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+/*
+******************************************************************************
+*
+* Copyright (C) 1999-2012, International Business Machines
+* Corporation and others. All Rights Reserved.
+*
+******************************************************************************
+* file name: ubidi.c
+* encoding: US-ASCII
+* tab size: 8 (not used)
+* indentation:4
+*
+* created on: 1999jul27
+* created by: Markus W. Scherer, updated by Matitiahu Allouche
+*/
+
+#include "cmemory.h"
+#include "unicode/utypes.h"
+#include "unicode/ustring.h"
+#include "unicode/uchar.h"
+#include "unicode/ubidi.h"
+#include "unicode/utf16.h"
+#include "ubidi_props.h"
+#include "ubidiimp.h"
+#include "uassert.h"
+
+/*
+ * General implementation notes:
+ *
+ * Throughout the implementation, there are comments like (W2) that refer to
+ * rules of the BiDi algorithm in its version 5, in this example to the second
+ * rule of the resolution of weak types.
+ *
+ * For handling surrogate pairs, where two UChar's form one "abstract" (or UTF-32)
+ * character according to UTF-16, the second UChar gets the directional property of
+ * the entire character assigned, while the first one gets a BN, a boundary
+ * neutral, type, which is ignored by most of the algorithm according to
+ * rule (X9) and the implementation suggestions of the BiDi algorithm.
+ *
+ * Later, adjustWSLevels() will set the level for each BN to that of the
+ * following character (UChar), which results in surrogate pairs getting the
+ * same level on each of their surrogates.
+ *
+ * In a UTF-8 implementation, the same thing could be done: the last byte of
+ * a multi-byte sequence would get the "real" property, while all previous
+ * bytes of that sequence would get BN.
+ *
+ * It is not possible to assign all those parts of a character the same real
+ * property because this would fail in the resolution of weak types with rules
+ * that look at immediately surrounding types.
+ *
+ * As a related topic, this implementation does not remove Boundary Neutral
+ * types from the input, but ignores them wherever this is relevant.
+ * For example, the loop for the resolution of the weak types reads
+ * types until it finds a non-BN.
+ * Also, explicit embedding codes are neither changed into BN nor removed.
+ * They are only treated the same way real BNs are.
+ * As stated before, adjustWSLevels() takes care of them at the end.
+ * For the purpose of conformance, the levels of all these codes
+ * do not matter.
+ *
+ * Note that this implementation never modifies the dirProps
+ * after the initial setup.
+ *
+ *
+ * In this implementation, the resolution of weak types (Wn),
+ * neutrals (Nn), and the assignment of the resolved level (In)
+ * are all done in one single loop, in resolveImplicitLevels().
+ * Changes of dirProp values are done on the fly, without writing
+ * them back to the dirProps array.
+ *
+ *
+ * This implementation contains code that allows to bypass steps of the
+ * algorithm that are not needed on the specific paragraph
+ * in order to speed up the most common cases considerably,
+ * like text that is entirely LTR, or RTL text without numbers.
+ *
+ * Most of this is done by setting a bit for each directional property
+ * in a flags variable and later checking for whether there are
+ * any LTR characters or any RTL characters, or both, whether
+ * there are any explicit embedding codes, etc.
+ *
+ * If the (Xn) steps are performed, then the flags are re-evaluated,
+ * because they will then not contain the embedding codes any more
+ * and will be adjusted for override codes, so that subsequently
+ * more bypassing may be possible than what the initial flags suggested.
+ *
+ * If the text is not mixed-directional, then the
+ * algorithm steps for the weak type resolution are not performed,
+ * and all levels are set to the paragraph level.
+ *
+ * If there are no explicit embedding codes, then the (Xn) steps
+ * are not performed.
+ *
+ * If embedding levels are supplied as a parameter, then all
+ * explicit embedding codes are ignored, and the (Xn) steps
+ * are not performed.
+ *
+ * White Space types could get the level of the run they belong to,
+ * and are checked with a test of (flags&MASK_EMBEDDING) to
+ * consider if the paragraph direction should be considered in
+ * the flags variable.
+ *
+ * If there are no White Space types in the paragraph, then
+ * (L1) is not necessary in adjustWSLevels().
+ */
+
+/* to avoid some conditional statements, use tiny constant arrays */
+static const Flags flagLR[2]={ DIRPROP_FLAG(L), DIRPROP_FLAG(R) };
+static const Flags flagE[2]={ DIRPROP_FLAG(LRE), DIRPROP_FLAG(RLE) };
+static const Flags flagO[2]={ DIRPROP_FLAG(LRO), DIRPROP_FLAG(RLO) };
+
+#define DIRPROP_FLAG_LR(level) flagLR[(level)&1]
+#define DIRPROP_FLAG_E(level) flagE[(level)&1]
+#define DIRPROP_FLAG_O(level) flagO[(level)&1]
+
+/* UBiDi object management -------------------------------------------------- */
+
+U_CAPI UBiDi * U_EXPORT2
+ubidi_open(void)
+{
+ UErrorCode errorCode=U_ZERO_ERROR;
+ return ubidi_openSized(0, 0, &errorCode);
+}
+
+U_CAPI UBiDi * U_EXPORT2
+ubidi_openSized(int32_t maxLength, int32_t maxRunCount, UErrorCode *pErrorCode) {
+ UBiDi *pBiDi;
+
+ /* check the argument values */
+ if(pErrorCode==NULL || U_FAILURE(*pErrorCode)) {
+ return NULL;
+ } else if(maxLength<0 || maxRunCount<0) {
+ *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
+ return NULL; /* invalid arguments */
+ }
+
+ /* allocate memory for the object */
+ pBiDi=(UBiDi *)uprv_malloc(sizeof(UBiDi));
+ if(pBiDi==NULL) {
+ *pErrorCode=U_MEMORY_ALLOCATION_ERROR;
+ return NULL;
+ }
+
+ /* reset the object, all pointers NULL, all flags FALSE, all sizes 0 */
+ uprv_memset(pBiDi, 0, sizeof(UBiDi));
+
+ /* get BiDi properties */
+ pBiDi->bdp=ubidi_getSingleton();
+
+ /* allocate memory for arrays as requested */
+ if(maxLength>0) {
+ if( !getInitialDirPropsMemory(pBiDi, maxLength) ||
+ !getInitialLevelsMemory(pBiDi, maxLength)
+ ) {
+ *pErrorCode=U_MEMORY_ALLOCATION_ERROR;
+ }
+ } else {
+ pBiDi->mayAllocateText=TRUE;
+ }
+
+ if(maxRunCount>0) {
+ if(maxRunCount==1) {
+ /* use simpleRuns[] */
+ pBiDi->runsSize=sizeof(Run);
+ } else if(!getInitialRunsMemory(pBiDi, maxRunCount)) {
+ *pErrorCode=U_MEMORY_ALLOCATION_ERROR;
+ }
+ } else {
+ pBiDi->mayAllocateRuns=TRUE;
+ }
+
+ if(U_SUCCESS(*pErrorCode)) {
+ return pBiDi;
+ } else {
+ ubidi_close(pBiDi);
+ return NULL;
+ }
+}
+
+/*
+ * We are allowed to allocate memory if memory==NULL or
+ * mayAllocate==TRUE for each array that we need.
+ * We also try to grow memory as needed if we
+ * allocate it.
+ *
+ * Assume sizeNeeded>0.
+ * If *pMemory!=NULL, then assume *pSize>0.
+ *
+ * ### this realloc() may unnecessarily copy the old data,
+ * which we know we don't need any more;
+ * is this the best way to do this??
+ */
+U_CFUNC UBool
+ubidi_getMemory(BidiMemoryForAllocation *bidiMem, int32_t *pSize, UBool mayAllocate, int32_t sizeNeeded) {
+ void **pMemory = (void **)bidiMem;
+ /* check for existing memory */
+ if(*pMemory==NULL) {
+ /* we need to allocate memory */
+ if(mayAllocate && (*pMemory=uprv_malloc(sizeNeeded))!=NULL) {
+ *pSize=sizeNeeded;
+ return TRUE;
+ } else {
+ return FALSE;
+ }
+ } else {
+ if(sizeNeeded<=*pSize) {
+ /* there is already enough memory */
+ return TRUE;
+ }
+ else if(!mayAllocate) {
+ /* not enough memory, and we must not allocate */
+ return FALSE;
+ } else {
+ /* we try to grow */
+ void *memory;
+ /* in most cases, we do not need the copy-old-data part of
+ * realloc, but it is needed when adding runs using getRunsMemory()
+ * in setParaRunsOnly()
+ */
+ if((memory=uprv_realloc(*pMemory, sizeNeeded))!=NULL) {
+ *pMemory=memory;
+ *pSize=sizeNeeded;
+ return TRUE;
+ } else {
+ /* we failed to grow */
+ return FALSE;
+ }
+ }
+ }
+}
+
+U_CAPI void U_EXPORT2
+ubidi_close(UBiDi *pBiDi) {
+ if(pBiDi!=NULL) {
+ pBiDi->pParaBiDi=NULL; /* in case one tries to reuse this block */
+ if(pBiDi->dirPropsMemory!=NULL) {
+ uprv_free(pBiDi->dirPropsMemory);
+ }
+ if(pBiDi->levelsMemory!=NULL) {
+ uprv_free(pBiDi->levelsMemory);
+ }
+ if(pBiDi->runsMemory!=NULL) {
+ uprv_free(pBiDi->runsMemory);
+ }
+ if(pBiDi->parasMemory!=NULL) {
+ uprv_free(pBiDi->parasMemory);
+ }
+ if(pBiDi->insertPoints.points!=NULL) {
+ uprv_free(pBiDi->insertPoints.points);
+ }
+
+ uprv_free(pBiDi);
+ }
+}
+
+/* set to approximate "inverse BiDi" ---------------------------------------- */
+
+U_CAPI void U_EXPORT2
+ubidi_setInverse(UBiDi *pBiDi, UBool isInverse) {
+ if(pBiDi!=NULL) {
+ pBiDi->isInverse=isInverse;
+ pBiDi->reorderingMode = isInverse ? UBIDI_REORDER_INVERSE_NUMBERS_AS_L
+ : UBIDI_REORDER_DEFAULT;
+ }
+}
+
+U_CAPI UBool U_EXPORT2
+ubidi_isInverse(UBiDi *pBiDi) {
+ if(pBiDi!=NULL) {
+ return pBiDi->isInverse;
+ } else {
+ return FALSE;
+ }
+}
+
+/* FOOD FOR THOUGHT: currently the reordering modes are a mixture of
+ * algorithm for direct BiDi, algorithm for inverse BiDi and the bizarre
+ * concept of RUNS_ONLY which is a double operation.
+ * It could be advantageous to divide this into 3 concepts:
+ * a) Operation: direct / inverse / RUNS_ONLY
+ * b) Direct algorithm: default / NUMBERS_SPECIAL / GROUP_NUMBERS_WITH_R
+ * c) Inverse algorithm: default / INVERSE_LIKE_DIRECT / NUMBERS_SPECIAL
+ * This would allow combinations not possible today like RUNS_ONLY with
+ * NUMBERS_SPECIAL.
+ * Also allow to set INSERT_MARKS for the direct step of RUNS_ONLY and
+ * REMOVE_CONTROLS for the inverse step.
+ * Not all combinations would be supported, and probably not all do make sense.
+ * This would need to document which ones are supported and what are the
+ * fallbacks for unsupported combinations.
