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-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_jit_types.c317
1 files changed, 317 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_jit_types.c b/src/gallium/auxiliary/gallivm/lp_bld_jit_types.c
index 53ff587846c..ae8b6f071b2 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_jit_types.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_jit_types.c
@@ -25,6 +25,7 @@
#include "gallivm/lp_bld.h"
#include "gallivm/lp_bld_init.h"
#include "gallivm/lp_bld_struct.h"
+#include "gallivm/lp_bld_sample.h"
#include "gallivm/lp_bld_const.h"
#include "gallivm/lp_bld_debug.h"
#include "gallivm/lp_bld_ir_common.h"
@@ -285,3 +286,319 @@ lp_build_jit_resources_type(struct gallivm_state *gallivm)
return resources_type;
}
+
+
+/**
+ * Fetch the specified member of the lp_jit_texture structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
+ *
+ * @sa http://llvm.org/docs/GetElementPtr.html
+ */
+static LLVMValueRef
+lp_build_llvm_texture_member(struct gallivm_state *gallivm,
+ LLVMTypeRef resources_type,
+ LLVMValueRef resources_ptr,
+ unsigned texture_unit,
+ LLVMValueRef texture_unit_offset,
+ unsigned member_index,
+ const char *member_name,
+ boolean emit_load,
+ LLVMTypeRef *out_type)
+{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[4];
+
+ assert(texture_unit < PIPE_MAX_SHADER_SAMPLER_VIEWS);
+
+ /* resources[0] */
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ /* resources[0].textures */
+ indices[1] = lp_build_const_int32(gallivm, LP_JIT_RES_TEXTURES);
+ /* resources[0].textures[unit] */
+ indices[2] = lp_build_const_int32(gallivm, texture_unit);
+ if (texture_unit_offset) {
+ indices[2] = LLVMBuildAdd(gallivm->builder, indices[2],
+ texture_unit_offset, "");
+ LLVMValueRef cond =
+ LLVMBuildICmp(gallivm->builder, LLVMIntULT,
+ indices[2],
+ lp_build_const_int32(gallivm,
+ PIPE_MAX_SHADER_SAMPLER_VIEWS), "");
+ indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2],
+ lp_build_const_int32(gallivm,
+ texture_unit), "");
+ }
+ /* resources[0].textures[unit].member */
+ indices[3] = lp_build_const_int32(gallivm, member_index);
+
+ LLVMValueRef ptr =
+ LLVMBuildGEP2(builder, resources_type, resources_ptr, indices, ARRAY_SIZE(indices), "");
+
+ LLVMValueRef res;
+ if (emit_load) {
+ LLVMTypeRef tex_type = LLVMStructGetTypeAtIndex(resources_type, LP_JIT_RES_TEXTURES);
+ LLVMTypeRef res_type = LLVMStructGetTypeAtIndex(LLVMGetElementType(tex_type), member_index);
+ res = LLVMBuildLoad2(builder, res_type, ptr, "");
+ } else
+ res = ptr;
+
+ if (out_type) {
+ LLVMTypeRef tex_type = LLVMStructGetTypeAtIndex(resources_type, LP_JIT_RES_TEXTURES);
+ LLVMTypeRef res_type = LLVMStructGetTypeAtIndex(LLVMGetElementType(tex_type), member_index);
+ *out_type = res_type;
+ }
+
+ lp_build_name(res, "resources.texture%u.%s", texture_unit, member_name);
+
+ return res;
+}
+
+
+/**
+ * Helper macro to instantiate the functions that generate the code to
+ * fetch the members of lp_jit_texture to fulfill the sampler code
+ * generator requests.
+ *
+ * This complexity is the price we have to pay to keep the texture
+ * sampler code generator a reusable module without dependencies to
+ * llvmpipe internals.
