABLE_ENTRY(Rotated), + TABLE_ENTRY(Rotatef), + TABLE_ENTRY(Scaled), + TABLE_ENTRY(Scalef), + TABLE_ENTRY(Translated), + TABLE_ENTRY(Translatef), + TABLE_ENTRY(Viewport), + TABLE_ENTRY(ArrayElement), + TABLE_ENTRY(BindTexture), + TABLE_ENTRY(ColorPointer), + TABLE_ENTRY(DisableClientState), + TABLE_ENTRY(DrawArrays), + TABLE_ENTRY(DrawElements), + TABLE_ENTRY(EdgeFlagPointer), + TABLE_ENTRY(EnableClientState), + TABLE_ENTRY(IndexPointer), + TABLE_ENTRY(Indexub), + TABLE_ENTRY(Indexubv), + TABLE_ENTRY(InterleavedArrays), + TABLE_ENTRY(NormalPointer), + TABLE_ENTRY(PolygonOffset), + TABLE_ENTRY(TexCoordPointer), + TABLE_ENTRY(VertexPointer), + TABLE_ENTRY(AreTexturesResident), + TABLE_ENTRY(CopyTexImage1D), + TABLE_ENTRY(CopyTexImage2D), + TABLE_ENTRY(CopyTexSubImage1D), + TABLE_ENTRY(CopyTexSubImage2D), + TABLE_ENTRY(DeleteTextures), + TABLE_ENTRY(GenTextures), + TABLE_ENTRY(GetPointerv), + TABLE_ENTRY(IsTexture), + TABLE_ENTRY(PrioritizeTextures), + TABLE_ENTRY(TexSubImage1D), + TABLE_ENTRY(TexSubImage2D), + TABLE_ENTRY(PopClientAttrib), + TABLE_ENTRY(PushClientAttrib), + TABLE_ENTRY(BlendColor), + TABLE_ENTRY(BlendEquation), + TABLE_ENTRY(DrawRangeElements), + TABLE_ENTRY(ColorTable), + TABLE_ENTRY(ColorTableParameterfv), + TABLE_ENTRY(ColorTableParameteriv), + TABLE_ENTRY(CopyColorTable), + TABLE_ENTRY(GetColorTable), + TABLE_ENTRY(GetColorTableParameterfv), + TABLE_ENTRY(GetColorTableParameteriv), + TABLE_ENTRY(ColorSubTable), + TABLE_ENTRY(CopyColorSubTable), + TABLE_ENTRY(ConvolutionFilter1D), + TABLE_ENTRY(ConvolutionFilter2D), + TABLE_ENTRY(ConvolutionParameterf), + TABLE_ENTRY(ConvolutionParameterfv), + TABLE_ENTRY(ConvolutionParameteri), + TABLE_ENTRY(ConvolutionParameteriv), + TABLE_ENTRY(CopyConvolutionFilter1D), + TABLE_ENTRY(CopyConvolutionFilter2D), + TABLE_ENTRY(GetConvolutionFilter), + TABLE_ENTRY(GetConvolutionParameterfv), + TABLE_ENTRY(GetConvolutionParameteriv), + TABLE_ENTRY(GetSeparableFilter), + TABLE_ENTRY(SeparableFilter2D), + TABLE_ENTRY(GetHistogram), + TABLE_ENTRY(GetHistogramParameterfv), + TABLE_ENTRY(GetHistogramParameteriv), + TABLE_ENTRY(GetMinmax), + TABLE_ENTRY(GetMinmaxParameterfv), + TABLE_ENTRY(GetMinmaxParameteriv), + TABLE_ENTRY(Histogram), + TABLE_ENTRY(Minmax), + TABLE_ENTRY(ResetHistogram), + TABLE_ENTRY(ResetMinmax), + TABLE_ENTRY(TexImage3D), + TABLE_ENTRY(TexSubImage3D), + TABLE_ENTRY(CopyTexSubImage3D), + TABLE_ENTRY(ActiveTextureARB), + TABLE_ENTRY(ClientActiveTextureARB), + TABLE_ENTRY(MultiTexCoord1dARB), + TABLE_ENTRY(MultiTexCoord1dvARB), + TABLE_ENTRY(MultiTexCoord1fARB), + TABLE_ENTRY(MultiTexCoord1fvARB), + TABLE_ENTRY(MultiTexCoord1iARB), + TABLE_ENTRY(MultiTexCoord1ivARB), + TABLE_ENTRY(MultiTexCoord1sARB), + TABLE_ENTRY(MultiTexCoord1svARB), + TABLE_ENTRY(MultiTexCoord2dARB), + TABLE_ENTRY(MultiTexCoord2dvARB), + TABLE_ENTRY(MultiTexCoord2fARB), + TABLE_ENTRY(MultiTexCoord2fvARB), + TABLE_ENTRY(MultiTexCoord2iARB), + TABLE_ENTRY(MultiTexCoord2ivARB), + TABLE_ENTRY(MultiTexCoord2sARB), + TABLE_ENTRY(MultiTexCoord2svARB), + TABLE_ENTRY(MultiTexCoord3dARB), + TABLE_ENTRY(MultiTexCoord3dvARB), + TABLE_ENTRY(MultiTexCoord3fARB), + TABLE_ENTRY(MultiTexCoord3fvARB), + TABLE_ENTRY(MultiTexCoord3iARB), + TABLE_ENTRY(MultiTexCoord3ivARB), + TABLE_ENTRY(MultiTexCoord3sARB), + TABLE_ENTRY(MultiTexCoord3svARB), + TABLE_ENTRY(MultiTexCoord4dARB), + TABLE_ENTRY(MultiTexCoord4dvARB), + TABLE_ENTRY(MultiTexCoord4fARB), + TABLE_ENTRY(MultiTexCoord4fvARB), + TABLE_ENTRY(MultiTexCoord4iARB), + TABLE_ENTRY(MultiTexCoord4ivARB), + TABLE_ENTRY(MultiTexCoord4sARB), + TABLE_ENTRY(MultiTexCoord4svARB), + TABLE_ENTRY(AttachShader), + TABLE_ENTRY(CreateProgram), + TABLE_ENTRY(CreateShader), + TABLE_ENTRY(DeleteProgram), + TABLE_ENTRY(DeleteShader), + TABLE_ENTRY(DetachShader), + TABLE_ENTRY(GetAttachedShaders), + TABLE_ENTRY(GetProgramInfoLog), + TABLE_ENTRY(GetProgramiv), + TABLE_ENTRY(GetShaderInfoLog), + TABLE_ENTRY(GetShaderiv), + TABLE_ENTRY(IsProgram), + TABLE_ENTRY(IsShader), + TABLE_ENTRY(StencilFuncSeparate), + TABLE_ENTRY(StencilMaskSeparate), + TABLE_ENTRY(StencilOpSeparate), + TABLE_ENTRY(UniformMatrix2x3fv), + TABLE_ENTRY(UniformMatrix2x4fv), + TABLE_ENTRY(UniformMatrix3x2fv), + TABLE_ENTRY(UniformMatrix3x4fv), + TABLE_ENTRY(UniformMatrix4x2fv), + TABLE_ENTRY(UniformMatrix4x3fv), + TABLE_ENTRY(DrawArraysInstanced), + TABLE_ENTRY(DrawElementsInstanced), + TABLE_ENTRY(LoadTransposeMatrixdARB), + TABLE_ENTRY(LoadTransposeMatrixfARB), + TABLE_ENTRY(MultTransposeMatrixdARB), + TABLE_ENTRY(MultTransposeMatrixfARB), + TABLE_ENTRY(SampleCoverageARB), + TABLE_ENTRY(CompressedTexImage1DARB), + TABLE_ENTRY(CompressedTexImage2DARB), + TABLE_ENTRY(CompressedTexImage3DARB), + TABLE_ENTRY(CompressedTexSubImage1DARB), + TABLE_ENTRY(CompressedTexSubImage2DARB), + TABLE_ENTRY(CompressedTexSubImage3DARB), + TABLE_ENTRY(GetCompressedTexImageARB), + TABLE_ENTRY(DisableVertexAttribArrayARB), + TABLE_ENTRY(EnableVertexAttribArrayARB), + TABLE_ENTRY(GetProgramEnvParameterdvARB), + TABLE_ENTRY(GetProgramEnvParameterfvARB), + TABLE_ENTRY(GetProgramLocalParameterdvARB), + TABLE_ENTRY(GetProgramLocalParameterfvARB), + TABLE_ENTRY(GetProgramStringARB), + TABLE_ENTRY(GetProgramivARB), + TABLE_ENTRY(GetVertexAttribdvARB), + TABLE_ENTRY(GetVertexAttribfvARB), + TABLE_ENTRY(GetVertexAttribivARB), + TABLE_ENTRY(ProgramEnvParameter4dARB), + TABLE_ENTRY(ProgramEnvParameter4dvARB), + TABLE_ENTRY(ProgramEnvParameter4fARB), + TABLE_ENTRY(ProgramEnvParameter4fvARB), + TABLE_ENTRY(ProgramLocalParameter4dARB), + TABLE_ENTRY(ProgramLocalParameter4dvARB), + TABLE_ENTRY(ProgramLocalParameter4fARB), + TABLE_ENTRY(ProgramLocalParameter4fvARB), + TABLE_ENTRY(ProgramStringARB), + TABLE_ENTRY(VertexAttrib1dARB), + TABLE_ENTRY(VertexAttrib1dvARB), + TABLE_ENTRY(VertexAttrib1fARB), + TABLE_ENTRY(VertexAttrib1fvARB), + TABLE_ENTRY(VertexAttrib1sARB), + TABLE_ENTRY(VertexAttrib1svARB), + TABLE_ENTRY(VertexAttrib2dARB), + TABLE_ENTRY(VertexAttrib2dvARB), + TABLE_ENTRY(VertexAttrib2fARB), + TABLE_ENTRY(VertexAttrib2fvARB), + TABLE_ENTRY(VertexAttrib2sARB), + TABLE_ENTRY(VertexAttrib2svARB), + TABLE_ENTRY(VertexAttrib3dARB), + TABLE_ENTRY(VertexAttrib3dvARB), + TABLE_ENTRY(VertexAttrib3fARB), + TABLE_ENTRY(VertexAttrib3fvARB), + TABLE_ENTRY(VertexAttrib3sARB), + TABLE_ENTRY(VertexAttrib3svARB), + TABLE_ENTRY(VertexAttrib4NbvARB), + TABLE_ENTRY(VertexAttrib4NivARB), + TABLE_ENTRY(VertexAttrib4NsvARB), + TABLE_ENTRY(VertexAttrib4NubARB), + TABLE_ENTRY(VertexAttrib4NubvARB), + TABLE_ENTRY(VertexAttrib4NuivARB), + TABLE_ENTRY(VertexAttrib4NusvARB), + TABLE_ENTRY(VertexAttrib4bvARB), + TABLE_ENTRY(VertexAttrib4dARB), + TABLE_ENTRY(VertexAttrib4dvARB), + TABLE_ENTRY(VertexAttrib4fARB), + TABLE_ENTRY(VertexAttrib4fvARB), + TABLE_ENTRY(VertexAttrib4ivARB), + TABLE_ENTRY(VertexAttrib4sARB), + TABLE_ENTRY(VertexAttrib4svARB), + TABLE_ENTRY(VertexAttrib4ubvARB), + TABLE_ENTRY(VertexAttrib4uivARB), + TABLE_ENTRY(VertexAttrib4usvARB), + TABLE_ENTRY(VertexAttribPointerARB), + TABLE_ENTRY(BindBufferARB), + TABLE_ENTRY(BufferDataARB), + TABLE_ENTRY(BufferSubDataARB), + TABLE_ENTRY(DeleteBuffersARB), + TABLE_ENTRY(GenBuffersARB), + TABLE_ENTRY(GetBufferParameterivARB), + TABLE_ENTRY(GetBufferPointervARB), + TABLE_ENTRY(GetBufferSubDataARB), + TABLE_ENTRY(IsBufferARB), + TABLE_ENTRY(MapBufferARB), + TABLE_ENTRY(UnmapBufferARB), + TABLE_ENTRY(BeginQueryARB), + TABLE_ENTRY(DeleteQueriesARB), + TABLE_ENTRY(EndQueryARB), + TABLE_ENTRY(GenQueriesARB), + TABLE_ENTRY(GetQueryObjectivARB), + TABLE_ENTRY(GetQueryObjectuivARB), + TABLE_ENTRY(GetQueryivARB), + TABLE_ENTRY(IsQueryARB), + TABLE_ENTRY(AttachObjectARB), + TABLE_ENTRY(CompileShaderARB), + TABLE_ENTRY(CreateProgramObjectARB), + TABLE_ENTRY(CreateShaderObjectARB), + TABLE_ENTRY(DeleteObjectARB), + TABLE_ENTRY(DetachObjectARB), + TABLE_ENTRY(GetActiveUniformARB), + TABLE_ENTRY(GetAttachedObjectsARB), + TABLE_ENTRY(GetHandleARB), + TABLE_ENTRY(GetInfoLogARB), + TABLE_ENTRY(GetObjectParameterfvARB), + TABLE_ENTRY(GetObjectParameterivARB), + TABLE_ENTRY(GetShaderSourceARB), + TABLE_ENTRY(GetUniformLocationARB), + TABLE_ENTRY(GetUniformfvARB), + TABLE_ENTRY(GetUniformivARB), + TABLE_ENTRY(LinkProgramARB), + TABLE_ENTRY(ShaderSourceARB), + TABLE_ENTRY(Uniform1fARB), + TABLE_ENTRY(Uniform1fvARB), + TABLE_ENTRY(Uniform1iARB), + TABLE_ENTRY(Uniform1ivARB), + TABLE_ENTRY(Uniform2fARB), + TABLE_ENTRY(Uniform2fvARB), + TABLE_ENTRY(Uniform2iARB), + TABLE_ENTRY(Uniform2ivARB), + TABLE_ENTRY(Uniform3fARB), + TABLE_ENTRY(Uniform3fvARB), + TABLE_ENTRY(Uniform3iARB), + TABLE_ENTRY(Uniform3ivARB), + TABLE_ENTRY(Uniform4fARB), + TABLE_ENTRY(Uniform4fvARB), + TABLE_ENTRY(Uniform4iARB), + TABLE_ENTRY(Uniform4ivARB), + TABLE_ENTRY(UniformMatrix2fvARB), + TABLE_ENTRY(UniformMatrix3fvARB), + TABLE_ENTRY(UniformMatrix4fvARB), + TABLE_ENTRY(UseProgramObjectARB), + TABLE_ENTRY(ValidateProgramARB), + TABLE_ENTRY(BindAttribLocationARB), + TABLE_ENTRY(GetActiveAttribARB), + TABLE_ENTRY(GetAttribLocationARB), + TABLE_ENTRY(DrawBuffersARB), + TABLE_ENTRY(RenderbufferStorageMultisample), + TABLE_ENTRY(FlushMappedBufferRange), + TABLE_ENTRY(MapBufferRange), + TABLE_ENTRY(BindVertexArray), + TABLE_ENTRY(GenVertexArrays), + TABLE_ENTRY(CopyBufferSubData), + TABLE_ENTRY(ClientWaitSync), + TABLE_ENTRY(DeleteSync), + TABLE_ENTRY(FenceSync), + TABLE_ENTRY(GetInteger64v), + TABLE_ENTRY(GetSynciv), + TABLE_ENTRY(IsSync), + TABLE_ENTRY(WaitSync), + TABLE_ENTRY(DrawElementsBaseVertex), + TABLE_ENTRY(DrawRangeElementsBaseVertex), + TABLE_ENTRY(MultiDrawElementsBaseVertex), + TABLE_ENTRY(PolygonOffsetEXT), + TABLE_ENTRY(_dispatch_stub_580), + TABLE_ENTRY(_dispatch_stub_581), + TABLE_ENTRY(_dispatch_stub_582), + TABLE_ENTRY(_dispatch_stub_583), + TABLE_ENTRY(_dispatch_stub_584), + TABLE_ENTRY(_dispatch_stub_585), + TABLE_ENTRY(_dispatch_stub_586), + TABLE_ENTRY(_dispatch_stub_587), + TABLE_ENTRY(ColorPointerEXT), + TABLE_ENTRY(EdgeFlagPointerEXT), + TABLE_ENTRY(IndexPointerEXT), + TABLE_ENTRY(NormalPointerEXT), + TABLE_ENTRY(TexCoordPointerEXT), + TABLE_ENTRY(VertexPointerEXT), + TABLE_ENTRY(PointParameterfEXT), + TABLE_ENTRY(PointParameterfvEXT), + TABLE_ENTRY(LockArraysEXT), + TABLE_ENTRY(UnlockArraysEXT), + TABLE_ENTRY(_dispatch_stub_598), + TABLE_ENTRY(_dispatch_stub_599), + TABLE_ENTRY(SecondaryColor3bEXT), + TABLE_ENTRY(SecondaryColor3bvEXT), + TABLE_ENTRY(SecondaryColor3dEXT), + TABLE_ENTRY(SecondaryColor3dvEXT), + TABLE_ENTRY(SecondaryColor3fEXT), + TABLE_ENTRY(SecondaryColor3fvEXT), + TABLE_ENTRY(SecondaryColor3iEXT), + TABLE_ENTRY(SecondaryColor3ivEXT), + TABLE_ENTRY(SecondaryColor3sEXT), + TABLE_ENTRY(SecondaryColor3svEXT), + TABLE_ENTRY(SecondaryColor3ubEXT), + TABLE_ENTRY(SecondaryColor3ubvEXT), + TABLE_ENTRY(SecondaryColor3uiEXT), + TABLE_ENTRY(SecondaryColor3uivEXT), + TABLE_ENTRY(SecondaryColor3usEXT), + TABLE_ENTRY(SecondaryColor3usvEXT), + TABLE_ENTRY(SecondaryColorPointerEXT), + TABLE_ENTRY(MultiDrawArraysEXT), + TABLE_ENTRY(MultiDrawElementsEXT), + TABLE_ENTRY(FogCoordPointerEXT), + TABLE_ENTRY(FogCoorddEXT), + TABLE_ENTRY(FogCoorddvEXT), + TABLE_ENTRY(FogCoordfEXT), + TABLE_ENTRY(FogCoordfvEXT), + TABLE_ENTRY(_dispatch_stub_624), + TABLE_ENTRY(BlendFuncSeparateEXT), + TABLE_ENTRY(FlushVertexArrayRangeNV), + TABLE_ENTRY(VertexArrayRangeNV), + TABLE_ENTRY(CombinerInputNV), + TABLE_ENTRY(CombinerOutputNV), + TABLE_ENTRY(CombinerParameterfNV), + TABLE_ENTRY(CombinerParameterfvNV), + TABLE_ENTRY(CombinerParameteriNV), + TABLE_ENTRY(CombinerParameterivNV), + TABLE_ENTRY(FinalCombinerInputNV), + TABLE_ENTRY(GetCombinerInputParameterfvNV), + TABLE_ENTRY(GetCombinerInputParameterivNV), + TABLE_ENTRY(GetCombinerOutputParameterfvNV), + TABLE_ENTRY(GetCombinerOutputParameterivNV), + TABLE_ENTRY(GetFinalCombinerInputParameterfvNV), + TABLE_ENTRY(GetFinalCombinerInputParameterivNV), + TABLE_ENTRY(ResizeBuffersMESA), + TABLE_ENTRY(WindowPos2dMESA), + TABLE_ENTRY(WindowPos2dvMESA), + TABLE_ENTRY(WindowPos2fMESA), + TABLE_ENTRY(WindowPos2fvMESA), + TABLE_ENTRY(WindowPos2iMESA), + TABLE_ENTRY(WindowPos2ivMESA), + TABLE_ENTRY(WindowPos2sMESA), + TABLE_ENTRY(WindowPos2svMESA), + TABLE_ENTRY(WindowPos3dMESA), + TABLE_ENTRY(WindowPos3dvMESA), + TABLE_ENTRY(WindowPos3fMESA), + TABLE_ENTRY(WindowPos3fvMESA), + TABLE_ENTRY(WindowPos3iMESA), + TABLE_ENTRY(WindowPos3ivMESA), + TABLE_ENTRY(WindowPos3sMESA), + TABLE_ENTRY(WindowPos3svMESA), + TABLE_ENTRY(WindowPos4dMESA), + TABLE_ENTRY(WindowPos4dvMESA), + TABLE_ENTRY(WindowPos4fMESA), + TABLE_ENTRY(WindowPos4fvMESA), + TABLE_ENTRY(WindowPos4iMESA), + TABLE_ENTRY(WindowPos4ivMESA), + TABLE_ENTRY(WindowPos4sMESA), + TABLE_ENTRY(WindowPos4svMESA), + TABLE_ENTRY(_dispatch_stub_666), + TABLE_ENTRY(_dispatch_stub_667), + TABLE_ENTRY(_dispatch_stub_668), + TABLE_ENTRY(_dispatch_stub_669), + TABLE_ENTRY(_dispatch_stub_670), + TABLE_ENTRY(_dispatch_stub_671), + TABLE_ENTRY(_dispatch_stub_672), + TABLE_ENTRY(_dispatch_stub_673), + TABLE_ENTRY(_dispatch_stub_674), + TABLE_ENTRY(AreProgramsResidentNV), + TABLE_ENTRY(BindProgramNV), + TABLE_ENTRY(DeleteProgramsNV), + TABLE_ENTRY(ExecuteProgramNV), + TABLE_ENTRY(GenProgramsNV), + TABLE_ENTRY(GetProgramParameterdvNV), + TABLE_ENTRY(GetProgramParameterfvNV), + TABLE_ENTRY(GetProgramStringNV), + TABLE_ENTRY(GetProgramivNV), + TABLE_ENTRY(GetTrackMatrixivNV), + TABLE_ENTRY(GetVertexAttribPointervNV), + TABLE_ENTRY(GetVertexAttribdvNV), + TABLE_ENTRY(GetVertexAttribfvNV), + TABLE_ENTRY(GetVertexAttribivNV), + TABLE_ENTRY(IsProgramNV), + TABLE_ENTRY(LoadProgramNV), + TABLE_ENTRY(ProgramParameters4dvNV), + TABLE_ENTRY(ProgramParameters4fvNV), + TABLE_ENTRY(RequestResidentProgramsNV), + TABLE_ENTRY(TrackMatrixNV), + TABLE_ENTRY(VertexAttrib1dNV), + TABLE_ENTRY(VertexAttrib1dvNV), + TABLE_ENTRY(VertexAttrib1fNV), + TABLE_ENTRY(VertexAttrib1fvNV), + TABLE_ENTRY(VertexAttrib1sNV), + TABLE_ENTRY(VertexAttrib1svNV), + TABLE_ENTRY(VertexAttrib2dNV), + TABLE_ENTRY(VertexAttrib2dvNV), + TABLE_ENTRY(VertexAttrib2fNV), + TABLE_ENTRY(VertexAttrib2fvNV), + TABLE_ENTRY(VertexAttrib2sNV), + TABLE_ENTRY(VertexAttrib2svNV), + TABLE_ENTRY(VertexAttrib3dNV), + TABLE_ENTRY(VertexAttrib3dvNV), + TABLE_ENTRY(VertexAttrib3fNV), + TABLE_ENTRY(VertexAttrib3fvNV), + TABLE_ENTRY(VertexAttrib3sNV), + TABLE_ENTRY(VertexAttrib3svNV), + TABLE_ENTRY(VertexAttrib4dNV), + TABLE_ENTRY(VertexAttrib4dvNV), + TABLE_ENTRY(VertexAttrib4fNV), + TABLE_ENTRY(VertexAttrib4fvNV), + TABLE_ENTRY(VertexAttrib4sNV), + TABLE_ENTRY(VertexAttrib4svNV), + TABLE_ENTRY(VertexAttrib4ubNV), + TABLE_ENTRY(VertexAttrib4ubvNV), + TABLE_ENTRY(VertexAttribPointerNV), + TABLE_ENTRY(VertexAttribs1dvNV), + TABLE_ENTRY(VertexAttribs1fvNV), + TABLE_ENTRY(VertexAttribs1svNV), + TABLE_ENTRY(VertexAttribs2dvNV), + TABLE_ENTRY(VertexAttribs2fvNV), + TABLE_ENTRY(VertexAttribs2svNV), + TABLE_ENTRY(VertexAttribs3dvNV), + TABLE_ENTRY(VertexAttribs3fvNV), + TABLE_ENTRY(VertexAttribs3svNV), + TABLE_ENTRY(VertexAttribs4dvNV), + TABLE_ENTRY(VertexAttribs4fvNV), + TABLE_ENTRY(VertexAttribs4svNV), + TABLE_ENTRY(VertexAttribs4ubvNV), + TABLE_ENTRY(GetTexBumpParameterfvATI), + TABLE_ENTRY(GetTexBumpParameterivATI), + TABLE_ENTRY(TexBumpParameterfvATI), + TABLE_ENTRY(TexBumpParameterivATI), + TABLE_ENTRY(AlphaFragmentOp1ATI), + TABLE_ENTRY(AlphaFragmentOp2ATI), + TABLE_ENTRY(AlphaFragmentOp3ATI), + TABLE_ENTRY(BeginFragmentShaderATI), + TABLE_ENTRY(BindFragmentShaderATI), + TABLE_ENTRY(ColorFragmentOp1ATI), + TABLE_ENTRY(ColorFragmentOp2ATI), + TABLE_ENTRY(ColorFragmentOp3ATI), + TABLE_ENTRY(DeleteFragmentShaderATI), + TABLE_ENTRY(EndFragmentShaderATI), + TABLE_ENTRY(GenFragmentShadersATI), + TABLE_ENTRY(PassTexCoordATI), + TABLE_ENTRY(SampleMapATI), + TABLE_ENTRY(SetFragmentShaderConstantATI), + TABLE_ENTRY(PointParameteriNV), + TABLE_ENTRY(PointParameterivNV), + TABLE_ENTRY(_dispatch_stub_755), + TABLE_ENTRY(_dispatch_stub_756), + TABLE_ENTRY(_dispatch_stub_757), + TABLE_ENTRY(_dispatch_stub_758), + TABLE_ENTRY(_dispatch_stub_759), + TABLE_ENTRY(GetProgramNamedParameterdvNV), + TABLE_ENTRY(GetProgramNamedParameterfvNV), + TABLE_ENTRY(ProgramNamedParameter4dNV), + TABLE_ENTRY(ProgramNamedParameter4dvNV), + TABLE_ENTRY(ProgramNamedParameter4fNV), + TABLE_ENTRY(ProgramNamedParameter4fvNV), + TABLE_ENTRY(_dispatch_stub_766), + TABLE_ENTRY(_dispatch_stub_767), + TABLE_ENTRY(BindFramebufferEXT), + TABLE_ENTRY(BindRenderbufferEXT), + TABLE_ENTRY(CheckFramebufferStatusEXT), + TABLE_ENTRY(DeleteFramebuffersEXT), + TABLE_ENTRY(DeleteRenderbuffersEXT), + TABLE_ENTRY(FramebufferRenderbufferEXT), + TABLE_ENTRY(FramebufferTexture1DEXT), + TABLE_ENTRY(FramebufferTexture2DEXT), + TABLE_ENTRY(FramebufferTexture3DEXT), + TABLE_ENTRY(GenFramebuffersEXT), + TABLE_ENTRY(GenRenderbuffersEXT), + TABLE_ENTRY(GenerateMipmapEXT), + TABLE_ENTRY(GetFramebufferAttachmentParameterivEXT), + TABLE_ENTRY(GetRenderbufferParameterivEXT), + TABLE_ENTRY(IsFramebufferEXT), + TABLE_ENTRY(IsRenderbufferEXT), + TABLE_ENTRY(RenderbufferStorageEXT), + TABLE_ENTRY(_dispatch_stub_785), + TABLE_ENTRY(_dispatch_stub_786), + TABLE_ENTRY(_dispatch_stub_787), + TABLE_ENTRY(FramebufferTextureLayerEXT), + TABLE_ENTRY(ColorMaskIndexedEXT), + TABLE_ENTRY(DisableIndexedEXT), + TABLE_ENTRY(EnableIndexedEXT), + TABLE_ENTRY(GetBooleanIndexedvEXT), + TABLE_ENTRY(GetIntegerIndexedvEXT), + TABLE_ENTRY(IsEnabledIndexedEXT), + TABLE_ENTRY(BeginConditionalRenderNV), + TABLE_ENTRY(EndConditionalRenderNV), + TABLE_ENTRY(BeginTransformFeedbackEXT), + TABLE_ENTRY(BindBufferBaseEXT), + TABLE_ENTRY(BindBufferOffsetEXT), + TABLE_ENTRY(BindBufferRangeEXT), + TABLE_ENTRY(EndTransformFeedbackEXT), + TABLE_ENTRY(GetTransformFeedbackVaryingEXT), + TABLE_ENTRY(TransformFeedbackVaryingsEXT), + TABLE_ENTRY(ProvokingVertexEXT), + TABLE_ENTRY(_dispatch_stub_805), + TABLE_ENTRY(_dispatch_stub_806), + TABLE_ENTRY(GetObjectParameterivAPPLE), + TABLE_ENTRY(ObjectPurgeableAPPLE), + TABLE_ENTRY(ObjectUnpurgeableAPPLE), + TABLE_ENTRY(_dispatch_stub_810), + TABLE_ENTRY(_dispatch_stub_811), + TABLE_ENTRY(_dispatch_stub_812), + TABLE_ENTRY(_dispatch_stub_813), + TABLE_ENTRY(_dispatch_stub_814), + TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), + TABLE_ENTRY(EGLImageTargetTexture2DOES), + /* A whole bunch of no-op functions. These might be called + * when someone tries to call a dynamically-registered + * extension function without a current rendering context. + */ + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), + TABLE_ENTRY(Unused), +}; +#endif /* DISPATCH_TABLE_NAME */ + + +/* + * This is just used to silence compiler warnings. + * We list the functions which are not otherwise used. + */ +#ifdef UNUSED_TABLE_NAME +_glapi_proc UNUSED_TABLE_NAME[] = { +#ifndef _GLAPI_SKIP_NORMAL_ENTRY_POINTS + TABLE_ENTRY(ArrayElementEXT), + TABLE_ENTRY(BindTextureEXT), + TABLE_ENTRY(DrawArraysEXT), + TABLE_ENTRY(CopyTexImage1DEXT), + TABLE_ENTRY(CopyTexImage2DEXT), + TABLE_ENTRY(CopyTexSubImage1DEXT), + TABLE_ENTRY(CopyTexSubImage2DEXT), + TABLE_ENTRY(GetPointervEXT), + TABLE_ENTRY(PrioritizeTexturesEXT), + TABLE_ENTRY(TexSubImage1DEXT), + TABLE_ENTRY(TexSubImage2DEXT), + TABLE_ENTRY(BlendColorEXT), + TABLE_ENTRY(BlendEquationEXT), + TABLE_ENTRY(DrawRangeElementsEXT), + TABLE_ENTRY(ColorTableEXT), + TABLE_ENTRY(_dispatch_stub_339), + TABLE_ENTRY(_dispatch_stub_340), + TABLE_ENTRY(_dispatch_stub_341), + TABLE_ENTRY(_dispatch_stub_342), + TABLE_ENTRY(_dispatch_stub_346), + TABLE_ENTRY(_dispatch_stub_347), + TABLE_ENTRY(_dispatch_stub_348), + TABLE_ENTRY(_dispatch_stub_349), + TABLE_ENTRY(_dispatch_stub_350), + TABLE_ENTRY(_dispatch_stub_351), + TABLE_ENTRY(_dispatch_stub_352), + TABLE_ENTRY(_dispatch_stub_353), + TABLE_ENTRY(_dispatch_stub_354), + TABLE_ENTRY(_dispatch_stub_355), + TABLE_ENTRY(_dispatch_stub_360), + TABLE_ENTRY(_dispatch_stub_367), + TABLE_ENTRY(_dispatch_stub_368), + TABLE_ENTRY(_dispatch_stub_369), + TABLE_ENTRY(_dispatch_stub_370), + TABLE_ENTRY(TexImage3DEXT), + TABLE_ENTRY(TexSubImage3DEXT), + TABLE_ENTRY(CopyTexSubImage3DEXT), + TABLE_ENTRY(ActiveTexture), + TABLE_ENTRY(ClientActiveTexture), + TABLE_ENTRY(MultiTexCoord1d), + TABLE_ENTRY(MultiTexCoord1dv), + TABLE_ENTRY(MultiTexCoord1f), + TABLE_ENTRY(MultiTexCoord1fv), + TABLE_ENTRY(MultiTexCoord1i), + TABLE_ENTRY(MultiTexCoord1iv), + TABLE_ENTRY(MultiTexCoord1s), + TABLE_ENTRY(MultiTexCoord1sv), + TABLE_ENTRY(MultiTexCoord2d), + TABLE_ENTRY(MultiTexCoord2dv), + TABLE_ENTRY(MultiTexCoord2f), + TABLE_ENTRY(MultiTexCoord2fv), + TABLE_ENTRY(MultiTexCoord2i), + TABLE_ENTRY(MultiTexCoord2iv), + TABLE_ENTRY(MultiTexCoord2s), + TABLE_ENTRY(MultiTexCoord2sv), + TABLE_ENTRY(MultiTexCoord3d), + TABLE_ENTRY(MultiTexCoord3dv), + TABLE_ENTRY(MultiTexCoord3f), + TABLE_ENTRY(MultiTexCoord3fv), + TABLE_ENTRY(MultiTexCoord3i), + TABLE_ENTRY(MultiTexCoord3iv), + TABLE_ENTRY(MultiTexCoord3s), + TABLE_ENTRY(MultiTexCoord3sv), + TABLE_ENTRY(MultiTexCoord4d), + TABLE_ENTRY(MultiTexCoord4dv), + TABLE_ENTRY(MultiTexCoord4f), + TABLE_ENTRY(MultiTexCoord4fv), + TABLE_ENTRY(MultiTexCoord4i), + TABLE_ENTRY(MultiTexCoord4iv), + TABLE_ENTRY(MultiTexCoord4s), + TABLE_ENTRY(MultiTexCoord4sv), + TABLE_ENTRY(_dispatch_stub_423), + TABLE_ENTRY(DrawArraysInstancedARB), + TABLE_ENTRY(DrawArraysInstancedEXT), + TABLE_ENTRY(DrawElementsInstancedARB), + TABLE_ENTRY(DrawElementsInstancedEXT), + TABLE_ENTRY(LoadTransposeMatrixd), + TABLE_ENTRY(LoadTransposeMatrixf), + TABLE_ENTRY(MultTransposeMatrixd), + TABLE_ENTRY(MultTransposeMatrixf), + TABLE_ENTRY(SampleCoverage), + TABLE_ENTRY(CompressedTexImage1D), + TABLE_ENTRY(CompressedTexImage2D), + TABLE_ENTRY(CompressedTexImage3D), + TABLE_ENTRY(CompressedTexSubImage1D), + TABLE_ENTRY(CompressedTexSubImage2D), + TABLE_ENTRY(CompressedTexSubImage3D), + TABLE_ENTRY(GetCompressedTexImage), + TABLE_ENTRY(DisableVertexAttribArray), + TABLE_ENTRY(EnableVertexAttribArray), + TABLE_ENTRY(GetVertexAttribdv), + TABLE_ENTRY(GetVertexAttribfv), + TABLE_ENTRY(GetVertexAttribiv), + TABLE_ENTRY(ProgramParameter4dNV), + TABLE_ENTRY(ProgramParameter4dvNV), + TABLE_ENTRY(ProgramParameter4fNV), + TABLE_ENTRY(ProgramParameter4fvNV), + TABLE_ENTRY(VertexAttrib1d), + TABLE_ENTRY(VertexAttrib1dv), + TABLE_ENTRY(VertexAttrib1f), + TABLE_ENTRY(VertexAttrib1fv), + TABLE_ENTRY(VertexAttrib1s), + TABLE_ENTRY(VertexAttrib1sv), + TABLE_ENTRY(VertexAttrib2d), + TABLE_ENTRY(VertexAttrib2dv), + TABLE_ENTRY(VertexAttrib2f), + TABLE_ENTRY(VertexAttrib2fv), + TABLE_ENTRY(VertexAttrib2s), + TABLE_ENTRY(VertexAttrib2sv), + TABLE_ENTRY(VertexAttrib3d), + TABLE_ENTRY(VertexAttrib3dv), + TABLE_ENTRY(VertexAttrib3f), + TABLE_ENTRY(VertexAttrib3fv), + TABLE_ENTRY(VertexAttrib3s), + TABLE_ENTRY(VertexAttrib3sv), + TABLE_ENTRY(VertexAttrib4Nbv), + TABLE_ENTRY(VertexAttrib4Niv), + TABLE_ENTRY(VertexAttrib4Nsv), + TABLE_ENTRY(VertexAttrib4Nub), + TABLE_ENTRY(VertexAttrib4Nubv), + TABLE_ENTRY(VertexAttrib4Nuiv), + TABLE_ENTRY(VertexAttrib4Nusv), + TABLE_ENTRY(VertexAttrib4bv), + TABLE_ENTRY(VertexAttrib4d), + TABLE_ENTRY(VertexAttrib4dv), + TABLE_ENTRY(VertexAttrib4f), + TABLE_ENTRY(VertexAttrib4fv), + TABLE_ENTRY(VertexAttrib4iv), + TABLE_ENTRY(VertexAttrib4s), + TABLE_ENTRY(VertexAttrib4sv), + TABLE_ENTRY(VertexAttrib4ubv), + TABLE_ENTRY(VertexAttrib4uiv), + TABLE_ENTRY(VertexAttrib4usv), + TABLE_ENTRY(VertexAttribPointer), + TABLE_ENTRY(BindBuffer), + TABLE_ENTRY(BufferData), + TABLE_ENTRY(BufferSubData), + TABLE_ENTRY(DeleteBuffers), + TABLE_ENTRY(GenBuffers), + TABLE_ENTRY(GetBufferParameteriv), + TABLE_ENTRY(GetBufferPointerv), + TABLE_ENTRY(GetBufferSubData), + TABLE_ENTRY(IsBuffer), + TABLE_ENTRY(MapBuffer), + TABLE_ENTRY(UnmapBuffer), + TABLE_ENTRY(BeginQuery), + TABLE_ENTRY(DeleteQueries), + TABLE_ENTRY(EndQuery), + TABLE_ENTRY(GenQueries), + TABLE_ENTRY(GetQueryObjectiv), + TABLE_ENTRY(GetQueryObjectuiv), + TABLE_ENTRY(GetQueryiv), + TABLE_ENTRY(IsQuery), + TABLE_ENTRY(CompileShader), + TABLE_ENTRY(GetActiveUniform), + TABLE_ENTRY(GetShaderSource), + TABLE_ENTRY(GetUniformLocation), + TABLE_ENTRY(GetUniformfv), + TABLE_ENTRY(GetUniformiv), + TABLE_ENTRY(LinkProgram), + TABLE_ENTRY(ShaderSource), + TABLE_ENTRY(Uniform1f), + TABLE_ENTRY(Uniform1fv), + TABLE_ENTRY(Uniform1i), + TABLE_ENTRY(Uniform1iv), + TABLE_ENTRY(Uniform2f), + TABLE_ENTRY(Uniform2fv), + TABLE_ENTRY(Uniform2i), + TABLE_ENTRY(Uniform2iv), + TABLE_ENTRY(Uniform3f), + TABLE_ENTRY(Uniform3fv), + TABLE_ENTRY(Uniform3i), + TABLE_ENTRY(Uniform3iv), + TABLE_ENTRY(Uniform4f), + TABLE_ENTRY(Uniform4fv), + TABLE_ENTRY(Uniform4i), + TABLE_ENTRY(Uniform4iv), + TABLE_ENTRY(UniformMatrix2fv), + TABLE_ENTRY(UniformMatrix3fv), + TABLE_ENTRY(UniformMatrix4fv), + TABLE_ENTRY(UseProgram), + TABLE_ENTRY(ValidateProgram), + TABLE_ENTRY(BindAttribLocation), + TABLE_ENTRY(GetActiveAttrib), + TABLE_ENTRY(GetAttribLocation), + TABLE_ENTRY(DrawBuffers), + TABLE_ENTRY(DrawBuffersATI), + TABLE_ENTRY(RenderbufferStorageMultisampleEXT), + TABLE_ENTRY(PointParameterf), + TABLE_ENTRY(PointParameterfARB), + TABLE_ENTRY(_dispatch_stub_594), + TABLE_ENTRY(PointParameterfv), + TABLE_ENTRY(PointParameterfvARB), + TABLE_ENTRY(_dispatch_stub_595), + TABLE_ENTRY(SecondaryColor3b), + TABLE_ENTRY(SecondaryColor3bv), + TABLE_ENTRY(SecondaryColor3d), + TABLE_ENTRY(SecondaryColor3dv), + TABLE_ENTRY(SecondaryColor3f), + TABLE_ENTRY(SecondaryColor3fv), + TABLE_ENTRY(SecondaryColor3i), + TABLE_ENTRY(SecondaryColor3iv), + TABLE_ENTRY(SecondaryColor3s), + TABLE_ENTRY(SecondaryColor3sv), + TABLE_ENTRY(SecondaryColor3ub), + TABLE_ENTRY(SecondaryColor3ubv), + TABLE_ENTRY(SecondaryColor3ui), + TABLE_ENTRY(SecondaryColor3uiv), + TABLE_ENTRY(SecondaryColor3us), + TABLE_ENTRY(SecondaryColor3usv), + TABLE_ENTRY(SecondaryColorPointer), + TABLE_ENTRY(MultiDrawArrays), + TABLE_ENTRY(MultiDrawElements), + TABLE_ENTRY(FogCoordPointer), + TABLE_ENTRY(FogCoordd), + TABLE_ENTRY(FogCoorddv), + TABLE_ENTRY(FogCoordf), + TABLE_ENTRY(FogCoordfv), + TABLE_ENTRY(BlendFuncSeparate), + TABLE_ENTRY(_dispatch_stub_625), + TABLE_ENTRY(WindowPos2d), + TABLE_ENTRY(WindowPos2dARB), + TABLE_ENTRY(WindowPos2dv), + TABLE_ENTRY(WindowPos2dvARB), + TABLE_ENTRY(WindowPos2f), + TABLE_ENTRY(WindowPos2fARB), + TABLE_ENTRY(WindowPos2fv), + TABLE_ENTRY(WindowPos2fvARB), + TABLE_ENTRY(WindowPos2i), + TABLE_ENTRY(WindowPos2iARB), + TABLE_ENTRY(WindowPos2iv), + TABLE_ENTRY(WindowPos2ivARB), + TABLE_ENTRY(WindowPos2s), + TABLE_ENTRY(WindowPos2sARB), + TABLE_ENTRY(WindowPos2sv), + TABLE_ENTRY(WindowPos2svARB), + TABLE_ENTRY(WindowPos3d), + TABLE_ENTRY(WindowPos3dARB), + TABLE_ENTRY(WindowPos3dv), + TABLE_ENTRY(WindowPos3dvARB), + TABLE_ENTRY(WindowPos3f), + TABLE_ENTRY(WindowPos3fARB), + TABLE_ENTRY(WindowPos3fv), + TABLE_ENTRY(WindowPos3fvARB), + TABLE_ENTRY(WindowPos3i), + TABLE_ENTRY(WindowPos3iARB), + TABLE_ENTRY(WindowPos3iv), + TABLE_ENTRY(WindowPos3ivARB), + TABLE_ENTRY(WindowPos3s), + TABLE_ENTRY(WindowPos3sARB), + TABLE_ENTRY(WindowPos3sv), + TABLE_ENTRY(WindowPos3svARB), + TABLE_ENTRY(BindProgramARB), + TABLE_ENTRY(DeleteProgramsARB), + TABLE_ENTRY(GenProgramsARB), + TABLE_ENTRY(GetVertexAttribPointerv), + TABLE_ENTRY(GetVertexAttribPointervARB), + TABLE_ENTRY(IsProgramARB), + TABLE_ENTRY(PointParameteri), + TABLE_ENTRY(PointParameteriv), + TABLE_ENTRY(DeleteVertexArrays), + TABLE_ENTRY(IsVertexArray), + TABLE_ENTRY(BlendEquationSeparate), + TABLE_ENTRY(BindFramebuffer), + TABLE_ENTRY(BindRenderbuffer), + TABLE_ENTRY(CheckFramebufferStatus), + TABLE_ENTRY(DeleteFramebuffers), + TABLE_ENTRY(DeleteRenderbuffers), + TABLE_ENTRY(FramebufferRenderbuffer), + TABLE_ENTRY(FramebufferTexture1D), + TABLE_ENTRY(FramebufferTexture2D), + TABLE_ENTRY(FramebufferTexture3D), + TABLE_ENTRY(GenFramebuffers), + TABLE_ENTRY(GenRenderbuffers), + TABLE_ENTRY(GenerateMipmap), + TABLE_ENTRY(GetFramebufferAttachmentParameteriv), + TABLE_ENTRY(GetRenderbufferParameteriv), + TABLE_ENTRY(IsFramebuffer), + TABLE_ENTRY(IsRenderbuffer), + TABLE_ENTRY(RenderbufferStorage), + TABLE_ENTRY(BlitFramebuffer), + TABLE_ENTRY(FramebufferTextureLayer), + TABLE_ENTRY(BeginTransformFeedback), + TABLE_ENTRY(BindBufferBase), + TABLE_ENTRY(BindBufferRange), + TABLE_ENTRY(EndTransformFeedback), + TABLE_ENTRY(GetTransformFeedbackVarying), + TABLE_ENTRY(TransformFeedbackVaryings), + TABLE_ENTRY(ProvokingVertex), +#endif /* _GLAPI_SKIP_NORMAL_ENTRY_POINTS */ +#ifndef _GLAPI_SKIP_PROTO_ENTRY_POINTS + TABLE_ENTRY(AreTexturesResidentEXT), + TABLE_ENTRY(DeleteTexturesEXT), + TABLE_ENTRY(GenTexturesEXT), + TABLE_ENTRY(IsTextureEXT), + TABLE_ENTRY(GetColorTableEXT), + TABLE_ENTRY(_dispatch_stub_343), + TABLE_ENTRY(GetColorTableParameterfvEXT), + TABLE_ENTRY(_dispatch_stub_344), + TABLE_ENTRY(GetColorTableParameterivEXT), + TABLE_ENTRY(_dispatch_stub_345), + TABLE_ENTRY(_dispatch_stub_356), + TABLE_ENTRY(_dispatch_stub_357), + TABLE_ENTRY(_dispatch_stub_358), + TABLE_ENTRY(_dispatch_stub_359), + TABLE_ENTRY(_dispatch_stub_361), + TABLE_ENTRY(_dispatch_stub_362), + TABLE_ENTRY(_dispatch_stub_363), + TABLE_ENTRY(_dispatch_stub_364), + TABLE_ENTRY(_dispatch_stub_365), + TABLE_ENTRY(_dispatch_stub_366), +#endif /* _GLAPI_SKIP_PROTO_ENTRY_POINTS */ +}; +#endif /*UNUSED_TABLE_NAME*/ + + +# undef KEYWORD1 +# undef KEYWORD1_ALT +# undef KEYWORD2 +# undef NAME +# undef DISPATCH +# undef RETURN_DISPATCH +# undef DISPATCH_TABLE_NAME +# undef UNUSED_TABLE_NAME +# undef TABLE_ENTRY +# undef HIDDEN diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h new file mode 100644 index 00000000000..8eb04ee6781 --- /dev/null +++ b/src/mapi/glapi/glprocs.h @@ -0,0 +1,2427 @@ +/* DO NOT EDIT - This file generated automatically by gl_procs.py (from Mesa) script */ + +/* + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * (C) Copyright IBM Corporation 2004, 2006 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL, IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + + +/* This file is only included by glapi.c and is used for + * the GetProcAddress() function + */ + +typedef struct { + GLint Name_offset; +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) + _glapi_proc Address; +#endif + GLuint Offset; +} glprocs_table_t; + +#if !defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , o } +#elif defined(NEED_FUNCTION_POINTER) && !defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f1 , o } +#elif defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f2 , o } +#elif !defined(NEED_FUNCTION_POINTER) && defined(GLX_INDIRECT_RENDERING) +# define NAME_FUNC_OFFSET(n,f1,f2,f3,o) { n , (_glapi_proc) f3 , o } +#endif + + + +static const char gl_string_table[] = + "glNewList\0" + "glEndList\0" + "glCallList\0" + "glCallLists\0" + "glDeleteLists\0" + "glGenLists\0" + "glListBase\0" + "glBegin\0" + "glBitmap\0" + "glColor3b\0" + "glColor3bv\0" + "glColor3d\0" + "glColor3dv\0" + "glColor3f\0" + "glColor3fv\0" + "glColor3i\0" + "glColor3iv\0" + "glColor3s\0" + "glColor3sv\0" + "glColor3ub\0" + "glColor3ubv\0" + "glColor3ui\0" + "glColor3uiv\0" + "glColor3us\0" + "glColor3usv\0" + "glColor4b\0" + "glColor4bv\0" + "glColor4d\0" + "glColor4dv\0" + "glColor4f\0" + "glColor4fv\0" + "glColor4i\0" + "glColor4iv\0" + "glColor4s\0" + "glColor4sv\0" + "glColor4ub\0" + "glColor4ubv\0" + "glColor4ui\0" + "glColor4uiv\0" + "glColor4us\0" + "glColor4usv\0" + "glEdgeFlag\0" + "glEdgeFlagv\0" + "glEnd\0" + "glIndexd\0" + "glIndexdv\0" + "glIndexf\0" + "glIndexfv\0" + "glIndexi\0" + "glIndexiv\0" + "glIndexs\0" + "glIndexsv\0" + "glNormal3b\0" + "glNormal3bv\0" + "glNormal3d\0" + "glNormal3dv\0" + "glNormal3f\0" + "glNormal3fv\0" + "glNormal3i\0" + "glNormal3iv\0" + "glNormal3s\0" + "glNormal3sv\0" + "glRasterPos2d\0" + "glRasterPos2dv\0" + "glRasterPos2f\0" + "glRasterPos2fv\0" + "glRasterPos2i\0" + "glRasterPos2iv\0" + "glRasterPos2s\0" + "glRasterPos2sv\0" + "glRasterPos3d\0" + "glRasterPos3dv\0" + "glRasterPos3f\0" + "glRasterPos3fv\0" + "glRasterPos3i\0" + "glRasterPos3iv\0" + "glRasterPos3s\0" + "glRasterPos3sv\0" + "glRasterPos4d\0" + "glRasterPos4dv\0" + "glRasterPos4f\0" + "glRasterPos4fv\0" + "glRasterPos4i\0" + "glRasterPos4iv\0" + "glRasterPos4s\0" + "glRasterPos4sv\0" + "glRectd\0" + "glRectdv\0" + "glRectf\0" + "glRectfv\0" + "glRecti\0" + "glRectiv\0" + "glRects\0" + "glRectsv\0" + "glTexCoord1d\0" + "glTexCoord1dv\0" + "glTexCoord1f\0" + "glTexCoord1fv\0" + "glTexCoord1i\0" + "glTexCoord1iv\0" + "glTexCoord1s\0" + "glTexCoord1sv\0" + "glTexCoord2d\0" + "glTexCoord2dv\0" + "glTexCoord2f\0" + "glTexCoord2fv\0" + "glTexCoord2i\0" + "glTexCoord2iv\0" + "glTexCoord2s\0" + "glTexCoord2sv\0" + "glTexCoord3d\0" + "glTexCoord3dv\0" + "glTexCoord3f\0" + "glTexCoord3fv\0" + "glTexCoord3i\0" + "glTexCoord3iv\0" + "glTexCoord3s\0" + "glTexCoord3sv\0" + "glTexCoord4d\0" + "glTexCoord4dv\0" + "glTexCoord4f\0" + "glTexCoord4fv\0" + "glTexCoord4i\0" + "glTexCoord4iv\0" + "glTexCoord4s\0" + "glTexCoord4sv\0" + "glVertex2d\0" + "glVertex2dv\0" + "glVertex2f\0" + "glVertex2fv\0" + "glVertex2i\0" + "glVertex2iv\0" + "glVertex2s\0" + "glVertex2sv\0" + "glVertex3d\0" + "glVertex3dv\0" + "glVertex3f\0" + "glVertex3fv\0" + "glVertex3i\0" + "glVertex3iv\0" + "glVertex3s\0" + "glVertex3sv\0" + "glVertex4d\0" + "glVertex4dv\0" + "glVertex4f\0" + "glVertex4fv\0" + "glVertex4i\0" + "glVertex4iv\0" + "glVertex4s\0" + "glVertex4sv\0" + "glClipPlane\0" + "glColorMaterial\0" + "glCullFace\0" + "glFogf\0" + "glFogfv\0" + "glFogi\0" + "glFogiv\0" + "glFrontFace\0" + "glHint\0" + "glLightf\0" + "glLightfv\0" + "glLighti\0" + "glLightiv\0" + "glLightModelf\0" + "glLightModelfv\0" + "glLightModeli\0" + "glLightModeliv\0" + "glLineStipple\0" + "glLineWidth\0" + "glMaterialf\0" + "glMaterialfv\0" + "glMateriali\0" + "glMaterialiv\0" + "glPointSize\0" + "glPolygonMode\0" + "glPolygonStipple\0" + "glScissor\0" + "glShadeModel\0" + "glTexParameterf\0" + "glTexParameterfv\0" + "glTexParameteri\0" + "glTexParameteriv\0" + "glTexImage1D\0" + "glTexImage2D\0" + "glTexEnvf\0" + "glTexEnvfv\0" + "glTexEnvi\0" + "glTexEnviv\0" + "glTexGend\0" + "glTexGendv\0" + "glTexGenf\0" + "glTexGenfv\0" + "glTexGeni\0" + "glTexGeniv\0" + "glFeedbackBuffer\0" + "glSelectBuffer\0" + "glRenderMode\0" + "glInitNames\0" + "glLoadName\0" + "glPassThrough\0" + "glPopName\0" + "glPushName\0" + "glDrawBuffer\0" + "glClear\0" + "glClearAccum\0" + "glClearIndex\0" + "glClearColor\0" + "glClearStencil\0" + "glClearDepth\0" + "glStencilMask\0" + "glColorMask\0" + "glDepthMask\0" + "glIndexMask\0" + "glAccum\0" + "glDisable\0" + "glEnable\0" + "glFinish\0" + "glFlush\0" + "glPopAttrib\0" + "glPushAttrib\0" + "glMap1d\0" + "glMap1f\0" + "glMap2d\0" + "glMap2f\0" + "glMapGrid1d\0" + "glMapGrid1f\0" + "glMapGrid2d\0" + "glMapGrid2f\0" + "glEvalCoord1d\0" + "glEvalCoord1dv\0" + "glEvalCoord1f\0" + "glEvalCoord1fv\0" + "glEvalCoord2d\0" + "glEvalCoord2dv\0" + "glEvalCoord2f\0" + "glEvalCoord2fv\0" + "glEvalMesh1\0" + "glEvalPoint1\0" + "glEvalMesh2\0" + "glEvalPoint2\0" + "glAlphaFunc\0" + "glBlendFunc\0" + "glLogicOp\0" + "glStencilFunc\0" + "glStencilOp\0" + "glDepthFunc\0" + "glPixelZoom\0" + "glPixelTransferf\0" + "glPixelTransferi\0" + "glPixelStoref\0" + "glPixelStorei\0" + "glPixelMapfv\0" + "glPixelMapuiv\0" + "glPixelMapusv\0" + "glReadBuffer\0" + "glCopyPixels\0" + "glReadPixels\0" + "glDrawPixels\0" + "glGetBooleanv\0" + "glGetClipPlane\0" + "glGetDoublev\0" + "glGetError\0" + "glGetFloatv\0" + "glGetIntegerv\0" + "glGetLightfv\0" + "glGetLightiv\0" + "glGetMapdv\0" + "glGetMapfv\0" + "glGetMapiv\0" + "glGetMaterialfv\0" + "glGetMaterialiv\0" + "glGetPixelMapfv\0" + "glGetPixelMapuiv\0" + "glGetPixelMapusv\0" + "glGetPolygonStipple\0" + "glGetString\0" + "glGetTexEnvfv\0" + "glGetTexEnviv\0" + "glGetTexGendv\0" + "glGetTexGenfv\0" + "glGetTexGeniv\0" + "glGetTexImage\0" + "glGetTexParameterfv\0" + "glGetTexParameteriv\0" + "glGetTexLevelParameterfv\0" + "glGetTexLevelParameteriv\0" + "glIsEnabled\0" + "glIsList\0" + "glDepthRange\0" + "glFrustum\0" + "glLoadIdentity\0" + "glLoadMatrixf\0" + "glLoadMatrixd\0" + "glMatrixMode\0" + "glMultMatrixf\0" + "glMultMatrixd\0" + "glOrtho\0" + "glPopMatrix\0" + "glPushMatrix\0" + "glRotated\0" + "glRotatef\0" + "glScaled\0" + "glScalef\0" + "glTranslated\0" + "glTranslatef\0" + "glViewport\0" + "glArrayElement\0" + "glBindTexture\0" + "glColorPointer\0" + "glDisableClientState\0" + "glDrawArrays\0" + "glDrawElements\0" + "glEdgeFlagPointer\0" + "glEnableClientState\0" + "glIndexPointer\0" + "glIndexub\0" + "glIndexubv\0" + "glInterleavedArrays\0" + "glNormalPointer\0" + "glPolygonOffset\0" + "glTexCoordPointer\0" + "glVertexPointer\0" + "glAreTexturesResident\0" + "glCopyTexImage1D\0" + "glCopyTexImage2D\0" + "glCopyTexSubImage1D\0" + "glCopyTexSubImage2D\0" + "glDeleteTextures\0" + "glGenTextures\0" + "glGetPointerv\0" + "glIsTexture\0" + "glPrioritizeTextures\0" + "glTexSubImage1D\0" + "glTexSubImage2D\0" + "glPopClientAttrib\0" + "glPushClientAttrib\0" + "glBlendColor\0" + "glBlendEquation\0" + "glDrawRangeElements\0" + "glColorTable\0" + "glColorTableParameterfv\0" + "glColorTableParameteriv\0" + "glCopyColorTable\0" + "glGetColorTable\0" + "glGetColorTableParameterfv\0" + "glGetColorTableParameteriv\0" + "glColorSubTable\0" + "glCopyColorSubTable\0" + "glConvolutionFilter1D\0" + "glConvolutionFilter2D\0" + "glConvolutionParameterf\0" + "glConvolutionParameterfv\0" + "glConvolutionParameteri\0" + "glConvolutionParameteriv\0" + "glCopyConvolutionFilter1D\0" + "glCopyConvolutionFilter2D\0" + "glGetConvolutionFilter\0" + "glGetConvolutionParameterfv\0" + "glGetConvolutionParameteriv\0" + "glGetSeparableFilter\0" + "glSeparableFilter2D\0" + "glGetHistogram\0" + "glGetHistogramParameterfv\0" + "glGetHistogramParameteriv\0" + "glGetMinmax\0" + "glGetMinmaxParameterfv\0" + "glGetMinmaxParameteriv\0" + "glHistogram\0" + "glMinmax\0" + "glResetHistogram\0" + "glResetMinmax\0" + "glTexImage3D\0" + "glTexSubImage3D\0" + "glCopyTexSubImage3D\0" + "glActiveTextureARB\0" + "glClientActiveTextureARB\0" + "glMultiTexCoord1dARB\0" + "glMultiTexCoord1dvARB\0" + "glMultiTexCoord1fARB\0" + "glMultiTexCoord1fvARB\0" + "glMultiTexCoord1iARB\0" + "glMultiTexCoord1ivARB\0" + "glMultiTexCoord1sARB\0" + "glMultiTexCoord1svARB\0" + "glMultiTexCoord2dARB\0" + "glMultiTexCoord2dvARB\0" + "glMultiTexCoord2fARB\0" + "glMultiTexCoord2fvARB\0" + "glMultiTexCoord2iARB\0" + "glMultiTexCoord2ivARB\0" + "glMultiTexCoord2sARB\0" + 