+ */
+U_CAPI void U_EXPORT2
+ubidi_setReorderingMode(UBiDi *pBiDi, UBiDiReorderingMode reorderingMode) {
+ if ((pBiDi!=NULL) && (reorderingMode >= UBIDI_REORDER_DEFAULT)
+ && (reorderingMode < UBIDI_REORDER_COUNT)) {
+ pBiDi->reorderingMode = reorderingMode;
+ pBiDi->isInverse = (UBool)(reorderingMode == UBIDI_REORDER_INVERSE_NUMBERS_AS_L);
+ }
+}
+
+U_CAPI UBiDiReorderingMode U_EXPORT2
+ubidi_getReorderingMode(UBiDi *pBiDi) {
+ if (pBiDi!=NULL) {
+ return pBiDi->reorderingMode;
+ } else {
+ return UBIDI_REORDER_DEFAULT;
+ }
+}
+
+U_CAPI void U_EXPORT2
+ubidi_setReorderingOptions(UBiDi *pBiDi, uint32_t reorderingOptions) {
+ if (reorderingOptions & UBIDI_OPTION_REMOVE_CONTROLS) {
+ reorderingOptions&=~UBIDI_OPTION_INSERT_MARKS;
+ }
+ if (pBiDi!=NULL) {
+ pBiDi->reorderingOptions=reorderingOptions;
+ }
+}
+
+U_CAPI uint32_t U_EXPORT2
+ubidi_getReorderingOptions(UBiDi *pBiDi) {
+ if (pBiDi!=NULL) {
+ return pBiDi->reorderingOptions;
+ } else {
+ return 0;
+ }
+}
+
+U_CAPI UBiDiDirection U_EXPORT2
+ubidi_getBaseDirection(const UChar *text,
+int32_t length){
+
+ int32_t i;
+ UChar32 uchar;
+ UCharDirection dir;
+
+ if( text==NULL || length<-1 ){
+ return UBIDI_NEUTRAL;
+ }
+
+ if(length==-1) {
+ length=u_strlen(text);
+ }
+
+ for( i = 0 ; i < length; ) {
+ /* i is incremented by U16_NEXT */
+ U16_NEXT(text, i, length, uchar);
+ dir = u_charDirection(uchar);
+ if( dir == U_LEFT_TO_RIGHT )
+ return UBIDI_LTR;
+ if( dir == U_RIGHT_TO_LEFT || dir ==U_RIGHT_TO_LEFT_ARABIC )
+ return UBIDI_RTL;
+ }
+ return UBIDI_NEUTRAL;
+}
+
+/* perform (P2)..(P3) ------------------------------------------------------- */
+
+static DirProp
+firstL_R_AL(UBiDi *pBiDi) {
+ /* return first strong char after the last B in prologue if any */
+ const UChar *text=pBiDi->prologue;
+ int32_t length=pBiDi->proLength;
+ int32_t i;
+ UChar32 uchar;
+ DirProp dirProp, result=ON;
+ for(i=0; i<length; ) {
+ /* i is incremented by U16_NEXT */
+ U16_NEXT(text, i, length, uchar);
+ dirProp=(DirProp)ubidi_getCustomizedClass(pBiDi, uchar);
+ if(result==ON) {
+ if(dirProp==L || dirProp==R || dirProp==AL) {
+ result=dirProp;
+ }
+ } else {
+ if(dirProp==B) {
+ result=ON;
+ }
+ }
+ }
+ return result;
+}
+
+/*
+ * Get the directional properties for the text,
+ * calculate the flags bit-set, and
+ * determine the paragraph level if necessary.
+ */
+static void
+getDirProps(UBiDi *pBiDi) {
+ const UChar *text=pBiDi->text;
+ DirProp *dirProps=pBiDi->dirPropsMemory; /* pBiDi->dirProps is const */
+
+ int32_t i=0, i1, length=pBiDi->originalLength;
+ Flags flags=0; /* collect all directionalities in the text */
+ UChar32 uchar;
+ DirProp dirProp=0, paraDirDefault=0;/* initialize to avoid compiler warnings */
+ UBool isDefaultLevel=IS_DEFAULT_LEVEL(pBiDi->paraLevel);
+ /* for inverse BiDi, the default para level is set to RTL if there is a
+ strong R or AL character at either end of the text */
+ UBool isDefaultLevelInverse=isDefaultLevel && (UBool)
+ (pBiDi->reorderingMode==UBIDI_REORDER_INVERSE_LIKE_DIRECT ||
+ pBiDi->reorderingMode==UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL);
+ int32_t lastArabicPos=-1;
+ int32_t controlCount=0;
+ UBool removeBiDiControls = (UBool)(pBiDi->reorderingOptions &
+ UBIDI_OPTION_REMOVE_CONTROLS);
+
+ typedef enum {
+ NOT_CONTEXTUAL, /* 0: not contextual paraLevel */
+ LOOKING_FOR_STRONG, /* 1: looking for first strong char */
+ FOUND_STRONG_CHAR /* 2: found first strong char */
+ } State;
+ State state;
+ int32_t paraStart=0; /* index of first char in paragraph */
+ DirProp paraDir; /* == CONTEXT_RTL within paragraphs
+ starting with strong R char */
+ DirProp lastStrongDir=0; /* for default level & inverse BiDi */
+ int32_t lastStrongLTR=0; /* for STREAMING option */
+
+ if(pBiDi->reorderingOptions & UBIDI_OPTION_STREAMING) {
+ pBiDi->length=0;
+ lastStrongLTR=0;
+ }
+ if(isDefaultLevel) {
+ DirProp lastStrong;
+ paraDirDefault=pBiDi->paraLevel&1 ? CONTEXT_RTL : 0;
+ if(pBiDi->proLength>0 &&
+ (lastStrong=firstL_R_AL(pBiDi))!=ON) {
+ paraDir=(lastStrong==L) ? 0 : CONTEXT_RTL;
+ state=FOUND_STRONG_CHAR;
+ } else {
+ paraDir=paraDirDefault;
+ state=LOOKING_FOR_STRONG;
+ }
+ lastStrongDir=paraDir;
+ } else {
+ state=NOT_CONTEXTUAL;
+ paraDir=0;
+ }
+ /* count paragraphs and determine the paragraph level (P2..P3) */
+ /*
+ * see comment in ubidi.h:
+ * the DEFAULT_XXX values are designed so that
+ * their bit 0 alone yields the intended default
+ */
+ for( /* i=0 above */ ; i<length; ) {
+ /* i is incremented by U16_NEXT */
+ U16_NEXT(text, i, length, uchar);
+ flags|=DIRPROP_FLAG(dirProp=(DirProp)ubidi_getCustomizedClass(pBiDi, uchar));
+ dirProps[i-1]=dirProp|paraDir;
+ if(uchar>0xffff) { /* set the lead surrogate's property to BN */
+ flags|=DIRPROP_FLAG(BN);
+ dirProps[i-2]=(DirProp)(BN|paraDir);
+ }
+ if(state==LOOKING_FOR_STRONG) {
+ if(dirProp==L) {
+ state=FOUND_STRONG_CHAR;
+ if(paraDir) {
+ paraDir=0;
+ for(i1=paraStart; i1<i; i1++) {
+ dirProps[i1]&=~CONTEXT_RTL;
+ }
+ }
+ continue;
+ }
+ if(dirProp==R || dirProp==AL) {
+ state=FOUND_STRONG_CHAR;
+ if(paraDir==0) {
+ paraDir=CONTEXT_RTL;
+ for(i1=paraStart; i1<i; i1++) {
+ dirProps[i1]|=CONTEXT_RTL;
+ }
+ }
+ continue;
+ }
+ }
+ if(dirProp==L) {
+ lastStrongDir=0;
+ lastStrongLTR=i; /* i is index to next character */
+ }
+ else if(dirProp==R) {
+ lastStrongDir=CONTEXT_RTL;
+ }
+ else if(dirProp==AL) {
+ lastStrongDir=CONTEXT_RTL;
+ lastArabicPos=i-1;
+ }
+ else if(dirProp==B) {
+ if(pBiDi->reorderingOptions & UBIDI_OPTION_STREAMING) {
+ pBiDi->length=i; /* i is index to next character */
+ }
+ if(isDefaultLevelInverse && (lastStrongDir==CONTEXT_RTL) &&(paraDir!=lastStrongDir)) {
+ for( ; paraStart<i; paraStart++) {
+ dirProps[paraStart]|=CONTEXT_RTL;
+ }
+ }
+ if(i<length) { /* B not last char in text */
+ if(!((uchar==CR) && (text[i]==LF))) {
+ pBiDi->paraCount++;
+ }
+ if(isDefaultLevel) {
+ state=LOOKING_FOR_STRONG;
+ paraStart=i; /* i is index to next character */
+ paraDir=paraDirDefault;
+ lastStrongDir=paraDirDefault;
+ }
+ }
+ }
+ if(removeBiDiControls && IS_BIDI_CONTROL_CHAR(uchar)) {
+ controlCount++;
+ }
+ }
+ if(isDefaultLevelInverse && (lastStrongDir==CONTEXT_RTL) &&(paraDir!=lastStrongDir)) {
+ for(i1=paraStart; i1<length; i1++) {
+ dirProps[i1]|=CONTEXT_RTL;
+ }
+ }
+ if(isDefaultLevel) {
+ pBiDi->paraLevel=GET_PARALEVEL(pBiDi, 0);
+ }
+ if(pBiDi->reorderingOptions & UBIDI_OPTION_STREAMING) {
+ if((lastStrongLTR>pBiDi->length) &&
+ (GET_PARALEVEL(pBiDi, lastStrongLTR)==0)) {
+ pBiDi->length = lastStrongLTR;
+ }
+ if(pBiDi->length<pBiDi->originalLength) {
+ pBiDi->paraCount--;
+ }
+ }
+ /* The following line does nothing new for contextual paraLevel, but is
+ needed for absolute paraLevel. */
+ flags|=DIRPROP_FLAG_LR(pBiDi->paraLevel);
+
+ if(pBiDi->orderParagraphsLTR && (flags&DIRPROP_FLAG(B))) {
+ flags|=DIRPROP_FLAG(L);
+ }
+
+ pBiDi->controlCount = controlCount;
+ pBiDi->flags=flags;
+ pBiDi->lastArabicPos=lastArabicPos;
+}
+
+/* perform (X1)..(X9) ------------------------------------------------------- */
+
+/* determine if the text is mixed-directional or single-directional */
+static UBiDiDirection
+directionFromFlags(UBiDi *pBiDi) {
+ Flags flags=pBiDi->flags;
+ /* if the text contains AN and neutrals, then some neutrals may become RTL */
+ if(!(flags&MASK_RTL || ((flags&DIRPROP_FLAG(AN)) && (flags&MASK_POSSIBLE_N)))) {
+ return UBIDI_LTR;
+ } else if(!(flags&MASK_LTR)) {
+ return UBIDI_RTL;
+ } else {
+ return UBIDI_MIXED;
+ }
+}
+
+/*
+ * Resolve the explicit levels as specified by explicit embedding codes.
+ * Recalculate the flags to have them reflect the real properties
+ * after taking the explicit embeddings into account.
+ *
+ * The BiDi algorithm is designed to result in the same behavior whether embedding
+ * levels are externally specified (from "styled text", supposedly the preferred
+ * method) or set by explicit embedding codes (LRx, RLx, PDF) in the plain text.
+ * That is why (X9) instructs to remove all explicit codes (and BN).
+ * However, in a real implementation, this removal of these codes and their index
+ * positions in the plain text is undesirable since it would result in
+ * reallocated, reindexed text.
+ * Instead, this implementation leaves the codes in there and just ignores them
+ * in the subsequent processing.
+ * In order to get the same reordering behavior, positions with a BN or an
+ * explicit embedding code just get the same level assigned as the last "real"
+ * character.
+ *
+ * Some implementations, not this one, then overwrite some of these
+ * directionality properties at "real" same-level-run boundaries by
+ * L or R codes so that the resolution of weak types can be performed on the
+ * entire paragraph at once instead of having to parse it once more and
+ * perform that resolution on same-level-runs.
+ * This limits the scope of the implicit rules in effectively
+ * the same way as the run limits.
+ *
+ * Instead, this implementation does not modify these codes.
+ * On one hand, the paragraph has to be scanned for same-level-runs, but
+ * on the other hand, this saves another loop to reset these codes,
+ * or saves making and modifying a copy of dirProps[].
+ *
+ *
+ * Note that (Pn) and (Xn) changed significantly from version 4 of the BiDi algorithm.
+ *
+ *
+ * Handling the stack of explicit levels (Xn):
+ *
+ * With the BiDi stack of explicit levels,
+ * as pushed with each LRE, RLE, LRO, and RLO and popped with each PDF,
+ * the explicit level must never exceed UBIDI_MAX_EXPLICIT_LEVEL==61.
+ *
+ * In order to have a correct push-pop semantics even in the case of overflows,
+ * there are two overflow counters:
+ * - countOver60 is incremented with each LRx at level 60
+ * - from level 60, one RLx increases the level to 61
+ * - countOver61 is incremented with each LRx and RLx at level 61
+ *
+ * Popping levels with PDF must work in the opposite order so that level 61
+ * is correct at the correct point. Underflows (too many PDFs) must be checked.
+ *
+ * This implementation assumes that UBIDI_MAX_EXPLICIT_LEVEL is odd.
