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-rw-r--r--deps/v8/src/d8.h94
1 files changed, 48 insertions, 46 deletions
diff --git a/deps/v8/src/d8.h b/deps/v8/src/d8.h
index c068dd9db1..804cc4655f 100644
--- a/deps/v8/src/d8.h
+++ b/deps/v8/src/d8.h
@@ -300,45 +300,46 @@ class Shell : public i::AllStatic {
#endif // ENABLE_DEBUGGER_SUPPORT
#endif // V8_SHARED
- static Handle<Value> RealmCurrent(const Arguments& args);
- static Handle<Value> RealmOwner(const Arguments& args);
- static Handle<Value> RealmGlobal(const Arguments& args);
- static Handle<Value> RealmCreate(const Arguments& args);
- static Handle<Value> RealmDispose(const Arguments& args);
- static Handle<Value> RealmSwitch(const Arguments& args);
- static Handle<Value> RealmEval(const Arguments& args);
- static Handle<Value> RealmSharedGet(Local<String> property,
- const AccessorInfo& info);
+ static void RealmCurrent(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void RealmOwner(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void RealmGlobal(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void RealmCreate(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void RealmDispose(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void RealmSwitch(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void RealmEval(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void RealmSharedGet(Local<String> property,
+ const PropertyCallbackInfo<Value>& info);
static void RealmSharedSet(Local<String> property,
Local<Value> value,
- const AccessorInfo& info);
-
- static Handle<Value> Print(const Arguments& args);
- static Handle<Value> Write(const Arguments& args);
- static Handle<Value> Quit(const Arguments& args);
- static Handle<Value> Version(const Arguments& args);
- static Handle<Value> EnableProfiler(const Arguments& args);
- static Handle<Value> DisableProfiler(const Arguments& args);
- static Handle<Value> Read(const Arguments& args);
- static Handle<Value> ReadBuffer(const Arguments& args);
+ const PropertyCallbackInfo<void>& info);
+
+ static void Print(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Write(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Quit(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Version(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void EnableProfiler(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void DisableProfiler(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Read(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void ReadBuffer(const v8::FunctionCallbackInfo<v8::Value>& args);
static Handle<String> ReadFromStdin(Isolate* isolate);
- static Handle<Value> ReadLine(const Arguments& args) {
- return ReadFromStdin(args.GetIsolate());
+ static void ReadLine(const v8::FunctionCallbackInfo<v8::Value>& args) {
+ args.GetReturnValue().Set(ReadFromStdin(args.GetIsolate()));
}
- static Handle<Value> Load(const Arguments& args);
- static Handle<Value> ArrayBuffer(const Arguments& args);
- static Handle<Value> Int8Array(const Arguments& args);
- static Handle<Value> Uint8Array(const Arguments& args);
- static Handle<Value> Int16Array(const Arguments& args);
- static Handle<Value> Uint16Array(const Arguments& args);
- static Handle<Value> Int32Array(const Arguments& args);
- static Handle<Value> Uint32Array(const Arguments& args);
- static Handle<Value> Float32Array(const Arguments& args);
- static Handle<Value> Float64Array(const Arguments& args);
- static Handle<Value> Uint8ClampedArray(const Arguments& args);
- static Handle<Value> ArrayBufferSlice(const Arguments& args);
- static Handle<Value> ArraySubArray(const Arguments& args);
- static Handle<Value> ArraySet(const Arguments& args);
+ static void Load(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void ArrayBuffer(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Int8Array(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Uint8Array(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Int16Array(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Uint16Array(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Int32Array(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Uint32Array(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Float32Array(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Float64Array(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void Uint8ClampedArray(
+ const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void ArrayBufferSlice(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void ArraySubArray(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void ArraySet(const v8::FunctionCallbackInfo<v8::Value>& args);
// The OS object on the global object contains methods for performing
// operating system calls:
//
@@ -365,14 +366,14 @@ class Shell : public i::AllStatic {
// with the current umask. Intermediate directories are created if necessary.
// An exception is not thrown if the directory already exists. Analogous to
// the "mkdir -p" command.
- static Handle<Value> OSObject(const Arguments& args);
- static Handle<Value> System(const Arguments& args);
- static Handle<Value> ChangeDirectory(const Arguments& args);
- static Handle<Value> SetEnvironment(const Arguments& args);
- static Handle<Value> UnsetEnvironment(const Arguments& args);
- static Handle<Value> SetUMask(const Arguments& args);
- static Handle<Value> MakeDirectory(const Arguments& args);
- static Handle<Value> RemoveDirectory(const Arguments& args);
+ static void OSObject(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void System(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void ChangeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void SetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void UnsetEnvironment(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void SetUMask(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void MakeDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
+ static void RemoveDirectory(const v8::FunctionCallbackInfo<v8::Value>& args);
static void AddOSMethods(Handle<ObjectTemplate> os_template);
@@ -412,9 +413,10 @@ class Shell : public i::AllStatic {
int32_t byteLength,
int32_t byteOffset,
int32_t element_size);
- static Handle<Value> CreateExternalArray(const Arguments& args,
- ExternalArrayType type,
- int32_t element_size);
+ static void CreateExternalArray(
+ const v8::FunctionCallbackInfo<v8::Value>& args,
+ ExternalArrayType type,
+ int32_t element_size);
static void ExternalArrayWeakCallback(Isolate* isolate,
Persistent<Object>* object,
uint8_t* data);