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|
/*
* Copyright 2004 Richard Wilson <richard.wilson@netsurf-browser.org>
* Copyright 2008 Sean Fox <dyntryx@gmail.com>
* Copyright 2013-2021 Michael Drake <tlsa@netsurf-browser.org>
*
* This file is part of NetSurf's libnsgif, http://www.netsurf-browser.org/
* Licenced under the MIT License,
* http://www.opensource.org/licenses/mit-license.php
*/
#include <assert.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <stdbool.h>
#include "lzw.h"
#include "nsgif.h"
/**
*
* \file
* \brief GIF image decoder
*
* The GIF format is thoroughly documented; a full description can be found at
* http://www.w3.org/Graphics/GIF/spec-gif89a.txt
*
* \todo Plain text and comment extensions should be implemented.
*/
/** Maximum colour table size */
#define NSGIF_MAX_COLOURS 256
/** Internal flag that the colour table needs to be processed */
#define NSGIF_PROCESS_COLOURS 0xaa000000
/** Internal flag that a frame is invalid/unprocessed */
#define NSGIF_INVALID_FRAME -1
/** Transparent colour */
#define NSGIF_TRANSPARENT_COLOUR 0x00
/** No transparency */
#define NSGIF_NO_TRANSPARENCY (0xFFFFFFFFu)
enum nsgif_disposal {
NSGIF_DISPOSAL_UNSPECIFIED,
NSGIF_DISPOSAL_NONE,
NSGIF_DISPOSAL_RESTORE_BG,
NSGIF_DISPOSAL_RESTORE_PREV,
NSGIF_DISPOSAL_RESTORE_QUIRK, /**< Alias for NSGIF_DISPOSAL_RESTORE_PREV. */
};
/* GIF Flags */
#define NSGIF_COLOUR_TABLE_MASK 0x80
#define NSGIF_COLOUR_TABLE_SIZE_MASK 0x07
#define NSGIF_BLOCK_TERMINATOR 0x00
#define NSGIF_TRAILER 0x3b
/**
* Convert an LZW result code to equivalent GIF result code.
*
* \param[in] l_res LZW response code.
* \return GIF result code.
*/
static nsgif_result nsgif__error_from_lzw(lzw_result l_res)
{
static const nsgif_result g_res[] = {
[LZW_OK] = NSGIF_OK,
[LZW_OK_EOD] = NSGIF_END_OF_FRAME,
[LZW_NO_MEM] = NSGIF_INSUFFICIENT_MEMORY,
[LZW_NO_DATA] = NSGIF_INSUFFICIENT_DATA,
[LZW_EOI_CODE] = NSGIF_FRAME_DATA_ERROR,
[LZW_BAD_ICODE] = NSGIF_FRAME_DATA_ERROR,
[LZW_BAD_CODE] = NSGIF_FRAME_DATA_ERROR,
};
assert(l_res != LZW_BAD_PARAM);
assert(l_res != LZW_NO_COLOUR);
return g_res[l_res];
}
/**
* Updates the sprite memory size
*
* \param gif The animation context
* \param width The width of the sprite
* \param height The height of the sprite
* \return NSGIF_INSUFFICIENT_MEMORY for a memory error NSGIF_OK for success
*/
static nsgif_result nsgif__initialise_sprite(
struct nsgif_animation *gif,
uint32_t width,
uint32_t height)
{
/* Already allocated? */
if (gif->frame_image) {
return NSGIF_OK;
}
assert(gif->bitmap.create);
gif->frame_image = gif->bitmap.create(width, height);
if (gif->frame_image == NULL) {
return NSGIF_INSUFFICIENT_MEMORY;
}
return NSGIF_OK;
}
/**
* Helper to get the rendering bitmap for a gif.
*
* \param[in] gif The gif object we're decoding.
* \return Client pixel buffer for rendering into.
*/
static inline uint32_t* nsgif__bitmap_get(
struct nsgif_animation *gif)
{
nsgif_result ret;
/* Make sure we have a buffer to decode to. */
ret = nsgif__initialise_sprite(gif, gif->width, gif->height);
if (ret != NSGIF_OK) {
return NULL;
}
/* Get the frame data */
assert(gif->bitmap.get_buffer);
return (uint32_t *)gif->bitmap.get_buffer(gif->frame_image);
}
/**
* Helper to tell the client that their bitmap was modified.
*
* \param[in] gif The gif object we're decoding.
*/
static inline void nsgif__bitmap_modified(
const struct nsgif_animation *gif)
{
if (gif->bitmap.modified) {
gif->bitmap.modified(gif->frame_image);
}
}
/**
* Helper to tell the client that whether the bitmap is opaque.
*
* \param[in] gif The gif object we're decoding.
* \param[in] frame The frame that has been decoded.
*/
static inline void nsgif__bitmap_set_opaque(
const struct nsgif_animation *gif,
const struct nsgif_frame *frame)
{
if (gif->bitmap.set_opaque) {
gif->bitmap.set_opaque(
gif->frame_image, frame->opaque);
}
}
/**
* Helper to get the client to determine if the bitmap is opaque.
*
* \todo: We don't really need to get the client to do this for us.
*
* \param[in] gif The gif object we're decoding.
* \return true if the bitmap is opaque, false otherwise.
