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Diffstat (limited to 'deps/v8/test/cctest/test-api-fast-accessor-builder.cc')
-rw-r--r-- | deps/v8/test/cctest/test-api-fast-accessor-builder.cc | 288 |
1 files changed, 288 insertions, 0 deletions
diff --git a/deps/v8/test/cctest/test-api-fast-accessor-builder.cc b/deps/v8/test/cctest/test-api-fast-accessor-builder.cc new file mode 100644 index 0000000000..1e1c972694 --- /dev/null +++ b/deps/v8/test/cctest/test-api-fast-accessor-builder.cc @@ -0,0 +1,288 @@ +// Copyright 2015 the V8 project authors. All rights reserved. +// Use of this source code is governed by a BSD-style license that can be +// found in the LICENSE file. + +#include <stdlib.h> + +#include "include/v8.h" +#include "include/v8-experimental.h" + +#include "src/api.h" +#include "test/cctest/cctest.h" + +namespace { + +// These tests mean to exercise v8::FastAccessorBuilder. Since initially the +// "native" accessor will get called, we need to "warmup" any accessor first, +// to make sure we're actually testing the v8::FastAccessorBuilder result. +// To accomplish this, we will +// - call each accesssor N times before the actual test. +// - wrap that call in a function, so that all such calls will go +// through a single call site. +// - bloat that function with a very long comment to prevent its inlining. +// - register a native accessor which is different from the build one +// (so that our tests will always fail if we don't end up in the 'fast' +// accessor). +// +// FN_WARMUP(name, src) define a JS function "name" with body "src". +// It adds the INLINE_SPOILER to prevent inlining and will call name() +// repeatedly to guarantee it's "warm". +// +// Use: +// CompileRun(FN_WARMUP("fn", "return something();")); +// ExpectXXX("fn(1234)", 5678); + +#define INLINE_SPOILER \ + " /* " \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX" \ + "*/ " // 16 lines * 64 'X' =~ 1024 character comment. +#define FN_WARMUP(name, src) \ + "function " name "() { " src INLINE_SPOILER \ + " }; for(i = 0; i < 2; i++) { " name "() } " + +static void NativePropertyAccessor( + const v8::FunctionCallbackInfo<v8::Value>& info) { + info.GetReturnValue().Set(v8_num(123)); +} + +} // anonymous namespace + + +// Build a simple "fast accessor" and verify that it is being called. +TEST(FastAccessor) { + LocalContext env; + v8::Isolate* isolate = env->GetIsolate(); + v8::HandleScope scope(isolate); + + v8::Local<v8::FunctionTemplate> foo = v8::FunctionTemplate::New(isolate); + + // Native accessor, bar, returns 123. + foo->PrototypeTemplate()->SetAccessorProperty( + v8_str("bar"), + v8::FunctionTemplate::New(isolate, NativePropertyAccessor)); + + // Fast accessor, barf, returns 124. + auto fab = v8::experimental::FastAccessorBuilder::New(isolate); + fab->ReturnValue(fab->IntegerConstant(124)); + foo->PrototypeTemplate()->SetAccessorProperty( + v8_str("barf"), v8::FunctionTemplate::NewWithFastHandler( + isolate, NativePropertyAccessor, fab)); + + // Install foo on the global object. + CHECK(env->Global() + ->Set(env.local(), v8_str("foo"), + foo->GetFunction(env.local()).ToLocalChecked()) + .FromJust()); + + // Wrap f.barf + IC warmup. + CompileRun(FN_WARMUP("barf", "f = new foo(); return f.barf")); + + ExpectInt32("f = new foo(); f.bar", 123); + ExpectInt32("f = new foo(); f.barf", 123); // First call in this call site. + ExpectInt32("barf()", 124); // Call via warmed-up callsite. +} + + +void AddInternalFieldAccessor(v8::Isolate* isolate, + v8::Local<v8::Template> templ, const char* name, + int field_no) { + auto builder = v8::experimental::FastAccessorBuilder::New(isolate); + builder->ReturnValue( + builder->LoadInternalField(builder->GetReceiver(), field_no)); + templ->SetAccessorProperty(v8_str(name), + v8::FunctionTemplate::NewWithFastHandler( + isolate, NativePropertyAccessor, builder)); +} + + +// "Fast" accessor that accesses an internal field. +TEST(FastAccessorWithInternalField) { + LocalContext env; + v8::Isolate* isolate = env->GetIsolate(); + v8::HandleScope scope(isolate); + + v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); + foo->SetInternalFieldCount(3); + AddInternalFieldAccessor(isolate, foo, "field0", 0); + AddInternalFieldAccessor(isolate, foo, "field1", 1); + AddInternalFieldAccessor(isolate, foo, "field2", 2); + + // Create an instance w/ 3 internal fields, put in a string, a Smi, nothing. + v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked(); + obj->SetInternalField(0, v8_str("Hi there!")); + obj->SetInternalField(1, v8::Integer::New(isolate, 4321)); + CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust()); + + // Warmup. + CompileRun(FN_WARMUP("field0", "return obj.field0")); + CompileRun(FN_WARMUP("field1", "return obj.field1")); + CompileRun(FN_WARMUP("field2", "return obj.field2")); + + // Access fields. + ExpectString("field0()", "Hi there!"); + ExpectInt32("field1()", 4321); + ExpectUndefined("field2()"); +} + + +// "Fast" accessor with control flow via ...OrReturnNull methods. +TEST(FastAccessorOrReturnNull) { + LocalContext env; + v8::Isolate* isolate = env->GetIsolate(); + v8::HandleScope