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+/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
+/* This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+
+/* Implementations of runtime and static assertion macros for C and C++. */
+
+#ifndef mozilla_Assertions_h_
+#define mozilla_Assertions_h_
+
+#include "mozilla/Attributes.h"
+
+#include <stddef.h>
+#include <stdio.h>
+#include <stdlib.h>
+#ifdef WIN32
+ /*
+ * TerminateProcess and GetCurrentProcess are defined in <winbase.h>, which
+ * further depends on <windef.h>. We hardcode these few definitions manually
+ * because those headers clutter the global namespace with a significant
+ * number of undesired macros and symbols.
+ */
+# ifdef __cplusplus
+ extern "C" {
+# endif
+ __declspec(dllimport) int __stdcall
+ TerminateProcess(void* hProcess, unsigned int uExitCode);
+ __declspec(dllimport) void* __stdcall GetCurrentProcess(void);
+# ifdef __cplusplus
+ }
+# endif
+#else
+# include <signal.h>
+#endif
+#ifdef ANDROID
+# include <android/log.h>
+#endif
+
+/*
+ * MOZ_STATIC_ASSERT may be used to assert a condition *at compile time*. This
+ * can be useful when you make certain assumptions about what must hold for
+ * optimal, or even correct, behavior. For example, you might assert that the
+ * size of a struct is a multiple of the target architecture's word size:
+ *
+ * struct S { ... };
+ * MOZ_STATIC_ASSERT(sizeof(S) % sizeof(size_t) == 0,
+ * "S should be a multiple of word size for efficiency");
+ *
+ * This macro can be used in any location where both an extern declaration and a
+ * typedef could be used.
+ *
+ * Be aware of the gcc 4.2 concerns noted further down when writing patches that
+ * use this macro, particularly if a patch only bounces on OS X.
+ */
+#ifdef __cplusplus
+# if defined(__clang__)
+# ifndef __has_extension
+# define __has_extension __has_feature /* compatibility, for older versions of clang */
+# endif
+# if __has_extension(cxx_static_assert)
+# define MOZ_STATIC_ASSERT(cond, reason) static_assert((cond), reason)
+# endif
+# elif defined(__GNUC__)
+# if (defined(__GXX_EXPERIMENTAL_CXX0X__) || __cplusplus >= 201103L) && \
+ (__GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 3))
+# define MOZ_STATIC_ASSERT(cond, reason) static_assert((cond), reason)
+# endif
+# elif defined(_MSC_VER)
+# if _MSC_VER >= 1600 /* MSVC 10 */
+# define MOZ_STATIC_ASSERT(cond, reason) static_assert((cond), reason)
+# endif
+# elif defined(__HP_aCC)
+# if __HP_aCC >= 62500 && defined(_HP_CXX0x_SOURCE)
+# define MOZ_STATIC_ASSERT(cond, reason) static_assert((cond), reason)
+# endif
+# endif
+#endif
+#ifndef MOZ_STATIC_ASSERT
+# define MOZ_STATIC_ASSERT_GLUE1(x, y) x##y
+# define MOZ_STATIC_ASSERT_GLUE(x, y) MOZ_STATIC_ASSERT_GLUE1(x, y)
+# if defined(__SUNPRO_CC)
+ /*
+ * The Sun Studio C++ compiler is buggy when declaring, inside a function,
+ * another extern'd function with an array argument whose length contains a
+ * sizeof, triggering the error message "sizeof expression not accepted as
+ * size of array parameter". This bug (6688515, not public yet) would hit
+ * defining moz_static_assert as a function, so we always define an extern
+ * array for Sun Studio.
+ *
+ * We include the line number in the symbol name in a best-effort attempt
+ * to avoid conflicts (see below).
+ */
+# define MOZ_STATIC_ASSERT(cond, reason) \
+ extern char MOZ_STATIC_ASSERT_GLUE(moz_static_assert, __LINE__)[(cond) ? 1 : -1]
+# elif defined(__COUNTER__)
+ /*
+ * If there was no preferred alternative, use a compiler-agnostic version.
