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-rw-r--r--deps/v8/test/cctest/types-fuzz.h229
1 files changed, 102 insertions, 127 deletions
diff --git a/deps/v8/test/cctest/types-fuzz.h b/deps/v8/test/cctest/types-fuzz.h
index 5c43e8e694..79e460856c 100644
--- a/deps/v8/test/cctest/types-fuzz.h
+++ b/deps/v8/test/cctest/types-fuzz.h
@@ -35,19 +35,18 @@ namespace v8 {
namespace internal {
-template<class Type, class TypeHandle, class Region>
class Types {
public:
- Types(Region* region, Isolate* isolate, v8::base::RandomNumberGenerator* rng)
- : region_(region), isolate_(isolate), rng_(rng) {
- #define DECLARE_TYPE(name, value) \
- name = Type::name(region); \
- types.push_back(name);
+ Types(Zone* zone, Isolate* isolate, v8::base::RandomNumberGenerator* rng)
+ : zone_(zone), isolate_(isolate), rng_(rng) {
+#define DECLARE_TYPE(name, value) \
+ name = Type::name(); \
+ types.push_back(name);
PROPER_BITSET_TYPE_LIST(DECLARE_TYPE)
#undef DECLARE_TYPE
- SignedSmall = Type::SignedSmall(region);
- UnsignedSmall = Type::UnsignedSmall(region);
+ SignedSmall = Type::SignedSmall();
+ UnsignedSmall = Type::UnsignedSmall();
object_map = isolate->factory()->NewMap(
JS_OBJECT_TYPE, JSObject::kHeaderSize);
@@ -56,16 +55,16 @@ class Types {
number_map = isolate->factory()->NewMap(
HEAP_NUMBER_TYPE, HeapNumber::kSize);
uninitialized_map = isolate->factory()->uninitialized_map();
- ObjectClass = Type::Class(object_map, region);
- ArrayClass = Type::Class(array_map, region);
- NumberClass = Type::Class(number_map, region);
- UninitializedClass = Type::Class(uninitialized_map, region);
+ ObjectClass = Type::Class(object_map, zone);
+ ArrayClass = Type::Class(array_map, zone);
+ NumberClass = Type::Class(number_map, zone);
+ UninitializedClass = Type::Class(uninitialized_map, zone);
maps.push_back(object_map);
maps.push_back(array_map);
maps.push_back(uninitialized_map);
for (MapVector::iterator it = maps.begin(); it != maps.end(); ++it) {
- types.push_back(Type::Class(*it, region));
+ types.push_back(Type::Class(*it, zone));
}
smi = handle(Smi::FromInt(666), isolate);
@@ -74,13 +73,13 @@ class Types {
object2 = isolate->factory()->NewJSObjectFromMap(object_map);
array = isolate->factory()->NewJSArray(20);
uninitialized = isolate->factory()->uninitialized_value();
- SmiConstant = Type::Constant(smi, region);
- Signed32Constant = Type::Constant(signed32, region);
+ SmiConstant = Type::Constant(smi, zone);
+ Signed32Constant = Type::Constant(signed32, zone);
- ObjectConstant1 = Type::Constant(object1, region);
- ObjectConstant2 = Type::Constant(object2, region);
- ArrayConstant = Type::Constant(array, region);
- UninitializedConstant = Type::Constant(uninitialized, region);
+ ObjectConstant1 = Type::Constant(object1, zone);
+ ObjectConstant2 = Type::Constant(object2, zone);
+ ArrayConstant = Type::Constant(array, zone);
+ UninitializedConstant = Type::Constant(uninitialized, zone);
values.push_back(smi);
values.push_back(signed32);
@@ -89,7 +88,7 @@ class Types {
values.push_back(array);
values.push_back(uninitialized);