*/
static inline bool nsgif__bitmap_get_opaque(
const struct nsgif_animation *gif)
{
if (gif->bitmap.test_opaque) {
return gif->bitmap.test_opaque(
gif->frame_image);
}
return false;
}
static void nsgif__record_frame(
struct nsgif_animation *gif,
const uint32_t *bitmap)
{
bool need_alloc = gif->prev_frame == NULL;
uint32_t *prev_frame;
if (gif->decoded_frame == NSGIF_INVALID_FRAME ||
gif->decoded_frame == gif->prev_index) {
/* No frame to copy, or already have this frame recorded. */
return;
}
bitmap = nsgif__bitmap_get(gif);
if (bitmap == NULL) {
return;
}
if (gif->prev_frame != NULL &&
gif->width * gif->height > gif->prev_width * gif->prev_height) {
need_alloc = true;
}
if (need_alloc) {
prev_frame = realloc(gif->prev_frame,
gif->width * gif->height * 4);
if (prev_frame == NULL) {
return;
}
} else {
prev_frame = gif->prev_frame;
}
memcpy(prev_frame, bitmap, gif->width * gif->height * 4);
gif->prev_frame = prev_frame;
gif->prev_width = gif->width;
gif->prev_height = gif->height;
gif->prev_index = gif->decoded_frame;
}
static nsgif_result nsgif__recover_frame(
const struct nsgif_animation *gif,
uint32_t *bitmap)
{
const uint32_t *prev_frame = gif->prev_frame;
unsigned height = gif->height < gif->prev_height ? gif->height : gif->prev_height;
unsigned width = gif->width < gif->prev_width ? gif->width : gif->prev_width;
if (prev_frame == NULL) {
return NSGIF_FRAME_DATA_ERROR;
}
for (unsigned y = 0; y < height; y++) {
memcpy(bitmap, prev_frame, width * 4);
bitmap += gif->width;
prev_frame += gif->prev_width;
}
return NSGIF_OK;
}
/**
* Get the next line for GIF decode.
*
* Note that the step size must be initialised to 24 at the start of the frame
* (when y == 0). This is because of the first two passes of the frame have
* the same step size of 8, and the step size is used to determine the current
* pass.
*
* \param[in] height Frame height in pixels.
* \param[in,out] y Current row, starting from 0, updated on exit.
* \param[in,out] step Current step starting with 24, updated on exit.
* \return true if there is a row to process, false at the end of the frame.
*/
static inline bool nsgif__deinterlace(uint32_t height, uint32_t *y, uint8_t *step)
{
*y += *step & 0xf;
if (*y < height) return true;
switch (*step) {
case 24: *y = 4; *step = 8; if (*y < height) return true;
/* Fall through. */
case 8: *y = 2; *step = 4; if (*y < height) return true;
/* Fall through. */
case 4: *y = 1; *step = 2; if (*y < height) return true;
/* Fall through. */
default:
break;
}
return false;
}
/**
* Get the next line for GIF decode.
*
* \param[in] interlace Non-zero if the frame is not interlaced.
* \param[in] height Frame height in pixels.
* \param[in,out] y Current row, starting from 0, updated on exit.
* \param[in,out] step Current step starting with 24, updated on exit.
* \return true if there is a row to process, false at the end of the frame.
*/
static inline bool nsgif__next_row(uint32_t interlace,
uint32_t height, uint32_t *y, uint8_t *step)
{
if (!interlace) {
return (++*y != height);
} else {
return nsgif__deinterlace(height, y, step);
}
}
/**
* Get any frame clip adjustment for the image extent.
*
* \param[in] frame_off Frame's X or Y offset.
* \param[in] frame_dim Frame width or height.
* \param[in] image_ext Image width or height constraint.
* \return the amount the frame needs to be clipped to fit the image in given
* dimension.
*/
static inline uint32_t gif__clip(
uint32_t frame_off,
uint32_t frame_dim,
uint32_t image_ext)
{
uint32_t frame_ext = frame_off + frame_dim;
if (frame_ext <= image_ext) {
return 0;
}
return frame_ext - image_ext;
}
/**
* Perform any jump over decoded data, to accommodate clipped portion of frame.
*
* \param[in,out] skip Number of pixels of data to jump.
* \param[in,out] available Number of pixels of data currently available.
* \param[in,out] pos Position in decoded pixel value data.
