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authorAli Ijaz Sheikh <ofrobots@google.com>2015-08-23 06:09:40 -0700
committerRod Vagg <rod@vagg.org>2015-09-06 21:38:01 +1000
commit9fddd83cf9adf505bce2e2373881df0c4d41b261 (patch)
tree4272ce14c10fea496af2e78fc6debb187d613451 /deps/v8/src/compiler/node.cc
parent46b7d151674d138e7ea4342d5f3ada1208b87ff2 (diff)
downloadnode-new-9fddd83cf9adf505bce2e2373881df0c4d41b261.tar.gz
deps: upgrade V8 to 4.5.103.24
Upgrade to the latest branch-head for V8 4.5. For the full commit log see https://github.com/v8/v8-git-mirror/commits/4.5.103.24 PR-URL: https://github.com/nodejs/node/pull/2509 Reviewed-By: Ben Noordhuis <info@bnoordhuis.nl>
Diffstat (limited to 'deps/v8/src/compiler/node.cc')
-rw-r--r--deps/v8/src/compiler/node.cc305
1 files changed, 216 insertions, 89 deletions
diff --git a/deps/v8/src/compiler/node.cc b/deps/v8/src/compiler/node.cc
index 724c9f173e..e92dccc739 100644
--- a/deps/v8/src/compiler/node.cc
+++ b/deps/v8/src/compiler/node.cc
@@ -4,37 +4,116 @@
#include "src/compiler/node.h"
-#include <algorithm>
-
namespace v8 {
namespace internal {
namespace compiler {
+Node::OutOfLineInputs* Node::OutOfLineInputs::New(Zone* zone, int capacity) {
+ size_t size =
+ sizeof(OutOfLineInputs) + capacity * (sizeof(Node*) + sizeof(Use));
+ intptr_t raw_buffer = reinterpret_cast<intptr_t>(zone->New(size));
+ Node::OutOfLineInputs* outline =
+ reinterpret_cast<OutOfLineInputs*>(raw_buffer + capacity * sizeof(Use));
+ outline->capacity_ = capacity;
+ outline->count_ = 0;
+ return outline;
+}
+
+
+void Node::OutOfLineInputs::ExtractFrom(Use* old_use_ptr, Node** old_input_ptr,
+ int count) {
+ // Extract the inputs from the old use and input pointers and copy them
+ // to this out-of-line-storage.
+ Use* new_use_ptr = reinterpret_cast<Use*>(this) - 1;
+ Node** new_input_ptr = inputs_;
+ for (int current = 0; current < count; current++) {
+ new_use_ptr->bit_field_ =
+ Use::InputIndexField::encode(current) | Use::InlineField::encode(false);
+ DCHECK_EQ(old_input_ptr, old_use_ptr->input_ptr());
+ DCHECK_EQ(new_input_ptr, new_use_ptr->input_ptr());
+ Node* old_to = *old_input_ptr;
+ if (old_to) {
+ *old_input_ptr = nullptr;
+ old_to->RemoveUse(old_use_ptr);
+ *new_input_ptr = old_to;
+ old_to->AppendUse(new_use_ptr);
+ } else {
+ *new_input_ptr = nullptr;
+ }
+ old_input_ptr++;
+ new_input_ptr++;
+ old_use_ptr--;
+ new_use_ptr--;
+ }
+ this->count_ = count;
+}
+
+
Node* Node::New(Zone* zone, NodeId id, const Operator* op, int input_count,
- Node** inputs, bool has_extensible_inputs) {
- size_t node_size = sizeof(Node) - sizeof(Input);
- int reserve_input_count = has_extensible_inputs ? kDefaultReservedInputs : 0;
- size_t inputs_size = std::max<size_t>(
- (input_count + reserve_input_count) * sizeof(Input), sizeof(InputDeque*));
- size_t uses_size = input_count * sizeof(Use);
- int size = static_cast<int>(node_size + inputs_size + uses_size);
- void* buffer = zone->New(size);
- Node* result = new (buffer) Node(id, op, input_count, reserve_input_count);
- Input* input = result->inputs_.static_;
- Use* use =
- reinterpret_cast<Use*>(reinterpret_cast<char*>(input) + inputs_size);
+ Node* const* inputs, bool has_extensible_inputs) {
+ Node** input_ptr;
+ Use* use_ptr;
+ Node* node;
+ bool is_inline;
+
+ if (input_count > kMaxInlineCapacity) {
+ // Allocate out-of-line inputs.
