summaryrefslogtreecommitdiff
path: root/deps/v8/src/mips/codegen-mips.h
diff options
context:
space:
mode:
authorRyan Dahl <ry@tinyclouds.org>2011-07-08 16:40:11 -0700
committerRyan Dahl <ry@tinyclouds.org>2011-07-08 16:40:11 -0700
commite5564a3f29e0a818832a97c7c3b28d7c8b3b0460 (patch)
tree4b48a6577080d5e44da4d2cbebb7fe7951660de8 /deps/v8/src/mips/codegen-mips.h
parent0df2f74d364826053641395b01c2fcb1345057a9 (diff)
downloadnode-new-e5564a3f29e0a818832a97c7c3b28d7c8b3b0460.tar.gz
Upgrade V8 to 3.4.10
Diffstat (limited to 'deps/v8/src/mips/codegen-mips.h')
-rw-r--r--deps/v8/src/mips/codegen-mips.h383
1 files changed, 25 insertions, 358 deletions
diff --git a/deps/v8/src/mips/codegen-mips.h b/deps/v8/src/mips/codegen-mips.h
index 66f891bd76..fecd321fad 100644
--- a/deps/v8/src/mips/codegen-mips.h
+++ b/deps/v8/src/mips/codegen-mips.h
@@ -1,4 +1,4 @@
-// Copyright 2010 the V8 project authors. All rights reserved.
+// Copyright 2011 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
@@ -29,153 +29,25 @@
#ifndef V8_MIPS_CODEGEN_MIPS_H_
#define V8_MIPS_CODEGEN_MIPS_H_
+
+#include "ast.h"
+#include "code-stubs-mips.h"
+#include "ic-inl.h"
+
namespace v8 {
namespace internal {
// Forward declarations
class CompilationInfo;
-class DeferredCode;
-class RegisterAllocator;
-class RegisterFile;
-enum InitState { CONST_INIT, NOT_CONST_INIT };
enum TypeofState { INSIDE_TYPEOF, NOT_INSIDE_TYPEOF };
-
-// -----------------------------------------------------------------------------
-// Reference support
-
-// A reference is a C++ stack-allocated object that keeps an ECMA
-// reference on the execution stack while in scope. For variables
-// the reference is empty, indicating that it isn't necessary to
-// store state on the stack for keeping track of references to those.
-// For properties, we keep either one (named) or two (indexed) values
-// on the execution stack to represent the reference.
-class Reference BASE_EMBEDDED {
- public:
- // The values of the types is important, see size().
- enum Type { UNLOADED = -2, ILLEGAL = -1, SLOT = 0, NAMED = 1, KEYED = 2 };
- Reference(CodeGenerator* cgen,
- Expression* expression,
- bool persist_after_get = false);
- ~Reference();
-
- Expression* expression() const { return expression_; }
- Type type() const { return type_; }
- void set_type(Type value) {
- ASSERT_EQ(ILLEGAL, type_);
- type_ = value;
- }
-
- void set_unloaded() {
- ASSERT_NE(ILLEGAL, type_);
- ASSERT_NE(UNLOADED, type_);
- type_ = UNLOADED;
- }
- // The size the reference takes up on the stack.
- int size() const {
- return (type_ < SLOT) ? 0 : type_;
- }
-
- bool is_illegal() const { return type_ == ILLEGAL; }
- bool is_slot() const { return type_ == SLOT; }
- bool is_property() const { return type_ == NAMED || type_ == KEYED; }
- bool is_unloaded() const { return type_ == UNLOADED; }
-
- // Return the name. Only valid for named property references.
- Handle<String> GetName();
-
- // Generate code to push the value of the reference on top of the
- // expression stack. The reference is expected to be already on top of
- // the expression stack, and it is consumed by the call unless the
- // reference is for a compound assignment.
- // If the reference is not consumed, it is left in place under its value.
- void GetValue();
-
- // Generate code to pop a reference, push the value of the reference,
- // and then spill the stack frame.
- inline void GetValueAndSpill();
-
- // Generate code to store the value on top of the expression stack in the
- // reference. The reference is expected to be immediately below the value
- // on the expression stack. The value is stored in the location specified
- // by the reference, and is left on top of the stack, after the reference
- // is popped from beneath it (unloaded).
