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path: root/navit/graphics/opengl/graphics_opengl.c
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/**
 * Navit, a modular navigation system.
 * Copyright (C) 2005-2010 Navit Team
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * version 2 as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the
 * Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA  02110-1301, USA.
 */

#define USE_FLOAT 0
#define REQUIRES_POWER_OF_2 0

#include <glib.h>
#include <unistd.h>
#include <math.h>
#include <stdio.h>

#include <time.h>

#include "item.h"
#include "attr.h"
#include "config.h"
#include "point.h"
#include "graphics.h"
#include "color.h"
#include "plugin.h"
#include "event.h"
#include "debug.h"
#include "callback.h"
#include "keys.h"
#include "window.h"
#include "navit/font/freetype/font_freetype.h"
#include "graphics_opengl.h"

#if defined(WINDOWS) || defined(WIN32)
#define PIXEL_FORMAT GL_RGBA
#include <windows.h>
# define sleep(i) Sleep(i * 1000)
#else
#define PIXEL_FORMAT GL_BGRA
#endif

#if HAVE_FREEIMAGE
#include <FreeImage.h>
#endif

#ifdef USE_OPENGLES
#ifdef USE_OPENGLES2
#include <GLES2/gl2.h>
#include <EGL/egl.h>
#undef USE_FLOAT
#define USE_FLOAT 1
#else
#include <GLES/gl.h>
#include <GLES/egl.h>
#endif
#ifdef USE_GLUT_FOR_OPENGLES
#define APIENTRY
#define GLU_TESS_BEGIN                     100100
#define GLU_TESS_VERTEX                    100101
#define GLU_TESS_END                       100102
#define GLU_TESS_COMBINE                   100105
typedef struct GLUtesselator GLUtesselator;
typedef double GLdouble;
#endif
#else
#define glOrthof	glOrtho
#undef USE_FLOAT
#define USE_FLOAT 1
#ifdef __APPLE__
#include <GLUT/glut.h>
#else
#include <GL/glut.h>		/* glut.h includes gl.h and glu.h */
#endif
#endif

#if USE_FLOAT
#define glF(x)  x
#define glD(x)  x
#define GL_F    GL_FLOAT
typedef GLfloat GLf;
#else
#define glF(x)  ((GLfixed)((x)*(1<<16)))
#define glD(x)  glF(x)
#define GL_F    GL_FIXED
typedef GLfixed GLf;

#define glClearColor    glClearColorx
#define glTranslatef    glTranslatex
#define glRotatef       glRotatex
#define glMaterialfv    glMaterialxv
#define glMaterialf     glMaterialx
#define glOrthof        glOrthox
#define glScalef        glScalex
#define glColor4f       glColor4x
#endif
#ifdef FREEGLUT
#include <GL/freeglut_ext.h>
#endif

#define SCREEN_WIDTH 700
#define SCREEN_HEIGHT 700

//#define MIRRORED_VIEW 1

struct graphics_gc_priv {
	struct graphics_priv *gr;
	float fr, fg, fb, fa;
	float br, bg, bb, ba;
	int linewidth;
	unsigned char *dash_list;
	int dash_count;
	int dash_mask;
} graphics_gc_priv;

struct graphics_priv {
	int button_timeout;
	struct point p;
	int width;
	int height;
	int library_init;
	int visible;
	int overlay_enabled;
	int overlay_autodisabled;
	int wraparound;
	struct graphics_priv *parent;
	struct graphics_priv *overlays;
	struct graphics_priv *next;
	struct graphics_gc_priv *background_gc;
	enum draw_mode_num mode;
	void (*resize_callback) (void *data, int w, int h);
	void *resize_callback_data;
	void (*motion_callback) (void *data, struct point * p);
	void *motion_callback_data;
	void (*button_callback) (void *data, int press, int button,
				 struct point * p);
	void *button_callback_data;
#ifdef USE_OPENGLES
	GLuint program;
	GLint mvp_location, position_location, color_location, texture_position_location, use_texture_location, texture_location;
#else
	GLuint DLid;
#endif
	struct callback_list *cbl;
	struct font_freetype_methods freetype_methods;
	struct navit *nav;
	int timeout;
	int delay;
	struct window window;
	int dirty;		//display needs to be redrawn (draw on root graphics or overlay is done)
	int force_redraw;	//display needs to be redrawn (draw on root graphics or overlay is done)
	time_t last_refresh_time;	//last display refresh time
	struct graphics_opengl_window_system *window_system;
	struct graphics_opengl_window_system_methods *window_system_methods;
	struct graphics_opengl_platform *platform;
	struct graphics_opengl_platform_methods *platform_methods;
};

static struct graphics_priv *graphics_priv_root;
struct graphics_image_priv {
	int w;
	int h;
	int hot_x;
	int hot_y;
	unsigned char *data;
	char *path;
} graphics_image_priv;

struct mouse_event_queue_element {
	int button;
	int state;
	int x;
	int y;
};

static const int mouse_event_queue_size = 100;
static int mouse_event_queue_begin_idx = 0;
static int mouse_event_queue_end_idx = 0;
static struct mouse_event_queue_element mouse_queue[100];

//hastable for uncompressed image data
static GHashTable *hImageData;

#ifdef USE_OPENGLES
#else
/*  prototypes */
void APIENTRY tessBeginCB(GLenum which);
void APIENTRY tessEndCB(void);
void APIENTRY tessErrorCB(GLenum errorCode);
void APIENTRY tessVertexCB(const GLvoid * data);
void APIENTRY tessVertexCB2(const GLvoid * data);
void APIENTRY tessCombineCB(GLdouble c[3], void *d[4], GLfloat w[4], void **out);
const char *getPrimitiveType(GLenum type);
#endif

static struct graphics_priv *graphics_opengl_new_helper(struct
							graphics_methods
							*meth);
static void display(void);
static void resize_callback(int w, int h);
#ifdef USE_OPENGLES
static void click_notify_do(struct graphics_priv *priv, int button, int state, int x, int y);
#endif
static void motion_notify_do(struct graphics_priv *priv, int x, int y);
static void resize_callback_do(struct graphics_priv *priv, int w, int h);
static void glut_close(void);

