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/**
* Copyright (C) 2018-present MongoDB, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the Server Side Public License, version 1,
* as published by MongoDB, Inc.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Server Side Public License for more details.
*
* You should have received a copy of the Server Side Public License
* along with this program. If not, see
* <http://www.mongodb.com/licensing/server-side-public-license>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the Server Side Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#pragma once
#include <climits> // For UINT_MAX
#include "mongo/db/concurrency/locker.h"
#include "mongo/db/operation_context.h"
#include "mongo/util/timer.h"
namespace mongo {
class Lock {
public:
/**
* General purpose RAII wrapper for a resource managed by the lock manager
*
* See LockMode for the supported modes. Unlike DBLock/Collection lock, this will not do
* any additional checks/upgrades or global locking. Use ResourceLock for locking
* resources other than RESOURCE_GLOBAL, RESOURCE_DATABASE and RESOURCE_COLLECTION.
*/
class ResourceLock {
public:
ResourceLock(OperationContext* opCtx,
ResourceId rid,
LockMode mode,
Date_t deadline = Date_t::max())
: _opCtx(opCtx), _locker(_opCtx->lockState()), _rid(rid) {
_lock(mode, deadline);
}
// TODO (SERVER-69461): Do not any new usages of this constructor and get rid of it
ResourceLock(Locker* locker, ResourceId rid, LockMode mode)
: _opCtx(nullptr), _locker(locker), _rid(rid) {
_lock(mode);
}
ResourceLock(ResourceLock&& otherLock)
: _opCtx(otherLock._opCtx),
_locker(otherLock._locker),
_rid(std::move(otherLock._rid)),
_result(otherLock._result) {
otherLock._opCtx = nullptr;
otherLock._locker = nullptr;
otherLock._result = LOCK_INVALID;
}
~ResourceLock() {
_unlock();
}
protected:
/**
* Acquires lock on this specified resource in the specified mode.
*
* If 'deadline' is provided, we will wait until 'deadline' for the lock to be granted.
* Otherwise, this parameter defaults to an infinite deadline.
*
* This function may throw an exception if it is interrupted.
*/
void _lock(LockMode mode, Date_t deadline = Date_t::max());
void _unlock();
bool _isLocked() const {
return _result == LOCK_OK;
}
OperationContext* _opCtx;
// TODO (SERVER-69461): Get rid of this field when the Locker-only constructor is removed.
Locker* _locker;
ResourceId _rid;
private:
LockResult _result{LOCK_INVALID};
};
/**
* For use as general mutex or readers/writers lock, outside the general multi-granularity
* model. A ResourceMutex is not affected by yielding and two phase locking semantics inside
* WUOWs. Lock with ResourceLock, SharedLock or ExclusiveLock. Uses same fairness as other
* LockManager locks.
*/
class ResourceMutex {
public:
ResourceMutex(std::string resourceLabel);
std::string getName() const {
return getName(_rid);
}
/**
* Each instantiation of this class allocates a new ResourceId.
*/
ResourceId getRid() const {
return _rid;
}
static std::string getName(ResourceId resourceId);
bool isExclusivelyLocked(Locker* locker);
bool isAtLeastReadLocked(Locker* locker);
private:
const ResourceId _rid;
/**
* ResourceMutexes can be constructed during initialization, thus the code must ensure the
* vector of labels is constructed before items are added to it. This factory encapsulates
* all members that need to be initialized before first use.
*/
class ResourceIdFactory {
public:
static ResourceId newResourceIdForMutex(std::string resourceLabel);
static std::string nameForId(ResourceId resourceId);
private:
static ResourceIdFactory& _resourceIdFactory();
ResourceId _newResourceIdForMutex(std::string resourceLabel);
std::uint64_t nextId = 0;
std::vector<std::string> labels;
Mutex labelsMutex = MONGO_MAKE_LATCH("ResourceIdFactory::labelsMutex");
};
};
/**
* Obtains a ResourceMutex for exclusive use.
*/
class ExclusiveLock : public ResourceLock {
public:
ExclusiveLock(OperationContext* opCtx, ResourceMutex mutex)
: ResourceLock(opCtx, mutex.getRid(), MODE_X) {}
ExclusiveLock(Locker* locker, ResourceMutex mutex)
: ResourceLock(locker, mutex.getRid(), MODE_X) {}
// Lock/unlock overloads to allow ExclusiveLock to be used with condition_variable-like
// utilities such as stdx::condition_variable_any and waitForConditionOrInterrupt
void lock() {
// The contract of the condition_variable-like utilities is that that the lock is
// returned in the locked state so the acquisition below must be guaranteed to always
// succeed.
invariant(_opCtx);
UninterruptibleLockGuard ulg(_opCtx->lockState()); // NOLINT.