*/
static inline void gif__jump_data(
uint32_t *skip,
uint32_t *available,
const uint8_t **pos)
{
uint32_t jump = (*skip < *available) ? *skip : *available;
*skip -= jump;
*available -= jump;
*pos += jump;
}
static nsgif_result nsgif__decode_complex(
struct nsgif_animation *gif,
uint32_t width,
uint32_t height,
uint32_t offset_x,
uint32_t offset_y,
uint32_t interlace,
const uint8_t *data,
uint32_t transparency_index,
uint32_t *restrict frame_data,
uint32_t *restrict colour_table)
{
lzw_result res;
nsgif_result ret = NSGIF_OK;
uint32_t clip_x = gif__clip(offset_x, width, gif->width);
uint32_t clip_y = gif__clip(offset_y, height, gif->height);
const uint8_t *uncompressed;
uint32_t available = 0;
uint8_t step = 24;
uint32_t skip = 0;
uint32_t y = 0;
if (offset_x >= gif->width ||
offset_y >= gif->height) {
return NSGIF_OK;
}
width -= clip_x;
height -= clip_y;
if (width == 0 || height == 0) {
return NSGIF_OK;
}
/* Initialise the LZW decoding */
res = lzw_decode_init(gif->lzw_ctx, data[0],
gif->nsgif_data, gif->buffer_size,
data + 1 - gif->nsgif_data);
if (res != LZW_OK) {
return nsgif__error_from_lzw(res);
}
do {
uint32_t x;
uint32_t *frame_scanline;
frame_scanline = frame_data + offset_x +
(y + offset_y) * gif->width;
x = width;
while (x > 0) {
unsigned row_available;
while (available == 0) {
if (res != LZW_OK) {
/* Unexpected end of frame, try to recover */
if (res == LZW_OK_EOD) {
ret = NSGIF_OK;
} else {
ret = nsgif__error_from_lzw(res);
}
return ret;
}
res = lzw_decode(gif->lzw_ctx,
&uncompressed, &available);
if (available == 0) {
return NSGIF_OK;
}
gif__jump_data(&skip, &available, &uncompressed);
}
row_available = x < available ? x : available;
x -= row_available;
available -= row_available;
if (transparency_index > 0xFF) {
while (row_available-- > 0) {
*frame_scanline++ =
colour_table[*uncompressed++];
}
} else {
while (row_available-- > 0) {
register uint32_t colour;
colour = *uncompressed++;
if (colour != transparency_index) {
*frame_scanline =
colour_table[colour];
}
frame_scanline++;
}
}
}
skip = clip_x;
gif__jump_data(&skip, &available, &uncompressed);
} while (nsgif__next_row(interlace, height, &y, &step));
return ret;
}
static nsgif_result nsgif__decode_simple(
struct nsgif_animation *gif,
uint32_t height,
uint32_t offset_y,
const uint8_t *data,
uint32_t transparency_index,
uint32_t *restrict frame_data,
uint32_t *restrict colour_table)
{
uint32_t pixels = gif->width * height;
uint32_t written = 0;
nsgif_result ret = NSGIF_OK;
lzw_result res;
if (offset_y >= gif->height) {
return NSGIF_OK;
}
height -= gif__clip(offset_y, height, gif->height);
if (height == 0) {
return NSGIF_OK;
}
/* Initialise the LZW decoding */
res = lzw_decode_init_map(gif->lzw_ctx, data[0],
transparency_index, colour_table,
gif->nsgif_data, gif->buffer_size,
data + 1 - gif->nsgif_data);
if (res != LZW_OK) {
return nsgif__error_from_lzw(res);
}
frame_data += (offset_y * gif->width);
while (pixels > 0) {
res = lzw_decode_map(gif->lzw_ctx,
frame_data, pixels, &written);
pixels -= written;
frame_data += written;
if (res != LZW_OK) {
/* Unexpected end of frame, try to recover */
if (res == LZW_OK_EOD) {
ret = NSGIF_OK;
} else {
ret = nsgif__error_from_lzw(res);
}
break;
}
}
if (pixels == 0) {
ret = NSGIF_OK;
}
return ret;
}
static inline nsgif_result nsgif__decode(
struct nsgif_animation *gif,
struct nsgif_frame *frame,
const uint8_t *data,
uint32_t *restrict frame_data)
{
enum {
GIF_MASK_INTERLACE = 0x40,
};
nsgif_result ret;
uint32_t offset_x = frame->redraw_x;
uint32_t offset_y = frame->redraw_y;
uint32_t width = frame->redraw_width;
uint32_t height = frame->redraw_height;
uint32_t interlace = frame->flags & GIF_MASK_INTERLACE;
uint32_t transparency_index = frame->transparency_index;
uint32_t *restrict colour_table = gif->colour_table;
if (interlace == false && width == gif->width && offset_x == 0) {
ret = nsgif__decode_simple(gif, height, offset_y,
data, transparency_index,
frame_data, colour_table);
} else {
ret = nsgif__decode_complex(gif, width, height,
offset_x, offset_y, interlace,
data, transparency_index,
frame_data, colour_table);
}
return ret;
}
/**
* Restore a GIF to the background colour.
*
* \param[in] gif The gif object we're decoding.
* \param[in] frame The frame to clear, or NULL.
* \param[in] bitmap The bitmap to clear the frame in.