for (ValueVector::iterator it = values.begin(); it != values.end(); ++it) {
- types.push_back(Type::Constant(*it, region));
+ types.push_back(Type::Constant(*it, zone));
}
integers.push_back(isolate->factory()->NewNumber(-V8_INFINITY));
@@ -103,16 +102,16 @@ class Types {
if (!IsMinusZero(x)) integers.push_back(isolate->factory()->NewNumber(x));
}
- Integer = Type::Range(-V8_INFINITY, +V8_INFINITY, region);
+ Integer = Type::Range(-V8_INFINITY, +V8_INFINITY, zone);
- NumberArray = Type::Array(Number, region);
- StringArray = Type::Array(String, region);
- AnyArray = Type::Array(Any, region);
+ NumberArray = Type::Array(Number, zone);
+ StringArray = Type::Array(String, zone);
+ AnyArray = Type::Array(Any, zone);
- SignedFunction1 = Type::Function(SignedSmall, SignedSmall, region);
- NumberFunction1 = Type::Function(Number, Number, region);
- NumberFunction2 = Type::Function(Number, Number, Number, region);
- MethodFunction = Type::Function(String, Object, 0, region);
+ SignedFunction1 = Type::Function(SignedSmall, SignedSmall, zone);
+ NumberFunction1 = Type::Function(Number, Number, zone);
+ NumberFunction2 = Type::Function(Number, Number, Number, zone);
+ MethodFunction = Type::Function(String, Object, 0, zone);
for (int i = 0; i < 30; ++i) {
types.push_back(Fuzz());
@@ -131,40 +130,40 @@ class Types {
Handle<i::JSArray> array;
Handle<i::Oddball> uninitialized;
- #define DECLARE_TYPE(name, value) TypeHandle name;
+#define DECLARE_TYPE(name, value) Type* name;
PROPER_BITSET_TYPE_LIST(DECLARE_TYPE)
#undef DECLARE_TYPE
-#define DECLARE_TYPE(name, value) TypeHandle Mask##name##ForTesting;
+#define DECLARE_TYPE(name, value) Type* Mask##name##ForTesting;
MASK_BITSET_TYPE_LIST(DECLARE_TYPE)
#undef DECLARE_TYPE
- TypeHandle SignedSmall;
- TypeHandle UnsignedSmall;
+ Type* SignedSmall;
+ Type* UnsignedSmall;
- TypeHandle ObjectClass;
- TypeHandle ArrayClass;
- TypeHandle NumberClass;
- TypeHandle UninitializedClass;
+ Type* ObjectClass;
+ Type* ArrayClass;
+ Type* NumberClass;
+ Type* UninitializedClass;
- TypeHandle SmiConstant;
- TypeHandle Signed32Constant;
- TypeHandle ObjectConstant1;
- TypeHandle ObjectConstant2;
- TypeHandle ArrayConstant;
- TypeHandle UninitializedConstant;
+ Type* SmiConstant;
+ Type* Signed32Constant;
+ Type* ObjectConstant1;
+ Type* ObjectConstant2;
+ Type* ArrayConstant;
+ Type* UninitializedConstant;
- TypeHandle Integer;
+ Type* Integer;
- TypeHandle NumberArray;
- TypeHandle StringArray;
- TypeHandle AnyArray;
+ Type* NumberArray;
+ Type* StringArray;
+ Type* AnyArray;
- TypeHandle SignedFunction1;
- TypeHandle NumberFunction1;
- TypeHandle NumberFunction2;
- TypeHandle MethodFunction;
+ Type* SignedFunction1;
+ Type* NumberFunction1;
+ Type* NumberFunction2;
+ Type* MethodFunction;
- typedef std::vector<TypeHandle> TypeVector;
+ typedef std::vector<Type*> TypeVector;
typedef std::vector<Handle<i::Map> > MapVector;
typedef std::vector<Handle<i::Object> > ValueVector;
@@ -173,94 +172,70 @@ class Types {
ValueVector values;
ValueVector integers; // "Integer" values used for range limits.