#ifdef USE_OPENGLES2
const char vertex_src [] =
"                                        \
   attribute vec2        position;       \
   attribute vec2        texture_position;       \
   uniform mat4        mvp;             \
   varying vec2 v_texture_position; \
                                         \
   void main()                           \
   {                                     \
      v_texture_position=texture_position; \
      gl_Position = mvp*vec4(position, 0.0, 1.0);   \
   }                                     \
";

const char fragment_src [] =
"                                                      \
   uniform lowp vec4   avcolor;                        \
   uniform sampler2D texture; \
   uniform bool use_texture; \
   varying vec2 v_texture_position; \
   void  main()                                        \
   {                                                   \
      if (use_texture) { \
         gl_FragColor = texture2D(texture, v_texture_position);     \
      } else { \
         gl_FragColor = avcolor; \
      } \
   }                                                   \
";
#endif

static void
graphics_destroy(struct graphics_priv *gr)
{
	/*FIXME graphics_destroy is never called */
	/*TODO add destroy code for image cache(delete entries in hImageData) */
	g_free(gr);
	gr = NULL;
}

static void
gc_destroy(struct graphics_gc_priv *gc)
{
	gc->gr->freetype_methods.destroy();
	g_free(gc);
	gc = NULL;
}

static void
gc_set_linewidth(struct graphics_gc_priv *gc, int w)
{
	gc->linewidth = w;
}

static void
gc_set_dashes(struct graphics_gc_priv *gc, int width, int offset,
	      unsigned char *dash_list, int n)
{
	int i;
	const int cOpenglMaskBits = 16;
	gc->dash_count = n;
	if (1 == n) {
		gc->dash_mask = 0;
		for (i = 0; i < cOpenglMaskBits; ++i) {
			gc->dash_mask <<= 1;
			gc->dash_mask |= (i / n) % 2;
		}
	} else if (1 < n) {
		unsigned char *curr = dash_list;
		int cnt = 0;	//dot counter
		int dcnt = 0;	//dash element counter
		int sum_dash = 0;
		gc->dash_mask = 0;

		for (i = 0; i < n; ++i) {
			sum_dash += dash_list[i];
		}

		//scale dashlist elements to max size
		if (sum_dash > cOpenglMaskBits) {
			int num_error[2] = { 0, 0 };	//count elements rounded to 0 for odd(drawn) and even(masked) for compensation
			double factor = (1.0 * cOpenglMaskBits) / sum_dash;
			for (i = 0; i < n; ++i) {	//calculate dashlist max and largest common denomiator for scaling
				dash_list[i] *= factor;
				if (dash_list[i] == 0) {
					++dash_list[i];
					++num_error[i % 2];
				} else if (0 < num_error[i % 2]
					   && 2 < dash_list[i]) {
					++dash_list[i];
					--num_error[i % 2];
				}
			}
		}
		//calculate mask
		for (i = 0; i < cOpenglMaskBits; ++i) {
			gc->dash_mask <<= 1;
			gc->dash_mask |= 1 - dcnt % 2;
			++cnt;
			if (cnt == *curr) {
				cnt = 0;
				++curr;
				++dcnt;
				if (dcnt == n) {
					curr = dash_list;
				}
			}
		}
	}
}


static void
gc_set_foreground(struct graphics_gc_priv *gc, struct color *c)
{
	gc->fr = c->r / 65535.0;
	gc->fg = c->g / 65535.0;
	gc->fb = c->b / 65535.0;
	gc->fa = c->a / 65535.0;
}

static void
gc_set_background(struct graphics_gc_priv *gc, struct color *c)
{
	gc->br = c->r / 65535.0;
	gc->bg = c->g / 65535.0;
	gc->bb = c->b / 65535.0;
	gc->ba = c->a / 65535.0;
}

static struct graphics_gc_methods gc_methods = {
	gc_destroy,
	gc_set_linewidth,
	gc_set_dashes,
	gc_set_foreground,
	gc_set_background
};

static struct graphics_gc_priv *
gc_new(struct graphics_priv *gr, struct graphics_gc_methods *meth)
{
	struct graphics_gc_priv *gc = g_new0(struct graphics_gc_priv, 1);

	*meth = gc_methods;
	gc->gr = gr;
	gc->linewidth = 1;
	return gc;
}

static struct graphics_image_priv image_error;

static struct graphics_image_priv *
image_new(struct graphics_priv *gr, struct graphics_image_methods *meth,
	  char *path, int *w, int *h, struct point *hot, int rotation)
{
#if HAVE_FREEIMAGE
	FIBITMAP *image;
	RGBQUAD aPixel;
	unsigned char *data;
	int width, height, i, j;
	struct graphics_image_priv *gi;
	//check if image already exists in hashmap
	struct graphics_image_priv *curr_elem =
	    g_hash_table_lookup(hImageData, path);
	if (curr_elem == &image_error) {
		//found but couldn't be loaded
		return NULL;
	} else if (curr_elem) {
		//found and OK -> use hastable entry
		*w = curr_elem->w;
		*h = curr_elem->h;
		hot->x = curr_elem->w / 2 - 1;
		hot->y = curr_elem->h / 2 - 1;
		return curr_elem;
	} else {
		if (strlen(path) < 4) {
			g_hash_table_insert(hImageData, g_strdup(path),
					    &image_error);
			return NULL;
		}
		char *ext_str = path + strlen(path) - 3;
		if (strstr(ext_str, "png") || strstr(path, "PNG")) {
			if ((image =
			     FreeImage_Load(FIF_PNG, path, 0)) == NULL) {
				g_hash_table_insert(hImageData,
						    g_strdup(path),
						    &image_error);
				return NULL;
			}
		} else if (strstr(ext_str, "xpm") || strstr(path, "XPM")) {
			if ((image =
			     FreeImage_Load(FIF_XPM, path, 0)) == NULL) {
				g_hash_table_insert(hImageData,
						    g_strdup(path),
						    &image_error);
				return NULL;
			}
		} else if (strstr(ext_str, "svg") || strstr(path, "SVG")) {
			char path_new[256];
			snprintf(path_new, strlen(path) - 3, "%s", path);
			strcat(path_new, "_48_48.png");

			if ((image =
			     FreeImage_Load(FIF_PNG, path_new,
					    0)) == NULL) {
				g_hash_table_insert(hImageData,
						    g_strdup(path),
						    &image_error);
				return NULL;
			}
		} else {
			g_hash_table_insert(hImageData, g_strdup(path),
					    &image_error);
			return NULL;
		}

		if (FreeImage_GetBPP(image) == 64) {
			FIBITMAP *image2;
			image2 = FreeImage_ConvertTo32Bits(image);
			FreeImage_Unload(image);
			image = image2;
		}
#if FREEIMAGE_MAJOR_VERSION*100+FREEIMAGE_MINOR_VERSION  >= 313
		if (rotation) {
			FIBITMAP *image2;
			image2 = FreeImage_Rotate(image, rotation, NULL);
			image = image2;
		}
#endif

		gi = g_new0(struct graphics_image_priv, 1);

		width = FreeImage_GetWidth(image);
		height = FreeImage_GetHeight(image);

		if ((*w != width || *h != height) && 0 < *w && 0 < *h) {
			FIBITMAP *image2;
			image2 = FreeImage_Rescale(image, *w, *h, FILTER_BOX);
			FreeImage_Unload(image);
			image = image2;
			width = *w;
			height = *h;
		}

		data = (unsigned char *) malloc(width * height * 4);

