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author | James Shaw <jshaw@netsurf-browser.org> | 2007-11-23 16:50:41 +0000 |
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committer | James Shaw <jshaw@netsurf-browser.org> | 2007-11-23 16:50:41 +0000 |
commit | 56bbfb5c6fbf7699c40e754a48d13d119483219b (patch) | |
tree | e7839074e49f018444c1f9137f6f369d09c11507 /trunk | |
parent | 4478f2a06a10b2d0c1d74fcfc17d7f2ecdcc3fb0 (diff) | |
download | librosprite-56bbfb5c6fbf7699c40e754a48d13d119483219b.tar.gz |
Get main() using sprite_area. Get low_colour image parsing working.
svn path=/import/jshaw/libsprite/; revision=9984
Diffstat (limited to 'trunk')
-rw-r--r-- | trunk/libsprite.c | 183 |
1 files changed, 122 insertions, 61 deletions
diff --git a/trunk/libsprite.c b/trunk/libsprite.c index fe61a45..d3ce317 100644 --- a/trunk/libsprite.c +++ b/trunk/libsprite.c @@ -9,10 +9,10 @@ #define BTUINT(b) (b[0] | (b[1] << 8) | (b[2] << 16) | (b[3] << 24)) -struct sprite_area_control_block { - uint32_t spriteCount; - uint32_t extensionBytes; /* size of extensionWords byte array */ - unsigned char* extensionWords; +struct sprite_area { + uint32_t sprite_count; + uint32_t extension_size; /* size of extension_words in bytes */ + uint8_t* extension_words; }; struct sprite_mode { @@ -31,41 +31,21 @@ struct sprite { uint32_t* palette; uint32_t width; /* width and height in _pixels_ */ uint32_t height; + uint32_t* image; }; struct sprite_header { - uint32_t width_words; /* width and height in words */ - uint32_t height_words; + uint32_t width_words; /* width in words */ + /* height defined in sprite struct */ uint32_t first_used_bit; /* old format only (spriteType = 0) */ uint32_t last_used_bit; + uint32_t image_size; /* bytes */ }; -uint32_t sprite_read_word(FILE* stream) -{ - unsigned char b[4]; - size_t bytesRead = fread(b, 1, 4, stream); - - if (bytesRead != 4) { - printf("Unexpected EOF\n"); /* TODO, have better error handling, don't exit here */ - exit(EXIT_FAILURE); - } +static struct sprite_mode oldmodes[256]; - return BTUINT(b); -} - -void sprite_read_bytes(FILE* stream, uint8_t* buf, size_t count) +void sprite_init() { - size_t bytesRead = fread(buf, 1, count, stream); - - if (bytesRead != count) { - printf("Unexpected EOF\n"); - exit(EXIT_FAILURE); - } -} - -struct sprite_mode* sprite_get_mode(uint32_t spriteMode) -{ - static struct sprite_mode oldmodes[256]; for (uint32_t i = 0; i < 256; i++) { oldmodes[i].colorbpp = 0; oldmodes[i].xdpi = 0; @@ -122,7 +102,33 @@ struct sprite_mode* sprite_get_mode(uint32_t spriteMode) for (uint32_t i = 0; i < 256; i++) { oldmodes[i].maskbpp = oldmodes[i].colorbpp; } +} + +uint32_t sprite_read_word(FILE* stream) +{ + unsigned char b[4]; + size_t bytesRead = fread(b, 1, 4, stream); + + if (bytesRead != 4) { + printf("Unexpected EOF\n"); /* TODO, have better error handling, don't exit here */ + exit(EXIT_FAILURE); + } + + return BTUINT(b); +} +void sprite_read_bytes(FILE* stream, uint8_t* buf, size_t count) +{ + size_t bytesRead = fread(buf, 1, count, stream); + + if (bytesRead != count) { + printf("Unexpected EOF\n"); + exit(EXIT_FAILURE); + } +} + +struct sprite_mode* sprite_get_mode(uint32_t spriteMode) +{ struct sprite_mode* mode = malloc(sizeof(struct sprite_mode)); uint32_t spriteType = (spriteMode & 0x78000000) >> 27; /* preserve bits 27-30 only */ @@ -162,11 +168,49 @@ struct sprite_mode* sprite_get_mode(uint32_t spriteMode) return mode; } -void