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author | Wildemann Stefan <stefan.wildemann@corpuls.com> | 2019-09-10 11:46:45 +0200 |
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committer | Wildemann Stefan <stefan.wildemann@corpuls.com> | 2019-09-10 11:56:23 +0200 |
commit | e9911d45b1d1b4027631b257bf7b94a31302eeac (patch) | |
tree | 967d45f2e7069b0be91061e7a7271375622ee80b /navit/maptool/maptool.h | |
parent | 0c4cb97e97fee14519fb40780b942892b3157895 (diff) | |
download | navit-polygon_clipping.tar.gz |
fix:core:Clip polygons with holes prior drawing.polygon_clipping
While this helps drawing for limited graphics like SDL or WindowsCE,
it will slightly slow down on graphics that do clipping themselves like
qt5. As this is done for polygons already, we do this for polygons with
holes as well.
Diffstat (limited to 'navit/maptool/maptool.h')
0 files changed, 0 insertions, 0 deletions