+ */
+#define LP_BUILD_LLVM_TEXTURE_MEMBER(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ lp_build_llvm_texture_##_name(struct gallivm_state *gallivm, \
+ LLVMTypeRef resources_type, \
+ LLVMValueRef resources_ptr, \
+ unsigned texture_unit, \
+ LLVMValueRef texture_unit_offset) \
+ { \
+ return lp_build_llvm_texture_member(gallivm, resources_type, resources_ptr, \
+ texture_unit, texture_unit_offset, \
+ _index, #_name, _emit_load, NULL ); \
+ }
+
+#define LP_BUILD_LLVM_TEXTURE_MEMBER_OUTTYPE(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ lp_build_llvm_texture_##_name(struct gallivm_state *gallivm, \
+ LLVMTypeRef resources_type, \
+ LLVMValueRef resources_ptr, \
+ unsigned texture_unit, \
+ LLVMValueRef texture_unit_offset, \
+ LLVMTypeRef *out_type) \
+ { \
+ return lp_build_llvm_texture_member(gallivm, resources_type, resources_ptr, \
+ texture_unit, texture_unit_offset, \
+ _index, #_name, _emit_load, out_type ); \
+ }
+
+LP_BUILD_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
+LP_BUILD_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
+LP_BUILD_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
+LP_BUILD_LLVM_TEXTURE_MEMBER(first_level, LP_JIT_TEXTURE_FIRST_LEVEL, TRUE)
+LP_BUILD_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
+LP_BUILD_LLVM_TEXTURE_MEMBER(base_ptr, LP_JIT_TEXTURE_BASE, TRUE)
+LP_BUILD_LLVM_TEXTURE_MEMBER_OUTTYPE(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
+LP_BUILD_LLVM_TEXTURE_MEMBER_OUTTYPE(img_stride, LP_JIT_TEXTURE_IMG_STRIDE, FALSE)
+LP_BUILD_LLVM_TEXTURE_MEMBER_OUTTYPE(mip_offsets, LP_JIT_TEXTURE_MIP_OFFSETS, FALSE)
+LP_BUILD_LLVM_TEXTURE_MEMBER(num_samples, LP_JIT_TEXTURE_NUM_SAMPLES, TRUE)
+LP_BUILD_LLVM_TEXTURE_MEMBER(sample_stride, LP_JIT_TEXTURE_SAMPLE_STRIDE, TRUE)
+
+/**
+ * Fetch the specified member of the lp_jit_sampler structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
+ *
+ * @sa http://llvm.org/docs/GetElementPtr.html
+ */
+static LLVMValueRef
+lp_build_llvm_sampler_member(struct gallivm_state *gallivm,
+ LLVMTypeRef resources_type,
+ LLVMValueRef resources_ptr,
+ unsigned sampler_unit,
+ unsigned member_index,
+ const char *member_name,
+ boolean emit_load)
+{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[4];
+
+ assert(sampler_unit < PIPE_MAX_SAMPLERS);
+
+ /* resources[0] */
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ /* resources[0].samplers */
+ indices[1] = lp_build_const_int32(gallivm, LP_JIT_RES_SAMPLERS);
+ /* resources[0].samplers[unit] */
+ indices[2] = lp_build_const_int32(gallivm, sampler_unit);
+ /* resources[0].samplers[unit].member */
+ indices[3] = lp_build_const_int32(gallivm, member_index);
+
+ LLVMValueRef ptr =
+ LLVMBuildGEP2(builder, resources_type, resources_ptr, indices, ARRAY_SIZE(indices), "");
+
+ LLVMValueRef res;
+ if (emit_load) {
+ LLVMTypeRef samp_type = LLVMStructGetTypeAtIndex(resources_type, LP_JIT_RES_SAMPLERS);
+ LLVMTypeRef res_type = LLVMStructGetTypeAtIndex(LLVMGetElementType(samp_type), member_index);
+ res = LLVMBuildLoad2(builder, res_type, ptr, "");
+ } else
+ res = ptr;
+
+ lp_build_name(res, "resources.sampler%u.%s", sampler_unit, member_name);
+
+ return res;
+}
+
+
+#define LP_BUILD_LLVM_SAMPLER_MEMBER(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ lp_build_llvm_sampler_##_name( struct gallivm_state *gallivm, \
+ LLVMTypeRef resources_type, \
+ LLVMValueRef resources_ptr, \
+ unsigned sampler_unit) \
+ { \
+ return lp_build_llvm_sampler_member(gallivm, resources_type, resources_ptr, \
+ sampler_unit, _index, #_name, _emit_load ); \
+ }
+
+
+LP_BUILD_LLVM_SAMPLER_MEMBER(min_lod, LP_JIT_SAMPLER_MIN_LOD, TRUE)
+LP_BUILD_LLVM_SAMPLER_MEMBER(max_lod, LP_JIT_SAMPLER_MAX_LOD, TRUE)
+LP_BUILD_LLVM_SAMPLER_MEMBER(lod_bias, LP_JIT_SAMPLER_LOD_BIAS, TRUE)
+LP_BUILD_LLVM_SAMPLER_MEMBER(border_color, LP_JIT_SAMPLER_BORDER_COLOR, FALSE)
+LP_BUILD_LLVM_SAMPLER_MEMBER(max_aniso, LP_JIT_SAMPLER_MAX_ANISO, TRUE)
+
+/**
+ * Fetch the specified member of the lp_jit_image structure.