		RGBQUAD *palette = NULL;
		if (FreeImage_GetBPP(image) == 8) {
			palette = FreeImage_GetPalette(image);
		}

		for (i = 0; i < height; i++) {
			for (j = 0; j < width; j++) {
				unsigned char idx;
				if (FreeImage_GetBPP(image) == 8) {
					FreeImage_GetPixelIndex(image, j,
								height -
								i - 1,
								&idx);
					data[4 * width * i + 4 * j + 0] =
					    palette[idx].rgbRed;
					data[4 * width * i + 4 * j + 1] =
					    palette[idx].rgbGreen;
					data[4 * width * i + 4 * j + 2] =
					    palette[idx].rgbBlue;
					data[4 * width * i + 4 * j + 3] =
					    255;
				} else if (FreeImage_GetBPP(image) == 16
					   || FreeImage_GetBPP(image) == 24
					   || FreeImage_GetBPP(image) ==
					   32) {
					FreeImage_GetPixelColor(image, j,
								height -
								i - 1,
								&aPixel);
					int transparent =
					    (aPixel.rgbRed == 0
					     && aPixel.rgbBlue == 0
					     && aPixel.rgbGreen == 0);
					data[4 * width * i + 4 * j + 0] =
					    transparent ? 0 : (aPixel.
							       rgbRed);
					data[4 * width * i + 4 * j + 1] =
					    (aPixel.rgbGreen);
					data[4 * width * i + 4 * j + 2] =
					    transparent ? 0 : (aPixel.
							       rgbBlue);
					data[4 * width * i + 4 * j + 3] =
					    transparent ? 0 : 255;

				}
			}
		}

		FreeImage_Unload(image);

		*w = width;
		*h = height;
		gi->w = width;
		gi->h = height;
		gi->hot_x = width / 2 - 1;
		gi->hot_y = height / 2 - 1;
		hot->x = width / 2 - 1;
		hot->y = height / 2 - 1;
		gi->data = data;
		gi->path = path;
		//add to hashtable
		g_hash_table_insert(hImageData, g_strdup(path), gi);
		return gi;
	}
#else
	dbg(0,"FreeImage not available - cannot load any images.\n", path);
	return NULL;
#endif
}


static void
set_color(struct graphics_priv *gr, struct graphics_gc_priv *gc)
{
#ifdef USE_OPENGLES2
	GLfloat col[4];
	col[0]=gc->fr;
	col[1]=gc->fg;
	col[2]=gc->fb;
	col[3]=1.0;
	glUniform4fv(gr->color_location, 1, col);
#else
	glColor4f(glF(gc->fr), glF(gc->fg), glF(gc->fb), glF(gc->fa));
#endif
}

static void
draw_array(struct graphics_priv *gr, struct point *p, int count, GLenum mode)
{
	int i;
#ifdef USE_OPENGLES
	GLf x[count*2];
#else
	glBegin(mode);
#endif

	for (i = 0 ; i < count ; i++) {
#ifdef USE_OPENGLES
		x[i*2]=glF(p[i].x);
		x[i*2+1]=glF(p[i].y);
#else
		glVertex2f(p[i].x, p[i].y);
#endif
	}
#ifdef USE_OPENGLES
#ifdef USE_OPENGLES2
	glVertexAttribPointer (gr->position_location, 2, GL_FLOAT, 0, 0, x );
#else
	glVertexPointer(2, GL_F, 0, x);
#endif
    	glDrawArrays(mode, 0, count);
#else
	glEnd();
#endif
}

static void
draw_rectangle_do(struct graphics_priv *gr, struct point *p, int w, int h)
{
	struct point pa[4];
	pa[0]=pa[1]=pa[2]=pa[3]=*p;
	pa[0].x+=w;
	pa[1].x+=w;
	pa[1].y+=h;
	pa[3].y+=h;
	draw_array(gr, pa, 4, GL_TRIANGLE_STRIP);
}

#ifdef USE_OPENGLES

static int next_power2(int x)
{
	int r=1;
	while (r < x) 
		r*=2;
	return r;
}

static void
draw_image_es(struct graphics_priv *gr, struct point *p, int w, int h, unsigned char *data)
{
	GLf x[8];

	memset(x, 0, sizeof(x));
#if REQUIRES_POWER_OF_2
	int w2=next_power2(w);
	int h2=next_power2(h);
	int y;
	if (w2 != w || h2 != h) {
		char *newpix=g_malloc0(w2*h2*4);
		for (y=0 ; y < h ; y++) 
			memcpy(newpix+y*w2*4, data+y*w*4, w*4);
		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w2, h2, 0, GL_RGBA, GL_UNSIGNED_BYTE, newpix);
		g_free(newpix);
		w=w2;
		h=h2;
	} else 
		glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
#else
	glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
#endif
	x[0]+=glF(1);
	x[2]+=glF(1);
	x[3]+=glF(1);
	x[7]+=glF(1);
#ifdef USE_OPENGLES2
	glUniform1i(gr->use_texture_location, 1);
	glEnableVertexAttribArray(gr->texture_position_location);
	glVertexAttribPointer (gr->texture_position_location, 2, GL_FLOAT, 0, 0, x );
#else
	glEnableClientState(GL_TEXTURE_COORD_ARRAY);
	glEnable(GL_TEXTURE_2D);
	glTexCoordPointer(2, GL_F, 0, x);
#endif
	glEnable(GL_BLEND);
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
	draw_rectangle_do(gr, p, w, h);
#ifdef USE_OPENGLES2
	glUniform1i(gr->use_texture_location, 0);
	glDisableVertexAttribArray(gr->texture_position_location);
#else
	glDisableClientState(GL_TEXTURE_COORD_ARRAY);
	glDisable(GL_TEXTURE_2D);
#endif
	glDisable(GL_BLEND);
}