+ */
+static UBiDiDirection
+resolveExplicitLevels(UBiDi *pBiDi) {
+ const DirProp *dirProps=pBiDi->dirProps;
+ UBiDiLevel *levels=pBiDi->levels;
+ const UChar *text=pBiDi->text;
+
+ int32_t i=0, length=pBiDi->length;
+ Flags flags=pBiDi->flags; /* collect all directionalities in the text */
+ DirProp dirProp;
+ UBiDiLevel level=GET_PARALEVEL(pBiDi, 0);
+
+ UBiDiDirection direction;
+ int32_t paraIndex=0;
+
+ /* determine if the text is mixed-directional or single-directional */
+ direction=directionFromFlags(pBiDi);
+
+ /* we may not need to resolve any explicit levels, but for multiple
+ paragraphs we want to loop on all chars to set the para boundaries */
+ if((direction!=UBIDI_MIXED) && (pBiDi->paraCount==1)) {
+ /* not mixed directionality: levels don't matter - trailingWSStart will be 0 */
+ } else if((pBiDi->paraCount==1) &&
+ (!(flags&MASK_EXPLICIT) ||
+ (pBiDi->reorderingMode > UBIDI_REORDER_LAST_LOGICAL_TO_VISUAL))) {
+ /* mixed, but all characters are at the same embedding level */
+ /* or we are in "inverse BiDi" */
+ /* and we don't have contextual multiple paragraphs with some B char */
+ /* set all levels to the paragraph level */
+ for(i=0; i<length; ++i) {
+ levels[i]=level;
+ }
+ } else {
+ /* continue to perform (Xn) */
+
+ /* (X1) level is set for all codes, embeddingLevel keeps track of the push/pop operations */
+ /* both variables may carry the UBIDI_LEVEL_OVERRIDE flag to indicate the override status */
+ UBiDiLevel embeddingLevel=level, newLevel, stackTop=0;
+
+ UBiDiLevel stack[UBIDI_MAX_EXPLICIT_LEVEL]; /* we never push anything >=UBIDI_MAX_EXPLICIT_LEVEL */
+ uint32_t countOver60=0, countOver61=0; /* count overflows of explicit levels */
+
+ /* recalculate the flags */
+ flags=0;
+
+ for(i=0; i<length; ++i) {
+ dirProp=NO_CONTEXT_RTL(dirProps[i]);
+ switch(dirProp) {
+ case LRE:
+ case LRO:
+ /* (X3, X5) */
+ newLevel=(UBiDiLevel)((embeddingLevel+2)&~(UBIDI_LEVEL_OVERRIDE|1)); /* least greater even level */
+ if(newLevel<=UBIDI_MAX_EXPLICIT_LEVEL) {
+ stack[stackTop]=embeddingLevel;
+ ++stackTop;
+ embeddingLevel=newLevel;
+ if(dirProp==LRO) {
+ embeddingLevel|=UBIDI_LEVEL_OVERRIDE;
+ }
+ /* we don't need to set UBIDI_LEVEL_OVERRIDE off for LRE
+ since this has already been done for newLevel which is
+ the source for embeddingLevel.
+ */
+ } else if((embeddingLevel&~UBIDI_LEVEL_OVERRIDE)==UBIDI_MAX_EXPLICIT_LEVEL) {
+ ++countOver61;
+ } else /* (embeddingLevel&~UBIDI_LEVEL_OVERRIDE)==UBIDI_MAX_EXPLICIT_LEVEL-1 */ {
+ ++countOver60;
+ }
+ flags|=DIRPROP_FLAG(BN);
+ break;
+ case RLE:
+ case RLO:
+ /* (X2, X4) */
+ newLevel=(UBiDiLevel)(((embeddingLevel&~UBIDI_LEVEL_OVERRIDE)+1)|1); /* least greater odd level */
+ if(newLevel<=UBIDI_MAX_EXPLICIT_LEVEL) {
+ stack[stackTop]=embeddingLevel;
+ ++stackTop;
+ embeddingLevel=newLevel;
+ if(dirProp==RLO) {
+ embeddingLevel|=UBIDI_LEVEL_OVERRIDE;
+ }
+ /* we don't need to set UBIDI_LEVEL_OVERRIDE off for RLE
+ since this has already been done for newLevel which is
+ the source for embeddingLevel.
+ */
+ } else {
+ ++countOver61;
+ }
+ flags|=DIRPROP_FLAG(BN);
+ break;
+ case PDF:
+ /* (X7) */
+ /* handle all the overflow cases first */
+ if(countOver61>0) {
+ --countOver61;
+ } else if(countOver60>0 && (embeddingLevel&~UBIDI_LEVEL_OVERRIDE)!=UBIDI_MAX_EXPLICIT_LEVEL) {
+ /* handle LRx overflows from level 60 */
+ --countOver60;
+ } else if(stackTop>0) {
+ /* this is the pop operation; it also pops level 61 while countOver60>0 */
+ --stackTop;
+ embeddingLevel=stack[stackTop];
+ /* } else { (underflow) */
+ }
+ flags|=DIRPROP_FLAG(BN);
+ break;
+ case B:
+ stackTop=0;
+ countOver60=countOver61=0;
+ level=GET_PARALEVEL(pBiDi, i);
+ if((i+1)<length) {
+ embeddingLevel=GET_PARALEVEL(pBiDi, i+1);
+ if(!((text[i]==CR) && (text[i+1]==LF))) {
+ pBiDi->paras[paraIndex++]=i+1;
+ }
+ }
+ flags|=DIRPROP_FLAG(B);
+ break;
+ case BN:
+ /* BN, LRE, RLE, and PDF are supposed to be removed (X9) */
+ /* they will get their levels set correctly in adjustWSLevels() */
+ flags|=DIRPROP_FLAG(BN);
+ break;
+ default:
+ /* all other types get the "real" level */
+ if(level!=embeddingLevel) {
+ level=embeddingLevel;
+ if(level&UBIDI_LEVEL_OVERRIDE) {
+ flags|=DIRPROP_FLAG_O(level)|DIRPROP_FLAG_MULTI_RUNS;
+ } else {
+ flags|=DIRPROP_FLAG_E(level)|DIRPROP_FLAG_MULTI_RUNS;
+ }
+ }
+ if(!(level&UBIDI_LEVEL_OVERRIDE)) {
+ flags|=DIRPROP_FLAG(dirProp);
+ }
+ break;
+ }
+
+ /*
+ * We need to set reasonable levels even on BN codes and
+ * explicit codes because we will later look at same-level runs (X10).
+ */
+ levels[i]=level;
+ }
+ if(flags&MASK_EMBEDDING) {
+ flags|=DIRPROP_FLAG_LR(pBiDi->paraLevel);
+ }
+ if(pBiDi->orderParagraphsLTR && (flags&DIRPROP_FLAG(B))) {
+ flags|=DIRPROP_FLAG(L);
+ }
+
+ /* subsequently, ignore the explicit codes and BN (X9) */
+
+ /* again, determine if the text is mixed-directional or single-directional */
+ pBiDi->flags=flags;
+ direction=directionFromFlags(pBiDi);
+ }
+
+ return direction;
+}
+
+/*
+ * Use a pre-specified embedding levels array:
+ *
+ * Adjust the directional properties for overrides (->LEVEL_OVERRIDE),
+ * ignore all explicit codes (X9),
+ * and check all the preset levels.
+ *
+ * Recalculate the flags to have them reflect the real properties
+ * after taking the explicit embeddings into account.
+ */
+static UBiDiDirection
+checkExplicitLevels(UBiDi *pBiDi, UErrorCode *pErrorCode) {
+ const DirProp *dirProps=pBiDi->dirProps;
+ DirProp dirProp;
+ UBiDiLevel *levels=pBiDi->levels;
+ const UChar *text=pBiDi->text;
+
+ int32_t i, length=pBiDi->length;
+ Flags flags=0; /* collect all directionalities in the text */
+ UBiDiLevel level;
+ uint32_t paraIndex=0;
+
+ for(i=0; i<length; ++i) {
+ level=levels[i];
+ dirProp=NO_CONTEXT_RTL(dirProps[i]);
+ if(level&UBIDI_LEVEL_OVERRIDE) {
+ /* keep the override flag in levels[i] but adjust the flags */
+ level&=~UBIDI_LEVEL_OVERRIDE; /* make the range check below simpler */
+ flags|=DIRPROP_FLAG_O(level);
+ } else {
+ /* set the flags */
+ flags|=DIRPROP_FLAG_E(level)|DIRPROP_FLAG(dirProp);
+ }
+ if((level<GET_PARALEVEL(pBiDi, i) &&
+ !((0==level)&&(dirProp==B))) ||
+ (UBIDI_MAX_EXPLICIT_LEVEL<level)) {
+ /* level out of bounds */
+ *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
+ return UBIDI_LTR;
+ }
+ if((dirProp==B) && ((i+1)<length)) {
+ if(!((text[i]==CR) && (text[i+1]==LF))) {
+ pBiDi->paras[paraIndex++]=i+1;
+ }
+ }
+ }
+ if(flags&MASK_EMBEDDING) {
+ flags|=DIRPROP_FLAG_LR(pBiDi->paraLevel);
+ }
+
+ /* determine if the text is mixed-directional or single-directional */
+ pBiDi->flags=flags;
+ return directionFromFlags(pBiDi);
+}
+
+/******************************************************************
+ The Properties state machine table
+*******************************************************************
+
+ All table cells are 8 bits:
+ bits 0..4: next state
+ bits 5..7: action to perform (if > 0)
+
+ Cells may be of format "n" where n represents the next state
+ (except for the rightmost column).
+ Cells may also be of format "s(x,y)" where x represents an action
+ to perform and y represents the next state.
+
+*******************************************************************
+ Definitions and type for properties state table
+*******************************************************************
+*/
+#define IMPTABPROPS_COLUMNS 14
+#define IMPTABPROPS_RES (IMPTABPROPS_COLUMNS - 1)
+#define GET_STATEPROPS(cell) ((cell)&0x1f)
+#define GET_ACTIONPROPS(cell) ((cell)>>5)
+#define s(action, newState) ((uint8_t)(newState+(action<<5)))
+
+static const uint8_t groupProp[] = /* dirProp regrouped */
+{
+/* L R EN ES ET AN CS B S WS ON LRE LRO AL RLE RLO PDF NSM BN */
+ 0, 1, 2, 7, 8, 3, 9, 6, 5, 4, 4, 10, 10, 12, 10, 10, 10, 11, 10
+};
+enum { DirProp_L=0, DirProp_R=1, DirProp_EN=2, DirProp_AN=3, DirProp_ON=4, DirProp_S=5, DirProp_B=6 }; /* reduced dirProp */
+
+/******************************************************************
+
+ PROPERTIES STATE TABLE
+
+ In table impTabProps,
+ - the ON column regroups ON and WS
+ - the BN column regroups BN, LRE, RLE, LRO, RLO, PDF
+ - the Res column is the reduced property assigned to a run
+
+ Action 1: process current run1, init new run1
+ 2: init new run2
+ 3: process run1, process run2, init new run1
+ 4: process run1, set run1=run2, init new run2
+
+ Notes:
+ 1) This table is used in resolveImplicitLevels().
+ 2) This table triggers actions when there is a change in the Bidi
+ property of incoming characters (action 1).
+ 3) Most such property sequences are processed immediately (in
+ fact, passed to processPropertySeq().
+ 4) However, numbers are assembled as one sequence. This means
+ that undefined situations (like CS following digits, until
+ it is known if the next char will be a digit) are held until
+ following chars define them.
+ Example: digits followed by CS, then comes another CS or ON;
+ the digits will be processed, then the CS assigned
+ as the start of an ON sequence (action 3).
+ 5) There are cases where more than one sequence must be
+ processed, for instance digits followed by CS followed by L:
+ the digits must be processed as one sequence, and the CS
+ must be processed as an ON sequence, all this before starting
+ assembling chars for the opening L sequence.
+
+
+*/
+static const uint8_t impTabProps[][IMPTABPROPS_COLUMNS] =
+{
+/* L , R , EN , AN , ON , S , B , ES , ET , CS , BN , NSM , AL , Res */
+/* 0 Init */ { 1 , 2 , 4 , 5 , 7 , 15 , 17 , 7 , 9 , 7 , 0 , 7 , 3 , DirProp_ON },
+/* 1 L */ { 1 , s(1,2), s(1,4), s(1,5), s(1,7),s(1,15),s(1,17), s(1,7), s(1,9), s(1,7), 1 , 1 , s(1,3), DirProp_L },
+/* 2 R */ { s(1,1), 2 , s(1,4), s(1,5), s(1,7),s(1,15),s(1,17), s(1,7), s(1,9), s(1,7), 2 , 2 , s(1,3), DirProp_R },
+/* 3 AL */ { s(1,1), s(1,2), s(1,6), s(1,6), s(1,8),s(1,16),s(1,17), s(1,8), s(1,8), s(1,8), 3 , 3 , 3 , DirProp_R },
+/* 4 EN */ { s(1,1), s(1,2), 4 , s(1,5), s(1,7),s(1,15),s(1,17),s(2,10), 11 ,s(2,10), 4 , 4 , s(1,3), DirProp_EN },
+/* 5 AN */ { s(1,1), s(1,2), s(1,4), 5 , s(1,7),s(1,15),s(1,17), s(1,7), s(1,9),s(2,12), 5 , 5 , s(1,3), DirProp_AN },
+/* 6 AL:EN/AN */ { s(1,1), s(1,2), 6 , 6 , s(1,8),s(1,16),s(1,17), s(1,8), s(1,8),s(2,13), 6 , 6 , s(1,3), DirProp_AN },
+/* 7 ON */ { s(1,1), s(1,2), s(1,4), s(1,5), 7 ,s(1,15),s(1,17), 7 ,s(2,14), 7 , 7 , 7 , s(1,3), DirProp_ON },
+/* 8 AL:ON */ { s(1,1), s(1,2), s(1,6), s(1,6), 8 ,s(1,16),s(1,17), 8 , 8 , 8 , 8 , 8 , s(1,3), DirProp_ON },
+/* 9 ET */ { s(1,1), s(1,2), 4 , s(1,5), 7 ,s(1,15),s(1,17), 7 , 9 , 7 , 9 , 9 , s(1,3), DirProp_ON },
+/*10 EN+ES/CS */ { s(3,1), s(3,2), 4 , s(3,5), s(4,7),s(3,15),s(3,17), s(4,7),s(4,14), s(4,7), 10 , s(4,7), s(3,3), DirProp_EN },
+/*11 EN+ET */ { s(1,1), s(1,2), 4 , s(1,5), s(1,7),s(1,15),s(1,17), s(1,7), 11 , s(1,7), 11 , 11 , s(1,3), DirProp_EN },
+/*12 AN+CS */ { s(3,1), s(3,2), s(3,4), 5 , s(4,7),s(3,15),s(3,17), s(4,7),s(4,14), s(4,7), 12 , s(4,7), s(3,3), DirProp_AN },
+/*13 AL:EN/AN+CS */ { s(3,1), s(3,2), 6 , 6 , s(4,8),s(3,16),s(3,17), s(4,8), s(4,8), s(4,8), 13 , s(4,8), s(3,3), DirProp_AN },
+/*14 ON+ET */ { s(1,1), s(1,2), s(4,4), s(1,5), 7 ,s(1,15),s(1,17), 7 , 14 , 7 , 14 , 14 , s(1,3), DirProp_ON },
+/*15 S */ { s(1,1), s(1,2), s(1,4), s(1,5), s(1,7), 15 ,s(1,17), s(1,7), s(1,9), s(1,7), 15 , s(1,7), s(1,3), DirProp_S },
+/*16 AL:S */ { s(1,1), s(1,2), s(1,6), s(1,6), s(1,8), 16 ,s(1,17), s(1,8), s(1,8), s(1,8), 16 , s(1,8), s(1,3), DirProp_S },
+/*17 B */ { s(1,1), s(1,2), s(1,4), s(1,5), s(1,7),s(1,15), 17 , s(1,7), s(1,9), s(1,7), 17 , s(1,7), s(1,3), DirProp_B }
+};
+
+/* we must undef macro s because the levels table have a different
+ * structure (4 bits for action and 4 bits for next state.