+ *
+ * Note that the non-__COUNTER__ version has a bug in C++: it can't be used
+ * in both |extern "C"| and normal C++ in the same translation unit. (Alas
+ * |extern "C"| isn't allowed in a function.) The only affected compiler
+ * we really care about is gcc 4.2. For that compiler and others like it,
+ * we include the line number in the function name to do the best we can to
+ * avoid conflicts. These should be rare: a conflict would require use of
+ * MOZ_STATIC_ASSERT on the same line in separate files in the same
+ * translation unit, *and* the uses would have to be in code with
+ * different linkage, *and* the first observed use must be in C++-linkage
+ * code.
+ */
+# define MOZ_STATIC_ASSERT(cond, reason) \
+ typedef int MOZ_STATIC_ASSERT_GLUE(moz_static_assert, __COUNTER__)[(cond) ? 1 : -1]
+# else
+# define MOZ_STATIC_ASSERT(cond, reason) \
+ extern void MOZ_STATIC_ASSERT_GLUE(moz_static_assert, __LINE__)(int arg[(cond) ? 1 : -1])
+# endif
+#endif
+
+#define MOZ_STATIC_ASSERT_IF(cond, expr, reason) MOZ_STATIC_ASSERT(!(cond) || (expr), reason)
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * MOZ_CRASH crashes the program, plain and simple, in a Breakpad-compatible
+ * way, in both debug and release builds.
+ *
+ * MOZ_CRASH is a good solution for "handling" failure cases when you're
+ * unwilling or unable to handle them more cleanly -- for OOM, for likely memory
+ * corruption, and so on. It's also a good solution if you need safe behavior
+ * in release builds as well as debug builds. But if the failure is one that
+ * should be debugged and fixed, MOZ_ASSERT is generally preferable.
+ */
+#if defined(_MSC_VER)
+ /*
+ * On MSVC use the __debugbreak compiler intrinsic, which produces an inline
+ * (not nested in a system function) breakpoint. This distinctively invokes
+ * Breakpad without requiring system library symbols on all stack-processing
+ * machines, as a nested breakpoint would require. We use TerminateProcess
+ * with the exit code aborting would generate because we don't want to invoke
+ * atexit handlers, destructors, library unload handlers, and so on when our
+ * process might be in a compromised state. We don't use abort() because
+ * it'd cause Windows to annoyingly pop up the process error dialog multiple
+ * times. See bug 345118 and bug 426163.
+ *
+ * (Technically these are Windows requirements, not MSVC requirements. But
+ * practically you need MSVC for debugging, and we only ship builds created
+ * by MSVC, so doing it this way reduces complexity.)
+ */
+# ifdef __cplusplus
+# define MOZ_CRASH() \
+ do { \
+ __debugbreak(); \
+ *((volatile int*) NULL) = 123; \
+ ::TerminateProcess(::GetCurrentProcess(), 3); \
+ } while (0)
+# else
+# define MOZ_CRASH() \
+ do { \
+ __debugbreak(); \
+ *((volatile int*) NULL) = 123; \
+ TerminateProcess(GetCurrentProcess(), 3); \
+ } while (0)
+# endif
+#else
+# ifdef __cplusplus
+# define MOZ_CRASH() \
+ do { \
+ *((volatile int*) NULL) = 123; \
+ ::abort(); \
+ } while (0)
+# else
+# define MOZ_CRASH() \
+ do { \
+ *((volatile int*) NULL) = 123; \
+ abort(); \
+ } while (0)
+# endif
+#endif
+
+/*
+ * Prints |s| as an assertion failure (using file and ln as the location of the
+ * assertion) to the standard debug-output channel.
+ *
+ * Usually you should use MOZ_ASSERT instead of this method. This method is
+ * primarily for internal use in this header, and only secondarily for use in
+ * implementing release-build assertions.
+ */
+static MOZ_ALWAYS_INLINE void
+MOZ_ReportAssertionFailure(const char* s, const char* file, int ln)
+{
+#ifdef ANDROID
+ __android_log_print(ANDROID_LOG_FATAL, "MOZ_Assert",
+ "Assertion failure: %s, at %s:%d\n", s, file, ln);
+#else
+ fprintf(stderr, "Assertion failure: %s, at %s:%d\n", s, file, ln);
+ fflush(stderr);
+#endif
+}
+
+#ifdef __cplusplus
+} /* extern "C" */
+#endif
+
+/*
+ * MOZ_ASSERT(expr [, explanation-string]) asserts that |expr| must be truthy in
+ * debug builds. If it is, execution continues. Otherwise, an error message
+ * including the expression and the explanation-string (if provided) is printed,
+ * an attempt is made to invoke any existing debugger, and execution halts.
