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* Update:i18n:Updated German translation from launchpadi18n/dejkoan2020-09-301-16/+24
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* Update:i18n:Updated German (Switzerland) translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Danish translation for Navit translation from launchpadjkoan2020-09-301-3/+23
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* Update:i18n:Updated Welsh translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Čeština translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Kurdish (Sorani) translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Catalan translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Bosnian translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Bulgarian translation from launchpadjkoan2020-09-301-4/+25
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* Update:i18n:Updated Belarusian translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Asturian translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Arabic translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated Afrikaans translation from launchpadjkoan2020-09-301-2/+22
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* Update:i18n:Updated # SOME DESCRIPTIVE TITLE. translation from launchpadjkoan2020-09-301-0/+2994
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* fix:graphics:win32:Fix build with newer libpng versions. Thx @bignaux fixes #984jkoan2020-09-071-1/+1
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* fix:build:Fix usage of inkscape 1.0 commandline usagejkoan2020-09-063-3/+3
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* fix:build:Fix Codesigning with newer ndk image versionsjkoan2020-09-062-5/+4
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* fix:maptool:Add missing external, fixes #1045barbeque-squared2020-08-211-1/+1
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* fix:graphics/qt5:Add missing includebarbeque-squared2020-08-211-0/+1
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* fix:vehicle:gpsd:Add Support for Gpsd 3.21jkoan2020-08-171-1/+5
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* fix:core:Optimize log message for required vehicle attributesjkoan2020-08-121-2/+3
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* change:android:Remove map download size limit on modern Android versions (#1029)Johan Fitié2020-08-091-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Android: Increase map download size limit * Condition * Condition #2 * ru * Condition #3 * Clean up * Try... * String * long->double * Incorrect version * Fix comment indent * 4GiB to 3.8GiB as before * Simplify expression * Int * Make Android version regex more save * Fix * Don't crash on strings containing no numeric value * Revert strings * Revert string * Simplify * Add space and comment * Skip variable * CheckStyle * Simplify Co-authored-by: jkoan <jkoan@users.noreply.github.com>
* Bump version to 0.5.5v0.5.5jkoan2020-08-084-8/+76
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* fix:android:Remove old, confusing AndroidManifest.xmljkoan2020-08-081-41/+0
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* fix:android:Readd android:sharedUserId to allow for Updatesjkoan2020-08-081-0/+1
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* change:core:Remove unused argument from attr_searchjkoan2020-08-0858-313/+312
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* Fix:readme:Fixed broken link #914 (#1031)Benjamin Davies2020-08-081-1/+1
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* Android: Activate downloaded maps automatically (#1027)Johan Fitié2020-07-021-0/+2
| | | | | * Android: Active downloaded maps automatically * Only process Planet Extractor binfiles
* improvement:layout:car-dark Improve Car-Dark layout colors (#1028)Johan Fitié2020-06-242-597/+619
| | | | | | | | | | | * Improve Car-Dark layout colors * Color tweak * Circle text bg color * Variable * Small script cleanups
* fix:maptool:better map aerodroms and military areas (#1022)Stefan Wildemann2020-06-215-6/+106
| | | | | | | | | | | | | | | | | | | | | | * fix:maptool:better map aerodroms and military areas This commit uses more complex rule set to map aerodromes and military landuses depending on tag combination avoiding duplication of the area in binfile. For example military airports are quite often tagged: landuse=military military=airfield aeroway=aerodrome which caused the airport to be tripled in map. This is now resolved. * Enhancement:layout_car:add stripesto military areas * Fix:maptool:treat archaeological_site limes special archaeological_site tag is used on way despite outruled by OSM wiki on limes archaeological site. But there is a special tagging scheme for Limes. Use that to fix rendering of Limes in map.
