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+// Copyright 2023 the V8 project authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#if !V8_ENABLE_WEBASSEMBLY
+#error This header should only be included if WebAssembly is enabled.
+#endif // !V8_ENABLE_WEBASSEMBLY
+
+#ifndef V8_COMPILER_WASM_INLINING_INTO_JS_H_
+#define V8_COMPILER_WASM_INLINING_INTO_JS_H_
+
+#include "src/base/vector.h"
+#include "src/common/globals.h"
+
+namespace v8::internal {
+class Zone;
+
+namespace wasm {
+struct FunctionBody;
+struct WasmModule;
+} // namespace wasm
+
+namespace compiler {
+class MachineGraph;
+class Node;
+
+// The WasmIntoJsInliner provides support for inlining very small wasm functions
+// which only contain very specific supported instructions into JS.
+class WasmIntoJSInliner {
+ public:
+ static bool TryInlining(Zone* zone, const wasm::WasmModule* module,
+ MachineGraph* mcgraph, const wasm::FunctionBody& body,
+ const base::Vector<const byte>& bytes);
+};
+
+} // namespace compiler
+} // namespace v8::internal
+
+#endif // V8_COMPILER_WASM_INLINING_INTO_JS_H_