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/**
 *    Copyright (C) 2008-2014 MongoDB Inc.
 *
 *    This program is free software: you can redistribute it and/or  modify
 *    it under the terms of the GNU Affero General Public License, version 3,
 *    as published by the Free Software Foundation.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU Affero General Public License for more details.
 *
 *    You should have received a copy of the GNU Affero General Public License
 *    along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 *    As a special exception, the copyright holders give permission to link the
 *    code of portions of this program with the OpenSSL library under certain
 *    conditions as described in each individual source file and distribute
 *    linked combinations including the program with the OpenSSL library. You
 *    must comply with the GNU Affero General Public License in all respects for
 *    all of the code used other than as permitted herein. If you modify file(s)
 *    with this exception, you may extend this exception to your version of the
 *    file(s), but you are not obligated to do so. If you do not wish to do so,
 *    delete this exception statement from your version. If you delete this
 *    exception statement from all source files in the program, then also delete
 *    it in the license file.
 */

#pragma once

#include <boost/scoped_ptr.hpp>
#include <climits> // For UINT_MAX

#include "mongo/db/concurrency/locker.h"
#include "mongo/util/concurrency/mutex.h"
#include "mongo/util/concurrency/rwlock.h"
#include "mongo/util/timer.h"

namespace mongo {

    class StringData;

    class Lock { 
    public:

        /**
         * NOTE: DO NOT add any new usages of TempRelease. It is being deprecated/removed.
         */
        class TempRelease {
            MONGO_DISALLOW_COPYING(TempRelease);
        public:
            explicit TempRelease(Locker* lockState);
            ~TempRelease();

        private:
            // Not owned
            Locker* const _lockState;

            // If _locksReleased is true, this stores the persisted lock information to be restored
            // in the destructor. Otherwise it is empty.
            Locker::LockSnapshot _lockSnapshot;

            // False if locks could not be released because of recursive locking
            const bool _locksReleased;
        };


        /** turn on "parallel batch writer mode".  blocks all other threads. this mode is off
            by default. note only one thread creates a ParallelBatchWriterMode object; the rest just
            call iAmABatchParticipant().  Note that this lock is not released on a temprelease, just
            the normal lock things below.
            */
        class ParallelBatchWriterMode {
            MONGO_DISALLOW_COPYING(ParallelBatchWriterMode);
        public:
            ParallelBatchWriterMode() : _lk(_batchLock) { }

            static void iAmABatchParticipant(Locker* lockState);
            static RWLockRecursive &_batchLock;

        private:
            RWLockRecursive::Exclusive _lk;
        };


        class ScopedLock {
            MONGO_DISALLOW_COPYING(ScopedLock);
        public:
            virtual ~ScopedLock() { }

        protected:
            ScopedLock(Locker* lockState);

            Locker* const _lockState;

        private:
            boost::scoped_ptr<RWLockRecursive::Shared> _pbws_lk;
        };


        /**
         * Global exclusive lock
         *
         * Allows exclusive write access to all databases and collections, blocking all other
         * access. Allows further (recursive) acquisition of the global lock in any mode,
         * see LockMode.
         */
        class GlobalWrite : public ScopedLock {
        public:
            // timeoutms is only for writelocktry -- deprecated -- do not use
            GlobalWrite(Locker* lockState, unsigned timeoutms = UINT_MAX);
            ~GlobalWrite();
        };


        /**
         * Global shared lock
         *
         * Allows concurrent read access to all databases and collections, blocking any writers.
         * Allows further (recursive) acquisition of the global lock in shared (S) or intent-shared
         * (IS) mode, see LockMode.
         */
        class GlobalRead : public ScopedLock {
        public:
            // timeoutms is only for readlocktry -- deprecated -- do not use
            GlobalRead(Locker* lockState, unsigned timeoutms = UINT_MAX);
            ~GlobalRead();
        };