+ * \param emit_load if TRUE, emit the LLVM load instruction to actually
+ * fetch the field's value. Otherwise, just emit the
+ * GEP code to address the field.
+ *
+ * @sa http://llvm.org/docs/GetElementPtr.html
+ */
+static LLVMValueRef
+lp_build_llvm_image_member(struct gallivm_state *gallivm,
+ LLVMTypeRef resources_type,
+ LLVMValueRef resources_ptr,
+ unsigned image_unit,
+ LLVMValueRef image_unit_offset,
+ unsigned member_index,
+ const char *member_name,
+ boolean emit_load)
+{
+ LLVMBuilderRef builder = gallivm->builder;
+ LLVMValueRef indices[4];
+
+ assert(image_unit < PIPE_MAX_SHADER_IMAGES);
+
+ /* resources[0] */
+ indices[0] = lp_build_const_int32(gallivm, 0);
+ /* resources[0].images */
+ indices[1] = lp_build_const_int32(gallivm, LP_JIT_RES_IMAGES);
+ /* resources[0].images[unit] */
+ indices[2] = lp_build_const_int32(gallivm, image_unit);
+ if (image_unit_offset) {
+ indices[2] = LLVMBuildAdd(gallivm->builder, indices[2], image_unit_offset, "");
+ LLVMValueRef cond = LLVMBuildICmp(gallivm->builder, LLVMIntULT, indices[2], lp_build_const_int32(gallivm, PIPE_MAX_SHADER_IMAGES), "");
+ indices[2] = LLVMBuildSelect(gallivm->builder, cond, indices[2], lp_build_const_int32(gallivm, image_unit), "");
+ }
+ /* resources[0].images[unit].member */
+ indices[3] = lp_build_const_int32(gallivm, member_index);
+
+ LLVMValueRef ptr =
+ LLVMBuildGEP2(builder, resources_type, resources_ptr, indices, ARRAY_SIZE(indices), "");
+
+ LLVMValueRef res;
+ if (emit_load) {
+ LLVMTypeRef img_type = LLVMStructGetTypeAtIndex(resources_type, LP_JIT_RES_IMAGES);
+ LLVMTypeRef res_type = LLVMStructGetTypeAtIndex(LLVMGetElementType(img_type), member_index);
+ res = LLVMBuildLoad2(builder, res_type, ptr, "");
+ } else
+ res = ptr;
+
+ lp_build_name(res, "resources.image%u.%s", image_unit, member_name);
+
+ return res;
+}
+
+/**
+ * Helper macro to instantiate the functions that generate the code to
+ * fetch the members of lp_jit_image to fulfill the sampler code
+ * generator requests.
+ *
+ * This complexity is the price we have to pay to keep the image
+ * sampler code generator a reusable module without dependencies to
+ * llvmpipe internals.
