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/**
* Copyright (C) 2019-present MongoDB, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the Server Side Public License, version 1,
* as published by MongoDB, Inc.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* Server Side Public License for more details.
*
* You should have received a copy of the Server Side Public License
* along with this program. If not, see
* <http://www.mongodb.com/licensing/server-side-public-license>.
*
* As a special exception, the copyright holders give permission to link the
* code of portions of this program with the OpenSSL library under certain
* conditions as described in each individual source file and distribute
* linked combinations including the program with the OpenSSL library. You
* must comply with the Server Side Public License in all respects for
* all of the code used other than as permitted herein. If you modify file(s)
* with this exception, you may extend this exception to your version of the
* file(s), but you are not obligated to do so. If you do not wish to do so,
* delete this exception statement from your version. If you delete this
* exception statement from all source files in the program, then also delete
* it in the license file.
*/
#define MONGO_LOGV2_DEFAULT_COMPONENT ::mongo::logv2::LogComponent::kTest
#include "mongo/platform/basic.h"
#include "mongo/watchdog/watchdog.h"
#include <memory>
#include "mongo/db/client.h"
#include "mongo/db/service_context.h"
#include "mongo/db/service_context_test_fixture.h"
#include "mongo/logv2/log.h"
#include "mongo/unittest/death_test.h"
#include "mongo/unittest/temp_dir.h"
#include "mongo/unittest/unittest.h"
#include "mongo/util/clock_source.h"
#include "mongo/util/clock_source_mock.h"
#include "mongo/util/tick_source_mock.h"
namespace mongo {
class TestPeriodicThread : public WatchdogPeriodicThread {
public:
TestPeriodicThread(Milliseconds period) : WatchdogPeriodicThread(period, "testPeriodic") {}
void run(OperationContext* opCtx) final {
{
stdx::lock_guard<Latch> lock(_mutex);
++_counter;
}
if (_counter == _wait) {
_condvar.notify_all();
}
}
void setSignalOnCount(int c) {
_wait = c;
}
void waitForCount() {
invariant(_wait != 0);
stdx::unique_lock<Latch> lock(_mutex);
while (_counter < _wait) {
_condvar.wait(lock);
}
}
void resetState() final {}
std::uint32_t getCounter() {
{
stdx::lock_guard<Latch> lock(_mutex);
return _counter;
}
}
private:
std::uint32_t _counter{0};
Mutex _mutex = MONGO_MAKE_LATCH("TestPeriodicThread::_mutex");
stdx::condition_variable _condvar;
std::uint32_t _wait{0};
};
class PeriodicThreadTest : public ServiceContextTest {};
// Tests:
// 1. Make sure it runs at least N times
// 2. Make sure it responds to stop after being paused
// 3. Make sure it can be resumed
// 4. Make sure the period can be changed like from 1 minute -> 1 milli
// Positive: Make sure periodic thread runs at least N times and stops correctly
TEST_F(PeriodicThreadTest, Basic) {
TestPeriodicThread testThread(Milliseconds(5));
testThread.setSignalOnCount(5);
testThread.start();
testThread.waitForCount();
testThread.shutdown();
// Check the counter after it is shutdown and make sure it does not change.
std::uint32_t lastCounter = testThread.getCounter();
// This is racey but it should only produce false negatives
sleepmillis(100);
ASSERT_EQ(lastCounter, testThread.getCounter());
}
// Positive: Make sure it stops after being paused
TEST_F(PeriodicThreadTest, PauseAndStop) {
TestPeriodicThread testThread(Milliseconds(5));
testThread.setSignalOnCount(5);
testThread.start();
testThread.waitForCount();
// Stop the thread by setting a -1 duration
testThread.setPeriod(Milliseconds(-1));
// Check the counter after it is shutdown and make sure it does not change.
std::uint32_t pauseCounter = testThread.getCounter();
// This is racey but it should only produce false negatives
sleepmillis(100);
// We could have had one more run of the loop as we paused - allow for that case
// but no other runs of the thread.