+ */
+#undef s
+
+/******************************************************************
+ The levels state machine tables
+*******************************************************************
+
+ All table cells are 8 bits:
+ bits 0..3: next state
+ bits 4..7: action to perform (if > 0)
+
+ Cells may be of format "n" where n represents the next state
+ (except for the rightmost column).
+ Cells may also be of format "s(x,y)" where x represents an action
+ to perform and y represents the next state.
+
+ This format limits each table to 16 states each and to 15 actions.
+
+*******************************************************************
+ Definitions and type for levels state tables
+*******************************************************************
+*/
+#define IMPTABLEVELS_COLUMNS (DirProp_B + 2)
+#define IMPTABLEVELS_RES (IMPTABLEVELS_COLUMNS - 1)
+#define GET_STATE(cell) ((cell)&0x0f)
+#define GET_ACTION(cell) ((cell)>>4)
+#define s(action, newState) ((uint8_t)(newState+(action<<4)))
+
+typedef uint8_t ImpTab[][IMPTABLEVELS_COLUMNS];
+typedef uint8_t ImpAct[];
+
+/* FOOD FOR THOUGHT: each ImpTab should have its associated ImpAct,
+ * instead of having a pair of ImpTab and a pair of ImpAct.
+ */
+typedef struct ImpTabPair {
+ const void * pImpTab[2];
+ const void * pImpAct[2];
+} ImpTabPair;
+
+/******************************************************************
+
+ LEVELS STATE TABLES
+
+ In all levels state tables,
+ - state 0 is the initial state
+ - the Res column is the increment to add to the text level
+ for this property sequence.
+
+ The impAct arrays for each table of a pair map the local action
+ numbers of the table to the total list of actions. For instance,
+ action 2 in a given table corresponds to the action number which
+ appears in entry [2] of the impAct array for that table.
+ The first entry of all impAct arrays must be 0.
+
+ Action 1: init conditional sequence
+ 2: prepend conditional sequence to current sequence
+ 3: set ON sequence to new level - 1
+ 4: init EN/AN/ON sequence
+ 5: fix EN/AN/ON sequence followed by R
+ 6: set previous level sequence to level 2
+
+ Notes:
+ 1) These tables are used in processPropertySeq(). The input
+ is property sequences as determined by resolveImplicitLevels.
+ 2) Most such property sequences are processed immediately
+ (levels are assigned).
+ 3) However, some sequences cannot be assigned a final level till
+ one or more following sequences are received. For instance,
+ ON following an R sequence within an even-level paragraph.
+ If the following sequence is R, the ON sequence will be
+ assigned basic run level+1, and so will the R sequence.
+ 4) S is generally handled like ON, since its level will be fixed
+ to paragraph level in adjustWSLevels().
+
+*/
+
+static const ImpTab impTabL_DEFAULT = /* Even paragraph level */
+/* In this table, conditional sequences receive the higher possible level
+ until proven otherwise.
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { 0 , 1 , 0 , 2 , 0 , 0 , 0 , 0 },
+/* 1 : R */ { 0 , 1 , 3 , 3 , s(1,4), s(1,4), 0 , 1 },
+/* 2 : AN */ { 0 , 1 , 0 , 2 , s(1,5), s(1,5), 0 , 2 },
+/* 3 : R+EN/AN */ { 0 , 1 , 3 , 3 , s(1,4), s(1,4), 0 , 2 },
+/* 4 : R+ON */ { s(2,0), 1 , 3 , 3 , 4 , 4 , s(2,0), 1 },
+/* 5 : AN+ON */ { s(2,0), 1 , s(2,0), 2 , 5 , 5 , s(2,0), 1 }
+};
+static const ImpTab impTabR_DEFAULT = /* Odd paragraph level */
+/* In this table, conditional sequences receive the lower possible level
+ until proven otherwise.
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { 1 , 0 , 2 , 2 , 0 , 0 , 0 , 0 },
+/* 1 : L */ { 1 , 0 , 1 , 3 , s(1,4), s(1,4), 0 , 1 },
+/* 2 : EN/AN */ { 1 , 0 , 2 , 2 , 0 , 0 , 0 , 1 },
+/* 3 : L+AN */ { 1 , 0 , 1 , 3 , 5 , 5 , 0 , 1 },
+/* 4 : L+ON */ { s(2,1), 0 , s(2,1), 3 , 4 , 4 , 0 , 0 },
+/* 5 : L+AN+ON */ { 1 , 0 , 1 , 3 , 5 , 5 , 0 , 0 }
+};
+static const ImpAct impAct0 = {0,1,2,3,4,5,6};
+static const ImpTabPair impTab_DEFAULT = {{&impTabL_DEFAULT,
+ &impTabR_DEFAULT},
+ {&impAct0, &impAct0}};
+
+static const ImpTab impTabL_NUMBERS_SPECIAL = /* Even paragraph level */
+/* In this table, conditional sequences receive the higher possible level
+ until proven otherwise.
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { 0 , 2 , 1 , 1 , 0 , 0 , 0 , 0 },
+/* 1 : L+EN/AN */ { 0 , 2 , 1 , 1 , 0 , 0 , 0 , 2 },
+/* 2 : R */ { 0 , 2 , 4 , 4 , s(1,3), 0 , 0 , 1 },
+/* 3 : R+ON */ { s(2,0), 2 , 4 , 4 , 3 , 3 , s(2,0), 1 },
+/* 4 : R+EN/AN */ { 0 , 2 , 4 , 4 , s(1,3), s(1,3), 0 , 2 }
+ };
+static const ImpTabPair impTab_NUMBERS_SPECIAL = {{&impTabL_NUMBERS_SPECIAL,
+ &impTabR_DEFAULT},
+ {&impAct0, &impAct0}};
+
+static const ImpTab impTabL_GROUP_NUMBERS_WITH_R =
+/* In this table, EN/AN+ON sequences receive levels as if associated with R
+ until proven that there is L or sor/eor on both sides. AN is handled like EN.
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 init */ { 0 , 3 , s(1,1), s(1,1), 0 , 0 , 0 , 0 },
+/* 1 EN/AN */ { s(2,0), 3 , 1 , 1 , 2 , s(2,0), s(2,0), 2 },
+/* 2 EN/AN+ON */ { s(2,0), 3 , 1 , 1 , 2 , s(2,0), s(2,0), 1 },
+/* 3 R */ { 0 , 3 , 5 , 5 , s(1,4), 0 , 0 , 1 },
+/* 4 R+ON */ { s(2,0), 3 , 5 , 5 , 4 , s(2,0), s(2,0), 1 },
+/* 5 R+EN/AN */ { 0 , 3 , 5 , 5 , s(1,4), 0 , 0 , 2 }
+};
+static const ImpTab impTabR_GROUP_NUMBERS_WITH_R =
+/* In this table, EN/AN+ON sequences receive levels as if associated with R
+ until proven that there is L on both sides. AN is handled like EN.
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 init */ { 2 , 0 , 1 , 1 , 0 , 0 , 0 , 0 },
+/* 1 EN/AN */ { 2 , 0 , 1 , 1 , 0 , 0 , 0 , 1 },
+/* 2 L */ { 2 , 0 , s(1,4), s(1,4), s(1,3), 0 , 0 , 1 },
+/* 3 L+ON */ { s(2,2), 0 , 4 , 4 , 3 , 0 , 0 , 0 },
+/* 4 L+EN/AN */ { s(2,2), 0 , 4 , 4 , 3 , 0 , 0 , 1 }
+};
+static const ImpTabPair impTab_GROUP_NUMBERS_WITH_R = {
+ {&impTabL_GROUP_NUMBERS_WITH_R,
+ &impTabR_GROUP_NUMBERS_WITH_R},
+ {&impAct0, &impAct0}};
+
+
+static const ImpTab impTabL_INVERSE_NUMBERS_AS_L =
+/* This table is identical to the Default LTR table except that EN and AN are
+ handled like L.
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { 0 , 1 , 0 , 0 , 0 , 0 , 0 , 0 },
+/* 1 : R */ { 0 , 1 , 0 , 0 , s(1,4), s(1,4), 0 , 1 },
+/* 2 : AN */ { 0 , 1 , 0 , 0 , s(1,5), s(1,5), 0 , 2 },
+/* 3 : R+EN/AN */ { 0 , 1 , 0 , 0 , s(1,4), s(1,4), 0 , 2 },
+/* 4 : R+ON */ { s(2,0), 1 , s(2,0), s(2,0), 4 , 4 , s(2,0), 1 },
+/* 5 : AN+ON */ { s(2,0), 1 , s(2,0), s(2,0), 5 , 5 , s(2,0), 1 }
+};
+static const ImpTab impTabR_INVERSE_NUMBERS_AS_L =
+/* This table is identical to the Default RTL table except that EN and AN are
+ handled like L.
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { 1 , 0 , 1 , 1 , 0 , 0 , 0 , 0 },
+/* 1 : L */ { 1 , 0 , 1 , 1 , s(1,4), s(1,4), 0 , 1 },
+/* 2 : EN/AN */ { 1 , 0 , 1 , 1 , 0 , 0 , 0 , 1 },
+/* 3 : L+AN */ { 1 , 0 , 1 , 1 , 5 , 5 , 0 , 1 },
+/* 4 : L+ON */ { s(2,1), 0 , s(2,1), s(2,1), 4 , 4 , 0 , 0 },
+/* 5 : L+AN+ON */ { 1 , 0 , 1 , 1 , 5 , 5 , 0 , 0 }
+};
+static const ImpTabPair impTab_INVERSE_NUMBERS_AS_L = {
+ {&impTabL_INVERSE_NUMBERS_AS_L,
+ &impTabR_INVERSE_NUMBERS_AS_L},
+ {&impAct0, &impAct0}};
+
+static const ImpTab impTabR_INVERSE_LIKE_DIRECT = /* Odd paragraph level */
+/* In this table, conditional sequences receive the lower possible level
+ until proven otherwise.