*/
static void nsgif__restore_bg(
struct nsgif_animation *gif,
struct nsgif_frame *frame,
uint32_t *bitmap)
{
if (frame == NULL) {
memset(bitmap, NSGIF_TRANSPARENT_COLOUR,
gif->width * gif->height * sizeof(*bitmap));
} else {
uint32_t offset_x = frame->redraw_x;
uint32_t offset_y = frame->redraw_y;
uint32_t width = frame->redraw_width;
uint32_t height = frame->redraw_height;
width -= gif__clip(offset_x, width, gif->width);
height -= gif__clip(offset_y, height, gif->height);
if (frame->display == false || width == 0) {
return;
}
if (frame->transparency) {
for (uint32_t y = 0; y < height; y++) {
uint32_t *scanline = bitmap + offset_x +
(offset_y + y) * gif->width;
memset(scanline, NSGIF_TRANSPARENT_COLOUR,
width * sizeof(*bitmap));
}
} else {
for (uint32_t y = 0; y < height; y++) {
uint32_t *scanline = bitmap + offset_x +
(offset_y + y) * gif->width;
for (uint32_t x = 0; x < width; x++) {
scanline[x] = gif->bg_colour;
}
}
}
}
}
static nsgif_result nsgif__update_bitmap(
struct nsgif_animation *gif,
struct nsgif_frame *frame,
const uint8_t *data,
uint32_t frame_idx)
{
nsgif_result ret;
uint32_t *bitmap;
gif->decoded_frame = frame_idx;
bitmap = nsgif__bitmap_get(gif);
if (bitmap == NULL) {
return NSGIF_INSUFFICIENT_MEMORY;
}
/* Handle any bitmap clearing/restoration required before decoding this
* frame. */
if (frame_idx == 0 || gif->decoded_frame == NSGIF_INVALID_FRAME) {
nsgif__restore_bg(gif, NULL, bitmap);
} else {
struct nsgif_frame *prev = &gif->frames[frame_idx - 1];
if (prev->disposal_method == NSGIF_DISPOSAL_RESTORE_BG) {
nsgif__restore_bg(gif, prev, bitmap);
} else if (prev->disposal_method == NSGIF_DISPOSAL_RESTORE_PREV) {
ret = nsgif__recover_frame(gif, bitmap);
if (ret != NSGIF_OK) {
nsgif__restore_bg(gif, prev, bitmap);
}
}
}
if (frame->disposal_method == NSGIF_DISPOSAL_RESTORE_PREV) {
/* Store the previous frame for later restoration */
nsgif__record_frame(gif, bitmap);
}
ret = nsgif__decode(gif, frame, data, bitmap);
nsgif__bitmap_modified(gif);
if (!frame->decoded) {
frame->opaque = nsgif__bitmap_get_opaque(gif);
frame->decoded = true;
}
nsgif__bitmap_set_opaque(gif, frame);
return ret;
}
/**
* Parse the graphic control extension
*
* \param[in] frame The gif object we're decoding.
* \param[in] data The data to decode.
* \param[in] len Byte length of data.
* \return NSGIF_INSUFFICIENT_DATA if more data is needed,
* NSGIF_OK for success.
*/
static nsgif_result nsgif__parse_extension_graphic_control(
struct nsgif_frame *frame,
const uint8_t *data,
size_t len)
{
enum {
GIF_MASK_TRANSPARENCY = 0x01,
GIF_MASK_DISPOSAL = 0x1c,
};
/* 6-byte Graphic Control Extension is:
*
* +0 CHAR Graphic Control Label
* +1 CHAR Block Size
* +2 CHAR __Packed Fields__
* 3BITS Reserved
* 3BITS Disposal Method
* 1BIT User Input Flag
* 1BIT Transparent Color Flag
* +3 SHORT Delay Time
* +5 CHAR Transparent Color Index
*/
if (len < 6) {
return NSGIF_INSUFFICIENT_DATA;
}
frame->frame_delay = data[3] | (data[4] << 8);
if (data[2] & GIF_MASK_TRANSPARENCY) {
frame->transparency = true;
frame->transparency_index = data[5];
}
frame->disposal_method = ((data[2] & GIF_MASK_DISPOSAL) >> 2);
/* I have encountered documentation and GIFs in the
* wild that use 0x04 to restore the previous frame,
* rather than the officially documented 0x03. I
* believe some (older?) software may even actually
* export this way. We handle this as a type of
* "quirks" mode. */
if (frame->disposal_method == NSGIF_DISPOSAL_RESTORE_QUIRK) {
frame->disposal_method = NSGIF_DISPOSAL_RESTORE_PREV;
}
/* if we are clearing the background then we need to
* redraw enough to cover the previous frame too. */
frame->redraw_required =
frame->disposal_method == NSGIF_DISPOSAL_RESTORE_BG ||
frame->disposal_method == NSGIF_DISPOSAL_RESTORE_PREV;
return NSGIF_OK;
}
/**
* Parse the application extension
*
* \param[in] gif The gif object we're decoding.
* \param[in] data The data to decode.
* \param[in] len Byte length of data.
* \return NSGIF_INSUFFICIENT_DATA if more data is needed,
* NSGIF_OK for success.
*/
static nsgif_result nsgif__parse_extension_application(
struct nsgif_animation *gif,
const uint8_t *data,
size_t len)
{
/* 14-byte+ Application Extension is:
*
* +0 CHAR Application Extension Label
* +1 CHAR Block Size
* +2 8CHARS Application Identifier
* +10 3CHARS Appl. Authentication Code
* +13 1-256 Application Data (Data sub-blocks)
*/
if (len < 17) {
return NSGIF_INSUFFICIENT_DATA;
}
if ((data[1] == 0x0b) &&
(strncmp((const char *)data + 2, "NETSCAPE2.0", 11) == 0) &&
(data[13] == 0x03) && (data[14] == 0x01)) {
gif->loop_count = data[15] | (data[16] << 8);
}
return NSGIF_OK;
}
/**
* Parse the frame's extensions
*
* \param[in] gif The gif object we're decoding.
* \param[in] frame The frame to parse extensions for.
* \param[in] pos Current position in data, updated on exit.
* \param[in] decode Whether to decode or skip over the extension.
* \return NSGIF_INSUFFICIENT_DATA if more data is needed,
* NSGIF_OK for success.