+ int capacity =
+ has_extensible_inputs ? input_count + kMaxInlineCapacity : input_count;
+ OutOfLineInputs* outline = OutOfLineInputs::New(zone, capacity);
+
+ // Allocate node.
+ void* node_buffer = zone->New(sizeof(Node));
+ node = new (node_buffer) Node(id, op, kOutlineMarker, 0);
+ node->inputs_.outline_ = outline;
+
+ outline->node_ = node;
+ outline->count_ = input_count;
+
+ input_ptr = outline->inputs_;
+ use_ptr = reinterpret_cast<Use*>(outline);
+ is_inline = false;
+ } else {
+ // Allocate node with inline inputs.
+ int capacity = input_count;
+ if (has_extensible_inputs) {
+ const int max = kMaxInlineCapacity;
+ capacity = std::min(input_count + 3, max);
+ }
+ size_t size = sizeof(Node) + capacity * (sizeof(Node*) + sizeof(Use));
+ intptr_t raw_buffer = reinterpret_cast<intptr_t>(zone->New(size));
+ void* node_buffer =
+ reinterpret_cast<void*>(raw_buffer + capacity * sizeof(Use));
+
+ node = new (node_buffer) Node(id, op, input_count, capacity);
+ input_ptr = node->inputs_.inline_;
+ use_ptr = reinterpret_cast<Use*>(node);
+ is_inline = true;
+ }
+
+ // Initialize the input pointers and the uses.
for (int current = 0; current < input_count; ++current) {
Node* to = *inputs++;
- input->to = to;
- input->use = use;
- use->input_index = current;
- use->from = result;
+ input_ptr[current] = to;
+ Use* use = use_ptr - 1 - current;
+ use->bit_field_ = Use::InputIndexField::encode(current) |
+ Use::InlineField::encode(is_inline);
to->AppendUse(use);
- ++use;
- ++input;
}
- return result;
+ node->Verify();
+ return node;
+}
+
+
+Node* Node::Clone(Zone* zone, NodeId id, const Node* node) {
+ int const input_count = node->InputCount();
+ Node* const* const inputs = node->has_inline_inputs()
+ ? node->inputs_.inline_
+ : node->inputs_.outline_->inputs_;
+ Node* const clone = New(zone, id, node->op(), input_count, inputs, false);
+ clone->set_bounds(node->bounds());
+ return clone;
}
@@ -48,22 +127,47 @@ void Node::Kill() {
void Node::AppendInput(Zone* zone, Node* new_to) {
DCHECK_NOT_NULL(zone);
DCHECK_NOT_NULL(new_to);
- Use* new_use = new (zone) Use;
- Input new_input;
- new_input.to = new_to;
- new_input.use = new_use;
- if (reserved_input_count() > 0) {
- DCHECK(!has_appendable_inputs());
- set_reserved_input_count(reserved_input_count() - 1);
- inputs_.static_[input_count()] = new_input;
+
+ int inline_count = InlineCountField::decode(bit_field_);
+ int inline_capacity = InlineCapacityField::decode(bit_field_);
+ if (inline_count < inline_capacity) {
+ // Append inline input.
+ bit_field_ = InlineCountField::update(bit_field_, inline_count + 1);
+ *GetInputPtr(inline_count) = new_to;
+ Use* use = GetUsePtr(inline_count);
+ use->bit_field_ = Use::InputIndexField::encode(inline_count) |
+ Use::InlineField::encode(true);
+ new_to->AppendUse(use);
} else {
- EnsureAppendableInputs(zone);
- inputs_.appendable_->push_back(new_input);
+ // Append out-of-line input.
+ int input_count = InputCount();
+ OutOfLineInputs* outline = nullptr;
+ if (inline_count != kOutlineMarker) {
+ // switch to out of line inputs.