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"glGetVertexAttribfv\0" + "glGetVertexAttribiv\0" + "glProgramParameter4dNV\0" + "glProgramParameter4dvNV\0" + "glProgramParameter4fNV\0" + "glProgramParameter4fvNV\0" + "glVertexAttrib1d\0" + "glVertexAttrib1dv\0" + "glVertexAttrib1f\0" + "glVertexAttrib1fv\0" + "glVertexAttrib1s\0" + "glVertexAttrib1sv\0" + "glVertexAttrib2d\0" + "glVertexAttrib2dv\0" + "glVertexAttrib2f\0" + "glVertexAttrib2fv\0" + "glVertexAttrib2s\0" + "glVertexAttrib2sv\0" + "glVertexAttrib3d\0" + "glVertexAttrib3dv\0" + "glVertexAttrib3f\0" + "glVertexAttrib3fv\0" + "glVertexAttrib3s\0" + "glVertexAttrib3sv\0" + "glVertexAttrib4Nbv\0" + "glVertexAttrib4Niv\0" + "glVertexAttrib4Nsv\0" + "glVertexAttrib4Nub\0" + "glVertexAttrib4Nubv\0" + "glVertexAttrib4Nuiv\0" + "glVertexAttrib4Nusv\0" + "glVertexAttrib4bv\0" + "glVertexAttrib4d\0" + "glVertexAttrib4dv\0" + "glVertexAttrib4f\0" + "glVertexAttrib4fv\0" + "glVertexAttrib4iv\0" + "glVertexAttrib4s\0" + "glVertexAttrib4sv\0" + "glVertexAttrib4ubv\0" + "glVertexAttrib4uiv\0" + "glVertexAttrib4usv\0" + "glVertexAttribPointer\0" + "glBindBuffer\0" + "glBufferData\0" + "glBufferSubData\0" + "glDeleteBuffers\0" + "glGenBuffers\0" + "glGetBufferParameteriv\0" + "glGetBufferPointerv\0" + "glGetBufferSubData\0" + "glIsBuffer\0" + "glMapBuffer\0" + "glUnmapBuffer\0" + "glBeginQuery\0" + "glDeleteQueries\0" + "glEndQuery\0" + "glGenQueries\0" + "glGetQueryObjectiv\0" + "glGetQueryObjectuiv\0" + "glGetQueryiv\0" + "glIsQuery\0" + "glCompileShader\0" + "glGetActiveUniform\0" + "glGetShaderSource\0" + "glGetUniformLocation\0" + "glGetUniformfv\0" + "glGetUniformiv\0" + "glLinkProgram\0" + "glShaderSource\0" + "glUniform1f\0" + "glUniform1fv\0" + "glUniform1i\0" + "glUniform1iv\0" + "glUniform2f\0" + "glUniform2fv\0" + "glUniform2i\0" + "glUniform2iv\0" + "glUniform3f\0" + "glUniform3fv\0" + "glUniform3i\0" + "glUniform3iv\0" + "glUniform4f\0" + "glUniform4fv\0" + "glUniform4i\0" + "glUniform4iv\0" + "glUniformMatrix2fv\0" + "glUniformMatrix3fv\0" + "glUniformMatrix4fv\0" + "glUseProgram\0" + "glValidateProgram\0" + "glBindAttribLocation\0" + "glGetActiveAttrib\0" + "glGetAttribLocation\0" + "glDrawBuffers\0" + "glDrawBuffersATI\0" + "glRenderbufferStorageMultisampleEXT\0" + "glSampleMaskEXT\0" + "glSamplePatternEXT\0" + "glPointParameterf\0" + "glPointParameterfARB\0" + "glPointParameterfSGIS\0" + "glPointParameterfv\0" + "glPointParameterfvARB\0" + "glPointParameterfvSGIS\0" + "glSecondaryColor3b\0" + "glSecondaryColor3bv\0" + "glSecondaryColor3d\0" + "glSecondaryColor3dv\0" + "glSecondaryColor3f\0" + "glSecondaryColor3fv\0" + "glSecondaryColor3i\0" + "glSecondaryColor3iv\0" + "glSecondaryColor3s\0" + "glSecondaryColor3sv\0" + "glSecondaryColor3ub\0" + "glSecondaryColor3ubv\0" + "glSecondaryColor3ui\0" + "glSecondaryColor3uiv\0" + "glSecondaryColor3us\0" + "glSecondaryColor3usv\0" + "glSecondaryColorPointer\0" + "glMultiDrawArrays\0" + "glMultiDrawElements\0" + "glFogCoordPointer\0" + "glFogCoordd\0" + "glFogCoorddv\0" + "glFogCoordf\0" + "glFogCoordfv\0" + "glBlendFuncSeparate\0" + "glBlendFuncSeparateINGR\0" + "glWindowPos2d\0" + "glWindowPos2dARB\0" + "glWindowPos2dv\0" + "glWindowPos2dvARB\0" + "glWindowPos2f\0" + "glWindowPos2fARB\0" + "glWindowPos2fv\0" + "glWindowPos2fvARB\0" + "glWindowPos2i\0" + "glWindowPos2iARB\0" + "glWindowPos2iv\0" + "glWindowPos2ivARB\0" + "glWindowPos2s\0" + "glWindowPos2sARB\0" + "glWindowPos2sv\0" + "glWindowPos2svARB\0" + "glWindowPos3d\0" + "glWindowPos3dARB\0" + "glWindowPos3dv\0" + "glWindowPos3dvARB\0" + "glWindowPos3f\0" + "glWindowPos3fARB\0" + "glWindowPos3fv\0" + "glWindowPos3fvARB\0" + "glWindowPos3i\0" + "glWindowPos3iARB\0" + "glWindowPos3iv\0" + "glWindowPos3ivARB\0" + "glWindowPos3s\0" + "glWindowPos3sARB\0" + "glWindowPos3sv\0" + "glWindowPos3svARB\0" + "glBindProgramARB\0" + "glDeleteProgramsARB\0" + "glGenProgramsARB\0" + "glGetVertexAttribPointerv\0" + "glGetVertexAttribPointervARB\0" + "glIsProgramARB\0" + "glPointParameteri\0" + "glPointParameteriv\0" + "glDeleteVertexArrays\0" + "glIsVertexArray\0" + "glBlendEquationSeparate\0" + "glBlendEquationSeparateATI\0" + "glBindFramebuffer\0" + "glBindRenderbuffer\0" + "glCheckFramebufferStatus\0" + "glDeleteFramebuffers\0" + "glDeleteRenderbuffers\0" + "glFramebufferRenderbuffer\0" + "glFramebufferTexture1D\0" + "glFramebufferTexture2D\0" + "glFramebufferTexture3D\0" + "glGenFramebuffers\0" + "glGenRenderbuffers\0" + "glGenerateMipmap\0" + "glGetFramebufferAttachmentParameteriv\0" + "glGetRenderbufferParameteriv\0" + "glIsFramebuffer\0" + "glIsRenderbuffer\0" + "glRenderbufferStorage\0" + "glBlitFramebuffer\0" + "glFramebufferTextureLayer\0" + "glBeginTransformFeedback\0" + "glBindBufferBase\0" + "glBindBufferRange\0" + "glEndTransformFeedback\0" + "glGetTransformFeedbackVarying\0" + "glTransformFeedbackVaryings\0" + "glProvokingVertex\0" + ; + + +#ifdef USE_MGL_NAMESPACE +#define gl_dispatch_stub_343 mgl_dispatch_stub_343 +#define gl_dispatch_stub_344 mgl_dispatch_stub_344 +#define gl_dispatch_stub_345 mgl_dispatch_stub_345 +#define gl_dispatch_stub_356 mgl_dispatch_stub_356 +#define gl_dispatch_stub_357 mgl_dispatch_stub_357 +#define gl_dispatch_stub_358 mgl_dispatch_stub_358 +#define gl_dispatch_stub_359 mgl_dispatch_stub_359 +#define gl_dispatch_stub_361 mgl_dispatch_stub_361 +#define gl_dispatch_stub_362 mgl_dispatch_stub_362 +#define gl_dispatch_stub_363 mgl_dispatch_stub_363 +#define gl_dispatch_stub_364 mgl_dispatch_stub_364 +#define gl_dispatch_stub_365 mgl_dispatch_stub_365 +#define gl_dispatch_stub_366 mgl_dispatch_stub_366 +#define gl_dispatch_stub_580 mgl_dispatch_stub_580 +#define gl_dispatch_stub_581 mgl_dispatch_stub_581 +#define gl_dispatch_stub_582 mgl_dispatch_stub_582 +#define gl_dispatch_stub_583 mgl_dispatch_stub_583 +#define gl_dispatch_stub_584 mgl_dispatch_stub_584 +#define gl_dispatch_stub_585 mgl_dispatch_stub_585 +#define gl_dispatch_stub_586 mgl_dispatch_stub_586 +#define gl_dispatch_stub_587 mgl_dispatch_stub_587 +#define gl_dispatch_stub_598 mgl_dispatch_stub_598 +#define gl_dispatch_stub_599 mgl_dispatch_stub_599 +#define gl_dispatch_stub_624 mgl_dispatch_stub_624 +#define gl_dispatch_stub_666 mgl_dispatch_stub_666 +#define gl_dispatch_stub_667 mgl_dispatch_stub_667 +#define gl_dispatch_stub_668 mgl_dispatch_stub_668 +#define gl_dispatch_stub_669 mgl_dispatch_stub_669 +#define gl_dispatch_stub_670 mgl_dispatch_stub_670 +#define gl_dispatch_stub_671 mgl_dispatch_stub_671 +#define gl_dispatch_stub_672 mgl_dispatch_stub_672 +#define gl_dispatch_stub_673 mgl_dispatch_stub_673 +#define gl_dispatch_stub_674 mgl_dispatch_stub_674 +#define gl_dispatch_stub_755 mgl_dispatch_stub_755 +#define gl_dispatch_stub_756 mgl_dispatch_stub_756 +#define gl_dispatch_stub_757 mgl_dispatch_stub_757 +#define gl_dispatch_stub_758 mgl_dispatch_stub_758 +#define gl_dispatch_stub_759 mgl_dispatch_stub_759 +#define gl_dispatch_stub_766 mgl_dispatch_stub_766 +#define gl_dispatch_stub_767 mgl_dispatch_stub_767 +#define gl_dispatch_stub_785 mgl_dispatch_stub_785 +#define gl_dispatch_stub_786 mgl_dispatch_stub_786 +#define gl_dispatch_stub_787 mgl_dispatch_stub_787 +#define gl_dispatch_stub_805 mgl_dispatch_stub_805 +#define gl_dispatch_stub_806 mgl_dispatch_stub_806 +#define gl_dispatch_stub_810 mgl_dispatch_stub_810 +#define gl_dispatch_stub_811 mgl_dispatch_stub_811 +#define gl_dispatch_stub_812 mgl_dispatch_stub_812 +#define gl_dispatch_stub_813 mgl_dispatch_stub_813 +#define gl_dispatch_stub_814 mgl_dispatch_stub_814 +#endif /* USE_MGL_NAMESPACE */ + + +#if defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) +void GLAPIENTRY gl_dispatch_stub_343(GLenum target, GLenum format, GLenum type, GLvoid * table); +void GLAPIENTRY gl_dispatch_stub_344(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_345(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_356(GLenum target, GLenum format, GLenum type, GLvoid * image); +void GLAPIENTRY gl_dispatch_stub_357(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_358(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_359(GLenum target, GLenum format, GLenum type, GLvoid * row, GLvoid * column, GLvoid * span); +void GLAPIENTRY gl_dispatch_stub_361(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_362(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_363(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_364(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid * values); +void GLAPIENTRY gl_dispatch_stub_365(GLenum target, GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_366(GLenum target, GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_580(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_581(GLenum pname, GLint * params); +void GLAPIENTRY gl_dispatch_stub_582(GLenum pname, GLfloat param); +void GLAPIENTRY gl_dispatch_stub_583(GLenum pname, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_584(GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_585(GLenum pname, const GLint * params); +void GLAPIENTRY gl_dispatch_stub_586(GLclampf value, GLboolean invert); +void GLAPIENTRY gl_dispatch_stub_587(GLenum pattern); +void GLAPIENTRY gl_dispatch_stub_598(GLenum pname, GLdouble * params); +void GLAPIENTRY gl_dispatch_stub_599(GLenum pname, GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_624(GLenum mode); +void GLAPIENTRY gl_dispatch_stub_666(const GLenum * mode, const GLint * first, const GLsizei * count, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_667(const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride); +void GLAPIENTRY gl_dispatch_stub_668(GLsizei n, const GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_669(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_670(GLsizei n, GLuint * fences); +void GLAPIENTRY gl_dispatch_stub_671(GLuint fence, GLenum pname, GLint * params); +GLboolean GLAPIENTRY gl_dispatch_stub_672(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_673(GLuint fence, GLenum condition); +GLboolean GLAPIENTRY gl_dispatch_stub_674(GLuint fence); +void GLAPIENTRY gl_dispatch_stub_755(GLenum face); +void GLAPIENTRY gl_dispatch_stub_756(GLuint array); +void GLAPIENTRY gl_dispatch_stub_757(GLsizei n, const GLuint * arrays); +void GLAPIENTRY gl_dispatch_stub_758(GLsizei n, GLuint * arrays); +GLboolean GLAPIENTRY gl_dispatch_stub_759(GLuint array); +void GLAPIENTRY gl_dispatch_stub_766(GLclampd zmin, GLclampd zmax); +void GLAPIENTRY gl_dispatch_stub_767(GLenum modeRGB, GLenum modeA); +void GLAPIENTRY gl_dispatch_stub_785(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); +void GLAPIENTRY gl_dispatch_stub_786(GLenum target, GLenum pname, GLint param); +void GLAPIENTRY gl_dispatch_stub_787(GLenum target, GLintptr offset, GLsizeiptr size); +void GLAPIENTRY gl_dispatch_stub_805(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_806(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_810(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_811(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_812(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_813(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_814(GLuint id, GLenum pname, GLuint64EXT * params); +#endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ + +static const glprocs_table_t static_functions[] = { + NAME_FUNC_OFFSET( 0, glNewList, glNewList, NULL, _gloffset_NewList), + NAME_FUNC_OFFSET( 10, glEndList, glEndList, NULL, _gloffset_EndList), + NAME_FUNC_OFFSET( 20, glCallList, glCallList, NULL, _gloffset_CallList), + NAME_FUNC_OFFSET( 31, glCallLists, glCallLists, NULL, _gloffset_CallLists), + NAME_FUNC_OFFSET( 43, glDeleteLists, glDeleteLists, NULL, _gloffset_DeleteLists), + NAME_FUNC_OFFSET( 57, glGenLists, glGenLists, NULL, _gloffset_GenLists), + NAME_FUNC_OFFSET( 68, glListBase, glListBase, NULL, _gloffset_ListBase), + NAME_FUNC_OFFSET( 79, glBegin, glBegin, NULL, _gloffset_Begin), + NAME_FUNC_OFFSET( 87, glBitmap, glBitmap, NULL, _gloffset_Bitmap), + NAME_FUNC_OFFSET( 96, glColor3b, glColor3b, NULL, _gloffset_Color3b), + NAME_FUNC_OFFSET( 106, glColor3bv, glColor3bv, NULL, _gloffset_Color3bv), + NAME_FUNC_OFFSET( 117, glColor3d, glColor3d, NULL, _gloffset_Color3d), + NAME_FUNC_OFFSET( 127, glColor3dv, glColor3dv, NULL, _gloffset_Color3dv), + NAME_FUNC_OFFSET( 138, glColor3f, glColor3f, NULL, _gloffset_Color3f), + NAME_FUNC_OFFSET( 148, glColor3fv, glColor3fv, NULL, _gloffset_Color3fv), + NAME_FUNC_OFFSET( 159, glColor3i, glColor3i, NULL, _gloffset_Color3i), + NAME_FUNC_OFFSET( 169, glColor3iv, glColor3iv, NULL, _gloffset_Color3iv), + NAME_FUNC_OFFSET( 180, glColor3s, glColor3s, NULL, _gloffset_Color3s), + NAME_FUNC_OFFSET( 190, glColor3sv, glColor3sv, NULL, _gloffset_Color3sv), + NAME_FUNC_OFFSET( 201, glColor3ub, glColor3ub, NULL, _gloffset_Color3ub), + NAME_FUNC_OFFSET( 212, glColor3ubv, glColor3ubv, NULL, _gloffset_Color3ubv), + NAME_FUNC_OFFSET( 224, glColor3ui, glColor3ui, NULL, _gloffset_Color3ui), + NAME_FUNC_OFFSET( 235, glColor3uiv, glColor3uiv, NULL, _gloffset_Color3uiv), + NAME_FUNC_OFFSET( 247, glColor3us, glColor3us, NULL, _gloffset_Color3us), + NAME_FUNC_OFFSET( 258, glColor3usv, glColor3usv, NULL, _gloffset_Color3usv), + NAME_FUNC_OFFSET( 270, glColor4b, glColor4b, NULL, _gloffset_Color4b), + NAME_FUNC_OFFSET( 280, glColor4bv, glColor4bv, NULL, _gloffset_Color4bv), + NAME_FUNC_OFFSET( 291, glColor4d, glColor4d, NULL, _gloffset_Color4d), + NAME_FUNC_OFFSET( 301, glColor4dv, glColor4dv, NULL, _gloffset_Color4dv), + NAME_FUNC_OFFSET( 312, glColor4f, glColor4f, NULL, _gloffset_Color4f), + NAME_FUNC_OFFSET( 322, glColor4fv, glColor4fv, NULL, _gloffset_Color4fv), + NAME_FUNC_OFFSET( 333, glColor4i, glColor4i, NULL, _gloffset_Color4i), + NAME_FUNC_OFFSET( 343, glColor4iv, glColor4iv, NULL, _gloffset_Color4iv), + NAME_FUNC_OFFSET( 354, glColor4s, glColor4s, NULL, _gloffset_Color4s), + NAME_FUNC_OFFSET( 364, glColor4sv, glColor4sv, NULL, _gloffset_Color4sv), + NAME_FUNC_OFFSET( 375, glColor4ub, glColor4ub, NULL, _gloffset_Color4ub), + NAME_FUNC_OFFSET( 386, glColor4ubv, glColor4ubv, NULL, _gloffset_Color4ubv), + NAME_FUNC_OFFSET( 398, glColor4ui, glColor4ui, NULL, _gloffset_Color4ui), + NAME_FUNC_OFFSET( 409, glColor4uiv, glColor4uiv, NULL, _gloffset_Color4uiv), + NAME_FUNC_OFFSET( 421, glColor4us, glColor4us, NULL, _gloffset_Color4us), + NAME_FUNC_OFFSET( 432, glColor4usv, glColor4usv, NULL, _gloffset_Color4usv), + NAME_FUNC_OFFSET( 444, glEdgeFlag, glEdgeFlag, NULL, _gloffset_EdgeFlag), + NAME_FUNC_OFFSET( 455, glEdgeFlagv, glEdgeFlagv, NULL, _gloffset_EdgeFlagv), + NAME_FUNC_OFFSET( 467, glEnd, glEnd, NULL, _gloffset_End), + NAME_FUNC_OFFSET( 473, glIndexd, glIndexd, NULL, _gloffset_Indexd), + NAME_FUNC_OFFSET( 482, glIndexdv, glIndexdv, NULL, _gloffset_Indexdv), + NAME_FUNC_OFFSET( 492, glIndexf, glIndexf, NULL, _gloffset_Indexf), + NAME_FUNC_OFFSET( 501, glIndexfv, glIndexfv, NULL, _gloffset_Indexfv), + NAME_FUNC_OFFSET( 511, glIndexi, glIndexi, NULL, _gloffset_Indexi), + NAME_FUNC_OFFSET( 520, glIndexiv, glIndexiv, NULL, _gloffset_Indexiv), + NAME_FUNC_OFFSET( 530, glIndexs, glIndexs, NULL, _gloffset_Indexs), + NAME_FUNC_OFFSET( 539, glIndexsv, glIndexsv, NULL, _gloffset_Indexsv), + NAME_FUNC_OFFSET( 549, glNormal3b, glNormal3b, NULL, _gloffset_Normal3b), + NAME_FUNC_OFFSET( 560, glNormal3bv, glNormal3bv, NULL, _gloffset_Normal3bv), + NAME_FUNC_OFFSET( 572, glNormal3d, glNormal3d, NULL, _gloffset_Normal3d), + NAME_FUNC_OFFSET( 583, glNormal3dv, glNormal3dv, NULL, _gloffset_Normal3dv), + NAME_FUNC_OFFSET( 595, glNormal3f, glNormal3f, NULL, _gloffset_Normal3f), + NAME_FUNC_OFFSET( 606, glNormal3fv, glNormal3fv, NULL, _gloffset_Normal3fv), + NAME_FUNC_OFFSET( 618, glNormal3i, glNormal3i, NULL, _gloffset_Normal3i), + NAME_FUNC_OFFSET( 629, glNormal3iv, glNormal3iv, NULL, _gloffset_Normal3iv), + NAME_FUNC_OFFSET( 641, glNormal3s, glNormal3s, NULL, _gloffset_Normal3s), + NAME_FUNC_OFFSET( 652, glNormal3sv, glNormal3sv, NULL, _gloffset_Normal3sv), + NAME_FUNC_OFFSET( 664, glRasterPos2d, glRasterPos2d, NULL, _gloffset_RasterPos2d), + NAME_FUNC_OFFSET( 678, glRasterPos2dv, glRasterPos2dv, NULL, _gloffset_RasterPos2dv), + NAME_FUNC_OFFSET( 693, glRasterPos2f, glRasterPos2f, NULL, _gloffset_RasterPos2f), + NAME_FUNC_OFFSET( 707, glRasterPos2fv, glRasterPos2fv, NULL, _gloffset_RasterPos2fv), + NAME_FUNC_OFFSET( 722, glRasterPos2i, glRasterPos2i, NULL, _gloffset_RasterPos2i), + NAME_FUNC_OFFSET( 736, glRasterPos2iv, glRasterPos2iv, NULL, _gloffset_RasterPos2iv), + NAME_FUNC_OFFSET( 751, glRasterPos2s, glRasterPos2s, NULL, _gloffset_RasterPos2s), + NAME_FUNC_OFFSET( 765, glRasterPos2sv, glRasterPos2sv, NULL, _gloffset_RasterPos2sv), + NAME_FUNC_OFFSET( 780, glRasterPos3d, glRasterPos3d, NULL, _gloffset_RasterPos3d), + NAME_FUNC_OFFSET( 794, glRasterPos3dv, glRasterPos3dv, NULL, _gloffset_RasterPos3dv), + NAME_FUNC_OFFSET( 809, glRasterPos3f, glRasterPos3f, NULL, _gloffset_RasterPos3f), + NAME_FUNC_OFFSET( 823, glRasterPos3fv, glRasterPos3fv, NULL, _gloffset_RasterPos3fv), + NAME_FUNC_OFFSET( 838, glRasterPos3i, glRasterPos3i, NULL, _gloffset_RasterPos3i), + NAME_FUNC_OFFSET( 852, glRasterPos3iv, glRasterPos3iv, NULL, _gloffset_RasterPos3iv), + NAME_FUNC_OFFSET( 867, glRasterPos3s, glRasterPos3s, NULL, _gloffset_RasterPos3s), + NAME_FUNC_OFFSET( 881, glRasterPos3sv, glRasterPos3sv, NULL, _gloffset_RasterPos3sv), + NAME_FUNC_OFFSET( 896, glRasterPos4d, glRasterPos4d, NULL, _gloffset_RasterPos4d), + NAME_FUNC_OFFSET( 910, glRasterPos4dv, glRasterPos4dv, NULL, _gloffset_RasterPos4dv), + NAME_FUNC_OFFSET( 925, glRasterPos4f, glRasterPos4f, NULL, _gloffset_RasterPos4f), + NAME_FUNC_OFFSET( 939, glRasterPos4fv, glRasterPos4fv, NULL, _gloffset_RasterPos4fv), + NAME_FUNC_OFFSET( 954, glRasterPos4i, glRasterPos4i, NULL, _gloffset_RasterPos4i), + NAME_FUNC_OFFSET( 968, glRasterPos4iv, glRasterPos4iv, NULL, _gloffset_RasterPos4iv), + NAME_FUNC_OFFSET( 983, glRasterPos4s, glRasterPos4s, NULL, _gloffset_RasterPos4s), + NAME_FUNC_OFFSET( 997, glRasterPos4sv, glRasterPos4sv, NULL, _gloffset_RasterPos4sv), + NAME_FUNC_OFFSET( 1012, glRectd, glRectd, NULL, _gloffset_Rectd), + NAME_FUNC_OFFSET( 1020, glRectdv, glRectdv, NULL, _gloffset_Rectdv), + NAME_FUNC_OFFSET( 1029, glRectf, glRectf, NULL, _gloffset_Rectf), + NAME_FUNC_OFFSET( 1037, glRectfv, glRectfv, NULL, _gloffset_Rectfv), + NAME_FUNC_OFFSET( 1046, glRecti, glRecti, NULL, _gloffset_Recti), + NAME_FUNC_OFFSET( 1054, glRectiv, glRectiv, NULL, _gloffset_Rectiv), + NAME_FUNC_OFFSET( 1063, glRects, glRects, NULL, _gloffset_Rects), + NAME_FUNC_OFFSET( 1071, glRectsv, glRectsv, NULL, _gloffset_Rectsv), + NAME_FUNC_OFFSET( 1080, glTexCoord1d, glTexCoord1d, NULL, _gloffset_TexCoord1d), + NAME_FUNC_OFFSET( 1093, glTexCoord1dv, glTexCoord1dv, NULL, _gloffset_TexCoord1dv), + NAME_FUNC_OFFSET( 1107, glTexCoord1f, glTexCoord1f, NULL, _gloffset_TexCoord1f), + NAME_FUNC_OFFSET( 1120, glTexCoord1fv, glTexCoord1fv, NULL, _gloffset_TexCoord1fv), + NAME_FUNC_OFFSET( 1134, glTexCoord1i, glTexCoord1i, NULL, _gloffset_TexCoord1i), + NAME_FUNC_OFFSET( 1147, glTexCoord1iv, glTexCoord1iv, NULL, _gloffset_TexCoord1iv), + NAME_FUNC_OFFSET( 1161, glTexCoord1s, glTexCoord1s, NULL, _gloffset_TexCoord1s), + NAME_FUNC_OFFSET( 1174, glTexCoord1sv, glTexCoord1sv, NULL, _gloffset_TexCoord1sv), + NAME_FUNC_OFFSET( 1188, glTexCoord2d, glTexCoord2d, NULL, _gloffset_TexCoord2d), + NAME_FUNC_OFFSET( 1201, glTexCoord2dv, glTexCoord2dv, NULL, _gloffset_TexCoord2dv), + NAME_FUNC_OFFSET( 1215, glTexCoord2f, glTexCoord2f, NULL, _gloffset_TexCoord2f), + NAME_FUNC_OFFSET( 1228, glTexCoord2fv, glTexCoord2fv, NULL, _gloffset_TexCoord2fv), + NAME_FUNC_OFFSET( 1242, glTexCoord2i, glTexCoord2i, NULL, _gloffset_TexCoord2i), + NAME_FUNC_OFFSET( 1255, glTexCoord2iv, glTexCoord2iv, NULL, _gloffset_TexCoord2iv), + NAME_FUNC_OFFSET( 1269, glTexCoord2s, glTexCoord2s, NULL, _gloffset_TexCoord2s), + NAME_FUNC_OFFSET( 1282, glTexCoord2sv, glTexCoord2sv, NULL, _gloffset_TexCoord2sv), + NAME_FUNC_OFFSET( 1296, glTexCoord3d, glTexCoord3d, NULL, _gloffset_TexCoord3d), + NAME_FUNC_OFFSET( 1309, glTexCoord3dv, glTexCoord3dv, NULL, _gloffset_TexCoord3dv), + NAME_FUNC_OFFSET( 1323, glTexCoord3f, glTexCoord3f, NULL, _gloffset_TexCoord3f), + NAME_FUNC_OFFSET( 1336, glTexCoord3fv, glTexCoord3fv, NULL, _gloffset_TexCoord3fv), + NAME_FUNC_OFFSET( 1350, glTexCoord3i, glTexCoord3i, NULL, _gloffset_TexCoord3i), + NAME_FUNC_OFFSET( 1363, glTexCoord3iv, glTexCoord3iv, NULL, _gloffset_TexCoord3iv), + NAME_FUNC_OFFSET( 1377, glTexCoord3s, glTexCoord3s, NULL, _gloffset_TexCoord3s), + NAME_FUNC_OFFSET( 1390, glTexCoord3sv, glTexCoord3sv, NULL, _gloffset_TexCoord3sv), + NAME_FUNC_OFFSET( 1404, glTexCoord4d, glTexCoord4d, NULL, _gloffset_TexCoord4d), + NAME_FUNC_OFFSET( 