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { 1 , 0 , 2 , 2 , 0 , 0 , 0 , 0 },
+/* 1 : L */ { 1 , 0 , 1 , 2 , s(1,3), s(1,3), 0 , 1 },
+/* 2 : EN/AN */ { 1 , 0 , 2 , 2 , 0 , 0 , 0 , 1 },
+/* 3 : L+ON */ { s(2,1), s(3,0), 6 , 4 , 3 , 3 , s(3,0), 0 },
+/* 4 : L+ON+AN */ { s(2,1), s(3,0), 6 , 4 , 5 , 5 , s(3,0), 3 },
+/* 5 : L+AN+ON */ { s(2,1), s(3,0), 6 , 4 , 5 , 5 , s(3,0), 2 },
+/* 6 : L+ON+EN */ { s(2,1), s(3,0), 6 , 4 , 3 , 3 , s(3,0), 1 }
+};
+static const ImpAct impAct1 = {0,1,11,12};
+/* FOOD FOR THOUGHT: in LTR table below, check case "JKL 123abc"
+ */
+static const ImpTabPair impTab_INVERSE_LIKE_DIRECT = {
+ {&impTabL_DEFAULT,
+ &impTabR_INVERSE_LIKE_DIRECT},
+ {&impAct0, &impAct1}};
+
+static const ImpTab impTabL_INVERSE_LIKE_DIRECT_WITH_MARKS =
+/* The case handled in this table is (visually): R EN L
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { 0 , s(6,3), 0 , 1 , 0 , 0 , 0 , 0 },
+/* 1 : L+AN */ { 0 , s(6,3), 0 , 1 , s(1,2), s(3,0), 0 , 4 },
+/* 2 : L+AN+ON */ { s(2,0), s(6,3), s(2,0), 1 , 2 , s(3,0), s(2,0), 3 },
+/* 3 : R */ { 0 , s(6,3), s(5,5), s(5,6), s(1,4), s(3,0), 0 , 3 },
+/* 4 : R+ON */ { s(3,0), s(4,3), s(5,5), s(5,6), 4 , s(3,0), s(3,0), 3 },
+/* 5 : R+EN */ { s(3,0), s(4,3), 5 , s(5,6), s(1,4), s(3,0), s(3,0), 4 },
+/* 6 : R+AN */ { s(3,0), s(4,3), s(5,5), 6 , s(1,4), s(3,0), s(3,0), 4 }
+};
+static const ImpTab impTabR_INVERSE_LIKE_DIRECT_WITH_MARKS =
+/* The cases handled in this table are (visually): R EN L
+ R L AN L
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { s(1,3), 0 , 1 , 1 , 0 , 0 , 0 , 0 },
+/* 1 : R+EN/AN */ { s(2,3), 0 , 1 , 1 , 2 , s(4,0), 0 , 1 },
+/* 2 : R+EN/AN+ON */ { s(2,3), 0 , 1 , 1 , 2 , s(4,0), 0 , 0 },
+/* 3 : L */ { 3 , 0 , 3 , s(3,6), s(1,4), s(4,0), 0 , 1 },
+/* 4 : L+ON */ { s(5,3), s(4,0), 5 , s(3,6), 4 , s(4,0), s(4,0), 0 },
+/* 5 : L+ON+EN */ { s(5,3), s(4,0), 5 , s(3,6), 4 , s(4,0), s(4,0), 1 },
+/* 6 : L+AN */ { s(5,3), s(4,0), 6 , 6 , 4 , s(4,0), s(4,0), 3 }
+};
+static const ImpAct impAct2 = {0,1,7,8,9,10};
+static const ImpTabPair impTab_INVERSE_LIKE_DIRECT_WITH_MARKS = {
+ {&impTabL_INVERSE_LIKE_DIRECT_WITH_MARKS,
+ &impTabR_INVERSE_LIKE_DIRECT_WITH_MARKS},
+ {&impAct0, &impAct2}};
+
+static const ImpTabPair impTab_INVERSE_FOR_NUMBERS_SPECIAL = {
+ {&impTabL_NUMBERS_SPECIAL,
+ &impTabR_INVERSE_LIKE_DIRECT},
+ {&impAct0, &impAct1}};
+
+static const ImpTab impTabL_INVERSE_FOR_NUMBERS_SPECIAL_WITH_MARKS =
+/* The case handled in this table is (visually): R EN L
+*/
+{
+/* L , R , EN , AN , ON , S , B , Res */
+/* 0 : init */ { 0 , s(6,2), 1 , 1 , 0 , 0 , 0 , 0 },
+/* 1 : L+EN/AN */ { 0 , s(6,2), 1 , 1 , 0 , s(3,0), 0 , 4 },
+/* 2 : R */ { 0 , s(6,2), s(5,4), s(5,4), s(1,3), s(3,0), 0 , 3 },
+/* 3 : R+ON */ { s(3,0), s(4,2), s(5,4), s(5,4), 3 , s(3,0), s(3,0), 3 },
+/* 4 : R+EN/AN */ { s(3,0), s(4,2), 4 , 4 , s(1,3), s(3,0), s(3,0), 4 }
+};
+static const ImpTabPair impTab_INVERSE_FOR_NUMBERS_SPECIAL_WITH_MARKS = {
+ {&impTabL_INVERSE_FOR_NUMBERS_SPECIAL_WITH_MARKS,
+ &impTabR_INVERSE_LIKE_DIRECT_WITH_MARKS},
+ {&impAct0, &impAct2}};
+
+#undef s
+
+typedef struct {
+ const ImpTab * pImpTab; /* level table pointer */
+ const ImpAct * pImpAct; /* action map array */
+ int32_t startON; /* start of ON sequence */
+ int32_t startL2EN; /* start of level 2 sequence */
+ int32_t lastStrongRTL; /* index of last found R or AL */
+ int32_t state; /* current state */
+ UBiDiLevel runLevel; /* run level before implicit solving */
+} LevState;
+
+/*------------------------------------------------------------------------*/
+
+static void
+addPoint(UBiDi *pBiDi, int32_t pos, int32_t flag)
+ /* param pos: position where to insert
+ param flag: one of LRM_BEFORE, LRM_AFTER, RLM_BEFORE, RLM_AFTER
+ */
+{
+#define FIRSTALLOC 10
+ Point point;
+ InsertPoints * pInsertPoints=&(pBiDi->insertPoints);
+
+ if (pInsertPoints->capacity == 0)
+ {
+ pInsertPoints->points=uprv_malloc(sizeof(Point)*FIRSTALLOC);
+ if (pInsertPoints->points == NULL)
+ {
+ pInsertPoints->errorCode=U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ pInsertPoints->capacity=FIRSTALLOC;
+ }
+ if (pInsertPoints->size >= pInsertPoints->capacity) /* no room for new point */
+ {
+ void * savePoints=pInsertPoints->points;
+ pInsertPoints->points=uprv_realloc(pInsertPoints->points,
+ pInsertPoints->capacity*2*sizeof(Point));
+ if (pInsertPoints->points == NULL)
+ {
+ pInsertPoints->points=savePoints;
+ pInsertPoints->errorCode=U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ else pInsertPoints->capacity*=2;
+ }
+ point.pos=pos;
+ point.flag=flag;
+ pInsertPoints->points[pInsertPoints->size]=point;
+ pInsertPoints->size++;
+#undef FIRSTALLOC
+}
+
+/* perform rules (Wn), (Nn), and (In) on a run of the text ------------------ */
+
+/*
+ * This implementation of the (Wn) rules applies all rules in one pass.
+ * In order to do so, it needs a look-ahead of typically 1 character
+ * (except for W5: sequences of ET) and keeps track of changes
+ * in a rule Wp that affect a later Wq (p<q).
+ *
+ * The (Nn) and (In) rules are also performed in that same single loop,
+ * but effectively one iteration behind for white space.
+ *
+ * Since all implicit rules are performed in one step, it is not necessary
+ * to actually store the intermediate directional properties in dirProps[].
+ */
+
+static void
+processPropertySeq(UBiDi *pBiDi, LevState *pLevState, uint8_t _prop,
+ int32_t start, int32_t limit) {
+ uint8_t cell, oldStateSeq, actionSeq;
+ const ImpTab * pImpTab=pLevState->pImpTab;
+ const ImpAct * pImpAct=pLevState->pImpAct;
+ UBiDiLevel * levels=pBiDi->levels;
+ UBiDiLevel level, addLevel;
+ InsertPoints * pInsertPoints;
+ int32_t start0, k;
+
+ start0=start; /* save original start position */
+ oldStateSeq=(uint8_t)pLevState->state;
+ cell=(*pImpTab)[oldStateSeq][_prop];
+ pLevState->state=GET_STATE(cell); /* isolate the new state */
+ actionSeq=(*pImpAct)[GET_ACTION(cell)]; /* isolate the action */
+ addLevel=(*pImpTab)[pLevState->state][IMPTABLEVELS_RES];
+
+ if(actionSeq) {
+ switch(actionSeq) {
+ case 1: /* init ON seq */
+ pLevState->startON=start0;
+ break;
+
+ case 2: /* prepend ON seq to current seq */
+ start=pLevState->startON;
+ break;
+
+ case 3: /* L or S after possible relevant EN/AN */
+ /* check if we had EN after R/AL */
+ if (pLevState->startL2EN >= 0) {
+ addPoint(pBiDi, pLevState->startL2EN, LRM_BEFORE);
+ }
+ pLevState->startL2EN=-1; /* not within previous if since could also be -2 */
+ /* check if we had any relevant EN/AN after R/AL */
+ pInsertPoints=&(pBiDi->insertPoints);
+ if ((pInsertPoints->capacity == 0) ||
+ (pInsertPoints->size <= pInsertPoints->confirmed))
+ {
+ /* nothing, just clean up */
+ pLevState->lastStrongRTL=-1;
+ /* check if we have a pending conditional segment */
+ level=(*pImpTab)[oldStateSeq][IMPTABLEVELS_RES];
+ if ((level & 1) && (pLevState->startON > 0)) { /* after ON */
+ start=pLevState->startON; /* reset to basic run level */
+ }
+ if (_prop == DirProp_S) /* add LRM before S */
+ {
+ addPoint(pBiDi, start0, LRM_BEFORE);
+ pInsertPoints->confirmed=pInsertPoints->size;
+ }
+ break;
+ }
+ /* reset previous RTL cont to level for LTR text */
+ for (k=pLevState->lastStrongRTL+1; k<start0; k++)
+ {
+ /* reset odd level, leave runLevel+2 as is */
+ levels[k]=(levels[k] - 2) & ~1;
+ }
+ /* mark insert points as confirmed */
+ pInsertPoints->confirmed=pInsertPoints->size;
+ pLevState->lastStrongRTL=-1;
+ if (_prop == DirProp_S) /* add LRM before S */
+ {
+ addPoint(pBiDi, start0, LRM_BEFORE);
+ pInsertPoints->confirmed=pInsertPoints->size;
+ }
+ break;
+
+ case 4: /* R/AL after possible relevant EN/AN */
+ /* just clean up */
+ pInsertPoints=&(pBiDi->insertPoints);
+ if (pInsertPoints->capacity > 0)
+ /* remove all non confirmed insert points */
+ pInsertPoints->size=pInsertPoints->confirmed;
+ pLevState->startON=-1;
+ pLevState->startL2EN=-1;
+ pLevState->lastStrongRTL=limit - 1;
+ break;
+
+ case 5: /* EN/AN after R/AL + possible cont */
+ /* check for real AN */
+ if ((_prop == DirProp_AN) && (NO_CONTEXT_RTL(pBiDi->dirProps[start0]) == AN) &&
+ (pBiDi->reorderingMode!=UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL))
+ {
+ /* real AN */
+ if (pLevState->startL2EN == -1) /* if no relevant EN already found */
+ {
+ /* just note the righmost digit as a strong RTL */
+ pLevState->lastStrongRTL=limit - 1;
+ break;
+ }
+ if (pLevState->startL2EN >= 0) /* after EN, no AN */
+ {
+ addPoint(pBiDi, pLevState->startL2EN, LRM_BEFORE);
+ pLevState->startL2EN=-2;
+ }
+ /* note AN */
+ addPoint(pBiDi, start0, LRM_BEFORE);
+ break;
+ }
+ /* if first EN/AN after R/AL */
+ if (pLevState->startL2EN == -1) {
+ pLevState->startL2EN=start0;
+ }
+ break;
+
+ case 6: /* note location of latest R/AL */
+ pLevState->lastStrongRTL=limit - 1;
+ pLevState->startON=-1;
+ break;
+
+ case 7: /* L after R+ON/EN/AN */
+ /* include possible adjacent number on the left */
+ for (k=start0-1; k>=0 && !(levels[k]&1); k--);
+ if(k>=0) {
+ addPoint(pBiDi, k, RLM_BEFORE); /* add RLM before */
+ pInsertPoints=&(pBiDi->insertPoints);
+ pInsertPoints->confirmed=pInsertPoints->size; /* confirm it */
+ }
+ pLevState->startON=start0;
+ break;
+
+ case 8: /* AN after L */
+ /* AN numbers between L text on both sides may be trouble. */
+ /* tentatively bracket with LRMs; will be confirmed if followed by L */
+ addPoint(pBiDi, start0, LRM_BEFORE); /* add LRM before */
+ addPoint(pBiDi, start0, LRM_AFTER); /* add LRM after */
+ break;
+
+ case 9: /* R after L+ON/EN/AN */
+ /* false alert, infirm LRMs around previous AN */
+ pInsertPoints=&(pBiDi->insertPoints);
+ pInsertPoints->size=pInsertPoints->confirmed;
+ if (_prop == DirProp_S) /* add RLM before S */
+ {
+ addPoint(pBiDi, start0, RLM_BEFORE);
+ pInsertPoints->confirmed=pInsertPoints->size;
+ }
+ break;
+
+ case 10: /* L after L+ON/AN */
+ level=pLevState->runLevel + addLevel;
+ for(k=pLevState->startON; k<start0; k++) {
+ if (levels[k]<level)
+ levels[k]=level;
+ }
+ pInsertPoints=&(pBiDi->insertPoints);
+ pInsertPoints->confirmed=pInsertPoints->size; /* confirm inserts */
+ pLevState->startON=start0;
+ break;
+
+ case 11: /* L after L+ON+EN/AN/ON */
+ level=pLevState->runLevel;
+ for(k=start0-1; k>=pLevState->startON; k--) {
+ if(levels[k]==level+3) {
+ while(levels[k]==level+3) {
+ levels[k--]-=2;
+ }
+ while(levels[k]==level) {
+ k--;
+ }
+ }
+ if(levels[k]==level+2) {
+ levels[k]=level;
+ continue;
+ }
+ levels[k]=level+1;
+ }
+ break;
+
+ case 12: /* R after L+ON+EN/AN/ON */
+ level=pLevState->runLevel+1;
+ for(k=start0-1; k>=pLevState->startON; k--) {
+ if(levels[k]>level) {
+ levels[k]-=2;
+ }
+ }
+ break;
+
+ default: /* we should never get here */
+ U_ASSERT(FALSE);
+ break;
+ }
+ }
+ if((addLevel) || (start < start0)) {
+ level=pLevState->runLevel + addLevel;
+ for(k=start; k<limit; k++) {
+ levels[k]=level;
+ }
+ }
+}
+
+static DirProp
+lastL_R_AL(UBiDi *pBiDi) {
+ /* return last strong char at the end of the prologue */
+ const UChar *text=pBiDi->prologue;
+ int32_t length=pBiDi->proLength;
+ int32_t i;
+ UChar32 uchar;
+ DirProp dirProp;
+ for(i=length; i>0; ) {
+ /* i is decremented by U16_PREV */
+ U16_PREV(text, 0, i, uchar);
+ dirProp=(DirProp)ubidi_getCustomizedClass(pBiDi, uchar);
+ if(dirProp==L) {
+ return DirProp_L;
+ }
+ if(dirProp==R || dirProp==AL) {
+ return DirProp_R;
+ }
+ if(dirProp==B) {
+ return DirProp_ON;
+ }
+ }
+ return DirProp_ON;
+}
+
+static DirProp
+firstL_R_AL_EN_AN(UBiDi *pBiDi) {
+ /* return first strong char or digit in epilogue */
+ const UChar *text=pBiDi->epilogue;
+ int32_t length=pBiDi->epiLength;
+ int32_t i;
+ UChar32 uchar;
+ DirProp dirProp;
+ for(i=0; i<length; ) {
+ /* i is incremented by U16_NEXT */
+ U16_NEXT(text, i, length, uchar);
+ dirProp=(DirProp)ubidi_getCustomizedClass(pBiDi, uchar);
+ if(dirProp==L) {
+ return DirProp_L;
+ }
+ if(dirProp==R || dirProp==AL) {
+ return DirProp_R;
+ }
+ if(dirProp==EN) {
+ return DirProp_EN;
+ }
+ if(dirProp==AN) {
+ return DirProp_AN;
+ }
+ }
+ return DirProp_ON;
+}
+
+static void
+resolveImplicitLevels(UBiDi *pBiDi,
+ int32_t start, int32_t limit,
+ DirProp sor, DirProp eor) {
+ const DirProp *dirProps=pBiDi->dirProps;
+
+ LevState levState;
+ int32_t i, start1, start2;
+ uint8_t oldStateImp, stateImp, actionImp;
+ uint8_t gprop, resProp, cell;
+ UBool inverseRTL;
+ DirProp nextStrongProp=R;
+ int32_t nextStrongPos=-1;
+
+ levState.startON = -1; /* silence gcc flow analysis */
+
+ /* check for RTL inverse BiDi mode */
+ /* FOOD FOR THOUGHT: in case of RTL inverse BiDi, it would make sense to
+ * loop on the text characters from end to start.