*/
static nsgif_result nsgif__parse_frame_extensions(
struct nsgif_animation *gif,
struct nsgif_frame *frame,
const uint8_t **pos,
bool decode)
{
enum {
GIF_EXT_INTRODUCER = 0x21,
GIF_EXT_GRAPHIC_CONTROL = 0xf9,
GIF_EXT_COMMENT = 0xfe,
GIF_EXT_PLAIN_TEXT = 0x01,
GIF_EXT_APPLICATION = 0xff,
};
const uint8_t *nsgif_data = *pos;
const uint8_t *nsgif_end = gif->nsgif_data + gif->buffer_size;
int nsgif_bytes = nsgif_end - nsgif_data;
/* Initialise the extensions */
while (nsgif_bytes > 0 && nsgif_data[0] == GIF_EXT_INTRODUCER) {
bool block_step = true;
nsgif_result ret;
nsgif_data++;
nsgif_bytes--;
if (nsgif_bytes == 0) {
return NSGIF_INSUFFICIENT_DATA;
}
/* Switch on extension label */
switch (nsgif_data[0]) {
case GIF_EXT_GRAPHIC_CONTROL:
if (decode) {
ret = nsgif__parse_extension_graphic_control(
frame, nsgif_data, nsgif_bytes);
if (ret != NSGIF_OK) {
return ret;
}
}
break;
case GIF_EXT_APPLICATION:
if (decode) {
ret = nsgif__parse_extension_application(
gif, nsgif_data, nsgif_bytes);
if (ret != NSGIF_OK) {
return ret;
}
}
break;
case GIF_EXT_COMMENT:
/* Move the pointer to the first data sub-block Skip 1
* byte for the extension label. */
++nsgif_data;
block_step = false;
break;
default:
break;
}
if (block_step) {
/* Move the pointer to the first data sub-block Skip 2
* bytes for the extension label and size fields Skip
* the extension size itself
*/
if (nsgif_bytes < 2) {
return NSGIF_INSUFFICIENT_DATA;
}
nsgif_data += 2 + nsgif_data[1];
}
/* Repeatedly skip blocks until we get a zero block or run out
* of data. This data is ignored by this gif decoder. */
while (nsgif_data < nsgif_end && nsgif_data[0] != NSGIF_BLOCK_TERMINATOR) {
nsgif_data += nsgif_data[0] + 1;
if (nsgif_data >= nsgif_end) {
return NSGIF_INSUFFICIENT_DATA;
}
}
nsgif_data++;
nsgif_bytes = nsgif_end - nsgif_data;
}
if (nsgif_data > nsgif_end) {
nsgif_data = nsgif_end;
}
/* Set buffer position and return */
*pos = nsgif_data;
return NSGIF_OK;
}
/**
* Parse a GIF Image Descriptor.
*
* The format is:
*
* +0 CHAR Image Separator (0x2c)
* +1 SHORT Image Left Position
* +3 SHORT Image Top Position
* +5 SHORT Width
* +7 SHORT Height
* +9 CHAR __Packed Fields__
* 1BIT Local Colour Table Flag
* 1BIT Interlace Flag
* 1BIT Sort Flag
* 2BITS Reserved
* 3BITS Size of Local Colour Table
*
* \param[in] gif The gif object we're decoding.
* \param[in] frame The frame to parse an image descriptor for.
* \param[in] pos Current position in data, updated on exit.
* \param[in] decode Whether to decode the image descriptor.
* \return NSGIF_OK on success, appropriate error otherwise.
*/
static nsgif_result nsgif__parse_image_descriptor(
struct nsgif_animation *gif,
struct nsgif_frame *frame,
const uint8_t **pos,
bool decode)
{
const uint8_t *data = *pos;
size_t len = gif->nsgif_data + gif->buffer_size - data;
enum {
NSGIF_IMAGE_DESCRIPTOR_LEN = 10u,
NSGIF_IMAGE_SEPARATOR = 0x2Cu,
};
assert(gif != NULL);
assert(frame != NULL);
if (len < NSGIF_IMAGE_DESCRIPTOR_LEN) {
return NSGIF_INSUFFICIENT_DATA;
}
if (decode) {
unsigned x, y, w, h;
if (data[0] != NSGIF_IMAGE_SEPARATOR) {
return NSGIF_FRAME_DATA_ERROR;
}
x = data[1] | (data[2] << 8);
y = data[3] | (data[4] << 8);
w = data[5] | (data[6] << 8);
h = data[7] | (data[8] << 8);
frame->flags = data[9];
frame->redraw_x = x;
frame->redraw_y = y;
frame->redraw_width = w;
frame->redraw_height = h;
/* Allow first frame to grow image dimensions. */
if (gif->frame_count == 0) {
if (x + w > gif->width) {
gif->width = x + w;
}
if (y + h > gif->height) {
gif->height = y + h;
}
}
}
*pos += NSGIF_IMAGE_DESCRIPTOR_LEN;
return NSGIF_OK;
}
/**
* Extract a GIF colour table into a LibNSGIF colour table buffer.
*
* \param[in] gif The gif object we're decoding.
* \param[in] colour_table The colour table to populate.
* \param[in] colour_table_entries The number of colour table entries.
* \param[in] pos Current position in data, updated on exit.
* \param[in] decode Whether to decode the colour table.
* \return NSGIF_OK on success, appropriate error otherwise.
*/
static nsgif_result nsgif__colour_table_extract(
struct nsgif_animation *gif,
uint32_t *colour_table,
size_t colour_table_entries,
const uint8_t **pos,
bool decode)
{
const uint8_t *data = *pos;
size_t len = gif->nsgif_data + gif->buffer_size - data;
if (len < colour_table_entries * 3) {
return NSGIF_INSUFFICIENT_DATA;
}
if (decode) {
int count = colour_table_entries;
uint8_t *entry = (uint8_t *)colour_table;
while (count--) {
/* Gif colour map contents are r,g,b.
