diff options
author | Karl Schultz <kschultz@freedesktop.org> | 2006-03-30 21:53:23 +0000 |
---|---|---|
committer | Karl Schultz <kschultz@freedesktop.org> | 2006-03-30 21:53:23 +0000 |
commit | 174ce730c6c9739121c02c7d58e7d8be377d2231 (patch) | |
tree | 175149c973b221ffcdf27478b435f8436990462d /src/mesa/drivers/windows | |
parent | 48547ee12924789cb62b594f5812dd4dab3a2153 (diff) | |
download | mesa-174ce730c6c9739121c02c7d58e7d8be377d2231.tar.gz |
Clean up data structures, finishing off some of the cleanup work suggested by Brian. Now also creating two renderbuffers, so apps can now switch with glDrawBuffer.
Diffstat (limited to 'src/mesa/drivers/windows')
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesa.c | 244 | ||||
-rw-r--r-- | src/mesa/drivers/windows/gdi/wmesadef.h | 28 |
2 files changed, 139 insertions, 133 deletions
diff --git a/src/mesa/drivers/windows/gdi/wmesa.c b/src/mesa/drivers/windows/gdi/wmesa.c index 08eee4d9dcc..21292494242 100644 --- a/src/mesa/drivers/windows/gdi/wmesa.c +++ b/src/mesa/drivers/windows/gdi/wmesa.c @@ -34,7 +34,7 @@ wmesa_new_framebuffer(HDC hdc, GLvisual *visual) = (WMesaFramebuffer) malloc(sizeof(struct wmesa_framebuffer)); if (pwfb) { _mesa_initialize_framebuffer(&pwfb->Base, visual); - pwfb->hdc = hdc; + pwfb->hDC = hdc; /* insert at head of list */ pwfb->next = FirstFramebuffer; FirstFramebuffer = pwfb; @@ -42,6 +42,26 @@ wmesa_new_framebuffer(HDC hdc, GLvisual *visual) return pwfb; } +/** + * Given an hdc, free the corresponding WMesaFramebuffer + */ +void +wmesa_free_framebuffer(HDC hdc) +{ + WMesaFramebuffer pwfb, prev; + for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) { + if (pwfb->hDC == hdc) + break; + prev = pwfb; + } + if (pwfb) { + if (pwfb == FirstFramebuffer) + FirstFramebuffer = pwfb->next; + else + prev->next = pwfb->next; + free(pwfb); + } +} /** * Given an hdc, return the corresponding WMesaFramebuffer @@ -51,7 +71,7 @@ wmesa_lookup_framebuffer(HDC hdc) { WMesaFramebuffer pwfb; for (pwfb = FirstFramebuffer; pwfb; pwfb = pwfb->next) { - if (pwfb->hdc == hdc) + if (pwfb->hDC == hdc) return pwfb; } return NULL; @@ -90,27 +110,27 @@ static const GLubyte *wmesa_get_string(GLcontext *ctx, GLenum name) /* * Determine the pixel format based on the pixel size. */ -static void wmSetPixelFormat(WMesaContext pwc, HDC hDC) +static void wmSetPixelFormat(WMesaFramebuffer pwfb, HDC hDC) { - pwc->cColorBits = GetDeviceCaps(hDC, BITSPIXEL); + pwfb->cColorBits = GetDeviceCaps(hDC, BITSPIXEL); // Only 16 and 32 bit targets are supported now - assert(pwc->cColorBits == 0 || - pwc->cColorBits == 16 || - pwc->cColorBits == 32); + assert(pwfb->cColorBits == 0 || + pwfb->cColorBits == 16 || + pwfb->cColorBits == 32); - switch(pwc->cColorBits){ + switch(pwfb->cColorBits){ case 8: - pwc->pixelformat = PF_INDEX8; + pwfb->pixelformat = PF_INDEX8; break; case 16: - pwc->pixelformat = PF_5R6G5B; + pwfb->pixelformat = PF_5R6G5B; break; case 32: - pwc->pixelformat = PF_8R8G8B; + pwfb->pixelformat = PF_8R8G8B; break; default: - pwc->pixelformat = PF_BADFORMAT; + pwfb->pixelformat = PF_BADFORMAT; } } @@ -119,22 +139,18 @@ static void wmSetPixelFormat(WMesaContext pwc, HDC hDC) * Create DIB for back buffer. * We write into this memory with the span routines and then blit it * to the window on a buffer swap. - * - * XXX we should probably