diff options
Diffstat (limited to 'src/build_test.cc')
-rw-r--r-- | src/build_test.cc | 461 |
1 files changed, 460 insertions, 1 deletions
diff --git a/src/build_test.cc b/src/build_test.cc index e0c43b1..4ef62b2 100644 --- a/src/build_test.cc +++ b/src/build_test.cc @@ -897,6 +897,14 @@ TEST_F(BuildTest, MissingTarget) { EXPECT_EQ("unknown target: 'meow'", err); } +TEST_F(BuildTest, MissingInputTarget) { + // Target is a missing input file + string err; + Dirty("in1"); + EXPECT_FALSE(builder_.AddTarget("in1", &err)); + EXPECT_EQ("'in1' missing and no known rule to make it", err); +} + TEST_F(BuildTest, MakeDirs) { string err; @@ -1182,6 +1190,152 @@ TEST_F(BuildTest, PhonySelfReference) { EXPECT_TRUE(builder_.AlreadyUpToDate()); } +// There are 6 different cases for phony rules: +// +// 1. output edge does not exist, inputs are not real +// 2. output edge does not exist, no inputs +// 3. output edge does not exist, inputs are real, newest mtime is M +// 4. output edge is real, inputs are not real +// 5. output edge is real, no inputs +// 6. output edge is real, inputs are real, newest mtime is M +// +// Expected results : +// 1. Edge is marked as clean, mtime is newest mtime of dependents. +// Touching inputs will cause dependents to rebuild. +// 2. Edge is marked as dirty, causing dependent edges to always rebuild +// 3. Edge is marked as clean, mtime is newest mtime of dependents. +// Touching inputs will cause dependents to rebuild. +// 4. Edge is marked as clean, mtime is newest mtime of dependents. +// Touching inputs will cause dependents to rebuild. +// 5. Edge is marked as dirty, causing dependent edges to always rebuild +// 6. Edge is marked as clean, mtime is newest mtime of dependents. +// Touching inputs will cause dependents to rebuild. +void TestPhonyUseCase(BuildTest* t, int i) { + State& state_ = t->state_; + Builder& builder_ = t->builder_; + FakeCommandRunner& command_runner_ = t->command_runner_; + VirtualFileSystem& fs_ = t->fs_; + + string err; + ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, +"rule touch\n" +" command = touch $out\n" +"build notreal: phony blank\n" +"build phony1: phony notreal\n" +"build phony2: phony\n" +"build phony3: phony blank\n" +"build phony4: phony notreal\n" +"build phony5: phony\n" +"build phony6: phony blank\n" +"\n" +"build test1: touch phony1\n" +"build test2: touch phony2\n" +"build test3: touch phony3\n" +"build test4: touch phony4\n" +"build test5: touch phony5\n" +"build test6: touch phony6\n" +)); + + // Set up test. + builder_.command_runner_.release(); // BuildTest owns the CommandRunner + builder_.command_runner_.reset(&command_runner_); + + fs_.Create("blank", ""); // a "real" file + EXPECT_TRUE(builder_.AddTarget("test1", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test2", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test3", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test4", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test5", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.AddTarget("test6", &err)); + ASSERT_EQ("", err); + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + + string ci; + ci += static_cast<char>('0' + i); + + // Tests 1, 3, 4, and 6 should rebuild when the input is updated. + if (i != 2 && i != 5) { + Node* testNode = t->GetNode("test" + ci); + Node* phonyNode = t->GetNode("phony" + ci); + Node* inputNode = t->GetNode("blank"); + + state_.Reset(); + TimeStamp startTime = fs_.now_; + + // Build number 1 + EXPECT_TRUE(builder_.AddTarget("test" + ci, &err)); + ASSERT_EQ("", err); + if (!builder_.AlreadyUpToDate()) + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + + // Touch the input file + state_.Reset(); + command_runner_.commands_ran_.clear(); + fs_.Tick(); + fs_.Create("blank", ""); // a "real" file + EXPECT_TRUE(builder_.AddTarget("test" + ci, &err)); + ASSERT_EQ("", err); + + // Second build, expect testN edge to be rebuilt + // and phonyN node's mtime to be updated. + EXPECT_FALSE(builder_.AlreadyUpToDate()); + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ(string("touch test") + ci, command_runner_.commands_ran_[0]); + EXPECT_TRUE(builder_.AlreadyUpToDate()); + + TimeStamp inputTime = inputNode->mtime(); + + EXPECT_FALSE(phonyNode->exists()); + EXPECT_FALSE(phonyNode->dirty()); + + EXPECT_GT(phonyNode->mtime(), startTime); + EXPECT_EQ(phonyNode->mtime(), inputTime); + ASSERT_TRUE(testNode->Stat(&fs_, &err)); + EXPECT_TRUE(testNode->exists()); + EXPECT_GT(testNode->mtime(), startTime); + } else { + // Tests 2 and 5: Expect dependents to always rebuild. + + state_.Reset(); + command_runner_.commands_ran_.clear(); + fs_.Tick(); + command_runner_.commands_ran_.clear(); + EXPECT_TRUE(builder_.AddTarget("test" + ci, &err)); + ASSERT_EQ("", err); + EXPECT_FALSE(builder_.AlreadyUpToDate()); + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("touch test" + ci, command_runner_.commands_ran_[0]); + + state_.Reset(); + command_runner_.commands_ran_.clear(); + EXPECT_TRUE(builder_.AddTarget("test" + ci, &err)); + ASSERT_EQ("", err); + EXPECT_FALSE(builder_.AlreadyUpToDate()); + EXPECT_TRUE(builder_.Build(&err)); + ASSERT_EQ("", err); + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("touch test" + ci, command_runner_.commands_ran_[0]); + } +} + +TEST_F(BuildTest, PhonyUseCase1) { TestPhonyUseCase(this, 1); } +TEST_F(BuildTest, PhonyUseCase2) { TestPhonyUseCase(this, 2); } +TEST_F(BuildTest, PhonyUseCase3) { TestPhonyUseCase(this, 3); } +TEST_F(BuildTest, PhonyUseCase4) { TestPhonyUseCase(this, 4); } +TEST_F(BuildTest, PhonyUseCase5) { TestPhonyUseCase(this, 5); } +TEST_F(BuildTest, PhonyUseCase6) { TestPhonyUseCase(this, 6); } + TEST_F(BuildTest, Fail) { ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, "rule fail\n" @@ -2201,7 +2355,7 @@ struct BuildWithDepsLogTest : public BuildTest { void* builder_; }; -/// Run a straightforwad build where the deps log is used. +/// Run a straightforward build where the deps log is used. TEST_F(BuildWithDepsLogTest, Straightforward) { string err; // Note: in1 was created by the superclass SetUp(). @@ -3083,6 +3237,67 @@ TEST_F(BuildTest, DyndepBuildDiscoverNewInput) { EXPECT_EQ("touch out", command_runner_.commands_ran_[2]); } +TEST_F(BuildTest, DyndepBuildDiscoverNewInputWithValidation) { + // Verify that a dyndep file cannot contain the |@ validation + // syntax. + ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, +"rule touch\n" +" command = touch $out\n" +"rule cp\n" +" command = cp $in $out\n" +"build dd: cp dd-in\n" +"build out: touch || dd\n" +" dyndep = dd\n" +)); + fs_.Create("dd-in", +"ninja_dyndep_version = 1\n" +"build out: dyndep |@ validation\n" +); + + string err; + EXPECT_TRUE(builder_.AddTarget("out", &err)); + EXPECT_EQ("", err); + + EXPECT_FALSE(builder_.Build(&err)); + + string err_first_line = err.substr(0, err.find("\n")); + EXPECT_EQ("dd:2: expected newline, got '|@'", err_first_line); +} + +TEST_F(BuildTest, DyndepBuildDiscoverNewInputWithTransitiveValidation) { + // Verify that a dyndep file can be built and loaded to discover + // a new input to an edge that has a validation edge. + ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, +"rule touch\n" +" command = touch $out\n" +"rule cp\n" +" command = cp $in $out\n" +"build dd: cp dd-in\n" +"build in: touch |@ validation\n" +"build validation: touch in out\n" +"build out: touch || dd\n" +" dyndep = dd\n" + )); + fs_.Create("dd-in", +"ninja_dyndep_version = 1\n" +"build out: dyndep | in\n" +); + fs_.Tick(); + fs_.Create("out", ""); + + string err; + EXPECT_TRUE(builder_.AddTarget("out", &err)); + EXPECT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + ASSERT_EQ(4u, command_runner_.commands_ran_.size()); + EXPECT_EQ("cp dd-in dd", command_runner_.commands_ran_[0]); + EXPECT_EQ("touch in", command_runner_.commands_ran_[1]); + EXPECT_EQ("touch out", command_runner_.commands_ran_[2]); + EXPECT_EQ("touch validation", command_runner_.commands_ran_[3]); +} + TEST_F(BuildTest, DyndepBuildDiscoverImplicitConnection) { // Verify that a dyndep file can be built and loaded to discover // that one edge has an implicit output that is also an implicit @@ -3526,3 +3741,247 @@ TEST_F(BuildTest, DyndepTwoLevelDiscoveredDirty) { EXPECT_EQ("touch tmp", command_runner_.commands_ran_[3]); EXPECT_EQ("touch out", command_runner_.commands_ran_[4]); } + +TEST_F(BuildTest, Validation) { + ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, + "build out: cat in |@ validate\n" + "build validate: cat in2\n")); + + fs_.Create("in", ""); + fs_.Create("in2", ""); + + string err; + EXPECT_TRUE(builder_.AddTarget("out", &err)); + EXPECT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + EXPECT_EQ(2u, command_runner_.commands_ran_.size()); + + // Test touching "in" only rebuilds "out" ("validate" doesn't depend on + // "out"). + fs_.Tick(); + fs_.Create("in", ""); + + err.clear(); + command_runner_.commands_ran_.clear(); + state_.Reset(); + EXPECT_TRUE(builder_.AddTarget("out", &err)); + ASSERT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("cat in > out", command_runner_.commands_ran_[0]); + + // Test touching "in2" only rebuilds "validate" ("out" doesn't depend on + // "validate"). + fs_.Tick(); + fs_.Create("in2", ""); + + err.clear(); + command_runner_.commands_ran_.clear(); + state_.Reset(); + EXPECT_TRUE(builder_.AddTarget("out", &err)); + ASSERT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("cat in2 > validate", command_runner_.commands_ran_[0]); +} + +TEST_F(BuildTest, ValidationDependsOnOutput) { + ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, + "build out: cat in |@ validate\n" + "build validate: cat in2 | out\n")); + + fs_.Create("in", ""); + fs_.Create("in2", ""); + + string err; + EXPECT_TRUE(builder_.AddTarget("out", &err)); + EXPECT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + EXPECT_EQ(2u, command_runner_.commands_ran_.size()); + + // Test touching "in" rebuilds "out" and "validate". + fs_.Tick(); + fs_.Create("in", ""); + + err.clear(); + command_runner_.commands_ran_.clear(); + state_.Reset(); + EXPECT_TRUE(builder_.AddTarget("out", &err)); + ASSERT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + EXPECT_EQ(2u, command_runner_.commands_ran_.size()); + + // Test touching "in2" only rebuilds "validate" ("out" doesn't depend on + // "validate"). + fs_.Tick(); + fs_.Create("in2", ""); + + err.clear(); + command_runner_.commands_ran_.clear(); + state_.Reset(); + EXPECT_TRUE(builder_.AddTarget("out", &err)); + ASSERT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("cat in2 > validate", command_runner_.commands_ran_[0]); +} + +TEST_F(BuildWithDepsLogTest, ValidationThroughDepfile) { + const char* manifest = + "build out: cat