*
* We want to pack them bytewise into the
* colour table, such that the red component
* is in byte 0 and the alpha component is in
* byte 3.
*/
*entry++ = *data++; /* r */
*entry++ = *data++; /* g */
*entry++ = *data++; /* b */
*entry++ = 0xff; /* a */
}
}
*pos += colour_table_entries * 3;
return NSGIF_OK;
}
/**
* Get a frame's colour table.
*
* Sets up gif->colour_table for the frame.
*
* \param[in] gif The gif object we're decoding.
* \param[in] frame The frame to get the colour table for.
* \param[in] pos Current position in data, updated on exit.
* \param[in] decode Whether to decode the colour table.
* \return NSGIF_OK on success, appropriate error otherwise.
*/
static nsgif_result nsgif__parse_colour_table(
struct nsgif_animation *gif,
struct nsgif_frame *frame,
const uint8_t **pos,
bool decode)
{
nsgif_result ret;
assert(gif != NULL);
assert(frame != NULL);
if ((frame->flags & NSGIF_COLOUR_TABLE_MASK) == 0) {
gif->colour_table = gif->global_colour_table;
return NSGIF_OK;
}
ret = nsgif__colour_table_extract(gif, gif->local_colour_table,
2 << (frame->flags & NSGIF_COLOUR_TABLE_SIZE_MASK),
pos, decode);
if (ret != NSGIF_OK) {
return ret;
}
gif->colour_table = gif->local_colour_table;
return NSGIF_OK;
}
/**
* Parse the image data for a gif frame.
*
* Sets up gif->colour_table for the frame.
*
* \param[in] gif The gif object we're decoding.
* \param[in] frame The frame to parse image data for.
* \param[in] pos Current position in data, updated on exit.
* \param[in] decode Whether to decode the image data.
* \return NSGIF_OK on success, appropriate error otherwise.
*/
static nsgif_result nsgif__parse_image_data(
struct nsgif_animation *gif,
struct nsgif_frame *frame,
const uint8_t **pos,
bool decode)
{
const uint8_t *data = *pos;
size_t len = gif->nsgif_data + gif->buffer_size - data;
uint32_t frame_idx = frame - gif->frames;
uint8_t minimum_code_size;
nsgif_result ret;
assert(gif != NULL);
assert(frame != NULL);
if (!decode) {
gif->frame_count_partial = frame_idx + 1;
}
/* Ensure sufficient data remains. A gif trailer or a minimum lzw code
* followed by a gif trailer is treated as OK, although without any
* image data. */
switch (len) {
default: if (data[0] == NSGIF_TRAILER) return NSGIF_OK;
break;
case 2: if (data[1] == NSGIF_TRAILER) return NSGIF_OK;
/* Fall through. */
case 1: if (data[0] == NSGIF_TRAILER) return NSGIF_OK;
/* Fall through. */
case 0: return NSGIF_INSUFFICIENT_DATA;
}
minimum_code_size = data[0];
if (minimum_code_size >= LZW_CODE_MAX) {
return NSGIF_DATA_ERROR;
}
if (decode) {
ret = nsgif__update_bitmap(gif, frame, data, frame_idx);
} else {
uint32_t block_size = 0;
/* Skip the minimum code size. */
data++;
len--;
while (block_size != 1) {
if (len < 1) return NSGIF_INSUFFICIENT_DATA;
block_size = data[0] + 1;
/* Check if the frame data runs off the end of the file */
if (block_size > len) {
block_size = len;
return NSGIF_OK;
}
len -= block_size;
data += block_size;
}
gif->frame_count = frame_idx + 1;
gif->frames[frame_idx].display = true;
*pos = data;
/* Check if we've finished */
if (len < 1) {
return NSGIF_INSUFFICIENT_DATA;
} else {
if (data[0] == NSGIF_TRAILER) {
return NSGIF_OK;
}
}
return NSGIF_WORKING;
}
return ret;
}
static struct nsgif_frame *nsgif__get_frame(
struct nsgif_animation *gif,
uint32_t frame_idx)
{
struct nsgif_frame *frame;
if (gif->frame_holders > frame_idx) {
frame = &gif->frames[frame_idx];
} else {
/* Allocate more memory */
size_t count = frame_idx + 1;
struct nsgif_frame *temp;
temp = realloc(gif->frames, count * sizeof(*frame));
if (temp == NULL) {
return NULL;
}
gif->frames = temp;
gif->frame_holders = count;
frame = &gif->frames[frame_idx];
frame->transparency = false;
frame->transparency_index = NSGIF_NO_TRANSPARENCY;
frame->frame_pointer = gif->buffer_position;
frame->redraw_required = false;
frame->disposal_method = 0;
frame->frame_delay = 100;
frame->display = false;
frame->decoded = false;
}
return frame;
}
/**
* Attempts to initialise the next frame
*
* \param[in] gif The animation context
* \param[in] frame_idx The frame number to decode.
* \param[in] decode Whether to decode the graphical image data.
* \return error code
* - NSGIF_INSUFFICIENT_DATA reached unexpected end of source data.
