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// index_catalog.h
/**
* Copyright (C) 2013 10gen Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License, version 3,
* as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the GNU Affero General Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#pragma once
#include <vector>
#include "mongo/db/catalog/index_catalog_entry.h"
#include "mongo/db/catalog/index_pregen.h"
#include "mongo/db/diskloc.h"
#include "mongo/db/jsobj.h"
#include "mongo/platform/unordered_map.h"
namespace mongo {
class Client;
class Collection;
class NamespaceDetails;
class BtreeInMemoryState;
class IndexDescriptor;
class IndexDetails;
class IndexAccessMethod;
class BtreeAccessMethod;
class BtreeBasedAccessMethod;
/**
* how many: 1 per Collection
* lifecycle: attached to a Collection
*/
class IndexCatalog {
public:
IndexCatalog( Collection* collection, NamespaceDetails* details );
~IndexCatalog();
// must be called before used
Status init();
bool ok() const;
// ---- accessors -----
int numIndexesTotal() const;
int numIndexesReady() const;
int numIndexesInProgress() const { return numIndexesTotal() - numIndexesReady(); }
/**
* this is in "alive" until the Collection goes away
* in which case everything from this tree has to go away
*/
bool haveIdIndex() const;
IndexDescriptor* findIdIndex() const;
/**
* @return null if cannot find
*/
IndexDescriptor* findIndexByName( const StringData& name,
bool includeUnfinishedIndexes = false ) const;
/**
* @return null if cannot find
*/
IndexDescriptor* findIndexByKeyPattern( const BSONObj& key,
bool includeUnfinishedIndexes = false ) const;
/* Returns the index entry for the first index whose prefix contains
* 'keyPattern'. If 'requireSingleKey' is true, skip indices that contain
* array attributes. Otherwise, returns NULL.
*/
IndexDescriptor* findIndexByPrefix( const BSONObj &keyPattern,
bool requireSingleKey ) const;
void findIndexByType( const string& type,
vector<IndexDescriptor*>& matches,
bool includeUnfinishedIndexes = false ) const;
// never returns NULL
IndexAccessMethod* getIndex( const IndexDescriptor* desc );
const IndexAccessMethod* getIndex( const IndexDescriptor* desc ) const;
class IndexIterator {
public:
bool more();
IndexDescriptor* next();
// returns the access method for the last return IndexDescriptor
IndexAccessMethod* accessMethod( IndexDescriptor* desc );
IndexCatalogEntry* entry( IndexDescriptor* desc );
private:
IndexIterator( const IndexCatalog* cat, bool includeUnfinishedIndexes );
void _advance();
bool _includeUnfinishedIndexes;
const IndexCatalog* _catalog;
IndexCatalogEntryContainer::const_iterator _iterator;
bool _start; // only true before we've called next() or more()
IndexCatalogEntry* _prev;
IndexCatalogEntry* _next;
friend class IndexCatalog;
};
IndexIterator getIndexIterator( bool includeUnfinishedIndexes ) const {
return IndexIterator( this, includeUnfinishedIndexes );
};
// ---- index set modifiers ------
Status ensureHaveIdIndex();
enum ShutdownBehavior {
SHUTDOWN_CLEANUP, // fully clean up this build
SHUTDOWN_LEAVE_DIRTY // leave as if kill -9 happened, so have to deal with on restart
};
Status createIndex( BSONObj spec,
bool mayInterrupt,
ShutdownBehavior shutdownBehavior = SHUTDOWN_CLEANUP );
StatusWith<BSONObj> prepareSpecForCreate( const BSONObj& original ) const;
Status dropAllIndexes( bool includingIdIndex );
Status dropIndex( IndexDescriptor* desc );
/**
* will drop all incompleted indexes and return specs
* after this, the indexes can be rebuilt
*/
vector<BSONObj> getAndClearUnfinishedIndexes();
struct IndexKillCriteria {
std::string ns;
std::string name;
BSONObj key;
};
/**
* Given some criteria, will search through all in-progress index builds
* and will kill ones that match. (namespace, index name, and/or index key spec)
* Returns the list of index specs that were killed, for use in restarting them later.
*/
std::vector<BSONObj> killMatchingIndexBuilds(const IndexKillCriteria& criteria);
// ---- modify single index
/**
* Updates the expireAfterSeconds field of the given index to the value in newExpireSecs.
* The specified index must already contain an expireAfterSeconds field, and the value in
* that field and newExpireSecs must both be numeric. Returns an unowned pointer to the
* descriptor for the new index definition.