        /**
         * Database lock with support for collection- and document-level locking
         *
         * This lock supports four modes (see Lock_Mode):
         *   MODE_IS: concurrent database access, requiring further collection read locks
         *   MODE_IX: concurrent database access, requiring further collection read or write locks
         *   MODE_S:  shared read access to the database, blocking any writers
         *   MODE_X:  exclusive access to the database, blocking all other readers and writers
         *
         * For MODE_IS or MODE_S also acquires global lock in intent-shared (IS) mode, and
         * for MODE_IX or MODE_X also acquires global lock in intent-exclusive (IX) mode.
         * For storage engines that do not support collection-level locking, MODE_IS will be
         * upgraded to MODE_S and MODE_IX will be upgraded to MODE_X.
         */
        class DBLock : public ScopedLock {
        public:
            DBLock(Locker* lockState, const StringData& db, LockMode mode);
            ~DBLock();

            /**
             * Releases the DBLock and reacquires it with the new mode. The global intent
             * lock is retained (so the database can't disappear). Relocking from MODE_IS or
             * MODE_S to MODE_IX or MODE_X is not allowed to avoid violating the global intent.
             * Use relockWithMode() instead of upgrading to avoid deadlock.
             */
            void relockWithMode(const LockMode newMode);

        private:
            void lockDB();
            void unlockDB();

            const ResourceId _id;
            LockMode _mode; // may be changed through relockWithMode
        };


        /**
         * Collection lock with support for document-level locking
         *
         * This lock supports four modes (see Lock_Mode):
         *   MODE_IS: concurrent collection access, requiring document level locking read locks
         *   MODE_IX: concurrent collection access, requiring document level read or write locks
         *   MODE_S:  shared read access to the collection, blocking any writers
         *   MODE_X:  exclusive access to the collection, blocking all other readers and writers
         *
         * An appropriate DBLock must already be held before locking a collection: it is an error,
         * checked with a dassert(), to not have a suitable database lock before locking the
         * collection. For storage engines that do not support document-level locking, MODE_IS
         * will be upgraded to MODE_S and MODE_IX will be upgraded to MODE_X.
         */
        class CollectionLock {
            MONGO_DISALLOW_COPYING(CollectionLock);
        public:
            CollectionLock(Locker* lockState, const StringData& ns, LockMode mode);
            ~CollectionLock();

            void relockWithMode( const LockMode mode, Lock::DBLock& dblock );
        private:
            const ResourceId _id;
            Locker* const _lockState;
        };


        /**
         * General purpose RAII wrapper for a resource managed by the lock manager
         *
         * See LockMode for the supported modes. Unlike DBLock/Collection lock, this will not do
         * any additional checks/upgrades or global locking. Use ResourceLock for locking
         * resources other than RESOURCE_GLOBAL, RESOURCE_DATABASE and RESOURCE_COLLECTION.
         */
        class ResourceLock {
            MONGO_DISALLOW_COPYING(ResourceLock);
        public:
            ResourceLock(Locker* lockState, const ResourceId rid, const LockMode);
            ~ResourceLock();

        private:
            const ResourceId _rid;
            Locker* const _lockState;
        };


        /**
         * Shared database lock -- DEPRECATED, please transition to DBLock and collection locks
         *
         * Allows concurrent read access to the given database, blocking any writers.
         * Allows further (recursive) acquisision of database locks for this database in shared
         * or intent-shared mode. Also acquires global lock in intent-shared (IS) mode.
         */
        class DBRead : public DBLock {
        public:
            DBRead(Locker* lockState, const StringData& dbOrNs);
        };
    };

    class DBTryLockTimeoutException : public std::exception {
    public:
        DBTryLockTimeoutException();
        virtual ~DBTryLockTimeoutException() throw();
    };

    class readlocktry : boost::noncopyable {
        bool _got;
        boost::scoped_ptr<Lock::GlobalRead> _dbrlock;
    public:
        readlocktry(Locker* lockState, int tryms);
        ~readlocktry();
        bool got() const { return _got; }
    };

    class writelocktry : boost::noncopyable {
        bool _got;
        boost::scoped_ptr<Lock::GlobalWrite> _dbwlock;
    public:
        writelocktry(Locker* lockState, int tryms);
        ~writelocktry();
        bool got() const { return _got; }
    };
}