- TypeHandle Of(Handle<i::Object> value) {
- return Type::Of(value, region_);
- }
+ Type* Of(Handle<i::Object> value) { return Type::Of(value, zone_); }
- TypeHandle NowOf(Handle<i::Object> value) {
- return Type::NowOf(value, region_);
- }
+ Type* NowOf(Handle<i::Object> value) { return Type::NowOf(value, zone_); }
- TypeHandle Class(Handle<i::Map> map) {
- return Type::Class(map, region_);
- }
+ Type* Class(Handle<i::Map> map) { return Type::Class(map, zone_); }
- TypeHandle Constant(Handle<i::Object> value) {
- return Type::Constant(value, region_);
+ Type* Constant(Handle<i::Object> value) {
+ return Type::Constant(value, zone_);
}
- TypeHandle Range(double min, double max) {
- return Type::Range(min, max, region_);
- }
+ Type* Range(double min, double max) { return Type::Range(min, max, zone_); }
- TypeHandle Context(TypeHandle outer) {
- return Type::Context(outer, region_);
- }
+ Type* Context(Type* outer) { return Type::Context(outer, zone_); }
- TypeHandle Array1(TypeHandle element) {
- return Type::Array(element, region_);
- }
+ Type* Array1(Type* element) { return Type::Array(element, zone_); }
- TypeHandle Function0(TypeHandle result, TypeHandle receiver) {
- return Type::Function(result, receiver, 0, region_);
+ Type* Function0(Type* result, Type* receiver) {
+ return Type::Function(result, receiver, 0, zone_);
}
- TypeHandle Function1(TypeHandle result, TypeHandle receiver, TypeHandle arg) {
- TypeHandle type = Type::Function(result, receiver, 1, region_);
+ Type* Function1(Type* result, Type* receiver, Type* arg) {
+ Type* type = Type::Function(result, receiver, 1, zone_);
type->AsFunction()->InitParameter(0, arg);
return type;
}
- TypeHandle Function2(TypeHandle result, TypeHandle arg1, TypeHandle arg2) {
- return Type::Function(result, arg1, arg2, region_);
+ Type* Function2(Type* result, Type* arg1, Type* arg2) {
+ return Type::Function(result, arg1, arg2, zone_);
}
- TypeHandle Union(TypeHandle t1, TypeHandle t2) {
- return Type::Union(t1, t2, region_);
- }
+ Type* Union(Type* t1, Type* t2) { return Type::Union(t1, t2, zone_); }
- TypeHandle Intersect(TypeHandle t1, TypeHandle t2) {
- return Type::Intersect(t1, t2, region_);
- }
+ Type* Intersect(Type* t1, Type* t2) { return Type::Intersect(t1, t2, zone_); }
- TypeHandle Representation(TypeHandle t) {
- return Type::Representation(t, region_);
- }
+ Type* Representation(Type* t) { return Type::Representation(t, zone_); }
- // TypeHandle Semantic(TypeHandle t) { return Intersect(t,
+ // Type* Semantic(Type* t) { return Intersect(t,
// MaskSemanticForTesting); }
- TypeHandle Semantic(TypeHandle t) { return Type::Semantic(t, region_); }
+ Type* Semantic(Type* t) { return Type::Semantic(t, zone_); }
- template<class Type2, class TypeHandle2>
- TypeHandle Convert(TypeHandle2 t) {
- return Type::template Convert<Type2>(t, region_);
- }
-
- TypeHandle Random() {
+ Type* Random() {
return types[rng_->NextInt(static_cast<int>(types.size()))];
}
- TypeHandle Fuzz(int depth = 4) {
+ Type* Fuzz(int depth = 4) {
switch (rng_->NextInt(depth == 0 ? 3 : 20)) {
case 0: { // bitset
#define COUNT_BITSET_TYPES(type, value) + 1
int n = 0 PROPER_BITSET_TYPE_LIST(COUNT_BITSET_TYPES);
#undef COUNT_BITSET_TYPES
// Pick a bunch of named bitsets and return their intersection.
