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Diffstat (limited to 'deps/v8/include/v8-callbacks.h')
-rw-r--r-- | deps/v8/include/v8-callbacks.h | 400 |
1 files changed, 400 insertions, 0 deletions
diff --git a/deps/v8/include/v8-callbacks.h b/deps/v8/include/v8-callbacks.h new file mode 100644 index 0000000000..ff894161f4 --- /dev/null +++ b/deps/v8/include/v8-callbacks.h @@ -0,0 +1,400 @@ +// Copyright 2021 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#ifndef INCLUDE_V8_ISOLATE_CALLBACKS_H_ +#define INCLUDE_V8_ISOLATE_CALLBACKS_H_ + +#include <stddef.h> + +#include <string> + +#include "cppgc/common.h" +#include "v8-data.h" // NOLINT(build/include_directory) +#include "v8-local-handle.h" // NOLINT(build/include_directory) +#include "v8config.h" // NOLINT(build/include_directory) + +#if defined(V8_OS_WIN) +struct _EXCEPTION_POINTERS; +#endif + +namespace v8 { + +template <typename T> +class FunctionCallbackInfo; +class Isolate; +class Message; +class Module; +class Object; +class Promise; +class ScriptOrModule; +class String; +class UnboundScript; +class Value; + +/** + * A JIT code event is issued each time code is added, moved or removed. + * + * \note removal events are not currently issued. + */ +struct JitCodeEvent { + enum EventType { + CODE_ADDED, + CODE_MOVED, + CODE_REMOVED, + CODE_ADD_LINE_POS_INFO, + CODE_START_LINE_INFO_RECORDING, + CODE_END_LINE_INFO_RECORDING + }; + // Definition of the code position type. The "POSITION" type means the place + // in the source code which are of interest when making stack traces to + // pin-point the source location of a stack frame as close as possible. + // The "STATEMENT_POSITION" means the place at the beginning of each + // statement, and is used to indicate possible break locations. + enum PositionType { POSITION, STATEMENT_POSITION }; + + // There are three different kinds of CodeType, one for JIT code generated + // by the optimizing compiler, one for byte code generated for the + // interpreter, and one for code generated from Wasm. For JIT_CODE and + // WASM_CODE, |code_start| points to the beginning of jitted assembly code, + // while for BYTE_CODE events, |code_start| points to the first bytecode of + // the interpreted function. + enum CodeType { BYTE_CODE, JIT_CODE, WASM_CODE }; + + // Type of event. + EventType type; + CodeType code_type; + // Start of the instructions. + void* code_start; + // Size of the instructions. + size_t code_len; + // Script info for CODE_ADDED event. + Local<UnboundScript> script; + // User-defined data for *_LINE_INFO_* event. It's used to hold the source + // code line information which is returned from the + // CODE_START_LINE_INFO_RECORDING event. And it's passed to subsequent + // CODE_ADD_LINE_POS_INFO and CODE_END_LINE_INFO_RECORDING events. + void* user_data; + + struct name_t { + // Name of the object associated with the code, note that the string is not + // zero-terminated. + const char* str; + // Number of chars in str. + size_t len; + }; + + struct line_info_t { + // PC offset + size_t offset; + // Code position + size_t pos; + // The position type. + PositionType position_type; + }; + + struct wasm_source_info_t { + // Source file name. + const char* filename; + // Length of filename. + size_t filename_size; + // Line number table, which maps offsets of JITted code to line numbers of + // source file. + const line_info_t* line_number_table; + // Number of entries in the line number table. + size_t line_number_table_size; + }; + + wasm_source_info_t* wasm_source_info; + + union { + // Only valid for CODE_ADDED. + struct name_t name; + + // Only valid for CODE_ADD_LINE_POS_INFO + struct line_info_t line_info; + + // New location of instructions. Only valid for CODE_MOVED. + void* new_code_start; + }; + + Isolate* isolate; +}; + +/** + * Option flags passed to the SetJitCodeEventHandler function. + */ +enum JitCodeEventOptions { + kJitCodeEventDefault = 0, + // Generate callbacks for already existent code. + kJitCodeEventEnumExisting = 1 +}; + +/** + * Callback function passed to SetJitCodeEventHandler. + * + * \param event code add, move or removal event. + */ +using JitCodeEventHandler = void (*)(const JitCodeEvent* event); + +// --- Garbage Collection Callbacks --- + +/** + * Applications can register callback functions which will be called before and + * after certain garbage collection operations. Allocations are not allowed in + * the callback functions, you therefore cannot manipulate objects (set or + * delete properties for example) since it is possible such operations will + * result in the allocation of objects. + */ +enum GCType { + kGCTypeScavenge = 1 << 0, + kGCTypeMarkSweepCompact = 1 << 