_lock(MODE_X);
}
void unlock() {
_unlock();
}
bool isLocked() const {
return _isLocked();
}
};
/**
* Obtains a ResourceMutex for shared/non-exclusive use. This uses MODE_IS rather than MODE_S
* to take advantage of optimizations in the lock manager for intent modes. This is OK as
* this just has to conflict with exclusive locks.
*/
class SharedLock : public ResourceLock {
public:
SharedLock(OperationContext* opCtx, ResourceMutex mutex)
: ResourceLock(opCtx, mutex.getRid(), MODE_IS) {}
SharedLock(Locker* locker, ResourceMutex mutex)
: ResourceLock(locker, mutex.getRid(), MODE_IS) {}
};
/**
* The interrupt behavior is used to tell a lock how to handle an interrupted lock acquisition.
*/
enum class InterruptBehavior {
kThrow, // Throw the interruption exception.
kLeaveUnlocked // Suppress the exception, but leave unlocked such that a call to isLocked()
// returns false.
};
struct GlobalLockSkipOptions {
bool skipFlowControlTicket = false;
bool skipRSTLLock = false;
};
/**
* Global lock.
*
* Grabs global resource lock. Allows further (recursive) acquisition of the global lock
* in any mode, see LockMode. An outermost GlobalLock, when not in a WriteUnitOfWork, calls
* abandonSnapshot() on destruction. This allows the storage engine to release resources, such
* as snapshots or locks, that it may have acquired during the transaction.
*/
class GlobalLock {
public:
/**
* A GlobalLock without a deadline defaults to Date_t::max() and an InterruptBehavior of
* kThrow.
*/
GlobalLock(OperationContext* opCtx, LockMode lockMode)
: GlobalLock(opCtx, lockMode, Date_t::max(), InterruptBehavior::kThrow) {}
/**
* A GlobalLock with a deadline requires the interrupt behavior to be explicitly defined.
*/
GlobalLock(OperationContext* opCtx,
LockMode lockMode,
Date_t deadline,
InterruptBehavior behavior);
GlobalLock(OperationContext* opCtx,
LockMode lockMode,
Date_t deadline,
InterruptBehavior behavior,
GlobalLockSkipOptions skipOptions);
GlobalLock(GlobalLock&&);
~GlobalLock() {
// Preserve the original lock result which will be overridden by unlock().
auto lockResult = _result;
if (isLocked()) {
// Abandon our snapshot if destruction of the GlobalLock object results in actually
// unlocking the global lock. Recursive locking and the two-phase locking protocol
// may prevent lock release.
const bool willReleaseLock = _isOutermostLock &&
!(_opCtx->lockState() && _opCtx->lockState()->inAWriteUnitOfWork());
if (willReleaseLock) {
_opCtx->recoveryUnit()->abandonSnapshot();
}
_unlock();
}
if (!_skipRSTLLock && (lockResult == LOCK_OK || lockResult == LOCK_WAITING)) {
_opCtx->lockState()->unlock(resourceIdReplicationStateTransitionLock);
}
}
bool isLocked() const {
return _result == LOCK_OK;
}
private:
/**
* Constructor helper functions, to handle skipping or taking the RSTL lock.
*/
void _takeGlobalLockOnly(LockMode lockMode, Date_t deadline);
void _takeGlobalAndRSTLLocks(LockMode lockMode, Date_t deadline);
void _unlock();
OperationContext* const _opCtx;
LockResult _result{LOCK_INVALID};
boost::optional<ResourceLock> _pbwm;
boost::optional<ResourceLock> _fcvLock;
InterruptBehavior _interruptBehavior;
bool _skipRSTLLock;
const bool _isOutermostLock;
};
/**
* Global exclusive lock
*
* Allows exclusive write access to all databases and collections, blocking all other
* access. Allows further (recursive) acquisition of the global lock in any mode,
* see LockMode.
*/
class GlobalWrite : public GlobalLock {
public:
explicit GlobalWrite(OperationContext* opCtx)
: GlobalWrite(opCtx, Date_t::max(), InterruptBehavior::kThrow) {}
explicit GlobalWrite(OperationContext* opCtx, Date_t deadline, InterruptBehavior behavior)
: GlobalLock(opCtx, MODE_X, deadline, behavior) {}
};
/**
* Global shared lock
*
* Allows concurrent read access to all databases and collections, blocking any writers.
* Allows further (recursive) acquisition of the global lock in shared (S) or intent-shared
* (IS) mode, see LockMode.
*/
class GlobalRead : public GlobalLock {
public:
explicit GlobalRead(OperationContext* opCtx)
: GlobalRead(opCtx, Date_t::max(), InterruptBehavior::kThrow) {}
explicit GlobalRead(OperationContext* opCtx, Date_t deadline, InterruptBehavior behavior)
: GlobalLock(opCtx, MODE_S, deadline, behavior) {}
};
using DBLockSkipOptions = GlobalLockSkipOptions;
/**
* Tenant lock.