#endif

static void
get_overlay_pos(struct graphics_priv *gr, struct point *point_out)
{
	if (gr->parent == NULL) {
		point_out->x = 0;
		point_out->y = 0;
		return;
	}
	point_out->x = gr->p.x;
	if (point_out->x < 0) {
		point_out->x += gr->parent->width;
	}

	point_out->y = gr->p.y;
	if (point_out->y < 0) {
		point_out->y += gr->parent->height;
	}
}

static void
draw_lines(struct graphics_priv *gr, struct graphics_gc_priv *gc,
	   struct point *p, int count)
{
	if ((gr->parent && !gr->parent->overlay_enabled)
	    || (gr->parent && gr->parent->overlay_enabled
		&& !gr->overlay_enabled)) {
		return;
	}
#if !defined(USE_OPENGLES) || defined(USE_OPENGLES2)
	glLineWidth(gc->linewidth);
#endif
	set_color(gr, gc);
	graphics_priv_root->dirty = 1;

#ifndef USE_OPENGLES
	if (!gr->parent && 0 < gc->dash_count) {
		glLineStipple(1, gc->dash_mask);
		glEnable(GL_LINE_STIPPLE);
	}
#endif
	draw_array(gr, p, count, GL_LINE_STRIP);
#ifndef USE_OPENGLES
	if (!gr->parent && 0 < gc->dash_count) {
		glDisable(GL_LINE_STIPPLE);
	}
#endif
}

#if !defined(USE_OPENGLES) || defined(USE_GLUT_FOR_OPENGLES)
static int tess_count;
static struct point tess_array[512];
static GLenum tess_type;

const char *
getPrimitiveType(GLenum type)
{
	char *ret = "";

	switch (type) {
	case 0x0000:
		ret = "GL_POINTS";
		break;
	case 0x0001:
		ret = "GL_LINES";
		break;
	case 0x0002:
		ret = "GL_LINE_LOOP";
		break;
	case 0x0003:
		ret = "GL_LINE_STRIP";
		break;
	case 0x0004:
		ret = "GL_TRIANGLES";
		break;
	case 0x0005:
		ret = "GL_TRIANGLE_STRIP";
		break;
	case 0x0006:
		ret = "GL_TRIANGLE_FAN";
		break;
	case 0x0007:
		ret = "GL_QUADS";
		break;
	case 0x0008:
		ret = "GL_QUAD_STRIP";
		break;
	case 0x0009:
		ret = "GL_POLYGON";
		break;
	}
	return ret;
}

void APIENTRY
tessBeginCB(GLenum which)
{
	dbg(1, "glBegin( %s );\n", getPrimitiveType(which));
	tess_type=which;
	tess_count=0;
}



void APIENTRY
tessEndCB(void)
{
	dbg(1, "glEnd();\n");
	draw_array(graphics_priv_root, tess_array, tess_count, tess_type);
}



void APIENTRY
tessVertexCB(const GLvoid * data)
{
	// cast back to double type
	const GLdouble *ptr = (const GLdouble *) data;
	dbg(1, "  glVertex3d();\n");

	tess_array[tess_count].x=ptr[0];
	tess_array[tess_count].y=ptr[1];
	if (tess_count < 511)
		tess_count++;
	else
		dbg(0,"overflow\n");
}

void APIENTRY
tessCombineCB(GLdouble c[3], void *d[4], GLfloat w[4], void **out)
{
	GLdouble *nv = (GLdouble *) malloc(sizeof(GLdouble) * 3);
	nv[0] = c[0];
	nv[1] = c[1];
	nv[2] = c[2];
	*out = nv;
}

#endif


static void
draw_polygon(struct graphics_priv *gr, struct graphics_gc_priv *gc,
	     struct point *p, int count)
{
	if ((gr->parent && !gr->parent->overlay_enabled)
	    || (gr->parent && gr->parent->overlay_enabled
		&& !gr->overlay_enabled)) {
		return;
	}
	set_color(gr, gc);
	graphics_priv_root->dirty = 1;
#if defined(USE_OPENGLES) && !defined(USE_GLUT_FOR_OPENGLES)
	draw_array(gr, p, count, GL_LINE_STRIP);
#else

	GLUtesselator *tess = gluNewTess();	// create a tessellator
	if (!tess)
		return;		// failed to create tessellation object, return 0

	GLdouble quad1[count][3];
	int i;
	for (i = 0; i < count; i++) {
		quad1[i][0] = (GLdouble) (p[i].x);
		quad1[i][1] = (GLdouble) (p[i].y);
		quad1[i][2] = 0;
	}


	// register callback functions
	gluTessCallback(tess, GLU_TESS_BEGIN,	(void (APIENTRY *)(void)) tessBeginCB);
	gluTessCallback(tess, GLU_TESS_END,		(void (APIENTRY *)(void)) tessEndCB);
	//     gluTessCallback(tess, GLU_TESS_ERROR, (void (*)(void))tessErrorCB);
	gluTessCallback(tess, GLU_TESS_VERTEX,	(void (APIENTRY *)(void)) tessVertexCB);
	gluTessCallback(tess, GLU_TESS_COMBINE, (void (APIENTRY *)(void)) tessCombineCB);

	// tessellate and compile a concave quad into display list
	// gluTessVertex() takes 3 params: tess object, pointer to vertex coords,
	// and pointer to vertex data to be passed to vertex callback.
	// The second param is used only to perform tessellation, and the third
	// param is the actual vertex data to draw. It is usually same as the second
	// param, but It can be more than vertex coord, for example, color, normal
	// and UV coords which are needed for actual drawing.
	// Here, we are looking at only vertex coods, so the 2nd and 3rd params are
	// pointing same address.
	gluTessBeginPolygon(tess, 0);	// with NULL data
	gluTessBeginContour(tess);
	for (i = 0; i < count; i++) {
		gluTessVertex(tess, quad1[i], quad1[i]);
	}
	gluTessEndContour(tess);
	gluTessEndPolygon(tess);

	gluDeleteTess(tess);	// delete after tessellation
#endif
}

static void
draw_rectangle(struct graphics_priv *gr, struct graphics_gc_priv *gc,
	       struct point *p, int w, int h)
{
	if ((gr->parent && !gr->parent->overlay_enabled)
	    || (gr->parent && gr->parent->overlay_enabled
		&& !gr->overlay_enabled)) {
		return;
	}
	set_color(gr, gc);
	draw_rectangle_do(gr, p, w, h);
	graphics_priv_root->dirty = 1;
}

static void
display_text_draw(struct font_freetype_text *text,
		  struct graphics_priv *gr, struct graphics_gc_priv *fg,
		  struct graphics_gc_priv *bg, int color, struct point *p)
{
	int i, x, y, stride;
	struct font_freetype_glyph *g, **gp;
	unsigned char *shadow, *glyph;
	struct color transparent = { 0x0000, 0x0000, 0x0000, 0x0000 };
	struct color black =
	    { fg->fr * 65535, fg->fg * 65535, fg->fb * 65535,
   fg->fa * 65535 };
	struct color white = { 0xffff, 0xffff, 0xffff, 0xffff };

