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+How updates happen for struts, workareas, and screen/xinerama regions/edges
+ One of three things causes meta_window_update_struts to be called
+ (a) initial window map (window.c:meta_window_new_with_attrs())
+ (b) update of _net_wm_strut* properties (window.c:process_property_notify())
+ (c) screen.c (meta_screen_resize_func())
+ meta_window_update_struts (MetaWindow *window)
+ - Gets new list of struts from window properties
+ - Makes sure window doesn't single-handedly fill the screen
+ - records new struts if different and calls invalidate_work_areas()
+ invalidate_work_areas ()
+ - Calls meta_workspace_invalidate_work_area() for each workspace it's on
+ meta_workspace_invalidate_work_area()
+ - Cleans out all strut lists
+ - queues all windows for resizing
+ - Calls meta_screen_queue_workarea_recalc (workspace->screen);
+ meta_screen_queue_workarea_recalc ()
+ - Adds set_work_area_idle_func() as an idle handler
+
+ set_work_area_idle_func()
+ - Calls set_work_area_hint()
+ set_work_area_hint()
+ - Calls meta_workspace_get_work_area_all_xineramas()
+ - Sets _NET_WORKAREA property
+ meta_workspace_get_work_area_all_xineramas()
+ - Calls ensure_work_areas_validated()
+ ensure_work_areas_validated()
+ - Loops over xineramas
+ - Loops over windows, then struts:
+ - Adds struts to list first time through xinerama loop
+ - Find the amount of the strut on the given xinerama for <dir>_strut
+ - Just max the amount of the strut with the all_<dir>_strut
+ - Makes sure there's a non-empty xinerama workarea
+ - Record the xinerama workarea
+ - Make sure there's a non-empty screen workarea
+ - Record the screen workarea
+ - Cache the spanning rects for the screen and xinerama regions
+
+ Alternatively to all the above, if the idle function for the screen
+ has not yet fired, constraints.c:setup_constraint_info() can call
+ either workspace.c:meta_workspace_get_onscreen_region() or
+ workspace.c:meta_workspace_get_onxinerama_region() which in turn
+ call workspace.c:ensure_work_areas_validated().
+
+Meaning of related functions that might be difficult to tell apart:
+ screen.c:meta_screen_get_current_xinerama ()
+ - Finds out which xinerama the mouse is on with an XQueryPointer
+ window.c:meta_window_get_work_area_current_xinerama()
+ window.c:meta_window_get_work_area_for_xinerama()
+ window.c:meta_window_get_work_area_all_xineramas ()
+ - All three are for finding the intersection of workareas across
+ multiple workspaces so that placement of windows can be
+ determined in such a way that they remain in the workarea for
+ all workspaces that they are on.