sprite_load_image(uint8_t* image, uint8_t* mask, struct sprite* sprite, struct sprite_header* header) +void sprite_load_high_color(uint8_t* image, uint8_t* mask, struct sprite* sprite, struct sprite_header* header) { image = image; mask = mask; sprite = sprite; header = header; } +void sprite_load_low_color(uint8_t* image_in, uint8_t* mask, struct sprite* sprite, struct sprite_header* header) +{ + mask = mask; /* TODO: mask */ + /* TODO: left/right wastage */ + + sprite->image = malloc(sprite->width * sprite->height * 4); /* all image data is 32bpp going out */ + + uint32_t currentByteIndex = 0; /* only for standalone test -- fread() will maintain this */ + + uint32_t bpp = sprite->mode->colorbpp; + + uint32_t bitmask = (1 << bpp) - 1; /* creates a mask of 1s that is bpp bits wide */ + uint8_t currentbyte = image_in[currentByteIndex++]; + + for (uint32_t y = 0; y < sprite->height; y++) { + for (uint32_t x = 0; x < header->width_words * 32 /* 32 bits per word */; x+=bpp) { + + bool waste = false; + if (x >= header->width_words * 32 - header->last_used_bit - 1) { + waste = true; + } /* TODO: left wastage */ + + uint32_t offset_into_byte = x % 8; + + if (!waste) { + uint32_t pixel = (currentbyte & (bitmask << offset_into_byte)) >> offset_into_byte; + printf("%2x", pixel); + } + + if (offset_into_byte + bpp == 8) { + /* TODO: assert not exceeding image size */ + currentbyte = image_in[currentByteIndex++]; + } + } + printf("\n"); + } +} + struct sprite* sprite_load_sprite(FILE* spritefile) { uint32_t nextSpriteOffset = sprite_read_word(spritefile); @@ -178,9 +222,10 @@ struct sprite* sprite_load_sprite(FILE* spritefile) sprite->name[12] = '\0'; header->width_words = sprite_read_word(spritefile) + 1; /* file has width - 1 and height - 1 */ - header->height_words = sprite_read_word(spritefile) + 1; + sprite->height = sprite_read_word(spritefile) + 1; header->first_used_bit = sprite_read_word(spritefile); /* old format only (spriteType = 0) */ header->last_used_bit = sprite_read_word(spritefile); + LOGDBG("first: %u last: %u\n", header->first_used_bit, header->last_used_bit); uint32_t imageOffset = sprite_read_word(spritefile); assert(imageOffset >= 44); /* should never be smaller than the size of the header) */ @@ -193,22 +238,30 @@ struct sprite* sprite_load_sprite(FILE* spritefile) assert(sprite->mode->xdpi > 0); assert(sprite->mode->ydpi > 0); + /* TODO l/r wastage */ + + assert((header->last_used_bit + 1) % sprite->mode->colorbpp == 0); + /*assert(header->width_words % sprite->mode->colorbpp == 0);*/ + sprite->width = (header->width_words * 32 / sprite->mode->colorbpp) - ((header->last_used_bit + 1) / sprite->mode->colorbpp); + sprite->palettesize = imageOffset - 44; sprite->haspalette = (sprite->palettesize > 0); - uint32_t imageSize; + uint32_t image_size; uint32_t maskSize; if (imageOffset == maskOffset) { sprite->hasmask = false; - imageSize = nextSpriteOffset - 44 - sprite->palettesize; + image_size = nextSpriteOffset - 44 - sprite->palettesize; maskSize = 0; } else { sprite->hasmask = true; - imageSize = maskOffset - imageOffset; - maskSize = nextSpriteOffset - 44 - sprite->palettesize - imageSize; + image_size = maskOffset - imageOffset; + maskSize = nextSpriteOffset - 44 - sprite->palettesize - image_size; } + header->image_size = image_size; + if (sprite->hasmask) LOGDBG("maskSize %u\n", maskSize); uint32_t* palette = NULL; @@ -218,10 +271,10 @@ struct sprite* sprite_load_sprite(FILE* spritefile) uint32_t