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authormartin-s <martin-s@ffa7fe5e-494d-0410-b361-a75ebd5db220>2008-10-19 10:57:03 +0000
committermartin-s <martin-s@ffa7fe5e-494d-0410-b361-a75ebd5db220>2008-10-19 10:57:03 +0000
commita7daa827f6f71cc6857705718006ac97c771e1bd (patch)
tree45c6463ed91232e592628e9ecf9bedcf8efc3275
parentda5d4cf63171cb88c0d4022149a024998e704a6f (diff)
downloadnavit-a7daa827f6f71cc6857705718006ac97c771e1bd.tar.gz
Fix:graphics_win32:Fixed a few compile problems
git-svn-id: http://svn.code.sf.net/p/navit/code/trunk/navit@1507 ffa7fe5e-494d-0410-b361-a75ebd5db220
-rw-r--r--navit/graphics/win32/graphics_win32.c2
-rw-r--r--navit/graphics/win32/win32_gui.h2
-rw-r--r--navit/graphics/win32/xpm2bmp.c2
3 files changed, 4 insertions, 2 deletions
diff --git a/navit/graphics/win32/graphics_win32.c b/navit/graphics/win32/graphics_win32.c
index a9112ad85..502bdaf4e 100644
--- a/navit/graphics/win32/graphics_win32.c
+++ b/navit/graphics/win32/graphics_win32.c
@@ -641,12 +641,14 @@ static void draw_text(struct graphics_priv *gr, struct graphics_gc_priv *fg, str
font->hfont = CreateFontIndirect (&font->lf);
HFONT hOldFont = SelectObject(hMemDC, font->hfont );
+#ifdef HAVE_GLIB
gunichar2* utf16 = NULL;
glong utf16_len = 0;
utf16 = g_utf8_to_utf16( text, -1, NULL, &utf16_len, NULL );
TextOutW(hMemDC, 0,0, utf16, (size_t)utf16_len );
g_free( utf16 );
+#endif
SelectObject(hMemDC, hOldFont);
diff --git a/navit/graphics/win32/win32_gui.h b/navit/graphics/win32/win32_gui.h
index aa8f61ab1..f9fb7e231 100644
--- a/navit/graphics/win32/win32_gui.h
+++ b/navit/graphics/win32/win32_gui.h
@@ -1,7 +1,7 @@
#ifndef WIN32_GUI_INCLUDED
#define WIN32_GUI_INCLUDED
-#include "resources\resource.h"
+#include "resources/resource.h"
#include "coord.h"
#include "point.h"
#include "graphics.h"
diff --git a/navit/graphics/win32/xpm2bmp.c b/navit/graphics/win32/xpm2bmp.c
index 3c60c1550..f88aa9166 100644
--- a/navit/graphics/win32/xpm2bmp.c
+++ b/navit/graphics/win32/xpm2bmp.c
@@ -2,7 +2,7 @@
#include <stdlib.h>
#include <windows.h>
#include <wingdi.h>
-#include "Xpm2bmp.h"
+#include "xpm2bmp.h"
#define _DBG