scope(isolate); + + v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); + foo->SetInternalFieldCount(2); + { + // accessor "nullcheck": Return null if field 0 is non-null object; else 5. + auto builder = v8::experimental::FastAccessorBuilder::New(isolate); + auto val = builder->LoadInternalField(builder->GetReceiver(), 0); + builder->CheckNotZeroOrReturnNull(val); + builder->ReturnValue(builder->IntegerConstant(5)); + foo->SetAccessorProperty(v8_str("nullcheck"), + v8::FunctionTemplate::NewWithFastHandler( + isolate, NativePropertyAccessor, builder)); + } + { + // accessor "maskcheck": Return null if field 1 has 3rd bit set. + auto builder = v8::experimental::FastAccessorBuilder::New(isolate); + auto val = builder->LoadInternalField(builder->GetReceiver(), 1); + builder->CheckFlagSetOrReturnNull(val, 0x4); + builder->ReturnValue(builder->IntegerConstant(42)); + foo->SetAccessorProperty(v8_str("maskcheck"), + v8::FunctionTemplate::NewWithFastHandler( + isolate, NativePropertyAccessor, builder)); + } + + // Create an instance. + v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked(); + CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust()); + + // CheckNotZeroOrReturnNull: + CompileRun(FN_WARMUP("nullcheck", "return obj.nullcheck")); + obj->SetAlignedPointerInInternalField(0, /* anything != nullptr */ isolate); + ExpectInt32("nullcheck()", 5); + obj->SetAlignedPointerInInternalField(0, nullptr); + ExpectNull("nullcheck()"); + + // CheckFlagSetOrReturnNull: + CompileRun(FN_WARMUP("maskcheck", "return obj.maskcheck")); + obj->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(0xf0)); + ExpectInt32("maskcheck()", 42); + obj->SetAlignedPointerInInternalField(1, reinterpret_cast<void*>(0xfe)); + ExpectNull("maskcheck()"); +} + + +// "Fast" accessor with simple control flow via explicit labels. +TEST(FastAccessorControlFlowWithLabels) { + LocalContext env; + v8::Isolate* isolate = env->GetIsolate(); + v8::HandleScope scope(isolate); + + v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); + foo->SetInternalFieldCount(1); + { + // accessor isnull: 0 for nullptr, else 1. + auto builder = v8::experimental::FastAccessorBuilder::New(isolate); + auto label = builder->MakeLabel(); + auto val = builder->LoadInternalField(builder->GetReceiver(), 0); + builder->CheckNotZeroOrJump(val, label); + builder->ReturnValue(builder->IntegerConstant(0)); + builder->SetLabel(label); + builder->ReturnValue(builder->IntegerConstant(1)); + foo->SetAccessorProperty(v8_str("isnull"), + v8::FunctionTemplate::NewWithFastHandler( + isolate, NativePropertyAccessor, builder)); + } + + // Create an instance. + v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked(); + CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust()); + + // CheckNotZeroOrReturnNull: + CompileRun(FN_WARMUP("isnull", "return obj.isnull")); + obj->SetAlignedPointerInInternalField(0, /* anything != nullptr */ isolate); + ExpectInt32("isnull()", 1); + obj->SetAlignedPointerInInternalField(0, nullptr); + ExpectInt32("isnull()", 0); +} + + +// "Fast" accessor, loading things. +TEST(FastAccessorLoad) { + LocalContext env; + v8::Isolate* isolate = env->GetIsolate(); + v8::HandleScope scope(isolate); + + v8::Local<v8::ObjectTemplate> foo = v8::ObjectTemplate::New(isolate); + foo->SetInternalFieldCount(1); + + // Internal field 0 is a pointer to a C++ data structure that we wish to load + // field values from. + struct { + size_t intval; + v8::Local<v8::String> v8val; + } val = {54321, v8_str("Hello")}; + + { + // accessor intisnonzero + int intval_offset = + static_cast<int>(reinterpret_cast<intptr_t>(&val.intval) - + reinterpret_cast<intptr_t>(&val)); + auto builder = v8::experimental::FastAccessorBuilder::New(isolate); + auto label = builder->MakeLabel(); + auto val = builder->LoadValue( + builder->LoadInternalField(builder->GetReceiver(), 0), intval_offset); + builder->CheckNotZeroOrJump(val, label); + builder->ReturnValue(builder->IntegerConstant(0)); + builder->SetLabel(label); + builder->ReturnValue(builder->IntegerConstant(1)); + foo->SetAccessorProperty(v8_str("nonzero"), + v8::FunctionTemplate::NewWithFastHandler( + isolate, NativePropertyAccessor, builder)); + } + { + // accessor loadval + int v8val_offset = static_cast<int>(reinterpret_cast<intptr_t>(&val.v8val) - + reinterpret_cast<intptr_t>(&val)); + auto builder = v8::experimental::FastAccessorBuilder::New(isolate); + builder->ReturnValue(builder->LoadObject( + builder->LoadInternalField(builder->GetReceiver(), 0), v8val_offset)); + foo->SetAccessorProperty(v8_str("loadval"), + v8::FunctionTemplate::NewWithFastHandler( + isolate, NativePropertyAccessor, builder)); + } + + // Create an instance. + v8::Local<v8::Object> obj = foo->NewInstance(env.local()).ToLocalChecked(); + obj->SetAlignedPointerInInternalField(0, &val); + CHECK(env->Global()->Set(env.local(), v8_str("obj"), obj).FromJust()); + + // Access val.intval: + CompileRun(FN_WARMUP("nonzero", "return obj.nonzero")); + ExpectInt32("nonzero()", 1); + val.intval = 0; + ExpectInt32("nonzero()", 0); + val.intval = 27; + ExpectInt32("nonzero()", 1); + + // Access val.v8val: + CompileRun(FN_WARMUP("loadval", "return obj.loadval")); + ExpectString("loadval()", "Hello"); +} |