+ outline = OutOfLineInputs::New(zone, input_count * 2 + 3);
+ outline->node_ = this;
+ outline->ExtractFrom(GetUsePtr(0), GetInputPtr(0), input_count);
+ bit_field_ = InlineCountField::update(bit_field_, kOutlineMarker);
+ inputs_.outline_ = outline;
+ } else {
+ // use current out of line inputs.
+ outline = inputs_.outline_;
+ if (input_count >= outline->capacity_) {
+ // out of space in out-of-line inputs.
+ outline = OutOfLineInputs::New(zone, input_count * 2 + 3);
+ outline->node_ = this;
+ outline->ExtractFrom(GetUsePtr(0), GetInputPtr(0), input_count);
+ inputs_.outline_ = outline;
+ }
+ }
+ outline->count_++;
+ *GetInputPtr(input_count) = new_to;
+ Use* use = GetUsePtr(input_count);
+ use->bit_field_ = Use::InputIndexField::encode(input_count) |
+ Use::InlineField::encode(false);
+ new_to->AppendUse(use);
}
- new_use->input_index = input_count();
- new_use->from = this;
- new_to->AppendUse(new_use);
- set_input_count(input_count() + 1);
+ Verify();
}
@@ -76,6 +180,7 @@ void Node::InsertInput(Zone* zone, int index, Node* new_to) {
ReplaceInput(i, InputAt(i - 1));
}
ReplaceInput(index, new_to);
+ Verify();
}
@@ -86,26 +191,38 @@ void Node::RemoveInput(int index) {
ReplaceInput(index, InputAt(index + 1));
}
TrimInputCount(InputCount() - 1);
+ Verify();
}
-void Node::NullAllInputs() {
- for (Edge edge : input_edges()) edge.UpdateTo(nullptr);
+void Node::ClearInputs(int start, int count) {
+ Node** input_ptr = GetInputPtr(start);
+ Use* use_ptr = GetUsePtr(start);
+ while (count-- > 0) {
+ DCHECK_EQ(input_ptr, use_ptr->input_ptr());
+ Node* input = *input_ptr;
+ *input_ptr = nullptr;
+ if (input) input->RemoveUse(use_ptr);
+ input_ptr++;
+ use_ptr--;
+ }
+ Verify();
}
+void Node::NullAllInputs() { ClearInputs(0, InputCount()); }
+
+
void Node::TrimInputCount(int new_input_count) {
- DCHECK_LE(new_input_count, input_count());
- if (new_input_count == input_count()) return; // Nothing to do.
- for (int index = new_input_count; index < input_count(); ++index) {
- ReplaceInput(index, nullptr);
- }
- if (!has_appendable_inputs()) {
- set_reserved_input_count(std::min<int>(
- ReservedInputCountField::kMax,
- reserved_input_count() + (input_count() - new_input_count)));
+ int current_count = InputCount();
+ DCHECK_LE(new_input_count, current_count);
+ if (new_input_count == current_count) return; // Nothing to do.
+ ClearInputs(new_input_count, current_count - new_input_count);
+ if (has_inline_inputs()) {
+ bit_field_ = InlineCountField::update(bit_field_, new_input_count);
+ } else {
+ inputs_.outline_->count_ = new_input_count;
}
- set_input_count(new_input_count);
}
@@ -125,7 +242,7 @@ void Node::ReplaceUses(Node* that) {
// Update the pointers to {this} to point to {that}.
Use* last_use = nullptr;
for (Use* use = this->first_use_; use; use = use->next) {
- use->from->GetInputRecordPtr(use->input_index)->to = that;
+ *use->input_ptr() = that;
last_use = use;
}
if (last_use) {
@@ -141,9 +258,10 @@ void Node::ReplaceUses(Node* that) {
bool Node::OwnedBy(Node const* owner1, Node const* owner2) const {
unsigned mask = 0;
for (Use* use = first_use_; use; use = use->next) {
- if (use->from == owner1) {
+ Node* from = use->from();
+ if (from == owner1) {
mask |= 1;
- } else if (use->from == owner2) {
+ } else if (from == owner2) {
mask |= 2;
} else {
return false;
@@ -153,50 +271,21 @@ bool Node::OwnedBy(Node const* owner1, Node const* owner2) const {
}
-void Node::Input::Update(Node* new_to) {
- Node* old_to = this->to;
- if (new_to == old_to) return; // Nothing to do.