ASSERT_GTE(pauseCounter + 1, testThread.getCounter());
testThread.shutdown();
// Check the counter after it is shutdown and make sure it does not change.
std::uint32_t stopCounter = testThread.getCounter();
// This is racey but it should only produce false negatives
sleepmillis(100);
ASSERT_EQ(stopCounter, testThread.getCounter());
}
// Positive: Make sure it can be paused and resumed
TEST_F(PeriodicThreadTest, PauseAndResume) {
TestPeriodicThread testThread(Milliseconds(5));
testThread.setSignalOnCount(5);
testThread.start();
testThread.waitForCount();
// Stop the thread by setting a -1 duration
testThread.setPeriod(Milliseconds(-1));
// Check the counter after it is shutdown and make sure it does not change.
std::uint32_t pauseCounter = testThread.getCounter();
// This is racey but it should only produce false negatives
sleepmillis(100);
// We could have had one more run of the loop as we paused - allow for that case
// but no other runs of the thread.
ASSERT_GTE(pauseCounter + 1, testThread.getCounter());
// Make sure we can resume the thread again
std::uint32_t baseCounter = testThread.getCounter();
testThread.setSignalOnCount(baseCounter + 5);
testThread.setPeriod(Milliseconds(7));
testThread.waitForCount();
testThread.shutdown();
}
/**
* Simple class to ensure we run checks.
*/
class TestCounterCheck : public WatchdogCheck {
public:
void run(OperationContext* opCtx) final {
{
stdx::lock_guard<Latch> lock(_mutex);
++_counter;
}
if (_counter == _wait) {
_condvar.notify_all();
}
}
std::string getDescriptionForLogging() final {
return "test";
}
void setSignalOnCount(int c) {
_wait = c;
}
void waitForCount() {
invariant(_wait != 0);
stdx::unique_lock<Latch> lock(_mutex);
while (_counter < _wait) {
_condvar.wait(lock);
}
}
std::uint32_t getCounter() {
{
stdx::lock_guard<Latch> lock(_mutex);
return _counter;
}
}
private:
std::uint32_t _counter{0};
Mutex _mutex = MONGO_MAKE_LATCH("TestCounterCheck::_mutex");
stdx::condition_variable _condvar;
std::uint32_t _wait{0};
};
class WatchdogCheckThreadTest : public ServiceContextTest {};
// Positive: Make sure check thread runs at least N times and stops correctly
TEST_F(WatchdogCheckThreadTest, Basic) {
auto counterCheck = std::make_unique<TestCounterCheck>();
auto counterCheckPtr = counterCheck.get();
std::vector<std::unique_ptr<WatchdogCheck>> checks;
checks.push_back(std::move(counterCheck));
WatchdogCheckThread testThread(std::move(checks), Milliseconds(5));
counterCheckPtr->setSignalOnCount(5);
testThread.start();
counterCheckPtr->waitForCount();
testThread.shutdown();
// Check the counter after it is shutdown and make sure it does not change.
std::uint32_t lastCounter = counterCheckPtr->getCounter();
// This is racey but it should only produce false negatives
sleepmillis(100);
ASSERT_EQ(lastCounter, counterCheckPtr->getCounter());
}
/**
* A class that models the behavior of Windows' manual reset Event object.
*/
class ManualResetEvent {
public:
void set() {
stdx::lock_guard<Latch> lock(_mutex);
_set = true;
_condvar.notify_one();
}
void wait() {
stdx::unique_lock<Latch> lock(_mutex);
_condvar.wait(lock, [this]() { return _set; });
}
private:
bool _set{false};
Mutex _mutex = MONGO_MAKE_LATCH("ManualResetEvent::_mutex");
stdx::condition_variable _condvar;
};
class WatchdogMonitorThreadTest : public ServiceContextTest {};
// Positive: Make sure monitor thread signals death if the check thread never starts
TEST_F(WatchdogMonitorThreadTest, Basic) {
ManualResetEvent deathEvent;
WatchdogDeathCallback deathCallback = [&deathEvent]() {
LOGV2(23431, "Death signalled");
deathEvent.set();
};
auto counterCheck = std::make_unique<TestCounterCheck>();
std::vector<std::unique_ptr<WatchdogCheck>> checks;
checks.push_back(std::move(counterCheck));
WatchdogCheckThread checkThread(std::move(checks), Milliseconds(5));
WatchdogMonitorThread monitorThread(&checkThread, deathCallback, Milliseconds(5));
monitorThread.start();
deathEvent.wait();
monitorThread.shutdown();
}
/**
* Sleep after doing a few checks to replicate a hung check.