+ */
+#define LP_BUILD_LLVM_IMAGE_MEMBER(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ lp_build_llvm_image_##_name( struct gallivm_state *gallivm, \
+ LLVMTypeRef resources_type, \
+ LLVMValueRef resources_ptr, \
+ unsigned image_unit, LLVMValueRef image_unit_offset) \
+ { \
+ return lp_build_llvm_image_member(gallivm, resources_type, resources_ptr, \
+ image_unit, image_unit_offset, \
+ _index, #_name, _emit_load ); \
+ }
+
+#define LP_BUILD_LLVM_IMAGE_MEMBER_OUTTYPE(_name, _index, _emit_load) \
+ static LLVMValueRef \
+ lp_build_llvm_image_##_name( struct gallivm_state *gallivm, \
+ LLVMTypeRef resources_type, \
+ LLVMValueRef resources_ptr, \
+ unsigned image_unit, LLVMValueRef image_unit_offset, \
+ LLVMTypeRef *out_type) \
+ { \
+ assert(!out_type); \
+ return lp_build_llvm_image_member(gallivm, resources_type, resources_ptr, \
+ image_unit, image_unit_offset, \
+ _index, #_name, _emit_load ); \
+ }
+
+LP_BUILD_LLVM_IMAGE_MEMBER(width, LP_JIT_IMAGE_WIDTH, TRUE)
+LP_BUILD_LLVM_IMAGE_MEMBER(height, LP_JIT_IMAGE_HEIGHT, TRUE)
+LP_BUILD_LLVM_IMAGE_MEMBER(depth, LP_JIT_IMAGE_DEPTH, TRUE)
+LP_BUILD_LLVM_IMAGE_MEMBER(base_ptr, LP_JIT_IMAGE_BASE, TRUE)
+LP_BUILD_LLVM_IMAGE_MEMBER_OUTTYPE(row_stride, LP_JIT_IMAGE_ROW_STRIDE, TRUE)
+LP_BUILD_LLVM_IMAGE_MEMBER_OUTTYPE(img_stride, LP_JIT_IMAGE_IMG_STRIDE, TRUE)
+LP_BUILD_LLVM_IMAGE_MEMBER(num_samples, LP_JIT_IMAGE_NUM_SAMPLES, TRUE)
+LP_BUILD_LLVM_IMAGE_MEMBER(sample_stride, LP_JIT_IMAGE_SAMPLE_STRIDE, TRUE)
+
+void
+lp_build_jit_fill_sampler_dynamic_state(struct lp_sampler_dynamic_state *state)
+{
+ state->width = lp_build_llvm_texture_width;
+ state->height = lp_build_llvm_texture_height;
+ state->depth = lp_build_llvm_texture_depth;
+ state->first_level = lp_build_llvm_texture_first_level;
+ state->last_level = lp_build_llvm_texture_last_level;
+ state->base_ptr = lp_build_llvm_texture_base_ptr;
+ state->row_stride = lp_build_llvm_texture_row_stride;
+ state->img_stride = lp_build_llvm_texture_img_stride;
+ state->mip_offsets = lp_build_llvm_texture_mip_offsets;
+ state->num_samples = lp_build_llvm_texture_num_samples;
+ state->sample_stride = lp_build_llvm_texture_sample_stride;
+
+ state->min_lod = lp_build_llvm_sampler_min_lod;
+ state->max_lod = lp_build_llvm_sampler_max_lod;
+ state->lod_bias = lp_build_llvm_sampler_lod_bias;
+ state->border_color = lp_build_llvm_sampler_border_color;
+ state->max_aniso = lp_build_llvm_sampler_max_aniso;
+}
+
+void
+lp_build_jit_fill_image_dynamic_state(struct lp_sampler_dynamic_state *state)
+{
+ state->width = lp_build_llvm_image_width;
+ state->height = lp_build_llvm_image_height;
+
+ state->depth = lp_build_llvm_image_depth;
+ state->base_ptr = lp_build_llvm_image_base_ptr;
+ state->row_stride = lp_build_llvm_image_row_stride;
+ state->img_stride = lp_build_llvm_image_img_stride;
+ state->num_samples = lp_build_llvm_image_num_samples;
+ state->sample_stride = lp_build_llvm_image_sample_stride;
+}