+ * MOZ_ASSERT is fatal: no recovery is possible. Do not assert a condition
+ * which can correctly be falsy.
+ *
+ * The optional explanation-string, if provided, must be a string literal
+ * explaining the assertion. It is intended for use with assertions whose
+ * correctness or rationale is non-obvious, and for assertions where the "real"
+ * condition being tested is best described prosaically. Don't provide an
+ * explanation if it's not actually helpful.
+ *
+ * // No explanation needed: pointer arguments often must not be NULL.
+ * MOZ_ASSERT(arg);
+ *
+ * // An explanation can be helpful to explain exactly how we know an
+ * // assertion is valid.
+ * MOZ_ASSERT(state == WAITING_FOR_RESPONSE,
+ * "given that <thingA> and <thingB>, we must have...");
+ *
+ * // Or it might disambiguate multiple identical (save for their location)
+ * // assertions of the same expression.
+ * MOZ_ASSERT(getSlot(PRIMITIVE_THIS_SLOT).isUndefined(),
+ * "we already set [[PrimitiveThis]] for this Boolean object");
+ * MOZ_ASSERT(getSlot(PRIMITIVE_THIS_SLOT).isUndefined(),
+ * "we already set [[PrimitiveThis]] for this String object");
+ *
+ * MOZ_ASSERT has no effect in non-debug builds. It is designed to catch bugs
+ * *only* during debugging, not "in the field".
+ */
+#ifdef DEBUG
+ /* First the single-argument form. */
+# define MOZ_ASSERT_HELPER1(expr) \
+ do { \
+ if (!(expr)) { \
+ MOZ_ReportAssertionFailure(#expr, __FILE__, __LINE__); \
+ MOZ_CRASH(); \
+ } \
+ } while (0)
+ /* Now the two-argument form. */
+# define MOZ_ASSERT_HELPER2(expr, explain) \
+ do { \
+ if (!(expr)) { \
+ MOZ_ReportAssertionFailure(#expr " (" explain ")", __FILE__, __LINE__); \
+ MOZ_CRASH(); \
+ } \
+ } while (0)
+ /* And now, helper macrology up the wazoo. */
+ /*
+ * Count the number of arguments passed to MOZ_ASSERT, very carefully
+ * tiptoeing around an MSVC bug where it improperly expands __VA_ARGS__ as a
+ * single token in argument lists. See these URLs for details:
+ *
+ * http://connect.microsoft.com/VisualStudio/feedback/details/380090/variadic-macro-replacement
+ * http://cplusplus.co.il/2010/07/17/variadic-macro-to-count-number-of-arguments/#comment-644
+ */
+# define MOZ_COUNT_ASSERT_ARGS_IMPL2(_1, _2, count, ...) \
+ count
+# define MOZ_COUNT_ASSERT_ARGS_IMPL(args) \
+ MOZ_COUNT_ASSERT_ARGS_IMPL2 args
+# define MOZ_COUNT_ASSERT_ARGS(...) \
+ MOZ_COUNT_ASSERT_ARGS_IMPL((__VA_ARGS__, 2, 1, 0))
+ /* Pick the right helper macro to invoke. */
+# define MOZ_ASSERT_CHOOSE_HELPER2(count) MOZ_ASSERT_HELPER##count
+# define MOZ_ASSERT_CHOOSE_HELPER1(count) MOZ_ASSERT_CHOOSE_HELPER2(count)
+# define MOZ_ASSERT_CHOOSE_HELPER(count) MOZ_ASSERT_CHOOSE_HELPER1(count)
+ /* The actual macro. */
+# define MOZ_ASSERT_GLUE(x, y) x y
+# define MOZ_ASSERT(...) \
+ MOZ_ASSERT_GLUE(MOZ_ASSERT_CHOOSE_HELPER(MOZ_COUNT_ASSERT_ARGS(__VA_ARGS__)), \
+ (__VA_ARGS__))
+#else
+# define MOZ_ASSERT(...) do { } while(0)
+#endif /* DEBUG */
+
+/*
+ * MOZ_ASSERT_IF(cond1, cond2) is equivalent to MOZ_ASSERT(cond2) if cond1 is
+ * true.