	if (bg) {
		if (COLOR_IS_WHITE(black) && COLOR_IS_BLACK(white)) {
			black.r = 65535;
			black.g = 65535;
			black.b = 65535;
			black.a = 65535;

			white.r = 0;
			white.g = 0;
			white.b = 0;
			white.a = 65535;
		} else if (COLOR_IS_BLACK(black) && COLOR_IS_WHITE(white)) {
			white.r = 65535;
			white.g = 65535;
			white.b = 65535;
			white.a = 65535;

			black.r = 0;
			black.g = 0;
			black.b = 0;
			black.a = 65535;
		} else {
			white.r = bg->fr;
			white.g = bg->fg;
			white.b = bg->fb;
			white.a = bg->fa;
		}
	} else {
		white.r = 0;
		white.g = 0;
		white.b = 0;
		white.a = 0;
	}

	gp = text->glyph;
	i = text->glyph_count;
	x = p->x << 6;
	y = p->y << 6;
	while (i-- > 0) {
		g = *gp++;
		if (g->w && g->h && bg) {
			stride = (g->w + 2) * 4;
			if (color) {
				shadow = g_malloc(stride * (g->h + 2));
				gr->freetype_methods.get_shadow(g, shadow,
								32, stride,
								&white,
								&transparent);
#ifdef USE_OPENGLES
				struct point p;
				p.x=((x + g->x) >> 6)-1;
				p.y=((y + g->y) >> 6)-1;
				draw_image_es(gr, &p, g->w+2, g->h+2, shadow);
#else
#ifdef MIRRORED_VIEW
				glPixelZoom(-1.0, -1.0);	//mirrored mode
#else
				glPixelZoom(1.0, -1.0);
#endif
				glRasterPos2d((x + g->x) >> 6,
					      (y + g->y) >> 6);
				glDrawPixels(g->w + 2, g->h + 2, PIXEL_FORMAT,
					     GL_UNSIGNED_BYTE, shadow);
#endif
				g_free(shadow);
			}
		}
		x += g->dx;
		y += g->dy;
	}

	x = p->x << 6;
	y = p->y << 6;
	gp = text->glyph;
	i = text->glyph_count;
	while (i-- > 0) {
		g = *gp++;
		if (g->w && g->h) {
			if (color) {
				stride = g->w;
				if (bg) {
					glyph =
					    g_malloc(stride * g->h * 4);
					gr->freetype_methods.get_glyph(g,
								       glyph,
								       32,
								       stride
								       * 4,
								       &black,
								       &white,
								       &transparent);
#ifdef USE_OPENGLES
					struct point p;
					p.x=(x + g->x) >> 6;
					p.y=(y + g->y) >> 6;
					draw_image_es(gr, &p, g->w, g->h, glyph);
#else
#ifdef MIRRORED_VIEW
					glPixelZoom(-1.0, -1.0);	//mirrored mode
#else
					glPixelZoom(1.0, -1.0);
#endif
					glRasterPos2d((x + g->x) >> 6,
						      (y + g->y) >> 6);
					glDrawPixels(g->w, g->h, PIXEL_FORMAT,
						     GL_UNSIGNED_BYTE,
						     glyph);
#endif
					g_free(glyph);
				}
				stride *= 4;
				glyph = g_malloc(stride * g->h);
				gr->freetype_methods.get_glyph(g, glyph,
							       32, stride,
							       &black,
							       &white,
							       &transparent);
#ifdef USE_OPENGLES
				struct point p;
				p.x=(x + g->x) >> 6;
				p.y=(y + g->y) >> 6;
				draw_image_es(gr, &p, g->w, g->h, glyph);
#else
#ifdef MIRRORED_VIEW
				glPixelZoom(-1.0, -1.0);	//mirrored mode
#else
				glPixelZoom(1.0, -1.0);
#endif
				glRasterPos2d((x + g->x) >> 6,
					      (y + g->y) >> 6);
				glDrawPixels(g->w, g->h, PIXEL_FORMAT,
					     GL_UNSIGNED_BYTE, glyph);
#endif
				g_free(glyph);
			}
		}
		x += g->dx;
		y += g->dy;
	}
}

static void
draw_text(struct graphics_priv *gr, struct graphics_gc_priv *fg,
	  struct graphics_gc_priv *bg, struct graphics_font_priv *font,
	  char *text, struct point *p, int dx, int dy)
{
	if ((gr->parent && !gr->parent->overlay_enabled)
	    || (gr->parent && gr->parent->overlay_enabled
		&& !gr->overlay_enabled)) {
		return;
	}

	struct font_freetype_text *t;
	int color = 1;

	if (!font) {
		dbg(0, "no font, returning\n");
		return;
	}

	graphics_priv_root->dirty = 1;

	t = gr->freetype_methods.text_new(text,
					  (struct font_freetype_font *)
					  font, dx, dy);

	struct point p_eff;
	p_eff.x = p->x;
	p_eff.y = p->y;

	display_text_draw(t, gr, fg, bg, color, &p_eff);
	gr->freetype_methods.text_destroy(t);
}


static void
draw_image(struct graphics_priv *gr, struct graphics_gc_priv *fg,
	   struct point *p, struct graphics_image_priv *img)
{
#ifdef USE_OPENGLES
	draw_image_es(gr, p, img->w, img->h, img->data);
#else
	if ((gr->parent && !gr->parent->overlay_enabled)
	    || (gr->parent && gr->parent->overlay_enabled
		&& !gr->overlay_enabled)) {
		return;
	}

	if (!img || !img->data) {
		return;
	}

	graphics_priv_root->dirty = 1;

	struct point p_eff;
	p_eff.x = p->x + img->hot_x;
	p_eff.y = p->y + img->hot_y;

	glEnable(GL_BLEND);
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);

	glRasterPos2d(p_eff.x - img->hot_x, p_eff.y - img->hot_y);
	glDrawPixels(img->w, img->h, GL_RGBA, GL_UNSIGNED_BYTE, img->data);
#endif