*/
class SleepyCheck : public WatchdogCheck {
public:
void run(OperationContext* opCtx) final {
++_counter;
if (_counter >= 6) {
sleepFor(Seconds(5));
}
}
std::string getDescriptionForLogging() final {
return "test";
}
private:
std::uint32_t _counter{0};
};
// Positive: Make sure monitor thread signals death if the thread does not make progress
TEST_F(WatchdogMonitorThreadTest, SleepyHungCheck) {
ManualResetEvent deathEvent;
WatchdogDeathCallback deathCallback = [&deathEvent]() {
LOGV2(23432, "Death signalled");
deathEvent.set();
};
auto sleepyCheck = std::make_unique<SleepyCheck>();
std::vector<std::unique_ptr<WatchdogCheck>> checks;
checks.push_back(std::move(sleepyCheck));
WatchdogCheckThread checkThread(std::move(checks), Milliseconds(1));
WatchdogMonitorThread monitorThread(&checkThread, deathCallback, Milliseconds(100));
checkThread.start();
monitorThread.start();
deathEvent.wait();
monitorThread.shutdown();
checkThread.shutdown();
}
class WatchdogMonitorTest : public ServiceContextTest {};
// Positive: Make sure watchdog monitor signals death if a check is unresponsive
TEST_F(WatchdogMonitorTest, SleepyHungCheck) {
ManualResetEvent deathEvent;
WatchdogDeathCallback deathCallback = [&deathEvent]() {
LOGV2(23433, "Death signalled");
deathEvent.set();
};
auto sleepyCheck = std::make_unique<SleepyCheck>();
std::vector<std::unique_ptr<WatchdogCheck>> checks;
checks.push_back(std::move(sleepyCheck));
WatchdogMonitor monitor(std::move(checks), Milliseconds(1), Milliseconds(5), deathCallback);
monitor.start();
deathEvent.wait();
monitor.shutdown();
}
// Positive: Make sure watchdog monitor terminates the process if a check is unresponsive
DEATH_TEST_F(WatchdogMonitorTest, Death, "") {
auto sleepyCheck = std::make_unique<SleepyCheck>();
std::vector<std::unique_ptr<WatchdogCheck>> checks;
checks.push_back(std::move(sleepyCheck));
WatchdogMonitor monitor(
std::move(checks), Milliseconds(1), Milliseconds(100), watchdogTerminate);
monitor.start();
// In TSAN builds, we need to wait enough time for death to be triggered
sleepsecs(100);
}
// Positive: Make sure the monitor can be paused and resumed, and it does not trigger death
TEST_F(WatchdogMonitorTest, PauseAndResume) {
WatchdogDeathCallback deathCallback = []() {
LOGV2(23434, "Death signalled, it should not have been");
invariant(false);
};
auto counterCheck = std::make_unique<TestCounterCheck>();
auto counterCheckPtr = counterCheck.get();
std::vector<std::unique_ptr<WatchdogCheck>> checks;
checks.push_back(std::move(counterCheck));
WatchdogMonitor monitor(std::move(checks), Milliseconds(1), Milliseconds(1001), deathCallback);
counterCheckPtr->setSignalOnCount(5);
monitor.start();
counterCheckPtr->waitForCount();
// Pause the monitor
monitor.setPeriod(Milliseconds(-1));
// Check the counter after it is shutdown and make sure it does not change.
std::uint32_t pauseCounter = counterCheckPtr->getCounter();
// This is racey but it should only produce false negatives
sleepmillis(100);
// We could have had one more run of the loop as we paused - allow for that case
// but no other runs of the thread.
ASSERT_GTE(pauseCounter + 1, counterCheckPtr->getCounter());
// Resume the monitor
std::uint32_t baseCounter = counterCheckPtr->getCounter();
counterCheckPtr->setSignalOnCount(baseCounter + 5);
// Restart the monitor with a different interval.
monitor.setPeriod(Milliseconds(1007));
counterCheckPtr->waitForCount();
monitor.shutdown();
// Check the counter after it is shutdown and make sure it does not change.
std::uint32_t lastCounter = counterCheckPtr->getCounter();
// This is racey but it should only produce false negatives
sleepmillis(100);
ASSERT_EQ(lastCounter, counterCheckPtr->getCounter());
}
class DirectoryCheckTest : public ServiceContextTest {};
// Positive: Do a sanity check that directory check passes
TEST_F(DirectoryCheckTest, Basic) {
unittest::TempDir tempdir("watchdog_testpath");
DirectoryCheck check(tempdir.path());
auto opCtx = makeOperationContext();
check.run(opCtx.get());
}
} // namespace mongo
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