* - NSGIF_FRAME_DATA_ERROR for GIF frame data error
* - NSGIF_INSUFFICIENT_MEMORY for insufficient memory to process
* - NSGIF_DATA_ERROR for GIF error (invalid frame header)
* - NSGIF_OK for successful decoding
* - NSGIF_WORKING for successful decoding if more frames are expected
*/
static nsgif_result nsgif__process_frame(
struct nsgif_animation *gif,
uint32_t frame_idx,
bool decode)
{
nsgif_result ret;
const uint8_t *pos;
const uint8_t *end;
struct nsgif_frame *frame;
frame = nsgif__get_frame(gif, frame_idx);
if (frame == NULL) {
return NSGIF_INSUFFICIENT_MEMORY;
}
end = gif->nsgif_data + gif->buffer_size;
if (decode) {
pos = gif->nsgif_data + frame->frame_pointer;
/* Ensure this frame is supposed to be decoded */
if (frame->display == false) {
return NSGIF_OK;
}
/* Ensure the frame is in range to decode */
if (frame_idx > gif->frame_count_partial) {
return NSGIF_INSUFFICIENT_DATA;
}
/* Done if frame is already decoded */
if ((int)frame_idx == gif->decoded_frame) {
return NSGIF_OK;
}
} else {
pos = (uint8_t *)(gif->nsgif_data + gif->buffer_position);
/* Check if we've finished */
if (pos < end && pos[0] == NSGIF_TRAILER) {
return NSGIF_OK;
}
/* We could theoretically get some junk data that gives us
* millions of frames, so we ensure that we don't have a
* silly number. */
if (frame_idx > 4096) {
return NSGIF_FRAME_DATA_ERROR;
}
}
ret = nsgif__parse_frame_extensions(gif, frame, &pos, !decode);
if (ret != NSGIF_OK) {
goto cleanup;
}
ret = nsgif__parse_image_descriptor(gif, frame, &pos, !decode);
if (ret != NSGIF_OK) {
goto cleanup;
}
ret = nsgif__parse_colour_table(gif, frame, &pos, decode);
if (ret != NSGIF_OK) {
goto cleanup;
}
ret = nsgif__parse_image_data(gif, frame, &pos, decode);
if (ret != NSGIF_OK) {
goto cleanup;
}
cleanup:
if (!decode) {
gif->buffer_position = pos - gif->nsgif_data;
}
return ret;
}
/* exported function documented in libnsgif.h */
void nsgif_create(nsgif_animation *gif, nsgif_bitmap_cb_vt *bitmap)
{
memset(gif, 0, sizeof(nsgif_animation));
gif->bitmap = *bitmap;
gif->decoded_frame = NSGIF_INVALID_FRAME;
gif->prev_index = NSGIF_INVALID_FRAME;
}
/**
* Read GIF header.
*
* 6-byte GIF file header is:
*
* +0 3CHARS Signature ('GIF')
* +3 3CHARS Version ('87a' or '89a')
*
* \param[in] gif The GIF object we're decoding.
* \param[in,out] pos The current buffer position, updated on success.
* \param[in] strict Whether to require a known GIF version.
* \return NSGIF_OK on success, appropriate error otherwise.
*/
static nsgif_result nsgif__parse_header(
struct nsgif_animation *gif,
const uint8_t **pos,
bool strict)
{
const uint8_t *data = *pos;
size_t len = gif->nsgif_data + gif->buffer_size - data;
if (len < 6) {
return NSGIF_INSUFFICIENT_DATA;
}
if (strncmp((const char *) data, "GIF", 3) != 0) {
return NSGIF_DATA_ERROR;
}
data += 3;
if (strict == true) {
if ((strncmp((const char *) data, "87a", 3) != 0) &&
(strncmp((const char *) data, "89a", 3) != 0)) {
return NSGIF_DATA_ERROR;
}
}
data += 3;
*pos = data;
return NSGIF_OK;
}
/**
* Read Logical Screen Descriptor.
*
* 7-byte Logical Screen Descriptor is:
*
* +0 SHORT Logical Screen Width
* +2 SHORT Logical Screen Height
* +4 CHAR __Packed Fields__
* 1BIT Global Colour Table Flag
* 3BITS Colour Resolution
* 1BIT Sort Flag
* 3BITS Size of Global Colour Table
* +5 CHAR Background Colour Index
* +6 CHAR Pixel Aspect Ratio
*
* \param[in] gif The GIF object we're decoding.
* \param[in,out] pos The current buffer position, updated on success.
* \return NSGIF_OK on success, appropriate error otherwise.