+ * This would need a different properties state table (at least different
+ * actions) and different levels state tables (maybe very similar to the
+ * LTR corresponding ones.
+ */
+ inverseRTL=(UBool)
+ ((start<pBiDi->lastArabicPos) && (GET_PARALEVEL(pBiDi, start) & 1) &&
+ (pBiDi->reorderingMode==UBIDI_REORDER_INVERSE_LIKE_DIRECT ||
+ pBiDi->reorderingMode==UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL));
+ /* initialize for levels state table */
+ levState.startL2EN=-1; /* used for INVERSE_LIKE_DIRECT_WITH_MARKS */
+ levState.lastStrongRTL=-1; /* used for INVERSE_LIKE_DIRECT_WITH_MARKS */
+ levState.state=0;
+ levState.runLevel=pBiDi->levels[start];
+ levState.pImpTab=(const ImpTab*)((pBiDi->pImpTabPair)->pImpTab)[levState.runLevel&1];
+ levState.pImpAct=(const ImpAct*)((pBiDi->pImpTabPair)->pImpAct)[levState.runLevel&1];
+ if(start==0 && pBiDi->proLength>0) {
+ DirProp lastStrong=lastL_R_AL(pBiDi);
+ if(lastStrong!=DirProp_ON) {
+ sor=lastStrong;
+ }
+ }
+ processPropertySeq(pBiDi, &levState, sor, start, start);
+ /* initialize for property state table */
+ if(NO_CONTEXT_RTL(dirProps[start])==NSM) {
+ stateImp = 1 + sor;
+ } else {
+ stateImp=0;
+ }
+ start1=start;
+ start2=start;
+
+ for(i=start; i<=limit; i++) {
+ if(i>=limit) {
+ gprop=eor;
+ } else {
+ DirProp prop, prop1;
+ prop=NO_CONTEXT_RTL(dirProps[i]);
+ if(inverseRTL) {
+ if(prop==AL) {
+ /* AL before EN does not make it AN */
+ prop=R;
+ } else if(prop==EN) {
+ if(nextStrongPos<=i) {
+ /* look for next strong char (L/R/AL) */
+ int32_t j;
+ nextStrongProp=R; /* set default */
+ nextStrongPos=limit;
+ for(j=i+1; j<limit; j++) {
+ prop1=NO_CONTEXT_RTL(dirProps[j]);
+ if(prop1==L || prop1==R || prop1==AL) {
+ nextStrongProp=prop1;
+ nextStrongPos=j;
+ break;
+ }
+ }
+ }
+ if(nextStrongProp==AL) {
+ prop=AN;
+ }
+ }
+ }
+ gprop=groupProp[prop];
+ }
+ oldStateImp=stateImp;
+ cell=impTabProps[oldStateImp][gprop];
+ stateImp=GET_STATEPROPS(cell); /* isolate the new state */
+ actionImp=GET_ACTIONPROPS(cell); /* isolate the action */
+ if((i==limit) && (actionImp==0)) {
+ /* there is an unprocessed sequence if its property == eor */
+ actionImp=1; /* process the last sequence */
+ }
+ if(actionImp) {
+ resProp=impTabProps[oldStateImp][IMPTABPROPS_RES];
+ switch(actionImp) {
+ case 1: /* process current seq1, init new seq1 */
+ processPropertySeq(pBiDi, &levState, resProp, start1, i);
+ start1=i;
+ break;
+ case 2: /* init new seq2 */
+ start2=i;
+ break;
+ case 3: /* process seq1, process seq2, init new seq1 */
+ processPropertySeq(pBiDi, &levState, resProp, start1, start2);
+ processPropertySeq(pBiDi, &levState, DirProp_ON, start2, i);
+ start1=i;
+ break;
+ case 4: /* process seq1, set seq1=seq2, init new seq2 */
+ processPropertySeq(pBiDi, &levState, resProp, start1, start2);
+ start1=start2;
+ start2=i;
+ break;
+ default: /* we should never get here */
+ U_ASSERT(FALSE);
+ break;
+ }
+ }
+ }
+ /* flush possible pending sequence, e.g. ON */
+ if(limit==pBiDi->length && pBiDi->epiLength>0) {
+ DirProp firstStrong=firstL_R_AL_EN_AN(pBiDi);
+ if(firstStrong!=DirProp_ON) {
+ eor=firstStrong;
+ }
+ }
+ processPropertySeq(pBiDi, &levState, eor, limit, limit);
+}
+
+/* perform (L1) and (X9) ---------------------------------------------------- */
+
+/*
+ * Reset the embedding levels for some non-graphic characters (L1).
+ * This function also sets appropriate levels for BN, and
+ * explicit embedding types that are supposed to have been removed
+ * from the paragraph in (X9).
+ */
+static void
+adjustWSLevels(UBiDi *pBiDi) {
+ const DirProp *dirProps=pBiDi->dirProps;
+ UBiDiLevel *levels=pBiDi->levels;
+ int32_t i;
+
+ if(pBiDi->flags&MASK_WS) {
+ UBool orderParagraphsLTR=pBiDi->orderParagraphsLTR;
+ Flags flag;
+
+ i=pBiDi->trailingWSStart;
+ while(i>0) {
+ /* reset a sequence of WS/BN before eop and B/S to the paragraph paraLevel */
+ while(i>0 && (flag=DIRPROP_FLAG_NC(dirProps[--i]))&MASK_WS) {
+ if(orderParagraphsLTR&&(flag&DIRPROP_FLAG(B))) {
+ levels[i]=0;
+ } else {
+ levels[i]=GET_PARALEVEL(pBiDi, i);
+ }
+ }
+
+ /* reset BN to the next character's paraLevel until B/S, which restarts above loop */
+ /* here, i+1 is guaranteed to be <length */
+ while(i>0) {
+ flag=DIRPROP_FLAG_NC(dirProps[--i]);
+ if(flag&MASK_BN_EXPLICIT) {
+ levels[i]=levels[i+1];
+ } else if(orderParagraphsLTR&&(flag&DIRPROP_FLAG(B))) {
+ levels[i]=0;
+ break;
+ } else if(flag&MASK_B_S) {
+ levels[i]=GET_PARALEVEL(pBiDi, i);
+ break;
+ }
+ }
+ }
+ }
+}
+
+U_CAPI void U_EXPORT2
+ubidi_setContext(UBiDi *pBiDi,
+ const UChar *prologue, int32_t proLength,
+ const UChar *epilogue, int32_t epiLength,
+ UErrorCode *pErrorCode) {
+ /* check the argument values */
+ RETURN_VOID_IF_NULL_OR_FAILING_ERRCODE(pErrorCode);
+ if(pBiDi==NULL || proLength<-1 || epiLength<-1 ||
+ (prologue==NULL && proLength!=0) || (epilogue==NULL && epiLength!=0)) {
+ *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
+ return;
+ }
+
+ if(proLength==-1) {
+ pBiDi->proLength=u_strlen(prologue);
+ } else {
+ pBiDi->proLength=proLength;
+ }
+ if(epiLength==-1) {
+ pBiDi->epiLength=u_strlen(epilogue);
+ } else {
+ pBiDi->epiLength=epiLength;
+ }
+ pBiDi->prologue=prologue;
+ pBiDi->epilogue=epilogue;
+}
+
+static void
+setParaSuccess(UBiDi *pBiDi) {
+ pBiDi->proLength=0; /* forget the last context */
+ pBiDi->epiLength=0;
+ pBiDi->pParaBiDi=pBiDi; /* mark successful setPara */
+}
+
+#define BIDI_MIN(x, y) ((x)<(y) ? (x) : (y))
+#define BIDI_ABS(x) ((x)>=0 ? (x) : (-(x)))
+static void
+setParaRunsOnly(UBiDi *pBiDi, const UChar *text, int32_t length,
+ UBiDiLevel paraLevel, UErrorCode *pErrorCode) {
+ void *runsOnlyMemory;
+ int32_t *visualMap;
+ UChar *visualText;
+ int32_t saveLength, saveTrailingWSStart;
+ const UBiDiLevel *levels;
+ UBiDiLevel *saveLevels;
+ UBiDiDirection saveDirection;
+ UBool saveMayAllocateText;
+ Run *runs;
+ int32_t visualLength, i, j, visualStart, logicalStart,
+ runCount, runLength, addedRuns, insertRemove,
+ start, limit, step, indexOddBit, logicalPos,
+ index0, index1;
+ uint32_t saveOptions;
+
+ pBiDi->reorderingMode=UBIDI_REORDER_DEFAULT;
+ if(length==0) {
+ ubidi_setPara(pBiDi, text, length, paraLevel, NULL, pErrorCode);
+ goto cleanup3;
+ }
+ /* obtain memory for mapping table and visual text */
+ runsOnlyMemory=uprv_malloc(length*(sizeof(int32_t)+sizeof(UChar)+sizeof(UBiDiLevel)));
+ if(runsOnlyMemory==NULL) {
+ *pErrorCode=U_MEMORY_ALLOCATION_ERROR;
+ goto cleanup3;
+ }
+ visualMap=runsOnlyMemory;
+ visualText=(UChar *)&visualMap[length];
+ saveLevels=(UBiDiLevel *)&visualText[length];
+ saveOptions=pBiDi->reorderingOptions;
+ if(saveOptions & UBIDI_OPTION_INSERT_MARKS) {
+ pBiDi->reorderingOptions&=~UBIDI_OPTION_INSERT_MARKS;
+ pBiDi->reorderingOptions|=UBIDI_OPTION_REMOVE_CONTROLS;
+ }
+ paraLevel&=1; /* accept only 0 or 1 */
+ ubidi_setPara(pBiDi, text, length, paraLevel, NULL, pErrorCode);
+ if(U_FAILURE(*pErrorCode)) {
+ goto cleanup3;
+ }
+ /* we cannot access directly pBiDi->levels since it is not yet set if
+ * direction is not MIXED
+ */
+ levels=ubidi_getLevels(pBiDi, pErrorCode);
+ uprv_memcpy(saveLevels, levels, pBiDi->length*sizeof(UBiDiLevel));
+ saveTrailingWSStart=pBiDi->trailingWSStart;
+ saveLength=pBiDi->length;
+ saveDirection=pBiDi->direction;
+
+ /* FOOD FOR THOUGHT: instead of writing the visual text, we could use
+ * the visual map and the dirProps array to drive the second call
+ * to ubidi_setPara (but must make provision for possible removal of
+ * BiDi controls. Alternatively, only use the dirProps array via
+ * customized classifier callback.