1417, glTexCoord4dv, glTexCoord4dv, NULL, _gloffset_TexCoord4dv), + NAME_FUNC_OFFSET( 1431, glTexCoord4f, glTexCoord4f, NULL, _gloffset_TexCoord4f), + NAME_FUNC_OFFSET( 1444, glTexCoord4fv, glTexCoord4fv, NULL, _gloffset_TexCoord4fv), + NAME_FUNC_OFFSET( 1458, glTexCoord4i, glTexCoord4i, NULL, _gloffset_TexCoord4i), + NAME_FUNC_OFFSET( 1471, glTexCoord4iv, glTexCoord4iv, NULL, _gloffset_TexCoord4iv), + NAME_FUNC_OFFSET( 1485, glTexCoord4s, glTexCoord4s, NULL, _gloffset_TexCoord4s), + NAME_FUNC_OFFSET( 1498, glTexCoord4sv, glTexCoord4sv, NULL, _gloffset_TexCoord4sv), + NAME_FUNC_OFFSET( 1512, glVertex2d, glVertex2d, NULL, _gloffset_Vertex2d), + NAME_FUNC_OFFSET( 1523, glVertex2dv, glVertex2dv, NULL, _gloffset_Vertex2dv), + NAME_FUNC_OFFSET( 1535, glVertex2f, glVertex2f, NULL, _gloffset_Vertex2f), + NAME_FUNC_OFFSET( 1546, glVertex2fv, glVertex2fv, NULL, _gloffset_Vertex2fv), + NAME_FUNC_OFFSET( 1558, glVertex2i, glVertex2i, NULL, _gloffset_Vertex2i), + NAME_FUNC_OFFSET( 1569, glVertex2iv, glVertex2iv, NULL, _gloffset_Vertex2iv), + NAME_FUNC_OFFSET( 1581, glVertex2s, glVertex2s, NULL, _gloffset_Vertex2s), + NAME_FUNC_OFFSET( 1592, glVertex2sv, glVertex2sv, NULL, _gloffset_Vertex2sv), + NAME_FUNC_OFFSET( 1604, glVertex3d, glVertex3d, NULL, _gloffset_Vertex3d), + NAME_FUNC_OFFSET( 1615, glVertex3dv, glVertex3dv, NULL, _gloffset_Vertex3dv), + NAME_FUNC_OFFSET( 1627, glVertex3f, glVertex3f, NULL, _gloffset_Vertex3f), + NAME_FUNC_OFFSET( 1638, glVertex3fv, glVertex3fv, NULL, _gloffset_Vertex3fv), + NAME_FUNC_OFFSET( 1650, glVertex3i, glVertex3i, NULL, _gloffset_Vertex3i), + NAME_FUNC_OFFSET( 1661, glVertex3iv, glVertex3iv, NULL, _gloffset_Vertex3iv), + NAME_FUNC_OFFSET( 1673, glVertex3s, glVertex3s, NULL, _gloffset_Vertex3s), + NAME_FUNC_OFFSET( 1684, glVertex3sv, glVertex3sv, NULL, _gloffset_Vertex3sv), + NAME_FUNC_OFFSET( 1696, glVertex4d, glVertex4d, NULL, _gloffset_Vertex4d), + NAME_FUNC_OFFSET( 1707, glVertex4dv, glVertex4dv, NULL, _gloffset_Vertex4dv), + NAME_FUNC_OFFSET( 1719, glVertex4f, glVertex4f, NULL, _gloffset_Vertex4f), + NAME_FUNC_OFFSET( 1730, glVertex4fv, glVertex4fv, NULL, _gloffset_Vertex4fv), + NAME_FUNC_OFFSET( 1742, glVertex4i, glVertex4i, NULL, _gloffset_Vertex4i), + NAME_FUNC_OFFSET( 1753, glVertex4iv, glVertex4iv, NULL, _gloffset_Vertex4iv), + NAME_FUNC_OFFSET( 1765, glVertex4s, glVertex4s, NULL, _gloffset_Vertex4s), + NAME_FUNC_OFFSET( 1776, glVertex4sv, glVertex4sv, NULL, _gloffset_Vertex4sv), + NAME_FUNC_OFFSET( 1788, glClipPlane, glClipPlane, NULL, _gloffset_ClipPlane), + NAME_FUNC_OFFSET( 1800, glColorMaterial, glColorMaterial, NULL, _gloffset_ColorMaterial), + NAME_FUNC_OFFSET( 1816, glCullFace, glCullFace, NULL, _gloffset_CullFace), + NAME_FUNC_OFFSET( 1827, glFogf, glFogf, NULL, _gloffset_Fogf), + NAME_FUNC_OFFSET( 1834, glFogfv, glFogfv, NULL, _gloffset_Fogfv), + NAME_FUNC_OFFSET( 1842, glFogi, glFogi, NULL, _gloffset_Fogi), + NAME_FUNC_OFFSET( 1849, glFogiv, glFogiv, NULL, _gloffset_Fogiv), + NAME_FUNC_OFFSET( 1857, glFrontFace, glFrontFace, NULL, _gloffset_FrontFace), + NAME_FUNC_OFFSET( 1869, glHint, glHint, NULL, _gloffset_Hint), + NAME_FUNC_OFFSET( 1876, glLightf, glLightf, NULL, _gloffset_Lightf), + NAME_FUNC_OFFSET( 1885, glLightfv, glLightfv, NULL, _gloffset_Lightfv), + NAME_FUNC_OFFSET( 1895, glLighti, glLighti, NULL, _gloffset_Lighti), + NAME_FUNC_OFFSET( 1904, glLightiv, glLightiv, NULL, _gloffset_Lightiv), + NAME_FUNC_OFFSET( 1914, glLightModelf, glLightModelf, NULL, _gloffset_LightModelf), + NAME_FUNC_OFFSET( 1928, glLightModelfv, glLightModelfv, NULL, _gloffset_LightModelfv), + NAME_FUNC_OFFSET( 1943, glLightModeli, glLightModeli, NULL, _gloffset_LightModeli), + NAME_FUNC_OFFSET( 1957, glLightModeliv, glLightModeliv, NULL, _gloffset_LightModeliv), + NAME_FUNC_OFFSET( 1972, glLineStipple, glLineStipple, NULL, _gloffset_LineStipple), + NAME_FUNC_OFFSET( 1986, glLineWidth, glLineWidth, NULL, _gloffset_LineWidth), + NAME_FUNC_OFFSET( 1998, glMaterialf, glMaterialf, NULL, _gloffset_Materialf), + NAME_FUNC_OFFSET( 2010, glMaterialfv, glMaterialfv, NULL, _gloffset_Materialfv), + NAME_FUNC_OFFSET( 2023, glMateriali, glMateriali, NULL, _gloffset_Materiali), + NAME_FUNC_OFFSET( 2035, glMaterialiv, glMaterialiv, NULL, _gloffset_Materialiv), + NAME_FUNC_OFFSET( 2048, glPointSize, glPointSize, NULL, _gloffset_PointSize), + NAME_FUNC_OFFSET( 2060, glPolygonMode, glPolygonMode, NULL, _gloffset_PolygonMode), + NAME_FUNC_OFFSET( 2074, glPolygonStipple, glPolygonStipple, NULL, _gloffset_PolygonStipple), + NAME_FUNC_OFFSET( 2091, glScissor, glScissor, NULL, _gloffset_Scissor), + NAME_FUNC_OFFSET( 2101, glShadeModel, glShadeModel, NULL, _gloffset_ShadeModel), + NAME_FUNC_OFFSET( 2114, glTexParameterf, glTexParameterf, NULL, _gloffset_TexParameterf), + NAME_FUNC_OFFSET( 2130, glTexParameterfv, glTexParameterfv, NULL, _gloffset_TexParameterfv), + NAME_FUNC_OFFSET( 2147, glTexParameteri, glTexParameteri, NULL, _gloffset_TexParameteri), + NAME_FUNC_OFFSET( 2163, glTexParameteriv, glTexParameteriv, NULL, _gloffset_TexParameteriv), + NAME_FUNC_OFFSET( 2180, glTexImage1D, glTexImage1D, NULL, _gloffset_TexImage1D), + NAME_FUNC_OFFSET( 2193, glTexImage2D, glTexImage2D, NULL, _gloffset_TexImage2D), + NAME_FUNC_OFFSET( 2206, glTexEnvf, glTexEnvf, NULL, _gloffset_TexEnvf), + NAME_FUNC_OFFSET( 2216, glTexEnvfv, glTexEnvfv, NULL, _gloffset_TexEnvfv), + NAME_FUNC_OFFSET( 2227, glTexEnvi, glTexEnvi, NULL, _gloffset_TexEnvi), + NAME_FUNC_OFFSET( 2237, glTexEnviv, glTexEnviv, NULL, _gloffset_TexEnviv), + NAME_FUNC_OFFSET( 2248, glTexGend, glTexGend, NULL, _gloffset_TexGend), + NAME_FUNC_OFFSET( 2258, glTexGendv, glTexGendv, NULL, _gloffset_TexGendv), + NAME_FUNC_OFFSET( 2269, glTexGenf, glTexGenf, NULL, _gloffset_TexGenf), + NAME_FUNC_OFFSET( 2279, glTexGenfv, glTexGenfv, NULL, _gloffset_TexGenfv), + NAME_FUNC_OFFSET( 2290, glTexGeni, glTexGeni, NULL, _gloffset_TexGeni), + NAME_FUNC_OFFSET( 2300, glTexGeniv, glTexGeniv, NULL, _gloffset_TexGeniv), + NAME_FUNC_OFFSET( 2311, glFeedbackBuffer, glFeedbackBuffer, NULL, _gloffset_FeedbackBuffer), + NAME_FUNC_OFFSET( 2328, glSelectBuffer, glSelectBuffer, NULL, _gloffset_SelectBuffer), + NAME_FUNC_OFFSET( 2343, glRenderMode, glRenderMode, NULL, _gloffset_RenderMode), + NAME_FUNC_OFFSET( 2356, glInitNames, glInitNames, NULL, _gloffset_InitNames), + NAME_FUNC_OFFSET( 2368, glLoadName, glLoadName, NULL, _gloffset_LoadName), + NAME_FUNC_OFFSET( 2379, glPassThrough, glPassThrough, NULL, _gloffset_PassThrough), + NAME_FUNC_OFFSET( 2393, glPopName, glPopName, NULL, _gloffset_PopName), + NAME_FUNC_OFFSET( 2403, glPushName, glPushName, NULL, _gloffset_PushName), + NAME_FUNC_OFFSET( 2414, glDrawBuffer, glDrawBuffer, NULL, _gloffset_DrawBuffer), + NAME_FUNC_OFFSET( 2427, glClear, glClear, NULL, _gloffset_Clear), + NAME_FUNC_OFFSET( 2435, glClearAccum, glClearAccum, NULL, _gloffset_ClearAccum), + NAME_FUNC_OFFSET( 2448, glClearIndex, glClearIndex, NULL, _gloffset_ClearIndex), + NAME_FUNC_OFFSET( 2461, glClearColor, glClearColor, NULL, _gloffset_ClearColor), + NAME_FUNC_OFFSET( 2474, glClearStencil, glClearStencil, NULL, _gloffset_ClearStencil), + NAME_FUNC_OFFSET( 2489, glClearDepth, glClearDepth, NULL, _gloffset_ClearDepth), + NAME_FUNC_OFFSET( 2502, glStencilMask, glStencilMask, NULL, _gloffset_StencilMask), + NAME_FUNC_OFFSET( 2516, glColorMask, glColorMask, NULL, _gloffset_ColorMask), + NAME_FUNC_OFFSET( 2528, glDepthMask, glDepthMask, NULL, _gloffset_DepthMask), + NAME_FUNC_OFFSET( 2540, glIndexMask, glIndexMask, NULL, _gloffset_IndexMask), + NAME_FUNC_OFFSET( 2552, glAccum, glAccum, NULL, _gloffset_Accum), + NAME_FUNC_OFFSET( 2560, glDisable, glDisable, NULL, _gloffset_Disable), + NAME_FUNC_OFFSET( 2570, glEnable, glEnable, NULL, _gloffset_Enable), + NAME_FUNC_OFFSET( 2579, glFinish, glFinish, NULL, _gloffset_Finish), + NAME_FUNC_OFFSET( 2588, glFlush, glFlush, NULL, _gloffset_Flush), + NAME_FUNC_OFFSET( 2596, glPopAttrib, glPopAttrib, NULL, _gloffset_PopAttrib), + NAME_FUNC_OFFSET( 2608, glPushAttrib, glPushAttrib, NULL, _gloffset_PushAttrib), + NAME_FUNC_OFFSET( 2621, glMap1d, glMap1d, NULL, _gloffset_Map1d), + NAME_FUNC_OFFSET( 2629, glMap1f, glMap1f, NULL, _gloffset_Map1f), + NAME_FUNC_OFFSET( 2637, glMap2d, glMap2d, NULL, _gloffset_Map2d), + NAME_FUNC_OFFSET( 2645, glMap2f, glMap2f, NULL, _gloffset_Map2f), + NAME_FUNC_OFFSET( 2653, glMapGrid1d, glMapGrid1d, NULL, _gloffset_MapGrid1d), + NAME_FUNC_OFFSET( 2665, glMapGrid1f, glMapGrid1f, NULL, _gloffset_MapGrid1f), + NAME_FUNC_OFFSET( 2677, glMapGrid2d, glMapGrid2d, NULL, _gloffset_MapGrid2d), + NAME_FUNC_OFFSET( 2689, glMapGrid2f, glMapGrid2f, NULL, _gloffset_MapGrid2f), + NAME_FUNC_OFFSET( 2701, glEvalCoord1d, glEvalCoord1d, NULL, _gloffset_EvalCoord1d), + NAME_FUNC_OFFSET( 2715, glEvalCoord1dv, glEvalCoord1dv, NULL, _gloffset_EvalCoord1dv), + NAME_FUNC_OFFSET( 2730, glEvalCoord1f, glEvalCoord1f, NULL, _gloffset_EvalCoord1f), + NAME_FUNC_OFFSET( 2744, glEvalCoord1fv, glEvalCoord1fv, NULL, _gloffset_EvalCoord1fv), + NAME_FUNC_OFFSET( 2759, glEvalCoord2d, glEvalCoord2d, NULL, _gloffset_EvalCoord2d), + NAME_FUNC_OFFSET( 2773, glEvalCoord2dv, glEvalCoord2dv, NULL, _gloffset_EvalCoord2dv), + NAME_FUNC_OFFSET( 2788, glEvalCoord2f, glEvalCoord2f, NULL, _gloffset_EvalCoord2f), + NAME_FUNC_OFFSET( 2802, glEvalCoord2fv, glEvalCoord2fv, NULL, _gloffset_EvalCoord2fv), + NAME_FUNC_OFFSET( 2817, glEvalMesh1, glEvalMesh1, NULL, _gloffset_EvalMesh1), + NAME_FUNC_OFFSET( 2829, glEvalPoint1, glEvalPoint1, NULL, _gloffset_EvalPoint1), + NAME_FUNC_OFFSET( 2842, glEvalMesh2, glEvalMesh2, NULL, _gloffset_EvalMesh2), + NAME_FUNC_OFFSET( 2854, glEvalPoint2, glEvalPoint2, NULL, _gloffset_EvalPoint2), + NAME_FUNC_OFFSET( 2867, glAlphaFunc, glAlphaFunc, NULL, _gloffset_AlphaFunc), + NAME_FUNC_OFFSET( 2879, glBlendFunc, glBlendFunc, NULL, _gloffset_BlendFunc), + NAME_FUNC_OFFSET( 2891, glLogicOp, glLogicOp, NULL, _gloffset_LogicOp), + NAME_FUNC_OFFSET( 2901, glStencilFunc, glStencilFunc, NULL, _gloffset_StencilFunc), + NAME_FUNC_OFFSET( 2915, glStencilOp, glStencilOp, NULL, _gloffset_StencilOp), + NAME_FUNC_OFFSET( 2927, glDepthFunc, glDepthFunc, NULL, _gloffset_DepthFunc), + NAME_FUNC_OFFSET( 2939, glPixelZoom, glPixelZoom, NULL, _gloffset_PixelZoom), + NAME_FUNC_OFFSET( 2951, glPixelTransferf, glPixelTransferf, NULL, _gloffset_PixelTransferf), + NAME_FUNC_OFFSET( 2968, glPixelTransferi, glPixelTransferi, NULL, _gloffset_PixelTransferi), + NAME_FUNC_OFFSET( 2985, glPixelStoref, glPixelStoref, NULL, _gloffset_PixelStoref), + NAME_FUNC_OFFSET( 2999, glPixelStorei, glPixelStorei, NULL, _gloffset_PixelStorei), + NAME_FUNC_OFFSET( 3013, glPixelMapfv, glPixelMapfv, NULL, _gloffset_PixelMapfv), + NAME_FUNC_OFFSET( 3026, glPixelMapuiv, glPixelMapuiv, NULL, _gloffset_PixelMapuiv), + NAME_FUNC_OFFSET( 3040, glPixelMapusv, glPixelMapusv, NULL, _gloffset_PixelMapusv), + NAME_FUNC_OFFSET( 3054, glReadBuffer, glReadBuffer, NULL, _gloffset_ReadBuffer), + NAME_FUNC_OFFSET( 3067, glCopyPixels, glCopyPixels, NULL, _gloffset_CopyPixels), + NAME_FUNC_OFFSET( 3080, glReadPixels, glReadPixels, NULL, _gloffset_ReadPixels), + NAME_FUNC_OFFSET( 3093, glDrawPixels, glDrawPixels, NULL, _gloffset_DrawPixels), + NAME_FUNC_OFFSET( 3106, glGetBooleanv, glGetBooleanv, NULL, _gloffset_GetBooleanv), + NAME_FUNC_OFFSET( 3120, glGetClipPlane, glGetClipPlane, NULL, _gloffset_GetClipPlane), + NAME_FUNC_OFFSET( 3135, glGetDoublev, glGetDoublev, NULL, _gloffset_GetDoublev), + NAME_FUNC_OFFSET( 3148, glGetError, glGetError, NULL, _gloffset_GetError), + NAME_FUNC_OFFSET( 3159, glGetFloatv, glGetFloatv, NULL, _gloffset_GetFloatv), + NAME_FUNC_OFFSET( 3171, glGetIntegerv, glGetIntegerv, NULL, _gloffset_GetIntegerv), + NAME_FUNC_OFFSET( 3185, glGetLightfv, glGetLightfv, NULL, _gloffset_GetLightfv), + NAME_FUNC_OFFSET( 3198, glGetLightiv, glGetLightiv, NULL, _gloffset_GetLightiv), + NAME_FUNC_OFFSET( 3211, glGetMapdv, glGetMapdv, NULL, _gloffset_GetMapdv), + NAME_FUNC_OFFSET( 3222, glGetMapfv, glGetMapfv, NULL, _gloffset_GetMapfv), + NAME_FUNC_OFFSET( 3233, glGetMapiv, glGetMapiv, NULL, _gloffset_GetMapiv), + NAME_FUNC_OFFSET( 3244, glGetMaterialfv, glGetMaterialfv, NULL, _gloffset_GetMaterialfv), + NAME_FUNC_OFFSET( 3260, glGetMaterialiv, glGetMaterialiv, NULL, _gloffset_GetMaterialiv), + NAME_FUNC_OFFSET( 3276, glGetPixelMapfv, glGetPixelMapfv, NULL, _gloffset_GetPixelMapfv), + NAME_FUNC_OFFSET( 3292, glGetPixelMapuiv, glGetPixelMapuiv, NULL, _gloffset_GetPixelMapuiv), + NAME_FUNC_OFFSET( 3309, glGetPixelMapusv, glGetPixelMapusv, NULL, _gloffset_GetPixelMapusv), + NAME_FUNC_OFFSET( 3326, glGetPolygonStipple, glGetPolygonStipple, NULL, _gloffset_GetPolygonStipple), + NAME_FUNC_OFFSET( 3346, glGetString, glGetString, NULL, _gloffset_GetString), + NAME_FUNC_OFFSET( 3358, glGetTexEnvfv, glGetTexEnvfv, NULL, _gloffset_GetTexEnvfv), + NAME_FUNC_OFFSET( 3372, glGetTexEnviv, glGetTexEnviv, NULL, _gloffset_GetTexEnviv), + NAME_FUNC_OFFSET( 3386, glGetTexGendv, glGetTexGendv, NULL, _gloffset_GetTexGendv), + NAME_FUNC_OFFSET( 3400, glGetTexGenfv, glGetTexGenfv, NULL, _gloffset_GetTexGenfv), + NAME_FUNC_OFFSET( 3414, glGetTexGeniv, glGetTexGeniv, NULL, _gloffset_GetTexGeniv), + NAME_FUNC_OFFSET( 3428, glGetTexImage, glGetTexImage, NULL, _gloffset_GetTexImage), + NAME_FUNC_OFFSET( 3442, glGetTexParameterfv, glGetTexParameterfv, NULL, _gloffset_GetTexParameterfv), + NAME_FUNC_OFFSET( 3462, glGetTexParameteriv, glGetTexParameteriv, NULL, _gloffset_GetTexParameteriv), + NAME_FUNC_OFFSET( 3482, glGetTexLevelParameterfv, glGetTexLevelParameterfv, NULL, _gloffset_GetTexLevelParameterfv), + NAME_FUNC_OFFSET( 3507, glGetTexLevelParameteriv, glGetTexLevelParameteriv, NULL, _gloffset_GetTexLevelParameteriv), + NAME_FUNC_OFFSET( 3532, glIsEnabled, glIsEnabled, NULL, _gloffset_IsEnabled), + NAME_FUNC_OFFSET( 3544, glIsList, glIsList, NULL, _gloffset_IsList), + NAME_FUNC_OFFSET( 3553, glDepthRange, glDepthRange, NULL, _gloffset_DepthRange), + NAME_FUNC_OFFSET( 3566, glFrustum, glFrustum, NULL, _gloffset_Frustum), + NAME_FUNC_OFFSET( 3576, glLoadIdentity, glLoadIdentity, NULL, _gloffset_LoadIdentity), + NAME_FUNC_OFFSET( 3591, glLoadMatrixf, glLoadMatrixf, NULL, _gloffset_LoadMatrixf), + NAME_FUNC_OFFSET( 3605, glLoadMatrixd, glLoadMatrixd, NULL, _gloffset_LoadMatrixd), + NAME_FUNC_OFFSET( 3619, glMatrixMode, glMatrixMode, NULL, _gloffset_MatrixMode), + NAME_FUNC_OFFSET( 3632, glMultMatrixf, glMultMatrixf, NULL, _gloffset_MultMatrixf), + NAME_FUNC_OFFSET( 3646, glMultMatrixd, glMultMatrixd, NULL, _gloffset_MultMatrixd), + NAME_FUNC_OFFSET( 3660, glOrtho, glOrtho, NULL, _gloffset_Ortho), + NAME_FUNC_OFFSET( 3668, glPopMatrix, glPopMatrix, NULL, _gloffset_PopMatrix), + NAME_FUNC_OFFSET( 3680, glPushMatrix, glPushMatrix, NULL, _gloffset_PushMatrix), + NAME_FUNC_OFFSET( 3693, glRotated, glRotated, NULL, _gloffset_Rotated), + NAME_FUNC_OFFSET( 3703, glRotatef, glRotatef, NULL, _gloffset_Rotatef), + NAME_FUNC_OFFSET( 3713, glScaled, glScaled, NULL, _gloffset_Scaled), + NAME_FUNC_OFFSET( 3722, glScalef, glScalef, NULL, _gloffset_Scalef), + NAME_FUNC_OFFSET( 3731, glTranslated, glTranslated, NULL, _gloffset_Translated), + NAME_FUNC_OFFSET( 3744, glTranslatef, glTranslatef, NULL, _gloffset_Translatef), + NAME_FUNC_OFFSET( 3757, glViewport, glViewport, NULL, _gloffset_Viewport), + NAME_FUNC_OFFSET( 3768, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET( 3783, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET( 3797, glColorPointer, glColorPointer, NULL, _gloffset_ColorPointer), + NAME_FUNC_OFFSET( 3812, glDisableClientState, glDisableClientState, NULL, _gloffset_DisableClientState), + NAME_FUNC_OFFSET( 3833, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET( 3846, glDrawElements, glDrawElements, NULL, _gloffset_DrawElements), + NAME_FUNC_OFFSET( 3861, glEdgeFlagPointer, glEdgeFlagPointer, NULL, _gloffset_EdgeFlagPointer), + NAME_FUNC_OFFSET( 3879, glEnableClientState, glEnableClientState, NULL, _gloffset_EnableClientState), + NAME_FUNC_OFFSET( 3899, glIndexPointer, glIndexPointer, NULL, _gloffset_IndexPointer), + NAME_FUNC_OFFSET( 3914, glIndexub, glIndexub, NULL, _gloffset_Indexub), + NAME_FUNC_OFFSET( 3924, glIndexubv, glIndexubv, NULL, _gloffset_Indexubv), + NAME_FUNC_OFFSET( 3935, glInterleavedArrays, glInterleavedArrays, NULL, _gloffset_InterleavedArrays), + NAME_FUNC_OFFSET( 3955, glNormalPointer, glNormalPointer, NULL, _gloffset_NormalPointer), + NAME_FUNC_OFFSET( 3971, glPolygonOffset, glPolygonOffset, NULL, _gloffset_PolygonOffset), + NAME_FUNC_OFFSET( 3987, glTexCoordPointer, glTexCoordPointer, NULL, _gloffset_TexCoordPointer), + NAME_FUNC_OFFSET( 4005, glVertexPointer, glVertexPointer, NULL, _gloffset_VertexPointer), + NAME_FUNC_OFFSET( 4021, glAreTexturesResident, glAreTexturesResident, NULL, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET( 4043, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET( 4060, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET( 4077, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET( 4097, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET( 4117, glDeleteTextures, glDeleteTextures, NULL, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET( 4134, glGenTextures, glGenTextures, NULL, _gloffset_GenTextures), + NAME_FUNC_OFFSET( 4148, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET( 4162, glIsTexture, glIsTexture, NULL, _gloffset_IsTexture), + NAME_FUNC_OFFSET( 4174, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET( 4195, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET( 4211, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET( 4227, glPopClientAttrib, glPopClientAttrib, NULL, _gloffset_PopClientAttrib), + NAME_FUNC_OFFSET( 4245, glPushClientAttrib, glPushClientAttrib, NULL, _gloffset_PushClientAttrib), + NAME_FUNC_OFFSET( 4264, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET( 4277, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET( 4293, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET( 4313, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET( 4326, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET( 4350, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET( 4374, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET( 4391, glGetColorTable, glGetColorTable, NULL, _gloffset_GetColorTable), + NAME_FUNC_OFFSET( 4407, glGetColorTableParameterfv, glGetColorTableParameterfv, NULL, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET( 4434, glGetColorTableParameteriv, glGetColorTableParameteriv, NULL, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET( 4461, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET( 4477, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET( 4497, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET( 4519, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET( 4541, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET( 4565, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET( 4590, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET( 4614, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET( 4639, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET( 4665, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET( 4691, glGetConvolutionFilter, glGetConvolutionFilter, NULL, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET( 4714, glGetConvolutionParameterfv, glGetConvolutionParameterfv, NULL, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET( 4742, glGetConvolutionParameteriv, glGetConvolutionParameteriv, NULL, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET( 4770, glGetSeparableFilter, glGetSeparableFilter, NULL, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET( 