1, + kGCTypeIncrementalMarking = 1 << 2, + kGCTypeProcessWeakCallbacks = 1 << 3, + kGCTypeAll = kGCTypeScavenge | kGCTypeMarkSweepCompact | + kGCTypeIncrementalMarking | kGCTypeProcessWeakCallbacks +}; + +/** + * GCCallbackFlags is used to notify additional information about the GC + * callback. + * - kGCCallbackFlagConstructRetainedObjectInfos: The GC callback is for + * constructing retained object infos. + * - kGCCallbackFlagForced: The GC callback is for a forced GC for testing. + * - kGCCallbackFlagSynchronousPhantomCallbackProcessing: The GC callback + * is called synchronously without getting posted to an idle task. + * - kGCCallbackFlagCollectAllAvailableGarbage: The GC callback is called + * in a phase where V8 is trying to collect all available garbage + * (e.g., handling a low memory notification). + * - kGCCallbackScheduleIdleGarbageCollection: The GC callback is called to + * trigger an idle garbage collection. + */ +enum GCCallbackFlags { + kNoGCCallbackFlags = 0, + kGCCallbackFlagConstructRetainedObjectInfos = 1 << 1, + kGCCallbackFlagForced = 1 << 2, + kGCCallbackFlagSynchronousPhantomCallbackProcessing = 1 << 3, + kGCCallbackFlagCollectAllAvailableGarbage = 1 << 4, + kGCCallbackFlagCollectAllExternalMemory = 1 << 5, + kGCCallbackScheduleIdleGarbageCollection = 1 << 6, +}; + +using GCCallback = void (*)(GCType type, GCCallbackFlags flags); + +using InterruptCallback = void (*)(Isolate* isolate, void* data); + +/** + * This callback is invoked when the heap size is close to the heap limit and + * V8 is likely to abort with out-of-memory error. + * The callback can extend the heap limit by returning a value that is greater + * than the current_heap_limit. The initial heap limit is the limit that was + * set after heap setup. + */ +using NearHeapLimitCallback = size_t (*)(void* data, size_t current_heap_limit, + size_t initial_heap_limit); + +/** + * Callback function passed to SetUnhandledExceptionCallback. + */ +#if defined(V8_OS_WIN) +using UnhandledExceptionCallback = + int (*)(_EXCEPTION_POINTERS* exception_pointers); +#endif + +// --- Counters Callbacks --- + +using CounterLookupCallback = int* (*)(const char* name); + +using CreateHistogramCallback = void* (*)(const char* name, int min, int max, + size_t buckets); + +using AddHistogramSampleCallback = void (*)(void* histogram, int sample); + +/** + * HostImportModuleDynamicallyCallback is called when we require the + * embedder to load a module. This is used as part of the dynamic + * import syntax. + * + * The referrer contains metadata about the script/module that calls + * import. + * + * The specifier is the name of the module that should be imported. + * + * The embedder must compile, instantiate, evaluate the Module, and + * obtain its namespace object. + * + * The Promise returned from this function is forwarded to userland + * JavaScript. The embedder must resolve this promise with the module + * namespace object. In case of an exception, the embedder must reject + * this promise with the exception. If the promise creation itself + * fails (e.g. due to stack overflow), the embedder must propagate + * that exception by returning an empty MaybeLocal. + */ +using HostImportModuleDynamicallyCallback V8_DEPRECATED( + "Use HostImportModuleDynamicallyWithImportAssertionsCallback instead") = + MaybeLocal<Promise> (*)(Local<Context> context, + Local<ScriptOrModule> referrer, + Local<String> specifier); + +// --- Exceptions --- + +using FatalErrorCallback = void (*)(const char* location, const char* message); + +using OOMErrorCallback = void (*)(const char* location, bool is_heap_oom); + +using MessageCallback = void (*)(Local<Message> message, Local<Value> data); + +// --- Tracing --- + +enum LogEventStatus : int { kStart = 0, kEnd = 1, kStamp = 2 }; +using LogEventCallback = void (*)(const char* name, + int /* LogEventStatus */ status); + +// --- Crashkeys Callback --- +enum class CrashKeyId { + kIsolateAddress, + kReadonlySpaceFirstPageAddress, + kMapSpaceFirstPageAddress, + kCodeSpaceFirstPageAddress, + kDumpType, +}; + +using AddCrashKeyCallback = void (*)(CrashKeyId id, const std::string& value); + +// --- Enter/Leave Script Callback --- +using BeforeCallEnteredCallback = void (*)(Isolate*); +using CallCompletedCallback = void (*)(Isolate*); + +// --- AllowCodeGenerationFromStrings callbacks --- + +/** + * Callback to check if code generation from strings is allowed. See + * Context::AllowCodeGenerationFromStrings. + */ +using AllowCodeGenerationFromStringsCallback = bool (*)(Local<Context> context, + Local<String> source); + +struct ModifyCodeGenerationFromStringsResult { + // If true, proceed with the codegen algorithm. Otherwise, block it. + bool codegen_allowed = false; + // Overwrite the original source with this string, if present. + // Use the original source if empty. + // This field is considered only if codegen_allowed is true. + MaybeLocal<String> modified_source; +}; + +/** + * Access type specification. + */ +enum AccessType { + ACCESS_GET, + ACCESS_SET, + ACCESS_HAS, + ACCESS_DELETE, + ACCESS_KEYS +}; + +// --- Failed Access Check Callback --- + +using FailedAccessCheckCallback = void (*)(Local<Object> target, + AccessType type, Local<Value> data); + +/** + * Callback to check if codegen is allowed from a source object, and convert + * the source to string if necessary. See: ModifyCodeGenerationFromStrings. + */ +using ModifyCodeGenerationFromStringsCallback = + ModifyCodeGenerationFromStringsResult (*)(Local<Context> context, + Local<Value> source); +using ModifyCodeGenerationFromStringsCallback2 = + ModifyCodeGenerationFromStringsResult (*)(Local<Context> context, + Local<Value> source, + bool is_code_like); + +// --- WebAssembly compilation callbacks --- +using ExtensionCallback = bool (*)(const FunctionCallbackInfo<Value>&); + +using AllowWasmCodeGenerationCallback = bool (*)(Local<Context> context, + Local<String> source); + +// --- Callback for APIs defined on v8-supported objects, but implemented +// by the embedder. Example: WebAssembly.{compile|instantiate}Streaming --- +using ApiImplementationCallback = void (*)(const FunctionCallbackInfo<Value>&); + +// --- Callback for WebAssembly.compileStreaming --- +using WasmStreamingCallback = void (*)(const FunctionCallbackInfo<Value>&); + +// --- Callback for loading source map file for Wasm profiling support +using WasmLoadSourceMapCallback = Local<String> (*)(Isolate* isolate, + const char* name); + +// --- Callback for checking if WebAssembly Simd is enabled --- +using WasmSimdEnabledCallback = bool (*)(Local<Context> context); + +// --- Callback for checking if WebAssembly exceptions are enabled --- +using WasmExceptionsEnabledCallback = bool (*)(Local<Context> context); + +// --- Callback for checking if the SharedArrayBuffer constructor is enabled --- +using SharedArrayBufferConstructorEnabledCallback = + bool (*)(Local<Context> context); + +/** + * HostImportModuleDynamicallyWithImportAssertionsCallback is called when we + * require the embedder to load a module. This is used as part of the dynamic + * import syntax. + * + * The referrer contains metadata about the script/module that calls + * import. + * + * The specifier is the name of the module that should be imported. + * + * The import_assertions are import assertions for this request in the form: + * [key1, value1, key2, value2, ...] where the keys and values are of type + * v8::String. Note, unlike the FixedArray passed to ResolveModuleCallback and + * returned from ModuleRequest::GetImportAssertions(), this array does not + * contain the source Locations of the assertions. + * + * The embedder must compile, instantiate, evaluate the Module, and + * obtain its namespace object. + * + * The Promise returned from this function is forwarded to userland + * JavaScript. The embedder must resolve this promise with the module + * namespace object. In case of an exception, the embedder must reject + * this promise with the exception. If the promise creation itself + * fails (e.g. due to stack overflow), the embedder must propagate + * that exception by returning an empty MaybeLocal. + */ +using HostImportModuleDynamicallyWithImportAssertionsCallback = + MaybeLocal<Promise> (*)(Local<Context> context, + Local<ScriptOrModule> referrer, + Local<String> specifier, + Local<FixedArray> import_assertions); + +/** + * HostInitializeImportMetaObjectCallback is called the first time import.meta + * is accessed for a module. Subsequent access will reuse the same value. + * + * The method combines two implementation-defined abstract operations into one: + * HostGetImportMetaProperties and HostFinalizeImportMeta. + * + * The embedder should use v8::Object::CreateDataProperty to add properties on + * the meta object. + */ +using HostInitializeImportMetaObjectCallback = void (*)(Local<Context> context, + Local<Module> module, + Local<Object> meta); + +/** + * PrepareStackTraceCallback is called when the stack property of an error is + * first accessed. The return value will be used as the stack value. If this + * callback is registed, the |Error.prepareStackTrace| API will be disabled. + * |sites| is an array of call sites, specified in + * https://v8.dev/docs/stack-trace-api + */ +using PrepareStackTraceCallback = MaybeLocal<Value> (*)(Local<Context> context, + Local<Value> error, + Local<Array> sites); + +} // namespace v8 + +#endif // INCLUDE_V8_ISOLATE_CALLBACKS_H_ |