diff options
author | Andrea Azzarone <azzaronea@gmail.com> | 2016-07-30 17:33:40 +0200 |
---|---|---|
committer | Iain Lane <iain@orangesquash.org.uk> | 2016-08-01 18:08:31 +0100 |
commit | 53bff4a9d55e3a8454528e12e371aefdaf3ae086 (patch) | |
tree | cd3d9191f1a492a55b21bbacb903f748b223f164 | |
parent | 86a33336908169cb3becb2bf88da4cf048e6057e (diff) | |
download | nautilus-gnome-3-14.tar.gz |
desktop-canvas-view: scale desktop workareagnome-3-14
The problem is that in the function canvas_container_set_workarea the screen width
and height are in "application pixels" while the workarea ones are in "device
pixels" so when the scaling is > 1, the margins are not properly setted.
We need to scale-down the workarea geometries to "application pixels".
https://bugzilla.gnome.org/show_bug.cgi?id=769302
-rw-r--r-- | src/nautilus-desktop-canvas-view.c | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/nautilus-desktop-canvas-view.c b/src/nautilus-desktop-canvas-view.c index c6971f587..90131fbb6 100644 --- a/src/nautilus-desktop-canvas-view.c +++ b/src/nautilus-desktop-canvas-view.c @@ -98,6 +98,7 @@ canvas_container_set_workarea (NautilusCanvasContainer *canvas_container, { int left, right, top, bottom; int screen_width, screen_height; + int scale; int i; left = right = top = bottom = 0; @@ -105,11 +106,14 @@ canvas_container_set_workarea (NautilusCanvasContainer *canvas_container, screen_width = gdk_screen_get_width (screen); screen_height = gdk_screen_get_height (screen); + scale = gdk_window_get_scale_factor (gdk_screen_get_root_window (screen)); + scale = scale ? scale : 1; + for (i = 0; i < n_items; i += 4) { - int x = workareas [i]; - int y = workareas [i + 1]; - int width = workareas [i + 2]; - int height = workareas [i + 3]; + int x = workareas [i] / scale; + int y = workareas [i + 1] / scale; + int width = workareas [i + 2] / scale; + int height = workareas [i + 3] / scale; if ((x + width) > screen_width || (y + height) > screen_height) continue; |