*
* Controls access to resources belonging to a tenant.
*
* This lock supports four modes (see Lock_Mode):
* MODE_IS: concurrent access to tenant's resources, requiring further database read locks
* MODE_IX: concurrent access to tenant's resources, requiring further database read or write
* locks
* MODE_S: shared read access to tenant's resources, blocking any writers
* MODE_X: exclusive access to tenant's resources, blocking all other readers and writers.
*/
class TenantLock {
TenantLock(const TenantLock&) = delete;
TenantLock& operator=(const TenantLock&) = delete;
public:
TenantLock(OperationContext* opCtx,
const TenantId& tenantId,
LockMode mode,
Date_t deadline = Date_t::max());
TenantLock(TenantLock&&);
~TenantLock();
private:
ResourceId _id;
OperationContext* _opCtx;
};
/**
* Database lock.
*
* This lock supports four modes (see Lock_Mode):
* MODE_IS: concurrent database access, requiring further collection read locks
* MODE_IX: concurrent database access, requiring further collection read or write locks
* MODE_S: shared read access to the database, blocking any writers
* MODE_X: exclusive access to the database, blocking all other readers and writers
*
* For MODE_IS or MODE_S also acquires global lock in intent-shared (IS) mode, and
* for MODE_IX or MODE_X also acquires global lock in intent-exclusive (IX) mode.
* For storage engines that do not support collection-level locking, MODE_IS will be
* upgraded to MODE_S and MODE_IX will be upgraded to MODE_X.
*
* If the database belongs to a tenant, then acquires a tenant lock before the database lock.
* For 'mode' MODE_IS or MODE_S acquires tenant lock in intent-shared (IS) mode, otherwise,
* acquires a tenant lock in intent-exclusive (IX) mode. A different, stronger tenant lock mode
* to acquire can be specified with 'tenantLockMode' parameter. Passing boost::none for the
* tenant lock mode does not skip the tenant lock, but indicates that the tenant lock in default
* mode should be acquired.
*/
class DBLock {
public:
DBLock(OperationContext* opCtx,
const DatabaseName& dbName,
LockMode mode,
Date_t deadline = Date_t::max(),
boost::optional<LockMode> tenantLockMode = boost::none);
DBLock(OperationContext* opCtx,
const DatabaseName& dbName,
LockMode mode,
Date_t deadline,
DBLockSkipOptions skipOptions,
boost::optional<LockMode> tenantLockMode = boost::none);
DBLock(DBLock&&);
~DBLock();
bool isLocked() const {
return _result == LOCK_OK;
}
LockMode mode() const {
return _mode;
}
private:
const ResourceId _id;
OperationContext* const _opCtx;
LockResult _result;
// May be changed through relockWithMode. The global lock mode won't change though,
// because we never change from IS/S to IX/X or vice versa, just convert locks from
// IX -> X.
LockMode _mode;
// Acquires the global lock on our behalf.
boost::optional<GlobalLock> _globalLock;
// Acquires the tenant lock on behalf of this DB lock.
boost::optional<TenantLock> _tenantLock;
};
/**
* Collection lock.
*
* This lock supports four modes (see Lock_Mode):
* MODE_IS: concurrent collection access, requiring read locks
* MODE_IX: concurrent collection access, requiring read or write locks
* MODE_S: shared read access to the collection, blocking any writers
* MODE_X: exclusive access to the collection, blocking all other readers and writers
*
* An appropriate DBLock must already be held before locking a collection: it is an error,
* checked with a dassert(), to not have a suitable database lock before locking the collection.
*/
class CollectionLock {
CollectionLock(const CollectionLock&) = delete;
CollectionLock& operator=(const CollectionLock&) = delete;
public:
CollectionLock(OperationContext* opCtx,
const NamespaceString& ns,
LockMode mode,
Date_t deadline = Date_t::max());
CollectionLock(CollectionLock&&);
~CollectionLock();
private:
ResourceId _id;
OperationContext* _opCtx;
};
/**
* Turn on "parallel batch writer mode" by locking the global ParallelBatchWriterMode
* resource in exclusive mode. This mode is off by default.
* Note that only one thread creates a ParallelBatchWriterMode object; the other batch
* writers just call setShouldConflictWithSecondaryBatchApplication(false).
*/
class ParallelBatchWriterMode {
ParallelBatchWriterMode(const ParallelBatchWriterMode&) = delete;
ParallelBatchWriterMode& operator=(const ParallelBatchWriterMode&) = delete;
public:
explicit ParallelBatchWriterMode(OperationContext* opCtx);
private:
ResourceLock _pbwm;
ShouldNotConflictWithSecondaryBatchApplicationBlock _shouldNotConflictBlock;
};
};
} // namespace mongo
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