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* VERSION: update to 23.0.2mesa-23.0.2Dylan Baker2023-04-071-1/+1
* docs: add release notes for 23.0.2Dylan Baker2023-04-072-0/+234
* Revert "iris: Avoid abort() if kernel can't allocate memory"Kai-Heng Feng2023-04-062-3/+2
* iris: Retry DRM_IOCTL_I915_GEM_EXECBUFFER2 on ENOMEMKai-Heng Feng2023-04-062-5/+10
* lima: don't use resource_from_handle while creating scanoutErico Nunes2023-04-062-7/+21
* .pick_status.json: Update to debc543904235ed7dfc14217bf43f33f9f768e5aDylan Baker2023-04-061-0/+585
* rusticl/icd: Make it work in case Rustc shuffles struct aroundKarol Herbst2023-04-061-12/+11
* rusticl/util: extract offset_of macroKarol Herbst2023-04-062-20/+22
* intel/fs: UNDEF fixup_nomask_control_flow temp registerLionel Landwerlin2023-04-052-3/+5
* intel/fs: don't consider fixup_nomask_control_flow SENDs predicateLionel Landwerlin2023-04-053-2/+10
* r600/sfn: fix container allocatorsGert Wollny2023-04-053-4/+6
* vulkan/wsi/display: set pDisplay to NULL on errorIago Toral Quiroga2023-04-052-2/+4
* r600: fix typo that could lead to a possible crashPatrick Lerda2023-04-052-2/+2
* gallium/pipe: change PIPE_DEFAULT_DECODER_FEEDBACK_TIMEOUT_NS to 1 secondSonny Jiang2023-04-052-2/+2
* util/vbuf: fix index_bo leakPierre-Eric Pelloux-Prayer2023-04-052-1/+3
* mesa: fix invalid index_bo refcountingPierre-Eric Pelloux-Prayer2023-04-052-1/+6
* intel/perf: fix OA format selection on MTLLionel Landwerlin2023-04-053-50/+29
* vulkan/wsi/display: do not dereference a NULL pointerIván Briano2023-04-052-1/+4
* .pick_status.json: Update to 7abd8c499b4388f1e2947d78c59aafa0b52c254aDylan Baker2023-04-051-0/+1008
* aco: Don't remove exec writes that also write other registers.Timur Kristóf2023-04-052-2/+10
* aco: Consider p_cbranch_nz as divergent branch too.Timur Kristóf2023-04-052-2/+3
* isl: update max buffer size for SKL+Lionel Landwerlin2023-04-053-12/+26
* anv: take care of maxStorageBufferRange being uint32_tLionel Landwerlin2023-04-053-3/+3
* ac/nir: Store only lowest 8 bits for task draw ring DWORD3.Timur Kristóf2023-04-052-5/+9
* aco: fix nir_var_shader_out barriers for task shadersRhys Perry2023-04-052-2/+3
* zink: flag vertex buffers for rebind after vstate drawsMike Blumenkrantz2023-04-042-1/+3
* zink: block resolves where src extents > dst extentsMike Blumenkrantz2023-04-042-1/+6
* llvmpipe: fix handling of unused color attachmentsMike Blumenkrantz2023-04-042-3/+10
* llvmpipe: fix linear fs analysis with nonzero fs outputsMike Blumenkrantz2023-04-042-1/+3
* radeonsi: don't use alignment_log2 of imported buffersPierre-Eric Pelloux-Prayer2023-04-042-3/+2
* nvc0: enable fp helper invocation memory loads on Turing+Karol Herbst2023-04-044-3/+66
* anv: use primitive ID override when shader does not supply itTapani Pälli2023-04-042-1/+14
* nir: avoid generating conflicting output variablesantonino2023-04-042-6/+18
* nir: handle primitives with adjacencyantonino2023-04-042-2/+20
* iris: implement recommended flush/wait of AUX-TT invalidationLionel Landwerlin2023-04-042-2/+34
* anv: implement recommended flush/wait of AUX-TT invalidationLionel Landwerlin2023-04-042-3/+34
* aux/trace: fix GALLIUM_TRACE_NIR handlingMike Blumenkrantz2023-04-042-2/+2
* crocus: don't quantize the clear valueFilip Gawin2023-04-043-16/+1
* intel/vk/grl: don't install libgrl.aIlya K2023-04-042-2/+1
* anv,hasvk: remove stale commentsMarcin Ślusarz2023-04-043-17/+1
* nir/lower_shader_calls: Remat derefs before lowering resumesKonstantin Seurer2023-04-042-1/+8
* mesa: correctly allocate space for converted primtivesantonino2023-04-043-4/+6
* anv: fix incorrect utrace bo releaseLionel Landwerlin2023-04-042-3/+3
* microsoft/compiler: Fix setting bit 31 in feature flagsJesse Natalie2023-04-042-3/+3
* ac/llvm: add missing type convert for nir_load_buffer_amdQiang Yu2023-04-042-1/+2
* ac/llvm: respect channel_type when ac_build_buffer_loadQiang Yu2023-04-042-5/+10
* aco: drop leftover variableDavid Heidelberg2023-04-042-3/+1
* zink: handle swapchain creation failure less lazilyMike Blumenkrantz2023-04-042-2/+8
* amd/common: fix a typoLang Yu2023-04-032-2/+2
* radv/rt: Handle load_constant instructions when inlining shadersKonstantin Seurer2023-04-032-1/+48