- TypeHandle result = Type::Any(region_);
+ Type* result = Type::Any();
for (int i = 0, m = 1 + rng_->NextInt(3); i < m; ++i) {
int j = rng_->NextInt(n);
- #define PICK_BITSET_TYPE(type, value) \
- if (j-- == 0) { \
- TypeHandle tmp = Type::Intersect( \
- result, Type::type(region_), region_); \
- if (tmp->Is(Type::None()) && i != 0) { \
- break; \
- } else { \
- result = tmp; \
- continue; \
- } \
- }
+#define PICK_BITSET_TYPE(type, value) \
+ if (j-- == 0) { \
+ Type* tmp = Type::Intersect(result, Type::type(), zone_); \
+ if (tmp->Is(Type::None()) && i != 0) { \
+ break; \
+ } else { \
+ result = tmp; \
+ continue; \
+ } \
+ }
PROPER_BITSET_TYPE_LIST(PICK_BITSET_TYPE)
#undef PICK_BITSET_TYPE
}
@@ -268,11 +243,11 @@ class Types {
}
case 1: { // class
int i = rng_->NextInt(static_cast<int>(maps.size()));
- return Type::Class(maps[i], region_);
+ return Type::Class(maps[i], zone_);
}
case 2: { // constant
int i = rng_->NextInt(static_cast<int>(values.size()));
- return Type::Constant(values[i], region_);
+ return Type::Constant(values[i], zone_);
}
case 3: { // range
int i = rng_->NextInt(static_cast<int>(integers.size()));
@@ -280,26 +255,26 @@ class Types {
double min = integers[i]->Number();
double max = integers[j]->Number();
if (min > max) std::swap(min, max);
- return Type::Range(min, max, region_);
+ return Type::Range(min, max, zone_);
}
case 4: { // context
int depth = rng_->NextInt(3);
- TypeHandle type = Type::Internal(region_);
- for (int i = 0; i < depth; ++i) type = Type::Context(type, region_);
+ Type* type = Type::Internal();
+ for (int i = 0; i < depth; ++i) type = Type::Context(type, zone_);
return type;
}
case 5: { // array
- TypeHandle element = Fuzz(depth / 2);
- return Type::Array(element, region_);
+ Type* element = Fuzz(depth / 2);
+ return Type::Array(element, zone_);
}
case 6:
case 7: { // function
- TypeHandle result = Fuzz(depth / 2);
- TypeHandle receiver = Fuzz(depth / 2);
+ Type* result = Fuzz(depth / 2);
+ Type* receiver = Fuzz(depth / 2);
int arity = rng_->NextInt(3);
- TypeHandle type = Type::Function(result, receiver, arity, region_);
+ Type* type = Type::Function(result, receiver, arity, zone_);
for (int i = 0; i < type->AsFunction()->Arity(); ++i) {
- TypeHandle parameter = Fuzz(depth / 2);
+ Type* parameter = Fuzz(depth / 2);
type->AsFunction()->InitParameter(i, parameter);
}
return type;
@@ -309,21 +284,21 @@ class Types {
#define COUNT_SIMD_TYPE(NAME, Name, name, lane_count, lane_type) +1
SIMD128_TYPES(COUNT_SIMD_TYPE);
#undef COUNT_SIMD_TYPE
- TypeHandle (*simd_constructors[num_simd_types])(Isolate*, Region*) = {
+ Type* (*simd_constructors[num_simd_types])(Isolate*, Zone*) = {
#define COUNT_SIMD_TYPE(NAME, Name, name, lane_count, lane_type) \
&Type::Name,
- SIMD128_TYPES(COUNT_SIMD_TYPE)
+ SIMD128_TYPES(COUNT_SIMD_TYPE)
#undef COUNT_SIMD_TYPE
};
- return simd_constructors[rng_->NextInt(num_simd_types)](
- isolate_, region_);
+ return simd_constructors[rng_->NextInt(num_simd_types)](isolate_,
+ zone_);
}
default: { // union
int n = rng_->NextInt(10);
- TypeHandle type = None;
+ Type* type = None;
for (int i = 0; i < n; ++i) {
- TypeHandle operand = Fuzz(depth - 1);
- type = Type::Union(type, operand, region_);
+ Type* operand = Fuzz(depth - 1);
+ type = Type::Union(type, operand, zone_);
}
return type;
}
@@ -331,10 +306,10 @@ class Types {
UNREACHABLE();
}
- Region* region() { return region_; }
+ Zone* zone() { return zone_; }
private:
- Region* region_;
+ Zone* zone_;
Isolate* isolate_;
v8::base::RandomNumberGenerator* rng_;
};