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-rw-r--r--navit/navit_shipped.xml15
1 files changed, 15 insertions, 0 deletions
diff --git a/navit/navit_shipped.xml b/navit/navit_shipped.xml
index 5473349c7..5c2c404dc 100644
--- a/navit/navit_shipped.xml
+++ b/navit/navit_shipped.xml
@@ -37,6 +37,21 @@
<navit center="11.5666 48.1333" zoom="256" tracking="1" orientation="-1" recent_dest="250" drag_bitmap="0" default_layout="Car">
<!-- Use one of gtk_drawing_area, qt_qpainter or sdl. On windows systems, use win32 -->
<graphics type="gtk_drawing_area"/>
+
+ <!--
+ To debug the graphics plugin in question it is possible to proxy it with svg_debug
+ This way every frame will be written as a svg file. In addition to this the real graphics plugin will
+ be called. To configure this, set type to svg_debug and the name attribute to the proxied plugin.
+ Parameters are past to the proxied plugin as well. But resize callbacks currently only passed to the proxied
+ plugin, and not handled by svg_debug, so resizing the window will not update the width and height of the resulting
+ scg file. But all calls will still be recorded and written to the file, so you will see those drawing when opening
+ the svg in an editor like inkscape.
+ Example:
+ -->
+ <!--
+ <graphics type="svg_debug" name="sdl2" window_title="Alternative attributes as passed to proxied plugin" w="1000" h="1000" />
+ -->
+
<!--
The following line let you select which graphical user interface you'd like to use.
Options include internal (optimized for touch screen devices), gtk (useful for desktop computers).