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authorMichaël Zasso <targos@protonmail.com>2019-03-12 09:01:49 +0100
committerMichaël Zasso <targos@protonmail.com>2019-03-14 18:49:21 +0100
commit7b48713334469818661fe276cf571de9c7899f2d (patch)
tree4dbda49ac88db76ce09dc330a0cb587e68e139ba /deps/v8/src/objects/oddball.h
parent8549ac09b256666cf5275224ec58fab9939ff32e (diff)
downloadnode-new-7b48713334469818661fe276cf571de9c7899f2d.tar.gz
deps: update V8 to 7.3.492.25
PR-URL: https://github.com/nodejs/node/pull/25852 Reviewed-By: Ujjwal Sharma <usharma1998@gmail.com> Reviewed-By: Matteo Collina <matteo.collina@gmail.com> Reviewed-By: Ali Ijaz Sheikh <ofrobots@google.com>
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+// Copyright 2018 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef V8_OBJECTS_ODDBALL_H_
+#define V8_OBJECTS_ODDBALL_H_
+
+#include "src/objects/heap-object.h"
+
+// Has to be the last include (doesn't have include guards):
+#include "src/objects/object-macros.h"
+
+namespace v8 {
+namespace internal {
+
+// The Oddball describes objects null, undefined, true, and false.
+class Oddball : public HeapObject {
+ public:
+ // [to_number_raw]: Cached raw to_number computed at startup.
+ inline double to_number_raw() const;
+ inline void set_to_number_raw(double value);
+ inline void set_to_number_raw_as_bits(uint64_t bits);
+
+ // [to_string]: Cached to_string computed at startup.
+ DECL_ACCESSORS(to_string, String)
+
+ // [to_number]: Cached to_number computed at startup.
+ DECL_ACCESSORS(to_number, Object)
+
+ // [typeof]: Cached type_of computed at startup.
+ DECL_ACCESSORS(type_of, String)
+
+ inline byte kind() const;
+ inline void set_kind(byte kind);
+
+ // ES6 section 7.1.3 ToNumber for Boolean, Null, Undefined.
+ V8_WARN_UNUSED_RESULT static inline Handle<Object> ToNumber(
+ Isolate* isolate, Handle<Oddball> input);
+
+ DECL_CAST(Oddball)
+
+ // Dispatched behavior.
+ DECL_VERIFIER(Oddball)
+
+ // Initialize the fields.
+ static void Initialize(Isolate* isolate, Handle<Oddball> oddball,
+ const char* to_string, Handle<Object> to_number,
+ const char* type_of, byte kind);
+
+ // Layout description.
+#define ODDBALL_FIELDS(V) \
+ V(kToNumberRawOffset, kDoubleSize) \
+ /* Tagged fields. */ \
+ V(kTaggedFieldsStartOffset, 0) \
+ V(kToStringOffset, kTaggedSize) \
+ V(kToNumberOffset, kTaggedSize) \
+ V(kTypeOfOffset, kTaggedSize) \
+ V(kTaggedFieldsEndOffset, 0) \
+ /* Raw data but still encoded as Smi. */ \
+ V(kKindOffset, kTaggedSize) \
+ /* Total size. */ \
+ V(kSize, 0)
+
+ DEFINE_FIELD_OFFSET_CONSTANTS(HeapObject::kHeaderSize, ODDBALL_FIELDS)
+#undef ODDBALL_FIELDS
+
+ static const byte kFalse = 0;
+ static const byte kTrue = 1;
+ static const byte kNotBooleanMask = static_cast<byte>(~1);
+ static const byte kTheHole = 2;
+ static const byte kNull = 3;
+ static const byte kArgumentsMarker = 4;
+ static const byte kUndefined = 5;
+ static const byte kUninitialized = 6;
+ static const byte kOther = 7;
+ static const byte kException = 8;
+ static const byte kOptimizedOut = 9;
+ static const byte kStaleRegister = 10;
+ static const byte kSelfReferenceMarker = 10;
+
+ typedef FixedBodyDescriptor<kTaggedFieldsStartOffset, kTaggedFieldsEndOffset,
+ kSize>
+ BodyDescriptor;
+
+ STATIC_ASSERT(kKindOffset == Internals::kOddballKindOffset);
+ STATIC_ASSERT(kNull == Internals::kNullOddballKind);
+ STATIC_ASSERT(kUndefined == Internals::kUndefinedOddballKind);
+
+ OBJECT_CONSTRUCTORS(Oddball, HeapObject);
+};
+
+} // namespace internal
+} // namespace v8
+
+#include "src/objects/object-macros-undef.h"
+
+#endif // V8_OBJECTS_ODDBALL_H_