- // Snip out the use from where it used to be
- if (old_to) {
- old_to->RemoveUse(use);
- }
- to = new_to;
- // And put it into the new node's use list.
- if (new_to) {
- new_to->AppendUse(use);
- } else {
- use->next = nullptr;
- use->prev = nullptr;
- }
-}
-
-
-Node::Node(NodeId id, const Operator* op, int input_count,
- int reserved_input_count)
+Node::Node(NodeId id, const Operator* op, int inline_count, int inline_capacity)
: op_(op),
mark_(0),
- id_(id),
- bit_field_(InputCountField::encode(input_count) |
- ReservedInputCountField::encode(reserved_input_count) |
- HasAppendableInputsField::encode(false)),
- first_use_(nullptr) {}
-
-
-void Node::EnsureAppendableInputs(Zone* zone) {
- if (!has_appendable_inputs()) {
- void* deque_buffer = zone->New(sizeof(InputDeque));
- InputDeque* deque = new (deque_buffer) InputDeque(zone);
- for (int i = 0; i < input_count(); ++i) {
- deque->push_back(inputs_.static_[i]);
- }
- inputs_.appendable_ = deque;
- set_has_appendable_inputs(true);
- }
+ bit_field_(IdField::encode(id) | InlineCountField::encode(inline_count) |
+ InlineCapacityField::encode(inline_capacity)),
+ first_use_(nullptr) {
+ // Inputs must either be out of line or within the inline capacity.
+ DCHECK(inline_capacity <= kMaxInlineCapacity);
+ DCHECK(inline_count == kOutlineMarker || inline_count <= inline_capacity);
}
-void Node::AppendUse(Use* const use) {
+void Node::AppendUse(Use* use) {
DCHECK(first_use_ == nullptr || first_use_->prev == nullptr);
+ DCHECK_EQ(this, *use->input_ptr());
use->next = first_use_;
use->prev = nullptr;
if (first_use_) first_use_->prev = use;
@@ -204,7 +293,7 @@ void Node::AppendUse(Use* const use) {
}
-void Node::RemoveUse(Use* const use) {
+void Node::RemoveUse(Use* use) {
DCHECK(first_use_ == nullptr || first_use_->prev == nullptr);
if (use->prev) {
DCHECK_NE(first_use_, use);
@@ -219,6 +308,44 @@ void Node::RemoveUse(Use* const use) {
}
+#if DEBUG
+void Node::Verify() {
+ // Check basic sanity of input data structures.
+ fflush(stdout);
+ int count = this->InputCount();
+ // Avoid quadratic explosion for mega nodes; only verify if the input
+ // count is less than 200 or is a round number of 100s.
+ if (count > 200 && count % 100) return;
+
+ for (int i = 0; i < count; i++) {
+ CHECK_EQ(i, this->GetUsePtr(i)->input_index());
+ CHECK_EQ(this->GetInputPtr(i), this->GetUsePtr(i)->input_ptr());
+ CHECK_EQ(count, this->InputCount());
+ }
+ { // Direct input iteration.
+ int index = 0;
+ for (Node* input : this->inputs()) {
+ CHECK_EQ(this->InputAt(index), input);
+ index++;
+ }
+ CHECK_EQ(count, index);
+ CHECK_EQ(this->InputCount(), index);
+ }
+ { // Input edge iteration.
+ int index = 0;
+ for (Edge edge : this->input_edges()) {
+ CHECK_EQ(edge.from(), this);
+ CHECK_EQ(index, edge.index());
+ CHECK_EQ(this->InputAt(index), edge.to());
+ index++;
+ }
+ CHECK_EQ(count, index);
+ CHECK_EQ(this->InputCount(), index);
+ }
+}
+#endif
+
+
std::ostream& operator<<(std::ostream& os, const Node& n) {
os << n.id() << ": " << *n.op();
if (n.InputCount() > 0) {