+ */
+ visualLength=ubidi_writeReordered(pBiDi, visualText, length,
+ UBIDI_DO_MIRRORING, pErrorCode);
+ ubidi_getVisualMap(pBiDi, visualMap, pErrorCode);
+ if(U_FAILURE(*pErrorCode)) {
+ goto cleanup2;
+ }
+ pBiDi->reorderingOptions=saveOptions;
+
+ pBiDi->reorderingMode=UBIDI_REORDER_INVERSE_LIKE_DIRECT;
+ paraLevel^=1;
+ /* Because what we did with reorderingOptions, visualText may be shorter
+ * than the original text. But we don't want the levels memory to be
+ * reallocated shorter than the original length, since we need to restore
+ * the levels as after the first call to ubidi_setpara() before returning.
+ * We will force mayAllocateText to FALSE before the second call to
+ * ubidi_setpara(), and will restore it afterwards.
+ */
+ saveMayAllocateText=pBiDi->mayAllocateText;
+ pBiDi->mayAllocateText=FALSE;
+ ubidi_setPara(pBiDi, visualText, visualLength, paraLevel, NULL, pErrorCode);
+ pBiDi->mayAllocateText=saveMayAllocateText;
+ ubidi_getRuns(pBiDi, pErrorCode);
+ if(U_FAILURE(*pErrorCode)) {
+ goto cleanup1;
+ }
+ /* check if some runs must be split, count how many splits */
+ addedRuns=0;
+ runCount=pBiDi->runCount;
+ runs=pBiDi->runs;
+ visualStart=0;
+ for(i=0; i<runCount; i++, visualStart+=runLength) {
+ runLength=runs[i].visualLimit-visualStart;
+ if(runLength<2) {
+ continue;
+ }
+ logicalStart=GET_INDEX(runs[i].logicalStart);
+ for(j=logicalStart+1; j<logicalStart+runLength; j++) {
+ index0=visualMap[j];
+ index1=visualMap[j-1];
+ if((BIDI_ABS(index0-index1)!=1) || (saveLevels[index0]!=saveLevels[index1])) {
+ addedRuns++;
+ }
+ }
+ }
+ if(addedRuns) {
+ if(getRunsMemory(pBiDi, runCount+addedRuns)) {
+ if(runCount==1) {
+ /* because we switch from UBiDi.simpleRuns to UBiDi.runs */
+ pBiDi->runsMemory[0]=runs[0];
+ }
+ runs=pBiDi->runs=pBiDi->runsMemory;
+ pBiDi->runCount+=addedRuns;
+ } else {
+ goto cleanup1;
+ }
+ }
+ /* split runs which are not consecutive in source text */
+ for(i=runCount-1; i>=0; i--) {
+ runLength= i==0 ? runs[0].visualLimit :
+ runs[i].visualLimit-runs[i-1].visualLimit;
+ logicalStart=runs[i].logicalStart;
+ indexOddBit=GET_ODD_BIT(logicalStart);
+ logicalStart=GET_INDEX(logicalStart);
+ if(runLength<2) {
+ if(addedRuns) {
+ runs[i+addedRuns]=runs[i];
+ }
+ logicalPos=visualMap[logicalStart];
+ runs[i+addedRuns].logicalStart=MAKE_INDEX_ODD_PAIR(logicalPos,
+ saveLevels[logicalPos]^indexOddBit);
+ continue;
+ }
+ if(indexOddBit) {
+ start=logicalStart;
+ limit=logicalStart+runLength-1;
+ step=1;
+ } else {
+ start=logicalStart+runLength-1;
+ limit=logicalStart;
+ step=-1;
+ }
+ for(j=start; j!=limit; j+=step) {
+ index0=visualMap[j];
+ index1=visualMap[j+step];
+ if((BIDI_ABS(index0-index1)!=1) || (saveLevels[index0]!=saveLevels[index1])) {
+ logicalPos=BIDI_MIN(visualMap[start], index0);
+ runs[i+addedRuns].logicalStart=MAKE_INDEX_ODD_PAIR(logicalPos,
+ saveLevels[logicalPos]^indexOddBit);
+ runs[i+addedRuns].visualLimit=runs[i].visualLimit;
+ runs[i].visualLimit-=BIDI_ABS(j-start)+1;
+ insertRemove=runs[i].insertRemove&(LRM_AFTER|RLM_AFTER);
+ runs[i+addedRuns].insertRemove=insertRemove;
+ runs[i].insertRemove&=~insertRemove;
+ start=j+step;
+ addedRuns--;
+ }
+ }
+ if(addedRuns) {
+ runs[i+addedRuns]=runs[i];
+ }
+ logicalPos=BIDI_MIN(visualMap[start], visualMap[limit]);
+ runs[i+addedRuns].logicalStart=MAKE_INDEX_ODD_PAIR(logicalPos,
+ saveLevels[logicalPos]^indexOddBit);
+ }
+
+ cleanup1:
+ /* restore initial paraLevel */
+ pBiDi->paraLevel^=1;
+ cleanup2:
+ /* restore real text */
+ pBiDi->text=text;
+ pBiDi->length=saveLength;
+ pBiDi->originalLength=length;
+ pBiDi->direction=saveDirection;
+ /* the saved levels should never excess levelsSize, but we check anyway */
+ if(saveLength>pBiDi->levelsSize) {
+ saveLength=pBiDi->levelsSize;
+ }
+ uprv_memcpy(pBiDi->levels, saveLevels, saveLength*sizeof(UBiDiLevel));
+ pBiDi->trailingWSStart=saveTrailingWSStart;
+ /* free memory for mapping table and visual text */
+ uprv_free(runsOnlyMemory);
+ if(pBiDi->runCount>1) {
+ pBiDi->direction=UBIDI_MIXED;
+ }
+ cleanup3:
+ pBiDi->reorderingMode=UBIDI_REORDER_RUNS_ONLY;
+}
+
+/* ubidi_setPara ------------------------------------------------------------ */
+
+U_CAPI void U_EXPORT2
+ubidi_setPara(UBiDi *pBiDi, const UChar *text, int32_t length,
+ UBiDiLevel paraLevel, UBiDiLevel *embeddingLevels,
+ UErrorCode *pErrorCode) {
+ UBiDiDirection direction;
+
+ /* check the argument values */
+ RETURN_VOID_IF_NULL_OR_FAILING_ERRCODE(pErrorCode);
+ if(pBiDi==NULL || text==NULL || length<-1 ||
+ (paraLevel>UBIDI_MAX_EXPLICIT_LEVEL && paraLevel<UBIDI_DEFAULT_LTR)) {
+ *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
+ return;
+ }
+
+ if(length==-1) {
+ length=u_strlen(text);
+ }
+
+ /* special treatment for RUNS_ONLY mode */
+ if(pBiDi->reorderingMode==UBIDI_REORDER_RUNS_ONLY) {
+ setParaRunsOnly(pBiDi, text, length, paraLevel, pErrorCode);
+ return;
+ }
+
+ /* initialize the UBiDi structure */
+ pBiDi->pParaBiDi=NULL; /* mark unfinished setPara */
+ pBiDi->text=text;
+ pBiDi->length=pBiDi->originalLength=pBiDi->resultLength=length;
+ pBiDi->paraLevel=paraLevel;
+ pBiDi->direction=UBIDI_LTR;
+ pBiDi->paraCount=1;
+
+ pBiDi->dirProps=NULL;
+ pBiDi->levels=NULL;
+ pBiDi->runs=NULL;
+ pBiDi->insertPoints.size=0; /* clean up from last call */
+ pBiDi->insertPoints.confirmed=0; /* clean up from last call */
+
+ /*
+ * Save the original paraLevel if contextual; otherwise, set to 0.
+ */
+ if(IS_DEFAULT_LEVEL(paraLevel)) {
+ pBiDi->defaultParaLevel=paraLevel;
+ } else {
+ pBiDi->defaultParaLevel=0;
+ }
+
+ if(length==0) {
+ /*
+ * For an empty paragraph, create a UBiDi object with the paraLevel and
+ * the flags and the direction set but without allocating zero-length arrays.
+ * There is nothing more to do.
+ */
+ if(IS_DEFAULT_LEVEL(paraLevel)) {
+ pBiDi->paraLevel&=1;
+ pBiDi->defaultParaLevel=0;
+ }
+ if(paraLevel&1) {
+ pBiDi->flags=DIRPROP_FLAG(R);
+ pBiDi->direction=UBIDI_RTL;
+ } else {
+ pBiDi->flags=DIRPROP_FLAG(L);
+ pBiDi->direction=UBIDI_LTR;
+ }
+
+ pBiDi->runCount=0;
+ pBiDi->paraCount=0;
+ setParaSuccess(pBiDi); /* mark successful setPara */
+ return;
+ }
+
+ pBiDi->runCount=-1;
+
+ /*
+ * Get the directional properties,
+ * the flags bit-set, and
+ * determine the paragraph level if necessary.
+ */
+ if(getDirPropsMemory(pBiDi, length)) {
+ pBiDi->dirProps=pBiDi->dirPropsMemory;
+ getDirProps(pBiDi);
+ } else {
+ *pErrorCode=U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ /* the processed length may have changed if UBIDI_OPTION_STREAMING */
+ length= pBiDi->length;
+ pBiDi->trailingWSStart=length; /* the levels[] will reflect the WS run */
+ /* allocate paras memory */
+ if(pBiDi->paraCount>1) {
+ if(getInitialParasMemory(pBiDi, pBiDi->paraCount)) {
+ pBiDi->paras=pBiDi->parasMemory;
+ pBiDi->paras[pBiDi->paraCount-1]=length;
+ } else {
+ *pErrorCode=U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ } else {
+ /* initialize paras for single paragraph */
+ pBiDi->paras=pBiDi->simpleParas;
+ pBiDi->simpleParas[0]=length;
+ }
+
+ /* are explicit levels specified? */
+ if(embeddingLevels==NULL) {
+ /* no: determine explicit levels according to the (Xn) rules */\
+ if(getLevelsMemory(pBiDi, length)) {
+ pBiDi->levels=pBiDi->levelsMemory;
+ direction=resolveExplicitLevels(pBiDi);
+ } else {
+ *pErrorCode=U_MEMORY_ALLOCATION_ERROR;
+ return;
+ }
+ } else {
+ /* set BN for all explicit codes, check that all levels are 0 or paraLevel..UBIDI_MAX_EXPLICIT_LEVEL */
+ pBiDi->levels=embeddingLevels;
+ direction=checkExplicitLevels(pBiDi, pErrorCode);
+ if(U_FAILURE(*pErrorCode)) {
+ return;
+ }
+ }
+
+ /*
+ * The steps after (X9) in the UBiDi algorithm are performed only if
+ * the paragraph text has mixed directionality!
+ */
+ pBiDi->direction=direction;
+ switch(direction) {
+ case UBIDI_LTR:
+ /* make sure paraLevel is even */
+ pBiDi->paraLevel=(UBiDiLevel)((pBiDi->paraLevel+1)&~1);
+
+ /* all levels are implicitly at paraLevel (important for ubidi_getLevels()) */
+ pBiDi->trailingWSStart=0;
+ break;
+ case UBIDI_RTL:
+ /* make sure paraLevel is odd */
+ pBiDi->paraLevel|=1;
+
+ /* all levels are implicitly at paraLevel (important for ubidi_getLevels()) */
+ pBiDi->trailingWSStart=0;
+ break;
+ default:
+ /*
+ * Choose the right implicit state table
+ */
+ switch(pBiDi->reorderingMode) {
+ case UBIDI_REORDER_DEFAULT:
+ pBiDi->pImpTabPair=&impTab_DEFAULT;
+ break;
+ case UBIDI_REORDER_NUMBERS_SPECIAL:
+ pBiDi->pImpTabPair=&impTab_NUMBERS_SPECIAL;
+ break;
+ case UBIDI_REORDER_GROUP_NUMBERS_WITH_R:
+ pBiDi->pImpTabPair=&impTab_GROUP_NUMBERS_WITH_R;
+ break;
+ case UBIDI_REORDER_INVERSE_NUMBERS_AS_L:
+ pBiDi->pImpTabPair=&impTab_INVERSE_NUMBERS_AS_L;
+ break;
+ case UBIDI_REORDER_INVERSE_LIKE_DIRECT:
+ if (pBiDi->reorderingOptions & UBIDI_OPTION_INSERT_MARKS) {
+ pBiDi->pImpTabPair=&impTab_INVERSE_LIKE_DIRECT_WITH_MARKS;
+ } else {
+ pBiDi->pImpTabPair=&impTab_INVERSE_LIKE_DIRECT;
+ }
+ break;
+ case UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL:
+ if (pBiDi->reorderingOptions & UBIDI_OPTION_INSERT_MARKS) {
+ pBiDi->pImpTabPair=&impTab_INVERSE_FOR_NUMBERS_SPECIAL_WITH_MARKS;
+ } else {
+ pBiDi->pImpTabPair=&impTab_INVERSE_FOR_NUMBERS_SPECIAL;
+ }
+ break;
+ default:
+ /* we should never get here */
+ U_ASSERT(FALSE);
+ break;
+ }
+ /*
+ * If there are no external levels specified and there
+ * are no significant explicit level codes in the text,
+ * then we can treat the entire paragraph as one run.
