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authorRich Trott <rtrott@gmail.com>2016-02-15 14:45:53 -0800
committerRich Trott <rtrott@gmail.com>2016-02-18 10:13:13 -0800
commitd7aa8fa088f3b8a31c7d85c6d71824c8c60e7c17 (patch)
tree739f4a86de562584f10eba7f1a06a406d8d66366 /tools/eslint/node_modules/lodash/utility/range.js
parentd3c3a928c3a2f9e961881b47ef0796e57ae8d429 (diff)
downloadnode-new-d7aa8fa088f3b8a31c7d85c6d71824c8c60e7c17.tar.gz
tools: update ESLint to version 2.1.0
Update ESLint to 2.1.0. ESLint has a number of potentially-useful new features but this change attempts to be minimal in its changes. However, some things could not be avoided reasonably. ESLint 2.1.0 found a few lint issues that ESLing 1.x missed with template strings that did not take advantage of any features of template strings, and `let` declarations where `const` sufficed. Additionally, ESLint 2.1.0 removes some granularity around enabling ES6 features. Some features (e.g., spread operator) that had been turned off in our configuration for ESLint 1.x are now permitted. PR-URL: https://github.com/nodejs/node/pull/5214 Reviewed-By: Michaël Zasso <mic.besace@gmail.com> Reviewed-By: jbergstroem - Johan Bergström <bugs@bergstroem.nu> Reviewed-By: James M Snell <jasnell@gmail.com> Reviewed-By: Roman Reiss <me@silverwind.io> Reviewed-By: Myles Borins <myles.borins@gmail.com>
Diffstat (limited to 'tools/eslint/node_modules/lodash/utility/range.js')
-rw-r--r--tools/eslint/node_modules/lodash/utility/range.js66
1 files changed, 0 insertions, 66 deletions
diff --git a/tools/eslint/node_modules/lodash/utility/range.js b/tools/eslint/node_modules/lodash/utility/range.js
deleted file mode 100644
index 671939afcc..0000000000
--- a/tools/eslint/node_modules/lodash/utility/range.js
+++ /dev/null
@@ -1,66 +0,0 @@
-var isIterateeCall = require('../internal/isIterateeCall');
-
-/* Native method references for those with the same name as other `lodash` methods. */
-var nativeCeil = Math.ceil,
- nativeMax = Math.max;
-
-/**
- * Creates an array of numbers (positive and/or negative) progressing from
- * `start` up to, but not including, `end`. If `end` is not specified it's
- * set to `start` with `start` then set to `0`. If `end` is less than `start`
- * a zero-length range is created unless a negative `step` is specified.
- *
- * @static
- * @memberOf _
- * @category Utility
- * @param {number} [start=0] The start of the range.
- * @param {number} end The end of the range.
- * @param {number} [step=1] The value to increment or decrement by.
- * @returns {Array} Returns the new array of numbers.
- * @example
- *
- * _.range(4);
- * // => [0, 1, 2, 3]
- *
- * _.range(1, 5);
- * // => [1, 2, 3, 4]
- *
- * _.range(0, 20, 5);
- * // => [0, 5, 10, 15]
- *
- * _.range(0, -4, -1);
- * // => [0, -1, -2, -3]
- *
- * _.range(1, 4, 0);
- * // => [1, 1, 1]
- *
- * _.range(0);
- * // => []
- */
-function range(start, end, step) {
- if (step && isIterateeCall(start, end, step)) {
- end = step = undefined;
- }
- start = +start || 0;
- step = step == null ? 1 : (+step || 0);
-
- if (end == null) {
- end = start;
- start = 0;
- } else {
- end = +end || 0;
- }
- // Use `Array(length)` so engines like Chakra and V8 avoid slower modes.
- // See https://youtu.be/XAqIpGU8ZZk#t=17m25s for more details.
- var index = -1,
- length = nativeMax(nativeCeil((end - start) / (step || 1)), 0),
- result = Array(length);
-
- while (++index < length) {
- result[index] = start;
- start += step;
- }
- return result;
-}
-
-module.exports = range;