- void SetValue(InitState init_state);
-
- private:
- CodeGenerator* cgen_;
- Expression* expression_;
- Type type_;
- // Keep the reference on the stack after get, so it can be used by set later.
- bool persist_after_get_;
-};
-
-
-// -----------------------------------------------------------------------------
-// Code generation state
-
-// The state is passed down the AST by the code generator (and back up, in
-// the form of the state of the label pair). It is threaded through the
-// call stack. Constructing a state implicitly pushes it on the owning code
-// generator's stack of states, and destroying one implicitly pops it.
-
-class CodeGenState BASE_EMBEDDED {
- public:
- // Create an initial code generator state. Destroying the initial state
- // leaves the code generator with a NULL state.
- explicit CodeGenState(CodeGenerator* owner);
-
- // Create a code generator state based on a code generator's current
- // state. The new state has its own typeof state and pair of branch
- // labels.
- CodeGenState(CodeGenerator* owner,
- JumpTarget* true_target,
- JumpTarget* false_target);
-
- // Destroy a code generator state and restore the owning code generator's
- // previous state.
- ~CodeGenState();
-
- TypeofState typeof_state() const { return typeof_state_; }
- JumpTarget* true_target() const { return true_target_; }
- JumpTarget* false_target() const { return false_target_; }
-
- private:
- // The owning code generator.
- CodeGenerator* owner_;
-
- // A flag indicating whether we are compiling the immediate subexpression
- // of a typeof expression.
- TypeofState typeof_state_;
-
- JumpTarget* true_target_;
- JumpTarget* false_target_;
-
- // The previous state of the owning code generator, restored when
- // this state is destroyed.
- CodeGenState* previous_;
-};
-
-
-
-// -----------------------------------------------------------------------------
+// -------------------------------------------------------------------------
// CodeGenerator
class CodeGenerator: public AstVisitor {
public:
- // Compilation mode. Either the compiler is used as the primary
- // compiler and needs to setup everything or the compiler is used as
- // the secondary compiler for split compilation and has to handle
- // bailouts.
- enum Mode {
- PRIMARY,
- SECONDARY
- };
-
- // Takes a function literal, generates code for it. This function should only
- // be called by compiler.cc.
- static Handle<Code> MakeCode(CompilationInfo* info);
+ static bool MakeCode(CompilationInfo* info);
// Printing of AST, etc. as requested by flags.
static void MakeCodePrologue(CompilationInfo* info);
@@ -185,6 +57,9 @@ class CodeGenerator: public AstVisitor {
Code::Flags flags,
CompilationInfo* info);
+ // Print the code after compiling it.
+ static void PrintCode(Handle<Code> code, CompilationInfo* info);
+
#ifdef ENABLE_LOGGING_AND_PROFILING
static bool ShouldGenerateLog(Expression* type);
#endif
@@ -194,234 +69,26 @@ class CodeGenerator: public AstVisitor {
bool is_toplevel,
Handle<Script> script);
- static void RecordPositions(MacroAssembler* masm, int pos);
-
- // Accessors
- MacroAssembler* masm() { return masm_; }
- VirtualFrame* frame() const { return frame_; }
- inline Handle<Script> script();
-
- bool has_valid_frame() const { return frame_ != NULL; }
-
- // Set the virtual frame to be new_frame, with non-frame register
- // reference counts given by non_frame_registers. The non-frame
- // register reference counts of the old frame are returned in
- // non_frame_registers.
- void SetFrame(VirtualFrame* new_frame, RegisterFile* non_frame_registers);
-
- void DeleteFrame();
-
- RegisterAllocator* allocator() const { return allocator_; }
-
- CodeGenState* state() { return state_; }
- void set_state(CodeGenState* state) { state_ = state; }
-
- void AddDeferred(DeferredCode* code) { deferred_.Add(code); }
-
- static const int kUnknownIntValue = -1;
-
- // Number of instructions used for the JS return sequence. The constant is
- // used by the debugger to patch the JS return sequence.