}

static void
draw_restore(struct graphics_priv *gr, struct point *p, int w, int h)
{
}

static void
draw_drag(struct graphics_priv *gr, struct point *p)
{

	if (p) {
		gr->p.x = p->x;
		gr->p.y = p->y;
	}
}

static void
background_gc(struct graphics_priv *gr, struct graphics_gc_priv *gc)
{
	gr->background_gc = gc;
}

static void
handle_mouse_queue(void)
{
#ifdef USE_OPENGLES
#else
	static int locked = 0;
	if (!locked) {
		locked = 1;
	} else {
		return;
	}

	if (mouse_event_queue_begin_idx < mouse_event_queue_end_idx) {
		if (mouse_queue[mouse_event_queue_begin_idx].button ==
		    GLUT_LEFT_BUTTON
		    && mouse_queue[mouse_event_queue_begin_idx].state ==
		    GLUT_UP) {
			struct point p;
			p.x =
			    mouse_queue[mouse_event_queue_begin_idx %
					mouse_event_queue_size].x;
			p.y =
			    mouse_queue[mouse_event_queue_begin_idx %
					mouse_event_queue_size].y;
			graphics_priv_root->force_redraw = 1;
			callback_list_call_attr_3(graphics_priv_root->cbl,
						  attr_button, (void *) 0,
						  1, (void *) &p);
		} else if (mouse_queue[mouse_event_queue_begin_idx].
			   button == GLUT_LEFT_BUTTON
			   && mouse_queue[mouse_event_queue_begin_idx].
			   state == GLUT_DOWN) {
			struct point p;
			p.x =
			    mouse_queue[mouse_event_queue_begin_idx %
					mouse_event_queue_size].x;
			p.y =
			    mouse_queue[mouse_event_queue_begin_idx %
					mouse_event_queue_size].y;
			graphics_priv_root->force_redraw = 1;
			callback_list_call_attr_3(graphics_priv_root->cbl,
						  attr_button, (void *) 1,
						  1, (void *) &p);
		}
		++mouse_event_queue_begin_idx;
	}
	locked = 0;
#endif
}


/*draws root graphics and its overlays*/
static int
redraw_screen(struct graphics_priv *gr)
{
#ifdef USE_OPENGLES
#else
	graphics_priv_root->dirty = 0;

	glCallList(gr->DLid);
	//display overlays display list
	struct graphics_priv *overlay;
	overlay = gr->overlays;
	while (gr->overlay_enabled && overlay) {
		if (overlay->overlay_enabled) {
			glPushMatrix();
			struct point p_eff;
			get_overlay_pos(overlay, &p_eff);
			glTranslatef(p_eff.x, p_eff.y, 1);
			glCallList(overlay->DLid);
			glPopMatrix();
		}
		overlay = overlay->next;
	}
	glutSwapBuffers();
#endif

	return TRUE;
}


#ifndef USE_OPENGLES
/*filters call to redraw in overlay enabled(map) mode*/
static gboolean
redraw_filter(gpointer data)
{
	struct graphics_priv *gr = (struct graphics_priv*) data;
	if (gr->overlay_enabled && gr->dirty) {
		redraw_screen(gr);
	}
	return 0;
}
#endif



static void
draw_mode(struct graphics_priv *gr, enum draw_mode_num mode)
{
	if (gr->parent) {	//overlay
#ifdef USE_OPENGLES
#else
		if (mode == draw_mode_begin) {
			glNewList(gr->DLid, GL_COMPILE);
		}

		if (mode == draw_mode_end || mode == draw_mode_end_lazy) {
			glEndList();
		}
#endif
	} else {		//root graphics
		if (mode == draw_mode_begin) {
#ifdef USE_OPENGLES
#else
			glNewList(gr->DLid, GL_COMPILE);
#endif
		}

		if (mode == draw_mode_end) {
#ifdef USE_OPENGLES
			gr->platform_methods->swap_buffers(gr->platform);
#else
			glEndList();
			gr->force_redraw = 1;
			if (!gr->overlay_enabled || gr->force_redraw) {
				redraw_screen(gr);
			}
#endif
		}
	}
	gr->mode = mode;
}

static struct graphics_priv *overlay_new(struct graphics_priv *gr,
					 struct graphics_methods *meth,
					 struct point *p, int w, int h,
					 int alpha, int wraparound);

static int
graphics_opengl_fullscreen(struct window *w, int on)
{
	return 1;
}

static void
graphics_opengl_disable_suspend(struct window *w)
{
}

#ifdef USE_OPENGLES2
static GLuint
load_shader(const char *shader_source, GLenum type)
{
	GLuint shader = glCreateShader(type);

	glShaderSource(shader, 1, &shader_source, NULL);
	glCompileShader(shader);

	return shader;
}
#endif

static void *
get_data(struct graphics_priv *this, const char *type)
{
	/*TODO initialize gtkglext context when type=="gtk_widget" */
	if (!strcmp(type, "gtk_widget")) {
		fprintf(stderr,
			"Currently GTK gui is not yet supported with opengl graphics driver\n");
		return NULL;
	}
	if (strcmp(type, "window") == 0) {
		struct window *win;
#ifdef USE_OPENGLES
		GLuint vertexShader;
		GLuint fragmentShader;
		GLuint textures;
		GLfloat matrix[16];
		int i;

		this->window_system=graphics_opengl_x11_new(NULL, this->width, this->height, 32, &this->window_system_methods);
		this->platform=graphics_opengl_egl_new(this->window_system_methods->get_display(this->window_system),
						       this->window_system_methods->get_window(this->window_system),
						       &this->platform_methods);
		this->window_system_methods->set_callbacks(this->window_system, this, resize_callback_do, click_notify_do, motion_notify_do, NULL);
		resize_callback(this->width,this->height);
#if 0
		glClearColor ( 0.4 , 0.4 , 0.4 , 1);
#endif
		glClear ( GL_COLOR_BUFFER_BIT );
#ifdef USE_OPENGLES2
		this->program=glCreateProgram();
		vertexShader = load_shader(vertex_src, GL_VERTEX_SHADER);
		fragmentShader = load_shader(fragment_src, GL_FRAGMENT_SHADER);
		glAttachShader(this->program, vertexShader);
   		glAttachShader(this->program, fragmentShader);
		glLinkProgram(this->program);
		glUseProgram(this->program);
		this->mvp_location=glGetUniformLocation(this->program, "mvp");
		this->position_location=glGetAttribLocation(this->program, "position");
		glEnableVertexAttribArray(this->position_location);
		this->texture_position_location=glGetAttribLocation(this->program, "texture_position");
		this->color_location=glGetUniformLocation(this->program, "avcolor");
		this->texture_location=glGetUniformLocation(this->program, "texture");
		this->use_texture_location=glGetUniformLocation(this->program, "use_texture");
		glUniform1i(this->use_texture_location, 0);
		glUniform1i(this->texture_location, 0);

		for (i = 0 ; i < 16 ; i++)
			matrix[i]=0.0;
		matrix[0]=2.0/this->width;
		matrix[5]=-2.0/this->height;
		matrix[10]=1;
		matrix[12]=-1;
		matrix[13]=1;
		matrix[15]=1;
		glUniformMatrix4fv(this->mvp_location, 1, GL_FALSE, matrix);
#else
		glEnableClientState(GL_VERTEX_ARRAY);
#endif
		glGenTextures(1, &textures);
		glActiveTexture(GL_TEXTURE0);
		glBindTexture(GL_TEXTURE_2D, textures);
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
		glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
#ifndef USE_OPENGLES2
   		glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
#endif
#endif
		win = g_new0(struct window, 1);
		win->priv = this;
		win->fullscreen = graphics_opengl_fullscreen;
		win->disable_suspend = graphics_opengl_disable_suspend;
		return win;
	} else {
#ifdef USE_OPENGLES
		return NULL;
#else
		return &this->DLid;
#endif
	}