pass a WMesaFramebuffer ptr, not a WMesaContext! */ -BOOL wmCreateBackingStore(WMesaContext pwc, long lxSize, long lySize) +BOOL wmCreateBackingStore(WMesaFramebuffer pwfb, long lxSize, long lySize) { - HDC hdc = pwc->hDC; - LPBITMAPINFO pbmi = &(pwc->bmi); + HDC hdc = pwfb->hDC; + LPBITMAPINFO pbmi = &(pwfb->bmi); HDC hic; - assert(pwc->db_flag == GL_TRUE); - pbmi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER); pbmi->bmiHeader.biWidth = lxSize; pbmi->bmiHeader.biHeight= -lySize; pbmi->bmiHeader.biPlanes = 1; - pbmi->bmiHeader.biBitCount = GetDeviceCaps(pwc->hDC, BITSPIXEL); + pbmi->bmiHeader.biBitCount = GetDeviceCaps(pwfb->hDC, BITSPIXEL); pbmi->bmiHeader.biCompression = BI_RGB; pbmi->bmiHeader.biSizeImage = 0; pbmi->bmiHeader.biXPelsPerMeter = 0; @@ -142,35 +158,33 @@ BOOL wmCreateBackingStore(WMesaContext pwc, long lxSize, long lySize) pbmi->bmiHeader.biClrUsed = 0; pbmi->bmiHeader.biClrImportant = 0; - pwc->cColorBits = pbmi->bmiHeader.biBitCount; - pwc->ScanWidth = (lxSize * (pwc->cColorBits / 8) + 3) & ~3; + pwfb->cColorBits = pbmi->bmiHeader.biBitCount; + pwfb->ScanWidth = (lxSize * (pwfb->cColorBits / 8) + 3) & ~3; hic = CreateIC("display", NULL, NULL, NULL); - pwc->dib.hDC = CreateCompatibleDC(hic); + pwfb->dib_hDC = CreateCompatibleDC(hic); - pwc->hbmDIB = CreateDIBSection(hic, - &pwc->bmi, + pwfb->hbmDIB = CreateDIBSection(hic, + &pwfb->bmi, DIB_RGB_COLORS, - (void **)&(pwc->pbPixels), + (void **)&(pwfb->pbPixels), 0, 0); - pwc->hOldBitmap = SelectObject(pwc->dib.hDC, pwc->hbmDIB); + pwfb->hOldBitmap = SelectObject(pwfb->dib_hDC, pwfb->hbmDIB); DeleteDC(hic); - wmSetPixelFormat(pwc, pwc->hDC); + wmSetPixelFormat(pwfb, pwfb->hDC); return TRUE; } -/* XXX pass WMesaFramebuffer, not WMesaContext. - */ -static wmDeleteBackingStore(WMesaContext pwc) +static wmDeleteBackingStore(WMesaFramebuffer pwfb) { - if (pwc->hbmDIB) { - SelectObject(pwc->dib.hDC, pwc->hOldBitmap); - DeleteDC(pwc->dib.hDC); - DeleteObject(pwc->hbmDIB); + if (pwfb->hbmDIB) { + SelectObject(pwfb->dib_hDC, pwfb->hOldBitmap); + DeleteDC(pwfb->dib_hDC); + DeleteObject(pwfb->hbmDIB); } } @@ -200,7 +214,7 @@ static void wmesa_get_buffer_size(GLframebuffer *buffer, GLuint *width, GLuint *height) { WMesaFramebuffer pwfb = wmesa_framebuffer(buffer); - get_window_size(pwfb->hdc, width, height); + get_window_size(pwfb->hDC, width, height); } @@ -209,13 +223,9 @@ static void wmesa_flush(GLcontext *ctx) WMesaContext pwc = wmesa_context(ctx); WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->WinSysDrawBuffer); - /* XXX I guess we're _always_ double buffered and render to the back - * buffer. So flushing involves copying the back color buffer to - * the front. - */ - if (pwc->db_flag) { - BitBlt(pwc->hDC, 0, 0, pwfb->Base.Width, pwfb->Base.Height, - pwc->dib.hDC, 0, 0, SRCCOPY); + if (ctx->Visual.doubleBufferMode == 1) { + BitBlt(pwfb->hDC, 0, 0, pwfb->Base.Width, pwfb->Base.Height, + pwfb->dib_hDC, 0, 0, SRCCOPY); } else { /* Do nothing for single buffer */ @@ -247,8 +257,9 @@ static void clear_index(GLcontext *ctx, GLuint index) static void clear_color(GLcontext *ctx, const GLfloat color[4]) { WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLubyte col[3]; - UINT bytesPerPixel = pwc->cColorBits / 8; + UINT bytesPerPixel = pwfb->cColorBits / 8; CLAMPED_FLOAT_TO_UBYTE(col[0], color[0]); CLAMPED_FLOAT_TO_UBYTE(col[1], color[1]); @@ -279,6 +290,7 @@ static void clear(GLcontext *ctx, #define FLIP(Y) (ctx->DrawBuffer->Height - (Y) - 1) WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); int done = 0; /* Let swrast do all the work if the masks are not set to @@ -295,7 +307,7 @@ static void clear(GLcontext *ctx, if (mask & BUFFER_BIT_BACK_LEFT) { int i, rowSize; - UINT bytesPerPixel = pwc->cColorBits / 8; + UINT bytesPerPixel = pwfb->cColorBits / 8; LPBYTE lpb, clearRow; LPWORD lpw; BYTE bColor; @@ -313,8 +325,8 @@ static void clear(GLcontext *ctx, bColor = BGR8(GetRValue(pwc->clearColorRef), GetGValue(pwc->clearColorRef), GetBValue(pwc->clearColorRef)); - memset(pwc->pbPixels, bColor, - pwc->ScanWidth * height); + memset(pwfb->pbPixels, bColor, + pwfb->ScanWidth * height); done = 1; break; case 2: @@ -322,8 +334,8 @@ static void clear(GLcontext *ctx, GetGValue(pwc->clearColorRef), GetBValue(pwc->clearColorRef)); if (((wColor >> 8) & 0xff) == (wColor & 0xff)) { - memset(pwc->pbPixels, wColor & 0xff, - pwc->ScanWidth * height); + memset(pwfb->pbPixels, wColor & 0xff, + pwfb->ScanWidth * height); done = 1; } break; @@ -334,9 +346,9 @@ static void clear(GLcontext *ctx, GetGValue(pwc->clearColorRef) && GetRValue(pwc->clearColorRef) == GetBValue(pwc->clearColorRef)) { - memset(pwc->pbPixels, + memset(pwfb->pbPixels, GetRValue(pwc->clearColorRef), - pwc->ScanWidth * height); + pwfb->ScanWidth * height); done = 1; } break; @@ -349,8 +361,8 @@ static void clear(GLcontext *ctx, /* Need to clear a row at a time. Begin by setting the first * row in the area to be cleared to the clear color. */ - clearRow = pwc->pbPixels + - pwc->ScanWidth * FLIP(y) + + clearRow = pwfb->pbPixels + + pwfb->ScanWidth * FLIP(y) + bytesPerPixel * x; switch (bytesPerPixel) { case 1: @@ -392,11 +404,11 @@ static void clear(GLcontext *ctx, } /* switch */ /* copy cleared row to other rows in buffer */ - lpb = clearRow - pwc->ScanWidth; + lpb = clearRow - pwfb->ScanWidth; rowSize = width * bytesPerPixel; for (i=1; i<height; i++) { memcpy(lpb, clearRow, rowSize); - lpb -= pwc->ScanWidth; + lpb -= pwfb->ScanWidth; } } /* not done */ mask &= ~BUFFER_BIT_BACK_LEFT; @@ -615,13 +627,14 @@ static void write_rgba_span_32(const GLcontext *ctx, const GLubyte mask[] ) { WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPDWORD lpdw; (void) ctx; y=FLIP(y); - lpdw = ((LPDWORD)(pwc->pbPixels + pwc->ScanWidth * y)) + x; + lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; if (mask) { for (i=0; i<n; i++) if (mask[i]) @@ -644,13 +657,14 @@ static void write_rgb_span_32(const GLcontext *ctx, const GLubyte mask[] ) { WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPDWORD lpdw; (void) ctx; y=FLIP(y); - lpdw = ((LPDWORD)(pwc->pbPixels + pwc->ScanWidth * y)) + x; + lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; if (mask) { for (i=0; i<n; i++) if (mask[i]) @@ -678,7 +692,8 @@ static void write_mono_rgba_span_32(const GLcontext *ctx, DWORD pixel; GLuint i; WMesaContext pwc = wmesa_context(ctx); - lpdw = ((LPDWORD)(pwc->pbPixels + pwc->ScanWidth * y)) + x; + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); + lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; y=FLIP(y); pixel = BGR32(color[RCOMP], color[GCOMP], color[BCOMP]); if (mask) { @@ -700,10 +715,11 @@ static void write_rgba_pixels_32(const