in |@ validate\n" + "build validate: cat in2 | out\n" + "build out2: cat in3\n" + " deps = gcc\n" + " depfile = out2.d\n"; + + string err; + + { + fs_.Create("in", ""); + fs_.Create("in2", ""); + fs_.Create("in3", ""); + fs_.Create("out2.d", "out: out"); + + State state; + ASSERT_NO_FATAL_FAILURE(AddCatRule(&state)); + ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest)); + + DepsLog deps_log; + ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err)); + ASSERT_EQ("", err); + + Builder builder(&state, config_, NULL, &deps_log, &fs_, &status_, 0); + builder.command_runner_.reset(&command_runner_); + + EXPECT_TRUE(builder.AddTarget("out2", &err)); + ASSERT_EQ("", err); + + EXPECT_TRUE(builder.Build(&err)); + EXPECT_EQ("", err); + + // On the first build, only the out2 command is run. + ASSERT_EQ(command_runner_.commands_ran_.size(), 1); + EXPECT_EQ("cat in3 > out2", command_runner_.commands_ran_[0]); + + // The deps file should have been removed. + EXPECT_EQ(0, fs_.Stat("out2.d", &err)); + + deps_log.Close(); + builder.command_runner_.release(); + } + + fs_.Tick(); + command_runner_.commands_ran_.clear(); + + { + fs_.Create("in2", ""); + fs_.Create("in3", ""); + + State state; + ASSERT_NO_FATAL_FAILURE(AddCatRule(&state)); + ASSERT_NO_FATAL_FAILURE(AssertParse(&state, manifest)); + + DepsLog deps_log; + ASSERT_TRUE(deps_log.Load("ninja_deps", &state, &err)); + ASSERT_TRUE(deps_log.OpenForWrite("ninja_deps", &err)); + ASSERT_EQ("", err); + + Builder builder(&state, config_, NULL, &deps_log, &fs_, &status_, 0); + builder.command_runner_.reset(&command_runner_); + + EXPECT_TRUE(builder.AddTarget("out2", &err)); + ASSERT_EQ("", err); + + EXPECT_TRUE(builder.Build(&err)); + EXPECT_EQ("", err); + + // The out and validate actions should have been run as well as out2. + ASSERT_EQ(command_runner_.commands_ran_.size(), 3); + // out has to run first, as both out2 and validate depend on it. + EXPECT_EQ("cat in > out", command_runner_.commands_ran_[0]); + + deps_log.Close(); + builder.command_runner_.release(); + } +} + +TEST_F(BuildTest, ValidationCircular) { + ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, + "build out: cat in |@ out2\n" + "build out2: cat in2 |@ out\n")); + + fs_.Create("in", ""); + fs_.Create("in2", ""); + + string err; + EXPECT_TRUE(builder_.AddTarget("out", &err)); + EXPECT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + EXPECT_EQ(2u, command_runner_.commands_ran_.size()); + + // Test touching "in" rebuilds "out". + fs_.Tick(); + fs_.Create("in", ""); + + err.clear(); + command_runner_.commands_ran_.clear(); + state_.Reset(); + EXPECT_TRUE(builder_.AddTarget("out", &err)); + ASSERT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("cat in > out", command_runner_.commands_ran_[0]); + + // Test touching "in2" rebuilds "out2". + fs_.Tick(); + fs_.Create("in2", ""); + + err.clear(); + command_runner_.commands_ran_.clear(); + state_.Reset(); + EXPECT_TRUE(builder_.AddTarget("out", &err)); + ASSERT_EQ("", err); + + EXPECT_TRUE(builder_.Build(&err)); + EXPECT_EQ("", err); + + ASSERT_EQ(1u, command_runner_.commands_ran_.size()); + EXPECT_EQ("cat in2 > out2", command_runner_.commands_ran_[0]); +} + +TEST_F(BuildTest, ValidationWithCircularDependency) { + ASSERT_NO_FATAL_FAILURE(AssertParse(&state_, + "build out: cat in |@ validate\n" + "build validate: cat validate_in | out\n" + "build validate_in: cat validate\n")); + + fs_.Create("in", ""); + + string err; + EXPECT_FALSE(builder_.AddTarget("out", &err)); + EXPECT_EQ("dependency cycle: validate -> validate_in -> validate", err); +} |