}

static void
image_free(struct graphics_priv *gr, struct graphics_image_priv *priv)
{
//TODO free image data in hashtable when graphics is destroyed
//currently graphics destroy is not called !!!
/*
  g_free(priv->data);
  priv->data = NULL;
  g_free(priv); 
  priv = NULL;
*/
}

static void
overlay_disable(struct graphics_priv *gr, int disable)
{
	gr->overlay_enabled = !disable;
	gr->force_redraw = 1;
	draw_mode(gr, draw_mode_end);
}

static void
overlay_resize(struct graphics_priv *gr, struct point *p, int w, int h,
	       int alpha, int wraparound)
{
	int changed = 0;
	int w2, h2;

	if (w == 0) {
		w2 = 1;
	} else {
		w2 = w;
	}

	if (h == 0) {
		h2 = 1;
	} else {
		h2 = h;
	}

	gr->p = *p;
	if (gr->width != w2) {
		gr->width = w2;
		changed = 1;
	}

	if (gr->height != h2) {
		gr->height = h2;
		changed = 1;
	}

	gr->wraparound = wraparound;

	if (changed) {
		if ((w == 0) || (h == 0)) {
			gr->overlay_autodisabled = 1;
		} else {
			gr->overlay_autodisabled = 0;
		}

		callback_list_call_attr_2(gr->cbl, attr_resize,
					  GINT_TO_POINTER(gr->width),
					  GINT_TO_POINTER(gr->height));
	}
}

static struct graphics_methods graphics_methods = {
	graphics_destroy,
	draw_mode,
	draw_lines,
	draw_polygon,
	draw_rectangle,
	NULL,
	draw_text,
	draw_image,
	NULL,
	draw_restore,
	draw_drag,
	NULL,
	gc_new,
	background_gc,
	overlay_new,
	image_new,
	get_data,
	image_free,
	NULL,
	overlay_disable,
	overlay_resize,
};

static struct graphics_priv *
graphics_opengl_new_helper(struct graphics_methods *meth)
{
	struct font_priv *(*font_freetype_new) (void *meth);
	font_freetype_new = plugin_get_font_type("freetype");

	if (!font_freetype_new) {
		return NULL;
	}

	struct graphics_priv *this = g_new0(struct graphics_priv, 1);

	font_freetype_new(&this->freetype_methods);
	*meth = graphics_methods;

	meth->font_new =
	    (struct graphics_font_priv *
	     (*)(struct graphics_priv *, struct graphics_font_methods *,
		 char *, int, int)) this->freetype_methods.font_new;
	meth->get_text_bbox =
	    (void (*) (struct graphics_priv *, struct graphics_font_priv *,
	    char *, int, int, struct point*, int)) this->freetype_methods.get_text_bbox;
	return this;
}

static struct graphics_priv *
overlay_new(struct graphics_priv *gr, struct graphics_methods *meth,
	    struct point *p, int w, int h, int alpha, int wraparound)
{
	struct graphics_priv *this = graphics_opengl_new_helper(meth);
	this->p = *p;
	this->width = w;
	this->height = h;
	this->parent = gr;

	if ((w == 0) || (h == 0)) {
		this->overlay_autodisabled = 1;
	} else {
		this->overlay_autodisabled = 0;
	}
	this->overlay_enabled = 1;
	this->overlay_autodisabled = 0;

	this->next = gr->overlays;
	gr->overlays = this;
#ifdef USE_OPENGLES
#else
	this->DLid = glGenLists(1);
#endif
	return this;
}


#ifdef USE_OPENGLES
static void
click_notify_do(struct graphics_priv *priv, int button, int state, int x, int y)
{
	struct point p={x,y};
	dbg(0,"enter state %d button %d\n",state,button);
	callback_list_call_attr_3(priv->cbl, attr_button, (void *) state, (void *)button, (void *) &p);
}
#endif

static void
click_notify(int button, int state, int x, int y)
{
	mouse_queue[mouse_event_queue_end_idx %
		    mouse_event_queue_size].button = button;
	mouse_queue[mouse_event_queue_end_idx %
		    mouse_event_queue_size].state = state;
#ifdef MIRRORED_VIEW
	mouse_queue[mouse_event_queue_end_idx % mouse_event_queue_size].x =
	    graphics_priv_root->width - x;
#else
	mouse_queue[mouse_event_queue_end_idx % mouse_event_queue_size].x =
	    x;
#endif
	mouse_queue[mouse_event_queue_end_idx % mouse_event_queue_size].y =
	    y;
	++mouse_event_queue_end_idx;
}

static void
motion_notify_do(struct graphics_priv *priv, int x, int y)
{
	struct point p;
#ifdef MIRRORED_VIEW
	p.x = priv->width - x;
#else
	p.x = x;
#endif
	p.y = y;
	callback_list_call_attr_1(priv->cbl, attr_motion,
				  (void *) &p);
	return;
}

static void
motion_notify(int x, int y)
{
	motion_notify_do(graphics_priv_root, x, y);
}

#ifndef USE_OPENGLES
static gboolean
graphics_opengl_idle(void *data)
{
	static int opengl_init_ok = 0;
	if (!opengl_init_ok) {
		callback_list_call_attr_2(graphics_priv_root->cbl,
					  attr_resize,
					  GINT_TO_POINTER
					  (graphics_priv_root->width),
					  GINT_TO_POINTER
					  (graphics_priv_root->height));
		opengl_init_ok = 1;
	} else {
		
