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author | Rich Trott <rtrott@gmail.com> | 2016-02-15 14:45:53 -0800 |
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committer | Rich Trott <rtrott@gmail.com> | 2016-02-18 10:13:13 -0800 |
commit | d7aa8fa088f3b8a31c7d85c6d71824c8c60e7c17 (patch) | |
tree | 739f4a86de562584f10eba7f1a06a406d8d66366 /tools/eslint/node_modules/lodash/utility/range.js | |
parent | d3c3a928c3a2f9e961881b47ef0796e57ae8d429 (diff) | |
download | node-new-d7aa8fa088f3b8a31c7d85c6d71824c8c60e7c17.tar.gz |
tools: update ESLint to version 2.1.0
Update ESLint to 2.1.0. ESLint has a number of potentially-useful new
features but this change attempts to be minimal in its changes.
However, some things could not be avoided reasonably.
ESLint 2.1.0 found a few lint issues that ESLing 1.x missed with
template strings that did not take advantage of any features of
template strings, and `let` declarations where `const` sufficed.
Additionally, ESLint 2.1.0 removes some granularity around enabling ES6
features. Some features (e.g., spread operator) that had been turned off
in our configuration for ESLint 1.x are now permitted.
PR-URL: https://github.com/nodejs/node/pull/5214
Reviewed-By: Michaël Zasso <mic.besace@gmail.com>
Reviewed-By: jbergstroem - Johan Bergström <bugs@bergstroem.nu>
Reviewed-By: James M Snell <jasnell@gmail.com>
Reviewed-By: Roman Reiss <me@silverwind.io>
Reviewed-By: Myles Borins <myles.borins@gmail.com>
Diffstat (limited to 'tools/eslint/node_modules/lodash/utility/range.js')
-rw-r--r-- | tools/eslint/node_modules/lodash/utility/range.js | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/tools/eslint/node_modules/lodash/utility/range.js b/tools/eslint/node_modules/lodash/utility/range.js deleted file mode 100644 index 671939afcc..0000000000 --- a/tools/eslint/node_modules/lodash/utility/range.js +++ /dev/null @@ -1,66 +0,0 @@ -var isIterateeCall = require('../internal/isIterateeCall'); - -/* Native method references for those with the same name as other `lodash` methods. */ -var nativeCeil = Math.ceil, - nativeMax = Math.max; - -/** - * Creates an array of numbers (positive and/or negative) progressing from - * `start` up to, but not including, `end`. If `end` is not specified it's - * set to `start` with `start` then set to `0`. If `end` is less than `start` - * a zero-length range is created unless a negative `step` is specified. - * - * @static - * @memberOf _ - * @category Utility - * @param {number} [start=0] The start of the range. - * @param {number} end The end of the range. - * @param {number} [step=1] The value to increment or decrement by. - * @returns {Array} Returns the new array of numbers. - * @example - * - * _.range(4); - * // => [0, 1, 2, 3] - * - * _.range(1, 5); - * // => [1, 2, 3, 4] - * - * _.range(0, 20, 5); - * // => [0, 5, 10, 15] - * - * _.range(0, -4, -1); - * // => [0, -1, -2, -3] - * - * _.range(1, 4, 0); - * // => [1, 1, 1] - * - * _.range(0); - * // => [] - */ -function range(start, end, step) { - if (step && isIterateeCall(start, end, step)) { - end = step = undefined; - } - start = +start || 0; - step = step == null ? 1 : (+step || 0); - - if (end == null) { - end = start; - start = 0; - } else { - end = +end || 0; - } - // Use `Array(length)` so engines like Chakra and V8 avoid slower modes. - // See https://youtu.be/XAqIpGU8ZZk#t=17m25s for more details. - var index = -1, - length = nativeMax(nativeCeil((end - start) / (step || 1)), 0), - result = Array(length); - - while (++index < length) { - result[index] = start; - start += step; - } - return result; -} - -module.exports = range; |