GLcontext *ctx, const GLubyte mask[]) { GLuint i; - WMesaContext pwc = wmesa_context(ctx);; + WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) - WMSETPIXEL32(pwc, FLIP(y[i]), x[i], + WMSETPIXEL32(pwfb, FLIP(y[i]), x[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]); } @@ -720,9 +736,10 @@ static void write_mono_rgba_pixels_32(const GLcontext *ctx, { GLuint i; WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) if (mask[i]) - WMSETPIXEL32(pwc, FLIP(y[i]),x[i],color[RCOMP], + WMSETPIXEL32(pwfb, FLIP(y[i]),x[i],color[RCOMP], color[GCOMP], color[BCOMP]); } @@ -736,9 +753,10 @@ static void read_rgba_span_32(const GLcontext *ctx, DWORD pixel; LPDWORD lpdw; WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); y = FLIP(y); - lpdw = ((LPDWORD)(pwc->pbPixels + pwc->ScanWidth * y)) + x; + lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; for (i=0; i<n; i++) { pixel = lpdw[i]; rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16; @@ -759,10 +777,11 @@ static void read_rgba_pixels_32(const GLcontext *ctx, DWORD pixel; LPDWORD lpdw; WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) { GLint y2 = FLIP(y[i]); - lpdw = ((LPDWORD)(pwc->pbPixels + pwc->ScanWidth * y2)) + x[i]; + lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i]; pixel = lpdw[i]; rgba[i][RCOMP] = (pixel & 0x00ff0000) >> 16; rgba[i][GCOMP] = (pixel & 0x0000ff00) >> 8; @@ -790,13 +809,14 @@ static void write_rgba_span_16(const GLcontext *ctx, const GLubyte mask[] ) { WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPWORD lpw; (void) ctx; y=FLIP(y); - lpw = ((LPWORD)(pwc->pbPixels + pwc->ScanWidth * y)) + x; + lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; if (mask) { for (i=0; i<n; i++) if (mask[i]) @@ -819,13 +839,14 @@ static void write_rgb_span_16(const GLcontext *ctx, const GLubyte mask[] ) { WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); GLuint i; LPWORD lpw; (void) ctx; y=FLIP(y); - lpw = ((LPWORD)(pwc->pbPixels + pwc->ScanWidth * y)) + x; + lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; if (mask) { for (i=0; i<n; i++) if (mask[i]) @@ -853,8 +874,9 @@ static void write_mono_rgba_span_16(const GLcontext *ctx, WORD pixel; GLuint i; WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; - lpw = ((LPWORD)(pwc->pbPixels + pwc->ScanWidth * y)) + x; + lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; y=FLIP(y); pixel = BGR16(color[RCOMP], color[GCOMP], color[BCOMP]); if (mask) { @@ -877,10 +899,11 @@ static void write_rgba_pixels_16(const GLcontext *ctx, { GLuint i; WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; for (i=0; i<n; i++) if (mask[i]) - WMSETPIXEL16(pwc, FLIP(y[i]), x[i], + WMSETPIXEL16(pwfb, FLIP(y[i]), x[i], rgba[i][RCOMP], rgba[i][GCOMP], rgba[i][BCOMP]); } @@ -897,10 +920,11 @@ static void write_mono_rgba_pixels_16(const GLcontext *ctx, { GLuint i; WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); (void) ctx; for (i=0; i<n; i++) if (mask[i]) - WMSETPIXEL16(pwc, FLIP(y[i]),x[i],color[RCOMP], + WMSETPIXEL16(pwfb, FLIP(y[i]),x[i],color[RCOMP], color[GCOMP], color[BCOMP]); } @@ -913,9 +937,10 @@ static void read_rgba_span_16(const GLcontext *ctx, GLuint i, pixel; LPWORD lpw; WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); y = FLIP(y); - lpw = ((LPWORD)(pwc->pbPixels + pwc->ScanWidth * y)) + x; + lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y)) + x; for (i=0; i<n; i++) { pixel = lpw[i]; /* Windows uses 5,5,5 for 16-bit */ @@ -936,10 +961,11 @@ static void read_rgba_pixels_16(const GLcontext *ctx, GLuint i, pixel; LPWORD lpw; WMesaContext pwc = wmesa_context(ctx); + WMesaFramebuffer pwfb = wmesa_framebuffer(ctx->DrawBuffer); for (i=0; i<n; i++) { GLint y2 = FLIP(y[i]); - lpw = ((LPWORD)(pwc->pbPixels + pwc->ScanWidth * y2)) + x[i]; + lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i]; pixel = lpw[i]; /* Windows uses 5,5,5 for 16-bit */ rgba[i][RCOMP] = (pixel & 0x7c00) >> 7; @@ -1051,9 +1077,9 @@ wmesa_resize_buffers(GLcontext *ctx, GLframebuffer *buffer, if (pwfb->Base.Width != width || pwfb->Base.Height != height) { /* Realloc back buffer */ - if (pwc->db_flag) { - wmDeleteBackingStore(pwc); - wmCreateBackingStore(pwc, width, height); + if (ctx->Visual.doubleBufferMode == 1) { + wmDeleteBackingStore(pwfb); + wmCreateBackingStore(pwfb, width, height); } } _mesa_resize_framebuffer(ctx, buffer, width, height); @@ -1101,24 +1127,12 @@ static void wmesa_update_state(GLcontext *ctx, GLuint new_state) _ac_InvalidateState(ctx, new_state); _tnl_InvalidateState(ctx, new_state); - /* TODO - need code to update the span functions in case the - * renderer changes the target buffer (like a DB app writing to - * the front buffer). */ + /* TODO - This code is not complete yet because I + * don't know what to do for all state updates. + */ -#if 0 - { /* could check _NEW_BUFFERS bit flag here in new_state */ - /* In progress - Need to make the wmesa context inherit (by containment) - the gl_context, so I can get access to the pixel format */ - struct gl_renderbuffer *rb; - int pixelformat, double_buffer; - - rb = ctx->DrawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer; - pixelformat = PF_5R6G5B; // hard code for now - see note above - double_buffer = ctx->DrawBuffer->ColorDrawBuffer[0] == GL_BACK ? 1 : 0; - if (rb) - wmesa_set_renderbuffer_funcs(rb, pixelformat, double_buffer); + if (new_state & _NEW_BUFFERS) { } -#endif } @@ -1165,11 +1179,6 @@ WMesaContext WMesaCreateContext(HDC hDC, c->hDC = hDC; #endif - /* rememember DC and flag settings */ - c->rgb_flag = rgb_flag; - c->db_flag = db_flag; - c->alpha_flag = alpha_flag; - /* Get data for visual */ /* Dealing with this is actually a bit of overkill because Mesa will end * up treating all color component size requests less than 8 by using @@ -1249,6 +1258,7 @@ WMesaContext WMesaCreateContext(HDC hDC, void WMesaDestroyContext( WMesaContext pwc ) { GLcontext *ctx = &pwc->gl_ctx; + WMesaFramebuffer pwfb; GET_CURRENT_CONTEXT(cur_ctx); if (cur_ctx == ctx) { @@ -1256,6 +1266,14 @@ void WMesaDestroyContext( WMesaContext pwc ) WMesaMakeCurrent(NULL, NULL); } + /* clean up frame buffer resources */ + pwfb = wmesa_lookup_framebuffer(pwc->hDC); + if (pwfb) { + if (ctx->Visual.doubleBufferMode == 1) + wmDeleteBackingStore(pwfb); + wmesa_free_framebuffer(pwc->hDC); + } + /* Release for device, not memory contexts */ if (WindowFromDC(pwc->hDC) != NULL) { @@ -1264,9 +1282,6 @@ void WMesaDestroyContext( WMesaContext pwc ) DeleteObject(pwc->clearPen); DeleteObject(pwc->clearBrush); - if (pwc->db_flag) - wmDeleteBackingStore(pwc); - _swsetup_DestroyContext(ctx); _tnl_DestroyContext(ctx); _ac_DestroyContext(ctx); @@ -1313,7 +1328,7 @@ void