#ifdef FREEGLUT
		glutMainLoopEvent();
#endif
		handle_mouse_queue();
	}
	return TRUE;
}
#endif

static void
ProcessNormalKeys(unsigned char key_in, int x, int y)
{
	int key = 0;
	char keybuf[2];

	switch (key_in) {
	case 13:
		key = NAVIT_KEY_RETURN;
		break;
	default:
		key = key_in;
		break;
	}
	keybuf[0] = key;
	keybuf[1] = '\0';
	graphics_priv_root->force_redraw = 1;
	callback_list_call_attr_1(graphics_priv_root->cbl, attr_keypress,
				  (void *) keybuf);
}

static void
ProcessSpecialKeys(int key_in, int x, int y)
{
	int key = 0;
	char keybuf[2];

	switch (key_in) {
	case 102:
		key = NAVIT_KEY_RIGHT;
		break;
	case 100:
		key = NAVIT_KEY_LEFT;
		break;
	case 103:
		key = NAVIT_KEY_DOWN;
		break;
	case 101:
		key = NAVIT_KEY_UP;
		break;
	case 104:
		key = NAVIT_KEY_ZOOM_OUT;
		break;
	case 105:
		key = NAVIT_KEY_ZOOM_IN;
		break;
	default:
		break;
	}			//switch

	graphics_priv_root->force_redraw = 1;
	keybuf[0] = key;
	keybuf[1] = '\0';
	callback_list_call_attr_1(graphics_priv_root->cbl, attr_keypress,
				  (void *) keybuf);
}

static void
resize_callback_do(struct graphics_priv *priv, int w, int h)
{
	glViewport(0, 0, w, h);
#ifndef USE_OPENGLES2
	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
#ifdef MIRRORED_VIEW
	glOrthof(glF(w), glF(0), glF(h), glF(0), glF(1), glF(-1));
#else
	glOrthof(glF(0), glF(w), glF(h), glF(0), glF(1), glF(-1));
#endif
#endif
	priv->width = w;
	priv->height = h;

	callback_list_call_attr_2(priv->cbl, attr_resize,
				  GINT_TO_POINTER(w), GINT_TO_POINTER(h));
}

static void
resize_callback(int w, int h)
{
	resize_callback_do(graphics_priv_root, w, h);
}

static void
display(void)
{
	graphics_priv_root->force_redraw = 1;
	redraw_screen(graphics_priv_root);
	resize_callback(graphics_priv_root->width,
			graphics_priv_root->height);
}

static void
glut_close(void)
{
	callback_list_call_attr_0(graphics_priv_root->cbl,
				  attr_window_closed);
}


static struct graphics_priv *
graphics_opengl_new(struct navit *nav, struct graphics_methods *meth,
		    struct attr **attrs, struct callback_list *cbl)
{
	struct attr *attr;

	if (!event_request_system("glib", "graphics_opengl_new"))
		return NULL;

	struct graphics_priv *this = graphics_opengl_new_helper(meth);
	graphics_priv_root = this;

	this->nav = nav;
	this->parent = NULL;
	this->overlay_enabled = 1;

	this->width = SCREEN_WIDTH;
	if ((attr = attr_search(attrs, NULL, attr_w)))
		this->width = attr->u.num;
	this->height = SCREEN_HEIGHT;
	if ((attr = attr_search(attrs, NULL, attr_h)))
		this->height = attr->u.num;
	this->timeout = 100;
	if ((attr = attr_search(attrs, NULL, attr_timeout)))
		this->timeout = attr->u.num;
	this->delay = 0;
	if ((attr = attr_search(attrs, NULL, attr_delay)))
		this->delay = attr->u.num;
	this->cbl = cbl;

	char *cmdline = "";
	int argc = 0;
#ifndef USE_OPENGLES
	glutInit(&argc, &cmdline);
	glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA);

	glutInitWindowSize(this->width, this->height);
	glutInitWindowPosition(0, 0);
	glutCreateWindow("Navit opengl window");

	glutDisplayFunc(display);
	glutReshapeFunc(resize_callback);
	resize_callback(this->width, this->height);
#endif

	graphics_priv_root->cbl = cbl;
	graphics_priv_root->width = this->width;
	graphics_priv_root->height = this->height;

#ifndef USE_OPENGLES
	glutMotionFunc(motion_notify);
	glutPassiveMotionFunc(motion_notify);
	glutMouseFunc(click_notify);
	glutKeyboardFunc(ProcessNormalKeys);
	glutSpecialFunc(ProcessSpecialKeys);
#ifdef FREEGLUT
	glutCloseFunc(glut_close);
#endif
	this->DLid = glGenLists(1);

	g_timeout_add(G_PRIORITY_DEFAULT + 10, graphics_opengl_idle, NULL);

	/*this will only refresh screen in map(overlay enabled) mode */
	g_timeout_add(G_PRIORITY_DEFAULT + 1000, redraw_filter, this);
#endif

	//create hash table for uncompressed image data
	hImageData = g_hash_table_new(g_str_hash, g_str_equal);
	return this;
}


static void
event_opengl_main_loop_run(void)
{
	dbg(2, "enter\n");
}

static void
event_opengl_main_loop_quit(void)
{
	dbg(0, "enter\n");
}

static struct event_watch *
event_opengl_add_watch(int fd, enum event_watch_cond cond,
		       struct callback *cb)
{
	dbg(0, "enter\n");
	return NULL;
}

static void
event_opengl_remove_watch(struct event_watch *ev)
{
	dbg(0, "enter\n");
}


static struct event_timeout *
event_opengl_add_timeout(int timeout, int multi, struct callback *cb)
{
	dbg(0, "enter\n");
	return NULL;
}

static void
event_opengl_remove_timeout(struct event_timeout *to)
{
	dbg(0, "enter\n");
}


static struct event_idle *
event_opengl_add_idle(int priority, struct callback *cb)
{
	dbg(0, "enter\n");
	return NULL;
}

static void
event_opengl_remove_idle(struct event_idle *ev)
{
	dbg(0, "enter\n");
}

static void
event_opengl_call_callback(struct callback_list *cb)
{
	dbg(0, "enter\n");
}

static struct event_methods event_opengl_methods = {
	event_opengl_main_loop_run,
	event_opengl_main_loop_quit,
	event_opengl_add_watch,
	event_opengl_remove_watch,
	event_opengl_add_timeout,
	event_opengl_remove_timeout,
	event_opengl_add_idle,
	event_opengl_remove_idle,
	event_opengl_call_callback,
};

static struct event_priv *
event_opengl_new(struct event_methods *meth)
{
	*meth = event_opengl_methods;
	return NULL;
}

void
plugin_init(void)
{
	plugin_register_graphics_type("opengl", graphics_opengl_new);
	plugin_register_event_type("opengl", event_opengl_new);
}