- static const int kJSReturnSequenceLength = 7;
+ static bool RecordPositions(MacroAssembler* masm,
+ int pos,
+ bool right_here = false);
- // If the name is an inline runtime function call return the number of
- // expected arguments. Otherwise return -1.
- static int InlineRuntimeCallArgumentsCount(Handle<String> name);
-
- private:
- // Construction/Destruction.
- explicit CodeGenerator(MacroAssembler* masm);
-
- // Accessors.
- inline bool is_eval();
- inline Scope* scope();
-
- // Generating deferred code.
- void ProcessDeferred();
-
- // State
- bool has_cc() const { return cc_reg_ != cc_always; }
- TypeofState typeof_state() const { return state_->typeof_state(); }
- JumpTarget* true_target() const { return state_->true_target(); }
- JumpTarget* false_target() const { return state_->false_target(); }
-
- // We don't track loop nesting level on mips yet.
- int loop_nesting() const { return 0; }
-
- // Node visitors.
- void VisitStatements(ZoneList<Statement*>* statements);
-
-#define DEF_VISIT(type) \
- void Visit##type(type* node);
- AST_NODE_LIST(DEF_VISIT)
-#undef DEF_VISIT
-
- // Visit a statement and then spill the virtual frame if control flow can
- // reach the end of the statement (ie, it does not exit via break,
- // continue, return, or throw). This function is used temporarily while
- // the code generator is being transformed.
- inline void VisitAndSpill(Statement* statement);
-
- // Visit a list of statements and then spill the virtual frame if control
- // flow can reach the end of the list.
- inline void VisitStatementsAndSpill(ZoneList<Statement*>* statements);
-
- // Main code generation function
- void Generate(CompilationInfo* info);
-
- // The following are used by class Reference.
- void LoadReference(Reference* ref);
- void UnloadReference(Reference* ref);
-
- MemOperand ContextOperand(Register context, int index) const {
- return MemOperand(context, Context::SlotOffset(index));
+ // Constants related to patching of inlined load/store.
+ static int GetInlinedKeyedLoadInstructionsAfterPatch() {
+ // This is in correlation with the padding in MacroAssembler::Abort.
+ return FLAG_debug_code ? 45 : 20;
}
- MemOperand SlotOperand(Slot* slot, Register tmp);
+ static const int kInlinedKeyedStoreInstructionsAfterPatch = 13;
- // Expressions
- MemOperand GlobalObject() const {
- return ContextOperand(cp, Context::GLOBAL_INDEX);
+ static int GetInlinedNamedStoreInstructionsAfterPatch() {
+ ASSERT(Isolate::Current()->inlined_write_barrier_size() != -1);
+ // Magic number 5: instruction count after patched map load:
+ // li: 2 (liu & ori), Branch : 2 (bne & nop), sw : 1
+ return Isolate::Current()->inlined_write_barrier_size() + 5;
}
- void LoadCondition(Expression* x,
- JumpTarget* true_target,
- JumpTarget* false_target,
- bool force_cc);
- void Load(Expression* x);
- void LoadGlobal();
-
- // Generate code to push the value of an expression on top of the frame
- // and then spill the frame fully to memory. This function is used
- // temporarily while the code generator is being transformed.
- inline void LoadAndSpill(Expression* expression);
-
- // Read a value from a slot and leave it on top of the expression stack.
- void LoadFromSlot(Slot* slot, TypeofState typeof_state);
- // Store the value on top of the stack to a slot.
- void StoreToSlot(Slot* slot, InitState init_state);
-
- struct InlineRuntimeLUT {
- void (CodeGenerator::*method)(ZoneList<Expression*>*);
- const char* name;
- int nargs;
- };
-
- static InlineRuntimeLUT* FindInlineRuntimeLUT(Handle<String> name);
- bool CheckForInlineRuntimeCall(CallRuntime* node);
-
- static Handle<Code> ComputeLazyCompile(int argc);
- void ProcessDeclarations(ZoneList<Declaration*>* declarations);
-
- Handle<Code> ComputeCallInitialize(int argc, InLoopFlag in_loop);
-
- // Declare global variables and functions in the given array of
- // name/value pairs.
- void DeclareGlobals(Handle<FixedArray> pairs);
-
- // Support for type checks.