WMesaMakeCurrent(WMesaContext c, HDC hdc) pwfb = wmesa_lookup_framebuffer(hdc); /* Lazy creation of framebuffers */ - if (c && !pwfb) { + if (c && !pwfb && hdc) { struct gl_renderbuffer *rb; GLvisual *visual = &c->gl_ctx.Visual; GLuint width, height; @@ -1323,31 +1338,30 @@ void WMesaMakeCurrent(WMesaContext c, HDC hdc) c->clearPen = CreatePen(PS_SOLID, 1, 0); c->clearBrush = CreateSolidBrush(0); + pwfb = wmesa_new_framebuffer(hdc, visual); + /* Create back buffer if double buffered */ - if (c->db_flag) { - wmCreateBackingStore(c, width, height); + if (visual->doubleBufferMode == 1) { + wmCreateBackingStore(pwfb, width, height); } - pwfb = wmesa_new_framebuffer(hdc, visual); - - /* need a color renderbuffer */ - /* XXX we need to make two renderbuffers if double-buffering, - * one for front color buffer and one for the back. - */ - rb = wmesa_new_renderbuffer(); - if (c->db_flag) + /* make render buffers */ + if (visual->doubleBufferMode == 1) { + rb = wmesa_new_renderbuffer(); _mesa_add_renderbuffer(&pwfb->Base, BUFFER_BACK_LEFT, rb); - else - _mesa_add_renderbuffer(&pwfb->Base, BUFFER_FRONT_LEFT, rb); - wmesa_set_renderbuffer_funcs(rb, c->pixelformat, c->db_flag); + wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, 1); + } + rb = wmesa_new_renderbuffer(); + _mesa_add_renderbuffer(&pwfb->Base, BUFFER_FRONT_LEFT, rb); + wmesa_set_renderbuffer_funcs(rb, pwfb->pixelformat, 0); - /* Let Mesa own the Depth, Stencil, and Accum buffers */ + /* Let Mesa own the Depth, Stencil, and Accum buffers */ _mesa_add_soft_renderbuffers(&pwfb->Base, GL_FALSE, /* color */ visual->depthBits > 0, visual->stencilBits > 0, visual->accumRedBits > 0, - c->alpha_flag, + visual->alphaBits >0, GL_FALSE); } @@ -1375,8 +1389,8 @@ void WMesaSwapBuffers( HDC hdc ) if (pwc->hDC == hdc) { _mesa_notifySwapBuffers(ctx); - BitBlt(pwc->hDC, 0, 0, pwfb->Base.Width, pwfb->Base.Height, - pwc->dib.hDC, 0, 0, SRCCOPY); + BitBlt(pwfb->hDC, 0, 0, pwfb->Base.Width, pwfb->Base.Height, + pwfb->dib_hDC, 0, 0, SRCCOPY); } else { /* XXX for now only allow swapping current window */ diff --git a/src/mesa/drivers/windows/gdi/wmesadef.h b/src/mesa/drivers/windows/gdi/wmesadef.h index 296000a12f7..97b063a8bab 100644 --- a/src/mesa/drivers/windows/gdi/wmesadef.h +++ b/src/mesa/drivers/windows/gdi/wmesadef.h @@ -3,12 +3,6 @@ #include "context.h" -typedef struct _dibSection { - HDC hDC; - HANDLE hFileMap; - BOOL fFlushed; - LPVOID base; -} WMDIBSECTION, *PWMDIBSECTION; /** * The Windows Mesa rendering context, derived from GLcontext. @@ -19,17 +13,6 @@ struct wmesa_context { COLORREF clearColorRef; HPEN clearPen; HBRUSH clearBrush; - GLuint ScanWidth; /* XXX move into wmesa_framebuffer */ - GLboolean rgb_flag; /* XXX remove - use gl_visual field */ - GLboolean db_flag; /* XXX remove - use gl_visual field */ - GLboolean alpha_flag; /* XXX remove - use gl_visual field */ - WMDIBSECTION dib; - BITMAPINFO bmi; - HBITMAP hbmDIB; - HBITMAP hOldBitmap; - PBYTE pbPixels; - BYTE cColorBits; - int pixelformat; }; @@ -39,7 +22,16 @@ struct wmesa_context { struct wmesa_framebuffer { struct gl_framebuffer Base; - HDC hdc; + HDC hDC; + int pixelformat; + GLuint ScanWidth; + BYTE cColorBits; + /* back buffer DIB fields */ + HDC dib_hDC; + BITMAPINFO bmi; + HBITMAP hbmDIB; + HBITMAP hOldBitmap; + PBYTE pbPixels; struct wmesa_framebuffer *next; }; |