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* VERSION: bump for 21.1.2mesa-21.1.2Eric Engestrom2021-06-021-1/+1
* docs: add release notes for 21.1.2Eric Engestrom2021-06-021-0/+176
* vulkan/device_select: avoid segfault on Wayland if wl_drm is unavailableErik Kurzinger2021-06-022-2/+3
* radv: enable RADV_DEBUG=invariantgeom for Monster Hunter WorldSamuel Pitoiset2021-05-312-1/+5
* util/prim_restart: revert part of bad fixErik Faye-Lund2021-05-312-5/+4
* svga: fix texture rectangle sampling when no sampler view declaration is definedCharmaine Lee2021-05-312-6/+7
* svga: Use shader_key info to declare resources if TGSI shader is missing itNeha Bhende2021-05-314-6/+66
* svga: Add target and sampler_return_type info into shader keyNeha Bhende2021-05-313-1/+28
* .pick_status.json: Update to 1199d86b2cccc38a101e63bdf9b60a7391f96092Eric Engestrom2021-05-311-0/+1143
* zink: use actual const for const offsetErik Faye-Lund2021-05-312-4/+21
* .pick_status.json: Update to 761383720617b46617bd278ec6015c9520f43f5cEric Engestrom2021-05-311-0/+9
* virgl:Fix the leak of hw_res used as fencecheyang2021-05-312-3/+2
* intel/gfx12+: Add Wa_14013840143Anuj Phogat2021-05-312-2/+3
* zink: remove weird lod hack for texturingMike Blumenkrantz2021-05-312-6/+1
* radv: workaround incorrect depthBiasConstantFactor by Path of ExileRhys Perry2021-05-312-1/+5
* radv: add radv_absolute_depth_biasRhys Perry2021-05-314-22/+29
* aco: fix emitting discard when the program just endsSamuel Pitoiset2021-05-312-6/+3
* intel/isl: Fix HiZ+CCS comment about ambiguatesNanley Chery2021-05-312-5/+5
* anv,iris: Port the D16 workaround stalls to BLORPNanley Chery2021-05-313-1/+33
* radeonsi: disable DFSM on gfx9 by default because it decreases performance a lotMarek Olšák2021-05-312-2/+3
* radeonsi: add a gfx10 hw bug workaround with the barrier before gs_alloc_reqMarek Olšák2021-05-312-1/+5
* ac/gpu_info: set has_zero_index_buffer_bug for Navi12 tooMarek Olšák2021-05-312-3/+3
* panfrost: Increase tiler_heap max allocation to 64MBAlyssa Rosenzweig2021-05-313-3/+3
* .pick_status.json: Update to 3179daf61393ee8a0fac943b94335b114e34873bEric Engestrom2021-05-311-0/+1548
* panfrost: fix GL_EXT_multisampled_render_to_texture regressionItalo Nicola2021-05-315-21/+40
* panfrost: Fix polygon list size computationsIcecream952021-05-312-2/+3
* radv: fix fast clearing DCC if one level can't be compressed on GFX10+Samuel Pitoiset2021-05-312-12/+19
* aux/trace: fix set_inlinable_constants hookMike Blumenkrantz2021-05-312-2/+2
* iris: Check data alignment for copy_mem_memRobert Tarasov2021-05-312-2/+3
* aux/vbuf: prevent uint underflow and assert if no vbs are dirtyMike Blumenkrantz2021-05-312-2/+3
* vc4: initialize arrayJuan A. Suarez Romero2021-05-312-2/+2
* frontends/va/picture:Fix wrong reallocation even surface is protectedSureshGuttula2021-05-312-2/+2
* util/prim_restart: fix util_translate_prim_restart_ibMike Blumenkrantz2021-05-312-5/+6
* iris: Don't advertise Y-tiled modifiers for scanout buffers on Gfx8Kenneth Graunke2021-05-312-7/+13
* i965: Don't advertise Y-tiled modifiers for scanout buffers on Gfx8-Kenneth Graunke2021-05-312-7/+13
* i915g: Stop advertising support for indirect addressing in the FS.Eric Anholt2021-05-312-2/+1
* i915g: Add support for the .Absolute flag on TGSI srcs.Emma Anholt2021-05-312-10/+13
* i915g: Disable 3D-pipeline clears.Emma Anholt2021-05-312-2/+2
* radv: Fix compatible image handle type for dmabufs.Georg Lehmann2021-05-312-2/+2
* aco: fix derivatives/intrinsics with SGPR sourcesSamuel Pitoiset2021-05-312-2/+17
* nir/algebraic: Invert comparisons less oftenIan Romanick2021-05-313-12/+12
* nir/algebraic: Remove some optimizations of comparisons with fsatIan Romanick2021-05-312-30/+19
* panfrost: Fix is_opaque prototypeAlyssa Rosenzweig2021-05-254-20/+17
* panfrost: Fix the reads_dest prototypeAlyssa Rosenzweig2021-05-254-21/+17
* zink/ntv: Don't call free() on ralloc'd memoryAdam Jackson2021-05-252-3/+2
* .pick_status.json: Update to 507e8907af913ab7b89211240568b8002b3475f1Eric Engestrom2021-05-251-0/+432
* .pick_status.json: Update to b663c544177e9547793ee405887f0d41c50e6d1dEric Engestrom2021-05-251-0/+1251
* pick-ui & .pick_status.json: rename `master_sha` to `main_sha`Eric Engestrom2021-05-253-1640/+1640
* intel/vec4: Don't spill fp64 registers more than onceJason Ekstrand2021-05-199-10/+20
* anv: Support pushing shader constantsJason Ekstrand2021-05-192-1/+11