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+// @file oid.cpp
+
+/* Copyright 2009 10gen Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "pch.h"
+#include "oid.h"
+#include "util/atomic_int.h"
+#include "../db/nonce.h"
+#include "bsonobjbuilder.h"
+
+BOOST_STATIC_ASSERT( sizeof(mongo::OID) == 12 );
+
+namespace mongo {
+
+ // machine # before folding in the process id
+ OID::MachineAndPid OID::ourMachine;
+
+ unsigned OID::ourPid() {
+ unsigned pid;
+#if defined(_WIN32)
+ pid = (unsigned short) GetCurrentProcessId();
+#elif defined(__linux__) || defined(__APPLE__) || defined(__sunos__)
+ pid = (unsigned short) getpid();
+#else
+ pid = (unsigned short) Security::getNonce();
+#endif
+ return pid;
+ }
+
+ void OID::foldInPid(OID::MachineAndPid& x) {
+ unsigned p = ourPid();
+ x._pid ^= (unsigned short) p;
+ // when the pid is greater than 16 bits, let the high bits modulate the machine id field.
+ unsigned short& rest = (unsigned short &) x._machineNumber[1];
+ rest ^= p >> 16;
+ }
+
+ OID::MachineAndPid OID::genMachineAndPid() {
+ BOOST_STATIC_ASSERT( sizeof(mongo::OID::MachineAndPid) == 5 );
+
+ // this is not called often, so the following is not expensive, and gives us some
+ // testing that nonce generation is working right and that our OIDs are (perhaps) ok.
+ {
+ nonce64 a = Security::getNonceDuringInit();
+ nonce64 b = Security::getNonceDuringInit();
+ nonce64 c = Security::getNonceDuringInit();
+ assert( !(a==b && b==c) );
+ }
+
+ unsigned long long n = Security::getNonceDuringInit();
+ OID::MachineAndPid x = ourMachine = (OID::MachineAndPid&) n;
+ foldInPid(x);
+ return x;
+ }
+
+ // after folding in the process id
+ OID::MachineAndPid OID::ourMachineAndPid = OID::genMachineAndPid();
+
+ void OID::regenMachineId() {
+ ourMachineAndPid = genMachineAndPid();
+ }
+
+ inline bool OID::MachineAndPid::operator!=(const OID::MachineAndPid& rhs) const {
+ return _pid != rhs._pid || _machineNumber != rhs._machineNumber;
+ }
+
+ unsigned OID::getMachineId() {
+ unsigned char x[4];
+ x[0] = ourMachineAndPid._machineNumber[0];
+ x[1] = ourMachineAndPid._machineNumber[1];
+ x[2] = ourMachineAndPid._machineNumber[2];
+ x[3] = 0;
+ return (unsigned&) x[0];
+ }
+
+ void OID::justForked() {
+ MachineAndPid x = ourMachine;
+ // we let the random # for machine go into all 5 bytes of MachineAndPid, and then
+ // xor in the pid into _pid. this reduces the probability of collisions.
+ foldInPid(x);
+ ourMachineAndPid = genMachineAndPid();
+ assert( x != ourMachineAndPid );
+ ourMachineAndPid = x;
+ }
+
+ void OID::init() {
+ static AtomicUInt inc = (unsigned) Security::getNonce();
+
+ {
+ unsigned t = (unsigned) time(0);
+ unsigned char *T = (unsigned char *) &t;
+ _time[0] = T[3]; // big endian order because we use memcmp() to compare OID's
+ _time[1] = T[2];
+ _time[2] = T[1];
+ _time[3] = T[0];
+ }
+
+ _machineAndPid = ourMachineAndPid;
+
+ {
+ int new_inc = inc++;
+ unsigned char *T = (unsigned char *) &new_inc;
+ _inc[0] = T[2];
+ _inc[1] = T[1];
+ _inc[2] = T[0];
+ }
+ }
+
+ void OID::init( string s ) {
+ assert( s.size() == 24 );
+ const char *p = s.c_str();
+ for( int i = 0; i < 12; i++ ) {
+ data[i] = fromHex(p);
+ p += 2;
+ }
+ }
+
+ void OID::init(Date_t date, bool max) {
+ int time = (int) (date / 1000);
+ char* T = (char *) &time;
+ data[0] = T[3];
+ data[1] = T[2];
+ data[2] = T[1];
+ data[3] = T[0];
+
+ if (max)
+ *(long long*)(data + 4) = 0xFFFFFFFFFFFFFFFFll;
+ else
+ *(long long*)(data + 4) = 0x0000000000000000ll;
+ }
+
+ time_t OID::asTimeT() {
+ int time;
+ char* T = (char *) &time;
+ T[0] = data[3];
+ T[1] = data[2];
+ T[2] = data[1];
+ T[3] = data[0];
+ return time;
+ }
+
+ const string BSONObjBuilder::numStrs[] = {
+ "0", "1", "2", "3", "4", "5", "6", "7", "8", "9",
+ "10", "11", "12", "13", "14", "15", "16", "17", "18", "19",
+ "20", "21", "22", "23", "24", "25", "26", "27", "28", "29",
+ "30", "31", "32", "33", "34", "35", "36", "37", "38", "39",
+ "40", "41", "42", "43", "44", "45", "46", "47", "48", "49",
+ "50", "51", "52", "53", "54", "55", "56", "57", "58", "59",
+ "60", "61", "62", "63", "64", "65", "66", "67", "68", "69",
+ "70", "71", "72", "73", "74", "75", "76", "77", "78", "79",
+ "80", "81", "82", "83", "84", "85", "86", "87", "88", "89",
+ "90", "91", "92", "93", "94", "95", "96", "97", "98", "99",
+ };
+
+ // This is to ensure that BSONObjBuilder doesn't try to use numStrs before the strings have been constructed
+ // I've tested just making numStrs a char[][], but the overhead of constructing the strings each time was too high
+ // numStrsReady will be 0 until after numStrs is initialized because it is a static variable
+ bool BSONObjBuilder::numStrsReady = (numStrs[0].size() > 0);
+
+}