4791, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET( 4811, glGetHistogram, glGetHistogram, NULL, _gloffset_GetHistogram), + NAME_FUNC_OFFSET( 4826, glGetHistogramParameterfv, glGetHistogramParameterfv, NULL, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET( 4852, glGetHistogramParameteriv, glGetHistogramParameteriv, NULL, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET( 4878, glGetMinmax, glGetMinmax, NULL, _gloffset_GetMinmax), + NAME_FUNC_OFFSET( 4890, glGetMinmaxParameterfv, glGetMinmaxParameterfv, NULL, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET( 4913, glGetMinmaxParameteriv, glGetMinmaxParameteriv, NULL, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET( 4936, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET( 4948, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET( 4957, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET( 4974, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET( 4988, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET( 5001, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET( 5017, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET( 5037, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET( 5056, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET( 5081, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET( 5102, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET( 5124, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET( 5145, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET( 5167, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET( 5188, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET( 5210, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET( 5231, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET( 5253, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET( 5274, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET( 5296, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET( 5317, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET( 5339, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET( 5360, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET( 5382, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET( 5403, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET( 5425, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET( 5446, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET( 5468, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET( 5489, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET( 5511, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET( 5532, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET( 5554, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET( 5575, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET( 5597, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET( 5618, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET( 5640, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET( 5661, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET( 5683, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET( 5704, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET( 5726, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET( 5747, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET( 5769, glAttachShader, glAttachShader, NULL, _gloffset_AttachShader), + NAME_FUNC_OFFSET( 5784, glCreateProgram, glCreateProgram, NULL, _gloffset_CreateProgram), + NAME_FUNC_OFFSET( 5800, glCreateShader, glCreateShader, NULL, _gloffset_CreateShader), + NAME_FUNC_OFFSET( 5815, glDeleteProgram, glDeleteProgram, NULL, _gloffset_DeleteProgram), + NAME_FUNC_OFFSET( 5831, glDeleteShader, glDeleteShader, NULL, _gloffset_DeleteShader), + NAME_FUNC_OFFSET( 5846, glDetachShader, glDetachShader, NULL, _gloffset_DetachShader), + NAME_FUNC_OFFSET( 5861, glGetAttachedShaders, glGetAttachedShaders, NULL, _gloffset_GetAttachedShaders), + NAME_FUNC_OFFSET( 5882, glGetProgramInfoLog, glGetProgramInfoLog, NULL, _gloffset_GetProgramInfoLog), + NAME_FUNC_OFFSET( 5902, glGetProgramiv, glGetProgramiv, NULL, _gloffset_GetProgramiv), + NAME_FUNC_OFFSET( 5917, glGetShaderInfoLog, glGetShaderInfoLog, NULL, _gloffset_GetShaderInfoLog), + NAME_FUNC_OFFSET( 5936, glGetShaderiv, glGetShaderiv, NULL, _gloffset_GetShaderiv), + NAME_FUNC_OFFSET( 5950, glIsProgram, glIsProgram, NULL, _gloffset_IsProgram), + NAME_FUNC_OFFSET( 5962, glIsShader, glIsShader, NULL, _gloffset_IsShader), + NAME_FUNC_OFFSET( 5973, glStencilFuncSeparate, glStencilFuncSeparate, NULL, _gloffset_StencilFuncSeparate), + NAME_FUNC_OFFSET( 5995, glStencilMaskSeparate, glStencilMaskSeparate, NULL, _gloffset_StencilMaskSeparate), + NAME_FUNC_OFFSET( 6017, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET( 6037, glUniformMatrix2x3fv, glUniformMatrix2x3fv, NULL, _gloffset_UniformMatrix2x3fv), + NAME_FUNC_OFFSET( 6058, glUniformMatrix2x4fv, glUniformMatrix2x4fv, NULL, _gloffset_UniformMatrix2x4fv), + NAME_FUNC_OFFSET( 6079, glUniformMatrix3x2fv, glUniformMatrix3x2fv, NULL, _gloffset_UniformMatrix3x2fv), + NAME_FUNC_OFFSET( 6100, glUniformMatrix3x4fv, glUniformMatrix3x4fv, NULL, _gloffset_UniformMatrix3x4fv), + NAME_FUNC_OFFSET( 6121, glUniformMatrix4x2fv, glUniformMatrix4x2fv, NULL, _gloffset_UniformMatrix4x2fv), + NAME_FUNC_OFFSET( 6142, glUniformMatrix4x3fv, glUniformMatrix4x3fv, NULL, _gloffset_UniformMatrix4x3fv), + NAME_FUNC_OFFSET( 6163, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), + NAME_FUNC_OFFSET( 6185, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), + NAME_FUNC_OFFSET( 6209, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET( 6235, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET( 6261, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET( 6287, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET( 6313, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET( 6333, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET( 6359, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET( 6385, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET( 6411, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET( 6440, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET( 6469, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET( 6498, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET( 6525, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET( 6555, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET( 6584, glGetProgramEnvParameterdvARB, glGetProgramEnvParameterdvARB, NULL, _gloffset_GetProgramEnvParameterdvARB), + NAME_FUNC_OFFSET( 6614, glGetProgramEnvParameterfvARB, glGetProgramEnvParameterfvARB, NULL, _gloffset_GetProgramEnvParameterfvARB), + NAME_FUNC_OFFSET( 6644, glGetProgramLocalParameterdvARB, glGetProgramLocalParameterdvARB, NULL, _gloffset_GetProgramLocalParameterdvARB), + NAME_FUNC_OFFSET( 6676, glGetProgramLocalParameterfvARB, glGetProgramLocalParameterfvARB, NULL, _gloffset_GetProgramLocalParameterfvARB), + NAME_FUNC_OFFSET( 6708, glGetProgramStringARB, glGetProgramStringARB, NULL, _gloffset_GetProgramStringARB), + NAME_FUNC_OFFSET( 6730, glGetProgramivARB, glGetProgramivARB, NULL, _gloffset_GetProgramivARB), + NAME_FUNC_OFFSET( 6748, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET( 6771, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET( 6794, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET( 6817, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET( 6844, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET( 6872, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET( 6899, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET( 6927, glProgramLocalParameter4dARB, glProgramLocalParameter4dARB, NULL, _gloffset_ProgramLocalParameter4dARB), + NAME_FUNC_OFFSET( 6956, glProgramLocalParameter4dvARB, glProgramLocalParameter4dvARB, NULL, _gloffset_ProgramLocalParameter4dvARB), + NAME_FUNC_OFFSET( 6986, glProgramLocalParameter4fARB, glProgramLocalParameter4fARB, NULL, _gloffset_ProgramLocalParameter4fARB), + NAME_FUNC_OFFSET( 7015, glProgramLocalParameter4fvARB, glProgramLocalParameter4fvARB, NULL, _gloffset_ProgramLocalParameter4fvARB), + NAME_FUNC_OFFSET( 7045, glProgramStringARB, glProgramStringARB, NULL, _gloffset_ProgramStringARB), + NAME_FUNC_OFFSET( 7064, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET( 7084, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET( 7105, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET( 7125, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET( 7146, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET( 7166, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET( 7187, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET( 7207, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET( 7228, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET( 7248, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET( 7269, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET( 7289, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET( 7310, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET( 7330, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET( 7351, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET( 7371, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET( 7392, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET( 7412, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET( 7433, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET( 7455, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET( 7477, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET( 7499, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET( 7521, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET( 7544, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET( 7567, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET( 7590, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET( 7611, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET( 7631, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET( 7652, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET( 7672, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET( 7693, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET( 7714, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET( 7734, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET( 7755, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET( 7777, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET( 7799, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET( 7821, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET( 7846, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET( 7862, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET( 7878, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET( 7897, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET( 7916, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET( 7932, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET( 7958, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET( 7981, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET( 8003, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET( 8017, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET( 8032, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET( 8049, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET( 8065, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET( 8084, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET( 8098, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET( 8114, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET( 8136, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET( 8159, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET( 8175, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET( 8188, glAttachObjectARB, glAttachObjectARB, NULL, _gloffset_AttachObjectARB), + NAME_FUNC_OFFSET( 8206, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET( 8225, glCreateProgramObjectARB, glCreateProgramObjectARB, NULL, _gloffset_CreateProgramObjectARB), + NAME_FUNC_OFFSET( 8250, glCreateShaderObjectARB, glCreateShaderObjectARB, NULL, _gloffset_CreateShaderObjectARB), + NAME_FUNC_OFFSET( 8274, glDeleteObjectARB, glDeleteObjectARB, NULL, _gloffset_DeleteObjectARB), + NAME_FUNC_OFFSET( 8292, glDetachObjectARB, glDetachObjectARB, NULL, _gloffset_DetachObjectARB), + NAME_FUNC_OFFSET( 8310, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET( 8332, glGetAttachedObjectsARB, glGetAttachedObjectsARB, NULL, _gloffset_GetAttachedObjectsARB), + NAME_FUNC_OFFSET( 8356, glGetHandleARB, glGetHandleARB, NULL, _gloffset_GetHandleARB), + NAME_FUNC_OFFSET( 8371, glGetInfoLogARB, glGetInfoLogARB, NULL, _gloffset_GetInfoLogARB), + NAME_FUNC_OFFSET( 8387, glGetObjectParameterfvARB, glGetObjectParameterfvARB, NULL, _gloffset_GetObjectParameterfvARB), + NAME_FUNC_OFFSET( 8413, glGetObjectParameterivARB, glGetObjectParameterivARB, NULL, _gloffset_GetObjectParameterivARB), + NAME_FUNC_OFFSET( 8439, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET( 8460, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET( 8484, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET( 8502, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET( 8520, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET( 8537, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET( 8555, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET( 8570, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET( 8586, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET( 8601, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET( 8617, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET( 8632, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET( 8648, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET( 8663, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET( 8679, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET( 8694, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET( 8710, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET( 8725, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET( 8741, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET( 8756, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET( 8772, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET( 8787, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET( 8803, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET( 8825, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET( 8847, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET( 8869, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET( 8891, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET( 8912, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET( 8936, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET( 8957, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET( 8980, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET( 8997, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET( 9030, glFlushMappedBufferRange, glFlushMappedBufferRange, NULL, _gloffset_FlushMappedBufferRange), + NAME_FUNC_OFFSET( 9055, glMapBufferRange, glMapBufferRange, NULL, _gloffset_MapBufferRange), + NAME_FUNC_OFFSET( 9072, glBindVertexArray, glBindVertexArray, NULL, _gloffset_BindVertexArray), + NAME_FUNC_OFFSET( 9090, glGenVertexArrays, glGenVertexArrays, NULL, _gloffset_GenVertexArrays), + NAME_FUNC_OFFSET( 9108, glCopyBufferSubData, glCopyBufferSubData, NULL, _gloffset_CopyBufferSubData), + NAME_FUNC_OFFSET( 9128, glClientWaitSync, glClientWaitSync, NULL, _gloffset_ClientWaitSync), + NAME_FUNC_OFFSET( 9145, glDeleteSync, glDeleteSync, NULL, _gloffset_DeleteSync), + NAME_FUNC_OFFSET( 9158, glFenceSync, glFenceSync, NULL, _gloffset_FenceSync), + NAME_FUNC_OFFSET( 9170, glGetInteger64v, glGetInteger64v, NULL, _gloffset_GetInteger64v), + NAME_FUNC_OFFSET( 9186, glGetSynciv, glGetSynciv, NULL, _gloffset_GetSynciv), + NAME_FUNC_OFFSET( 9198, glIsSync, glIsSync, NULL, _gloffset_IsSync), + NAME_FUNC_OFFSET( 9207, glWaitSync, glWaitSync, NULL, _gloffset_WaitSync), + NAME_FUNC_OFFSET( 9218, glDrawElementsBaseVertex, glDrawElementsBaseVertex, NULL, _gloffset_DrawElementsBaseVertex), + NAME_FUNC_OFFSET( 9243, glDrawRangeElementsBaseVertex, glDrawRangeElementsBaseVertex, NULL, _gloffset_DrawRangeElementsBaseVertex), + NAME_FUNC_OFFSET( 9273, glMultiDrawElementsBaseVertex, glMultiDrawElementsBaseVertex, NULL, _gloffset_MultiDrawElementsBaseVertex), + NAME_FUNC_OFFSET( 9303, glPolygonOffsetEXT, glPolygonOffsetEXT, NULL, _gloffset_PolygonOffsetEXT), + NAME_FUNC_OFFSET( 9322, gl_dispatch_stub_580, gl_dispatch_stub_580, NULL, _gloffset_GetPixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9354, gl_dispatch_stub_581, gl_dispatch_stub_581, NULL, _gloffset_GetPixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9386, gl_dispatch_stub_582, gl_dispatch_stub_582, NULL, _gloffset_PixelTexGenParameterfSGIS), + NAME_FUNC_OFFSET( 9414, gl_dispatch_stub_583, gl_dispatch_stub_583, NULL, _gloffset_PixelTexGenParameterfvSGIS), + NAME_FUNC_OFFSET( 9443, gl_dispatch_stub_584, gl_dispatch_stub_584, NULL, _gloffset_PixelTexGenParameteriSGIS), + NAME_FUNC_OFFSET( 9471, gl_dispatch_stub_585, gl_dispatch_stub_585, NULL, _gloffset_PixelTexGenParameterivSGIS), + NAME_FUNC_OFFSET( 9500, gl_dispatch_stub_586, gl_dispatch_stub_586, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET( 9517, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET( 9537, glColorPointerEXT, glColorPointerEXT, NULL, _gloffset_ColorPointerEXT), + NAME_FUNC_OFFSET( 9555, glEdgeFlagPointerEXT, glEdgeFlagPointerEXT, NULL, _gloffset_EdgeFlagPointerEXT), + NAME_FUNC_OFFSET( 9576, glIndexPointerEXT, glIndexPointerEXT, NULL, _gloffset_IndexPointerEXT), + NAME_FUNC_OFFSET( 9594, glNormalPointerEXT, glNormalPointerEXT, NULL, _gloffset_NormalPointerEXT), + NAME_FUNC_OFFSET( 9613, glTexCoordPointerEXT, glTexCoordPointerEXT, NULL, _gloffset_TexCoordPointerEXT), + NAME_FUNC_OFFSET( 9634, glVertexPointerEXT, glVertexPointerEXT, NULL, _gloffset_VertexPointerEXT), + NAME_FUNC_OFFSET( 9653, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET( 9674, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET( 9696, glLockArraysEXT, glLockArraysEXT, NULL, _gloffset_LockArraysEXT), + NAME_FUNC_OFFSET( 9712, glUnlockArraysEXT, glUnlockArraysEXT, NULL, _gloffset_UnlockArraysEXT), + NAME_FUNC_OFFSET( 9730, gl_dispatch_stub_598, gl_dispatch_stub_598, NULL, _gloffset_CullParameterdvEXT), + NAME_FUNC_OFFSET( 9751, gl_dispatch_stub_599, gl_dispatch_stub_599, NULL, _gloffset_CullParameterfvEXT), + NAME_FUNC_OFFSET( 9772, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET( 9794, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET( 9817, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET( 9839, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET( 9862, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET( 9884, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET( 9907, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET( 9929, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET( 9952, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET( 9974, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET( 