*
* It is invalid to dereference 'oldDesc' after calling this method. This method broadcasts
* an invalidateAll() on the cursor cache to notify other users of the IndexCatalog that
* this descriptor is now invalid.
*/
const IndexDescriptor* updateTTLSetting( const IndexDescriptor* oldDesc,
long long newExpireSeconds );
bool isMultikey( const IndexDescriptor* idex );
// --- these probably become private?
/**
* disk creation order
* 1) system.indexes entry
* 2) collection's NamespaceDetails
* a) info + head
* b) _indexBuildsInProgress++
* 3) indexes entry in .ns file
* 4) system.namespaces entry for index ns
*/
class IndexBuildBlock {
public:
IndexBuildBlock( Collection* collection,
const BSONObj& spec );
~IndexBuildBlock();
Status init();
void success();
/**
* index build failed, clean up meta data
*/
void fail();
/**
* we're stopping the build
* do NOT cleanup, leave meta data as is
*/
void abort();
IndexCatalogEntry* getEntry() { return _entry; }
private:
Collection* _collection;
IndexCatalog* _catalog;
string _ns;
BSONObj _spec;
string _indexName;
string _indexNamespace;
IndexCatalogEntry* _entry;
bool _inProgress;
};
// ----- data modifiers ------
/**
* TODO: document
*/
void touch( const PregeneratedKeys* preGen ) const;
// this throws for now
void indexRecord( const BSONObj& obj, const DiskLoc &loc,
const PregeneratedKeys* preGen = NULL );
void unindexRecord( const BSONObj& obj, const DiskLoc& loc, bool noWarn );
/**
* checks all unique indexes and checks for conflicts
* should not throw
*/
Status checkNoIndexConflicts( const BSONObj& obj, const PregeneratedKeys* preGen );
// ------- temp internal -------
string getAccessMethodName(const BSONObj& keyPattern) {
return _getAccessMethodName( keyPattern );
}
Status _upgradeDatabaseMinorVersionIfNeeded( const string& newPluginName );
// public static helpers
static BSONObj fixIndexKey( const BSONObj& key );
private:
typedef unordered_map<IndexDescriptor*, Client*> InProgressIndexesMap;
// creates a new thing, no caching
IndexAccessMethod* _createAccessMethod( const IndexDescriptor* desc,
IndexCatalogEntry* entry );
int _removeFromSystemIndexes( const StringData& indexName );
bool _shouldOverridePlugin( const BSONObj& keyPattern ) const;
/**
* This differs from IndexNames::findPluginName in that returns the plugin name we *should*
* use, not the plugin name inside of the provided key pattern. To understand when these
* differ, see shouldOverridePlugin.
*/
string _getAccessMethodName(const BSONObj& keyPattern) const;
IndexDetails* _getIndexDetails( const IndexDescriptor* descriptor ) const;
void _checkMagic() const;
// checks if there is anything in _leftOverIndexes
// meaning we shouldn't modify catalog
Status _checkUnfinished() const;
Status _indexRecord( IndexCatalogEntry* index,
const BSONObj& obj, const DiskLoc &loc,
const PregeneratedKeysOnIndex* pregen );
Status _unindexRecord( IndexCatalogEntry* index, const BSONObj& obj, const DiskLoc &loc,
bool logIfError );
/**
* this does no sanity checks
*/
Status _dropIndex( IndexCatalogEntry* entry );
// just does disk hanges
// doesn't change memory state, etc...
void _deleteIndexFromDisk( const string& indexName,
const string& indexNamespace,
int idxNo );
// descriptor ownership passes to _setupInMemoryStructures
IndexCatalogEntry* _setupInMemoryStructures( IndexDescriptor* descriptor );
static BSONObj _fixIndexSpec( const BSONObj& spec );
Status _isSpecOk( const BSONObj& spec ) const;
Status _doesSpecConflictWithExisting( const BSONObj& spec ) const;
int _magic;
Collection* _collection;
NamespaceDetails* _details;
IndexCatalogEntryContainer _entries;
// These are the index specs of indexes that were "leftover"
// "Leftover" means they were unfinished when a mongod shut down
// Certain operations are prohibted until someone fixes
// get by calling getAndClearUnfinishedIndexes
std::vector<BSONObj> _unfinishedIndexes;
static const BSONObj _idObj; // { _id : 1 }
// Track in-progress index builds, in order to find and stop them when necessary.
InProgressIndexesMap _inProgressIndexes;
};
}
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