- void GenerateIsSmi(ZoneList<Expression*>* args);
- void GenerateIsNonNegativeSmi(ZoneList<Expression*>* args);
- void GenerateIsArray(ZoneList<Expression*>* args);
- void GenerateIsRegExp(ZoneList<Expression*>* args);
-
- // Support for construct call checks.
- void GenerateIsConstructCall(ZoneList<Expression*>* args);
-
- // Support for arguments.length and arguments[?].
- void GenerateArgumentsLength(ZoneList<Expression*>* args);
- void GenerateArguments(ZoneList<Expression*>* args);
-
- // Support for accessing the class and value fields of an object.
- void GenerateClassOf(ZoneList<Expression*>* args);
- void GenerateValueOf(ZoneList<Expression*>* args);
- void GenerateSetValueOf(ZoneList<Expression*>* args);
-
- // Fast support for charCodeAt(n).
- void GenerateFastCharCodeAt(ZoneList<Expression*>* args);
-
- // Fast support for string.charAt(n) and string[n].
- void GenerateCharFromCode(ZoneList<Expression*>* args);
-
- // Fast support for object equality testing.
- void GenerateObjectEquals(ZoneList<Expression*>* args);
-
- void GenerateLog(ZoneList<Expression*>* args);
-
- // Fast support for Math.random().
- void GenerateRandomHeapNumber(ZoneList<Expression*>* args);
-
- void GenerateIsObject(ZoneList<Expression*>* args);
- void GenerateIsSpecObject(ZoneList<Expression*>* args);
- void GenerateIsFunction(ZoneList<Expression*>* args);
- void GenerateIsUndetectableObject(ZoneList<Expression*>* args);
- void GenerateStringAdd(ZoneList<Expression*>* args);
- void GenerateSubString(ZoneList<Expression*>* args);
- void GenerateStringCompare(ZoneList<Expression*>* args);
- void GenerateRegExpExec(ZoneList<Expression*>* args);
- void GenerateNumberToString(ZoneList<Expression*>* args);
-
- // Fast call to math functions.
- void GenerateMathPow(ZoneList<Expression*>* args);
- void GenerateMathSin(ZoneList<Expression*>* args);
- void GenerateMathCos(ZoneList<Expression*>* args);
- void GenerateMathSqrt(ZoneList<Expression*>* args);
-
- // Simple condition analysis.
- enum ConditionAnalysis {
- ALWAYS_TRUE,
- ALWAYS_FALSE,
- DONT_KNOW
- };
- ConditionAnalysis AnalyzeCondition(Expression* cond);
-
- // Methods used to indicate which source code is generated for. Source
- // positions are collected by the assembler and emitted with the relocation
- // information.
- void CodeForFunctionPosition(FunctionLiteral* fun);
- void CodeForReturnPosition(FunctionLiteral* fun);
- void CodeForStatementPosition(Statement* node);
- void CodeForDoWhileConditionPosition(DoWhileStatement* stmt);
- void CodeForSourcePosition(int pos);
-
-#ifdef DEBUG
- // True if the registers are valid for entry to a block.
- bool HasValidEntryRegisters();
-#endif
-
- bool is_eval_; // Tells whether code is generated for eval.
-
- Handle<Script> script_;
- List<DeferredCode*> deferred_;
-
- // Assembler
- MacroAssembler* masm_; // to generate code
-
- CompilationInfo* info_;
-
- // Code generation state
- VirtualFrame* frame_;
- RegisterAllocator* allocator_;
- Condition cc_reg_;
- CodeGenState* state_;
-
- // Jump targets
- BreakTarget function_return_;
-
- // True if the function return is shadowed (ie, jumping to the target
- // function_return_ does not jump to the true function return, but rather
- // to some unlinking code).
- bool function_return_is_shadowed_;
-
- static InlineRuntimeLUT kInlineRuntimeLUT[];
-
- friend class VirtualFrame;
- friend class JumpTarget;
- friend class Reference;
- friend class FastCodeGenerator;
- friend class FullCodeGenerator;
- friend class FullCodeGenSyntaxChecker;
-
+ private:
DISALLOW_COPY_AND_ASSIGN(CodeGenerator);
};