*/
static nsgif_result nsgif__parse_logical_screen_descriptor(
struct nsgif_animation *gif,
const uint8_t **pos)
{
const uint8_t *data = *pos;
size_t len = gif->nsgif_data + gif->buffer_size - data;
if (len < 7) {
return NSGIF_INSUFFICIENT_DATA;
}
gif->width = data[0] | (data[1] << 8);
gif->height = data[2] | (data[3] << 8);
gif->global_colours = data[4] & NSGIF_COLOUR_TABLE_MASK;
gif->colour_table_size = 2 << (data[4] & NSGIF_COLOUR_TABLE_SIZE_MASK);
gif->bg_index = data[5];
gif->aspect_ratio = data[6];
gif->loop_count = 1;
*pos += 7;
return NSGIF_OK;
}
/* exported function documented in libnsgif.h */
nsgif_result nsgif_initialise(nsgif_animation *gif, size_t size, const uint8_t *data)
{
const uint8_t *nsgif_data;
nsgif_result ret;
/* Initialize values */
gif->buffer_size = size;
gif->nsgif_data = data;
/* Get our current processing position */
nsgif_data = gif->nsgif_data + gif->buffer_position;
/* See if we should initialise the GIF */
if (gif->buffer_position == 0) {
/* We want everything to be NULL before we start so we've no
* chance of freeing bad pointers (paranoia)
*/
gif->frame_image = NULL;
gif->frames = NULL;
gif->frame_holders = 0;
gif->local_colour_table = NULL;
gif->global_colour_table = NULL;
/* The caller may have been lazy and not reset any values */
gif->frame_count = 0;
gif->frame_count_partial = 0;
gif->decoded_frame = NSGIF_INVALID_FRAME;
ret = nsgif__parse_header(gif, &nsgif_data, false);
if (ret != NSGIF_OK) {
return ret;
}
ret = nsgif__parse_logical_screen_descriptor(gif, &nsgif_data);
if (ret != NSGIF_OK) {
return ret;
}
/* Remember we've done this now */
gif->buffer_position = nsgif_data - gif->nsgif_data;
/* Some broken GIFs report the size as the screen size they
* were created in. As such, we detect for the common cases and
* set the sizes as 0 if they are found which results in the
* GIF being the maximum size of the frames.
*/
if (((gif->width == 640) && (gif->height == 480)) ||
((gif->width == 640) && (gif->height == 512)) ||
((gif->width == 800) && (gif->height == 600)) ||
((gif->width == 1024) && (gif->height == 768)) ||
((gif->width == 1280) && (gif->height == 1024)) ||
((gif->width == 1600) && (gif->height == 1200)) ||
((gif->width == 0) || (gif->height == 0)) ||
((gif->width > 2048) || (gif->height > 2048))) {
gif->width = 1;
gif->height = 1;
}
/* Allocate some data irrespective of whether we've got any
* colour tables. We always get the maximum size in case a GIF
* is lying to us. It's far better to give the wrong colours
* than to trample over some memory somewhere.
*/
gif->global_colour_table = calloc(NSGIF_MAX_COLOURS, sizeof(uint32_t));
gif->local_colour_table = calloc(NSGIF_MAX_COLOURS, sizeof(uint32_t));
if ((gif->global_colour_table == NULL) ||
(gif->local_colour_table == NULL)) {
nsgif_finalise(gif);
return NSGIF_INSUFFICIENT_MEMORY;
}
/* Set the first colour to a value that will never occur in
* reality so we know if we've processed it
*/
gif->global_colour_table[0] = NSGIF_PROCESS_COLOURS;
/* Check if the GIF has no frame data (13-byte header + 1-byte
* termination block) Although generally useless, the GIF
* specification does not expressly prohibit this
*/
if (gif->buffer_size == gif->buffer_position + 1) {
if (nsgif_data[0] == NSGIF_TRAILER) {
return NSGIF_OK;
}
}
}
/* Do the colour map if we haven't already. As the top byte is always
* 0xff or 0x00 depending on the transparency we know if it's been
* filled in.
*/
if (gif->global_colour_table[0] == NSGIF_PROCESS_COLOURS) {
/* Check for a global colour map signified by bit 7 */
if (gif->global_colours) {
ret = nsgif__colour_table_extract(gif,
gif->global_colour_table,
gif->colour_table_size,
&nsgif_data, true);
if (ret != NSGIF_OK) {
return ret;
}
gif->buffer_position = (nsgif_data - gif->nsgif_data);
} else {
/* Create a default colour table with the first two
* colours as black and white
*/
uint32_t *entry = gif->global_colour_table;
entry[0] = 0x00000000;
/* Force Alpha channel to opaque */
((uint8_t *) entry)[3] = 0xff;
entry[1] = 0xffffffff;
}
if (gif->global_colours &&
gif->bg_index < gif->colour_table_size) {
size_t bg_idx = gif->bg_index;
gif->bg_colour = gif->global_colour_table[bg_idx];
} else {
gif->bg_colour = gif->global_colour_table[0];
}
}
if (gif->lzw_ctx == NULL) {
lzw_result res = lzw_context_create(
(struct lzw_ctx **)&gif->lzw_ctx);
if (res != LZW_OK) {
return nsgif__error_from_lzw(res);
}
}
/* Repeatedly try to initialise frames */
do {
ret = nsgif__process_frame(gif, gif->frame_count, false);
} while (ret == NSGIF_WORKING);
return ret;
}
/* exported function documented in libnsgif.h */
nsgif_result nsgif_decode_frame(nsgif_animation *gif, uint32_t frame)
{
return nsgif__process_frame(gif, frame, true);
}
/* exported function documented in libnsgif.h */
void nsgif_finalise(nsgif_animation *gif)
{
/* Release all our memory blocks */
if (gif->frame_image) {
assert(gif->bitmap.destroy);
gif->bitmap.destroy(gif->frame_image);
}
gif->frame_image = NULL;
free(gif->frames);
gif->frames = NULL;
free(gif->local_colour_table);
gif->local_colour_table = NULL;
free(gif->global_colour_table);
gif->global_colour_table = NULL;
free(gif->prev_frame);
gif->prev_frame = NULL;
lzw_context_destroy(gif->lzw_ctx);
gif->lzw_ctx = NULL;
}
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