paletteEntries = sprite->palettesize / 8; /* Each palette entry is two words big - * The second word is a duplicate of the first - * I think this is in case you ever wanted flashing colours - * PRM1-730 - */ + * The second word is a duplicate of the first + * I think this is in case you ever wanted flashing colours + * PRM1-730 + */ for (uint32_t j = 0; j < paletteEntries; j++) { uint32_t word1 = sprite_read_word(spritefile); uint32_t word2 = sprite_read_word(spritefile); @@ -231,16 +284,20 @@ struct sprite* sprite_load_sprite(FILE* spritefile) } } - uint8_t* image = malloc(imageSize); - sprite_read_bytes(spritefile, image, imageSize); + uint8_t* image = malloc(image_size); + sprite_read_bytes(spritefile, image, image_size); uint8_t* mask = malloc(maskSize); sprite_read_bytes(spritefile, mask, maskSize); /* sanity check imageSize */ - assert((header->width_words) * 4 * (header->height_words) == imageSize); + assert((header->width_words) * 4 * (sprite->height) == header->image_size); /* TODO: sanity check maskSize */ - sprite_load_image(image, mask, sprite, header); + if (sprite->mode->colorbpp > 8) { + sprite_load_high_color(image, mask, sprite, header); + } else { + sprite_load_low_color(image, mask, sprite, header); + } free(image); free(mask); @@ -265,29 +322,33 @@ int main(int argc, char *argv[]) } LOGDBG("Loading %s\n", filename); + sprite_init(); + + struct sprite_area* sprite_area = malloc(sizeof(struct sprite_area)); + + sprite_area->sprite_count = sprite_read_word(spritefile); - uint32_t spriteCount = sprite_read_word(spritefile); uint32_t firstSpriteOffset = sprite_read_word(spritefile); - uint32_t firstFreeWordOffset = sprite_read_word(spritefile); - uint32_t extensionByteCount = 16 - firstSpriteOffset; - - LOGDBG("spriteCount %u\n", spriteCount); - LOGDBG("firstSpriteOffset %u\n", firstSpriteOffset); - LOGDBG("firstFreeWordOffset %u\n", firstFreeWordOffset); - LOGDBG("extensionByteCount %u\n", extensionByteCount); - - unsigned char* extensionWords = NULL; - if (extensionByteCount > 0) { - extensionWords = malloc(extensionByteCount); /* where to free() this? */ - sprite_read_bytes(spritefile, extensionWords, extensionByteCount); + /*uint32_t firstFreeWordOffset = */sprite_read_word(spritefile); /* TODO: use this for some sanity checking? */ + sprite_area->extension_size = 16 - firstSpriteOffset; + + LOGDBG("sprite_count %u\n", sprite_area->sprite_count); + LOGDBG("extension_size %u\n", sprite_area->extension_size); + + sprite_area->extension_words = NULL; + if (sprite_area->extension_size > 0) { + sprite_area->extension_words = malloc(sprite_area->extension_size); /* where to free() this? */ + sprite_read_bytes(spritefile, sprite_area->extension_words, (size_t) (sprite_area->extension_size)); } - for (uint32_t i = 0; i < spriteCount; i++) { + for (uint32_t i = 0; i < sprite_area->sprite_count; i++) { struct sprite* sprite = sprite_load_sprite(spritefile); LOGDBG("\nname %s\n", sprite->name); - LOGDBG("\tcolorbpp %u\n", sprite->mode->colorbpp); - LOGDBG("\txdpi %u\n", sprite->mode->xdpi); - LOGDBG("\tydpi %u\n", sprite->mode->ydpi); + LOGDBG("colorbpp %u\n", sprite->mode->colorbpp); + LOGDBG("xdpi %u\n", sprite->mode->xdpi); + LOGDBG("ydpi %u\n", sprite->mode->ydpi); + LOGDBG("width %u px\n", sprite->width); + LOGDBG("height %u px\n", sprite->height); LOGDBG("hasPalette %s\n", sprite->haspalette ? "YES" : "NO"); if (sprite->haspalette) LOGDBG("paletteSize %u\n", sprite->palettesize); |