* improvement:layout: Improve Car Dark layout colors, bring all layers up to ↵Johan Fitié2020-06-213-424/+719
| | | | | | | | | | | date with Car Light, automate changes in all layers with script (#1026) * Improve Car Dark layout colors, bring all layers up to date with Car Light, automate changes in all layers with script * Icon colors * CodeFactor hates cats ... * Comment
* Fix:maptool:Duplicte multipolygons if required (#1019)Stefan Wildemann2020-06-182-17/+39
| | | | | | | | | In order to support (multi)polygons that are tagged with more than one set of tags resulting it to require two navit items to be represented on map, affected elements are duplicated and added with every item type decoded. This is already done for ways and points. This fix makes maptool do this for multipolygons as well. + fixes some valgrind findings
* improve:layout Improve Car Dark layout polygon colors, bring up to date with ↵Johan Fitié2020-06-184-225/+360
| | | | | | | | | | | | | | | | | | | Car Light polys, automate changes with script (#1025) * Script * Remove xml comment * Comments * Comments2 * Please codefactor * Add text color * Spacing * Default bg color
* improvement:layout: Small color tweaks and added polylines (#1024)Johan Fitié2020-06-173-13/+48
| | | | | | | | | | | | | * Small color tweaks and added polylines * Add color conversion support script * Bring car_dark up-to-date * dark: forgot meadow * Improve color support script * Add comments
* fix:layout:Order Parking (can be covered by Meadow, Wood) and Playground ↵Johan Fitié2020-06-162-14/+14
| | | | | | | (can cover Meadow) (#1023) * Show Playground in Meadow * Show Meadow and Wood in Car_Parking
* Enhancement:layout_car:Add stripes to danger_area (#1020)Stefan Wildemann2020-06-152-4/+75
| | | Add red diagonal stripes to danger_area. Only visible on graphics supporting textured polygon.
* Make sure industry, sport, meadow, scrub, and cemetery render in correct ↵Johan Fitié2020-06-152-18/+18
| | | | | | | order (#1021) * Make sure industry, sport, meadow, and scrub render in correct order * Move cemetery
* change_layout:Make sure park, meadow, scrub, and wood render in correct ↵Johan Fitié2020-06-122-12/+12
| | | | order (#1017)
* change:style:Reformated style to match gradlejkoan2020-06-021-238/+243
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* Refactor Member Ignoring Method smell in NavitMapDownloader classemaiannone2020-06-021-11/+10
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* Treat sports_centres as building if building=yesStefan Wildemann2020-06-011-0/+1
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* Add poly_swimming_poolStefan Wildemann2020-06-017-3/+24
| | | | | This allows to differ between poly_sports and poly_swimming_pool in order to color swimming pools blue on map. Looks better.
* add:maptool:enhance leisure=track handling and add poi_archeaological_site ↵Stefan Wildemann2020-05-294-2/+29
| | | | | | | | | | | | | | | | (#1005) * add:map:add poi_archeaological_site. historic=archeaological_site is quite often used on nodes only. Add poi to show them. * add:map:deal with sports_track being poly or not OSM is unsure on leisure=track. It's either line style or area. the latter only if area=yes is given, or it's a multipolygon. This commit fixes that problem. * fix:layout:add line width for sports_track
* add:graphics:gtk_drawing_area:textured polygons (#1004)Stefan Wildemann2020-05-281-5/+49
| | | This adds the support for textured polygons on gtk_drawing_area.
* change:core:Reformat all files for ci check (even those i havent touched)jkoan2020-05-286-21/+40
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* change:fastlane:Remove tailing whitespaces from filesjkoan2020-05-283-4/+5
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* Refactoring:GTK: use GDK_KEY for keys instead of GDK_David Heidelberg2020-05-213-32/+32
| | | | | | https://developer.gnome.org/gtk3/stable/gtk-migrating-2-to-3.html Signed-off-by: David Heidelberg <david@ixit.cz>
* fix:build:android: Don't sign apk if no valid keyring is availableStefan Wildemann2020-05-213-6/+7
| | | | This happens usually if building with CI on fork repository
* Improve layout (#1002)Johan Fitié2020-05-032-43/+48
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * Car day * Tweak farm * Tweak farm #2 * Tweak farm #3 * Tweak sports_pitch * Tweak building * Tweak paths * Tweak industry * Tweak sports_track * Support script * Simplify script * Dark * Remove script * Do not change border width * Transparent construction * Transparent construction, Dark * Transparent construction, Dark - polyGON * Transparent sports_track, since many large polys are tagged * Farm contrast * Revert scrub * Farm tweak * Revert sports_track Co-authored-by: Stefan Wildemann <metalstrolch@users.noreply.github.com>
* add:maptool:add waterway=weir as poly_dam to mapStefan Wildemann2020-05-031-0/+1
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