+ * Otherwise, we need to perform the following rules on runs of
+ * the text with the same embedding levels. (X10)
+ * "Significant" explicit level codes are ones that actually
+ * affect non-BN characters.
+ * Examples for "insignificant" ones are empty embeddings
+ * LRE-PDF, LRE-RLE-PDF-PDF, etc.
+ */
+ if(embeddingLevels==NULL && pBiDi->paraCount<=1 &&
+ !(pBiDi->flags&DIRPROP_FLAG_MULTI_RUNS)) {
+ resolveImplicitLevels(pBiDi, 0, length,
+ GET_LR_FROM_LEVEL(GET_PARALEVEL(pBiDi, 0)),
+ GET_LR_FROM_LEVEL(GET_PARALEVEL(pBiDi, length-1)));
+ } else {
+ /* sor, eor: start and end types of same-level-run */
+ UBiDiLevel *levels=pBiDi->levels;
+ int32_t start, limit=0;
+ UBiDiLevel level, nextLevel;
+ DirProp sor, eor;
+
+ /* determine the first sor and set eor to it because of the loop body (sor=eor there) */
+ level=GET_PARALEVEL(pBiDi, 0);
+ nextLevel=levels[0];
+ if(level<nextLevel) {
+ eor=GET_LR_FROM_LEVEL(nextLevel);
+ } else {
+ eor=GET_LR_FROM_LEVEL(level);
+ }
+
+ do {
+ /* determine start and limit of the run (end points just behind the run) */
+
+ /* the values for this run's start are the same as for the previous run's end */
+ start=limit;
+ level=nextLevel;
+ if((start>0) && (NO_CONTEXT_RTL(pBiDi->dirProps[start-1])==B)) {
+ /* except if this is a new paragraph, then set sor = para level */
+ sor=GET_LR_FROM_LEVEL(GET_PARALEVEL(pBiDi, start));
+ } else {
+ sor=eor;
+ }
+
+ /* search for the limit of this run */
+ while(++limit<length && levels[limit]==level) {}
+
+ /* get the correct level of the next run */
+ if(limit<length) {
+ nextLevel=levels[limit];
+ } else {
+ nextLevel=GET_PARALEVEL(pBiDi, length-1);
+ }
+
+ /* determine eor from max(level, nextLevel); sor is last run's eor */
+ if((level&~UBIDI_LEVEL_OVERRIDE)<(nextLevel&~UBIDI_LEVEL_OVERRIDE)) {
+ eor=GET_LR_FROM_LEVEL(nextLevel);
+ } else {
+ eor=GET_LR_FROM_LEVEL(level);
+ }
+
+ /* if the run consists of overridden directional types, then there
+ are no implicit types to be resolved */
+ if(!(level&UBIDI_LEVEL_OVERRIDE)) {
+ resolveImplicitLevels(pBiDi, start, limit, sor, eor);
+ } else {
+ /* remove the UBIDI_LEVEL_OVERRIDE flags */
+ do {
+ levels[start++]&=~UBIDI_LEVEL_OVERRIDE;
+ } while(start<limit);
+ }
+ } while(limit<length);
+ }
+ /* check if we got any memory shortage while adding insert points */
+ if (U_FAILURE(pBiDi->insertPoints.errorCode))
+ {
+ *pErrorCode=pBiDi->insertPoints.errorCode;
+ return;
+ }
+ /* reset the embedding levels for some non-graphic characters (L1), (X9) */
+ adjustWSLevels(pBiDi);
+ break;
+ }
+ /* add RLM for inverse Bidi with contextual orientation resolving
+ * to RTL which would not round-trip otherwise
+ */
+ if((pBiDi->defaultParaLevel>0) &&
+ (pBiDi->reorderingOptions & UBIDI_OPTION_INSERT_MARKS) &&
+ ((pBiDi->reorderingMode==UBIDI_REORDER_INVERSE_LIKE_DIRECT) ||
+ (pBiDi->reorderingMode==UBIDI_REORDER_INVERSE_FOR_NUMBERS_SPECIAL))) {
+ int32_t i, j, start, last;
+ DirProp dirProp;
+ for(i=0; i<pBiDi->paraCount; i++) {
+ last=pBiDi->paras[i]-1;
+ if((pBiDi->dirProps[last] & CONTEXT_RTL)==0) {
+ continue; /* LTR paragraph */
+ }
+ start= i==0 ? 0 : pBiDi->paras[i - 1];
+ for(j=last; j>=start; j--) {
+ dirProp=NO_CONTEXT_RTL(pBiDi->dirProps[j]);
+ if(dirProp==L) {
+ if(j<last) {
+ while(NO_CONTEXT_RTL(pBiDi->dirProps[last])==B) {
+ last--;
+ }
+ }
+ addPoint(pBiDi, last, RLM_BEFORE);
+ break;
+ }
+ if(DIRPROP_FLAG(dirProp) & MASK_R_AL) {
+ break;
+ }
+ }
+ }
+ }
+
+ if(pBiDi->reorderingOptions & UBIDI_OPTION_REMOVE_CONTROLS) {
+ pBiDi->resultLength -= pBiDi->controlCount;
+ } else {
+ pBiDi->resultLength += pBiDi->insertPoints.size;
+ }
+ setParaSuccess(pBiDi); /* mark successful setPara */
+}
+
+U_CAPI void U_EXPORT2
+ubidi_orderParagraphsLTR(UBiDi *pBiDi, UBool orderParagraphsLTR) {
+ if(pBiDi!=NULL) {
+ pBiDi->orderParagraphsLTR=orderParagraphsLTR;
+ }
+}
+
+U_CAPI UBool U_EXPORT2
+ubidi_isOrderParagraphsLTR(UBiDi *pBiDi) {
+ if(pBiDi!=NULL) {
+ return pBiDi->orderParagraphsLTR;
+ } else {
+ return FALSE;
+ }
+}
+
+U_CAPI UBiDiDirection U_EXPORT2
+ubidi_getDirection(const UBiDi *pBiDi) {
+ if(IS_VALID_PARA_OR_LINE(pBiDi)) {
+ return pBiDi->direction;
+ } else {
+ return UBIDI_LTR;
+ }
+}
+
+U_CAPI const UChar * U_EXPORT2
+ubidi_getText(const UBiDi *pBiDi) {
+ if(IS_VALID_PARA_OR_LINE(pBiDi)) {
+ return pBiDi->text;
+ } else {
+ return NULL;
+ }
+}
+
+U_CAPI int32_t U_EXPORT2
+ubidi_getLength(const UBiDi *pBiDi) {
+ if(IS_VALID_PARA_OR_LINE(pBiDi)) {
+ return pBiDi->originalLength;
+ } else {
+ return 0;
+ }
+}
+
+U_CAPI int32_t U_EXPORT2
+ubidi_getProcessedLength(const UBiDi *pBiDi) {
+ if(IS_VALID_PARA_OR_LINE(pBiDi)) {
+ return pBiDi->length;
+ } else {
+ return 0;
+ }
+}
+
+U_CAPI int32_t U_EXPORT2
+ubidi_getResultLength(const UBiDi *pBiDi) {
+ if(IS_VALID_PARA_OR_LINE(pBiDi)) {
+ return pBiDi->resultLength;
+ } else {
+ return 0;
+ }
+}
+
+/* paragraphs API functions ------------------------------------------------- */
+
+U_CAPI UBiDiLevel U_EXPORT2
+ubidi_getParaLevel(const UBiDi *pBiDi) {
+ if(IS_VALID_PARA_OR_LINE(pBiDi)) {
+ return pBiDi->paraLevel;
+ } else {
+ return 0;
+ }
+}
+
+U_CAPI int32_t U_EXPORT2
+ubidi_countParagraphs(UBiDi *pBiDi) {
+ if(!IS_VALID_PARA_OR_LINE(pBiDi)) {
+ return 0;
+ } else {
+ return pBiDi->paraCount;
+ }
+}
+
+U_CAPI void U_EXPORT2
+ubidi_getParagraphByIndex(const UBiDi *pBiDi, int32_t paraIndex,
+ int32_t *pParaStart, int32_t *pParaLimit,
+ UBiDiLevel *pParaLevel, UErrorCode *pErrorCode) {
+ int32_t paraStart;
+
+ /* check the argument values */
+ RETURN_VOID_IF_NULL_OR_FAILING_ERRCODE(pErrorCode);
+ RETURN_VOID_IF_NOT_VALID_PARA_OR_LINE(pBiDi, *pErrorCode);
+ RETURN_VOID_IF_BAD_RANGE(paraIndex, 0, pBiDi->paraCount, *pErrorCode);
+
+ pBiDi=pBiDi->pParaBiDi; /* get Para object if Line object */
+ if(paraIndex) {
+ paraStart=pBiDi->paras[paraIndex-1];
+ } else {
+ paraStart=0;
+ }
+ if(pParaStart!=NULL) {
+ *pParaStart=paraStart;
+ }
+ if(pParaLimit!=NULL) {
+ *pParaLimit=pBiDi->paras[paraIndex];
+ }
+ if(pParaLevel!=NULL) {
+ *pParaLevel=GET_PARALEVEL(pBiDi, paraStart);
+ }
+}
+
+U_CAPI int32_t U_EXPORT2
+ubidi_getParagraph(const UBiDi *pBiDi, int32_t charIndex,
+ int32_t *pParaStart, int32_t *pParaLimit,
+ UBiDiLevel *pParaLevel, UErrorCode *pErrorCode) {
+ uint32_t paraIndex;
+
+ /* check the argument values */
+ /* pErrorCode will be checked by the call to ubidi_getParagraphByIndex */
+ RETURN_IF_NULL_OR_FAILING_ERRCODE(pErrorCode, -1);
+ RETURN_IF_NOT_VALID_PARA_OR_LINE(pBiDi, *pErrorCode, -1);
+ pBiDi=pBiDi->pParaBiDi; /* get Para object if Line object */
+ RETURN_IF_BAD_RANGE(charIndex, 0, pBiDi->length, *pErrorCode, -1);
+
+ for(paraIndex=0; charIndex>=pBiDi->paras[paraIndex]; paraIndex++);
+ ubidi_getParagraphByIndex(pBiDi, paraIndex, pParaStart, pParaLimit, pParaLevel, pErrorCode);
+ return paraIndex;
+}
+
+U_CAPI void U_EXPORT2
+ubidi_setClassCallback(UBiDi *pBiDi, UBiDiClassCallback *newFn,
+ const void *newContext, UBiDiClassCallback **oldFn,
+ const void **oldContext, UErrorCode *pErrorCode)
+{
+ RETURN_VOID_IF_NULL_OR_FAILING_ERRCODE(pErrorCode);
+ if(pBiDi==NULL) {
+ *pErrorCode=U_ILLEGAL_ARGUMENT_ERROR;
+ return;
+ }
+ if( oldFn )
+ {
+ *oldFn = pBiDi->fnClassCallback;
+ }
+ if( oldContext )
+ {
+ *oldContext = pBiDi->coClassCallback;
+ }
+ pBiDi->fnClassCallback = newFn;
+ pBiDi->coClassCallback = newContext;
+}
+
+U_CAPI void U_EXPORT2
+ubidi_getClassCallback(UBiDi *pBiDi, UBiDiClassCallback **fn, const void **context)
+{
+ if(pBiDi==NULL) {
+ return;
+ }
+ if( fn )
+ {
+ *fn = pBiDi->fnClassCallback;
+ }
+ if( context )
+ {
+ *context = pBiDi->coClassCallback;
+ }
+}
+
+U_CAPI UCharDirection U_EXPORT2
+ubidi_getCustomizedClass(UBiDi *pBiDi, UChar32 c)
+{
+ UCharDirection dir;
+
+ if( pBiDi->fnClassCallback == NULL ||
+ (dir = (*pBiDi->fnClassCallback)(pBiDi->coClassCallback, c)) == U_BIDI_CLASS_DEFAULT )
+ {
+ return ubidi_getClass(pBiDi->bdp, c);
+ } else {
+ return dir;
+ }
+}
+