+ *
+ * MOZ_ASSERT_IF(isPrime(num), num == 2 || isOdd(num));
+ *
+ * As with MOZ_ASSERT, MOZ_ASSERT_IF has effect only in debug builds. It is
+ * designed to catch bugs during debugging, not "in the field".
+ */
+#ifdef DEBUG
+# define MOZ_ASSERT_IF(cond, expr) \
+ do { \
+ if (cond) \
+ MOZ_ASSERT(expr); \
+ } while (0)
+#else
+# define MOZ_ASSERT_IF(cond, expr) do { } while (0)
+#endif
+
+/*
+ * MOZ_NOT_REACHED_MARKER() expands to an expression which states that it is
+ * undefined behavior for execution to reach this point. No guarantees are made
+ * about what will happen if this is reached at runtime. Most code should
+ * probably use the higher level MOZ_NOT_REACHED, which uses this when
+ * appropriate.
+ */
+#if defined(__clang__)
+# define MOZ_NOT_REACHED_MARKER() __builtin_unreachable()
+#elif defined(__GNUC__)
+ /*
+ * __builtin_unreachable() was implemented in gcc 4.5. If we don't have
+ * that, call a noreturn function; abort() will do nicely. Qualify the call
+ * in C++ in case there's another abort() visible in local scope.
+ */
+# if __GNUC__ > 4 || (__GNUC__ == 4 && __GNUC_MINOR__ >= 5)
+# define MOZ_NOT_REACHED_MARKER() __builtin_unreachable()
+# else
+# ifdef __cplusplus
+# define MOZ_NOT_REACHED_MARKER() ::abort()
+# else
+# define MOZ_NOT_REACHED_MARKER() abort()
+# endif
+# endif
+#elif defined(_MSC_VER)
+# define MOZ_NOT_REACHED_MARKER() __assume(0)
+#else
+# ifdef __cplusplus
+# define MOZ_NOT_REACHED_MARKER() ::abort()
+# else
+# define MOZ_NOT_REACHED_MARKER() abort()
+# endif
+#endif
+
+/*
+ * MOZ_NOT_REACHED(reason) indicates that the given point can't be reached
+ * during execution: simply reaching that point in execution is a bug. It takes
+ * as an argument an error message indicating the reason why that point should
+ * not have been reachable.
+ *
+ * // ...in a language parser...
+ * void handle(BooleanLiteralNode node)
+ * {
+ * if (node.isTrue())
+ * handleTrueLiteral();
+ * else if (node.isFalse())
+ * handleFalseLiteral();
+ * else
+ * MOZ_NOT_REACHED("boolean literal that's not true or false?");
+ * }
+ */
+#if defined(DEBUG)
+# define MOZ_NOT_REACHED(reason) \
+ do { \
+ MOZ_ASSERT(false, reason); \
+ MOZ_NOT_REACHED_MARKER(); \
+ } while (0)
+#else
+# define MOZ_NOT_REACHED(reason) MOZ_NOT_REACHED_MARKER()
+#endif
+
+/*
+ * MOZ_ALWAYS_TRUE(expr) and MOZ_ALWAYS_FALSE(expr) always evaluate the provided
+ * expression, in debug builds and in release builds both. Then, in debug
+ * builds only, the value of the expression is asserted either true or false
+ * using MOZ_ASSERT.
+ */
+#ifdef DEBUG
+# define MOZ_ALWAYS_TRUE(expr) MOZ_ASSERT((expr))
+# define MOZ_ALWAYS_FALSE(expr) MOZ_ASSERT(!(expr))
+#else
+# define MOZ_ALWAYS_TRUE(expr) ((void)(expr))
+# define MOZ_ALWAYS_FALSE(expr) ((void)(expr))
+#endif
+
+#endif /* mozilla_Assertions_h_ */