9997, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(10020, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(10044, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(10067, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(10091, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(10114, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(10138, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(10165, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(10186, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(10209, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(10230, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(10245, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(10261, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(10276, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(10292, gl_dispatch_stub_624, gl_dispatch_stub_624, NULL, _gloffset_PixelTexGenSGIX), + NAME_FUNC_OFFSET(10310, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(10333, glFlushVertexArrayRangeNV, glFlushVertexArrayRangeNV, NULL, _gloffset_FlushVertexArrayRangeNV), + NAME_FUNC_OFFSET(10359, glVertexArrayRangeNV, glVertexArrayRangeNV, NULL, _gloffset_VertexArrayRangeNV), + NAME_FUNC_OFFSET(10380, glCombinerInputNV, glCombinerInputNV, NULL, _gloffset_CombinerInputNV), + NAME_FUNC_OFFSET(10398, glCombinerOutputNV, glCombinerOutputNV, NULL, _gloffset_CombinerOutputNV), + NAME_FUNC_OFFSET(10417, glCombinerParameterfNV, glCombinerParameterfNV, NULL, _gloffset_CombinerParameterfNV), + NAME_FUNC_OFFSET(10440, glCombinerParameterfvNV, glCombinerParameterfvNV, NULL, _gloffset_CombinerParameterfvNV), + NAME_FUNC_OFFSET(10464, glCombinerParameteriNV, glCombinerParameteriNV, NULL, _gloffset_CombinerParameteriNV), + NAME_FUNC_OFFSET(10487, glCombinerParameterivNV, glCombinerParameterivNV, NULL, _gloffset_CombinerParameterivNV), + NAME_FUNC_OFFSET(10511, glFinalCombinerInputNV, glFinalCombinerInputNV, NULL, _gloffset_FinalCombinerInputNV), + NAME_FUNC_OFFSET(10534, glGetCombinerInputParameterfvNV, glGetCombinerInputParameterfvNV, NULL, _gloffset_GetCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10566, glGetCombinerInputParameterivNV, glGetCombinerInputParameterivNV, NULL, _gloffset_GetCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10598, glGetCombinerOutputParameterfvNV, glGetCombinerOutputParameterfvNV, NULL, _gloffset_GetCombinerOutputParameterfvNV), + NAME_FUNC_OFFSET(10631, glGetCombinerOutputParameterivNV, glGetCombinerOutputParameterivNV, NULL, _gloffset_GetCombinerOutputParameterivNV), + NAME_FUNC_OFFSET(10664, glGetFinalCombinerInputParameterfvNV, glGetFinalCombinerInputParameterfvNV, NULL, _gloffset_GetFinalCombinerInputParameterfvNV), + NAME_FUNC_OFFSET(10701, glGetFinalCombinerInputParameterivNV, glGetFinalCombinerInputParameterivNV, NULL, _gloffset_GetFinalCombinerInputParameterivNV), + NAME_FUNC_OFFSET(10738, glResizeBuffersMESA, glResizeBuffersMESA, NULL, _gloffset_ResizeBuffersMESA), + NAME_FUNC_OFFSET(10758, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(10776, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(10795, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(10813, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(10832, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(10850, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(10869, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(10887, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(10906, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(10924, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(10943, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(10961, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(10980, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(10998, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(11017, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(11035, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(11054, glWindowPos4dMESA, glWindowPos4dMESA, NULL, _gloffset_WindowPos4dMESA), + NAME_FUNC_OFFSET(11072, glWindowPos4dvMESA, glWindowPos4dvMESA, NULL, _gloffset_WindowPos4dvMESA), + NAME_FUNC_OFFSET(11091, glWindowPos4fMESA, glWindowPos4fMESA, NULL, _gloffset_WindowPos4fMESA), + NAME_FUNC_OFFSET(11109, glWindowPos4fvMESA, glWindowPos4fvMESA, NULL, _gloffset_WindowPos4fvMESA), + NAME_FUNC_OFFSET(11128, glWindowPos4iMESA, glWindowPos4iMESA, NULL, _gloffset_WindowPos4iMESA), + NAME_FUNC_OFFSET(11146, glWindowPos4ivMESA, glWindowPos4ivMESA, NULL, _gloffset_WindowPos4ivMESA), + NAME_FUNC_OFFSET(11165, glWindowPos4sMESA, glWindowPos4sMESA, NULL, _gloffset_WindowPos4sMESA), + NAME_FUNC_OFFSET(11183, glWindowPos4svMESA, glWindowPos4svMESA, NULL, _gloffset_WindowPos4svMESA), + NAME_FUNC_OFFSET(11202, gl_dispatch_stub_666, gl_dispatch_stub_666, NULL, _gloffset_MultiModeDrawArraysIBM), + NAME_FUNC_OFFSET(11227, gl_dispatch_stub_667, gl_dispatch_stub_667, NULL, _gloffset_MultiModeDrawElementsIBM), + NAME_FUNC_OFFSET(11254, gl_dispatch_stub_668, gl_dispatch_stub_668, NULL, _gloffset_DeleteFencesNV), + NAME_FUNC_OFFSET(11271, gl_dispatch_stub_669, gl_dispatch_stub_669, NULL, _gloffset_FinishFenceNV), + NAME_FUNC_OFFSET(11287, gl_dispatch_stub_670, gl_dispatch_stub_670, NULL, _gloffset_GenFencesNV), + NAME_FUNC_OFFSET(11301, gl_dispatch_stub_671, gl_dispatch_stub_671, NULL, _gloffset_GetFenceivNV), + NAME_FUNC_OFFSET(11316, gl_dispatch_stub_672, gl_dispatch_stub_672, NULL, _gloffset_IsFenceNV), + NAME_FUNC_OFFSET(11328, gl_dispatch_stub_673, gl_dispatch_stub_673, NULL, _gloffset_SetFenceNV), + NAME_FUNC_OFFSET(11341, gl_dispatch_stub_674, gl_dispatch_stub_674, NULL, _gloffset_TestFenceNV), + NAME_FUNC_OFFSET(11355, glAreProgramsResidentNV, glAreProgramsResidentNV, NULL, _gloffset_AreProgramsResidentNV), + NAME_FUNC_OFFSET(11379, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(11395, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(11414, glExecuteProgramNV, glExecuteProgramNV, NULL, _gloffset_ExecuteProgramNV), + NAME_FUNC_OFFSET(11433, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(11449, glGetProgramParameterdvNV, glGetProgramParameterdvNV, NULL, _gloffset_GetProgramParameterdvNV), + NAME_FUNC_OFFSET(11475, glGetProgramParameterfvNV, glGetProgramParameterfvNV, NULL, _gloffset_GetProgramParameterfvNV), + NAME_FUNC_OFFSET(11501, glGetProgramStringNV, glGetProgramStringNV, NULL, _gloffset_GetProgramStringNV), + NAME_FUNC_OFFSET(11522, glGetProgramivNV, glGetProgramivNV, NULL, _gloffset_GetProgramivNV), + NAME_FUNC_OFFSET(11539, glGetTrackMatrixivNV, glGetTrackMatrixivNV, NULL, _gloffset_GetTrackMatrixivNV), + NAME_FUNC_OFFSET(11560, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(11588, glGetVertexAttribdvNV, glGetVertexAttribdvNV, NULL, _gloffset_GetVertexAttribdvNV), + NAME_FUNC_OFFSET(11610, glGetVertexAttribfvNV, glGetVertexAttribfvNV, NULL, _gloffset_GetVertexAttribfvNV), + NAME_FUNC_OFFSET(11632, glGetVertexAttribivNV, glGetVertexAttribivNV, NULL, _gloffset_GetVertexAttribivNV), + NAME_FUNC_OFFSET(11654, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(11668, glLoadProgramNV, glLoadProgramNV, NULL, _gloffset_LoadProgramNV), + NAME_FUNC_OFFSET(11684, glProgramParameters4dvNV, glProgramParameters4dvNV, NULL, _gloffset_ProgramParameters4dvNV), + NAME_FUNC_OFFSET(11709, glProgramParameters4fvNV, glProgramParameters4fvNV, NULL, _gloffset_ProgramParameters4fvNV), + NAME_FUNC_OFFSET(11734, glRequestResidentProgramsNV, glRequestResidentProgramsNV, NULL, _gloffset_RequestResidentProgramsNV), + NAME_FUNC_OFFSET(11762, glTrackMatrixNV, glTrackMatrixNV, NULL, _gloffset_TrackMatrixNV), + NAME_FUNC_OFFSET(11778, glVertexAttrib1dNV, glVertexAttrib1dNV, NULL, _gloffset_VertexAttrib1dNV), + NAME_FUNC_OFFSET(11797, glVertexAttrib1dvNV, glVertexAttrib1dvNV, NULL, _gloffset_VertexAttrib1dvNV), + NAME_FUNC_OFFSET(11817, glVertexAttrib1fNV, glVertexAttrib1fNV, NULL, _gloffset_VertexAttrib1fNV), + NAME_FUNC_OFFSET(11836, glVertexAttrib1fvNV, glVertexAttrib1fvNV, NULL, _gloffset_VertexAttrib1fvNV), + NAME_FUNC_OFFSET(11856, glVertexAttrib1sNV, glVertexAttrib1sNV, NULL, _gloffset_VertexAttrib1sNV), + NAME_FUNC_OFFSET(11875, glVertexAttrib1svNV, glVertexAttrib1svNV, NULL, _gloffset_VertexAttrib1svNV), + NAME_FUNC_OFFSET(11895, glVertexAttrib2dNV, glVertexAttrib2dNV, NULL, _gloffset_VertexAttrib2dNV), + NAME_FUNC_OFFSET(11914, glVertexAttrib2dvNV, glVertexAttrib2dvNV, NULL, _gloffset_VertexAttrib2dvNV), + NAME_FUNC_OFFSET(11934, glVertexAttrib2fNV, glVertexAttrib2fNV, NULL, _gloffset_VertexAttrib2fNV), + NAME_FUNC_OFFSET(11953, glVertexAttrib2fvNV, glVertexAttrib2fvNV, NULL, _gloffset_VertexAttrib2fvNV), + NAME_FUNC_OFFSET(11973, glVertexAttrib2sNV, glVertexAttrib2sNV, NULL, _gloffset_VertexAttrib2sNV), + NAME_FUNC_OFFSET(11992, glVertexAttrib2svNV, glVertexAttrib2svNV, NULL, _gloffset_VertexAttrib2svNV), + NAME_FUNC_OFFSET(12012, glVertexAttrib3dNV, glVertexAttrib3dNV, NULL, _gloffset_VertexAttrib3dNV), + NAME_FUNC_OFFSET(12031, glVertexAttrib3dvNV, glVertexAttrib3dvNV, NULL, _gloffset_VertexAttrib3dvNV), + NAME_FUNC_OFFSET(12051, glVertexAttrib3fNV, glVertexAttrib3fNV, NULL, _gloffset_VertexAttrib3fNV), + NAME_FUNC_OFFSET(12070, glVertexAttrib3fvNV, glVertexAttrib3fvNV, NULL, _gloffset_VertexAttrib3fvNV), + NAME_FUNC_OFFSET(12090, glVertexAttrib3sNV, glVertexAttrib3sNV, NULL, _gloffset_VertexAttrib3sNV), + NAME_FUNC_OFFSET(12109, glVertexAttrib3svNV, glVertexAttrib3svNV, NULL, _gloffset_VertexAttrib3svNV), + NAME_FUNC_OFFSET(12129, glVertexAttrib4dNV, glVertexAttrib4dNV, NULL, _gloffset_VertexAttrib4dNV), + NAME_FUNC_OFFSET(12148, glVertexAttrib4dvNV, glVertexAttrib4dvNV, NULL, _gloffset_VertexAttrib4dvNV), + NAME_FUNC_OFFSET(12168, glVertexAttrib4fNV, glVertexAttrib4fNV, NULL, _gloffset_VertexAttrib4fNV), + NAME_FUNC_OFFSET(12187, glVertexAttrib4fvNV, glVertexAttrib4fvNV, NULL, _gloffset_VertexAttrib4fvNV), + NAME_FUNC_OFFSET(12207, glVertexAttrib4sNV, glVertexAttrib4sNV, NULL, _gloffset_VertexAttrib4sNV), + NAME_FUNC_OFFSET(12226, glVertexAttrib4svNV, glVertexAttrib4svNV, NULL, _gloffset_VertexAttrib4svNV), + NAME_FUNC_OFFSET(12246, glVertexAttrib4ubNV, glVertexAttrib4ubNV, NULL, _gloffset_VertexAttrib4ubNV), + NAME_FUNC_OFFSET(12266, glVertexAttrib4ubvNV, glVertexAttrib4ubvNV, NULL, _gloffset_VertexAttrib4ubvNV), + NAME_FUNC_OFFSET(12287, glVertexAttribPointerNV, glVertexAttribPointerNV, NULL, _gloffset_VertexAttribPointerNV), + NAME_FUNC_OFFSET(12311, glVertexAttribs1dvNV, glVertexAttribs1dvNV, NULL, _gloffset_VertexAttribs1dvNV), + NAME_FUNC_OFFSET(12332, glVertexAttribs1fvNV, glVertexAttribs1fvNV, NULL, _gloffset_VertexAttribs1fvNV), + NAME_FUNC_OFFSET(12353, glVertexAttribs1svNV, glVertexAttribs1svNV, NULL, _gloffset_VertexAttribs1svNV), + NAME_FUNC_OFFSET(12374, glVertexAttribs2dvNV, glVertexAttribs2dvNV, NULL, _gloffset_VertexAttribs2dvNV), + NAME_FUNC_OFFSET(12395, glVertexAttribs2fvNV, glVertexAttribs2fvNV, NULL, _gloffset_VertexAttribs2fvNV), + NAME_FUNC_OFFSET(12416, glVertexAttribs2svNV, glVertexAttribs2svNV, NULL, _gloffset_VertexAttribs2svNV), + NAME_FUNC_OFFSET(12437, glVertexAttribs3dvNV, glVertexAttribs3dvNV, NULL, _gloffset_VertexAttribs3dvNV), + NAME_FUNC_OFFSET(12458, glVertexAttribs3fvNV, glVertexAttribs3fvNV, NULL, _gloffset_VertexAttribs3fvNV), + NAME_FUNC_OFFSET(12479, glVertexAttribs3svNV, glVertexAttribs3svNV, NULL, _gloffset_VertexAttribs3svNV), + NAME_FUNC_OFFSET(12500, glVertexAttribs4dvNV, glVertexAttribs4dvNV, NULL, _gloffset_VertexAttribs4dvNV), + NAME_FUNC_OFFSET(12521, glVertexAttribs4fvNV, glVertexAttribs4fvNV, NULL, _gloffset_VertexAttribs4fvNV), + NAME_FUNC_OFFSET(12542, glVertexAttribs4svNV, glVertexAttribs4svNV, NULL, _gloffset_VertexAttribs4svNV), + NAME_FUNC_OFFSET(12563, glVertexAttribs4ubvNV, glVertexAttribs4ubvNV, NULL, _gloffset_VertexAttribs4ubvNV), + NAME_FUNC_OFFSET(12585, glGetTexBumpParameterfvATI, glGetTexBumpParameterfvATI, NULL, _gloffset_GetTexBumpParameterfvATI), + NAME_FUNC_OFFSET(12612, glGetTexBumpParameterivATI, glGetTexBumpParameterivATI, NULL, _gloffset_GetTexBumpParameterivATI), + NAME_FUNC_OFFSET(12639, glTexBumpParameterfvATI, glTexBumpParameterfvATI, NULL, _gloffset_TexBumpParameterfvATI), + NAME_FUNC_OFFSET(12663, glTexBumpParameterivATI, glTexBumpParameterivATI, NULL, _gloffset_TexBumpParameterivATI), + NAME_FUNC_OFFSET(12687, glAlphaFragmentOp1ATI, glAlphaFragmentOp1ATI, NULL, _gloffset_AlphaFragmentOp1ATI), + NAME_FUNC_OFFSET(12709, glAlphaFragmentOp2ATI, glAlphaFragmentOp2ATI, NULL, _gloffset_AlphaFragmentOp2ATI), + NAME_FUNC_OFFSET(12731, glAlphaFragmentOp3ATI, glAlphaFragmentOp3ATI, NULL, _gloffset_AlphaFragmentOp3ATI), + NAME_FUNC_OFFSET(12753, glBeginFragmentShaderATI, glBeginFragmentShaderATI, NULL, _gloffset_BeginFragmentShaderATI), + NAME_FUNC_OFFSET(12778, glBindFragmentShaderATI, glBindFragmentShaderATI, NULL, _gloffset_BindFragmentShaderATI), + NAME_FUNC_OFFSET(12802, glColorFragmentOp1ATI, glColorFragmentOp1ATI, NULL, _gloffset_ColorFragmentOp1ATI), + NAME_FUNC_OFFSET(12824, glColorFragmentOp2ATI, glColorFragmentOp2ATI, NULL, _gloffset_ColorFragmentOp2ATI), + NAME_FUNC_OFFSET(12846, glColorFragmentOp3ATI, glColorFragmentOp3ATI, NULL, _gloffset_ColorFragmentOp3ATI), + NAME_FUNC_OFFSET(12868, glDeleteFragmentShaderATI, glDeleteFragmentShaderATI, NULL, _gloffset_DeleteFragmentShaderATI), + NAME_FUNC_OFFSET(12894, glEndFragmentShaderATI, glEndFragmentShaderATI, NULL, _gloffset_EndFragmentShaderATI), + NAME_FUNC_OFFSET(12917, glGenFragmentShadersATI, glGenFragmentShadersATI, NULL, _gloffset_GenFragmentShadersATI), + NAME_FUNC_OFFSET(12941, glPassTexCoordATI, glPassTexCoordATI, NULL, _gloffset_PassTexCoordATI), + NAME_FUNC_OFFSET(12959, glSampleMapATI, glSampleMapATI, NULL, _gloffset_SampleMapATI), + NAME_FUNC_OFFSET(12974, glSetFragmentShaderConstantATI, glSetFragmentShaderConstantATI, NULL, _gloffset_SetFragmentShaderConstantATI), + NAME_FUNC_OFFSET(13005, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(13025, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(13046, gl_dispatch_stub_755, gl_dispatch_stub_755, NULL, _gloffset_ActiveStencilFaceEXT), + NAME_FUNC_OFFSET(13069, gl_dispatch_stub_756, gl_dispatch_stub_756, NULL, _gloffset_BindVertexArrayAPPLE), + NAME_FUNC_OFFSET(13092, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(13118, gl_dispatch_stub_758, gl_dispatch_stub_758, NULL, _gloffset_GenVertexArraysAPPLE), + NAME_FUNC_OFFSET(13141, gl_dispatch_stub_759, gl_dispatch_stub_759, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(13162, glGetProgramNamedParameterdvNV, glGetProgramNamedParameterdvNV, NULL, _gloffset_GetProgramNamedParameterdvNV), + NAME_FUNC_OFFSET(13193, glGetProgramNamedParameterfvNV, glGetProgramNamedParameterfvNV, NULL, _gloffset_GetProgramNamedParameterfvNV), + NAME_FUNC_OFFSET(13224, glProgramNamedParameter4dNV, glProgramNamedParameter4dNV, NULL, _gloffset_ProgramNamedParameter4dNV), + NAME_FUNC_OFFSET(13252, glProgramNamedParameter4dvNV, glProgramNamedParameter4dvNV, NULL, _gloffset_ProgramNamedParameter4dvNV), + NAME_FUNC_OFFSET(13281, glProgramNamedParameter4fNV, glProgramNamedParameter4fNV, NULL, _gloffset_ProgramNamedParameter4fNV), + NAME_FUNC_OFFSET(13309, glProgramNamedParameter4fvNV, glProgramNamedParameter4fvNV, NULL, _gloffset_ProgramNamedParameter4fvNV), + NAME_FUNC_OFFSET(13338, gl_dispatch_stub_766, gl_dispatch_stub_766, NULL, _gloffset_DepthBoundsEXT), + NAME_FUNC_OFFSET(13355, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(13382, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(13403, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(13425, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(13453, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(13477, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(13502, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(13531, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(13557, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(13583, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(13609, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(13630, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(13652, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(13672, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(13713, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(13745, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(13764, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(13784, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(13809, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(13830, gl_dispatch_stub_786, gl_dispatch_stub_786, NULL, _gloffset_BufferParameteriAPPLE), + NAME_FUNC_OFFSET(13854, gl_dispatch_stub_787, gl_dispatch_stub_787, NULL, _gloffset_FlushMappedBufferRangeAPPLE), + NAME_FUNC_OFFSET(13884, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(13913, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, _gloffset_ColorMaskIndexedEXT), + NAME_FUNC_OFFSET(13935, glDisableIndexedEXT, glDisableIndexedEXT, NULL, _gloffset_DisableIndexedEXT), + NAME_FUNC_OFFSET(13955, glEnableIndexedEXT, glEnableIndexedEXT, NULL, _gloffset_EnableIndexedEXT), + NAME_FUNC_OFFSET(13974, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, _gloffset_GetBooleanIndexedvEXT), + NAME_FUNC_OFFSET(13998, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, _gloffset_GetIntegerIndexedvEXT), + NAME_FUNC_OFFSET(14022, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, _gloffset_IsEnabledIndexedEXT), + NAME_FUNC_OFFSET(14044, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, _gloffset_BeginConditionalRenderNV), + NAME_FUNC_OFFSET(14071, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, _gloffset_EndConditionalRenderNV), + NAME_FUNC_OFFSET(14096, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), + NAME_FUNC_OFFSET(14124, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), + NAME_FUNC_OFFSET(14144, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, _gloffset_BindBufferOffsetEXT), + NAME_FUNC_OFFSET(14166, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), + NAME_FUNC_OFFSET(14187, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), + NAME_FUNC_OFFSET(14213, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), + NAME_FUNC_OFFSET(14246, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), + NAME_FUNC_OFFSET(14277, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(14298, gl_dispatch_stub_805, gl_dispatch_stub_805, NULL, _gloffset_GetTexParameterPointervAPPLE), + NAME_FUNC_OFFSET(14329, gl_dispatch_stub_806, gl_dispatch_stub_806, NULL, _gloffset_TextureRangeAPPLE), + NAME_FUNC_OFFSET(14349, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, _gloffset_GetObjectParameterivAPPLE), + NAME_FUNC_OFFSET(14377, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, _gloffset_ObjectPurgeableAPPLE), + NAME_FUNC_OFFSET(14400, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, _gloffset_ObjectUnpurgeableAPPLE), + NAME_FUNC_OFFSET(14425, gl_dispatch_stub_810, gl_dispatch_stub_810, NULL, _gloffset_StencilFuncSeparateATI), + NAME_FUNC_OFFSET(14450, gl_dispatch_stub_811, gl_dispatch_stub_811, NULL, _gloffset_ProgramEnvParameters4fvEXT), + NAME_FUNC_OFFSET(14479, gl_dispatch_stub_812, gl_dispatch_stub_812, NULL, _gloffset_ProgramLocalParameters4fvEXT), + NAME_FUNC_OFFSET(14510, gl_dispatch_stub_813, gl_dispatch_stub_813, NULL, _gloffset_GetQueryObjecti64vEXT), + NAME_FUNC_OFFSET(14534, gl_dispatch_stub_814, gl_dispatch_stub_814, NULL, _gloffset_GetQueryObjectui64vEXT), + NAME_FUNC_OFFSET(14559, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, _gloffset_EGLImageTargetRenderbufferStorageOES), + NAME_FUNC_OFFSET(14598, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, _gloffset_EGLImageTargetTexture2DOES), + NAME_FUNC_OFFSET(14627, glArrayElement, glArrayElement, NULL, _gloffset_ArrayElement), + NAME_FUNC_OFFSET(14645, glBindTexture, glBindTexture, NULL, _gloffset_BindTexture), + NAME_FUNC_OFFSET(14662, glDrawArrays, glDrawArrays, NULL, _gloffset_DrawArrays), + NAME_FUNC_OFFSET(14678, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, _gloffset_AreTexturesResident), + NAME_FUNC_OFFSET(14703, glCopyTexImage1D, glCopyTexImage1D, NULL, _gloffset_CopyTexImage1D), + NAME_FUNC_OFFSET(14723, glCopyTexImage2D, glCopyTexImage2D, NULL, _gloffset_CopyTexImage2D), + NAME_FUNC_OFFSET(14743, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, _gloffset_CopyTexSubImage1D), + NAME_FUNC_OFFSET(14766, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, _gloffset_CopyTexSubImage2D), + NAME_FUNC_OFFSET(14789, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, _gloffset_DeleteTextures), + NAME_FUNC_OFFSET(14809, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, _gloffset_GenTextures), + NAME_FUNC_OFFSET(14826, glGetPointerv, glGetPointerv, NULL, _gloffset_GetPointerv), + NAME_FUNC_OFFSET(14843, glIsTexture, glIsTextureEXT, glIsTextureEXT, _gloffset_IsTexture), + NAME_FUNC_OFFSET(14858, glPrioritizeTextures, glPrioritizeTextures, NULL, _gloffset_PrioritizeTextures), + NAME_FUNC_OFFSET(14882, glTexSubImage1D, glTexSubImage1D, NULL, _gloffset_TexSubImage1D), + NAME_FUNC_OFFSET(14901, glTexSubImage2D, glTexSubImage2D, NULL, _gloffset_TexSubImage2D), + NAME_FUNC_OFFSET(14920, glBlendColor, glBlendColor, NULL, _gloffset_BlendColor), + NAME_FUNC_OFFSET(14936, glBlendEquation, glBlendEquation, NULL, _gloffset_BlendEquation), + NAME_FUNC_OFFSET(14955, glDrawRangeElements, glDrawRangeElements, NULL, _gloffset_DrawRangeElements), + NAME_FUNC_OFFSET(14978, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(14994, glColorTable, glColorTable, NULL, _gloffset_ColorTable), + NAME_FUNC_OFFSET(15010, glColorTableParameterfv, glColorTableParameterfv, NULL, _gloffset_ColorTableParameterfv), + NAME_FUNC_OFFSET(15037, glColorTableParameteriv, glColorTableParameteriv, NULL, _gloffset_ColorTableParameteriv), + NAME_FUNC_OFFSET(15064, glCopyColorTable, glCopyColorTable, NULL, _gloffset_CopyColorTable), + NAME_FUNC_OFFSET(15084, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(15103, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, _gloffset_GetColorTable), + NAME_FUNC_OFFSET(15122, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(15152, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, _gloffset_GetColorTableParameterfv), + NAME_FUNC_OFFSET(15182, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(15212, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, _gloffset_GetColorTableParameteriv), + NAME_FUNC_OFFSET(15242, glColorSubTable, glColorSubTable, NULL, _gloffset_ColorSubTable), + NAME_FUNC_OFFSET(15261, glCopyColorSubTable, glCopyColorSubTable, NULL, _gloffset_CopyColorSubTable), + NAME_FUNC_OFFSET(15284, glConvolutionFilter1D, glConvolutionFilter1D, NULL, _gloffset_ConvolutionFilter1D), + NAME_FUNC_OFFSET(15309, glConvolutionFilter2D, glConvolutionFilter2D, NULL, _gloffset_ConvolutionFilter2D), + NAME_FUNC_OFFSET(15334, glConvolutionParameterf, glConvolutionParameterf, NULL, _gloffset_ConvolutionParameterf), + NAME_FUNC_OFFSET(15361, glConvolutionParameterfv, glConvolutionParameterfv, NULL, _gloffset_ConvolutionParameterfv), + NAME_FUNC_OFFSET(15389, glConvolutionParameteri, glConvolutionParameteri, NULL, _gloffset_ConvolutionParameteri), + NAME_FUNC_OFFSET(15416, glConvolutionParameteriv, glConvolutionParameteriv, NULL, _gloffset_ConvolutionParameteriv), + NAME_FUNC_OFFSET(15444, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, _gloffset_CopyConvolutionFilter1D), + NAME_FUNC_OFFSET(15473, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, _gloffset_CopyConvolutionFilter2D), + NAME_FUNC_OFFSET(15502, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, _gloffset_GetConvolutionFilter), + NAME_FUNC_OFFSET(15528, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, _gloffset_GetConvolutionParameterfv), + NAME_FUNC_OFFSET(15559, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, _gloffset_GetConvolutionParameteriv), + NAME_FUNC_OFFSET(15590, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, _gloffset_GetSeparableFilter), + NAME_FUNC_OFFSET(15614, glSeparableFilter2D, glSeparableFilter2D, NULL, _gloffset_SeparableFilter2D), + NAME_FUNC_OFFSET(15637, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, _gloffset_GetHistogram), + NAME_FUNC_OFFSET(15655, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, _gloffset_GetHistogramParameterfv), + NAME_FUNC_OFFSET(15684, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, _gloffset_GetHistogramParameteriv), + NAME_FUNC_OFFSET(15713, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, _gloffset_GetMinmax), + NAME_FUNC_OFFSET(15728, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, _gloffset_GetMinmaxParameterfv), + NAME_FUNC_OFFSET(15754, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, _gloffset_GetMinmaxParameteriv), + NAME_FUNC_OFFSET(15780, glHistogram, glHistogram, NULL, _gloffset_Histogram), + NAME_FUNC_OFFSET(15795, glMinmax, glMinmax, NULL, _gloffset_Minmax), + NAME_FUNC_OFFSET(15807, glResetHistogram, glResetHistogram, NULL, _gloffset_ResetHistogram), + NAME_FUNC_OFFSET(15827, glResetMinmax, glResetMinmax, NULL, _gloffset_ResetMinmax), + NAME_FUNC_OFFSET(15844, glTexImage3D, glTexImage3D, NULL, _gloffset_TexImage3D), + NAME_FUNC_OFFSET(15860, glTexSubImage3D, glTexSubImage3D, NULL, _gloffset_TexSubImage3D), + NAME_FUNC_OFFSET(15879, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, _gloffset_CopyTexSubImage3D), + NAME_FUNC_OFFSET(15902, glActiveTextureARB, glActiveTextureARB, NULL, _gloffset_ActiveTextureARB), + NAME_FUNC_OFFSET(15918, glClientActiveTextureARB, glClientActiveTextureARB, NULL, _gloffset_ClientActiveTextureARB), + NAME_FUNC_OFFSET(15940, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, _gloffset_MultiTexCoord1dARB), + NAME_FUNC_OFFSET(15958, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, _gloffset_MultiTexCoord1dvARB), + NAME_FUNC_OFFSET(15977, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, _gloffset_MultiTexCoord1fARB), + NAME_FUNC_OFFSET(15995, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, _gloffset_MultiTexCoord1fvARB), + NAME_FUNC_OFFSET(16014, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, _gloffset_MultiTexCoord1iARB), + NAME_FUNC_OFFSET(16032, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, _gloffset_MultiTexCoord1ivARB), + NAME_FUNC_OFFSET(16051, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, _gloffset_MultiTexCoord1sARB), + NAME_FUNC_OFFSET(16069, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, _gloffset_MultiTexCoord1svARB), + NAME_FUNC_OFFSET(16088, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, _gloffset_MultiTexCoord2dARB), + NAME_FUNC_OFFSET(16106, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, _gloffset_MultiTexCoord2dvARB), + NAME_FUNC_OFFSET(16125, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, _gloffset_MultiTexCoord2fARB), + NAME_FUNC_OFFSET(16143, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, _gloffset_MultiTexCoord2fvARB), + NAME_FUNC_OFFSET(16162, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, _gloffset_MultiTexCoord2iARB), + NAME_FUNC_OFFSET(16180, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, _gloffset_MultiTexCoord2ivARB), + NAME_FUNC_OFFSET(16199, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, _gloffset_MultiTexCoord2sARB), + NAME_FUNC_OFFSET(16217, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, _gloffset_MultiTexCoord2svARB), + NAME_FUNC_OFFSET(16236, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, _gloffset_MultiTexCoord3dARB), + NAME_FUNC_OFFSET(16254, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, _gloffset_MultiTexCoord3dvARB), + NAME_FUNC_OFFSET(16273, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, _gloffset_MultiTexCoord3fARB), + NAME_FUNC_OFFSET(16291, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, _gloffset_MultiTexCoord3fvARB), + NAME_FUNC_OFFSET(16310, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, _gloffset_MultiTexCoord3iARB), + NAME_FUNC_OFFSET(16328, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, _gloffset_MultiTexCoord3ivARB), + NAME_FUNC_OFFSET(16347, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, _gloffset_MultiTexCoord3sARB), + NAME_FUNC_OFFSET(16365, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, _gloffset_MultiTexCoord3svARB), + NAME_FUNC_OFFSET(16384, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, _gloffset_MultiTexCoord4dARB), + NAME_FUNC_OFFSET(16402, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, _gloffset_MultiTexCoord4dvARB), + NAME_FUNC_OFFSET(16421, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, _gloffset_MultiTexCoord4fARB), + NAME_FUNC_OFFSET(16439, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, _gloffset_MultiTexCoord4fvARB), + NAME_FUNC_OFFSET(16458, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, _gloffset_MultiTexCoord4iARB), + NAME_FUNC_OFFSET(16476, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, _gloffset_MultiTexCoord4ivARB), + NAME_FUNC_OFFSET(16495, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, _gloffset_MultiTexCoord4sARB), + NAME_FUNC_OFFSET(16513, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, _gloffset_MultiTexCoord4svARB), + NAME_FUNC_OFFSET(16532, glStencilOpSeparate, glStencilOpSeparate, NULL, _gloffset_StencilOpSeparate), + NAME_FUNC_OFFSET(16555, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), + NAME_FUNC_OFFSET(16580, glDrawArraysInstanced, glDrawArraysInstanced, NULL, _gloffset_DrawArraysInstanced), + NAME_FUNC_OFFSET(16605, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), + NAME_FUNC_OFFSET(16632, glDrawElementsInstanced, glDrawElementsInstanced, NULL, _gloffset_DrawElementsInstanced), + NAME_FUNC_OFFSET(16659, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, _gloffset_LoadTransposeMatrixdARB), + NAME_FUNC_OFFSET(16682, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, _gloffset_LoadTransposeMatrixfARB), + NAME_FUNC_OFFSET(16705, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, _gloffset_MultTransposeMatrixdARB), + NAME_FUNC_OFFSET(16728, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, _gloffset_MultTransposeMatrixfARB), + NAME_FUNC_OFFSET(16751, glSampleCoverageARB, glSampleCoverageARB, NULL, _gloffset_SampleCoverageARB), + NAME_FUNC_OFFSET(16768, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, _gloffset_CompressedTexImage1DARB), + NAME_FUNC_OFFSET(16791, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, _gloffset_CompressedTexImage2DARB), + NAME_FUNC_OFFSET(16814, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, _gloffset_CompressedTexImage3DARB), + NAME_FUNC_OFFSET(16837, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, _gloffset_CompressedTexSubImage1DARB), + NAME_FUNC_OFFSET(16863, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, _gloffset_CompressedTexSubImage2DARB), + NAME_FUNC_OFFSET(16889, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, _gloffset_CompressedTexSubImage3DARB), + NAME_FUNC_OFFSET(16915, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, _gloffset_GetCompressedTexImageARB), + NAME_FUNC_OFFSET(16939, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, _gloffset_DisableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16966, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, _gloffset_EnableVertexAttribArrayARB), + NAME_FUNC_OFFSET(16992, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, _gloffset_GetVertexAttribdvARB), + NAME_FUNC_OFFSET(17012, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, _gloffset_GetVertexAttribfvARB), + NAME_FUNC_OFFSET(17032, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, _gloffset_GetVertexAttribivARB), + NAME_FUNC_OFFSET(17052, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, _gloffset_ProgramEnvParameter4dARB), + NAME_FUNC_OFFSET(17075, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, _gloffset_ProgramEnvParameter4dvARB), + NAME_FUNC_OFFSET(17099, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, _gloffset_ProgramEnvParameter4fARB), + NAME_FUNC_OFFSET(17122, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, _gloffset_ProgramEnvParameter4fvARB), + NAME_FUNC_OFFSET(17146, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, _gloffset_VertexAttrib1dARB), + NAME_FUNC_OFFSET(17163, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, _gloffset_VertexAttrib1dvARB), + NAME_FUNC_OFFSET(17181, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, _gloffset_VertexAttrib1fARB), + NAME_FUNC_OFFSET(17198, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, _gloffset_VertexAttrib1fvARB), + NAME_FUNC_OFFSET(17216, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, _gloffset_VertexAttrib1sARB), + NAME_FUNC_OFFSET(17233, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, _gloffset_VertexAttrib1svARB), + NAME_FUNC_OFFSET(17251, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, _gloffset_VertexAttrib2dARB), + NAME_FUNC_OFFSET(17268, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, _gloffset_VertexAttrib2dvARB), + NAME_FUNC_OFFSET(17286, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, _gloffset_VertexAttrib2fARB), + NAME_FUNC_OFFSET(17303, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, _gloffset_VertexAttrib2fvARB), + NAME_FUNC_OFFSET(17321, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, _gloffset_VertexAttrib2sARB), + NAME_FUNC_OFFSET(17338, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, _gloffset_VertexAttrib2svARB), + NAME_FUNC_OFFSET(17356, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, _gloffset_VertexAttrib3dARB), + NAME_FUNC_OFFSET(17373, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, _gloffset_VertexAttrib3dvARB), + NAME_FUNC_OFFSET(17391, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, _gloffset_VertexAttrib3fARB), + NAME_FUNC_OFFSET(17408, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, _gloffset_VertexAttrib3fvARB), + NAME_FUNC_OFFSET(17426, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, _gloffset_VertexAttrib3sARB), + NAME_FUNC_OFFSET(17443, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, _gloffset_VertexAttrib3svARB), + NAME_FUNC_OFFSET(17461, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, _gloffset_VertexAttrib4NbvARB), + NAME_FUNC_OFFSET(17480, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, _gloffset_VertexAttrib4NivARB), + NAME_FUNC_OFFSET(17499, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, _gloffset_VertexAttrib4NsvARB), + NAME_FUNC_OFFSET(17518, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, _gloffset_VertexAttrib4NubARB), + NAME_FUNC_OFFSET(17537, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB), + NAME_FUNC_OFFSET(17557, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB), + NAME_FUNC_OFFSET(17577, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB), + NAME_FUNC_OFFSET(17597, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB), + NAME_FUNC_OFFSET(17615, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB), + NAME_FUNC_OFFSET(17632, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB), + NAME_FUNC_OFFSET(17650, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB), + NAME_FUNC_OFFSET(17667, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB), + NAME_FUNC_OFFSET(17685, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB), + NAME_FUNC_OFFSET(17703, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB), + NAME_FUNC_OFFSET(17720, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB), + NAME_FUNC_OFFSET(17738, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB), + NAME_FUNC_OFFSET(17757, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB), + NAME_FUNC_OFFSET(17776, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB), + NAME_FUNC_OFFSET(17795, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB), + NAME_FUNC_OFFSET(17817, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB), + NAME_FUNC_OFFSET(17830, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB), + NAME_FUNC_OFFSET(17843, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB), + NAME_FUNC_OFFSET(17859, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB), + NAME_FUNC_OFFSET(17875, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB), + NAME_FUNC_OFFSET(17888, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB), + NAME_FUNC_OFFSET(17911, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB), + NAME_FUNC_OFFSET(17931, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB), + NAME_FUNC_OFFSET(17950, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB), + NAME_FUNC_OFFSET(17961, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB), + NAME_FUNC_OFFSET(17973, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB), + NAME_FUNC_OFFSET(17987, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB), + NAME_FUNC_OFFSET(18000, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB), + NAME_FUNC_OFFSET(18016, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB), + NAME_FUNC_OFFSET(18027, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB), + NAME_FUNC_OFFSET(18040, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB), + NAME_FUNC_OFFSET(18059, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB), + NAME_FUNC_OFFSET(18079, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB), + NAME_FUNC_OFFSET(18092, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB), + NAME_FUNC_OFFSET(18102, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB), + NAME_FUNC_OFFSET(18118, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB), + NAME_FUNC_OFFSET(18137, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB), + NAME_FUNC_OFFSET(18155, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB), + NAME_FUNC_OFFSET(18176, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB), + NAME_FUNC_OFFSET(18191, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB), + NAME_FUNC_OFFSET(18206, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB), + NAME_FUNC_OFFSET(18220, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB), + NAME_FUNC_OFFSET(18235, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB), + NAME_FUNC_OFFSET(18247, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB), + NAME_FUNC_OFFSET(18260, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB), + NAME_FUNC_OFFSET(18272, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB), + NAME_FUNC_OFFSET(18285, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB), + NAME_FUNC_OFFSET(18297, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB), + NAME_FUNC_OFFSET(18310, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB), + NAME_FUNC_OFFSET(18322, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB), + NAME_FUNC_OFFSET(18335, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB), + NAME_FUNC_OFFSET(18347, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB), + NAME_FUNC_OFFSET(18360, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB), + NAME_FUNC_OFFSET(18372, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB), + NAME_FUNC_OFFSET(18385, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB), + NAME_FUNC_OFFSET(18397, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB), + NAME_FUNC_OFFSET(18410, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB), + NAME_FUNC_OFFSET(18422, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB), + NAME_FUNC_OFFSET(18435, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB), + NAME_FUNC_OFFSET(18454, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB), + NAME_FUNC_OFFSET(18473, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB), + NAME_FUNC_OFFSET(18492, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB), + NAME_FUNC_OFFSET(18505, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB), + NAME_FUNC_OFFSET(18523, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB), + NAME_FUNC_OFFSET(18544, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB), + NAME_FUNC_OFFSET(18562, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB), + NAME_FUNC_OFFSET(18582, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18596, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB), + NAME_FUNC_OFFSET(18613, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, _gloffset_RenderbufferStorageMultisample), + NAME_FUNC_OFFSET(18649, gl_dispatch_stub_586, gl_dispatch_stub_586, NULL, _gloffset_SampleMaskSGIS), + NAME_FUNC_OFFSET(18665, gl_dispatch_stub_587, gl_dispatch_stub_587, NULL, _gloffset_SamplePatternSGIS), + NAME_FUNC_OFFSET(18684, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18702, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18723, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT), + NAME_FUNC_OFFSET(18745, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18764, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18786, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT), + NAME_FUNC_OFFSET(18809, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT), + NAME_FUNC_OFFSET(18828, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT), + NAME_FUNC_OFFSET(18848, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT), + NAME_FUNC_OFFSET(18867, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT), + NAME_FUNC_OFFSET(18887, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT), + NAME_FUNC_OFFSET(18906, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT), + NAME_FUNC_OFFSET(18926, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT), + NAME_FUNC_OFFSET(18945, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT), + NAME_FUNC_OFFSET(18965, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT), + NAME_FUNC_OFFSET(18984, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT), + NAME_FUNC_OFFSET(19004, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT), + NAME_FUNC_OFFSET(19024, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT), + NAME_FUNC_OFFSET(19045, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT), + NAME_FUNC_OFFSET(19065, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT), + NAME_FUNC_OFFSET(19086, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT), + NAME_FUNC_OFFSET(19106, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT), + NAME_FUNC_OFFSET(19127, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT), + NAME_FUNC_OFFSET(19151, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT), + NAME_FUNC_OFFSET(19169, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT), + NAME_FUNC_OFFSET(19189, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT), + NAME_FUNC_OFFSET(19207, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT), + NAME_FUNC_OFFSET(19219, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT), + NAME_FUNC_OFFSET(19232, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT), + NAME_FUNC_OFFSET(19244, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT), + NAME_FUNC_OFFSET(19257, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(19277, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT), + NAME_FUNC_OFFSET(19301, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(19315, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA), + NAME_FUNC_OFFSET(19332, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(19347, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA), + NAME_FUNC_OFFSET(19365, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(19379, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA), + NAME_FUNC_OFFSET(19396, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(19411, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA), + NAME_FUNC_OFFSET(19429, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(19443, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA), + NAME_FUNC_OFFSET(19460, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19475, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA), + NAME_FUNC_OFFSET(19493, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19507, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA), + NAME_FUNC_OFFSET(19524, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19539, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA), + NAME_FUNC_OFFSET(19557, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19571, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA), + NAME_FUNC_OFFSET(19588, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19603, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA), + NAME_FUNC_OFFSET(19621, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19635, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA), + NAME_FUNC_OFFSET(19652, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19667, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA), + NAME_FUNC_OFFSET(19685, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19699, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA), + NAME_FUNC_OFFSET(19716, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19731, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA), + NAME_FUNC_OFFSET(19749, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19763, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA), + NAME_FUNC_OFFSET(19780, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19795, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA), + NAME_FUNC_OFFSET(19813, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV), + NAME_FUNC_OFFSET(19830, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV), + NAME_FUNC_OFFSET(19850, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV), + NAME_FUNC_OFFSET(19867, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19893, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV), + NAME_FUNC_OFFSET(19922, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV), + NAME_FUNC_OFFSET(19937, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV), + NAME_FUNC_OFFSET(19955, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV), + NAME_FUNC_OFFSET(19974, gl_dispatch_stub_757, gl_dispatch_stub_757, NULL, _gloffset_DeleteVertexArraysAPPLE), + NAME_FUNC_OFFSET(19995, gl_dispatch_stub_759, gl_dispatch_stub_759, NULL, _gloffset_IsVertexArrayAPPLE), + NAME_FUNC_OFFSET(20011, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(20035, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, _gloffset_BlendEquationSeparateEXT), + NAME_FUNC_OFFSET(20062, glBindFramebufferEXT, glBindFramebufferEXT, NULL, _gloffset_BindFramebufferEXT), + NAME_FUNC_OFFSET(20080, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, _gloffset_BindRenderbufferEXT), + NAME_FUNC_OFFSET(20099, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, _gloffset_CheckFramebufferStatusEXT), + NAME_FUNC_OFFSET(20124, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, _gloffset_DeleteFramebuffersEXT), + NAME_FUNC_OFFSET(20145, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, _gloffset_DeleteRenderbuffersEXT), + NAME_FUNC_OFFSET(20167, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, _gloffset_FramebufferRenderbufferEXT), + NAME_FUNC_OFFSET(20193, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, _gloffset_FramebufferTexture1DEXT), + NAME_FUNC_OFFSET(20216, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, _gloffset_FramebufferTexture2DEXT), + NAME_FUNC_OFFSET(20239, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, _gloffset_FramebufferTexture3DEXT), + NAME_FUNC_OFFSET(20262, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, _gloffset_GenFramebuffersEXT), + NAME_FUNC_OFFSET(20280, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, _gloffset_GenRenderbuffersEXT), + NAME_FUNC_OFFSET(20299, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, _gloffset_GenerateMipmapEXT), + NAME_FUNC_OFFSET(20316, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, _gloffset_GetFramebufferAttachmentParameterivEXT), + NAME_FUNC_OFFSET(20354, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, _gloffset_GetRenderbufferParameterivEXT), + NAME_FUNC_OFFSET(20383, glIsFramebufferEXT, glIsFramebufferEXT, NULL, _gloffset_IsFramebufferEXT), + NAME_FUNC_OFFSET(20399, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, _gloffset_IsRenderbufferEXT), + NAME_FUNC_OFFSET(20416, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, _gloffset_RenderbufferStorageEXT), + NAME_FUNC_OFFSET(20438, gl_dispatch_stub_785, gl_dispatch_stub_785, NULL, _gloffset_BlitFramebufferEXT), + NAME_FUNC_OFFSET(20456, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, _gloffset_FramebufferTextureLayerEXT), + NAME_FUNC_OFFSET(20482, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, _gloffset_BeginTransformFeedbackEXT), + NAME_FUNC_OFFSET(20507, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, _gloffset_BindBufferBaseEXT), + NAME_FUNC_OFFSET(20524, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, _gloffset_BindBufferRangeEXT), + NAME_FUNC_OFFSET(20542, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, _gloffset_EndTransformFeedbackEXT), + NAME_FUNC_OFFSET(20565, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, _gloffset_GetTransformFeedbackVaryingEXT), + NAME_FUNC_OFFSET(20595, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, _gloffset_TransformFeedbackVaryingsEXT), + NAME_FUNC_OFFSET(20623, glProvokingVertexEXT, glProvokingVertexEXT, NULL, _gloffset_ProvokingVertexEXT), + NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) +}; + +#undef NAME_FUNC_OFFSET diff --git a/src/mapi/glapi/glthread.c b/src/mapi/glapi/glthread.c new file mode 100644 index 00000000000..f365d17bdda --- /dev/null +++ b/src/mapi/glapi/glthread.c @@ -0,0 +1,263 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.1 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * XXX There's probably some work to do in order to make this file + * truly reusable outside of Mesa. First, the glheader.h include must go. + */ + +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#include "glapi/mesa.h" +#else +#include "main/compiler.h" +#endif + +#include "glapi/glthread.h" + + +/* + * This file should still compile even when THREADS is not defined. + * This is to make things easier to deal with on the makefile scene.. + */ +#ifdef THREADS +#include <errno.h> + +/* + * Error messages + */ +#define INIT_TSD_ERROR "_glthread_: failed to allocate key for thread specific data" +#define GET_TSD_ERROR "_glthread_: failed to get thread specific data" +#define SET_TSD_ERROR "_glthread_: thread failed to set thread specific data" + + +/* + * Magic number to determine if a TSD object has been initialized. + * Kind of a hack but there doesn't appear to be a better cross-platform + * solution. + */ +#define INIT_MAGIC 0xff8adc98 + + + +/* + * POSIX Threads -- The best way to go if your platform supports them. + * Solaris >= 2.5 have POSIX threads, IRIX >= 6.4 reportedly + * has them, and many of the free Unixes now have them. + * Be sure to use appropriate -mt or -D_REENTRANT type + * compile flags when building. + */ +#ifdef PTHREADS + +PUBLIC unsigned long +_glthread_GetID(void) +{ + return (unsigned long) pthread_self(); +} + + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + if (pthread_key_create(&tsd->key, NULL/*free*/) != 0) { + perror(INIT_TSD_ERROR); + exit(-1); + } + tsd->initMagic = INIT_MAGIC; +} + + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return pthread_getspecific(tsd->key); +} + + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if (pthread_setspecific(tsd->key, ptr) != 0) { + perror(SET_TSD_ERROR); + exit(-1); + } +} + +#endif /* PTHREADS */ + + + +/* + * Win32 Threads. The only available option for Windows 95/NT. + * Be sure that you compile using the Multithreaded runtime, otherwise + * bad things will happen. + */ +#ifdef WIN32_THREADS + +static void InsteadOf_exit(int nCode) +{ + DWORD dwErr = GetLastError(); +} + +PUBLIC unsigned long +_glthread_GetID(void) +{ + return GetCurrentThreadId(); +} + + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + tsd->key = TlsAlloc(); + if (tsd->key == TLS_OUT_OF_INDEXES) { + perror(INIT_TSD_ERROR); + InsteadOf_exit(-1); + } + tsd->initMagic = INIT_MAGIC; +} + + +void +_glthread_DestroyTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != INIT_MAGIC) { + return; + } + TlsFree(tsd->key); + tsd->initMagic = 0x0; +} + + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return TlsGetValue(tsd->key); +} + + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + /* the following code assumes that the _glthread_TSD has been initialized + to zero at creation */ + if (tsd->initMagic != INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + if (TlsSetValue(tsd->key, ptr) == 0) { + perror(SET_TSD_ERROR); + InsteadOf_exit(-1); + } +} + +#endif /* WIN32_THREADS */ + +/* + * BeOS threads + */ +#ifdef BEOS_THREADS + +PUBLIC unsigned long +_glthread_GetID(void) +{ + return (unsigned long) find_thread(NULL); +} + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + tsd->key = tls_allocate(); + tsd->initMagic = INIT_MAGIC; +} + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + return tls_get(tsd->key); +} + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + if (tsd->initMagic != (int) INIT_MAGIC) { + _glthread_InitTSD(tsd); + } + tls_set(tsd->key, ptr); +} + +#endif /* BEOS_THREADS */ + + + +#else /* THREADS */ + + +/* + * no-op functions + */ + +PUBLIC unsigned long +_glthread_GetID(void) +{ + return 0; +} + + +void +_glthread_InitTSD(_glthread_TSD *tsd) +{ + (void) tsd; +} + + +void * +_glthread_GetTSD(_glthread_TSD *tsd) +{ + (void) tsd; + return NULL; +} + + +void +_glthread_SetTSD(_glthread_TSD *tsd, void *ptr) +{ + (void) tsd; + (void) ptr; +} + + +#endif /* THREADS */ diff --git a/src/mapi/glapi/glthread.h b/src/mapi/glapi/glthread.h new file mode 100644 index 00000000000..4fe99284a8c --- /dev/null +++ b/src/mapi/glapi/glthread.h @@ -0,0 +1,255 @@ +/* + * Mesa 3-D graphics library + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +/* + * Thread support for gl dispatch. + * + * Initial version by John Stone (j.stone@acm.org) (johns@cs.umr.edu) + * and Christoph Poliwoda (poliwoda@volumegraphics.com) + * Revised by Keith Whitwell + * Adapted for new gl dispatcher by Brian Paul + * + * + * + * DOCUMENTATION + * + * This thread module exports the following types: + * _glthread_TSD Thread-specific data area + * _glthread_Thread Thread datatype + * _glthread_Mutex Mutual exclusion lock + * + * Macros: + * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex + * _glthread_INIT_MUTEX(name) Initialize a mutex + * _glthread_LOCK_MUTEX(name) Lock a mutex + * _glthread_UNLOCK_MUTEX(name) Unlock a mutex + * + * Functions: + * _glthread_GetID(v) Get integer thread ID + * _glthread_InitTSD() Initialize thread-specific data + * _glthread_GetTSD() Get thread-specific data + * _glthread_SetTSD() Set thread-specific data + * + */ + +/* + * If this file is accidentally included by a non-threaded build, + * it should not cause the build to fail, or otherwise cause problems. + * In general, it should only be included when needed however. + */ + +#ifndef GLTHREAD_H +#define GLTHREAD_H + + +#if defined(PTHREADS) || defined(WIN32_THREADS) || defined(BEOS_THREADS) +#ifndef THREADS +#define THREADS +#endif +#endif + + +/* + * POSIX threads. This should be your choice in the Unix world + * whenever possible. When building with POSIX threads, be sure + * to enable any compiler flags which will cause the MT-safe + * libc (if one exists) to be used when linking, as well as any + * header macros for MT-safe errno, etc. For Solaris, this is the -mt + * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable + * proper compiling for MT-safe libc etc. + */ +#if defined(PTHREADS) +#include <pthread.h> /* POSIX threads headers */ + +typedef struct { + pthread_key_t key; + int initMagic; +} _glthread_TSD; + +typedef pthread_t _glthread_Thread; + +typedef pthread_mutex_t _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER + +#define _glthread_INIT_MUTEX(name) \ + pthread_mutex_init(&(name), NULL) + +#define _glthread_DESTROY_MUTEX(name) \ + pthread_mutex_destroy(&(name)) + +#define _glthread_LOCK_MUTEX(name) \ + (void) pthread_mutex_lock(&(name)) + +#define _glthread_UNLOCK_MUTEX(name) \ + (void) pthread_mutex_unlock(&(name)) + +#endif /* PTHREADS */ + + +/* + * Windows threads. Should work with Windows NT and 95. + * IMPORTANT: Link with multithreaded runtime library when THREADS are + * used! + */ +#ifdef WIN32_THREADS +#include <windows.h> + +typedef struct { + DWORD key; + int initMagic; +} _glthread_TSD; + +typedef HANDLE _glthread_Thread; + +typedef CRITICAL_SECTION _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + /* static */ _glthread_Mutex name = { 0, 0, 0, 0, 0, 0 } + +#define _glthread_INIT_MUTEX(name) \ + InitializeCriticalSection(&name) + +#define _glthread_DESTROY_MUTEX(name) \ + DeleteCriticalSection(&name) + +#define _glthread_LOCK_MUTEX(name) \ + EnterCriticalSection(&name) + +#define _glthread_UNLOCK_MUTEX(name) \ + LeaveCriticalSection(&name) + +#endif /* WIN32_THREADS */ + + +/* + * BeOS threads. R5.x required. + */ +#ifdef BEOS_THREADS + +/* Problem with OS.h and this file on haiku */ +#ifndef __HAIKU__ +#include <kernel/OS.h> +#endif + +#include <support/TLS.h> + +/* The only two typedefs required here + * this is cause of the OS.h problem + */ +#ifdef __HAIKU__ +typedef int32 thread_id; +typedef int32 sem_id; +#endif + +typedef struct { + int32 key; + int initMagic; +} _glthread_TSD; + +typedef thread_id _glthread_Thread; + +/* Use Benaphore, aka speeder semaphore */ +typedef struct { + int32 lock; + sem_id sem; +} benaphore; +typedef benaphore _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) \ + static _glthread_Mutex name = { 0, 0 } + +#define _glthread_INIT_MUTEX(name) \ + name.sem = create_sem(0, #name"_benaphore"), \ + name.lock = 0 + +#define _glthread_DESTROY_MUTEX(name) \ + delete_sem(name.sem), \ + name.lock = 0 + +#define _glthread_LOCK_MUTEX(name) \ + if (name.sem == 0) \ + _glthread_INIT_MUTEX(name); \ + if (atomic_add(&(name.lock), 1) >= 1) \ + acquire_sem(name.sem) + +#define _glthread_UNLOCK_MUTEX(name) \ + if (atomic_add(&(name.lock), -1) > 1) \ + release_sem(name.sem) + +#endif /* BEOS_THREADS */ + + +/* + * THREADS not defined + */ +#ifndef THREADS + +typedef unsigned _glthread_TSD; + +typedef unsigned _glthread_Thread; + +typedef unsigned _glthread_Mutex; + +#define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0 + +#define _glthread_INIT_MUTEX(name) (void) name + +#define _glthread_DESTROY_MUTEX(name) (void) name + +#define _glthread_LOCK_MUTEX(name) (void) name + +#define _glthread_UNLOCK_MUTEX(name) (void) name + +#endif /* THREADS */ + + + +/* + * Platform independent thread specific data API. + */ + +extern unsigned long +_glthread_GetID(void); + + +extern void +_glthread_InitTSD(_glthread_TSD *); + + +extern void +_glthread_DestroyTSD(_glthread_TSD *); /* WIN32 only */ + + +extern void * +_glthread_GetTSD(_glthread_TSD *); + + +extern void +_glthread_SetTSD(_glthread_TSD *, void *); + + +#endif /* THREADS_H */ diff --git a/src/mapi/glapi/sources.mak b/src/mapi/glapi/sources.mak new file mode 100644 index 00000000000..8e1e82f359a --- /dev/null +++ b/src/mapi/glapi/sources.mak @@ -0,0 +1,19 @@ +# src/mapi/glapi/sources.mak + +GLAPI_SOURCES = \ + glapi.c \ + glapi_dispatch.c \ + glapi_entrypoint.c \ + glapi_execmem.c \ + glapi_getproc.c \ + glapi_nop.c \ + glthread.c + +X86_API = \ + glapi_x86.S + +X86-64_API = \ + glapi_x86-64.S + +SPARC_API = \ + glapi_sparc.S |